diff options
-rw-r--r-- | backends/sdl/graphics.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/backends/sdl/graphics.cpp b/backends/sdl/graphics.cpp index 66b3214ea4..7215f12a81 100644 --- a/backends/sdl/graphics.cpp +++ b/backends/sdl/graphics.cpp @@ -297,9 +297,6 @@ void OSystem_SDL::initSize(uint w, uint h, int overlayScale) { _screenWidth = w; _screenHeight = h; - if (h != 200) - _adjustAspectRatio = false; - if (overlayScale != -1) { _overlayScale = overlayScale; if (w != 320 && w != 256) // 256 is for MM NES @@ -339,6 +336,9 @@ void OSystem_SDL::loadGFXMode() { _forceFull = true; _modeFlags |= DF_UPDATE_EXPAND_1_PIXEL; + if (_screenHeight != 200) + _adjustAspectRatio = false; + // // Create the surface that contains the 8 bit game data // |