diff options
176 files changed, 10634 insertions, 9638 deletions
@@ -3,9 +3,11 @@ For a more comprehensive changelog of the latest experimental code, see: 1.7.0 (????-??-??) New Games: + - Added support for Chivalry is Not Dead. - Added support for Return to Ringworld. - Added support for The Neverhood. - Added support for Mortville Manor. + - Added support for Voyeur General: - Updated Munt MT-32 emulation code to version 1.3.0. @@ -28,12 +30,13 @@ For a more comprehensive changelog of the latest experimental code, see: - Added back support for MPEG-2 videos. CGE: - - Added an option to enable Color Blind mode the ScummVM GUI. + - Added an option to enable "Color Blind Mode" to the ScummVM GUI. + Gob: - Improved video quality in Urban Runner. Hopkins: - - Added an option to toggle Gore Mode from the ScummVM GUI. + - Added an option to toggle "Gore Mode" from the ScummVM GUI. - Fixed bug that could cause the music to stop prematurely. SCI: @@ -53,6 +56,9 @@ For a more comprehensive changelog of the latest experimental code, see: - Changed the saved game naming scheme of HE games to always contain the target name. - Fixed having multiple coaches in Backyard Football. + - Improved AdLib support for Loom and Indiana Jones and the Last Crusade. + This makes sound effects like, for example, the typewriter and waterfall + in Indiana Jones and the Last Crusade sound like in the original. Tinsel: - Discworld 1 and 2 no longer crash on big-endian systems. diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp index 9540a19e9e..3f42d62a3a 100644 --- a/backends/graphics/openglsdl/openglsdl-graphics.cpp +++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp @@ -104,11 +104,6 @@ void OpenGLSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) case OSystem::kFeatureFullscreenMode: assert(getTransactionMode() != kTransactionNone); _wantsFullScreen = enable; - // When we switch to windowed mode we will ignore resize events. This - // avoids bad resizes to the (former) fullscreen resolution. - if (!enable) { - _ignoreResizeEvents = 10; - } break; case OSystem::kFeatureIconifyWindow: @@ -359,6 +354,11 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) { setActualScreenSize(_hwScreen->w, _hwScreen->h); } + // Ignore resize events (from SDL) for a few frames. This avoids + // bad resizes to a (former) resolution for which we haven't + // processed an event yet. + _ignoreResizeEvents = 10; + return _hwScreen != nullptr; } diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp index b71a98338b..d7713f99d8 100644 --- a/backends/platform/android/gfx.cpp +++ b/backends/platform/android/gfx.cpp @@ -755,7 +755,7 @@ void OSystem_Android::setMouseCursor(const void *buf, uint w, uint h, return; } - uint16 *s = (uint16 *)buf; + const uint16 *s = (const uint16 *)buf; uint16 *d = (uint16 *)tmp; for (uint16 y = 0; y < h; ++y, d += pitch / 2 - w) for (uint16 x = 0; x < w; ++x, d++) diff --git a/backends/platform/iphone/iphone_keyboard.mm b/backends/platform/iphone/iphone_keyboard.mm index 3f491d4b02..39d68aff81 100644 --- a/backends/platform/iphone/iphone_keyboard.mm +++ b/backends/platform/iphone/iphone_keyboard.mm @@ -39,7 +39,7 @@ @implementation TextInputHandler -- (id)initWithKeyboard:(SoftKeyboard *)keyboard; { +- (id)initWithKeyboard:(SoftKeyboard *)keyboard { self = [super initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)]; softKeyboard = keyboard; diff --git a/backends/platform/iphone/iphone_video.h b/backends/platform/iphone/iphone_video.h index 9b26ca9c5a..7dbf3c57ab 100644 --- a/backends/platform/iphone/iphone_video.h +++ b/backends/platform/iphone/iphone_video.h @@ -70,6 +70,7 @@ GLfloat _mouseScaleX, _mouseScaleY; int _scaledShakeOffsetY; + CGFloat _contentScaleFactor; UITouch *_firstTouch; UITouch *_secondTouch; diff --git a/backends/platform/iphone/iphone_video.mm b/backends/platform/iphone/iphone_video.mm index 3178b38255..5048b57328 100644 --- a/backends/platform/iphone/iphone_video.mm +++ b/backends/platform/iphone/iphone_video.mm @@ -161,9 +161,23 @@ const char *iPhone_getDocumentsDir() { - (id)initWithFrame:(struct CGRect)frame { self = [super initWithFrame: frame]; + _contentScaleFactor = 1; if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)]) { if ([self respondsToSelector:@selector(setContentScaleFactor:)]) { - [self setContentScaleFactor:[[UIScreen mainScreen] scale]]; + // Horrible and crazy method to get the proper return value of + // scale when the SDK used for building does not know anything + // about the selector scale... + NSMethodSignature *scaleSignature = [UIScreen instanceMethodSignatureForSelector:@selector(scale)]; + NSInvocation *scaleInvocation = [NSInvocation invocationWithMethodSignature:scaleSignature]; + [scaleInvocation setTarget:[UIScreen mainScreen]]; + [scaleInvocation setSelector:@selector(scale)]; + [scaleInvocation invoke]; + + NSInteger returnLength = [[scaleInvocation methodSignature] methodReturnLength]; + if (returnLength == sizeof(CGFloat)) { + [scaleInvocation getReturnValue:&_contentScaleFactor]; + [self setContentScaleFactor:_contentScaleFactor]; + } } } @@ -613,6 +627,11 @@ const char *iPhone_getDocumentsDir() { } - (bool)getMouseCoords:(CGPoint)point eventX:(int *)x eventY:(int *)y { + // We scale the input according to our scale factor to get actual screen + // cooridnates. + point.x *= _contentScaleFactor; + point.y *= _contentScaleFactor; + if (![self convertToRotatedCoords:point result:&point]) return false; diff --git a/backends/platform/symbian/AdaptAllMMPs.pl b/backends/platform/symbian/AdaptAllMMPs.pl index 2f76acf012..18a464b580 100644 --- a/backends/platform/symbian/AdaptAllMMPs.pl +++ b/backends/platform/symbian/AdaptAllMMPs.pl @@ -14,45 +14,48 @@ chdir("../../../"); "mmp/scummvm_cine.mmp", "mmp/scummvm_composer.mmp", "mmp/scummvm_cruise.mmp", + "mmp/scummvm_draci.mmp", "mmp/scummvm_drascula.mmp", "mmp/scummvm_gob.mmp", "mmp/scummvm_groovie.mmp", + "mmp/scummvm_hopkins.mmp", + "mmp/scummvm_hugo.mmp", "mmp/scummvm_kyra.mmp", "mmp/scummvm_lure.mmp", "mmp/scummvm_m4.mmp", "mmp/scummvm_made.mmp", + "mmp/scummvm_mohawk.mmp", + "mmp/scummvm_neverhood.mmp", "mmp/scummvm_parallaction.mmp", + "mmp/scummvm_pegasus.mmp", "mmp/scummvm_queen.mmp", "mmp/scummvm_saga.mmp", + "mmp/scummvm_sci.mmp", "mmp/scummvm_scumm.mmp", "mmp/scummvm_sky.mmp", "mmp/scummvm_sword1.mmp", "mmp/scummvm_sword2.mmp", - "mmp/scummvm_touche.mmp", - "mmp/scummvm_tinsel.mmp", - "mmp/scummvm_tucker.mmp", - "mmp/scummvm_sci.mmp", - "mmp/scummvm_draci.mmp", "mmp/scummvm_teenagent.mmp", - "mmp/scummvm_mohawk.mmp", - "mmp/scummvm_hugo.mmp", + "mmp/scummvm_tinsel.mmp", + "mmp/scummvm_toltecs.mmp", + "mmp/scummvm_tony.mmp", "mmp/scummvm_toon.mmp", - "mmp/scummvm_lastexpress.mmp", + "mmp/scummvm_touche.mmp", "mmp/scummvm_tsage.mmp", - "mmp/scummvm_tony.mmp", - "mmp/scummvm_hopkins.mmp", - "mmp/scummvm_toltecs.mmp", - "mmp/scummvm_pegasus.mmp", + "mmp/scummvm_tucker.mmp", "mmp/scummvm_wintermute.mmp", # New engines "mmp/scummvm_avalanche.mmp", + "mmp/scummvm_bbvs.mmp", "mmp/scummvm_dreamweb.mmp", "mmp/scummvm_fullpipe.mmp", + "mmp/scummvm_lastexpress.mmp", + "mmp/scummvm_mads.mmp", "mmp/scummvm_mortevielle.mmp", - "mmp/scummvm_neverhood.mmp", "mmp/scummvm_sword25.mmp", "mmp/scummvm_testbed.mmp", "mmp/scummvm_zvision.mmp", + "mmp/scummvm_voyeur.mmp", # Target Platform Project Files "S60/ScummVM_S60.mmp", "S60v3/ScummVM_S60v3.mmp", @@ -89,7 +92,7 @@ Preparing to update all the Symbian MMP project files with objects from module.m # some modules.mk files have #ifndef ENABLE_XXXX blocks: my @section_empty = (""); # section standard: no #ifdef's in module.mk files my @sections_agos = ("", "ENABLE_AGOS2"); # special sections for engine AGOS -my @section_video = ("", "USE_BINK", "USE_MPEG2"); # special sections for engine VIDEO ###, "USE_THEORADEC" +my @section_video = ("", "USE_BINK"); # special sections for engine VIDEO ###, "USE_THEORADEC" my @sections_groovie = ("", "ENABLE_GROOVIE2"); # special sections for engine GROOVIE my @sections_kyra = ("", "ENABLE_LOL","ENABLE_EOB"); # special sections for engine KYRA my @sections_mohawk = ("", "ENABLE_CSTIME", "ENABLE_MYST", "ENABLE_RIVEN"); # special sections for engine MOHAWK @@ -144,6 +147,7 @@ ParseModule("_base", "base", \@section_empty); # now in ./TRG/ScummVM_TRG.mmp, ParseModule("_base", "common", \@section_empty); ParseModule("_base", "gui", \@section_empty, \@excludes_gui); ParseModule("_base", "graphics", \@section_empty, \@excludes_graphics); +ParseModule("_base", "image", \@section_empty); ParseModule("_base", "audio", \@section_empty, \@excludes_snd); ParseModule("_base", "video", \@section_video); # @@ -151,8 +155,8 @@ chdir("engines/"); ParseModule("_scumm", "scumm", \@sections_scumm, \@excludes_scumm ); ParseModule("_queen", "queen", \@section_empty); ParseModule("_agos", "agos", \@sections_agos); -ParseModule("_sky", "sky", \@section_empty); -ParseModule("_gob", "gob", \@section_empty); +ParseModule("_sky", "sky", \@section_empty); +ParseModule("_gob", "gob", \@section_empty); ParseModule("_saga", "saga", \@sections_saga); ParseModule("_kyra", "kyra", \@sections_kyra); ParseModule("_sword1", "sword1", \@section_empty); @@ -161,25 +165,25 @@ ParseModule("_lure", "lure", \@section_empty); ParseModule("_cine", "cine", \@section_empty); ParseModule("_cge", "cge", \@section_empty); ParseModule("_composer","composer", \@section_empty); -ParseModule("_agi", "agi", \@section_empty); +ParseModule("_agi", "agi", \@section_empty); ParseModule("_touche", "touche", \@section_empty); ParseModule("_parallaction","parallaction",\@section_empty); ParseModule("_cruise", "cruise", \@section_empty); ParseModule("_drascula","drascula", \@section_empty); ParseModule("_made", "made", \@section_empty); -ParseModule("_m4", "m4", \@section_empty); +ParseModule("_m4", "m4", \@section_empty); ParseModule("_tinsel", "tinsel", \@section_empty); ParseModule("_groovie", "groovie", \@sections_groovie); ParseModule("_tucker", "tucker", \@section_empty); -ParseModule("_sci", "sci", \@sections_sci); +ParseModule("_sci", "sci", \@sections_sci); ParseModule("_draci", "draci", \@section_empty); ParseModule("_teenagent","teenagent", \@section_empty); ParseModule("_mohawk" ,"mohawk", \@sections_mohawk); ParseModule("_hugo" ,"hugo", \@section_empty); ParseModule("_toon" ,"toon", \@section_empty); ParseModule("_lastexpress","lastexpress", \@section_empty); -ParseModule("_tsage","tsage", \@section_empty); -ParseModule("_tony", "tony", \@section_empty); +ParseModule("_tsage", "tsage", \@section_empty); +ParseModule("_tony", "tony", \@section_empty); ParseModule("_toltecs","toltecs", \@section_empty); ParseModule("_hopkins","hopkins", \@section_empty); ParseModule("_pegasus","pegasus", \@section_empty); @@ -188,11 +192,14 @@ ParseModule("_wintermute","wintermute", \@section_empty); ParseModule("_avalanche" ,"avalanche", \@section_empty); ParseModule("_dreamweb" ,"dreamweb", \@section_empty); ParseModule("_fullpipe" ,"fullpipe", \@section_empty); +ParseModule("_mads" ,"mads", \@section_empty); ParseModule("_mortevielle" ,"mortevielle", \@section_empty); ParseModule("_neverhood" ,"neverhood", \@section_empty); ParseModule("_sword25" ,"sword25", \@section_empty); ParseModule("_testbed" ,"testbed", \@section_empty); ParseModule("_zvision" ,"zvision", \@section_empty); +ParseModule("_voyeur" ,"voyeur", \@section_empty); +ParseModule("_bbvs" ,"bbvs", \@section_empty); print " ======================================================================================= Done. Enjoy :P diff --git a/backends/platform/symbian/BuildPackageUpload_AllVersions.pl b/backends/platform/symbian/BuildPackageUpload_AllVersions.pl index 560439f4e1..a038bd90f8 100644 --- a/backends/platform/symbian/BuildPackageUpload_AllVersions.pl +++ b/backends/platform/symbian/BuildPackageUpload_AllVersions.pl @@ -64,7 +64,8 @@ $ExtraMacros .= "MACRO ENABLE_VKEYBD\n"; $ExtraMacros .= "MACRO DISABLE_FANCY_THEMES\n"; $ExtraMacros .= "MACRO USE_TRANSLATION\n"; $ExtraMacros .= "MACRO USE_BINK\n"; -$ExtraMacros .= "MACRO USE_MPEG2\n"; +#$ExtraMacros .= "MACRO USE_THEORADEC\n"; +#$ExtraMacros .= "MACRO USE_MPEG2\n"; # $ExtraMacros .= "MACRO \n"; # candidates are : , USE_TIMIDITY, diff --git a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl index 4ff485b3e3..12fc2668e3 100644 --- a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl +++ b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl @@ -2,13 +2,13 @@ ################################################################################################################## @WorkingEngines = qw( - agos agi cine cge composer cruise draci + agos agi bbvs cine cge composer cruise draci drascula hugo gob groovie kyra lastexpress lure made mohawk parallaction pegasus queen saga sci scumm sky sword1 sword2 teenagent tinsel toltecs tony toon touche tsage tucker wintermute - dreamweb fullpipe hopkins mortevielle - neverhood testbed avalanche zvision + dreamweb fullpipe hopkins mortevielle mads + neverhood testbed avalanche zvision voyeur ); #### New engines #### sword25 @@ -17,13 +17,13 @@ cine composer cruise drascula groovie lastexpress made parallaction queen saga scumm touche tucker wintermute - avalanche zvision + avalanche zvision voyeur ); @WorkingEngines_2nd = qw( - agi agos cge draci gob hopkins + agi agos bbvs cge draci gob hopkins hugo kyra lure mohawk pegasus sci - sky sword1 sword2 teenagent + sky sword1 sword2 teenagent mads tinsel tsage toltecs tony toon dreamweb fullpipe mortevielle neverhood testbed @@ -55,20 +55,22 @@ # see configure.engines %UseableFeatures = ( - 'zlib' => 'zlib.lib', - 'mad' => 'libmad.lib', - 'tremor' => 'libtremor.lib', - 'flac' => 'libflacdec.lib', 'freetype2' => 'freetype.lib', 'faad' => 'libFAAD2.lib', - 'mpeg2' => 'libmpeg2.lib' + 'flac' => 'libflacdec.lib', + 'jpeg' => 'libjpeg.lib', + 'mad' => 'libmad.lib', + 'mpeg2' => 'libmpeg2.lib', + 'png' => 'libpng.lib', + 'tremor' => 'libtremor.lib', + 'theoradec' => 'theora.lib', + 'zlib' => 'zlib.lib' ); - # 'mpeg2' => 'libmpeg2.lib' # these are normally enabled for each variation #$DefaultFeatures = qw(zlib,mad); #$DefaultFeatures = qw(zlib,mad,tremor,); - $DefaultFeatures = qw(mad,tremor,faad,flac,freetype2,mpeg2,zlib,); + $DefaultFeatures = qw(faad,flac,freetype2,jpeg,mad,mpeg2,png,theoradec,tremor,zlib,); ################################################################################################################## ## @@ -102,7 +104,7 @@ # $SDK_RootDirs{'UIQ3'} = "$DevBase\\UIQ3"; # $SDK_RootDirs{'S60v1'} = "$DevBase\\S60v1"; # $SDK_RootDirs{'S60v2'} = "$DevBase\\S60v2"; - $SDK_RootDirs{'S60v3'} = "$DevBase\\S60v3"; + $SDK_RootDirs{'S60v3'} = "$DevBase\\S60v5"; # $SDK_RootDirs{'S80'} = "$DevBase\\S80"; # $SDK_RootDirs{'S90'} = "$DevBase\\S90"; @@ -123,7 +125,7 @@ my $SdlBase = "$DevBase\\SDL-1.2.12-ag\\Symbian"; #$SDK_LibraryDirs{'S60v1'}{'esdl.lib'} = "$SdlBase\\S60"; // unsupported? #$SDK_LibraryDirs{'S60v2'}{'esdl.lib'} = "$SdlBase\\S60v2"; - $SDK_LibraryDirs{'S60v3'}{'esdl.lib'} = "$SdlBase\\S60v3"; + $SDK_LibraryDirs{'S60v3'}{'esdl.lib'} = "$SdlBase\\S60v5"; #$SDK_LibraryDirs{'S80'}{'esdl.lib'} = "$SdlBase\\S80"; #$SDK_LibraryDirs{'S90'}{'esdl.lib'} = "$SdlBase\\S90"; #$SDK_LibraryDirs{'UIQ2'}{'esdl.lib'} = "$SdlBase\\UIQ2" @@ -245,14 +247,14 @@ # now you can add $VariationSets only built on this PC below this line :) } - elsif ($ENV{'COMPUTERNAME'} eq "PC-FOREVER1111") ################################################################# + elsif ($ENV{'COMPUTERNAME'} eq "FEDOR4EVER") ################################################################# { $Producer = "Fedor"; $RedirectSTDERR = 1; $HaltOnError = 0; $SkipExistingPackages = 0; $ReallyQuiet = 0; - $Compiler = "D:\\Program/ Files\\CodeSourcery\\Sourcery/ G++ Lite"; + $Compiler = "D:\\Program/ Files\\CodeSourcery\\Sourcery/ G++/ Lite"; #$FTP_Host = "host.com"; #$FTP_User = "ag@host.com"; @@ -323,7 +325,8 @@ { # the first one includes all SDKs & release-ready engines - $VariationSets{'ALL'}{'all'} = "$DefaultFeatures @WorkingEngines @EnablableSubEngines"; + # $VariationSets{'ALL'}{'all'} = "$DefaultFeatures @WorkingEngines @EnablableSubEngines"; + $VariationSets{'ALL'}{'split'} = "$DefaultFeatures @WorkingEngines @EnablableSubEngines"; # $VariationSets{'ALL'}{'1St'} = "$DefaultFeatures @WorkingEngines_1st @EnablableSubEngines"; # $VariationSets{'ALL'}{'2nd'} = "$DefaultFeatures @WorkingEngines_2nd @EnablableSubEngines"; # now one for each ready-for-release engine diff --git a/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in b/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in index 56456f37e4..cbb9679340 100644 --- a/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in +++ b/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in @@ -35,8 +35,7 @@ TARGETPATH sys\bin TARGETTYPE exe OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char // fixes error "section .data loaded at [...] overlaps section .text loaded at [...]" -// in future simple add 'a' -LINKEROPTION GCCE -Tdata 0xAA00000 +LINKEROPTION GCCE -Tdata 0xAA00000 UID 0x100039ce 0xA0000658 diff --git a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in index 0c0dd9b6b6..899d10dbe3 100644 --- a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in +++ b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in @@ -35,6 +35,9 @@ TARGETPATH sys\bin TARGETTYPE exe OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char +// fixes error "section .data loaded at [...] overlaps section .text loaded at [...]" +LINKEROPTION GCCE -Tdata 0xAA00000 + UID 0x100039ce 0xA0000657 START RESOURCE ScummVM_reg.rss @@ -146,7 +149,7 @@ source engines\obsolete.cpp LIBRARY cone.lib eikcore.lib LIBRARY euser.lib apparc.lib fbscli.lib LIBRARY estlib.lib apgrfx.lib -LIBRARY gdi.lib hal.lib bitgdi.lib +LIBRARY gdi.lib hal.lib bitgdi.lib esock.lib LIBRARY mediaclientaudiostream.lib efsrv.lib ws32.lib library avkon.lib bafl.lib remconcoreapi.lib remconinterfacebase.lib diff --git a/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in b/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in index c68e780f11..7c9e9032d4 100644 --- a/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in +++ b/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in @@ -35,6 +35,9 @@ TARGETPATH sys\bin TARGETTYPE exe OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char +// fixes error "section .data loaded at [...] overlaps section .text loaded at [...]" +// in future simple add 'a' +LINKEROPTION GCCE -Tdata 0xAA00000 UID 0x100039ce 0xA0000658 diff --git a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in index f554bb3afd..ab2956af55 100644 --- a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in +++ b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in @@ -35,6 +35,9 @@ TARGETPATH sys\bin TARGETTYPE exe OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char +// fixes error "section .data loaded at [...] overlaps section .text loaded at [...]" +// in future simple add 'a' +LINKEROPTION GCCE -Tdata 0xAA00000 UID 0x100039ce 0xA0000657 diff --git a/backends/platform/symbian/help/ScummVM.rtf b/backends/platform/symbian/help/ScummVM.rtf index 4b5ae5afe0..352e2e8776 100644 --- a/backends/platform/symbian/help/ScummVM.rtf +++ b/backends/platform/symbian/help/ScummVM.rtf @@ -49,15 +49,16 @@ Synonyms;}{\*\cs33 \additive \super \sbasedon10 endnote reference;}{\s34\ql \fi- {\listoverride\listid-129\listoverridecount0\ls2}{\listoverride\listid-119\listoverridecount0\ls3}{\listoverride\listid-125\listoverridecount0\ls4}{\listoverride\listid-120\listoverridecount0\ls5}{\listoverride\listid-129\listoverridecount0\ls6} {\listoverride\listid-119\listoverridecount0\ls7}{\listoverride\listid-125\listoverridecount0\ls8}{\listoverride\listid-120\listoverridecount0\ls9}{\listoverride\listid-129\listoverridecount0\ls10}{\listoverride\listid-119\listoverridecount0\ls11} {\listoverride\listid-125\listoverridecount0\ls12}{\listoverride\listid-120\listoverridecount0\ls13}{\listoverride\listid-129\listoverridecount0\ls14}{\listoverride\listid-119\listoverridecount0\ls15}{\listoverride\listid-125\listoverridecount0\ls16} -{\listoverride\listid-2\listoverridecount1{\lfolevel\listoverrideformat{\listlevel\levelnfc23\levelnfcn23\leveljc0\leveljcn0\levelfollow0\levelstartat1\levelold\levelspace0\levelindent283{\leveltext\'01\u-3991 ?;}{\levelnumbers;}\f30\chbrdr -\brdrnone\brdrcf1 \chshdng0\chcfpat1\chcbpat1\fbias0 \fi-283\li283 }}\ls17}{\listoverride\listid-2\listoverridecount1{\lfolevel\listoverrideformat{\listlevel\levelnfc23\levelnfcn23\leveljc0\leveljcn0\levelfollow0\levelstartat1\levelold\levelspace0 -\levelindent283{\leveltext\'01\u-3991 ?;}{\levelnumbers;}\f30\chbrdr\brdrnone\brdrcf1 \chshdng0\chcfpat1\chcbpat1\fbias0 \fi-283\li283 }}\ls18}}{\info{\author Fedor}{\operator Fedor}{\creatim\yr2013\mo11\dy30\hr23\min4} -{\revtim\yr2013\mo12\dy14\hr12\min27}{\version95}{\edmins91}{\nofpages8}{\nofwords1514}{\nofchars8634}{\*\company DEV}{\nofcharsws0}{\vern8249}}\margl1701\margr850\margt1134\margb1134 -\deftab708\widowctrl\ftnbj\aenddoc\noxlattoyen\expshrtn\noultrlspc\dntblnsbdb\nospaceforul\hyphcaps0\horzdoc\dghspace120\dgvspace120\dghorigin1701\dgvorigin1984\dghshow0\dgvshow3\jcompress\viewkind4\viewscale100\nolnhtadjtbl \fet0{\*\template -E:\\Documents and Settings\\Administrator\\Application Data\\Microsoft\\\'d8\'e0\'e1\'eb\'ee\'ed\'fb\\cshelp2000.dot}\sectd \linex0\sectdefaultcl {\*\pnseclvl1\pnucrm\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl2\pnucltr\pnstart1\pnindent720\pnhang -{\pntxta .}}{\*\pnseclvl3\pndec\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl4\pnlcltr\pnstart1\pnindent720\pnhang{\pntxta )}}{\*\pnseclvl5\pndec\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl6\pnlcltr\pnstart1\pnindent720\pnhang -{\pntxtb (}{\pntxta )}}{\*\pnseclvl7\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl8\pnlcltr\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl9\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}\pard\plain -\s17\ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \i\f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\lang1033\langfe1033\langnp1033 Author: Fedor Strizhniou.}{\f28 +{\listoverride\listid-120\listoverridecount0\ls17}{\listoverride\listid-129\listoverridecount0\ls18}{\listoverride\listid-119\listoverridecount0\ls19}{\listoverride\listid-125\listoverridecount0\ls20}{\listoverride\listid-2\listoverridecount1{\lfolevel +\listoverrideformat{\listlevel\levelnfc23\levelnfcn23\leveljc0\leveljcn0\levelfollow0\levelstartat1\levelold\levelspace0\levelindent283{\leveltext\'01\u-3991 ?;}{\levelnumbers;}\f30\chbrdr\brdrnone\brdrcf1 \chshdng0\chcfpat1\chcbpat1\fbias0 \fi-283\li283 +}}\ls21}{\listoverride\listid-2\listoverridecount1{\lfolevel\listoverrideformat{\listlevel\levelnfc23\levelnfcn23\leveljc0\leveljcn0\levelfollow0\levelstartat1\levelold\levelspace0\levelindent283{\leveltext\'01\u-3991 ?;}{\levelnumbers;}\f30\chbrdr +\brdrnone\brdrcf1 \chshdng0\chcfpat1\chcbpat1\fbias0 \fi-283\li283 }}\ls22}}{\info{\author Fedor}{\operator Fedor}{\creatim\yr2013\mo11\dy30\hr23\min4}{\revtim\yr2014\mo5\dy28\hr12\min17}{\version97}{\edmins91}{\nofpages8}{\nofwords1514}{\nofchars8634} +{\*\company DEV}{\nofcharsws0}{\vern8249}}\margl1701\margr850\margt1134\margb1134 \deftab708\widowctrl\ftnbj\aenddoc\noxlattoyen\expshrtn\noultrlspc\dntblnsbdb\nospaceforul\hyphcaps0\horzdoc\dghspace120\dgvspace120\dghorigin1701\dgvorigin1984\dghshow0 +\dgvshow3\jcompress\viewkind4\viewscale100\nolnhtadjtbl \fet0{\*\template E:\\Documents and Settings\\Administrator\\Application Data\\Microsoft\\\'d8\'e0\'e1\'eb\'ee\'ed\'fb\\cshelp2000.dot}\sectd \linex0\sectdefaultcl {\*\pnseclvl1 +\pnucrm\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl2\pnucltr\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl3\pndec\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl4\pnlcltr\pnstart1\pnindent720\pnhang{\pntxta )}}{\*\pnseclvl5 +\pndec\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl6\pnlcltr\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl7\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl8\pnlcltr\pnstart1\pnindent720\pnhang +{\pntxtb (}{\pntxta )}}{\*\pnseclvl9\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}\pard\plain \s17\ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \i\f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 { +\lang1033\langfe1033\langnp1033 Author: Fedor Strizhniou.}{\f28 \par }{\lang1033\langfe1033\langnp1033 Date: November 2013}{\f28 \par }{\lang1033\langfe1033\langnp1033 Version: 1.7.0 \par }\pard\plain \s1\ql \li0\ri0\sb360\sa240\keepn\widctlpar\nooverflow\faroman\outlinelevel0\rin0\lin0\itap0 \b\f1\fs32\lang2057\langfe1033\kerning28\cgrid\langnp2057\langfenp1033 {ScummVM Help @@ -65,8 +66,8 @@ E:\\Documents and Settings\\Administrator\\Application Data\\Microsoft\\\'d8\'e0 \par }\pard\plain \ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\f28 \par }\pard\plain \s2\ql \li0\ri0\sb120\sa120\keepn\widctlpar\brdrt\brdrs\brdrw30\brsp20 \brdrb\brdrs\brdrw30\brsp20 \tqr\tx9072\nooverflow\faroman\outlinelevel1\rin0\lin0\itap0 \b\f1\fs24\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\b0\f28 About ScummVM Help -\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls17\pnrnot0 -\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls17\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {About ScummVM Help +\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls21\pnrnot0 +\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls21\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {About ScummVM Help \par }\pard\plain \ql \li0\ri0\sa120\widctlpar{\*\pn \pnlvlcont\ilvl0\ls0\pnrnot0\pndec }\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\f28 \par }{ This help file based on ScummVM forum thread with some elaborations(in Anotherguest section) and text correction. If you wish add some text or translate you may download and modify source document from https://sourceforge.net/projects/scummvms60git/ and t @@ -77,8 +78,8 @@ hen send me to fedor_qd@mail.ru \par }{\f29 \par }\pard\plain \s2\ql \li0\ri0\sb120\sa120\keepn\widctlpar\brdrt\brdrs\brdrw30\brsp20 \brdrb\brdrs\brdrw30\brsp20 \tqr\tx9072{\*\pn \pnlvlcont\ilvl0\ls0\pnrnot0\pndec }\nooverflow\faroman\outlinelevel1\rin0\lin0\itap0 \b\f1\fs24\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\b0\f28 1st guide -\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls17\pnrnot0 -\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls17\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, UIQ, UIQ3, S80, s80, S90, s90 +\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls21\pnrnot0 +\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls21\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, UIQ, UIQ3, S80, s80, S90, s90 \par }\pard\plain \ql \li0\ri0\sa120\widctlpar{\*\pn \pnlvlcont\ilvl0\ls0\pnrnot0\pndec }\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\f28 \par }{UIQ3 devices: To the top right (holding the phone portrait) you four icons, from the top they are \par @@ -132,8 +133,8 @@ olling in S60 Zoom mode: 0+Cursor keys to scroll around, 0+Ok button to center v \par \par }\pard\plain \s2\ql \li0\ri0\sb120\sa120\keepn\widctlpar\brdrt\brdrs\brdrw30\brsp20 \brdrb\brdrs\brdrw30\brsp20 \tqr\tx9072{\*\pn \pnlvlcont\ilvl0\ls0\pnrnot0\pndec }\nooverflow\faroman\outlinelevel1\rin0\lin0\itap0 \b\f1\fs24\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\b0\f28 2nd guide -\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls17\pnrnot0 -\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls17\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, s60 +\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls21\pnrnot0 +\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls21\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, s60 \par }\pard\plain \ql \li0\ri0\sa120\widctlpar{\*\pn \pnlvlcont\ilvl0\ls0\pnrnot0\pndec }\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\f28 \par \par }{More user-friendly guide for Nokia phones (based on N96 but should apply to most phones) @@ -196,8 +197,8 @@ guration Mode before you can move the pointer again. Exiting Configuration Mode \par \par }\pard\plain \s2\ql \li0\ri0\sb120\sa120\keepn\widctlpar\brdrt\brdrs\brdrw30\brsp20 \brdrb\brdrs\brdrw30\brsp20 \tqr\tx9072{\*\pn \pnlvlcont\ilvl0\ls0\pnrnot0\pndec }\nooverflow\faroman\outlinelevel1\rin0\lin0\itap0 \b\f1\fs24\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\b0\f28 3rd guide -\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls17\pnrnot0 -\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls17\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, s60 +\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls21\pnrnot0 +\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls21\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, s60 \par }\pard\plain \ql \li0\ri0\sa120\widctlpar{\*\pn \pnlvlcont\ilvl0\ls0\pnrnot0\pndec }\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\f28 \par \par }{ScummVM keys on Nokia e71 (most likely on any other qwerty-device, too), tested on version 0.14.0svn (Feb. 18 2009 @@ -273,8 +274,8 @@ ch kinda makes it unplayable. \par }{\f28 \par }\pard\plain \s2\ql \li0\ri0\sb120\sa120\keepn\widctlpar\brdrt\brdrs\brdrw30\brsp20 \brdrb\brdrs\brdrw30\brsp20 \tqr\tx9072{\*\pn \pnlvlcont\ilvl0\ls0\pnrnot0\pndec }\nooverflow\faroman\outlinelevel1\rin0\lin0\itap0 \b\f1\fs24\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {ScummVM1 engines list -\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls18\pnrnot0 -\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls18\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Supported games +\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls22\pnrnot0 +\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls22\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Supported engines \par }\pard\plain \ql \li0\ri0\sa120\widctlpar{\*\pn \pnlvlcont\ilvl0\ls0\pnrnot0\pndec }\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {agi \par agos \par \tab AGOS2 @@ -305,8 +306,8 @@ ch kinda makes it unplayable. \par \par }\pard\plain \s2\ql \li0\ri0\sb120\sa120\keepn\widctlpar\brdrt\brdrs\brdrw30\brsp20 \brdrb\brdrs\brdrw30\brsp20 \tqr\tx9072{\*\pn \pnlvlcont\ilvl0\ls0\pnrnot0\pndec }\nooverflow\faroman\outlinelevel1\rin0\lin0\itap0 \b\f1\fs24\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {ScummVM2 engines list -\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls18\pnrnot0 -\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls18\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Supported games +\par {\pntext\pard\plain\s26 \f30\fs20\lang2057\langfe1033\langnp2057\langfenp1033 \loch\af30\dbch\af0\hich\f30 \'69\tab}}\pard\plain \s26\ql \fi-283\li283\ri0\sa120\widctlpar\brdrb\brdrs\brdrw15\brsp20 {\*\pn \pnlvlblt\ilvl0\ls22\pnrnot0 +\pnf30\pnstart1\pnindent283\pnhang{\pntxtb i}}\nooverflow\faroman\ls22\rin0\lin283\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Supported engines \par }\pard\plain \ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {avalanche \par cge \par composer @@ -316,6 +317,7 @@ ch kinda makes it unplayable. \par hopkins \par hugo \par lure +\par mads \par mohawk \par \tab CSTIME \par \tab MYST diff --git a/backends/platform/symbian/mmp/scummvm_base.mmp.in b/backends/platform/symbian/mmp/scummvm_base.mmp.in index cc65980b71..37c68bf237 100644 --- a/backends/platform/symbian/mmp/scummvm_base.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_base.mmp.in @@ -35,7 +35,7 @@ TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings // using option -Wno-psabi to supress warning "note: the mangling of 'va_list' has changed in GCC 4.4" -// compiler will use png.h from libpng.lib instead ScummVM's +// compiler must use png.h from libpng.lib instead ScummVM's OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char -Wno-psabi -I'/Symbian/S60_5th_Edition_SDK_v1.0/epoc32/include/png' ALWAYS_BUILD_AS_ARM @@ -85,6 +85,14 @@ SOURCEPATH ..\..\..\..\graphics //STOP_AUTO_OBJECTS_GRAPHICS_// +SOURCEPATH ..\..\..\..\image +//START_AUTO_OBJECTS_IMAGE_// + + // empty base file, will be updated by Perl build scripts + +//STOP_AUTO_OBJECTS_IMAGE_// + + SOURCEPATH ..\..\..\..\gui //START_AUTO_OBJECTS_GUI_// @@ -122,6 +130,7 @@ SOURCEPATH ..\..\..\..\video // add a few files manually, since they are not parsed from modules.mk files SOURCE theora_decoder.cpp SOURCE bink_decoder.cpp +// add a few files manually, since they are not parsed from modules.mk files SOURCE codecs\mpeg.cpp SOURCEPATH ..\..\..\.. diff --git a/backends/platform/symbian/mmp/scummvm_bbvs.mmp.in b/backends/platform/symbian/mmp/scummvm_bbvs.mmp.in new file mode 100644 index 0000000000..b4981e6eec --- /dev/null +++ b/backends/platform/symbian/mmp/scummvm_bbvs.mmp.in @@ -0,0 +1,72 @@ +/* ScummVM - Graphic Adventure Engine + * Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL + * Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System + * Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer + * Copyright (C) 2005-2014 The ScummVM Team + * Copyright (C) 2014 Fedor Strizhniou - Epoc project file + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +// +// EPOC MMP makefile project for ScummVM +// + +// *** Definitions + +TARGET scummvm_bbvs.lib +TARGETTYPE lib +OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp +OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char +ALWAYS_BUILD_AS_ARM + +//START_AUTO_MACROS_SLAVE// + + // empty base file, will be updated by Perl build scripts + +//STOP_AUTO_MACROS_SLAVE// + +// *** SOURCE files + +SOURCEPATH ..\..\..\..\engines\bbvs + +//START_AUTO_OBJECTS_BBVS_// + + // empty base file, will be updated by Perl build scripts + +//STOP_AUTO_OBJECTS_BBVS_// + +// *** Include paths + +USERINCLUDE ..\..\..\..\engines +USERINCLUDE ..\..\..\.. ..\..\..\..\gui ..\..\..\..\audio ..\src + +SYSTEMINCLUDE \epoc32\include\freetype +SYSTEMINCLUDE \epoc32\include\mpeg2dec +SYSTEMINCLUDE \epoc32\include\jpeg +SYSTEMINCLUDE \epoc32\include\png +SYSTEMINCLUDE \epoc32\include\ESDL +SYSTEMINCLUDE \epoc32\include\ZLIB // before \epoc32\include because symbian already has older version +SYSTEMINCLUDE \epoc32\include\libc +SYSTEMINCLUDE \epoc32\include\theora +SYSTEMINCLUDE \epoc32\include\tremor +SYSTEMINCLUDE \epoc32\include +SYSTEMINCLUDE ..\src // for portdefs.h diff --git a/backends/platform/symbian/mmp/scummvm_groovie.mmp.in b/backends/platform/symbian/mmp/scummvm_groovie.mmp.in index de6483bebf..53fb33fef0 100644 --- a/backends/platform/symbian/mmp/scummvm_groovie.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_groovie.mmp.in @@ -52,6 +52,7 @@ SOURCEPATH ..\..\..\..\engines\groovie // empty base file, will be updated by Perl build scripts //STOP_AUTO_OBJECTS_GROOVIE_// +SOURCE roq.cpp // *** Include paths diff --git a/backends/platform/symbian/mmp/scummvm_mads.mmp.in b/backends/platform/symbian/mmp/scummvm_mads.mmp.in new file mode 100644 index 0000000000..d0d6091f83 --- /dev/null +++ b/backends/platform/symbian/mmp/scummvm_mads.mmp.in @@ -0,0 +1,72 @@ +/* ScummVM - Graphic Adventure Engine + * Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL + * Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System + * Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer + * Copyright (C) 2005-2013 The ScummVM project + * Copyright (C) 2014 Fedor Strizhniou - Epoc project file + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +// +// EPOC MMP makefile project for ScummVM +// + +// *** Definitions + +TARGET scummvm_mads.lib +TARGETTYPE lib +OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp +OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char +ALWAYS_BUILD_AS_ARM + +//START_AUTO_MACROS_SLAVE// + + // empty base file, will be updated by Perl build scripts + +//STOP_AUTO_MACROS_SLAVE// + +// *** SOURCE files + +SOURCEPATH ..\..\..\..\engines\mads + +//START_AUTO_OBJECTS_MADS_// + + // empty base file, will be updated by Perl build scripts + +//STOP_AUTO_OBJECTS_MADS_// + +// *** Include paths + +USERINCLUDE ..\..\..\..\engines +USERINCLUDE ..\..\..\.. ..\..\..\..\gui ..\..\..\..\audio ..\src + +SYSTEMINCLUDE \epoc32\include\freetype +SYSTEMINCLUDE \epoc32\include\mpeg2dec +SYSTEMINCLUDE \epoc32\include\jpeg +SYSTEMINCLUDE \epoc32\include\png +SYSTEMINCLUDE \epoc32\include\ESDL +SYSTEMINCLUDE \epoc32\include\ZLIB // before \epoc32\include because symbian already has older version +SYSTEMINCLUDE \epoc32\include\libc +SYSTEMINCLUDE \epoc32\include\theora +SYSTEMINCLUDE \epoc32\include\tremor +SYSTEMINCLUDE \epoc32\include +SYSTEMINCLUDE ..\src // for portdefs.h diff --git a/backends/platform/symbian/mmp/scummvm_tsage.mmp.in b/backends/platform/symbian/mmp/scummvm_tsage.mmp.in index cd5c5ec7b9..c0705d7aad 100644 --- a/backends/platform/symbian/mmp/scummvm_tsage.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_tsage.mmp.in @@ -34,7 +34,8 @@ TARGET scummvm_tsage.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char +// -Wno-psabi turn off "note: the mangling of 'va_list' has changed in GCC 4.4" +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char -Wno-psabi ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_voyeur.mmp.in b/backends/platform/symbian/mmp/scummvm_voyeur.mmp.in new file mode 100644 index 0000000000..86dc32b3f8 --- /dev/null +++ b/backends/platform/symbian/mmp/scummvm_voyeur.mmp.in @@ -0,0 +1,71 @@ +/* ScummVM - Graphic Adventure Engine + * Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL + * Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System + * Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer + * Copyright (C) 2005-2014 The ScummVM Team + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +// +// EPOC MMP makefile project for ScummVM +// + +// *** Definitions + +TARGET scummvm_voyeur.lib +TARGETTYPE lib +OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp +OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char +ALWAYS_BUILD_AS_ARM + +//START_AUTO_MACROS_SLAVE// + +// empty base file, will be updated by Perl build scripts + +//STOP_AUTO_MACROS_SLAVE// + +// *** SOURCE files + +SOURCEPATH ..\..\..\..\engines\voyeur + +//START_AUTO_OBJECTS_VOYEUR_// + + // empty base file, will be updated by Perl build scripts + +//STOP_AUTO_OBJECTS_VOYEUR_// + +// *** Include paths + +USERINCLUDE ..\..\..\..\engines +USERINCLUDE ..\..\..\.. ..\..\..\..\gui ..\..\..\..\audio ..\src + +SYSTEMINCLUDE \epoc32\include\freetype +SYSTEMINCLUDE \epoc32\include\mpeg2dec +SYSTEMINCLUDE \epoc32\include\jpeg +SYSTEMINCLUDE \epoc32\include\png +SYSTEMINCLUDE \epoc32\include\ESDL +SYSTEMINCLUDE \epoc32\include\ZLIB // before \epoc32\include because symbian already has older version +SYSTEMINCLUDE \epoc32\include\libc +SYSTEMINCLUDE \epoc32\include\theora +SYSTEMINCLUDE \epoc32\include\tremor +SYSTEMINCLUDE \epoc32\include +SYSTEMINCLUDE ..\src // for portdefs.h diff --git a/backends/platform/symbian/mmp/scummvm_wintermute.mmp.in b/backends/platform/symbian/mmp/scummvm_wintermute.mmp.in index a430f64847..63dd7d39d8 100644 --- a/backends/platform/symbian/mmp/scummvm_wintermute.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_wintermute.mmp.in @@ -34,7 +34,8 @@ TARGET scummvm_wintermute.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char +// -Wno-psabi turn off "note: the mangling of 'va_list' has changed in GCC 4.4" +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char -Wno-psabi ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_zvision.mmp.in b/backends/platform/symbian/mmp/scummvm_zvision.mmp.in index f8448e0423..642f659551 100644 --- a/backends/platform/symbian/mmp/scummvm_zvision.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_zvision.mmp.in @@ -3,7 +3,7 @@ * Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System * Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer * Copyright (C) 2005-2013 The ScummVM project - * Copyright (C) 2013 Strizniou Fedor + * Copyright (C) 2013 Strizniou Fedor - Epoc project file * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT diff --git a/base/main.cpp b/base/main.cpp index 1fa75d5e9c..7451c007a4 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -222,7 +222,9 @@ static Common::Error runGame(const EnginePlugin *plugin, OSystem &system, const Common::StringTokenizer tokenizer(edebuglevels, " ,"); while (!tokenizer.empty()) { Common::String token = tokenizer.nextToken(); - if (!DebugMan.enableDebugChannel(token)) + if (token.equalsIgnoreCase("all")) + DebugMan.enableAllDebugChannels(); + else if (!DebugMan.enableDebugChannel(token)) warning(_("Engine does not support debug level '%s'"), token.c_str()); } diff --git a/common/bitstream.h b/common/bitstream.h index 0fe16b5beb..b789f2ac8d 100644 --- a/common/bitstream.h +++ b/common/bitstream.h @@ -52,6 +52,9 @@ public: /** Skip the specified amount of bits. */ virtual void skip(uint32 n) = 0; + /** Skip the bits to closest data value border. */ + virtual void align() = 0; + /** Read a bit from the bit stream. */ virtual uint32 getBit() = 0; @@ -276,6 +279,12 @@ public: getBit(); } + /** Skip the bits to closest data value border. */ + void align() { + while (_inValue) + getBit(); + } + /** Return the stream position in bits. */ uint32 pos() const { if (_stream->pos() == 0) diff --git a/common/debug-channels.h b/common/debug-channels.h index 83f416a3b8..1414a1053a 100644 --- a/common/debug-channels.h +++ b/common/debug-channels.h @@ -95,8 +95,6 @@ public: */ bool disableDebugChannel(const String &name); - - typedef List<DebugChannel> DebugChannelList; /** @@ -106,6 +104,15 @@ public: */ DebugChannelList listDebugChannels(); + /** + * Enable all debug channels. + */ + void enableAllDebugChannels(); + + /** + * Disable all debug channels. + */ + void disableAllDebugChannels(); /** * Test whether the given debug channel is enabled. diff --git a/common/debug.cpp b/common/debug.cpp index 58cc0287a8..182b28afdf 100644 --- a/common/debug.cpp +++ b/common/debug.cpp @@ -46,6 +46,11 @@ struct DebugLevelComperator { } // end of anonymous namespace bool DebugManager::addDebugChannel(uint32 channel, const String &name, const String &description) { + if (name.equalsIgnoreCase("all")) { + warning("Debug channel 'all' is reserved for internal use"); + return false; + } + if (gDebugChannels.contains(name)) warning("Duplicate declaration of engine debug channel '%s'", name.c_str()); @@ -85,7 +90,6 @@ bool DebugManager::disableDebugChannel(const String &name) { } } - DebugManager::DebugChannelList DebugManager::listDebugChannels() { DebugChannelList tmp; for (DebugChannelMap::iterator i = gDebugChannels.begin(); i != gDebugChannels.end(); ++i) @@ -95,6 +99,16 @@ DebugManager::DebugChannelList DebugManager::listDebugChannels() { return tmp; } +void DebugManager::enableAllDebugChannels() { + for (DebugChannelMap::iterator i = gDebugChannels.begin(); i != gDebugChannels.end(); ++i) + enableDebugChannel(i->_value.name); +} + +void DebugManager::disableAllDebugChannels() { + for (DebugChannelMap::iterator i = gDebugChannels.begin(); i != gDebugChannels.end(); ++i) + disableDebugChannel(i->_value.name); +} + bool DebugManager::isDebugChannelEnabled(uint32 channel) { // Debug level 11 turns on all special debug level messages if (gDebugLevel == 11) diff --git a/devtools/create_neverhood/create_neverhood.cpp b/devtools/create_neverhood/create_neverhood.cpp index a1201cdaa3..fb2912f722 100644 --- a/devtools/create_neverhood/create_neverhood.cpp +++ b/devtools/create_neverhood/create_neverhood.cpp @@ -467,7 +467,15 @@ public: std::vector<LISTCLASS*> lists; void add(LISTCLASS *list) { - lists.push_back(list); + bool doAppend = true; + for (typename std::vector<LISTCLASS*>::iterator it = lists.begin(); it != lists.end(); it++) { + if ((*it)->id == list->id) { + doAppend = false; + break; + } + } + if (doAppend) + lists.push_back(list); } void loadListVector(const uint32 *offsets) { @@ -475,7 +483,6 @@ public: LISTCLASS *list = new LISTCLASS(); list->loadList(offsets[i], offsets[i + 1]); bool doAppend = true; - // Bad for (typename std::vector<LISTCLASS*>::iterator it = lists.begin(); it != lists.end(); it++) { if ((*it)->id == list->id) { doAppend = false; diff --git a/devtools/create_neverhood/tables.h b/devtools/create_neverhood/tables.h index cea962d4c1..edcecc5d8d 100644 --- a/devtools/create_neverhood/tables.h +++ b/devtools/create_neverhood/tables.h @@ -45,7 +45,6 @@ static const uint32 rectListOffsets[] = { // Scene1002 3, 0x004B43A0, 1, 0x004B4418, - 3, 0x004B43A0, // Scene1004 1, 0x004B7C70, // Scene1109 diff --git a/devtools/credits.pl b/devtools/credits.pl index 5f2f6c12f9..e61f918f3b 100755 --- a/devtools/credits.pl +++ b/devtools/credits.pl @@ -853,6 +853,7 @@ begin_credits("Credits"); begin_section("SymbianOS"); add_person("Jurgen Braam", "SumthinWicked", ""); add_person("Lars Persson", "AnotherGuest", ""); + add_person("Fedor Strizhniou", "zanac", ""); end_section(); begin_section("Tizen / BADA"); diff --git a/dists/engine-data/neverhood.dat b/dists/engine-data/neverhood.dat Binary files differindex dc95c00965..2f1bc4b522 100644 --- a/dists/engine-data/neverhood.dat +++ b/dists/engine-data/neverhood.dat diff --git a/dists/iphone/Info.plist b/dists/iphone/Info.plist index 9667f807eb..6fdd7f2696 100644 --- a/dists/iphone/Info.plist +++ b/dists/iphone/Info.plist @@ -35,5 +35,11 @@ <integer>1</integer> <integer>2</integer> </array> + <key>UISupportedInterfaceOrientations</key> + <array> + <string>UIInterfaceOrientationPortrait</string> + <string>UIInterfaceOrientationLandscapeLeft</string> + <string>UIInterfaceOrientationLandscapeRight</string> + </array> </dict> </plist> diff --git a/dists/iphone/Info.plist.in b/dists/iphone/Info.plist.in index efb93832e7..2bcdd15a03 100644 --- a/dists/iphone/Info.plist.in +++ b/dists/iphone/Info.plist.in @@ -35,5 +35,11 @@ <integer>1</integer> <integer>2</integer> </array> + <key>UISupportedInterfaceOrientations</key> + <array> + <string>UIInterfaceOrientationPortrait</string> + <string>UIInterfaceOrientationLandscapeLeft</string> + <string>UIInterfaceOrientationLandscapeRight</string> + </array> </dict> </plist> diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp index c8f5599687..0ffe7d3f9d 100644 --- a/engines/avalanche/avalot.cpp +++ b/engines/avalanche/avalot.cpp @@ -217,7 +217,7 @@ void AvalancheEngine::setup() { delete mainmenu; if (_letMeOut) return; - + newGame(); thinkAbout(kObjectMoney, kThing); diff --git a/engines/avalanche/dialogs.cpp b/engines/avalanche/dialogs.cpp index e843d17c5b..f95440900b 100644 --- a/engines/avalanche/dialogs.cpp +++ b/engines/avalanche/dialogs.cpp @@ -105,7 +105,7 @@ void Dialogs::setReadyLight(byte state) { color = kColorGreen; break; // Hit a key } - + _vm->_graphics->drawReadyLight(color); CursorMan.showMouse(true); _vm->_ledStatus = state; diff --git a/engines/avalanche/ghostroom.h b/engines/avalanche/ghostroom.h index 4c659128ce..ca1e8ac806 100644 --- a/engines/avalanche/ghostroom.h +++ b/engines/avalanche/ghostroom.h @@ -56,7 +56,7 @@ private: static const byte kWaveOrder[5]; static const byte kGlerkFade[26]; static const byte kGreldetFade[18]; - + Common::Point dummyCoord; byte ****_ghost;// [5][2][66][26] Graphics::Surface _eyes[2]; diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp index 67a7061c75..60c23594d3 100644 --- a/engines/avalanche/graphics.cpp +++ b/engines/avalanche/graphics.cpp @@ -533,7 +533,7 @@ void GraphicManager::ghostDrawMonster(byte ***picture, uint16 destX, int16 destY // Only for the Ghost: const byte kPlaneToUse[4] = { 0, 0, 0, 1 }; int yStart = 0; - + // Constants from the original code: switch (type) { case kMonsterTypeGhost: @@ -820,7 +820,7 @@ void GraphicManager::menuLoadPictures() { int height = 33; int width = 9 * 8; - + for (int plane = 0; plane < 4; plane++) { // The icons themselves: int n = 0; @@ -853,7 +853,7 @@ void GraphicManager::menuLoadPictures() { _menu.fillRect(Common::Rect(114, 70 + i * 33, 584, 73 + i * 33), kColorWhite); _menu.fillRect(Common::Rect(114, 100 + i * 33, 584, 103 + i * 33), kColorDarkgray); } - + file.close(); // The title on the top of the screen: diff --git a/engines/avalanche/help.cpp b/engines/avalanche/help.cpp index 9b077eb4fb..4d08e3d58b 100644 --- a/engines/avalanche/help.cpp +++ b/engines/avalanche/help.cpp @@ -196,9 +196,9 @@ bool Help::handleMouse(const Common::Event &event) { } // Erase the previous highlight only if it's needed: - if (_highlightWas != highlightIs) + if (_highlightWas != highlightIs) _vm->_graphics->helpDrawHighlight(_highlightWas, kColorBlue); - + // Highlight the current one with the proper color: if ((highlightIs != 177) && (_buttons[highlightIs]._trigger != Common::KEYCODE_INVALID)) { _highlightWas = highlightIs; diff --git a/engines/avalanche/module.mk b/engines/avalanche/module.mk index 29bc039b42..919ff0334f 100644 --- a/engines/avalanche/module.mk +++ b/engines/avalanche/module.mk @@ -22,7 +22,7 @@ MODULE_OBJS = \ shootemup.o \ mainmenu.o \ highscore.o - + # This module can be built as a plugin ifeq ($(ENABLE_AVALANCHE), DYNAMIC_PLUGIN) PLUGIN := 1 diff --git a/engines/avalanche/nim.cpp b/engines/avalanche/nim.cpp index 9457a5065b..79be16d3c3 100644 --- a/engines/avalanche/nim.cpp +++ b/engines/avalanche/nim.cpp @@ -77,7 +77,7 @@ void Nim::playNim() { _vm->_dialogs->displayScrollChain('Q', 3); _playedNim++; - + _vm->_graphics->saveScreen(); _vm->fadeOut(); @@ -87,7 +87,7 @@ void Nim::playNim() { //CursorMan.showMouse(true); do { - + startMove(); if (_dogfoodsTurn) dogFood(); @@ -122,7 +122,7 @@ void Nim::playNim() { _vm->refreshObjectList(); _vm->_wonNim = true; _vm->_background->draw(-1, -1, 0); // Show the settle with no lute on it. - + // 7 points for winning! _vm->incScore(7); } @@ -135,7 +135,7 @@ void Nim::playNim() { void Nim::chalk(int x, int y, Common::String text) { const Color greys[] = { kColorBlack, kColorDarkgray, kColorLightgray, kColorWhite }; - + for (int i = 0; i < 4; i++) { _vm->_graphics->drawNormalText(text, _vm->_font, 8, x - i, y, greys[i]); _vm->_graphics->refreshScreen(); @@ -159,7 +159,7 @@ void Nim::setup() { // Bottom right rectangle. _vm->_graphics->drawRectangle(Common::Rect(394, 50, 635, 198), kColorRed); _vm->_graphics->drawFilledRectangle(Common::Rect(395, 51, 634, 197), kColorBrown); - + _vm->_graphics->nimDrawLogo(); _vm->_graphics->nimDrawInitials(); @@ -167,7 +167,7 @@ void Nim::setup() { _vm->_graphics->drawNormalText("Turn:", _vm->_font, 8, 420, 55, kColorYellow); _vm->_graphics->drawNormalText("Player:", _vm->_font, 8, 490, 55, kColorYellow); _vm->_graphics->drawNormalText("Move:", _vm->_font, 8, 570, 55, kColorYellow); - + chalk(27, 7, "Take pieces away with:"); chalk(77, 17, "1) the mouse (click leftmost)"); chalk(53, 27, "or 2) the keyboard:"); @@ -364,7 +364,7 @@ bool Nim::checkInput() { void Nim::takeSome() { _number = 1; - + do { byte sr; do { @@ -377,7 +377,7 @@ void Nim::takeSome() { _number = 1; } } while (sr == 0); - + if (_number > sr) _number = sr; @@ -391,7 +391,7 @@ void Nim::takeSome() { bool confirm = false; do { confirm = checkInput(); - + if (!confirm) { _vm->_graphics->drawRectangle(Common::Rect(x1, y1, x2, y2), kColorBlack); // Erase the previous selection. x1 = 63 + (_stones[_row] - _number) * 64; @@ -402,7 +402,7 @@ void Nim::takeSome() { _vm->_graphics->refreshScreen(); } } while (!confirm); - + return; } while (true); diff --git a/engines/avalanche/parser.cpp b/engines/avalanche/parser.cpp index b152747ab0..220186ca5e 100644 --- a/engines/avalanche/parser.cpp +++ b/engines/avalanche/parser.cpp @@ -2495,7 +2495,7 @@ void Parser::synchronize(Common::Serializer &sz) { sz.syncAsByte(_sworeNum); sz.syncAsByte(_alcoholLevel); if (sz.isLoading() && sz.getVersion() < 2) { - int dummy; + int dummy; sz.syncAsByte(dummy); } sz.syncAsByte(_boughtOnion); diff --git a/engines/avalanche/shootemup.cpp b/engines/avalanche/shootemup.cpp index cabd19d6f9..e5e44ed934 100644 --- a/engines/avalanche/shootemup.cpp +++ b/engines/avalanche/shootemup.cpp @@ -116,7 +116,7 @@ uint16 ShootEmUp::run() { } setup(); - + while ((_time != 0) && (!_vm->shouldQuit())) { uint32 beginLoop = _vm->_system->getMillis(); @@ -142,7 +142,7 @@ uint16 ShootEmUp::run() { if (delay <= 55) _vm->_system->delayMillis(55 - delay); // Replaces slowdown(); 55 comes from 18.2 Hz (B Flight). }; - + _vm->fadeOut(); _vm->_graphics->restoreScreen(); _vm->_graphics->removeBackup(); diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp index d7dccd2c65..babcb7e667 100644 --- a/engines/cge/vga13h.cpp +++ b/engines/cge/vga13h.cpp @@ -482,39 +482,39 @@ void Sprite::sync(Common::Serializer &s) { uint16 flags = 0; if (s.isLoading()) { s.syncAsUint16LE(flags); - _flags._hide = flags & 0x0001 ? true : false; - _flags._near = flags & 0x0002 ? true : false; - _flags._drag = flags & 0x0004 ? true : false; - _flags._hold = flags & 0x0008 ? true : false; - _flags._dummy = flags & 0x0010 ? true : false; - _flags._slav = flags & 0x0020 ? true : false; - _flags._syst = flags & 0x0040 ? true : false; - _flags._kill = flags & 0x0080 ? true : false; - _flags._xlat = flags & 0x0100 ? true : false; - _flags._port = flags & 0x0200 ? true : false; - _flags._kept = flags & 0x0400 ? true : false; - _flags._east = flags & 0x0800 ? true : false; - _flags._shad = flags & 0x1000 ? true : false; - _flags._back = flags & 0x2000 ? true : false; - _flags._bDel = flags & 0x4000 ? true : false; - _flags._tran = flags & 0x8000 ? true : false; + _flags._hide = flags & 0x0001; + _flags._near = flags & 0x0002; + _flags._drag = flags & 0x0004; + _flags._hold = flags & 0x0008; + _flags._dummy = flags & 0x0010; + _flags._slav = flags & 0x0020; + _flags._syst = flags & 0x0040; + _flags._kill = flags & 0x0080; + _flags._xlat = flags & 0x0100; + _flags._port = flags & 0x0200; + _flags._kept = flags & 0x0400; + _flags._east = flags & 0x0800; + _flags._shad = flags & 0x1000; + _flags._back = flags & 0x2000; + _flags._bDel = flags & 0x4000; + _flags._tran = flags & 0x8000; } else { - flags = (flags << 1) | _flags._tran; - flags = (flags << 1) | _flags._bDel; - flags = (flags << 1) | _flags._back; - flags = (flags << 1) | _flags._shad; - flags = (flags << 1) | _flags._east; - flags = (flags << 1) | _flags._kept; - flags = (flags << 1) | _flags._port; - flags = (flags << 1) | _flags._xlat; - flags = (flags << 1) | _flags._kill; - flags = (flags << 1) | _flags._syst; - flags = (flags << 1) | _flags._slav; - flags = (flags << 1) | _flags._dummy; - flags = (flags << 1) | _flags._hold; - flags = (flags << 1) | _flags._drag; - flags = (flags << 1) | _flags._near; - flags = (flags << 1) | _flags._hide; + flags = (flags << 1) | (_flags._tran ? 1 : 0); + flags = (flags << 1) | (_flags._bDel ? 1 : 0); + flags = (flags << 1) | (_flags._back ? 1 : 0); + flags = (flags << 1) | (_flags._shad ? 1 : 0); + flags = (flags << 1) | (_flags._east ? 1 : 0); + flags = (flags << 1) | (_flags._kept ? 1 : 0); + flags = (flags << 1) | (_flags._port ? 1 : 0); + flags = (flags << 1) | (_flags._xlat ? 1 : 0); + flags = (flags << 1) | (_flags._kill ? 1 : 0); + flags = (flags << 1) | (_flags._syst ? 1 : 0); + flags = (flags << 1) | (_flags._slav ? 1 : 0); + flags = (flags << 1) | (_flags._dummy ? 1 : 0); + flags = (flags << 1) | (_flags._hold ? 1 : 0); + flags = (flags << 1) | (_flags._drag ? 1 : 0); + flags = (flags << 1) | (_flags._near ? 1 : 0); + flags = (flags << 1) | (_flags._hide ? 1 : 0); s.syncAsUint16LE(flags); } diff --git a/engines/cge/vga13h.h b/engines/cge/vga13h.h index 9511559df0..cc56eebdac 100644 --- a/engines/cge/vga13h.h +++ b/engines/cge/vga13h.h @@ -88,22 +88,22 @@ public: int _ref; signed char _scene; struct Flags { - uint16 _hide : 1; // general visibility switch - uint16 _near : 1; // Near action lock - uint16 _drag : 1; // sprite is moveable - uint16 _hold : 1; // sprite is held with mouse - uint16 _dummy : 1; // intrrupt driven animation - uint16 _slav : 1; // slave object - uint16 _syst : 1; // system object - uint16 _kill : 1; // dispose memory after remove - uint16 _xlat : 1; // 2nd way display: xlat table - uint16 _port : 1; // portable - uint16 _kept : 1; // kept in pocket - uint16 _east : 1; // talk to east (in opposite to west) - uint16 _shad : 1; // shadow - uint16 _back : 1; // 'send to background' request - uint16 _bDel : 1; // delete bitmaps in ~SPRITE - uint16 _tran : 1; // transparent (untouchable) + bool _hide : true; // general visibility switch + bool _near : true; // Near action lock + bool _drag : true; // sprite is moveable + bool _hold : true; // sprite is held with mouse + bool _dummy : true; // intrrupt driven animation + bool _slav : true; // slave object + bool _syst : true; // system object + bool _kill : true; // dispose memory after remove + bool _xlat : true; // 2nd way display: xlat table + bool _port : true; // portable + bool _kept : true; // kept in pocket + bool _east : true; // talk to east (in opposite to west) + bool _shad : true; // shadow + bool _back : true; // 'send to background' request + bool _bDel : true; // delete bitmaps in ~SPRITE + bool _tran : true; // transparent (untouchable) } _flags; int _x; int _y; diff --git a/engines/cruise/background.cpp b/engines/cruise/background.cpp index 921c621eba..4cf52f62e1 100644 --- a/engines/cruise/background.cpp +++ b/engines/cruise/background.cpp @@ -178,7 +178,7 @@ int loadBackground(const char *name, int idx) { break; default: - ASSERT(0); + assert(0); } gfxModuleData_setPal256(palScreen[idx]); diff --git a/engines/cruise/backgroundIncrust.cpp b/engines/cruise/backgroundIncrust.cpp index 3286cd6ebf..77e15ccf4c 100644 --- a/engines/cruise/backgroundIncrust.cpp +++ b/engines/cruise/backgroundIncrust.cpp @@ -59,6 +59,8 @@ void backupBackground(backgroundIncrustStruct *pIncrust, int X, int Y, int width } void restoreBackground(backgroundIncrustStruct *pIncrust) { + if (!pIncrust) + return; if (pIncrust->type != 1) return; if (pIncrust->ptr == NULL) @@ -87,39 +89,32 @@ void restoreBackground(backgroundIncrustStruct *pIncrust) { } backgroundIncrustStruct *addBackgroundIncrust(int16 overlayIdx, int16 objectIdx, backgroundIncrustStruct *pHead, int16 scriptNumber, int16 scriptOverlay, int16 backgroundIdx, int16 saveBuffer) { - uint8 *backgroundPtr; - uint8 *ptr; objectParamsQuery params; - backgroundIncrustStruct *newElement; - backgroundIncrustStruct *currentHead; - backgroundIncrustStruct *currentHead2; - getMultipleObjectParam(overlayIdx, objectIdx, ¶ms); - ptr = filesDatabase[params.fileIdx].subData.ptr; + uint8 *ptr = filesDatabase[params.fileIdx].subData.ptr; // Don't process any further if not a sprite or polygon - if (!ptr) return NULL; - if ((filesDatabase[params.fileIdx].subData.resourceType != OBJ_TYPE_SPRITE) && - (filesDatabase[params.fileIdx].subData.resourceType != OBJ_TYPE_POLY)) { + if (!ptr) return NULL; - } - backgroundPtr = backgroundScreens[backgroundIdx]; - - backgroundChanged[backgroundIdx] = true; + if ((filesDatabase[params.fileIdx].subData.resourceType != OBJ_TYPE_SPRITE) && + (filesDatabase[params.fileIdx].subData.resourceType != OBJ_TYPE_POLY)) + return NULL; + uint8 *backgroundPtr = backgroundScreens[backgroundIdx]; assert(backgroundPtr != NULL); - currentHead = pHead; - currentHead2 = currentHead->next; + backgroundChanged[backgroundIdx] = true; + backgroundIncrustStruct *currentHead = pHead; + backgroundIncrustStruct *currentHead2 = currentHead->next; while (currentHead2) { currentHead = currentHead2; currentHead2 = currentHead->next; } - newElement = (backgroundIncrustStruct *)mallocAndZero(sizeof(backgroundIncrustStruct)); + backgroundIncrustStruct *newElement = (backgroundIncrustStruct *)mallocAndZero(sizeof(backgroundIncrustStruct)); if (!newElement) return NULL; @@ -127,13 +122,11 @@ backgroundIncrustStruct *addBackgroundIncrust(int16 overlayIdx, int16 objectIdx, newElement->next = currentHead->next; currentHead->next = newElement; - if (!currentHead2) { + if (!currentHead2) currentHead2 = pHead; - } newElement->prev = currentHead2->prev; currentHead2->prev = newElement; - newElement->objectIdx = objectIdx; newElement->type = saveBuffer; newElement->backgroundIdx = backgroundIdx; @@ -152,9 +145,8 @@ backgroundIncrustStruct *addBackgroundIncrust(int16 overlayIdx, int16 objectIdx, // sprite int width = filesDatabase[params.fileIdx].width; int height = filesDatabase[params.fileIdx].height; - if (saveBuffer == 1) { + if (saveBuffer == 1) backupBackground(newElement, newElement->X, newElement->Y, width, height, backgroundPtr); - } drawSprite(width, height, NULL, filesDatabase[params.fileIdx].subData.ptr, newElement->Y, newElement->X, backgroundPtr, filesDatabase[params.fileIdx].subData.ptrMask); @@ -168,7 +160,7 @@ backgroundIncrustStruct *addBackgroundIncrust(int16 overlayIdx, int16 objectIdx, int sizeTable[4]; // 0 = left, 1 = right, 2 = bottom, 3 = top - // this function checks if the dataPtr is not 0, else it retrives the data for X, Y, scale and DataPtr again (OLD: mainDrawSub1Sub1) + // this function checks if the dataPtr is not 0, else it retrieves the data for X, Y, scale and DataPtr again (OLD: mainDrawSub1Sub1) flipPoly(params.fileIdx, (int16 *)filesDatabase[params.fileIdx].subData.ptr, params.scale, &newFrame, newElement->X, newElement->Y, &newX, &newY, &newScale); // this function fills the sizeTable for the poly (OLD: mainDrawSub1Sub2) @@ -187,16 +179,15 @@ backgroundIncrustStruct *addBackgroundIncrust(int16 overlayIdx, int16 objectIdx, } void regenerateBackgroundIncrust(backgroundIncrustStruct *pHead) { - lastAni[0] = 0; - - backgroundIncrustStruct* pl = pHead->next; + backgroundIncrustStruct *pl = pHead->next; while (pl) { backgroundIncrustStruct* pl2 = pl->next; int frame = pl->frame; - //int screen = pl->backgroundIdx; + if (frame < 0) + error("regenerateBackgroundIncrust() : Unexpected use of negative frame index"); if ((filesDatabase[frame].subData.ptr == NULL) || (strcmp(pl->name, filesDatabase[frame].subData.name))) { frame = NUM_FILE_ENTRIES - 1; @@ -235,7 +226,6 @@ void freeBackgroundIncrustList(backgroundIncrustStruct *pHead) { MemFree(pCurrent->ptr); MemFree(pCurrent); - pCurrent = pNext; } @@ -244,52 +234,41 @@ void freeBackgroundIncrustList(backgroundIncrustStruct *pHead) { void removeBackgroundIncrust(int overlay, int idx, backgroundIncrustStruct * pHead) { objectParamsQuery params; - int var_4; - int var_6; - - backgroundIncrustStruct *pCurrent; - backgroundIncrustStruct *pCurrentHead; getMultipleObjectParam(overlay, idx, ¶ms); - var_4 = params.X; - var_6 = params.Y; - - pCurrent = pHead->next; + int x = params.X; + int y = params.Y; + backgroundIncrustStruct *pCurrent = pHead->next; while (pCurrent) { - if ((pCurrent->overlayIdx == overlay || overlay == -1) && (pCurrent->objectIdx == idx || idx == -1) && (pCurrent->X == var_4) && (pCurrent->Y == var_6)) { - pCurrent->type = - 1; - } + if ((pCurrent->overlayIdx == overlay || overlay == -1) && (pCurrent->objectIdx == idx || idx == -1) && (pCurrent->X == x) && (pCurrent->Y == y)) + pCurrent->type = -1; pCurrent = pCurrent->next; } - pCurrentHead = pHead; + backgroundIncrustStruct *pCurrentHead = pHead; pCurrent = pHead->next; while (pCurrent) { - if (pCurrent->type == - 1) { + if (pCurrent->type == -1) { backgroundIncrustStruct *pNext = pCurrent->next; backgroundIncrustStruct *bx = pCurrentHead; - backgroundIncrustStruct *cx; bx->next = pNext; - cx = pNext; + backgroundIncrustStruct *cx = pNext; - if (!pNext) { + if (!pNext) cx = pHead; - } bx = cx; bx->prev = pCurrent->next; - if (pCurrent->ptr) { + if (pCurrent->ptr) MemFree(pCurrent->ptr); - } MemFree(pCurrent); - pCurrent = pNext; } else { pCurrentHead = pCurrent; @@ -299,25 +278,24 @@ void removeBackgroundIncrust(int overlay, int idx, backgroundIncrustStruct * pHe } void unmergeBackgroundIncrust(backgroundIncrustStruct * pHead, int ovl, int idx) { - backgroundIncrustStruct *pl; - backgroundIncrustStruct *pl2; - objectParamsQuery params; getMultipleObjectParam(ovl, idx, ¶ms); int x = params.X; int y = params.Y; - pl = pHead; - pl2 = pl; + backgroundIncrustStruct *pl = pHead; + backgroundIncrustStruct *pl2 = pl; pl = pl2->next; while (pl) { pl2 = pl; - if ((pl->overlayIdx == ovl) || (ovl == -1)) - if ((pl->objectIdx == idx) || (idx == -1)) + if ((pl->overlayIdx == ovl) || (ovl == -1)) { + if ((pl->objectIdx == idx) || (idx == -1)) { if ((pl->X == x) && (pl->Y == y)) restoreBackground(pl); + } + } pl = pl2->next; } diff --git a/engines/cruise/cruise.cpp b/engines/cruise/cruise.cpp index 6dcb0b1432..eebd8fdc15 100644 --- a/engines/cruise/cruise.cpp +++ b/engines/cruise/cruise.cpp @@ -50,6 +50,15 @@ CruiseEngine::CruiseEngine(OSystem * syst, const CRUISEGameDescription *gameDesc _debugger = new Debugger(); _sound = new PCSound(_mixer, this); + PCFadeFlag = false; + _preLoad = false; + _savedCursor = CURSOR_NOMOUSE; + _lastTick = 0; + _gameSpeed = GAME_FRAME_DELAY_1; + _speedFlag = false; + _polyStructs = nullptr; + _polyStruct = nullptr; + // Setup mixer syncSoundSettings(); } @@ -87,9 +96,6 @@ Common::Error CruiseEngine::run() { Cruise::changeCursor(Cruise::CURSOR_NORMAL); CursorMan.showMouse(true); - lastTick = 0; - lastTickDebug = 0; - mainLoop(); deinitialize(); @@ -98,24 +104,12 @@ Common::Error CruiseEngine::run() { } void CruiseEngine::initialize() { - PCFadeFlag = 0; - _gameSpeed = GAME_FRAME_DELAY_1; - _speedFlag = false; - - /*volVar1 = 0; - * fileData1 = 0; */ - - /*PAL_fileHandle = -1; */ - // video init stuff - initSystem(); gfxModuleData_Init(); // another bit of video init - readVolCnf(); - _vm->_polyStruct = NULL; } void CruiseEngine::deinitialize() { diff --git a/engines/cruise/cruise.h b/engines/cruise/cruise.h index c81e5dd5ec..8624ba693e 100644 --- a/engines/cruise/cruise.h +++ b/engines/cruise/cruise.h @@ -60,7 +60,7 @@ private: PCSound *_sound; Common::StringArray _langStrings; CursorType _savedCursor; - uint32 lastTick, lastTickDebug; + uint32 _lastTick; int _gameSpeed; bool _speedFlag; diff --git a/engines/cruise/cruise_main.cpp b/engines/cruise/cruise_main.cpp index c00f8a55ae..0ad1416df2 100644 --- a/engines/cruise/cruise_main.cpp +++ b/engines/cruise/cruise_main.cpp @@ -35,10 +35,10 @@ namespace Cruise { enum RelationType {RT_REL = 30, RT_MSG = 50}; -static int playerDontAskQuit; +static bool _playerDontAskQuit; unsigned int timer = 0; -gfxEntryStruct* linkedMsgList = NULL; +gfxEntryStruct *linkedMsgList = nullptr; typedef CruiseEngine::MemInfo MemInfo; @@ -427,7 +427,7 @@ void resetFileEntry(int32 entryNumber) { } uint8 *mainProc14(uint16 overlay, uint16 idx) { - ASSERT(0); + assert(0); return NULL; } @@ -909,14 +909,14 @@ bool createDialog(int objOvl, int objIdx, int x, int y) { if (obj2Ovl > 0) ovl4 = overlayTable[obj2Ovl].ovlData; - if ((ovl3) && (ptrHead->obj1Number >= 0)) { + if (ovl3 && (ptrHead->obj1Number >= 0)) { testState1 = ptrHead->obj1OldState; } - if ((ovl4) && (ptrHead->obj2Number >= 0)) { + if (ovl4 && (ptrHead->obj2Number >= 0)) { testState2 = ptrHead->obj2OldState; } - if ((ovl4) && (ptrHead->verbNumber >= 0) && + if (ovl4 && ovl2 && (ptrHead->verbNumber >= 0) && ((testState1 == -1) || (testState1 == objectState2)) && ((testState2 == -1) || (testState2 == objectState))) { if (ovl2->nameVerbGlob) { @@ -934,8 +934,11 @@ bool createDialog(int objOvl, int objIdx, int x, int y) { else color = -1; - ptr = getObjectName(ptrHead->obj1Number, ovl3->arrayNameObj); - addSelectableMenuEntry(j, i, menuTable[0], 1, color, ptr); + if (ovl3) { + ptr = getObjectName(ptrHead->obj1Number, ovl3->arrayNameObj); + addSelectableMenuEntry(j, i, menuTable[0], 1, color, ptr); + } else + error("Unexpected null pointer in createDialog()"); } } } @@ -1157,7 +1160,7 @@ void callSubRelation(menuElementSubStruct *pMenuElement, int nOvl, int nObj) { createTextObject(&cellHead, ovlIdx, pHeader->id, x, y, 200, findHighColor(), masterScreen, 0, 0); } - userWait = 1; + userWait = true; autoOvl = ovlIdx; autoMsg = pHeader->id; @@ -1186,7 +1189,7 @@ void callSubRelation(menuElementSubStruct *pMenuElement, int nOvl, int nObj) { pTrack->flag = 1; autoTrack = true; - userWait = 0; + userWait = false; userEnabled = 0; freezeCell(&cellHead, ovlIdx, pHeader->id, 5, -1, 0, 9998); } @@ -1303,7 +1306,7 @@ void callRelation(menuElementSubStruct *pMenuElement, int nObj2) { createTextObject(&cellHead, ovlIdx, pHeader->id, x, y, 200, findHighColor(), masterScreen, 0, 0); } - userWait = 1; + userWait = true; autoOvl = ovlIdx; autoMsg = pHeader->id; @@ -1334,7 +1337,7 @@ void callRelation(menuElementSubStruct *pMenuElement, int nObj2) { pTrack->flag = 1; autoTrack = true; - userWait = 0; + userWait = false; userEnabled = 0; freezeCell(&cellHead, ovlIdx, pHeader->id, 5, -1, 0, 9998); } @@ -1359,7 +1362,7 @@ void closeAllMenu() { menuTable[1] = NULL; } if (linkedMsgList) { - ASSERT(0); + assert(0); // freeMsgList(linkedMsgList); } @@ -1455,7 +1458,7 @@ int CruiseEngine::processInput() { if (userWait) { // Check for left mouse button click or Space to end user waiting if ((keyboardCode == Common::KEYCODE_SPACE) || (button == CRS_MB_LEFT)) - userWait = 0; + userWait = false; keyboardCode = Common::KEYCODE_INVALID; return 0; @@ -1514,7 +1517,7 @@ int CruiseEngine::processInput() { menuTable[0] = NULL; if (linkedMsgList) { - ASSERT(0); + assert(0); // freeMsgList(linkedMsgList); } @@ -1706,7 +1709,7 @@ bool manageEvents() { break; case Common::EVENT_QUIT: case Common::EVENT_RTL: - playerDontAskQuit = 1; + _playerDontAskQuit = true; break; case Common::EVENT_KEYUP: switch (event.kbd.keycode) { @@ -1772,16 +1775,12 @@ void CruiseEngine::mainLoop() { currentActiveMenu = -1; autoMsg = -1; linkedRelation = 0; - main21 = 0; - main22 = 0; - userWait = 0; + userWait = false; autoTrack = false; initAllData(); - playerDontAskQuit = 0; - int quitValue2 = 1; - int quitValue = 0; + _playerDontAskQuit = false; if (ConfMan.hasKey("save_slot")) loadGameState(ConfMan.getInt("save_slot")); @@ -1831,23 +1830,20 @@ void CruiseEngine::mainLoop() { if (!skipEvents || bFastMode) skipEvents = manageEvents(); - if (bFastMode) { - if (currentTick >= (lastTickDebug + 10)) - lastTickDebug = currentTick; - } else { + if (!bFastMode) { g_system->delayMillis(10); currentTick = g_system->getMillis(); } - if (playerDontAskQuit) + if (_playerDontAskQuit) break; _vm->getDebugger()->onFrame(); - } while (currentTick < lastTick + _gameSpeed && !bFastMode); - if (playerDontAskQuit) + } while (currentTick < _lastTick + _gameSpeed && !bFastMode); + if (_playerDontAskQuit) break; - lastTick = g_system->getMillis(); + _lastTick = g_system->getMillis(); // Handle switchover in game speed after intro if (!_speedFlag && canLoadGameStateCurrently()) { @@ -1862,7 +1858,7 @@ void CruiseEngine::mainLoop() { // readKeyboard(); - bool isUserWait = userWait != 0; + bool isUserWait = userWait; // WORKAROUND: This prevents hotspots responding during // delays i.e. Menu opening if you click fast on another // hotspot after trying to open a locked door, which @@ -1871,8 +1867,8 @@ void CruiseEngine::mainLoop() { currentMouseButton = 0; } - playerDontAskQuit = processInput(); - if (playerDontAskQuit) + _playerDontAskQuit = processInput(); + if (_playerDontAskQuit) break; if (enableUser) { @@ -1918,7 +1914,7 @@ void CruiseEngine::mainLoop() { processAnimation(); if (remdo) { - // ASSERT(0); + // assert(0); /* main3 = 0; * var24 = 0; * var23 = 0; @@ -1927,7 +1923,7 @@ void CruiseEngine::mainLoop() { } if (cmdLine[0]) { - ASSERT(0); + assert(0); /* redrawStrings(0,&cmdLine,8); waitForPlayerInput(); @@ -1937,13 +1933,13 @@ void CruiseEngine::mainLoop() { if (displayOn) { if (doFade) - PCFadeFlag = 0; + PCFadeFlag = false; /*if (!PCFadeFlag)*/ mainDraw(userWait); flipScreen(); - if (userWait == 1) { + if (userWait) { // Waiting for press - original wait loop has been integrated into the // main event loop continue; @@ -1958,7 +1954,7 @@ void CruiseEngine::mainLoop() { char* pText = getText(autoMsg, autoOvl); if (strlen(pText)) - userWait = 1; + userWait = true; } changeScriptParamInList(-1, -1, &relHead, 9998, 0); @@ -1976,7 +1972,7 @@ void CruiseEngine::mainLoop() { g_system->updateScreen(); } - } while (!playerDontAskQuit && quitValue2 && quitValue != 7); + } while (!_playerDontAskQuit); // Free data removeAllScripts(&relHead); diff --git a/engines/cruise/cruise_main.h b/engines/cruise/cruise_main.h index caaaad2068..f9d0e2fc78 100644 --- a/engines/cruise/cruise_main.h +++ b/engines/cruise/cruise_main.h @@ -62,9 +62,6 @@ enum MouseButton { /*#define DUMP_SCRIPT #define DUMP_OBJECT*/ -#define ASSERT_PTR assert -#define ASSERT assert - enum ResType { OBJ_TYPE_LINE = 0, OBJ_TYPE_MASK = 1, diff --git a/engines/cruise/ctp.cpp b/engines/cruise/ctp.cpp index 074132d9a2..9515b552e1 100644 --- a/engines/cruise/ctp.cpp +++ b/engines/cruise/ctp.cpp @@ -244,7 +244,7 @@ int initCt(const char *ctpName) { } // get the path-finding coordinates - ASSERT((segementSizeTable[0] % 4) == 0); + assert((segementSizeTable[0] % 4) == 0); for (int i = 0; i < segementSizeTable[0] / 4; i++) { ctp_routeCoords[i][0] = (int16)READ_BE_UINT16(dataPointer); dataPointer += 2; @@ -253,7 +253,7 @@ int initCt(const char *ctpName) { } // get the path-finding line informations (indexing the routeCoords array) - ASSERT((segementSizeTable[1] % 20) == 0); + assert((segementSizeTable[1] % 20) == 0); for (int i = 0; i < segementSizeTable[1] / 20; i++) { for (int j = 0; j < 10; j++) { ctp_routes[i][j] = (int16)READ_BE_UINT16(dataPointer); @@ -262,7 +262,7 @@ int initCt(const char *ctpName) { } // read polygons - ASSERT((segementSizeTable[2] % 80) == 0); + assert((segementSizeTable[2] % 80) == 0); for (int i = 0; i < segementSizeTable[2] / 80; i++) { for (int j = 0; j < 40; j++) { ctp_walkboxTable[i][j] = (int16)READ_BE_UINT16(dataPointer); @@ -277,14 +277,14 @@ int initCt(const char *ctpName) { } else { // get the walkbox type // Type: 0x00 - non walkable, 0x01 - walkable, 0x02 - exit zone - ASSERT((segementSizeTable[3] % 2) == 0); + assert((segementSizeTable[3] % 2) == 0); for (int i = 0; i < segementSizeTable[3] / 2; i++) { walkboxColor[i] = (int16)READ_BE_UINT16(dataPointer); dataPointer += 2; } // change indicator, walkbox type can change, i.e. blocked by object (values are either 0x00 or 0x01) - ASSERT((segementSizeTable[4] % 2) == 0); + assert((segementSizeTable[4] % 2) == 0); for (int i = 0; i < segementSizeTable[4] / 2; i++) { walkboxState[i] = (int16)READ_BE_UINT16(dataPointer); dataPointer += 2; @@ -292,14 +292,14 @@ int initCt(const char *ctpName) { } // - ASSERT((segementSizeTable[5] % 2) == 0); + assert((segementSizeTable[5] % 2) == 0); for (int i = 0; i < segementSizeTable[5] / 2; i++) { walkboxColorIndex[i] = (int16)READ_BE_UINT16(dataPointer); dataPointer += 2; } // - ASSERT((segementSizeTable[6] % 2) == 0); + assert((segementSizeTable[6] % 2) == 0); for (int i = 0; i < segementSizeTable[6] / 2; i++) { walkboxZoom[i] = (int16)READ_BE_UINT16(dataPointer); dataPointer += 2; diff --git a/engines/cruise/dataLoader.cpp b/engines/cruise/dataLoader.cpp index d2426331b1..7a1258dbde 100644 --- a/engines/cruise/dataLoader.cpp +++ b/engines/cruise/dataLoader.cpp @@ -225,7 +225,7 @@ fileTypeEnum getFileType(const char *name) { newFileType = type_FNT; } - ASSERT(newFileType != type_UNK); + assert(newFileType != type_UNK); return newFileType; } @@ -352,39 +352,32 @@ int loadFullBundle(const char *name, int startIdx) { } int loadFNTSub(uint8 *ptr, int destIdx) { - uint8 *ptr2 = ptr; - uint8 *destPtr; - int fileIndex; - //uint32 fontSize; - - ptr2 += 4; + uint8 *ptr2 = ptr + 4; loadFileVar1 = READ_BE_UINT32(ptr2); - if (destIdx == -1) { + int fileIndex; + if (destIdx == -1) fileIndex = createResFileEntry(loadFileVar1, 1, loadFileVar1, 1); - } else { + else fileIndex = updateResFileEntry(loadFileVar1, 1, loadFileVar1, destIdx, 1); - } - destPtr = filesDatabase[fileIndex].subData.ptr; + if (fileIndex < 0) + error("Unable to load FNT resource"); - if (destPtr != NULL) { - int32 i; - uint8 *currentPtr; + uint8 *destPtr = filesDatabase[fileIndex].subData.ptr; + if (destPtr != NULL) { memcpy(destPtr, ptr2, loadFileVar1); - //fontSize = READ_BE_UINT32(ptr2); - destPtr = filesDatabase[fileIndex].subData.ptr; bigEndianLongToNative((int32 *) destPtr); bigEndianLongToNative((int32 *)(destPtr + 4)); flipGen(destPtr + 8, 6); - currentPtr = destPtr + 14; + uint8 *currentPtr = destPtr + 14; - for (i = 0; i < (int16)READ_UINT16(destPtr + 8); i++) { + for (int i = 0; i < (int16)READ_UINT16(destPtr + 8); i++) { bigEndianLongToNative((int32 *) currentPtr); currentPtr += 4; @@ -397,16 +390,17 @@ int loadFNTSub(uint8 *ptr, int destIdx) { } int loadSPLSub(uint8 *ptr, int destIdx) { - uint8 *destPtr; int fileIndex; - if (destIdx == -1) { + if (destIdx == -1) fileIndex = createResFileEntry(loadFileVar1, 1, loadFileVar1, 1); - } else { + else fileIndex = updateResFileEntry(loadFileVar1, 1, loadFileVar1, destIdx, 1); - } - destPtr = filesDatabase[fileIndex].subData.ptr; + if (fileIndex < 0) + error("Unable to load SPL resource"); + + uint8* destPtr = filesDatabase[fileIndex].subData.ptr; memcpy(destPtr, ptr, loadFileVar1); return 1; @@ -419,131 +413,119 @@ int loadSetEntry(const char *name, uint8 *ptr, int currentEntryIdx, int currentD int sec = 0; uint16 numIdx; - if (!strcmp((char *)ptr, "SEC")) { + if (!strcmp((char *)ptr, "SEC")) sec = 1; - } numIdx = READ_BE_UINT16(ptr + 4); - ptr3 = ptr + 6; - offset = currentEntryIdx * 16; - { - int resourceSize; - int fileIndex; - setHeaderEntry localBuffer; + int resourceSize; + int fileIndex; + setHeaderEntry localBuffer; - Common::MemoryReadStream s4(ptr + offset + 6, 16); + Common::MemoryReadStream s4(ptr + offset + 6, 16); - localBuffer.offset = s4.readUint32BE(); - localBuffer.width = s4.readUint16BE(); - localBuffer.height = s4.readUint16BE(); - localBuffer.type = s4.readUint16BE(); - localBuffer.transparency = s4.readUint16BE() & 0x1F; - localBuffer.hotspotY = s4.readUint16BE(); - localBuffer.hotspotX = s4.readUint16BE(); + localBuffer.offset = s4.readUint32BE(); + localBuffer.width = s4.readUint16BE(); + localBuffer.height = s4.readUint16BE(); + localBuffer.type = s4.readUint16BE(); + localBuffer.transparency = s4.readUint16BE() & 0x1F; + localBuffer.hotspotY = s4.readUint16BE(); + localBuffer.hotspotX = s4.readUint16BE(); - if (sec == 1) - // Type 1: Width - (1*2) , Type 5: Width - (5*2) - localBuffer.width -= localBuffer.type * 2; + if (sec == 1) + // Type 1: Width - (1*2) , Type 5: Width - (5*2) + localBuffer.width -= localBuffer.type * 2; - resourceSize = localBuffer.width * localBuffer.height; + resourceSize = localBuffer.width * localBuffer.height; - if (!sec && (localBuffer.type == 5)) - // Type 5: Width - (2*5) - localBuffer.width -= 10; + if (!sec && (localBuffer.type == 5)) + // Type 5: Width - (2*5) + localBuffer.width -= 10; - if (currentDestEntry == -1) { - fileIndex = createResFileEntry(localBuffer.width, localBuffer.height, resourceSize, localBuffer.type); - } else { - fileIndex = updateResFileEntry(localBuffer.height, localBuffer.width, resourceSize, currentDestEntry, localBuffer.type); - } + if (currentDestEntry == -1) + fileIndex = createResFileEntry(localBuffer.width, localBuffer.height, resourceSize, localBuffer.type); + else + fileIndex = updateResFileEntry(localBuffer.height, localBuffer.width, resourceSize, currentDestEntry, localBuffer.type); - if (fileIndex < 0) { - return -1; // TODO: buffer is not freed - } + if (fileIndex < 0) + return -1; // TODO: buffer is not freed - if (!sec && (localBuffer.type == 5)) { - // There are sometimes sprites with a reduced width than what their pixels provide. - // The original handled this here by copy parts of each line - for ScummVM, we're - // simply setting the width in bytes and letting the decoder do the rest - filesDatabase[fileIndex].width += 2; - } + if (!sec && (localBuffer.type == 5)) { + // There are sometimes sprites with a reduced width than what their pixels provide. + // The original handled this here by copy parts of each line - for ScummVM, we're + // simply setting the width in bytes and letting the decoder do the rest + filesDatabase[fileIndex].width += 2; + } - uint8 *ptr5 = ptr3 + localBuffer.offset + numIdx * 16; - memcpy(filesDatabase[fileIndex].subData.ptr, ptr5, resourceSize); + uint8 *ptr5 = ptr3 + localBuffer.offset + numIdx * 16; + memcpy(filesDatabase[fileIndex].subData.ptr, ptr5, resourceSize); - switch (localBuffer.type) { - case 0: { // polygon + switch (localBuffer.type) { + case 0: // polygon filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_POLY; filesDatabase[fileIndex].subData.index = currentEntryIdx; break; - } - case 1: { + + case 1: filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn * 8; filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_BGMASK; decodeGfxUnified(&filesDatabase[fileIndex], localBuffer.type); filesDatabase[fileIndex].subData.index = currentEntryIdx; filesDatabase[fileIndex].subData.transparency = 0; break; - } - case 4: { + + case 4: filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn * 2; filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_SPRITE; decodeGfxUnified(&filesDatabase[fileIndex], localBuffer.type); filesDatabase[fileIndex].subData.index = currentEntryIdx; filesDatabase[fileIndex].subData.transparency = localBuffer.transparency % 0x10; break; - } - case 5: { + + case 5: filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_SPRITE; decodeGfxUnified(&filesDatabase[fileIndex], localBuffer.type); filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn; filesDatabase[fileIndex].subData.index = currentEntryIdx; filesDatabase[fileIndex].subData.transparency = localBuffer.transparency; break; - } - case 8: { + + case 8: filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_SPRITE; filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn; filesDatabase[fileIndex].subData.index = currentEntryIdx; filesDatabase[fileIndex].subData.transparency = localBuffer.transparency; break; - } - default: { + + default: warning("Unsupported gfx loading type: %d", localBuffer.type); break; - } - } + } - if (name != filesDatabase[fileIndex].subData.name) - Common::strlcpy(filesDatabase[fileIndex].subData.name, name, sizeof(filesDatabase[fileIndex].subData.name)); + if (name != filesDatabase[fileIndex].subData.name) + Common::strlcpy(filesDatabase[fileIndex].subData.name, name, sizeof(filesDatabase[fileIndex].subData.name)); - // create the mask - switch (localBuffer.type) { + // create the mask + switch (localBuffer.type) { case 1: case 4: case 5: - case 8: { - int maskX; - int maskY; - + case 8: memset(filesDatabase[fileIndex].subData.ptrMask, 0, filesDatabase[fileIndex].width / 8 * filesDatabase[fileIndex].height); - for (maskY = 0; maskY < filesDatabase[fileIndex].height; maskY++) { - for (maskX = 0; maskX < filesDatabase[fileIndex].width; maskX++) { + for (int maskY = 0; maskY < filesDatabase[fileIndex].height; maskY++) { + for (int maskX = 0; maskX < filesDatabase[fileIndex].width; maskX++) { if (*(filesDatabase[fileIndex].subData.ptr + filesDatabase[fileIndex].width * maskY + maskX) != filesDatabase[fileIndex].subData.transparency) { *(filesDatabase[fileIndex].subData.ptrMask + filesDatabase[fileIndex].width / 8 * maskY + maskX / 8) |= 0x80 >> (maskX & 7); } } } + break; + default: break; - } - default: { - } - } } // TODO: free diff --git a/engines/cruise/function.cpp b/engines/cruise/function.cpp index dc4303c286..3f794c4e70 100644 --- a/engines/cruise/function.cpp +++ b/engines/cruise/function.cpp @@ -196,13 +196,22 @@ int16 Op_Random() { int16 Op_PlayFX() { int volume = popVar(); + +#if 0 int speed = popVar(); - /*int channelNum = */popVar(); + int channelNum = popVar(); +#else + popVar(); + popVar(); +#endif + int sampleNum = popVar(); if ((sampleNum >= 0) && (sampleNum < NUM_FILE_ENTRIES) && (filesDatabase[sampleNum].subData.ptr)) { +#if 0 if (speed == -1) speed = filesDatabase[sampleNum].subData.transparency; +#endif _vm->sound().playSound(filesDatabase[sampleNum].subData.ptr, filesDatabase[sampleNum].width, volume); @@ -213,13 +222,23 @@ int16 Op_PlayFX() { int16 Op_LoopFX() { int volume = popVar(); + +#if 0 int speed = popVar(); - /*int channelNum = */popVar(); + int channelNum = popVar(); +#else + popVar(); + popVar(); +#endif + int sampleNum = popVar(); if ((sampleNum >= 0) && (sampleNum < NUM_FILE_ENTRIES) && (filesDatabase[sampleNum].subData.ptr)) { + +#if 0 if (speed == -1) speed = filesDatabase[sampleNum].subData.transparency; +#endif _vm->sound().playSound(filesDatabase[sampleNum].subData.ptr, filesDatabase[sampleNum].width, volume); @@ -552,15 +571,13 @@ int16 Op_LoadFrame() { } int16 Op_LoadAbs() { - int slot; - char name[36] = ""; - char *ptr; int result = 0; - ptr = (char *) popPtr(); - slot = popVar(); + char *ptr = (char *) popPtr(); + int slot = popVar(); if ((slot >= 0) && (slot < NUM_FILE_ENTRIES)) { + char name[36] = ""; Common::strlcpy(name, ptr, sizeof(name)); strToUpper(name); @@ -627,7 +644,7 @@ int16 Op_FadeOut() { flip(); fadeFlag = 1; - PCFadeFlag = 1; + PCFadeFlag = true; return 0; } @@ -1082,11 +1099,6 @@ actorStruct *addAnimation(actorStruct * pHead, int overlay, int objIdx, int para pCurrent = pPrevious->next; } - if (pCurrent && (pCurrent->overlayNumber == overlay) - && (pCurrent->idx == objIdx) && (pCurrent->type == param2)) { - return NULL; - } - actorStruct *pNewElement = (actorStruct *) MemAlloc(sizeof(actorStruct)); if (!pNewElement) return NULL; @@ -1365,12 +1377,11 @@ int16 Op_RestoreSong() { } int16 Op_SongSize() { - int size, oldSize; - + int oldSize; if (_vm->sound().songLoaded()) { oldSize = _vm->sound().numOrders(); - size = popVar(); + int size = popVar(); if ((size >= 1) && (size < 128)) _vm->sound().setNumOrders(size); } else @@ -1500,8 +1511,9 @@ int16 Op_Itoa() { int nbp = popVar(); int param[160]; char txt[40]; - char format[30]; - char nbf[20]; + + for (int i = 0; i < 160; ++i) + param[i] = 0; for (int i = nbp - 1; i >= 0; i--) param[i] = popVar(); @@ -1512,6 +1524,8 @@ int16 Op_Itoa() { if (!nbp) sprintf(txt, "%d", val); else { + char format[30]; + char nbf[20]; strcpy(format, "%"); sprintf(nbf, "%d", param[0]); strcat(format, nbf); @@ -1597,7 +1611,7 @@ int16 Op_GetNodeX() { int result = getNode(nodeInfo, node); - ASSERT(result == 0); + assert(result == 0); return nodeInfo[0]; } @@ -1609,7 +1623,7 @@ int16 Op_GetNodeY() { int result = getNode(nodeInfo, node); - ASSERT(result == 0); + assert(result == 0); return nodeInfo[1]; } @@ -1818,7 +1832,7 @@ int16 Op_ThemeReset() { } int16 Op_UserWait() { - userWait = 1; + userWait = true; if (currentScriptPtr->type == scriptType_PROC) { changeScriptParamInList(currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, &procHead, -1, 9999); } else if (currentScriptPtr->type == scriptType_REL) { diff --git a/engines/cruise/gfxModule.cpp b/engines/cruise/gfxModule.cpp index e3e7a2d510..9fd94d7ea6 100644 --- a/engines/cruise/gfxModule.cpp +++ b/engines/cruise/gfxModule.cpp @@ -121,12 +121,10 @@ void gfxModuleData_setPalColor(int idx, int r, int g, int b) { } void gfxModuleData_setPalEntries(const byte *ptr, int start, int num) { - int R, G, B, i; - - for (i = start; i < start + num; i++) { - R = *(ptr++); - G = *(ptr++); - B = *(ptr++); + for (int i = start; i < start + num; i++) { + int R = *(ptr++); + int G = *(ptr++); + int B = *(ptr++); lpalette[i].R = R; lpalette[i].G = G; @@ -339,7 +337,6 @@ void resetBitmap(uint8 *dataPtr, int32 dataSize) { */ void switchBackground(const byte *newBg) { const byte *bg = gfxModuleData.pPage00; - int sliceXStart, sliceXEnd; // If both the upper corners are different, presume it's a full screen change if ((*newBg != *bg) && (*(newBg + 319) != *(bg + 319))) { @@ -352,7 +349,8 @@ void switchBackground(const byte *newBg) { */ for (int yp = 0; yp < 200; ++yp) { - sliceXStart = -1; sliceXEnd = -1; + int sliceXStart = -1; + int sliceXEnd = -1; for (int xp = 0; xp < 320; ++xp, ++bg, ++newBg) { if (*bg != *newBg) { if (sliceXStart == -1) { diff --git a/engines/cruise/linker.cpp b/engines/cruise/linker.cpp index 7768e05585..9786de775f 100644 --- a/engines/cruise/linker.cpp +++ b/engines/cruise/linker.cpp @@ -129,8 +129,6 @@ int updateScriptImport(int ovlIdx) { // do it for the 2 first string types do { - int i = 0; - if (param == 0) { var_32 = numData3; } else { @@ -138,16 +136,16 @@ int updateScriptImport(int ovlIdx) { } if (var_32) { + int i = 0; do { importScriptStruct *ptrImportData; const char *ptrImportName; uint8 *ptrData; - if (param == 0) { + if (param == 0) pScript = getOvlData3Entry(ovlIdx, i); - } else { + else pScript = scriptFunc1Sub2(ovlIdx, i); - } ptrImportData = (importScriptStruct *)(pScript->dataPtr + pScript->offsetToImportData); // import data ptrImportName = (const char*)(pScript->dataPtr + pScript->offsetToImportName); // import name diff --git a/engines/cruise/mainDraw.cpp b/engines/cruise/mainDraw.cpp index 0e39740822..5777b846b4 100644 --- a/engines/cruise/mainDraw.cpp +++ b/engines/cruise/mainDraw.cpp @@ -120,7 +120,7 @@ void fadeIn() { gfxModuleData_setPal256(workpal); fadeFlag = 0; - PCFadeFlag = 0; + PCFadeFlag = false; } void flipScreen() { @@ -479,10 +479,7 @@ void buildSegment() { // swap again ? SWAP(X1, X2); - int patchAdd = 2; - int dy = Y2 - Y1; - if (dy == 0) { // hline int16* ptr = (Y1 - ydep) * 2 + XMIN_XMAX + 1; @@ -503,6 +500,8 @@ void buildSegment() { ptr[1] = SI; } } else { + int patchAdd = 2; + if (dy < 0) { dy = -dy; patchAdd = -2; @@ -721,7 +720,6 @@ void buildPolyModel(int positionX, int positionY, int scale, char *pMask, char * int startX = 0; // first X in model int startY = 0; // first Y in model int x = 0; // current X - int y = 0; // current Y int offsetXinModel = 0; // offset of the X value in the model int offsetYinModel = 0; // offset of the Y value in the model unsigned char *dataPointer = (unsigned char *)dataPtr; @@ -761,9 +759,8 @@ void buildPolyModel(int positionX, int positionY, int scale, char *pMask, char * startY >>= 1; } - if (m_flipLeftRight) { + if (m_flipLeftRight) startX = -startX; - } /* * NOTE: @@ -796,7 +793,7 @@ void buildPolyModel(int positionX, int positionY, int scale, char *pMask, char * ptrPoly_1_Buf++; offsetXinModel = x; - y = *(dataPointer) - m_first_Y; + int y = *(dataPointer) - m_first_Y; dataPointer++; if (m_useSmallScale) { y >>= 1; @@ -881,7 +878,6 @@ bool findPoly(char* dataPtr, int positionX, int positionY, int scale, int mouseX int startX = 0; // first X in model int startY = 0; // first Y in model int x = 0; // current X - int y = 0; // current Y int offsetXinModel = 0; // offset of the X value in the model int offsetYinModel = 0; // offset of the Y value in the model unsigned char *dataPointer = (unsigned char *)dataPtr; @@ -955,11 +951,11 @@ bool findPoly(char* dataPtr, int positionX, int positionY, int scale, int mouseX ptrPoly_1_Buf++; offsetXinModel = x; - y = *(dataPointer) - m_first_Y; + int y = *(dataPointer) - m_first_Y; dataPointer++; - if (m_useSmallScale) { + if (m_useSmallScale) y >>= 1; - } + ptrPoly_1_Buf[0] = -(offsetYinModel - y); ptrPoly_1_Buf++; offsetYinModel = y; @@ -1150,10 +1146,6 @@ void drawMessage(const gfxEntryStruct *pGfxPtr, int globalX, int globalY, int wi // this is used for font only if (pGfxPtr) { - uint8 *initialOuput; - uint8 *output; - int xp, yp; - int x, y; const uint8 *ptr = pGfxPtr->imagePtr; int height = pGfxPtr->height; @@ -1172,14 +1164,14 @@ void drawMessage(const gfxEntryStruct *pGfxPtr, int globalX, int globalY, int wi gfxModuleData_addDirtyRect(Common::Rect(globalX, globalY, globalX + width, globalY + height)); - initialOuput = ouputPtr + (globalY * 320) + globalX; + uint8 *initialOuput = ouputPtr + (globalY * 320) + globalX; - for (yp = 0; yp < height; yp++) { - output = initialOuput + 320 * yp; - y = globalY + yp; + for (int yp = 0; yp < height; yp++) { + uint8 *output = initialOuput + 320 * yp; + int y = globalY + yp; - for (xp = 0; xp < pGfxPtr->width; xp++) { - x = globalX + xp; + for (int xp = 0; xp < pGfxPtr->width; xp++) { + int x = globalX + xp; uint8 color = *(ptr++); if (color) { @@ -1385,7 +1377,7 @@ int getValueFromObjectQuerry(objectParamsQuery *params, int idx) { return 0; } -void mainDraw(int16 param) { +void mainDraw(bool waitFl) { uint8 *bgPtr; cellStruct *currentObjPtr; int16 currentObjIdx; @@ -1469,7 +1461,7 @@ void mainDraw(int16 param) { } // automatic animation process - if (currentObjPtr->animStep && !param) { + if (currentObjPtr->animStep && !waitFl) { if (currentObjPtr->animCounter <= 0) { bool change = true; diff --git a/engines/cruise/mainDraw.h b/engines/cruise/mainDraw.h index bb71b9759b..1af403fca5 100644 --- a/engines/cruise/mainDraw.h +++ b/engines/cruise/mainDraw.h @@ -33,7 +33,7 @@ extern int m_color; int upscaleValue(int value, int scale); void pixel(int x, int y, char color); -void mainDraw(int16 param); +void mainDraw(bool waitFl); void flipScreen(); void buildPolyModel(int X, int Y, int scale, char *ptr2, char *destBuffer, char *dataPtr); void drawSprite(int width, int height, cellStruct *currentObjPtr, const uint8 *dataIn, int ys, int xs, uint8 *output, const uint8 *dataBuf); diff --git a/engines/cruise/menu.cpp b/engines/cruise/menu.cpp index 8f162ee1ad..cf0b872646 100644 --- a/engines/cruise/menu.cpp +++ b/engines/cruise/menu.cpp @@ -39,7 +39,7 @@ menuStruct *createMenu(int X, int Y, const char *menuName) { menuStruct *entry; entry = (menuStruct *) MemAlloc(sizeof(menuStruct)); - ASSERT(entry); + assert(entry); entry->x = X - 160 / 2; entry->y = Y; @@ -69,7 +69,7 @@ void addSelectableMenuEntry(int ovlIdx, int headerIdx, menuStruct *pMenu, int pa if (!strcmp(var_6->string, menuText)) { pNewElement = var_6; pSubStruct = (menuElementSubStruct *)allocAndZero(sizeof(menuElementSubStruct)); - ASSERT(pSubStruct); + assert(pSubStruct); pSubStruct->pNext = NULL; pSubStruct->ovlIdx = ovlIdx; @@ -99,9 +99,9 @@ void addSelectableMenuEntry(int ovlIdx, int headerIdx, menuStruct *pMenu, int pa } pNewElement = (menuElementStruct *)allocAndZero(sizeof(menuElementStruct)); - ASSERT(pNewElement); + assert(pNewElement); pSubStruct = (menuElementSubStruct *)allocAndZero(sizeof(menuElementSubStruct)); - ASSERT(pSubStruct); + assert(pSubStruct); pNewElement->string = menuText; pNewElement->next = NULL; @@ -160,7 +160,7 @@ int processMenu(menuStruct *pMenu) { int si; currentActiveMenu = 0; - mainDraw(1); + mainDraw(true); flipScreen(); di = 0; @@ -179,7 +179,7 @@ int processMenu(menuStruct *pMenu) { di = 1; } - mainDraw(1); + mainDraw(true); flipScreen(); manageEvents(); @@ -190,7 +190,7 @@ int processMenu(menuStruct *pMenu) { currentActiveMenu = -1; - mainDraw(1); + mainDraw(true); flipScreen(); if (mouseButton & 1) { @@ -233,7 +233,6 @@ static void handleSaveLoad(bool saveFlag) { } int playerMenu(int menuX, int menuY) { - int retourMenu; //int restartGame = 0; if (playerMenuEnabled && displayOn) { @@ -267,7 +266,7 @@ int playerMenu(int menuX, int menuY) { freeDisk(); menuTable[0] = createMenu(menuX, menuY, _vm->langString(ID_PLAYER_MENU)); - ASSERT(menuTable[0]); + assert(menuTable[0]); //addSelectableMenuEntry(0, 3, menuTable[0], 1, -1, "Save game disk"); if (userEnabled) { @@ -277,7 +276,7 @@ int playerMenu(int menuX, int menuY) { addSelectableMenuEntry(0, 6, menuTable[0], 1, -1, _vm->langString(ID_RESTART)); addSelectableMenuEntry(0, 7, menuTable[0], 1, -1, _vm->langString(ID_QUIT)); - retourMenu = processMenu(menuTable[0]); + int retourMenu = processMenu(menuTable[0]); freeMenu(menuTable[0]); menuTable[0] = NULL; diff --git a/engines/cruise/object.cpp b/engines/cruise/object.cpp index 3e61ff4d7d..845fc34d1f 100644 --- a/engines/cruise/object.cpp +++ b/engines/cruise/object.cpp @@ -116,14 +116,10 @@ int16 getMultipleObjectParam(int16 overlayIdx, int16 objectIdx, objectParamsQuer } void setObjectPosition(int16 ovlIdx, int16 objIdx, int16 param3, int16 param4) { - objDataStruct *ptr; - objectParams *ptr2; - - ptr = getObjectDataFromOverlay(ovlIdx, objIdx); - - if (!ptr) { + objDataStruct *ptr = getObjectDataFromOverlay(ovlIdx, objIdx); + if (!ptr) return; - } + //overlayTable[param1].ovlData switch (ptr->_class) { @@ -138,7 +134,7 @@ void setObjectPosition(int16 ovlIdx, int16 objIdx, int16 param3, int16 param4) { case UNIQUE: return; case VARIABLE: { - ptr2 = &overlayTable[ovlIdx].ovlData->arrayObjVar[ptr->_varTableIdx]; + objectParams *ptr2 = &overlayTable[ovlIdx].ovlData->arrayObjVar[ptr->_varTableIdx]; switch (param3) { case 0: { // x @@ -167,14 +163,14 @@ void setObjectPosition(int16 ovlIdx, int16 objIdx, int16 param3, int16 param4) { break; } default: { - ASSERT(0); + assert(0); } } break; } default: { - ASSERT(0); + assert(0); } } } diff --git a/engines/cruise/overlay.cpp b/engines/cruise/overlay.cpp index 386a11f7ef..f7df741892 100644 --- a/engines/cruise/overlay.cpp +++ b/engines/cruise/overlay.cpp @@ -295,7 +295,7 @@ int loadOverlay(const char *scriptName) { } if (ovlData->numMsgRelHeader) { // link data - ASSERT(sizeof(linkDataStruct) == 0x22); + assert(sizeof(linkDataStruct) == 0x22); ovlData->arrayMsgRelHeader = (linkDataStruct *) mallocAndZero(ovlData->numMsgRelHeader * sizeof(linkDataStruct)); @@ -626,7 +626,7 @@ int loadOverlay(const char *scriptName) { sprintf(nameBundle, "%s-objs.txt", scriptName); fHandle = fopen(nameBundle, "w+"); - ASSERT(fHandle); + assert(fHandle); for (int i = 0; i < ovlData->numMsgRelHeader; i++) { linkDataStruct *var_34; diff --git a/engines/cruise/perso.cpp b/engines/cruise/perso.cpp index 3a599bca22..ff33eca14b 100644 --- a/engines/cruise/perso.cpp +++ b/engines/cruise/perso.cpp @@ -172,23 +172,20 @@ void processActorWalk(MovementEntry &resx_y, int16 *inc_droite, int16 *inc_droit int16 *inc_chemin, point* cor_joueur, int16 solution0[NUM_NODES + 3][2], int16 *inc_jo1, int16 *inc_jo2, int16 *dir_perso, int16 *inc_jo0, int16 num) { - int x1, x2, y1, y2; - int i, u; - - u = 0; + int u = 0; inc_jo = *inc_jo0; - i = *inc_chemin; + int i = *inc_chemin; if (!*inc_droite) { - x1 = solution0[i][0]; - y1 = solution0[i][1]; + int x1 = solution0[i][0]; + int y1 = solution0[i][1]; i++; if (solution0[i][0] != -1) { do { if (solution0[i][0] != -2) { - x2 = solution0[i][0]; - y2 = solution0[i][1]; + int x2 = solution0[i][0]; + int y2 = solution0[i][1]; if ((x1 == x2) && (y1 == y2)) { resx_y.x = -1; resx_y.y = -1; @@ -240,7 +237,7 @@ void processActorWalk(MovementEntry &resx_y, int16 *inc_droite, int16 *inc_droit void affiche_chemin(int16 persoIdx, MovementEntry &data) { persoStruct *pPerso = persoTable[persoIdx]; - ASSERT(pPerso); + assert(pPerso); processActorWalk(data, &pPerso->inc_droite, &pPerso->inc_droite0, &pPerso->inc_chemin, pPerso->coordinates, pPerso->solution, diff --git a/engines/cruise/polys.cpp b/engines/cruise/polys.cpp index 415f0520a6..f6d0691c69 100644 --- a/engines/cruise/polys.cpp +++ b/engines/cruise/polys.cpp @@ -211,20 +211,15 @@ void fillpoly(int16 *point_data, int lineCount, ColorP color) { } // Reinit array counters - - int x1, y1, x2, y2; - int y, i; - - for (i = 0; i < SCREENHEIGHT; i++) { + for (int i = 0; i < SCREENHEIGHT; i++) { num_intersect[i] = 0; } // Find the top/bottom of the polygon. - int top = point_data[1]; int bottom = point_data[1]; - for (i = 1; i < lineCount; i++) { + for (int i = 1; i < lineCount; i++) { if (point_data[2 * i + 1] < top) top = point_data[2 * i + 1]; else if (point_data[2 * i + 1] > bottom) @@ -237,14 +232,13 @@ void fillpoly(int16 *point_data, int lineCount, ColorP color) { bottom = SCREENHEIGHT - 1; // Calculate intersections for each scan line + for (int y = top; y <= bottom; y++) { + int x2 = point_data[2 * lineCount - 2]; + int y2 = point_data[2 * lineCount - 1]; - for (y = top; y <= bottom; y++) { - x2 = point_data[2 * lineCount - 2]; - y2 = point_data[2 * lineCount - 1]; - - for (i = 0; i < lineCount; i++) { - x1 = x2; - y1 = y2; + for (int i = 0; i < lineCount; i++) { + int x1 = x2; + int y1 = y2; x2 = point_data[2 * i]; y2 = point_data[2 * i + 1]; @@ -264,9 +258,8 @@ void fillpoly(int16 *point_data, int lineCount, ColorP color) { } // Drawing. - - for (y = top; y <= bottom; y++) { - for (i = 0; i < num_intersect[y]; i += 2) { + for (int y = top; y <= bottom; y++) { + for (int i = 0; i < num_intersect[y]; i += 2) { hline(intersect[y][i], intersect[y][i + 1], y, color); } } diff --git a/engines/cruise/saveload.cpp b/engines/cruise/saveload.cpp index 0f496465e9..a62648df08 100644 --- a/engines/cruise/saveload.cpp +++ b/engines/cruise/saveload.cpp @@ -284,7 +284,7 @@ static void syncOverlays2(Common::Serializer &s) { if (ovlRestoreData[i]._sBssSize) { ovlRestoreData[i]._pBss = (uint8 *) mallocAndZero(ovlRestoreData[i]._sBssSize); - ASSERT(ovlRestoreData[i]._pBss); + assert(ovlRestoreData[i]._pBss); s.syncBytes(ovlRestoreData[i]._pBss, ovlRestoreData[i]._sBssSize); } @@ -293,7 +293,7 @@ static void syncOverlays2(Common::Serializer &s) { if (ovlRestoreData[i]._sNumObj) { ovlRestoreData[i]._pObj = (objectParams *) mallocAndZero(ovlRestoreData[i]._sNumObj * sizeof(objectParams)); - ASSERT(ovlRestoreData[i]._pObj); + assert(ovlRestoreData[i]._pObj); for (int j = 0; j < ovlRestoreData[i]._sNumObj; j++) { s.syncAsSint16LE(ovlRestoreData[i]._pObj[j].X); @@ -735,7 +735,7 @@ void initVars() { resetBackgroundIncrustList(&backgroundIncrustHead); vblLimit = 0; - remdo = 0; + remdo = false; songLoaded = 0; songPlayed = 0; songLoop = 1; @@ -777,7 +777,7 @@ void initVars() { buttonDown = 0; var41 = 0; playerMenuEnabled = 0; - PCFadeFlag = 0; + PCFadeFlag = false; } Common::Error saveSavegameData(int saveGameIdx, const Common::String &saveName) { @@ -915,17 +915,14 @@ Common::Error loadSavegameData(int saveGameIdx) { while (currentcellHead) { if (currentcellHead->type == 5) { + assert(0); +#if 0 uint8 *ptr = mainProc14(currentcellHead->overlay, currentcellHead->idx); - - ASSERT(0); - - if (ptr) { - ASSERT(0); - //*(int16 *)(currentcellHead->datas+0x2E) = getSprite(ptr,*(int16 *)(currentcellHead->datas+0xE)); - } else { - ASSERT(0); - //*(int16 *)(currentcellHead->datas+0x2E) = 0; - } + if (ptr) + *(int16 *)(currentcellHead->datas+0x2E) = getSprite(ptr,*(int16 *)(currentcellHead->datas+0xE)); + else + *(int16 *)(currentcellHead->datas+0x2E) = 0; +#endif } currentcellHead = currentcellHead->next; @@ -950,7 +947,7 @@ Common::Error loadSavegameData(int saveGameIdx) { // to finish changeCursor(CURSOR_NORMAL); - mainDraw(1); + mainDraw(true); flipScreen(); return Common::kNoError; diff --git a/engines/cruise/script.cpp b/engines/cruise/script.cpp index 5403c5da59..1f308714f7 100644 --- a/engines/cruise/script.cpp +++ b/engines/cruise/script.cpp @@ -51,12 +51,13 @@ int32 opcodeType0() { int index = 0; switch (currentScriptOpcodeType) { - case 0: { + case 0: pushVar(getShortFromScript()); return (0); - } + case 5: index = saveOpcodeVar; + // No break on purpose case 1: { uint8 *address = 0; int type = getByteFromScript(); @@ -131,12 +132,12 @@ int32 opcodeType1() { int offset = 0; switch (currentScriptOpcodeType) { - case 0: { + case 0: return (0); // strange, but happens also in original interpreter - } - case 5: { + + case 5: offset = saveOpcodeVar; - } + //no break on purpose case 1: { int var_A = 0; @@ -169,7 +170,7 @@ int32 opcodeType1() { if (var_6 == 5) { ptr = overlayTable[byte2].ovlData->data4Ptr + var_C; } else { - ASSERT(0); + assert(0); } } else { ptr = scriptDataPtrTable[var_6] + var_C; @@ -226,6 +227,7 @@ int32 opcodeType2() { switch (currentScriptOpcodeType) { case 5: index = saveOpcodeVar; + // No break on purpose case 1: { uint8* adresse = NULL; int type = getByteFromScript(); @@ -247,7 +249,7 @@ int32 opcodeType2() { if (!overlayTable[overlay].ovlData) { return (-4); } - ASSERT(0); + assert(0); } adresse += offset; @@ -261,6 +263,7 @@ int32 opcodeType2() { } } + break; } return 0; @@ -281,39 +284,37 @@ int32 opcodeType4() { // test int var2 = popVar(); switch (currentScriptOpcodeType) { - case 0: { + case 0: if (var2 != var1) boolVar = 1; break; - } - case 1: { + + case 1: if (var2 == var1) boolVar = 1; break; - } - case 2: { + + case 2: if (var2 < var1) boolVar = 1; break; - } - case 3: { + + case 3: if (var2 <= var1) boolVar = 1; break; - } - case 4: { + + case 4: if (var2 > var1) boolVar = 1; break; - } - case 5: { + + case 5: if (var2 >= var1) boolVar = 1; break; } - } - pushVar(boolVar); return (0); @@ -327,13 +328,11 @@ int32 opcodeType6() { if (!pop) si = 1; - if (pop < 0) { + if (pop < 0) si |= 4; - } - if (pop > 0) { + if (pop > 0) si |= 2; - } currentScriptPtr->ccr = si; @@ -357,50 +356,49 @@ int32 opcodeType5() { int bitMask = currentScriptPtr->ccr; switch (currentScriptOpcodeType) { - case 0: { - if (!(bitMask & 1)) { + case 0: + if (!(bitMask & 1)) currentScriptPtr->scriptOffset = newSi; - } + break; - } - case 1: { - if (bitMask & 1) { + + case 1: + if (bitMask & 1) currentScriptPtr->scriptOffset = newSi; - } + break; - } - case 2: { - if (bitMask & 2) { + + case 2: + if (bitMask & 2) currentScriptPtr->scriptOffset = newSi; - } + break; - } - case 3: { - if (bitMask & 3) { + + case 3: + if (bitMask & 3) currentScriptPtr->scriptOffset = newSi; - } + break; - } - case 4: { - if (bitMask & 4) { + + case 4: + if (bitMask & 4) currentScriptPtr->scriptOffset = newSi; - } + break; - } - case 5: { - if (bitMask & 5) { + + case 5: + if (bitMask & 5) currentScriptPtr->scriptOffset = newSi; - } + break; - } - case 6: { + + case 6: break; // never - } - case 7: { + + case 7: currentScriptPtr->scriptOffset = newSi; //always break; } - } return (0); } @@ -410,39 +408,39 @@ int32 opcodeType3() { // math int pop2 = popVar(); switch (currentScriptOpcodeType) { - case 0: { + case 0: pushVar(pop1 + pop2); return (0); - } - case 1: { + + case 1: if (pop2 == 0) error("opcodeType3 - Invalid value for pop2"); pushVar(pop1 / pop2); return (0); - } - case 2: { + + case 2: pushVar(pop1 - pop2); return (0); - } - case 3: { + + case 3: pushVar(pop1 * pop2); return (0); - } - case 4: { + + case 4: if (pop2 == 0) error("opcodeType3 - Invalid value for pop2"); pushVar(pop1 % pop2); return (0); - } + case 7: - case 5: { + case 5: pushVar(pop2 | pop1); return (0); - } - case 6: { + + case 6: pushVar(pop2 & pop1); return (0); - } + } return 0; @@ -455,9 +453,8 @@ int32 opcodeType9() { // stop script } void setupFuncArray() { - for (int i = 0; i < 64; i++) { + for (int i = 0; i < 64; i++) opcodeTypeTable[i] = NULL; - } opcodeTypeTable[1] = opcodeType0; opcodeTypeTable[2] = opcodeType1; @@ -474,19 +471,13 @@ void setupFuncArray() { } int removeScript(int overlay, int idx, scriptInstanceStruct *headPtr) { - scriptInstanceStruct *scriptPtr; - - scriptPtr = headPtr->nextScriptPtr; + scriptInstanceStruct *scriptPtr = headPtr->nextScriptPtr; - if (scriptPtr) { - do { - if (scriptPtr->overlayNumber == overlay - && (scriptPtr->scriptNumber == idx || idx == -1)) { - scriptPtr->scriptNumber = -1; - } + while (scriptPtr) { + if (scriptPtr->overlayNumber == overlay && (scriptPtr->scriptNumber == idx || idx == -1)) + scriptPtr->scriptNumber = -1; - scriptPtr = scriptPtr->nextScriptPtr; - } while (scriptPtr); + scriptPtr = scriptPtr->nextScriptPtr; } return (0); @@ -495,77 +486,61 @@ int removeScript(int overlay, int idx, scriptInstanceStruct *headPtr) { uint8 *attacheNewScriptToTail(scriptInstanceStruct *scriptHandlePtr, int16 overlayNumber, int16 param, int16 arg0, int16 arg1, int16 arg2, scriptTypeEnum scriptType) { int useArg3Neg = 0; ovlData3Struct *data3Ptr; - scriptInstanceStruct *tempPtr; int var_C; scriptInstanceStruct *oldTail; - //debug("Starting script %d of overlay %s", param,overlayTable[overlayNumber].overlayName); - if (scriptType < 0) { useArg3Neg = 1; - scriptType = (scriptTypeEnum) - scriptType; + scriptType = (scriptTypeEnum) -scriptType; } - if (scriptType == 20) { + if (scriptType == 20) data3Ptr = getOvlData3Entry(overlayNumber, param); - } else { - if (scriptType == 30) { - data3Ptr = scriptFunc1Sub2(overlayNumber, param); - } else { - return (NULL); - } - } + else if (scriptType == 30) + data3Ptr = scriptFunc1Sub2(overlayNumber, param); + else + return (NULL); - if (!data3Ptr) { + if (!data3Ptr) return (NULL); - } - if (!data3Ptr->dataPtr) { + if (!data3Ptr->dataPtr) return (NULL); - } var_C = data3Ptr->sysKey; - oldTail = scriptHandlePtr; - while (oldTail->nextScriptPtr) { // go to the end of the list + while (oldTail->nextScriptPtr) // go to the end of the list oldTail = oldTail->nextScriptPtr; - } - tempPtr = - (scriptInstanceStruct *) - mallocAndZero(sizeof(scriptInstanceStruct)); + scriptInstanceStruct *tempPtr = (scriptInstanceStruct *)mallocAndZero(sizeof(scriptInstanceStruct)); if (!tempPtr) return (NULL); tempPtr->data = NULL; - if (var_C) { + if (var_C) tempPtr->data = (uint8 *) mallocAndZero(var_C); - } tempPtr->dataSize = var_C; tempPtr->nextScriptPtr = NULL; tempPtr->scriptOffset = 0; - tempPtr->scriptNumber = param; tempPtr->overlayNumber = overlayNumber; - if (scriptType == 20) { // Obj or not ? + if (scriptType == 20) // Obj or not ? tempPtr->sysKey = useArg3Neg; - } else { + else tempPtr->sysKey = 1; - } tempPtr->freeze = 0; tempPtr->type = scriptType; tempPtr->var18 = arg2; tempPtr->var16 = arg1; tempPtr->var1A = arg0; - tempPtr->nextScriptPtr = oldTail->nextScriptPtr; // should always be NULL as it's the tail - - oldTail->nextScriptPtr = tempPtr; // attache the new node to the list + tempPtr->nextScriptPtr = oldTail->nextScriptPtr; // should always be NULL as it's the tail + oldTail->nextScriptPtr = tempPtr; // attach the new node to the list return (tempPtr->data); } @@ -578,27 +553,18 @@ int executeScripts(scriptInstanceStruct *ptr) { numScript2 = ptr->scriptNumber; - if (ptr->type == 20) { + if (ptr->type == 20) ptr2 = getOvlData3Entry(ptr->overlayNumber, numScript2); + else if (ptr->type == 30) + ptr2 = scriptFunc1Sub2(ptr->overlayNumber, numScript2); + else + return (-6); - if (!ptr2) { - return (-4); - } - } else { - if (ptr->type == 30) { - ptr2 = scriptFunc1Sub2(ptr->overlayNumber, numScript2); - - if (!ptr2) { - return (-4); - } - } else { - return (-6); - } - } + if (!ptr2) + return (-4); - if (!overlayTable[ptr->overlayNumber].alreadyLoaded) { + if (!overlayTable[ptr->overlayNumber].alreadyLoaded) return (-7); - } ovlData = overlayTable[ptr->overlayNumber].ovlData; @@ -606,14 +572,11 @@ int executeScripts(scriptInstanceStruct *ptr) { return (-4); currentData3DataPtr = ptr2->dataPtr; - scriptDataPtrTable[1] = (uint8 *) ptr->data; scriptDataPtrTable[2] = getDataFromData3(ptr2, 1); scriptDataPtrTable[5] = ovlData->data4Ptr; // free strings scriptDataPtrTable[6] = ovlData->ptr8; - currentScriptPtr = ptr; - positionInStack = 0; do { @@ -647,21 +610,15 @@ int executeScripts(scriptInstanceStruct *ptr) { void manageScripts(scriptInstanceStruct *scriptHandle) { scriptInstanceStruct *ptr = scriptHandle; - if (ptr) { - do { - if (!overlayTable[ptr->overlayNumber].executeScripts) { - if ((ptr->scriptNumber != -1) && (ptr->freeze == 0) && (ptr->sysKey != 0)) { - executeScripts(ptr); - } - - if (ptr->sysKey == 0) { - ptr->sysKey = 1; - } - } - - ptr = ptr->nextScriptPtr; + while (ptr) { + if (!overlayTable[ptr->overlayNumber].executeScripts) { + if ((ptr->scriptNumber != -1) && (ptr->freeze == 0) && (ptr->sysKey != 0)) + executeScripts(ptr); - } while (ptr); + if (ptr->sysKey == 0) + ptr->sysKey = 1; + } + ptr = ptr->nextScriptPtr; } } diff --git a/engines/cruise/sound.cpp b/engines/cruise/sound.cpp index cef67385f9..0b0fab8c4a 100644 --- a/engines/cruise/sound.cpp +++ b/engines/cruise/sound.cpp @@ -342,9 +342,7 @@ void AdLibSoundDriver::adjustVolume(int channel, int volume) { volume = 0; } volume += volume / 4; - if (volume > 127) { - volume = 127; - } + // The higher possible value for volume is 100 int volAdjust = (channel == 4) ? _sfxVolume : _musicVolume; volume = (volume * volAdjust) / 128; @@ -609,6 +607,13 @@ PCSoundFxPlayer::PCSoundFxPlayer(PCSoundDriver *driver) _sfxData = NULL; _fadeOutCounter = 0; _driver->setUpdateCallback(updateCallback, this); + + _currentPos = 0; + _currentOrder = 0; + _numOrders = 0; + _eventsDelay = 0; + _looping = false; + _updateTicksCounter = 0; } PCSoundFxPlayer::~PCSoundFxPlayer() { @@ -794,6 +799,7 @@ PCSound::PCSound(Audio::Mixer *mixer, CruiseEngine *vm) { _mixer = mixer; _soundDriver = new AdLibSoundDriverADL(_mixer); _player = new PCSoundFxPlayer(_soundDriver); + _genVolume = 0; } PCSound::~PCSound() { diff --git a/engines/cruise/stack.cpp b/engines/cruise/stack.cpp index e4ecf72133..52a7a84814 100644 --- a/engines/cruise/stack.cpp +++ b/engines/cruise/stack.cpp @@ -44,7 +44,7 @@ int16 popVar() { positionInStack--; - ASSERT(scriptStack[positionInStack].type == STACK_SHORT); + assert(scriptStack[positionInStack].type == STACK_SHORT); return (scriptStack[positionInStack].data.shortVar); } @@ -66,7 +66,7 @@ void *popPtr() { positionInStack--; - ASSERT(scriptStack[positionInStack].type == STACK_PTR); + assert(scriptStack[positionInStack].type == STACK_PTR); return (scriptStack[positionInStack].data.ptrVar); } diff --git a/engines/cruise/various.cpp b/engines/cruise/various.cpp index a7d701f9a1..df09ac92c8 100644 --- a/engines/cruise/various.cpp +++ b/engines/cruise/various.cpp @@ -24,8 +24,8 @@ namespace Cruise { -uint16 remdo = 0; -uint16 PCFadeFlag; +bool remdo = false; +bool PCFadeFlag; char *getText(int textIndex, int overlayIndex) { if (!overlayTable[overlayIndex].ovlData) { diff --git a/engines/cruise/various.h b/engines/cruise/various.h index c2ff1e22bb..94fc29173a 100644 --- a/engines/cruise/various.h +++ b/engines/cruise/various.h @@ -27,8 +27,8 @@ namespace Cruise { -extern uint16 remdo; -extern uint16 PCFadeFlag; +extern bool remdo; +extern bool PCFadeFlag; int16 objInit(int ovlIdx, int param1, int param2); char *getText(int textIndex, int overlayIndex); diff --git a/engines/cruise/vars.cpp b/engines/cruise/vars.cpp index 9a59c8a714..e9b68968ef 100644 --- a/engines/cruise/vars.cpp +++ b/engines/cruise/vars.cpp @@ -53,9 +53,7 @@ char nextOverlay[38]; int16 currentActiveMenu; int16 autoMsg; menuElementSubStruct* linkedRelation; -int16 main21; -int16 main22; -int16 userWait; +bool userWait; int16 autoTrack; int16 currentDiskNumber = 1; diff --git a/engines/cruise/vars.h b/engines/cruise/vars.h index fe3f7d6303..e7c687d5fb 100644 --- a/engines/cruise/vars.h +++ b/engines/cruise/vars.h @@ -156,9 +156,7 @@ extern char nextOverlay[38]; extern int16 currentActiveMenu; extern int16 autoMsg; extern menuElementSubStruct* linkedRelation; -extern int16 main21; -extern int16 main22; -extern int16 userWait; +extern bool userWait; extern int16 autoTrack; extern int16 currentDiskNumber; diff --git a/engines/cruise/volume.cpp b/engines/cruise/volume.cpp index 3f7a133d9e..99d86e48bb 100644 --- a/engines/cruise/volume.cpp +++ b/engines/cruise/volume.cpp @@ -202,24 +202,25 @@ int16 findFileInList(char *fileName) { void askDisk(int16 discNumber) { char fileName[256]; char string[256]; - char messageDrawn = 0; if (discNumber != -1) { currentDiskNumber = discNumber; } - // skip drive selection stuff sprintf(fileName, "VOL.%d", currentDiskNumber); - sprintf(string, "INSERER LE DISQUE %d EN ", currentDiskNumber); - //while (Common::File::exists((const char*)fileName)) - { +#if 0 // skip drive selection stuff + bool messageDrawn = false; + while (Common::File::exists((const char*)fileName)) { if (!messageDrawn) { drawMsgString(string); - messageDrawn = 1; + messageDrawn = true; } } +#else + drawMsgString(string); +#endif changeCursor(currentCursor); } diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index 35461f1d71..797b6d94b0 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -194,6 +194,9 @@ DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gam _console = 0; + const Common::FSNode gameDataDir(ConfMan.get("path")); + SearchMan.addSubDirectoryMatching(gameDataDir, "audio"); + int cd_num = ConfMan.getInt("cdrom"); if (cd_num >= 0) _system->getAudioCDManager()->openCD(cd_num); diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp index 85a5167841..f79564eb27 100644 --- a/engines/fullpipe/fullpipe.cpp +++ b/engines/fullpipe/fullpipe.cpp @@ -34,6 +34,7 @@ #include "fullpipe/modal.h" #include "fullpipe/input.h" #include "fullpipe/motion.h" +#include "fullpipe/statics.h" #include "fullpipe/scenes.h" #include "fullpipe/floaters.h" #include "fullpipe/console.h" @@ -413,21 +414,32 @@ void FullpipeEngine::updateEvents() { } } - -#if 0 - warning("STUB: FullpipeEngine::updateEvents() <mainWindowProc>"); - if (Msg == MSG_SC11_SHOWSWING && _modalObject) { - _modalObject->method14(); - } -#endif + // pollEvent() is implemented only for video player. So skip it. + //if (event.kbd.keycode == MSG_SC11_SHOWSWING && _modalObject) { + // _modalObject->pollEvent(); + //} } void FullpipeEngine::freeGameLoader() { - warning("STUB: FullpipeEngine::freeGameLoader()"); + setCursor(0); + delete _movTable; + _floaters->stopAll(); + delete _gameLoader; + _currentScene = 0; + _scene2 = 0; + _loaderScene = 0; } void FullpipeEngine::cleanup() { - warning("STUB: FullpipeEngine::cleanup()"); + //cleanRecorder(); + clearMessageHandlers(); + clearMessages(); + _globalMessageQueueList->compact(); + + for (uint i = 0; i < _globalMessageQueueList->size(); i++) + delete (*_globalMessageQueueList)[i]; + + stopAllSoundStreams(); } void FullpipeEngine::updateScreen() { @@ -514,7 +526,7 @@ void FullpipeEngine::disableSaves(ExCommand *ex) { _isSaveAllowed = false; if (_globalMessageQueueList->size() && (*_globalMessageQueueList)[0] != 0) { - for (int i = 0; i < _globalMessageQueueList->size(); i++) { + for (uint i = 0; i < _globalMessageQueueList->size(); i++) { if ((*_globalMessageQueueList)[i]->_flags & 1) if ((*_globalMessageQueueList)[i]->_id != ex->_parId && !(*_globalMessageQueueList)[i]->_isFinished) return; diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp index c8b01939dd..fbf96b3060 100644 --- a/engines/fullpipe/gameloader.cpp +++ b/engines/fullpipe/gameloader.cpp @@ -84,7 +84,29 @@ GameLoader::~GameLoader() { delete _interactionController; delete _inputController; - warning("STUB: GameLoader::~GameLoader()"); + g_fp->_gameLoader = 0; + + for (uint i = 0; i < _sc2array.size(); i++) { + if (_sc2array[i]._defPicAniInfos) + delete _sc2array[i]._defPicAniInfos; + + if (_sc2array[i]._picAniInfos) + delete _sc2array[i]._picAniInfos; + + if (_sc2array[i]._motionController) + delete _sc2array[i]._motionController; + + if (_sc2array[i]._data1) + free(_sc2array[i]._data1); + + if (_sc2array[i]._entranceData) + free(_sc2array[i]._entranceData); + } + + delete _gameVar; + _gameVar = 0; + + _sc2array.clear(); } bool GameLoader::load(MfcArchive &file) { @@ -635,7 +657,16 @@ bool readSavegameHeader(Common::InSaveFile *in, FullpipeSavegameHeader &header) } void GameLoader::restoreDefPicAniInfos() { - warning("STUB: restoreDefPicAniInfos()"); + for (uint i = 0; i < _sc2array.size(); i++) { + if (_sc2array[i]._picAniInfos) { + free(_sc2array[i]._picAniInfos); + _sc2array[i]._picAniInfos = 0; + _sc2array[i]._picAniInfosCount = 0; + } + + if (_sc2array[i]._scene) + applyPicAniInfos(_sc2array[i]._scene, _sc2array[i]._defPicAniInfos, _sc2array[i]._defPicAniInfosCount); + } } GameVar *FullpipeEngine::getGameLoaderGameVar() { diff --git a/engines/fullpipe/messages.cpp b/engines/fullpipe/messages.cpp index b643ff9b8f..a7337b98ed 100644 --- a/engines/fullpipe/messages.cpp +++ b/engines/fullpipe/messages.cpp @@ -397,7 +397,7 @@ void MessageQueue::update() { void MessageQueue::messageQueueCallback1(int par) { if (g_fp->_isSaveAllowed && par == 16) { if (g_fp->_globalMessageQueueList->size() && (*g_fp->_globalMessageQueueList)[0] != 0) { - for (int i = 0; i < g_fp->_globalMessageQueueList->size(); i++) { + for (uint i = 0; i < g_fp->_globalMessageQueueList->size(); i++) { if ((*g_fp->_globalMessageQueueList)[i]->_flags & 1) if ((*g_fp->_globalMessageQueueList)[i] != this && !(*g_fp->_globalMessageQueueList)[i]->_isFinished) return; diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp index 8981cdb8e6..6f99200529 100644 --- a/engines/fullpipe/modal.cpp +++ b/engines/fullpipe/modal.cpp @@ -1456,6 +1456,9 @@ ModalSaveGame::ModalSaveGame() { _cancelL = 0; _emptyD = 0; _emptyL = 0; + _fullD = 0; + _fullL = 0; + _menuScene = 0; _queryRes = -1; _rect = g_fp->_sceneRect; _queryDlg = 0; @@ -1593,7 +1596,7 @@ void ModalSaveGame::setup(Scene *sc, int mode) { fileinfo = new FileInfo; memset(fileinfo, 0, sizeof(FileInfo)); - strncpy(fileinfo->filename, getSavegameFile(i), 160); + Common::strlcpy(fileinfo->filename, getSavegameFile(i), 160); if (!getFileInfo(i, fileinfo)) { fileinfo->empty = true; diff --git a/engines/fullpipe/motion.cpp b/engines/fullpipe/motion.cpp index 4492168ddb..66d587f134 100644 --- a/engines/fullpipe/motion.cpp +++ b/engines/fullpipe/motion.cpp @@ -345,13 +345,11 @@ void MctlLadder::addObject(StaticANIObject *obj) { } int MctlLadder::findObjectPos(StaticANIObject *obj) { - int res = -1; - - for (Common::List<MctlLadderMovement *>::iterator it = _ladmovements.begin(); it != _ladmovements.end(); ++it, ++res) - if ((*it)->objId == obj->_id) - break; + for (uint i = 0; i < _ladmovements.size(); i++) + if (_ladmovements[i]->objId == obj->_id) + return i; - return res; + return -1; } bool MctlLadder::initMovement(StaticANIObject *ani, MctlLadderMovement *movement) { @@ -401,9 +399,9 @@ bool MctlLadder::initMovement(StaticANIObject *ani, MctlLadderMovement *movement void MctlLadder::freeItems() { _mgm.clear(); - for (Common::List<MctlLadderMovement *>::iterator it = _ladmovements.begin(); it != _ladmovements.end(); ++it) { - delete (*it)->movVars; - delete [] (*it)->staticIds; + for (uint i = 0; i < _ladmovements.size(); i++) { + delete _ladmovements[i]->movVars; + delete[] _ladmovements[i]->staticIds; } _ladmovements.clear(); @@ -421,7 +419,6 @@ MessageQueue *MctlLadder::method34(StaticANIObject *subj, int xpos, int ypos, in } MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int fuzzyMatch, int staticsId) { -#if 0 int pos = findObjectPos(ani); if (pos < 0) @@ -445,21 +442,20 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int MGMInfo mgminfo; PicAniInfo picinfo; MessageQueue *mq; + ExCommand *ex; Common::Point point; if (ani->_movement) { ani->getPicAniInfo(&picinfo); - v20 = ani->_ox; - v73 = ani->_oy; - StaticANIObject_getSomeDynamicPhaseIndex(ani); - v21 = ani->_movement->calcSomeXY(&point, 1, _someDynamicPhaseIndex); - v22 = point.x + v20; - v23 = point.y + v73; - v24 = ani->go.CObject.vmt; + int ox = ani->_ox; + int oy = ani->_oy; + + ani->_movement->calcSomeXY(point, 1, ani->_someDynamicPhaseIndex); ani->_statics = ani->_movement->_staticsObj2; ani->_movement = 0; - ani->setOXY(v22, v23); + ani->setOXY(point.x + ox, point.y + oy); + mq = doWalkTo(ani, normx, normy, fuzzyMatch, staticsId); ani->setPicAniInfo(&picinfo); @@ -467,181 +463,154 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int return mq; } - v27 = _ladmovements.m_pData; - LOWORD(v19) = ani->_statics->_staticsId; - movidx = pos; - point.x = v19; - v29 = &v27[pos]; - stids = v27[pos].staticIds; - if ((unsigned __int16)v19 == *stids) { - memset(&mgminfo, 0, sizeof(mgminfo)); + if (ani->_statics->_staticsId == _ladmovements[pos]->staticIds[0]) { mgminfo.ani = ani; - if ((_WORD)staticsId) - mgminfo.staticsId2 = (unsigned __int16)staticsId; + + if (staticsId) + mgminfo.staticsId2 = staticsId; else - mgminfo.staticsId2 = v29->staticIds[direction]; + mgminfo.staticsId2 = _ladmovements[pos]->staticIds[direction]; + mgminfo.x1 = normx; - v31 = _ladder_field_14; mgminfo.y1 = normy; - mgminfo.field_1C = v31; + mgminfo.field_1C = _ladder_field_14; mgminfo.flags = 14; - mgminfo.movementId = *(&v29->movVars->varUpGo + direction); - return MGM_genMovement(&_mgm, &mgminfo); + mgminfo.movementId = direction ? _ladmovements[pos]->movVars->varDownGo : _ladmovements[pos]->movVars->varUpGo; + + return _mgm.genMovement(&mgminfo); } - if ((unsigned __int16)point.x == stids[2]) { + + if (ani->_statics->_staticsId == _ladmovements[pos]->staticIds[2]) { if (!direction) { - memset(&mgminfo, 0, sizeof(mgminfo)); mgminfo.ani = ani; - if ( (_WORD)staticsId ) - mgminfo.staticsId2 = (unsigned __int16)staticsId; + + if (staticsId) + mgminfo.staticsId2 = staticsId; else - mgminfo.staticsId2 = *v29->staticIds; + mgminfo.staticsId2 = _ladmovements[pos]->staticIds[0]; + mgminfo.x1 = normx; - v32 = _ladder_field_14; mgminfo.y1 = normy; - mgminfo.field_1C = v32; + mgminfo.field_1C = _ladder_field_14; mgminfo.flags = 14; - mgminfo.movementId = v29->movVars->varUpGo; - return MGM_genMovement(&_mgm, &mgminfo); - } - v33 = ani->_ox; - v73 = ani->_oy; - v34 = StaticANIObject_getMovementById(ani, LOWORD(v29->movVars->varUpStop)); - v35 = Movement_calcSomeXY(v34, &point, 0, -1); - v36 = v35->y; - v72 = v35->x + v33; - v73 += v36; - memset(&mgminfo, 0, sizeof(mgminfo)); + mgminfo.movementId = _ladmovements[pos]->movVars->varUpGo; + + return _mgm.genMovement(&mgminfo); + } + + int ox = ani->_ox; + int oy = ani->_oy; + + ani->getMovementById(_ladmovements[pos]->movVars->varUpStop)->calcSomeXY(point, 0, -1); + mgminfo.ani = ani; - if ( (_WORD)staticsId ) - mgminfo.staticsId2 = (unsigned __int16)staticsId; + + if (staticsId) + mgminfo.staticsId2 = staticsId; else - mgminfo.staticsId2 = _ladmovements.m_pData[movidx].staticIds[1]; - v37 = _ladder_field_14; - mgminfo.y1 = normy; - mgminfo.field_1C = v37; - v38 = _ladmovements.m_pData; + mgminfo.staticsId2 = _ladmovements[pos]->staticIds[1]; + + mgminfo.field_1C = _ladder_field_14; mgminfo.x1 = normx; - mgminfo.y2 = v73; - v39 = &v38[movidx]; - mgminfo.x2 = v72; - v40 = *v38[movidx].staticIds; + mgminfo.y1 = normy; + mgminfo.y2 = point.y + oy; + mgminfo.x2 = point.x + ox; mgminfo.flags = 63; - mgminfo.staticsId1 = v40; - mgminfo.movementId = v39->movVars->varDownGo; - v41 = _mgm->genMovement(&mgminfo); - v42 = (MessageQueue *)v41; - v72 = v41; - v43 = (ExCommand *)operator new(0x48u); - point.x = (LONG)v43; - v76 = 0; - if (v43) { - v44 = ExCommand_ctor(v43, ani->_id, 1, _ladmovements.m_pData[movidx].movVars->varUpStop, 0, 0, 0, 1, 0, 0, 0); - v42 = (MessageQueue *)v72; - LABEL_29: - v45 = v44->_excFlags | 2; - v44->msg._keyCode = ani->_okeyCode; - v76 = -1; - v44->_excFlags = v45; - MessageQueue_insertExCommandAt(v42, 0, v44); - return v42; - } - LABEL_28: - v44 = 0; - goto LABEL_29; - } - if ((unsigned __int16)point.x != stids[3]) { - LOWORD(stids) = *(_WORD *)v29->staticIds; - v72 = (int)MGM_genMQ(&_mgm, ani, (int)stids, 0, 0, 0); - if (v72) { - v58 = ani->_statics; - v59 = ani->_ox; - point.y = ani->_oy; - v60 = _ladmovements.m_pData; - LOWORD(v58) = v58->_staticsId; - point.x = v59; - v61 = MGM_getPoint(&_mgm, &point1, ani->_id, (__int16)v58, *(_WORD *)v60[movidx].staticIds); - v62 = v61->y; - point.x += v61->x; - point.y += v62; - GameObject_getPicAniInfo(ani, &picinfo); - v63 = StaticANIObject_getStaticsById(ani, (Objects)*(_WORD *)_ladmovements.m_pData[movidx].staticIds); - v64 = point.x; - v65 = ani->go.CObject.vmt; - ani->_statics = v63; - v66 = point.y; - ani->_movement = 0; - ani->sotOXY(v64, v66); - v67 = doWalkTo(ani, normx, normy, fuzzyMatch, staticsId); - v68 = v72; - v69 = v67; - MessageQueue_transferExCommands((MessageQueue *)v72, v67); - if ( v69 ) - (*(void (__thiscall **)(MessageQueue *, signed int))(v69->CObject.vmt + 4))(v69, 1); - GameObject_setPicAniInfo(ani, &picinfo); - return (MessageQueue *)v68; - } - return 0; + mgminfo.staticsId1 = _ladmovements[pos]->staticIds[0]; + mgminfo.movementId = _ladmovements[pos]->movVars->varDownGo; + + mq = _mgm.genMovement(&mgminfo); + + ex = new ExCommand(ani->_id, 1, _ladmovements[pos]->movVars->varUpStop, 0, 0, 0, 1, 0, 0, 0); + ex->_keyCode = ani->_okeyCode; + ex->_excFlags |= 2; + + mq->insertExCommandAt(0, ex); + + return mq; + } + + if (ani->_statics->_staticsId != _ladmovements[pos]->staticIds[3]) { + mq = _mgm.genMQ(ani, _ladmovements[pos]->staticIds[0], 0, 0, 0); + + if (!mq) + return 0; + + int nx = ani->_ox; + int ny = ani->_oy; + + _mgm.getPoint(&point, ani->_id, ani->_statics->_staticsId, _ladmovements[pos]->staticIds[0]); + + nx += point.x; + ny += point.y; + + ani->getPicAniInfo(&picinfo); + + ani->_statics = ani->getStaticsById(_ladmovements[pos]->staticIds[0]); + ani->_movement = 0; + ani->setOXY(nx, ny); + + MessageQueue *newmq = doWalkTo(ani, normx, normy, fuzzyMatch, staticsId); + + mq->transferExCommands(newmq); + + delete newmq; + + ani->setPicAniInfo(&picinfo); + + return mq; } if (!direction) { - v46 = v29->movVars; - v47 = ani->_ox; - v73 = ani->_oy; - v48 = StaticANIObject_getMovementById(ani, LOWORD(v46->varDownStop)); - v49 = Movement_calcSomeXY(v48, &point, 0, -1); - v50 = v49->y; - v72 = v49->x + v47; - v73 += v50; - memset(&mgminfo, 0, sizeof(mgminfo)); + int nx = ani->_ox; + int ny = ani->_oy; + + ani->getMovementById(_ladmovements[pos]->movVars->varDownStop)->calcSomeXY(point, 0, -1); + + nx += point.x; + ny += point.y; + mgminfo.ani = ani; - if ((_WORD)staticsId) - mgminfo.staticsId2 = (unsigned __int16)staticsId; + if (staticsId) + mgminfo.staticsId2 = staticsId; else - mgminfo.staticsId2 = *_ladmovements.m_pData[movidx].staticIds; - v51 = _ladder_field_14; - mgminfo.y1 = normy; - mgminfo.field_1C = v51; - v52 = _ladmovements.m_pData; + mgminfo.staticsId2 = _ladmovements[pos]->staticIds[0]; + + mgminfo.field_1C = _ladder_field_14; mgminfo.x1 = normx; - mgminfo.y2 = v73; - v53 = &v52[movidx]; - mgminfo.x2 = v72; - v54 = v52[movidx].staticIds[1]; + mgminfo.y1 = normy; + mgminfo.y2 = ny; + mgminfo.x2 = nx; mgminfo.flags = 63; - mgminfo.staticsId1 = v54; - mgminfo.movementId = v53->movVars->varUpGo; - v55 = MGM_genMovement(&_mgm, &mgminfo); - v42 = v55; - v72 = (int)v55; - v56 = (ExCommand *)operator new(0x48u); - point.x = (LONG)v56; - v76 = 1; - if (v56) { - v44 = ExCommand_ctor(v56, ani->_id, 1, _ladmovements.m_pData[movidx].movVars->varDownStop, 0, 0, 0, 1, 0, 0, 0); - v42 = (MessageQueue *)v72; - goto LABEL_29; - } - goto LABEL_28; - } - memset(&mgminfo, 0, sizeof(mgminfo)); + mgminfo.staticsId1 = _ladmovements[pos]->staticIds[1]; + mgminfo.movementId = _ladmovements[pos]->movVars->varUpGo; + + mq = _mgm.genMovement(&mgminfo); + + ex = new ExCommand(ani->_id, 1, _ladmovements[pos]->movVars->varDownStop, 0, 0, 0, 1, 0, 0, 0); + ex->_keyCode = ani->_okeyCode; + ex->_excFlags |= 2; + + mq->insertExCommandAt(0, ex); + + return mq; + } + + mgminfo.ani = ani; - if ((_WORD)staticsId) - mgminfo.staticsId2 = (unsigned __int16)staticsId; + + if (staticsId) + mgminfo.staticsId2 = staticsId; else - mgminfo.staticsId2 = v29->staticIds[1]; + mgminfo.staticsId2 = _ladmovements[pos]->staticIds[1]; + mgminfo.x1 = normx; - v57 = _ladder_field_14; mgminfo.y1 = normy; - mgminfo.field_1C = v57; + mgminfo.field_1C = _ladder_field_14; mgminfo.flags = 14; - mgminfo.movementId = v29->movVars->varDownGo; + mgminfo.movementId = _ladmovements[pos]->movVars->varDownGo; - return _mgm->genMovement(&mgminfo); -#endif - warning("STUB: MctlLadder::doWalkTo()"); - - return 0; + return _mgm.genMovement(&mgminfo); } MessageQueue *MctlLadder::controllerWalkTo(StaticANIObject *ani, int off) { @@ -660,7 +629,7 @@ MctlConnectionPoint *MctlCompound::findClosestConnectionPoint(int ox, int oy, in MctlConnectionPoint *minConnectionPoint = 0; for (uint i = 0; i < _motionControllers[sourceIdx]->_connectionPoints.size(); i++) { - for (int j = 0; j < _motionControllers.size(); j++) { + for (uint j = 0; j < _motionControllers.size(); j++) { if (_motionControllers[j]->_movGraphReactObj) { MctlConnectionPoint *pt = _motionControllers[sourceIdx]->_connectionPoints[i]; @@ -847,13 +816,14 @@ void MovGraph::freeItems() { _items.clear(); } + Common::Array<MovItem *> *MovGraph::method28(StaticANIObject *ani, int x, int y, int flag1, int *rescount) { *rescount = 0; if (_items.size() <= 0) return 0; - int idx = 0; + uint idx = 0; while (_items[idx]->ani != ani) { idx++; @@ -889,7 +859,7 @@ Common::Array<MovItem *> *MovGraph::method28(StaticANIObject *ani, int x, int y, Common::Array<MovItem *> *movitems = calcMovItems(&_items[idx]->movarr, (*movarr)[i], &sz); if (sz > 0) { - for (uint j = 0; j < sz; j++) + for (int j = 0; j < sz; j++) _items[idx]->movitems->push_back(movitems[j]); delete movitems; @@ -1166,6 +1136,8 @@ MessageQueue *MovGraph::sub1(StaticANIObject *ani, int x, int y, int stid, int x _items[idx]->movarr._link = 0; res = fillMGMinfo(_items[idx]->ani, &_items[idx]->movarr, stid2); + + break; } } @@ -1547,6 +1519,8 @@ Common::Array<MovItem *> *MovGraph::calcMovItems(MovArr *movarr1, MovArr *movarr genMovItem(r, tempObList2[i], movarr1, movarr2); + res->push_back(r); + delete tempObList2[i]; } @@ -1656,8 +1630,22 @@ int MovGraph2::getItemSubIndexByMovementId(int idx, int movId) { return -1; } -int MovGraph2::getItemSubIndexByMGM(int idx, StaticANIObject *ani) { - warning("STUB: MovGraph2::getItemSubIndexByMGM()"); +int MovGraph2::getItemSubIndexByMGM(int index, StaticANIObject *ani) { + if (findNode(ani->_ox, ani->_oy, 0) || findLink1(ani->_ox, ani->_oy, -1, 0) || findLink2(ani->_ox, ani->_oy)) { + int minidx = -1; + int min = 0; + + for (int i = 0; i < 4; i++) { + int tmp = _mgm.refreshOffsets(ani->_id, ani->_statics->_staticsId, _items2[index]->_subItems[i]._staticsId1); + + if (tmp >= 0 && (minidx == -1 || tmp < min)) { + minidx = i; + min = tmp; + } + } + + return minidx; + } return -1; } @@ -2442,7 +2430,7 @@ MessageQueue *MovGraph2::genMovement(MovInfo1 *info) { int y = info->pt2.y - info->pt1.y - my2 - my1; int x = info->pt2.x - info->pt1.x - mx2 - mx1; - int a2; + int a2 = 0; int mgmLen; _mgm.calcLength(&point, _items2[info->index]->_subItems[info->subIndex]._walk[1]._mov, x, y, &mgmLen, &a2, info->flags & 1); @@ -3002,7 +2990,7 @@ MessageQueue *MGM::genMovement(MGMInfo *mgminfo) { int n2x = point1.x; int n2y = point1.y; int mult; - int len; + int len = -1; if (mgminfo->flags & 0x40) { mult = mgminfo->field_10; diff --git a/engines/fullpipe/motion.h b/engines/fullpipe/motion.h index b7e96f61be..2cbf999f86 100644 --- a/engines/fullpipe/motion.h +++ b/engines/fullpipe/motion.h @@ -210,7 +210,7 @@ public: int _height; int _ladder_field_20; int _ladder_field_24; - Common::List<MctlLadderMovement *> _ladmovements; + Common::Array<MctlLadderMovement *> _ladmovements; MGM _mgm; public: diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index b346bf3a17..13c653ad09 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -1455,6 +1455,9 @@ void BallChain::init(Ball **ball) { Ball *BallChain::sub04(Ball *ballP, Ball *ballN) { if (!pTail) { + if (!cPlexLen) + error("BallChain::sub04: cPlexLen is 0"); + cPlex = (byte *)calloc(cPlexLen, sizeof(Ball)); Ball *runPtr = (Ball *)&cPlex[(cPlexLen - 1) * sizeof(Ball)]; @@ -1463,7 +1466,7 @@ Ball *BallChain::sub04(Ball *ballP, Ball *ballN) { runPtr->p0 = pTail; pTail = runPtr; - runPtr -= sizeof(Ball); + runPtr--; } } diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp index 0a69335bea..fd1ececdf2 100644 --- a/engines/fullpipe/scenes/scene04.cpp +++ b/engines/fullpipe/scenes/scene04.cpp @@ -633,6 +633,7 @@ MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) { mq1->addExCommandToEnd(mq2->getExCommandByIndex(0)->createClone()); delete mq2; + mq2 = 0; ExCommand *ex = new ExCommand(ANI_KOZAWKA, 1, MV_KZW_STANDUP, 0, 0, 0, 1, 0, 0, 0); ex->_excFlags |= 2; @@ -662,6 +663,9 @@ MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) { mq1->addExCommandToEnd(ex); } + if (mq2) + delete mq2; + return mq1; } diff --git a/engines/fullpipe/scenes/scene16.cpp b/engines/fullpipe/scenes/scene16.cpp index 9ed355fdd9..ed3c51a6c2 100644 --- a/engines/fullpipe/scenes/scene16.cpp +++ b/engines/fullpipe/scenes/scene16.cpp @@ -182,7 +182,7 @@ void sceneHandler16_fillMug() { mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC16_BOYOUT), 0, 1); mq->replaceKeyCode(-1, g_vars->scene16_walkingBoy->_okeyCode); - if (mq->chain(g_vars->scene16_walkingBoy) || !mq) + if (!mq || mq->chain(g_vars->scene16_walkingBoy)) return; } else { if (!g_vars->scene16_walkingGirl) diff --git a/engines/fullpipe/scenes/scene29.cpp b/engines/fullpipe/scenes/scene29.cpp index 2d5127137d..8f82e99ad1 100644 --- a/engines/fullpipe/scenes/scene29.cpp +++ b/engines/fullpipe/scenes/scene29.cpp @@ -972,7 +972,7 @@ int sceneHandler29(ExCommand *cmd) { break; case MSG_SC29_SHOWLASTRED: - if (g_vars->scene29_balls.numBalls) { + if (g_vars->scene29_redBalls.numBalls) { // original uses scene29_balls which looks like a copy/paste error g_vars->scene29_redBalls.field_8->ani->show1(-1, -1, -1, 0); g_vars->scene29_redBalls.field_8->ani->startAnim(MV_SHR_HITASS, 0, -1); } diff --git a/engines/fullpipe/sound.cpp b/engines/fullpipe/sound.cpp index 65c9bf84ca..a4ca06f489 100644 --- a/engines/fullpipe/sound.cpp +++ b/engines/fullpipe/sound.cpp @@ -268,7 +268,7 @@ void FullpipeEngine::setSceneMusicParameters(GameVar *gvar) { while (sub) { if (_musicAllowed & sub->_value.intValue) { - strcpy(_sceneTracks[_numSceneTracks], sub->_varName); + Common::strlcpy(_sceneTracks[_numSceneTracks], sub->_varName, 260); _numSceneTracks++; } @@ -286,7 +286,7 @@ void FullpipeEngine::setSceneMusicParameters(GameVar *gvar) { if (seq) { _sceneTrackHasSequence = true; - strcpy(_trackName, seq->_value.stringValue); + Common::strlcpy(_trackName, seq->_value.stringValue, 2600); } if (_musicLocal) @@ -432,7 +432,7 @@ void FullpipeEngine::playTrack(GameVar *sceneVar, const char *name, bool delayed while (sub) { if (_musicAllowed & sub->_value.intValue) { - strcpy(_sceneTracks[_numSceneTracks], sub->_varName); + Common::strlcpy(_sceneTracks[_numSceneTracks], sub->_varName, 260); _numSceneTracks++; } @@ -450,7 +450,7 @@ void FullpipeEngine::playTrack(GameVar *sceneVar, const char *name, bool delayed if (seq) { _sceneTrackHasSequence = true; - strcpy(_trackName, seq->_value.stringValue); + Common::strlcpy(_trackName, seq->_value.stringValue, 2600); } if (delayed) { diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp index 41641457d3..141196c7d7 100644 --- a/engines/fullpipe/stateloader.cpp +++ b/engines/fullpipe/stateloader.cpp @@ -162,7 +162,43 @@ GameVar::GameVar() { } GameVar::~GameVar() { - warning("STUB: GameVar::~GameVar()"); + if (_varType == 2) + free(_value.stringValue); + + if (_parentVarObj && !_prevVarObj ) { + if (_parentVarObj->_subVars == this) { + _parentVarObj->_subVars = _nextVarObj; + } else if (_parentVarObj->_field_14 == this) { + _parentVarObj->_field_14 = _nextVarObj; + } else { + _parentVarObj = 0; + } + } + + if (_prevVarObj) + _prevVarObj->_nextVarObj = _nextVarObj; + + if (_nextVarObj) + _nextVarObj->_prevVarObj = _prevVarObj; + + _prevVarObj = 0; + _nextVarObj = 0; + + GameVar *s = _subVars; + + while (s) { + delete s; + s = _subVars; + } + + s = _field_14; + + while (s) { + delete s; + s = _field_14; + } + + free(_varName); } bool GameVar::load(MfcArchive &file) { diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp index 5d7de050f0..292ef08914 100644 --- a/engines/fullpipe/statics.cpp +++ b/engines/fullpipe/statics.cpp @@ -979,11 +979,12 @@ void StaticANIObject::stopAnim_maybe() { _ox += point.x; _oy += point.y; } + } else { + _statics = _movement->_staticsObj2; } - } - - if (_movement->_currDynamicPhaseIndex || !(_flags & 0x40)) + } else { _statics = _movement->_staticsObj2; + } _statics->getSomeXY(point); @@ -1765,8 +1766,8 @@ Common::Point *Movement::calcSomeXY(Common::Point &p, int idx, int dynidx) { setOXY(x, y); - while (_currDynamicPhaseIndex != dynidx) - gotoNextFrame(0, 0); + while (_currDynamicPhaseIndex != dynidx && gotoNextFrame(0, 0)) + ; p.x = _ox; p.y = _oy; diff --git a/engines/groovie/cursor.cpp b/engines/groovie/cursor.cpp index 65f3e108b8..442f0bfada 100644 --- a/engines/groovie/cursor.cpp +++ b/engines/groovie/cursor.cpp @@ -107,8 +107,8 @@ Cursor_t7g::Cursor_t7g(uint8 *img, uint8 *pal) : _img = img + 5; - debugC(1, kGroovieDebugCursor | kGroovieDebugAll, "Groovie::Cursor: width: %d, height: %d, frames:%d", _width, _height, _numFrames); - debugC(1, kGroovieDebugCursor | kGroovieDebugUnknown | kGroovieDebugAll, "Groovie::Cursor: elinor: 0x%02X (%d), 0x%02X (%d)", elinor1, elinor1, elinor2, elinor2); + debugC(1, kDebugCursor, "Groovie::Cursor: width: %d, height: %d, frames:%d", _width, _height, _numFrames); + debugC(1, kDebugCursor | kDebugUnknown, "Groovie::Cursor: elinor: 0x%02X (%d), 0x%02X (%d)", elinor1, elinor1, elinor2, elinor2); } void Cursor_t7g::enable() { @@ -262,26 +262,26 @@ Cursor_v2::Cursor_v2(Common::File &file) { _img = new byte[_width * _height * _numFrames * 4]; - debugC(1, kGroovieDebugCursor | kGroovieDebugAll, "Groovie::Cursor: width: %d, height: %d, frames:%d", _width, _height, _numFrames); + debugC(1, kDebugCursor, "Groovie::Cursor: width: %d, height: %d, frames:%d", _width, _height, _numFrames); uint16 tmp16 = file.readUint16LE(); - debugC(5, kGroovieDebugCursor | kGroovieDebugAll, "hotspot x?: %d\n", tmp16); + debugC(5, kDebugCursor, "hotspot x?: %d\n", tmp16); tmp16 = file.readUint16LE(); - debugC(5, kGroovieDebugCursor | kGroovieDebugAll, "hotspot y?: %d\n", tmp16); + debugC(5, kDebugCursor, "hotspot y?: %d\n", tmp16); int loop2count = file.readUint16LE(); - debugC(5, kGroovieDebugCursor | kGroovieDebugAll, "loop2count?: %d\n", loop2count); + debugC(5, kDebugCursor, "loop2count?: %d\n", loop2count); for (int l = 0; l < loop2count; l++) { tmp16 = file.readUint16LE(); - debugC(5, kGroovieDebugCursor | kGroovieDebugAll, "loop2a: %d\n", tmp16); // Index frame can merge to/from? + debugC(5, kDebugCursor, "loop2a: %d\n", tmp16); // Index frame can merge to/from? tmp16 = file.readUint16LE(); - debugC(5, kGroovieDebugCursor | kGroovieDebugAll, "loop2b: %d\n", tmp16); // Number of frames? + debugC(5, kDebugCursor, "loop2b: %d\n", tmp16); // Number of frames? } file.read(pal, 0x20 * 3); for (int f = 0; f < _numFrames; f++) { uint32 tmp32 = file.readUint32LE(); - debugC(5, kGroovieDebugCursor | kGroovieDebugAll, "loop3: %d\n", tmp32); + debugC(5, kDebugCursor, "loop3: %d\n", tmp32); byte *data = new byte[tmp32]; file.read(data, tmp32); diff --git a/engines/groovie/groovie.cpp b/engines/groovie/groovie.cpp index 427b1c866a..b42cf09245 100644 --- a/engines/groovie/groovie.cpp +++ b/engines/groovie/groovie.cpp @@ -68,17 +68,16 @@ GroovieEngine::GroovieEngine(OSystem *syst, const GroovieGameDescription *gd) : _modeSpeed = kGroovieSpeedFast; // Initialize the custom debug levels - DebugMan.addDebugChannel(kGroovieDebugAll, "All", "Debug everything"); - DebugMan.addDebugChannel(kGroovieDebugVideo, "Video", "Debug video and audio playback"); - DebugMan.addDebugChannel(kGroovieDebugResource, "Resource", "Debug resouce management"); - DebugMan.addDebugChannel(kGroovieDebugScript, "Script", "Debug the scripts"); - DebugMan.addDebugChannel(kGroovieDebugUnknown, "Unknown", "Report values of unknown data in files"); - DebugMan.addDebugChannel(kGroovieDebugHotspots, "Hotspots", "Show the hotspots"); - DebugMan.addDebugChannel(kGroovieDebugCursor, "Cursor", "Debug cursor decompression / switching"); - DebugMan.addDebugChannel(kGroovieDebugMIDI, "MIDI", "Debug MIDI / XMIDI files"); - DebugMan.addDebugChannel(kGroovieDebugScriptvars, "Scriptvars", "Print out any change to script variables"); - DebugMan.addDebugChannel(kGroovieDebugCell, "Cell", "Debug the cell game (in the microscope)"); - DebugMan.addDebugChannel(kGroovieDebugFast, "Fast", "Play videos quickly, with no sound (unstable)"); + DebugMan.addDebugChannel(kDebugVideo, "Video", "Debug video and audio playback"); + DebugMan.addDebugChannel(kDebugResource, "Resource", "Debug resouce management"); + DebugMan.addDebugChannel(kDebugScript, "Script", "Debug the scripts"); + DebugMan.addDebugChannel(kDebugUnknown, "Unknown", "Report values of unknown data in files"); + DebugMan.addDebugChannel(kDebugHotspots, "Hotspots", "Show the hotspots"); + DebugMan.addDebugChannel(kDebugCursor, "Cursor", "Debug cursor decompression / switching"); + DebugMan.addDebugChannel(kDebugMIDI, "MIDI", "Debug MIDI / XMIDI files"); + DebugMan.addDebugChannel(kDebugScriptvars, "Scriptvars", "Print out any change to script variables"); + DebugMan.addDebugChannel(kDebugCell, "Cell", "Debug the cell game (in the microscope)"); + DebugMan.addDebugChannel(kDebugFast, "Fast", "Play videos quickly, with no sound (unstable)"); } GroovieEngine::~GroovieEngine() { diff --git a/engines/groovie/groovie.h b/engines/groovie/groovie.h index 9fe6b0c2f5..d442d39cb2 100644 --- a/engines/groovie/groovie.h +++ b/engines/groovie/groovie.h @@ -58,18 +58,18 @@ class Script; class VideoPlayer; enum DebugLevels { - kGroovieDebugAll = 1 << 0, - kGroovieDebugVideo = 1 << 1, - kGroovieDebugResource = 1 << 2, - kGroovieDebugScript = 1 << 3, - kGroovieDebugUnknown = 1 << 4, - kGroovieDebugHotspots = 1 << 5, - kGroovieDebugCursor = 1 << 6, - kGroovieDebugMIDI = 1 << 7, - kGroovieDebugScriptvars = 1 << 8, - kGroovieDebugCell = 1 << 9, - kGroovieDebugFast = 1 << 10 - // the current limitation is 32 debug levels (1 << 31 is the last one) + kDebugVideo = 1 << 0, + kDebugResource = 1 << 1, + kDebugScript = 1 << 2, + kDebugUnknown = 1 << 3, + kDebugHotspots = 1 << 4, + kDebugCursor = 1 << 5, + kDebugMIDI = 1 << 6, + kDebugScriptvars = 1 << 7, + kDebugCell = 1 << 8, + kDebugFast = 1 << 9 + // the current limitation is 32 debug levels (1 << 31 is the last one) + // but some are used by system, so avoid high values. }; /** diff --git a/engines/groovie/music.cpp b/engines/groovie/music.cpp index 390f47f084..2c164e020c 100644 --- a/engines/groovie/music.cpp +++ b/engines/groovie/music.cpp @@ -64,7 +64,7 @@ void MusicPlayer::playSong(uint32 fileref) { void MusicPlayer::setBackgroundSong(uint32 fileref) { Common::StackLock lock(_mutex); - debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Changing the background song: %04X", fileref); + debugC(1, kDebugMIDI, "Groovie::Music: Changing the background song: %04X", fileref); _backgroundFileRef = fileref; } @@ -86,7 +86,7 @@ void MusicPlayer::playCD(uint8 track) { // Stop the MIDI playback unload(); - debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Playing CD track %d", track); + debugC(1, kDebugMIDI, "Groovie::Music: Playing CD track %d", track); if (track == 3) { // This is the credits song, start at 23:20 @@ -136,9 +136,9 @@ void MusicPlayer::playCD(uint8 track) { } void MusicPlayer::startBackground() { - debugC(3, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: startBackground()"); + debugC(3, kDebugMIDI, "Groovie::Music: startBackground()"); if (!_isPlaying && _backgroundFileRef) { - debugC(3, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the background song (0x%4X)", _backgroundFileRef); + debugC(3, kDebugMIDI, "Groovie::Music: Starting the background song (0x%4X)", _backgroundFileRef); play(_backgroundFileRef, true); } } @@ -158,7 +158,7 @@ void MusicPlayer::setUserVolume(uint16 volume) { void MusicPlayer::setGameVolume(uint16 volume, uint16 time) { Common::StackLock lock(_mutex); - debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Setting game volume from %d to %d in %dms", _gameVolume, volume, time); + debugC(1, kDebugMIDI, "Groovie::Music: Setting game volume from %d to %d in %dms", _gameVolume, volume, time); // Save the start parameters of the fade _fadingStartTime = _vm->_system->getMillis(); @@ -183,12 +183,12 @@ bool MusicPlayer::play(uint32 fileref, bool loop) { } void MusicPlayer::applyFading() { - debugC(6, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: applyFading() _fadingStartTime = %d, _fadingDuration = %d, _fadingStartVolume = %d, _fadingEndVolume = %d", _fadingStartTime, _fadingDuration, _fadingStartVolume, _fadingEndVolume); + debugC(6, kDebugMIDI, "Groovie::Music: applyFading() _fadingStartTime = %d, _fadingDuration = %d, _fadingStartVolume = %d, _fadingEndVolume = %d", _fadingStartTime, _fadingDuration, _fadingStartVolume, _fadingEndVolume); Common::StackLock lock(_mutex); // Calculate the passed time uint32 time = _vm->_system->getMillis() - _fadingStartTime; - debugC(6, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: time = %d, _gameVolume = %d", time, _gameVolume); + debugC(6, kDebugMIDI, "Groovie::Music: time = %d, _gameVolume = %d", time, _gameVolume); if (time >= _fadingDuration) { // Set the end volume _gameVolume = _fadingEndVolume; @@ -200,7 +200,7 @@ void MusicPlayer::applyFading() { if (_gameVolume == _fadingEndVolume) { // If we were fading to 0, stop the playback and restore the volume if (_fadingEndVolume == 0) { - debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Faded to zero: end of song. _fadingEndVolume set to 100"); + debugC(1, kDebugMIDI, "Groovie::Music: Faded to zero: end of song. _fadingEndVolume set to 100"); unload(); } } @@ -210,7 +210,7 @@ void MusicPlayer::applyFading() { } void MusicPlayer::onTimer(void *refCon) { - debugC(9, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: onTimer()"); + debugC(9, kDebugMIDI, "Groovie::Music: onTimer()"); MusicPlayer *music = (MusicPlayer *)refCon; Common::StackLock lock(music->_mutex); @@ -225,7 +225,7 @@ void MusicPlayer::onTimer(void *refCon) { } void MusicPlayer::unload() { - debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Stopping the playback"); + debugC(1, kDebugMIDI, "Groovie::Music: Stopping the playback"); // Set the new state _isPlaying = false; @@ -319,7 +319,7 @@ void MusicPlayerMidi::updateChanVolume(byte channel) { } void MusicPlayerMidi::endTrack() { - debugC(3, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: endTrack()"); + debugC(3, kDebugMIDI, "Groovie::Music: endTrack()"); unload(); } @@ -439,7 +439,7 @@ void MusicPlayerXMI::send(uint32 b) { byte chan = b & 0xF; byte bank = (b >> 16) & 0xFF; - debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Selecting bank %X for channel %X", bank, chan); + debugC(5, kDebugMIDI, "Groovie::Music: Selecting bank %X for channel %X", bank, chan); _chanBanks[chan] = bank; return; } else if ((b & 0xF0) == 0xC0) { // Program change @@ -450,7 +450,7 @@ void MusicPlayerXMI::send(uint32 b) { byte chan = b & 0xF; byte patch = (b >> 8) & 0xFF; - debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Setting custom patch %X from bank %X to channel %X", patch, _chanBanks[chan], chan); + debugC(5, kDebugMIDI, "Groovie::Music: Setting custom patch %X from bank %X to channel %X", patch, _chanBanks[chan], chan); // Try to find the requested patch from the previously // specified bank @@ -475,7 +475,7 @@ void MusicPlayerXMI::send(uint32 b) { } bool MusicPlayerXMI::load(uint32 fileref, bool loop) { - debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the playback of song: %04X", fileref); + debugC(1, kDebugMIDI, "Groovie::Music: Starting the playback of song: %04X", fileref); // Open the song resource Common::SeekableReadStream *file = _vm->_resMan->open(fileref); @@ -489,7 +489,7 @@ bool MusicPlayerXMI::load(uint32 fileref, bool loop) { void MusicPlayerXMI::loadTimbres(const Common::String &filename) { // Load the Global Timbre Library format as documented in AIL2 - debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Loading the GTL file %s", filename.c_str()); + debugC(1, kDebugMIDI, "Groovie::Music: Loading the GTL file %s", filename.c_str()); // Does it exist? if (!Common::File::exists(filename)) { @@ -537,7 +537,7 @@ void MusicPlayerXMI::loadTimbres(const Common::String &filename) { // Read the timbre data gtl->read(_timbres[i].data, _timbres[i].size); - debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Loaded patch %x in bank %x with size %d", + debugC(5, kDebugMIDI, "Groovie::Music: Loaded patch %x in bank %x with size %d", _timbres[i].patch, _timbres[i].bank, _timbres[i].size); } @@ -636,7 +636,7 @@ void setRolandInstrument(MidiDriver *drv, byte channel, byte *instrument) { // Show the timbre name as extra debug information Common::String name((char *)instrument, 10); - debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Setting MT32 timbre '%s' to channel %d", name.c_str(), channel); + debugC(5, kDebugMIDI, "Groovie::Music: Setting MT32 timbre '%s' to channel %d", name.c_str(), channel); sysex.roland_id = 0x41; sysex.device_id = channel; // Unit# @@ -702,7 +702,7 @@ MusicPlayerMac_t7g::MusicPlayerMac_t7g(GroovieEngine *vm) : MusicPlayerMidi(vm) } bool MusicPlayerMac_t7g::load(uint32 fileref, bool loop) { - debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the playback of song: %04X", fileref); + debugC(1, kDebugMIDI, "Groovie::Music: Starting the playback of song: %04X", fileref); // First try for compressed MIDI Common::SeekableReadStream *file = _vm->_macResFork->getResource(MKTAG('c','m','i','d'), fileref & 0x3FF); @@ -789,7 +789,7 @@ MusicPlayerMac_v2::MusicPlayerMac_v2(GroovieEngine *vm) : MusicPlayerMidi(vm) { } bool MusicPlayerMac_v2::load(uint32 fileref, bool loop) { - debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the playback of song: %04X", fileref); + debugC(1, kDebugMIDI, "Groovie::Music: Starting the playback of song: %04X", fileref); // Find correct filename ResInfo info; diff --git a/engines/groovie/player.cpp b/engines/groovie/player.cpp index 16cb3c47ff..c1b90fbd2c 100644 --- a/engines/groovie/player.cpp +++ b/engines/groovie/player.cpp @@ -94,13 +94,13 @@ void VideoPlayer::waitFrame() { } else { uint32 millisDiff = currTime - _lastFrameTime; if (millisDiff < _millisBetweenFrames) { - debugC(7, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::Player: Delaying %d (currTime=%d, _lastFrameTime=%d, millisDiff=%d, _millisBetweenFrame=%d)", + debugC(7, kDebugVideo, "Groovie::Player: Delaying %d (currTime=%d, _lastFrameTime=%d, millisDiff=%d, _millisBetweenFrame=%d)", _millisBetweenFrames - millisDiff, currTime, _lastFrameTime, millisDiff, _millisBetweenFrames); _syst->delayMillis(_millisBetweenFrames - millisDiff); currTime = _syst->getMillis(); - debugC(7, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::Player: Finished delay at %d", currTime); + debugC(7, kDebugVideo, "Groovie::Player: Finished delay at %d", currTime); } - debugC(6, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::Player: Frame displayed at %d (%f FPS)", currTime, 1000.0 / (currTime - _lastFrameTime)); + debugC(6, kDebugVideo, "Groovie::Player: Frame displayed at %d (%f FPS)", currTime, 1000.0 / (currTime - _lastFrameTime)); _lastFrameTime = currTime; } } diff --git a/engines/groovie/resource.cpp b/engines/groovie/resource.cpp index 8229d02d91..75eba95240 100644 --- a/engines/groovie/resource.cpp +++ b/engines/groovie/resource.cpp @@ -47,7 +47,7 @@ Common::SeekableReadStream *ResMan::open(uint32 fileRef) { return NULL; } - debugC(1, kGroovieDebugResource | kGroovieDebugAll, "Groovie::Resource: Opening resource 0x%04X (%s, %d, %d)", fileRef, _gjds[resInfo.gjd].c_str(), resInfo.offset, resInfo.size); + debugC(1, kDebugResource, "Groovie::Resource: Opening resource 0x%04X (%s, %d, %d)", fileRef, _gjds[resInfo.gjd].c_str(), resInfo.offset, resInfo.size); // Does it exist? if (!Common::File::exists(_gjds[resInfo.gjd])) { @@ -120,7 +120,7 @@ uint32 ResMan_t7g::getRef(Common::String name, Common::String scriptname) { // Test whether it's the resource we're searching Common::String resname(readname, 12); if (resname.hasPrefix(name.c_str())) { - debugC(2, kGroovieDebugResource | kGroovieDebugAll, "Groovie::Resource: Resource %12s matches %s", readname, name.c_str()); + debugC(2, kDebugResource, "Groovie::Resource: Resource %12s matches %s", readname, name.c_str()); found = true; } @@ -173,7 +173,7 @@ bool ResMan_t7g::getResInfo(uint32 fileRef, ResInfo &resInfo) { char resname[13]; rlFile->read(resname, 12); resname[12] = 0; - debugC(2, kGroovieDebugResource | kGroovieDebugAll, "Groovie::Resource: Resource name: %12s", resname); + debugC(2, kDebugResource, "Groovie::Resource: Resource name: %12s", resname); resInfo.filename = resname; // Read the resource information @@ -240,7 +240,7 @@ uint32 ResMan_v2::getRef(Common::String name, Common::String scriptname) { // Test whether it's the resource we're searching Common::String resname(readname, 18); if (resname.hasPrefix(name.c_str())) { - debugC(2, kGroovieDebugResource | kGroovieDebugAll, "Groovie::Resource: Resource %18s matches %s", readname, name.c_str()); + debugC(2, kDebugResource, "Groovie::Resource: Resource %18s matches %s", readname, name.c_str()); found = true; break; } @@ -284,7 +284,7 @@ bool ResMan_v2::getResInfo(uint32 fileRef, ResInfo &resInfo) { char resname[19]; resname[18] = 0; rlFile.read(resname, 18); - debugC(2, kGroovieDebugResource | kGroovieDebugAll, "Groovie::Resource: Resource name: %18s", resname); + debugC(2, kDebugResource, "Groovie::Resource: Resource name: %18s", resname); resInfo.filename = resname; // 6 padding bytes? (it looks like they're always 0) diff --git a/engines/groovie/roq.cpp b/engines/groovie/roq.cpp index 3b82543695..379fcabc07 100644 --- a/engines/groovie/roq.cpp +++ b/engines/groovie/roq.cpp @@ -64,7 +64,7 @@ ROQPlayer::~ROQPlayer() { uint16 ROQPlayer::loadInternal() { // Begin reading the file - debugC(1, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Loading video"); + debugC(1, kDebugVideo, "Groovie::ROQ: Loading video"); // Read the file header ROQBlockHeader blockHeader; @@ -131,7 +131,7 @@ void ROQPlayer::buildShowBuf() { } bool ROQPlayer::playFrameInternal() { - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Playing frame"); + debugC(5, kDebugVideo, "Groovie::ROQ: Playing frame"); // Process the needed blocks until the next video frame bool endframe = false; @@ -168,9 +168,9 @@ bool ROQPlayer::readBlockHeader(ROQBlockHeader &blockHeader) { blockHeader.size = _file->readUint32LE(); blockHeader.param = _file->readUint16LE(); - debugC(10, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Block type = 0x%02X", blockHeader.type); - debugC(10, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Block size = 0x%08X", blockHeader.size); - debugC(10, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Block param = 0x%04X", blockHeader.param); + debugC(10, kDebugVideo, "Groovie::ROQ: Block type = 0x%02X", blockHeader.type); + debugC(10, kDebugVideo, "Groovie::ROQ: Block size = 0x%08X", blockHeader.size); + debugC(10, kDebugVideo, "Groovie::ROQ: Block param = 0x%04X", blockHeader.param); return true; } @@ -238,7 +238,7 @@ bool ROQPlayer::processBlock() { } bool ROQPlayer::processBlockInfo(ROQBlockHeader &blockHeader) { - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Processing info block"); + debugC(5, kDebugVideo, "Groovie::ROQ: Processing info block"); // Verify the block header if (blockHeader.type != 0x1001 || blockHeader.size != 8 || (blockHeader.param != 0 && blockHeader.param != 1)) { @@ -285,7 +285,7 @@ bool ROQPlayer::processBlockInfo(ROQBlockHeader &blockHeader) { } bool ROQPlayer::processBlockQuadCodebook(ROQBlockHeader &blockHeader) { - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Processing quad codebook block"); + debugC(5, kDebugVideo, "Groovie::ROQ: Processing quad codebook block"); // Get the number of 2x2 pixel blocks to read int newNum2blocks = blockHeader.param >> 8; @@ -333,7 +333,7 @@ bool ROQPlayer::processBlockQuadCodebook(ROQBlockHeader &blockHeader) { } bool ROQPlayer::processBlockQuadVector(ROQBlockHeader &blockHeader) { - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Processing quad vector block"); + debugC(5, kDebugVideo, "Groovie::ROQ: Processing quad vector block"); // Get the mean motion vectors int8 Mx = blockHeader.param >> 8; @@ -396,7 +396,7 @@ void ROQPlayer::processBlockQuadVectorBlock(int baseX, int baseY, int8 Mx, int8 } void ROQPlayer::processBlockQuadVectorBlockSub(int baseX, int baseY, int8 Mx, int8 My) { - debugC(6, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Processing quad vector sub block"); + debugC(6, kDebugVideo, "Groovie::ROQ: Processing quad vector sub block"); uint16 codingType = getCodingType(); switch (codingType) { @@ -422,7 +422,7 @@ void ROQPlayer::processBlockQuadVectorBlockSub(int baseX, int baseY, int8 Mx, in } bool ROQPlayer::processBlockStill(ROQBlockHeader &blockHeader) { - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Processing still (JPEG) block"); + debugC(5, kDebugVideo, "Groovie::ROQ: Processing still (JPEG) block"); Image::JPEGDecoder jpg; @@ -440,7 +440,7 @@ bool ROQPlayer::processBlockStill(ROQBlockHeader &blockHeader) { } bool ROQPlayer::processBlockSoundMono(ROQBlockHeader &blockHeader) { - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Processing mono sound block"); + debugC(5, kDebugVideo, "Groovie::ROQ: Processing mono sound block"); // Verify the block header if (blockHeader.type != 0x1020) { @@ -483,7 +483,7 @@ bool ROQPlayer::processBlockSoundMono(ROQBlockHeader &blockHeader) { } bool ROQPlayer::processBlockSoundStereo(ROQBlockHeader &blockHeader) { - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Processing stereo sound block"); + debugC(5, kDebugVideo, "Groovie::ROQ: Processing stereo sound block"); // Verify the block header if (blockHeader.type != 0x1021) { @@ -539,7 +539,7 @@ bool ROQPlayer::processBlockSoundStereo(ROQBlockHeader &blockHeader) { } bool ROQPlayer::processBlockAudioContainer(ROQBlockHeader &blockHeader) { - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::ROQ: Processing audio container block: 0x%04X", blockHeader.param); + debugC(5, kDebugVideo, "Groovie::ROQ: Processing audio container block: 0x%04X", blockHeader.param); return true; } diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp index 25c421f699..7625151082 100644 --- a/engines/groovie/script.cpp +++ b/engines/groovie/script.cpp @@ -47,26 +47,6 @@ namespace Groovie { -static void debugScript(int level, bool nl, const char *s, ...) GCC_PRINTF(3, 4); - -static void debugScript(int level, bool nl, const char *s, ...) { - char buf[STRINGBUFLEN]; - va_list va; - - if (!DebugMan.isDebugChannelEnabled(kGroovieDebugScript) && - !DebugMan.isDebugChannelEnabled(kGroovieDebugAll)) - return; - - va_start(va, s); - vsnprintf(buf, STRINGBUFLEN, s, va); - va_end(va); - - if (nl) - debug(level, "%s", buf); - else - debugN(level, "%s", buf); -} - Script::Script(GroovieEngine *vm, EngineVersion version) : _code(NULL), _savedCode(NULL), _stacktop(0), _debugger(NULL), _vm(vm), _videoFile(NULL), _videoRef(0), _staufsMove(NULL), _lastCursor(0xff), @@ -120,7 +100,7 @@ Script::~Script() { void Script::setVariable(uint16 variablenum, byte value) { _variables[variablenum] = value; - debugC(1, kGroovieDebugScriptvars | kGroovieDebugAll, "script variable[0x%03X] = %d (0x%04X)", variablenum, value, value); + debugC(1, kDebugScriptvars, "script variable[0x%03X] = %d (0x%04X)", variablenum, value, value); } void Script::setDebugger(Debugger *debugger) { @@ -229,7 +209,7 @@ void Script::step() { // Only output if we're not re-doing the previous instruction if (_currentInstruction != _oldInstruction) { - debugScript(1, false, "%s", _debugString.c_str()); + debugCN(1, kDebugScript, "%s", _debugString.c_str()); _oldInstruction = _currentInstruction; } @@ -354,7 +334,7 @@ uint32 Script::getVideoRefString() { // Add a trailing dot str += 0x2E; - debugScript(0, false, "%s", str.c_str()); + debugCN(0, kDebugScript, "%s", str.c_str()); // Extract the script name. Common::String scriptname(_scriptFile.c_str(), _scriptFile.size() - 4); @@ -369,8 +349,7 @@ bool Script::hotspot(Common::Rect rect, uint16 address, uint8 cursor) { bool contained = rect.contains(mousepos); // Show hotspots when debugging - if (DebugMan.isDebugChannelEnabled(kGroovieDebugHotspots) || - DebugMan.isDebugChannelEnabled(kGroovieDebugAll)) { + if (DebugMan.isDebugChannelEnabled(kDebugHotspots)) { rect.translate(0, -80); _vm->_graphicsMan->_foreground.frameRect(rect, 250); _vm->_system->copyRectToScreen(_vm->_graphicsMan->_foreground.getPixels(), _vm->_graphicsMan->_foreground.pitch, 0, 80, 640, 320); @@ -416,7 +395,7 @@ void Script::savegame(uint slot) { Common::OutSaveFile *file = SaveLoad::openForSaving(ConfMan.getActiveDomainName(), slot); if (!file) { - debugC(9, kGroovieDebugScript, "Save file pointer is null"); + debugC(9, kDebugScript, "Save file pointer is null"); GUI::MessageDialog dialog(_("Failed to save game"), _("OK")); dialog.runModal(); return; @@ -462,32 +441,32 @@ void Script::o_invalid() { } void Script::o_nop() { - debugScript(1, true, "NOP"); + debugC(1, kDebugScript, "NOP"); } void Script::o_nop8() { uint8 tmp = readScript8bits(); - debugScript(1, true, "NOP8: 0x%02X", tmp); + debugC(1, kDebugScript, "NOP8: 0x%02X", tmp); } void Script::o_nop16() { uint16 tmp = readScript16bits(); - debugScript(1, true, "NOP16: 0x%04X", tmp); + debugC(1, kDebugScript, "NOP16: 0x%04X", tmp); } void Script::o_nop32() { uint32 tmp = readScript32bits(); - debugScript(1, true, "NOP32: 0x%08X", tmp); + debugC(1, kDebugScript, "NOP32: 0x%08X", tmp); } void Script::o_nop8or16() { uint16 tmp = readScript8or16bits(); - debugScript(1, true, "NOP8OR16: 0x%04X", tmp); + debugC(1, kDebugScript, "NOP8OR16: 0x%04X", tmp); } void Script::o_playsong() { // 0x02 uint16 fileref = readScript16bits(); - debugScript(1, true, "PlaySong(0x%04X): Play xmidi file", fileref); + debugC(1, kDebugScript, "PlaySong(0x%04X): Play xmidi file", fileref); if (fileref == 0x4C17) { warning("this song is special somehow"); // don't save the reference? @@ -496,33 +475,33 @@ void Script::o_playsong() { // 0x02 } void Script::o_bf9on() { // 0x03 - debugScript(1, true, "BF9ON: bitflag 9 turned on"); + debugC(1, kDebugScript, "BF9ON: bitflag 9 turned on"); _bitflags |= 1 << 9; } void Script::o_palfadeout() { - debugScript(1, true, "PALFADEOUT"); + debugC(1, kDebugScript, "PALFADEOUT"); _vm->_graphicsMan->fadeOut(); } void Script::o_bf8on() { // 0x05 - debugScript(1, true, "BF8ON: bitflag 8 turned on"); + debugC(1, kDebugScript, "BF8ON: bitflag 8 turned on"); _bitflags |= 1 << 8; } void Script::o_bf6on() { // 0x06 - debugScript(1, true, "BF6ON: bitflag 6 turned on"); + debugC(1, kDebugScript, "BF6ON: bitflag 6 turned on"); _bitflags |= 1 << 6; } void Script::o_bf7on() { // 0x07 - debugScript(1, true, "BF7ON: bitflag 7 turned on"); + debugC(1, kDebugScript, "BF7ON: bitflag 7 turned on"); _bitflags |= 1 << 7; } void Script::o_setbackgroundsong() { // 0x08 uint16 fileref = readScript16bits(); - debugScript(1, true, "SetBackgroundSong(0x%04X)", fileref); + debugC(1, kDebugScript, "SetBackgroundSong(0x%04X)", fileref); _vm->_musicPlayer->setBackgroundSong(fileref); } @@ -531,15 +510,15 @@ void Script::o_videofromref() { // 0x09 // Show the debug information just when starting the playback if (fileref != _videoRef) { - debugScript(1, false, "VIDEOFROMREF(0x%04X) (Not fully imp): Play video file from ref", fileref); - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Playing video 0x%04X via 0x09", fileref); + debugC(1, kDebugScript, "VIDEOFROMREF(0x%04X) (Not fully imp): Play video file from ref", fileref); + debugC(5, kDebugVideo, "Playing video 0x%04X via 0x09", fileref); } switch (fileref) { case 0x1C03: // Trilobyte logo case 0x1C04: // Virgin logo case 0x1C05: // Credits if (fileref != _videoRef) { - debugScript(1, true, "Use external file if available"); + debugC(1, kDebugScript, "Use external file if available"); } break; @@ -551,12 +530,12 @@ void Script::o_videofromref() { // 0x09 case 0x206D: // Cards on table puzzle (bedroom) case 0x2001: // Coins on table puzzle (bedroom) if (fileref != _videoRef) { - debugScript(1, false, " (This video is special somehow!)"); + debugCN(1, kDebugScript, " (This video is special somehow!)"); warning("(This video (0x%04X) is special somehow!)", fileref); } } if (fileref != _videoRef) { - debugScript(1, false, "\n"); + debugCN(1, kDebugScript, "\n"); } // Play the video if (!playvideofromref(fileref)) { @@ -570,14 +549,14 @@ bool Script::playvideofromref(uint32 fileref) { if (fileref != _videoRef) { // Debug bitflags - debugScript(1, false, "Play video 0x%04X (bitflags:", fileref); + debugCN(1, kDebugScript, "Play video 0x%04X (bitflags:", fileref); for (int i = 15; i >= 0; i--) { - debugScript(1, false, "%d", _bitflags & (1 << i)? 1 : 0); + debugCN(1, kDebugScript, "%d", _bitflags & (1 << i)? 1 : 0); if (i % 4 == 0) { - debugScript(1, false, " "); + debugCN(1, kDebugScript, " "); } } - debugScript(1, true, " <- 0)"); + debugC(1, kDebugScript, " <- 0)"); // Close the previous video file if (_videoFile) { @@ -634,7 +613,7 @@ bool Script::playvideofromref(uint32 fileref) { _eventKbdChar = 0; // Newline - debugScript(1, false, "\n"); + debugCN(1, kDebugScript, "\n"); } // Let the caller know if the video has ended @@ -646,12 +625,12 @@ bool Script::playvideofromref(uint32 fileref) { } void Script::o_bf5on() { // 0x0A - debugScript(1, true, "BF5ON: bitflag 5 turned on"); + debugC(1, kDebugScript, "BF5ON: bitflag 5 turned on"); _bitflags |= 1 << 5; } void Script::o_inputloopstart() { //0x0B - debugScript(5, true, "Input loop start"); + debugC(5, kDebugScript, "Input loop start"); // Reset the input action and the mouse cursor _inputAction = -1; @@ -675,7 +654,7 @@ void Script::o_keyboardaction() { uint8 val = readScript8bits(); uint16 address = readScript16bits(); - debugScript(5, true, "Test key == 0x%02X @0x%04X", val, address); + debugC(5, kDebugScript, "Test key == 0x%02X @0x%04X", val, address); // If there's an already planned action, do nothing if (_inputAction != -1) { @@ -700,7 +679,7 @@ void Script::o_hotspot_rect() { uint16 address = readScript16bits(); uint8 cursor = readScript8bits(); - debugScript(5, true, "HOTSPOT-RECT(%d,%d,%d,%d) @0x%04X cursor=%d", left, top, right, bottom, address, cursor); + debugC(5, kDebugScript, "HOTSPOT-RECT(%d,%d,%d,%d) @0x%04X cursor=%d", left, top, right, bottom, address, cursor); // Mark the specified rectangle Common::Rect rect(left, top, right, bottom); @@ -710,7 +689,7 @@ void Script::o_hotspot_rect() { void Script::o_hotspot_left() { uint16 address = readScript16bits(); - debugScript(5, true, "HOTSPOT-LEFT @0x%04X", address); + debugC(5, kDebugScript, "HOTSPOT-LEFT @0x%04X", address); // Mark the leftmost 100 pixels of the game area Common::Rect rect(0, 80, 100, 400); @@ -720,7 +699,7 @@ void Script::o_hotspot_left() { void Script::o_hotspot_right() { uint16 address = readScript16bits(); - debugScript(5, true, "HOTSPOT-RIGHT @0x%04X", address); + debugC(5, kDebugScript, "HOTSPOT-RIGHT @0x%04X", address); // Mark the rightmost 100 pixels of the game area Common::Rect rect(540, 80, 640, 400); @@ -730,7 +709,7 @@ void Script::o_hotspot_right() { void Script::o_hotspot_center() { uint16 address = readScript16bits(); - debugScript(5, true, "HOTSPOT-CENTER @0x%04X", address); + debugC(5, kDebugScript, "HOTSPOT-CENTER @0x%04X", address); // Mark the centermost 240 pixels of the game area Common::Rect rect(200, 80, 440, 400); @@ -740,7 +719,7 @@ void Script::o_hotspot_center() { void Script::o_hotspot_current() { uint16 address = readScript16bits(); - debugScript(5, true, "HOTSPOT-CURRENT @0x%04X", address); + debugC(5, kDebugScript, "HOTSPOT-CURRENT @0x%04X", address); // The original interpreter doesn't check the position, so accept the // whole screen @@ -749,7 +728,7 @@ void Script::o_hotspot_current() { } void Script::o_inputloopend() { - debugScript(5, true, "Input loop end"); + debugC(5, kDebugScript, "Input loop end"); // Handle the predefined hotspots if (_hotspotTopAction) { @@ -802,7 +781,7 @@ void Script::o_random() { uint16 varnum = readScript8or16bits(); uint8 maxnum = readScript8bits(); - debugScript(1, true, "RANDOM: var[0x%04X] = rand(%d)", varnum, maxnum); + debugC(1, kDebugScript, "RANDOM: var[0x%04X] = rand(%d)", varnum, maxnum); setVariable(varnum, _random.getRandomNumber(maxnum)); } @@ -810,7 +789,7 @@ void Script::o_random() { void Script::o_jmp() { uint16 address = readScript16bits(); - debugScript(1, true, "JMP @0x%04X", address); + debugC(1, kDebugScript, "JMP @0x%04X", address); // Set the current address _currentInstruction = address; @@ -819,18 +798,18 @@ void Script::o_jmp() { void Script::o_loadstring() { uint16 varnum = readScript8or16bits(); - debugScript(1, false, "LOADSTRING var[0x%04X..] =", varnum); + debugCN(1, kDebugScript, "LOADSTRING var[0x%04X..] =", varnum); do { setVariable(varnum++, readScriptChar(true, true, true)); - debugScript(1, false, " 0x%02X", _variables[varnum - 1]); + debugCN(1, kDebugScript, " 0x%02X", _variables[varnum - 1]); } while (!(getCodeByte(_currentInstruction - 1) & 0x80)); - debugScript(1, false, "\n"); + debugCN(1, kDebugScript, "\n"); } void Script::o_ret() { uint8 val = readScript8bits(); - debugScript(1, true, "RET %d", val); + debugC(1, kDebugScript, "RET %d", val); // Set the return value setVariable(0x102, val); @@ -847,7 +826,7 @@ void Script::o_ret() { void Script::o_call() { uint16 address = readScript16bits(); - debugScript(1, true, "CALL @0x%04X", address); + debugC(1, kDebugScript, "CALL @0x%04X", address); // Save return address in the call stack _stack[_stacktop] = _currentInstruction; @@ -860,7 +839,7 @@ void Script::o_call() { void Script::o_sleep() { uint16 time = readScript16bits(); - debugScript(1, true, "SLEEP 0x%04X", time); + debugC(1, kDebugScript, "SLEEP 0x%04X", time); _vm->_system->delayMillis(time * 3); } @@ -869,7 +848,7 @@ void Script::o_strcmpnejmp() { // 0x1A uint16 varnum = readScript8or16bits(); uint8 result = 1; - debugScript(1, false, "STRCMP-NEJMP: var[0x%04X..],", varnum); + debugCN(1, kDebugScript, "STRCMP-NEJMP: var[0x%04X..],", varnum); do { uint8 val = readScriptChar(true, true, true); @@ -878,33 +857,33 @@ void Script::o_strcmpnejmp() { // 0x1A result = 0; } varnum++; - debugScript(1, false, " 0x%02X", val); + debugCN(1, kDebugScript, " 0x%02X", val); } while (!(getCodeByte(_currentInstruction - 1) & 0x80)); uint16 address = readScript16bits(); if (!result) { - debugScript(1, true, " jumping to @0x%04X", address); + debugC(1, kDebugScript, " jumping to @0x%04X", address); _currentInstruction = address; } else { - debugScript(1, true, " not jumping"); + debugC(1, kDebugScript, " not jumping"); } } void Script::o_xor_obfuscate() { uint16 varnum = readScript8or16bits(); - debugScript(1, false, "XOR OBFUSCATE: var[0x%04X..] = ", varnum); + debugCN(1, kDebugScript, "XOR OBFUSCATE: var[0x%04X..] = ", varnum); do { uint8 val = readScript8bits(); _firstbit = ((val & 0x80) != 0); val &= 0x4F; setVariable(varnum, _variables[varnum] ^ val); - debugScript(1, false, "%c", _variables[varnum]); + debugCN(1, kDebugScript, "%c", _variables[varnum]); varnum++; } while (!_firstbit); - debugScript(1, false, "\n"); + debugCN(1, kDebugScript, "\n"); } void Script::o_vdxtransition() { // 0x1C @@ -912,8 +891,8 @@ void Script::o_vdxtransition() { // 0x1C // Show the debug information just when starting the playback if (fileref != _videoRef) { - debugScript(1, true, "VDX transition fileref = 0x%04X", fileref); - debugC(1, kGroovieDebugVideo | kGroovieDebugAll, "Playing video 0x%04X with transition", fileref); + debugC(1, kDebugScript, "VDX transition fileref = 0x%04X", fileref); + debugC(1, kDebugVideo, "Playing video 0x%04X with transition", fileref); } // Set bit 1 @@ -938,7 +917,7 @@ void Script::o_swap() { uint16 varnum1 = readScript8or16bits(); uint16 varnum2 = readScript16bits(); - debugScript(1, true, "SWAP var[0x%04X] <-> var[0x%04X]", varnum1, varnum2); + debugC(1, kDebugScript, "SWAP var[0x%04X] <-> var[0x%04X]", varnum1, varnum2); uint8 tmp = _variables[varnum1]; setVariable(varnum1, _variables[varnum2]); @@ -948,7 +927,7 @@ void Script::o_swap() { void Script::o_inc() { uint16 varnum = readScript8or16bits(); - debugScript(1, true, "INC var[0x%04X]", varnum); + debugC(1, kDebugScript, "INC var[0x%04X]", varnum); setVariable(varnum, _variables[varnum] + 1); } @@ -956,7 +935,7 @@ void Script::o_inc() { void Script::o_dec() { uint16 varnum = readScript8or16bits(); - debugScript(1, true, "DEC var[0x%04X]", varnum); + debugC(1, kDebugScript, "DEC var[0x%04X]", varnum); setVariable(varnum, _variables[varnum] - 1); } @@ -982,7 +961,7 @@ void Script::o_strcmpnejmp_var() { // 0x21 } void Script::o_copybgtofg() { // 0x22 - debugScript(1, true, "COPY_BG_TO_FG"); + debugC(1, kDebugScript, "COPY_BG_TO_FG"); memcpy(_vm->_graphicsMan->_foreground.getPixels(), _vm->_graphicsMan->_background.getPixels(), 640 * 320); } @@ -990,7 +969,7 @@ void Script::o_strcmpeqjmp() { // 0x23 uint16 varnum = readScript8or16bits(); uint8 result = 1; - debugScript(1, false, "STRCMP-EQJMP: var[0x%04X..],", varnum); + debugCN(1, kDebugScript, "STRCMP-EQJMP: var[0x%04X..],", varnum); do { uint8 val = readScriptChar(true, true, true); @@ -998,15 +977,15 @@ void Script::o_strcmpeqjmp() { // 0x23 result = 0; } varnum++; - debugScript(1, false, " 0x%02X", val); + debugCN(1, kDebugScript, " 0x%02X", val); } while (!(getCodeByte(_currentInstruction - 1) & 0x80)); uint16 address = readScript16bits(); if (result) { - debugScript(1, true, " jumping to @0x%04X", address); + debugC(1, kDebugScript, " jumping to @0x%04X", address); _currentInstruction = address; } else { - debugScript(1, true, " not jumping"); + debugC(1, kDebugScript, " not jumping"); } } @@ -1014,7 +993,7 @@ void Script::o_mov() { uint16 varnum1 = readScript8or16bits(); uint16 varnum2 = readScript16bits(); - debugScript(1, true, "MOV var[0x%04X] = var[0x%04X]", varnum1, varnum2); + debugC(1, kDebugScript, "MOV var[0x%04X] = var[0x%04X]", varnum1, varnum2); setVariable(varnum1, _variables[varnum2]); } @@ -1023,7 +1002,7 @@ void Script::o_add() { uint16 varnum1 = readScript8or16bits(); uint16 varnum2 = readScript16bits(); - debugScript(1, true, "ADD var[0x%04X] += var[0x%04X]", varnum1, varnum2); + debugC(1, kDebugScript, "ADD var[0x%04X] += var[0x%04X]", varnum1, varnum2); setVariable(varnum1, _variables[varnum1] + _variables[varnum2]); } @@ -1034,7 +1013,7 @@ void Script::o_videofromstring1() { // Show the debug information just when starting the playback if (fileref != _videoRef) { - debugScript(0, true, "VIDEOFROMSTRING1 0x%04X", fileref); + debugC(0, kDebugScript, "VIDEOFROMSTRING1 0x%04X", fileref); } // Play the video @@ -1050,7 +1029,7 @@ void Script::o_videofromstring2() { // Show the debug information just when starting the playback if (fileref != _videoRef) { - debugScript(0, true, "VIDEOFROMSTRING2 0x%04X", fileref); + debugC(0, kDebugScript, "VIDEOFROMSTRING2 0x%04X", fileref); } // Set bit 1 @@ -1069,11 +1048,11 @@ void Script::o_videofromstring2() { } void Script::o_stopmidi() { - debugScript(1, true, "STOPMIDI (TODO)"); + debugC(1, kDebugScript, "STOPMIDI (TODO)"); } void Script::o_endscript() { - debugScript(1, true, "END OF SCRIPT"); + debugC(1, kDebugScript, "END OF SCRIPT"); _vm->quitGame(); } @@ -1081,7 +1060,7 @@ void Script::o_sethotspottop() { uint16 address = readScript16bits(); uint8 cursor = readScript8bits(); - debugScript(5, true, "SETHOTSPOTTOP @0x%04X cursor=%d", address, cursor); + debugC(5, kDebugScript, "SETHOTSPOTTOP @0x%04X cursor=%d", address, cursor); _hotspotTopAction = address; _hotspotTopCursor = cursor; @@ -1091,7 +1070,7 @@ void Script::o_sethotspotbottom() { uint16 address = readScript16bits(); uint8 cursor = readScript8bits(); - debugScript(5, true, "SETHOTSPOTBOTTOM @0x%04X cursor=%d", address, cursor); + debugC(5, kDebugScript, "SETHOTSPOTBOTTOM @0x%04X cursor=%d", address, cursor); _hotspotBottomAction = address; _hotspotBottomCursor = cursor; @@ -1101,7 +1080,7 @@ void Script::o_loadgame() { uint16 varnum = readScript8or16bits(); uint8 slot = _variables[varnum]; - debugScript(1, true, "LOADGAME var[0x%04X] -> slot=%d (TODO)", varnum, slot); + debugC(1, kDebugScript, "LOADGAME var[0x%04X] -> slot=%d (TODO)", varnum, slot); loadgame(slot); _vm->_system->fillScreen(0); @@ -1111,7 +1090,7 @@ void Script::o_savegame() { uint16 varnum = readScript8or16bits(); uint8 slot = _variables[varnum]; - debugScript(1, true, "SAVEGAME var[0x%04X] -> slot=%d (TODO)", varnum, slot); + debugC(1, kDebugScript, "SAVEGAME var[0x%04X] -> slot=%d (TODO)", varnum, slot); savegame(slot); } @@ -1119,7 +1098,7 @@ void Script::o_savegame() { void Script::o_hotspotbottom_4() { //0x30 uint16 address = readScript16bits(); - debugScript(5, true, "HOTSPOT-BOTTOM @0x%04X", address); + debugC(5, kDebugScript, "HOTSPOT-BOTTOM @0x%04X", address); // Mark the 80 pixels under the game area Common::Rect rect(0, 400, 640, 480); @@ -1130,7 +1109,7 @@ void Script::o_midivolume() { uint16 arg1 = readScript16bits(); uint16 arg2 = readScript16bits(); - debugScript(1, true, "MIDI volume: %d %d", arg1, arg2); + debugC(1, kDebugScript, "MIDI volume: %d %d", arg1, arg2); _vm->_musicPlayer->setGameVolume(arg1, arg2); } @@ -1139,13 +1118,13 @@ void Script::o_jne() { uint16 varnum2 = readScript16bits(); uint16 address = readScript16bits(); - debugScript(1, false, "JNE: var[var[0x%04X] - 0x31] != var[0x%04X] @0x%04X", varnum1, varnum2, address); + debugCN(1, kDebugScript, "JNE: var[var[0x%04X] - 0x31] != var[0x%04X] @0x%04X", varnum1, varnum2, address); if (_variables[_variables[varnum1] - 0x31] != _variables[varnum2]) { _currentInstruction = address; - debugScript(1, true, " jumping to @0x%04X", address); + debugC(1, kDebugScript, " jumping to @0x%04X", address); } else { - debugScript(1, true, " not jumping"); + debugC(1, kDebugScript, " not jumping"); } } @@ -1153,19 +1132,19 @@ void Script::o_loadstringvar() { uint16 varnum = readScript8or16bits(); varnum = _variables[varnum] - 0x31; - debugScript(1, false, "LOADSTRINGVAR var[0x%04X..] =", varnum); + debugCN(1, kDebugScript, "LOADSTRINGVAR var[0x%04X..] =", varnum); do { setVariable(varnum++, readScriptChar(true, true, true)); - debugScript(1, false, " 0x%02X", _variables[varnum - 1]); + debugCN(1, kDebugScript, " 0x%02X", _variables[varnum - 1]); } while (!(getCodeByte(_currentInstruction - 1) & 0x80)); - debugScript(1, false, "\n"); + debugCN(1, kDebugScript, "\n"); } void Script::o_chargreatjmp() { uint16 varnum = readScript8or16bits(); uint8 result = 0; - debugScript(1, false, "CHARGREAT-JMP: var[0x%04X..],", varnum); + debugCN(1, kDebugScript, "CHARGREAT-JMP: var[0x%04X..],", varnum); do { uint8 val = readScriptChar(true, true, true); @@ -1173,20 +1152,20 @@ void Script::o_chargreatjmp() { result = 1; } varnum++; - debugScript(1, false, " 0x%02X", val); + debugCN(1, kDebugScript, " 0x%02X", val); } while (!(getCodeByte(_currentInstruction - 1) & 0x80)); uint16 address = readScript16bits(); if (result) { - debugScript(1, true, " jumping to @0x%04X", address); + debugC(1, kDebugScript, " jumping to @0x%04X", address); _currentInstruction = address; } else { - debugScript(1, true, " not jumping"); + debugC(1, kDebugScript, " not jumping"); } } void Script::o_bf7off() { - debugScript(1, true, "BF7OFF: bitflag 7 turned off"); + debugC(1, kDebugScript, "BF7OFF: bitflag 7 turned off"); _bitflags &= ~(1 << 7); } @@ -1194,7 +1173,7 @@ void Script::o_charlessjmp() { uint16 varnum = readScript8or16bits(); uint8 result = 0; - debugScript(1, false, "CHARLESS-JMP: var[0x%04X..],", varnum); + debugCN(1, kDebugScript, "CHARLESS-JMP: var[0x%04X..],", varnum); do { uint8 val = readScriptChar(true, true, true); @@ -1202,15 +1181,15 @@ void Script::o_charlessjmp() { result = 1; } varnum++; - debugScript(1, false, " 0x%02X", val); + debugCN(1, kDebugScript, " 0x%02X", val); } while (!(getCodeByte(_currentInstruction - 1) & 0x80)); uint16 address = readScript16bits(); if (result) { - debugScript(1, true, " jumping to @0x%04X", address); + debugC(1, kDebugScript, " jumping to @0x%04X", address); _currentInstruction = address; } else { - debugScript(1, true, " not jumping"); + debugC(1, kDebugScript, " not jumping"); } } @@ -1219,11 +1198,50 @@ void Script::o_copyrecttobg() { // 0x37 uint16 top = readScript16bits(); uint16 right = readScript16bits(); uint16 bottom = readScript16bits(); + + // Sanity checks to prevent bad pointer access crashes + if (left > right) { + warning("COPYRECT left:%d > right:%d", left, right); + // swap over left and right parameters + uint16 j; + j = right; + right = left; + left = j; + } + if (top > bottom) { + warning("COPYRECT top:%d > bottom:%d", top, bottom); + // swap over top and bottom parameters + uint16 j; + j = bottom; + bottom = top; + top = j; + } + if (top < 80) { + warning("COPYRECT top < 80... clamping"); + top = 80; + } + if (top >= 480) { + warning("COPYRECT top >= 480... clamping"); + top = 480 - 1; + } + if (bottom >= 480) { + warning("COPYRECT bottom >= 480... clamping"); + bottom = 480 - 1; + } + if (left >= 640) { + warning("COPYRECT left >= 640... clamping"); + left = 640 - 1; + } + if (right >= 640) { + warning("COPYRECT right >= 640... clamping"); + right = 640 - 1; + } + uint16 i, width = right - left, height = bottom - top; uint32 offset = 0; byte *fg, *bg; - debugScript(1, true, "COPYRECT((%d,%d)->(%d,%d))", left, top, right, bottom); + debugC(1, kDebugScript, "COPYRECT((%d,%d)->(%d,%d))", left, top, right, bottom); fg = (byte *)_vm->_graphicsMan->_foreground.getBasePtr(left, top - 80); bg = (byte *)_vm->_graphicsMan->_background.getBasePtr(left, top - 80); @@ -1236,13 +1254,13 @@ void Script::o_copyrecttobg() { // 0x37 } void Script::o_restorestkpnt() { - debugScript(1, true, "Restore stack pointer from saved (TODO)"); + debugC(1, kDebugScript, "Restore stack pointer from saved (TODO)"); } void Script::o_obscureswap() { uint16 var1, var2, tmp; - debugScript(1, true, "OBSCSWAP"); + debugC(1, kDebugScript, "OBSCSWAP"); // Read the first variable var1 = readScriptChar(false, true, true) * 10; @@ -1262,7 +1280,7 @@ void Script::o_printstring() { char stringstorage[15]; uint8 counter = 0; - debugScript(1, true, "PRINTSTRING"); + debugC(1, kDebugScript, "PRINTSTRING"); memset(stringstorage, 0, 15); do { @@ -1300,7 +1318,7 @@ void Script::o_hotspot_slot() { uint16 address = readScript16bits(); uint16 cursor = readScript8bits(); - debugScript(1, true, "HOTSPOT-SLOT %d (%d,%d,%d,%d) @0x%04X cursor=%d (TODO)", slot, left, top, right, bottom, address, cursor); + debugC(1, kDebugScript, "HOTSPOT-SLOT %d (%d,%d,%d,%d) @0x%04X cursor=%d (TODO)", slot, left, top, right, bottom, address, cursor); Common::Rect rect(left, top, right, bottom); if (hotspot(rect, address, cursor)) { @@ -1338,7 +1356,7 @@ void Script::o_hotspot_slot() { } void Script::o_checkvalidsaves() { - debugScript(1, true, "CHECKVALIDSAVES"); + debugC(1, kDebugScript, "CHECKVALIDSAVES"); // Reset the array of valid saves and the savegame names cache for (int i = 0; i < 10; i++) { @@ -1355,7 +1373,7 @@ void Script::o_checkvalidsaves() { while (it != list.end()) { int8 slot = it->getSaveSlot(); if (SaveLoad::isSlotValid(slot)) { - debugScript(2, true, " Found valid savegame: %s", it->getDescription().c_str()); + debugC(2, kDebugScript, " Found valid savegame: %s", it->getDescription().c_str()); // Mark this slot as used setVariable(slot, 1); @@ -1369,11 +1387,11 @@ void Script::o_checkvalidsaves() { // Save the number of valid saves setVariable(0x104, count); - debugScript(1, true, " Found %d valid savegames", count); + debugC(1, kDebugScript, " Found %d valid savegames", count); } void Script::o_resetvars() { - debugScript(1, true, "RESETVARS"); + debugC(1, kDebugScript, "RESETVARS"); for (int i = 0; i < 0x100; i++) { setVariable(i, 0); } @@ -1383,7 +1401,7 @@ void Script::o_mod() { uint16 varnum = readScript8or16bits(); uint8 val = readScript8bits(); - debugScript(1, true, "MOD var[0x%04X] %%= %d", varnum, val); + debugC(1, kDebugScript, "MOD var[0x%04X] %%= %d", varnum, val); setVariable(varnum, _variables[varnum] % val); } @@ -1395,7 +1413,7 @@ void Script::o_loadscript() { while ((c = readScript8bits())) { filename += c; } - debugScript(1, true, "LOADSCRIPT %s", filename.c_str()); + debugC(1, kDebugScript, "LOADSCRIPT %s", filename.c_str()); // Just 1 level of sub-scripts are allowed if (_savedCode) { @@ -1430,7 +1448,7 @@ void Script::o_setvideoorigin() { // Set bitflag 7 _bitflags |= 1 << 7; - debugScript(1, true, "SetVideoOrigin(0x%04X,0x%04X) (%d, %d)", origX, origY, origX, origY); + debugC(1, kDebugScript, "SetVideoOrigin(0x%04X,0x%04X) (%d, %d)", origX, origY, origX, origY); _vm->_videoPlayer->setOrigin(origX, origY); } @@ -1438,7 +1456,7 @@ void Script::o_sub() { uint16 varnum1 = readScript8or16bits(); uint16 varnum2 = readScript16bits(); - debugScript(1, true, "SUB var[0x%04X] -= var[0x%04X]", varnum1, varnum2); + debugC(1, kDebugScript, "SUB var[0x%04X] -= var[0x%04X]", varnum1, varnum2); setVariable(varnum1, _variables[varnum1] - _variables[varnum2]); } @@ -1448,7 +1466,7 @@ void Script::o_cellmove() { byte *scriptBoard = &_variables[0x19]; byte startX, startY, endX, endY; - debugScript(1, true, "CELL MOVE var[0x%02X]", depth); + debugC(1, kDebugScript, "CELL MOVE var[0x%02X]", depth); if (!_staufsMove) _staufsMove = new CellGame; @@ -1471,7 +1489,7 @@ void Script::o_cellmove() { void Script::o_returnscript() { uint8 val = readScript8bits(); - debugScript(1, true, "RETURNSCRIPT @0x%02X", val); + debugC(1, kDebugScript, "RETURNSCRIPT @0x%02X", val); // Are we returning from a sub-script? if (!_savedCode) { @@ -1504,7 +1522,7 @@ void Script::o_returnscript() { void Script::o_sethotspotright() { uint16 address = readScript16bits(); - debugScript(1, true, "SETHOTSPOTRIGHT @0x%04X", address); + debugC(1, kDebugScript, "SETHOTSPOTRIGHT @0x%04X", address); _hotspotRightAction = address; } @@ -1512,13 +1530,13 @@ void Script::o_sethotspotright() { void Script::o_sethotspotleft() { uint16 address = readScript16bits(); - debugScript(1, true, "SETHOTSPOTLEFT @0x%04X", address); + debugC(1, kDebugScript, "SETHOTSPOTLEFT @0x%04X", address); _hotspotLeftAction = address; } void Script::o_getcd() { - debugScript(1, true, "GETCD"); + debugC(1, kDebugScript, "GETCD"); // By default set it to no CD available int8 cd = -1; @@ -1545,7 +1563,7 @@ void Script::o_getcd() { void Script::o_playcd() { uint8 val = readScript8bits(); - debugScript(1, true, "PLAYCD %d", val); + debugC(1, kDebugScript, "PLAYCD %d", val); if (val == 2) { // TODO: Play the alternative logo @@ -1557,7 +1575,7 @@ void Script::o_playcd() { void Script::o_musicdelay() { uint16 delay = readScript16bits(); - debugScript(1, true, "MUSICDELAY %d", delay); + debugC(1, kDebugScript, "MUSICDELAY %d", delay); _vm->_musicPlayer->setBackgroundDelay(delay); } @@ -1569,7 +1587,7 @@ void Script::o_hotspot_outrect() { uint16 bottom = readScript16bits(); uint16 address = readScript16bits(); - debugScript(1, true, "HOTSPOT-OUTRECT(%d,%d,%d,%d) @0x%04X (TODO)", left, top, right, bottom, address); + debugC(1, kDebugScript, "HOTSPOT-OUTRECT(%d,%d,%d,%d) @0x%04X (TODO)", left, top, right, bottom, address); // Test if the current mouse position is outside the specified rectangle Common::Rect rect(left, top, right, bottom); @@ -1587,25 +1605,25 @@ void Script::o_stub56() { uint8 val2 = readScript8bits(); uint8 val3 = readScript8bits(); - debugScript(1, true, "STUB56: 0x%08X 0x%02X 0x%02X", val1, val2, val3); + debugC(1, kDebugScript, "STUB56: 0x%08X 0x%02X 0x%02X", val1, val2, val3); } void Script::o_stub59() { uint16 val1 = readScript8or16bits(); uint8 val2 = readScript8bits(); - debugScript(1, true, "STUB59: 0x%04X 0x%02X", val1, val2); + debugC(1, kDebugScript, "STUB59: 0x%04X 0x%02X", val1, val2); } void Script::o2_playsong() { uint32 fileref = readScript32bits(); - debugScript(1, true, "PlaySong(0x%08X): Play xmidi file", fileref); + debugC(1, kDebugScript, "PlaySong(0x%08X): Play xmidi file", fileref); _vm->_musicPlayer->playSong(fileref); } void Script::o2_setbackgroundsong() { uint32 fileref = readScript32bits(); - debugScript(1, true, "SetBackgroundSong(0x%08X)", fileref); + debugC(1, kDebugScript, "SetBackgroundSong(0x%08X)", fileref); _vm->_musicPlayer->setBackgroundSong(fileref); } @@ -1614,8 +1632,8 @@ void Script::o2_videofromref() { // Show the debug information just when starting the playback if (fileref != _videoRef) { - debugScript(1, true, "VIDEOFROMREF(0x%08X) (Not fully imp): Play video file from ref", fileref); - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Playing video 0x%08X via 0x09", fileref); + debugC(1, kDebugScript, "VIDEOFROMREF(0x%08X) (Not fully imp): Play video file from ref", fileref); + debugC(5, kDebugVideo, "Playing video 0x%08X via 0x09", fileref); } // Play the video @@ -1630,8 +1648,8 @@ void Script::o2_vdxtransition() { // Show the debug information just when starting the playback if (fileref != _videoRef) { - debugScript(1, true, "VDX transition fileref = 0x%08X", fileref); - debugC(1, kGroovieDebugVideo | kGroovieDebugAll, "Playing video 0x%08X with transition", fileref); + debugC(1, kDebugScript, "VDX transition fileref = 0x%08X", fileref); + debugC(1, kDebugVideo, "Playing video 0x%08X with transition", fileref); } // Set bit 1 @@ -1652,30 +1670,30 @@ void Script::o2_vdxtransition() { void Script::o2_copyscreentobg() { uint16 val = readScript16bits(); - debugScript(1, true, "CopyScreenToBG3: 0x%04X", val); + debugC(1, kDebugScript, "CopyScreenToBG3: 0x%04X", val); error("Unimplemented Opcode 0x4F"); } void Script::o2_copybgtoscreen() { uint16 val = readScript16bits(); - debugScript(1, true, "CopyBG3ToScreen: 0x%04X", val); + debugC(1, kDebugScript, "CopyBG3ToScreen: 0x%04X", val); error("Unimplemented Opcode 0x50"); } void Script::o2_setvideoskip() { _videoSkipAddress = readScript16bits(); - debugScript(1, true, "SetVideoSkip (0x%04X)", _videoSkipAddress); + debugC(1, kDebugScript, "SetVideoSkip (0x%04X)", _videoSkipAddress); } void Script::o2_stub52() { uint8 arg = readScript8bits(); - debugScript(1, true, "STUB52 (0x%02X)", arg); + debugC(1, kDebugScript, "STUB52 (0x%02X)", arg); } void Script::o2_setscriptend() { uint16 arg = readScript16bits(); - debugScript(1, true, "SetScriptEnd (0x%04X)", arg); + debugC(1, kDebugScript, "SetScriptEnd (0x%04X)", arg); } Script::OpcodeFunc Script::_opcodesT7G[NUM_OPCODES] = { diff --git a/engines/groovie/vdx.cpp b/engines/groovie/vdx.cpp index 4626a6f81b..09c2e0d3ea 100644 --- a/engines/groovie/vdx.cpp +++ b/engines/groovie/vdx.cpp @@ -56,8 +56,7 @@ void VDXPlayer::setOrigin(int16 x, int16 y) { } uint16 VDXPlayer::loadInternal() { - if (DebugMan.isDebugChannelEnabled(kGroovieDebugVideo) || - DebugMan.isDebugChannelEnabled(kGroovieDebugAll)) { + if (DebugMan.isDebugChannelEnabled(kDebugVideo)) { int8 i; debugN(1, "Groovie::VDX: New VDX: bitflags are "); for (i = 15; i >= 0; i--) { @@ -106,24 +105,24 @@ uint16 VDXPlayer::loadInternal() { //_flagUpdateStill = _flagNine || _flagSix; // Begin reading the file - debugC(1, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::VDX: Playing video"); + debugC(1, kDebugVideo, "Groovie::VDX: Playing video"); if (_file->readUint16LE() != VDX_IDENT) { error("Groovie::VDX: This does not appear to be a 7th guest VDX file"); return 0; } else { - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::VDX: VDX file identified correctly"); + debugC(5, kDebugVideo, "Groovie::VDX: VDX file identified correctly"); } uint16 tmp; // Skip unknown data: 6 bytes, ref Martine tmp = _file->readUint16LE(); - debugC(2, kGroovieDebugVideo | kGroovieDebugUnknown | kGroovieDebugAll, "Groovie::VDX: Martine1 = 0x%04X", tmp); + debugC(2, kDebugVideo | kDebugUnknown, "Groovie::VDX: Martine1 = 0x%04X", tmp); tmp = _file->readUint16LE(); - debugC(2, kGroovieDebugVideo | kGroovieDebugUnknown | kGroovieDebugAll, "Groovie::VDX: Martine2 = 0x%04X", tmp); + debugC(2, kDebugVideo | kDebugUnknown, "Groovie::VDX: Martine2 = 0x%04X", tmp); tmp = _file->readUint16LE(); - debugC(2, kGroovieDebugVideo | kGroovieDebugUnknown | kGroovieDebugAll, "Groovie::VDX: Martine3 (FPS?) = %d", tmp); + debugC(2, kDebugVideo | kDebugUnknown, "Groovie::VDX: Martine3 (FPS?) = %d", tmp); return tmp; } @@ -144,7 +143,7 @@ bool VDXPlayer::playFrameInternal() { if (_file->eos()) break; - debugC(5, kGroovieDebugVideo | kGroovieDebugUnknown | kGroovieDebugAll, "Groovie::VDX: Edward = 0x%04X", tmp); + debugC(5, kDebugVideo | kDebugUnknown, "Groovie::VDX: Edward = 0x%04X", tmp); // Read the chunk data and decompress if needed if (compSize) @@ -159,18 +158,18 @@ bool VDXPlayer::playFrameInternal() { // Use the current chunk switch (currRes) { case 0x00: - debugC(6, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::VDX: Replay frame"); + debugC(6, kDebugVideo, "Groovie::VDX: Replay frame"); break; case 0x20: - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::VDX: Still frame"); + debugC(5, kDebugVideo, "Groovie::VDX: Still frame"); getStill(vdxData); break; case 0x25: - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::VDX: Animation frame"); + debugC(5, kDebugVideo, "Groovie::VDX: Animation frame"); getDelta(vdxData); break; case 0x80: - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::VDX: Sound resource"); + debugC(5, kDebugVideo, "Groovie::VDX: Sound resource"); chunkSound(vdxData); break; default: @@ -182,7 +181,7 @@ bool VDXPlayer::playFrameInternal() { // Wait until the current frame can be shown - if (!DebugMan.isDebugChannelEnabled(kGroovieDebugFast)) { + if (!DebugMan.isDebugChannelEnabled(kDebugFast)) { waitFrame(); } // TODO: Move it to a better place @@ -344,13 +343,13 @@ void VDXPlayer::getDelta(Common::ReadStream *in) { void VDXPlayer::getStill(Common::ReadStream *in) { uint16 numXTiles = in->readUint16LE(); - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::VDX: numXTiles=%d", numXTiles); + debugC(5, kDebugVideo, "Groovie::VDX: numXTiles=%d", numXTiles); uint16 numYTiles = in->readUint16LE(); - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::VDX: numYTiles=%d", numYTiles); + debugC(5, kDebugVideo, "Groovie::VDX: numYTiles=%d", numYTiles); // It's skipped in the original: uint16 colorDepth = in->readUint16LE(); - debugC(5, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::VDX: colorDepth=%d", colorDepth); + debugC(5, kDebugVideo, "Groovie::VDX: colorDepth=%d", colorDepth); uint16 imageWidth = TILE_SIZE * numXTiles; @@ -423,7 +422,7 @@ void VDXPlayer::getStill(Common::ReadStream *in) { */ } else { // Skip the remaining data - debugC(10, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::VDX: Skipping still frame"); + debugC(10, kDebugVideo, "Groovie::VDX: Skipping still frame"); while (!in->eos()) { in->readByte(); } @@ -538,7 +537,7 @@ void VDXPlayer::chunkSound(Common::ReadStream *in) { byte *data = (byte *)malloc(60000); int chunksize = in->read(data, 60000); - if (!DebugMan.isDebugChannelEnabled(kGroovieDebugFast)) { + if (!DebugMan.isDebugChannelEnabled(kDebugFast)) { _audioStream->queueBuffer(data, chunksize, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED); } } @@ -563,7 +562,7 @@ void VDXPlayer::setPalette(uint8 *palette) { if (_flagSkipPalette) return; - debugC(7, kGroovieDebugVideo | kGroovieDebugAll, "Groovie::VDX: Setting palette"); + debugC(7, kDebugVideo, "Groovie::VDX: Setting palette"); _syst->getPaletteManager()->setPalette(palette, 0, 256); } diff --git a/engines/mads/action.cpp b/engines/mads/action.cpp index 207fcd9a11..199ae39000 100644 --- a/engines/mads/action.cpp +++ b/engines/mads/action.cpp @@ -57,12 +57,12 @@ MADSAction::MADSAction(MADSEngine *vm) : _vm(vm) { _inProgress = false; _pickedWord = -1; - _savedFields._commandSource = 0; - _savedFields._mainObjectSource = 0; + _savedFields._commandSource = CAT_NONE; + _savedFields._mainObjectSource = CAT_NONE; _savedFields._command = -1; _savedFields._mainObject = 0; _savedFields._secondObject = 0; - _savedFields._secondObjectSource = 0; + _savedFields._secondObjectSource = CAT_NONE; _savedFields._articleNumber = PREP_NONE; _savedFields._lookFlag = false; diff --git a/engines/mads/animation.cpp b/engines/mads/animation.cpp index 6af8a9ae5f..512a3979f9 100644 --- a/engines/mads/animation.cpp +++ b/engines/mads/animation.cpp @@ -310,8 +310,10 @@ void Animation::load(UserInterface &interfaceSurface, DepthSurface &depthSurface for (int idx = 0; idx < _header._spriteSetsCount; ++idx) usageList.push_back(_spriteSets[idx]->_usageIndex); - if (usageList.size() > 0) - _vm->_palette->_paletteUsage.updateUsage(usageList, _header._messagesCount); + if (usageList.size() > 0) { + int spritesUsageIndex = _spriteSets[0]->_usageIndex; + _vm->_palette->_paletteUsage.updateUsage(usageList, spritesUsageIndex); + } // Remaps the sprite list indexes for frames to the loaded sprite list indexes for (uint i = 0; i < _frameEntries.size(); ++i) { diff --git a/engines/mads/dialogs.cpp b/engines/mads/dialogs.cpp index dc8c846beb..7e6909d113 100644 --- a/engines/mads/dialogs.cpp +++ b/engines/mads/dialogs.cpp @@ -64,7 +64,7 @@ void Dialog::restore() { Common::copy(&_dialogPalette[0], &_dialogPalette[8 * 3], &_vm->_palette->_mainPalette[248 * 3]); - _vm->_palette->setPalette(_vm->_palette->_mainPalette, 248, 8); + _vm->_palette->setPalette(&_vm->_palette->_mainPalette[248 * 3], 248, 8); } } diff --git a/engines/mads/dragonsphere/game_dragonsphere.cpp b/engines/mads/dragonsphere/game_dragonsphere.cpp index c6097125b1..3836adb6d2 100644 --- a/engines/mads/dragonsphere/game_dragonsphere.cpp +++ b/engines/mads/dragonsphere/game_dragonsphere.cpp @@ -41,22 +41,12 @@ GameDragonsphere::GameDragonsphere(MADSEngine *vm) _storyMode = STORYMODE_NAUGHTY; } -ProtectionResult GameDragonsphere::checkCopyProtection() { - /* - // DEBUG: Flag copy protection failure - _globals[5] = -1; - - if (!ConfMan.getBool("copy_protection")) - return true; - - * DEBUG: Disabled for now - CopyProtectionDialog *dlg = new CopyProtectionDialog(_vm, false); - dlg->show(); - delete dlg; - */ - - // DEBUG: Return that copy protection failed - return PROTECTION_SUCCEED; +void GameDragonsphere::startGame() { + _scene._priorSceneId = 0; + _scene._currentSceneId = -1; + _scene._nextSceneId = 101; + + initializeGlobals(); } void GameDragonsphere::initializeGlobals() { diff --git a/engines/mads/dragonsphere/game_dragonsphere.h b/engines/mads/dragonsphere/game_dragonsphere.h index 5147f75178..7869dc87b4 100644 --- a/engines/mads/dragonsphere/game_dragonsphere.h +++ b/engines/mads/dragonsphere/game_dragonsphere.h @@ -102,7 +102,7 @@ class GameDragonsphere : public Game { protected: GameDragonsphere(MADSEngine *vm); - virtual ProtectionResult checkCopyProtection(); + virtual void startGame(); virtual void initializeGlobals(); diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp index ea87a1f4d1..8639f59418 100644 --- a/engines/mads/game.cpp +++ b/engines/mads/game.cpp @@ -59,7 +59,8 @@ Game *Game::init(MADSEngine *vm) { Game::Game(MADSEngine *vm) : _vm(vm), _surface(nullptr), _objects(vm), _scene(vm), _screenObjects(vm), _player(vm) { - _sectionNumber = _priorSectionNumber = 0; + _sectionNumber = 1; + _priorSectionNumber = 0; _loadGameSlot = -1; _lastSave = -1; _saveFile = nullptr; @@ -108,49 +109,15 @@ void Game::run() { } _statusFlag = true; - int protectionResult = -1; if (_loadGameSlot == -1) { - protectionResult = checkCopyProtection(); - switch (protectionResult) { - case PROTECTION_FAIL: - // Copy protection failed - _scene._nextSceneId = 804; - break; - case PROTECTION_ESCAPE: - // User escaped out of copy protection dialog - _vm->quitGame(); - break; - default: - // Copy protection check succeeded - _scene._nextSceneId = 101; - _scene._priorSceneId = -1; - break; - } + startGame(); } // Get the initial starting time for the first scene _scene._frameStartTime = _vm->_events->getFrameCounter(); - if (_saveFile == nullptr && protectionResult != -1 && protectionResult != -2) { - initSection(_sectionNumber); - _statusFlag = true; - - _vm->_dialogs->_pendingDialog = DIALOG_DIFFICULTY; - _vm->_dialogs->showDialog(); - _vm->_dialogs->_pendingDialog = DIALOG_NONE; - - _priorSectionNumber = 0; - _priorSectionNumber = -1; - _scene._priorSceneId = 0; - _scene._currentSceneId = -1; - } - - if (protectionResult != 1 && protectionResult != 2) { - initializeGlobals(); - } - - if (_statusFlag) + if (!_vm->shouldQuit()) gameLoop(); } @@ -192,8 +159,6 @@ void Game::gameLoop() { _vm->_events->freeCursors(); _vm->_sound->closeDriver(); } - - _vm->_palette->close(); } void Game::sectionLoop() { diff --git a/engines/mads/game.h b/engines/mads/game.h index 8b16590503..08cd7e7843 100644 --- a/engines/mads/game.h +++ b/engines/mads/game.h @@ -44,10 +44,6 @@ enum KernelMode { KERNEL_ROOM_PRELOAD = 3, KERNEL_ROOM_INIT = 4, KERNEL_ACTIVE_CODE = 5 }; -enum ProtectionResult { - PROTECTION_SUCCEED = 0, PROTECTION_FAIL = 1, PROTECTION_ESCAPE = 2 -}; - #define MADS_SAVEGAME_VERSION 1 struct MADSSavegameHeader { @@ -101,9 +97,9 @@ protected: /** @name Virtual Method list */ /** - * Perform any copy protection check + * Perform any game-specifcic startup */ - virtual ProtectionResult checkCopyProtection() = 0; + virtual void startGame() = 0; /** * Initializes global variables for a new game diff --git a/engines/mads/mads.cpp b/engines/mads/mads.cpp index 31e9b0dbe2..59eec40bcc 100644 --- a/engines/mads/mads.cpp +++ b/engines/mads/mads.cpp @@ -67,6 +67,7 @@ MADSEngine::~MADSEngine() { delete _palette; delete _resources; delete _sound; + delete _audio; } void MADSEngine::initialize() { diff --git a/engines/mads/nebular/dialogs_nebular.cpp b/engines/mads/nebular/dialogs_nebular.cpp index 83369f5b94..36858a4940 100644 --- a/engines/mads/nebular/dialogs_nebular.cpp +++ b/engines/mads/nebular/dialogs_nebular.cpp @@ -28,6 +28,7 @@ #include "mads/msurface.h" #include "mads/staticres.h" #include "mads/nebular/dialogs_nebular.h" +#include "mads/nebular/game_nebular.h" namespace MADS { @@ -268,6 +269,14 @@ void DialogsNebular::showDialog() { case DIALOG_GAME_MENU: //GameMenuDialog::show(); break; + case DIALOG_DIFFICULTY: { +/* + DifficultyDialog *dlg = new DifficultyDialog(_vm); + dlg->show(); + delete dlg; +*/ + break; + } default: break; } @@ -461,14 +470,17 @@ void PictureDialog::restore() { /*------------------------------------------------------------------------*/ ScreenDialog::DialogLine::DialogLine() { - _state = 0; + _active = true; + _state = DLGSTATE_UNSELECTED; _textDisplayIndex = -1; _font = nullptr; _widthAdjust = 0; + _msg = ""; } ScreenDialog::DialogLine::DialogLine(const Common::String &s) { - _state = 0; + _active = true; + _state = DLGSTATE_UNSELECTED; _textDisplayIndex = -1; _font = nullptr; _widthAdjust = -1; @@ -477,17 +489,19 @@ ScreenDialog::DialogLine::DialogLine(const Common::String &s) { /*------------------------------------------------------------------------*/ -ScreenDialog::ScreenDialog(MADSEngine *vm) : _vm(vm), - _savedSurface(MADS_SCREEN_WIDTH, MADS_SCREEN_HEIGHT) { +ScreenDialog::ScreenDialog(MADSEngine *vm) : _vm(vm) { Game &game = *_vm->_game; Scene &scene = game._scene; _v1 = 0; + _v2 = 0; + _v3 = false; _selectedLine = 0; _dirFlag = false; _textLineCount = 0; _screenId = 920; + chooseBackground(); game.loadQuoteSet(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 0); @@ -512,7 +526,7 @@ ScreenDialog::ScreenDialog(MADSEngine *vm) : _vm(vm), scene._priorSceneId = priorSceneId; scene._currentSceneId = currentSceneId; scene._nextSceneId = nextSceneId; - _vm->_screen._offset.y = 22; + scene._posAdjust.y = 22; _vm->_sound->pauseNewCommands(); _vm->_events->initVars(); game._kernelMode = KERNEL_ROOM_INIT; @@ -529,17 +543,10 @@ ScreenDialog::ScreenDialog(MADSEngine *vm) : _vm(vm), _vm->_palette->fadeOut(pal, nullptr, 0, PALETTE_COUNT, 0, 1, 1, 16); } - _vm->_screen.copyTo(&_savedSurface); - /* + _vm->_screen.empty(); _vm->_screen.hLine(0, 0, MADS_SCREEN_WIDTH, 2); - _vm->_screen.copyRectToScreen(Common::Rect(0, _vm->_screen._offset.y, - MADS_SCREEN_WIDTH, _vm->_screen._offset.y + 1)); - _vm->_screen.copyRectToScreen(Common::Rect(0, _vm->_screen._offset.y + 157, - MADS_SCREEN_WIDTH, _vm->_screen._offset.y + 157)); - */ - - game._fx = _vm->_screenFade == SCREEN_FADE_SMOOTH ? - kCenterVertTransition : kTransitionFadeIn; + + game._fx = _vm->_screenFade == SCREEN_FADE_SMOOTH ? kTransitionFadeIn : kCenterVertTransition; game._trigger = 0; _vm->_events->setCursor(CURSOR_ARROW); @@ -555,10 +562,32 @@ ScreenDialog::ScreenDialog(MADSEngine *vm) : _vm(vm), void ScreenDialog::clearLines() { Scene &scene = _vm->_game->_scene; + _v2 = 0; _lines.clear(); scene._spriteSlots.fullRefresh(true); } +void ScreenDialog::setClickableLines() { + ScreenObjects &screenObjects = _vm->_game->_screenObjects; + + for (uint idx = 0; idx < _lines.size(); ++idx) { + if (_lines[idx]._active) { + const Common::Point &pt = _lines[idx]._pos; + int strWidth = _lines[idx]._font->getWidth(_lines[idx]._msg); + int maxHeight = _lines[idx]._font->getHeight(); + + screenObjects.add(Common::Rect(pt.x, pt.y, pt.x + strWidth, pt.y + maxHeight - 1), + LAYER_GUI, CAT_COMMAND, idx); + } + } + + if (_vm->_dialogs->_pendingDialog == DIALOG_SAVE || + _vm->_dialogs->_pendingDialog == DIALOG_RESTORE) { + screenObjects.add(Common::Rect(293, 26, 312, 75), LAYER_GUI, CAT_INV_LIST, 50); + screenObjects.add(Common::Rect(293, 78, 312, 127), LAYER_GUI, CAT_INV_LIST, 51); + } +} + void ScreenDialog::addQuote(int id1, int id2, DialogTextAlign align, const Common::Point &pt, Font *font) { Common::String msg = _vm->_game->getQuote(id1); @@ -576,6 +605,9 @@ void ScreenDialog::addLine(const Common::String &msg, DialogTextAlign align, Scene &scene = _vm->_game->_scene; DialogLine *line; + if (font == nullptr) + font = _vm->_font->getFont(FONT_CONVERSATION); + if (_lineIndex < (int)_lines.size()) { if (_lines.size() >= 20) { ++_lineIndex; @@ -604,7 +636,7 @@ void ScreenDialog::addLine(const Common::String &msg, DialogTextAlign align, } line->_font = font; - line->_state = 0; + line->_state = DLGSTATE_UNSELECTED; line->_pos = pt; line->_widthAdjust = -1; line->_textDisplayIndex = -1; @@ -677,13 +709,174 @@ void ScreenDialog::setFrame(int frameNumber, int depth) { spriteSlot._seqIndex = 1; spriteSlot._spritesIndex = _menuSpritesIndex; spriteSlot._frameNumber = frameNumber; +} + +void ScreenDialog::show() { + Scene &scene = _vm->_game->_scene; + while (_selectedLine < 1 && !_vm->shouldQuit()) { + handleEvents(); + if (_v3) { + if (!_v1) + _v1 = -1; + + refreshText(); + scene.drawElements(_vm->_game->_fx, _vm->_game->_fx); + _v3 = false; + } + + _vm->_events->waitForNextFrame(); + _vm->_game->_fx = kTransitionNone; + } +} + +void ScreenDialog::handleEvents() { + ScreenObjects &screenObjects = _vm->_game->_screenObjects; + EventsManager &events = *_vm->_events; + Nebular::DialogsNebular &dialogs = *(Nebular::DialogsNebular *)_vm->_dialogs; + int v1 = _v1; + + // Mark all the lines as initially unselected + for (uint i = 0; i < _lines.size(); ++i) + _lines[i]._state = DLGSTATE_UNSELECTED; + + // Process pending events + _vm->_events->pollEvents(); + + // Scan for objects in the dialog + int objIndex = screenObjects.scan(events.currentPos() - _vm->_screen._offset, LAYER_GUI); + + if (_v2) { + int yp = events.currentPos().y - _vm->_screen._offset.y; + if (yp < screenObjects[1]._bounds.top) { + if (!events._mouseReleased) + _lines[1]._state = DLGSTATE_SELECTED; + objIndex = 19; + } + + if (yp < screenObjects[7]._bounds.bottom) { + if (!events._mouseReleased) + _lines[1]._state = DLGSTATE_SELECTED; + objIndex = 20; + } + } + + int line = -1; + if (objIndex > 0 || events._mouseButtons) { + line = screenObjects[objIndex]._descId; + if (dialogs._pendingDialog == DIALOG_SAVE || dialogs._pendingDialog == DIALOG_RESTORE) { + if (line > 7 && line <= 14) { + _lines[line]._state = DLGSTATE_UNSELECTED; + line -= 7; + } + + int v2 = (line > 0 && line < 8) ? 1 : 0; + if (events._mouseMoved) + _v2 = v2; + } + + if (screenObjects[objIndex]._category == CAT_COMMAND) { + _lines[line]._state = DLGSTATE_SELECTED; + } + } + if (!line) + line = -1; + + if (dialogs._pendingDialog == DIALOG_ERROR && line == 1) + line = -1; + + if (events._mouseReleased) { + if (!_v2 || line <= 18) + _selectedLine = line; + _v3 = true; + } + + _v1 = line; + if (v1 == line || _selectedLine >= 0) + _v3 = true; +} + +void ScreenDialog::refreshText() { + Scene &scene = _vm->_game->_scene; + + for (uint i = 0; i < _lines.size(); ++i) { + if (_lines[i]._active) { + int fontColor; + switch (_lines[i]._state) { + case DLGSTATE_UNSELECTED: + fontColor = 0xB0A; + break; + case DLGSTATE_SELECTED: + fontColor = 0xD0C; + break; + default: + fontColor = 0xF0E; + break; + } + + bool skipFlag = false; + if (_lines[i]._textDisplayIndex >= 0) { + TextDisplay &textDisplay = scene._textDisplay[_lines[i]._textDisplayIndex]; + int currCol = textDisplay._color1; + if (currCol != fontColor) { + scene._textDisplay.expire(_lines[i]._textDisplayIndex); + _lines[i]._textDisplayIndex = -1; + } else { + skipFlag = true; + } + } + + if (!skipFlag) { + _lines[i]._textDisplayIndex = scene._textDisplay.add(_lines[i]._pos.x, _lines[i]._pos.y, + fontColor, _lines[i]._widthAdjust, _lines[i]._msg, _lines[i]._font); + } + } + } +} + +/*------------------------------------------------------------------------*/ + +DifficultyDialog::DifficultyDialog(MADSEngine *vm) : ScreenDialog(vm) { + setFrame(8, 2); + setLines(); + setClickableLines(); +} + +void DifficultyDialog::setLines() { + Font *font = _vm->_font->getFont(FONT_CONVERSATION); + int yp = 78 - ((font->getHeight() + 1) * 4 + 6) / 2; + + addQuote(41, 0, ALIGN_CENTER, Common::Point(0, yp), font); + yp += 6; + + for (int id = 42; id <= 44; ++id) { + yp += font->getHeight(); + addQuote(id, 0, ALIGN_CENTER, Common::Point(0, yp)); + } +} + +void DifficultyDialog::show() { + ScreenDialog::show(); + Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; + + switch (_selectedLine) { + case 1: + game._difficulty = Nebular::DIFFICULTY_HARD; + break; + case 2: + game._difficulty = Nebular::DIFFICULTY_MEDIUM; + break; + case 3: + game._difficulty = Nebular::DIFFICULTY_EASY; + break; + default: + _vm->quitGame(); + } } /*------------------------------------------------------------------------*/ GameMenuDialog::GameMenuDialog(MADSEngine *vm) : ScreenDialog(vm) { - clearLines(); setFrame(1, 2); } diff --git a/engines/mads/nebular/dialogs_nebular.h b/engines/mads/nebular/dialogs_nebular.h index 0554becea4..a144ee9d83 100644 --- a/engines/mads/nebular/dialogs_nebular.h +++ b/engines/mads/nebular/dialogs_nebular.h @@ -39,7 +39,7 @@ private: int _dialogWidth; CapitalizationMode _capitalizationMode; - DialogsNebular(MADSEngine *vm): Dialogs(vm), _capitalizationMode(kUppercase) {} + DialogsNebular(MADSEngine *vm): Dialogs(vm), _capitalizationMode(kUppercase), _dialogWidth(0) {} virtual Common::String getVocab(int vocabId); @@ -101,9 +101,12 @@ public: enum DialogTextAlign { ALIGN_CENTER = -1, ALIGN_AT_CENTER = -2, ALIGN_RIGHT = -3 }; +enum DialogState { DLGSTATE_UNSELECTED = 0, DLGSTATE_SELECTED = 1, DLGSTATE_FOCUSED = 2 }; + class ScreenDialog { struct DialogLine { - int _state; + bool _active; + DialogState _state; Common::Point _pos; int _textDisplayIndex; Common::String _msg; @@ -115,9 +118,10 @@ class ScreenDialog { }; protected: MADSEngine *_vm; - MSurface _savedSurface; Common::Array<DialogLine> _lines; int _v1; + int _v2; + bool _v3; int _selectedLine; bool _dirFlag; int _screenId; @@ -131,14 +135,19 @@ protected: void clearLines(); /** + * Setup lines to be clickable + */ + void setClickableLines(); + + /** * Add a quote to the lines list */ - void addQuote(int id1, int id2, DialogTextAlign align, const Common::Point &pt, Font *font); + void addQuote(int id1, int id2, DialogTextAlign align, const Common::Point &pt, Font *font = nullptr); /** * Adds a line to the lines list */ - void addLine(const Common::String &msg, DialogTextAlign align, const Common::Point &pt, Font *font); + void addLine(const Common::String &msg, DialogTextAlign align, const Common::Point &pt, Font *font = nullptr); /** * Initializes variables @@ -154,11 +163,46 @@ protected: * Choose the background to display for the dialog */ void chooseBackground(); + + /** + * Handle events whilst the dialog is active + */ + void handleEvents(); + + /** + * Refresh the display of the dialog's text + */ + void refreshText(); public: /** * Constructor */ ScreenDialog(MADSEngine *vm); + + /** + * Destructor + */ + virtual ~ScreenDialog() {} + + /** + * Show the dialog + */ + virtual void show(); +}; + +class DifficultyDialog : public ScreenDialog { +private: + /** + * Set the lines for the dialog + */ + void setLines(); +public: + DifficultyDialog(MADSEngine *vm); + + /** + * Show the dialog + */ + virtual void show(); }; class GameMenuDialog : public ScreenDialog { diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp index f2889feb31..d6d7a07e52 100644 --- a/engines/mads/nebular/game_nebular.cpp +++ b/engines/mads/nebular/game_nebular.cpp @@ -48,18 +48,54 @@ ProtectionResult GameNebular::checkCopyProtection() { _globals[kCopyProtectFailed] = -1; if (!ConfMan.getBool("copy_protection")) - return true; + return true; * DEBUG: Disabled for now CopyProtectionDialog *dlg = new CopyProtectionDialog(_vm, false); dlg->show(); delete dlg; */ - - // DEBUG: Return that copy protection failed return PROTECTION_SUCCEED; } +void GameNebular::startGame() { + // Show the main menu + // TODO: Show the main menu here + + // Check copy protection + ProtectionResult protectionResult = checkCopyProtection(); + switch (protectionResult) { + case PROTECTION_FAIL: + // Copy protection failed + _scene._nextSceneId = 804; + initializeGlobals(); + _globals[kCopyProtectFailed] = true; + return; + case PROTECTION_ESCAPE: + // User escaped out of copy protection dialog + _vm->quitGame(); + return; + default: + // Copy protection check succeeded + break; + } + + initSection(_sectionNumber); + _statusFlag = true; + + _vm->_dialogs->_pendingDialog = DIALOG_DIFFICULTY; + _vm->_dialogs->showDialog(); + _vm->_dialogs->_pendingDialog = DIALOG_NONE; + + _priorSectionNumber = 0; + _priorSectionNumber = -1; + _scene._priorSceneId = 0; + _scene._currentSceneId = -1; + _scene._nextSceneId = 101; + + initializeGlobals(); +} + void GameNebular::initializeGlobals() { int count, count2; int bad; @@ -351,10 +387,10 @@ void GameNebular::doObjectAction() { } else if (action.isAction(VERB_LICK, NOUN_POISON_DARTS)) { dialogs.show(450); } else if (action.isAction(VERB_EAT, NOUN_TWINKIFRUIT)) { - _objects.setRoom(OBJ_TWINKIFRUIT, PLAYER_INVENTORY); + _objects.setRoom(OBJ_TWINKIFRUIT, NOWHERE); dialogs.show(451); } else if (action.isAction(VERB_GORGE_ON, NOUN_TWINKIFRUIT)) { - _objects.setRoom(OBJ_TWINKIFRUIT, PLAYER_INVENTORY); + _objects.setRoom(OBJ_TWINKIFRUIT, NOWHERE); dialogs.show(452); } else if (action.isAction(VERB_GNAW_ON)) { dialogs.show(453); @@ -419,7 +455,7 @@ void GameNebular::doObjectAction() { dialogs.show(479); } else if ((action.isAction(VERB_READ) || action.isAction(VERB_LOOK_AT) || action.isAction(VERB_LOOK)) && action.isObject(NOUN_NOTE) && _objects.isInInventory(OBJ_NOTE)) { - _objects.setRoom(OBJ_NOTE, PLAYER_INVENTORY); + _objects.setRoom(OBJ_NOTE, NOWHERE); _objects.addToInventory(OBJ_COMBINATION); dialogs.showItem(OBJ_COMBINATION, 851); } else if ((action.isAction(VERB_LOOK) || action.isAction(VERB_READ)) && @@ -488,8 +524,8 @@ void GameNebular::doObjectAction() { } else if ((action.isAction(VERB_ATTACH, NOUN_DETONATORS, NOUN_CHARGE_CASES) || action.isAction(VERB_PUT, NOUN_DETONATORS, NOUN_CHARGE_CASES)) && _objects.isInInventory(OBJ_DETONATORS) && _objects.isInInventory(OBJ_CHARGE_CASES)) { if (_objects[OBJ_CHARGE_CASES].getQuality(3)) { - _objects.setRoom(OBJ_CHARGE_CASES, 1); - _objects.setRoom(OBJ_DETONATORS, 1); + _objects.setRoom(OBJ_CHARGE_CASES, NOWHERE); + _objects.setRoom(OBJ_DETONATORS, NOWHERE); _objects.addToInventory(OBJ_BOMBS); dialogs.showItem(OBJ_BOMBS, 403); } else { @@ -501,13 +537,13 @@ void GameNebular::doObjectAction() { || action.isAction(VERB_PUT, NOUN_TIMER_MODULE, NOUN_BOMB)) && _objects.isInInventory(OBJ_TIMER_MODULE) && ( _objects.isInInventory(OBJ_BOMBS) || _objects.isInInventory(OBJ_BOMB))) { if (_objects.isInInventory(OBJ_BOMBS)) { - _objects.setRoom(OBJ_BOMBS, PLAYER_INVENTORY); + _objects.setRoom(OBJ_BOMBS, NOWHERE); _objects.addToInventory(OBJ_BOMB); } else { - _objects.setRoom(OBJ_BOMB, PLAYER_INVENTORY); + _objects.setRoom(OBJ_BOMB, NOWHERE); } - _objects.setRoom(OBJ_TIMER_MODULE, PLAYER_INVENTORY); + _objects.setRoom(OBJ_TIMER_MODULE, NOWHERE); _objects.addToInventory(OBJ_TIMEBOMB); dialogs.showItem(OBJ_TIMEBOMB, 404); } else if (action.isAction(VERB_FONDLE, NOUN_PLANT_STALK)) { @@ -576,7 +612,7 @@ void GameNebular::doObjectAction() { } else if (action.isAction(VERB_PUT, NOUN_PHONE_CELLS, NOUN_PENLIGHT)) { if (_globals[kPenlightCellStatus] == 0) { _globals[kPenlightCellStatus] = 3; - _objects.setRoom(OBJ_PHONE_CELLS, PLAYER_INVENTORY); + _objects.setRoom(OBJ_PHONE_CELLS, NOWHERE); dialogs.show(419); } else { dialogs.show(420); @@ -584,7 +620,7 @@ void GameNebular::doObjectAction() { } else if (action.isAction(VERB_PUT, NOUN_PHONE_CELLS, NOUN_PHONE_HANDSET)) { if (_globals[kHandsetCellStatus] == 0) { _globals[kHandsetCellStatus] = 3; - _objects.setRoom(OBJ_PHONE_CELLS, PLAYER_INVENTORY); + _objects.setRoom(OBJ_PHONE_CELLS, NOWHERE); dialogs.show(421); } else { dialogs.show(422); @@ -608,12 +644,12 @@ void GameNebular::doObjectAction() { } else if (action.isAction(VERB_SET, NOUN_TIMEBOMB)) { dialogs.show(427); } else if (action.isAction(VERB_PUT, NOUN_BOMB, NOUN_CHICKEN) || action.isAction(VERB_PUT, NOUN_BOMBS, NOUN_CHICKEN)) { - _objects.setRoom(OBJ_CHICKEN, PLAYER_INVENTORY); + _objects.setRoom(OBJ_CHICKEN, NOWHERE); if (_objects.isInInventory(OBJ_BOMBS)) { - _objects.setRoom(OBJ_BOMBS, PLAYER_INVENTORY); + _objects.setRoom(OBJ_BOMBS, NOWHERE); _objects.addToInventory(OBJ_BOMB); } else { - _objects.setRoom(OBJ_BOMB, PLAYER_INVENTORY); + _objects.setRoom(OBJ_BOMB, NOWHERE); } _objects.addToInventory(OBJ_CHICKEN_BOMB); diff --git a/engines/mads/nebular/game_nebular.h b/engines/mads/nebular/game_nebular.h index 6620deaea6..da607d47ee 100644 --- a/engines/mads/nebular/game_nebular.h +++ b/engines/mads/nebular/game_nebular.h @@ -38,6 +38,11 @@ enum Difficulty { DIFFICULTY_HARD = 1, DIFFICULTY_MEDIUM = 2, DIFFICULTY_EASY = 3 }; + +enum ProtectionResult { + PROTECTION_SUCCEED = 0, PROTECTION_FAIL = 1, PROTECTION_ESCAPE = 2 +}; + enum InventoryObject { OBJ_NONE = -1, OBJ_BINOCULARS = 0, @@ -98,10 +103,12 @@ enum InventoryObject { class GameNebular : public Game { friend class Game; +private: + ProtectionResult checkCopyProtection(); protected: GameNebular(MADSEngine *vm); - virtual ProtectionResult checkCopyProtection(); + virtual void startGame(); virtual void initializeGlobals(); diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index 8cf4107ad4..a81f11b8a5 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -188,10 +188,6 @@ void Scene101::enter() { _scene->_hotspots.activate(NOUN_SHIELD_MODULATOR, false); _panelOpened = false; - // HACK: set the prior scene to 102 for now when the game starts, to avoid Rex's getting up animation - if (_scene->_priorSceneId == -1) - _scene->_priorSceneId = 102; - if (_scene->_priorSceneId != -1) _globals[kNeedToStandUp] = false; @@ -721,7 +717,7 @@ void Scene102::enter() { if (_scene->_priorSceneId == 101) { _game._player._playerPos = Common::Point(229, 109); _game._player._stepEnabled = false; - _globals._sequenceIndexes[6] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[6], false, 6, 1, 2, 0); + _globals._sequenceIndexes[6] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[6], false, 6, 1, 0, 0); _scene->_sequences.addSubEntry(_globals._sequenceIndexes[6], SEQUENCE_TRIGGER_EXPIRE, 0, 70); } else if (_scene->_priorSceneId == 103) _game._player._playerPos = Common::Point(47, 152); diff --git a/engines/mads/nebular/nebular_scenes6.cpp b/engines/mads/nebular/nebular_scenes6.cpp index 725548f889..d33675c578 100644 --- a/engines/mads/nebular/nebular_scenes6.cpp +++ b/engines/mads/nebular/nebular_scenes6.cpp @@ -3254,7 +3254,6 @@ void Scene611::handleSubDialog1() { handleTalking(500); displayHermitQuestions(17); _dialog1.write(0x290, false); - _dialog1.write(0x28E, false); if (!_dialog1.read(0x28F)) _dialog1.write(0x291, true); diff --git a/engines/mads/nebular/nebular_scenes7.cpp b/engines/mads/nebular/nebular_scenes7.cpp index 584c1c75f8..930bb7c250 100644 --- a/engines/mads/nebular/nebular_scenes7.cpp +++ b/engines/mads/nebular/nebular_scenes7.cpp @@ -2603,7 +2603,7 @@ void Scene752::actions() { _scene->_sequences.addSubEntry(_globals._sequenceIndexes[12], SEQUENCE_TRIGGER_EXPIRE, 0, 2); break; case 1: - _vm->_sound->command(0xF); + _vm->_sound->command(15); _scene->_sequences.remove(_globals._sequenceIndexes[13]); _game._objects.addToInventory(OBJ_ID_CARD); _scene->_dynamicHotspots.remove(_cardId); @@ -2616,7 +2616,8 @@ void Scene752::actions() { default: break; } - } else if (_action.isAction(VERB_TAKE, NOUN_BONES) && (_action._mainObjectSource == 4) && (!_game._objects.isInInventory(OBJ_BONES) || _game._trigger)) { + } else if (_action.isAction(VERB_TAKE, NOUN_BONES) && (_action._savedFields._mainObjectSource == CAT_HOTSPOT) && + (!_game._objects.isInInventory(OBJ_BONES) || _game._trigger)) { switch (_game._trigger) { case 0: _game._player._stepEnabled = false; @@ -2627,9 +2628,9 @@ void Scene752::actions() { _scene->_sequences.addSubEntry(_globals._sequenceIndexes[12], SEQUENCE_TRIGGER_EXPIRE, 0, 2); break; case 1: - _vm->_sound->command(0xF); + _vm->_sound->command(15); if (_game._objects.isInInventory(OBJ_BONE)) - _game._objects.setRoom(OBJ_BONE, 1); + _game._objects.setRoom(OBJ_BONE, NOWHERE); _game._objects.addToInventory(OBJ_BONES); _vm->_dialogs->showItem(OBJ_BONES, 75221); break; @@ -2658,12 +2659,12 @@ void Scene752::actions() { _vm->_dialogs->show(75217); else if (_action.isAction(VERB_LOOK, NOUN_TELEPORTER)) _vm->_dialogs->show(75218); - else if ((_action.isAction(VERB_LOOK, NOUN_BONES) || _action.isAction(VERB_LOOK, NOUN_ID_CARD)) && (_action._mainObjectSource == 4)) { + else if ((_action.isAction(VERB_LOOK, NOUN_BONES) || _action.isAction(VERB_LOOK, NOUN_ID_CARD)) && (_action._mainObjectSource == CAT_HOTSPOT)) { if (_game._objects[OBJ_ID_CARD]._roomNumber == 752) _vm->_dialogs->show(75219); else _vm->_dialogs->show(75220); - } else if (_action.isAction(VERB_TAKE, NOUN_BONES) && (_action._mainObjectSource == 4)) { + } else if (_action.isAction(VERB_TAKE, NOUN_BONES) && (_action._savedFields._mainObjectSource == CAT_HOTSPOT)) { if (_game._objects.isInInventory(OBJ_BONES)) _vm->_dialogs->show(75222); } else diff --git a/engines/mads/palette.cpp b/engines/mads/palette.cpp index f8670c71dc..eedbf36ddd 100644 --- a/engines/mads/palette.cpp +++ b/engines/mads/palette.cpp @@ -143,12 +143,12 @@ int PaletteUsage::process(Common::Array<RGB6> &palette, uint flags) { for (uint palIndex = 0; palIndex < palette.size(); ++palIndex) { bool changed = false; - int var4 = 0xffff; + int newPalIndex = -1; int v1 = palRange[palIndex]._v2; if (palette[v1]._flags & 8) { changed = true; - var4 = 0xFD; + newPalIndex = 0xFD; } if (hasUsage && palette[v1]._flags & 0x10) { @@ -156,7 +156,7 @@ int PaletteUsage::process(Common::Array<RGB6> &palette, uint flags) { if ((*tempUsage._data)[usageIndex]._palIndex == palIndex) { changed = true; int dataIndex = MIN(usageIndex, _data->size() - 1); - var4 = (*_data)[dataIndex]._palIndex; + newPalIndex = (*_data)[dataIndex]._palIndex; } } } @@ -165,11 +165,11 @@ int PaletteUsage::process(Common::Array<RGB6> &palette, uint flags) { for (uint usageIndex = 0; usageIndex < _data->size() && !changed; ++usageIndex) { if ((*_data)[usageIndex]._palIndex == palIndex) { changed = true; - var4 = 0xF0 + usageIndex; + newPalIndex = 0xF0 + usageIndex; // Copy data into the high end of the main palette RGB6 &pSrc = palette[palIndex]; - byte *pDest = &_vm->_palette->_mainPalette[var4 * 3]; + byte *pDest = &_vm->_palette->_mainPalette[newPalIndex * 3]; pDest[0] = pSrc.r; pDest[1] = pSrc.g; pDest[2] = pSrc.b; @@ -201,7 +201,7 @@ int PaletteUsage::process(Common::Array<RGB6> &palette, uint flags) { if (var2 > var10) { changed = true; - var4 = idx; + newPalIndex = idx; var2 = var10; } } @@ -214,7 +214,7 @@ int PaletteUsage::process(Common::Array<RGB6> &palette, uint flags) { --palCount; ++freeIndex; changed = true; - var4 = idx; + newPalIndex = idx; RGB6 &pSrc = palette[palIndex]; byte *pDest = &_vm->_palette->_mainPalette[idx * 3]; @@ -229,11 +229,12 @@ int PaletteUsage::process(Common::Array<RGB6> &palette, uint flags) { // In at least scene 318, when the doctor knocks you with the blackjack, // the changed flag can be false //assert(changed); + assert(newPalIndex != -1); int var52 = (noUsageFlag && palette[palIndex]._u2) ? 2 : 0; - _vm->_palette->_palFlags[var4] |= var52 | rgbMask; - palette[palIndex]._palIndex = var4; + _vm->_palette->_palFlags[newPalIndex] |= var52 | rgbMask; + palette[palIndex]._palIndex = newPalIndex; } _vm->_palette->_rgbList[rgbIndex] = true; diff --git a/engines/mads/palette.h b/engines/mads/palette.h index ff93b2f2fe..975167a458 100644 --- a/engines/mads/palette.h +++ b/engines/mads/palette.h @@ -309,13 +309,6 @@ public: */ void setLowRange(); - /** - * Set up the palette as the game ends - */ - void close() { - warning("TODO: Palette::close"); - } - void setColorFlags(byte r, byte g, byte b); void setColorValues(byte r, byte g, byte b); diff --git a/engines/mads/phantom/game_phantom.cpp b/engines/mads/phantom/game_phantom.cpp index 15ac241d8c..ba2179fcbf 100644 --- a/engines/mads/phantom/game_phantom.cpp +++ b/engines/mads/phantom/game_phantom.cpp @@ -41,22 +41,12 @@ GamePhantom::GamePhantom(MADSEngine *vm) _storyMode = STORYMODE_NAUGHTY; } -ProtectionResult GamePhantom::checkCopyProtection() { - /* - // DEBUG: Flag copy protection failure - _globals[5] = -1; - - if (!ConfMan.getBool("copy_protection")) - return true; - - * DEBUG: Disabled for now - CopyProtectionDialog *dlg = new CopyProtectionDialog(_vm, false); - dlg->show(); - delete dlg; - */ - - // DEBUG: Return that copy protection failed - return PROTECTION_SUCCEED; +void GamePhantom::startGame() { + _scene._priorSceneId = 0; + _scene._currentSceneId = -1; + _scene._nextSceneId = 101; + + initializeGlobals(); } void GamePhantom::initializeGlobals() { diff --git a/engines/mads/phantom/game_phantom.h b/engines/mads/phantom/game_phantom.h index 7a84ee1c72..99cc2c1230 100644 --- a/engines/mads/phantom/game_phantom.h +++ b/engines/mads/phantom/game_phantom.h @@ -78,7 +78,7 @@ class GamePhantom : public Game { protected: GamePhantom(MADSEngine *vm); - virtual ProtectionResult checkCopyProtection(); + virtual void startGame(); virtual void initializeGlobals(); diff --git a/engines/mads/scene.cpp b/engines/mads/scene.cpp index ca953a0ec9..ffeed6cda8 100644 --- a/engines/mads/scene.cpp +++ b/engines/mads/scene.cpp @@ -451,8 +451,8 @@ void Scene::doFrame() { if (_vm->_game->_fx) { uint32 priorTime = _vm->_game->_priorFrameTimer; uint32 newTime = _vm->_events->getFrameCounter(); - _sequences.delay(newTime, priorTime); - _kernelMessages.delay(newTime, priorTime); + _sequences.delay(priorTime, newTime); + _kernelMessages.delay(priorTime, newTime); } if (_vm->_debugger->_showMousePos) diff --git a/engines/mads/screen.cpp b/engines/mads/screen.cpp index 91aa3abdb0..7e8710db56 100644 --- a/engines/mads/screen.cpp +++ b/engines/mads/screen.cpp @@ -364,6 +364,17 @@ void ScreenObjects::check(bool scanFlag) { } } +int ScreenObjects::scan(const Common::Point &pt, int layer) { + for (uint i = 1; i <= size(); ++i) { + ScreenObject &sObj = (*this)[i]; + if (sObj._active && sObj._bounds.contains(pt) && sObj._layer == layer) + return i; + } + + // Entry not found + return 0; +} + int ScreenObjects::scanBackwards(const Common::Point &pt, int layer) { for (int i = (int)size(); i >= 1; --i) { ScreenObject &sObj = (*this)[i]; diff --git a/engines/mads/screen.h b/engines/mads/screen.h index a3653d6d62..7937e15456 100644 --- a/engines/mads/screen.h +++ b/engines/mads/screen.h @@ -165,10 +165,16 @@ public: void add(const Common::Rect &bounds, Layer layer, ScrCategory category, int descId); /** - */ + * Check objects on the screen + */ void check(bool scanFlag); /** + * Scan the registered screen objects + */ + int scan(const Common::Point &pt, int layer); + + /** * Handle an element being highlighted on the screen, and make it active. */ void elementHighlighted(); diff --git a/engines/mads/sequence.cpp b/engines/mads/sequence.cpp index 34606bb2bf..07b1451718 100644 --- a/engines/mads/sequence.cpp +++ b/engines/mads/sequence.cpp @@ -473,8 +473,8 @@ int SequenceList::startReverseCycle(int srcSpriteIndex, bool flipped, int numTic int depth = _vm->_game->_scene._depthSurface.getDepth(Common::Point( frame->_offset.x + frame->w / 2, frame->_offset.y + frame->h / 2)); - return add(srcSpriteIndex, flipped, 1, triggerCountdown, timeoutTicks, extraTicks, - numTicks, 0, 0, true, 100, depth - 1, 1, ANIMTYPE_REVERSIBLE, 0, 0); + return add(srcSpriteIndex, flipped, sprites->getCount(), triggerCountdown, timeoutTicks, + extraTicks, numTicks, 0, 0, true, 100, depth - 1, -1, ANIMTYPE_REVERSIBLE, 0, 0); } void SequenceList::updateTimeout(int spriteIdx, int seqIndex) { diff --git a/engines/mads/sprites.cpp b/engines/mads/sprites.cpp index c67c905251..cd358077b5 100644 --- a/engines/mads/sprites.cpp +++ b/engines/mads/sprites.cpp @@ -54,14 +54,14 @@ typedef Common::List<DepthEntry> DepthList; /*------------------------------------------------------------------------*/ -MSprite::MSprite() - : MSurface() { +MSprite::MSprite() : MSurface() { + _transparencyIndex = TRANSPARENT_COLOR_INDEX; } MSprite::MSprite(Common::SeekableReadStream *source, const Common::Array<RGB6> &palette, const Common::Rect &bounds) : MSurface(bounds.width(), bounds.height()), - _offset(Common::Point(bounds.left, bounds.top)), _transparencyIndex(0xFF) { + _offset(Common::Point(bounds.left, bounds.top)), _transparencyIndex(TRANSPARENT_COLOR_INDEX) { // Load the sprite data loadSprite(source, palette); } @@ -133,7 +133,7 @@ void MSprite::loadSprite(Common::SeekableReadStream *source, } byte MSprite::getTransparencyIndex() const { - return TRANSPARENT_COLOR_INDEX; + return _transparencyIndex; } /*------------------------------------------------------------------------*/ @@ -253,15 +253,14 @@ void SpriteSlots::drawBackground() { if (spriteSlot._scale != -1) { // Adjust the drawing position pt.x -= frame->w / 2; - pt.y -= frame->h / 2; + pt.y -= frame->h - 1; } - if (spriteSlot._depth <= 1) { frame->copyTo(&scene._backgroundSurface, pt, frame->getTransparencyIndex()); } else if (scene._depthStyle == 0) { scene._backgroundSurface.copyFrom(frame, pt, spriteSlot._depth, &scene._depthSurface, - 100, frame->getTransparencyIndex()); + -1, false, frame->getTransparencyIndex()); } else { error("Unsupported depth style"); } diff --git a/engines/mads/user_interface.cpp b/engines/mads/user_interface.cpp index 8c1cba7bd9..1f8d5037bc 100644 --- a/engines/mads/user_interface.cpp +++ b/engines/mads/user_interface.cpp @@ -154,7 +154,7 @@ void UISlots::draw(bool updateFlag, bool delFlag) { bool flipped = slot._frameNumber < 0; if (slot._segmentId == IMG_SPINNING_OBJECT) { - MSprite *sprite = asset->getFrame(frameNumber); + MSprite *sprite = asset->getFrame(frameNumber - 1); sprite->copyTo(&userInterface, slot._position, sprite->getTransparencyIndex()); } else { @@ -487,7 +487,7 @@ void UserInterface::drawItemVocabList() { } } -void UserInterface::drawScrolller() { +void UserInterface::drawScroller() { if (_scrollbarActive) writeVocab(CAT_INV_SCROLLER, _scrollbarActive); writeVocab(CAT_INV_SCROLLER, 4); @@ -573,7 +573,7 @@ void UserInterface::scrollbarChanged() { Common::Rect r(73, 4, 73 + 9, 4 + 38); _uiSlots.add(r); _uiSlots.draw(false, false); - drawScrolller(); + drawScroller(); updateRect(r); } @@ -995,8 +995,8 @@ void UserInterface::selectObject(int invIndex) { noInventoryAnim(); } else { loadInventoryAnim(_vm->_game->_objects._inventoryList[invIndex]); - _vm->_palette->setPalette(_vm->_palette->_mainPalette, 7, 1); - _vm->_palette->setPalette(_vm->_palette->_mainPalette, 246, 2); + _vm->_palette->setPalette(&_vm->_palette->_mainPalette[7 * 3], 7, 1); + _vm->_palette->setPalette(&_vm->_palette->_mainPalette[246 * 3], 246, 2); } } diff --git a/engines/mads/user_interface.h b/engines/mads/user_interface.h index 827fa3041f..f251441e40 100644 --- a/engines/mads/user_interface.h +++ b/engines/mads/user_interface.h @@ -180,7 +180,7 @@ private: /** * Draw the inventory scroller */ - void drawScrolller(); + void drawScroller(); /** * Called when the inventory scrollbar has changed diff --git a/engines/mohawk/detection_tables.h b/engines/mohawk/detection_tables.h index 8a9c0f70fa..7632cde294 100644 --- a/engines/mohawk/detection_tables.h +++ b/engines/mohawk/detection_tables.h @@ -294,7 +294,7 @@ static const MohawkGameDescription gameDescriptions[] = { }, // Riven: The Sequel to Myst - // Version 1.? (5CD) + // Version 1.? (5CD) - Spanish // From jvprat { { @@ -312,6 +312,24 @@ static const MohawkGameDescription gameDescriptions[] = { }, // Riven: The Sequel to Myst + // Version 1.0 (5CD) - Italian + // From dodomorandi on bug #6629 + { + { + "riven", + "", + AD_ENTRY1("a_Data.MHK", "0e21e89df7788f32056b6521abf2e81a"), + Common::IT_ITA, + Common::kPlatformWindows, + ADGF_UNSTABLE, + GUIO1(GUIO_NOASPECT) + }, + GType_RIVEN, + 0, + 0, + }, + + // Riven: The Sequel to Myst // Version 1.? (DVD, From "Myst 10th Anniversary Edition") // From Clone2727 { diff --git a/engines/neverhood/modules/module2700.cpp b/engines/neverhood/modules/module2700.cpp index 2a112435fc..a510c02558 100644 --- a/engines/neverhood/modules/module2700.cpp +++ b/engines/neverhood/modules/module2700.cpp @@ -461,6 +461,7 @@ void Module2700::updateScene() { _vm->_soundMan->deleteMusic(_musicFileHash); _vm->_soundMan->startMusic(0x04020210, 0, 2); _vm->_soundMan->deleteSoundGroup(0x42212411); + _radioMusicInitialized = false; createScene(20, 3); break; case 22: diff --git a/engines/pegasus/input.cpp b/engines/pegasus/input.cpp index 3f16acc2f6..e1b7e25cd5 100644 --- a/engines/pegasus/input.cpp +++ b/engines/pegasus/input.cpp @@ -57,8 +57,10 @@ InputDeviceManager::InputDeviceManager() { _keyMap[Common::KEYCODE_p] = false; _keyMap[Common::KEYCODE_TILDE] = false; _keyMap[Common::KEYCODE_BACKQUOTE] = false; + _keyMap[Common::KEYCODE_KP7] = false; _keyMap[Common::KEYCODE_BACKSPACE] = false; _keyMap[Common::KEYCODE_KP_MULTIPLY] = false; + _keyMap[Common::KEYCODE_KP9] = false; _keyMap[Common::KEYCODE_LALT] = false; _keyMap[Common::KEYCODE_RALT] = false; _keyMap[Common::KEYCODE_e] = false; @@ -117,10 +119,14 @@ void InputDeviceManager::getInput(Input &input, const InputBits filter) { // events don't come as expected. In many cases, the key down event is sent many times // causing the drawer to open and close constantly until pressed again. It only causes // more grief than anything else. - if (_keyMap[Common::KEYCODE_TILDE] || _keyMap[Common::KEYCODE_BACKQUOTE]) + + // The original doesn't use KP7 for inventory, but we're using it as an alternative for + // num lock. KP9 is used for the biochip drawer to balance things out. + + if (_keyMap[Common::KEYCODE_TILDE] || _keyMap[Common::KEYCODE_BACKQUOTE] || _keyMap[Common::KEYCODE_KP7]) currentBits |= (kRawButtonDown << kLeftFireButtonShift); - if (_keyMap[Common::KEYCODE_BACKSPACE] || _keyMap[Common::KEYCODE_KP_MULTIPLY]) + if (_keyMap[Common::KEYCODE_BACKSPACE] || _keyMap[Common::KEYCODE_KP_MULTIPLY] || _keyMap[Common::KEYCODE_KP9]) currentBits |= (kRawButtonDown << kRightFireButtonShift); // Update mouse button state diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp index 65acdbcdf5..61fb717567 100644 --- a/engines/sci/engine/kfile.cpp +++ b/engines/sci/engine/kfile.cpp @@ -896,12 +896,25 @@ reg_t kRestoreGame(EngineState *s, int argc, reg_t *argv) { gamestate_restore(s, in); delete in; - if (g_sci->getGameId() == GID_MOTHERGOOSE256) { + switch (g_sci->getGameId()) { + case GID_MOTHERGOOSE: + // WORKAROUND: Mother Goose SCI0 + // Script 200 / rm200::newRoom will set global C5h directly right after creating a child to the + // current number of children plus 1. + // We can't trust that global, that's why we set the actual savedgame id right here directly after + // restoring a saved game. + // If we didn't, the game would always save to a new slot + s->variables[VAR_GLOBAL][0xC5].setOffset(SAVEGAMEID_OFFICIALRANGE_START + savegameId); + break; + case GID_MOTHERGOOSE256: // WORKAROUND: Mother Goose SCI1/SCI1.1 does some weird things for // saving a previously restored game. // We set the current savedgame-id directly and remove the script // code concerning this via script patch. s->variables[VAR_GLOBAL][0xB3].setOffset(SAVEGAMEID_OFFICIALRANGE_START + savegameId); + break; + default: + break; } } else { s->r_acc = TRUE_REG; diff --git a/engines/sci/graphics/paint32.cpp b/engines/sci/graphics/paint32.cpp index f94c65c76b..7d106b5b02 100644 --- a/engines/sci/graphics/paint32.cpp +++ b/engines/sci/graphics/paint32.cpp @@ -43,8 +43,12 @@ GfxPaint32::~GfxPaint32() { void GfxPaint32::fillRect(Common::Rect rect, byte color) { int16 y, x; - for (y = rect.top; y < rect.bottom; y++) { - for (x = rect.left; x < rect.right; x++) { + Common::Rect clipRect = rect; + + clipRect.clip(_screen->getWidth(), _screen->getHeight()); + + for (y = clipRect.top; y < clipRect.bottom; y++) { + for (x = clipRect.left; x < clipRect.right; x++) { _screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, color, 0, 0); } } diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp index 806881cc2a..c5c94d7991 100644 --- a/engines/sci/graphics/screen.cpp +++ b/engines/sci/graphics/screen.cpp @@ -778,6 +778,10 @@ void GfxScreen::adjustBackUpscaledCoordinates(int16 &y, int16 &x, Sci32ViewNativ } switch (_upscaledHires) { + case GFX_SCREEN_UPSCALED_480x300: + x = (x << 1) / 3; + y = (y << 1) / 3; + break; case GFX_SCREEN_UPSCALED_640x400: x /= 2; y /= 2; diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index cf5192e1e6..fc723f18cf 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -511,6 +511,7 @@ void SciEngine::patchGameSaveRestore() { case GID_HOYLE1: // gets confused, although the game doesnt support saving/restoring at all case GID_HOYLE2: // gets confused, see hoyle1 case GID_JONES: // gets confused, when we patch us in, the game is only able to save to 1 slot, so hooking is not required + case GID_MOTHERGOOSE: // mother goose EGA saves/restores directly and has no save/restore dialogs case GID_MOTHERGOOSE256: // mother goose saves/restores directly and has no save/restore dialogs case GID_PHANTASMAGORIA: // has custom save/load code case GID_SHIVERS: // has custom save/load code diff --git a/engines/scumm/music.h b/engines/scumm/music.h index c5762ed24a..e170647560 100644 --- a/engines/scumm/music.h +++ b/engines/scumm/music.h @@ -24,10 +24,11 @@ #define SCUMM_MUSIC_H #include "common/scummsys.h" -#include "engines/scumm/saveload.h" namespace Scumm { +class Serializer; + /** * Pure virtual base class for the various music/sound engines used in Scumm * games. In particular, the iMuse code provides a subclass of this. There are diff --git a/engines/scumm/players/player_ad.cpp b/engines/scumm/players/player_ad.cpp index 7b525116cf..5ed50ab65c 100644 --- a/engines/scumm/players/player_ad.cpp +++ b/engines/scumm/players/player_ad.cpp @@ -24,6 +24,7 @@ #include "scumm/imuse/imuse.h" #include "scumm/scumm.h" #include "scumm/resource.h" +#include "scumm/saveload.h" #include "audio/fmopl.h" @@ -62,9 +63,21 @@ Player_AD::Player_AD(ScummEngine *scumm, Audio::Mixer *mixer) _sfxTimer = 4; _rndSeed = 1; - memset(_channels, 0, sizeof(_channels)); - memset(_sfxResource, 0, sizeof(_sfxResource)); - memset(_sfxPriority, 0, sizeof(_sfxPriority)); + memset(_sfx, 0, sizeof(_sfx)); + for (int i = 0; i < ARRAYSIZE(_sfx); ++i) { + _sfx[i].resource = -1; + for (int j = 0; j < ARRAYSIZE(_sfx[i].channels); ++j) { + _sfx[i].channels[j].hardwareChannel = -1; + } + } + + memset(_hwChannels, 0, sizeof(_hwChannels)); + _numHWChannels = ARRAYSIZE(_hwChannels); + + memset(_voiceChannels, 0, sizeof(_voiceChannels)); + + _musicVolume = _sfxVolume = 255; + _isSeeking = false; } Player_AD::~Player_AD() { @@ -86,79 +99,57 @@ void Player_AD::setMusicVolume(int vol) { void Player_AD::startSound(int sound) { Common::StackLock lock(_mutex); + // Setup the sound volume + setupVolume(); + // Query the sound resource const byte *res = _vm->getResourceAddress(rtSound, sound); if (res[2] == 0x80) { // Stop the current sounds - stopAllSounds(); + stopMusic(); // Lock the new music resource _soundPlaying = sound; _vm->_res->lock(rtSound, _soundPlaying); // Start the new music resource - _resource = res; + _musicData = res; startMusic(); } else { - // Only try to start a sfx when no music is playing. - if (_soundPlaying == -1) { - const byte priority = res[0]; - const byte channel = res[1]; - - // Check for out of bounds access - if (channel >= 3) { - warning("AdLib sfx resource %d uses channel %d", sound, channel); - return; - } - - // Check whether the channel is free or the priority of the new - // sfx resource is above the old one. - if (_channels[channel * 3 + 0].state - || _channels[channel * 3 + 1].state - || _channels[channel * 3 + 2].state) { - if (_sfxPriority[channel] > priority) { - return; - } - } + const byte priority = res[0]; + // The original specified the channel to use in the sound + // resource. However, since we play as much as possible we sill + // ignore it and simply use the priority value to determine + // whether the sfx can be played or not. + //const byte channel = res[1]; + + // Try to allocate a sfx slot for playback. + SfxSlot *sfx = allocateSfxSlot(priority); + if (!sfx) { + ::debugC(3, DEBUG_SOUND, "AdLib: No free sfx slot for sound %d", sound); + return; + } + // Try to start sfx playback + sfx->resource = sound; + sfx->priority = priority; + if (startSfx(sfx, res)) { // Lock the new resource - _sfxResource[channel] = sound; - _sfxPriority[channel] = priority; _vm->_res->lock(rtSound, sound); - - // Start the actual sfx resource - _resource = res; - startSfx(); } } - - // Setup the sound volume - setupVolume(); } void Player_AD::stopSound(int sound) { Common::StackLock lock(_mutex); if (sound == _soundPlaying) { - stopAllSounds(); + stopMusic(); } else { - for (int i = 0; i < 3; ++i) { - if (_sfxResource[i] == sound) { - if (_channels[i * 3 + 0].state - || _channels[i * 3 + 1].state - || _channels[i * 3 + 2].state) { - // Unlock the sound resource - _vm->_res->unlock(rtSound, sound); - - // Stop the actual sfx playback - _channels[i * 3 + 0].state = 0; - _channels[i * 3 + 1].state = 0; - _channels[i * 3 + 2].state = 0; - clearChannel(i * 3 + 0); - clearChannel(i * 3 + 1); - clearChannel(i * 3 + 2); - } + for (int i = 0; i < ARRAYSIZE(_sfx); ++i) { + if (_sfx[i].resource == sound) { + stopSfx(&_sfx[i]); } } } @@ -167,29 +158,13 @@ void Player_AD::stopSound(int sound) { void Player_AD::stopAllSounds() { Common::StackLock lock(_mutex); - // Unlock the music resource if present - if (_soundPlaying != -1) { - _vm->_res->unlock(rtSound, _soundPlaying); - _soundPlaying = -1; - } - - // Stop the music playback - _curOffset = 0; + // Stop the music + stopMusic(); - // Unloack all used sfx resources - for (int i = 0; i < 3; ++i) { - if (_channels[i * 3 + 0].state || _channels[i * 3 + 1].state || _channels[i * 3 + 2].state) { - _vm->_res->unlock(rtSound, _sfxResource[i]); - } - } - - // Reset all the sfx channels - for (int i = 0; i < 9; ++i) { - _channels[i].state = 0; - clearChannel(i); + // Stop all the sfx playback + for (int i = 0; i < ARRAYSIZE(_sfx); ++i) { + stopSfx(&_sfx[i]); } - - writeReg(0xBD, 0x00); } int Player_AD::getMusicTimer() { @@ -210,8 +185,51 @@ void Player_AD::saveLoadWithSerializer(Serializer *ser) { return; } - // TODO: Be nicer than the original and save the data to continue the - // currently played sound resources on load? + if (ser->getVersion() >= VER(96)) { + int32 res[4] = { + _soundPlaying, _sfx[0].resource, _sfx[1].resource, _sfx[2].resource + }; + + // The first thing we save is a list of sound resources being played + // at the moment. + ser->saveLoadArrayOf(res, 4, sizeof(res[0]), sleInt32); + + // If we are loading start the music again at this point. + if (ser->isLoading()) { + if (res[0] != -1) { + startSound(res[0]); + } + } + + uint32 musicOffset = _curOffset; + + static const SaveLoadEntry musicData[] = { + MKLINE(Player_AD, _engineMusicTimer, sleInt32, VER(96)), + MKLINE(Player_AD, _musicTimer, sleUint32, VER(96)), + MKLINE(Player_AD, _internalMusicTimer, sleUint32, VER(96)), + MKLINE(Player_AD, _curOffset, sleUint32, VER(96)), + MKLINE(Player_AD, _nextEventTimer, sleUint32, VER(96)), + MKEND() + }; + + ser->saveLoadEntries(this, musicData); + + // We seek back to the old music position. + if (ser->isLoading()) { + SWAP(musicOffset, _curOffset); + musicSeekTo(musicOffset); + } + + // Finally start up the SFX. This makes sure that they are not + // accidently stopped while seeking to the old music position. + if (ser->isLoading()) { + for (int i = 1; i < ARRAYSIZE(res); ++i) { + if (res[i] != -1) { + startSound(res[i]); + } + } + } + } } int Player_AD::readBuffer(int16 *buffer, const int numSamples) { @@ -221,14 +239,12 @@ int Player_AD::readBuffer(int16 *buffer, const int numSamples) { while (len > 0) { if (!_samplesTillCallback) { - // Run the update callback for music or sfx depending on which is - // active. if (_curOffset) { updateMusic(); - } else { - updateSfx(); } + updateSfx(); + _samplesTillCallback = _samplesPerCallback; _samplesTillCallbackRemainder += _samplesPerCallbackRemainder; if (_samplesTillCallbackRemainder >= AD_CALLBACK_FREQUENCY) { @@ -250,29 +266,134 @@ int Player_AD::readBuffer(int16 *buffer, const int numSamples) { void Player_AD::setupVolume() { // Setup the correct volume - int soundVolumeMusic = CLIP<int>(ConfMan.getInt("music_volume"), 0, Audio::Mixer::kMaxChannelVolume); - int soundVolumeSfx = CLIP<int>(ConfMan.getInt("sfx_volume"), 0, Audio::Mixer::kMaxChannelVolume); + _musicVolume = CLIP<int>(ConfMan.getInt("music_volume"), 0, Audio::Mixer::kMaxChannelVolume); + _sfxVolume = CLIP<int>(ConfMan.getInt("sfx_volume"), 0, Audio::Mixer::kMaxChannelVolume); + if (ConfMan.hasKey("mute")) { if (ConfMan.getBool("mute")) { - soundVolumeMusic = 0; - soundVolumeSfx = 0; + _musicVolume = 0; + _sfxVolume = 0; } } - // In case a music is being played set the music volume. Set the sfx - // volume otherwise. This is safe because in the latter case either - // sfx are playing or there is no sound being played at all. - if (_soundPlaying != -1) { - _mixer->setChannelVolume(_soundHandle, soundVolumeMusic); - } else { - _mixer->setChannelVolume(_soundHandle, soundVolumeSfx); + // Update current output levels + for (int i = 0; i < ARRAYSIZE(_operatorOffsetTable); ++i) { + const uint reg = 0x40 + _operatorOffsetTable[i]; + writeReg(reg, readReg(reg)); + } + + // Reset note on status + for (int i = 0; i < ARRAYSIZE(_hwChannels); ++i) { + const uint reg = 0xB0 + i; + writeReg(reg, readReg(reg)); } } +int Player_AD::allocateHWChannel(int priority, SfxSlot *owner) { + // First pass: Check whether there's any unallocated channel + for (int i = 0; i < _numHWChannels; ++i) { + if (!_hwChannels[i].allocated) { + _hwChannels[i].allocated = true; + _hwChannels[i].priority = priority; + _hwChannels[i].sfxOwner = owner; + return i; + } + } + + // Second pass: Reassign channels based on priority + for (int i = 0; i < _numHWChannels; ++i) { + if (_hwChannels[i].priority <= priority) { + // In case the HW channel belongs to a SFX we will completely + // stop playback of that SFX. + // TODO: Maybe be more fine grained in the future and allow + // detachment of individual channels of a SFX? + if (_hwChannels[i].sfxOwner) { + stopSfx(_hwChannels[i].sfxOwner); + } + _hwChannels[i].allocated = true; + _hwChannels[i].priority = priority; + _hwChannels[i].sfxOwner = owner; + return i; + } + } + + return -1; +} + +void Player_AD::freeHWChannel(int channel) { + assert(_hwChannels[channel].allocated); + _hwChannels[channel].allocated = false; + _hwChannels[channel].sfxOwner = nullptr; +} + +void Player_AD::limitHWChannels(int newCount) { + for (int i = newCount; i < ARRAYSIZE(_hwChannels); ++i) { + if (_hwChannels[i].allocated) { + freeHWChannel(i); + } + } + _numHWChannels = newCount; +} + +const int Player_AD::_operatorOffsetToChannel[22] = { + 0, 1, 2, 0, 1, 2, -1, -1, + 3, 4, 5, 3, 4, 5, -1, -1, + 6, 7, 8, 6, 7, 8 +}; + void Player_AD::writeReg(int r, int v) { if (r >= 0 && r < ARRAYSIZE(_registerBackUpTable)) { _registerBackUpTable[r] = v; } + + // Handle volume scaling depending on the sound type. + if (r >= 0x40 && r <= 0x55) { + const int operatorOffset = r - 0x40; + const int channel = _operatorOffsetToChannel[operatorOffset]; + if (channel != -1) { + const bool twoOPOutput = (readReg(0xC0 + channel) & 0x01) != 0; + + int scale = Audio::Mixer::kMaxChannelVolume; + // We only scale the volume of operator 2 unless both operators + // are set to directly produce sound. + if (twoOPOutput || operatorOffset == _operatorOffsetTable[channel * 2 + 1]) { + if (_hwChannels[channel].sfxOwner) { + scale = _sfxVolume; + } else { + scale = _musicVolume; + } + } + + int vol = 0x3F - (v & 0x3F); + vol = vol * scale / Audio::Mixer::kMaxChannelVolume; + v &= 0xC0; + v |= (0x3F - vol); + } + } + + // Since AdLib's lowest volume level does not imply that the sound is + // completely silent we ignore key on in such a case. + // We also ignore key on for music whenever we do seeking. + if (r >= 0xB0 && r <= 0xB8) { + const int channel = r - 0xB0; + bool mute = false; + if (_hwChannels[channel].sfxOwner) { + if (!_sfxVolume) { + mute = true; + } + } else { + if (!_musicVolume) { + mute = true; + } else { + mute = _isSeeking; + } + } + + if (mute) { + v &= ~0x20; + } + } + _opl2->writeReg(r, v); } @@ -311,26 +432,23 @@ const int Player_AD::_operatorOffsetTable[18] = { void Player_AD::startMusic() { memset(_instrumentOffset, 0, sizeof(_instrumentOffset)); - memset(_channelLastEvent, 0, sizeof(_channelLastEvent)); - memset(_channelFrequency, 0, sizeof(_channelFrequency)); - memset(_channelB0Reg, 0, sizeof(_channelB0Reg)); - _voiceChannels = 0; - uint instruments = _resource[10]; + bool hasRhythmData = false; + uint instruments = _musicData[10]; for (uint i = 0; i < instruments; ++i) { - const int instrIndex = _resource[11 + i] - 1; + const int instrIndex = _musicData[11 + i] - 1; if (0 <= instrIndex && instrIndex < 16) { _instrumentOffset[instrIndex] = i * 16 + 16 + 3; - _voiceChannels |= _resource[_instrumentOffset[instrIndex] + 13]; + hasRhythmData |= (_musicData[_instrumentOffset[instrIndex] + 13] != 0); } } - if (_voiceChannels) { + if (hasRhythmData) { _mdvdrState = 0x20; - _voiceChannels = 6; + limitHWChannels(6); } else { _mdvdrState = 0; - _voiceChannels = 9; + limitHWChannels(9); } _curOffset = 0x93; @@ -344,9 +462,33 @@ void Player_AD::startMusic() { const bool isLoom = (_vm->_game.id == GID_LOOM); _timerLimit = isLoom ? 473 : 256; - _musicTicks = _resource[3] * (isLoom ? 2 : 1); - _loopFlag = (_resource[4] == 0); - _musicLoopStart = READ_LE_UINT16(_resource + 5); + _musicTicks = _musicData[3] * (isLoom ? 2 : 1); + _loopFlag = (_musicData[4] == 0); + _musicLoopStart = _curOffset + READ_LE_UINT16(_musicData + 5); +} + +void Player_AD::stopMusic() { + if (_soundPlaying == -1) { + return; + } + + // Unlock the music resource if present + _vm->_res->unlock(rtSound, _soundPlaying); + _soundPlaying = -1; + + // Stop the music playback + _curOffset = 0; + + // Stop all music voice channels + for (int i = 0; i < ARRAYSIZE(_voiceChannels); ++i) { + if (_voiceChannels[i].lastEvent) { + noteOff(i); + } + } + + // Reset rhythm state + writeReg(0xBD, 0x00); + limitHWChannels(9); } void Player_AD::updateMusic() { @@ -368,129 +510,142 @@ void Player_AD::updateMusic() { } while (true) { - uint command = _resource[_curOffset++]; - if (command == 0xFF) { - // META EVENT - // Get the command number. - command = _resource[_curOffset++]; - if (command == 47) { - // End of track - if (_loopFlag) { - // In case the track is looping jump to the start. - _curOffset = _musicLoopStart; - _nextEventTimer = 0; - } else { - // Otherwise completely stop playback. - stopAllSounds(); - } + if (parseCommand()) { + // We received an EOT command. In case there's no music playing + // we know there was no looping enabled. Thus, we stop further + // handling. Otherwise we will just continue parsing. It is + // important to note that we need to parse a command directly + // at the new position, i.e. there is no time value we need to + // parse. + if (_soundPlaying == -1) { return; - } else if (command == 88) { - // This is proposedly a debug information insertion. The CMS - // player code handles this differently, but is still using - // the same resources... - _curOffset += 5; - } else if (command == 81) { - // Change tempo. This is used exclusively in Loom. - const uint timing = _resource[_curOffset + 2] | (_resource[_curOffset + 1] << 8); - _musicTicks = 0x73000 / timing; - command = _resource[_curOffset++]; - _curOffset += command; } else { - // In case an unknown meta event occurs just skip over the - // data by using the length supplied. - command = _resource[_curOffset++]; - _curOffset += command; + continue; } - } else { - if (command >= 0x90) { - // NOTE ON - // Extract the channel number and save it in command. - command -= 0x90; - - const uint instrOffset = _instrumentOffset[command]; - if (instrOffset) { - if (_resource[instrOffset + 13] != 0) { - setupRhythm(_resource[instrOffset + 13], instrOffset); - } else { - int channel = findFreeChannel(); - if (channel != -1) { - noteOff(channel); - setupChannel(channel, instrOffset); - _channelLastEvent[channel] = command + 0x90; - _channelFrequency[channel] = _resource[_curOffset]; - setupFrequency(channel, _resource[_curOffset]); - } - } - } - } else { - // NOTE OFF - const uint note = _resource[_curOffset]; - command += 0x10; - - // Find the output channel which plays the note. - uint channel = 0xFF; - for (uint i = 0; i < _voiceChannels; ++i) { - if (_channelFrequency[i] == note && _channelLastEvent[i] == command) { - channel = i; - break; - } - } - - if (channel != 0xFF) { - // In case a output channel playing the note was found, - // stop it. - noteOff(channel); - } else { - // In case there is no such note this will disable the - // rhythm instrument played on the channel. - command -= 0x90; - const uint instrOffset = _instrumentOffset[command]; - if (instrOffset && _resource[instrOffset + 13] != 0) { - const uint rhythmInstr = _resource[instrOffset + 13]; - if (rhythmInstr < 6) { - _mdvdrState &= _mdvdrTable[rhythmInstr] ^ 0xFF; - writeReg(0xBD, _mdvdrState); - } - } - } - } - - _curOffset += 2; } // In case there is a delay till the next event stop handling. - if (_resource[_curOffset] != 0) { + if (_musicData[_curOffset] != 0) { break; } ++_curOffset; } - _nextEventTimer = _resource[_curOffset++]; - if (_nextEventTimer & 0x80) { - _nextEventTimer -= 0x80; - _nextEventTimer <<= 7; - _nextEventTimer |= _resource[_curOffset++]; - } - + _nextEventTimer = parseVLQ(); _nextEventTimer >>= (_vm->_game.id == GID_LOOM) ? 2 : 1; if (!_nextEventTimer) { _nextEventTimer = 1; } } -void Player_AD::noteOff(uint channel) { - _channelLastEvent[channel] = 0; - writeReg(0xB0 + channel, _channelB0Reg[channel] & 0xDF); -} +bool Player_AD::parseCommand() { + uint command = _musicData[_curOffset++]; + if (command == 0xFF) { + // META EVENT + // Get the command number. + command = _musicData[_curOffset++]; + if (command == 47) { + // End of track + if (_loopFlag) { + // In case the track is looping jump to the start. + _curOffset = _musicLoopStart; + _nextEventTimer = 0; + } else { + // Otherwise completely stop playback. + stopMusic(); + } + return true; + } else if (command == 88) { + // This is proposedly a debug information insertion. The CMS + // player code handles this differently, but is still using + // the same resources... + _curOffset += 5; + } else if (command == 81) { + // Change tempo. This is used exclusively in Loom. + const uint timing = _musicData[_curOffset + 2] | (_musicData[_curOffset + 1] << 8); + _musicTicks = 0x73000 / timing; + command = _musicData[_curOffset++]; + _curOffset += command; + } else { + // In case an unknown meta event occurs just skip over the + // data by using the length supplied. + command = _musicData[_curOffset++]; + _curOffset += command; + } + } else { + if (command >= 0x90) { + // NOTE ON + // Extract the channel number and save it in command. + command -= 0x90; + + const uint instrOffset = _instrumentOffset[command]; + if (instrOffset) { + if (_musicData[instrOffset + 13] != 0) { + setupRhythm(_musicData[instrOffset + 13], instrOffset); + } else { + // Priority 256 makes sure we always prefer music + // channels over SFX channels. + int channel = allocateHWChannel(256); + if (channel != -1) { + setupChannel(channel, _musicData + instrOffset); + _voiceChannels[channel].lastEvent = command + 0x90; + _voiceChannels[channel].frequency = _musicData[_curOffset]; + setupFrequency(channel, _musicData[_curOffset]); + } + } + } + } else { + // NOTE OFF + const uint note = _musicData[_curOffset]; + command += 0x10; + + // Find the output channel which plays the note. + uint channel = 0xFF; + for (int i = 0; i < ARRAYSIZE(_voiceChannels); ++i) { + if (_voiceChannels[i].frequency == note && _voiceChannels[i].lastEvent == command) { + channel = i; + break; + } + } -int Player_AD::findFreeChannel() { - for (uint i = 0; i < _voiceChannels; ++i) { - if (!_channelLastEvent[i]) { - return i; + if (channel != 0xFF) { + // In case a output channel playing the note was found, + // stop it. + noteOff(channel); + } else { + // In case there is no such note this will disable the + // rhythm instrument played on the channel. + command -= 0x90; + const uint instrOffset = _instrumentOffset[command]; + if (instrOffset && _musicData[instrOffset + 13] != 0) { + const uint rhythmInstr = _musicData[instrOffset + 13]; + if (rhythmInstr < 6) { + _mdvdrState &= _mdvdrTable[rhythmInstr] ^ 0xFF; + writeReg(0xBD, _mdvdrState); + } + } + } } + + _curOffset += 2; } - return -1; + return false; +} + +uint Player_AD::parseVLQ() { + uint vlq = _musicData[_curOffset++]; + if (vlq & 0x80) { + vlq -= 0x80; + vlq <<= 7; + vlq |= _musicData[_curOffset++]; + } + return vlq; +} + +void Player_AD::noteOff(uint channel) { + writeReg(0xB0 + channel, _voiceChannels[channel].b0Reg & 0xDF); + freeVoiceChannel(channel); } void Player_AD::setupFrequency(uint channel, int8 frequency) { @@ -510,28 +665,67 @@ void Player_AD::setupFrequency(uint channel, int8 frequency) { octave |= noteFrequency >> 8; octave |= 0x20; writeReg(0xA0 + channel, noteFrequency & 0xFF); - _channelB0Reg[channel] = octave; + _voiceChannels[channel].b0Reg = octave; writeReg(0xB0 + channel, octave); } void Player_AD::setupRhythm(uint rhythmInstr, uint instrOffset) { if (rhythmInstr == 1) { - setupChannel(6, instrOffset); - writeReg(0xA6, _resource[instrOffset++]); - writeReg(0xB6, _resource[instrOffset] & 0xDF); + setupChannel(6, _musicData + instrOffset); + writeReg(0xA6, _musicData[instrOffset++]); + writeReg(0xB6, _musicData[instrOffset] & 0xDF); _mdvdrState |= 0x10; writeReg(0xBD, _mdvdrState); } else if (rhythmInstr < 6) { - const byte *secondOperatorOffset = _resource + instrOffset + 8; + const byte *secondOperatorOffset = _musicData + instrOffset + 8; setupOperator(_rhythmOperatorTable[rhythmInstr], secondOperatorOffset); - writeReg(0xA0 + _rhythmChannelTable[rhythmInstr], _resource[instrOffset++]); - writeReg(0xB0 + _rhythmChannelTable[rhythmInstr], _resource[instrOffset++] & 0xDF); - writeReg(0xC0 + _rhythmChannelTable[rhythmInstr], _resource[instrOffset]); + writeReg(0xA0 + _rhythmChannelTable[rhythmInstr], _musicData[instrOffset++]); + writeReg(0xB0 + _rhythmChannelTable[rhythmInstr], _musicData[instrOffset++] & 0xDF); + writeReg(0xC0 + _rhythmChannelTable[rhythmInstr], _musicData[instrOffset]); _mdvdrState |= _mdvdrTable[rhythmInstr]; writeReg(0xBD, _mdvdrState); } } +void Player_AD::freeVoiceChannel(uint channel) { + VoiceChannel &vChannel = _voiceChannels[channel]; + assert(vChannel.lastEvent); + + freeHWChannel(channel); + vChannel.lastEvent = 0; + vChannel.b0Reg = 0; + vChannel.frequency = 0; +} + +void Player_AD::musicSeekTo(const uint position) { + // This method is actually dangerous to use and should only be used for + // loading save games because it does not set up anything like the engine + // music timer or similar. + _isSeeking = true; + + // Seek until the given position. + while (_curOffset != position) { + if (parseCommand()) { + // We encountered an EOT command. This should not happen unless + // we try to seek to an illegal position. In this case just abort + // seeking. + ::debugC(3, DEBUG_SOUND, "AD illegal seek to %u", position); + break; + } + parseVLQ(); + } + + _isSeeking = false; + + // Turn on all notes. + for (int i = 0; i < ARRAYSIZE(_voiceChannels); ++i) { + if (_voiceChannels[i].lastEvent != 0) { + const int reg = 0xB0 + i; + writeReg(reg, readReg(reg)); + } + } +} + const uint Player_AD::_noteFrequencies[12] = { 0x200, 0x21E, 0x23F, 0x261, 0x285, 0x2AB, 0x2D4, 0x300, @@ -552,29 +746,47 @@ const uint Player_AD::_rhythmChannelTable[6] = { // SFX -void Player_AD::startSfx() { - writeReg(0xBD, 0x00); +Player_AD::SfxSlot *Player_AD::allocateSfxSlot(int priority) { + // First pass: Check whether there's a unused slot + for (int i = 0; i < ARRAYSIZE(_sfx); ++i) { + if (_sfx[i].resource == -1) { + return &_sfx[i]; + } + } + + // Second pass: Look for a slot with lower priority + for (int i = 0; i < ARRAYSIZE(_sfx); ++i) { + if (_sfx[i].priority <= priority) { + // Stop the old sfx + stopSfx(&_sfx[i]); + return &_sfx[i]; + } + } - // The second byte of the resource defines the logical channel where - // the sound effect should be played. - const int startChannel = _resource[1] * 3; + return nullptr; +} - // Clear the channel. - _channels[startChannel + 0].state = 0; - _channels[startChannel + 1].state = 0; - _channels[startChannel + 2].state = 0; +bool Player_AD::startSfx(SfxSlot *sfx, const byte *resource) { + writeReg(0xBD, 0x00); - clearChannel(startChannel + 0); - clearChannel(startChannel + 1); - clearChannel(startChannel + 2); + // Clear the channels. + sfx->channels[0].state = kChannelStateOff; + sfx->channels[1].state = kChannelStateOff; + sfx->channels[2].state = kChannelStateOff; // Set up the first channel to pick up playback. - _channels[startChannel].currentOffset = _channels[startChannel].startOffset = _resource + 2; - _channels[startChannel].state = 1; + // Try to allocate a hardware channel. + sfx->channels[0].hardwareChannel = allocateHWChannel(sfx->priority, sfx); + if (sfx->channels[0].hardwareChannel == -1) { + ::debugC(3, DEBUG_SOUND, "AD No hardware channel available"); + return false; + } + sfx->channels[0].currentOffset = sfx->channels[0].startOffset = resource + 2; + sfx->channels[0].state = kChannelStateParse; // Scan for the start of the other channels and set them up if required. - int curChannel = startChannel + 1; - const byte *bufferPosition = _resource + 2; + int curChannel = 1; + const byte *bufferPosition = resource + 2; uint8 command = 0; while ((command = *bufferPosition) != 0xFF) { switch (command) { @@ -596,13 +808,46 @@ void Player_AD::startSfx() { default: // START OF CHANNEL bufferPosition += 1; - _channels[curChannel].currentOffset = bufferPosition; - _channels[curChannel].startOffset = bufferPosition; - _channels[curChannel].state = 1; + if (curChannel >= 3) { + error("AD SFX resource %d uses more than 3 channels", sfx->resource); + } + sfx->channels[curChannel].hardwareChannel = allocateHWChannel(sfx->priority, sfx); + if (sfx->channels[curChannel].hardwareChannel == -1) { + ::debugC(3, DEBUG_SOUND, "AD No hardware channel available"); + return false; + } + sfx->channels[curChannel].currentOffset = bufferPosition; + sfx->channels[curChannel].startOffset = bufferPosition; + sfx->channels[curChannel].state = kChannelStateParse; ++curChannel; break; } } + + return true; +} + +void Player_AD::stopSfx(SfxSlot *sfx) { + if (sfx->resource == -1) { + return; + } + + // 1. step: Clear all the channels. + for (int i = 0; i < ARRAYSIZE(sfx->channels); ++i) { + if (sfx->channels[i].state) { + clearChannel(sfx->channels[i]); + sfx->channels[i].state = kChannelStateOff; + } + + if (sfx->channels[i].hardwareChannel != -1) { + freeHWChannel(sfx->channels[i].hardwareChannel); + sfx->channels[i].hardwareChannel = -1; + } + } + + // 2. step: Unlock the resource. + _vm->_res->unlock(rtSound, sfx->resource); + sfx->resource = -1; } void Player_AD::updateSfx() { @@ -611,64 +856,75 @@ void Player_AD::updateSfx() { } _sfxTimer = 4; - for (int i = 0; i <= 9; ++i) { - if (!_channels[i].state) { + for (int i = 0; i < ARRAYSIZE(_sfx); ++i) { + if (_sfx[i].resource == -1) { continue; } - updateChannel(i); + bool hasActiveChannel = false; + for (int j = 0; j < ARRAYSIZE(_sfx[i].channels); ++j) { + if (_sfx[i].channels[j].state) { + hasActiveChannel = true; + updateChannel(&_sfx[i].channels[j]); + } + } + + // In case no channel is active we will stop the sfx. + if (!hasActiveChannel) { + stopSfx(&_sfx[i]); + } } } -void Player_AD::clearChannel(int channel) { - writeReg(0xA0 + channel, 0x00); - writeReg(0xB0 + channel, 0x00); +void Player_AD::clearChannel(const Channel &channel) { + writeReg(0xA0 + channel.hardwareChannel, 0x00); + writeReg(0xB0 + channel.hardwareChannel, 0x00); } -void Player_AD::updateChannel(int channel) { - if (_channels[channel].state == 1) { +void Player_AD::updateChannel(Channel *channel) { + if (channel->state == kChannelStateParse) { parseSlot(channel); } else { updateSlot(channel); } } -void Player_AD::parseSlot(int channel) { +void Player_AD::parseSlot(Channel *channel) { while (true) { - const byte *curOffset = _channels[channel].currentOffset; + const byte *curOffset = channel->currentOffset; switch (*curOffset) { case 1: // INSTRUMENT DEFINITION ++curOffset; - _channels[channel].instrumentData[0] = *(curOffset + 0); - _channels[channel].instrumentData[1] = *(curOffset + 2); - _channels[channel].instrumentData[2] = *(curOffset + 9); - _channels[channel].instrumentData[3] = *(curOffset + 8); - _channels[channel].instrumentData[4] = *(curOffset + 4); - _channels[channel].instrumentData[5] = *(curOffset + 3); - _channels[channel].instrumentData[6] = 0; + channel->instrumentData[0] = *(curOffset + 0); + channel->instrumentData[1] = *(curOffset + 2); + channel->instrumentData[2] = *(curOffset + 9); + channel->instrumentData[3] = *(curOffset + 8); + channel->instrumentData[4] = *(curOffset + 4); + channel->instrumentData[5] = *(curOffset + 3); + channel->instrumentData[6] = 0; - setupChannel(channel, curOffset); + setupChannel(channel->hardwareChannel, curOffset); - writeReg(0xA0 + channel, *(curOffset + 0)); - writeReg(0xB0 + channel, *(curOffset + 1) & 0xDF); + writeReg(0xA0 + channel->hardwareChannel, *(curOffset + 0)); + writeReg(0xB0 + channel->hardwareChannel, *(curOffset + 1) & 0xDF); - _channels[channel].currentOffset += 15; + channel->currentOffset += 15; break; case 2: // NOTE DEFINITION ++curOffset; - _channels[channel].state = 2; - noteOffOn(channel); - parseNote(channel, 0, curOffset); - parseNote(channel, 1, curOffset); + channel->state = kChannelStatePlay; + noteOffOn(channel->hardwareChannel); + parseNote(&channel->notes[0], *channel, curOffset + 0); + parseNote(&channel->notes[1], *channel, curOffset + 5); return; case 0x80: // LOOP - _channels[channel].currentOffset = _channels[channel].startOffset; + channel->currentOffset = channel->startOffset; break; default: @@ -676,120 +932,106 @@ void Player_AD::parseSlot(int channel) { // When we encounter a start of another channel while playback // it means that the current channel is finished. Thus, we will // stop it. - clearChannel(channel); - _channels[channel].state = 0; - - // If no channel of the sound effect is playing anymore, unlock - // the resource. - channel /= 3; - if (!_channels[channel + 0].state - && !_channels[channel + 1].state - && !_channels[channel + 2].state) { - _vm->_res->unlock(rtSound, _sfxResource[channel]); - } + clearChannel(*channel); + channel->state = kChannelStateOff; return; } } } -void Player_AD::updateSlot(int channel) { - const byte *curOffset = _channels[channel].currentOffset + 1; +void Player_AD::updateSlot(Channel *channel) { + const byte *curOffset = channel->currentOffset + 1; for (int num = 0; num <= 1; ++num, curOffset += 5) { if (!(*curOffset & 0x80)) { continue; } - const int note = channel * 2 + num; + Note *const note = &channel->notes[num]; bool updateNote = false; - if (_notes[note].state == 2) { - if (!--_notes[note].sustainTimer) { + if (note->state == kNoteStateSustain) { + if (!--note->sustainTimer) { updateNote = true; } } else { - updateNote = processNoteEnvelope(note, _notes[note].instrumentValue); + updateNote = processNoteEnvelope(note); - if (_notes[note].bias) { - writeRegisterSpecial(note, _notes[note].bias - _notes[note].instrumentValue, *curOffset & 0x07); + if (note->bias) { + writeRegisterSpecial(channel->hardwareChannel, note->bias - note->instrumentValue, *curOffset & 0x07); } else { - writeRegisterSpecial(note, _notes[note].instrumentValue, *curOffset & 0x07); + writeRegisterSpecial(channel->hardwareChannel, note->instrumentValue, *curOffset & 0x07); } } if (updateNote) { - if (processNote(note, curOffset)) { + if (processNote(note, *channel, curOffset)) { if (!(*curOffset & 0x08)) { - _channels[channel].currentOffset += 11; - _channels[channel].state = 1; + channel->currentOffset += 11; + channel->state = kChannelStateParse; continue; } else if (*curOffset & 0x10) { - noteOffOn(channel); + noteOffOn(channel->hardwareChannel); } - _notes[note].state = -1; - processNote(note, curOffset); + note->state = kNoteStatePreInit; + processNote(note, *channel, curOffset); } } - if ((*curOffset & 0x20) && !--_notes[note].playTime) { - _channels[channel].currentOffset += 11; - _channels[channel].state = 1; + if ((*curOffset & 0x20) && !--note->playTime) { + channel->currentOffset += 11; + channel->state = kChannelStateParse; } } } -void Player_AD::parseNote(int channel, int num, const byte *offset) { - if (num) { - offset += 5; - } - +void Player_AD::parseNote(Note *note, const Channel &channel, const byte *offset) { if (*offset & 0x80) { - const int note = channel * 2 + num; - _notes[note].state = -1; - processNote(note, offset); - _notes[note].playTime = 0; + note->state = kNoteStatePreInit; + processNote(note, channel, offset); + note->playTime = 0; if (*offset & 0x20) { - _notes[note].playTime = (*(offset + 4) >> 4) * 118; - _notes[note].playTime += (*(offset + 4) & 0x0F) * 8; + note->playTime = (*(offset + 4) >> 4) * 118; + note->playTime += (*(offset + 4) & 0x0F) * 8; } } } -bool Player_AD::processNote(int note, const byte *offset) { - if (++_notes[note].state == 4) { +bool Player_AD::processNote(Note *note, const Channel &channel, const byte *offset) { + if (++note->state == kNoteStateOff) { return true; } const int instrumentDataOffset = *offset & 0x07; - _notes[note].bias = _noteBiasTable[instrumentDataOffset]; + note->bias = _noteBiasTable[instrumentDataOffset]; uint8 instrumentDataValue = 0; - if (_notes[note].state == 0) { - instrumentDataValue = _channels[note / 2].instrumentData[instrumentDataOffset]; + if (note->state == kNoteStateAttack) { + instrumentDataValue = channel.instrumentData[instrumentDataOffset]; } - uint8 noteInstrumentValue = readRegisterSpecial(note, instrumentDataValue, instrumentDataOffset); - if (_notes[note].bias) { - noteInstrumentValue = _notes[note].bias - noteInstrumentValue; + uint8 noteInstrumentValue = readRegisterSpecial(channel.hardwareChannel, instrumentDataValue, instrumentDataOffset); + if (note->bias) { + noteInstrumentValue = note->bias - noteInstrumentValue; } - _notes[note].instrumentValue = noteInstrumentValue; + note->instrumentValue = noteInstrumentValue; - if (_notes[note].state == 2) { - _notes[note].sustainTimer = _numStepsTable[*(offset + 3) >> 4]; + if (note->state == kNoteStateSustain) { + note->sustainTimer = _numStepsTable[*(offset + 3) >> 4]; if (*offset & 0x40) { - _notes[note].sustainTimer = (((getRnd() << 8) * _notes[note].sustainTimer) >> 16) + 1; + note->sustainTimer = (((getRnd() << 8) * note->sustainTimer) >> 16) + 1; } } else { int timer1, timer2; - if (_notes[note].state == 3) { + if (note->state == kNoteStateRelease) { timer1 = *(offset + 3) & 0x0F; timer2 = 0; } else { - timer1 = *(offset + _notes[note].state + 1) >> 4; - timer2 = *(offset + _notes[note].state + 1) & 0x0F; + timer1 = *(offset + note->state + 1) >> 4; + timer2 = *(offset + note->state + 1) & 0x0F; } int adjustValue = ((_noteAdjustTable[timer2] * _noteAdjustScaleTable[instrumentDataOffset]) >> 16) - noteInstrumentValue; @@ -805,19 +1047,16 @@ void Player_AD::noteOffOn(int channel) { writeReg(0xB0 | channel, regValue | 0x20); } -void Player_AD::writeRegisterSpecial(int note, uint8 value, int offset) { +void Player_AD::writeRegisterSpecial(int channel, uint8 value, int offset) { if (offset == 6) { return; } - // Division by 2 extracts the channel number out of the note. - note /= 2; - uint8 regNum; if (_useOperatorTable[offset]) { - regNum = _operatorOffsetTable[_channelOperatorOffsetTable[offset] + note * 2]; + regNum = _operatorOffsetTable[_channelOperatorOffsetTable[offset] + channel * 2]; } else { - regNum = _channelOffsetTable[note]; + regNum = _channelOffsetTable[channel]; } regNum += _baseRegisterTable[offset]; @@ -828,19 +1067,16 @@ void Player_AD::writeRegisterSpecial(int note, uint8 value, int offset) { writeReg(regNum, regValue); } -uint8 Player_AD::readRegisterSpecial(int note, uint8 defaultValue, int offset) { +uint8 Player_AD::readRegisterSpecial(int channel, uint8 defaultValue, int offset) { if (offset == 6) { return 0; } - // Division by 2 extracts the channel number out of the note. - note /= 2; - uint8 regNum; if (_useOperatorTable[offset]) { - regNum = _operatorOffsetTable[_channelOperatorOffsetTable[offset] + note * 2]; + regNum = _operatorOffsetTable[_channelOperatorOffsetTable[offset] + channel * 2]; } else { - regNum = _channelOffsetTable[note]; + regNum = _channelOffsetTable[channel]; } regNum += _baseRegisterTable[offset]; @@ -858,39 +1094,39 @@ uint8 Player_AD::readRegisterSpecial(int note, uint8 defaultValue, int offset) { return regValue; } -void Player_AD::setupNoteEnvelopeState(int note, int steps, int adjust) { - _notes[note].preIncrease = 0; +void Player_AD::setupNoteEnvelopeState(Note *note, int steps, int adjust) { + note->preIncrease = 0; if (ABS(adjust) > steps) { - _notes[note].preIncrease = 1; - _notes[note].adjust = adjust / steps; - _notes[note].envelope.stepIncrease = ABS(adjust % steps); + note->preIncrease = 1; + note->adjust = adjust / steps; + note->envelope.stepIncrease = ABS(adjust % steps); } else { - _notes[note].adjust = adjust; - _notes[note].envelope.stepIncrease = ABS(adjust); + note->adjust = adjust; + note->envelope.stepIncrease = ABS(adjust); } - _notes[note].envelope.step = steps; - _notes[note].envelope.stepCounter = 0; - _notes[note].envelope.timer = steps; + note->envelope.step = steps; + note->envelope.stepCounter = 0; + note->envelope.timer = steps; } -bool Player_AD::processNoteEnvelope(int note, int &instrumentValue) { - if (_notes[note].preIncrease) { - instrumentValue += _notes[note].adjust; +bool Player_AD::processNoteEnvelope(Note *note) { + if (note->preIncrease) { + note->instrumentValue += note->adjust; } - _notes[note].envelope.stepCounter += _notes[note].envelope.stepIncrease; - if (_notes[note].envelope.stepCounter >= _notes[note].envelope.step) { - _notes[note].envelope.stepCounter -= _notes[note].envelope.step; + note->envelope.stepCounter += note->envelope.stepIncrease; + if (note->envelope.stepCounter >= note->envelope.step) { + note->envelope.stepCounter -= note->envelope.step; - if (_notes[note].adjust < 0) { - --instrumentValue; + if (note->adjust < 0) { + --note->instrumentValue; } else { - ++instrumentValue; + ++note->instrumentValue; } } - if (--_notes[note].envelope.timer) { + if (--note->envelope.timer) { return false; } else { return true; diff --git a/engines/scumm/players/player_ad.h b/engines/scumm/players/player_ad.h index fbb65fbe24..63a8503f47 100644 --- a/engines/scumm/players/player_ad.h +++ b/engines/scumm/players/player_ad.h @@ -68,7 +68,10 @@ private: Audio::Mixer *const _mixer; const int _rate; Audio::SoundHandle _soundHandle; + void setupVolume(); + int _musicVolume; + int _sfxVolume; OPL::OPL *_opl2; @@ -78,7 +81,21 @@ private: int _samplesTillCallbackRemainder; int _soundPlaying; - int _engineMusicTimer; + int32 _engineMusicTimer; + + struct SfxSlot; + + struct HardwareChannel { + bool allocated; + int priority; + SfxSlot *sfxOwner; + } _hwChannels[9]; + int _numHWChannels; + static const int _operatorOffsetToChannel[22]; + + int allocateHWChannel(int priority, SfxSlot *owner = nullptr); + void freeHWChannel(int channel); + void limitHWChannels(int newCount); // AdLib register utilities uint8 _registerBackUpTable[256]; @@ -86,40 +103,43 @@ private: uint8 readReg(int r) const; // Instrument setup - void setupChannel(const uint channel, uint instrOffset) { - setupChannel(channel, _resource + instrOffset); - } void setupChannel(const uint channel, const byte *instrOffset); void setupOperator(const uint opr, const byte *&instrOffset); static const int _operatorOffsetTable[18]; - // Sound data - const byte *_resource; - // Music handling void startMusic(); + void stopMusic(); void updateMusic(); + bool parseCommand(); + uint parseVLQ(); void noteOff(uint channel); - int findFreeChannel(); void setupFrequency(uint channel, int8 frequency); void setupRhythm(uint rhythmInstr, uint instrOffset); + const byte *_musicData; uint _timerLimit; uint _musicTicks; - uint _musicTimer; - uint _internalMusicTimer; + uint32 _musicTimer; + uint32 _internalMusicTimer; bool _loopFlag; uint _musicLoopStart; uint _instrumentOffset[16]; - uint _channelLastEvent[9]; - uint _channelFrequency[9]; - uint _channelB0Reg[9]; + + struct VoiceChannel { + uint lastEvent; + uint frequency; + uint b0Reg; + } _voiceChannels[9]; + void freeVoiceChannel(uint channel); + + void musicSeekTo(const uint position); + bool _isSeeking; uint _mdvdrState; - uint _voiceChannels; - - uint _curOffset; - uint _nextEventTimer; + + uint32 _curOffset; + uint32 _nextEventTimer; static const uint _noteFrequencies[12]; static const uint _mdvdrTable[6]; @@ -127,34 +147,14 @@ private: static const uint _rhythmChannelTable[6]; // SFX handling - void startSfx(); - void updateSfx(); - void clearChannel(int channel); - void updateChannel(int channel); - void parseSlot(int channel); - void updateSlot(int channel); - void parseNote(int channel, int num, const byte *offset); - bool processNote(int note, const byte *offset); - void noteOffOn(int channel); - void writeRegisterSpecial(int note, uint8 value, int offset); - uint8 readRegisterSpecial(int note, uint8 defaultValue, int offset); - void setupNoteEnvelopeState(int note, int steps, int adjust); - bool processNoteEnvelope(int note, int &instrumentValue); - - int _sfxTimer; - - int _sfxResource[3]; - int _sfxPriority[3]; - - struct Channel { - int state; - const byte *currentOffset; - const byte *startOffset; - uint8 instrumentData[7]; - } _channels[11]; - - uint8 _rndSeed; - uint8 getRnd(); + enum { + kNoteStatePreInit = -1, + kNoteStateAttack = 0, + kNoteStateDecay = 1, + kNoteStateSustain = 2, + kNoteStateRelease = 3, + kNoteStateOff = 4 + }; struct Note { int state; @@ -164,14 +164,60 @@ private: int bias; int preIncrease; int adjust; - + struct Envelope { int stepIncrease; int step; int stepCounter; int timer; } envelope; - } _notes[22]; + }; + + enum { + kChannelStateOff = 0, + kChannelStateParse = 1, + kChannelStatePlay = 2 + }; + + struct Channel { + int state; + const byte *currentOffset; + const byte *startOffset; + uint8 instrumentData[7]; + + Note notes[2]; + + int hardwareChannel; + }; + + struct SfxSlot { + int resource; + int priority; + + Channel channels[3]; + } _sfx[3]; + + SfxSlot *allocateSfxSlot(int priority); + bool startSfx(SfxSlot *sfx, const byte *resource); + void stopSfx(SfxSlot *sfx); + + void updateSfx(); + void clearChannel(const Channel &channel); + void updateChannel(Channel *channel); + void parseSlot(Channel *channel); + void updateSlot(Channel *channel); + void parseNote(Note *note, const Channel &channel, const byte *offset); + bool processNote(Note *note, const Channel &channel, const byte *offset); + void noteOffOn(int channel); + void writeRegisterSpecial(int channel, uint8 value, int offset); + uint8 readRegisterSpecial(int channel, uint8 defaultValue, int offset); + void setupNoteEnvelopeState(Note *note, int steps, int adjust); + bool processNoteEnvelope(Note *note); + + int _sfxTimer; + + uint8 _rndSeed; + uint8 getRnd(); static const uint _noteBiasTable[7]; static const uint _numStepsTable[16]; diff --git a/engines/scumm/saveload.h b/engines/scumm/saveload.h index bd8ae3ff59..01ed21ece5 100644 --- a/engines/scumm/saveload.h +++ b/engines/scumm/saveload.h @@ -47,7 +47,7 @@ namespace Scumm { * only saves/loads those which are valid for the version of the savegame * which is being loaded/saved currently. */ -#define CURRENT_VER 95 +#define CURRENT_VER 96 /** * An auxillary macro, used to specify savegame versions. We use this instead diff --git a/engines/teenagent/actor.cpp b/engines/teenagent/actor.cpp index a4df43a5fe..5c796c13ab 100644 --- a/engines/teenagent/actor.cpp +++ b/engines/teenagent/actor.cpp @@ -134,10 +134,6 @@ Common::Rect Actor::render(Graphics::Surface *surface, const Common::Point &posi default: return Common::Rect(); } - if (s == NULL) { - warning("no surface, skipping"); - return Common::Rect(); - } Common::Rect dirty; Common::Rect clip(0, 0, s->w, s->h); diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp index fa5d1a3b6a..ce24c76290 100644 --- a/engines/tsage/graphics.cpp +++ b/engines/tsage/graphics.cpp @@ -1229,6 +1229,8 @@ GfxButton *GfxDialog::execute(GfxButton *defaultButton) { selectedButton = defaultButton; breakFlag = true; break; + } else if (event.eventType == EVENT_KEYPRESS && handleKeypress(event, selectedButton)) { + breakFlag = true; } } } diff --git a/engines/tsage/graphics.h b/engines/tsage/graphics.h index cdb4826528..d65d0bcf8b 100644 --- a/engines/tsage/graphics.h +++ b/engines/tsage/graphics.h @@ -343,6 +343,8 @@ public: virtual void draw(); static void setPalette(); + + virtual bool handleKeypress(Event &evt, GfxButton *&btn) { return false; } }; GfxSurface *surfaceGetArea(GfxSurface &src, const Rect &bounds); diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp index dfbb281cfb..99f88a1687 100644 --- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp +++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp @@ -365,7 +365,7 @@ void HelpDialog::show() { HelpDialog *dlg = new HelpDialog(); dlg->draw(); - // Show the character selection dialog + // Show the help dialog GfxButton *btn = dlg->execute(&dlg->_btnResume); // If a function button was selected, take care of it @@ -458,6 +458,36 @@ HelpDialog::HelpDialog() { setCenter(160, 100); } +bool HelpDialog::handleKeypress(Event &event, GfxButton *&btn) { + switch (event.kbd.keycode) { + case Common::KEYCODE_F2: + btn = &_btnList[0]; + break; + case Common::KEYCODE_F3: + btn = &_btnList[1]; + break; + case Common::KEYCODE_F4: + btn = &_btnList[2]; + break; + case Common::KEYCODE_F5: + btn = &_btnList[3]; + break; + case Common::KEYCODE_F7: + btn = &_btnList[4]; + break; + case Common::KEYCODE_F8: + btn = &_btnList[5]; + break; + case Common::KEYCODE_F10: + btn = &_btnList[6]; + break; + default: + return false; + } + + return true; +} + } // End of namespace Ringworld2 } // End of namespace TsAGE diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.h b/engines/tsage/ringworld2/ringworld2_dialogs.h index 8ef35c9024..3d1e1ad48c 100644 --- a/engines/tsage/ringworld2/ringworld2_dialogs.h +++ b/engines/tsage/ringworld2/ringworld2_dialogs.h @@ -83,6 +83,8 @@ public: virtual ~HelpDialog() {} static void show(); + + virtual bool handleKeypress(Event &event, GfxButton *&btn); }; } // End of namespace Ringworld2 diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index c5c6de980c..99188c1ab6 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -1215,12 +1215,6 @@ void Ringworld2Game::processEvent(Event &event) { R2_GLOBALS._events.setCursorFromFlag(); break; - case Common::KEYCODE_F5: - // F5 - Save - saveGame(); - R2_GLOBALS._events.setCursorFromFlag(); - break; - case Common::KEYCODE_F7: // F7 - Restore restoreGame(); diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 110c3ff510..29646d1612 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -4931,6 +4931,9 @@ int Scene1337::getPreventionCardId(int cardId) { } bool Scene1337::isAttackPossible(int victimId, int cardId) { + if (victimId < 0 || victimId >= ARRAYSIZE(_gameBoardSide)) + error("Scene1337::isAttackPossible() victimId:%d out of range 0 to %d", victimId, ARRAYSIZE(_gameBoardSide)-1); + for (int i = 0; i <= 7; i++) { if (_gameBoardSide[victimId]._outpostStation[i]._cardId != 0) { if (getPreventionCardId(cardId) == _gameBoardSide[victimId]._outpostStation[i]._cardId) @@ -5978,11 +5981,18 @@ void Scene1337::handlePlayer1() { for (int j = 0; j <= 3; j++) { //CHECKME: tmpVal or rndVal? + // FIXME: This is probably meant to be rndVal, but not clear... + if (tmpVal < 0 || tmpVal >= ARRAYSIZE(_gameBoardSide)) + error("Scene1337::handlePlayer1() tmpVal:%d out of range 0 to %d", tmpVal, ARRAYSIZE(_gameBoardSide)-1); + if (tmpVal != 1) { if ((_gameBoardSide[tmpVal]._delayCard._cardId == 0) && isAttackPossible(tmpVal, _gameBoardSide[1]._handCard[i]._cardId)) count = tmpVal; } + if (count < 0 || count >= ARRAYSIZE(_gameBoardSide)) + error("Scene1337::handlePlayer1() count:%d out of range 0 to %d", count, ARRAYSIZE(_gameBoardSide)-1); + if (count != -1) { playDelayCard(&_gameBoardSide[1]._handCard[i], &_gameBoardSide[count]._delayCard); return; diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp index 6d4ef4ab75..016242edd1 100644 --- a/engines/tsage/ringworld2/ringworld2_speakers.cpp +++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp @@ -1057,7 +1057,7 @@ void SpeakerNej2800::animateSpeaker() { _object1.setup(4023, 3, 1); if (_object2->_visage == 2801) - _object1.setPosition(Common::Point(R2_GLOBALS._player._position.x - 12, R2_GLOBALS._player._position.y)); + _object1.setPosition(Common::Point(_object2->_position.x - 12, _object2->_position.y)); _object1.animate(ANIM_MODE_5, this); } } diff --git a/engines/tsage/user_interface.cpp b/engines/tsage/user_interface.cpp index 45bfe2b5ea..3ee585d5ef 100644 --- a/engines/tsage/user_interface.cpp +++ b/engines/tsage/user_interface.cpp @@ -289,12 +289,13 @@ void UICollection::draw() { void UICollection::r2rDrawFrame() { Visage visage; visage.setVisage(2, 1); - GfxSurface vertLine = visage.getFrame(1); + GfxSurface vertLineLeft = visage.getFrame(1); + GfxSurface vertLineRight = visage.getFrame(3); GfxSurface horizLine = visage.getFrame(2); GLOBALS._screenSurface.copyFrom(horizLine, 0, 0); - GLOBALS._screenSurface.copyFrom(vertLine, 0, 3); - GLOBALS._screenSurface.copyFrom(vertLine, SCREEN_WIDTH - 4, 3); + GLOBALS._screenSurface.copyFrom(vertLineLeft, 0, 3); + GLOBALS._screenSurface.copyFrom(vertLineRight, SCREEN_WIDTH - 4, 3); // Restrict drawing area to exclude the borders at the edge of the screen R2_GLOBALS._screenSurface._clipRect = Rect(4, 3, SCREEN_WIDTH - 4, diff --git a/engines/voyeur/files.cpp b/engines/voyeur/files.cpp index 346fd2419e..300e086f75 100644 --- a/engines/voyeur/files.cpp +++ b/engines/voyeur/files.cpp @@ -1056,13 +1056,18 @@ PictureResource::PictureResource(BoltFilesState &state, const byte *src): byte *imgData = state._curLibPtr->boltEntry(id)._picResource->_imgData; _freeImgData = DisposeAfterUse::NO; +#if 0 // TODO: Double check code below. Despite different coding in the - // original, both looked like they do the same formula + // original, both looked like they do the same formula. + // Until it's clarified, this check is disabled and replaced by the + // common code. if (_flags & PICFLAG_PIC_OFFSET) { _imgData = imgData + (READ_LE_UINT32(&src[18]) & 0xffff); } else { _imgData = imgData + (READ_LE_UINT32(&src[18]) & 0xffff); } +#endif + _imgData = imgData + (READ_LE_UINT32(&src[18]) & 0xffff); } } else if (_flags & PICFLAG_PIC_OFFSET) { int mode = 0; diff --git a/engines/voyeur/voyeur.cpp b/engines/voyeur/voyeur.cpp index 8edacc5883..681f431635 100644 --- a/engines/voyeur/voyeur.cpp +++ b/engines/voyeur/voyeur.cpp @@ -82,6 +82,8 @@ VoyeurEngine::VoyeurEngine(OSystem *syst, const VoyeurGameDescription *gameDesc) _glGoStack = -1; _resolvePtr = nullptr; _mainThread = nullptr; + + centerMansionView(); } VoyeurEngine::~VoyeurEngine() { diff --git a/engines/voyeur/voyeur.h b/engines/voyeur/voyeur.h index a35473ba93..e0bb734fa8 100644 --- a/engines/voyeur/voyeur.h +++ b/engines/voyeur/voyeur.h @@ -150,6 +150,11 @@ private: * Synchronizes the game data */ void synchronize(Common::Serializer &s); + + /** + * Resets the mansion view position + */ + void centerMansionView(); protected: // Engine APIs virtual Common::Error run(); diff --git a/engines/voyeur/voyeur_game.cpp b/engines/voyeur/voyeur_game.cpp index 34ad62a88d..c7df924f7e 100644 --- a/engines/voyeur/voyeur_game.cpp +++ b/engines/voyeur/voyeur_game.cpp @@ -1063,9 +1063,7 @@ void VoyeurEngine::initIFace() { CMapResource *pal = _bVoy->boltEntry(_playStampGroupId + 2)._cMapResource; pal->startFade(); - // Start the mansion off centered - _mansionViewPos = Common::Point((MANSION_MAX_X - MANSION_VIEW_WIDTH) / 2, - (MANSION_MAX_Y - MANSION_VIEW_HEIGHT) / 2); + // Reset the mansion view off to it's prior position (if any) doScroll(_mansionViewPos); _voy->_viewBounds = _bVoy->boltEntry(_playStampGroupId)._rectResource; @@ -1138,6 +1136,7 @@ void VoyeurEngine::checkTransition() { } _checkTransitionId = _voy->_transitionId; + centerMansionView(); } } @@ -1420,4 +1419,9 @@ void VoyeurEngine::doEvidDisplay(int evidId, int eventId) { } } +void VoyeurEngine::centerMansionView() { + _mansionViewPos = Common::Point((MANSION_MAX_X - MANSION_VIEW_WIDTH) / 2, + (MANSION_MAX_Y - MANSION_VIEW_HEIGHT) / 2); +} + } // End of namespace Voyeur diff --git a/engines/wintermute/base/file/base_package.cpp b/engines/wintermute/base/file/base_package.cpp index b1461283e8..ae4955390b 100644 --- a/engines/wintermute/base/file/base_package.cpp +++ b/engines/wintermute/base/file/base_package.cpp @@ -53,8 +53,8 @@ static bool findPackageSignature(Common::SeekableReadStream *f, uint32 *offset) byte buf[32768]; byte signature[8]; - ((uint32 *)signature)[0] = PACKAGE_MAGIC_1; - ((uint32 *)signature)[1] = PACKAGE_MAGIC_2; + WRITE_LE_UINT32(signature + 0, PACKAGE_MAGIC_1); + WRITE_LE_UINT32(signature + 4, PACKAGE_MAGIC_2); uint32 fileSize = (uint32)f->size(); uint32 startPos = 1024 * 1024; diff --git a/engines/wintermute/base/scriptables/script.cpp b/engines/wintermute/base/scriptables/script.cpp index f0b868209d..44fd117e61 100644 --- a/engines/wintermute/base/scriptables/script.cpp +++ b/engines/wintermute/base/scriptables/script.cpp @@ -488,7 +488,8 @@ double ScScript::getFloat() { SWAP(buffer[3], buffer[4]); #endif - double ret = *(double *)(buffer); + double ret; + memcpy(&ret, buffer, sizeof(double)); _iP += 8; // Hardcode the double-size used originally. return ret; } diff --git a/engines/wintermute/base/scriptables/script_ext_file.cpp b/engines/wintermute/base/scriptables/script_ext_file.cpp index 36a624367c..15ddd4bcca 100644 --- a/engines/wintermute/base/scriptables/script_ext_file.cpp +++ b/engines/wintermute/base/scriptables/script_ext_file.cpp @@ -443,7 +443,7 @@ bool SXFile::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, return STATUS_OK; } float val; - (*(uint32 *)&val) = _readFile->readUint32LE(); + WRITE_UINT32(&val, _readFile->readUint32LE()); if (!_readFile->err()) { stack->pushFloat(val); } else { diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h index 69d66c3498..6087e60ece 100644 --- a/engines/wintermute/detection_tables.h +++ b/engines/wintermute/detection_tables.h @@ -55,6 +55,7 @@ static const PlainGameDescriptor wintermuteGames[] = { {"looky", "Looky"}, {"julia", "J.U.L.I.A."}, {"mirage", "Mirage"}, + {"oknytt", "Oknytt"}, {"paintaria", "Paintaria"}, {"pigeons", "Pigeons in the Park"}, {"projectdoom", "Project: Doom"}, @@ -73,6 +74,7 @@ static const PlainGameDescriptor wintermuteGames[] = { {"tib", "Fairy Tales About Toshechka and Boshechka"}, {"tradestory", "The Trader of Stories"}, {"twc", "the white chamber"}, + {"vsevolod", "Vsevolod"}, {"wintermute", "Wintermute engine game"}, {"wtetris", "Wilma Tetris"}, {"zilm", "Zilm: A Game of Reflex"}, @@ -697,6 +699,16 @@ static const ADGameDescription gameDescriptions[] = { ADGF_UNSTABLE, GUIO0() }, + // Oknytt + { + "oknytt", + "Version 1.0", + AD_ENTRY1s("data.dcp", "6456cf8f429905c83f07509f9da536dd", 109502959), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_UNSTABLE, + GUIO0() + }, // Paintaria { "paintaria", @@ -1278,6 +1290,17 @@ static const ADGameDescription gameDescriptions[] = { ADGF_UNSTABLE, GUIO0() }, + // Vsevolod Prologue (Demo) + { + "vsevolod", + "Prologue", + AD_ENTRY1s("data.dcp", "f2dcffd2692dbfcc9371fa1a87970fe7", 388669493), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_UNSTABLE | + ADGF_DEMO, + GUIO0() + }, // Wilma Tetris { "wtetris", diff --git a/graphics/fonts/ttf.cpp b/graphics/fonts/ttf.cpp index 93f119f028..09a00672e3 100644 --- a/graphics/fonts/ttf.cpp +++ b/graphics/fonts/ttf.cpp @@ -101,7 +101,7 @@ public: TTFFont(); virtual ~TTFFont(); - bool load(Common::SeekableReadStream &stream, int size, uint dpi, bool monochrome, const uint32 *mapping); + bool load(Common::SeekableReadStream &stream, int size, uint dpi, TTFRenderMode renderMode, const uint32 *mapping); virtual int getFontHeight() const; @@ -135,13 +135,15 @@ private: bool _allowLateCaching; void assureCached(uint32 chr) const; - bool _monochrome; + FT_Int32 _loadFlags; + FT_Render_Mode _renderMode; bool _hasKerning; }; TTFFont::TTFFont() : _initialized(false), _face(), _ttfFile(0), _size(0), _width(0), _height(0), _ascent(0), - _descent(0), _glyphs(), _monochrome(false), _hasKerning(false), _allowLateCaching(false) { + _descent(0), _glyphs(), _loadFlags(FT_LOAD_TARGET_NORMAL), _renderMode(FT_RENDER_MODE_NORMAL), + _hasKerning(false), _allowLateCaching(false) { } TTFFont::~TTFFont() { @@ -158,7 +160,7 @@ TTFFont::~TTFFont() { } } -bool TTFFont::load(Common::SeekableReadStream &stream, int size, uint dpi, bool monochrome, const uint32 *mapping) { +bool TTFFont::load(Common::SeekableReadStream &stream, int size, uint dpi, TTFRenderMode renderMode, const uint32 *mapping) { if (!g_ttf.isInitialized()) return false; @@ -203,7 +205,22 @@ bool TTFFont::load(Common::SeekableReadStream &stream, int size, uint dpi, bool return false; } - _monochrome = monochrome; + switch (renderMode) { + case kTTFRenderModeNormal: + _loadFlags = FT_LOAD_TARGET_NORMAL; + _renderMode = FT_RENDER_MODE_NORMAL; + break; + + case kTTFRenderModeLight: + _loadFlags = FT_LOAD_TARGET_LIGHT; + _renderMode = FT_RENDER_MODE_LIGHT; + break; + + case kTTFRenderModeMonochrome: + _loadFlags = FT_LOAD_TARGET_MONO; + _renderMode = FT_RENDER_MODE_MONO; + break; + } FT_Fixed yScale = _face->size->metrics.y_scale; _ascent = ftCeil26_6(FT_MulFix(_face->ascender, yScale)); @@ -413,10 +430,10 @@ bool TTFFont::cacheGlyph(Glyph &glyph, uint32 chr) const { // We use the light target and render mode to improve the looks of the // glyphs. It is most noticable in FreeSansBold.ttf, where otherwise the // 't' glyph looks like it is cut off on the right side. - if (FT_Load_Glyph(_face, slot, (_monochrome ? FT_LOAD_TARGET_MONO : FT_LOAD_TARGET_LIGHT))) + if (FT_Load_Glyph(_face, slot, _loadFlags)) return false; - if (FT_Render_Glyph(_face->glyph, (_monochrome ? FT_RENDER_MODE_MONO : FT_RENDER_MODE_LIGHT))) + if (FT_Render_Glyph(_face->glyph, _renderMode)) return false; if (_face->glyph->format != FT_GLYPH_FORMAT_BITMAP) @@ -503,10 +520,10 @@ void TTFFont::assureCached(uint32 chr) const { } } -Font *loadTTFFont(Common::SeekableReadStream &stream, int size, uint dpi, bool monochrome, const uint32 *mapping) { +Font *loadTTFFont(Common::SeekableReadStream &stream, int size, uint dpi, TTFRenderMode renderMode, const uint32 *mapping) { TTFFont *font = new TTFFont(); - if (!font->load(stream, size, dpi, monochrome, mapping)) { + if (!font->load(stream, size, dpi, renderMode, mapping)) { delete font; return 0; } diff --git a/graphics/fonts/ttf.h b/graphics/fonts/ttf.h index 65aba32fbf..bd25b69f21 100644 --- a/graphics/fonts/ttf.h +++ b/graphics/fonts/ttf.h @@ -34,14 +34,35 @@ namespace Graphics { class Font; /** + * This specifies the mode in which TTF glyphs are rendered. This, for example, + * allows to render glyphs fully monochrome, i.e. without any anti-aliasing. + */ +enum TTFRenderMode { + /** + * Standard render mode. Equivalent of FreeType2's FT_RENDER_MODE_NORMAL. + */ + kTTFRenderModeNormal, + + /** + * Use lighter hinting. Equivalent of FreeType2's FT_RENDER_MODE_LIGHT. + */ + kTTFRenderModeLight, + + /** + * Render fully monochrome. This makes glyph pixels either be fully opaque + * or fully transparent. + */ + kTTFRenderModeMonochrome +}; + +/** * Loads a TTF font file from a given data stream object. * * @param stream Stream object to load font data from. * @param size The point size to load. * @param dpi The dpi to use for size calculations, by default 72dpi * are used. - * @param monochrome Whether the font should be loaded in pure monochrome - * mode. In case this is true no aliasing is used. + * @param renderMode FreeType2 mode used to render glyphs. @see TTFRenderMode * @param mapping A mapping from code points 0-255 into UTF-32 code points. * This can be used to support various 8bit character sets. * In case the msb of the UTF-32 code point is set the font @@ -50,7 +71,7 @@ class Font; * supported. * @return 0 in case loading fails, otherwise a pointer to the Font object. */ -Font *loadTTFFont(Common::SeekableReadStream &stream, int size, uint dpi = 0, bool monochrome = false, const uint32 *mapping = 0); +Font *loadTTFFont(Common::SeekableReadStream &stream, int size, uint dpi = 0, TTFRenderMode renderMode = kTTFRenderModeLight, const uint32 *mapping = 0); void shutdownTTF(); diff --git a/gui/ThemeEngine.cpp b/gui/ThemeEngine.cpp index 9e54597dd4..ed01204180 100644 --- a/gui/ThemeEngine.cpp +++ b/gui/ThemeEngine.cpp @@ -1446,7 +1446,7 @@ const Graphics::Font *ThemeEngine::loadScalableFont(const Common::String &filena for (Common::ArchiveMemberList::const_iterator i = members.begin(), end = members.end(); i != end; ++i) { Common::SeekableReadStream *stream = (*i)->createReadStream(); if (stream) { - font = Graphics::loadTTFFont(*stream, pointsize, 0, false, + font = Graphics::loadTTFFont(*stream, pointsize, 0, Graphics::kTTFRenderModeLight, #ifdef USE_TRANSLATION TransMan.getCharsetMapping() #else diff --git a/gui/debugger.cpp b/gui/debugger.cpp index 4d97338b9c..dcdc18d7b9 100644 --- a/gui/debugger.cpp +++ b/gui/debugger.cpp @@ -542,9 +542,12 @@ bool Debugger::cmdDebugFlagsList(int argc, const char **argv) { bool Debugger::cmdDebugFlagEnable(int argc, const char **argv) { if (argc < 2) { - debugPrintf("debugflag_enable <flag>\n"); + debugPrintf("debugflag_enable [<flag> | all]\n"); } else { - if (DebugMan.enableDebugChannel(argv[1])) { + if (!scumm_stricmp(argv[1], "all")) { + debugPrintf("Enabled all debug flags\n"); + DebugMan.enableAllDebugChannels(); + } else if (DebugMan.enableDebugChannel(argv[1])) { debugPrintf("Enabled debug flag '%s'\n", argv[1]); } else { debugPrintf("Failed to enable debug flag '%s'\n", argv[1]); @@ -555,9 +558,12 @@ bool Debugger::cmdDebugFlagEnable(int argc, const char **argv) { bool Debugger::cmdDebugFlagDisable(int argc, const char **argv) { if (argc < 2) { - debugPrintf("debugflag_disable <flag>\n"); + debugPrintf("debugflag_disable [<flag> | all]\n"); } else { - if (DebugMan.disableDebugChannel(argv[1])) { + if (!scumm_stricmp(argv[1], "all")) { + debugPrintf("Disabled all debug flags\n"); + DebugMan.disableAllDebugChannels(); + } else if (DebugMan.disableDebugChannel(argv[1])) { debugPrintf("Disabled debug flag '%s'\n", argv[1]); } else { debugPrintf("Failed to disable debug flag '%s'\n", argv[1]); diff --git a/gui/themes/default.inc b/gui/themes/default.inc index fe1bf041ad..e881c2d4eb 100644 --- a/gui/themes/default.inc +++ b/gui/themes/default.inc @@ -1,4 +1,615 @@ "<?xml version = '1.0'?>" +"<render_info>" +"<palette>" +"<color name='black' " +"rgb='0,0,0' " +"/>" +"<color name='lightgrey' " +"rgb='104,104,104' " +"/>" +"<color name='darkgrey' " +"rgb='64,64,64' " +"/>" +"<color name='green' " +"rgb='32,160,32' " +"/>" +"<color name='green2' " +"rgb='0,255,0' " +"/>" +"</palette>" +"<fonts>" +"<font id='text_default' " +"file='helvb12.bdf' " +"/>" +"<font resolution='y<400' " +"id='text_default' " +"file='clR6x12.bdf' " +"/>" +"<font id='text_button' " +"file='helvb12.bdf' " +"/>" +"<font resolution='y<400' " +"id='text_button' " +"file='clR6x12.bdf' " +"/>" +"<font id='text_normal' " +"file='helvb12.bdf' " +"/>" +"<font resolution='y<400' " +"id='text_normal' " +"file='clR6x12.bdf' " +"/>" +"<font id='tooltip_normal' " +"file='fixed5x8.bdf' " +"/>" +"<text_color id='color_normal' " +"color='green' " +"/>" +"<text_color id='color_normal_inverted' " +"color='black' " +"/>" +"<text_color id='color_normal_hover' " +"color='green2' " +"/>" +"<text_color id='color_normal_disabled' " +"color='lightgrey' " +"/>" +"<text_color id='color_alternative' " +"color='lightgrey' " +"/>" +"<text_color id='color_alternative_inverted' " +"color='255,255,255' " +"/>" +"<text_color id='color_alternative_hover' " +"color='176,176,176' " +"/>" +"<text_color id='color_alternative_disabled' " +"color='darkgrey' " +"/>" +"<text_color id='color_button' " +"color='green' " +"/>" +"<text_color id='color_button_hover' " +"color='green2' " +"/>" +"<text_color id='color_button_disabled' " +"color='lightgrey' " +"/>" +"</fonts>" +"<defaults fill='foreground' fg_color='darkgrey' bg_color='black' shadow='0' bevel_color='lightgrey'/>" +"<drawdata id='text_selection' cache='false'>" +"<drawstep func='square' " +"fill='foreground' " +"fg_color='lightgrey' " +"/>" +"</drawdata>" +"<drawdata id='text_selection_focus' cache='false'>" +"<drawstep func='square' " +"fill='foreground' " +"fg_color='green' " +"/>" +"</drawdata>" +"<drawdata id='mainmenu_bg' cache='false'>" +"<drawstep func='fill' " +"fill='foreground' " +"fg_color='black' " +"/>" +"</drawdata>" +"<drawdata id='special_bg' cache='false'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"/>" +"</drawdata>" +"<drawdata id='tooltip_bg' cache='false'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='foreground' " +"fg_color='black' " +"/>" +"</drawdata>" +"<drawdata id='separator' cache='false'>" +"<drawstep func='square' " +"fill='foreground' " +"height='2' " +"ypos='center' " +"fg_color='lightgrey' " +"/>" +"</drawdata>" +"<drawdata id='scrollbar_base' cache='false'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"/>" +"</drawdata>" +"<drawdata id='scrollbar_handle_hover' cache='false'>" +"<drawstep func='square' " +"fill='foreground' " +"fg_color='green2' " +"/>" +"</drawdata>" +"<drawdata id='scrollbar_handle_idle' cache='false'>" +"<drawstep func='square' " +"fill='foreground' " +"fg_color='green' " +"/>" +"</drawdata>" +"<drawdata id='scrollbar_button_idle' cache='false' resolution='y>399'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='10' " +"height='10' " +"xpos='right' " +"ypos='center' " +"padding='0,0,3,0' " +"orientation='top' " +"/>" +"</drawdata>" +"<drawdata id='scrollbar_button_idle' cache='false' resolution='y<400'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='5' " +"height='5' " +"xpos='right' " +"ypos='center' " +"padding='0,0,2,0' " +"orientation='top' " +"/>" +"</drawdata>" +"<drawdata id='scrollbar_button_hover' cache='false' resolution='y>399'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='10' " +"height='10' " +"xpos='right' " +"ypos='center' " +"padding='0,0,3,0' " +"orientation='top' " +"/>" +"</drawdata>" +"<drawdata id='scrollbar_button_hover' cache='false' resolution='y<400'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='5' " +"height='5' " +"xpos='right' " +"ypos='center' " +"padding='0,0,2,0' " +"orientation='top' " +"/>" +"</drawdata>" +"<drawdata id='tab_active' cache='false'>" +"<text font='text_default' " +"text_color='color_normal_hover' " +"vertical_align='center' " +"horizontal_align='center' " +"/>" +"<drawstep func='tab' " +"bevel='2' " +"radius='0' " +"fill='none' " +"/>" +"</drawdata>" +"<drawdata id='tab_inactive' cache='false'>" +"<text font='text_default' " +"text_color='color_normal' " +"vertical_align='center' " +"horizontal_align='center' " +"/>" +"<drawstep func='tab' " +"bevel='2' " +"radius='0' " +"fill='none' " +"/>" +"</drawdata>" +"<drawdata id='tab_background' cache='false'>" +"</drawdata>" +"<drawdata id='widget_slider' cache='false'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"</drawdata>" +"<drawdata id='slider_disabled' cache='false'>" +"<drawstep func='square' " +"fill='foreground' " +"fg_color='lightgrey' " +"/>" +"</drawdata>" +"<drawdata id='slider_full' cache='false'>" +"<drawstep func='square' " +"fill='foreground' " +"fg_color='green' " +"/>" +"</drawdata>" +"<drawdata id='slider_hover' cache='false'>" +"<drawstep func='square' " +"fill='foreground' " +"fg_color='green2' " +"/>" +"</drawdata>" +"<drawdata id='widget_small' cache='false'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"</drawdata>" +"<drawdata id='popup_idle' cache='false' resolution='y>399'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='10' " +"height='5' " +"xpos='right' " +"ypos='10' " +"padding='0,0,7,0' " +"orientation='bottom' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='10' " +"height='5' " +"xpos='right' " +"ypos='4' " +"padding='0,0,7,0' " +"orientation='top' " +"/>" +"<text font='text_default' " +"text_color='color_normal' " +"vertical_align='center' " +"horizontal_align='left' " +"/>" +"</drawdata>" +"<drawdata id='popup_idle' cache='false' resolution='y<400'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='7' " +"height='4' " +"xpos='right' " +"ypos='9' " +"padding='0,0,3,0' " +"orientation='bottom' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='7' " +"height='4' " +"xpos='right' " +"ypos='4' " +"padding='0,0,3,0' " +"orientation='top' " +"/>" +"<text font='text_default' " +"text_color='color_normal' " +"vertical_align='center' " +"horizontal_align='left' " +"/>" +"</drawdata>" +"<drawdata id='popup_disabled' cache='false' resolution='y>399'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='10' " +"height='5' " +"xpos='right' " +"ypos='10' " +"padding='0,0,7,0' " +"orientation='bottom' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='10' " +"height='5' " +"xpos='right' " +"ypos='4' " +"padding='0,0,7,0' " +"orientation='top' " +"/>" +"<text font='text_default' " +"text_color='color_normal_disabled' " +"vertical_align='center' " +"horizontal_align='left' " +"/>" +"</drawdata>" +"<drawdata id='popup_disabled' cache='false' resolution='y<400'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='7' " +"height='4' " +"xpos='right' " +"ypos='9' " +"padding='0,0,3,0' " +"orientation='bottom' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='7' " +"height='4' " +"xpos='right' " +"ypos='4' " +"padding='0,0,3,0' " +"orientation='top' " +"/>" +"<text font='text_default' " +"text_color='color_normal' " +"vertical_align='center' " +"horizontal_align='left' " +"/>" +"</drawdata>" +"<drawdata id='popup_hover' cache='false' resolution='y>399'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='10' " +"height='5' " +"xpos='right' " +"ypos='10' " +"padding='0,0,7,0' " +"orientation='bottom' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='10' " +"height='5' " +"xpos='right' " +"ypos='4' " +"padding='0,0,7,0' " +"orientation='top' " +"/>" +"<text font='text_default' " +"text_color='color_normal_hover' " +"vertical_align='center' " +"horizontal_align='left' " +"/>" +"</drawdata>" +"<drawdata id='popup_hover' cache='false' resolution='y<400'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='7' " +"height='4' " +"xpos='right' " +"ypos='9' " +"padding='0,0,3,0' " +"orientation='bottom' " +"/>" +"<drawstep func='triangle' " +"fg_color='green' " +"fill='foreground' " +"width='7' " +"height='4' " +"xpos='right' " +"ypos='4' " +"padding='0,0,3,0' " +"orientation='top' " +"/>" +"<text font='text_default' " +"text_color='color_normal' " +"vertical_align='center' " +"horizontal_align='left' " +"/>" +"</drawdata>" +"<drawdata id='widget_textedit' cache='false'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"</drawdata>" +"<drawdata id='plain_bg' cache='false'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"/>" +"</drawdata>" +"<drawdata id='caret' cache='false'>" +"<drawstep func='square' " +"fill='foreground' " +"fg_color='lightgrey' " +"/>" +"</drawdata>" +"<drawdata id='default_bg' cache='false'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"/>" +"</drawdata>" +"<drawdata id='button_pressed' cache='false'>" +"<text font='text_button' " +"text_color='color_alternative_inverted' " +"vertical_align='center' " +"horizontal_align='center' " +"/>" +"<drawstep func='square' " +"fill='foreground' " +"fg_color='green' " +"/>" +"</drawdata>" +"<drawdata id='button_idle' cache='false'>" +"<text font='text_button' " +"text_color='color_button' " +"vertical_align='center' " +"horizontal_align='center' " +"/>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"</drawdata>" +"<drawdata id='button_hover' cache='false'>" +"<text font='text_button' " +"text_color='color_button_hover' " +"vertical_align='center' " +"horizontal_align='center' " +"/>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"</drawdata>" +"<drawdata id='button_disabled' cache='false'>" +"<text font='text_button' " +"text_color='color_button_disabled' " +"vertical_align='center' " +"horizontal_align='center' " +"/>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"</drawdata>" +"<drawdata id='checkbox_disabled' cache='false'>" +"<text font='text_default' " +"text_color='color_normal_disabled' " +"vertical_align='top' " +"horizontal_align='left' " +"/>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"</drawdata>" +"<drawdata id='checkbox_selected' cache='false'>" +"<text font='text_default' " +"text_color='color_normal' " +"vertical_align='top' " +"horizontal_align='left' " +"/>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"<drawstep func='cross' " +"fill='foreground' " +"stroke='2' " +"fg_color='green' " +"/>" +"</drawdata>" +"<drawdata id='checkbox_default' cache='false'>" +"<text font='text_default' " +"text_color='color_normal' " +"vertical_align='top' " +"horizontal_align='left' " +"/>" +"<drawstep func='bevelsq' " +"bevel='2' " +"fill='none' " +"/>" +"</drawdata>" +"<drawdata id='radiobutton_default' cache='false'>" +"<text font='text_default' " +"text_color='color_normal' " +"vertical_align='center' " +"horizontal_align='left' " +"/>" +"<drawstep func='circle' " +"width='7' " +"height='7' " +"radius='7' " +"fill='background' " +"bg_color='darkgrey' " +"xpos='0' " +"ypos='0' " +"/>" +"</drawdata>" +"<drawdata id='radiobutton_selected' cache='false'>" +"<text font='text_default' " +"text_color='color_normal' " +"vertical_align='center' " +"horizontal_align='left' " +"/>" +"<drawstep func='circle' " +"width='7' " +"height='7' " +"radius='7' " +"fg_color='darkgrey' " +"fill='none' " +"xpos='0' " +"ypos='0' " +"/>" +"<drawstep func='circle' " +"width='7' " +"height='7' " +"radius='5' " +"fg_color='green' " +"fill='foreground' " +"xpos='2' " +"ypos='2' " +"/>" +"</drawdata>" +"<drawdata id='radiobutton_disabled' cache='false'>" +"<text font='text_default' " +"text_color='color_normal_disabled' " +"vertical_align='center' " +"horizontal_align='left' " +"/>" +"<drawstep func='circle' " +"width='7' " +"height='7' " +"radius='7' " +"bg_color='lightgrey' " +"fill='background' " +"xpos='0' " +"ypos='0' " +"/>" +"</drawdata>" +"<drawdata id='widget_default' cache='false'>" +"<drawstep func='bevelsq' " +"bevel='2' " +"/>" +"</drawdata>" +"<drawdata id='widget_small' cache='false'>" +"<drawstep func='square' " +"stroke='0' " +"/>" +"</drawdata>" +"</render_info>" "<layout_info resolution='y>399'>" "<globals>" "<def var='Line.Height' value='16' />" @@ -1262,617 +1873,6 @@ "</layout>" "</dialog>" "</layout_info>" -"<render_info>" -"<palette>" -"<color name='black' " -"rgb='0,0,0' " -"/>" -"<color name='lightgrey' " -"rgb='104,104,104' " -"/>" -"<color name='darkgrey' " -"rgb='64,64,64' " -"/>" -"<color name='green' " -"rgb='32,160,32' " -"/>" -"<color name='green2' " -"rgb='0,255,0' " -"/>" -"</palette>" -"<fonts>" -"<font id='text_default' " -"file='helvb12.bdf' " -"/>" -"<font resolution='y<400' " -"id='text_default' " -"file='clR6x12.bdf' " -"/>" -"<font id='text_button' " -"file='helvb12.bdf' " -"/>" -"<font resolution='y<400' " -"id='text_button' " -"file='clR6x12.bdf' " -"/>" -"<font id='text_normal' " -"file='helvb12.bdf' " -"/>" -"<font resolution='y<400' " -"id='text_normal' " -"file='clR6x12.bdf' " -"/>" -"<font id='tooltip_normal' " -"file='fixed5x8.bdf' " -"/>" -"<text_color id='color_normal' " -"color='green' " -"/>" -"<text_color id='color_normal_inverted' " -"color='black' " -"/>" -"<text_color id='color_normal_hover' " -"color='green2' " -"/>" -"<text_color id='color_normal_disabled' " -"color='lightgrey' " -"/>" -"<text_color id='color_alternative' " -"color='lightgrey' " -"/>" -"<text_color id='color_alternative_inverted' " -"color='255,255,255' " -"/>" -"<text_color id='color_alternative_hover' " -"color='176,176,176' " -"/>" -"<text_color id='color_alternative_disabled' " -"color='darkgrey' " -"/>" -"<text_color id='color_button' " -"color='green' " -"/>" -"<text_color id='color_button_hover' " -"color='green2' " -"/>" -"<text_color id='color_button_disabled' " -"color='lightgrey' " -"/>" -"</fonts>" -"<defaults fill='foreground' fg_color='darkgrey' bg_color='black' shadow='0' bevel_color='lightgrey'/>" -"<drawdata id='text_selection' cache='false'>" -"<drawstep func='square' " -"fill='foreground' " -"fg_color='lightgrey' " -"/>" -"</drawdata>" -"<drawdata id='text_selection_focus' cache='false'>" -"<drawstep func='square' " -"fill='foreground' " -"fg_color='green' " -"/>" -"</drawdata>" -"<drawdata id='mainmenu_bg' cache='false'>" -"<drawstep func='fill' " -"fill='foreground' " -"fg_color='black' " -"/>" -"</drawdata>" -"<drawdata id='special_bg' cache='false'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"/>" -"</drawdata>" -"<drawdata id='tooltip_bg' cache='false'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='foreground' " -"fg_color='black' " -"/>" -"</drawdata>" -"<drawdata id='separator' cache='false'>" -"<drawstep func='square' " -"fill='foreground' " -"height='2' " -"ypos='center' " -"fg_color='lightgrey' " -"/>" -"</drawdata>" -"<drawdata id='scrollbar_base' cache='false'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"/>" -"</drawdata>" -"<drawdata id='scrollbar_handle_hover' cache='false'>" -"<drawstep func='square' " -"fill='foreground' " -"fg_color='green2' " -"/>" -"</drawdata>" -"<drawdata id='scrollbar_handle_idle' cache='false'>" -"<drawstep func='square' " -"fill='foreground' " -"fg_color='green' " -"/>" -"</drawdata>" -"<drawdata id='scrollbar_button_idle' cache='false' resolution='y>399'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='10' " -"height='10' " -"xpos='right' " -"ypos='center' " -"padding='0,0,3,0' " -"orientation='top' " -"/>" -"</drawdata>" -"<drawdata id='scrollbar_button_idle' cache='false' resolution='y<400'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='5' " -"height='5' " -"xpos='right' " -"ypos='center' " -"padding='0,0,2,0' " -"orientation='top' " -"/>" -"</drawdata>" -"<drawdata id='scrollbar_button_hover' cache='false' resolution='y>399'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='10' " -"height='10' " -"xpos='right' " -"ypos='center' " -"padding='0,0,3,0' " -"orientation='top' " -"/>" -"</drawdata>" -"<drawdata id='scrollbar_button_hover' cache='false' resolution='y<400'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='5' " -"height='5' " -"xpos='right' " -"ypos='center' " -"padding='0,0,2,0' " -"orientation='top' " -"/>" -"</drawdata>" -"<drawdata id='tab_active' cache='false'>" -"<text font='text_default' " -"text_color='color_normal_hover' " -"vertical_align='center' " -"horizontal_align='center' " -"/>" -"<drawstep func='tab' " -"bevel='2' " -"radius='0' " -"fill='none' " -"/>" -"</drawdata>" -"<drawdata id='tab_inactive' cache='false'>" -"<text font='text_default' " -"text_color='color_normal' " -"vertical_align='center' " -"horizontal_align='center' " -"/>" -"<drawstep func='tab' " -"bevel='2' " -"radius='0' " -"fill='none' " -"/>" -"</drawdata>" -"<drawdata id='tab_background' cache='false'>" -"</drawdata>" -"<drawdata id='widget_slider' cache='false'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"</drawdata>" -"<drawdata id='slider_disabled' cache='false'>" -"<drawstep func='square' " -"fill='foreground' " -"fg_color='lightgrey' " -"/>" -"</drawdata>" -"<drawdata id='slider_full' cache='false'>" -"<drawstep func='square' " -"fill='foreground' " -"fg_color='green' " -"/>" -"</drawdata>" -"<drawdata id='slider_hover' cache='false'>" -"<drawstep func='square' " -"fill='foreground' " -"fg_color='green2' " -"/>" -"</drawdata>" -"<drawdata id='widget_small' cache='false'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"</drawdata>" -"<drawdata id='popup_idle' cache='false' resolution='y>399'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='10' " -"height='5' " -"xpos='right' " -"ypos='10' " -"padding='0,0,7,0' " -"orientation='bottom' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='10' " -"height='5' " -"xpos='right' " -"ypos='4' " -"padding='0,0,7,0' " -"orientation='top' " -"/>" -"<text font='text_default' " -"text_color='color_normal' " -"vertical_align='center' " -"horizontal_align='left' " -"/>" -"</drawdata>" -"<drawdata id='popup_idle' cache='false' resolution='y<400'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='7' " -"height='4' " -"xpos='right' " -"ypos='9' " -"padding='0,0,3,0' " -"orientation='bottom' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='7' " -"height='4' " -"xpos='right' " -"ypos='4' " -"padding='0,0,3,0' " -"orientation='top' " -"/>" -"<text font='text_default' " -"text_color='color_normal' " -"vertical_align='center' " -"horizontal_align='left' " -"/>" -"</drawdata>" -"<drawdata id='popup_disabled' cache='false' resolution='y>399'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='10' " -"height='5' " -"xpos='right' " -"ypos='10' " -"padding='0,0,7,0' " -"orientation='bottom' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='10' " -"height='5' " -"xpos='right' " -"ypos='4' " -"padding='0,0,7,0' " -"orientation='top' " -"/>" -"<text font='text_default' " -"text_color='color_normal_disabled' " -"vertical_align='center' " -"horizontal_align='left' " -"/>" -"</drawdata>" -"<drawdata id='popup_disabled' cache='false' resolution='y<400'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='7' " -"height='4' " -"xpos='right' " -"ypos='9' " -"padding='0,0,3,0' " -"orientation='bottom' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='7' " -"height='4' " -"xpos='right' " -"ypos='4' " -"padding='0,0,3,0' " -"orientation='top' " -"/>" -"<text font='text_default' " -"text_color='color_normal' " -"vertical_align='center' " -"horizontal_align='left' " -"/>" -"</drawdata>" -"<drawdata id='popup_hover' cache='false' resolution='y>399'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='10' " -"height='5' " -"xpos='right' " -"ypos='10' " -"padding='0,0,7,0' " -"orientation='bottom' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='10' " -"height='5' " -"xpos='right' " -"ypos='4' " -"padding='0,0,7,0' " -"orientation='top' " -"/>" -"<text font='text_default' " -"text_color='color_normal_hover' " -"vertical_align='center' " -"horizontal_align='left' " -"/>" -"</drawdata>" -"<drawdata id='popup_hover' cache='false' resolution='y<400'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='7' " -"height='4' " -"xpos='right' " -"ypos='9' " -"padding='0,0,3,0' " -"orientation='bottom' " -"/>" -"<drawstep func='triangle' " -"fg_color='green' " -"fill='foreground' " -"width='7' " -"height='4' " -"xpos='right' " -"ypos='4' " -"padding='0,0,3,0' " -"orientation='top' " -"/>" -"<text font='text_default' " -"text_color='color_normal' " -"vertical_align='center' " -"horizontal_align='left' " -"/>" -"</drawdata>" -"<drawdata id='widget_textedit' cache='false'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"</drawdata>" -"<drawdata id='plain_bg' cache='false'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"/>" -"</drawdata>" -"<drawdata id='caret' cache='false'>" -"<drawstep func='square' " -"fill='foreground' " -"fg_color='lightgrey' " -"/>" -"</drawdata>" -"<drawdata id='default_bg' cache='false'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"/>" -"</drawdata>" -"<drawdata id='button_pressed' cache='false'>" -"<text font='text_button' " -"text_color='color_alternative_inverted' " -"vertical_align='center' " -"horizontal_align='center' " -"/>" -"<drawstep func='square' " -"fill='foreground' " -"fg_color='green' " -"/>" -"</drawdata>" -"<drawdata id='button_idle' cache='false'>" -"<text font='text_button' " -"text_color='color_button' " -"vertical_align='center' " -"horizontal_align='center' " -"/>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"</drawdata>" -"<drawdata id='button_hover' cache='false'>" -"<text font='text_button' " -"text_color='color_button_hover' " -"vertical_align='center' " -"horizontal_align='center' " -"/>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"</drawdata>" -"<drawdata id='button_disabled' cache='false'>" -"<text font='text_button' " -"text_color='color_button_disabled' " -"vertical_align='center' " -"horizontal_align='center' " -"/>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"</drawdata>" -"<drawdata id='checkbox_disabled' cache='false'>" -"<text font='text_default' " -"text_color='color_normal_disabled' " -"vertical_align='top' " -"horizontal_align='left' " -"/>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"</drawdata>" -"<drawdata id='checkbox_selected' cache='false'>" -"<text font='text_default' " -"text_color='color_normal' " -"vertical_align='top' " -"horizontal_align='left' " -"/>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"<drawstep func='cross' " -"fill='foreground' " -"stroke='2' " -"fg_color='green' " -"/>" -"</drawdata>" -"<drawdata id='checkbox_default' cache='false'>" -"<text font='text_default' " -"text_color='color_normal' " -"vertical_align='top' " -"horizontal_align='left' " -"/>" -"<drawstep func='bevelsq' " -"bevel='2' " -"fill='none' " -"/>" -"</drawdata>" -"<drawdata id='radiobutton_default' cache='false'>" -"<text font='text_default' " -"text_color='color_normal' " -"vertical_align='center' " -"horizontal_align='left' " -"/>" -"<drawstep func='circle' " -"width='7' " -"height='7' " -"radius='7' " -"fill='background' " -"bg_color='darkgrey' " -"xpos='0' " -"ypos='0' " -"/>" -"</drawdata>" -"<drawdata id='radiobutton_selected' cache='false'>" -"<text font='text_default' " -"text_color='color_normal' " -"vertical_align='center' " -"horizontal_align='left' " -"/>" -"<drawstep func='circle' " -"width='7' " -"height='7' " -"radius='7' " -"fg_color='darkgrey' " -"fill='none' " -"xpos='0' " -"ypos='0' " -"/>" -"<drawstep func='circle' " -"width='7' " -"height='7' " -"radius='5' " -"fg_color='green' " -"fill='foreground' " -"xpos='2' " -"ypos='2' " -"/>" -"</drawdata>" -"<drawdata id='radiobutton_disabled' cache='false'>" -"<text font='text_default' " -"text_color='color_normal_disabled' " -"vertical_align='center' " -"horizontal_align='left' " -"/>" -"<drawstep func='circle' " -"width='7' " -"height='7' " -"radius='7' " -"bg_color='lightgrey' " -"fill='background' " -"xpos='0' " -"ypos='0' " -"/>" -"</drawdata>" -"<drawdata id='widget_default' cache='false'>" -"<drawstep func='bevelsq' " -"bevel='2' " -"/>" -"</drawdata>" -"<drawdata id='widget_small' cache='false'>" -"<drawstep func='square' " -"stroke='0' " -"/>" -"</drawdata>" -"</render_info>" "<layout_info resolution='y<400'>" "<globals>" "<def var='Line.Height' value='12' />" diff --git a/gui/themes/scummtheme.py b/gui/themes/scummtheme.py index 524e91468e..94dc08f1ef 100755 --- a/gui/themes/scummtheme.py +++ b/gui/themes/scummtheme.py @@ -19,7 +19,9 @@ def buildTheme(themeName): zf.write('THEMERC', './THEMERC') - for filename in os.listdir('.'): + filenames = os.listdir('.') + filenames.sort() + for filename in filenames: if os.path.isfile(filename) and not filename[0] == '.' and filename.endswith(THEME_FILE_EXTENSIONS): zf.write(filename, './' + filename) print (" Adding file: " + filename) @@ -65,7 +67,9 @@ def buildDefTheme(themeName): def_file.write(""" "<?xml version = '1.0'?>"\n""") strlitcount = 24 - for filename in os.listdir(themeName): + filenames = os.listdir(themeName) + filenames.sort() + for filename in filenames: filename = os.path.join(themeName, filename) if os.path.isfile(filename) and filename.endswith(".stx"): theme_file = open(filename, "r") diff --git a/po/be_BY.po b/po/be_BY.po index e3a53db44b..692985edde 100644 --- a/po/be_BY.po +++ b/po/be_BY.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-04-28 18:53+0300\n" "Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n" "Language-Team: Ivan Lukyanov <greencis@mail.ru>\n" @@ -19,77 +19,77 @@ msgstr "" "%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "X-Generator: Poedit 1.5.5\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(сабраны %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Уключаныя ў білд опцыі:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Даступныя рухавічкі:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Паказваць схаваныя файлы" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Паказваць файлы са схаваным атрыбутам" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Уверх" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Перайсці на дырэкторыю ўзроўнем вышэй" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Уверх" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Адмена" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Абраць" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Закрыць" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Клік мышшу" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Паказаць клавіятуру" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Перапрызначыць клавішы" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Пераключэнне на ўвесь экран" @@ -101,15 +101,15 @@ msgstr "Абярыце дзеянне для прызначэння" msgid "Map" msgstr "Прызначыць" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -141,15 +141,15 @@ msgstr "Калі ласка, абярыце дзеянне" msgid "Press the key to associate" msgstr "Націсніце клавішу для прызначэння" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Гульня" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -157,316 +157,316 @@ msgstr "" "Кароткі ідэнтыфікатар, выкарыстоўваны для імёнаў захаванняў гульняў і для " "запуску з каманднага радка" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Назва:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Поўная назва гульні" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Назв:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Мова:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Мова гульні. Змена гэтай налады не ператворыць ангельскую гульню ў рускую" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<па змаўчанні>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Платформа:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Платформа, для якой гульня была першапачаткова распрацавана" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Платформа:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Рухавічок" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Графіка" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "Грф" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Перакрыць глабальныя налады графікі" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Перакрыць глабальныя налады графікі" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Аўдыё" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Перакрыць глабальныя налады аўдыё" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Перакрыць глабальныя налады аўдыё" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Гучнасць" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Гучн" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Перакрыць глабальныя налады гучнасці" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Перакрыць глабальныя налады гучнасці" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Перакрыць глабальныя налады MIDI" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Перакрыць глабальныя налады MIDI" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Перакрыць глабальныя налады MT-32" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Перакрыць глабальныя налады MT-32" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Шляхі" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Шляхі" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Шлях да гульні:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Дзе гульня:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Дад. шлях:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Паказвае шлях да дадатковых файлаў, дадзеных для гульні" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Дад. шлях:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Захаванні гульняў:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Паказвае шлях да захаванняў гульні" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Шлях зах.:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Не зададзены" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Па змаўчанні" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Абярыце SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Абярыце дырэкторыю з файламі гульні" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Абярыце дадатковую дырэкторыю гульні" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Абярыце дырэкторыю для захаванняў" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Гэты ID гульні ўжо выкарыстоўваецца. Калі ласка, абярыце іншы." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~В~ыхад" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Завяршыць ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "Пра п~р~аграму..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Пра праграму ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~Н~алады..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Змяніць глабальныя налады ScummVM" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "П~у~ск" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Запусціць абраную гульню" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~З~агрузіць..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Загрузіць захаванне для абранай гульні" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~Д~адаць гульню..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Утрымлівайце клавішу Shift для таго, каб дадаць некалькі гульняў" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "Н~а~лады гульні..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Змяніць налады гульні" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "В~ы~даліць гульню" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Выдаліць гульню са спісу. Не выдаляе гульню з жорсткага дыска" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~Д~ад. гульню..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "Н~а~л. гульні..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "В~ы~даліць гульню" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Пошук у спісе гульняў" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Пошук:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Загрузіць гульню:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Загрузіць" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -474,8 +474,8 @@ msgstr "" "Вы сапраўды жадаеце запусціць дэтэктар усіх гульняў? Гэта патэнцыяльна можа " "дадаць вялікую колькасць гульняў." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -483,8 +483,8 @@ msgstr "" msgid "Yes" msgstr "Так" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -492,184 +492,184 @@ msgstr "Так" msgid "No" msgstr "Не" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM не можа адкрыць азначаную дырэкторыю!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM не можа знайсці гульню ў азначанай дырэкторыі!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Абярыце гульню:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Вы сапраўды жадаеце выдаліць налады для гэтай гульні?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Вы жадаеце загрузіць або захаваць гульню?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Гэтая гульня не падтрымлівае загрузку захаванняў праз галоўнае меню." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM не змог знайсці рухавічок для запуску абранай гульні!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "...шукаю..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Пошук скончаны!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Знойдзена %d новых гульняў, прапушчана %d раней дададзеных гульняў." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Прагледжана %d дырэкторый..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Знойдзена %d новых гульняў, прапушчана %d раней дададзеных гульняў..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Ніколі" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "кожныя 5 хвілін" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "кожныя 10 хвілін" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "кожныя 15 хвілін" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "кожныя 30 хвілін" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 кГц" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Не зададзены" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Не атрымалася ўжыць змены некаторых графічных налад:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "відэарэжым не можа быць зменены." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "поўнаэкранны рэжым не можа быць зменены" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "рэжым карэктыроўкі суадносін бакоў не можа быць зменены" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Граф. рэжым:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Рэжым растру:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Спецыяльныя рэжымы рэндэрынгу, падтрымоўваныя некаторымі гульнямі" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Поўнаэкранны рэжым" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Карэкцыя суадносін бакоў" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Карэктаваць суадносіны бакоў для гульняў з рэзалюцыяй 320x200" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Упадабанае:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Гукавая прылада:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Зазначае ўпадабаную гукавую прыладу ці эмулятар гукавой карты" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Зазначае выходную гукавую прыладу ці эмулятар гукавой карты" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Упадабанае:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Гук. прылада:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "Эмулятар AdLib:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "Гукавая карта AdLib выкарыстоўваецца многімі гульнямі" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Чашчыня гуку:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -677,68 +677,68 @@ msgstr "" "Большыя значэнні задаюць лепшую якасць гуку, аднак яны могуць не " "падтрымлівацца вашай гукавой картай" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "Прылада GM:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Зазначае выходную гукавую прыладу для MIDI" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Не выкарыстоўваць музыку для General MIDI" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Выкарыстоўваць першую даступную прыладу" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "SoundFont'ы падтрымліваюцца некаторымі гукавымі картамі, Fluidsynth ды " "Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Змешаны рэжым AdLib/MIDI" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Выкарыстоўваць і MIDI, і AdLib для генерацыі гуку" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "Узмацненне MIDI:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "Налады FluidSynth" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Нал. MT-32:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Паказвае гукавую прыладу па змаўчанні для вываду на Roland MT-32/LAPC1/CM32l/" "CM64" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Сапраўдны Roland MT-32 (забараніць эмуляцыю GM)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -746,195 +746,195 @@ msgstr "" "Адзначце, калі ў вас падключана Roland-сумяшчальная гукавая прылада і вы " "жадаеце яе выкарыстоўваць" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Сапраўдны Roland MT-32 (без GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Рэжым Roland GS (забараніць раскладку GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Не выкарыстоўваць музыку для MT-32" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Тэкст і агучка:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Агучка" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Субтытры" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Абое" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Хуткасць тытраў:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Тэкст і агучка:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Агуч" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Суб" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Абое" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Паказваць субтытры і прайграваць гаворку" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Хуткасць тытраў:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Гучн. музыкі:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Гучн. музыкі:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Выкл. усё" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Гучнасць SFX:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Гучнасць спецыяльных гукавых эфектаў" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Гучн. SFX:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Гучн. агучкі:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Гучн. агучкі:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Шлях да тэм:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Дзе тэмы:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Паказвае шлях да дадатковых файлаў дадзеных, выкарыстоўваных усімі гульнямі, " "або ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Шлях да плагінаў:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Шлях да плагінаў:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Рознае" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Рознае" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Тэма" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "Малявалка GUI:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Аўтазахаванне:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Аўтазах.:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Клавішы" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Мова GUI:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Мова графічнага інтэрфейсу ScummVM" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Вы павінны перазапусціць ScummVM, каб ужыць змены." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Абярыце дырэкторыю для захаванняў" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Не магу пісаць у абраную дырэкторыю. Калі ласка, азначце іншую." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Абярыце дырэкторыю для тэм GUI" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Абярыце дырэкторыю з дадатковымі файламі" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Абярыце дырэкторыю з плагінамі" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -942,225 +942,225 @@ msgstr "" "Тэма, абраная вамі, не падтрымлівае бягучую мову. Калі вы жадаеце " "выкарыстоўваць гэтую тэму, вам неабходна спачатку пераключыцца на іншую мову." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Выгляд спісу" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Выгляд сеткі" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Дата не запісана" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Час не запісаны" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Час гульні не запісаны" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Выдаліць" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Вы сапраўды жадаеце выдаліць гэта захаванне?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Дата: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Час: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Час гульні: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Захаванне без імя" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Наступны" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Папярэдні" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Новае захаванне" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Стварыць новы запіс гульні" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Назва: " -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Увядзіце апісанне слота %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Абярыце тэму" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Без графікі" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Без графікі" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Стандартны растарызатар (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Стандартны" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Растарызатар са згладжваннем (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Растарызатар са згладжваннем (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Ачысціць значэнне" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Рэверберацыя" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "(Актыўная)" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Пакой:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Дэмпфаванне:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Даўжыня:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Узровень:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Хор" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Хуткасць:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Глыбіня:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Тып:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Сінус" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Трохкутнік" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Інтэрпаляцыя:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Няма (хутчэйшае)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Лінейная" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Чацвёртага парадка" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Сёмага парадка" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Скінуць" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Скінуць налады FluidSynth па змаўчанні." -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "Вы сапраўды жадаеце скінуць налады FluidSynth па змаўчанні?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Рухавічок не падтрымлівае ўзровень адладкі '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Меню" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Прапусціць" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Паўза" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Прапусціць радок" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Памылка запуску гульні:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Не магу знайсці рухавічок для запуску абранай гульні" @@ -1242,59 +1242,59 @@ msgstr "" msgid "of the game you tried to add and its version/language/etc.:" msgstr "гульні, якую вы спрабуеце дадаць, і азначце яе версію, мову і г.д." -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "Працяг~н~уць" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "За~г~рузіць" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "За~п~ісаць" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~О~пцыі" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~Д~апамога" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~П~ра праграму" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~Г~алоўнае меню" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~Г~алоўнае меню" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Захаваць гульню:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Захаваць" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1304,7 +1304,7 @@ msgstr "" "звярніцеся да файла README за базавай інфармацыяй, а таксама інструкцыямі " "пра тое, як атрымаць далейшую дапамогу." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1314,37 +1314,37 @@ msgstr "" "за базавай інфармацыяй, а таксама інструкцыямі пра тое, як атрымаць далейшую " "дапамогу." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~О~К" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~А~дмена" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~К~лавішы" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Не магу ініцыялізаваць фармат колеру." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Не атрымалася пераключыць відэарэжым: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Не атрымалася выкарыстаць карэкцыю суадносін бакоў." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Не магу ўжыць поўнаэкранны рэжым." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1358,7 +1358,7 @@ msgstr "" "на жорсткі дыск. Падрабязнасці можна знайсці ў\n" "файле README." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1373,7 +1373,7 @@ msgstr "" "з'явіцца музыка. Падрабязнасці можна знайсці ў\n" "файле README." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1383,7 +1383,7 @@ msgstr "" "README за базавай інфармацыяй, а таксама інструкцыямі пра тое, як атрымаць " "далейшую дапамогу." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1393,15 +1393,15 @@ msgstr "" "ScummVM цалкам. Яна, хутчэй за ўсё, не будзе працаваць стабільна, і " "захаванні гульняў могуць не працаваць у будучых версіях ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Усё адно запусціць" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "Эмулятар MAME OPL" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "Эмулятар DOSBox OPL" @@ -1446,7 +1446,7 @@ msgstr "" "Пераважная гукавая прылада '%s' не можа быць скарыстана. Глядзіце файл " "пратаколу для больш падрабязнай інфармацыі." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Без музыкі" @@ -1454,7 +1454,7 @@ msgstr "Без музыкі" msgid "Amiga Audio Emulator" msgstr "Эмулятар гуку Amiga" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "Эмулятар AdLib" @@ -1466,11 +1466,11 @@ msgstr "Эмулятар Apple II GS (адсутнічае)" msgid "C64 Audio Emulator" msgstr "Эмулятар гуку C64" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Наладжваю эмулятар MT-32" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "Эмулятар MT-32" @@ -1482,36 +1482,36 @@ msgstr "Эмулятар PC спікера" msgid "IBM PCjr Emulator" msgstr "Эмулятар IBM PCjr" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Табліца клавіш:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Дзейсная)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Актыўная)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Заблакавана)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Глабальная)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Гульні)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~З~акрыць" @@ -1728,7 +1728,7 @@ msgstr "Хуткі рэжым" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Выхад" @@ -2086,31 +2086,31 @@ msgstr "Пстрычкі выключаны" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Выкарыстоўваць арыгінальныя экраны запісу/чытанні гульні" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Выкарыстоўваць арыгінальныя экраны запісу і захаванні гульні замест " "зробленых у ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Узнавіць гульню:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Узнавіць" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2121,7 +2121,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2132,7 +2132,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2194,7 +2194,7 @@ msgstr "Хуткі рэжым відэа" msgid "Play movies at an increased speed" msgstr "Прайграваць відэа на павялічанай хуткасці" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Не атрымалася захаваць гульню" @@ -2284,11 +2284,11 @@ msgstr "Слізгаць налева" msgid "Slide Right" msgstr "Слізгаць направа" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Паварот налева" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Паварот направа" @@ -2410,43 +2410,43 @@ msgstr "" "\n" "Калі ласка, паведаміце пра гэта камандзе ScummVM." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Няправільнае імя файла захавання" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Уверх/Маштаб+/Наперад/Адчыніць дзверы" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Уніз/Паменш. маштаб" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Паказаць/схаваць інвентар" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Паказаць/схаваць біячып" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Дзеянне/Абраць" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Пераключыць" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Паказаць/схаваць інфармацыю" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Паказаць/схаваць меню паўзы" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2509,119 +2509,119 @@ msgid "" msgstr "" "Выкарыстоўваць альтэрнатыўны набор срэбных курсораў замест звычайных залатых" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Устаўце дыск %c і націсніце клавішу, каб працягнуць." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Не атрымалася знайсці %s, (%c%d) Націсніце клавішу." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Памылка чытання дыска %c, (%c%d) Націсніце клавішу." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Гульня спынена. Націсніце прабел, каб працягнуць." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Вы ўпэўнены, што жадаеце пачаць ізноў? (Y/N)" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Вы ўпэўнены, што жадаеце выйсці? (Y/N)" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Гуляць" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Устаўце дыск з захаваннямі" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Вы павінны ўвесці імя" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Гульня НЕ БЫЛА запісана (дыск поўны?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Гульня НЕ БЫЛА загружана" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Захоўваю '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Загружаю '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Назавіце захаванне гульні" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Абярыце гульню для загрузкі" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Назва гульні)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~П~апяр" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~Н~аст" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Толькі агучка" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Агучка і субтытры" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Толькі субтытры" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Агучка і тэкст" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Абярыце ўзровень складанасці." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "За дапамогай звярніцеся да інструкцыі Loom(TM)." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Практыкант" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Эксперт" @@ -3263,13 +3263,13 @@ msgstr "Паказваць назвы аб'ектаў" msgid "Show labels for objects on mouse hover" msgstr "Паказвае назвы аб'ектаў пры навядзенні курсора мышы" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" "У вас адсутнічае файл 'teenagent.dat'. Запампуйце яго з вэб-сайта ScummVM" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/ca_ES.po b/po/ca_ES.po index 2c627b3b31..498ad386b7 100644 --- a/po/ca_ES.po +++ b/po/ca_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-05-05 14:16+0100\n" "Last-Translator: Jordi Vilalta Prat <jvprat@jvprat.com>\n" "Language-Team: Catalan <scummvm-devel@lists.sf.net>\n" @@ -16,77 +16,77 @@ msgstr "" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(compilat el %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Caracterэstiques compilades:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Motors disponibles:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Mostra els fitxers ocults" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Mostra els fitxers marcats amb l'atribut d'ocultaciѓ" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Amunt" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Torna al nivell de directoris anterior" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Amunt" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "CancelЗla" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Escull" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Tanca" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Clic del ratolэ" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Mostra el teclat" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Assigna les tecles" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Commuta la pantalla completa" @@ -98,15 +98,15 @@ msgstr "SelЗleccioneu una acciѓ a assignar" msgid "Map" msgstr "Assigna" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -138,15 +138,15 @@ msgstr "Seleccioneu una acciѓ" msgid "Press the key to associate" msgstr "Premeu la tecla a associar" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Joc" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "Identificador:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -154,29 +154,29 @@ msgstr "" "Identificador de joc curt utilitzat per referir-se a les partides i per " "executar el joc des de la lэnia de comandes" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Nom:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Tэtol complet del joc" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Nom:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Idioma:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" @@ -184,290 +184,290 @@ msgstr "" "Idioma del joc. Aixђ no convertirр la vostra versiѓ Espanyola del joc a " "Anglшs" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<per defecte>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plataforma:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Plataforma per la que el joc es va dissenyar originalment" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Platafor.:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Motor" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grрfics" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Fer canvis sobre les opcions globals de grрfics" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Canviar les opcions de grрfics" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Рudio" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Fer canvis sobre les opcions globals d'рudio" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Canviar les opcions d'рudio" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volum" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volum" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Fer canvis sobre les opcions globals de volum" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Canviar les opcions de volum" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Fer canvis sobre les opcions globals de MIDI" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Canviar les opcions de MIDI" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Fer canvis sobre les opcions globals de MT-32" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Canviar les opcions de MT-32" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Camins" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Camins" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Camэ del joc:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Camэ joc:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Camэ extra:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Especifica el camэ de dades addicionals utilitzades pel joc" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Camэ extra:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Camэ de partides:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Especifica on es desaran les partides" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Partides:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Cap" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Per defecte" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Seleccioneu el fitxer SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Seleccioneu el directori amb les dades del joc" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Seleccioneu el directori addicional del joc" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Seleccioneu el directori de les partides desades" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "" "Aquest identificador de joc ja estр en њs. Si us plau, trieu-ne un altre." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~T~anca" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Surt de ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "~Q~uant a..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Quant a ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~O~pcions..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Canvia les opcions globals de ScummVM" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~I~nicia" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Iniciant el joc seleccionat" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~C~arrega..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Carrega una partida pel joc seleccionat" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~A~fegeix Joc..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Mantingueu premut Shift per a l'Addiciѓ Massiva" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~E~dita Joc..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Canvia les opcions del joc" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~S~uprimeix Joc" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "" "Elimina un joc de la llista. Els fitxers de dades del joc es mantenen " "intactes" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~A~fegeix Joc..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~dita Joc..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~S~uprimeix" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Cerca a la llista de jocs" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Cerca:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Carrega partida:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Carrega" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -475,8 +475,8 @@ msgstr "" "Esteu segur que voleu executar el detector massiu de jocs? Aixђ pot afegir " "una gran quantitat de jocs." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -484,8 +484,8 @@ msgstr "" msgid "Yes" msgstr "Sэ" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -493,186 +493,186 @@ msgstr "Sэ" msgid "No" msgstr "No" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM no ha pogut obrir el directori especificat!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM no ha pogut trobar cap joc al directori especificat!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Seleccioneu el joc:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Realment voleu suprimir la configuraciѓ d'aquest joc?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Voleu carregar o desar el joc?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Aquest joc no suporta la cрrrega de partides des del llanчador." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM no ha pogut trobar cap motor capaч d'executar el joc seleccionat!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... progrщs ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "S'ha acabat la cerca!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "S'han trobat %d jocs nous, s'han ignorat %d jocs afegits prшviament." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "S'han cercat %d directoris ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "S'han trobat %d jocs nous, s'han ignorat %d jocs afegits anteriorment ..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Mai" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "cada 5 minuts" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "cada 10 minuts" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "cada 15 minuts" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "cada 30 minuts" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Cap" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "No s'han pogut aplicar alguns canvis de les opcions grрfiques:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "no s'ha pogut canviar el mode de vэdeo" -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "no s'ha pogut canviar l'ajust de pantalla completa" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "no s'ha pogut canviar l'ajust de la correcciѓ d'aspecte" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Mode grрfic:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Mode de pintat:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Modes de tramat especials suportats per alguns jocs" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Mode pantalla completa" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Correcciѓ de la relaciѓ d'aspecte" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Corregeix la relaciѓ d'aspecte per jocs de 320x200" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Disp. preferit:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Disp. de mњsica:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Especifica el dispositiu de so o l'emulador de tarja de so preferit" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Especifica el dispositiu de so o l'emulador de tarja de so de sortida" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Disp. preferit:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Disp. de mњsica:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "Emulador AdLib:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib s'utilitza per la mњsica de molts jocs" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Freq. sortida:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -680,67 +680,67 @@ msgstr "" "Valors mщs alts especifiquen millor qualitat de so perђ pot ser que la " "vostra tarja de so no ho suporti" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "Dispositiu GM:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "" "Especifica el dispositiu de so per defecte per a la sortida General MIDI" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "No utilitzis mњsica General MIDI" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Utilitza el primer dispositiu disponible" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "Fitxer SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "Algunes targes de so, Fluidsynth i Timidity suporten SoundFont" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Mode combinat AdLib/MIDI" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Utilitza MIDI i la generaciѓ de so AdLib alhora" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "Guany MIDI:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "Configuraciѓ de FluidSynth" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Disposit. MT-32:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Especifica el dispositiu de so per defecte per a la sortida de Roland MT-32/" "LAPC1/CM32l/CM64" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 real (desactiva l'emulaciѓ GM)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -748,197 +748,197 @@ msgstr "" "Marqueu si voleu utilitzar el vostre dispositiu hardware real de so " "compatible amb Roland connectat al vostre ordinador" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 real (sense emulaciѓ GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Mode Roland GS (desactiva el mapeig GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "No utilitzis mњsica de Roland MT-32" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Text i Veus:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Veus" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Subtэtols" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Ambdѓs" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Velocitat de subt.:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Text i Veus:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Veus" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Subt" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Ambdѓs" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Mostra els subtэtols i reprodueix la veu" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Veloc. de subt.:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Volum de mњsica:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Volum de mњsica:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Silenciar tot" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Volum d'efectes:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Volum dels sons d'efectes especials" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Volum d'efectes:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Volum de veus:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Volum de veus:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Camэ dels temes:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Camэ temes:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Especifica el camэ de les dades addicionals utilitzades per tots els jocs o " "pel ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Camэ dels connectors:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Camэ de connectors:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Misc" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Misc" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Tema:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "Pintat GUI:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Desat automрtic:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Auto-desat:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Tecles" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Idioma GUI:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Idioma de la interfэcie d'usuari de ScummVM" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Heu de reiniciar ScummVM perquш tots els canvis tinguin efecte." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Seleccioneu el directori de les partides desades" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" "No es pot escriure al directori seleccionat. Si us plau, escolliu-ne un " "altre." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Seleccioneu el directori dels temes" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Seleccioneu el directori dels fitxers extra" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Seleccioneu el directori dels connectors" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -946,227 +946,227 @@ msgstr "" "El tema que heu seleccionat no suporta l'idioma actual. Si voleu utilitzar " "aquest tema primer haureu de canviar a un altre idioma." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Vista de llistat" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Vista de quadrэcula" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "No hi ha data desada" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "No hi ha hora desada" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "No hi ha temps de joc desat" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Suprimeix" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Realment voleu suprimir aquesta partida?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Data: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Hora: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Temps de joc: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Partida sense tэtol" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Segќent" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Anterior" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Nova partida desada" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Crea una nova partida desada" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Nom: " -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Entreu la descripciѓ per l'espai %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Seleccioneu un Tema" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "GFX desactivats" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX desactivats" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Pintat estрndard (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Estрndard" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Pintat amb antialias (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Amb antialias (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Neteja el valor" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Reverberaciѓ" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Actiu" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Habitaciѓ:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Humitat:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Amplitud:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Nivell:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Cor" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Velocitat:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Profunditat:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Tipus:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Triangle" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolaciѓ:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Cap (el mщs rрpid)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineal" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Quart ordre" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Setш ordre" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Reset" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Retorna tots els ajustos de FluidSynth als seus valors per defecte." -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Realment voleu retorna tots els ajustos de FluidSynth als seus valors per " "defecte?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "El motor no suporta el nivell de depuraciѓ '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menњ" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Salta" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pausa" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Salta la lэnia" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Error al executar el joc:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "No s'ha pogut trobar cap motor capaч d'executar el joc seleccionat" @@ -1248,59 +1248,59 @@ msgstr "" msgid "of the game you tried to add and its version/language/etc.:" msgstr "nom del joc que heu provat d'afegir i la seva versiѓ/llengua/etc.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~C~ontinua" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "C~a~rrega" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~D~esa" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pcions" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~A~juda" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~Q~uant a" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~R~etorna al Llanчador" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~R~etorna al Llanчador" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Desa la partida:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Desa" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1309,7 +1309,7 @@ msgstr "" "Aquest motor no ofereix ajuda dins el joc. Consulteu el fitxer README per a " "la informaciѓ bрsica i les instruccions sobre com obtenir mщs assistшncia." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1318,37 +1318,37 @@ msgstr "" "No s'ha pogut desar la partida (%s)! Consulteu el fitxer README per a la " "informaciѓ bрsica i les instruccions sobre com obtenir mщs assistшncia." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~D~'acord" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~C~ancelЗla" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~ecles" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "No s'ha pogut iniciar el format de color." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "No s'ha pogut canviar al mode de vэdeo: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "No s'ha pogut aplicar la configuraciѓ de la relaciѓ d'aspecte." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "No s'ha pogut aplicar l'ajust de pantalla completa." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1362,7 +1362,7 @@ msgstr "" "els fitxers de dades al disc dur.\n" "Consulteu el fitxer README per a mщs detalls." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1376,7 +1376,7 @@ msgstr "" "tal de poder sentir la mњsica del joc.\n" "Consulteu el fitxer README per a mщs detalls." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1385,7 +1385,7 @@ msgstr "" "No s'ha pogut carregar la partida (%s)! Consulteu el fitxer README per a la " "informaciѓ bрsica i les instruccions sobre com obtenir mщs assistшncia." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1395,15 +1395,15 @@ msgstr "" "pel ScummVM. Com a tal, probablement serр inestable, i pot ser que les " "partides que deseu no funcionin en versions futures de ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Inicia de totes maneres" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "Emulador OPL de MAME" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "Emulador OPL de DOSBox" @@ -1448,7 +1448,7 @@ msgstr "" "No es pot utilitzar el dispositiu d'рudio preferit '%s'. Vegeu el fitxer de " "registre per a mщs informaciѓ." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Sense mњsica" @@ -1456,7 +1456,7 @@ msgstr "Sense mњsica" msgid "Amiga Audio Emulator" msgstr "Emulador d'рudio Amiga" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "Emulador d'AdLib" @@ -1468,11 +1468,11 @@ msgstr "Emulador d'Apple II GS (NO IMPLEMENTAT)" msgid "C64 Audio Emulator" msgstr "Emulador d'рudio C64" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Iniciant l'Emulador de MT-32" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "Emulador de MT-32" @@ -1484,36 +1484,36 @@ msgstr "Emulador Altaveu PC" msgid "IBM PCjr Emulator" msgstr "Emulador d'IBM PCjr" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Assignacions de teclat:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Efectiu)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Actiu)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Bloquejat)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Global)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Joc)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "MIDI de Windows" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~T~anca" @@ -1730,7 +1730,7 @@ msgstr "Mode rрpid" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Surt" @@ -2088,30 +2088,30 @@ msgstr "Clicat desactivat" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Utilitza les pantalles originals de desat/cрrrega" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Utilitza les pantalles originals de desat/cрrrega, en lloc de les de ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Recupera la partida:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Restaura" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2122,7 +2122,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2133,7 +2133,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2196,7 +2196,7 @@ msgstr "Velocitat rрpida de les pelЗlэcules" msgid "Play movies at an increased speed" msgstr "Reprodueix les pelЗlэcules a major velocitat" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "No s'ha pogut desar l'estat del joc" @@ -2286,11 +2286,11 @@ msgstr "Mou a l'esquerra" msgid "Slide Right" msgstr "Mou a la dreta" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Gira a l'esquerra" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Gira a la dreta" @@ -2412,43 +2412,43 @@ msgstr "" "\n" "Informeu-ne a l'equip." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Nom de partida desada incorrecte" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Amunt/Amplia el zoom/Mou endavant/Obre les portes" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Avall/Allunya el zoom" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Mostra/Oculta la safata d'inventari" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Mostra/Oculta la safata del Biochip" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Acciѓ/Selecciѓ" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Conmuta la visualitzaciѓ de dades central" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Mostra/Oculta la pantalla d'informaciѓ" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Mostra/Oculta el menњ de pausa" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2511,119 +2511,119 @@ msgstr "" "Utilitza el conjunt alternatiu de cursors platejats, en lloc dels normals " "daurats" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Inseriu el disc %c i premeu un botѓ per continuar." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "No s'ha pogut trobar %s, (%c%d) Premeu un botѓ." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Error llegint el disc %c, (%c%d) Premeu un botѓ." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Joc pausat. Premeu ESPAI per continuar." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Esteu segur de voler reiniciar? (S/N)S" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Esteu segur de voler sortir? (S/N)S" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Jugar" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Inseriu el disc de partides desades" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Heu d'introduir un nom" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "La partida NO s'ha desat (el disc estр ple?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "La partida NO s'ha desat" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Desant '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Carregant '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Anomeneu la partida DESADA" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Seleccioneu una partida per CARREGAR" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Tэtol del joc)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~A~nterior" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~S~egќent" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Nomщs veus" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Veu i subtэtols" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Nomщs subtэtols" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Veus i sub." -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Seleccioneu el nivell de competшncia." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Consulteu el manual de Loom(TM) per ajuda." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Prрctica" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Expert" @@ -3269,12 +3269,12 @@ msgstr "Mostra les etiquetes dels objectes" msgid "Show labels for objects on mouse hover" msgstr "Mostra etiquetes al posar el ratolэ sobre els objectes" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Us falta el fitxer 'teenagent.dat'. Obteniu-lo a la pрgina de ScummVM" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/cs_CZ.po b/po/cs_CZ.po index 4eced39273..4c82bfdcaf 100644 --- a/po/cs_CZ.po +++ b/po/cs_CZ.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2014-02-27 21:43+0100\n" "Last-Translator: Zbynьk Schwarz <zbynek.schwarz@gmail.com>\n" "Language-Team: \n" @@ -20,77 +20,77 @@ msgstr "" "X-Generator: Poedit 1.6.4\n" "X-Poedit-Basepath: ..\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(sestaveno %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Zakompilovanщ funkce:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Dostupnс jсdra:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Zobrazit skrytщ soubory" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Zobrazit soubory s vlastnostэ skrytщ" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Jэt nahoru" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Jэt na pјedchozэ њroveђ adresсјe" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Jэt nahoru" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "ZruЙit" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Zvolit" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Zavјэt" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Kliknutэ myЙэ" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Zobrazit klсvesnici" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Pјemapovat klсvesy" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Pјepnout celou obrazovku" @@ -102,15 +102,15 @@ msgstr "Zvolte шinnost k mapovсnэ" msgid "Map" msgstr "Mapovat" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -142,15 +142,15 @@ msgstr "Prosэm vyberte шinnost" msgid "Press the key to associate" msgstr "Zmсшknьte klсvesu pro pјiјazenэ" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Hra" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -158,315 +158,315 @@ msgstr "" "Krсtk§ identifikсtor her, pouОэvan§ jako odkaz k uloОen§m hrсm a spuЙtьnэ " "hry z pјэkazovщho јсdku" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Jmщno" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "кpln§ nсzev hry" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Jmщno:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Jazyk:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Jazyk hry. Toto z vaЙэ Љpanьlskщ verze neudьlс Anglickou" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<v§chozэ>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Platforma:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Platforma, pro kterou byla hra pљvodnь vytvoјena" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Platforma:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Jсdro" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Obraz" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Potlaшit globсlnэ nastavenэ obrazu" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Potlaшit globсlnэ nastavenэ obrazu" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Zvuk" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Potlaшit globсlnэ nastavenэ zvuku" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Potlaшit globсlnэ nastavenэ zvuku" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Hlasitost" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Hlasitost" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Potlaшit globсlnэ nastavenэ hlasitosti" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Potlaшit globсlnэ nastavenэ hlasitosti" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Potlaшit globсlnэ nastavenэ MIDI" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Potlaшit globсlnэ nastavenэ MIDI" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Potlaшit globсlnэ nastavenэ MT-32" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Potlaшit globсlnэ nastavenэ MT-32" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Cesty" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Cesty" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Cesta Hry:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Cesta Hry:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Dodateшnс Cesta:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Stanovэ cestu pro dodateшnс data pouОitс ve hјe" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Dodateшnс Cesta:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Cesta pro uloОenэ:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Stanovuje, kam jsou umэstьny vaЙe uloОenщ hry" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Cesta pro uloОenэ:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Ўсdnщ" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "V§chozэ" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Vybrat SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Vyberte adresсј s daty hry" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Vyberte dodateшn§ adresсј hry" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Vyberte adresсј pro uloОenщ hry" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Toto ID hry je uО zabranщ. Vyberte si, prosэm, jinщ." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~U~konшit" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Ukonшit ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "~O~ Programu..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "O ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~V~olby..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Zmьnit globсlnэ volby ScummVM" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~S~pustit" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Spustit zvolenou hru" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~N~ahrсt..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Nahrсt uloОenou pozici pro zvolenou hru" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~P~јidat hru..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "PodrОte Shift pro Hromadnщ Pјidсnэ" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~U~pravit Hru..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Zmьnit volby hry" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~O~dstranit Hru" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Odstranit hru ze seznamu. Hernэ data zљstanou zachovсna" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~P~јidat hru..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~U~pravit hru..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~O~dstranit hru" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Hledat v seznamu her" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Hledat:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Nahrсt hru:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Nahrсt" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -474,8 +474,8 @@ msgstr "" "Opravdu chcete spustit hromadnou detekci her? Toto by mohlo potenciсlnь " "pјidat velkou spoustu her. " -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -483,8 +483,8 @@ msgstr "" msgid "Yes" msgstr "Ano" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -492,183 +492,183 @@ msgstr "Ano" msgid "No" msgstr "Ne" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM nemohl tento adresсј otevјэt!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM nemohl v zadanщm adresсјi najэt Осdnou hru!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Vybrat hru:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Opravdu chcete odstranit nastavenэ tщto hry?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 msgid "Do you want to load savegame?" msgstr "Chcete naшэst uloОenou pozici?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Tato hra nepodporuje spouЙtьnэ her ze spouЙtьшe" -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM nemohl najэt Осdnщ jсdro schopnщ vybranou hru spustit!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... prљbьh ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Hledсnэ dokonшeno!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Objeveno %d nov§ch her, ignorovсno %d dјэve pјidan§ch her." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Prohledсno %d adresсјљ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Objeveno %d nov§ch her, ignorovсno %d dјэve pјidan§ch her ..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Nikdy" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "KaОd§ch 5 min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "KaОd§ch 10 min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "KaОd§ch 15 min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "KaОd§ch 30 min" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Ўсdnщ" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Nelze pouОэt nьkterщ zmьny moОnostэ grafiky:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "reОim obrazu nemohl b§t zmьnьn." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "nastavenэ celщ obrazovky nemohlo b§t zmьnьno" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "nastavenэ pomьru stran nemohlo b§t zmьnьno" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "ReОim obrazu:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "ReОim vykreslenэ:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Speciсlnэ reОimy chvьnэ podporovanщ nьkter§mi hrami" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "ReОim celщ obrazovky" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Korekce pomьru stran" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Korigovat pomьr stran pro hry 320x200" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Prioritnэ Zaјэzenэ:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Hudebnэ zaјэzenэ" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Stanovэ prioritnэ zvukovщ zaјэzenэ nebo emulсtor zvukovщ karty" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Stanovэ v§stupnэ zvukovщ zaјэzenэ nebo emulсtor zvukovщ karty" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Prioritnэ Zaј.:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Hudebnэ zaјэzenэ" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "AdLib emulсtor" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib se pouОэvс pro hudbu v mnoha hrсch" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "V§stup. frekvence:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -676,66 +676,66 @@ msgstr "" "VyЙЙэ hodnota zpљsobэ lepЙэ kvalitu zvuku, ale nemusэ b§t podporovсna VaЙi " "zvukovou kartou" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "GM Zaјэzenэ:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Stanovэ v§chozэ zvukovщ zaјэzenэ pro v§stup General MIDI" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "NepouОэvat hudbu General MIDI" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "PouОэt prvnэ dostupnщ zaјэzenэ" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "SoundFont je podporovсn nьkter§mi zvukov§mi kartami, Fluidsynth a Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "SmэЙen§ reОim AdLib/MIDI" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "PouОэt obь zvukovщ generace MIDI a AdLib" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "Zesэlenэ MIDI:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "Nastavenэ FluidSynth" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Zaјэzenэ MT-32:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Stanovэ v§chozэ zvukovщ v§stupnэ zaјэzenэ pro Roland MT-32/LAPC1/CM32l/CM64" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Opravdov§ Roland MT-32 (vypne GM emulaci)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -743,16 +743,16 @@ msgstr "" "ZaЙkrtnьte, pokud chcete pouОэt pravщ hardwarovщ zaјэzenэ kompatibilnэ s " "Roland, pјipojenщ k vaЙemu poшэtaшi" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Opravdov§ Roland MT-32 (Осdnс GM emulace)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Zaјэzenэ Roland GS (zapne mapovсnэ MT-32)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" @@ -760,177 +760,177 @@ msgstr "" "ZaЙkrtnьte, pokud chcete povolit zсplaty mapovсnэ umoОђujэcэ emulovat MT-32 " "na zaјэzenэ Roland GS" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "NepouОэvat hudbu Roland MT-32" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Text a иeш" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "иeш" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Titulky" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Oba" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Rychlost titulkљ:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Text a иeш:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "иeш" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Titl" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Oba" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Zobrazit titulky a pјehrсvat јeш" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Rychlost titulkљ" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Hlasitost hudby" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Hlasitost hudby" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Ztlumit VЙe" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Hlasitost zvukљ" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Hlasitost speciсlnэch zvukov§ch efektљ" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Hlasitost zvukљ" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Hlasitost јeшi" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Hlasitost јeшi" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Cesta ke Vzhledu:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Cesta ke Vzhledu:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Stanovэ cestu k dodateшn§m datљm pouОэvanс vЙemi hrami nebo ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Cesta k Pluginљm:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Cesta k Pluginљm:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Rљznщ" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Rљznщ" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Vzhled:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "GUI Vykreslovaш:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autouklсdсnэ:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Autouklсdсnэ:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Klсvesy" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Jazyk GUI" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Jazyk GUI ScummVM" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Pro pouОitэ tьchto nastavenэ musэte restartovat ScummVM." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Vybrat adresсј pro uloОenщ hry" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Do zvolenщho adresсјe nelze zapisovat. Vyberte, prosэm, jin§." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Vyberte adresсј pro vhledy GUI" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Vyberte adresсј pro dodateшnщ soubory" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Vyberte adresсј pro zсsuvnщ moduly" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -938,224 +938,224 @@ msgstr "" "Vzhled, kter§ jste zvolili, nepodporuje VсЙ souшasn§ jazyk. Pokud chcete " "tento vzhled pouОэt, musэte nejdјэve pјepnout na jin§ jazyk." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Seznam" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "MјэОka" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "NeuloОena Осdnс data" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Ўсdn§ uloОen§ шas" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Ўсdnс uloОenс doba hranэ" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Smazat" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Opravdu chcete tuto uloОenou hru vymazat" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Datum:" -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Шas:" -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Doba hranэ:" -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Bezejmenn§ uloОen§ stav" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "DalЙэ" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Pјedchozэ" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Novс uloОenс pozice" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Vytvoјit novou uloОenou hru." -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Nсzev:" -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Zadejte popis pro pozici %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Vyberte Vzhled" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "GFX zakсzсno" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX zakсzсno" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 msgid "Standard Renderer" msgstr "Standardnэ Vykreslovaш" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Standardnэ" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 msgid "Antialiased Renderer" msgstr "Vykreslovaш s vyhlazen§mi hranami" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 msgid "Antialiased" msgstr "S vyhlazen§mi hranami" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Vyшistit hodnotu" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Dozvuk" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktivnэ" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Mэstnost:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Tlumenэ:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Љэјka:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "кroveђ:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Sbor" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Rychlost:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Hloubka:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Typ:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Trojњhrlnэk" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolace:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ўсdnс (NejrychlejЙэ)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineсrnэ" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Interpolace шtvrtщho јсdu" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Interpolace sedmщho јсdu" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Resetovat" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Resetovat veЙkerс nastavenэ FludSynth n ajejich v§chozэ hodnoty." -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Opravdu chcete resetovat veЙkerс nastavenэ FluidSynth na jejich v§chozэ " "hodnoty?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Jсdro nepodporuje њroveђ ladьnэ '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menu" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Pјeskoшit" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pauza" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Pјeskoшit јсdek" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Chyba pјi spuЙtьnэ hry:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Nelze nalщzt Осdnщ jсdro schopnщ vybranou hru spustit" @@ -1236,59 +1236,59 @@ msgstr "Prosэm nahlaste nсsledujэcэ data t§mu ScummVM spolu se jmщnem" msgid "of the game you tried to add and its version/language/etc.:" msgstr "hry, kterou jste se pokusili pјidat a jejэ verzi/jazyk/atd.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~P~okraшovat" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~N~ahrсt" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~U~loОit" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~V~olby" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~N~сpovьda" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~O~ programu" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~N~сvrat do SpouЙtьшe" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~N~сvrat do SpouЙtьшe" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "UloОit hru:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "UloОit" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1298,7 +1298,7 @@ msgstr "" "prohlщdnьte si README pro zсkladnэ informace a pro instrukce jak zэskat " "dalЙэ pomoc." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1307,37 +1307,37 @@ msgstr "" "UloОenэ stavu hry selhalo (%s)! Prosэm pјeшtьte si dokumentaci pro zсkladnэ " "informace a pokyny k zэskсnэ dalЙэ podpory." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~Z~ruЙit" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~K~lсvesy" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Nelze zavщst barevn§ formсt." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Nelze pјepnout na reОim obrazu: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Nelze pouОэt nastavenэ pomьru stran." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Nelze pouОэt nastavenэ celщ obrazovky." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1351,7 +1351,7 @@ msgstr "" "datovщ soubory na VсЙ pevn§ disk.\n" "Pro podrobnosti si pјeшtьte README." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1365,7 +1365,7 @@ msgstr "" "abyste mohli poslouchat hudbu ve hјe.\n" "Pro podrobnosti si pјeшtьte README." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1374,7 +1374,7 @@ msgstr "" "Naшtenэ stavu hry selhalo (%s)! Prosэm pјeшtьte si dokumentaci pro zсkladnэ " "informace a pokyny k zэskсnэ dalЙэ podpory." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1384,15 +1384,15 @@ msgstr "" "ScummVM. Proto je moОnщ, Оe bude nestabilnэ a jakщkoli uloОenщ hry nemusэ " "fungovat v budoucэch verzэch ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Pјesto spustit" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "MAME OPL Emulсtor" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL Emulсtor" @@ -1437,7 +1437,7 @@ msgstr "" "Upјednostђovanщ zvukovщ zaјэzenэ '%s' nelze pouОэt. Podэvejte se na zсznam " "pro vэce informacэ." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Bez hudby" @@ -1445,7 +1445,7 @@ msgstr "Bez hudby" msgid "Amiga Audio Emulator" msgstr "Emulсtor zvuku Amiga" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "AdLib Emulсtor" @@ -1457,11 +1457,11 @@ msgstr "Apple II GS Emulсtor (NENЭ ZAVEDEN)" msgid "C64 Audio Emulator" msgstr "Emulсtor zvuku C64" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Zavсdэm MT-32 Emulсtor" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "MT-32 Emulсtor" @@ -1473,36 +1473,36 @@ msgstr "PC Speaker Emulсtor" msgid "IBM PCjr Emulator" msgstr "IBM PCjr Emulсtor" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Mapa Klсves:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Aktivnэ)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr "(Aktivnэ)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Blokovсno)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr "(Globсlnэ)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr "(Hra)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~Z~avјэt" @@ -1718,7 +1718,7 @@ msgstr "Rychl§ reОim" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Ukonшit" @@ -2078,29 +2078,29 @@ msgstr "Kliknutэ Zakсzсno" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "PouОэt pљvodnэ obrazovky naшtenэ/uloОenэ" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "PouОэt pљvodnэ obrazovky naшtenэ/uloОenэ mэsto ze ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Obnovit hru" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Obnovit" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2111,7 +2111,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2122,7 +2122,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2185,7 +2185,7 @@ msgstr "Zv§Йenс rychlost videa" msgid "Play movies at an increased speed" msgstr "Pјehrсt videa se zv§Йenou rychlostэ" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Nelze uloОit hru." @@ -2275,11 +2275,11 @@ msgstr "Pјesunout se Doleva" msgid "Slide Right" msgstr "Pјesunout se Doprava" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Otoшit se doleva" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Otoшit se doprava" @@ -2400,43 +2400,43 @@ msgstr "" "\n" "Prosэm nahlaste to t§mu" -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Neplatn§ nсzev souboru" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Nahoru/PјiblэОit/Pohyb dopјedu/Otevјэt dveјe" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Dolљ/Oddсlenэ" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Zobrazit/Skr§t podnos inventсјe" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Zobrazit/Skr§t podnos bioшipu" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Шinnost/Vybrat" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Pјepnout centrсlnэ datovou obrazovku" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Zobrazit/Skr§to obrazovku informacэ" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Zobrazit/Skr§t " -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2494,119 +2494,119 @@ msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "PouОэt alternativnэ sadu stјэbrn§ch kurzorљ mэsto standardnэch zlat§ch" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "VloОte Disk %c a Stisknьte Tlaшэtko Pro Pokraшovсnэ." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Nelze Najэt %s, (%c%d) Stisknьte Tlaшэtko." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Chyba pјi шtenэ disku %c, (%c%d) Stisknьte Tlaшэtko." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Hra Pozastavena. Stisknьte MEZERNЭK pro pokraшovсnэ." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Jste si jisti, Оe chcete restartovat? (A/N)A" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Jste si jisti, Оe chcete odejэt? (A/N)A" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Hrсt" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "VloОte hernэ disk pro uloОenэ/naшtenэ" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Musэte zadat jmщno" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Hra NEBYLA uloОena (pln§ disk?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Hra NEBYLA naшtena" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Uklсdсm '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Naшэtсm '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Pojmenujte svoji ULOЎENOU hru" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Vyberte hru k NAШTENЭ" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Nсzev hry" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~P~јedchozэ" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~D~alЙэ" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Pouze иeш" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "иeш a Titulky" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Pouze Titulky" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "иeш a Titulky" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Vyberte њroveђ odbornosti." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Pro nсpovьdu si pјeшtьte manuсl Loom(TM)." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Cviшenэ" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Pokroшil§" @@ -3241,12 +3241,12 @@ msgstr "Zobrazit jmenovky objektљ" msgid "Show labels for objects on mouse hover" msgstr "Zobrazit jmenovky objektљ pјi najetэ myЙi" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Chybэ vсm soubor 'teenagent.dat'. MљОete ho zэskat ze strсnky ScummVM." -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/da_DA.po b/po/da_DA.po index 9b00eb6e23..8b26ebe238 100644 --- a/po/da_DA.po +++ b/po/da_DA.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-05-17 14:24+0100\n" "Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n" "Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n" @@ -18,77 +18,77 @@ msgstr "" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Poedit 1.5.5\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(bygget den %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Funktioner kompileret ind:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Tilgцngelige \"motorer\":" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Vis skjulte filer" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Vis filer markeret med skjult attribut" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Gх op" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Gх til forrige biblioteks niveau" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Gх op" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Fortryd" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Vцlg" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Luk" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Muse klik" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Vis tastatur" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Kortlцg taster" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Skift fuldskцrm" @@ -100,15 +100,15 @@ msgstr "Vцlg en handling at kortlцgge" msgid "Map" msgstr "Kortlцg" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -140,15 +140,15 @@ msgstr "Vцlg venligst en handling" msgid "Press the key to associate" msgstr "Tryk tasten for at tilknytte" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Spil" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -156,29 +156,29 @@ msgstr "" "Kort spil identifikator til brug for gemmer, og for at kјre spillet fra " "kommandolinien" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Navn:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Fuld titel pх spillet" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Navn:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Sprog:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" @@ -186,287 +186,287 @@ msgstr "" "Spillets sprog. Dette vil ikke цndre din spanske version af spillet til " "engelsk" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<standard>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Platform:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Platform som spillet oprindeligt var designet til" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Platform:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Motor" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafik" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Overstyr globale grafik indstillinger" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Overstyr globale grafik indstillinger" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Lyd" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Overstyr globale lyd indstillinger" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Overstyr globale lyd indstillinger" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Lydstyrke" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Lydstyrke" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Overstyr globale lydstyrke indstillinger" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Overstyr globale lydstyrke indstillinger" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI indstillinger" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI indstillinger" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32 indstillinger" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32 indstillinger" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Stier" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Stier" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Spil sti:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Spil sti:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Ekstra sti:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Angiver sti til ekstra data der bruges i spillet" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstra sti:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Gemme sti:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Angiver hvor dine gemmer bliver lagt" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Gemme sti:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Ingen" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Standard" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Vцlg SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Vцlg bibliotek med spil data" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Vцlg ekstra spil bibliotek" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Vцlg bibliotek til spil gemmer" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Dette spil ID er allerede i brug. Vцlg venligst et andet." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~A~fslut" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Slut ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "~O~m..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Om ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~I~ndstillinger..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Цndre globale ScummVM indstillinger" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~S~tart" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Start det valgte spil" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "Ind~l~цs..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Indlцs gemmer for det valgte spil" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~T~ilfјj spil..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Hold Skift for at tilfјje flere" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~R~ediger spil..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Цndre spil indstillinger" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~F~jern spil" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Fjerner spil fra listen. Spillets data filer forbliver uberјrt" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~T~ilfјj spil..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~R~ediger spil..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~F~jern spil" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Sјg i spil liste" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Sјg:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Indlцs spil:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Indlцs" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -474,8 +474,8 @@ msgstr "" "Vil du virkelig kјre fler spils detektoren? Dette kunne potentielt tilfјje " "et stort antal spil." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -483,8 +483,8 @@ msgstr "" msgid "Yes" msgstr "Ja" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -492,185 +492,185 @@ msgstr "Ja" msgid "No" msgstr "Nej" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunne ikke хbne det angivne bibliotek!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunne ikke finde noget spil i det angivne bibliotek!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Vцlg spillet:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Vil du virkelig fjerne denne spil konfiguration?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Vil du indlцse eller gemme spillet?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Dette spil understјtter ikke indlцsning af spil fra spiloversigten." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunne ikke finde en motor, istand til at afvikle det valgte spil!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... fremskridt ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Skan gennemfјrt!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Opdaget %d nye spil, ignorerede %d tidligere tilfјjede spil." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Gennemset %d biblioteker ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Fundet %d nye spil, ignorer %d tidligere tilfјjede spil ..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Aldrig" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "hvert 5. minut" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "hvert 10. minut" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "hvert 15. minut" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "hvert 30. minut" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Ingen" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Anvendelse af цndringer for grafiske indstillinger fejlede:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "videotilstanden kunne ikke цndres." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "fuld skцrm indstillingen kunne ikke цndres" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "billedformat indstillingen ikke kunne цndres" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Grafik tilstand:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Rendere tilstand:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Speciel farvereduceringstilstand understјttet a nogle spil" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Fuldskцrms tilstand" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Billedformat korrektion" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Korrekt billedformat til 320x200 spil" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Foretruk. enhed:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Musik enhed:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Angiver foretukket lyd enhed eller lydkort emulator" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Angiver lyd udgangsenhed eller lydkorts emulator" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Foretruk. enh.:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Musik enhed:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "AdLib emulator:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib bliver brugt til musik i mange spil" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Udgangsfrekvens:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -678,64 +678,64 @@ msgstr "" "Hјjere vцrdi angiver bedre lyd kvalitet, men understјttes mхske ikke af dit " "lydkort" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "GM enhed:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Angiver standard lyd enhed for Generel MIDI-udgang" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Brug ikke Generel MIDI musik" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Brug fјrste tilgцngelig enhed" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "SoundFont er understјttet af nogle lydkort, Fluidsynth og Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Blandet AdLib/MIDI tilstand" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Brug bхde MIDI og AdLib lyd generering" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "MIDI lydstyrke:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "FluidSynth indstillinger" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "MT-32 enhed:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "Angiver standard lyd enhed for Roland MT-32/LAPC1/CM32I/CM64 udgang" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Цgte Roland MT-32 (undlad GM emulering)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -743,193 +743,193 @@ msgstr "" "Kontroller om du vil bruge din rigtige hardware Roland-kompatible lyd enhed " "tilsluttet til din computer" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Цgte Roland MT-32 (ingen GM emulering)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland GS tilstand (undlad GM emulering)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Brug ikke Roland MT-32 musik" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Tekst og tale:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Tale" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Undertekster" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Begge" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Tekst hastighed:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Tekst og tale:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Tale" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Tekst" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Begge" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Vis undertekster og afspil tale" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Tekst hastighed:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Musik lydstyrke:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Musik lydstyrke:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Mute alle" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "SFX lydstyrke:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Lydstyrke for specielle lydeffekter" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "SFX lydstyrke:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Tale lydstyrke:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Tale lydstyrke:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Tema sti:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Tema sti:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Angiver sti til ekstra data brugt af alle spil eller ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Plugin sti:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugin sti:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Andet" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Andet" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Tema:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "GUI renderer:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Auto gemme:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Auto gemme:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Taster" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Sprog:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Sprog for brugerfladen i ScummVM" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Du skal genstarte ScummVM fјr dine цndringer har effekt." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Vцlg bibliotek til gemmer" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Der kan ikke skrives til det valgte bibliotek. Vцlg venligst et andet." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Vцlg bibliotek for GUI temaer" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Vцlg bibliotek for ekstra filer" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Vцlg bibliotek for plugins" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -937,227 +937,227 @@ msgstr "" "Temaet du valgte understјtter ikke dit aktuelle sprog. Hvis du јnsker at " "bruge dette tema, skal du skifte til et andet sprog fјrst." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Liste visning" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Gitter visning" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Ingen dato gemt" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Intet tidspunkt gemt" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Ingen spilletid gemt" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Slet" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Vil du virkelig slette denne gemmer?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Dato:" -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Tid:" -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Spilletid:" -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Unavngivet gemmetilstand" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Nцste" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Forrige" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Ny Gemmer" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Opret en ny gemmer" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Navn:" -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Indtast en beskrivelse af plads %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Vцlg et tema" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Deaktiveret GFX" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Deaktiveret GFX" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Standard renderer (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Standard" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Antialias renderer (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Antialias (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Slet vцrdi" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Rumklang" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktiv" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Rum:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Dцmp:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Bredde:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Styrke:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Kor" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Hastighed:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Dybde:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Type:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Triangulцr" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolation:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ingen (hurtigst)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineцr" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Fjerde-orden" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Syvende-orden" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Nulstil" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Nulstil alle FluidSynth indstillinger til deres standard vцrdier." -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Vil du virkelig nulstille alle FluidSynth indstillinger til deres standard " "vцrdier?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Motor understјtter ikke fejlfindingsniveau '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menu" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Spring over" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pause" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Spring linje over" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Fejl ved kјrsel af spil:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Kunne ikke finde nogen motor istand til at afvikle det valgte spil" @@ -1239,59 +1239,59 @@ msgstr "" msgid "of the game you tried to add and its version/language/etc.:" msgstr "pх det spil, du forsјgte at tilfјje og dets version/sprog/ etc.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "Gen~o~ptag" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~H~ent" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~G~em" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~I~ndstillinger" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "H~j~цlp" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~O~m" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~R~etur til spiloversigt" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~R~etur til oversigt" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Gemmer:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Gem" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1301,7 +1301,7 @@ msgstr "" "README for grundlцggende oplysninger, og for at fх instruktioner om, hvordan " "man fхr yderligere hjцlp." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1310,37 +1310,37 @@ msgstr "" "Gem af spiltilstand fejlede (%s)! Se venligst README for grundlцggende " "oplysninger, og for at fх instruktioner om, hvordan man fхr yderligere hjцlp." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~F~ortryd" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~aster" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Kunne ikke initialisere farveformat." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Kunne ikke skifte til videotilstand: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Kunne ikke anvende billedformat korrektion indstilling." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Kunne ikke anvende fuldskцrm indstilling." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1354,7 +1354,7 @@ msgstr "" "datafiler til din harddisk i stedet.\n" "Se README fil for detaljer." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1368,7 +1368,7 @@ msgstr "" "for at lytte til spillets musik.\n" "Se README fil for detaljer." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1378,7 +1378,7 @@ msgstr "" "grundlцggende oplysninger, og for at fх instruktioner om, hvordan man fхr " "yderligere hjцlp." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1388,15 +1388,15 @@ msgstr "" "ScummVM. Sхledes, er det sandsynligt, at det er ustabilt, og alle gemmer du " "foretager fungerer muligvis ikke i fremtidige versioner af ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Start alligevel" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "MAME OPL emulator" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL emulator" @@ -1440,7 +1440,7 @@ msgstr "" "Den foretrukne lydenhed '%s' kan ikke bruges. Se log filen for mere " "information." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Ingen musik" @@ -1448,7 +1448,7 @@ msgstr "Ingen musik" msgid "Amiga Audio Emulator" msgstr "Amiga lyd emulator" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "AdLib emulator" @@ -1460,11 +1460,11 @@ msgstr "Apple II GS emulator (IKKE IMPLEMENTERET)" msgid "C64 Audio Emulator" msgstr "C64 lyd emulator" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Initialisere MT-32 emulator" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "MT-32 emulator" @@ -1476,36 +1476,36 @@ msgstr "PC Speaker emulator" msgid "IBM PCjr Emulator" msgstr "IBM PCjr emulator" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Tasteoversigt:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Aktiv)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktiv)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "(Blokeret)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Global)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Spil)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~L~uk" @@ -1722,7 +1722,7 @@ msgstr "Hurtig tilstand" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Afslut" @@ -2081,29 +2081,29 @@ msgstr "Klik deaktiveret" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Brug original gem/indlцs skцrme" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Brug de originale gem/indlцs skцrme, istedet for dem fra ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gendan spil:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gendan" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2114,7 +2114,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2125,7 +2125,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2188,7 +2188,7 @@ msgstr "Hurtig film hastighed" msgid "Play movies at an increased speed" msgstr "Afspil film med forhјjet hastighed" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Mislykkedes at gemme spil" @@ -2278,11 +2278,11 @@ msgstr "Flyt til venstre" msgid "Slide Right" msgstr "Flyt til hјjre" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Drej til venstre" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Drej til hјjre" @@ -2403,43 +2403,43 @@ msgstr "" "\n" "Venligst rapportщr til holdet." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Ugyldigt navn for gemmer" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Op/Forstјr/Flyt frem/Хben dјre" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Ned/Forminsk" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Vis/Skjul Oversigtsbakke" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Vis/Skjul Biochip bakke" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Handling/Vцlg" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Skift Center Data Display" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Vis/Skjul Info skцrm" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Vis/Skjul Pause menu" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2498,119 +2498,119 @@ msgid "" msgstr "" "Brug det alternative sцt af sјlv markјrer, i stedet for de normale gyldne" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Indsцt Disk %c og Tryk pх knappen for at fortsцtte." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Kunne ikke finde %s, (%c%d) Tryk pх knappen." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Fejl ved lцsning af disk %c, (%c%d) Tryk pх knappen." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Spil sat pх pause. Tryk MELLEMRUM for at fortsцtte." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Er du sikker pх at du vil genstarte? (J/N) " #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Er du sikker pх at du vil afslutte? (J/N) " -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Spil" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Indsцt gem/indlцs spil disk" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Du skal indtaste et name" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Spillet blev ikke gemt (disk fuld?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Spillet blev IKKE indlцst" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Gemmer '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Indlцser '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Navngiv din GEMMER" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Vцlg et spil at indlцse" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Spil titel)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "Fo~r~rige" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~N~цste" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Kun tale" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Tale og Undertekster" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Kun undertekster" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Tale & Tekst" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Vцlg et Fцrdighedsniveau." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Se din Loom(TM) manual for hjцlp." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Trцning" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Ekspert" @@ -3251,12 +3251,12 @@ msgstr "Vis labels pх genstande" msgid "Show labels for objects on mouse hover" msgstr "Vis labels for genstande musen er henover" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Du mangler filen 'teenagent.dat'. Hent den pх ScummVM hjemmesiden" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/de_DE.po b/po/de_DE.po index 21e70648c2..44bd5fc382 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-04-24 22:01+0100\n" "Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n" "Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari (retired)\n" @@ -17,77 +17,77 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(erstellt am %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Verwendete Funktionen:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Verfќgbare Spiele-Engines:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Versteckte Dateien anzeigen" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Dateien mit Versteckt-Attribut anzeigen" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Pfad hoch" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Zu hіherer Pfadebene wechseln" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Pfad hoch" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Abbrechen" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Auswфhlen" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Schlieпen" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Mausklick" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Tastatur anzeigen" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Tasten neu zuweisen" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Vollbild EIN/AUS" @@ -99,15 +99,15 @@ msgstr "Eine Aktion zum Zuweisen auswфhlen" msgid "Map" msgstr "Zuweisen" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -139,15 +139,15 @@ msgstr "Bitte eine Aktion auswфhlen" msgid "Press the key to associate" msgstr "Taste drќcken, um sie zuzuweisen" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Spiel" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "Kennung:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -155,29 +155,29 @@ msgstr "" "Kurzer Spielname, um die Spielstфnde zuzuordnen und das Spiel von der " "Kommandozeile aus starten zu kіnnen" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Name:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Voller Name des Spiels" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Name:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Sprache:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" @@ -185,289 +185,289 @@ msgstr "" "Sprache des Spiels. Diese Funktion wird nicht eine spanische Version des " "Spiels in eine deutsche verwandeln." -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<Standard>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plattform:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Plattform, fќr die das Spiel ursprќnglich erstellt wurde" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Plattform:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Engine" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafik" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Globale Grafikeinstellungen ќbergehen" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Globale Grafikeinstellungen ќbergehen" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Audio" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Globale Audioeinstellungen ќbergehen" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Globale Audioeinstellungen ќbergehen" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Lautstфrke" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Lautst." -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Globale Lautstфrke-Einstellungen ќbergehen" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Globale Lautstфrkeeinstellungen ќbergehen" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Globale MIDI-Einstellungen ќbergehen" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Globale MIDI-Einstellungen ќbergehen" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Globale MT-32-Einstellungen ќbergehen" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Globale MT-32-Einstellungen ќbergehen" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Pfade" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Pfade" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Spielpfad:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Spielpfad:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Extrapfad:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Legt das Verzeichnis fќr zusфtzliche Spieldateien fest." -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Extrapfad:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Spielstфnde:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Legt fest, wo die Spielstфnde abgelegt werden." -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Speichern:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Keiner" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Standard" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "SoundFont auswфhlen" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Verzeichnis mit Spieldateien auswфhlen" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Verzeichnis mit zusфtzlichen Dateien auswфhlen" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Verzeichnis fќr Spielstфnde auswфhlen" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere wфhlen." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~B~eenden" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "ScummVM beenden" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "мbe~r~" -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "мber ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~O~ptionen" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Globale ScummVM-Einstellungen bearbeiten" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~S~tarten" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Ausgewфhltes Spiel starten" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~L~aden..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Spielstand fќr ausgewфhltes Spiel laden" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "Spiel ~h~inzufќgen" -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "" "Umschalttaste (Shift) gedrќckt halten, um Verzeichnisse nach Spielen zu " "durchsuchen" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "Spielo~p~tionen" -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Spieloptionen фndern" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "Spiel ~e~ntfernen" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Spiel aus der Liste entfernen. Die Spieldateien bleiben erhalten." -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~H~inzufќgen" -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "Spielo~p~tion" -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~E~ntfernen" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "In Spieleliste suchen" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Suchen:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Spiel laden:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Laden" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -475,8 +475,8 @@ msgstr "" "Mіchten Sie wirklich den PC nach Spielen durchsuchen? Mіglicherweise wird " "dabei eine grіпere Menge an Spielen hinzugefќgt." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -484,8 +484,8 @@ msgstr "" msgid "Yes" msgstr "Ja" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -493,188 +493,188 @@ msgstr "Ja" msgid "No" msgstr "Nein" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM konnte das gewфhlte Verzeichnis nicht іffnen!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM konnte im gewфhlten Verzeichnis kein Spiel finden!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Spiel auswфhlen:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Mіchten Sie wirklich diese Spielkonfiguration entfernen?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Mіchten Sie ein Spiel laden oder speichern?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "" "Fќr dieses Spiel wird das Laden aus der Spieleliste heraus nicht unterstќtzt." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM konnte keine Engine finden, um das Spiel zu starten!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... lфuft..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Suchlauf abgeschlossen!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "%d neue Spiele gefunden, %d bereits hinzugefќgte Spiele ignoriert." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "%d Ordner durchsucht..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "%d neue Spiele gefunden, %d bereits hinzugefќgte Spiele ignoriert..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Niemals" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "alle 5 Minuten" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "alle 10 Minuten" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "alle 15 Minuten" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "alle 30 Minuten" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "-" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Fehler bei einigen Фnderungen in Grafikoptionen:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "Grafikmodus konnte nicht geфndert werden." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "Vollbildeinstellung konnte nicht geфndert werden." -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "" "Einstellung fќr Seitenverhфltniskorrektur konnte nicht geфndert werden." -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Grafikmodus:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Render-Modus:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "" "Spezielle Farbmischungsmethoden werden von manchen Spielen unterstќtzt." -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Vollbildmodus" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Seitenverhфltnis korrigieren" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Seitenverhфltnis fќr Spiele mit der Auflіsung 320x200 korrigieren" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Standard-Gerфt:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Musikgerфt:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "" "Legt das bevorzugte Tonwiedergabe-Gerфt oder den Soundkarten-Emulator fest." -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Legt das Musikwiedergabe-Gerфt oder den Soundkarten-Emulator fest." -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Standard-Gerфt:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Musikgerфt:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "AdLib-Emulator" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib wird fќr die Musik in vielen Spielen verwendet." -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Ausgabefrequenz:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -682,68 +682,68 @@ msgstr "" "Hіhere Werte bewirken eine bessere Soundqualitфt, werden aber mіglicherweise " "nicht von jeder Soundkarte unterstќtzt." -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "GM-Gerфt:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "" "Legt das standardmфпige Musikwiedergabe-Gerфt fќr General-MIDI-Ausgabe fest." -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Keine General-MIDI-Musik" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Erstes verfќgbares Gerфt" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "SoundFont wird von einigen Soundkarten, Fluidsynth und Timidity unterstќtzt." -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "AdLib-/MIDI-Modus" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Benutzt MIDI und AdLib zur Sounderzeugung." -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "MIDI-Lautstфrke:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "FluidSynth-Einstellungen" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "MT-32-Gerфt:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Legt das standardmфпige Tonwiedergabe-Gerфt fќr die Ausgabe von Roland MT-32/" "LAPC1/CM32l/CM64 fest." -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Echte Roland-MT-32-Emulation (GM-Emulation deaktiviert)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -751,198 +751,198 @@ msgstr "" "Wфhlen Sie dies aus, wenn Sie Ihre echte Hardware, die mit einer Roland-" "kompatiblen Soundkarte verbunden ist, verwenden mіchten." -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Echte Roland-MT-32-Emulation (kein GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland-GS-Modus (GM-Zuweisung deaktiviert)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Keine Roland-MT-32-Musik" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Sprache und Text:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Sprache" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Untertitel" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Beides" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Untertitel-Tempo:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Sprache + Text:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Spr." -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Text" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "S+T" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Untertitel anzeigen und Sprachausgabe aktivieren" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Text-Tempo:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Musiklautstфrke:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Musiklautstфrke:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Alles aus" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Effektlautstфrke:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Lautstфrke spezieller Soundeffekte" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Effektlautst.:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Sprachlautstфrke:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Sprachlautst.:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Themenpfad:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Themenpfad:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Legt das Verzeichnis fќr zusфtzliche Spieldateien fќr alle Spiele in ScummVM " "fest." -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Plugin-Pfad:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugin-Pfad:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Sonstiges" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Andere" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Thema:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "GUI-Renderer:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autom. Speichern:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Speich.(auto)" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Tasten" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Sprache:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Sprache der ScummVM-Oberflфche" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Sie mќssen ScummVM neu starten, damit die Фnderungen wirksam werden." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Verzeichnis fќr Spielstфnde auswфhlen" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" "In das gewфhlte Verzeichnis kann nicht geschrieben werden. Bitte ein anderes " "auswфhlen." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Verzeichnis fќr Oberflфchen-Themen" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Verzeichnis fќr zusфtzliche Dateien auswфhlen" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Verzeichnis fќr Erweiterungen auswфhlen" # Nicht ќbersetzen, da diese Nachricht nur fќr nicht-lateinische Sprachen relevant ist. -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -951,227 +951,227 @@ msgstr "" "dieses Thema benutzen wollen, mќssen Sie erst zu einer anderen Sprache " "wechseln." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Listenansicht" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Rasteransicht" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Kein Datum gespeichert" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Keine Zeit gespeichert" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Keine Spielzeit gespeichert" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Lіschen" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Diesen Spielstand wirklich lіschen?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Datum: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Zeit: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Spieldauer: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Unbenannt" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Vor" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Zurќck" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Neuer Spielstand" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Erstellt einen neuen Spielstand." -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Name: " -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Geben Sie eine Beschreibung fќr Speicherplatz %d ein:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Thema auswфhlen" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "GFX ausgeschaltet" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX ausgeschaltet" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Standard-Renderer (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Standard" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Kantenglфttung (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Kantenglфttung (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Wert lіschen" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Hall" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktiv" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Raum:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Dфmpfung:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Radius:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Intensitфt:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Chor" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "Stimmen:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Rate:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Trennzeit:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Typ:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Dreieck" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolation:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Keine (am schnellsten)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Linear" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Vierstufig" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Siebenstufig" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Rќcksetzen" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Setzt alle FluidSynth-Einstellungen auf ihre Standard-Werte zurќck." -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Mіchten Sie wirklich alle FluidSynth-Einstellungen auf ihre Standard-Werte " "zurќcksetzen?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Engine unterstќtzt den Debug-Level \"%s\" nicht." -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menќ" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "мberspringen" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pause" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Zeile ќberspringen" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Fehler beim Ausfќhren des Spiels:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Konnte keine Spiel-Engine finden, die dieses Spiel starten kann." @@ -1256,59 +1256,59 @@ msgstr "" "den Namen des Spiels, das Sie hinzufќgen wollten, als auch die Version/" "Sprache/usw.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~F~ortsetzen" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~L~aden" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~S~peichern" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~ptionen" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~H~ilfe" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "мbe~r~" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "Zur Spiele~l~iste zurќck" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "Zur Spiele~l~iste" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Speichern:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Speichern" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1317,7 +1317,7 @@ msgstr "" "Leider bietet diese Engine keine Spielhilfe. Bitte lesen Sie die Liesmich-" "Datei fќr grundlegende Informationen und Anweisungen zu weiterer Hilfe." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1326,37 +1326,37 @@ msgstr "" "Speichern des Spielstands %s fehlgeschlagen! Bitte lesen Sie die Liesmich-" "Datei fќr grundlegende Informationen und Anweisungen zu weiterer Hilfe." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~A~bbrechen" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~asten" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Konnte Farbenformat nicht initialisieren." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Konnte nicht zu Grafikmodus wechseln: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Konnte Einstellung fќr Seitenverhфltniskorrektur nicht anwenden." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Konnte Einstellung fќr Vollbildmodus nicht anwenden." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1372,7 +1372,7 @@ msgstr "" "Lesen Sie die Liesmich-Datei fќr\n" "weitere Informationen." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1387,7 +1387,7 @@ msgstr "" "Spiel hіren zu kіnnen. Lesen Sie die\n" "Liesmich-Datei fќr weitere Informationen." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1396,7 +1396,7 @@ msgstr "" "Laden des Spielstands %s fehlgeschlagen! Bitte lesen Sie die Liesmich-Datei " "fќr grundlegende Informationen und Anweisungen zu weiterer Hilfe." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1407,15 +1407,15 @@ msgstr "" "und jegliche Spielstфnde, die Sie erstellen, kіnnten in zukќnftigen " "Versionen von ScummVM nicht mehr funktionieren." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Trotzdem starten" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "MAME-OPL-Emulator" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "DOSBox-OPL-Emulator" @@ -1460,7 +1460,7 @@ msgstr "" "Das bevorzugte Audiogerфt \"%s\" kann nicht verwendet werden. Schauen Sie " "fќr weitere Informationen in der Log-Datei nach." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Keine Musik" @@ -1468,7 +1468,7 @@ msgstr "Keine Musik" msgid "Amiga Audio Emulator" msgstr "Amiga-Audio-Emulator" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "AdLib-Emulator" @@ -1480,11 +1480,11 @@ msgstr "Apple-II-GS-Emulator (NICHT INTEGRIERT)" msgid "C64 Audio Emulator" msgstr "C64-Audio-Emulator" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "MT-32-Emulator wird gestartet" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "MT-32-Emulation" @@ -1496,36 +1496,36 @@ msgstr "PC-Lautsprecher-Emulator" msgid "IBM PCjr Emulator" msgstr "IBM-PCjr-Emulator" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Tasten-Layout:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Aktuell)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktiv)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Blockiert)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Global)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Spiel)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~S~chlieпen" @@ -1742,7 +1742,7 @@ msgstr "Schneller Modus" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Beenden" @@ -2102,30 +2102,30 @@ msgstr "Klicken deaktiviert" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Originale Spielstand-Menќs" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Verwendet die originalen Menќs zum Speichern und Laden statt der von ScummVM." #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Spiel laden:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Laden" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2136,7 +2136,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2147,7 +2147,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2210,7 +2210,7 @@ msgstr "Schnelles Film-Tempo" msgid "Play movies at an increased speed" msgstr "Spielt Filme mit erhіhter Geschwindigkeit ab." -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Konnte Spielstand nicht speichern." @@ -2300,11 +2300,11 @@ msgstr "Nach links rutschen" msgid "Slide Right" msgstr "Nach rechts rutschen" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Nach links drehen" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Nach rechts drehen" @@ -2428,43 +2428,43 @@ msgstr "" "\n" "Bitte berichten Sie dies dem Team auf Englisch." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Ungќltiger Spielstandname" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Hoch/Hineinzoomen/Nach vorn/Tќren іffnen" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Runter/Hinauszoomen" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Inventarleiste anzeigen/verbergen" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Biochip-Leiste anzeigen/verbergen" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Aktion/Auswфhlen" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Mittige Datenanzeige wechseln" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Info-Bildschirm anzeigen/verbergen" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Pause-Menќ anzeigen/verbergen" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2526,119 +2526,119 @@ msgstr "" "Verwendet alternativen Satz silberner Mauszeiger anstatt der normalen " "goldenen." -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Bitte Disk %c einlegen und Taste drќcken" -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Kann %s (%c%d) nicht finden, bitte Taste drќcken." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Fehler beim Lesen von Disk %c (%c%d), bitte Taste drќcken." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Spielpause. Zum Weiterspielen Leertaste drќcken." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Mіchten Sie wirklich neu starten? (J/N)J" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Mіchten Sie wirklich beenden? (J/N)J" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Spielen" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Legen Sie eine Spielstand-Disk ein." -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Sie mќssen eine Bezeichnung eingeben." -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Spiel wurde NICHT gespeichert. (Datentrфger voll?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Spiel wurde NICHT geladen." -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Speichere \"%s\"" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Lade \"%s\"" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Name fќr Spielstand eingeben" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Spielstand zum LADEN auswфhlen" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Spieltitel)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~Z~urќck" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~W~eiter" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Nur Sprachausgabe" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Sprachausgabe und Untertitel" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Nur Untertitel" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Sprache & Text" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Wфhle einen Schwierigkeitsgrad." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Fќr Hilfe schaue ins Loom-Handbuch." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Anfфnger" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Experte" @@ -3288,14 +3288,14 @@ msgstr "Objektnamen zeigen" msgid "Show labels for objects on mouse hover" msgstr "Zeigt Objektbeschriftungen bei Mausberќhrung an." -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" "Ihnen fehlt die Datei teenagent.dat. Laden Sie sich diese von der ScummVM-" "Website unter http://www.scummvm.org herunter." -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/es_ES.po b/po/es_ES.po index fd70c29eb2..b22254d196 100644 --- a/po/es_ES.po +++ b/po/es_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.4.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-04-28 16:31+0100\n" "Last-Translator: Tomсs Maidagan\n" "Language-Team: \n" @@ -17,77 +17,77 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "X-Generator: Poedit 1.5.5\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(compilado el %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Caracterэsticas incluidas:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Motores disponibles:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Mostrar archivos ocultos" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Muestra los archivos marcados como ocultos" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Arriba" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Ir al directorio anterior" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Arriba" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Cancelar" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Aceptar" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Cerrar" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Clic de ratѓn" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Mostrar el teclado" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Asignar teclas" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Activar/Desactivar pantalla completa" @@ -99,15 +99,15 @@ msgstr "Elige la acciѓn a asociar" msgid "Map" msgstr "Asignar" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -139,15 +139,15 @@ msgstr "Por favor, selecciona una acciѓn" msgid "Press the key to associate" msgstr "Pulsa la tecla a asignar" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Juego" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -155,29 +155,29 @@ msgstr "" "Identificador usado para las partidas guardadas y para ejecutar el juego " "desde la lэnea de comando" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Nombre:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Tэtulo completo del juego" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Nom.:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Idioma:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" @@ -185,287 +185,287 @@ msgstr "" "Idioma del juego. No sirve para pasar al inglщs la versiѓn espaёola de un " "juego" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<por defecto>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plataforma:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Plataforma para la que se diseёѓ el juego" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Plat.:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Motor" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grсficos" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Ignorar opciones grсficas generales" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Opciones grсficas especэficas" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Sonido" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Ignorar opciones de sonido generales" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Opciones de sonido especэficas" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volumen" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volumen" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Ignorar opciones de volumen generales" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Opciones de volumen especэficas" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Ignorar opciones de MIDI generales" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Opciones de MIDI especэficas" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Ignorar opciones de MT-32 generales" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Opciones de MT-32 especэficas" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Rutas" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Rutas" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Juego:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Juego:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Adicional:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Especifica un directorio para datos adicionales del juego" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Adicional:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Partidas:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Especifica dѓnde guardar tus partidas" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Partidas:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Ninguna" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Por defecto" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Selecciona un SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Selecciona el directorio del juego" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Selecciona el directorio adicional" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Selecciona el directorio para partidas guardadas" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Esta ID ya estс siendo usada. Por favor, elige otra." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~S~alir" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Salir de ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "Acerca ~d~e" -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Acerca de ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~O~pciones..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Cambiar opciones generales de ScummVM" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~J~ugar" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Jugar al juego seleccionado" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~C~argar..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Cargar partida del juego seleccionado" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~A~ёadir juego..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Mantener pulsado Mayњs para aёadir varios juegos" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~E~ditar juego..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Cambiar opciones de juego" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "E~l~iminar juego" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Eliminar el juego de la lista. Los archivos no se borran" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~A~ёadir..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~ditar..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "E~l~iminar" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Buscar en la lista de juegos" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Buscar:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Cargar juego:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Cargar" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -473,8 +473,8 @@ msgstr "" "ПSeguro que quieres ejecutar la detecciѓn masiva? Puede que se aёada un gran " "nњmero de juegos." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -482,8 +482,8 @@ msgstr "" msgid "Yes" msgstr "Sэ" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -491,188 +491,188 @@ msgstr "Sэ" msgid "No" msgstr "No" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ЁScummVM no ha podido abrir el directorio!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ЁScummVM no ha encontrado ningњn juego en el directorio!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Elige el juego:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "ПSeguro que quieres eliminar la configuraciѓn de este juego?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "ПQuieres cargar o guardar el juego?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Este juego no permite cargar partidas desde el lanzador." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ЁScummVM no ha podido encontrar ningњn motor capaz de ejecutar el juego!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... progreso..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "ЁBњsqueda completada!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "%d juegos nuevos encontrados. %d juegos ignorados (ya aёadidos)." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Se ha buscado en %d directorios..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "%d juegos nuevos encontrados. %d juegos ignorados (ya aёadidos)..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Nunca" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "cada 5 minutos" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "cada 10 minutos" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "cada 15 minutos" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "cada 30 minutos" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Ninguno" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Fallo al aplicar algunos cambios en las opciones grсficas:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "no se ha podido cambiar el modo de vэdeo." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "no se ha podido cambiar el ajuste de pantalla completa" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "no se ha podido cambiar el ajuste de correcciѓn de aspecto" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Modo grсfico:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Renderizado:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Modos especiales de expansiѓn compatibles con algunos juegos" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Pantalla completa" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Correcciѓn de aspecto" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Corregir relaciѓn de aspecto en juegos 320x200" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Disp. preferido:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Disp. de mњsica:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "" "Especifica quщ dispositivo de sonido o emulador de tarjeta de sonido " "prefieres" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "" "Especifica el dispositivo de sonido o emulador de tarjeta de sonido de salida" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Disp. preferido:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Disp. de mњsica:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "Emul. de AdLib:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib se usa para la mњsica en muchos juegos" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Frec. de salida:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -680,68 +680,68 @@ msgstr "" "Los valores mсs altos ofrecen mayor calidad, pero puede que tu tarjeta de " "sonido no sea compatible" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "Dispositivo GM:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Especifica el dispositivo de salida General MIDI por defecto" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "No usar mњsica General MIDI" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Utilizar el primer dispositivo disponible" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "SoundFont es compatible con algunas tarjetas de sonido, con Fluidsynth y con " "Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Modo AdLib/MIDI" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Usar tanto MIDI como AdLib en la generaciѓn de sonido" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "Ganancia MIDI:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "Opciones de FluidSynth" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Disp. MT-32:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Especifica el dispositivo de sonido para la salida Roland MT-32/LAPC1/CM32l/" "CM64 por defecto" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 autщntica (desactivar emulaciѓn GM)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -749,194 +749,194 @@ msgstr "" "Marcar si se quiere usar un dispositivo de sonido real conectado al " "ordenador y compatible con Roland" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 real (sin emulaciѓn GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Modo Roland GS (desactivar conversiѓn GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "No usar mњsica Roland MT-32" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Texto y voces:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Voces" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Subtэtulos" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Ambos" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Vel. de subtэtulos:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Texto y voces:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Voz" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Subt" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "V&S" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Reproducir voces y subtэtulos" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Vel. de subt.:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Mњsica:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Mњsica:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Silenciar" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Efectos:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Volumen de los efectos de sonido" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Efectos:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Voces:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Voces:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Temas:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Temas:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Especifica el directorio adicional usado por los juegos y ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Plugins:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugins:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Otras" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Otras" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Tema:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "Interfaz:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autoguardado:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Autoguardado:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Teclas" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Idioma:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Idioma de la interfaz de ScummVM" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Tienes que reiniciar ScummVM para aplicar los cambios." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Selecciona el directorio de guardado" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" "No se puede escribir en el directorio elegido. Por favor, selecciona otro." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Selecciona el directorio de temas" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Selecciona el directorio adicional" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Selecciona el directorio de plugins" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -944,227 +944,227 @@ msgstr "" "El tema seleccionado no es compatible con el idioma actual. Si quieres usar " "este tema debes cambiar a otro idioma primero." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Modo lista" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Modo mosaico" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "No hay fecha guardada" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "No hay hora guardada" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "No hay tiempo guardado" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Borrar" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "ПSeguro que quieres borrar esta partida?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Fecha: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Hora: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Tiempo: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Partida sin nombre" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Siguiente" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Anterior" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Guardar" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Guarda una nueva partida" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Nombre:" -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Introduce una descripciѓn para la ranura %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Selecciona un tema" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "GFX desactivados" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX desactivados" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Estсndar (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Estсndar" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Suavizado (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Suavizado (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Eliminar valor" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Reverberaciѓn" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Activa" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Sala:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Atenuaciѓn:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Amplitud" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Nivel:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Coro" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Velocidad:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Profundidad:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Tipo" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Seno" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Triсngulo" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolaciѓn:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ninguna (la mсs rсpida)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineal" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Cuarto grado" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Sщptimo grado" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Reiniciar" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Vuelve a los valores por defecto de las opciones de FluidSynth" -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "ПSeguro que quieres volver a los valores por defecto de las opciones de " "FluidSynth?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "El motor no es compatible con el nivel de debug '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menњ" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Saltar" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pausar" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Saltar frase" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Error al ejecutar el juego:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "No se ha podido encontrar ningњn motor capaz de ejecutar el juego" @@ -1245,59 +1245,59 @@ msgstr "Por favor, envэa al equipo de ScummVM esta informaciѓn junto al nombre" msgid "of the game you tried to add and its version/language/etc.:" msgstr "del juego que has intentado aёadir y su versiѓn/idioma/etc.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~R~eanudar" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~C~argar" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~G~uardar" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pciones" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~A~yuda" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "Acerca ~d~e" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~V~olver al lanzador" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~V~olver al lanzador" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Guardar partida" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Guardar" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1307,7 +1307,7 @@ msgstr "" "consulta el archivo README para encontrar informaciѓn bсsica e instrucciones " "para obtener mсs ayuda." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1317,37 +1317,37 @@ msgstr "" "archivo README para encontrar informaciѓn bсsica e instrucciones sobre cѓmo " "obtener mсs ayuda." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~S~э" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~C~ancelar" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~eclas" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "No se ha podido iniciar el formato de color." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "No se ha podido cambiar al modo de video: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "No se ha podido aplicar el ajuste de correcciѓn de aspecto" -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "No se ha podido aplicar el ajuste de pantalla completa." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1361,7 +1361,7 @@ msgstr "" "copiar los archivos del juego al disco duro.\n" "Consulta el archivo README para mсs detalles." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1375,7 +1375,7 @@ msgstr "" "poder escuchar la mњsica del juego.\n" "Consulta el archivo README para mсs detalles." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1385,7 +1385,7 @@ msgstr "" "README para encontrar informaciѓn bсsica e instrucciones sobre cѓmo obtener " "mсs ayuda." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1395,15 +1395,15 @@ msgstr "" "ScummVM. Por lo tanto, puede que sea inestable, y que las partidas que " "guardes no funcionen en versiones futuras de ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Jugar aun asэ" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "Emulador OPL de MAME" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "Emulador OPL de DOSBox" @@ -1448,7 +1448,7 @@ msgstr "" "El dispositivo de sonido preferido, '%s', no se puede utilizar. Consulta el " "registro para mсs informaciѓn." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Sin mњsica" @@ -1456,7 +1456,7 @@ msgstr "Sin mњsica" msgid "Amiga Audio Emulator" msgstr "Emulador de Amiga Audio" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "Emulador de AdLib" @@ -1468,11 +1468,11 @@ msgstr "Emulador de Apple II GS (NO IMPLEMENTADO)" msgid "C64 Audio Emulator" msgstr "Emulador de C64 Audio" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Iniciando el emulador de MT-32" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "Emulador de MT-32" @@ -1484,36 +1484,36 @@ msgstr "Emulador del altavoz de PC" msgid "IBM PCjr Emulator" msgstr "Emulador de IBM PCjr" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Asignaciѓn de teclas:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr "(Activa)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr "(Activa)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "(Bloqueado)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr "(General)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr "(Juego)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "Cerra~r~" @@ -1730,7 +1730,7 @@ msgstr "Modo rсpido" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Salir" @@ -2089,30 +2089,30 @@ msgstr "Clic desactivado" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Usar pantallas de guardar/cargar originales" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Utilizar las pantallas de guardar/cargar originales, en vez de las de ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Cargar partida:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Cargar" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2123,7 +2123,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2134,7 +2134,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2197,7 +2197,7 @@ msgstr "Velocidad rсpida de vэdeos" msgid "Play movies at an increased speed" msgstr "Reproducir vэdeos a mayor velocidad" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Fallo al guardar la partida" @@ -2287,11 +2287,11 @@ msgstr "Deslizarse a la izquierda" msgid "Slide Right" msgstr "Deslizarse a la derecha" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Girar a la izquierda" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Girar a la derecha" @@ -2413,43 +2413,43 @@ msgstr "" "\n" "Por favor, contacta con el equipo." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Nombre no vсlido para la partida" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Arriba/Zoom/Avanzar/Abrir puertas" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Abajo/Reducir zoom" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Mostrar/Ocultar inventario" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Mostrar/Ocultar biochip" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Acciѓn/Seleccionar" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Activar/Desactivar pantalla de datos" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Mostrar/Ocultar pantalla de informaciѓn" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Mostrar/Ocultar menњ de pausa" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2509,119 +2509,119 @@ msgid "" msgstr "" "Usar los cursores plateados alternativos, en vez de los dorados normales" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Inserta el disco %c y pulsa un botѓn para continuar." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "No se ha podido encontrar %s, (%c%d) Pulsa un botѓn." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Error leyendo el disco %c, (%c%d) Pulsa un botѓn." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Juego pausado. Pulsa Espacio para continuar." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "ПSeguro que quieres reiniciar? (S/N)S" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "ПSeguro que quieres salir? (S/N)S" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Jugar" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Inserta el disco de las partidas guardadas" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Tienes que introducir un nombre" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "La partida no se ha guardado (Пdisco lleno?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "La partida no se ha cargado" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Guardando '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Cargando '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Pon nombre a tu partida" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Selecciona un juego para cargar" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Tэtulo del juego)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~A~nterior" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "Si~g~uiente" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Solo voces" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Voces y subtэtulos" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Solo subtэtulos" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Voces y sub." -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Selecciona un nivel de dificultad." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Consulta el manual para obtener mсs informaciѓn." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Prсctica" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Experto" @@ -3265,14 +3265,14 @@ msgstr "Mostrar etiquetas de objetos" msgid "Show labels for objects on mouse hover" msgstr "Muestra las etiquetas de los objetos al pasar el ratѓn" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" "No se encuentra el archivo 'teenagent.dat'. Descсrgalo de la pсgina de " "ScummVM" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2011-12-15 14:53+0100\n" "Last-Translator: Mikel Iturbe Urretxa <mikel@hamahiru.org>\n" "Language-Team: Librezale <librezale@librezale.org>\n" @@ -16,78 +16,78 @@ msgstr "" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(%s-(e)an konpilatua)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Ezaugarri erantsiak:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Motore erabilgarriak:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 #, fuzzy msgid "Show hidden files" msgstr "Kontsola erakutsi / ezkutatu" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Joan gora" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Igo aurreko direktorio-mailara" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Joan gora" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Utzi" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Aukeratu" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Itxi" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Sagu-klika" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Teklatua erakutsi" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Teklak esleitu" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Txandakatu pantaila osoa" @@ -99,15 +99,15 @@ msgstr "Aukeratu esleituko den ekintza" msgid "Map" msgstr "Esleitu" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -139,15 +139,15 @@ msgstr "Mesedez, aukeratu ekintza bat" msgid "Press the key to associate" msgstr "Sakatu esleituko den tekla" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Jokoa" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -155,317 +155,317 @@ msgstr "" "Partida gordeak identifikatzeko eta jokoa komando lerrotik abiarazteko " "erabiltzen den identifikatzailea" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Izena:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Jokoaren izen osoa" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Izena:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Hizkuntza:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Jokoaren hizkuntza. Honek ez du zure ingelesezko bertsioa frantsesera pasako" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<lehenetsia>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plataforma:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Jatorriz, jokoa diseinatua izan zen plataforma" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Plataforma:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 #, fuzzy msgid "Engine" msgstr "Aztertu" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafikoak" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Ezarpen grafiko globalak baliogabetu" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Ezarpen grafiko globalak baliogabetu" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Soinua" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Soinu ezarpen globalak baliogabetu" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Soinu ezarpen globalak baliogabetu" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Bolumena" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Bolumena" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Bolumen ezarpen globalak baliogabetu" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Bolumen ezarpen globalak baliogabetu" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "MIDI ezarpen globalak baliogabetu" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "MIDI ezarpen globalak baliogabetu" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "MT-32 ezarpen globalak baliogabetu" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "MT-32 ezarpen globalak baliogabetu" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Bide-izenak" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Bideak" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Jokoa:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Jokoa:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Gehigarriak:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Jokoak erabiltzen duen datu gehigarrien bide-izena" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Gehigarria:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Partida gordeak:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Zure gordetako partidak non gordeko diren zehazten du" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Partida gordeak:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Bat ere ez" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Lehenetsia" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "SoundFont-a aukeratu" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Jokoaren direktorioa aukeratu" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Direktorio gehigarria aukeratu" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Partida gordeen direktorioa aukeratu" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "ID hau jada erabilia izaten ari da. Mesedez, aukeratu beste bat." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~I~rten" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Irten ScummVM-tik" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "Ho~n~i buruz..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "ScummVM-i buruz" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~A~ukerak" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "ScummVM-ren aukera globalak aldatu" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~H~asi" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Aukeraturiko jokora jolastu" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~K~argatu" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Aukeraturiko jokorako partida gordea kargatu" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~G~ehitu..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Shift mantendu sakaturik hainbat joko gehitzeko" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~E~ditatu..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Aldatu jokoaren aukerak" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~K~endu jokoa" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Jokoa zerrendatik kendu. Jokoaren fitxategiak ez dira ezabatzen" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~G~ehitu..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~ditatu..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~K~endu" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Bilatu joko-zerrendan" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Bilatu:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Jokoa kargatu:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Kargatu" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -473,8 +473,8 @@ msgstr "" "Joko detektatzaile masiboa exekutatu nahi al duzu? Honek joko kantitate " "handia gehitu dezake." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -482,8 +482,8 @@ msgstr "" msgid "Yes" msgstr "Bai" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -491,188 +491,188 @@ msgstr "Bai" msgid "No" msgstr "Ez" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM-k ezin izan du zehazturiko direktorioa ireki!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM-k ezin izan du jokorik aurkitu zehazturiko direktorioan!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Jokoa aukeratu:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Benetan ezabatu nahi duzu joko-konfigurazio hau?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Jokoa kargatu edo gorde nahi duzu?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Joko honek ez du uzten partidak abiarazletik kargatzen." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM-k ezin izan du aukeraturiko jokoa exekutatzeko gai den motorerik " "aurkitu!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... aurrerapena ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Bilaketa amaitua!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" "%d joko berri aurkitu dira, aurretik gehituriko %d ez dira kontuan hartu" -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "%d direktorio eskaneatu dira ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "%d joko berri aurkitu dira, aurretik gehituriko %d ez dira kontuan hartu" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Inoiz ez" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "5 minuturo" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "10 minuturo" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "15 minuturo" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "30 minuturo" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Bat ere ez" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Ezin izan da grafikoen aukeretako batzuk aplikatu:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "ezin izan da bideo-modua aldatu." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "ezin izan da pantaila-osoaren ezarpena aldatu" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "formatu-ratioaren ezarpena ezin izan da aldatu" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Modu grafikoa:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Renderizazioa:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Joko batzuk onarturiko lausotze-modu bereziak" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Pantaila osoa" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Formatu-ratioaren zuzenketa" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "320x200 jokoentzako formatu-ratioa zuzendu" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Gogoko gailua:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Musika gailua:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Gogoko soinu txartel edo emuladorea zein den ezartzen du" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Irteerako soinu txartel edo emuladorea ezartzen du" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Gail. gogokoa:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Musika gailua:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "AdLib emuladorea:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib musikarako hainbat jokotan erabiltzen da" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Irteera maizt.:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -680,68 +680,68 @@ msgstr "" "Balio altuagoek soinu kalitate hobea ezartzen dute, baina baliteke zure " "soinu-txartela bateragarria ez izatea" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "GM gailua:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Defektuzko soinu txartela ezartzen du General MIDI irteerarako" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Ez erabili General MIDI musika" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Erabilgarri dagoen lehen gailua erabili" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "Zenbait soinu txartel bateragarriak dira SoundFont-ekin, Fluidsynth eta " "Timidity besteak beste" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "AdLib/MIDI modua" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Soinua sortzerakoan MIDI eta AdLib erabili" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "MIDI irabazia:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "MT-32 gailua:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Roland MT-32/LAPC1/CM32l/CM64 irteerarako defektuzko soinu txartela ezartzen " "du" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Benetako Roland MT-32 (GM emulazio gabe)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -749,194 +749,194 @@ msgstr "" "Markatu ordenagailura konektaturiko Roland-ekin bateragarria den soinu-" "gailua erabiltzeko" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Benetako Roland MT-32 (GM emulazio gabe)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Benetako Roland MT-32 (GM emulazio gabe)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Ez erabili Roland MT-32 musika" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Testu eta ahotsa:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Ahotsa" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Azpitituluak" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Biak" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Azpitit. abiadura:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Testu eta ahotsa:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Ahots." -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Azp." -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Biak" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Ahotsak erreproduzitu eta azpitituluak erakutsi" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Azpit. abiadura:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Musika:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Musika:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Mututu dena" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Efektuak:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Soinu efektu berezien bolumena" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Efektuak:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Ahotsak:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Ahotsak:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Gaiak:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Gaiak:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Joko guztiek edo ScummVM-k darabilten datu gehigarrien bide-izena ezartzen du" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Pluginak:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Pluginak:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Beste" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Beste" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Gaia:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "Interfazea:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autogordetzea:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Autogordetzea:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Teklak" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Hizkuntza" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "ScummVM interfazearen hizkuntza" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "ScummVM berrabiarazi behar duzu aldaketak indarrean jartzeko" -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Gordetako partiden direktorioa aukeratu" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Aukeraturiko direktorioan ezin da idatzi. Mesedez, aukeratu beste bat." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Gaien direktorioa aukeratu" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Fitxategi gehigarrien direktorioa aukeratu" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Pluginen direktorioa aukeratu" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -944,232 +944,232 @@ msgstr "" "Aukeraturiko gaia ez da zure hizkuntzarekin bateragarria. Gai hau erabili " "nahi baduzu, aurretik beste hizkuntza batera pasa behar duzu." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Ez dago datarik gordeta" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Ez dago ordurik gordeta" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Ez dago denborarik gordeta" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Ezabatu" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Ezabatu partida gorde hau?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Data:" -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Ordua" -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Denbora:" -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Titulurik gabeko partida" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 #, fuzzy msgid "New Save" msgstr "Gorde" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 #, fuzzy msgid "Create a new save game" msgstr "Ezin izan da jokoa gorde" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 #, fuzzy msgid "Name: " msgstr "Izena:" -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Gaia aukeratu" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "GFX desgaituta" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX desgaituta" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Estandarra (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Estandarra" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Lausotua (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Lausotua (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Balioa kendu:" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 #, fuzzy msgid "Reverb" msgstr "Inoiz ez" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 #, fuzzy msgid "Active" msgstr "(Aktiboa)" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 #, fuzzy msgid "Speed:" msgstr "Ahotsa" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "" -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 #, fuzzy msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "Ziur zaude abiarazlera itzuli nahi duzula?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Motoreak ez da '%s' debug mailarekin bateragarria" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menua" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Saltatu" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Gelditu" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Lerroa saltatu" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Jokoa exekutatzean errorea:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Ezin izan da aukeraturiko jokoa exekutatzeko gai den motorerik aurkitu" @@ -1250,59 +1250,59 @@ msgstr "Mesedez, bidali hurrengo datuak ScummVM taldeari gehitzen saiatu zaren" msgid "of the game you tried to add and its version/language/etc.:" msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~J~arraitu" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "Ka~r~gatu" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~G~orde" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~A~ukerak" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~L~aguntza" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "Ho~n~i buruz" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "It~z~uli abiarazlera" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "It~z~uli abiarazlera" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Gorde jokoa:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Gorde" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1311,7 +1311,7 @@ msgstr "" "Barkatu, motore honek ez du joko barruan laguntzarik eskaintzen. Jo ezazu " "README-ra oinarrizko informaziorako eta laguntza gehiago nola jaso jakiteko." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1320,37 +1320,37 @@ msgstr "" "Jokoaren egoera gordetzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko " "informaziorako eta laguntza gehiago nola jaso jakiteko." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~A~dos" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~U~tzi" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~eklak" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Kolore formatua ezin izan da hasieratu." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Ezin izan da aldatu bideo modura : '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Ezin izan da formatu-ratio ezarpena aplikatu." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Ezin izan da pantaila-osoa ezarpena aplikatu." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1364,7 +1364,7 @@ msgstr "" "fitxategiak disko gogorrera kopiatzea.\n" "Jo README fitxategira xehetasunetarako." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1378,7 +1378,7 @@ msgstr "" "izateko. Jo README fitxategira\n" "xehetasunetarako." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1387,7 +1387,7 @@ msgstr "" "Jokoaren egoera kargatzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko " "informaziorako eta laguntza gehiago nola jaso jakiteko." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1397,15 +1397,15 @@ msgstr "" "Hori dela eta, ezegonkorra izan daiteke eta gerta daiteke gordeta izan " "ditzakezun partidan ez ibiltzea ScummVM-ren etorkizuneko bertsioetan." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Jolastu berdin-berdin" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "MAME OPL emuladorea" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL emuladorea" @@ -1450,7 +1450,7 @@ msgstr "" "'%s' gogoko soinu gailua ezin da erabili. Ikusi log fitxategia informazio " "gehiagorako." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Musikarik ez" @@ -1458,7 +1458,7 @@ msgstr "Musikarik ez" msgid "Amiga Audio Emulator" msgstr "Amiga Audio emuladorea" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "AdLib emuladorea" @@ -1470,11 +1470,11 @@ msgstr "Apple II GS emuladorea (INPLEMENTATU GABE)" msgid "C64 Audio Emulator" msgstr "C64 Audio emuladorea" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "MT-32 emuladorea hasieratzen" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "MT-32 emuladorea" @@ -1486,36 +1486,36 @@ msgstr "PC bozgoragailuaren emuladorea" msgid "IBM PCjr Emulator" msgstr "IBM PCjr emuladorea" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Teklen esleipena:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr "(Egiazkoa)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr "(Aktiboa)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "(Blokeaturik)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr "(Orokorra)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr "(Jokoa)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~I~txi" @@ -1732,7 +1732,7 @@ msgstr "Modu bizkorra" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Irten" @@ -2092,29 +2092,29 @@ msgstr "Klikatzea desgaituta" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Jokoa kargatu:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Kargatu" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2125,7 +2125,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2136,7 +2136,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2202,7 +2202,7 @@ msgstr "Modu bizkorra" msgid "Play movies at an increased speed" msgstr "" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Ezin izan da jokoa gorde" @@ -2294,11 +2294,11 @@ msgstr "Ezkerrera irristatu" msgid "Slide Right" msgstr "Eskuinera irristatu" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Ezkerrera biratu" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Eskuinera biratu" @@ -2421,44 +2421,44 @@ msgstr "" "\n" "Mesedez, eman abisua taldeari." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 #, fuzzy msgid "Down/Zoom Out" msgstr "Zoom-a hurbildu" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "" @@ -2517,119 +2517,119 @@ msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "%c diskoa sartu eta sakatu botoi bat jarraitzeko." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Ezin izan da %s, (%c%d) aurkitu. Sakatu botoi bat" -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "%c, (%c%d) diskoa irakurtzean errorea. Sakatu botoia." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Joko pausatua. Sakatu ZURIUNEA jarraitzeko." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Ziur zaude berrabiarazi nahi duzula (B/E)B" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Ziur zaude irten nahi duzula? (B/E)B" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Jolastu" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Sartu partida gordeak dituen diskoa" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Izen bat sartu behar duzu" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Jokoa EZ da gorde (diskoa beteta?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Jokoa EZ da kargatu" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "'%s' gordetzen" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "'%s' kargatzen" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Izendatu zure partida" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Aukeratu kargatzeko partida" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Jokoaren izena)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~A~urrekoa" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~H~urrengoa" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Ahotsak bakarrik" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Ahotsak eta azpitituluak" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Azpitituluak bakarrik" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Ahotsak & azpit." -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Zailtasuna aukeratu." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Loom(TM)-ko eskuliburura jo ezazu laguntza lortzeko." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Entrenamendua" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Aditua" @@ -3272,12 +3272,12 @@ msgstr "" msgid "Show labels for objects on mouse hover" msgstr "" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/fi_FI.po b/po/fi_FI.po index ab470229b0..d5308177ad 100644 --- a/po/fi_FI.po +++ b/po/fi_FI.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2012-12-01 19:37+0200\n" "Last-Translator: Toni Saarela <saarela@gmail.com>\n" "Language-Team: Finnish\n" @@ -17,78 +17,78 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "X-Generator: Poedit 1.5.4\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(kффnnіksen pфivфys: %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Tфhфn versioon kффnnetyt ominaisuudet:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Tuetut pelimoottorit:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 #, fuzzy msgid "Show hidden files" msgstr "Nфytф / piilota konsoli" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Siirry ylіs" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Palaa edelliselle hakemistotasolle" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Siirry ylіs" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Peruuta" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Valitse" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Sulje" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Hiiren klikkaus" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Nфytф nфppфimistі" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Mффritф nфppфimet uudelleen" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Kokoruututilan vaihto" @@ -100,15 +100,15 @@ msgstr "Valitse toiminto" msgid "Map" msgstr "Nфppфinkartta" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -140,15 +140,15 @@ msgstr "Valitse toiminto" msgid "Press the key to associate" msgstr "Paina haluamaasi nappia" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Peli" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "Tunniste:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -156,29 +156,29 @@ msgstr "" "Lyhyt pelitunniste, jota kфytetффn kun viitataan pelitallennuksiin ja kun " "peli kфynnistetффn komentoriviltф" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "Tunniste:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Nimi:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Pelin koko nimi" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Nimi:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Kieli:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" @@ -186,287 +186,287 @@ msgstr "" "Pelin kieli. Tфmф ei muuta esimerkiksi espanjankielistф versiota pelistф " "englanninkieliseksi." -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<oletus>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Alusta:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Alusta jolle peli alunperin suunniteltiin" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Alusta:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Moottori" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafiikka" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Ohita globaalit grafiikka-asetukset" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Ohita globaalit grafiikka-asetukset" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Ффni" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Ohita globaalit ффniasetukset" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Ohita globaalit ффniasetukset" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Voimakkuus" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Voimakkuus" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Ohita globaalit ффnenvoimakkuusasetukset" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Ohita globaalit ффnenvoimakkuusasetukset" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Ohita globaalit MIDI-asetukset" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Ohita globaalit MIDI-asetukset" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Ohita globaalit MT-32 asetukset" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Ohita globaalit MT-32 asetukset" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Polut" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Polut" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Pelin polku:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Pelin polku:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Lisфkansio:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Mффrittфф polun lisфtiedostoihin joita peli mahdollisesti kфyttфф" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Lisфkansio:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Tallennuskansio:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Mффrittфф polun pelitallennuksille" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Tallennuskansio:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Ei mффritelty" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Oletus" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Valitse ффnifontti" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Valitse pelin kansio" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Valitse lisфkansio pelille" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Valitse kansio pelitallennuksille" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Pelin tunnus on jo kфytіssф. Valitse jokin muu." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~L~opeta" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Lopeta ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "Tietoa..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Tietoa ScummVM:stф" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~A~setukset" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Muuta globaaleja ScummVM:n asetuksia" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~P~elaa" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Pelaa valittua peliф" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~L~ataa..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Lataa pelitallennus valitulle pelille" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~L~isфф peli..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Pidф Shift-nфppфintф pohjassa lisфtфksesi useita pelejф kerralla" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "Muokkaa peliф..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Muuta pelin asetuksia" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "Poista peli" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Poista peli listasta. Pelin tiedostoja ei poisteta levyltф" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "Lisфф peli..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "Muokkaa peliф..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "Poista peli..." -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Etsi peliф listasta" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Etsi:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Lataa peli:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Lataa" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -474,8 +474,8 @@ msgstr "" "Haluatko varmasti lisфtф pelejф alihakemistoineen? Tфmф voi lisфtф suuren " "mффrфn pelejф." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -483,8 +483,8 @@ msgstr "" msgid "Yes" msgstr "Kyllф" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -492,190 +492,190 @@ msgstr "Kyllф" msgid "No" msgstr "Ei" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM ei voi avata kyseistф hakemistoa!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM ei lіytфnyt yhtффn peliф kyseisestф hakemistosta!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Valitse peli:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Haluatko varmasti poistaa pelin asetuksineen listalta?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Haluatko tallentaa vai ladata pelin?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Tфmф peli ei tue pelitallennuksien lataamista pelin ulkopuolelta." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM ei lіytфnyt pelimoottoria joka tukee valittua peliф!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... skannaa ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Skannaus on valmis!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" "%d uutta peliф lіytyi, jфtettiin %d peliф huomiotta, koska ne oli jo lisфtty " "aiemmin." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Skannattiin %d hakemistoa ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "%d uutta peliф lіytyi, jфtettiin %d peliф huomiotta, koska ne oli jo lisфtty " "aiemmin." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Ei koskaan" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "5 minuutin vфlein" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "10 minuutin vфlein" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "15 minuutin vфlein" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "30 minuutin vфlein" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Ei kфytіssф" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Joitain grafiikka-asetuksia ei saatu asetettua:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "videotilaa ei voitu vaihtaa." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "kokoruututilaa ei voitu muuttaa" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "kuvasuhdekorjausasetusta ei voitu muuttaa" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Grafiikkatila:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Renderіintitila:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Erityiset dithering asetukset joita jotkut pelit tukevat" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Kokoruututila" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Kuvasuhteen korjaus" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Oikea kuvasuhde 320x200 peleille" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Ensisijainen laite:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Musiikkilaite:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "" "Mффrittфф ффnilaitteen tai ффnikorttiemulaattorin jota ensisijaisesti tulisi " "kфyttфф" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Mффrittфф ффnikortin tai ффnikorttia emuloivan ohjelmiston" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Ensisijainen:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Musiikkilaite:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "AdLib emulaattori:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLibiф kфytetффn monien pelien musiikeissa" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Taajuus:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -683,65 +683,65 @@ msgstr "" "Isommat taajuudet merkitsevфt parempaa ффnenlaatua, mutta ффnikorttisi ei " "ehkф tue niitф." -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "GM laite:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Mффrittфф oletuksena kфytettфvфn ффnilaitteen General MIDIlle" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Фlф kфytф General MIDIф musiikissa" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Kфytф ensimmфistф laitetta" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "Ффnifontti:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "Jotkut ффnikortit tukevat ффnifonttia (SoundFont), FluidSynth ja Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "Ффnifontti:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Yhdistetty AdLib/MIDI tila" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Kфytф sekф MIDIф ettф Adlibiф ффnentuotantoon" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "MIDIn ффnilisфys:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "MT-32 laite:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "Mффrittфф oletusффnilaitteen Roland MT-32/LAPC1/CM32l/CM64:n kфyttііn" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Aito Roland MT-32 (ei GM emulointia)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -749,195 +749,195 @@ msgstr "" "Valitse jos haluat kфyttфф aitoa Roland-yhteensopivaa laittetta joka on " "kytketty tietokoneeseesi" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Aito Roland MT-32 (ei GM emulointia)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Aito Roland MT-32 (ei GM emulointia)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Фlф kфytф Roland MT-32 musiikkia" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Tekstitys ja puhe:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Puhe" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Tekstitys" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Molemmat" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Tekstin nopeus:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Tekstitys ja puhe:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Puhe" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Tekstit" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Molemmat" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Nфytф tekstitys ja kфytф puhetta" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Tekstin nopeus:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Musiikki:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Musiikki:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Vaimenna" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Ффniefektit:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Erikoisefektit" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Ффniefektit:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Puhe:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Puhe:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Teemojen polku:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Teemojen polku:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Mффrittфф polun, jossa on lisфtiedostoja joita ScummVM tai kaikki pelit " "kфyttфvфt" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Pluginien sijainti:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Pluginien sijainti:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Muut" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Muut" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Teema" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "GUI renderіijф:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autom. tallennus:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Autom. tallennus:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Nфppфimet" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "ScummVM:n kieli:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "ScummVM kфyttіliittymфn kieli" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "ScummVM pitфф kфynnistфф uudelleen jotta muutokset tulevat voimaan." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Valitse hakemisto pelitallennuksille." -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Valittuun hakemistoon ei voi kirjoittaa. Valitse toinen hakemisto." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Valitse hakemisto kфyttіliittymфn teemoille" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Valitse hakemisto lisфtiedostoille" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Valitse hakemisto plugineille" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -945,229 +945,229 @@ msgstr "" "Valitsemasi teema ei tue nykyistф valitsemaasi kieltф. Vaihda kieli ensin, " "ja yritф sitten uudelleen." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Listanфkymф" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Ruudukkonфkymф" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Pфivфystф ei ole tallennettu" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Aikaa ei ole tallennettu" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Peliaikaa ei ole tallennettu" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Poista" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Haluatko varmasti poistaa tфmфn pelitallennuksen?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Pфivфys: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Aika: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Peliaika: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Nimetіn pelitallennus" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Seuraava" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Edellinen" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Uusi pelitallennus" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Luo uusi pelitallennus" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Nimi: " -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Anna kuvaus tallennukselle numero %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Valitse teema" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Disabloitu GFX" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Disabloitu GFX" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Standardirenderіijф (16 bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Standardi" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Antialiasoitu renderіijф (16 bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Antialiasoitu (16 bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Tyhjennф arvo" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 #, fuzzy msgid "Reverb" msgstr "Ei koskaan" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 #, fuzzy msgid "Active" msgstr " (Aktiivinen)" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 #, fuzzy msgid "Speed:" msgstr "Puhe" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "" -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 #, fuzzy msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "Haluatko varmasti palata pelivalitsimeen?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Pelimoottori ei tue debug tasoa '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Valikko" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Ohita" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Tauko" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Ohita rivi" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Virhe ajettaessa peliф:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Pelimoottoria joka tukisi valittua peliф ei lіytynyt" @@ -1250,59 +1250,59 @@ msgid "of the game you tried to add and its version/language/etc.:" msgstr "" "mikф peli oli kyseessф, ja sen versio, kieli, ja muut vastaavat tiedot." -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~J~atka" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~L~ataa" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~T~allenna" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~A~setukset" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~O~hje" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~T~ietoa" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "Palaa p~e~livalitsimeen" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "Palaa p~e~livalitsimeen" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Tallenna peli:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Tallenna" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1311,7 +1311,7 @@ msgstr "" "Tфmф pelimoottori ei toistaiseksi tue pelin sisфistф ohjetta. Avaa LUEMINUT " "tiedosto saadaksesi lisфtietoa." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1320,37 +1320,37 @@ msgstr "" "Pelitilan tallennus epфonnistui (%s)! Avaa LUEMINUT tiedosto saadaksesi " "lisфtietoa." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~H~yvфksy" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~P~eruuta" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~N~фppфimet" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Vфriformaattia ei voitu alustaa" -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Videotilan vaihto ei onnistunut:'" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Kuvasuhdeasetusta ei voitu asettaa." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Kokoruututila-asetusta ei voi asettaa." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1363,7 +1363,7 @@ msgstr "" "pelin tiedostot kovalevyllesi. Avaa LUEMINUT\n" "tiedosto ohjeita varten." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1376,7 +1376,7 @@ msgstr "" "ohjelmistoa kфyttфen, jotta musiikit\n" "kuuluvat. Lue ohjeet LUEMINUT tiedostosta." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1385,7 +1385,7 @@ msgstr "" "Pelitilan lataus epфonnistui (%s)! Avaa LUEMINUT tiedosto saadaksesi " "lisфtietoa." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1395,15 +1395,15 @@ msgstr "" "epфvakaa, eivфtkф pelitallennukset vфlttфmфttф toimi tulevissa ScummVM:n " "versioissa." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Pelaa silti" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "MAME OPL emulaattori" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL emulaattori" @@ -1448,7 +1448,7 @@ msgstr "" "Ensisijaista ффnilaitetta '%s' ei voida kфyttфф. Avaa lokitiedosto " "saadaksesi lisфtietoja." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Ei musiikkia" @@ -1456,7 +1456,7 @@ msgstr "Ei musiikkia" msgid "Amiga Audio Emulator" msgstr "Amiga Audio emulaattori" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "AdLib emulaattori" @@ -1468,11 +1468,11 @@ msgstr "Apple II GS emulaattori (EI TOTEUTETTU)" msgid "C64 Audio Emulator" msgstr "C64 Audio emulaattori" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Alustetaan MT-32 emulaattoria" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "MT-32 emulaattori" @@ -1484,36 +1484,36 @@ msgstr "PC kaiuttimen emulaattori" msgid "IBM PCjr Emulator" msgstr "IBM PCjr emulaattori" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Nфppфinkartta:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr "" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktiivinen)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Estetty)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Globaali)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Peli)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~S~ulje" @@ -1732,7 +1732,7 @@ msgstr "Nopea moodi" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Lopeta" @@ -2093,29 +2093,29 @@ msgstr "Klikkaus pois pффltф" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Kфytф alkuperфisiф tallenna/lataa valikkoja" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Kфytф alkuperфisiф tallenna/lataa valikkoja, ScummVM valikoiden sijaan" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Lataa pelitallenne:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Lataa tallenne" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2126,7 +2126,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2137,7 +2137,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2200,7 +2200,7 @@ msgstr "Nopea moodi" msgid "Play movies at an increased speed" msgstr "" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Pelin tallentaminen epфonnistui." @@ -2290,11 +2290,11 @@ msgstr "Liiku vasemmalle" msgid "Slide Right" msgstr "Liiku oikealle" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Kффnny vasemmalle" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Kффnny oikealle" @@ -2412,44 +2412,44 @@ msgstr "" "ikkunaan. Pyydфmme ettф ilmoittaisit\n" "niistф ScummVM:n kehittфjille." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 #, fuzzy msgid "Down/Zoom Out" msgstr "Zoomaa ylіs" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "" @@ -2508,119 +2508,119 @@ msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "Kфytф vaihtoehtoisia hopeisia kursoreita normaalien kultaisten sijaan" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Lisфф levyke %c ja paina jotain nappia jatkaaksesi." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Tiedosto %s, (%c%d) ei lіydy. Paina nappia." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Virhe luettaessa levyф %c, (%c%d) Paina jotain nappia." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Pause. Paina vфlilyіntiф jatkaaksesi." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Haluatko varmasti aloittaa pelin alusta? (K/E)K" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Haluatko varmati lopettaa?" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Pelaa" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Laita tallennus/lataus levy asemaan" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Nimi on pakko antaa" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Peliф EI tallennettu (onko levy tфysi?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Peliф EI ladattu" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Tallennetaan '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Ladataan '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Nimeф pelitallenteesi" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Valitse ladattava peli" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Pelin nimi" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "E~d~ellinen" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "Se~u~raava" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Vain puhe" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Puhe ja Tekstitys" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Vain tekstitys" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Puhe & teksti" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Valitse taitotasosi." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Lue Loom(TM) ohjekirjaa saadaksesi ohjeita." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Harjoitus" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Ekspertti" @@ -3257,14 +3257,14 @@ msgstr "Nфytф esineiden tiedot" msgid "Show labels for objects on mouse hover" msgstr "Nфytф esineiden kuvaus kohdistaessasi kursorin esineen ylle" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" "Asennuksestasi puuttuu 'teenagent.dat' tiedosto. Hae se ScummVM:n " "nettisivuilta" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/fr_FR.po b/po/fr_FR.po index 453050ec29..71406e472c 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-04-26 12:24+0100\n" "Last-Translator: Thierry Crozat <criezy@scummvm.org>\n" "Language-Team: French <scummvm-devel@lists.sf.net>\n" @@ -17,77 +17,77 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n>1;\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(compilщ sur %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Options incluses:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Moteurs disponibles:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Afficher les fichiers cachщs" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Affiche les fichiers marquщs avec l'attribut invisible" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Remonter" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Remonte d'un niveau dans la hiщrarchie de rщpertoire" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Remonter" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Annuler" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Choisir" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Fermer" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Clic de souris" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Afficher le clavier" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Changer l'affectation des touches" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Basculer en plein щcran" @@ -99,15 +99,15 @@ msgstr "Sщlectionnez une action р affecter" msgid "Map" msgstr "Affecter" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -139,15 +139,15 @@ msgstr "Selectionnez une action" msgid "Press the key to associate" msgstr "Appuyez sur la touche р associer" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Jeu" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -155,29 +155,29 @@ msgstr "" "ID compact du jeu utilisщe pour identifier les sauvegardes et dщmarrer le " "jeu depuis la ligne de commande" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Nom:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Nom complet du jeu" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Nom:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Langue:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" @@ -185,288 +185,288 @@ msgstr "" "Langue du jeu. Cela ne traduira pas en anglais par magie votre version " "espagnole du jeu." -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<defaut>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plateforme:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Plateforme pour laquelle votre jeu a щtщ conчu" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Systшme:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Moteur" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Graphique" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Utiliser des rщglages graphiques spщcifiques р ce jeux" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Rщglages spщcifiques р ce jeux" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Audio" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Utiliser des rщglages audio spщcifiques р ce jeux" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Rщglages spщcifiques р ce jeux" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volume" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volume" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Utiliser des rщglages de volume sonore spщcifiques р ce jeux" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Rщglages spщcifiques р ce jeux" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Utiliser des rщglages MIDI spщcifiques р ce jeux" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Rщglages spщcifiques р ce jeux" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Utiliser des rщglages MT-32 spщcifiques р ce jeux" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Rщglages spщcifiques р ce jeux" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Chemins" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Chemins" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Chemin du Jeu:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Chemin du Jeu:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Extra:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Dщfinie un chemin vers des donnщes suplщmentaires utilisщes par le jeu" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Extra:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Sauvegardes:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Dщfinie l'emplacement oљ les fichiers de sauvegarde sont crщщs" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Sauvegardes:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Aucun" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Dщfaut" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Choisir une banque de sons" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Sщlectionner le rщpertoire contenant les donnщes du jeu" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Sщlectionner un rщpertoire supplщmentaire" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Sщlectionner le rщpertoire pour les sauvegardes" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Cet ID est dщjр utilisщ par un autre jeu. Choisissez en un autre svp." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~Q~uitter" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Quitter ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "Р ~P~ropos..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Р propos de ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~O~ptions..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Change les options globales de ScummVM" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~D~щmarrer" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Dщmarre le jeu sщlectionnщ" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~C~harger" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Charge une sauvegarde pour le jeu sщlectionnщ" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~A~jouter..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "" "Ajoute un jeu р la Liste. Maintenez Shift enfoncщe pour un Ajout Massif" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~E~diter..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Change les options du jeu" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~S~upprimer" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Supprime le jeu de la liste. Les fichiers sont conservщs" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~A~jouter..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~diter..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~S~upprimer" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Recherche dans la liste de jeux" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Filtre:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Charger le jeu:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Charger" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -474,8 +474,8 @@ msgstr "" "Voulez-vous vraiment lancer la dщtection automatique des jeux ? Cela peut " "potentiellement ajouter un grand nombre de jeux." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -483,8 +483,8 @@ msgstr "" msgid "Yes" msgstr "Oui" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -492,188 +492,188 @@ msgstr "Oui" msgid "No" msgstr "Non" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM n'a pas pu ouvrir le rщpertoire sщlectionnщ." -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM n'a pas trouvщ de jeux dans le rщpertoire sщlectionnщ." -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Choisissez le jeu:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Voulez-vous vraiment supprimer ce jeu ?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Voulez-vous charger ou enregistrer le jeu ?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "" "Le chargement de sauvegarde depuis le lanceur n'est pas supportщ pour ce jeu." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM n'a pas pu trouvщ de moteur pour lancer le jeu sщlectionnщ." -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... en cours ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Examen terminщ!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "%d nouveaux jeux trouvщs, %d jeux ignorщs (dщjр ajoutщs prщcщdemment)." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "%d rщpertoires examinщs ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "%d nouveaux jeux trouvщs, %d jeux ignorщs (dщjр ajoutщ prщcщdemment) ..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Jamais" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "Toutes les 5 mins" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "Toutes les 10 mins" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "Toutes les 15 mins" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "Toutes les 30 mins" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Aucune" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Certaines options graphiques n'ont pu ъtre changщes:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "le mode vidщo n'a pu ъtre changщ." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "le mode plein щcran n'a pu ъtre changщ." -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "la correction de rapport d'aspect n'a pu ъtre changщe." -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Mode graphique:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Mode de rendu:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Mode spщcial de tramage supportщ par certains jeux" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Plein щcran" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Correction du rapport d'aspect" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Corrige le rapport d'aspect pour les jeu 320x200" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Sortie Prщfщrщ:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Sortie Audio:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "" "Spщcifie le pщriphщrique de sortie audio ou l'щmulateur de carte audio " "prщfщrщ" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Spщcifie le pщriphщrique de sortie audio ou l'щmulateur de carte audio" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Sortie Prщfщrщ:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Sortie Audio:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "Щmulateur AdLib:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib est utilisщ pour la musique dans de nombreux jeux" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Frщquence:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -681,68 +681,68 @@ msgstr "" "Une valeur plus щlevщe donne une meilleure qualitщ audio mais peut ne pas " "ъtre supportщ par votre carte son" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "Sortie GM:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Spщcifie le pщriphщrique audio par dщfaut pour la sortie General MIDI" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Ne pas utiliser la musique General MIDI" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Utiliser le premier pщriphщrique disponible" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "Banque de sons:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "La banque de sons (SoundFont) est utilisщe par certaines cartes audio, " "Fluidsynth et Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Mode mixe AdLib/MIDI" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Utiliser р la fois MIDI et AdLib" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "Gain MIDI:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "Paramшtres FluidSynth" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Sortie MT-32:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Spщcifie le pщriphщrique audio par dщfaut pour la sortie Roland MT-32/LAPC1/" "CM32l/CM64" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 exacte (dщsactive l'щmulation GM)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -750,198 +750,198 @@ msgstr "" "Vщrifie si vous voulez utiliser un pщriphщrique audio compatible Roland " "connectщ р l'ordinateur" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 exacte (pas d'щmu GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland GS (dщsactive le mappage GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Ne pas utiliser la musique Roland MT-32" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Dialogue:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Voix" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Sous-titres" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Les deux" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Vitesse des ST:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Dialogue:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Voix" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Subs" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "V&S" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Affiche les sous-titres et joue les dialogues audio" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Vitesse des ST:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Volume Musique:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Musique:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Silence" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Volume Bruitage:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Volume des effets spщciaux sonores" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Bruitage:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Volume Dialogues:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Dialogues:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Thшmes:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Thшmes:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Spщcifie un chemin vers des donnщes supplщmentaires utilisщes par tous les " "jeux ou ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Plugins:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugins:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Divers" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Divers" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Thшme:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "Interface:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Sauvegarde auto:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Sauvegarde:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Touches" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Langue:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Langue de l'interface graphique de ScummVM" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "" "Vous devez relancer ScummVM pour que le changement soit pris en compte." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Sщlectionner le rщpertoire pour les sauvegardes" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" "Le rщpertoire sщlectionnщ est vщrouillщ en щcriture. Sщlectionnez un autre " "rщpertoire." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Sщlectionner le rщpertoire des thшmes d'interface" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Sщlectionner le rщpertoire pour les fichiers suplщmentaires" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Sщlectionner le rщpertoire des plugins" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -949,226 +949,226 @@ msgstr "" "Le thшme que vous avez sщlectionщ ne support pas la langue franчaise. Si " "vous voulez l'utiliser vous devez d'abord changer de langue." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Vue en liste" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Vue en grille" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Date inconnue" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Heure inconnue" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Durщe de jeu inconnue" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Supprimer" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Voulez-vous vraiment supprimer cette sauvegarde ?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Date: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Heure: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Durщe de jeu: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Sauvegarde sans nom" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Suivant" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Prщcщdent" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Nouvelle Sauvegarde" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Crщe une nouvelle sauvegarde." -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Nom: " -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Entrez une description pour l'emplacement %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Sщlectionnez un Thшme" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "GFX dщsactivщ" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX dщsactivщ" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Rendu Standard (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Normal" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Rendu Anti-crщnelщ (16 bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Anti-crщnelщ (16 bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Effacer la valeur" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Rщverb" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Actif" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Piшce:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Attщnuation:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Largeur:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Niveau:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Chorus" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Vitesse:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Profondeur:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Type:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Triangle" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolation:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Aucune (plus rapide)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Linщaire" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Quatriшme degrщ" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Septiшme degrщ" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Rщinitialiser" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Remet tous les rщglages р leurs valeurs par dщfaut." -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Voulez-vous vraiment remettre tous les rщglages р leurs valeurs par dщfaut ?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Le niveau de debug '%s' n'est pas supportщ par ce moteur de jeu" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menu" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Passer" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Mettre en pause" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Passer la phrase" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Erreur lors de l'щxщcution du jeu:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Impossible de trouver un moteur pour exщcuter le jeu sщlectionnщ" @@ -1251,59 +1251,59 @@ msgstr "" msgid "of the game you tried to add and its version/language/etc.:" msgstr "du jeu que vous avez essayщ d'ajouter, sa version, le langage, etc..." -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~R~eprendre" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~C~harger" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~S~auver" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~ptions" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~A~ide" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "Р ~P~ropos" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "Retour au ~L~anceur" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "Retour au ~L~anceur" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Sauvegarde:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Sauver" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1313,7 +1313,7 @@ msgstr "" "fichier README pour les informations de base et les instructions pour " "obtenir de l'aide supplщmentaire." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1322,37 +1322,37 @@ msgstr "" "Echec de la sauvegarde (%s)! Lisez le fichier README pour les informations " "de base et les instructions pour obtenir de l'aide supplщmentaire." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~A~nnuler" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~ouches" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Impossible d'initialiser le format des couleurs." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Impossible de changer le mode vidщo р: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Impossible d'appliquer la correction du rapport d'aspect." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Impossible d'appliquer l'option plein щcran." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1366,7 +1366,7 @@ msgstr "" "donnщes du jeu sur votre disque dur.\n" "Lisez le fichier README pour plus de dщtails." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1380,7 +1380,7 @@ msgstr "" "logiciel appropriщ.\n" "Lisez le fichier README pour plus de dщtails." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1389,7 +1389,7 @@ msgstr "" "Echec du chargement (%s)! . Lisez le fichier README pour les informations de " "base et les instructions pour obtenir de l'aide supplщmentaire." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1399,15 +1399,15 @@ msgstr "" "complшtement supportщ par ScummVM. Il est donc instable et les sauvegardes " "peuvent ne pas marcher avec une future version de ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Jouer quand mъme" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "Щmulateur MAME OPL" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "Щmulateur DOSBox OPL" @@ -1452,7 +1452,7 @@ msgstr "" "Le pщriphщrique audio prщfщrщ '%s' ne peut pas ъtre utilisщ. Voir le fichier " "de log pour plus de dщtails." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Pas de musique" @@ -1460,7 +1460,7 @@ msgstr "Pas de musique" msgid "Amiga Audio Emulator" msgstr "Щmulateur Amiga Audio" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "Щmulateur AdLib" @@ -1472,11 +1472,11 @@ msgstr "Щmulateur Apple II GS (PAS IMPLЩMENTЩ)" msgid "C64 Audio Emulator" msgstr "Щmulateur C64 Audio" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Initialisation de l'Щmulateur MT-32" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "Щmulateur MT-32" @@ -1488,36 +1488,36 @@ msgstr "Щmulateur Haut Parleur PC" msgid "IBM PCjr Emulator" msgstr "Щmulateur IBM PCjr" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Affectation des touches:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr "(Effectif)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr "(Actif)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "(Bloquщ)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr "(Global)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr "(Jeu)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "MIDI Windows" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~F~ermer" @@ -1734,7 +1734,7 @@ msgstr "Mode rapide" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Quitter" @@ -2094,31 +2094,31 @@ msgstr "Clic Dщsactivщ" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Dialogues sauvegarde/chargement d'origine" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Utiliser les dialogues sauvegarde/chargement d'origine plutєt que ceux de " "ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Charger le jeu:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Charger" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2129,7 +2129,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2140,7 +2140,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2203,7 +2203,7 @@ msgstr "Vidщo rapide" msgid "Play movies at an increased speed" msgstr "Joue les vidщos plus rapidement" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Щchec de la sauvegarde." @@ -2293,11 +2293,11 @@ msgstr "Faire un pas vers la Gauche" msgid "Slide Right" msgstr "Faire un pas vers la Droite" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Tourner vers la Gauche" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Tourner vers la Droite" @@ -2417,43 +2417,43 @@ msgstr "" "ScummVM a affichщ des messages d'avertissements dans votre fenъtre de " "console et ne peut pas garantir que tous les fichiers ont щtщ convertis." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Nom de sauvegarde invalide" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Haut/Zoom/Avancer/Ouvrir Portes" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Bas/Dщzoom" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Montrer/Cacher l'Inventaire" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Montrer/Cacher le Biochip" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Action/Sщlection" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Basculer l'Affichage Central" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Montrer/Cacher l'Щcran d'Info" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Montrer/Cacher le Menu de Pause" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2515,119 +2515,119 @@ msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "Utiliser les curseurs argentщs au lieu des curseurs normaux dorщs" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Insщrer le Disque %c et appuyer sur le Bouton pour Continuer." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Impossible de trouver %s, (%c%d) Appuyer sur le Bouton." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Erreur lors de la lecture du disque %c, (%c%d). Appuyer sur le Bouton." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Jeu en pause. Appuyer sur Espace pour Reprendre." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Voulez-vous vraiment recommencer ? (O/N)O" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Voulez-vous vraiment quitter ? (O/N)O" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Jouer" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Insщrer le disque de sauvegarde/chargement" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Vous devez entrer un nom" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Le jeu n'a pu ъtre sauvщ (disque plein ?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Le jeu n'a pu ъtre chargщ" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Sauvegarde de '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Chargement de '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Donnez un nom р votre sauvegarde" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Sщlectionnez un jeu р charger" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Nom du jeu)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~P~rщcщdent" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~S~uivant" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Voix" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Voix et Sous-titres" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Sous-titres" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Voix & ST" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Sщlectionnez un niveau de compщtence." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Reportez-vous р votre manuel d'instruction." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Essai" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Expert" @@ -3274,14 +3274,14 @@ msgstr "Afficher la description des objets" msgid "Show labels for objects on mouse hover" msgstr "Afficher la description des objets lors de passage du pointeur" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" "Il vous manque le fichier 'teenagent.dat'. Tщlщchargez le depuis le site web " "de ScummVM." -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/gl_ES.po b/po/gl_ES.po index d4fbd096e1..f6fb04b619 100644 --- a/po/gl_ES.po +++ b/po/gl_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-04-24 15:41+0100\n" "Last-Translator: Santiago G. Sanz <s.sanz@uvigo.es>\n" "Language-Team: Santiago G. Sanz <s.sanz@uvigo.es>\n" @@ -16,77 +16,77 @@ msgstr "" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(compilado o %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Funcionalidades compiladas:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Motores dispoёibles:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Mostrar ficheiros ocultos" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Mostra os ficheiros marcados co atributo Oculto." -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Arriba" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Ir ao directorio superior" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Arriba" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Cancelar" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Elexir" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Pechar" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Premer co rato" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Mostrar teclado" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Asignar teclas" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Activar/desactivar pantalla completa" @@ -98,15 +98,15 @@ msgstr "Elixe unha acciѓn para asignala" msgid "Map" msgstr "Asignar" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -138,15 +138,15 @@ msgstr "Selecciona unha acciѓn" msgid "Press the key to associate" msgstr "Preme a tecla para asociala" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Xogo" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -154,315 +154,315 @@ msgstr "" "Identificador curto do xogo para os ficheiros de gardado e a execuciѓn do " "xogo dende a liёa de comandos" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Nome:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Tэtulo completo do xogo" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Nome:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Idioma:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Idioma do xogo. Non converterс a versiѓn galega do xogo en inglesa" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<por defecto>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plataforma:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Plataforma para a que se desenvolvera o xogo inicialmente" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Plataforma:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Motor" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grсficos" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "Efectos grсficos" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Anular a configuraciѓn dos grсficos" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Anular a configuraciѓn dos grсficos" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Son" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Anular a configuraciѓn do son" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Anular a configuraciѓn do son" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volume" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volume" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Anular a configuraciѓn do volume" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Anular a configuraciѓn do volume" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Anular a configuraciѓn de MIDI" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Anular a configuraciѓn de MIDI" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Anular a configuraciѓn de MT-32" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Anular a configuraciѓn de MT-32" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Camiёos" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Camiёos" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Camiёo do xogo:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Camiёo do xogo:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Camiёo adicional:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Especifica o camiёo dos datos adicionais usados no xogo" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Camiёo adicional:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Camiёo de gardado:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Especifica o lugar dos ficheiros de gardado" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Camiёo de gardado:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Ningњn" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Predefinido" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Seleccionar SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Selecciona un directorio con datos de xogo" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Selecciona un directorio con datos adicionais" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Selecciona un directorio para ficheiros de gardado" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Este ID de xogo xa estс en uso. Selecciona outro." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~S~aэr" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Saэr de ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "Ace~r~ca de..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Acerca de ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~O~pciѓns..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Cambiar as opciѓns de ScummVM" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~I~niciar" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Iniciar o xogo seleccionado" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~C~argar..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Cargar partida do xogo seleccionado" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "Eng~a~dir xogo..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Manter premido MAIкS para engadir en masa" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~E~ditar xogo..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Cambiar as opciѓns do xogo" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "Elimina~r~ xogo" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Eliminar o xogo da lista. Os ficheiros de datos non se modifican" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "Eng~a~dir xogo..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~ditar xogo..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "Elimina~r~ xogo" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Buscar na lista de xogos" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Buscar:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Cargar partida:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Cargar" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -470,8 +470,8 @@ msgstr "" "Queres executar o detector de xogos en masa? Щ posible que se engada un gran " "nњmero de xogos." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -479,8 +479,8 @@ msgstr "" msgid "Yes" msgstr "Si" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -488,184 +488,184 @@ msgstr "Si" msgid "No" msgstr "Non" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM non foi quen de abrir o directorio!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM non foi quen de atopar xogos no directorio!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Elixe o xogo:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Seguro que queres eliminar esta configuraciѓn de xogo?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Queres cargar ou gardar a partida?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "O xogo non permite cargar partidas dende o iniciador." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM non foi quen de atopar un motor para executar o xogo!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "...progreso..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Anсlise finalizada!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "%d xogos novos atopados; %d xogos xa engadidos ignorados." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "%d directorios analizados..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "%d xogos novos atopados; %d xogos xa engadidos ignorados..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Nunca" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "cada 5 min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "cada 10 min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "cada 15 min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "cada 30 min" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Ningunha" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Erro ao aplicar os cambios na configuraciѓn dos grсficos:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "non se puido cambiar o modo de vэdeo." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "non se puido cambiar a configuraciѓn de pantalla completa." -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "non se puido cambiar a proporciѓn." -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Modo de grсficos:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Modo de procesamento:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Modos de interpolaciѓn de cores compatibles con algњns xogos" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Pantalla completa" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Correcciѓn de proporciѓn" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Corrixir a proporciѓn para os xogos en 320x200" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Dispositivo preferido:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Dispositivo de mњsica:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Especifica o dispositivo ou emulador de tarxeta de son preferido" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Especifica o dispositivo ou emulador de tarxeta de son de saэda" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Disp. preferido:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Disp. mњsica:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "Emulador de AdLib:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "Moitos xogos empregan AdLib para a mњsica" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Taxa de saэda:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -673,262 +673,262 @@ msgstr "" "A maior valor, maior calidade do son, mais talvez non sexa compatible coa " "tarxeta" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "Dispositivo de GM:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "" "Especifica o dispositivo de son por defecto para a saэda de General MIDI" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Non empregar mњsica en General MIDI" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Empregar o primeiro dispositivo dispoёible" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "SoundFont щ compatible con algunhas tarxetas de son, Fluidsynth e Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Modo AdLib/MIDI mixto" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Empregar xeraciѓn de son MIDI e mсis AdLib" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "Ganancia de MIDI:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "Configuraciѓn de FluidSynth" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Dispositivo de MT-32:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Especifica o dispositivo por defecto para a saэda de Roland MT-32/LAPC1/" "CM32l/CM64" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 verdadeiro (sen emulaciѓn de GM)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Marcar para empregar o hardware compatible con Roland conectado ao sistema" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 (sen emulaciѓn de GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Modo Roland GS (desactivar mapeamento GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Non empregar mњsica en Roland MT-32" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Texto e voz:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Voz" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Subtэtulos" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Ambos" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Velocidade dos subtэtulos:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Texto e voz:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Voz" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Subs" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Ambos" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Mostrar os subtэtulos e reproducir as voces" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Velocidade subs:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Volume de mњsica:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Volume mњsica:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Silenciar todo" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Volume de efectos:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Volume dos efectos de son" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Volume efectos:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Volume de voz:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Volume voz:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Camiёo do tema:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Camiёo tema:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Especificar o camiёo dos datos adicionais de todos os xogos ou de ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Camiёo dos complementos:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Camiёo complementos:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Misc." -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Misc." -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Tema:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "Procesamento da interfaz:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autogardado:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Autogardado:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Teclas" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Idioma de interfaz:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Idioma da interfaz de ScummVM" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Debes reiniciar ScummVM para que os cambios teёan efecto." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Seleccionar directorio para ficheiros de gardado" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Non щ posible escribir no directorio elixido. Selecciona outro." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Seleccionar directorio para temas de interfaz" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Seleccionar directorio para ficheiros adicionais" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Seleccionar directorio para complementos" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -936,228 +936,228 @@ msgstr "" "O tema seleccionado non щ compatible co idioma actual. Para empregar o tema, " "deberсs cambiar antes o idioma da interfaz." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Lista" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Grade" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Non hai data gardada" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Non hai hora gardada" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Non hai tempo de xogo gardado" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Eliminar" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Seguro que queres eliminar esta partida?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Data:" -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Hora:" -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Tempo de xogo:" -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Partida sen tэtulo" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Seg." -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Ant." -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Novo ficheiro" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Crea un novo ficheiro de gardado" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Nome:" -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Introduce unha descriciѓn para o espazo %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Seleccionar tema" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Efectos grсficos desactivados" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Efectos desactivados" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Procesamento estсndar (16 bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Estсndar" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Procesamento antidistorsiѓn (16 bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Antidistorsiѓn (16 bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Limpar valor" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Reverberaciѓn" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Activa" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Sala:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Humidade:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Largo:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Nivel:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Refrсn" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Velocidade:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Profundidade:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Tipo:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Seno" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Triсngulo" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolaciѓn:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ningunha (mсis rсpido)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineal" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Cuarta orde" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Sщptima orde" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Restablecer" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "" "Restablece a configuraciѓn de FluidSynth aos seus valores predefinidos." -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Seguro que queres restablecer a configuraciѓn de FluidSynth aos seus valores " "predefinidos?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "O motor non щ compatible co nivel de depuraciѓn %s" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menњ" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Omitir" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pausa" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Omitir liёa" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Erro de execuciѓn do xogo:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Non se puido atopar un motor para executar o xogo seleccionado" @@ -1238,59 +1238,59 @@ msgstr "Facilita esta informaciѓn ao equipo de ScummVM, xunto co nome" msgid "of the game you tried to add and its version/language/etc.:" msgstr "do xogo que tentaches engadir, xunto coa versiѓn, lingua, etc.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~R~etomar" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~C~argar" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~G~ardar" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pciѓns" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~A~xuda" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "Acerca ~d~e" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~V~olver ao Iniciador" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~V~olver ao Iniciador" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Gardar partida:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Gardar" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1300,7 +1300,7 @@ msgstr "" "para obter informaciѓn bсsica e mсis instruciѓns para acadar asistencia " "adicional." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1309,37 +1309,37 @@ msgstr "" "Erro ao gardar (%s)! Consulta o ficheiro README para obter informaciѓn " "bсsica e mсis instruciѓns para acadar asistencia adicional." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~A~ceptar" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~C~ancelar" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~eclas" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Non se puido iniciar o formato de cor." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Non se puido cambiar ao modo de vэdeo: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Non se puido aplicar a configuraciѓn de proporciѓn." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Non se puido aplicar a configuraciѓn de pantalla completa." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1353,7 +1353,7 @@ msgstr "" "os ficheiros de datos ao disco duro. Consulta\n" "o ficheiro README para obter mсis informaciѓn." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1367,7 +1367,7 @@ msgstr "" "do xogo. Consulta o ficheiro README\n" "para obter mсis informaciѓn." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1376,7 +1376,7 @@ msgstr "" "Erro ao cargar (%s)! Consulta o ficheiro README para obter informaciѓn " "bсsica e mсis instruciѓns para acadar asistencia adicional." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1386,15 +1386,15 @@ msgstr "" "Por iso, talvez sexa inestable e os ficheiros de gardado talvez non " "funcionen en futuras versiѓns de ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Iniciar de todos os xeitos" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "Emulador de OPL de MAME" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "Emulador de OPL de DOSBox" @@ -1439,7 +1439,7 @@ msgstr "" "Non se pode empregar o dispositivo de son preferido (%s). Consulta o " "rexistro para obter mсis informaciѓn." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Sen mњsica" @@ -1447,7 +1447,7 @@ msgstr "Sen mњsica" msgid "Amiga Audio Emulator" msgstr "Emulador de Amiga Audio" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "Emulador de AdLib" @@ -1459,11 +1459,11 @@ msgstr "Emulador de Apple II GS (non implementado)" msgid "C64 Audio Emulator" msgstr "Emulador de C64 Audio" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Iniciando emulador de MT-32" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "Emulador de MT-32" @@ -1475,36 +1475,36 @@ msgstr "Emulador de altofalante de PC" msgid "IBM PCjr Emulator" msgstr "Emulador de IBM PCjr" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Asignaciѓn de teclas:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Efectiva)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Activa)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Bloqueada)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Global)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Xogo)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~P~echar" @@ -1721,7 +1721,7 @@ msgstr "Modo rсpido" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Saэr" @@ -2079,30 +2079,30 @@ msgstr "Premer desactivado" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Empregar pantallas orixinais de gardado e carga" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Empregar as pantallas orixinais de gardado e carga, no canto das de ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Restaurar xogo:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Restaurar" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2113,7 +2113,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2124,7 +2124,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2187,7 +2187,7 @@ msgstr "Velocidade de vэdeo rсpida" msgid "Play movies at an increased speed" msgstr "Reproducir vэdeos a mсis velocidade" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Erro ao gardar a partida" @@ -2277,11 +2277,11 @@ msgstr "Esvarar с esquerda" msgid "Slide Right" msgstr "Esvarar с dereita" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Xirar с esquerda" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Xirar с dereita" @@ -2403,43 +2403,43 @@ msgstr "" "\n" "Contacta co equipo de ScummVM." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Nome de ficheiro non vсlido" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Arriba/Ampliar/Avanzar/Abrir portas" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Abaixo/Reducir" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Mostrar/Ocultar bandexa de inventario" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Mostrar/Ocultar bandexa de biochip" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Acciѓn/Seleccionar" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Activar/Desactivar pantalla de datos" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Mostrar/Ocultar pantalla de informaciѓn" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Mostrar/Ocultar menњ de pausa" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2501,119 +2501,119 @@ msgstr "" "Empregar o xogo de cursores prateados alternativo, no canto dos dourados " "normais" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Insire o disco %c e preme o botѓn para continuar." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Non se puido atopar %s, (%c%d). Preme o botѓn." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Erro ao ler o disco %c, (%c%d). Preme o botѓn." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Xogo en pausa. Pulsa a barra espazadora para continuar." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Seguro que queres reiniciar? (S/N)S" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Seguro que queres saэr? (S/N)S" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Xogar" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Inserir disco de gardado/carga" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Debes introducir un nome" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Non se puido gardar a partida (disco cheo?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Non se puido cargar a partida" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Gardando %s" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Cargando %s" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Introduce un nome para a partida gardada" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Selecciona unha partida para cargala" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Tэtulo)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~A~nterior" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~S~eguinte" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Sѓ voz" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Voz e subtэtulos" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Sѓ subtэtulos" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Voz e subs" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Selecciona un nivel de habilidade." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Consulta o manual de Loom(TM) para obter axuda." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Prсctica" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Experto" @@ -3258,13 +3258,13 @@ msgstr "Mostrar etiquetas" msgid "Show labels for objects on mouse hover" msgstr "Mostrar as etiquetas dos obxectos ao apuntar co rato" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" "Falta o ficheiro teenagent.dat. Descсrgao dende o sitio web de ScummVM." -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/hu_HU.po b/po/hu_HU.po index e4dbbe3652..74f1a39ed5 100644 --- a/po/hu_HU.po +++ b/po/hu_HU.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2014-02-18 06:30+0100\n" "Last-Translator: George Kormendi <grubycza@hotmail.com>\n" "Language-Team: Hungarian\n" @@ -19,77 +19,77 @@ msgstr "" "X-Poedit-SourceCharset: iso-8859-1\n" "X-Generator: Poedit 1.6.4\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(kщszќlt %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Lefordэtott іsszetevѕk:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Tсmogatott jсtщkmotorok:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Rejtett fсjlok lсtszanak" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Rejtett attribњtumu fсjlok megjelenэtщse" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Feljebb" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Vissza az elѕzѕ kіnyvtсrszintre" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Feljebb" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Mщgse" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Vсlaszt" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Bezсr" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Egщrkattintсs" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Billentyћzet beсllэtсsok" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Billentyћk сtсllэtсsa" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Teljeskщpernyѕ kapcsolѓ" @@ -101,15 +101,15 @@ msgstr "Vсlassz mћveletet a kiosztсshoz" msgid "Map" msgstr "Kiosztсs" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -141,331 +141,331 @@ msgstr "Vсlassz egy mћveletet" msgid "Press the key to associate" msgstr "Nyomj egy billentyћt a tсrsэtсshoz" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Jсtщk" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" msgstr "" "Rіvid jсtщkazonosэtѓ a jсtщkmentщsekhez щs a jсtщk parancssori futtatсsсhoz" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Nщv:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "A jсtщk teljes neve" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Nщv:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Nyelv:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "A jсtщk nyelve. Ne сllэtsd сt a pl. Spanyol nyelvћ jсtщkodat Angol nyelvre" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<alapщrtelmezett>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Platform:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Platform amire a jсtщkot eredetileg kщszэtettщk" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Platform:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Motor" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafika" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Globсlis grafikai beсllэtсsok felќlbэrсlсsa" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Globсlis grafikai beсllэtсsok felќlbэrсlсsa" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Audiѓ" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Globсlis audiѓ beсllэtсsok felќlbэrсlсsa" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Globсlis audiѓ beсllэtсsok felќlbэrсlсsa" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Hangerѕ" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Hangerѕ" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Globсlis hangerѕbeсllэtсsok felќlbэrсlсsa" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Globсlis hangerѕbeсllэtсsok felќlbэrсlсsa" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Globсlis MIDI beсllэtсsok felќlbэrсlсsa" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Globсlis MIDI beсllэtсsok felќlbэrсlсsa" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Globсlis MT-32 beсllэtсsok felќlbэrсlсsa" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Globсlis MT-32 beсllэtсsok felќlbэrсlсsa" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Mappсk" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Mappсk" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Jсtщk Mappa:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Jсtщk Mappa:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Extra Mappa:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Mappa kivсlasztсs a jсtщkok kiegщszэtѕ fсjljaihoz" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Extra Mappa:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Mentщs Mappa:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Jсtщkmentщsek helyщnek meghatсrozсsa" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Mentщs Mappa:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Nincs" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Alapщrtelmezett" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "SoundFont kivсlasztсs" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Jсtщkok helyщnek kivсlasztсsa" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Vсlassz mappсt a jсtщk kiegщszэtѕkhіz" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Vсlaszz jсtщkmentщseknek mappсt" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Ez a jсtщkazonosэtѓ ID mсr foglalt, Vсlassz egy mсsikat." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "Kilщpщs" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "ScummVM bezсrсsa" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "Nщvjegy" -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "ScummVM nщvjegy" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~O~pciѓk..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Globсlis ScummVM opciѓk cserщje" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "Indэtсs" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "A vсlasztott jсtщk indэtсsa" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "Betіltщs" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Kimentett jсtщkсllсs betіltщse" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "Jсtщk hozzсadсs" -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Tratsd lenyomva a Shift-et a Masszэv mѓdhoz" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "Jсtщkopciѓk" -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Jсtщk beсllэtсsok megvсltoztatсsa" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "Jсtщk tіrlщse" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Tіrli a jсtщk nevщt a listсrѓl. A jсtщkfсjlok megmaradnak" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "Jсtщk hozzсadсs" -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "Jсtщkopciѓk" -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "Jсtщk tіrlщse" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Keresщs a jсtщklistсban" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Keresщs:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Jсtщk betіltщse:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Betіltщs" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -473,8 +473,8 @@ msgstr "" "Biztos hogy futtatod a Masszэv jсtщkdetektort? Ez potenciсlisan sok jсtщkot " "hozzсad a listсhoz." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -482,8 +482,8 @@ msgstr "" msgid "Yes" msgstr "Igen" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -491,249 +491,249 @@ msgstr "Igen" msgid "No" msgstr "Nem" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM nem tudja megnyitni a vсlasztott mappсt!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "A ScummVM nem talсlt egy jсtщkot sem a vсlasztott mappсban!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Vсlassztott jсtщk:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Biztosan tіrіlni akarod ezt a jсtщkkonfigurсciѓt?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 msgid "Do you want to load savegame?" msgstr "Akarod hogy betіltщsem a jсtщkсllсst?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Ez a jсtщk nem tсmogatja a jсtщkсllсs betіltщst az indэtѓbѓl." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM nem talсlt olyan jсtщkmotort ami a vсlasztott jсtщkot tсmogatja!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... folyamatban ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Vizsgсlat kщsz!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "%d њj jсtщkot talсltam, %d elѕzѕleg hozzсadott jсtщk kihagyva..." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "%d Mappa сtvizsgсlva..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "%d њj jсtщkot talсltam, %d elѕzѕleg hozzсadott jсtщk kihagyva..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Soha" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "5 percenkщnt" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "10 percenkщnt" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "15 percenkщnt" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "30 percenkщnt" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Nincs" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Nщhсny grafikus opciѓ vсltoztatсsa sikertelen:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "a videѓmѓd nem vсltozott." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "a teljeskщpernyѕs beсllэtсs nem vсltozott" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "a kщpmщretarсny beсllэtсsok nem vсltoztak" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Grafikus mѓd:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Kirajzolсs mѓd:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Nщhсny jсtщk tсmogatja a speciсlis сrnyalсsi mѓdokat" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Teljeskщpernyѕs mѓd:" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Kщpmщretarсny korrekciѓ" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Helyes oldalarсny a 320x200 jсtщkokhoz" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Elsѕdleges eszkіz:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Zene eszkіz:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Elsѕdleges hangeszkіz vagy hang emulсtor beсllэtсsok" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Hangeszkіz vagy hangkсrtya emulсtor beсllэtсsok" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Elsѕdleges eszk.:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Zene eszkіz:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "AdLib emulсtor:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib meghajtѓt sok jсtщk hasznсlja zenщhez" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Kimeneti rсta:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" "Nagyobb щrtщkek jobb hangminѕsщget adnak, de nem minden hangkсrtya tсmogatja" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "GM Eszkіz:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Alapщrtelmezett hangeszkіz General MIDI kimenethez" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Ne hasznсlj General MIDI zenщt" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Elsѕ elщrhetѕ eszkіz hasznсlata" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "Nщhсny hangkсrya, Fluidsynth щs Timidyti tсmogatja a SoundFont betіltщsщt" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Vegyes AdLib/MIDI mѓd" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "MIDI щs AdLib hanggenerсtorok hasznсlata" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "MIDI erѕsэtщs:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "FluidSynth Beсllэtсsa" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "MT-32 Eszkіz:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "Roland MT-32/LAPC1/CM32l/CM64 alapщrtelmezett hangeszkіzіk beсllэtсsa" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 Hardver (GM emulсciѓ tiltva)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -741,16 +741,16 @@ msgstr "" "Jelіld be, ha hardveres Roland-Kompatibilis hangeszkіz van csatlakoztatva a " "gщpedhez щs hasznсlni akarod" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 Hardver (GM emulсciѓ nincs)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland GS eszkіz (MT-32 mapping engedщlyezщs)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" @@ -758,177 +758,177 @@ msgstr "" "Ellenѕrzщs ha engedщlyezni akarod az emulсlt MT-32 Folt lekщpezщst a Roland " "GS eszkіzіn" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Ne hasznсlj Roland MT-32 zenщt" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Szіveg щs beszщd:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Csak beszщd" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Csak felirat" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Mind" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Felirat sebessщg:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Felirat щs beszщd:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Besz" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Text" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Mind" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Hang щs feliratok megjelenэtщse" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Felirat sebessщg:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Zene hangerѕ:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Zene hangerѕ:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "жsszes nщmэtсsa" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "SFX hangerѕ:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Speciсlis hangeffektusok hangereje" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "SFX hangerѕ:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Beszщd hangerѕ:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Beszщd hangerѕ:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Tщma Mappa:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Tщma Mappa:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Minden jщtщk щs ScummVM kiegщszэtѕ fсjljainak mappсja:" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Plugin Mappa:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugin Mappa:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Vegyes" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Vegyes" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Tщma:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "GUI Renderelѕ:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Automentщs:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Automentщs:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Billentyћk" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "GUI nyelve:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "A ScummVM GUI nyelve" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Indэtsd њjra a ScummVM-et a vсltozсsok щrvщnyesэtщsщhez." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Vсlassz jсtщkmentщs mappсt" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "A kivсlasztott mappсba nem lehet эrni, vсlassz egy mсsikat" -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "GUI tщma mappa kivсlasztсsa" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Mappa vсlasztсs az extra fсjloknak" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Plugin mappa kivсlasztсsa" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -936,223 +936,223 @@ msgstr "" "A kivсlasztott tщma nem tсmogatja a nyelvedet. Ha hasznсlni akarod ezt a " "tщmсt, elѕszѕr vсlts сt egy mсsik nyelvre." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Lista nщzet" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Rсcs nщzet" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Dсtum nincs mentve" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Idѕ nincs mentve" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Jсtщkidѕ nincs mentve" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Tіrіl" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Biztos hogy tіrіlni akarod ezt a jсtщkсllсst?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Dсtum:" -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Idѕ:" -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Jсtщkidѕ:" -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Nщvtelen jсtщkсllсs" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Kіvetkezѕ" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Elѕzѕ" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "кj Mentщs" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "кj jсtщkmentщs kщszэtщse" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Nщv:" -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Adj meg egy leэrсst a %d slothoz:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Vсlassz tщmсt" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "GFX letiltva" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX letiltva" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 msgid "Standard Renderer" msgstr "Standard lekщpezѕ" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Сtlagos" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 msgid "Antialiased Renderer" msgstr "Щlsimэtсsos lekщpezѕ" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 msgid "Antialiased" msgstr "Щlsimэtott" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Щrtщk tіrlщse" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Forgatсs" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktэv" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Szoba:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Csillapэtсs:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Szщlessщg:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Szint:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Kѓrus" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Sebessщg:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Mщlysщg:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Tэpus:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Szэnusz" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Hсromszіg" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolсciѓ:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Nincs (gyorsabb)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineсris" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Negyedrangњ" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Hetedrangњ" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Reset" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Minden FluidSynth beсllэtсs alapщrtelmezett щrtщkre." -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Biztos visszaсllэtassz minden FluidSynth beсllэtсst alapщrtelmezett щrtщkre?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "A motor nem tсmogatja a '%s' debug szintet" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menќ" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Tovсbb" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Szќnet" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Sor сtlщpщse" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Hiba a jсtщk futtatсsakor:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Nem talсlhatѓ olyan jсtщkmotor ami a vсlasztott jсtщkot tсmogatja" @@ -1233,59 +1233,59 @@ msgstr "Kщrlek jelezd a ScummVM csapatnak a kіvetkezѕ adatokat, egyќtt a jсtщk" msgid "of the game you tried to add and its version/language/etc.:" msgstr "cэmщvel щs megbэzhatѓ adataival jсtщkverziѓ/nyelv(ek)/stb.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "Folytatсs" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "Betіltщs" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "Mentщs" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pciѓk" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "Sњgѓ" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "Nщvjegy" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "Visszatщrщs az indэtѓba" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "Visszatщrщs az indэtѓba" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Jсtщk mentщse:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Mentщs" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1294,7 +1294,7 @@ msgstr "" "Sajnсlom, a motor jelenleg nem tartalmaz jсtщk kіzbeni sњgѓt. Olvassd el a " "README-t az alap informсciѓkrѓl, щs hogy hogyan segэthetsz a kщsѕbbiekben." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1303,37 +1303,37 @@ msgstr "" "(%s) jсtщkmentщs nem sikerќlt!. Olvassd el a README-t az alap " "informсciѓkrѓl, щs hogy hogyan segэthetsz a kщsѕbbiekben." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "Mщgse" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "Billentyќk" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Szэn formсtum nincs alkalmazva" -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Videѓmѓd nincs сtсllэtva: ' " -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Mщretarсny korrekciѓ nem vсltozott." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Teljeskщpernyѕs beсllэtсs nincs alkalmazva" -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1347,7 +1347,7 @@ msgstr "" "adatfсjljait a merevlemezedre.\n" "Nщzd meg a README fсjlt a rщszletekщrt." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1361,7 +1361,7 @@ msgstr "" "hogy a jсtщk zenщje hallhatѓ legyen.\n" "Nщzd meg a README fсjlt a rщszletekщrt." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1370,7 +1370,7 @@ msgstr "" "(%s) jсtщkсllсs betіltщse nem sikerќlt!. Olvassd el a README-t az alap " "informсciѓkrѓl, щs hogy hogyan segэthetsz a kщsѕbbiekben." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1380,15 +1380,15 @@ msgstr "" "ScummVM. Szсmэts rс hogy nem stabilan fut, щs a mentщsek nem mћkіdnek a " "jіvѕbeni ScummVM verziѓkkal." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Indэtсs эgy is" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "MAME OPL emulсtor" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL emulсtor" @@ -1431,7 +1431,7 @@ msgstr "" "Az elsѕdleges '%s' hangeszkіz nem hasznсlhatѓ. Bѕvebb informсciѓ a " "naplѓfсjlban." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Nincs zene" @@ -1439,7 +1439,7 @@ msgstr "Nincs zene" msgid "Amiga Audio Emulator" msgstr "Amiga Audiѓ Emulсtor" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "AdLib Emulсtor" @@ -1451,11 +1451,11 @@ msgstr "Apple II GS Emulсtor (NEM TСMOGATOTT)" msgid "C64 Audio Emulator" msgstr "C64 Audio Emulсtor" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "MT-32 Emulсtor inicializсlсsa" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "MT-32 Emulсtor" @@ -1467,36 +1467,36 @@ msgstr "PC Speaker Emulсtor" msgid "IBM PCjr Emulator" msgstr "IBM PCjr Emulсtor" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Billentyћzet kiosztсs:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Tщnyleges)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktэv)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Blokkolt)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Globсlis)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Jсtщk)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "Bezсr" @@ -1712,7 +1712,7 @@ msgstr "Gyors mѓd" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Kilщpщs" @@ -2068,29 +2068,29 @@ msgstr "Kattintсs tiltva" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Eredeti ment/tіlt kщpernyѕk hasznсlata" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Az eredeti mentщs/betіltщs kщpernyѕ hasznсlata a ScummVM kщpek helyett" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Jсtщkmenet visszaсllэtсsa:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Visszaсllэtсs" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2101,7 +2101,7 @@ msgstr "" "\n" "%s fсjlbѓl nem sikerќlt" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2112,7 +2112,7 @@ msgstr "" "\n" "%s fсjlba nem sikerќlt" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2174,7 +2174,7 @@ msgstr "Gyors filmsebessщg" msgid "Play movies at an increased speed" msgstr "Filmek lejсtszсsa nagyobb sebessщggel" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Jсtщk mentщs nem sikerќlt" @@ -2264,11 +2264,11 @@ msgstr "Siklсs balra" msgid "Slide Right" msgstr "Siklсs jobbra" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Balra fordul" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Jobbra fordul" @@ -2390,43 +2390,43 @@ msgstr "" "\n" "Lщgyszэves jelentsd a csapatnak." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Щrvщnytelen mentщs fсjlnщv" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Fel/Nagyэtсs/Elѕre mozgсs/Ajtѓnyitсs" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Le/Zoom Ki" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Tсrgylista tсlca Kщpre/Elrejt" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Biochip tсlca Kщpre/Elrejt" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Akciѓ/Vсlaszt" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Adatkщpernyѕ kapcsolѓ" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Infѓkщpernyѕ Kщpre/Elrejt" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Szќnet menќ Kщpre/Elrejt" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2484,119 +2484,119 @@ msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "Alternatэv ezќst kurzorszett hasznсlata, a normсl arany helyett" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Helyezd be a %c lemezt щs gombnyomсs a folytatсshoz." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "%s, (%c%d) nem talсlhatѓ. Nyomj egy billentyћt." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Hiba a %c, (%c%d) lemez olvasсsakor. Nyomj egy billentyћt." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Jсtщk szќnetel. SPACE a folytatсshoz." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Biztos hogy њjra akarod indэtani? (Y/N)" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Biztos hogy ki akarsz lщpni? (Y/N)" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Jсtщk" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Helyezd be a jсtщkmentщs lemezt" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Meg kell adnod egy nevet" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "A jсtщk NINCS mentve (Megtelt a lemez?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "A jсtщk NINCS betіltve" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "'%s' Mentщse" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "'%s' Betіltщse" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "JсtщkMENTЩS neve" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Vсlassz egy jсtщkot Betіltщsre" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Jсtщk cэme)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "Elѕzѕ" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "Kіvetkezѕ" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Csak beszщd" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Beszщd щs felirat" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Csak felirat" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Beszщd & Felir" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Vсlassz hozzсщrtщs szintet." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Segэtsщgщrt nщzd meg a Loom(TM) kщzikіnyvedet." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Gyakorlсs" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Szakщrtѕ" @@ -3236,12 +3236,12 @@ msgstr "Tсrgycimke lсthatѓ" msgid "Show labels for objects on mouse hover" msgstr "Tсrgycimke lсthatѓ ha az egщr felette van" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Hiсnyzik a 'teenagent.dat' fсjl. Szerezd be a ScummVM website-rѓl" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/it_IT.po b/po/it_IT.po index e75d40b106..7f5e685222 100644 --- a/po/it_IT.po +++ b/po/it_IT.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-04-27 11:41+0100\n" "Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n" "Language-Team: Italian\n" @@ -16,77 +16,77 @@ msgstr "" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(build creata il %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Funzionalitр compilate in:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Motori disponibili:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Mostra file nascosti" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Mostra file contrassegnati come nascosti" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Cartella superiore" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Vai alla cartella superiore" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Su" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Annulla" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Scegli" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Chiudi" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Clic del mouse" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Mostra tastiera" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Riprogramma tasti" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Attiva / disattiva schermo intero" @@ -98,15 +98,15 @@ msgstr "Scegli un'azione da mappare" msgid "Map" msgstr "Mappa" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -138,15 +138,15 @@ msgstr "Seleziona un'azione" msgid "Press the key to associate" msgstr "Premi il tasto da associare" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Gioco" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -154,316 +154,316 @@ msgstr "" "Breve identificatore di gioco utilizzato per il riferimento a salvataggi e " "per l'esecuzione del gioco dalla riga di comando" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Nome:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Titolo completo del gioco" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Nome:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Lingua:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Lingua del gioco. Un gioco inglese non potrр risultare tradotto in italiano" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<predefinito>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Piattaforma:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "La piattaforma per la quale il gioco ш stato concepito" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Piattaf.:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Motore" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafica" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "Grafica" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Ignora le impostazioni grafiche globali" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Ignora le impostazioni grafiche globali" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Audio" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Ignora le impostazioni audio globali" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Ignora le impostazioni audio globali" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volume" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volume" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Ignora le impostazioni globali di volume" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Ignora le impostazioni globali di volume" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Ignora le impostazioni MIDI globali" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Ignora le impostazioni MIDI globali" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Ignora le impostazioni MT-32 globali" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Ignora le impostazioni MT-32 globali" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Percorsi" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Perc." -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Percorso gioco:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Perc. gioco:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Percorso extra:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Specifica il percorso di ulteriori dati usati dal gioco" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Perc. extra:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Salvataggi:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Specifica dove archiviare i salvataggi" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Salvataggi:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Nessuno" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Predefinito" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Seleziona SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Seleziona la cartella contenente i file di gioco" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Seleziona la cartella di gioco aggiuntiva" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Seleziona la cartella dei salvataggi" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Questo ID di gioco ш giр in uso. Si prega di sceglierne un'altro." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "C~h~iudi" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Esci da ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "~I~nfo..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Informazioni su ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~O~pzioni..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Modifica le opzioni globali di ScummVM" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~G~ioca" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Esegue il gioco selezionato" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~C~arica..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Carica un salvataggio del gioco selezionato" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~A~ggiungi gioco..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Tieni premuto Shift per l'aggiunta in massa" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~M~odifica gioco..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Modifica le opzioni di gioco" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~R~imuovi gioco" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Rimuove il gioco dalla lista. I file del gioco rimarranno intatti" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~A~gg. gioco..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~M~odif. gioco..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~R~im. gioco" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Cerca nella lista dei giochi" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Cerca:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Carica gioco:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Carica" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -471,8 +471,8 @@ msgstr "" "Vuoi davvero eseguire il rilevatore di giochi in massa? Potrebbe aggiungere " "un numero enorme di giochi." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -480,8 +480,8 @@ msgstr "" msgid "Yes" msgstr "Sь" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -489,190 +489,190 @@ msgstr "Sь" msgid "No" msgstr "No" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM non ha potuto aprire la cartella specificata!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM non ha potuto trovare nessun gioco nella cartella specificata!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Scegli il gioco:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Sei sicuro di voler rimuovere questa configurazione di gioco?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Vuoi caricare o salvare il gioco?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "" "Questo gioco non supporta il caricamento di salvataggi dalla schermata di " "avvio." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM non ha potuto trovare un motore in grado di eseguire il gioco " "selezionato!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... progresso ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Scansione completa!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Rilevati %d nuovi giochi, ignorati %d giochi aggiunti in precedenza." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "%d cartelle analizzate..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Rilevati %d nuovi giochi, ignorati %d giochi aggiunti in precedenza..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Mai" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "ogni 5 minuti" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "ogni 10 minuti" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "ogni 15 minuti" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "ogni 30 minuti" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Nessuno" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Impossibile applicare alcuni dei cambiamenti nelle opzioni grafiche." -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "impossibile modificare la modalitр video." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "impossibile modificare l'impostazione schermo intero" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "impossibile modificare l'impostazione proporzioni" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Modalitр:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Resa grafica:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Modalitр di resa grafica speciali supportate da alcuni giochi" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Modalitр a schermo intero" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Correzione proporzioni" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Corregge le proporzioni dei giochi 320x200" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Disp. preferito:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Dispositivo audio:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "" "Specifica il dispositivo audio o l'emulatore della scheda audio preferiti" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "" "Specifica il dispositivo di output audio o l'emulatore della scheda audio" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Disp. preferito:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Disposit. audio:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "Emulatore AdLib:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib ш utilizzato per la musica in molti giochi" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Frequenza:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -680,66 +680,66 @@ msgstr "" "Valori piљ alti restituiscono un suono di maggior qualitр, ma potrebbero non " "essere supportati dalla tua scheda audio" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "Dispositivo GM:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Specifica il dispositivo audio predefinito per l'output General MIDI" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Non utilizzare la musica General MIDI" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Utilizza il primo dispositivo disponibile" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "SoundFont ш supportato da alcune schede audio, Fluidsynth e Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Modalitр mista AdLib/MIDI" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Utilizza generazione di suono sia MIDI che AdLib" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "Guadagno MIDI:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "Impostazioni FluidSynth" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Disposit. MT-32:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Specifica il dispositivo audio predefinito per l'output Roland MT-32/LAPC1/" "CM32l/CM64" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 effettivo (disattiva emulazione GM)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -747,193 +747,193 @@ msgstr "" "Seleziona se vuoi usare il dispositivo hardware audio compatibile con Roland " "che ш connesso al tuo computer" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 effettivo (disat.emul.GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Modalitр Roland GS (disattiva mappatura GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Non utilizzare la musica Roland MT-32" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Testo e voci:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Voci" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Sottotitoli" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Entrambi" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Velocitр testo:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Testo e voci:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Voci" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Sub" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Entr." -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Mostra i sottotitoli e attiva le voci" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Velocitр testo:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Volume musica:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Volume musica:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Disattiva audio" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Volume effetti:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Volume degli effetti sonori" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Volume effetti:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Volume voci:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Volume voci:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Percorso tema:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Perc. tema:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Specifica il percorso di ulteriori dati usati dai giochi o da ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Percorso plugin:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Perc. plugin:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Varie" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Varie" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Tema:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "Renderer GUI:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autosalva:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Autosalva:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Tasti" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Lingua GUI:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Lingua dell'interfaccia grafica di ScummVM" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Devi riavviare ScummVM affinchщ le modifiche abbiano effetto." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Seleziona la cartella per i salvataggi" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "La cartella scelta ш in sola lettura. Si prega di sceglierne un'altra." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Seleziona la cartella dei temi dell'interfaccia" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Seleziona la cartella dei file aggiuntivi" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Seleziona la cartella dei plugin" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -941,228 +941,228 @@ msgstr "" "Il tema che hai selezionato non supporta la lingua attuale. Se vuoi " "utilizzare questo tema devi prima cambiare la lingua." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Elenco" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Griglia" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Nessuna data salvata" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Nessun orario salvato" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Nessun tempo salvato" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Elimina" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Sei sicuro di voler eliminare questo salvataggio?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Data: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Ora: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Tempo di gioco: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Salvataggio senza titolo" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Succ." -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Prec." -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Nuovo salvataggio" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Crea un nuovo salvataggio" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Nome: " -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Inserisci una descrizione per la posizione %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Seleziona un tema" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Grafica disattivata" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Grafica disattivata" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Renderer standard (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Medio" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Renderer con antialiasing (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Con antialiasing (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Cancella" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Riverbero" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Attivo" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Stanza:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Smorzamento:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Larghezza:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Livello:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Chorus" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Velocitр:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Profonditр:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Tipo:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Seno" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Triangolo" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolazione:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Nessuna (piљ veloce)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineare" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Quarto ordine" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Settimo ordine" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Ripristina" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "" "Ripristina tutte le impostazioni di FluidSynth al loro valore predefinito." -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Sei sicuro di voler ripristinare tutte le impostazioni di FluidSynth al loro " "valore predefinito?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Il motore non supporta il livello di debug '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menu" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Salta" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pausa" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Salta battuta" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Errore nell'esecuzione del gioco:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "" "Impossibile trovare un motore in grado di eseguire il gioco selezionato" @@ -1244,59 +1244,59 @@ msgstr "Per favore, riporta i seguenti dati al team di ScummVM con il nome" msgid "of the game you tried to add and its version/language/etc.:" msgstr "del gioco che hai provato ad aggiungere e la sua versione/lingua/ecc.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~R~ipristina" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~C~arica" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~S~alva" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pzioni" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~A~iuto" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~I~nfo" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~T~orna a elenco giochi" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~V~ai a elenco giochi" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Salva gioco:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Salva" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1306,7 +1306,7 @@ msgstr "" "gioco. Si prega di consultare il file README per le informazioni di base e " "per le istruzioni su come ottenere ulteriore assistenza." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1316,37 +1316,37 @@ msgstr "" "informazioni di base e per le istruzioni su come ottenere ulteriore " "assistenza." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~A~nnulla" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~asti" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Impossibile inizializzare il formato colore." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Impossibile cambiare la modalitр video: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Impossibile applicare l'impostazione proporzioni" -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Impossibile applicare l'impostazione schermo intero." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1360,7 +1360,7 @@ msgstr "" "sull'hard disk.\n" "Vedi il file README per i dettagli." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1374,7 +1374,7 @@ msgstr "" "la musica del gioco.\n" "Vedi il file README per i dettagli." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1384,7 +1384,7 @@ msgstr "" "per le informazioni di base e per le istruzioni su come ottenere ulteriore " "assistenza." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1394,15 +1394,15 @@ msgstr "" "ScummVM. Ш quindi possibile che sia instabile, e i salvataggi potrebbero non " "funzionare con future versioni di ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Avvia comunque" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "Emulatore OPL MAME" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "Emulatore OPL DOSBox" @@ -1447,7 +1447,7 @@ msgstr "" "Il dispositivo audio preferito '%s' non puђ essere usato. Vedi il file log " "per maggiori informazioni." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Nessuna musica" @@ -1455,7 +1455,7 @@ msgstr "Nessuna musica" msgid "Amiga Audio Emulator" msgstr "Emulatore audio Amiga" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "Emulatore AdLib" @@ -1467,11 +1467,11 @@ msgstr "Emulatore Apple II GS (NON IMPLEMENTATO)" msgid "C64 Audio Emulator" msgstr "Emulatore audio C64" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Avvio in corso dell'emulatore MT-32" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "Emulatore MT-32" @@ -1483,36 +1483,36 @@ msgstr "Emulatore PC Speaker" msgid "IBM PCjr Emulator" msgstr "Emulatore IBM PCjr" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Mappa tasti:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Efficace)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Attivo)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Bloccato)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Globale)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Gioco)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "MIDI Windows" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~C~hiudi" @@ -1729,7 +1729,7 @@ msgstr "Modalitр veloce" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Esci" @@ -2087,31 +2087,31 @@ msgstr "Clic disattivato" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Usa schermate di salvataggio originali" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Usa le schermate originali di salvataggio e caricamento, al posto di quelle " "di ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Ripristina gioco:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Ripristina" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2122,7 +2122,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2133,7 +2133,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2196,7 +2196,7 @@ msgstr "Alta velocitр filmati" msgid "Play movies at an increased speed" msgstr "Aumenta la velocitр di riproduzione dei filmati" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Impossibile salvare il gioco" @@ -2286,11 +2286,11 @@ msgstr "Scorri a sinistra" msgid "Slide Right" msgstr "Scorri a destra" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Gira a sinistra" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Gira a destra" @@ -2412,43 +2412,43 @@ msgstr "" "\n" "Per favore, contatta il team." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Nome salvataggio non valido" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Su / Zoom + / Avanza / Apri porte" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Giљ / Zoom -" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Mostra/nascondi pannello inventario" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Mostra/nascondi pannello Biochip" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Azione/Seleziona" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Mostra/nascondi schermo centrale dati" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Mostra/nascondi schermana info" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Mostra/nascondi menu pausa" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2509,119 +2509,119 @@ msgid "" msgstr "" "Usa il set alternativo di cursori d'argento al posto di quelli normali d'oro" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Inserisci il disco %c e premi un pulsante per continuare." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Impossibile trovare %s, (%c%d) Premere un pulsante." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Errore nella lettura del disco %c, (%c%d) Premere un pulsante." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Gioco in pausa. Premere SPAZIO per continuare." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Sei sicuro di voler riavviare? (S/N)S" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Sei sicuro di voler uscire? (S/N)S" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Gioca" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Inserire il disco dei salvataggi" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Devi inserire un nome" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Il gioco NON ш stato salvato (disco pieno?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Il gioco NON ш stato caricato" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Salvataggio di '%s' in corso" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Caricamento di '%s' in corso" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Dai un nome al SALVATAGGIO" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Seleziona un gioco da caricare" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "titolo gioco)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~P~recedenti" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~S~uccessivi" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Solo voci" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Voci e testo" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Solo testo" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Voci e testo" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Selezionate un livello di difficoltр." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Consultate il manuale delle istruzioni." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Base" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Expert" @@ -3268,12 +3268,12 @@ msgstr "Mostra etichette oggetti" msgid "Show labels for objects on mouse hover" msgstr "Mostra etichette per gli oggetti al passaggio del mouse" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Il file 'teenagent.dat' non ш presente. Scaricarlo dal sito di ScummVM" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/nb_NO.po b/po/nb_NO.po index 7b2ae0f367..72b95cdb56 100644 --- a/po/nb_NO.po +++ b/po/nb_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-04-24 14:05+0100\n" "Last-Translator: Einar Johan Trјan Sјmхen <einarjohants@gmail.com>\n" "Language-Team: somaen <einarjohants@gmail.com>\n" @@ -19,77 +19,77 @@ msgstr "" "X-Poedit-SourceCharset: iso-8859-1\n" "X-Generator: Poedit 1.5.5\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(bygd den %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Funksjoner innkompilert:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Tilgjengelige motorer:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Vis skjulte filer" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Vis filer merket med ЋskjultЛ-attributten" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Gх tilbake" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Gх til forrige mappenivх" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Gх tilbake" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Avbryt" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Velg" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Lukk" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Musklikk" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Vis tastatur" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Omkoble taster" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Veksle fullskjerm" @@ -101,15 +101,15 @@ msgstr "Velg en handling for kobling" msgid "Map" msgstr "Koble" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -141,15 +141,15 @@ msgstr "Vennligst velg en handling" msgid "Press the key to associate" msgstr "Trykk tasten som skal kobles" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Spill" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -157,29 +157,29 @@ msgstr "" "Kort spill-identifikator, brukt for х referere til lagrede spill, og х kjјre " "spillet fra kommandolinjen" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Navn:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Full spilltittel" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Navn:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Sprхk:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" @@ -187,287 +187,287 @@ msgstr "" "Spillets sprхk. Dette vil ikke gjјre din spanske spillversjon om til engelsk " "versjon" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<standard>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plattform:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Plattform spillet opprinnelig ble designet for" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Plattform:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Motor" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafikk" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Overstyr globale grafikkinstillinger" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Overstyr globale grafikkinstillinger" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Lyd" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Overstyr globale lydinstillinger" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Overstyr globale lydinstillinger" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volum" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volum" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Overstyr globale voluminstillinger" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Overstyr globale voluminstillinger" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI-instillinger" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI-instillinger" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32-instillinger" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32-instillinger" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Sti" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Sti" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Spillsti:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Spillsti:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Ekstrasti:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Bestemmer sti til ytterligere data brukt av spillet" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstrasti:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Lagringssti:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Bestemmer sti til lagrede spill" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Lagringssti:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Ingen" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Standard" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Velg SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Velg mappe med spilldata" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Velg mappe med ytterligere data" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Velg mappe for lagrede spill" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~A~vslutt" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Avslutt ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "~O~m..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Om ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~V~alg..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Endre globale ScummVM-innstillinger" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~S~tart" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Start valgt spill" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~Х~pne..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Хpne lagret spill for det valgte spillet" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~L~egg til spill..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Hold Shift for х legge til flere" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~R~ediger spill..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Endre spillinstillinger" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~F~jern spill" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Fjern spill fra listen. Spilldataene forblir intakte" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~L~egg til spill..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~R~ediger spill..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~F~jern spill" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Sјk i spilliste" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Sјk:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Хpne spill:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Хpne" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -475,8 +475,8 @@ msgstr "" "Vil du virkelig kjјre flerspill-finneren? Dette kan potensielt legge til et " "stort antall spill." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -484,8 +484,8 @@ msgstr "" msgid "Yes" msgstr "Ja" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -493,187 +493,187 @@ msgstr "Ja" msgid "No" msgstr "Nei" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunne ikke хpne den valgte mappen!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunne ikke finne noe spill i den valgte mappen!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Velg spill:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Vil du virkelig fjerne denne spillkonfigurasjonen?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Vil du хpne eller lagre spillet?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Dette spillet stјtter ikke lasting av spill fra oppstarteren." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunne ikke finne noen motor som kunne kjјre det valgte spillet!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... fremdrift ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Sјk fullfјrt!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" "Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Sjekket %d mapper ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Aldri" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "hvert 5. min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "hvert 10. min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "hvert 15. min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "hvert 30. min" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Ingen" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Klarte ikke х aktivere enkelte av endringene i grafikkinstillinger:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "videomodusen kunne ikke endres." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "fullskjermsinnstillingen kunne ikke endres" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "aspektrate-innstillingen kunne ikke endres" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Grafikkmodus:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Tegnemodus:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Spesiel dithering-modus stјttet av enkelte spill" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Fullskjermsmodus" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Aspekt-rate korrigering" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Korriger aspekt-rate for 320x200-spill" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Foretrukket enhet:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Musikkenhet:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Velger foretrukket lydenhet eller lydkort-emulator" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Velger ut-lydenhet eller lydkortemulator" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Foretrukket enh.:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Musikkenhet:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "AdLib-emulator:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib brukes til musikk i mange spill" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Utrate:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -681,64 +681,64 @@ msgstr "" "Hјyere verdier gir bedre lydkvalitet, men stјttes kanskje ikke av ditt " "lydkort " -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "GM-enhet:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Velger standard lydenhet for General MIDI-utdata" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Ikke bruk General MIDI-musikk" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Bruk fјrste tilgjengelige enhet" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "SoundFont stјttes ikke av enkelte lydkort, FluidSynth og Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Mikset AdLib/MIDI-modus" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Bruk bхde MIDI- og AdLib- lydgenerering" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "MIDI gain:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "FluidSynth-instillinger" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "MT-32 Enhet:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "Velger standard lydenhet for Roland MT-32/LAPC1/CM32I/CM64-avspilling" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -746,193 +746,193 @@ msgstr "" "Velg hvis du har et ekte Roland-kompatible lydkort tilkoblet maskinen, og " "vil bruke dette." -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland GS Modus (deaktiver GM-mapping)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Ikke bruk Roland MT-32-musikk" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Tekst og Tale:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Tale" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Undertekster" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Begge" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Teksthastighet:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Tekst og Tale:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Tale" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Tekst" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Begge" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Vis undertekster, og spill av tale" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Underteksthastighet:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Musikkvolum:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Musikkvolum:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Demp alle" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Lydeffektvolum:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Volum for spesielle lydeffekter" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Lydeffektvolum:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Talevolum:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Talevolum:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Temasti:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Temasti:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Velger sti for ytterligere data brukt av alle spill eller ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Pluginsti:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Pluginsti:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Div" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Div" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Tema:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "GUI-tegner:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autolagre:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Autolagre:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Taster" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "GUI-sprхk:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Sprхk i ScummVM-GUIet" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Du mх starte ScummVM pх nytt for at endringene skal tre i kraft. " -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Velg mappe for lagrede spill" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Den valgte mappen kan ikke skrives til. Vennligst velg en annen." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Velg mappe for GUI-temaer" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Velg mappe for ytterligere filer" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Velg mappe for plugins" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -940,229 +940,229 @@ msgstr "" "Temaet du valgte stјtter ikke det aktive sprхket. Hvis du vil bruke dette " "temaet, mх du bytte til et annet sprхk fјrst." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Listevisning" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Nettvisning" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Ingen dato lagret" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Ingen tid lagret" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Ingen spilltid lagret" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Slett" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Vil du virkelig slette dette lagrede spillet?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Dato: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Tid: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Spilltid: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Ikke navngitt spilltilstand" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Neste" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Forrige" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Nytt lagret spill" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Opprett ett nytt lagret spill." -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Navn:" -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Gi en beskrivelse for posisjon %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Velg et tema" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Deaktivert GFX" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Deaktivert GFX" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Standard Tegner (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Standard" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Antialiased Tegner (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Antialiased (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Tјm verdi" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 #, fuzzy msgid "Reverb" msgstr "Aldri" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 #, fuzzy msgid "Active" msgstr " (Aktiv)" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 #, fuzzy msgid "Speed:" msgstr "Tale" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "" -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 #, fuzzy msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "Vil du virkelig returnere til oppstarteren?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Motoren stјtter ikke debug-nivх '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Meny" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Hopp over" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pause" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Hopp over linje" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Problem ved kjјring av spill:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Kunne ikke finne noen motor som kunne kjјre det valgte spillet" @@ -1244,59 +1244,59 @@ msgstr "" msgid "of the game you tried to add and its version/language/etc.:" msgstr "pх spillet du forsјkte х legge til, og dets versjon/sprхk/etc.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~F~ortsett" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~Х~pne" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~L~agre" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~V~alg" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~H~jelp" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~O~m" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~T~ilbake til oppstarter" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~T~ilbake til oppstarter" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Lagret spill:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Lagre" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1306,7 +1306,7 @@ msgstr "" "Vennligst se i README-filen for grunnleggende informasjon, og for " "instruksjoner om hvordan du kan fх ytterligere hjelp." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1315,37 +1315,37 @@ msgstr "" "Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for " "grunnleggende informasjon og instruksjon om hvordan du fхr ytterligere hjelp." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~A~vbryt" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~aster" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Kunne ikke initalisere fargeformat." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Kunne ikke veksle til videomodus: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Kunne ikke aktivere aspektrate-innstilling." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Kunne ikke aktivere fullskjermsinnstilling." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1359,7 +1359,7 @@ msgstr "" "datafilene til harddisken din istedet.\n" "Se README-filen for detaljer." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1373,7 +1373,7 @@ msgstr "" "kunne hјre pх spillets musikk.\n" "Se README-filen for detaljer." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1382,7 +1382,7 @@ msgstr "" "Klarte ikke laste spill (%s)! Vennligst se i README-fila for grunnleggende " "informasjon og instruksjoner om hvordan du kan fх mer hjelp." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1392,15 +1392,15 @@ msgstr "" "Derfor er det sannsynlig at det vil vцre ustabilt, og det er ikke sikkert at " "lagrede spill vil fortsette х fungere i fremtidige versjoner av ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Start allikevel" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "MAME OPL emulator" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL emulator" @@ -1445,7 +1445,7 @@ msgstr "" "Den foretrukne lydenheten '%s' kan ikke brukes. Se i logg-filen for mer " "informasjon." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Ingen musikk" @@ -1453,7 +1453,7 @@ msgstr "Ingen musikk" msgid "Amiga Audio Emulator" msgstr "Amiga Lydemulator" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "AdLib Emulator" @@ -1465,11 +1465,11 @@ msgstr "Apple II GS Emulator (IKKE IMPLEMENTERT)" msgid "C64 Audio Emulator" msgstr "C64 Lydemulator" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Initialiserer MT-32-Emulator" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "MT-32 Emulator" @@ -1481,36 +1481,36 @@ msgstr "PC Speaker Emulator" msgid "IBM PCjr Emulator" msgstr "IBM PCjr Emulator" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Tastkobling:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Aktiv)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktiv)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Blokkert)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Global)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Spill)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~L~ukk" @@ -1727,7 +1727,7 @@ msgstr "Rask modus" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Avslutt" @@ -2086,29 +2086,29 @@ msgstr "Klikking deaktivert" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Bruk originale lagre/laste-skjermer" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gjennopprett spill:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gjenopprett" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2119,7 +2119,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2130,7 +2130,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2193,7 +2193,7 @@ msgstr "Rask filmhastighet" msgid "Play movies at an increased speed" msgstr "Spill filmer med јkt hastighet" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Klarte ikke х lagre spill." @@ -2283,11 +2283,11 @@ msgstr "Skli mot Venstre" msgid "Slide Right" msgstr "Skli mot Hјyre" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Svin til Venstre" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Sving til Hјyre" @@ -2409,43 +2409,43 @@ msgstr "" "\n" "Vennligst rapporter dette til teamet." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Ugyldig navn for lagret spill" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Opp/Zoom Inn/Beveg Forover/Хpne Dјrer" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Ned/Zoom Ut" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "VIs/Skjul Inventoryskuff" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Vis/Skjul Biochipskuff" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Handling/Velg" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Vis/Skjul Infoskjerm" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Vis/Skjul Pausemeny" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2504,119 +2504,119 @@ msgid "" msgstr "" "Bruk det alternative settet med sјlvmuspekere, istedenfor de normale gylne." -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Sett inn disk %c, og trykk Tast for х fortsette." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Fant ikke %s, (%c%d) Trykk Knapp." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Feil ved lesing av disk %c, (%c%d) Trykk Knapp." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Spill pauset. Trykk pх MELLOMROMstasten for х fortsette." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Er du sikker pх at du vil avslutte? (Y/N)" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Er du sikker pх at du vil avslutte? (Y/N)" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Spill" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Sett inn disk for lagrede spill" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Du mх skrive inn et navn" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Spillet ble IKKE lagret (full disk?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Spillet ble IKKE lastet" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Lagrer '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Laster '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Gi det LAGREDE spillet ditt et navn" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Velg et spill for LASTING" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Spilltittel)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~F~orrige" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~N~este" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Kun tale" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Tale og undertekster" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Kun undertekster" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Tekst & Tale" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Velg ferdighetsnivх" -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Referer til Loom(TM)-hхndboka di for hjelp." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Trening" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Ekspert" @@ -3253,12 +3253,12 @@ msgstr "Vis objektmerkelapper" msgid "Show labels for objects on mouse hover" msgstr "Vis merkelapper for objekter nхr musa stхr over dem" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/nn_NO.po b/po/nn_NO.po index 7a6c2cb11d..ff5b51a093 100644 --- a/po/nn_NO.po +++ b/po/nn_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2011-04-25 23:07+0100\n" "Last-Translator: Einar Johan T. Sјmхen <einarjohants@gmail.com>\n" "Language-Team: somaen <einarjohants@gmail.com>\n" @@ -20,78 +20,78 @@ msgstr "" "Plural-Forms: nplurals=2; plural=(n != 1)\n" "X-Poedit-Country: NORWAY\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(bygd den %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Funksjonar innkompilert:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Tilgjengelege motorar:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 #, fuzzy msgid "Show hidden files" msgstr "Vis / Skjul konsoll" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Gх tilbake" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Gх til forrige mappenivх" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Gх tilbake" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Avbryt" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Vel" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Steng" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Musklikk" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Syn Tastatur" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Omkople tastar" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 #, fuzzy msgid "Toggle FullScreen" msgstr "Veksle fullskjerm" @@ -104,15 +104,15 @@ msgstr "Vel ei handling for kopling:" msgid "Map" msgstr "Kople" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -144,15 +144,15 @@ msgstr "Vel ei handling" msgid "Press the key to associate" msgstr "Trykk tasten du vil kople" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Spel" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -160,29 +160,29 @@ msgstr "" "Kort spelidentifikator nytta for х referere til lagra spel, og х kјyre " "spelet frх kommandolinja" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Namn:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Full speltittel:" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Namn:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Sprхk:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" @@ -190,295 +190,295 @@ msgstr "" "Spelets sprхk. Dette vil ikkje gjere den spanske versjonen av spelet til ein " "engelsk versjon" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<standard>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plattform:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Plattform spelet opprineleg vart designa for" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Plattform:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 #, fuzzy msgid "Engine" msgstr "Undersјk" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafikk" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Overstyr globale grafikkinstillingar" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Overstyr globale grafikkinstillingar" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Lyd" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Overstyr globale lydinstillingar" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Overstyr globale lydinstillingar" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volum" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volum" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Overstyr globale voluminstillingar" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Overstyr globale voluminstillingar" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI-instillingar" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI-instillingar" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32-instillingar" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32-instillingar" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Stiar" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Stiar" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Spelsti:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Spelsti:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Ekstrasti:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstrasti:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Lagringssti:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Lagringssti:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Ingen" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Standard" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Vel SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Vel mappe med speldata" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Vel mappe for lagra spel" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "" -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~A~vslutt" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Avslutt ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "~O~m..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Om ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~V~al..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Endre globale ScummVM-instillingar" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~S~tart" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Start det velde spelet" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~Х~pne..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Хpne eit lagra spel for the velde spelet" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~L~egg til spel..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Hold Shift nede for х legge til fleire" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~R~ediger spel..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Endre spelinstillingar" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~F~jern spel" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~L~egg til spel..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~R~ediger spel..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~F~jern spel" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Sјk i spelliste" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Sјk:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Хpne spel:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Хpne" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -486,8 +486,8 @@ msgstr "" msgid "Yes" msgstr "Ja" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -495,186 +495,186 @@ msgstr "Ja" msgid "No" msgstr "Nei" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunne ikkje хpne den velde mappa!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunne ikkje finne noko spel i den velde mappa!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Vel spelet:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Vil du verkeleg fjerne denne spelkonfigurasjonen?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Vil du хpne eller lagre spelet?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Dette spelet stјttar ikkje хpning av lagra spel frх oppstartaren." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunne ikkje finne nokon motor som var i stand til х kјyre det velde " "spelet!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... fremdrift ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Sјk fullfјrt!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Sјkt i %d mappar ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, fuzzy, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Oppdaga %d nye spel ..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Aldri" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "kvart 5. min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "kvart 10. min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "kvart 15. min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "kvart 30. min" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Ingen" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "" -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Grafikkmodus:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Teiknemodus:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Spesielle dithering-modus som stјttast av nokre spel" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Fullskjermsmodus" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Aspekt-korrigering" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Rett opp aspekt for 320x200 spel" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Fјretrukken eining:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "AdLib emulator:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib nyttast til musikk i mange spel" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -682,257 +682,257 @@ msgstr "" "Hјgare verdier gir betre lydkvalitet, men stјttast kanskje ikkje av " "lydkortet ditt" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Ikkje nytt General MIDI musikk" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "SoundFont stјttast av enkelte lydkort, Fluidsynth og Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Blanda AdLib/MIDI-modus" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Nytt bхe MIDI og AdLib lydskaping" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "MIDI gain:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Ekte Roland MT-32 (ingen GS-emulering)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Ikkje nytt Roland MT-32 musikk" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Tekst og Tale:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Tale" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Teksting" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Begge" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Undertekstfart:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Tekst og Tale:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Tale" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Tekst" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Bхe" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Vis teksting og spel av tale" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Undertekstfart:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Musikkvolum:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Musikkvolum:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Demp alle" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Lydeffektvolum:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Lydeffektvolum:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Talevolum:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Talevolum:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Temasti:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Temasti:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Pluginsti:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Pluginsti:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Div" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Div" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Tema:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "GUI-teiknar:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autolagre:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Autolagre:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Tastar" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "GUI-sprхk:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Sprхk i ScummVM-GUIet" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 #, fuzzy msgid "You have to restart ScummVM before your changes will take effect." msgstr "Du mх omstarte ScummVM for at endringane skal skje." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Vel mappe for lagra spel" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Den velde mappa kan ikkje skrivast til. Vennlegst vel ein annan." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Vel ei mappe for GUI-tema:" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Vel ei mappe for ekstra filer" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Vel ei mappe for plugins" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -940,233 +940,233 @@ msgstr "" "Temaet du har valt stјttar ikkje det aktive sprхket. Om du vil nytte dette " "temaet mх du bytte til eit anna sprхk fјrst." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Ingen dato lagra" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Inga tid lagra" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Inga speletid lagra" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Slett" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Vil du verkeleg slette det lagra spelet?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Dato: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Tid: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Speletid: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Ikkje navngjeven speltilstand" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 #, fuzzy msgid "New Save" msgstr "Lagre" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 #, fuzzy msgid "Create a new save game" msgstr "Full speltittel:" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 #, fuzzy msgid "Name: " msgstr "Namn:" -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Vel eit tema" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Deaktivert GFX" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Deaktivert GFX" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Standard Teiknar (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 #, fuzzy msgid "Standard" msgstr "Standard (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Antialiased Teiknar (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Antialiased (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Tјm verdi" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 #, fuzzy msgid "Reverb" msgstr "Aldri" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 #, fuzzy msgid "Active" msgstr " (Aktivt)" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 #, fuzzy msgid "Speed:" msgstr "Tale" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "" -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 #, fuzzy msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "Vil du verkeleg slette det lagra spelet?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Motoren stјttar ikkje debug-nivх '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Meny" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Hopp over" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pause" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Hopp over linje" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Feil under kјyring av spel:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Kunne ikkje finne nokon motor som kunne kјyre det velde spelet." @@ -1248,107 +1248,107 @@ msgstr "" msgid "of the game you tried to add and its version/language/etc.:" msgstr "" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~F~ortsett" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~Х~pne" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~L~agre" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~V~al" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~H~jelp" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~O~m" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 #, fuzzy msgid "~R~eturn to Launcher" msgstr "~T~ilbake til oppstarter" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 #, fuzzy msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~T~ilbake til oppstarter" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Lagra spel:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Lagre" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~A~vbryt" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~astar" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "" -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 #, fuzzy msgid "Could not switch to video mode: '" msgstr "Gjeldende videomodus:" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 #, fuzzy msgid "Could not apply aspect ratio setting." msgstr "Veksle aspekt-korrigering" -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "" -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1357,7 +1357,7 @@ msgid "" "See the README file for details." msgstr "" -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1366,29 +1366,29 @@ msgid "" "See the README file for details." msgstr "" -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " "not work in future versions of ScummVM." msgstr "" -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "MAME OPL emulator" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL emulator" @@ -1425,7 +1425,7 @@ msgid "" "information." msgstr "" -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Ingen musikk" @@ -1433,7 +1433,7 @@ msgstr "Ingen musikk" msgid "Amiga Audio Emulator" msgstr "Amiga Lydemulator" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "AdLib Emulator" @@ -1445,12 +1445,12 @@ msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)" msgid "C64 Audio Emulator" msgstr "C64 Lydemulator" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 #, fuzzy msgid "Initializing MT-32 Emulator" msgstr "Initialiserar MT-32-emulator" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "MT-32 Emulator" @@ -1462,37 +1462,37 @@ msgstr "PC Speaker Emulator" msgid "IBM PCjr Emulator" msgstr "IBM PCjr Emulator" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Tastkopling:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 #, fuzzy msgid " (Effective)" msgstr " (Aktivt)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktivt)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Global)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Spel)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~L~ukk" @@ -1715,7 +1715,7 @@ msgstr "Rask modus" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Avslutt" @@ -2083,29 +2083,29 @@ msgstr "" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gjenopprett spel:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gjenopprett" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2113,7 +2113,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2121,7 +2121,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2176,7 +2176,7 @@ msgstr "Rask modus" msgid "Play movies at an increased speed" msgstr "" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 #, fuzzy msgid "Failed to save game" msgstr "Full speltittel:" @@ -2270,12 +2270,12 @@ msgstr "" msgid "Slide Right" msgstr "Hјgre" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 #, fuzzy msgid "Turn Left" msgstr "Slх av" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 #, fuzzy msgid "Turn Right" msgstr "Peikar hјgre" @@ -2386,44 +2386,44 @@ msgid "" "Please report to the team." msgstr "" -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 #, fuzzy msgid "Down/Zoom Out" msgstr "Zoom opp" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "" @@ -2480,126 +2480,126 @@ msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "" -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "" -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "" -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "" #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 #, fuzzy msgid "Are you sure you want to restart? (Y/N)" msgstr "Er du sikker pх at du vil avslutte?" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 #, fuzzy msgid "Are you sure you want to quit? (Y/N)" msgstr "Er du sikker pх at du vil avslutte?" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 #, fuzzy msgid "Select a game to LOAD" msgstr "Vel eit tema" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~F~orrige" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~N~este" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 #, fuzzy msgid "Speech Only" msgstr "Tale" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 #, fuzzy msgid "Speech and Subtitles" msgstr "Teksting" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 #, fuzzy msgid "Subtitles Only" msgstr "Teksting" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 #, fuzzy msgctxt "lowres" msgid "Speech & Subs" msgstr "Tale" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "" -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "" -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "" @@ -3220,12 +3220,12 @@ msgstr "" msgid "Show labels for objects on mouse hover" msgstr "" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/pl_PL.po b/po/pl_PL.po index 7e06867c77..e42a0a8356 100644 --- a/po/pl_PL.po +++ b/po/pl_PL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-05-22 14:26+0100\n" "Last-Translator: MichaГ ZiБbkowski <mziab@o2.pl>\n" "Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n" @@ -20,77 +20,77 @@ msgstr "" "X-Poedit-Language: Polish\n" "X-Poedit-Country: POLAND\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(skompilowany %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Wkompilowane funkcje:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Dostъpne silniki:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "PokaП ukryte pliki" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "PokaП pliki oznaczone atrybutem ukryty" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "W gѓrъ" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "PrzejdМ do poprzedniego katalogu" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "W gѓrъ" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Anuluj" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Wybierz" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Zamknij" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Klikniъcie" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "WyЖwietl klawiaturъ" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Dostosuj klawisze" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "WГБcz/wyГБcz peГny ekran" @@ -102,15 +102,15 @@ msgstr "Wybierz akcjъ do przypisania" msgid "Map" msgstr "Przypisz" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -142,15 +142,15 @@ msgstr "Wybierz akcjъ" msgid "Press the key to associate" msgstr "WciЖnij klawisz do przypisania" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Gra" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -158,323 +158,323 @@ msgstr "" "Krѓtki identyfikator gry uПywany do rozpoznawania zapisѓw i uruchamiania gry " "z linii komend" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Nazwa:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "PeГny tytuГ gry:" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Nazwa:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Jъzyk:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Jъzyk gry. Nie zmieni to hiszpaёskiej wersji gry w angielskБ." -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<domyЖlne>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Platforma:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Platforma, na ktѓrБ stworzono grъ" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Platforma:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Silnik" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafika" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "Grafika" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "UПyj wГasnych ustawieё grafiki" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "UПyj wГasnych ustawieё grafiki" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "DМwiъk" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "UПyj wГasnych ustawieё dМwiъku" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "UПyj wГasnych ustawieё dМwiъku" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "GГoЖnoЖц" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "GГoЖnoЖц" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "UПyj wГasnych ustawieё gГoЖnoЖci" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "UПyj wГasnych ustawieё gГoЖnoЖci" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "UПyj wГasnych ustawieё MIDI" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "UПyj wГasnych ustawieё MIDI" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "UПyj wГasnych ustawieё MT-32" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "UПyj wГasnych ustawieё MT-32" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "ІcieПki" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "ІcieПki" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "ІcieПka gry:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "ІcieПka gry:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Іc. dodatkѓw:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "OkreЖla ЖcieПkъ dodatkowych danych gry" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Іc. dodatkѓw:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "ІcieПka zapisѓw:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "OkreЖla gdzie zapisywaц stan gry" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "ІcieПka zapisѓw:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Brak" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "DomyЖlnie" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Wybierz SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Wybierz katalog z plikami gry" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Wybierz dodatkowy katalog gry" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Wybierz katalog dla zapisѓw" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Identyfikator jest juП zajъty. Wybierz inny." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~Z~akoёcz" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Zakoёcz ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "I~n~formacje..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "KsiБПka ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~O~pcje..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Zmieё ustawienia ScummVM" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~S~tart" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Rozpocznij wybranБ grъ" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~W~czytaj..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Wczytaj zapis wybranej gry" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~D~odaj grъ..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Przytrzymaj Shift, by dodawaц zbiorowo" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~E~dytuj grъ..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Zmieё opcje gry" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~U~suё grъ" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Usuwa grъ z listy. Pliki gry pozostajБ nietkniъte" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~D~odaj grъ..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~dytuj grъ..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~U~suё grъ" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Wyszukaj grъ na liЖcie" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Szukaj" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Wczytaj grъ:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Wczytaj" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Chcesz uruchomiц masowy detektor gier? MoПe dodaц wiele tytuГѓw do listy" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -482,8 +482,8 @@ msgstr "" msgid "Yes" msgstr "Tak" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -491,184 +491,184 @@ msgstr "Tak" msgid "No" msgstr "Nie" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM nie moПe otworzyц katalogu!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM nie znalazГ Пadnej gry w tym katalogu!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Wybierz grъ:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Na pewno chcesz usunБц tъ grъ z konfiguracji?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Chcesz wczytaц bБdМ zapisaц grъ?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Ta gra nie wspiera wczytywania z launchera." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM nie znalazГ silnika zdolnego uruchomiц wybranБ grъ!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... postъp ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Skanowanie zakoёczone!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Wykryto %d nowych gier, zignorowano %d poprzednio dodanych." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Przeskanowano %d katalogѓw ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Wykryto %d nowych gier, zignorowano %d poprzednio dodanych..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Nigdy" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "co 5 min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "co 10 min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "co 15 min" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "co 30 min" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Brak" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Nie udaГo siъ zastosowaц czъЖci zmian opcji grafiki:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "nie udaГo siъ zmieniц trybu wideo." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "nie udaГo siъ zmieniц trybu peГnoekranowego" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "nie udaГo siъ zmieniц formatu obrazu" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Tryb grafiki:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Renderer:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Specjalne tryby ditheringu wspierane przez niektѓre gry" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "PeГny ekran" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Korekcja formatu obrazu" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Korekcja formatu obrazu dla gier 320x200" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Pref. urzБdzenie:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Urz. muzyczne:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "OkreЖla preferowane urzБdzenie dМwiъkowe lub emulator karty dМwiъkowej" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "OkreЖla wyjЖciowe urzБdzenie dМwiъkowe lub emulator karty dМwiъkowej" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Pref. urzБdzenie:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Urz. muzyczne:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "Emulator AdLib:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib jest uПywany do muzyki w wielu grach" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Czъst. wyj.:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -676,67 +676,67 @@ msgstr "" "WyПsze wartoЖci dajБ lepszБ jakoЖц dМwiъku, ale mogБ byц nieobsГugiwane " "przez twojБ kartъ dМwiъkowБ" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "UrzБdzenie GM:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "OkreЖla domyЖlne urzБdzenie dМwiъkowe dla wyjЖcia General MIDI" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Nie uПywaj muzyki General MIDI" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "UПyj pierwszego dostъpnego urzБdzenia" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "SoundFont jest wspierany przez niektѓre karty dМwiъkowe, Fluidsynth i " "Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Tryb miksowanego AdLib/MIDI" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "UПywaj obu generatorѓw dМwiъku, MIDI i AdLib, jednoczeЖnie" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "Wzm. MIDI:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "Ustawienia FluidSynth" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "UrzБdzenie MT-32:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "OkreЖla domyЖlne urzБdzenie dМwiъku dla wyjЖcia Roland MT-32/LAPC1/CM32l/CM64" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Prawdziwy Roland MT-32 (wyГБcz emulacjъ GM)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -744,193 +744,193 @@ msgstr "" "Zaznacz, jeЖli chcesz uПywaц swojej prawdziwej karty kompatybilnej z Roland " "podГБczonej do twojego komputera" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Prawdziwy Roland MT-32 (brak emulacji GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland w trybie GS (wyГБcz mapowanie GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Nie uПywaj muzyki Roland MT-32" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Tekst i mowa:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Mowa" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Napisy" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Oba" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Prъd. napisѓw:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Tekst i mowa:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Mowa" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Napisy" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Oba" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "WyЖwietlaj napisy i odtwarzaj mowъ" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Prъd. napisѓw:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "GГoЖnoЖц muzyki:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "GГoЖnoЖц muzyki:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Wycisz" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "GГ. efekt. dМw.:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "GГoЖnoЖц efektѓw dМw." -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "GГ. efekt. dМw.:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "GГoЖnoЖц mowy:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "GГoЖnoЖц mowy:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "ІcieПka stylu:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "ІcieПka stylu:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "OkreЖla ЖcieПkъ dla dodatkowych danych dla wszystkich gier lub ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "ІcieПka wtyczek:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "ІcieПka wtyczek:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "RѓПne" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "RѓПne" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Styl:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "Renderer interf.:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autozapis:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Autozapis:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Klawisze" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Jъzyk interfejsu:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Jъzyk interfejsu ScummVM" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Musisz zrestartowaц ScummVM, by zmiany zostaГy uwzglъdnione." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Wybierz katalog zapisѓw" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Ten katalog jest zabezpieczony przed zapisem. Wybierz inny." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Wybierz katalog dla stylѓw GUI." -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Wybierz katalog dla dodatkowych plikѓw" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Wybierz katalog dla wtyczek" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -938,226 +938,226 @@ msgstr "" "Wybrany styl nie obsГuguje obecnego jъzyka. JeЖli chcesz go uПywaц, zmieё " "najpierw swѓj jъzyk." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Widok listy" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Widok siatki" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Brak daty" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Brak godziny" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Brak czasu gry" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Skasuj" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Na pewno chcesz skasowaц ten zapis?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Data: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Czas: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Czas gry: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Zapis bez nazwy" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Nastъpny" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Poprzedni" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Nowy zapis" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Stwѓrz nowy zapis" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Nazwa: " -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Podaj opis dla slotu %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Wybierz styl" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "WyГБczona grafika" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "WyГБczona grafika" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Standardowy renderer (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Standardowy" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "WygГadzany renderer (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "WygГadzany (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "WyczyЖц" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "PogГos" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktywny" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Przestrzeё:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "TГumienie:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "SzerokoЖц:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Poziom:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Chorus" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "SzybkoЖц:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "GГъbia:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Typ:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "TrѓjkБt" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolacja:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Brak (najszybsze)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Liniowa" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Czterostopniowa" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Siedmiostopniowa" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Reset" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Przywrѓц domyЖlne wartoЖci wszystkich ustawieё FluidSynth." -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Na pewno chcesz przywrѓciц domyЖlne wartoЖci wszystkich ustawieё FluidSynth?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Silnik nie wspiera poziomu debugowania '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menu" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Pomiё" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Wstrzymaj" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Pomiё liniъ" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "BГБd podczas uruchamiania gry:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Nie udaГo siъ znaleМц silnika zdolnego do uruchomienia zaznaczonej gry" @@ -1238,59 +1238,59 @@ msgstr "PrzekaП poniПsze dane zespoГowi ScummVM razem z nazwБ" msgid "of the game you tried to add and its version/language/etc.:" msgstr "gry, ktѓrБ prѓbowaГeЖ dodaц oraz jej wersjБ, jъzykiem itd.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~W~znѓw" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~W~czytaj" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~Z~apisz" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pcje" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~P~omoc" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~I~nformacje" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~P~owrѓt do launchera" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~P~owrѓt do launchera" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Zapis:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Zapisz" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1300,7 +1300,7 @@ msgstr "" "uzyskaц podstawowe informacje oraz dowiedzieц jak szukaц dalszej pomocy, " "sprawdМ plik README." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1309,37 +1309,37 @@ msgstr "" "Zapis stanu gry nie powiѓdГ siъ (%s)! Aby uzyskaц podstawowe informacje oraz " "dowiedzieц jak szukaц dalszej pomocy, sprawdМ plik README." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~A~nuluj" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~K~lawisze" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Nie udaГo siъ zainicjalizowaц formatu kolorѓw." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Nie udaГo siъ przeГБczyц w tryb wideo: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Nie udaГo siъ zastosowaц ustawienia formatu obrazu." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Nie udaГo siъ zastosowaц ustawienia peГnego ekranu." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1351,7 +1351,7 @@ msgstr "" "znane problemѓw. StБd zalecane jest skopiowanie plikѓw gry na twardy dysk.\n" "Dalsze informacje sБ dostъpne w pliku README." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1363,7 +1363,7 @@ msgstr "" "skopiowaц na dysk za pomocБ odpowiedniego rippera CD audio.\n" "Dalsze informacje sБ dostъpne w pliku README." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1372,7 +1372,7 @@ msgstr "" "Odczyt stanu gry nie powiѓdГ siъ (%s)! Aby uzyskaц podstawowe informacje " "oraz dowiedzieц jak szukaц dalszej pomocy, sprawdМ plik README." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1382,15 +1382,15 @@ msgstr "" "ScummVM. W zwiБzku z tym moПe byц ona niestabilna, a wszelkie zapisy, " "ktѓrych dokonasz, mogБ byц nieobsГugiwane w przyszГych wersjach ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "WГБcz mimo tego" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "Emulator OPL MAME" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "Emulator OPL DOSBox" @@ -1435,7 +1435,7 @@ msgstr "" "Nie moПna uПyц preferowanego urzБdzenia audio '%s'. Dalsze szczegѓГy sБ " "dostъpne w pliku dziennika." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Brak muzyki" @@ -1443,7 +1443,7 @@ msgstr "Brak muzyki" msgid "Amiga Audio Emulator" msgstr "Emulator dМwiъku Amigi" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "Emulator AdLib" @@ -1455,11 +1455,11 @@ msgstr "Emulator Apple II GS (NIE ZAIMPLEMENTOWANY)" msgid "C64 Audio Emulator" msgstr "Emulator dМwiъku C64" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Inicjalizacja emulatora MT-32" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "Emulator MT-32" @@ -1471,36 +1471,36 @@ msgstr "Emulator brzъczyka" msgid "IBM PCjr Emulator" msgstr "Emulator IBM PCjr" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Klawisze:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (DziaГa)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktywny)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Zablokowany)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Globalny)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Gra)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~Z~amknij" @@ -1717,7 +1717,7 @@ msgstr "Tryb szybki" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Zakoёcz" @@ -2073,29 +2073,29 @@ msgstr "Klikanie wyГБczone" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "UПyj oryginalnych ekranѓw odczytu/zapisu" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "UПyj oryginalnych ekranѓw odczytu/zapisu zamiast tych ze ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Wznѓw grъ:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Wznѓw" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2106,7 +2106,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2117,7 +2117,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2179,7 +2179,7 @@ msgstr "PrzyЖpieszone filmy" msgid "Play movies at an increased speed" msgstr "Odtwarzaj filmy ze zwiъkszonБ prъdkoЖciБ" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Nie udaГo siъ zapisaц stanu gry" @@ -2269,11 +2269,11 @@ msgstr "Іlizg w lewo" msgid "Slide Right" msgstr "Іlizg w prawo" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Obrѓt w lewo" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Obrѓt w prawo" @@ -2393,43 +2393,43 @@ msgstr "" "\n" "Prosimy o zgГoszenie tego zespoГowi." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "NieprawidГowa nazwa pliku zapisu" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Gѓra/PrzybliП/Ruch naprzѓd/Otwѓrz drzwi" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "DѓГ/Oddal" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "PokaП/schowaj przedmioty" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "PokaП/schowaj biochipy" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Akcja/Wybѓr" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "WГБcz/wyГБcz widok danych" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "PokaП/schowaj ekran informacji" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "PokaП/schowaj menu pauzy" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2489,119 +2489,119 @@ msgid "" msgstr "" "UПyj alternatywnego zestawu srebrnych kursorѓw zamiast zwykГych zГotych" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "WГѓП dysk %c i naciЖnij przycisk, aby kontynuowaц." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Nie znaleziono %s, (%c%d). NaciЖnij przycisk." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "BГБd podczas odczytu dysku %c, (%c%d). NaciЖnij przycisk." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Gra wstrzymana. NaciЖnij spacjъ, aby wznowiц." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Na pewno chcesz zrestartowaц grъ? (T/N)T" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Na pewno chcesz wyjЖц? (T/N)T" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Uruchom" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "WГѓП dysk zapisu" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Musisz podaц nazwъ" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "NIE zapisano stanu gry (brak miejsca?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "NIE wczytano gry" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Zapisywanie '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Wczytywanie '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Podaj nazwъ zapisu" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Wybierz zapis do wczytania" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "TytuГ gry)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~P~oprzednia" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~N~astъpna" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Tylko mowa" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Mowa i napisy" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Tylko napisy" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Mowa i napisy" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Wybierz poziom umiejъtnoЖci." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Pomocy szukaj w instrukcji doГБczonej do Loom(TM)." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Trening" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Ekspert" @@ -3248,12 +3248,12 @@ msgstr "PokaП etykiety obiektѓw" msgid "Show labels for objects on mouse hover" msgstr "PokaП etykiety obiektѓw przy najechaniu myszkБ" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Nie masz pliku 'teenagent.dat'. Pobierz go ze strony ScummVM" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/pt_BR.po b/po/pt_BR.po index 572564cb79..a99fa4a4aa 100644 --- a/po/pt_BR.po +++ b/po/pt_BR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2011-10-21 21:30-0300\n" "Last-Translator: Saulo Benigno <saulobenigno@gmail.com>\n" "Language-Team: ScummBR (www.scummbr.com) <scummbr@yahoo.com.br>\n" @@ -20,78 +20,78 @@ msgstr "" "X-Poedit-Country: BRAZIL\n" "X-Poedit-SourceCharset: iso-8859-1\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(desenvolvido em %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Funчѕes compiladas em:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Programas disponэveis:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 #, fuzzy msgid "Show hidden files" msgstr "Mostrar / Ocultar console" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Acima" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Ir para o diretѓrio anterior" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Acima" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Cancelar" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Escolher" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Fechar" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Clique do mouse" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Mostrar teclado" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Remapear teclas" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 #, fuzzy msgid "Toggle FullScreen" msgstr "Habilita Tela Cheia" @@ -104,15 +104,15 @@ msgstr "Selecione uma aчуo para mapear" msgid "Map" msgstr "Mapear" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -144,15 +144,15 @@ msgstr "Por favor selecione uma aчуo" msgid "Press the key to associate" msgstr "Pressione a tecla para associar" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Jogo" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "Cѓdigo:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -160,317 +160,317 @@ msgstr "" "Cѓdigo identificador usado para se referir a jogos salvos e execuчуo do jogo " "a partir da linha de comando" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "Cѓdigo:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Nome:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Tэtulo completo do jogo" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Nome:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Idioma:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Idioma do jogo. Isto nуo irс passar seu jogo Inglъs para Portuguъs" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<padrуo>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Sistema:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Sistema que o jogo foi desenvolvido originalmente" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Sistema:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 #, fuzzy msgid "Engine" msgstr "Examinar" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grсficos" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Sobrepor configuraчуo global de grсficos" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Sobrepor configuraчуo global de grсficos" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Сudio" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Sobrepor configuraчуo global de сudio" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Sobrepor configuraчуo global de сudio" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volume" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volume" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Sobrepor configuraчуo global de volume" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Sobrepor configuraчуo global de volume" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Sobrepor configuraчуo global de MIDI" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Sobrepor configuraчуo global de MIDI" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Sobrepor configuraчуo global de MT-32" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Sobrepor configuraчуo global de MT-32" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Pastas" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Pastas" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Pasta do Jogo:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Pasta do Jogo:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Pasta de Extras" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Especifique a pasta para dados utilizados no jogo" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Pasta de Extras" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Pasta para Salvar" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Especifique onde guardar seus jogos salvos" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Pasta para Salvar" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Nenhum(a)" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Padrуo" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Selecione o SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Selecione a pasta com os arquivos do jogo" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Selecione a pasta adicional do jogo" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Selecione a pasta para os jogos salvos" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Este cѓdigo jс esta sendo utilizado. Por favor, escolha outro." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~S~air" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Sair do ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "So~b~re..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Sobre o ScumnmVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~O~pчѕes" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Alterar opчѕes globais do ScummVM" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~I~niciar" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Iniciar jogo selecionado" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~C~arregar" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Carregar jogo salvo do jogo selecionado" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~A~dicionar Jogo..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Segure Shift para Multi-Adiчуo" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~E~ditar Jogo..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Alterar opчѕes do jogo" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~R~emover Jogo" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "" "Remover jogo da lista. Os arquivos de dados do jogo permanecem intactos" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~A~dicionar Jogo..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~ditar Jogo..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~R~emover Jogo" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Pesquisar na lista de jogos" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Pesquisar:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Carregar jogo:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Carregar" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -478,8 +478,8 @@ msgstr "" "Vocъ realmente deseja adicionar vсrios jogos ao mesmo tempo? Isso poderс " "resultar em uma adiчуo gigantesca de jogos." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -487,8 +487,8 @@ msgstr "" msgid "Yes" msgstr "Sim" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -496,190 +496,190 @@ msgstr "Sim" msgid "No" msgstr "Nуo" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM nуo conseguiu abrir a pasta especificada!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM nуo encontrou nenhum jogo na pasta especificada!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Escolha o jogo:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Vocъ deseja realmente remover a configuraчуo deste jogo?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Vocъ deseja carregar ou salvar o jogo?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Este jogo nуo suporta abrir jogos a partir do menu principal." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM nуo conseguiu encontrar qualquer programa capaz de rodar o jogo " "selecionado!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... progresso ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Busca completa!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" "Encontrado(s) %d novo(s) jogo(s, ignorados %d previamente adicionados " "jogos..." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "%d pasta(s) pesquisada(s)" -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "Encontrado(s) %d novo(s) jogo(s, ignorados %d previamente adicionados " "jogos..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Nunca" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "a cada 5 mins" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "a cada 10 mins" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "a cada 15 mins" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "a cada 30 mins" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Nenhum(a)" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Falha ao aplicar algumas mudanчas nas opчѕes de grсfico:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "o modo de vэdeo nуo pєde ser alterado." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "a configuraчуo de tela cheia nуo pєde ser mudada" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "a configuraчуo de proporчуo nуo pєde ser mudada" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Modo grсfico:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Renderizaчуo" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Modos especiais de dithering suportados por alguns jogos" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Modo Tela Cheia" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Correчуo de proporчуo" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Correчуo de proporчуo para jogos 320x200" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Dispositivo pref.:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Disp. de mњsica:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Especifica o dispositivo de som preferido ou emulador de placa de som" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Especifica o dispositivo de saэda de som ou emulador de placa de som" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Dispositivo pref.:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Dispositivo de mњsica:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "Emulador AdLib:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib щ utilizado para mњsica em vсrios jogos" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Taxa de saэda:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -687,66 +687,66 @@ msgstr "" "Maior valor especifica melhor qualidade de som, mas pode nуo ser suportado " "por sua placa de som" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "Dispositivo GM:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Especifique o dispositivo de som padrуo para a saэda General MIDI" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Nуo usar mњsica General MIDI" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Usar o primeiro dispositivo disponэvel" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "SoundFont щ suportado por algumas placas de som, Fluidsynth e Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Mixar AdLib/MIDI" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Usar MIDI e AdLib juntos na geraчуo de som" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "Ganho MIDI:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Dispositivo MT-32:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Especifique o dispositivo de som padrуo para a saэda Roland MT-32/LAPC1/" "CM32l/CM64" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 real (desligar emulaчуo GM)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -754,195 +754,195 @@ msgstr "" "Verifique se vocъ quer usar o seu dispositivo de hardware de som compatэvel " "com Roland" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 real (sem emulaчуo GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland MT-32 real (desligar emulaчуo GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Nуo usar mњsica Roland MT-32" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Texto e Voz:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Voz" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Legendas" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Ambos" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Rapidez legendas:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Texto e Voz:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Voz" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Legs" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Ambos" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Mostrar legenda e vozes (dublagem)" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Velocidade das legendas:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Volume da Mњsica:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Volume da Mњsica:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Mudo" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Volume dos Sons:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Volume dos efeitos sonoros especiais" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Volume dos Sons:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Volume da Voz:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Volume da Voz:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Pasta do Tema" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Pasta do Tema" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Especifica a pasta para os dados adicionais usados por todos os jogos ou " "ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Pasta de Plugins:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Pasta de Plugins:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Outros" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Outros" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Tema:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "Renderizador GUI:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Auto-Salvar:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Auto-Salvar:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Teclas" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Idioma do GUI:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Linguagem do ScummVM GUI" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Vocъ tem que reiniciar o ScummVM para funcionar." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Selecione a pasta para o jogos salvos" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "O diretѓrio escolhido nуo pode ser usado. Por favor, selecione outro." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Selecione a pasta para os temas da Interface de Uso Grсfico" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Selecione a pasta para os arquivos extras" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Selecione a pasta para os plugins" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -950,233 +950,233 @@ msgstr "" "O tema que vocъ selecionou nуo suporta seu idioma atual. Se vocъ quiser usar " "este tema vocъ precisa mudar para outro idioma." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Sem data salva" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Sem hora salva" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Sem tempo de jogo salvo" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Excluir" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Vocъ realmente quer excluir este jogo salvo?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Data:" -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Hora:" -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Tempo de jogo:" -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Nуo-titulado arquivo de save" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 #, fuzzy msgid "New Save" msgstr "Salvar" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 #, fuzzy msgid "Create a new save game" msgstr "Falha ao salvar o jogo" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 #, fuzzy msgid "Name: " msgstr "Nome:" -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Selecione um Tema" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "GFX desabilitado" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX desabilitado" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Renderizador padrуo (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 #, fuzzy msgid "Standard" msgstr "Padrуo (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Renderizador Anti-Serrilhamento (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Anti-Serrilhamento (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Limpar valor" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 #, fuzzy msgid "Reverb" msgstr "Nunca" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 #, fuzzy msgid "Active" msgstr "(Ativo)" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 #, fuzzy msgid "Speed:" msgstr "Voz" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "" -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 #, fuzzy msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "Vocъ realmente deseja voltar para o menu principal?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Esse programa nуo suporta o nэvel de debug '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Menu" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Pular" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pausar" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Pula linha" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Erro ao executar o jogo:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "" "Nуo foi possэvel encontrar qualquer programa capaz de rodar o jogo " @@ -1260,59 +1260,59 @@ msgstr "" msgid "of the game you tried to add and its version/language/etc.:" msgstr "do jogo que vocъ tentou adicionar e sua versуo/idioma/etc.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~V~oltar ao jogo" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~C~arregar" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~S~alvar" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pчѕes" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~A~juda" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "So~b~re" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~V~oltar ao menu" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~V~oltar ao menu" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Salvar jogo:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Salvar" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1322,7 +1322,7 @@ msgstr "" "Por favor, consulte o README para obter informaчѕes bсsicas, e para obter " "instruчѕes sobre como obter assistъncia adicional." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, fuzzy, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1332,37 +1332,37 @@ msgstr "" "Por favor, consulte o README para obter informaчѕes bсsicas, e para obter " "instruчѕes sobre como obter assistъncia adicional." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "~C~ancelar" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~eclas" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Nуo foi possэvel inicializar o formato de cor." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Nуo foi possэvel alternar o modo de vэdeo atual:" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Nуo foi possэvel aplicar a correчуo de proporчуo" -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Nуo foi possэvel aplicar a configuraчуo de tela cheia." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1376,7 +1376,7 @@ msgstr "" "os arquivos de dados para o disco rэgido.\n" "Consulte o arquivo README para mais detalhes." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1390,7 +1390,7 @@ msgstr "" "para ouvir a mњsica do jogo.\n" "Consulte o arquivo README para mais detalhes." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, fuzzy, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1400,7 +1400,7 @@ msgstr "" "Por favor, consulte o README para obter informaчѕes bсsicas, e para obter " "instruчѕes sobre como obter assistъncia adicional." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1410,15 +1410,15 @@ msgstr "" "suportado pelo ScummVM. Como tal, щ provсvel que seja instсvel, e qualquer " "jogo salvo que vocъ fizer pode nуo funcionar em futuras versѕes do ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Iniciar de qualquer maneira" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "Emulador MAME OPL" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "Emulador DOSBox OPL" @@ -1463,7 +1463,7 @@ msgstr "" "O dispositivo de сudio preferido '%s' nуo pode ser usado. Veja o arquivo de " "log para mais informaчѕes." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Sem mњsica" @@ -1471,7 +1471,7 @@ msgstr "Sem mњsica" msgid "Amiga Audio Emulator" msgstr "Emulador Som Amiga" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "Emulador AdLib" @@ -1483,11 +1483,11 @@ msgstr "Emulador Apple II GS (NУO IMPLEMENTADO)" msgid "C64 Audio Emulator" msgstr "Emulador Som C64" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Inicializando Emulador MT-32" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "Emulador MT-32" @@ -1499,37 +1499,37 @@ msgstr "Emulador PC Speaker" msgid "IBM PCjr Emulator" msgstr "Emulador IBM PCjr" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Mapa de Teclas:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 #, fuzzy msgid " (Effective)" msgstr "(Ativo)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr "(Ativo)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr "(Global)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr "(Jogo)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "MIDI Windows" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~F~echar" @@ -1747,7 +1747,7 @@ msgstr "Modo rсpido" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Sair" @@ -2107,29 +2107,29 @@ msgstr "Clicando Desabilitado" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Restaurar jogo:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Restaurar" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2140,7 +2140,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2151,7 +2151,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2223,7 +2223,7 @@ msgstr "Modo rсpido" msgid "Play movies at an increased speed" msgstr "" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Falha ao salvar o jogo" @@ -2316,12 +2316,12 @@ msgstr "" msgid "Slide Right" msgstr "Direita" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 #, fuzzy msgid "Turn Left" msgstr "Desligar" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 #, fuzzy msgid "Turn Right" msgstr "Cursor para a direita" @@ -2448,44 +2448,44 @@ msgstr "" "\n" "Por favor, reporte para a equipe." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 #, fuzzy msgid "Down/Zoom Out" msgstr "Zoom para cima" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "" @@ -2544,119 +2544,119 @@ msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Insera o Disk %c e Pressione o Botуo para Continuar." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Incapaz de encontrar %s, (%c%d) Pressione o Botуo." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Erro de leitura do disco %c, (%c%d) Pressione o Botуo." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Jogo pausado. Pressione ESPAЧO para continuar." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Tem certeza de que deseja reiniciar? (S/N)S" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Tem certeza de que deseja sair? (S/N)S" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Jogar" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Insira o disco para salvar/carregar o jogo" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Vocъ deve digitar um nome" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "O jogo NУO foi salvo (disco cheio?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "O jogo NУO foi carregado" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Salvando '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Carregando '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Dъ um nome ao seu SAVE" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Selecione um jogo para CARREGAR" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Tэtulo do jogo)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~A~nterior" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~P~rѓximo" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Somente Voz" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Voz e Legendas" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Somente Legendas" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Voz e Legendas" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "" -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "" -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "" @@ -3304,12 +3304,12 @@ msgstr "" msgid "Show labels for objects on mouse hover" msgstr "" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/ru_RU.po b/po/ru_RU.po index e58529dad7..4bade1e5e8 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-05-08 22:24+0300\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" "Language-Team: Russian\n" @@ -19,77 +19,77 @@ msgstr "" "%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "X-Generator: Poedit 1.5.5\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(собран %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Включённые в билд опции:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Доступные движки:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Показать скрытые файлы" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Показать файлы с атрибутом \"скрыть\"" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Вверх" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Перейти на директорию уровнем выше" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Вверх" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Отмена" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Выбрать" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Закрыть" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Клик мышью" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Показать клавиатуру" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Переназначить клавиши" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Переключение на весь экран" @@ -101,15 +101,15 @@ msgstr "Выберите действие для назначения" msgid "Map" msgstr "Назначить" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -141,15 +141,15 @@ msgstr "Пожалуйста, выберите действие" msgid "Press the key to associate" msgstr "Нажмите клавишу для назначения" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Игра" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -157,316 +157,316 @@ msgstr "" "Короткий идентификатор, используемый для имён сохранений игр и для запуска " "из командной строки" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Название:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Полное название игры" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Назв:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Язык:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Язык игры. Изменение этой настройки не превратит игру на английском в русскую" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<по умолчанию>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Платформа:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Платформа, для которой игра была изначально разработана" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Платформа:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Движок" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Графика" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "Грф" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Перекрыть глобальные установки графики" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Перекрыть глобальные установки графики" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Аудио" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Перекрыть глобальные установки аудио" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Перекрыть глобальные установки аудио" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Громкость" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Громк" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Перекрыть глобальные установки громкости" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Перекрыть глобальные установки громкости" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Перекрыть глобальные установки MIDI" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Перекрыть глобальные установки MIDI" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Перекрыть глобальные установки MT-32" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Перекрыть глобальные установки MT-32" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Пути" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Пути" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Путь к игре:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Где игра:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Доп. путь:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Указывает путь к дополнительным файлам данных для игры" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Доп. путь:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Сохранения игр:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Указывает путь к сохранениям игры" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Путь сохр:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Не задан" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "По умолчанию" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Выберите SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Выберите директорию с файлами игры" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Выберите дополнительную директорию игры" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Выберите директорию для сохранений" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Этот ID игры уже используется. Пожалуйста, выберите другой." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~В~ыход" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Завершить ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "О п~р~ограмме..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "О программе ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~Н~астройки..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Изменить глобальные настройки ScummVM" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "П~у~ск" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Запустить выбранную игру" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~З~агрузить..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Загрузить сохрнение для выбранной игры" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~Д~обавить игру..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Удерживайте клавишу Shift для того, чтобы добавить несколько игр" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "Н~а~стройки игры..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Изменить настройки игры" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~У~далить игру" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Удалить игру из списка. Не удаляет игру с жесткого диска" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~Д~об. игру..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "Н~а~с. игры..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~У~далить игру" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Поиск в списке игр" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Поиск:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Загрузить игру:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Загрузить" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -474,8 +474,8 @@ msgstr "" "Вы действительно хотите запустить детектор всех игр? Это потенциально может " "добавить большое количество игр." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -483,8 +483,8 @@ msgstr "" msgid "Yes" msgstr "Да" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -492,185 +492,185 @@ msgstr "Да" msgid "No" msgstr "Нет" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM не может открыть указанную директорию!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM не может найти игру в указанной директории!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Выберите игру:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Вы действительно хотите удалить настройки для этой игры?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Вы хотите загрузить либо сохранить игру?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Эта игра не поддерживает загрузку сохранений через главное меню." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM не смог найти движок для запуска выбранной игры!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... ищу ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Поиск закончен!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Найдено %d новых игр, пропущено %d ранее добавленных игр." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Просмотрено %d директорий ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Найдено %d новых игр, пропущено %d ранее добавленных игр ..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Никогда" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "каждые 5 минут" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "каждые 10 минут" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "каждые 15 минут" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "каждые 30 минут" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 кГц" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Не задан" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Не удалось применить изменения некторых графических настроек:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "видеорежим не может быть изменён." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "полноэкранный режим не может быть изменён" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "режим корректировки соотношения сторон не может быть изменён" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Граф. режим:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Режим растра:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Специальные режимы рендеринга, поддерживаемые некоторыми играми" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Полноэкранный режим" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Коррекция соотношения сторон" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Корректировать соотношение сторон для игр с разрешением 320x200" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Предпочитаемое:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Звуковое уст-во:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "" "Указывает предпочитаемое звуковое устройство или эмулятор звуковой карты" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Указывает выходное звуковое устройство или эмулятор звуковой карты" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Предпочитаемое:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Звуковое уст-во:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "Эмулятор AdLib:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "Звуковая карта AdLib используется многими играми" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Частота звука:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -678,67 +678,67 @@ msgstr "" "БОльшие значения задают лучшее качество звука, однако они могут не " "поддерживаться вашей звуковой картой" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "Устройство GM:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Указывает выходное звуковое устройство для MIDI" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Не использовать музыку для General MIDI" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Использовать первое доступное устройство" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "SoundFontы поддерживаются некоторыми звуковыми картами, Fluidsynth и Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Смешанный режим AdLib/MIDI" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Использовать и MIDI и AdLib для генерации звука" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "Усиление MIDI:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "Настройки FluidSynth" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Устр. MT-32:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Указывает звуковое устройство по умолчанию для вывода на Roland MT-32/LAPC1/" "CM32l/CM64" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Настоящий Roland MT-32 (запретить эмуляцию GM)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -746,195 +746,195 @@ msgstr "" "Отметьте, если у вас подключено Roland-совместимое звуковое устройство и вы " "хотите его использовать" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Настоящий Roland MT-32 (без эмуляции GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Режим Roland GS (запретить маппинг GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Не использовать музыку для MT-32" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Текст и озвучка:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Озвучка" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Субтитры" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Оба" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Скорость титров:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Текст и озвучка:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Озв" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Суб" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Оба" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Показывать субтитры и воспроизводить речь" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Скорость титров:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Громк. музыки:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Громк. музыки:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Выкл. всё" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Громкость SFX:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Громкость специальных звуковых эффектов" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Громк. SFX:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Громк. озвучки:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Громк. озвучки:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Путь к темам:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Где темы:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Указывает путь к дополнительным файлам данных, используемых всеми играми, " "либо ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Путь к плагинам:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Путь к плагинам:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Разное" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Разное" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Тема:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "Рисовалка GUI:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Автосохранение:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Автосохр.:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Клавиши" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Язык GUI:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Язык графического интерфейса ScummVM" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Вы должны перезапустить ScummVM, чтобы применить изменения." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Выберите директорию для сохранений" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Не могу писать в выбранную директорию. Пожалуйста, укажите другую." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Выберите директорию для тем GUI" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Выберите директорию с дополнительными файлами" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Выберите директорию с плагинами" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -942,228 +942,228 @@ msgstr "" "Тема, выбранная вами, не поддерживает текущий язык. Если вы хотите " "использовать эту тему, вам необходимо сначала переключиться на другой язык." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Вид списка" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Вид сетки" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Дата не записана" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Время не записано" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Время игры не записано" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Удалить" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Вы действительно хотите удалить это сохранение?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Дата: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Время: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Время игры: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Сохранение без имени" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Следующий" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Предыдущий" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Новое сохранение" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Создать новую запись игры" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Название: " -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Введите описание слота %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Выберите тему" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Без графики" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Без графики" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Стандартный растеризатор (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Стандартный" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Растеризатор со сглаживанием (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Растеризатор со сглаживанием (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Очистить значение" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Реверберация" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 #, fuzzy msgid "Active" msgstr "Активно" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Комната:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Влажность:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Ширина:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Уровень:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Хор" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Озвучка" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Глубина:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Тип:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Синусоида" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Треугольная" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Интерполяция:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Нет (быстрый)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Линейная" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Четвертого порядка" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Седьмого порядка" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Сброс" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Сбросить все установки FluidSynth в значения по умолчанию" -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Вы действительно хотите сбросить все установки FluidSynth в значения по " "умолчанию?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Движок не поддерживает уровень отладки '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Меню" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Пропустить" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Пауза" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Пропустить строку" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Ошибка запуска игры:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Не могу найти движок для запуска выбранной игры" @@ -1245,59 +1245,59 @@ msgstr "" msgid "of the game you tried to add and its version/language/etc.:" msgstr "игры, которую вы пытаетесь добавить, и укажите её версию, язык и т.д." -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "Продол~ж~ить" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~З~агрузить" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~З~аписать" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~О~пции" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~П~омощь" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "О про~г~рамме" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~В~ыйти в главное меню" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~В~ главное меню" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Сохранить игру:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Сохранить" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1307,7 +1307,7 @@ msgstr "" "Пожалуйста, обратитесь в файл README за базовой информацией, а также " "инструкциями о том, как получить дальнейшую помощь." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1317,37 +1317,37 @@ msgstr "" "базовой информацией, а также инструкциями о том, как получить дальнейшую " "помощь." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "О~т~мена" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~К~лавиши" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Не могу инициализировать формат цвета." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Не удалось переключить видеорежим: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Не удалось использовать коррекцию соотношения сторон." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Не могу применить полноэкранный режим." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1361,7 +1361,7 @@ msgstr "" "на жёсткий диск. Подробности можно найти в\n" "файле README." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1376,7 +1376,7 @@ msgstr "" "появится музыка. Подробности можно найти в\n" "файле README." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1386,7 +1386,7 @@ msgstr "" "README за базовой информацией, а также инструкциями о том, как получить " "дальнейшую помощь." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1396,15 +1396,15 @@ msgstr "" "поддерживается ScummVM полностью. Она, скорее всего, не будет работать " "стабильно, и сохранения игр могут не работать в будущих версиях ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Всё равно запустить" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "Эмулятор MAME OPL" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "Эмулятор DOSBox OPL" @@ -1449,7 +1449,7 @@ msgstr "" "Предпочтительное звуковое устройство '%s' не может быть использовано. " "Смотрите файл протокола для более подробной информации." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Без музыки" @@ -1457,7 +1457,7 @@ msgstr "Без музыки" msgid "Amiga Audio Emulator" msgstr "Эмулятор звука Amiga" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "Эмулятор AdLib" @@ -1469,11 +1469,11 @@ msgstr "Эмулятор Apple II GS (отсутствует)" msgid "C64 Audio Emulator" msgstr "Эмулятор звука C64" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Настраиваю эмулятор MT-32" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "Эмулятор MT-32" @@ -1485,36 +1485,36 @@ msgstr "Эмулятор PC спикера" msgid "IBM PCjr Emulator" msgstr "Эмулятор IBM PCjr" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Таблица клавиш:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Действующая)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Активная)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Заблокирована)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Глобальная)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Игры)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~З~акрыть" @@ -1731,7 +1731,7 @@ msgstr "Быстрый режим" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Выход" @@ -2087,31 +2087,31 @@ msgstr "Щелчки выключены" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Использовать оригинальные экраны записи/чтения игры" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Использовать оригинальные экраны записи и сохранения игры вместо сделанных в " "ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Восстановить игру:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Восстановить" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2122,7 +2122,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2133,7 +2133,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2196,7 +2196,7 @@ msgstr "Режим ускоренного видео" msgid "Play movies at an increased speed" msgstr "Воспроизводит видеоролики с увеличенной скоростью" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Не удалось сохранить игру" @@ -2286,11 +2286,11 @@ msgstr "Скользить влево" msgid "Slide Right" msgstr "Скользить вправо" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Поворот налево" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Поворот направо" @@ -2412,43 +2412,43 @@ msgstr "" "\n" "Пожалуйста, сообщите об этом команде ScummVM." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Неверное имя файла сохранения" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Вверх/Уменьшить масштаб/Вперёд/Отрыть двери" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Вниз/Увел. масштаб" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Показать/Спрятать инвентарь" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Показать/Спрятать биочип" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Действие/Выбор" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Включить показ данных в центре экрана" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Показать/Спрятать инфоэкран" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Показать/Спрятать меню паузы" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2512,119 +2512,119 @@ msgid "" msgstr "" "Использовать альтернативный набор серебряных курсоров вместо обычных золотых" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Вставьте диск %c и нажмите клавишу, чтобы продолжить." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Не удалось найти %s, (%c%d) Нажмите клавишу." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Ошибка чтения диска %c, (%c%d) Нажмите клавишу." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Игра остановлена. Нажмите пробел, чтобы продолжить." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Вы уверены, что хотите начать снова? (Y/N)" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Вы уверены, что хотите выйти? (Y/N)" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Играть" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Вставьте диск с сохранениями" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Вы должны ввести имя" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Игра НЕ БЫЛА записана (диск полон?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Игра НЕ БЫЛА загружена" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Сохраняю '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Загружаю '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Назовите сохранение игры" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Выберите игру для загрузки" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Название игры)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~П~ред" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~С~лед" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Только озвучка" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Озвучка и субтитры" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Только субтитры" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Озвучка и текст" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Выберите уровень сложности." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "За помощью обратитесь к инстукции Loom(TM)" -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Практикант" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Эксперт" @@ -3266,13 +3266,13 @@ msgstr "Показывать названия объектов" msgid "Show labels for objects on mouse hover" msgstr "Показывает названия объектов при наведении курсора мыши" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" "У вас отсутствует файл 'teenagent.dat'. Скачайте его с веб-сайта ScummVM" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/scummvm.pot b/po/scummvm.pot index 8453d75b70..7217198637 100644 --- a/po/scummvm.pot +++ b/po/scummvm.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Language-Team: LANGUAGE <LL@li.org>\n" @@ -17,77 +17,77 @@ msgstr "" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "" @@ -99,15 +99,15 @@ msgstr "" msgid "Map" msgstr "" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -139,336 +139,336 @@ msgstr "" msgid "Press the key to associate" msgstr "" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" msgstr "" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "" -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "" -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "" -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "" -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "" -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "" -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -476,8 +476,8 @@ msgstr "" msgid "Yes" msgstr "" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -485,658 +485,658 @@ msgstr "" msgid "No" msgstr "" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 msgid "Do you want to load savegame?" msgstr "" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "" -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "" -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "" -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "" -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "" -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "" -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "" -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "" -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "" -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 msgid "Standard Renderer" msgstr "" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 msgid "Antialiased Renderer" msgstr "" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 msgid "Antialiased" msgstr "" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "" -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "" @@ -1217,103 +1217,103 @@ msgstr "" msgid "of the game you tried to add and its version/language/etc.:" msgstr "" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "" -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "" -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "" -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1322,7 +1322,7 @@ msgid "" "See the README file for details." msgstr "" -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1331,29 +1331,29 @@ msgid "" "See the README file for details." msgstr "" -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " "not work in future versions of ScummVM." msgstr "" -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "" @@ -1390,7 +1390,7 @@ msgid "" "information." msgstr "" -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "" @@ -1398,7 +1398,7 @@ msgstr "" msgid "Amiga Audio Emulator" msgstr "" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "" @@ -1410,11 +1410,11 @@ msgstr "" msgid "C64 Audio Emulator" msgstr "" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "" @@ -1426,36 +1426,36 @@ msgstr "" msgid "IBM PCjr Emulator" msgstr "" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr "" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr "" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr "" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr "" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "" @@ -1671,7 +1671,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "" @@ -2025,29 +2025,29 @@ msgstr "" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2055,7 +2055,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2063,7 +2063,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2116,7 +2116,7 @@ msgstr "" msgid "Play movies at an increased speed" msgstr "" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "" @@ -2206,11 +2206,11 @@ msgstr "" msgid "Slide Right" msgstr "" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "" @@ -2314,43 +2314,43 @@ msgid "" "Please report to the team." msgstr "" -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "" @@ -2406,119 +2406,119 @@ msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "" -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "" -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "" -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "" #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "" -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "" -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "" @@ -3135,12 +3135,12 @@ msgstr "" msgid "Show labels for objects on mouse hover" msgstr "" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/se_SE.po b/po/se_SE.po index 1595be0fda..3af34732f8 100644 --- a/po/se_SE.po +++ b/po/se_SE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-05-13 21:30+0100\n" "Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n" "Language-Team: \n" @@ -19,77 +19,77 @@ msgstr "" "X-Poedit-SourceCharset: iso-8859-1\n" "X-Generator: Poedit 1.5.5\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(byggt %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Funktioner kompilerade i:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Tillgфngliga motorer" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Visa gіmda filer" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Visa dolda filer" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Uppхt" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Gх till fіregхende katalognivх" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Uppхt" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Avbryt" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Vфlj" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Stфng" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Musklick" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Visa tangentbord" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Stфll in tangenter" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Fullskфrmslфge" @@ -101,15 +101,15 @@ msgstr "Vфlj en handling att stфlla in" msgid "Map" msgstr "Stфll in" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -141,15 +141,15 @@ msgstr "Var god vфlj en handling" msgid "Press the key to associate" msgstr "Tryck pх en tangent fіr att stфlla in" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Spel" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -157,29 +157,29 @@ msgstr "" "Kortnamn fіr spel. Anvфnds fіr att hфnvisa till spardata och att starta " "spelet frхn kommandoraden" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Namn:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Spelets fullstфndiga titel" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Namn:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Sprхk:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" @@ -187,287 +187,287 @@ msgstr "" "Spelets sprхk. Den hфr instфllningen omvandlar inte din spanska spelversion " "till en engelsk" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<standard>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plattform:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Plattformen spelet ursprungligen tillverkades fіr" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Plattform:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Motor" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafik" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "жverskrid globala grafikinstфllningar" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "жverskrid globala grafikinstфllningar" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Ljud" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "жverskrid globala ljudinstфllningar" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "жverskrid globala ljudinstфllningar" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volym" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volym" -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "жverskrid globala volyminstфllningar" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "жverskrid globala volyminstфllningar" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "жverskrid globala MIDI-instфllningar" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "жverskrid globala MIDI-instфllningar" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "жverskrid globala MT-32 instфllningar" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "жverskrid globala MT-32 instфllningar" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Sіkvфgar" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Sіkvфgar" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Sіkv. spel:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Sіkv. spel:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Sіkv. extra:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Bestфmmer sіkvфgen till ytterligare data som spelet anvфnder" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Sіkv. extra:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Sіkv. sparat:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Bestфmmer var dina spardata lagras" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Sіkv. sparat:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Ingen" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Standard" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Vфlj SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Vфlj katalog med speldata" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Vфlj en ytterligare spelkatalog" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Vфlj katalog fіr spardata" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Detta ID-namn фr upptaget. Var god vфlj ett annat." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~A~vsluta" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Avsluta ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "O~m~..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Om ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~I~nstфllningar..." -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Redigera globala ScummVM-instфllningar" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~S~tarta" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Starta det valda spelet" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~L~adda..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Ladda spardata fіr det valda spelet" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "Lф~g~g till spel..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Hхll ned Skift fіr masstillфgg" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "R~e~digera spel..." -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Redigera spelinstфllningarna" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~R~adera spel" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Radera spelet frхn listan. Spelets datafiler pхverkas inte." -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "Lф~g~g till spel..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "R~e~digera spel..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~R~adera spel" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Sіk i spellistan" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Sіk:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Ladda spel:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Ladda" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -475,8 +475,8 @@ msgstr "" "Vill du verkligen anvфnda mass-speldetektorn? Processen kan potentiellt " "lфgga till ett enormt antal spel." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -484,8 +484,8 @@ msgstr "" msgid "Yes" msgstr "Ja" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -493,185 +493,185 @@ msgstr "Ja" msgid "No" msgstr "Nej" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunde inte іppna den valda katalogen!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunde inte hitta nхgra spel i den valda katalogen!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Vфlj spel:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Vill du verkligen radera den hфr spelkonfigurationen?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Vill du ladda eller spara spelet?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Det hфr spelet stіder inte laddning av spardata frхn launchern." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunde inte hitta en motor kapabel till att kіra det valda spelet!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... progression ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Scanning fфrdig!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Upptфckte %d nya spel. Ignorerade %d tidigare tillagda spel." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Kataloger scannade: %d ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Upptфckte %d nya spel, ignorerade %d tidigare tillagda spel ..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Aldrig" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "var 5:e minut" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "var 10:e minut" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "var 15:e minut" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "var 30:e minut" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Ingen" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Kunde inte verkstфlla nхgra av grafikinstфllningarna:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "videolфget kunde inte фndras." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "fullskфrmsinstфllningen kunde inte фndras." -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "instфllningen fіr bildfіrhхllandet kunde inte фndras." -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Grafiklфge:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Renderingslфge:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Speciella gitterlфgen stіdda av vissa spel" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Fullskфrmslфge" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Korrektion av bildfіrhхllande" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Korrigerar bildfіrhхllanden fіr 320x200-spel" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Fіredragen enhet:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Musikenhet:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Bestфmmer din fіredragna emulator fіr ljudenhet eller ljudkort" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Bestфmmer emulator fіr ljudenhet eller ljudkort" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Fіredr. enhet:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Musikenhet:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "AdLib-emulator:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib anvфnds fіr musik i mхnga spel" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Ljudfrekvens:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -679,65 +679,65 @@ msgstr "" "Ett hіgre vфrde betecknar bфttre ljudkvalitet men stіds kanske inte av ditt " "ljudkort" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "GM-enhet:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Bestфmmer standardenheten fіr General MIDI-uppspelning" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Anvфnd inte General MIDI-musik" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Anvфnd fіrsta tillgфngliga enhet" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "SoundFont stіds endast av vissa ljudkort, Fluidsynth och Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Blandat AdLib/MIDI-lфge" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Anvфnd bхde MIDI och AdLib fіr ljudgeneration" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "MIDI gain:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "FluidSynth instфllningar" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "MT-32 enhet:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Bestфmmer standardenheten fіr Roland MT-32/LAPC1/CM32I/CM64-uppspelning" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Фkta Roland MT-32 (inaktivera GM-emulation)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -745,195 +745,195 @@ msgstr "" "Aktivera om du vill anvфnda din verkliga Roland-kompatibla och dator-" "anslutna ljudenhet" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Фkta Roland MT-32 (ingen GM-emulation)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland GS-lфge (avaktivera GM-mapping)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Anvфnd inte Roland MT-32 musik" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Undertext och tal:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Tal" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Undertexter" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Bхda" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Texthastighet:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Text och tal:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Tal" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Text" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Bхda" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Visa undertexter och spela upp tal" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Texthastighet:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Musikvolym:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Musikvolym:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Ljud av" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "SFX-volym:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Volym fіr specialeffekter" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "SFX-volym:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Talvolym:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Talvolym:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Sіkv. tema:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Sіkv. tema:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Bestфmmer sіkvфg till andra data som anvфnds av alla spel eller ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Sіkv. tillфgg:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Sіkv. tillфgg:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Diverse" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Diverse" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Tema:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "GUI-rendering:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autospara:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Autospara:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Tangenter" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "GUI-sprхk:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Sprхk fіr ScummVM:s anvфndargrфnssnitt" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Du mхste starta om ScummVM fіr att фndringarna ska fх effekt." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Vфlj katalog fіr spardata" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" "Det gхr inte att skriva till den valda katalogen. Var god vфlj en annan." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Vфlj katalog fіr GUI-teman" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Vфlj katalog fіr extra filer" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Vфlj katalog fіr tillфgg" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -941,228 +941,228 @@ msgstr "" "Temat du valde stіder inte ditt sprхk. Om du vill anvфnda det hфr temat " "mхste fіrst byta till ett annat sprхk." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Visa som lista" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Visa som rutnфt" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Inget datum sparat" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Ingen tid sparad" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Ingen speltid sparad" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Radera" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Vill du verkligen radera den hфr spardatan?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Datum:" -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Tid:" -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Speltid:" -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Namnlіs spardata" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Nфsta" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Bakхt" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Ny sparning" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Skapa ett nytt sparat spel" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Namn:" -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Ange en beskrivning fіr position %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Vфlj ett tema" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Inaktiverad GFX" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Inaktiverad GFX" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Standard rendering (16 bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Standard" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Antialiserad rendering (16 bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Antialiserad (16 bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Tіm sіkfфltet" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Reverb" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktiv" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Rum:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Dфmpa:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Bredd:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Nivх:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Chorus" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Hastighet:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Djup:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Typ:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Triangel" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolering:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ingen (snabbast)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Linjфr" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Fjфrde ordningen" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Sjunde ordningen" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Хterstфll" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "" "Хterstфll alla FluidSynth-instфllningar till deras ursprungliga vфrden." -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Vill du verkligen хterstфlla alla FluidSynth-instфllningar till deras " "ursprungliga vфrden?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Motorn stіder inte debug-nivх '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Meny" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Skippa" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Paus" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Skippa rad" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Fel under kіrning av spel:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Kunde inte hitta en motor kapabel till att kіra det valda spelet" @@ -1244,59 +1244,59 @@ msgstr "" msgid "of the game you tried to add and its version/language/etc.:" msgstr "pх spelet du fіrsіkte lфgga till och dess version/sprхk/etc.:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~F~ortsфtt" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~L~adda" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~S~para" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~I~nstфllningar" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~H~jфlp" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "O~m~..." -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "Хte~r~vфnd till launcher" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "Хte~r~vфnd till launcher" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Spara spelet:" -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Spara" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1306,7 +1306,7 @@ msgstr "" "hфnvisa till README-filen fіr information och instruktioner fіr att fх " "ytterligare assistens." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1315,37 +1315,37 @@ msgstr "" "Kunde inte spara data (%s)! Var god lфs README-filen fіr grundlфggande " "information och instruktioner fіr hur du kan fх mer hjфlp." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "A~v~bryt" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~angenter" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Kunde inte initialisera fфrgformat." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Kunde inte byta till videolфget: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Kunde inte фndra instфllningen fіr bildfіrhхllanden." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Kunde inte applicera fullskфrmsinstфllning." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1359,7 +1359,7 @@ msgstr "" "datafilerna till din hхrddisk istфllet.\n" "Se README-filen fіr detaljer." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1373,7 +1373,7 @@ msgstr "" "fіr att kunna lyssna pх spelets musik.\n" "Se README-filen fіr detaljer." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1382,7 +1382,7 @@ msgstr "" "Kunde inte ladda spardata (%s)! Hфnvisa till README-filen fіr grundlфggande " "information och instruktioner fіr ytterligare assistans." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1392,15 +1392,15 @@ msgstr "" "ScummVM. Dфrfіr фr det troligtvis instabilt och om du skapar spardata kan de " "mіjligtvis vara inkompatibla med framtida versioner av ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Starta фndх" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "MAME OPL-emulator" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL-emulator" @@ -1445,7 +1445,7 @@ msgstr "" "Den fіredragna ljudenheten '%s' kan inte anvфndas. Se loggfilen fіr mer " "information." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Ingen musik" @@ -1453,7 +1453,7 @@ msgstr "Ingen musik" msgid "Amiga Audio Emulator" msgstr "Amiga ljudemulator" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "AdLib-emulator" @@ -1465,11 +1465,11 @@ msgstr "Apple II GS-emulator (INTE IMPLEMENTERAD)" msgid "C64 Audio Emulator" msgstr "C64 ljudemulator" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Initialiserar MT-32 emulator" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "MT-32 emulator" @@ -1481,36 +1481,36 @@ msgstr "PC Speaker-emulator" msgid "IBM PCjr Emulator" msgstr "IBM PCjr-emulator" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Tangenter:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr "(Effektiv)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr "(Aktiv)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "(Blockerad)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr "(Global)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr "(Spel)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~S~tфng" @@ -1727,7 +1727,7 @@ msgstr "Snabblфge" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Avsluta" @@ -2086,29 +2086,29 @@ msgstr "Klickning deaktiverad" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Anvфnd originalskфrmar fіr spara/ladda" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Anvфnder originalskфrmarna fіr spara/ladda istфllet fіr ScummVM:s" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Хterstфll spel:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Хterstфll" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2119,7 +2119,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2130,7 +2130,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2193,7 +2193,7 @@ msgstr "Snabb filmhastighet" msgid "Play movies at an increased speed" msgstr "Spela filmer i hіgre hastighet" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Kunde inte spara spelet." @@ -2283,11 +2283,11 @@ msgstr "Glid vфnster" msgid "Slide Right" msgstr "Glid hіger" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Svфng vфnster" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Svфng hіger" @@ -2409,43 +2409,43 @@ msgstr "" "\n" "Var god rapportera till teamet." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Ogiltigt namn pх sparfil" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Upp/Zooma in/Gх framхt/жppna dіrrar" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Ned/Zooma ut" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Visa/dіlj inventarium" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Visa/dіlj biochip" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Handling/Vфlj" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Aktivera centrerad dataskфrm" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Visa/dіlj informationsskфrm" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Visa/dіlj pausmeny" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2505,119 +2505,119 @@ msgid "" msgstr "" "Anvфnd de alternativa silverpekarna istфllet fіr de normala guldpekarna" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Mata in skivan %c och tryck pх knappen fіr att fortsфtta." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Kunde inte hitta %s, (%c%d) tryck pх knappen." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Fel vid inlфsning av skivan %c, (%c%d) tryck pх knappen." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Spelet pausat. Tryck MELLANSLAG fіr att fortsфtta." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Фr du sфker pх att du vill starta om? (J/N)J" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Фr du sфker pх att du vill avsluta? (J/N)J" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Spela" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Mata in skiva fіr spardata" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Du mхste ange ett namn" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Spelet sprades EJ (skivan full?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Spelet laddades EJ" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Sparar '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Laddar '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Namnge ditt SPARADE spel" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Vфlj ett spel att LADDA" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Speltitel)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~F~іregхende" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~N~фsta" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Endast tal" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Tal och undertexter" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Endast undertexter" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Tal & text" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Vфlj en skicklighetsnivх." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Hфnvisa till din Loom(TM)-manual fіr hjфlp." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "жvning" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Expert" @@ -3254,12 +3254,12 @@ msgstr "Visa etiketter" msgid "Show labels for objects on mouse hover" msgstr "Visar etiketter fіr objekten som musen pekar pх" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Du har inte 'teenagent.dat'-filen. Hфmta den frхn ScummVM:s webbsida" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" diff --git a/po/uk_UA.po b/po/uk_UA.po index 5094570ca5..913d2a3ca4 100644 --- a/po/uk_UA.po +++ b/po/uk_UA.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-02-14 21:53+0000\n" +"POT-Creation-Date: 2014-06-07 23:06+0100\n" "PO-Revision-Date: 2013-05-05 23:26+0200\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" "Language-Team: Ukrainian\n" @@ -18,77 +18,77 @@ msgstr "" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n" "%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -#: gui/about.cpp:93 +#: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(зібраний %s)" -#: gui/about.cpp:100 +#: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Включені в білд опції:" -#: gui/about.cpp:109 +#: gui/about.cpp:110 msgid "Available engines:" msgstr "Доступні движки:" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Показати cховані файлі" -#: gui/browser.cpp:67 +#: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Показує файли які помічено як сховані" -#: gui/browser.cpp:71 +#: gui/browser.cpp:72 msgid "Go up" msgstr "Вгору" -#: gui/browser.cpp:71 gui/browser.cpp:73 +#: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Перейти на папку рівнем вище" -#: gui/browser.cpp:73 +#: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Вгору" -#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 -#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238 -#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 -#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921 -#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 -#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48 +#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 +#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 +#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 +#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Відміна" -#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 +#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Вибрати" -#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52 +#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Закрити" -#: gui/gui-manager.cpp:119 +#: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Клік мишкою" -#: gui/gui-manager.cpp:123 base/main.cpp:317 +#: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Показати клавіатуру" -#: gui/gui-manager.cpp:127 base/main.cpp:321 +#: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Перепризначити клавіші" -#: gui/gui-manager.cpp:130 base/main.cpp:324 +#: gui/gui-manager.cpp:131 base/main.cpp:326 msgid "Toggle FullScreen" msgstr "Перемкнути повноекранний режим" @@ -100,15 +100,15 @@ msgstr "Виберіть дію для призначення" msgid "Map" msgstr "Призначити" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047 -#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239 -#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:370 engines/engine.cpp:381 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 +#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 +#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 +#: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779 +#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1779 #: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 @@ -140,15 +140,15 @@ msgstr "Будь ласка, виберіть дію" msgid "Press the key to associate" msgstr "Натисніть клавішу для призначення" -#: gui/launcher.cpp:192 +#: gui/launcher.cpp:193 msgid "Game" msgstr "Гра" -#: gui/launcher.cpp:196 +#: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199 +#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" @@ -156,29 +156,29 @@ msgstr "" "Короткий ідентифікатор, який використовується для назв збережених ігор і для " "запуску з командної стрічки" -#: gui/launcher.cpp:198 +#: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" -#: gui/launcher.cpp:203 +#: gui/launcher.cpp:204 msgid "Name:" msgstr "Назва:" -#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206 +#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Повна назва гри" -#: gui/launcher.cpp:205 +#: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Назва:" -#: gui/launcher.cpp:209 +#: gui/launcher.cpp:210 msgid "Language:" msgstr "Мова:" -#: gui/launcher.cpp:209 gui/launcher.cpp:210 +#: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" @@ -186,287 +186,287 @@ msgstr "" "Мова гри. Зміна цього налаштування не перетворить гру англійською на " "українську" -#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86 -#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 -#: audio/null.cpp:40 +#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 +#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 +#: audio/null.cpp:41 msgid "<default>" msgstr "<за умовчанням>" -#: gui/launcher.cpp:221 +#: gui/launcher.cpp:222 msgid "Platform:" msgstr "Платформа:" -#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224 +#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Платформа, для якої гру було розроблено початково" -#: gui/launcher.cpp:223 +#: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Платформа:" -#: gui/launcher.cpp:236 +#: gui/launcher.cpp:237 msgid "Engine" msgstr "Движок" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Графіка" -#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089 +#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "Грф" -#: gui/launcher.cpp:247 +#: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Перекрити глобальні установки графіки" -#: gui/launcher.cpp:249 +#: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Перекрити глобальні установки графіки" -#: gui/launcher.cpp:256 gui/options.cpp:1095 +#: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Аудіо" -#: gui/launcher.cpp:259 +#: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Перекрити глобальні установки аудіо" -#: gui/launcher.cpp:261 +#: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Перекрити глобальні установки аудіо" -#: gui/launcher.cpp:270 gui/options.cpp:1100 +#: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Гучність" -#: gui/launcher.cpp:272 gui/options.cpp:1102 +#: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Гучн." -#: gui/launcher.cpp:275 +#: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Перекрити глобальні установки гучності" -#: gui/launcher.cpp:277 +#: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Перекрити глобальні установки гучності" -#: gui/launcher.cpp:285 gui/options.cpp:1110 +#: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" -#: gui/launcher.cpp:288 +#: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Перекрити глобальні установки MIDI" -#: gui/launcher.cpp:290 +#: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Перекрити глобальні установки MIDI" -#: gui/launcher.cpp:299 gui/options.cpp:1116 +#: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" -#: gui/launcher.cpp:302 +#: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Перекрити глобальні установки MT-32" -#: gui/launcher.cpp:304 +#: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Перекрити глобальні установки MT-32" -#: gui/launcher.cpp:313 gui/options.cpp:1123 +#: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Шляхи" -#: gui/launcher.cpp:315 gui/options.cpp:1125 +#: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Шляхи" -#: gui/launcher.cpp:322 +#: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Шлях до гри:" -#: gui/launcher.cpp:324 +#: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Шлях до гри:" -#: gui/launcher.cpp:329 gui/options.cpp:1149 +#: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Додатк. шлях:" -#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332 +#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used the game" msgstr "Вказує шлях до додаткових файлів даних для гри" -#: gui/launcher.cpp:331 gui/options.cpp:1151 +#: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Дод. шлях:" -#: gui/launcher.cpp:338 gui/options.cpp:1133 +#: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Шлях збер.:" -#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341 -#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 +#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 +#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your savegames are put" msgstr "Вказує шлях до збережень гри" -#: gui/launcher.cpp:340 gui/options.cpp:1135 +#: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Шлях збер.:" -#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516 -#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152 -#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 -#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 -#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 -#: gui/options.cpp:1441 +#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 +#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 +#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 +#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 +#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 +#: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Не завданий" -#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574 -#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 +#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 +#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "За умовчанням" -#: gui/launcher.cpp:509 gui/options.cpp:1435 +#: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Виберіть SoundFont" -#: gui/launcher.cpp:528 gui/launcher.cpp:681 +#: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Виберіть папку з файлами гри" -#: gui/launcher.cpp:546 +#: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Виберіть додаткову папку гри" -#: gui/launcher.cpp:558 +#: gui/launcher.cpp:559 msgid "Select directory for saved games" msgstr "Виберіть папку для збережень" -#: gui/launcher.cpp:585 +#: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Цей ID гри вже використовується. Будь ласка, виберіть інший." -#: gui/launcher.cpp:625 engines/dialogs.cpp:110 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~В~ихід" -#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95 +#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Вихід зі ScummVM" -#: gui/launcher.cpp:626 +#: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "Про п~р~ограму..." -#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69 +#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Про ScummVM" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~Н~алаштування" -#: gui/launcher.cpp:627 +#: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Змінити глобальні налаштування ScummVM" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "~S~tart" msgstr "З~а~пуск" -#: gui/launcher.cpp:629 +#: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Запустити вибрану гру" -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~З~авантажити..." -#: gui/launcher.cpp:632 +#: gui/launcher.cpp:633 msgid "Load savegame for selected game" msgstr "Завантажити збереження для вибраної гри" -#: gui/launcher.cpp:637 +#: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~Д~одати гру..." -#: gui/launcher.cpp:637 gui/launcher.cpp:644 +#: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Утримуйте клавішу Shift для того, щоб додати декілька ігор" -#: gui/launcher.cpp:639 +#: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "Реда~г~увати гру" -#: gui/launcher.cpp:639 gui/launcher.cpp:646 +#: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Змінити налаштування гри" -#: gui/launcher.cpp:641 +#: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~В~идалити гру" -#: gui/launcher.cpp:641 gui/launcher.cpp:648 +#: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Видалити гру зі списку. Не видаляє гру з жорсткого диску" -#: gui/launcher.cpp:644 +#: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~Д~одати гру..." -#: gui/launcher.cpp:646 +#: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "Реда~г~. гру..." -#: gui/launcher.cpp:648 +#: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~В~идалити гру" -#: gui/launcher.cpp:656 +#: gui/launcher.cpp:657 msgid "Search in game list" msgstr "Пошук у списку ігор" -#: gui/launcher.cpp:660 gui/launcher.cpp:1221 +#: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "Пошук:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 -#: engines/pegasus/pegasus.cpp:349 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 msgid "Load game:" msgstr "Завантажити гру:" -#: gui/launcher.cpp:684 engines/dialogs.cpp:114 +#: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349 -#: engines/scumm/dialogs.cpp:188 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 msgid "Load" msgstr "Завантажити" -#: gui/launcher.cpp:791 +#: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." @@ -474,8 +474,8 @@ msgstr "" "Чи ви дійсно хочете запустити пошук усіх ігор? Це потенційно може додати " "велику кількість ігор." -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -483,8 +483,8 @@ msgstr "" msgid "Yes" msgstr "Так" -#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999 -#: gui/fluidsynth-dialog.cpp:216 +#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 +#: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -492,184 +492,184 @@ msgstr "Так" msgid "No" msgstr "Ні" -#: gui/launcher.cpp:840 +#: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM не може відкрити вказану папку!" -#: gui/launcher.cpp:852 +#: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM не може знайти гру у вказаній папці!" -#: gui/launcher.cpp:866 +#: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Виберіть гру:" -#: gui/launcher.cpp:940 +#: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Ви дійсно хочете видалити установки для цієї гри?" -#: gui/launcher.cpp:998 +#: gui/launcher.cpp:999 #, fuzzy msgid "Do you want to load savegame?" msgstr "Ви хочете завантажити або зберегти гру?" -#: gui/launcher.cpp:1047 +#: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Ця гра не підтримує завантаження збережень через головне меню." -#: gui/launcher.cpp:1051 +#: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM не зміг знайти движок для запуску вибраної гри!" -#: gui/massadd.cpp:78 gui/massadd.cpp:81 +#: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... пошук ..." -#: gui/massadd.cpp:258 +#: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Пошук закінчено!" -#: gui/massadd.cpp:261 +#: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Знайдено %d нових ігор, пропущено %d попередньо доданих ігор." -#: gui/massadd.cpp:265 +#: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Проглянуто %d папок ..." -#: gui/massadd.cpp:268 +#: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Знайдено %d нових ігор, пропущено %d попередньо доданих ігор ..." -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "Never" msgstr "Ніколи" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 5 mins" msgstr "кожні 5 хв" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 10 mins" msgstr "кожні 10 хв" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 15 mins" msgstr "кожні 15 хв" -#: gui/options.cpp:84 +#: gui/options.cpp:85 msgid "every 30 mins" msgstr "кожні 30 хв" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "8 kHz" msgstr "8 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "11kHz" msgstr "11 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "22 kHz" msgstr "22 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "44 kHz" msgstr "44 кГц" -#: gui/options.cpp:86 +#: gui/options.cpp:87 msgid "48 kHz" msgstr "48 кГц" -#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 -#: gui/options.cpp:650 gui/options.cpp:858 +#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 +#: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Не заданий" -#: gui/options.cpp:388 +#: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Не вдалося застосувати деякі зі змін графічних налаштувань:" -#: gui/options.cpp:400 +#: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "не вдалося змінити графічний режим." -#: gui/options.cpp:406 +#: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "не вдалося змінити режим повного екрану" -#: gui/options.cpp:412 +#: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "не вдалося змінити режим корекції співвідношення сторін" -#: gui/options.cpp:733 +#: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Графічн. режим:" -#: gui/options.cpp:747 +#: gui/options.cpp:748 msgid "Render mode:" msgstr "Режим раструв.:" -#: gui/options.cpp:747 gui/options.cpp:748 +#: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Спеціальні режими растрування, які підтримують деякі ігри" -#: gui/options.cpp:759 +#: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Повноекранний режим" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Корекція співвідношення сторін" -#: gui/options.cpp:762 +#: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Коригувати співвідношення сторін для ігор з графікою 320x200" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Уподобаний пристрій:" -#: gui/options.cpp:770 +#: gui/options.cpp:771 msgid "Music Device:" msgstr "Музич. пристрій:" -#: gui/options.cpp:770 gui/options.cpp:772 +#: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Вказує уподобаний звуковий пристрій або емулятор звукової карти" -#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 +#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Вказує вихідний звуковий пристрій або емулятор звукової карти" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Уподоб. пристрій:" -#: gui/options.cpp:772 +#: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Музичний пристрій:" -#: gui/options.cpp:799 +#: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "Емулятор AdLib:" -#: gui/options.cpp:799 gui/options.cpp:800 +#: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "Звукова карта AdLib використовується багатьма іграми" -#: gui/options.cpp:810 +#: gui/options.cpp:811 msgid "Output rate:" msgstr "Вихідна частота:" -#: gui/options.cpp:810 gui/options.cpp:811 +#: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" @@ -677,67 +677,67 @@ msgstr "" "Великі значення задають кращу якість звуку, проте вони можуть не " "підтримуватися вашою звуковою картою" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "GM Device:" msgstr "Пристрій GM:" -#: gui/options.cpp:821 +#: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Вказує вихідний звуковий пристрій для General MIDI" -#: gui/options.cpp:832 +#: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Не використовувати музику General MIDI" -#: gui/options.cpp:843 gui/options.cpp:909 +#: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Використовувати перший наявний пристрій" -#: gui/options.cpp:855 +#: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 +#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "SoundFont підтримується деякими звуковими картами, Fluidsynth та Timidity" -#: gui/options.cpp:857 +#: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Змішаний режим AdLib/MIDI" -#: gui/options.cpp:863 +#: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Використовувати і MIDI і AdLib для генерації звуку" -#: gui/options.cpp:866 +#: gui/options.cpp:867 msgid "MIDI gain:" msgstr "Посилення MIDI:" -#: gui/options.cpp:873 +#: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "Налаштування FluidSynth" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Пристрій MT-32:" -#: gui/options.cpp:880 +#: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Вказує звуковий пристрій за умовчанням для виводу на Roland MT-32/LAPC1/" "CM32l/CM64" -#: gui/options.cpp:885 +#: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Справжній Roland MT-32 (вимкнути емуляцию GM)" -#: gui/options.cpp:885 gui/options.cpp:887 +#: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" @@ -745,195 +745,195 @@ msgstr "" "Відмітьте, якщо у вас підключено Roland-сумісний звуковий пристрій і ви " "хочете його використовувати" -#: gui/options.cpp:887 +#: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Справжній Roland MT-32 (вимкнути емуляцию GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Режим Roland GS (вимкнути маплення GM)" -#: gui/options.cpp:890 +#: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" -#: gui/options.cpp:899 +#: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Не використовувати Roland MT-32" -#: gui/options.cpp:926 +#: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Текст і озвучка:" -#: gui/options.cpp:930 gui/options.cpp:940 +#: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Озвучка" -#: gui/options.cpp:931 gui/options.cpp:941 +#: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Субтитри" -#: gui/options.cpp:932 +#: gui/options.cpp:933 msgid "Both" msgstr "Все" -#: gui/options.cpp:934 +#: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Швид. субтитрів:" -#: gui/options.cpp:936 +#: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Текст і озвучка:" -#: gui/options.cpp:940 +#: gui/options.cpp:941 msgid "Spch" msgstr "Озв" -#: gui/options.cpp:941 +#: gui/options.cpp:942 msgid "Subs" msgstr "Суб" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Все" -#: gui/options.cpp:942 +#: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Показувати субтитри і відтворювати мову" -#: gui/options.cpp:944 +#: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Швид. субтитрів:" -#: gui/options.cpp:960 +#: gui/options.cpp:961 msgid "Music volume:" msgstr "Гучність музики:" -#: gui/options.cpp:962 +#: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Гучність музики:" -#: gui/options.cpp:969 +#: gui/options.cpp:970 msgid "Mute All" msgstr "Вимкнути все" -#: gui/options.cpp:972 +#: gui/options.cpp:973 msgid "SFX volume:" msgstr "Гучність ефектів:" -#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 +#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Гучність спеціальних звукових ефектів" -#: gui/options.cpp:974 +#: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Гучн. ефектів:" -#: gui/options.cpp:982 +#: gui/options.cpp:983 msgid "Speech volume:" msgstr "Гучність озвучки:" -#: gui/options.cpp:984 +#: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Гучн. озвучки:" -#: gui/options.cpp:1141 +#: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Шлях до тем:" -#: gui/options.cpp:1143 +#: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Шлях до тем:" -#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 +#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Вказує шлях до додаткових файлів даних, які використовуються усіма іграми " "або ScummVM" -#: gui/options.cpp:1158 +#: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Шлях до втулків:" -#: gui/options.cpp:1160 +#: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Шлях до втулків:" -#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 +#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Різне" -#: gui/options.cpp:1171 +#: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Різне" -#: gui/options.cpp:1173 +#: gui/options.cpp:1174 msgid "Theme:" msgstr "Тема:" -#: gui/options.cpp:1177 +#: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "Растер. GUI:" -#: gui/options.cpp:1189 +#: gui/options.cpp:1190 msgid "Autosave:" msgstr "Автозбереження:" -#: gui/options.cpp:1191 +#: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Автозбереж.:" -#: gui/options.cpp:1199 +#: gui/options.cpp:1200 msgid "Keys" msgstr "Клавіші" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "GUI Language:" msgstr "Мова інтерф.:" -#: gui/options.cpp:1206 +#: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Мова графічного інтерфейсу ScummVM" -#: gui/options.cpp:1365 +#: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Ви повинні перезапустити ScummVM щоб застосувати зміни." -#: gui/options.cpp:1378 +#: gui/options.cpp:1379 msgid "Select directory for savegames" msgstr "Виберіть папку для збережень" -#: gui/options.cpp:1385 +#: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Не можу писати у вибрану папку. Будь ласка, вкажіть іншу." -#: gui/options.cpp:1394 +#: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Виберіть папку для тем GUI" -#: gui/options.cpp:1404 +#: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Виберіть папку з додатковими файлами" -#: gui/options.cpp:1415 +#: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Виберіть папку зі втулками" -#: gui/options.cpp:1468 +#: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." @@ -941,227 +941,227 @@ msgstr "" "Вибрана тема не підтримує поточну мову. Якщо ви хочете використовувати цю " "тему, потрібно в першу чергу змінити мову." -#: gui/saveload-dialog.cpp:166 +#: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Вигляд списку" -#: gui/saveload-dialog.cpp:167 +#: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Вигляд сітки" -#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Дату не записано" -#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 +#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Час не записано" -#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 +#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Час гри не записано" -#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 +#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Видалити" -#: gui/saveload-dialog.cpp:274 +#: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this savegame?" msgstr "Ви дійсно хочете видалити це збереження?" -#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Дата: " -#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Час: " -#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888 +#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Час гри: " -#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495 +#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Збереження без імені" -#: gui/saveload-dialog.cpp:547 +#: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Насутпний" -#: gui/saveload-dialog.cpp:550 +#: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Попередній" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Нове збереження" -#: gui/saveload-dialog.cpp:738 +#: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Створити новий запис гри" -#: gui/saveload-dialog.cpp:867 +#: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Назва: " -#: gui/saveload-dialog.cpp:939 +#: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Введіть опис для слоту %d:" -#: gui/themebrowser.cpp:44 +#: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Виберіть тему" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Без графіки" -#: gui/ThemeEngine.cpp:346 +#: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Без графіки" -#: gui/ThemeEngine.cpp:347 +#: gui/ThemeEngine.cpp:348 #, fuzzy msgid "Standard Renderer" msgstr "Стандартний растеризатор (16bpp)" -#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658 +#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Стандартний" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased Renderer" msgstr "Растеризатор зі згладжуванням (16bpp)" -#: gui/ThemeEngine.cpp:349 +#: gui/ThemeEngine.cpp:350 #, fuzzy msgid "Antialiased" msgstr "Растеризатор зі згладжуванням (16bpp)" -#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 +#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Очистити значення" -#: gui/fluidsynth-dialog.cpp:67 +#: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Реверберація" -#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 +#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Активне" -#: gui/fluidsynth-dialog.cpp:71 +#: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Кімната:" -#: gui/fluidsynth-dialog.cpp:78 +#: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Вологість:" -#: gui/fluidsynth-dialog.cpp:85 +#: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Ширина:" -#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 +#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Рівень:" -#: gui/fluidsynth-dialog.cpp:99 +#: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Хор" -#: gui/fluidsynth-dialog.cpp:103 +#: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" -#: gui/fluidsynth-dialog.cpp:117 +#: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Швидкість:" -#: gui/fluidsynth-dialog.cpp:124 +#: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Глибина:" -#: gui/fluidsynth-dialog.cpp:131 +#: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Тип:" -#: gui/fluidsynth-dialog.cpp:134 +#: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Синусоїда" -#: gui/fluidsynth-dialog.cpp:135 +#: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Трикутник" -#: gui/fluidsynth-dialog.cpp:139 +#: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Інтерполяція:" -#: gui/fluidsynth-dialog.cpp:142 +#: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Нема (найшвидше)" -#: gui/fluidsynth-dialog.cpp:143 +#: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Лінійна" -#: gui/fluidsynth-dialog.cpp:144 +#: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Четвертого порядку" -#: gui/fluidsynth-dialog.cpp:145 +#: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Сьомого порядку" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Скинути" -#: gui/fluidsynth-dialog.cpp:149 +#: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Скинути всі налаштування FluidSynth до їх значень за замовченням" -#: gui/fluidsynth-dialog.cpp:216 +#: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Ви дійсно хочете скинути всі налаштування FluidSynth до їх значень за " "замовченням?" -#: base/main.cpp:226 +#: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Движок не підтримує рівень відладки '%s'" -#: base/main.cpp:304 +#: base/main.cpp:306 msgid "Menu" msgstr "Меню" -#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Пропустити" -#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Пауза" -#: base/main.cpp:313 +#: base/main.cpp:315 msgid "Skip line" msgstr "Пропустити рядок" -#: base/main.cpp:505 +#: base/main.cpp:507 msgid "Error running game:" msgstr "Помилка запуску гри:" -#: base/main.cpp:534 +#: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Не можу знайти движок для запуску вибраної гри" @@ -1242,59 +1242,59 @@ msgstr "Будь ласка, передайте нижченаведену інформацію команді ScummVM разом з" msgid "of the game you tried to add and its version/language/etc.:" msgstr "назвою гри, яку ви намагаєтесь додати, а також її версію/мову/та інше:" -#: engines/dialogs.cpp:84 +#: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "Продов~ж~ити" -#: engines/dialogs.cpp:86 +#: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~З~авантажити" -#: engines/dialogs.cpp:90 +#: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~З~аписати" -#: engines/dialogs.cpp:94 +#: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~Н~алаштування" -#: engines/dialogs.cpp:99 +#: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~Д~опомога" -#: engines/dialogs.cpp:101 +#: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "Про про~г~раму" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~П~овер. в головне меню" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~П~овер.в головне меню" -#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373 -#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 msgid "Save game:" msgstr "Зберегти гру: " -#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44 +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742 -#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 msgid "Save" msgstr "Записати" -#: engines/dialogs.cpp:144 +#: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " @@ -1304,7 +1304,7 @@ msgstr "" "README для основної інормації, а також інструкцій, як отримати подальшу " "допомогу." -#: engines/dialogs.cpp:228 +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " @@ -1313,37 +1313,37 @@ msgstr "" "Збереження стану гри не вдалося (%s)!. Будь-ласка, дивіться файл README для " "основної інормації, а також інструкцій, як отримати подальшу допомогу." -#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "Ві~д~міна" -#: engines/dialogs.cpp:305 +#: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~К~лавіші" -#: engines/engine.cpp:244 +#: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Не можу налаштувати формат кольору." -#: engines/engine.cpp:252 +#: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Не вдалося переключити відеорежим: '" -#: engines/engine.cpp:261 +#: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Не вдалося застосувати корекцію співвідношення сторін." -#: engines/engine.cpp:266 +#: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Не вдалося застосувати повноекранний режим." -#: engines/engine.cpp:366 +#: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1357,7 +1357,7 @@ msgstr "" "гри на жорсткий диск.\n" "Дивіться файл README для подальших інструкцій." -#: engines/engine.cpp:377 +#: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1371,7 +1371,7 @@ msgstr "" "того, щоб можна було слухати музику у грі.\n" "Дивіться файл README для подальших інструкцій." -#: engines/engine.cpp:435 +#: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1380,7 +1380,7 @@ msgstr "" "Завантаження стану гри не вдалося (%s)! . Будь-ласка, дивіться файл README " "для основної інормації, а також інструкцій, як отримати подальшу допомогу." -#: engines/engine.cpp:448 +#: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1390,15 +1390,15 @@ msgstr "" "ScummVM. Скорше за все вона не буде працювати стабільно, і збереження ігор, " "які ви зробите, можуть не працювати у подальших версіях ScummVM." -#: engines/engine.cpp:451 +#: engines/engine.cpp:452 msgid "Start anyway" msgstr "Все одно запустити" -#: audio/fmopl.cpp:49 +#: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "Емулятор MAME OPL" -#: audio/fmopl.cpp:51 +#: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "Емулятор DOSBox OPL" @@ -1443,7 +1443,7 @@ msgstr "" "Уподобаний звуковий пристрій '%s' не може бути використаний. Дивіться файл " "логу для додаткової інформації." -#: audio/null.h:43 +#: audio/null.h:44 msgid "No music" msgstr "Без музики" @@ -1451,7 +1451,7 @@ msgstr "Без музики" msgid "Amiga Audio Emulator" msgstr "Аміга Аудіо Емулятор" -#: audio/softsynth/adlib.cpp:2284 +#: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "Емулятор AdLib" @@ -1463,11 +1463,11 @@ msgstr "Apple II GS Емулятор (НЕ РЕАЛІЗОВАНО)" msgid "C64 Audio Emulator" msgstr "C64 Аудіо Емулятор" -#: audio/softsynth/mt32.cpp:199 +#: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Налаштовую емулятор MT-32" -#: audio/softsynth/mt32.cpp:425 +#: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "Емулятор MT-32" @@ -1479,36 +1479,36 @@ msgstr "Емулятор PC спікера" msgid "IBM PCjr Emulator" msgstr "Емулятор IBM PCjr" -#: backends/keymapper/remap-dialog.cpp:47 +#: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Мапа клавіш:" -#: backends/keymapper/remap-dialog.cpp:66 +#: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Ефективна)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Активна)" -#: backends/keymapper/remap-dialog.cpp:106 +#: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Заблокований)" -#: backends/keymapper/remap-dialog.cpp:119 +#: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Глобальна)" -#: backends/keymapper/remap-dialog.cpp:127 +#: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Ігри)" -#: backends/midi/windows.cpp:164 +#: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 -#: engines/scumm/dialogs.cpp:290 +#: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~З~акрити" @@ -1725,7 +1725,7 @@ msgstr "Швидкий режим" #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Вихід" @@ -2083,30 +2083,30 @@ msgstr "Кліки вимкнено" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187 +#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:186 msgid "Use original save/load screens" msgstr "Використовувати ориг. збереження/завантаження екрани" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188 +#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:187 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Використовувати оригінальні збереження/завантаження екрани, замість ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Відновити гру:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841 -#: engines/toltecs/menu.cpp:259 +#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 +#: engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Відновити" -#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2117,7 +2117,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2314 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2128,7 +2128,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2332 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2190,7 +2190,7 @@ msgstr "Режим швидкого відео" msgid "Play movies at an increased speed" msgstr "Програвати відео з підвищенною швидкістю" -#: engines/groovie/script.cpp:420 +#: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Не вдалося записати гру" @@ -2280,11 +2280,11 @@ msgstr "Ковзати наліво" msgid "Slide Right" msgstr "Ковзати направо" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475 +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Повернутися наліво" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476 +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Повернутися направо" @@ -2405,43 +2405,43 @@ msgstr "" "\n" "Будь ласка, повідомте про це команді." -#: engines/pegasus/pegasus.cpp:707 +#: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Неправильна назва файлу збереження" -#: engines/pegasus/pegasus.cpp:2473 +#: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Догори/Зменшити масштаб/Вперед/Відчинити двері" -#: engines/pegasus/pegasus.cpp:2474 +#: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Донизу/Збіл. масштаб" -#: engines/pegasus/pegasus.cpp:2477 +#: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Показати/Сховати інвентар" -#: engines/pegasus/pegasus.cpp:2478 +#: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Показати/Сховати біочіп" -#: engines/pegasus/pegasus.cpp:2479 +#: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Дія/Вибір" -#: engines/pegasus/pegasus.cpp:2480 +#: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Перемкнути показування в центрі екрану" -#: engines/pegasus/pegasus.cpp:2481 +#: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Показати/Сховати інфоекран" -#: engines/pegasus/pegasus.cpp:2482 +#: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Показувати/Сховати меню паузи" -#: engines/pegasus/pegasus.cpp:2483 +#: engines/pegasus/pegasus.cpp:2517 msgid "???" msgstr "???" @@ -2501,119 +2501,119 @@ msgstr "" "Використовувати альтернативний набір срібних курсорів, замість звичайних " "золотих" -#: engines/scumm/dialogs.cpp:175 +#: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Вставте диск %c та натисніть клавішу для продовження." -#: engines/scumm/dialogs.cpp:176 +#: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Не вдалося знайти %s, (%c%d) Натисніть клавішу." -#: engines/scumm/dialogs.cpp:177 +#: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Помилка читання диску %c, (%c%d) Натисніть клавішу." -#: engines/scumm/dialogs.cpp:178 +#: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Ігру призупинено. Натисніть пробіл для продовження." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:182 +#: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Ви упевнені, що хочете розпочати спочатку? (Y/N)" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:184 +#: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Ви упевнені, що хочете вийти? (Y/N)" -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Грати" -#: engines/scumm/dialogs.cpp:193 +#: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Вставте диск зі збереженням ігор" -#: engines/scumm/dialogs.cpp:194 +#: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Ви мусите ввести ім'я" -#: engines/scumm/dialogs.cpp:195 +#: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Гру НЕ БУЛО записано (диск повний?)" -#: engines/scumm/dialogs.cpp:196 +#: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Гру НЕ БУЛО завантажено" -#: engines/scumm/dialogs.cpp:197 +#: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Записую '%s'" -#: engines/scumm/dialogs.cpp:198 +#: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Завантажую '%s'" -#: engines/scumm/dialogs.cpp:199 +#: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Назовіть своє збереження ігри" -#: engines/scumm/dialogs.cpp:200 +#: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Виберіть гру для завантаження" -#: engines/scumm/dialogs.cpp:201 +#: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Назва гри)" #. I18N: Previous page button -#: engines/scumm/dialogs.cpp:287 +#: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~П~опер" #. I18N: Next page button -#: engines/scumm/dialogs.cpp:289 +#: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~Н~аст" -#: engines/scumm/dialogs.cpp:597 +#: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Тільки озвучка" -#: engines/scumm/dialogs.cpp:598 +#: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Озвучка та субтитри" -#: engines/scumm/dialogs.cpp:599 +#: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Тільки субтитри" -#: engines/scumm/dialogs.cpp:607 +#: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Озвучка та текст" -#: engines/scumm/dialogs.cpp:653 +#: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Оберіть режим складності." -#: engines/scumm/dialogs.cpp:655 +#: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "За допомогою звертайтеся до інструкції Loom(TM)." -#: engines/scumm/dialogs.cpp:659 +#: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Практика" -#: engines/scumm/dialogs.cpp:660 +#: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Експерт" @@ -3249,13 +3249,13 @@ msgstr "Показувати мітки об'єктів" msgid "Show labels for objects on mouse hover" msgstr "Показувати мітки для об'єктів при наведенні миші" -#: engines/teenagent/resources.cpp:94 +#: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" "У вас відстуній файл 'teenagent.dat'. Візьміть його на вебсайті ScummVM" -#: engines/teenagent/resources.cpp:115 +#: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" @@ -156,10 +156,6 @@ ifdef USE_SPARKLE OSX_STATIC_LIBS += -framework Sparkle -F$(STATICLIBPATH) endif -ifdef USE_TERMCONV -OSX_ICONV ?= -liconv -endif - # Special target to create a static linked binary for Mac OS X. # We use -force_cpusubtype_ALL to ensure the binary runs on every # PowerPC machine. @@ -167,8 +163,7 @@ scummvm-static: $(OBJS) $(CXX) $(LDFLAGS) -force_cpusubtype_ALL -o scummvm-static $(OBJS) \ -framework CoreMIDI \ $(OSX_STATIC_LIBS) \ - $(OSX_ZLIB) \ - $(OSX_ICONV) + $(OSX_ZLIB) # Special target to create a static linked binary for the iPhone iphone: $(OBJS) diff --git a/video/avi_decoder.cpp b/video/avi_decoder.cpp index 68d6cb6cec..39deaea204 100644 --- a/video/avi_decoder.cpp +++ b/video/avi_decoder.cpp @@ -833,6 +833,8 @@ void AVIDecoder::AVIAudioTrack::queueSound(Common::SeekableReadStream *stream) { _audStream->queueAudioStream(Audio::makeADPCMStream(stream, DisposeAfterUse::YES, stream->size(), Audio::kADPCMMSIma, _wvInfo.samplesPerSec, _wvInfo.channels, _wvInfo.blockAlign), DisposeAfterUse::YES); } else if (_wvInfo.tag == kWaveFormatDK3) { _audStream->queueAudioStream(Audio::makeADPCMStream(stream, DisposeAfterUse::YES, stream->size(), Audio::kADPCMDK3, _wvInfo.samplesPerSec, _wvInfo.channels, _wvInfo.blockAlign), DisposeAfterUse::YES); + } else if (_wvInfo.tag == kWaveFormatMP3) { + warning("AVI: MP3 audio stream is not supported"); } } else { delete stream; @@ -869,7 +871,7 @@ Audio::AudioStream *AVIDecoder::AVIAudioTrack::getAudioStream() const { } Audio::QueuingAudioStream *AVIDecoder::AVIAudioTrack::createAudioStream() { - if (_wvInfo.tag == kWaveFormatPCM || _wvInfo.tag == kWaveFormatMSADPCM || _wvInfo.tag == kWaveFormatMSIMAADPCM || _wvInfo.tag == kWaveFormatDK3) + if (_wvInfo.tag == kWaveFormatPCM || _wvInfo.tag == kWaveFormatMSADPCM || _wvInfo.tag == kWaveFormatMSIMAADPCM || _wvInfo.tag == kWaveFormatDK3 || _wvInfo.tag == kWaveFormatMP3) return Audio::makeQueuingAudioStream(_wvInfo.samplesPerSec, _wvInfo.channels == 2); else if (_wvInfo.tag != kWaveFormatNone) // No sound warning("Unsupported AVI audio format %d", _wvInfo.tag); diff --git a/video/avi_decoder.h b/video/avi_decoder.h index 28d87bc3b7..4461e537c5 100644 --- a/video/avi_decoder.h +++ b/video/avi_decoder.h @@ -229,6 +229,7 @@ protected: kWaveFormatPCM = 1, kWaveFormatMSADPCM = 2, kWaveFormatMSIMAADPCM = 17, + kWaveFormatMP3 = 85, kWaveFormatDK3 = 98 // rogue format number }; |