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-rw-r--r--gui/launcher.cpp7
-rw-r--r--gui/options.h1
2 files changed, 5 insertions, 3 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 2cf6d4c478..4748ac5468 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -703,7 +703,7 @@ void LauncherDialog::addGame() {
// Update the ListWidget, select the new item, and force a redraw
updateListing();
- selectGame(domain);
+ selectGame(editDialog.getDomain());
draw();
} else {
// User aborted, remove the the new domain again
@@ -773,7 +773,7 @@ void LauncherDialog::removeGame(int item) {
}
void LauncherDialog::editGame(int item) {
- // Set game specifc options. Most of these should be "optional", i.e. by
+ // Set game specific options. Most of these should be "optional", i.e. by
// default set nothing and use the global ScummVM settings. E.g. the user
// can set here an optional alternate music volume, or for specific games
// a different music driver etc.
@@ -790,8 +790,9 @@ void LauncherDialog::editGame(int item) {
// Write config to disk
ConfMan.flushToDisk();
- // Update the ListWidget and force a redraw
+ // Update the ListWidget, reselect the edited game and force a redraw
updateListing();
+ selectGame(editDialog.getDomain());
draw();
}
}
diff --git a/gui/options.h b/gui/options.h
index 63caf68c32..aca5db83cd 100644
--- a/gui/options.h
+++ b/gui/options.h
@@ -53,6 +53,7 @@ public:
void open();
void close();
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
+ const Common::String& getDomain() const { return _domain; }
virtual void reflowLayout();