diff options
-rw-r--r-- | scumm/smush/insane.cpp | 2 | ||||
-rw-r--r-- | scumm/smush/insane.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/scumm/smush/insane.cpp b/scumm/smush/insane.cpp index 48b7dde5e9..40d534a74e 100644 --- a/scumm/smush/insane.cpp +++ b/scumm/smush/insane.cpp @@ -2595,7 +2595,7 @@ void Insane::postCase1(byte *renderBitmap, int32 codecparam, int32 setupsan12, void Insane::postCase2(byte *renderBitmap, int32 codecparam, int32 setupsan12, int32 setupsan13, int32 curFrame, int32 maxFrame) { - turnBen(_battleScene); + turnBen(_battleScene != 0); turnEnemy(true); if (!curFrame) diff --git a/scumm/smush/insane.h b/scumm/smush/insane.h index 74f357b7f9..7a254e0ddb 100644 --- a/scumm/smush/insane.h +++ b/scumm/smush/insane.h @@ -492,7 +492,7 @@ class Insane { int32 processKeyboard(void); int32 func75(void); void setEnemyAnimation(int32 actornum, int anim); - void chooseEnemyWeaponAnim(int buttons); + void chooseEnemyWeaponAnim(int32 buttons); void switchEnemyWeapon(void); void setEnemyState(void); int32 calcEnemyDamage(bool arg_0, bool arg_4); |