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-rw-r--r--engines/zvision/rlf_animation.cpp12
-rw-r--r--engines/zvision/string_manager.cpp2
2 files changed, 7 insertions, 7 deletions
diff --git a/engines/zvision/rlf_animation.cpp b/engines/zvision/rlf_animation.cpp
index 94e48d3609..8981a6983c 100644
--- a/engines/zvision/rlf_animation.cpp
+++ b/engines/zvision/rlf_animation.cpp
@@ -246,8 +246,8 @@ void RlfAnimation::decodeMaskedRunLengthEncoding(int8 *source, int8 *dest, uint3
}
byte r, g, b;
- Graphics::colorToRGB<Graphics::ColorMasks<555>>(READ_LE_UINT16(source + sourceOffset), r, g, b);
- uint16 destColor = Graphics::RGBToColor<Graphics::ColorMasks<565>>(r, g, b);
+ Graphics::colorToRGB<Graphics::ColorMasks<555> >(READ_LE_UINT16(source + sourceOffset), r, g, b);
+ uint16 destColor = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b);
WRITE_UINT16(dest + destOffset, destColor);
sourceOffset += 2;
@@ -292,8 +292,8 @@ void RlfAnimation::decodeSimpleRunLengthEncoding(int8 *source, int8 *dest, uint3
}
byte r, g, b;
- Graphics::colorToRGB<Graphics::ColorMasks<555>>(READ_LE_UINT16(source + sourceOffset), r, g, b);
- uint16 destColor = Graphics::RGBToColor<Graphics::ColorMasks<565>>(r, g, b);
+ Graphics::colorToRGB<Graphics::ColorMasks<555> >(READ_LE_UINT16(source + sourceOffset), r, g, b);
+ uint16 destColor = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b);
WRITE_UINT16(dest + destOffset, destColor);
sourceOffset += 2;
@@ -309,8 +309,8 @@ void RlfAnimation::decodeSimpleRunLengthEncoding(int8 *source, int8 *dest, uint3
}
byte r, g, b;
- Graphics::colorToRGB<Graphics::ColorMasks<555>>(READ_LE_UINT16(source + sourceOffset), r, g, b);
- uint16 sampleColor = Graphics::RGBToColor<Graphics::ColorMasks<565>>(r, g, b);
+ Graphics::colorToRGB<Graphics::ColorMasks<555> >(READ_LE_UINT16(source + sourceOffset), r, g, b);
+ uint16 sampleColor = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b);
sourceOffset += 2;
numberOfSamples += 2;
diff --git a/engines/zvision/string_manager.cpp b/engines/zvision/string_manager.cpp
index fde99c02a1..ab42f3d3e0 100644
--- a/engines/zvision/string_manager.cpp
+++ b/engines/zvision/string_manager.cpp
@@ -206,7 +206,7 @@ void StringManager::parseTag(const Common::String &tagString, uint lineNumber) {
}
fragment.style.align = align;
- fragment.style.color = Graphics::ARGBToColor<Graphics::ColorMasks<565>>(0, red, green, blue);
+ fragment.style.color = Graphics::ARGBToColor<Graphics::ColorMasks<565> >(0, red, green, blue);
_inGameText[lineNumber].fragments.push_back(fragment);
_lastStyle = fragment.style;