diff options
-rw-r--r-- | po/he.po | 4615 |
1 files changed, 4615 insertions, 0 deletions
diff --git a/po/he.po b/po/he.po new file mode 100644 index 0000000000..bc93c0ef0e --- /dev/null +++ b/po/he.po @@ -0,0 +1,4615 @@ +# LANGUAGE translation for ScummVM. +# Copyright (C) YEAR ScummVM Team +# This file is distributed under the same license as the ScummVM package. +# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. +# +msgid "" +msgstr "" +"Project-Id-Version: ScummVM 2.1.0git\n" +"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" +"POT-Creation-Date: 2018-10-25 00:11+0200\n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: Automatically generated\n" +"Language-Team: none\n" +"Language: he\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: gui/about.cpp:94 +#, c-format +msgid "(built on %s)" +msgstr "" + +#: gui/about.cpp:101 +msgid "Features compiled in:" +msgstr "" + +#: gui/about.cpp:110 +msgid "Available engines:" +msgstr "" + +#: gui/browser.cpp:71 gui/browser_osx.mm:84 +msgid "Show hidden files" +msgstr "" + +#: gui/browser.cpp:71 +msgid "Show files marked with the hidden attribute" +msgstr "" + +#: gui/browser.cpp:75 gui/remotebrowser.cpp:57 +msgid "Go up" +msgstr "" + +#: gui/browser.cpp:75 gui/browser.cpp:77 gui/remotebrowser.cpp:57 +#: gui/remotebrowser.cpp:59 +msgid "Go to previous directory level" +msgstr "" + +#: gui/browser.cpp:77 gui/remotebrowser.cpp:59 +msgctxt "lowres" +msgid "Go up" +msgstr "" + +#: gui/browser.cpp:78 gui/chooser.cpp:46 gui/editgamedialog.cpp:298 +#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65 +#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:92 +#: gui/options.cpp:1775 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69 +#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60 +#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:451 +#: gui/saveload-dialog.cpp:746 gui/saveload-dialog.cpp:1140 +#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55 +#: engines/engine.cpp:537 backends/events/default/default-events.cpp:190 +#: backends/events/default/default-events.cpp:212 +#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 +#: engines/mohawk/myst_stacks/menu.cpp:284 +#: engines/mohawk/myst_stacks/menu.cpp:301 +#: engines/mohawk/myst_stacks/menu.cpp:319 +#: engines/mohawk/riven_stacks/aspit.cpp:350 +#: engines/mohawk/riven_stacks/aspit.cpp:372 +#: engines/mohawk/riven_stacks/aspit.cpp:456 +#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187 +#: engines/sword1/control.cpp:887 +msgid "Cancel" +msgstr "" + +#: gui/browser.cpp:79 gui/browser_osx.mm:151 gui/chooser.cpp:47 +#: gui/filebrowser-dialog.cpp:66 gui/remotebrowser.cpp:61 +#: gui/themebrowser.cpp:56 +msgid "Choose" +msgstr "" + +#: gui/downloaddialog.cpp:49 +msgid "Select directory where to download game data" +msgstr "" + +#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:481 gui/launcher.cpp:198 +msgid "Select directory with game data" +msgstr "" + +#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264 +msgid "From: " +msgstr "" + +#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:265 +msgid "To: " +msgstr "" + +#: gui/downloaddialog.cpp:64 +msgid "Cancel download" +msgstr "" + +#: gui/downloaddialog.cpp:66 +msgctxt "lowres" +msgid "Cancel download" +msgstr "" + +#: gui/downloaddialog.cpp:68 +msgid "Hide" +msgstr "" + +#: gui/downloaddialog.cpp:118 +msgid "" +"It looks like your connection is limited. Do you really want to download " +"files with it?" +msgstr "" + +#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153 +#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 +#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455 +#: gui/storagewizarddialog.cpp:112 +#: backends/events/symbiansdl/symbiansdl-events.cpp:192 +#: backends/platform/wince/CEActionsPocket.cpp:326 +#: backends/platform/wince/CEActionsSmartphone.cpp:287 +#: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 +#: engines/sci/graphics/controls32.cpp:820 +msgid "Yes" +msgstr "" + +#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154 +#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 +#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455 +#: gui/storagewizarddialog.cpp:112 +#: backends/events/symbiansdl/symbiansdl-events.cpp:192 +#: backends/platform/wince/CEActionsPocket.cpp:326 +#: backends/platform/wince/CEActionsSmartphone.cpp:287 +#: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 +#: engines/sci/graphics/controls32.cpp:820 +msgid "No" +msgstr "" + +#: gui/downloaddialog.cpp:137 gui/launcher.cpp:547 +msgid "ScummVM couldn't open the specified directory!" +msgstr "" + +#: gui/downloaddialog.cpp:147 +msgid "" +"Cannot create a directory to download - the specified directory has a file " +"with the same name." +msgstr "" + +#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:299 +#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:504 +#: gui/launcher.cpp:508 gui/massadd.cpp:89 gui/options.cpp:1777 +#: gui/saveload-dialog.cpp:1141 engines/engine.cpp:456 engines/engine.cpp:467 +#: backends/platform/wii/options.cpp:47 +#: backends/platform/wince/CELauncherDialog.cpp:54 +#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 +#: engines/groovie/script.cpp:417 engines/parallaction/saveload.cpp:271 +#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1883 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 +#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 +#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 +#: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633 +#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 +#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/zvision/file/save_manager.cpp:230 +msgid "OK" +msgstr "" + +#: gui/downloaddialog.cpp:152 +#, c-format +msgid "" +"The \"%s\" already exists in the specified directory.\n" +"Do you really want to download files into that directory?" +msgstr "" + +#: gui/downloaddialog.cpp:252 +#, c-format +msgid "Downloaded %s %s / %s %s" +msgstr "" + +#: gui/downloaddialog.cpp:259 +#, c-format +msgid "Download speed: %s %s" +msgstr "" + +#: gui/editgamedialog.cpp:136 +msgid "Game" +msgstr "" + +#: gui/editgamedialog.cpp:140 +msgid "ID:" +msgstr "" + +#: gui/editgamedialog.cpp:140 gui/editgamedialog.cpp:142 +#: gui/editgamedialog.cpp:143 +msgid "" +"Short game identifier used for referring to saved games and running the game " +"from the command line" +msgstr "" + +#: gui/editgamedialog.cpp:142 +msgctxt "lowres" +msgid "ID:" +msgstr "" + +#: gui/editgamedialog.cpp:147 gui/editrecorddialog.cpp:59 +msgid "Name:" +msgstr "" + +#: gui/editgamedialog.cpp:147 gui/editgamedialog.cpp:149 +#: gui/editgamedialog.cpp:150 +msgid "Full title of the game" +msgstr "" + +#: gui/editgamedialog.cpp:149 +msgctxt "lowres" +msgid "Name:" +msgstr "" + +#: gui/editgamedialog.cpp:153 +msgid "Language:" +msgstr "" + +#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:154 +msgid "" +"Language of the game. This will not turn your Spanish game version into " +"English" +msgstr "" + +#: gui/editgamedialog.cpp:155 gui/editgamedialog.cpp:169 gui/options.cpp:1055 +#: gui/options.cpp:1068 gui/options.cpp:1082 gui/options.cpp:1670 +#: audio/null.cpp:41 +msgid "<default>" +msgstr "" + +#: gui/editgamedialog.cpp:165 +msgid "Platform:" +msgstr "" + +#: gui/editgamedialog.cpp:165 gui/editgamedialog.cpp:167 +#: gui/editgamedialog.cpp:168 +msgid "Platform the game was originally designed for" +msgstr "" + +#: gui/editgamedialog.cpp:167 +msgctxt "lowres" +msgid "Platform:" +msgstr "" + +#: gui/editgamedialog.cpp:180 +msgid "Engine" +msgstr "" + +#: gui/editgamedialog.cpp:188 gui/options.cpp:1415 gui/options.cpp:1523 +msgid "Graphics" +msgstr "" + +#: gui/editgamedialog.cpp:188 gui/options.cpp:1415 gui/options.cpp:1523 +msgid "GFX" +msgstr "" + +#: gui/editgamedialog.cpp:193 +msgid "Override global graphic settings" +msgstr "" + +#: gui/editgamedialog.cpp:195 +msgctxt "lowres" +msgid "Override global graphic settings" +msgstr "" + +#: gui/editgamedialog.cpp:202 gui/options.cpp:1552 +msgid "Audio" +msgstr "" + +#: gui/editgamedialog.cpp:205 +msgid "Override global audio settings" +msgstr "" + +#: gui/editgamedialog.cpp:207 +msgctxt "lowres" +msgid "Override global audio settings" +msgstr "" + +#: gui/editgamedialog.cpp:216 gui/options.cpp:1557 +msgid "Volume" +msgstr "" + +#: gui/editgamedialog.cpp:218 gui/options.cpp:1559 +msgctxt "lowres" +msgid "Volume" +msgstr "" + +#: gui/editgamedialog.cpp:221 +msgid "Override global volume settings" +msgstr "" + +#: gui/editgamedialog.cpp:223 +msgctxt "lowres" +msgid "Override global volume settings" +msgstr "" + +#: gui/editgamedialog.cpp:232 gui/options.cpp:1567 +msgid "MIDI" +msgstr "" + +#: gui/editgamedialog.cpp:235 +msgid "Override global MIDI settings" +msgstr "" + +#: gui/editgamedialog.cpp:237 +msgctxt "lowres" +msgid "Override global MIDI settings" +msgstr "" + +#: gui/editgamedialog.cpp:247 gui/options.cpp:1577 +msgid "MT-32" +msgstr "" + +#: gui/editgamedialog.cpp:250 +msgid "Override global MT-32 settings" +msgstr "" + +#: gui/editgamedialog.cpp:252 +msgctxt "lowres" +msgid "Override global MT-32 settings" +msgstr "" + +#: gui/editgamedialog.cpp:261 gui/options.cpp:1584 +msgid "Paths" +msgstr "" + +#: gui/editgamedialog.cpp:263 gui/options.cpp:1586 +msgctxt "lowres" +msgid "Paths" +msgstr "" + +#: gui/editgamedialog.cpp:270 +msgid "Game Path:" +msgstr "" + +#: gui/editgamedialog.cpp:272 +msgctxt "lowres" +msgid "Game Path:" +msgstr "" + +#: gui/editgamedialog.cpp:277 gui/options.cpp:1610 +msgid "Extra Path:" +msgstr "" + +#: gui/editgamedialog.cpp:277 gui/editgamedialog.cpp:279 +#: gui/editgamedialog.cpp:280 +msgid "Specifies path to additional data used by the game" +msgstr "" + +#: gui/editgamedialog.cpp:279 gui/options.cpp:1612 +msgctxt "lowres" +msgid "Extra Path:" +msgstr "" + +#: gui/editgamedialog.cpp:286 gui/options.cpp:1594 +msgid "Save Path:" +msgstr "" + +#: gui/editgamedialog.cpp:286 gui/editgamedialog.cpp:288 +#: gui/editgamedialog.cpp:289 gui/options.cpp:1594 gui/options.cpp:1596 +#: gui/options.cpp:1597 +msgid "Specifies where your saved games are put" +msgstr "" + +#: gui/editgamedialog.cpp:288 gui/options.cpp:1596 +msgctxt "lowres" +msgid "Save Path:" +msgstr "" + +#: gui/editgamedialog.cpp:312 gui/editgamedialog.cpp:409 +#: gui/editgamedialog.cpp:468 gui/editgamedialog.cpp:529 gui/options.cpp:1605 +#: gui/options.cpp:1613 gui/options.cpp:1622 gui/options.cpp:1802 +#: gui/options.cpp:1808 gui/options.cpp:1816 gui/options.cpp:1839 +#: gui/options.cpp:1872 gui/options.cpp:1878 gui/options.cpp:1885 +#: gui/options.cpp:1893 gui/options.cpp:2088 gui/options.cpp:2091 +#: gui/options.cpp:2098 gui/options.cpp:2108 +msgctxt "path" +msgid "None" +msgstr "" + +#: gui/editgamedialog.cpp:317 gui/editgamedialog.cpp:415 +#: gui/editgamedialog.cpp:533 gui/options.cpp:1796 gui/options.cpp:1866 +#: gui/options.cpp:2094 backends/platform/wii/options.cpp:56 +msgid "Default" +msgstr "" + +#: gui/editgamedialog.cpp:461 gui/options.cpp:2102 +msgid "Select SoundFont" +msgstr "" + +#: gui/editgamedialog.cpp:500 +msgid "Select additional game directory" +msgstr "" + +#: gui/editgamedialog.cpp:513 gui/options.cpp:2025 +msgid "Select directory for saved games" +msgstr "" + +#: gui/editgamedialog.cpp:519 +msgid "" +"Saved games sync feature doesn't work with non-default directories. If you " +"want your saved games to sync, use default directory." +msgstr "" + +#: gui/editgamedialog.cpp:545 +msgid "This game ID is already taken. Please choose another one." +msgstr "" + +#: gui/editrecorddialog.cpp:58 +msgid "Author:" +msgstr "" + +#: gui/editrecorddialog.cpp:60 +msgid "Notes:" +msgstr "" + +#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74 +msgid "Ok" +msgstr "" + +#: gui/filebrowser-dialog.cpp:50 +msgid "Choose file for loading" +msgstr "" + +#: gui/filebrowser-dialog.cpp:50 +msgid "Enter filename for saving" +msgstr "" + +#: gui/filebrowser-dialog.cpp:133 +msgid "Do you really want to overwrite the file?" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:69 +msgid "Reverb" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103 +msgid "Active" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:73 +msgid "Room:" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:80 +msgid "Damp:" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:87 +msgid "Width:" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112 +msgid "Level:" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:101 +msgid "Chorus" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:105 +msgid "N:" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:119 +msgid "Speed:" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:126 +msgid "Depth:" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:133 +msgid "Type:" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:136 +msgid "Sine" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:137 +msgid "Triangle" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1630 +msgid "Misc" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:141 +msgid "Interpolation:" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:144 +msgid "None (fastest)" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:145 +msgid "Linear" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:146 +msgid "Fourth-order" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:147 +msgid "Seventh-order" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:151 +msgid "Reset" +msgstr "" + +#: gui/fluidsynth-dialog.cpp:151 +msgid "Reset all FluidSynth settings to their default values." +msgstr "" + +#: gui/fluidsynth-dialog.cpp:218 +msgid "" +"Do you really want to reset all FluidSynth settings to their default values?" +msgstr "" + +#: gui/gui-manager.cpp:119 gui/unknown-game-dialog.cpp:48 +#: backends/keymapper/remap-dialog.cpp:53 engines/scumm/help.cpp:126 +#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166 +#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:210 +msgid "Close" +msgstr "" + +#: gui/gui-manager.cpp:122 +msgid "Mouse click" +msgstr "" + +#: gui/gui-manager.cpp:126 base/main.cpp:343 +msgid "Display keyboard" +msgstr "" + +#: gui/gui-manager.cpp:130 base/main.cpp:347 +msgid "Remap keys" +msgstr "" + +#: gui/gui-manager.cpp:133 base/main.cpp:350 engines/scumm/help.cpp:87 +msgid "Toggle fullscreen" +msgstr "" + +#: gui/KeysDialog.cpp:41 +msgid "Map" +msgstr "" + +#: gui/KeysDialog.cpp:49 +msgid "Select an action and click 'Map'" +msgstr "" + +#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 +#, c-format +msgid "Associated key : %s" +msgstr "" + +#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 +msgid "Associated key : none" +msgstr "" + +#: gui/KeysDialog.cpp:90 +msgid "Please select an action" +msgstr "" + +#: gui/KeysDialog.cpp:106 +msgid "Press the key to associate" +msgstr "" + +#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36 +msgid "Choose an action to map" +msgstr "" + +#: gui/launcher.cpp:142 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:142 +msgid "~Q~uit" +msgstr "" + +#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:193 +msgid "Quit ScummVM" +msgstr "" + +#: gui/launcher.cpp:143 +msgid "A~b~out..." +msgstr "" + +#: gui/launcher.cpp:143 backends/platform/sdl/macosx/appmenu_osx.mm:187 +msgid "About ScummVM" +msgstr "" + +#: gui/launcher.cpp:144 +msgid "~O~ptions..." +msgstr "" + +#: gui/launcher.cpp:144 +msgid "Change global ScummVM options" +msgstr "" + +#: gui/launcher.cpp:146 +msgid "~S~tart" +msgstr "" + +#: gui/launcher.cpp:146 +msgid "Start selected game" +msgstr "" + +#: gui/launcher.cpp:149 +msgid "~L~oad..." +msgstr "" + +#: gui/launcher.cpp:149 +msgid "Load saved game for selected game" +msgstr "" + +#: gui/launcher.cpp:154 +msgid "~A~dd Game..." +msgstr "" + +#: gui/launcher.cpp:154 gui/launcher.cpp:161 +msgid "Hold Shift for Mass Add" +msgstr "" + +#: gui/launcher.cpp:156 +msgid "~E~dit Game..." +msgstr "" + +#: gui/launcher.cpp:156 gui/launcher.cpp:163 +msgid "Change game options" +msgstr "" + +#: gui/launcher.cpp:158 +msgid "~R~emove Game" +msgstr "" + +#: gui/launcher.cpp:158 gui/launcher.cpp:165 +msgid "Remove game from the list. The game data files stay intact" +msgstr "" + +#: gui/launcher.cpp:161 +msgctxt "lowres" +msgid "~A~dd Game..." +msgstr "" + +#: gui/launcher.cpp:163 +msgctxt "lowres" +msgid "~E~dit Game..." +msgstr "" + +#: gui/launcher.cpp:165 +msgctxt "lowres" +msgid "~R~emove Game" +msgstr "" + +#: gui/launcher.cpp:173 +msgid "Search in game list" +msgstr "" + +#: gui/launcher.cpp:177 gui/launcher.cpp:760 +msgid "Search:" +msgstr "" + +#: gui/launcher.cpp:201 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 +#: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:942 +#: engines/mohawk/riven.cpp:662 engines/pegasus/pegasus.cpp:355 +#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748 +msgid "Load game:" +msgstr "" + +#: gui/launcher.cpp:201 engines/dialogs.cpp:115 +#: backends/platform/wince/CEActionsPocket.cpp:267 +#: backends/platform/wince/CEActionsSmartphone.cpp:231 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:162 +#: engines/mohawk/myst.cpp:942 engines/mohawk/riven.cpp:662 +#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355 +#: engines/scumm/dialogs.cpp:185 engines/tsage/scenes.cpp:601 +#: engines/wage/saveload.cpp:748 +msgid "Load" +msgstr "" + +#: gui/launcher.cpp:325 +msgid "" +"Do you really want to run the mass game detector? This could potentially add " +"a huge number of games." +msgstr "" + +#: gui/launcher.cpp:384 +msgid "This directory cannot be used yet, it is being downloaded into!" +msgstr "" + +#: gui/launcher.cpp:395 +msgid "Do you really want to remove this game configuration?" +msgstr "" + +#: gui/launcher.cpp:454 +msgid "Do you want to load saved game?" +msgstr "" + +#: gui/launcher.cpp:504 +msgid "This game does not support loading games from the launcher." +msgstr "" + +#: gui/launcher.cpp:508 +msgid "ScummVM could not find any engine capable of running the selected game!" +msgstr "" + +#: gui/launcher.cpp:569 +msgid "ScummVM could not find any game in the specified directory!" +msgstr "" + +#: gui/launcher.cpp:582 +msgid "Pick the game:" +msgstr "" + +#: gui/launcher.cpp:697 +msgid "Mass Add..." +msgstr "" + +#: gui/launcher.cpp:699 +msgid "Record..." +msgstr "" + +#: gui/massadd.cpp:76 gui/massadd.cpp:79 +msgid "... progress ..." +msgstr "" + +#: gui/massadd.cpp:265 +msgid "Scan complete!" +msgstr "" + +#: gui/massadd.cpp:268 +#, c-format +msgid "Discovered %d new games, ignored %d previously added games." +msgstr "" + +#: gui/massadd.cpp:272 +#, c-format +msgid "Scanned %d directories ..." +msgstr "" + +#: gui/massadd.cpp:275 +#, c-format +msgid "Discovered %d new games, ignored %d previously added games ..." +msgstr "" + +#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 +msgid "Stop" +msgstr "" + +#: gui/onscreendialog.cpp:106 +msgid "Edit record description" +msgstr "" + +#: gui/onscreendialog.cpp:108 +msgid "Switch to Game" +msgstr "" + +#: gui/onscreendialog.cpp:110 +msgid "Fast replay" +msgstr "" + +#: gui/options.cpp:122 common/updates.cpp:56 +msgid "Never" +msgstr "" + +#: gui/options.cpp:122 +msgid "Every 5 mins" +msgstr "" + +#: gui/options.cpp:122 +msgid "Every 10 mins" +msgstr "" + +#: gui/options.cpp:122 +msgid "Every 15 mins" +msgstr "" + +#: gui/options.cpp:122 +msgid "Every 30 mins" +msgstr "" + +#: gui/options.cpp:361 gui/options.cpp:691 gui/options.cpp:829 +#: gui/options.cpp:911 gui/options.cpp:1184 +msgctxt "soundfont" +msgid "None" +msgstr "" + +#: gui/options.cpp:552 +msgid "Failed to apply some of the graphic options changes:" +msgstr "" + +#: gui/options.cpp:564 +msgid "the video mode could not be changed" +msgstr "" + +#: gui/options.cpp:577 +msgid "the stretch mode could not be changed" +msgstr "" + +#: gui/options.cpp:583 +msgid "the aspect ratio setting could not be changed" +msgstr "" + +#: gui/options.cpp:589 +msgid "the fullscreen setting could not be changed" +msgstr "" + +#: gui/options.cpp:595 +msgid "the filtering setting could not be changed" +msgstr "" + +#: gui/options.cpp:990 +msgid "Show On-screen control" +msgstr "" + +#: gui/options.cpp:994 +msgid "Touchpad mouse mode" +msgstr "" + +#: gui/options.cpp:998 +msgid "Swap Menu and Back buttons" +msgstr "" + +#: gui/options.cpp:1003 +msgid "Pointer Speed:" +msgstr "" + +#: gui/options.cpp:1003 gui/options.cpp:1005 gui/options.cpp:1006 +msgid "Speed for keyboard/joystick mouse pointer control" +msgstr "" + +#: gui/options.cpp:1005 +msgctxt "lowres" +msgid "Pointer Speed:" +msgstr "" + +#: gui/options.cpp:1016 +msgid "Joy Deadzone:" +msgstr "" + +#: gui/options.cpp:1016 gui/options.cpp:1018 gui/options.cpp:1019 +msgid "Analog joystick Deadzone" +msgstr "" + +#: gui/options.cpp:1018 +msgctxt "lowres" +msgid "Joy Deadzone:" +msgstr "" + +#: gui/options.cpp:1032 +msgid "HW Shader:" +msgstr "" + +#: gui/options.cpp:1032 gui/options.cpp:1034 +msgid "Different hardware shaders give different visual effects" +msgstr "" + +#: gui/options.cpp:1034 +msgctxt "lowres" +msgid "HW Shader:" +msgstr "" + +#: gui/options.cpp:1035 +msgid "Different shaders give different visual effects" +msgstr "" + +#: gui/options.cpp:1052 +msgid "Graphics mode:" +msgstr "" + +#: gui/options.cpp:1066 +msgid "Render mode:" +msgstr "" + +#: gui/options.cpp:1066 gui/options.cpp:1067 +msgid "Special dithering modes supported by some games" +msgstr "" + +#: gui/options.cpp:1079 +msgid "Stretch mode:" +msgstr "" + +#: gui/options.cpp:1090 backends/graphics/openglsdl/openglsdl-graphics.cpp:637 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687 +msgid "Fullscreen mode" +msgstr "" + +#: gui/options.cpp:1093 +msgid "Filter graphics" +msgstr "" + +#: gui/options.cpp:1093 +msgid "Use linear filtering when scaling graphics" +msgstr "" + +#: gui/options.cpp:1096 +msgid "Aspect ratio correction" +msgstr "" + +#: gui/options.cpp:1096 +msgid "Correct aspect ratio for 320x200 games" +msgstr "" + +#: gui/options.cpp:1104 +msgid "Preferred device:" +msgstr "" + +#: gui/options.cpp:1104 +msgid "Music device:" +msgstr "" + +#: gui/options.cpp:1104 gui/options.cpp:1106 +msgid "Specifies preferred sound device or sound card emulator" +msgstr "" + +#: gui/options.cpp:1104 gui/options.cpp:1106 gui/options.cpp:1107 +msgid "Specifies output sound device or sound card emulator" +msgstr "" + +#: gui/options.cpp:1106 +msgctxt "lowres" +msgid "Preferred dev.:" +msgstr "" + +#: gui/options.cpp:1106 +msgctxt "lowres" +msgid "Music device:" +msgstr "" + +#: gui/options.cpp:1133 +msgid "AdLib emulator:" +msgstr "" + +#: gui/options.cpp:1133 gui/options.cpp:1134 +msgid "AdLib is used for music in many games" +msgstr "" + +#: gui/options.cpp:1147 +msgid "GM device:" +msgstr "" + +#: gui/options.cpp:1147 +msgid "Specifies default sound device for General MIDI output" +msgstr "" + +#: gui/options.cpp:1158 +msgid "Don't use General MIDI music" +msgstr "" + +#: gui/options.cpp:1169 gui/options.cpp:1231 +msgid "Use first available device" +msgstr "" + +#: gui/options.cpp:1181 +msgid "SoundFont:" +msgstr "" + +#: gui/options.cpp:1181 gui/options.cpp:1183 gui/options.cpp:1184 +msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" +msgstr "" + +#: gui/options.cpp:1183 +msgctxt "lowres" +msgid "SoundFont:" +msgstr "" + +#: gui/options.cpp:1189 +msgid "Mixed AdLib/MIDI mode" +msgstr "" + +#: gui/options.cpp:1189 +msgid "Use both MIDI and AdLib sound generation" +msgstr "" + +#: gui/options.cpp:1192 +msgid "MIDI gain:" +msgstr "" + +#: gui/options.cpp:1202 +msgid "MT-32 Device:" +msgstr "" + +#: gui/options.cpp:1202 +msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" +msgstr "" + +#: gui/options.cpp:1207 +msgid "True Roland MT-32 (disable GM emulation)" +msgstr "" + +#: gui/options.cpp:1207 gui/options.cpp:1209 +msgid "" +"Check if you want to use your real hardware Roland-compatible sound device " +"connected to your computer" +msgstr "" + +#: gui/options.cpp:1209 +msgctxt "lowres" +msgid "True Roland MT-32 (no GM emulation)" +msgstr "" + +#: gui/options.cpp:1212 +msgid "Roland GS device (enable MT-32 mappings)" +msgstr "" + +#: gui/options.cpp:1212 +msgid "" +"Check if you want to enable patch mappings to emulate an MT-32 on a Roland " +"GS device" +msgstr "" + +#: gui/options.cpp:1221 +msgid "Don't use Roland MT-32 music" +msgstr "" + +#: gui/options.cpp:1248 +msgid "Text and speech:" +msgstr "" + +#: gui/options.cpp:1252 gui/options.cpp:1262 +msgid "Speech" +msgstr "" + +#: gui/options.cpp:1253 gui/options.cpp:1263 +msgid "Subtitles" +msgstr "" + +#: gui/options.cpp:1254 +msgid "Both" +msgstr "" + +#: gui/options.cpp:1256 +msgid "Subtitle speed:" +msgstr "" + +#: gui/options.cpp:1258 +msgctxt "lowres" +msgid "Text and speech:" +msgstr "" + +#: gui/options.cpp:1262 +msgid "Spch" +msgstr "" + +#: gui/options.cpp:1263 +msgid "Subs" +msgstr "" + +#: gui/options.cpp:1264 +msgctxt "lowres" +msgid "Both" +msgstr "" + +#: gui/options.cpp:1264 +msgid "Show subtitles and play speech" +msgstr "" + +#: gui/options.cpp:1266 +msgctxt "lowres" +msgid "Subtitle speed:" +msgstr "" + +#: gui/options.cpp:1282 +msgid "Music volume:" +msgstr "" + +#: gui/options.cpp:1284 +msgctxt "lowres" +msgid "Music volume:" +msgstr "" + +#: gui/options.cpp:1291 +msgid "Mute all" +msgstr "" + +#: gui/options.cpp:1294 +msgid "SFX volume:" +msgstr "" + +#: gui/options.cpp:1294 gui/options.cpp:1296 gui/options.cpp:1297 +msgid "Special sound effects volume" +msgstr "" + +#: gui/options.cpp:1296 +msgctxt "lowres" +msgid "SFX volume:" +msgstr "" + +#: gui/options.cpp:1304 +msgid "Speech volume:" +msgstr "" + +#: gui/options.cpp:1306 +msgctxt "lowres" +msgid "Speech volume:" +msgstr "" + +#: gui/options.cpp:1533 +msgid "Shader" +msgstr "" + +#: gui/options.cpp:1545 +msgid "Control" +msgstr "" + +#: gui/options.cpp:1571 +msgid "FluidSynth Settings" +msgstr "" + +#: gui/options.cpp:1602 +msgid "Theme Path:" +msgstr "" + +#: gui/options.cpp:1604 +msgctxt "lowres" +msgid "Theme Path:" +msgstr "" + +#: gui/options.cpp:1610 gui/options.cpp:1612 gui/options.cpp:1613 +msgid "Specifies path to additional data used by all games or ScummVM" +msgstr "" + +#: gui/options.cpp:1619 +msgid "Plugins Path:" +msgstr "" + +#: gui/options.cpp:1621 +msgctxt "lowres" +msgid "Plugins Path:" +msgstr "" + +#: gui/options.cpp:1632 +msgctxt "lowres" +msgid "Misc" +msgstr "" + +#: gui/options.cpp:1634 +msgid "Theme:" +msgstr "" + +#: gui/options.cpp:1638 +msgid "GUI renderer:" +msgstr "" + +#: gui/options.cpp:1650 +msgid "Autosave:" +msgstr "" + +#: gui/options.cpp:1652 +msgctxt "lowres" +msgid "Autosave:" +msgstr "" + +#: gui/options.cpp:1660 +msgid "Keys" +msgstr "" + +#: gui/options.cpp:1667 +msgid "GUI language:" +msgstr "" + +#: gui/options.cpp:1667 +msgid "Language of ScummVM GUI" +msgstr "" + +#: gui/options.cpp:1695 gui/updates-dialog.cpp:86 +msgid "Update check:" +msgstr "" + +#: gui/options.cpp:1695 +msgid "How often to check ScummVM updates" +msgstr "" + +#: gui/options.cpp:1707 +msgid "Check now" +msgstr "" + +#: gui/options.cpp:1715 +msgid "Cloud" +msgstr "" + +#: gui/options.cpp:1717 +msgctxt "lowres" +msgid "Cloud" +msgstr "" + +#: gui/options.cpp:1722 +msgid "Storage:" +msgstr "" + +#: gui/options.cpp:1722 +msgid "Active cloud storage" +msgstr "" + +#: gui/options.cpp:1729 gui/options.cpp:2305 +msgid "<none>" +msgstr "" + +#: gui/options.cpp:1733 backends/platform/wii/options.cpp:114 +msgid "Username:" +msgstr "" + +#: gui/options.cpp:1733 +msgid "Username used by this storage" +msgstr "" + +#: gui/options.cpp:1736 +msgid "Used space:" +msgstr "" + +#: gui/options.cpp:1736 +msgid "Space used by ScummVM's saved games on this storage" +msgstr "" + +#: gui/options.cpp:1739 +msgid "Last sync time:" +msgstr "" + +#: gui/options.cpp:1739 +msgid "When the last saved games sync for this storage occured" +msgstr "" + +#: gui/options.cpp:1742 gui/storagewizarddialog.cpp:71 +msgid "Connect" +msgstr "" + +#: gui/options.cpp:1742 +msgid "Open wizard dialog to connect your cloud storage account" +msgstr "" + +#: gui/options.cpp:1743 +msgid "Refresh" +msgstr "" + +#: gui/options.cpp:1743 +msgid "Refresh current cloud storage information (username and usage)" +msgstr "" + +#: gui/options.cpp:1744 +msgid "Download" +msgstr "" + +#: gui/options.cpp:1744 +msgid "Open downloads manager dialog" +msgstr "" + +#: gui/options.cpp:1746 +msgid "Run server" +msgstr "" + +#: gui/options.cpp:1746 +msgid "Run local webserver" +msgstr "" + +#: gui/options.cpp:1747 gui/options.cpp:2415 +msgid "Not running" +msgstr "" + +#: gui/options.cpp:1751 +msgid "/root/ Path:" +msgstr "" + +#: gui/options.cpp:1751 gui/options.cpp:1753 gui/options.cpp:1754 +msgid "Specifies which directory the Files Manager can access" +msgstr "" + +#: gui/options.cpp:1753 +msgctxt "lowres" +msgid "/root/ Path:" +msgstr "" + +#: gui/options.cpp:1763 +msgid "Server's port:" +msgstr "" + +#: gui/options.cpp:1763 +msgid "" +"Which port is used by the server\n" +"Auth with server is not available with non-default port" +msgstr "" + +#: gui/options.cpp:1776 +msgid "Apply" +msgstr "" + +#: gui/options.cpp:1919 +msgid "Failed to change cloud storage!" +msgstr "" + +#: gui/options.cpp:1922 +msgid "Another cloud storage is already active." +msgstr "" + +#: gui/options.cpp:1990 +msgid "Theme does not support selected language!" +msgstr "" + +#: gui/options.cpp:1993 +msgid "Theme cannot be loaded!" +msgstr "" + +#: gui/options.cpp:1996 +msgid "" +"\n" +"Misc settings will be restored." +msgstr "" + +#: gui/options.cpp:2032 +msgid "The chosen directory cannot be written to. Please select another one." +msgstr "" + +#: gui/options.cpp:2041 +msgid "Select directory for GUI themes" +msgstr "" + +#: gui/options.cpp:2051 +msgid "Select directory for extra files" +msgstr "" + +#: gui/options.cpp:2062 +msgid "Select directory for plugins" +msgstr "" + +#: gui/options.cpp:2074 +msgid "Select directory for Files Manager /root/" +msgstr "" + +#: gui/options.cpp:2312 +#, c-format +msgid "%llu bytes" +msgstr "" + +#: gui/options.cpp:2320 +msgid "<right now>" +msgstr "" + +#: gui/options.cpp:2322 +msgid "<never>" +msgstr "" + +#: gui/options.cpp:2406 +msgid "Stop server" +msgstr "" + +#: gui/options.cpp:2407 +msgid "Stop local webserver" +msgstr "" + +#: gui/options.cpp:2498 +msgid "" +"Request failed.\n" +"Check your Internet connection." +msgstr "" + +#. I18N: You must leave "#" as is, only word 'next' is translatable +#: gui/predictivedialog.cpp:86 +msgid "# next" +msgstr "" + +#: gui/predictivedialog.cpp:87 +msgid "add" +msgstr "" + +#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167 +msgid "Delete char" +msgstr "" + +#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171 +msgid "<" +msgstr "" + +#. I18N: Pre means 'Predictive', leave '*' as is +#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575 +msgid "* Pre" +msgstr "" + +#. I18N: 'Num' means Numbers +#: gui/predictivedialog.cpp:578 +msgid "* Num" +msgstr "" + +#. I18N: 'Abc' means Latin alphabet input +#: gui/predictivedialog.cpp:581 +msgid "* Abc" +msgstr "" + +#: gui/recorderdialog.cpp:63 +msgid "Recorder or Playback Gameplay" +msgstr "" + +#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155 +#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:451 +msgid "Delete" +msgstr "" + +#: gui/recorderdialog.cpp:70 +msgid "Record" +msgstr "" + +#: gui/recorderdialog.cpp:71 +msgid "Playback" +msgstr "" + +#: gui/recorderdialog.cpp:73 +msgid "Edit" +msgstr "" + +#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241 +#: gui/recorderdialog.cpp:251 +msgid "Author: " +msgstr "" + +#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242 +#: gui/recorderdialog.cpp:252 +msgid "Notes: " +msgstr "" + +#: gui/recorderdialog.cpp:154 +msgid "Do you really want to delete this record?" +msgstr "" + +#: gui/recorderdialog.cpp:172 +msgid "Unknown Author" +msgstr "" + +#: gui/remotebrowser.cpp:129 +msgid "ScummVM could not access the directory!" +msgstr "" + +#: gui/saveload-dialog.cpp:340 +msgid "List view" +msgstr "" + +#: gui/saveload-dialog.cpp:341 +msgid "Grid view" +msgstr "" + +#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:551 +msgid "No date saved" +msgstr "" + +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:552 +msgid "No time saved" +msgstr "" + +#: gui/saveload-dialog.cpp:386 gui/saveload-dialog.cpp:553 +msgid "No playtime saved" +msgstr "" + +#: gui/saveload-dialog.cpp:450 +msgid "Do you really want to delete this saved game?" +msgstr "" + +#: gui/saveload-dialog.cpp:577 gui/saveload-dialog.cpp:1089 +msgid "Date: " +msgstr "" + +#: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:1095 +msgid "Time: " +msgstr "" + +#: gui/saveload-dialog.cpp:587 gui/saveload-dialog.cpp:1103 +msgid "Playtime: " +msgstr "" + +#: gui/saveload-dialog.cpp:600 gui/saveload-dialog.cpp:688 +msgid "Untitled saved game" +msgstr "" + +#: gui/saveload-dialog.cpp:747 +msgid "Next" +msgstr "" + +#: gui/saveload-dialog.cpp:750 +msgid "Prev" +msgstr "" + +#: gui/saveload-dialog.cpp:953 +msgid "New Save" +msgstr "" + +#: gui/saveload-dialog.cpp:953 +msgid "Create a new saved game" +msgstr "" + +#: gui/saveload-dialog.cpp:1082 +msgid "Name: " +msgstr "" + +#: gui/saveload-dialog.cpp:1160 +#, c-format +msgid "Enter a description for slot %d:" +msgstr "" + +#: gui/storagewizarddialog.cpp:55 +#, c-format +msgid "%s Storage Connection Wizard" +msgstr "" + +#: gui/storagewizarddialog.cpp:58 +msgid "Navigate to the following URL:" +msgstr "" + +#: gui/storagewizarddialog.cpp:61 +msgid "Obtain the code from the storage, enter it" +msgstr "" + +#: gui/storagewizarddialog.cpp:62 +msgid "in the following field and press 'Connect':" +msgstr "" + +#: gui/storagewizarddialog.cpp:69 +msgid "Open URL" +msgstr "" + +#: gui/storagewizarddialog.cpp:70 +msgid "Paste" +msgstr "" + +#: gui/storagewizarddialog.cpp:70 +msgid "Pastes clipboard contents into fields" +msgstr "" + +#: gui/storagewizarddialog.cpp:78 +msgid "You will be directed to ScummVM's page where" +msgstr "" + +#: gui/storagewizarddialog.cpp:79 +msgid "you should allow it to access your storage." +msgstr "" + +#: gui/storagewizarddialog.cpp:112 +msgid "Another Storage is active. Do you want to interrupt it?" +msgstr "" + +#: gui/storagewizarddialog.cpp:121 +msgid "Wait until current Storage finishes up and try again." +msgstr "" + +#: gui/storagewizarddialog.cpp:182 +#, c-format +msgid "Field %s has a mistake in it." +msgstr "" + +#: gui/storagewizarddialog.cpp:184 +#, c-format +msgid "Fields %s have mistakes in them." +msgstr "" + +#: gui/storagewizarddialog.cpp:199 +msgid "All OK!" +msgstr "" + +#: gui/storagewizarddialog.cpp:201 +msgid "Invalid code" +msgstr "" + +#: gui/storagewizarddialog.cpp:209 +msgid "" +"Failed to open URL!\n" +"Please navigate to this page manually." +msgstr "" + +#: gui/themebrowser.cpp:45 +msgid "Select a Theme" +msgstr "" + +#: gui/ThemeEngine.cpp:256 +msgid "Disabled GFX" +msgstr "" + +#: gui/ThemeEngine.cpp:256 +msgctxt "lowres" +msgid "Disabled GFX" +msgstr "" + +#: gui/ThemeEngine.cpp:257 +msgid "Standard renderer" +msgstr "" + +#: gui/ThemeEngine.cpp:257 engines/scumm/dialogs.cpp:660 +msgid "Standard" +msgstr "" + +#: gui/ThemeEngine.cpp:259 +msgid "Antialiased renderer" +msgstr "" + +#: gui/ThemeEngine.cpp:259 +msgid "Antialiased" +msgstr "" + +#: gui/unknown-game-dialog.cpp:52 +msgid "Copy to clipboard" +msgstr "" + +#: gui/unknown-game-dialog.cpp:67 +msgid "Report game" +msgstr "" + +#: gui/unknown-game-dialog.cpp:114 +msgid "" +"Use the button below to copy the required game information into your " +"clipboard." +msgstr "" + +#: gui/unknown-game-dialog.cpp:121 +msgid "You can also directly report your game to the Bug Tracker." +msgstr "" + +#: gui/unknown-game-dialog.cpp:203 +msgid "" +"All necessary information about your game has been copied into the clipboard" +msgstr "" + +#: gui/unknown-game-dialog.cpp:205 +msgid "Copying the game information to the clipboard has failed!" +msgstr "" + +#: gui/updates-dialog.cpp:49 +msgid "" +"ScummVM now supports automatic check for updates\n" +"which requires access to the Internet. Would you\n" +"like to enable this feature?" +msgstr "" + +#: gui/updates-dialog.cpp:52 +msgid "" +"You can change this setting later in the Misc tab\n" +"in the Options dialog." +msgstr "" + +#: gui/updates-dialog.cpp:116 +msgid "Proceed" +msgstr "" + +#: gui/widget.cpp:356 gui/widget.cpp:358 gui/widget.cpp:364 gui/widget.cpp:366 +msgid "Clear value" +msgstr "" + +#: base/main.cpp:254 +#, c-format +msgid "Engine does not support debug level '%s'" +msgstr "" + +#: base/main.cpp:330 +msgid "Menu" +msgstr "" + +#: base/main.cpp:333 backends/platform/symbian/src/SymbianActions.cpp:45 +#: backends/platform/wince/CEActionsPocket.cpp:45 +#: backends/platform/wince/CEActionsSmartphone.cpp:46 +msgid "Skip" +msgstr "" + +#: base/main.cpp:336 backends/platform/symbian/src/SymbianActions.cpp:50 +#: backends/platform/wince/CEActionsPocket.cpp:42 +msgid "Pause" +msgstr "" + +#: base/main.cpp:339 +msgid "Skip line" +msgstr "" + +#: base/main.cpp:550 +msgid "Error running game:" +msgstr "" + +#: base/main.cpp:597 +msgid "Could not find any engine capable of running the selected game" +msgstr "" + +#: common/error.cpp:38 +msgid "No error" +msgstr "" + +#: common/error.cpp:40 +msgid "Game data not found" +msgstr "" + +#: common/error.cpp:42 +msgid "Game id not supported" +msgstr "" + +#: common/error.cpp:44 +msgid "Unsupported color mode" +msgstr "" + +#: common/error.cpp:46 +msgid "Audio device initialization failed" +msgstr "" + +#: common/error.cpp:49 +msgid "Read permission denied" +msgstr "" + +#: common/error.cpp:51 +msgid "Write permission denied" +msgstr "" + +#: common/error.cpp:54 +msgid "Path does not exist" +msgstr "" + +#: common/error.cpp:56 +msgid "Path not a directory" +msgstr "" + +#: common/error.cpp:58 +msgid "Path not a file" +msgstr "" + +#: common/error.cpp:61 +msgid "Cannot create file" +msgstr "" + +#: common/error.cpp:63 +msgid "Reading data failed" +msgstr "" + +#: common/error.cpp:65 +msgid "Writing data failed" +msgstr "" + +#: common/error.cpp:68 +msgid "Could not find suitable engine plugin" +msgstr "" + +#: common/error.cpp:70 +msgid "Engine plugin does not support saved games" +msgstr "" + +#: common/error.cpp:73 +msgid "User canceled" +msgstr "" + +#: common/error.cpp:77 +msgid "Unknown error" +msgstr "" + +#. I18N: Hercules is graphics card name +#: common/rendermode.cpp:35 +msgid "Hercules Green" +msgstr "" + +#: common/rendermode.cpp:36 +msgid "Hercules Amber" +msgstr "" + +#: common/rendermode.cpp:42 +msgid "PC-9821 (256 Colors)" +msgstr "" + +#: common/rendermode.cpp:43 +msgid "PC-9801 (16 Colors)" +msgstr "" + +#: common/rendermode.cpp:73 +msgctxt "lowres" +msgid "Hercules Green" +msgstr "" + +#: common/rendermode.cpp:74 +msgctxt "lowres" +msgid "Hercules Amber" +msgstr "" + +#: common/updates.cpp:58 +msgid "Daily" +msgstr "" + +#: common/updates.cpp:60 +msgid "Weekly" +msgstr "" + +#: common/updates.cpp:62 +msgid "Monthly" +msgstr "" + +#: common/updates.cpp:64 +msgid "<Bad value>" +msgstr "" + +#: engines/dialogs.cpp:85 +msgid "~R~esume" +msgstr "" + +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:140 +msgid "~L~oad" +msgstr "" + +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:141 +msgid "~S~ave" +msgstr "" + +#: engines/dialogs.cpp:95 +msgid "~O~ptions" +msgstr "" + +#: engines/dialogs.cpp:100 +msgid "~H~elp" +msgstr "" + +#: engines/dialogs.cpp:102 +msgid "~A~bout" +msgstr "" + +#: engines/dialogs.cpp:105 engines/dialogs.cpp:181 +msgid "~R~eturn to Launcher" +msgstr "" + +#: engines/dialogs.cpp:107 engines/dialogs.cpp:183 +msgctxt "lowres" +msgid "~R~eturn to Launcher" +msgstr "" + +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 +#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 +#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199 +#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262 +#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298 +#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163 +#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:674 +#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379 +#: engines/sci/engine/guest_additions.cpp:675 engines/sci/engine/kfile.cpp:1054 +#: engines/sherlock/scalpel/scalpel.cpp:1250 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42 +#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340 +#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758 +#: engines/zvision/file/save_manager.cpp:49 +msgid "Save game:" +msgstr "" + +#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 +#: backends/platform/wince/CEActionsPocket.cpp:43 +#: backends/platform/wince/CEActionsPocket.cpp:267 +#: backends/platform/wince/CEActionsSmartphone.cpp:45 +#: backends/platform/wince/CEActionsSmartphone.cpp:231 +#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 +#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383 +#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464 +#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350 +#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954 +#: engines/mohawk/riven.cpp:674 engines/neverhood/menumodule.cpp:880 +#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379 +#: engines/sci/engine/guest_additions.cpp:676 engines/sci/engine/kfile.cpp:1054 +#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42 +#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340 +#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758 +#: engines/zvision/file/save_manager.cpp:49 +msgid "Save" +msgstr "" + +#: engines/dialogs.cpp:145 +msgid "" +"Sorry, this engine does not currently provide in-game help. Please consult " +"the README for basic information, and for instructions on how to obtain " +"further assistance." +msgstr "" + +#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395 +#, c-format +msgid "" +"Failed to save game (%s)! Please consult the README for basic information, " +"and for instructions on how to obtain further assistance." +msgstr "" + +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:98 +#: engines/tsage/dialogs.cpp:112 +msgid "~O~K" +msgstr "" + +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:99 +#: engines/tsage/dialogs.cpp:113 +msgid "~C~ancel" +msgstr "" + +#: engines/dialogs.cpp:311 +msgid "~K~eys" +msgstr "" + +#: engines/engine.cpp:319 +msgid "Could not initialize color format." +msgstr "" + +#: engines/engine.cpp:327 +msgid "Could not switch to video mode: '" +msgstr "" + +#: engines/engine.cpp:336 +msgid "Could not switch to stretch mode: '" +msgstr "" + +#: engines/engine.cpp:345 +msgid "Could not apply aspect ratio setting." +msgstr "" + +#: engines/engine.cpp:350 +msgid "Could not apply fullscreen setting." +msgstr "" + +#: engines/engine.cpp:355 +msgid "Could not apply filtering setting." +msgstr "" + +#: engines/engine.cpp:452 +msgid "" +"You appear to be playing this game directly\n" +"from the CD. This is known to cause problems,\n" +"and it is therefore recommended that you copy\n" +"the data files to your hard disk instead.\n" +"See the README file for details." +msgstr "" + +#: engines/engine.cpp:463 +msgid "" +"This game has audio tracks in its disk. These\n" +"tracks need to be ripped from the disk using\n" +"an appropriate CD audio extracting tool in\n" +"order to listen to the game's music.\n" +"See the README file for details." +msgstr "" + +#: engines/engine.cpp:521 +#, c-format +msgid "" +"Failed to load saved game (%s)! Please consult the README for basic " +"information, and for instructions on how to obtain further assistance." +msgstr "" + +#: engines/engine.cpp:534 +msgid "" +"WARNING: The game you are about to start is not yet fully supported by " +"ScummVM. As such, it is likely to be unstable, and any saved game you make " +"might not work in future versions of ScummVM." +msgstr "" + +#: engines/engine.cpp:537 +msgid "Start anyway" +msgstr "" + +#: engines/game.cpp:158 +#, c-format +msgid "" +"The game in '%s' seems to be an unknown game variant.\n" +"\n" +"Please report the following data to the ScummVM team at %s along with the " +"name of the game you tried to add and its version, language, etc.:" +msgstr "" + +#: engines/game.cpp:162 +#, c-format +msgid "Matched game IDs for the %s engine:" +msgstr "" + +#: audio/adlib.cpp:2290 +msgid "AdLib emulator" +msgstr "" + +#: audio/fmopl.cpp:71 +msgid "MAME OPL emulator" +msgstr "" + +#: audio/fmopl.cpp:73 +msgid "DOSBox OPL emulator" +msgstr "" + +#: audio/fmopl.cpp:76 +msgid "Nuked OPL emulator" +msgstr "" + +#: audio/fmopl.cpp:79 +msgid "ALSA Direct FM" +msgstr "" + +#: audio/fmopl.cpp:82 +msgid "OPL2LPT" +msgstr "" + +#: audio/mididrv.cpp:209 +#, c-format +msgid "" +"The selected audio device '%s' was not found (e.g. might be turned off or " +"disconnected)." +msgstr "" + +#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 +#: audio/mididrv.cpp:272 +msgid "Attempting to fall back to the next available device..." +msgstr "" + +#: audio/mididrv.cpp:221 +#, c-format +msgid "" +"The selected audio device '%s' cannot be used. See log file for more " +"information." +msgstr "" + +#: audio/mididrv.cpp:257 +#, c-format +msgid "" +"The preferred audio device '%s' was not found (e.g. might be turned off or " +"disconnected)." +msgstr "" + +#: audio/mididrv.cpp:272 +#, c-format +msgid "" +"The preferred audio device '%s' cannot be used. See log file for more " +"information." +msgstr "" + +#: audio/mods/paula.cpp:196 +msgid "Amiga Audio emulator" +msgstr "" + +#: audio/null.h:44 +msgid "No music" +msgstr "" + +#: audio/softsynth/appleiigs.cpp:33 +msgid "Apple II GS emulator (NOT IMPLEMENTED)" +msgstr "" + +#: audio/softsynth/cms.cpp:350 +msgid "Creative Music System emulator" +msgstr "" + +#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33 +msgid "FM-Towns Audio" +msgstr "" + +#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58 +msgid "PC-98 Audio" +msgstr "" + +#: audio/softsynth/mt32.cpp:175 +msgid "Initializing MT-32 Emulator" +msgstr "" + +#: audio/softsynth/mt32.cpp:437 +msgid "MT-32 emulator" +msgstr "" + +#: audio/softsynth/pcspk.cpp:139 +msgid "PC Speaker emulator" +msgstr "" + +#: audio/softsynth/pcspk.cpp:158 +msgid "IBM PCjr emulator" +msgstr "" + +#: audio/softsynth/sid.cpp:1430 +msgid "C64 Audio emulator" +msgstr "" + +#: backends/cloud/storage.cpp:211 +msgid "Saved games sync complete." +msgstr "" + +#: backends/cloud/storage.cpp:222 +msgid "Saved games sync was cancelled." +msgstr "" + +#: backends/cloud/storage.cpp:224 +msgid "" +"Saved games sync failed.\n" +"Check your Internet connection." +msgstr "" + +#: backends/cloud/storage.cpp:328 +#, c-format +msgid "" +"Download complete.\n" +"Failed to download %u files." +msgstr "" + +#: backends/cloud/storage.cpp:330 +msgid "Download complete." +msgstr "" + +#: backends/cloud/storage.cpp:340 +msgid "Download failed." +msgstr "" + +#: backends/events/default/default-events.cpp:190 +msgid "Do you really want to return to the Launcher?" +msgstr "" + +#: backends/events/default/default-events.cpp:190 +msgid "Launcher" +msgstr "" + +#: backends/events/default/default-events.cpp:212 +msgid "Do you really want to quit?" +msgstr "" + +#: backends/events/default/default-events.cpp:212 +#: backends/platform/symbian/src/SymbianActions.cpp:52 +#: backends/platform/wince/CEActionsPocket.cpp:44 +#: backends/platform/wince/CEActionsSmartphone.cpp:52 +#: engines/mohawk/myst_stacks/menu.cpp:318 +#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:188 +#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85 +msgid "Quit" +msgstr "" + +#: backends/events/gph/gph-events.cpp:391 +#: backends/events/gph/gph-events.cpp:434 +#: backends/events/openpandora/op-events.cpp:174 +msgid "Touchscreen 'Tap Mode' - Left Click" +msgstr "" + +#: backends/events/gph/gph-events.cpp:393 +#: backends/events/gph/gph-events.cpp:436 +#: backends/events/openpandora/op-events.cpp:176 +msgid "Touchscreen 'Tap Mode' - Right Click" +msgstr "" + +#: backends/events/gph/gph-events.cpp:395 +#: backends/events/gph/gph-events.cpp:438 +#: backends/events/openpandora/op-events.cpp:178 +msgid "Touchscreen 'Tap Mode' - Hover (No Click)" +msgstr "" + +#: backends/events/gph/gph-events.cpp:415 +msgid "Maximum Volume" +msgstr "" + +#: backends/events/gph/gph-events.cpp:417 +msgid "Increasing Volume" +msgstr "" + +#: backends/events/gph/gph-events.cpp:423 +msgid "Minimal Volume" +msgstr "" + +#: backends/events/gph/gph-events.cpp:425 +msgid "Decreasing Volume" +msgstr "" + +#: backends/events/maemosdl/maemosdl-events.cpp:180 +msgid "Clicking Enabled" +msgstr "" + +#: backends/events/maemosdl/maemosdl-events.cpp:180 +msgid "Clicking Disabled" +msgstr "" + +#: backends/events/openpandora/op-events.cpp:180 +msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" +msgstr "" + +#: backends/events/symbiansdl/symbiansdl-events.cpp:192 +msgid "Do you want to quit ?" +msgstr "" + +#. I18N: Trackpad mode toggle status. +#: backends/events/webossdl/webossdl-events.cpp:332 +msgid "Trackpad mode is now" +msgstr "" + +#. I18N: Trackpad mode on or off. +#. I18N: Auto-drag on or off. +#: backends/events/webossdl/webossdl-events.cpp:335 +#: backends/events/webossdl/webossdl-events.cpp:362 +msgid "ON" +msgstr "" + +#: backends/events/webossdl/webossdl-events.cpp:335 +#: backends/events/webossdl/webossdl-events.cpp:362 +msgid "OFF" +msgstr "" + +#: backends/events/webossdl/webossdl-events.cpp:339 +msgid "Swipe two fingers to the right to toggle." +msgstr "" + +#. I18N: Auto-drag toggle status. +#: backends/events/webossdl/webossdl-events.cpp:359 +msgid "Auto-drag mode is now" +msgstr "" + +#: backends/events/webossdl/webossdl-events.cpp:366 +msgid "Swipe three fingers to the right to toggle." +msgstr "" + +#: backends/graphics/opengl/opengl-graphics.cpp:149 +msgid "OpenGL" +msgstr "" + +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:272 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76 +msgid "Center" +msgstr "" + +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:273 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:77 +msgid "Pixel-perfect scaling" +msgstr "" + +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:274 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:78 +msgid "Fit to window" +msgstr "" + +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:275 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:79 +msgid "Stretch to window" +msgstr "" + +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:639 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2689 +msgid "Windowed mode" +msgstr "" + +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753 +#, c-format +msgid "Resolution: %dx%d" +msgstr "" + +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:774 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2518 +msgid "Enabled aspect ratio correction" +msgstr "" + +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:776 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2524 +msgid "Disabled aspect ratio correction" +msgstr "" + +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2541 +msgid "Filtering enabled" +msgstr "" + +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2543 +msgid "Filtering disabled" +msgstr "" + +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:825 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572 +msgid "Stretch mode" +msgstr "" + +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:55 +#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88 +#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95 +msgid "Normal (no scaling)" +msgstr "" + +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:84 +msgctxt "lowres" +msgid "Normal (no scaling)" +msgstr "" + +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2634 +msgid "Active graphics filter:" +msgstr "" + +#: backends/keymapper/remap-dialog.cpp:48 +msgid "Keymap:" +msgstr "" + +#: backends/keymapper/remap-dialog.cpp:67 +msgid " (Effective)" +msgstr "" + +#: backends/keymapper/remap-dialog.cpp:107 +msgid " (Active)" +msgstr "" + +#: backends/keymapper/remap-dialog.cpp:107 +msgid " (Blocked)" +msgstr "" + +#: backends/keymapper/remap-dialog.cpp:120 +msgid " (Global)" +msgstr "" + +#: backends/keymapper/remap-dialog.cpp:128 +msgid " (Game)" +msgstr "" + +#: backends/midi/windows.cpp:165 +msgid "Windows MIDI" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:56 +#: engines/scumm/dialogs.cpp:287 +msgid "~C~lose" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:57 +msgid "ScummVM Main Menu" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:63 +msgid "~L~eft handed mode" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:64 +msgid "~I~ndy fight controls" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:65 +msgid "Show mouse cursor" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:66 +msgid "Snap to edges" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:68 +msgid "Touch X Offset" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:75 +msgid "Touch Y Offset" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:87 +msgid "Use laptop trackpad-style cursor control" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:88 +msgid "Tap for left click, double tap right click" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:90 +msgid "Sensitivity" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:99 +msgid "Initial top screen scale:" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:105 +msgid "Main screen scaling:" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:107 +msgid "Hardware scale (fast, but low quality)" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:108 +msgid "Software scale (good quality, but slower)" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:109 +msgid "Unscaled (you must scroll left and right)" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:111 +msgid "Brightness:" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:121 +msgid "High quality audio (slower) (reboot)" +msgstr "" + +#: backends/platform/ds/arm9/source/dsoptions.cpp:122 +msgid "Disable power off" +msgstr "" + +#: backends/platform/ios7/ios7_osys_events.cpp:309 +#: backends/platform/ios7/ios7_osys_events.cpp:519 +#: backends/platform/iphone/osys_events.cpp:300 +msgid "Mouse-click-and-drag mode enabled." +msgstr "" + +#: backends/platform/ios7/ios7_osys_events.cpp:311 +#: backends/platform/ios7/ios7_osys_events.cpp:521 +#: backends/platform/iphone/osys_events.cpp:302 +msgid "Mouse-click-and-drag mode disabled." +msgstr "" + +#: backends/platform/ios7/ios7_osys_events.cpp:322 +#: backends/platform/ios7/ios7_osys_events.cpp:540 +#: backends/platform/iphone/osys_events.cpp:313 +msgid "Touchpad mode enabled." +msgstr "" + +#: backends/platform/ios7/ios7_osys_events.cpp:324 +#: backends/platform/ios7/ios7_osys_events.cpp:542 +#: backends/platform/iphone/osys_events.cpp:315 +msgid "Touchpad mode disabled." +msgstr "" + +#: backends/platform/maemo/maemo.cpp:206 +msgid "Click Mode" +msgstr "" + +#: backends/platform/maemo/maemo.cpp:212 +#: backends/platform/symbian/src/SymbianActions.cpp:42 +#: backends/platform/tizen/form.cpp:274 +#: backends/platform/wince/CEActionsPocket.cpp:60 +#: backends/platform/wince/CEActionsSmartphone.cpp:43 +msgid "Left Click" +msgstr "" + +#: backends/platform/maemo/maemo.cpp:215 +msgid "Middle Click" +msgstr "" + +#: backends/platform/maemo/maemo.cpp:218 +#: backends/platform/symbian/src/SymbianActions.cpp:43 +#: backends/platform/tizen/form.cpp:266 +#: backends/platform/wince/CEActionsSmartphone.cpp:44 +msgid "Right Click" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:189 +msgid "Hide ScummVM" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:190 +msgid "Hide Others" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:191 +msgid "Show All" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:195 +msgid "Window" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:196 +msgid "Minimize" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:198 +msgid "Help" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:199 +msgid "User Manual" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:201 +msgid "General Information" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:202 +msgid "What's New in ScummVM" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:204 +msgid "Credits" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:205 +msgid "GPL License" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:206 +msgid "LGPL License" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:207 +msgid "Freefont License" +msgstr "" + +#: backends/platform/sdl/macosx/appmenu_osx.mm:208 +msgid "BSD License" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:38 +#: backends/platform/wince/CEActionsSmartphone.cpp:39 +msgid "Up" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:39 +#: backends/platform/wince/CEActionsSmartphone.cpp:40 +msgid "Down" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:40 +#: backends/platform/wince/CEActionsSmartphone.cpp:41 +msgid "Left" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:41 +#: backends/platform/wince/CEActionsSmartphone.cpp:42 +msgid "Right" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:46 +#: backends/platform/wince/CEActionsSmartphone.cpp:47 +msgid "Zone" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:47 +#: backends/platform/wince/CEActionsPocket.cpp:54 +#: backends/platform/wince/CEActionsSmartphone.cpp:48 +msgid "Multi Function" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:48 +msgid "Swap character" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:49 +msgid "Skip text" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:51 +msgid "Fast mode" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:53 +msgid "Debugger" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:54 +msgid "Global menu" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:55 +msgid "Virtual keyboard" +msgstr "" + +#: backends/platform/symbian/src/SymbianActions.cpp:56 +msgid "Key mapper" +msgstr "" + +#: backends/platform/tizen/form.cpp:262 +msgid "Right Click Once" +msgstr "" + +#: backends/platform/tizen/form.cpp:270 +msgid "Move Only" +msgstr "" + +#: backends/platform/tizen/form.cpp:293 +msgid "Escape Key" +msgstr "" + +#: backends/platform/tizen/form.cpp:298 +msgid "Game Menu" +msgstr "" + +#: backends/platform/tizen/form.cpp:303 +msgid "Show Keypad" +msgstr "" + +#: backends/platform/tizen/form.cpp:308 +msgid "Control Mouse" +msgstr "" + +#: backends/platform/tizen/fs.cpp:259 +msgid "[ Data ]" +msgstr "" + +#: backends/platform/tizen/fs.cpp:263 +msgid "[ Resources ]" +msgstr "" + +#: backends/platform/tizen/fs.cpp:267 +msgid "[ SDCard ]" +msgstr "" + +#: backends/platform/tizen/fs.cpp:271 +msgid "[ Media ]" +msgstr "" + +#: backends/platform/tizen/fs.cpp:275 +msgid "[ Shared ]" +msgstr "" + +#: backends/platform/wii/options.cpp:51 +msgid "Video" +msgstr "" + +#: backends/platform/wii/options.cpp:54 +msgid "Current video mode:" +msgstr "" + +#: backends/platform/wii/options.cpp:56 +msgid "Double-strike" +msgstr "" + +#: backends/platform/wii/options.cpp:60 +msgid "Horizontal underscan:" +msgstr "" + +#: backends/platform/wii/options.cpp:66 +msgid "Vertical underscan:" +msgstr "" + +#: backends/platform/wii/options.cpp:71 +msgid "Input" +msgstr "" + +#: backends/platform/wii/options.cpp:74 +msgid "GC Pad sensitivity:" +msgstr "" + +#: backends/platform/wii/options.cpp:80 +msgid "GC Pad acceleration:" +msgstr "" + +#: backends/platform/wii/options.cpp:86 +msgid "DVD" +msgstr "" + +#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 +msgid "Status:" +msgstr "" + +#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 +msgid "Unknown" +msgstr "" + +#: backends/platform/wii/options.cpp:93 +msgid "Mount DVD" +msgstr "" + +#: backends/platform/wii/options.cpp:94 +msgid "Unmount DVD" +msgstr "" + +#: backends/platform/wii/options.cpp:98 +msgid "SMB" +msgstr "" + +#: backends/platform/wii/options.cpp:106 +msgid "Server:" +msgstr "" + +#: backends/platform/wii/options.cpp:110 +msgid "Share:" +msgstr "" + +#: backends/platform/wii/options.cpp:118 +msgid "Password:" +msgstr "" + +#: backends/platform/wii/options.cpp:121 +msgid "Init network" +msgstr "" + +#: backends/platform/wii/options.cpp:123 +msgid "Mount SMB" +msgstr "" + +#: backends/platform/wii/options.cpp:124 +msgid "Unmount SMB" +msgstr "" + +#: backends/platform/wii/options.cpp:143 +msgid "DVD Mounted successfully" +msgstr "" + +#: backends/platform/wii/options.cpp:146 +msgid "Error while mounting the DVD" +msgstr "" + +#: backends/platform/wii/options.cpp:148 +msgid "DVD not mounted" +msgstr "" + +#: backends/platform/wii/options.cpp:161 +msgid "Network up, share mounted" +msgstr "" + +#: backends/platform/wii/options.cpp:163 +msgid "Network up" +msgstr "" + +#: backends/platform/wii/options.cpp:166 +msgid ", error while mounting the share" +msgstr "" + +#: backends/platform/wii/options.cpp:168 +msgid ", share not mounted" +msgstr "" + +#: backends/platform/wii/options.cpp:174 +msgid "Network down" +msgstr "" + +#: backends/platform/wii/options.cpp:178 +msgid "Initializing network" +msgstr "" + +#: backends/platform/wii/options.cpp:182 +msgid "Timeout while initializing network" +msgstr "" + +#: backends/platform/wii/options.cpp:186 +#, c-format +msgid "Network not initialized (%d)" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:46 +msgid "Hide Toolbar" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:47 +msgid "Show Keyboard" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:48 +msgid "Sound on/off" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:49 +msgid "Right click" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:50 +msgid "Show/Hide Cursor" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:51 +msgid "Free look" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:52 +msgid "Zoom up" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:53 +msgid "Zoom down" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:55 +#: backends/platform/wince/CEActionsSmartphone.cpp:49 +msgid "Bind Keys" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:56 +msgid "Cursor Up" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:57 +msgid "Cursor Down" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:58 +msgid "Cursor Left" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:59 +msgid "Cursor Right" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:267 +#: backends/platform/wince/CEActionsSmartphone.cpp:231 +msgid "Do you want to load or save the game?" +msgstr "" + +#: backends/platform/wince/CEActionsPocket.cpp:326 +#: backends/platform/wince/CEActionsSmartphone.cpp:287 +msgid " Are you sure you want to quit ? " +msgstr "" + +#: backends/platform/wince/CEActionsSmartphone.cpp:50 +msgid "Keyboard" +msgstr "" + +#: backends/platform/wince/CEActionsSmartphone.cpp:51 +msgid "Rotate" +msgstr "" + +#: backends/platform/wince/CELauncherDialog.cpp:56 +msgid "Using SDL driver " +msgstr "" + +#: backends/platform/wince/CELauncherDialog.cpp:60 +msgid "Display " +msgstr "" + +#: backends/platform/wince/CELauncherDialog.cpp:83 +msgid "Do you want to perform an automatic scan ?" +msgstr "" + +#: backends/platform/wince/wince-sdl.cpp:516 +msgid "Map right click action" +msgstr "" + +#: backends/platform/wince/wince-sdl.cpp:520 +msgid "You must map a key to the 'Right Click' action to play this game" +msgstr "" + +#: backends/platform/wince/wince-sdl.cpp:529 +msgid "Map hide toolbar action" +msgstr "" + +#: backends/platform/wince/wince-sdl.cpp:533 +msgid "You must map a key to the 'Hide toolbar' action to play this game" +msgstr "" + +#: backends/platform/wince/wince-sdl.cpp:542 +msgid "Map Zoom Up action (optional)" +msgstr "" + +#: backends/platform/wince/wince-sdl.cpp:545 +msgid "Map Zoom Down action (optional)" +msgstr "" + +#: backends/platform/wince/wince-sdl.cpp:553 +msgid "" +"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" +msgstr "" + +#: backends/updates/macosx/macosx-updates.mm:79 +msgid "Check for Updates..." +msgstr "" + +#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:966 +#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64 +#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131 +#: engines/supernova/supernova.cpp:175 engines/teenagent/resources.cpp:97 +#: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4926 +#, c-format +msgid "Unable to locate the '%s' engine data file." +msgstr "" + +#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:980 +#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73 +#: engines/mortevielle/mortevielle.cpp:315 engines/supernova/supernova.cpp:185 +#: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4938 +#, c-format +msgid "The '%s' engine data file is corrupt." +msgstr "" + +#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:991 +#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76 +#: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221 +#: engines/toon/toon.cpp:4949 +#, c-format +msgid "" +"Incorrect version of the '%s' engine data file found. Expected %d.%d but got " +"%d.%d." +msgstr "" + +#: engines/adl/detection.cpp:49 engines/adl/detection.cpp:59 +msgid "Color mode" +msgstr "" + +#: engines/adl/detection.cpp:50 engines/adl/detection.cpp:60 +msgid "Use color graphics" +msgstr "" + +#: engines/adl/detection.cpp:69 +msgid "Scanlines" +msgstr "" + +#: engines/adl/detection.cpp:70 +msgid "Show scanlines" +msgstr "" + +#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 +#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48 +#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454 +#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection_tables.h:51 +msgid "Use original save/load screens" +msgstr "" + +#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 +#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49 +#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455 +#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection_tables.h:52 +msgid "Use the original save/load screens instead of the ScummVM ones" +msgstr "" + +#: engines/agi/detection.cpp:157 +msgid "Use an alternative palette" +msgstr "" + +#: engines/agi/detection.cpp:158 +msgid "" +"Use an alternative palette, common for all Amiga games. This was the old " +"behavior" +msgstr "" + +#: engines/agi/detection.cpp:167 +msgid "Mouse support" +msgstr "" + +#: engines/agi/detection.cpp:168 +msgid "" +"Enables mouse support. Allows to use mouse for movement and in game menus." +msgstr "" + +#: engines/agi/detection.cpp:177 +msgid "Use Hercules hires font" +msgstr "" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + +#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 +#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 +#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 +#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 +#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377 +#: engines/neverhood/menumodule.cpp:893 +#: engines/sci/engine/guest_additions.cpp:678 engines/sci/engine/kfile.cpp:1173 +#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67 +#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434 +#: engines/zvision/file/save_manager.cpp:62 +msgid "Restore game:" +msgstr "" + +#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 +#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 +#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 +#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 +#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377 +#: engines/neverhood/menumodule.cpp:893 +#: engines/sci/engine/guest_additions.cpp:679 engines/sci/engine/kfile.cpp:1173 +#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67 +#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434 +#: engines/zvision/file/save_manager.cpp:62 +msgid "Restore" +msgstr "" + +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2444 +#, c-format +msgid "" +"Failed to load saved game from file:\n" +"\n" +"%s" +msgstr "" + +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2434 +#, c-format +msgid "" +"Failed to save game to file:\n" +"\n" +"%s" +msgstr "" + +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2455 +#, c-format +msgid "" +"Successfully saved game in file:\n" +"\n" +"%s" +msgstr "" + +#: engines/agos/animation.cpp:558 +#, c-format +msgid "Cutscene file '%s' not found!" +msgstr "" + +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111 +msgid "Color Blind Mode" +msgstr "" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:112 +msgid "Enable Color Blind Mode by default" +msgstr "" + +#: engines/drascula/saveload.cpp:47 +msgid "" +"ScummVM found that you have old saved games for Drascula that should be " +"converted.\n" +"The old saved game format is no longer supported, so you will not be able to " +"load your games if you don't convert them.\n" +"\n" +"Press OK to convert them now, otherwise you will be asked again the next " +"time you start the game.\n" +msgstr "" + +#: engines/dreamweb/detection.cpp:58 +msgid "Use bright palette mode" +msgstr "" + +#: engines/dreamweb/detection.cpp:59 +msgid "Display graphics using the game's bright palette" +msgstr "" + +#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:538 +msgid "Failed to load saved game from file." +msgstr "" + +#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:551 +msgid "Failed to save game to file." +msgstr "" + +#: engines/gob/inter_v5.cpp:107 +msgid "Failed to delete file." +msgstr "" + +#: engines/groovie/detection.cpp:312 +msgid "Fast movie speed" +msgstr "" + +#: engines/groovie/detection.cpp:313 +msgid "Play movies at an increased speed" +msgstr "" + +#: engines/groovie/script.cpp:417 +msgid "Failed to save game" +msgstr "" + +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + +#. I18N: Studio audience adds an applause and cheering sounds whenever +#. Malcolm makes a joke. +#: engines/kyra/detection.cpp:62 +msgid "Studio audience" +msgstr "" + +#: engines/kyra/detection.cpp:63 +msgid "Enable studio audience" +msgstr "" + +#. I18N: This option allows the user to skip text and cutscenes. +#: engines/kyra/detection.cpp:73 +msgid "Skip support" +msgstr "" + +#: engines/kyra/detection.cpp:74 +msgid "Allow text and cutscenes to be skipped" +msgstr "" + +#. I18N: Helium mode makes people sound like they've inhaled Helium. +#: engines/kyra/detection.cpp:84 +msgid "Helium mode" +msgstr "" + +#: engines/kyra/detection.cpp:85 +msgid "Enable helium mode" +msgstr "" + +#. I18N: When enabled, this option makes scrolling smoother when +#. changing from one screen to another. +#: engines/kyra/detection.cpp:99 +msgid "Smooth scrolling" +msgstr "" + +#: engines/kyra/detection.cpp:100 +msgid "Enable smooth scrolling when walking" +msgstr "" + +#. I18N: When enabled, this option changes the cursor when it floats to the +#. edge of the screen to a directional arrow. The player can then click to +#. walk towards that direction. +#: engines/kyra/detection.cpp:112 +msgid "Floating cursors" +msgstr "" + +#: engines/kyra/detection.cpp:113 +msgid "Enable floating cursors" +msgstr "" + +#. I18N: HP stands for Hit Points +#: engines/kyra/detection.cpp:127 +msgid "HP bar graphs" +msgstr "" + +#: engines/kyra/detection.cpp:128 +msgid "Enable hit point bar graphs" +msgstr "" + +#: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481 +msgid "Move Forward" +msgstr "" + +#: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482 +msgid "Move Back" +msgstr "" + +#: engines/kyra/eobcommon.cpp:333 +msgid "Move Left" +msgstr "" + +#: engines/kyra/eobcommon.cpp:334 +msgid "Move Right" +msgstr "" + +#: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485 +#: engines/pegasus/pegasus.cpp:2514 +msgid "Turn Left" +msgstr "" + +#: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486 +#: engines/pegasus/pegasus.cpp:2515 +msgid "Turn Right" +msgstr "" + +#: engines/kyra/eobcommon.cpp:337 +msgid "Open/Close Inventory" +msgstr "" + +#: engines/kyra/eobcommon.cpp:338 +msgid "Switch Inventory/Character screen" +msgstr "" + +#: engines/kyra/eobcommon.cpp:339 +msgid "Camp" +msgstr "" + +#: engines/kyra/eobcommon.cpp:340 +msgid "Cast Spell" +msgstr "" + +#: engines/kyra/eobcommon.cpp:343 +msgid "Spell Level 1" +msgstr "" + +#: engines/kyra/eobcommon.cpp:344 +msgid "Spell Level 2" +msgstr "" + +#: engines/kyra/eobcommon.cpp:345 +msgid "Spell Level 3" +msgstr "" + +#: engines/kyra/eobcommon.cpp:346 +msgid "Spell Level 4" +msgstr "" + +#: engines/kyra/eobcommon.cpp:347 +msgid "Spell Level 5" +msgstr "" + +#: engines/kyra/eobcommon.cpp:356 +msgid "Spell Level 6" +msgstr "" + +#: engines/kyra/lol.cpp:478 +msgid "Attack 1" +msgstr "" + +#: engines/kyra/lol.cpp:479 +msgid "Attack 2" +msgstr "" + +#: engines/kyra/lol.cpp:480 +msgid "Attack 3" +msgstr "" + +#: engines/kyra/lol.cpp:483 +msgid "Slide Left" +msgstr "" + +#: engines/kyra/lol.cpp:484 +msgid "Slide Right" +msgstr "" + +#: engines/kyra/lol.cpp:487 +msgid "Rest" +msgstr "" + +#: engines/kyra/lol.cpp:488 +msgid "Options" +msgstr "" + +#: engines/kyra/lol.cpp:489 +msgid "Choose Spell" +msgstr "" + +#: engines/kyra/sound_midi.cpp:477 +msgid "" +"You appear to be using a General MIDI device,\n" +"but your game only supports Roland MT32 MIDI.\n" +"We try to map the Roland MT32 instruments to\n" +"General MIDI ones. It is still possible that\n" +"some tracks sound incorrect." +msgstr "" + +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original saved game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this saved game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A saved game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original saved games have been successfully imported into\n" +"ScummVM. If you want to manually import original saved game later you will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +msgid "Shows object names when hovering the mouse over them" +msgstr "" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + +#: engines/mohawk/detection.cpp:180 +msgid "Play the Myst fly by movie" +msgstr "" + +#: engines/mohawk/detection.cpp:181 +msgid "The Myst fly by movie was not played by the original engine." +msgstr "" + +#. I18N: Option for fast scene switching +#: engines/mohawk/dialogs.cpp:145 engines/mohawk/dialogs.cpp:285 +msgid "~Z~ip Mode Activated" +msgstr "" + +#: engines/mohawk/dialogs.cpp:146 +msgid "~T~ransitions Enabled" +msgstr "" + +#. I18N: Drop book page +#: engines/mohawk/dialogs.cpp:148 +msgid "~D~rop Page" +msgstr "" + +#: engines/mohawk/dialogs.cpp:152 +msgid "Show ~M~ap" +msgstr "" + +#: engines/mohawk/dialogs.cpp:158 +msgid "Main Men~u~" +msgstr "" + +#: engines/mohawk/dialogs.cpp:286 +msgid "~W~ater Effect Enabled" +msgstr "" + +#: engines/mohawk/dialogs.cpp:288 +msgid "Transitions:" +msgstr "" + +#: engines/mohawk/dialogs.cpp:290 +msgid "Disabled" +msgstr "" + +#: engines/mohawk/dialogs.cpp:291 +msgid "Fastest" +msgstr "" + +#: engines/mohawk/dialogs.cpp:292 +msgid "Normal" +msgstr "" + +#: engines/mohawk/dialogs.cpp:293 +msgid "Best" +msgstr "" + +#: engines/mohawk/mohawk.cpp:55 +msgid "The game is paused. Press any key to continue." +msgstr "" + +#: engines/mohawk/myst_stacks/menu.cpp:283 +#: engines/mohawk/riven_stacks/aspit.cpp:349 +msgid "" +"Are you sure you want to load a saved game? All unsaved progress will be " +"lost." +msgstr "" + +#: engines/mohawk/myst_stacks/menu.cpp:284 +#: engines/mohawk/riven_stacks/aspit.cpp:350 +msgid "Load game" +msgstr "" + +#: engines/mohawk/myst_stacks/menu.cpp:300 +#: engines/mohawk/riven_stacks/aspit.cpp:371 +msgid "" +"Are you sure you want to start a new game? All unsaved progress will be lost." +msgstr "" + +#: engines/mohawk/myst_stacks/menu.cpp:301 +#: engines/mohawk/riven_stacks/aspit.cpp:372 +msgid "New game" +msgstr "" + +#: engines/mohawk/myst_stacks/menu.cpp:318 +#: engines/mohawk/riven_stacks/aspit.cpp:455 +msgid "Are you sure you want to quit? All unsaved progress will be lost." +msgstr "" + +#: engines/mohawk/riven.cpp:158 +msgid "" +"You're missing a Riven executable. The Windows executable is 'riven.exe' or " +"'rivendmo.exe'. " +msgstr "" + +#: engines/mohawk/riven.cpp:159 +msgid "" +"Using the 'arcriven.z' installer file also works. In addition, you can use " +"the Mac 'Riven' executable." +msgstr "" + +#: engines/mohawk/riven.cpp:170 +msgid "" +"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " +"works." +msgstr "" + +#: engines/mohawk/riven.cpp:515 +msgid "You are missing the following required Riven data files:\n" +msgstr "" + +#: engines/mohawk/riven_stack.cpp:204 +msgid "" +"Exploration beyond this point available only within the full version of\n" +"the game." +msgstr "" + +#: engines/mohawk/riven_stacks/aspit.cpp:429 +msgid "" +"At this point, the Riven Demo would\n" +"ask if you would like to open a web browser\n" +"to bring you to the Red Orb store to buy\n" +"the game. ScummVM cannot do that and\n" +"the site no longer exists." +msgstr "" + +#: engines/neverhood/detection.cpp:184 +msgid "Skip the Hall of Records storyboard scenes" +msgstr "" + +#: engines/neverhood/detection.cpp:185 +msgid "Allows the player to skip past the Hall of Records storyboard scenes" +msgstr "" + +#: engines/neverhood/detection.cpp:191 +msgid "Scale the making of videos to full screen" +msgstr "" + +#: engines/neverhood/detection.cpp:192 +msgid "Scale the making of videos, so that they use the whole screen" +msgstr "" + +#: engines/parallaction/saveload.cpp:130 +#, c-format +msgid "" +"Can't save game in slot %i\n" +"\n" +msgstr "" + +#: engines/parallaction/saveload.cpp:194 +msgid "Load file" +msgstr "" + +#: engines/parallaction/saveload.cpp:201 +msgid "Loading game..." +msgstr "" + +#: engines/parallaction/saveload.cpp:209 +msgid "Save file" +msgstr "" + +#: engines/parallaction/saveload.cpp:216 +msgid "Saving game..." +msgstr "" + +#: engines/parallaction/saveload.cpp:269 +msgid "" +"ScummVM found that you have old saved games for Nippon Safes that should be " +"renamed.\n" +"The old names are no longer supported, so you will not be able to load your " +"games if you don't convert them.\n" +"\n" +"Press OK to convert them now, otherwise you will be asked next time.\n" +msgstr "" + +#: engines/parallaction/saveload.cpp:316 +msgid "ScummVM successfully converted all your saved games." +msgstr "" + +#: engines/parallaction/saveload.cpp:318 +msgid "" +"ScummVM printed some warnings in your console window and can't guarantee all " +"your files have been converted.\n" +"\n" +"Please report to the team." +msgstr "" + +#: engines/pegasus/pegasus.cpp:716 +msgid "Invalid file name for saving" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2512 +msgid "Up/Zoom In/Move Forward/Open Doors" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2513 +msgid "Down/Zoom Out" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2516 +msgid "Display/Hide Inventory Tray" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2517 +msgid "Display/Hide Biochip Tray" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2518 +msgid "Action/Select" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2519 +msgid "Toggle Center Data Display" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2520 +msgid "Display/Hide Info Screen" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2521 +msgid "Display/Hide Pause Menu" +msgstr "" + +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "" + +#: engines/sci/detection.cpp:392 +msgid "Skip EGA dithering pass (full color backgrounds)" +msgstr "" + +#: engines/sci/detection.cpp:393 +msgid "Skip dithering pass in EGA games, graphics are shown with full colors" +msgstr "" + +#: engines/sci/detection.cpp:402 +msgid "Enable high resolution graphics" +msgstr "" + +#: engines/sci/detection.cpp:403 +msgid "Enable high resolution graphics/content" +msgstr "" + +#: engines/sci/detection.cpp:412 +msgid "Enable black-lined video" +msgstr "" + +#: engines/sci/detection.cpp:413 +msgid "Draw black lines over videos to increase their apparent sharpness" +msgstr "" + +#: engines/sci/detection.cpp:423 +msgid "Use high-quality video scaling" +msgstr "" + +#: engines/sci/detection.cpp:424 +msgid "Use linear interpolation when upscaling videos, where possible" +msgstr "" + +#: engines/sci/detection.cpp:434 +msgid "Use high-quality \"LarryScale\" cel scaling" +msgstr "" + +#: engines/sci/detection.cpp:435 +msgid "Use special cartoon scaler for drawing character sprites" +msgstr "" + +#: engines/sci/detection.cpp:444 +msgid "Prefer digital sound effects" +msgstr "" + +#: engines/sci/detection.cpp:445 +msgid "Prefer digital sound effects instead of synthesized ones" +msgstr "" + +#: engines/sci/detection.cpp:464 +msgid "Use IMF/Yamaha FB-01 for MIDI output" +msgstr "" + +#: engines/sci/detection.cpp:465 +msgid "" +"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " +"output" +msgstr "" + +#: engines/sci/detection.cpp:475 +msgid "Use CD audio" +msgstr "" + +#: engines/sci/detection.cpp:476 +msgid "Use CD audio instead of in-game audio, if available" +msgstr "" + +#: engines/sci/detection.cpp:486 +msgid "Use Windows cursors" +msgstr "" + +#: engines/sci/detection.cpp:487 +msgid "" +"Use the Windows cursors (smaller and monochrome) instead of the DOS ones" +msgstr "" + +#: engines/sci/detection.cpp:497 +msgid "Use silver cursors" +msgstr "" + +#: engines/sci/detection.cpp:498 +msgid "" +"Use the alternate set of silver cursors instead of the normal golden ones" +msgstr "" + +#: engines/sci/detection.cpp:508 +msgid "Enable content censoring" +msgstr "" + +#: engines/sci/detection.cpp:509 +msgid "Enable the game's built-in optional content censoring" +msgstr "" + +#: engines/sci/detection.cpp:519 +msgid "Upscale videos" +msgstr "" + +#: engines/sci/detection.cpp:520 +msgid "Upscale videos to double their size" +msgstr "" + +#: engines/sci/detection.cpp:849 engines/sci/engine/kfile.cpp:481 +msgid "(Autosave)" +msgstr "" + +#: engines/sci/engine/kgraphics.cpp:984 +msgid "" +"Characters saved inside ScummVM are shown automatically. Character files " +"saved in the original interpreter need to be put inside ScummVM's saved " +"games directory and a prefix needs to be added depending on which game it " +"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " +"Example: 'qfg2-thief.sav'." +msgstr "" + +#: engines/sci/engine/kgraphics32.cpp:348 +#, c-format +msgid "Please use an external viewer to open the game's help file: %s" +msgstr "" + +#: engines/sci/engine/savegame.cpp:1300 +msgid "The format of this saved game is obsolete, unable to load it" +msgstr "" + +#: engines/sci/engine/savegame.cpp:1302 +#, c-format +msgid "Savegame version is %d, maximum supported is %0d" +msgstr "" + +#: engines/sci/engine/savegame.cpp:1313 +msgid "" +"This saved game was created with a different version of the game, unable to " +"load it" +msgstr "" + +#: engines/sci/resource.cpp:822 +msgid "" +"Missing or corrupt game resources have been detected. Some game features may " +"not work properly. Please check the console for more information, and verify " +"that your game files are valid." +msgstr "" + +#: engines/sci/sci.cpp:400 +msgid "" +"A known buggy game script has been detected, which could prevent you from " +"progressing later on in the game, during the sequence with the Green Man's " +"riddles. Please, apply the latest patch for this game by Sierra to avoid " +"possible problems." +msgstr "" + +#: engines/sci/sci.cpp:409 +msgid "" +"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " +"disabled in the release version of the game. ScummVM allows the subtitles to " +"be re-enabled, but because they were removed from the original game, they do " +"not always render properly or reflect the actual game speech. This is not a " +"ScummVM bug -- it is a problem with the game's assets." +msgstr "" + +#: engines/sci/sci.cpp:433 +msgid "" +"You have selected General MIDI as a sound device. Sierra has provided after-" +"market support for General MIDI for this game in their \"General MIDI Utility" +"\". Please, apply this patch in order to enjoy MIDI music with this game. " +"Once you have obtained it, you can unpack all of the included *.PAT files in " +"your ScummVM extras folder and ScummVM will add the appropriate patch " +"automatically. Alternatively, you can follow the instructions in the READ.ME " +"file included in the patch and rename the associated *.PAT file to 4.PAT and " +"place it in the game folder. Without this patch, General MIDI music for this " +"game will sound badly distorted." +msgstr "" + +#: engines/sci/sci.cpp:452 +msgid "" +"Your game is patched with a fan made script patch. Such patches have been " +"reported to cause issues, as they modify game scripts extensively. The " +"issues that these patches fix do not occur in ScummVM, so you are advised to " +"remove this patch from your game folder in order to avoid having unexpected " +"errors and/or issues later on." +msgstr "" + +#: engines/scumm/detection.cpp:1123 +msgid "" +"Your game version appears to be unknown. If this is *NOT* a fan-modified\n" +"version (in particular, not a fan-made translation), please, report the\n" +"following data to the ScummVM team along with the name of the game you " +"tried\n" +"to add and its version, language, etc.:\n" +msgstr "" + +#: engines/scumm/detection.cpp:1141 +msgid "" +"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " +"piracy.\n" +"The full version is available for purchase from the iTunes Store." +msgstr "" + +#: engines/scumm/detection.cpp:1352 +msgid "Show Object Line" +msgstr "" + +#: engines/scumm/detection.cpp:1353 +msgid "Show the names of objects at the bottom of the screen" +msgstr "" + +#: engines/scumm/dialogs.cpp:172 +#, c-format +msgid "Insert Disk %c and Press Button to Continue." +msgstr "" + +#: engines/scumm/dialogs.cpp:173 +#, c-format +msgid "Unable to Find %s, (%c%d) Press Button." +msgstr "" + +#: engines/scumm/dialogs.cpp:174 +#, c-format +msgid "Error reading disk %c, (%c%d) Press Button." +msgstr "" + +#: engines/scumm/dialogs.cpp:175 +msgid "Game Paused. Press SPACE to Continue." +msgstr "" + +#. I18N: You may specify 'Yes' symbol at the end of the line, like this: +#. "Moechten Sie wirklich neu starten? (J/N)J" +#. Will react to J as 'Yes' +#: engines/scumm/dialogs.cpp:179 +msgid "Are you sure you want to restart? (Y/N)Y" +msgstr "" + +#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment +#: engines/scumm/dialogs.cpp:181 +msgid "Are you sure you want to quit? (Y/N)Y" +msgstr "" + +#: engines/scumm/dialogs.cpp:186 +msgid "Play" +msgstr "" + +#: engines/scumm/dialogs.cpp:190 +msgid "Insert save/load game disk" +msgstr "" + +#: engines/scumm/dialogs.cpp:191 +msgid "You must enter a name" +msgstr "" + +#: engines/scumm/dialogs.cpp:192 +msgid "The game was NOT saved (disk full?)" +msgstr "" + +#: engines/scumm/dialogs.cpp:193 +msgid "The game was NOT loaded" +msgstr "" + +#: engines/scumm/dialogs.cpp:194 +#, c-format +msgid "Saving '%s'" +msgstr "" + +#: engines/scumm/dialogs.cpp:195 +#, c-format +msgid "Loading '%s'" +msgstr "" + +#: engines/scumm/dialogs.cpp:196 +msgid "Name your SAVE game" +msgstr "" + +#: engines/scumm/dialogs.cpp:197 +msgid "Select a game to LOAD" +msgstr "" + +#: engines/scumm/dialogs.cpp:198 +msgid "Game title)" +msgstr "" + +#. I18N: Previous page button +#: engines/scumm/dialogs.cpp:284 +msgid "~P~revious" +msgstr "" + +#. I18N: Next page button +#: engines/scumm/dialogs.cpp:286 +msgid "~N~ext" +msgstr "" + +#: engines/scumm/dialogs.cpp:599 +msgid "Speech Only" +msgstr "" + +#: engines/scumm/dialogs.cpp:600 +msgid "Speech and Subtitles" +msgstr "" + +#: engines/scumm/dialogs.cpp:601 +msgid "Subtitles Only" +msgstr "" + +#: engines/scumm/dialogs.cpp:609 +msgctxt "lowres" +msgid "Speech & Subs" +msgstr "" + +#: engines/scumm/dialogs.cpp:655 +msgid "Select a Proficiency Level." +msgstr "" + +#: engines/scumm/dialogs.cpp:657 +msgid "Refer to your Loom(TM) manual for help." +msgstr "" + +#: engines/scumm/dialogs.cpp:661 +msgid "Practice" +msgstr "" + +#: engines/scumm/dialogs.cpp:662 +msgid "Expert" +msgstr "" + +#: engines/scumm/help.cpp:74 +msgid "Common keyboard commands:" +msgstr "" + +#: engines/scumm/help.cpp:75 +msgid "Save / Load dialog" +msgstr "" + +#: engines/scumm/help.cpp:77 +msgid "Skip line of text" +msgstr "" + +#: engines/scumm/help.cpp:78 +msgid "Esc" +msgstr "" + +#: engines/scumm/help.cpp:78 +msgid "Skip cutscene" +msgstr "" + +#: engines/scumm/help.cpp:79 +msgid "Space" +msgstr "" + +#: engines/scumm/help.cpp:79 +msgid "Pause game" +msgstr "" + +#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 +#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 +#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 +#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 +#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 +msgid "Ctrl" +msgstr "" + +#: engines/scumm/help.cpp:80 +msgid "Load saved game 1-10" +msgstr "" + +#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 +#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 +#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 +msgid "Alt" +msgstr "" + +#: engines/scumm/help.cpp:81 +msgid "Save game 1-10" +msgstr "" + +#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 +msgid "Enter" +msgstr "" + +#: engines/scumm/help.cpp:88 +msgid "Music volume up / down" +msgstr "" + +#: engines/scumm/help.cpp:89 +msgid "Text speed slower / faster" +msgstr "" + +#: engines/scumm/help.cpp:90 +msgid "Simulate left mouse button" +msgstr "" + +#: engines/scumm/help.cpp:91 +msgid "Tab" +msgstr "" + +#: engines/scumm/help.cpp:91 +msgid "Simulate right mouse button" +msgstr "" + +#: engines/scumm/help.cpp:94 +msgid "Special keyboard commands:" +msgstr "" + +#: engines/scumm/help.cpp:95 +msgid "Show / Hide console" +msgstr "" + +#: engines/scumm/help.cpp:96 +msgid "Start the debugger" +msgstr "" + +#: engines/scumm/help.cpp:97 +msgid "Show memory consumption" +msgstr "" + +#: engines/scumm/help.cpp:98 +msgid "Run in fast mode (*)" +msgstr "" + +#: engines/scumm/help.cpp:99 +msgid "Run in really fast mode (*)" +msgstr "" + +#: engines/scumm/help.cpp:100 +msgid "Toggle mouse capture" +msgstr "" + +#: engines/scumm/help.cpp:101 +msgid "Switch between graphics filters" +msgstr "" + +#: engines/scumm/help.cpp:102 +msgid "Increase / Decrease scale factor" +msgstr "" + +#: engines/scumm/help.cpp:103 +msgid "Toggle aspect-ratio correction" +msgstr "" + +#: engines/scumm/help.cpp:108 +msgid "* Note that using ctrl-f and" +msgstr "" + +#: engines/scumm/help.cpp:109 +msgid " ctrl-g are not recommended" +msgstr "" + +#: engines/scumm/help.cpp:110 +msgid " since they may cause crashes" +msgstr "" + +#: engines/scumm/help.cpp:111 +msgid " or incorrect game behavior." +msgstr "" + +#: engines/scumm/help.cpp:115 +msgid "Spinning drafts on the keyboard:" +msgstr "" + +#: engines/scumm/help.cpp:117 +msgid "Main game controls:" +msgstr "" + +#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 +#: engines/scumm/help.cpp:162 +msgid "Push" +msgstr "" + +#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 +#: engines/scumm/help.cpp:163 +msgid "Pull" +msgstr "" + +#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 +#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 +#: engines/scumm/help.cpp:208 +msgid "Give" +msgstr "" + +#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 +#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 +#: engines/scumm/help.cpp:209 +msgid "Open" +msgstr "" + +#: engines/scumm/help.cpp:127 +msgid "Go to" +msgstr "" + +#: engines/scumm/help.cpp:128 +msgid "Get" +msgstr "" + +#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 +#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 +#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 +#: engines/scumm/help.cpp:251 +msgid "Use" +msgstr "" + +#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 +msgid "Read" +msgstr "" + +#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 +msgid "New kid" +msgstr "" + +#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 +#: engines/scumm/help.cpp:172 +msgid "Turn on" +msgstr "" + +#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 +#: engines/scumm/help.cpp:173 +msgid "Turn off" +msgstr "" + +#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 +#: engines/scumm/help.cpp:195 +msgid "Walk to" +msgstr "" + +#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 +#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 +#: engines/scumm/help.cpp:228 +msgid "Pick up" +msgstr "" + +#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 +msgid "What is" +msgstr "" + +#: engines/scumm/help.cpp:147 +msgid "Unlock" +msgstr "" + +#: engines/scumm/help.cpp:150 +msgid "Put on" +msgstr "" + +#: engines/scumm/help.cpp:151 +msgid "Take off" +msgstr "" + +#: engines/scumm/help.cpp:157 +msgid "Fix" +msgstr "" + +#: engines/scumm/help.cpp:159 +msgid "Switch" +msgstr "" + +#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 +msgid "Look" +msgstr "" + +#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 +msgid "Talk" +msgstr "" + +#: engines/scumm/help.cpp:175 +msgid "Travel" +msgstr "" + +#: engines/scumm/help.cpp:176 +msgid "To Henry / To Indy" +msgstr "" + +#. I18N: These are different musical notes +#: engines/scumm/help.cpp:180 +msgid "play C minor on distaff" +msgstr "" + +#: engines/scumm/help.cpp:181 +msgid "play D on distaff" +msgstr "" + +#: engines/scumm/help.cpp:182 +msgid "play E on distaff" +msgstr "" + +#: engines/scumm/help.cpp:183 +msgid "play F on distaff" +msgstr "" + +#: engines/scumm/help.cpp:184 +msgid "play G on distaff" +msgstr "" + +#: engines/scumm/help.cpp:185 +msgid "play A on distaff" +msgstr "" + +#: engines/scumm/help.cpp:186 +msgid "play B on distaff" +msgstr "" + +#: engines/scumm/help.cpp:187 +msgid "play C major on distaff" +msgstr "" + +#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 +msgid "puSh" +msgstr "" + +#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 +msgid "pull (Yank)" +msgstr "" + +#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 +#: engines/scumm/help.cpp:249 +msgid "Talk to" +msgstr "" + +#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 +msgid "Look at" +msgstr "" + +#: engines/scumm/help.cpp:201 +msgid "turn oN" +msgstr "" + +#: engines/scumm/help.cpp:202 +msgid "turn oFf" +msgstr "" + +#: engines/scumm/help.cpp:218 +msgid "KeyUp" +msgstr "" + +#: engines/scumm/help.cpp:218 +msgid "Highlight prev dialogue" +msgstr "" + +#: engines/scumm/help.cpp:219 +msgid "KeyDown" +msgstr "" + +#: engines/scumm/help.cpp:219 +msgid "Highlight next dialogue" +msgstr "" + +#: engines/scumm/help.cpp:223 +msgid "Walk" +msgstr "" + +#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 +#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 +msgid "Inventory" +msgstr "" + +#: engines/scumm/help.cpp:227 +msgid "Object" +msgstr "" + +#: engines/scumm/help.cpp:230 +msgid "Black and White / Color" +msgstr "" + +#: engines/scumm/help.cpp:233 +msgid "Eyes" +msgstr "" + +#: engines/scumm/help.cpp:234 +msgid "Tongue" +msgstr "" + +#: engines/scumm/help.cpp:236 +msgid "Punch" +msgstr "" + +#: engines/scumm/help.cpp:237 +msgid "Kick" +msgstr "" + +#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 +msgid "Examine" +msgstr "" + +#: engines/scumm/help.cpp:241 +msgid "Regular cursor" +msgstr "" + +#. I18N: Comm is a communication device +#: engines/scumm/help.cpp:244 +msgid "Comm" +msgstr "" + +#: engines/scumm/help.cpp:247 +msgid "Save / Load / Options" +msgstr "" + +#: engines/scumm/help.cpp:256 +msgid "Other game controls:" +msgstr "" + +#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 +msgid "Inventory:" +msgstr "" + +#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 +msgid "Scroll list up" +msgstr "" + +#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 +msgid "Scroll list down" +msgstr "" + +#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 +msgid "Upper left item" +msgstr "" + +#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 +msgid "Lower left item" +msgstr "" + +#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 +msgid "Upper right item" +msgstr "" + +#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 +msgid "Lower right item" +msgstr "" + +#: engines/scumm/help.cpp:270 +msgid "Middle left item" +msgstr "" + +#: engines/scumm/help.cpp:273 +msgid "Middle right item" +msgstr "" + +#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 +msgid "Switching characters:" +msgstr "" + +#: engines/scumm/help.cpp:282 +msgid "Second kid" +msgstr "" + +#: engines/scumm/help.cpp:283 +msgid "Third kid" +msgstr "" + +#: engines/scumm/help.cpp:292 +msgid "Toggle Inventory/IQ Points display" +msgstr "" + +#: engines/scumm/help.cpp:293 +msgid "Toggle Keyboard/Mouse Fighting (*)" +msgstr "" + +#: engines/scumm/help.cpp:295 +msgid "* Keyboard Fighting is always on," +msgstr "" + +#: engines/scumm/help.cpp:296 +msgid " so despite the in-game message this" +msgstr "" + +#: engines/scumm/help.cpp:297 +msgid " actually toggles Mouse Fighting Off/On" +msgstr "" + +#: engines/scumm/help.cpp:304 +msgid "Fighting controls (numpad):" +msgstr "" + +#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 +#: engines/scumm/help.cpp:307 +msgid "Step back" +msgstr "" + +#: engines/scumm/help.cpp:308 +msgid "Block high" +msgstr "" + +#: engines/scumm/help.cpp:309 +msgid "Block middle" +msgstr "" + +#: engines/scumm/help.cpp:310 +msgid "Block low" +msgstr "" + +#: engines/scumm/help.cpp:311 +msgid "Punch high" +msgstr "" + +#: engines/scumm/help.cpp:312 +msgid "Punch middle" +msgstr "" + +#: engines/scumm/help.cpp:313 +msgid "Punch low" +msgstr "" + +#: engines/scumm/help.cpp:315 +msgid "Sucker punch" +msgstr "" + +#: engines/scumm/help.cpp:318 +msgid "These are for Indy on left." +msgstr "" + +#: engines/scumm/help.cpp:319 +msgid "When Indy is on the right," +msgstr "" + +#: engines/scumm/help.cpp:320 +msgid "7, 4, and 1 are switched with" +msgstr "" + +#: engines/scumm/help.cpp:321 +msgid "9, 6, and 3, respectively." +msgstr "" + +#: engines/scumm/help.cpp:328 +msgid "Biplane controls (numpad):" +msgstr "" + +#: engines/scumm/help.cpp:329 +msgid "Fly to upper left" +msgstr "" + +#: engines/scumm/help.cpp:330 +msgid "Fly to left" +msgstr "" + +#: engines/scumm/help.cpp:331 +msgid "Fly to lower left" +msgstr "" + +#: engines/scumm/help.cpp:332 +msgid "Fly upwards" +msgstr "" + +#: engines/scumm/help.cpp:333 +msgid "Fly straight" +msgstr "" + +#: engines/scumm/help.cpp:334 +msgid "Fly down" +msgstr "" + +#: engines/scumm/help.cpp:335 +msgid "Fly to upper right" +msgstr "" + +#: engines/scumm/help.cpp:336 +msgid "Fly to right" +msgstr "" + +#: engines/scumm/help.cpp:337 +msgid "Fly to lower right" +msgstr "" + +#: engines/scumm/input.cpp:578 +msgid "Snap scroll on" +msgstr "" + +#: engines/scumm/input.cpp:580 +msgid "Snap scroll off" +msgstr "" + +#: engines/scumm/input.cpp:593 +msgid "Music volume: " +msgstr "" + +#: engines/scumm/input.cpp:610 +msgid "Subtitle speed: " +msgstr "" + +#: engines/scumm/scumm.cpp:1881 +#, c-format +msgid "" +"Native MIDI support requires the Roland Upgrade from LucasArts,\n" +"but %s is missing. Using AdLib instead." +msgstr "" + +#: engines/scumm/scumm.cpp:2740 +msgid "" +"Usually, Maniac Mansion would start now. But for that to work, the game " +"files for Maniac Mansion have to be in the 'Maniac' directory inside the " +"Tentacle game directory, and the game has to be added to ScummVM." +msgstr "" + +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "" + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "" + +#: engines/sherlock/detection.cpp:101 +msgid "Show character portraits" +msgstr "" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "" + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "" + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "" + +#: engines/sky/compact.cpp:141 +msgid "The \"sky.cpt\" engine data file has an incorrect size." +msgstr "" + +#: engines/sky/detection.cpp:44 +msgid "Floppy intro" +msgstr "" + +#: engines/sky/detection.cpp:45 +msgid "Use the floppy version's intro (CD version only)" +msgstr "" + +#: engines/supernova/supernova.cpp:193 +#, c-format +msgid "" +"Incorrect version of the '%s' engine data file found. Expected %d but got %d." +msgstr "" + +#: engines/supernova/supernova.cpp:220 +#, c-format +msgid "Unable to locate the text for %s language in '%s' engine data file." +msgstr "" + +#: engines/sword1/animation.cpp:524 +#, c-format +msgid "PSX stream cutscene '%s' cannot be played in paletted mode" +msgstr "" + +#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 +msgid "DXA cutscenes found but ScummVM has been built without zlib" +msgstr "" + +#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 +msgid "" +"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" +msgstr "" + +#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 +#, c-format +msgid "Cutscene '%s' not found" +msgstr "" + +#: engines/sword1/control.cpp:885 +msgid "" +"ScummVM found that you have old saved games for Broken Sword 1 that should " +"be converted.\n" +"The old saved game format is no longer supported, so you will not be able to " +"load your games if you don't convert them.\n" +"\n" +"Press OK to convert them now, otherwise you will be asked again the next " +"time you start the game.\n" +msgstr "" + +#: engines/sword1/control.cpp:1259 +#, c-format +msgid "" +"Target new saved game already exists!\n" +"Would you like to keep the old saved game (%s) or the new one (%s)?\n" +msgstr "" + +#: engines/sword1/control.cpp:1262 +msgid "Keep the old one" +msgstr "" + +#: engines/sword1/control.cpp:1262 +msgid "Keep the new one" +msgstr "" + +#: engines/sword1/logic.cpp:1633 +msgid "This is the end of the Broken Sword 1 Demo" +msgstr "" + +#: engines/sword2/animation.cpp:425 +msgid "" +"PSX cutscenes found but ScummVM has been built without RGB color support" +msgstr "" + +#: engines/sword2/sword2.cpp:79 +msgid "Show object labels" +msgstr "" + +#: engines/sword2/sword2.cpp:80 +msgid "Show labels for objects on mouse hover" +msgstr "" + +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + +#: engines/teenagent/resources.cpp:118 +msgid "" +"The teenagent.dat file is compressed and zlib hasn't been included in this " +"executable. Please decompress it" +msgstr "" + +#: engines/tony/tony.cpp:258 +#, c-format +msgid "Font variant not present in '%s' engine data file." +msgstr "" + +#: engines/toon/toon.cpp:222 +#, c-format +msgid "Saved game in slot #%d " +msgstr "" + +#: engines/toon/toon.cpp:226 +#, c-format +msgid "Could not quick save into slot #%d" +msgstr "" + +#: engines/toon/toon.cpp:239 +#, c-format +msgid "Saved game #%d quick loaded" +msgstr "" + +#: engines/toon/toon.cpp:243 +#, c-format +msgid "Could not quick load the saved game #%d" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:60 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + +#: engines/wintermute/detection.cpp:69 +msgid "Sprite bilinear filtering (SLOW)" +msgstr "" + +#: engines/wintermute/detection.cpp:70 +msgid "Apply bilinear filtering to individual sprites" +msgstr "" + +#: engines/xeen/detection.cpp:89 +msgid "Show item costs in standard inventory mode" +msgstr "" + +#: engines/xeen/detection.cpp:90 +msgid "" +"Shows item costs in standard inventory mode, allowing the value of items to " +"be compared" +msgstr "" + +#: engines/xeen/detection.cpp:99 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:100 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + +#: engines/zvision/detection_tables.h:61 +msgid "Double FPS" +msgstr "" + +#: engines/zvision/detection_tables.h:62 +msgid "Increase framerate from 30 to 60 FPS" +msgstr "" + +#: engines/zvision/detection_tables.h:71 +msgid "Enable Venus" +msgstr "" + +#: engines/zvision/detection_tables.h:72 +msgid "Enable the Venus help system" +msgstr "" + +#: engines/zvision/detection_tables.h:81 +msgid "Disable animation while turning" +msgstr "" + +#: engines/zvision/detection_tables.h:82 +msgid "Disable animation while turning in panorama mode" +msgstr "" + +#: engines/zvision/detection_tables.h:91 +msgid "Use high resolution MPEG video" +msgstr "" + +#: engines/zvision/detection_tables.h:92 +msgid "Use MPEG video from the DVD version instead of lower resolution AVI" +msgstr "" + +#: engines/zvision/file/save_manager.cpp:226 +#, c-format +msgid "" +"This saved game uses version %u, but this engine only supports up to version " +"%d. You will need an updated version of the engine to use this saved game." +msgstr "" |