diff options
-rw-r--r-- | backends/platform/android/android.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/backends/platform/android/android.cpp b/backends/platform/android/android.cpp index dcc4e37458..38f387b201 100644 --- a/backends/platform/android/android.cpp +++ b/backends/platform/android/android.cpp @@ -109,7 +109,7 @@ static void JNU_ThrowByName(JNIEnv* env, const char* name, const char* msg) { env->DeleteLocalRef(cls); } -// floating point. use sparingly. +// floating point. use sparingly. template <class T> static inline T scalef(T in, float numerator, float denominator) { return static_cast<float>(in) * numerator / denominator; @@ -177,7 +177,6 @@ private: GLESPaletteTexture* _game_texture; int _shake_offset; Common::Rect _focus_rect; - bool _full_screen_dirty; // Overlay layer GLES4444Texture* _overlay_texture; @@ -320,7 +319,6 @@ OSystem_Android::OSystem_Android(jobject am) _fsFactory(new POSIXFilesystemFactory()), _asset_archive(new AndroidAssetArchive(am)), _shake_offset(0), - _full_screen_dirty(false), _event_queue_lock(createMutex()) { } @@ -862,6 +860,9 @@ void OSystem_Android::hideOverlay() { void OSystem_Android::clearOverlay() { ENTER("clearOverlay()"); _overlay_texture->fillBuffer(0); + + // Shouldn't need this, but works around a 'blank screen' bug on Nexus1 + updateScreen(); } void OSystem_Android::grabOverlay(OverlayColor *buf, int pitch) { @@ -887,6 +888,9 @@ void OSystem_Android::copyRectToOverlay(const OverlayColor *buf, int pitch, // This 'pitch' is pixels not bytes _overlay_texture->updateBuffer(x, y, w, h, buf, pitch * sizeof(buf[0])); + + // Shouldn't need this, but works around a 'blank screen' bug on Nexus1? + updateScreen(); } int16 OSystem_Android::getOverlayHeight() { |