diff options
-rw-r--r-- | engines/scumm/charset-fontdata.cpp | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/engines/scumm/charset-fontdata.cpp b/engines/scumm/charset-fontdata.cpp index 23e89b1878..a1e92a9950 100644 --- a/engines/scumm/charset-fontdata.cpp +++ b/engines/scumm/charset-fontdata.cpp @@ -591,35 +591,40 @@ CharsetRendererV2::CharsetRendererV2(ScummEngine *vm, Common::Language language) _fontHeight = 8; _curId = 0; - const byte *replacementData = NULL; + const byte *replacementMap = NULL, *replacementData = NULL; int replacementChars = 0; switch (language) { case Common::DE_DEU: if (_vm->_game.version == 0) { - replacementData = germanCharsetDataV0; + replacementMap = germanCharsetDataV0; replacementChars = sizeof(germanCharsetDataV0) / 2; } else { - replacementData = germanCharsetDataV2; + replacementMap = germanCharsetDataV2; replacementChars = sizeof(germanCharsetDataV2) / 2; } + replacementData = specialCharsetData; break; case Common::FR_FRA: - replacementData = frenchCharsetDataV2; + replacementMap = frenchCharsetDataV2; replacementChars = sizeof(frenchCharsetDataV2) / 2; + replacementData = specialCharsetData; break; case Common::IT_ITA: - replacementData = italianCharsetDataV2; + replacementMap = italianCharsetDataV2; replacementChars = sizeof(italianCharsetDataV2) / 2; + replacementData = specialCharsetData; break; case Common::ES_ESP: - replacementData = spanishCharsetDataV2; + replacementMap = spanishCharsetDataV2; replacementChars = sizeof(spanishCharsetDataV2) / 2; + replacementData = specialCharsetData; break; case Common::RU_RUS: if (((_vm->_game.id == GID_MANIAC) || (_vm->_game.id == GID_ZAK)) && (_vm->_game.version == 2)) { - replacementData = russCharsetDataV2; + replacementMap = russCharsetDataV2; replacementChars = sizeof(russCharsetDataV2) / 2; + replacementData = russianCharsetDataV2; } else { _fontPtr = russianCharsetDataV2; } @@ -629,20 +634,16 @@ CharsetRendererV2::CharsetRendererV2(ScummEngine *vm, Common::Language language) break; } - if (replacementData) { + if (replacementMap && replacementData) { _fontPtr = new byte[sizeof(englishCharsetDataV2)]; _deleteFontPtr = true; memcpy(const_cast<byte *>(_fontPtr), englishCharsetDataV2, sizeof(englishCharsetDataV2)); for (int i = 0; i < replacementChars; i++) { - int ch1 = replacementData[2 * i]; - int ch2 = replacementData[2 * i + 1]; + int ch1 = replacementMap[2 * i]; + int ch2 = replacementMap[2 * i + 1]; - if (((_vm->_game.id == GID_MANIAC) || (_vm->_game.id == GID_ZAK)) && (_vm->_game.version == 2)) { - memcpy(const_cast<byte *>(_fontPtr) + 8 * ch1, russianCharsetDataV2 + 8 * ch2, 8); - } else { - memcpy(const_cast<byte *>(_fontPtr) + 8 * ch1, specialCharsetData + 8 * ch2, 8); - } + memcpy(const_cast<byte *>(_fontPtr) + 8 * ch1, replacementData + 8 * ch2, 8); } } else _deleteFontPtr = false; |