diff options
-rw-r--r-- | common/scummsys.h | 2 | ||||
-rw-r--r-- | engines/cruise/volume.cpp | 2 | ||||
-rw-r--r-- | engines/drascula/animation.cpp | 6 | ||||
-rw-r--r-- | engines/kyra/resource.cpp | 2 | ||||
-rw-r--r-- | engines/lure/hotspots.cpp | 2 | ||||
-rw-r--r-- | engines/lure/room.cpp | 2 | ||||
-rw-r--r-- | engines/pegasus/pegasus.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/scriptdebug.cpp | 2 | ||||
-rw-r--r-- | engines/sci/graphics/menu.cpp | 2 | ||||
-rw-r--r-- | engines/sci/graphics/portrait.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/imuse/imuse.cpp | 4 | ||||
-rw-r--r-- | engines/tinsel/dw.h | 2 | ||||
-rw-r--r-- | engines/tinsel/scene.cpp | 2 | ||||
-rw-r--r-- | engines/tinsel/sound.cpp | 2 | ||||
-rw-r--r-- | engines/tinsel/timers.cpp | 2 |
15 files changed, 18 insertions, 18 deletions
diff --git a/common/scummsys.h b/common/scummsys.h index cd8a949ce7..291de87dc9 100644 --- a/common/scummsys.h +++ b/common/scummsys.h @@ -51,7 +51,7 @@ #include <stdio.h> #include <stdarg.h> - // MSVC's vsnprintf is either non-existant (2003) or bugged since it + // MSVC's vsnprintf is either non-existent (2003) or bugged since it // does not always include a terminating NULL (2005+). To work around // that we fix up the _vsnprintf included. Note that the return value // will still not match C99's specs! diff --git a/engines/cruise/volume.cpp b/engines/cruise/volume.cpp index 4b64d4ff77..9fb6842882 100644 --- a/engines/cruise/volume.cpp +++ b/engines/cruise/volume.cpp @@ -447,7 +447,7 @@ int16 readVolCnf() { ///////////////////////////:: -// This code used to rely on "strupr", which is non existant on my system, +// This code used to rely on "strupr", which is non existent on my system, // thus I just implemented this function instead. - LordHoto // // TODO: This might be code duplication, please check this out. diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp index 7009752365..52cab6cd32 100644 --- a/engines/drascula/animation.cpp +++ b/engines/drascula/animation.cpp @@ -506,7 +506,7 @@ void DrasculaEngine::animation_2_1() { trackProtagonist = 3; // The room number was originally changed here to "no_bj.alg", // which doesn't exist. In reality, this was just a hack to - // set the room number to a non-existant one, so that BJ does + // set the room number to a non-existent one, so that BJ does // not appear again when the room is refreshed after the // animation where Count Drascula abducts her. We set the // room number to -1 for the same purpose @@ -1655,8 +1655,8 @@ void DrasculaEngine::animation_9_6() { objExit = 108; enterRoom(59); // The room number was originally changed here to "nada.alg", - // which is a non-existant file. In reality, this was just a - // hack to set the room number to a non-existant one, so that + // which is a non-existent file. In reality, this was just a + // hack to set the room number to a non-existent one, so that // room sprites do not appear again when the room is refreshed. // We set the room number to -1 for the same purpose. // Also check animation_2_1(), where the same hack was used diff --git a/engines/kyra/resource.cpp b/engines/kyra/resource.cpp index adb3063344..c350c81742 100644 --- a/engines/kyra/resource.cpp +++ b/engines/kyra/resource.cpp @@ -185,7 +185,7 @@ bool Resource::loadFileList(const Common::String &filedata) { // the demo version supplied with Kyra3 does not // contain all pak files listed in filedata.fdt // so we don't do anything here if they are non - // existant. + // existent. } else if (!loadPakFile(filename)) { delete f; error("couldn't load file '%s'", filename.c_str()); diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp index ee7a185ea1..7fab4521f7 100644 --- a/engines/lure/hotspots.cpp +++ b/engines/lure/hotspots.cpp @@ -213,7 +213,7 @@ void Hotspot::setAnimation(uint16 newAnimId) { else { tempAnim = r.getAnimation(newAnimId); if (tempAnim == NULL) - error("Hotspot %xh tried to set non-existant Animation Id: %xh", _hotspotId, newAnimId); + error("Hotspot %xh tried to set non-existent Animation Id: %xh", _hotspotId, newAnimId); } setAnimation(tempAnim); diff --git a/engines/lure/room.cpp b/engines/lure/room.cpp index 9a9313ece9..26d15dd025 100644 --- a/engines/lure/room.cpp +++ b/engines/lure/room.cpp @@ -549,7 +549,7 @@ void Room::setRoomNumber(uint16 newRoomNumber, bool showOverlay) { _roomData = res.getRoom(newRoomNumber); if (!_roomData) - error("Tried to change to non-existant room: %d", newRoomNumber); + error("Tried to change to non-existent room: %d", newRoomNumber); bool fadeFlag = (newRoomNumber != _roomNumber) && (_roomNumber != 0); bool leaveFlag = _roomNumber != 999; diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp index eedfaa7db3..449fa20579 100644 --- a/engines/pegasus/pegasus.cpp +++ b/engines/pegasus/pegasus.cpp @@ -616,7 +616,7 @@ void PegasusEngine::loadFromContinuePoint() { // Failure to load a continue point is fatal if (!_continuePoint) - error("Attempting to load from non-existant continue point"); + error("Attempting to load from non-existent continue point"); _continuePoint->seek(0); diff --git a/engines/sci/engine/scriptdebug.cpp b/engines/sci/engine/scriptdebug.cpp index b2f22aa985..277437109c 100644 --- a/engines/sci/engine/scriptdebug.cpp +++ b/engines/sci/engine/scriptdebug.cpp @@ -79,7 +79,7 @@ reg_t disassemble(EngineState *s, reg32_t pos, bool printBWTag, bool printByteco Kernel *kernel = g_sci->getKernel(); if (!mobj) { - warning("Disassembly failed: Segment %04x non-existant or not a script", pos.getSegment()); + warning("Disassembly failed: Segment %04x non-existent or not a script", pos.getSegment()); return retval; } else script_entity = (Script *)mobj; diff --git a/engines/sci/graphics/menu.cpp b/engines/sci/graphics/menu.cpp index bfecc296a2..e5b734782c 100644 --- a/engines/sci/graphics/menu.cpp +++ b/engines/sci/graphics/menu.cpp @@ -314,7 +314,7 @@ void GfxMenu::kernelSetAttribute(uint16 menuId, uint16 itemId, uint16 attributeI reg_t GfxMenu::kernelGetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId) { GuiMenuItemEntry *itemEntry = findItem(menuId, itemId); if (!itemEntry) - error("Tried to getAttribute() on non-existant menu-item %d:%d", menuId, itemId); + error("Tried to getAttribute() on non-existent menu-item %d:%d", menuId, itemId); switch (attributeId) { case SCI_MENU_ATTRIBUTE_ENABLED: if (itemEntry->enabled) diff --git a/engines/sci/graphics/portrait.cpp b/engines/sci/graphics/portrait.cpp index 8cd8cdb033..d5227126e2 100644 --- a/engines/sci/graphics/portrait.cpp +++ b/engines/sci/graphics/portrait.cpp @@ -193,7 +193,7 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint drawBitmap(syncCue); bitsShow(); } else { - warning("kPortrait: sync information tried to draw non-existant %d", syncCue); + warning("kPortrait: sync information tried to draw non-existent %d", syncCue); } } } diff --git a/engines/scumm/imuse/imuse.cpp b/engines/scumm/imuse/imuse.cpp index b69ce552bc..a875702383 100644 --- a/engines/scumm/imuse/imuse.cpp +++ b/engines/scumm/imuse/imuse.cpp @@ -1741,10 +1741,10 @@ void IMuseInternal::copyGlobalInstrument(byte slot, Instrument *dest) { // In case we have an valid instrument set up, copy it to the part. _global_instruments[slot].copy_to(dest); } else if (_pcSpeaker) { - debug(0, "Trying to use non-existant global PC Speaker instrument %d", slot); + debug(0, "Trying to use non-existent global PC Speaker instrument %d", slot); dest->pcspk(defaultInstr); } else { - debug(0, "Trying to use non-existant global AdLib instrument %d", slot); + debug(0, "Trying to use non-existent global AdLib instrument %d", slot); dest->adlib(defaultInstr); } } diff --git a/engines/tinsel/dw.h b/engines/tinsel/dw.h index 21f6db946e..34f05ab8c2 100644 --- a/engines/tinsel/dw.h +++ b/engines/tinsel/dw.h @@ -91,7 +91,7 @@ typedef int HPOLYGON; #define MAX_SAVED_ALIVES 512 // Saves actors'lives #define MAX_SAVED_ACTOR_Z 512 // Saves actors' Z-ness -// Legal non-existant entrance number for LoadScene() +// Legal non-existent entrance number for LoadScene() #define NO_ENTRY_NUM (-3458) // Magic unlikely number diff --git a/engines/tinsel/scene.cpp b/engines/tinsel/scene.cpp index 9181f85afb..b652e394a0 100644 --- a/engines/tinsel/scene.cpp +++ b/engines/tinsel/scene.cpp @@ -286,7 +286,7 @@ static void LoadScene(SCNHANDLE scene, int entry) { } if (i == ss->numEntrance) - error("Non-existant scene entry number"); + error("Non-existent scene entry number"); if (ss->hSceneScript) { init.event = STARTUP; diff --git a/engines/tinsel/sound.cpp b/engines/tinsel/sound.cpp index 03aa3767c4..cea4971769 100644 --- a/engines/tinsel/sound.cpp +++ b/engines/tinsel/sound.cpp @@ -289,7 +289,7 @@ bool SoundManager::playSample(int id, int sub, bool bLooped, int x, int y, int p uint32 dwSampleIndex = _sampleIndex[id]; if (dwSampleIndex == 0) { - warning("Tinsel2 playSample, non-existant sample %d", id); + warning("Tinsel2 playSample, non-existent sample %d", id); return false; } diff --git a/engines/tinsel/timers.cpp b/engines/tinsel/timers.cpp index d3a7446565..36986ccb47 100644 --- a/engines/tinsel/timers.cpp +++ b/engines/tinsel/timers.cpp @@ -106,7 +106,7 @@ static TIMER *findTimer(int num) { */ static TIMER *allocateTimer(int num) { assert(num); // zero is not allowed as a timer number - assert(!findTimer(num)); // Allocating already existant timer + assert(!findTimer(num)); // Allocating already existent timer for (int i = 0; i < MAX_TIMERS; i++) { if (!g_timers[i].tno) { |