diff options
-rw-r--r-- | engines/fullpipe/scenes/scene11.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/engines/fullpipe/scenes/scene11.cpp b/engines/fullpipe/scenes/scene11.cpp index 6866dcf821..e0f8f99c6a 100644 --- a/engines/fullpipe/scenes/scene11.cpp +++ b/engines/fullpipe/scenes/scene11.cpp @@ -334,11 +334,12 @@ void sceneHandler11_jumpFromSwing() { } void sceneHandler11_swing0() { + int phase = g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex; g_vars->scene11_dudeOnSwing->_statics = g_vars->scene11_dudeOnSwing->getStaticsById(ST_MAN11_EMPTY); g_vars->scene11_dudeOnSwing->_movement = 0; g_vars->scene11_dudeOnSwing->show1(690, 215, MV_MAN11_SWING_0, 0); g_vars->scene11_dudeOnSwing->startAnim(MV_MAN11_SWING_0, 0, -1); - g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex); + g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(phase); g_vars->scene11_swingDirection = 0; g_vars->scene11_swingMaxAngle = 45; @@ -346,11 +347,12 @@ void sceneHandler11_swing0() { } void sceneHandler11_swing1() { + int phase = g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex; g_vars->scene11_dudeOnSwing->_statics = g_vars->scene11_dudeOnSwing->getStaticsById(ST_MAN11_EMPTY); g_vars->scene11_dudeOnSwing->_movement = 0; g_vars->scene11_dudeOnSwing->show1(690, 215, MV_MAN11_SWING_1, 0); g_vars->scene11_dudeOnSwing->startAnim(MV_MAN11_SWING_1, 0, -1); - g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex); + g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(phase); g_vars->scene11_swingDirection = 1; g_vars->scene11_swingMaxAngle = 42; @@ -358,11 +360,12 @@ void sceneHandler11_swing1() { } void sceneHandler11_swing2() { + int phase = g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex; g_vars->scene11_dudeOnSwing->_statics = g_vars->scene11_dudeOnSwing->getStaticsById(ST_MAN11_EMPTY); g_vars->scene11_dudeOnSwing->_movement = 0; g_vars->scene11_dudeOnSwing->show1(690, 215, MV_MAN11_SWING_2, 0); g_vars->scene11_dudeOnSwing->startAnim(MV_MAN11_SWING_2, 0, -1); - g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex); + g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(phase); g_vars->scene11_swingDirection = 2; g_vars->scene11_swingMaxAngle = 48; @@ -370,6 +373,7 @@ void sceneHandler11_swing2() { } void sceneHandler11_emptySwing() { + int phase = g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex; if (g_vars->scene11_swingDirection) sceneHandler11_swing0(); @@ -379,7 +383,7 @@ void sceneHandler11_emptySwing() { g_vars->scene11_dudeOnSwing->show1(-1, -1, -1, 0); g_vars->scene11_dudeOnSwing->changeStatics2(ST_KCH_EMPTY); g_vars->scene11_dudeOnSwing->startAnim(MV_KCH_MOVE2, 0, -1); - g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex); + g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(phase); g_vars->scene11_swingInertia = 0.03; //1.9881250; } |