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-rw-r--r--engines/dm/configure.engine28
-rw-r--r--engines/dm/detection.cpp2
2 files changed, 1 insertions, 29 deletions
diff --git a/engines/dm/configure.engine b/engines/dm/configure.engine
index 476044aab3..50a3d9975c 100644
--- a/engines/dm/configure.engine
+++ b/engines/dm/configure.engine
@@ -1,31 +1,3 @@
-# ScummVM - Graphic Adventure Engine
-#
-# ScummVM is the legal property of its developers, whose names
-# are too numerous to list here. Please refer to the COPYRIGHT
-# file distributed with this source distribution.
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software
-# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-#
-#
-#
-# Based on the Reverse Engineering work of Christophe Fontanel,
-# maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
-#
-
-
# This file is included from the main "configure" script
# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
add_engine dm "Dungeon Master" yes
diff --git a/engines/dm/detection.cpp b/engines/dm/detection.cpp
index ad711c51e9..71528710fb 100644
--- a/engines/dm/detection.cpp
+++ b/engines/dm/detection.cpp
@@ -94,7 +94,7 @@ public:
}
virtual const char *getOriginalCopyright() const {
- return "Dummy";
+ return "Dungeon Master (C) 1987 FTL Games";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {