diff options
| -rw-r--r-- | engines/teenagent/scene.cpp | 19 | 
1 files changed, 7 insertions, 12 deletions
| diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index 0c826bdb87..ee3d8420ad 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -58,9 +58,12 @@ bool Scene::findPath(Scene::Path &p, const Common::Point &src, const Common::Poi  	p.push_back(src);  	p.push_back(dst); -	Common::List<int> boxes; -	for(uint i = 0; i < scene_walkboxes.size(); ++i) -		boxes.push_back(i); +	Common::List<uint> boxes; +	for(uint i = 0; i < scene_walkboxes.size(); ++i) { +		const Walkbox & w = scene_walkboxes[i]; +		if (!w.rect.in(src) && !w.rect.in(dst)) +			boxes.push_back(i); +	}  	for(Path::iterator i = p.begin(); i != p.end() && !boxes.empty(); ) {  		Path::iterator next = i; @@ -71,7 +74,7 @@ bool Scene::findPath(Scene::Path &p, const Common::Point &src, const Common::Poi  		const Common::Point &p1 = *i, &p2 = *next;  		debug(1, "%d,%d -> %d,%d", p1.x, p1.y, p2.x, p2.y); -		Common::List<int>::iterator wi; +		Common::List<uint>::iterator wi;  		for(wi = boxes.begin(); wi != boxes.end(); ++wi) {  			const Walkbox & w = scene_walkboxes[*wi];  			int mask = w.rect.intersects_line(p1, p2); @@ -87,8 +90,6 @@ bool Scene::findPath(Scene::Path &p, const Common::Point &src, const Common::Poi  					debug(1, "hint left: %u", w.side_hint[3]);  					Common::Point w1, w2;  					w.rect.side(w1, w2, w.side_hint[3], p1); -					if (w1 == p2) -						continue;  					debug(1, "hint: %d,%d-%d,%d", w1.x, w1.y, w2.x, w2.y);  					p.insert(next, w1);  					boxes.erase(wi); @@ -99,8 +100,6 @@ bool Scene::findPath(Scene::Path &p, const Common::Point &src, const Common::Poi  					debug(1, "hint right: %u", w.side_hint[1]);  					Common::Point w1, w2;  					w.rect.side(w1, w2, w.side_hint[1], p1); -					if (w1 == p2) -						continue;  					debug(1, "hint: %d,%d-%d,%d", w1.x, w1.y, w2.x, w2.y);  					p.insert(next, w1);  					boxes.erase(wi); @@ -113,8 +112,6 @@ bool Scene::findPath(Scene::Path &p, const Common::Point &src, const Common::Poi  					debug(1, "hint top: %u", w.side_hint[0]);  					Common::Point w1, w2;  					w.rect.side(w1, w2, w.side_hint[0], p1); -					if (w1 == p2) -						continue;  					debug(1, "hint: %d,%d-%d,%d", w1.x, w1.y, w2.x, w2.y);  					p.insert(next, w1);  					boxes.erase(wi); @@ -125,8 +122,6 @@ bool Scene::findPath(Scene::Path &p, const Common::Point &src, const Common::Poi  					debug(1, "hint bottom: %u", w.side_hint[2]);  					Common::Point w1, w2;  					w.rect.side(w1, w2, w.side_hint[2], p1); -					if (w1 == p2) -						continue;  					debug(1, "hint: %d,%d-%d,%d", w1.x, w1.y, w2.x, w2.y);  					p.insert(next, w1);  					boxes.erase(wi); | 
