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-rw-r--r--engines/scumm/he/logic_he.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/engines/scumm/he/logic_he.cpp b/engines/scumm/he/logic_he.cpp
index c4f019c5b5..562b64aec8 100644
--- a/engines/scumm/he/logic_he.cpp
+++ b/engines/scumm/he/logic_he.cpp
@@ -1222,18 +1222,16 @@ int LogicHEsoccer::op_1011(int32 a1, int32 a2, int32 a3, int32 a4, int32 a5, int
int v8 = (int)(_userDataD[526] - (_userDataD[521] - v7) * _userDataD[522] - 300.0);
double v9 = _userDataD[523];
- v29 = atan2(v29, v31);
- // x/y position?
- putInArray(a2, i, 0, (int32)(v29 * v9 + 640.0));
+ // x/y position of objects
+ putInArray(a2, i, 0, (int32)(atan2(v29, v31) * v9 + 640.0));
putInArray(a2, i, 1, v8);
double v10 = atan2(_userDataD[524], (double)v31);
int v12 = (int)(_userDataD[526] - (_userDataD[521] - (float)v10) * _userDataD[522] - 300.0);
double v13 = _userDataD[523];
- v29 = atan2(v29, v31);
- // x/y position?
- putInArray(a2, i + 22, 0, (int32)(v29 * v13 + 640.0));
+ // x/y position of shadows
+ putInArray(a2, i + 22, 0, (int32)(atan2(v29, v31) * v13 + 640.0));
putInArray(a2, i + 22, 1, v12);
}