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-rw-r--r--engines/sci/engine/game.cpp8
-rw-r--r--engines/sci/engine/savegame.cpp2
-rw-r--r--engines/sci/engine/vm.h3
-rw-r--r--engines/sci/resource.cpp10
-rw-r--r--engines/sci/sci.cpp6
-rw-r--r--engines/sci/sfx/iterator/core.cpp12
-rw-r--r--engines/sci/sfx/iterator/core.h2
-rw-r--r--engines/sci/sfx/music.cpp2
-rw-r--r--engines/sci/sfx/softseq/adlib.cpp10
-rw-r--r--engines/sci/sfx/softseq/amiga.cpp10
-rw-r--r--engines/sci/sfx/softseq/mididriver.h2
-rw-r--r--engines/sci/sfx/softseq/pcjr.cpp16
-rw-r--r--engines/sci/sfx/softseq/pcjr.h4
13 files changed, 66 insertions, 21 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp
index 0d474a9339..10d914ac59 100644
--- a/engines/sci/engine/game.cpp
+++ b/engines/sci/engine/game.cpp
@@ -291,13 +291,13 @@ static void _free_graphics_input(EngineState *s) {
}
#endif
-int game_init_sound(EngineState *s, int sound_flags) {
+int game_init_sound(EngineState *s, int sound_flags, SciVersion soundVersion) {
#ifdef USE_OLD_MUSIC_FUNCTIONS
if (getSciVersion() > SCI_VERSION_0_LATE)
sound_flags |= SFX_STATE_FLAG_MULTIPLAY;
s->sfx_init_flags = sound_flags;
- s->_sound.sfx_init(s->resMan, sound_flags);
+ s->_sound.sfx_init(s->resMan, sound_flags, soundVersion);
#endif
return 0;
@@ -421,7 +421,7 @@ int game_init(EngineState *s) {
#ifdef USE_OLD_MUSIC_FUNCTIONS
if (s->sfx_init_flags & SFX_STATE_FLAG_NOSOUND)
- game_init_sound(s, 0);
+ game_init_sound(s, 0, s->detectDoSoundType());
#endif
// Load game language into printLang property of game object
@@ -437,7 +437,7 @@ int game_exit(EngineState *s) {
if (!s->successor) {
s->_sound.sfx_exit();
// Reinit because some other code depends on having a valid state
- game_init_sound(s, SFX_STATE_FLAG_NOSOUND);
+ game_init_sound(s, SFX_STATE_FLAG_NOSOUND, s->detectDoSoundType());
}
#endif
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index c8d95a221f..f93438889d 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -903,7 +903,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
#ifdef USE_OLD_MUSIC_FUNCTIONS
temp = retval->_sound._songlib;
- retval->_sound.sfx_init(retval->resMan, s->sfx_init_flags);
+ retval->_sound.sfx_init(retval->resMan, s->sfx_init_flags, s->detectDoSoundType());
retval->sfx_init_flags = s->sfx_init_flags;
retval->_sound._songlib.freeSounds();
retval->_sound._songlib = temp;
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index 25bca2148c..696aeb1a57 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -492,9 +492,10 @@ int game_init_graphics(EngineState *s);
* the sound data.
* @param[in] s The state to initialize the sound in
* @param[in] sound_flags Flags to pass to the sound subsystem
+ * @param[in] soundVersion sound-version that got detected during game init
* @return 0 on success, 1 if an error occured
*/
-int game_init_sound(EngineState *s, int sound_flags);
+int game_init_sound(EngineState *s, int sound_flags, SciVersion soundVersion);
/**
* Runs an SCI game
diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp
index 9a4a49a01c..f6121bd951 100644
--- a/engines/sci/resource.cpp
+++ b/engines/sci/resource.cpp
@@ -1942,7 +1942,15 @@ int SoundResource::getChannelFilterMask(int hardwareMask) {
switch (_soundVersion) {
case SCI_VERSION_0_EARLY:
- channelMask = 0xFFFF;
+ data++; // Skip over digital sample flag
+ for (int channelNr = 0; channelNr < 16; channelNr++) {
+ channelMask = channelMask >> 1;
+ if (*data & hardwareMask) {
+ // this Channel is supposed to get played for hardware
+ channelMask |= 0x8000;
+ }
+ data++;
+ }
break;
case SCI_VERSION_0_LATE:
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 6a1299f57c..78ff311d7c 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -180,7 +180,9 @@ Common::Error SciEngine::run() {
// since we cannot let the game control where saves are stored)
strcpy(_gamestate->sys_strings->_strings[SYS_STRING_SAVEDIR]._value, "");
- _gamestate->_soundCmd = new SoundCommandParser(_resMan, segMan, _audio, _gamestate->detectDoSoundType());
+ SciVersion soundVersion = _gamestate->detectDoSoundType();
+
+ _gamestate->_soundCmd = new SoundCommandParser(_resMan, segMan, _audio, soundVersion);
GfxState gfx_state;
_gamestate->gfx_state = &gfx_state;
@@ -198,7 +200,7 @@ Common::Error SciEngine::run() {
}
#endif
- if (game_init_sound(_gamestate, 0)) {
+ if (game_init_sound(_gamestate, 0, soundVersion)) {
warning("Game initialization failed: Error in sound subsystem. Aborting...");
return Common::kUnknownError;
}
diff --git a/engines/sci/sfx/iterator/core.cpp b/engines/sci/sfx/iterator/core.cpp
index 0d11344b9f..fcd83ef800 100644
--- a/engines/sci/sfx/iterator/core.cpp
+++ b/engines/sci/sfx/iterator/core.cpp
@@ -59,6 +59,7 @@ public:
int _polyphony;
protected:
+ SciVersion _soundVersion;
MidiPlayer *_mididrv;
SongIterator *_iterator;
@@ -77,7 +78,7 @@ protected:
static void player_timer_callback(void *refCon);
public:
- SfxPlayer();
+ SfxPlayer(SciVersion soundVersion);
~SfxPlayer();
/**
@@ -138,7 +139,8 @@ public:
int getVolume();
};
-SfxPlayer::SfxPlayer() {
+SfxPlayer::SfxPlayer(SciVersion soundVersion)
+ : _soundVersion(soundVersion) {
_polyphony = 0;
_mididrv = 0;
@@ -261,7 +263,7 @@ Common::Error SfxPlayer::init(ResourceManager *resMan, int expected_latency) {
Common::Error SfxPlayer::add_iterator(SongIterator *it, uint32 start_time) {
Common::StackLock lock(_mutex);
- SIMSG_SEND(it, SIMSG_SET_PLAYMASK(_mididrv->getPlayMask()));
+ SIMSG_SEND(it, SIMSG_SET_PLAYMASK(_mididrv->getPlayMask(_soundVersion)));
SIMSG_SEND(it, SIMSG_SET_RHYTHM(_mididrv->hasRhythmChannel()));
if (_iterator == NULL) {
@@ -648,7 +650,7 @@ static int sfx_play_iterator_pcm(SongIterator *it, SongHandle handle) {
#define DELAY (1000000 / SFX_TICKS_PER_SEC)
-void SfxState::sfx_init(ResourceManager *resMan, int flags) {
+void SfxState::sfx_init(ResourceManager *resMan, int flags, SciVersion soundVersion) {
_songlib._lib = 0;
_song = NULL;
_flags = flags;
@@ -673,7 +675,7 @@ void SfxState::sfx_init(ResourceManager *resMan, int flags) {
return;
}
- _player = new SfxPlayer();
+ _player = new SfxPlayer(soundVersion);
if (!_player) {
warning("[SFX] No song player found");
diff --git a/engines/sci/sfx/iterator/core.h b/engines/sci/sfx/iterator/core.h
index 0d3bbfb6a2..944b3d0a0f 100644
--- a/engines/sci/sfx/iterator/core.h
+++ b/engines/sci/sfx/iterator/core.h
@@ -72,7 +72,7 @@ public:
** Parameters: (ResourceManager *) resMan: Resource manager for initialization
** (int) flags: SFX_STATE_FLAG_*
*/
- void sfx_init(ResourceManager *resMan, int flags);
+ void sfx_init(ResourceManager *resMan, int flags, SciVersion soundVersion);
/** Deinitializes the sound subsystem. */
void sfx_exit();
diff --git a/engines/sci/sfx/music.cpp b/engines/sci/sfx/music.cpp
index b98004b06f..06860ebc5e 100644
--- a/engines/sci/sfx/music.cpp
+++ b/engines/sci/sfx/music.cpp
@@ -335,7 +335,7 @@ void SciMusic::soundInitSnd(MusicEntry *pSnd) {
pSnd->pMidiParser->setTimerRate(_dwTempo);
}
// Find out what channels to filter for SCI0
- channelFilterMask = pSnd->soundRes->getChannelFilterMask(_pMidiDrv->getPlayMask());
+ channelFilterMask = pSnd->soundRes->getChannelFilterMask(_pMidiDrv->getPlayMask(_soundVersion));
pSnd->pMidiParser->loadMusic(track, pSnd, channelFilterMask, _soundVersion);
}
}
diff --git a/engines/sci/sfx/softseq/adlib.cpp b/engines/sci/sfx/softseq/adlib.cpp
index e29214c915..77e1f5f370 100644
--- a/engines/sci/sfx/softseq/adlib.cpp
+++ b/engines/sci/sfx/softseq/adlib.cpp
@@ -162,7 +162,7 @@ class MidiPlayer_Adlib : public MidiPlayer {
public:
MidiPlayer_Adlib() { _driver = new MidiDriver_Adlib(g_system->getMixer()); }
int open(ResourceManager *resMan);
- int getPlayMask() const { return 0x04; }
+ int getPlayMask(SciVersion soundVersion);
int getPolyphony() const { return MidiDriver_Adlib::kVoices; }
bool hasRhythmChannel() const { return false; }
void setVolume(byte volume) { static_cast<MidiDriver_Adlib *>(_driver)->setVolume(volume); }
@@ -811,6 +811,14 @@ int MidiPlayer_Adlib::open(ResourceManager *resMan) {
return static_cast<MidiDriver_Adlib *>(_driver)->open(getSciVersion() <= SCI_VERSION_0_LATE);
}
+int MidiPlayer_Adlib::getPlayMask(SciVersion soundVersion) {
+ switch (soundVersion) {
+ case SCI_VERSION_0_EARLY:
+ return 0x10; // FIXME: Not correct
+ }
+ return 0x04;
+}
+
MidiPlayer *MidiPlayer_Adlib_create() {
return new MidiPlayer_Adlib();
}
diff --git a/engines/sci/sfx/softseq/amiga.cpp b/engines/sci/sfx/softseq/amiga.cpp
index b1cdedaa7a..e0141153ac 100644
--- a/engines/sci/sfx/softseq/amiga.cpp
+++ b/engines/sci/sfx/softseq/amiga.cpp
@@ -651,7 +651,7 @@ void MidiDriver_Amiga::generateSamples(int16 *data, int len) {
class MidiPlayer_Amiga : public MidiPlayer {
public:
MidiPlayer_Amiga() { _driver = new MidiDriver_Amiga(g_system->getMixer()); }
- int getPlayMask() const { return 0x40; }
+ int getPlayMask(SciVersion soundVersion);
int getPolyphony() const { return MidiDriver_Amiga::kVoices; }
bool hasRhythmChannel() const { return false; }
void setVolume(byte volume) { static_cast<MidiDriver_Amiga *>(_driver)->setVolume(volume); }
@@ -663,4 +663,12 @@ MidiPlayer *MidiPlayer_Amiga_create() {
return new MidiPlayer_Amiga();
}
+int MidiPlayer_Amiga::getPlayMask(SciVersion soundVersion) {
+ switch (soundVersion) {
+ case SCI_VERSION_0_EARLY:
+ return 0x40; // FIXME: Not correct
+ }
+ return 0x40;
+}
+
} // End of namespace Sci
diff --git a/engines/sci/sfx/softseq/mididriver.h b/engines/sci/sfx/softseq/mididriver.h
index cded8ab095..df0532d732 100644
--- a/engines/sci/sfx/softseq/mididriver.h
+++ b/engines/sci/sfx/softseq/mididriver.h
@@ -81,7 +81,7 @@ public:
MidiChannel *getPercussionChannel() { return _driver->getPercussionChannel(); }
void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) { _driver->setTimerCallback(timer_param, timer_proc); }
- virtual int getPlayMask() const = 0;
+ virtual int getPlayMask(SciVersion soundVersion) = 0;
virtual int getPolyphony() const = 0;
virtual void setVolume(byte volume) {
diff --git a/engines/sci/sfx/softseq/pcjr.cpp b/engines/sci/sfx/softseq/pcjr.cpp
index 1d007874fb..b9118eb678 100644
--- a/engines/sci/sfx/softseq/pcjr.cpp
+++ b/engines/sci/sfx/softseq/pcjr.cpp
@@ -192,4 +192,20 @@ void MidiDriver_PCJr::close() {
_mixer->stopHandle(_mixerSoundHandle);
}
+int MidiPlayer_PCJr::getPlayMask(SciVersion soundVersion) {
+ switch (soundVersion) {
+ case SCI_VERSION_0_EARLY:
+ return 0x10; // FIXME: Not correct
+ }
+ return 0x10;
+}
+
+int MidiPlayer_PCSpeaker::getPlayMask(SciVersion soundVersion) {
+ switch (soundVersion) {
+ case SCI_VERSION_0_EARLY:
+ return 0x20; // FIXME: Not correct
+ }
+ return 0x20;
+}
+
} // End of namespace Sci
diff --git a/engines/sci/sfx/softseq/pcjr.h b/engines/sci/sfx/softseq/pcjr.h
index e95c690cc5..60032817fd 100644
--- a/engines/sci/sfx/softseq/pcjr.h
+++ b/engines/sci/sfx/softseq/pcjr.h
@@ -68,7 +68,7 @@ class MidiPlayer_PCJr : public MidiPlayer {
public:
MidiPlayer_PCJr() { _driver = new MidiDriver_PCJr(g_system->getMixer()); }
int open(ResourceManager *resMan) { return static_cast<MidiDriver_PCJr *>(_driver)->open(getPolyphony()); }
- int getPlayMask() const { return 0x10; }
+ int getPlayMask(SciVersion soundVersion);
int getPolyphony() const { return 3; }
bool hasRhythmChannel() const { return false; }
void setVolume(byte volume) { static_cast<MidiDriver_PCJr *>(_driver)->_global_volume = volume; }
@@ -76,7 +76,7 @@ public:
class MidiPlayer_PCSpeaker : public MidiPlayer_PCJr {
public:
- int getPlayMask() const { return 0x20; }
+ int getPlayMask(SciVersion soundVersion);
int getPolyphony() const { return 1; }
};