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-rw-r--r--README2
-rw-r--r--base/gameDetector.cpp2
-rw-r--r--doc/08.tex2
-rw-r--r--scumm/scummvm.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/README b/README
index a7ff8bba71..0fe149f24f 100644
--- a/README
+++ b/README
@@ -984,7 +984,7 @@ The following keywords are recognized:
copy_protection bool Enable copy protection in SCUMM games ,when
ScummVM disables it by default.
- demo_mode bool Start demo in Maniac Mansion (Classic version)
+ demo_mode bool Start demo in Maniac Mansion
alt_intro bool Use alternative intro for CD versions of
Beneath a Steel Sky and Flight of the Amazon
Queen
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp
index 037a3efce9..095153f73e 100644
--- a/base/gameDetector.cpp
+++ b/base/gameDetector.cpp
@@ -85,7 +85,7 @@ static const char USAGE_STRING[] =
#endif
#ifndef DISABLE_SCUMM
" --copy-protection Enable the original copy protection in SCUMM games\n"
- " --demo-mode Start demo mode of Maniac Mansion (Classic version)\n"
+ " --demo-mode Start demo mode of Maniac Mansion\n"
" --tempo=NUM Set music tempo (in percent, 50-200) for SCUMM games\n"
" (default: 100)\n"
" --talkspeed=NUM Set talk speed for SCUMM games (default: 60)\n"
diff --git a/doc/08.tex b/doc/08.tex
index 329fcd9894..6d335eeaba 100644
--- a/doc/08.tex
+++ b/doc/08.tex
@@ -104,7 +104,7 @@ The following keywords are recognized:
\\
copy\_protection&bool Enable copy protection in SCUMM games ,when\\
& ScummVM disables it by default.\\
- demo\_mode &bool Start demo in Maniac Mansion (Classic version)\\
+ demo\_mode &bool Start demo in Maniac Mansion\\
alt\_intro &bool Use alternative intro for CD versions of \\
& Beneath a Steel Sky and Flight of the Amazon\\
& Queen
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index e3b81bc3a6..b4e25861ea 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -971,7 +971,7 @@ void ScummEngine::launch() {
args[0] = _bootParam;
_saveLoadFlag = 0;
- if (_gameId == GID_MANIAC && _version == 1 && _demoMode)
+ if (_gameId == GID_MANIAC && _demoMode)
runScript(9, 0, 0, args);
else
runScript(1, 0, 0, args);