diff options
| -rw-r--r-- | engines/mohawk/riven.cpp | 6 | ||||
| -rw-r--r-- | engines/mohawk/riven_saveload.cpp | 18 | ||||
| -rw-r--r-- | engines/mohawk/riven_saveload.h | 4 | 
3 files changed, 14 insertions, 14 deletions
diff --git a/engines/mohawk/riven.cpp b/engines/mohawk/riven.cpp index 38b38d2c56..95a8313536 100644 --- a/engines/mohawk/riven.cpp +++ b/engines/mohawk/riven.cpp @@ -171,7 +171,7 @@ Common::Error MohawkEngine_Riven::run() {  			error ("Could not find saved game");  		// Attempt to load the game. On failure, just send us to the main menu. -		if (!_saveLoad->loadGame(savedGamesList[gameToLoad])) { +		if (_saveLoad->loadGame(savedGamesList[gameToLoad]).getCode() != Common::kNoError) {  			changeToStack(aspit);  			changeToCard(1);  		} @@ -729,7 +729,7 @@ void MohawkEngine_Riven::runLoadDialog() {  }  Common::Error MohawkEngine_Riven::loadGameState(int slot) { -	return _saveLoad->loadGame(_saveLoad->generateSaveGameList()[slot]) ? Common::kNoError : Common::kUnknownError; +	return _saveLoad->loadGame(_saveLoad->generateSaveGameList()[slot]);  }  Common::Error MohawkEngine_Riven::saveGameState(int slot, const Common::String &desc) { @@ -738,7 +738,7 @@ Common::Error MohawkEngine_Riven::saveGameState(int slot, const Common::String &  	if ((uint)slot < saveList.size())  		_saveLoad->deleteSave(saveList[slot]); -	return _saveLoad->saveGame(Common::String(desc)) ? Common::kNoError : Common::kUnknownError; +	return _saveLoad->saveGame(desc);  }  Common::String MohawkEngine_Riven::getStackName(uint16 stack) const { diff --git a/engines/mohawk/riven_saveload.cpp b/engines/mohawk/riven_saveload.cpp index 18c13ec12b..f5bf7782d4 100644 --- a/engines/mohawk/riven_saveload.cpp +++ b/engines/mohawk/riven_saveload.cpp @@ -88,13 +88,13 @@ static uint16 mapNewStackIDToOld(uint16 newID) {  	return 0;  } -bool RivenSaveLoad::loadGame(Common::String filename) { +Common::Error RivenSaveLoad::loadGame(Common::String filename) {  	if (_vm->getFeatures() & GF_DEMO) // Don't load games in the demo -		return false; +		return Common::kNoError;  	Common::InSaveFile *loadFile =  _saveFileMan->openForLoading(filename);  	if (!loadFile) -		return false; +		return Common::kReadingFailed;  	debug(0, "Loading game from \'%s\'", filename.c_str()); @@ -103,7 +103,7 @@ bool RivenSaveLoad::loadGame(Common::String filename) {  	if (!mhk->openStream(loadFile)) {  		warning("Save file is not a Mohawk archive");  		delete mhk; -		return false; +		return Common::Error(Common::kUnknownError, "Invalid save file");  	}  	// First, let's make sure we're using a saved game file from this version of Riven by checking the VERS resource @@ -114,7 +114,7 @@ bool RivenSaveLoad::loadGame(Common::String filename) {  		|| (saveGameVersion == kDVDSaveGameVersion && !(_vm->getFeatures() & GF_DVD))) {  		warning("Incompatible saved game versions. No support for this yet");  		delete mhk; -		return false; +		return Common::Error(Common::kUnknownError, "Incompatible save version");  	}  	// Now, we'll read in the variable values. @@ -206,7 +206,7 @@ bool RivenSaveLoad::loadGame(Common::String filename) {  	delete zips;  	delete mhk; -	return true; +	return Common::kNoError;  }  Common::MemoryWriteStreamDynamic *RivenSaveLoad::genVERSSection() { @@ -273,7 +273,7 @@ Common::MemoryWriteStreamDynamic *RivenSaveLoad::genZIPSSection() {  	return stream;  } -bool RivenSaveLoad::saveGame(Common::String filename) { +Common::Error RivenSaveLoad::saveGame(Common::String filename) {  	// NOTE: This code is designed to only output a Mohawk archive  	// for a Riven saved game. It's hardcoded to do this because  	// (as of right now) this is the only place in the engine @@ -295,7 +295,7 @@ bool RivenSaveLoad::saveGame(Common::String filename) {  	Common::OutSaveFile *saveFile = _saveFileMan->openForSaving(filename);  	if (!saveFile) -		return false; +		return Common::kWritingFailed;  	debug (0, "Saving game to \'%s\'", filename.c_str()); @@ -418,7 +418,7 @@ bool RivenSaveLoad::saveGame(Common::String filename) {  	delete varsSection;  	delete zipsSection; -	return true; +	return Common::kNoError;  }  void RivenSaveLoad::deleteSave(Common::String saveName) { diff --git a/engines/mohawk/riven_saveload.h b/engines/mohawk/riven_saveload.h index c1b3fc639e..37b73c26c6 100644 --- a/engines/mohawk/riven_saveload.h +++ b/engines/mohawk/riven_saveload.h @@ -42,8 +42,8 @@ public:  	~RivenSaveLoad();  	Common::StringArray generateSaveGameList(); -	bool loadGame(Common::String); -	bool saveGame(Common::String); +	Common::Error loadGame(Common::String); +	Common::Error saveGame(Common::String);  	void deleteSave(Common::String);  private:  | 
