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-rw-r--r--.gitignore5
-rw-r--r--AUTHORS6
-rw-r--r--Makefile9
-rw-r--r--NEWS7
-rw-r--r--audio/mixer.cpp21
-rw-r--r--audio/softsynth/fluidsynth.cpp2
-rw-r--r--audio/softsynth/mt32.cpp3
-rw-r--r--audio/softsynth/mt32/Part.cpp6
-rw-r--r--audio/softsynth/mt32/Partial.cpp1
-rw-r--r--audio/softsynth/mt32/Synth.cpp17
-rw-r--r--audio/softsynth/mt32/Synth.h8
-rw-r--r--audio/softsynth/mt32/TVA.cpp6
-rw-r--r--backends/events/default/default-events.cpp3
-rw-r--r--backends/events/sdl/sdl-events.cpp4
-rw-r--r--backends/graphics/opengl/gltexture.h4
-rw-r--r--backends/graphics/surfacesdl/surfacesdl-graphics.cpp23
-rw-r--r--backends/graphics/surfacesdl/surfacesdl-graphics.h3
-rw-r--r--backends/mixer/nullmixer/nullsdl-mixer.cpp75
-rw-r--r--backends/mixer/nullmixer/nullsdl-mixer.h62
-rw-r--r--backends/modular-backend.cpp11
-rw-r--r--backends/module.mk12
-rw-r--r--backends/mutex/sdl/sdl-mutex.cpp6
-rw-r--r--backends/platform/android/android.cpp2
-rw-r--r--backends/platform/android/android.h2
-rw-r--r--backends/platform/bada/bada.mk5
-rw-r--r--backends/platform/bada/form.cpp464
-rw-r--r--backends/platform/bada/form.h108
-rw-r--r--backends/platform/dc/dc.h2
-rw-r--r--backends/platform/dc/time.cpp2
-rw-r--r--backends/platform/ds/arm9/source/dsmain.cpp2
-rw-r--r--backends/platform/ds/arm9/source/dsmain.h2
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp2
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.h2
-rw-r--r--backends/platform/iphone/osys_main.cpp2
-rw-r--r--backends/platform/iphone/osys_main.h2
-rw-r--r--backends/platform/n64/osys_n64.h2
-rw-r--r--backends/platform/n64/osys_n64_base.cpp2
-rw-r--r--backends/platform/null/null.cpp2
-rw-r--r--backends/platform/ps2/systemps2.cpp2
-rw-r--r--backends/platform/ps2/systemps2.h2
-rw-r--r--backends/platform/psp/osys_psp.cpp2
-rw-r--r--backends/platform/psp/osys_psp.h2
-rw-r--r--backends/platform/psp/rtc.cpp2
-rw-r--r--backends/platform/psp/rtc.h2
-rw-r--r--backends/platform/sdl/sdl-sys.h3
-rw-r--r--backends/platform/sdl/sdl.cpp51
-rw-r--r--backends/platform/sdl/sdl.h3
-rw-r--r--backends/platform/tizen/README.TXT (renamed from backends/platform/bada/README.TXT)116
-rw-r--r--backends/platform/tizen/application.cpp (renamed from backends/platform/bada/application.cpp)79
-rw-r--r--backends/platform/tizen/application.h69
-rw-r--r--backends/platform/tizen/audio.cpp (renamed from backends/platform/bada/audio.cpp)111
-rw-r--r--backends/platform/tizen/audio.h (renamed from backends/platform/bada/audio.h)37
-rw-r--r--backends/platform/tizen/form.cpp419
-rw-r--r--backends/platform/tizen/form.h113
-rw-r--r--backends/platform/tizen/fs.cpp (renamed from backends/platform/bada/fs.cpp)294
-rw-r--r--backends/platform/tizen/fs.h (renamed from backends/platform/bada/fs.h)38
-rw-r--r--backends/platform/tizen/graphics.cpp (renamed from backends/platform/bada/graphics.cpp)108
-rw-r--r--backends/platform/tizen/graphics.h (renamed from backends/platform/bada/graphics.h)19
-rw-r--r--backends/platform/tizen/main.cpp (renamed from backends/platform/bada/main.cpp)36
-rw-r--r--backends/platform/tizen/missing.cpp (renamed from backends/platform/bada/missing.cpp)37
-rw-r--r--backends/platform/tizen/portdefs.h (renamed from backends/platform/bada/portdefs.h)12
-rw-r--r--backends/platform/tizen/sscanf.cpp (renamed from backends/platform/bada/sscanf.cpp)0
-rw-r--r--backends/platform/tizen/system.cpp (renamed from backends/platform/bada/system.cpp)287
-rw-r--r--backends/platform/tizen/system.h (renamed from backends/platform/bada/system.h)46
-rw-r--r--backends/platform/tizen/tizen.mk7
-rw-r--r--backends/platform/wii/osystem.cpp2
-rw-r--r--backends/platform/wii/osystem.h2
-rw-r--r--backends/saves/recorder/recorder-saves.cpp35
-rw-r--r--backends/saves/recorder/recorder-saves.h36
-rw-r--r--backends/timer/default/default-timer.cpp2
-rw-r--r--backends/timer/tizen/timer.cpp (renamed from backends/timer/bada/timer.cpp)50
-rw-r--r--backends/timer/tizen/timer.h (renamed from backends/timer/bada/timer.h)23
-rw-r--r--base/commandLine.cpp33
-rw-r--r--base/main.cpp39
-rw-r--r--common/EventDispatcher.cpp14
-rw-r--r--common/EventRecorder.cpp428
-rw-r--r--common/EventRecorder.h110
-rw-r--r--common/debug.h4
-rw-r--r--common/events.h12
-rw-r--r--common/macresman.cpp98
-rw-r--r--common/macresman.h25
-rw-r--r--common/memstream.h37
-rw-r--r--common/module.mk6
-rw-r--r--common/random.cpp13
-rw-r--r--common/recorderfile.cpp714
-rw-r--r--common/recorderfile.h180
-rw-r--r--common/str.cpp19
-rw-r--r--common/str.h5
-rw-r--r--common/system.cpp17
-rw-r--r--common/system.h18
-rw-r--r--common/winexe_ne.cpp2
-rwxr-xr-xconfigure255
-rw-r--r--devtools/create_kyradat/create_kyradat.cpp7
-rw-r--r--devtools/create_kyradat/pak.cpp2
-rw-r--r--devtools/create_lure/process_actions.cpp1
-rw-r--r--devtools/create_neverhood/create_neverhood.cpp74
-rw-r--r--devtools/create_neverhood/tables.h2
-rw-r--r--devtools/create_project/create_project.cpp243
-rw-r--r--devtools/create_project/create_project.h10
-rw-r--r--devtools/create_project/msbuild.cpp62
-rw-r--r--devtools/create_project/msvc.cpp10
-rw-r--r--devtools/create_project/msvc.h7
-rw-r--r--devtools/create_project/msvc12/create_project.sln20
-rw-r--r--devtools/create_project/msvc12/create_project.vcxproj132
-rw-r--r--devtools/create_project/msvc12/create_project.vcxproj.filters71
-rw-r--r--devtools/create_project/visualstudio.cpp26
-rw-r--r--devtools/create_teenagent/static_tables.h2
-rwxr-xr-xdevtools/credits.pl8
-rw-r--r--devtools/scumm-md5.txt1
-rw-r--r--devtools/skycpt/cptcompiler.cpp3
-rw-r--r--dists/msvc10/create_msvc10.bat10
-rw-r--r--dists/msvc11/create_msvc11.bat10
-rw-r--r--dists/msvc12/create_msvc12.bat105
-rw-r--r--dists/msvc12/readme.txt6
-rw-r--r--dists/msvc8/create_msvc8.bat10
-rw-r--r--dists/msvc9/create_msvc9.bat10
-rw-r--r--engines/advancedDetector.cpp11
-rw-r--r--engines/advancedDetector.h3
-rw-r--r--engines/agi/agi.cpp4
-rw-r--r--engines/agi/preagi_troll.cpp2
-rw-r--r--engines/agi/preagi_winnie.cpp1
-rw-r--r--engines/cge/cge.cpp1
-rw-r--r--engines/cge/detection.cpp2
-rw-r--r--engines/cge/snail.cpp2
-rw-r--r--engines/drascula/drascula.h2
-rw-r--r--engines/dreamweb/dreamweb.cpp1
-rw-r--r--engines/dreamweb/monitor.cpp10
-rw-r--r--engines/dreamweb/print.cpp2
-rw-r--r--engines/gob/surface.cpp16
-rw-r--r--engines/groovie/stuffit.cpp2
-rw-r--r--engines/hopkins/dialogs.cpp2
-rw-r--r--engines/hopkins/globals.cpp2
-rw-r--r--engines/hopkins/graphics.cpp6
-rw-r--r--engines/hopkins/graphics.h2
-rw-r--r--engines/hopkins/hopkins.cpp5
-rw-r--r--engines/hopkins/hopkins.h3
-rw-r--r--engines/hopkins/saveload.cpp32
-rw-r--r--engines/hopkins/saveload.h2
-rw-r--r--engines/hugo/hugo.cpp2
-rw-r--r--engines/kyra/kyra_rpg.cpp2
-rw-r--r--engines/kyra/screen.cpp4
-rw-r--r--engines/neverhood/background.cpp4
-rw-r--r--engines/neverhood/blbarchive.cpp16
-rw-r--r--engines/neverhood/console.cpp21
-rw-r--r--engines/neverhood/console.h1
-rw-r--r--engines/neverhood/detection.cpp16
-rw-r--r--engines/neverhood/diskplayerscene.cpp32
-rw-r--r--engines/neverhood/diskplayerscene.h6
-rw-r--r--engines/neverhood/entity.cpp18
-rw-r--r--engines/neverhood/entity.h2
-rw-r--r--engines/neverhood/gamemodule.cpp21
-rw-r--r--engines/neverhood/gamemodule.h2
-rw-r--r--engines/neverhood/gamevars.cpp2
-rw-r--r--engines/neverhood/gamevars.h2
-rw-r--r--engines/neverhood/graphics.cpp20
-rw-r--r--engines/neverhood/graphics.h4
-rw-r--r--engines/neverhood/klaymen.cpp400
-rw-r--r--engines/neverhood/klaymen.h30
-rw-r--r--engines/neverhood/menumodule.cpp133
-rw-r--r--engines/neverhood/menumodule.h10
-rw-r--r--engines/neverhood/module.cpp4
-rw-r--r--engines/neverhood/modules/module1000.cpp104
-rw-r--r--engines/neverhood/modules/module1000.h2
-rw-r--r--engines/neverhood/modules/module1100.cpp34
-rw-r--r--engines/neverhood/modules/module1200.cpp64
-rw-r--r--engines/neverhood/modules/module1300.cpp88
-rw-r--r--engines/neverhood/modules/module1400.cpp54
-rw-r--r--engines/neverhood/modules/module1500.cpp6
-rw-r--r--engines/neverhood/modules/module1600.cpp48
-rw-r--r--engines/neverhood/modules/module1700.cpp12
-rw-r--r--engines/neverhood/modules/module1700.h2
-rw-r--r--engines/neverhood/modules/module1800.cpp4
-rw-r--r--engines/neverhood/modules/module1900.cpp40
-rw-r--r--engines/neverhood/modules/module2000.cpp8
-rw-r--r--engines/neverhood/modules/module2100.cpp22
-rw-r--r--engines/neverhood/modules/module2100.h2
-rw-r--r--engines/neverhood/modules/module2200.cpp115
-rw-r--r--engines/neverhood/modules/module2200.h4
-rw-r--r--engines/neverhood/modules/module2300.cpp10
-rw-r--r--engines/neverhood/modules/module2400.cpp38
-rw-r--r--engines/neverhood/modules/module2500.cpp22
-rw-r--r--engines/neverhood/modules/module2600.cpp10
-rw-r--r--engines/neverhood/modules/module2700.cpp102
-rw-r--r--engines/neverhood/modules/module2700.h2
-rw-r--r--engines/neverhood/modules/module2800.cpp168
-rw-r--r--engines/neverhood/modules/module2800.h6
-rw-r--r--engines/neverhood/modules/module2900.cpp20
-rw-r--r--engines/neverhood/modules/module2900.h4
-rw-r--r--engines/neverhood/modules/module3000.cpp65
-rw-r--r--engines/neverhood/modules/module3000.h2
-rw-r--r--engines/neverhood/mouse.cpp50
-rw-r--r--engines/neverhood/mouse.h2
-rw-r--r--engines/neverhood/navigationscene.cpp44
-rw-r--r--engines/neverhood/neverhood.cpp22
-rw-r--r--engines/neverhood/neverhood.h8
-rw-r--r--engines/neverhood/palette.cpp14
-rw-r--r--engines/neverhood/resource.cpp58
-rw-r--r--engines/neverhood/resource.h4
-rw-r--r--engines/neverhood/resourceman.cpp2
-rw-r--r--engines/neverhood/saveload.cpp29
-rw-r--r--engines/neverhood/scene.cpp48
-rw-r--r--engines/neverhood/scene.h42
-rw-r--r--engines/neverhood/screen.cpp52
-rw-r--r--engines/neverhood/smackerplayer.cpp18
-rw-r--r--engines/neverhood/smackerplayer.h2
-rw-r--r--engines/neverhood/smackerscene.cpp8
-rw-r--r--engines/neverhood/sound.cpp26
-rw-r--r--engines/neverhood/sound.h30
-rw-r--r--engines/neverhood/sprite.cpp24
-rw-r--r--engines/neverhood/staticdata.cpp10
-rw-r--r--engines/neverhood/todo.txt45
-rw-r--r--engines/saga/animation.cpp2
-rw-r--r--engines/saga/music.cpp2
-rw-r--r--engines/saga/sndres.cpp6
-rw-r--r--engines/sci/engine/kpathing.cpp2
-rw-r--r--engines/sci/engine/kstring.cpp2
-rw-r--r--engines/sci/graphics/frameout.cpp2
-rw-r--r--engines/sci/sound/midiparser_sci.cpp25
-rw-r--r--engines/sci/sound/midiparser_sci.h1
-rw-r--r--engines/scumm/detection_tables.h1
-rw-r--r--engines/scumm/imuse/imuse.cpp6
-rw-r--r--engines/scumm/insane/insane_enemy.cpp3
-rw-r--r--engines/scumm/player_v3m.cpp2
-rw-r--r--engines/scumm/scumm-md5.h3
-rw-r--r--engines/sword1/animation.cpp56
-rw-r--r--engines/sword1/animation.h3
-rw-r--r--engines/sword2/animation.cpp55
-rw-r--r--engines/sword2/animation.h3
-rw-r--r--engines/sword25/gfx/dynamicbitmap.cpp4
-rw-r--r--engines/sword25/gfx/image/image.h2
-rw-r--r--engines/sword25/gfx/image/renderedimage.cpp81
-rw-r--r--engines/sword25/gfx/image/renderedimage.h3
-rw-r--r--engines/sword25/gfx/panel.cpp2
-rw-r--r--engines/sword25/gfx/renderobject.cpp2
-rw-r--r--engines/sword25/gfx/renderobject.h16
-rw-r--r--engines/sword25/gfx/renderobjectmanager.cpp6
-rw-r--r--engines/sword25/gfx/staticbitmap.cpp2
-rw-r--r--engines/sword25/util/pluto/pluto.cpp540
-rw-r--r--engines/teenagent/callbacks.cpp6
-rw-r--r--engines/teenagent/dialog.cpp2
-rw-r--r--engines/tinsel/handle.cpp2
-rw-r--r--engines/tinsel/scene.cpp2
-rw-r--r--engines/toon/character.cpp9
-rw-r--r--engines/toon/character.h1
-rw-r--r--engines/tsage/converse.cpp12
-rw-r--r--engines/tsage/converse.h2
-rw-r--r--engines/tsage/core.cpp34
-rw-r--r--engines/tsage/core.h4
-rw-r--r--engines/tsage/globals.cpp28
-rw-r--r--engines/tsage/globals.h12
-rw-r--r--engines/tsage/graphics.cpp18
-rw-r--r--engines/tsage/graphics.h2
-rw-r--r--engines/tsage/ringworld/ringworld_scenes1.cpp1
-rw-r--r--engines/tsage/ringworld2/ringworld2_dialogs.cpp14
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp890
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.h152
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp391
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.h49
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp399
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.h29
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.cpp17
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.h1
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp874
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.h20
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.cpp275
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.h10
-rw-r--r--engines/tsage/saveload.h10
-rw-r--r--engines/tsage/user_interface.cpp9
-rw-r--r--engines/tucker/tucker.cpp13
-rw-r--r--engines/wintermute/ad/ad_response.cpp2
-rw-r--r--engines/wintermute/base/base_game.cpp4
-rw-r--r--engines/wintermute/base/base_game.h4
-rw-r--r--engines/wintermute/base/base_game_music.cpp108
-rw-r--r--engines/wintermute/base/base_game_music.h6
-rw-r--r--engines/wintermute/base/base_game_settings.cpp50
-rw-r--r--engines/wintermute/base/base_game_settings.h4
-rw-r--r--engines/wintermute/base/base_keyboard_state.h2
-rw-r--r--engines/wintermute/base/base_persistence_manager.cpp2
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.cpp2
-rw-r--r--engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp2
-rw-r--r--engines/wintermute/base/gfx/osystem/render_ticket.cpp4
-rw-r--r--engines/wintermute/base/gfx/osystem/render_ticket.h4
-rw-r--r--engines/wintermute/base/save_thumb_helper.cpp12
-rw-r--r--engines/wintermute/base/timer.cpp4
-rw-r--r--engines/wintermute/base/timer.h6
-rw-r--r--engines/wintermute/debugger.cpp4
-rw-r--r--engines/wintermute/debugger.h6
-rw-r--r--engines/wintermute/video/video_theora_player.cpp4
-rw-r--r--engines/wintermute/video/video_theora_player.h2
-rw-r--r--engines/wintermute/wintermute.cpp1
-rw-r--r--graphics/cursorman.cpp7
-rw-r--r--graphics/cursorman.h6
-rw-r--r--graphics/scaler.h6
-rw-r--r--graphics/scaler/thumbnail_intern.cpp32
-rw-r--r--graphics/thumbnail.cpp118
-rw-r--r--graphics/thumbnail.h18
-rw-r--r--graphics/yuv_to_rgb.h15
-rw-r--r--gui/EventRecorder.cpp678
-rw-r--r--gui/EventRecorder.h238
-rw-r--r--gui/ThemeEngine.cpp35
-rw-r--r--gui/ThemeEngine.h13
-rw-r--r--gui/about.cpp4
-rw-r--r--gui/chooser.cpp1
-rw-r--r--gui/credits.h6
-rw-r--r--gui/dialog.h3
-rw-r--r--gui/editrecorddialog.cpp87
-rw-r--r--gui/editrecorddialog.h (renamed from backends/platform/bada/application.h)52
-rw-r--r--gui/gui-manager.cpp142
-rw-r--r--gui/gui-manager.h6
-rw-r--r--gui/launcher.cpp83
-rw-r--r--gui/launcher.h15
-rw-r--r--gui/module.mk8
-rw-r--r--gui/onscreendialog.cpp233
-rw-r--r--gui/onscreendialog.h66
-rw-r--r--gui/recorderdialog.cpp298
-rw-r--r--gui/recorderdialog.h81
-rw-r--r--gui/saveload-dialog.cpp2
-rw-r--r--gui/themes/default.inc1052
-rw-r--r--gui/themes/scummclassic.zipbin104059 -> 110000 bytes
-rw-r--r--gui/themes/scummclassic/classic_layout.stx128
-rw-r--r--gui/themes/scummclassic/classic_layout_lowres.stx104
-rw-r--r--gui/themes/scummmodern.zipbin1462338 -> 1485763 bytes
-rw-r--r--gui/themes/scummmodern/editbtn.bmpbin0 -> 3126 bytes
-rw-r--r--gui/themes/scummmodern/editbtn_small.bmpbin0 -> 822 bytes
-rw-r--r--gui/themes/scummmodern/fastreplay.bmpbin0 -> 3126 bytes
-rw-r--r--gui/themes/scummmodern/fastreplay_small.bmpbin0 -> 822 bytes
-rw-r--r--gui/themes/scummmodern/scummmodern_gfx.stx8
-rw-r--r--gui/themes/scummmodern/scummmodern_layout.stx130
-rw-r--r--gui/themes/scummmodern/scummmodern_layout_lowres.stx125
-rw-r--r--gui/themes/scummmodern/stopbtn.bmpbin0 -> 3126 bytes
-rw-r--r--gui/themes/scummmodern/stopbtn_small.bmpbin0 -> 822 bytes
-rw-r--r--gui/themes/scummmodern/switchbtn.bmpbin0 -> 3126 bytes
-rw-r--r--gui/themes/scummmodern/switchbtn_small.bmpbin0 -> 822 bytes
-rw-r--r--gui/widgets/edittext.cpp8
-rw-r--r--po/POTFILES2
-rw-r--r--ports.mk4
-rw-r--r--test/common/hash-str.h164
-rw-r--r--test/common/huffman.h144
-rw-r--r--test/common/rendermode.h84
-rw-r--r--test/common/str.h8
-rw-r--r--test/common/util.h237
-rw-r--r--video/avi_decoder.cpp68
-rw-r--r--video/avi_decoder.h7
-rw-r--r--video/codecs/codec.h2
-rw-r--r--video/codecs/indeo3.cpp119
-rw-r--r--video/codecs/mpeg.cpp107
-rw-r--r--video/codecs/mpeg.h98
-rw-r--r--video/coktel_decoder.cpp8
-rw-r--r--video/module.mk5
349 files changed, 11860 insertions, 5624 deletions
diff --git a/.gitignore b/.gitignore
index b834214a00..a74f45bec0 100644
--- a/.gitignore
+++ b/.gitignore
@@ -93,6 +93,7 @@ project.xcworkspace
/dists/msvc*/*.SAV
/dists/msvc*/*.dat
/dists/msvc*/*.dll
+/dists/msvc*/test_runner.cpp
/doc/*.aux
/doc/*.dvi
@@ -161,6 +162,10 @@ ipch/
#Ignore default Visual Studio build folders
[Dd]ebug/
[Rr]elease/
+[Dd]ebug32/
+[Rr]elease32/
+[Dd]ebug64/
+[Rr]elease64/
#Ignore Qt Creator project files
ScummVM.config
diff --git a/AUTHORS b/AUTHORS
index e6a25b5b76..0a2d2c5fe1 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -238,9 +238,6 @@ ScummVM Team
Andre Heider
Angus Lees
- BADA:
- Chris Warren-Smith
-
Dreamcast:
Marcus Comstedt
@@ -288,6 +285,9 @@ ScummVM Team
Jurgen Braam
Lars Persson
+ Tizen / BADA:
+ Chris Warren-Smith
+
WebOS:
Klaus Reimer
diff --git a/Makefile b/Makefile
index 28eaead4b4..09c38b2598 100644
--- a/Makefile
+++ b/Makefile
@@ -32,8 +32,10 @@ ifeq "$(HAVE_GCC)" "1"
# being helpful.
#CXXFLAGS+= -Wmissing-format-attribute
- # Disable RTTI and exceptions
+ifneq "$(BACKEND)" "tizen"
+ # Disable RTTI and exceptions. These settings cause tizen apps to crash
CXXFLAGS+= -fno-rtti -fno-exceptions
+endif
ifneq "$(HAVE_CLANG)" "1"
# enable checking of pointers returned by "new", but only when we do not
@@ -44,6 +46,11 @@ endif
ifeq "$(HAVE_CLANG)" "1"
CXXFLAGS+= -Wno-conversion -Wno-shorten-64-to-32 -Wno-sign-compare -Wno-four-char-constants
+ # We use a anonymous nested type declaration in an anonymous union in
+ # common/str.h. This is no standard construct and clang warns about it.
+ # It works for all our target systems though, thus we simply disable that
+ # warning.
+ CXXFLAGS+= -Wno-nested-anon-types
endif
ifeq "$(HAVE_ICC)" "1"
diff --git a/NEWS b/NEWS
index cf9a07e8cb..98757ad9ae 100644
--- a/NEWS
+++ b/NEWS
@@ -2,7 +2,14 @@ For a more comprehensive changelog of the latest experimental code, see:
https://github.com/scummvm/scummvm/commits/
1.7.0 (????-??-??)
+ Gob:
+ - Improved video quality in Urban Runner
+
+ Broken Sword 1:
+ - Added back support for MPEG-2 videos
+ Broken Sword 2:
+ - Added back support for MPEG-2 videos
1.6.0 (2013-05-31)
New Games:
diff --git a/audio/mixer.cpp b/audio/mixer.cpp
index 8ff364b98d..9e6e4596e2 100644
--- a/audio/mixer.cpp
+++ b/audio/mixer.cpp
@@ -20,6 +20,8 @@
*
*/
+#include "gui/EventRecorder.h"
+
#include "common/util.h"
#include "common/system.h"
#include "common/textconsole.h"
@@ -427,6 +429,11 @@ void MixerImpl::pauseHandle(SoundHandle handle, bool paused) {
bool MixerImpl::isSoundIDActive(int id) {
Common::StackLock lock(_mutex);
+
+#ifdef ENABLE_EVENTRECORDER
+ g_eventRec.updateSubsystems();
+#endif
+
for (int i = 0; i != NUM_CHANNELS; i++)
if (_channels[i] && _channels[i]->getId() == id)
return true;
@@ -443,6 +450,11 @@ int MixerImpl::getSoundID(SoundHandle handle) {
bool MixerImpl::isSoundHandleActive(SoundHandle handle) {
Common::StackLock lock(_mutex);
+
+#ifdef ENABLE_EVENTRECORDER
+ g_eventRec.updateSubsystems();
+#endif
+
const int index = handle._val % NUM_CHANNELS;
return _channels[index] && _channels[index]->getHandle()._val == handle._val;
}
@@ -556,12 +568,12 @@ void Channel::pause(bool paused) {
_pauseLevel++;
if (_pauseLevel == 1)
- _pauseStartTime = g_system->getMillis();
+ _pauseStartTime = g_system->getMillis(true);
} else if (_pauseLevel > 0) {
_pauseLevel--;
if (!_pauseLevel) {
- _pauseTime = (g_system->getMillis() - _pauseStartTime);
+ _pauseTime = (g_system->getMillis(true) - _pauseStartTime);
_pauseStartTime = 0;
}
}
@@ -579,7 +591,7 @@ Timestamp Channel::getElapsedTime() {
if (isPaused())
delta = _pauseStartTime - _mixerTimeStamp;
else
- delta = g_system->getMillis() - _mixerTimeStamp - _pauseTime;
+ delta = g_system->getMillis(true) - _mixerTimeStamp - _pauseTime;
// Convert the number of samples into a time duration.
@@ -599,13 +611,12 @@ int Channel::mix(int16 *data, uint len) {
assert(_stream);
int res = 0;
-
if (_stream->endOfData()) {
// TODO: call drain method
} else {
assert(_converter);
_samplesConsumed = _samplesDecoded;
- _mixerTimeStamp = g_system->getMillis();
+ _mixerTimeStamp = g_system->getMillis(true);
_pauseTime = 0;
res = _converter->flow(*_stream, data, len, _volL, _volR);
_samplesDecoded += res;
diff --git a/audio/softsynth/fluidsynth.cpp b/audio/softsynth/fluidsynth.cpp
index 518e260175..efcf1be615 100644
--- a/audio/softsynth/fluidsynth.cpp
+++ b/audio/softsynth/fluidsynth.cpp
@@ -163,7 +163,7 @@ int MidiDriver_FluidSynth::open() {
Common::String interpolation = ConfMan.get("fluidsynth_misc_interpolation");
int interpMethod = FLUID_INTERP_4THORDER;
-
+
if (interpolation == "none") {
interpMethod = FLUID_INTERP_NONE;
} else if (interpolation == "linear") {
diff --git a/audio/softsynth/mt32.cpp b/audio/softsynth/mt32.cpp
index 00d0469356..29f5e3577c 100644
--- a/audio/softsynth/mt32.cpp
+++ b/audio/softsynth/mt32.cpp
@@ -62,7 +62,8 @@ protected:
// Callback for debug messages, in vprintf() format
void printDebug(const char *fmt, va_list list) {
- debug(4, fmt, list);
+ Common::String out = Common::String::vformat(fmt, list);
+ debug(4, "%s", out.c_str());
}
// Callbacks for reporting various errors and information
diff --git a/audio/softsynth/mt32/Part.cpp b/audio/softsynth/mt32/Part.cpp
index 62ba346c35..88404316eb 100644
--- a/audio/softsynth/mt32/Part.cpp
+++ b/audio/softsynth/mt32/Part.cpp
@@ -175,6 +175,7 @@ void Part::refresh() {
patchCache[t].reverb = patchTemp->patch.reverbSwitch > 0;
}
memcpy(currentInstr, timbreTemp->common.name, 10);
+ synth->newTimbreSet(partNum, patchTemp->patch.timbreGroup, currentInstr);
updatePitchBenderRange();
}
@@ -207,7 +208,6 @@ void RhythmPart::setTimbre(TimbreParam * /*timbre*/) {
void Part::setTimbre(TimbreParam *timbre) {
*timbreTemp = *timbre;
- synth->newTimbreSet(partNum, timbre->common.name);
}
unsigned int RhythmPart::getAbsTimbreNum() const {
@@ -533,7 +533,6 @@ void Part::playPoly(const PatchCache cache[4], const MemParams::RhythmTemp *rhyt
#if MT32EMU_MONITOR_PARTIALS > 1
synth->printPartialUsage();
#endif
- synth->partStateChanged(partNum, true);
synth->polyStateChanged(partNum);
}
@@ -614,9 +613,6 @@ void Part::partialDeactivated(Poly *poly) {
freePolys.prepend(poly);
synth->polyStateChanged(partNum);
}
- if (activePartialCount == 0) {
- synth->partStateChanged(partNum, false);
- }
}
//#define POLY_LIST_DEBUG
diff --git a/audio/softsynth/mt32/Partial.cpp b/audio/softsynth/mt32/Partial.cpp
index a0aec90ec4..b80a028515 100644
--- a/audio/softsynth/mt32/Partial.cpp
+++ b/audio/softsynth/mt32/Partial.cpp
@@ -87,7 +87,6 @@ void Partial::deactivate() {
if (poly != NULL) {
poly->partialDeactivated(this);
}
- synth->partialStateChanged(this, tva->getPhase(), TVA_PHASE_DEAD);
#if MT32EMU_MONITOR_PARTIALS > 2
synth->printDebug("[+%lu] [Partial %d] Deactivated", sampleNum, debugPartialNum);
synth->printPartialUsage(sampleNum);
diff --git a/audio/softsynth/mt32/Synth.cpp b/audio/softsynth/mt32/Synth.cpp
index b7af992b99..1e1be06bc9 100644
--- a/audio/softsynth/mt32/Synth.cpp
+++ b/audio/softsynth/mt32/Synth.cpp
@@ -201,25 +201,12 @@ void ReportHandler::printDebug(const char *fmt, va_list list) {
printf("\n");
}
-void Synth::partStateChanged(int partNum, bool isPartActive) {
- reportHandler->onPartStateChanged(partNum, isPartActive);
-}
-
void Synth::polyStateChanged(int partNum) {
reportHandler->onPolyStateChanged(partNum);
}
-void Synth::partialStateChanged(const Partial * const partial, int oldPartialPhase, int newPartialPhase) {
- for (int i = 0; i < MT32EMU_MAX_PARTIALS; i++) {
- if (getPartial(i) == partial) {
- reportHandler->onPartialStateChanged(i, oldPartialPhase, newPartialPhase);
- break;
- }
- }
-}
-
-void Synth::newTimbreSet(int partNum, char patchName[]) {
- reportHandler->onProgramChanged(partNum, patchName);
+void Synth::newTimbreSet(int partNum, Bit8u timbreGroup, const char patchName[]) {
+ reportHandler->onProgramChanged(partNum, timbreGroup, patchName);
}
void Synth::printDebug(const char *fmt, ...) {
diff --git a/audio/softsynth/mt32/Synth.h b/audio/softsynth/mt32/Synth.h
index 56e88e6156..b85e7ae507 100644
--- a/audio/softsynth/mt32/Synth.h
+++ b/audio/softsynth/mt32/Synth.h
@@ -249,10 +249,10 @@ protected:
virtual void onNewReverbMode(Bit8u /* mode */) {}
virtual void onNewReverbTime(Bit8u /* time */) {}
virtual void onNewReverbLevel(Bit8u /* level */) {}
- virtual void onPartStateChanged(int /* partNum */, bool /* isActive */) {}
+ virtual void onPartStateChanged(int /* partNum */, bool /* hasActiveNonReleasingPolys */) {}
virtual void onPolyStateChanged(int /* partNum */) {}
virtual void onPartialStateChanged(int /* partialNum */, int /* oldPartialPhase */, int /* newPartialPhase */) {}
- virtual void onProgramChanged(int /* partNum */, char * /* patchName */) {}
+ virtual void onProgramChanged(int /* partNum */, int /* bankNum */, const char * /* patchName */) {}
};
class Synth {
@@ -370,10 +370,8 @@ private:
void printPartialUsage(unsigned long sampleOffset = 0);
- void partStateChanged(int partNum, bool isPartActive);
void polyStateChanged(int partNum);
- void partialStateChanged(const Partial * const partial, int oldPartialPhase, int newPartialPhase);
- void newTimbreSet(int partNum, char patchName[]);
+ void newTimbreSet(int partNum, Bit8u timbreGroup, const char patchName[]);
void printDebug(const char *fmt, ...);
public:
diff --git a/audio/softsynth/mt32/TVA.cpp b/audio/softsynth/mt32/TVA.cpp
index 65e5256048..5438471fa4 100644
--- a/audio/softsynth/mt32/TVA.cpp
+++ b/audio/softsynth/mt32/TVA.cpp
@@ -34,9 +34,6 @@ TVA::TVA(const Partial *usePartial, LA32Ramp *useAmpRamp) :
}
void TVA::startRamp(Bit8u newTarget, Bit8u newIncrement, int newPhase) {
- if (newPhase != phase) {
- partial->getSynth()->partialStateChanged(partial, phase, newPhase);
- }
target = newTarget;
phase = newPhase;
ampRamp->startRamp(newTarget, newIncrement);
@@ -46,9 +43,6 @@ void TVA::startRamp(Bit8u newTarget, Bit8u newIncrement, int newPhase) {
}
void TVA::end(int newPhase) {
- if (newPhase != phase) {
- partial->getSynth()->partialStateChanged(partial, phase, newPhase);
- }
phase = newPhase;
playing = false;
#if MT32EMU_MONITOR_TVA >= 1
diff --git a/backends/events/default/default-events.cpp b/backends/events/default/default-events.cpp
index 38a0c8d46f..bf76bbc1cb 100644
--- a/backends/events/default/default-events.cpp
+++ b/backends/events/default/default-events.cpp
@@ -84,7 +84,8 @@ void DefaultEventManager::init() {
}
bool DefaultEventManager::pollEvent(Common::Event &event) {
- uint32 time = g_system->getMillis();
+ // Skip recording of these events
+ uint32 time = g_system->getMillis(true);
bool result = false;
_dispatcher.dispatch();
diff --git a/backends/events/sdl/sdl-events.cpp b/backends/events/sdl/sdl-events.cpp
index 0ca5bbb059..e2ef7f6bf6 100644
--- a/backends/events/sdl/sdl-events.cpp
+++ b/backends/events/sdl/sdl-events.cpp
@@ -106,7 +106,9 @@ void SdlEventSource::processMouseEvent(Common::Event &event, int x, int y) {
}
void SdlEventSource::handleKbdMouse() {
- uint32 curTime = g_system->getMillis();
+ // Skip recording of these events
+ uint32 curTime = g_system->getMillis(true);
+
if (curTime >= _km.last_time + _km.delay_time) {
_km.last_time = curTime;
if (_km.x_down_count == 1) {
diff --git a/backends/graphics/opengl/gltexture.h b/backends/graphics/opengl/gltexture.h
index 8ff9838ff7..6ef80923ae 100644
--- a/backends/graphics/opengl/gltexture.h
+++ b/backends/graphics/opengl/gltexture.h
@@ -44,9 +44,9 @@
#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
#endif
-#if defined(BADA)
+#if defined(TIZEN)
#include <FGraphicsOpengl.h>
-using namespace Osp::Graphics::Opengl;
+using namespace Tizen::Graphics::Opengl;
#elif defined(USE_GLES)
#include <GLES/gl.h>
#elif defined(SDL_BACKEND)
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
index 02e58ab319..a2e1981e79 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
@@ -40,6 +40,7 @@
#include "graphics/scaler.h"
#include "graphics/scaler/aspect.h"
#include "graphics/surface.h"
+#include "gui/EventRecorder.h"
static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
{"1x", _s("Normal (no scaling)"), GFX_NORMAL},
@@ -135,6 +136,7 @@ SurfaceSdlGraphicsManager::SurfaceSdlGraphicsManager(SdlEventSource *sdlEventSou
_paletteDirtyStart(0), _paletteDirtyEnd(0),
_screenIsLocked(false),
_graphicsMutex(0),
+ _displayDisabled(false),
#ifdef USE_SDL_DEBUG_FOCUSRECT
_enableFocusRectDebugCode(false), _enableFocusRect(false), _focusRect(),
#endif
@@ -765,9 +767,20 @@ bool SurfaceSdlGraphicsManager::loadGFXMode() {
fixupResolutionForAspectRatio(_videoMode.desiredAspectRatio, _videoMode.hardwareWidth, _videoMode.hardwareHeight);
}
- _hwscreen = SDL_SetVideoMode(_videoMode.hardwareWidth, _videoMode.hardwareHeight, 16,
- _videoMode.fullscreen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
- );
+
+#ifdef ENABLE_EVENTRECORDER
+ _displayDisabled = ConfMan.getBool("disable_display");
+
+ if (_displayDisabled) {
+ _hwscreen = g_eventRec.getSurface(_videoMode.hardwareWidth, _videoMode.hardwareHeight);
+ } else
+#endif
+ {
+ _hwscreen = SDL_SetVideoMode(_videoMode.hardwareWidth, _videoMode.hardwareHeight, 16,
+ _videoMode.fullscreen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
+ );
+ }
+
#ifdef USE_RGB_COLOR
detectSupportedFormats();
#endif
@@ -1188,7 +1201,9 @@ void SurfaceSdlGraphicsManager::internUpdateScreen() {
#endif
// Finally, blit all our changes to the screen
- SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
+ if (!_displayDisabled) {
+ SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
+ }
}
_numDirtyRects = 0;
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.h b/backends/graphics/surfacesdl/surfacesdl-graphics.h
index 21444cc25d..97de0f9c97 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.h
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.h
@@ -232,6 +232,9 @@ protected:
int _scalerType;
int _transactionMode;
+ // Indicates whether it is needed to free _hwsurface in destructor
+ bool _displayDisabled;
+
bool _screenIsLocked;
Graphics::Surface _framebuffer;
diff --git a/backends/mixer/nullmixer/nullsdl-mixer.cpp b/backends/mixer/nullmixer/nullsdl-mixer.cpp
new file mode 100644
index 0000000000..2fd652e19f
--- /dev/null
+++ b/backends/mixer/nullmixer/nullsdl-mixer.cpp
@@ -0,0 +1,75 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/mixer/nullmixer/nullsdl-mixer.h"
+#include "common/savefile.h"
+
+NullSdlMixerManager::NullSdlMixerManager() : SdlMixerManager() {
+ _outputRate = 22050;
+ _callsCounter = 0;
+ _callbackPeriod = 10;
+ _samples = 8192;
+ while (_samples * 16 > _outputRate * 2)
+ _samples >>= 1;
+ _samplesBuf = new uint8[_samples * 4];
+}
+
+NullSdlMixerManager::~NullSdlMixerManager() {
+ delete _samplesBuf;
+}
+
+void NullSdlMixerManager::init() {
+ _mixer = new Audio::MixerImpl(g_system, _outputRate);
+ assert(_mixer);
+ _mixer->setReady(true);
+}
+
+void NullSdlMixerManager::suspendAudio() {
+ _audioSuspended = true;
+}
+
+int NullSdlMixerManager::resumeAudio() {
+ if (!_audioSuspended) {
+ return -2;
+ }
+ _audioSuspended = false;
+ return 0;
+}
+
+
+void NullSdlMixerManager::startAudio() {
+}
+
+void NullSdlMixerManager::callbackHandler(byte *samples, int len) {
+ assert(_mixer);
+ _mixer->mixCallback(samples, len);
+}
+
+void NullSdlMixerManager::update() {
+ if (_audioSuspended) {
+ return;
+ }
+ _callsCounter++;
+ if ((_callsCounter % _callbackPeriod) == 0) {
+ callbackHandler(_samplesBuf, _samples);
+ }
+}
diff --git a/backends/mixer/nullmixer/nullsdl-mixer.h b/backends/mixer/nullmixer/nullsdl-mixer.h
new file mode 100644
index 0000000000..94248ced66
--- /dev/null
+++ b/backends/mixer/nullmixer/nullsdl-mixer.h
@@ -0,0 +1,62 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_MIXER_NULLSDL_H
+#define BACKENDS_MIXER_NULLSDL_H
+
+#include "backends/mixer/sdl/sdl-mixer.h"
+#include "common/str.h"
+
+/** Audio mixer which in fact does not output audio.
+ *
+ * It is used by events recorder since the recorder is intentionally
+ * turning sound off to avoid stuttering.
+ *
+ * It returns correct output and shoots callbacks, so all OSystem
+ * users could work without modifications.
+ */
+
+class NullSdlMixerManager : public SdlMixerManager {
+public:
+ NullSdlMixerManager();
+ virtual ~NullSdlMixerManager();
+
+ virtual void init();
+ void update();
+
+ virtual void suspendAudio();
+ virtual int resumeAudio();
+
+protected:
+
+ virtual void startAudio();
+ virtual void callbackHandler(byte *samples, int len);
+
+private:
+ uint32 _outputRate;
+ uint32 _callsCounter;
+ uint8 _callbackPeriod;
+ uint32 _samples;
+ uint8 *_samplesBuf;
+};
+
+#endif
diff --git a/backends/modular-backend.cpp b/backends/modular-backend.cpp
index b46f33a2bc..6afe06aeca 100644
--- a/backends/modular-backend.cpp
+++ b/backends/modular-backend.cpp
@@ -26,6 +26,7 @@
#include "backends/graphics/graphics.h"
#include "backends/mutex/mutex.h"
+#include "gui/EventRecorder.h"
#include "audio/mixer.h"
#include "graphics/pixelformat.h"
@@ -52,7 +53,7 @@ bool ModularBackend::hasFeature(Feature f) {
}
void ModularBackend::setFeatureState(Feature f, bool enable) {
- return _graphicsManager->setFeatureState(f, enable);
+ _graphicsManager->setFeatureState(f, enable);
}
bool ModularBackend::getFeatureState(Feature f) {
@@ -141,7 +142,15 @@ void ModularBackend::fillScreen(uint32 col) {
}
void ModularBackend::updateScreen() {
+#ifdef ENABLE_EVENTRECORDER
+ g_eventRec.preDrawOverlayGui();
+#endif
+
_graphicsManager->updateScreen();
+
+#ifdef ENABLE_EVENTRECORDER
+ g_eventRec.postDrawOverlayGui();
+#endif
}
void ModularBackend::setShakePos(int shakeOffset) {
diff --git a/backends/module.mk b/backends/module.mk
index a4f525d21d..31ac444750 100644
--- a/backends/module.mk
+++ b/backends/module.mk
@@ -70,7 +70,7 @@ MODULE_OBJS += \
mutex/sdl/sdl-mutex.o \
plugins/sdl/sdl-provider.o \
timer/sdl/sdl-timer.o
-
+
# SDL 1.3 removed audio CD support
ifndef USE_SDL13
MODULE_OBJS += \
@@ -120,9 +120,9 @@ MODULE_OBJS += \
mixer/sdl13/sdl13-mixer.o
endif
-ifeq ($(BACKEND),bada)
+ifeq ($(BACKEND),tizen)
MODULE_OBJS += \
- timer/bada/timer.o
+ timer/tizen/timer.o
endif
ifeq ($(BACKEND),ds)
@@ -214,5 +214,11 @@ MODULE_OBJS += \
plugins/wii/wii-provider.o
endif
+ifdef ENABLE_EVENTRECORDER
+MODULE_OBJS += \
+ mixer/nullmixer/nullsdl-mixer.o \
+ saves/recorder/recorder-saves.o
+endif
+
# Include common rules
include $(srcdir)/rules.mk
diff --git a/backends/mutex/sdl/sdl-mutex.cpp b/backends/mutex/sdl/sdl-mutex.cpp
index 8491ae468c..a51e6f0e38 100644
--- a/backends/mutex/sdl/sdl-mutex.cpp
+++ b/backends/mutex/sdl/sdl-mutex.cpp
@@ -33,15 +33,15 @@ OSystem::MutexRef SdlMutexManager::createMutex() {
}
void SdlMutexManager::lockMutex(OSystem::MutexRef mutex) {
- SDL_mutexP((SDL_mutex *) mutex);
+ SDL_mutexP((SDL_mutex *)mutex);
}
void SdlMutexManager::unlockMutex(OSystem::MutexRef mutex) {
- SDL_mutexV((SDL_mutex *) mutex);
+ SDL_mutexV((SDL_mutex *)mutex);
}
void SdlMutexManager::deleteMutex(OSystem::MutexRef mutex) {
- SDL_DestroyMutex((SDL_mutex *) mutex);
+ SDL_DestroyMutex((SDL_mutex *)mutex);
}
#endif
diff --git a/backends/platform/android/android.cpp b/backends/platform/android/android.cpp
index f06e4be19e..ad80ea7f8c 100644
--- a/backends/platform/android/android.cpp
+++ b/backends/platform/android/android.cpp
@@ -450,7 +450,7 @@ bool OSystem_Android::getFeatureState(Feature f) {
}
}
-uint32 OSystem_Android::getMillis() {
+uint32 OSystem_Android::getMillis(bool skipRecord) {
timeval curTime;
gettimeofday(&curTime, 0);
diff --git a/backends/platform/android/android.h b/backends/platform/android/android.h
index 5f2f40b726..b4813b3bdf 100644
--- a/backends/platform/android/android.h
+++ b/backends/platform/android/android.h
@@ -274,7 +274,7 @@ public:
virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual bool pollEvent(Common::Event &event);
- virtual uint32 getMillis();
+ virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual MutexRef createMutex(void);
diff --git a/backends/platform/bada/bada.mk b/backends/platform/bada/bada.mk
deleted file mode 100644
index 7c72d7752b..0000000000
--- a/backends/platform/bada/bada.mk
+++ /dev/null
@@ -1,5 +0,0 @@
-# Bada specific modules are built under eclipse
-
-$(EXECUTABLE): $(OBJS)
- rm -f $@
- ar Tru $@ $(OBJS)
diff --git a/backends/platform/bada/form.cpp b/backends/platform/bada/form.cpp
deleted file mode 100644
index dfa72bce08..0000000000
--- a/backends/platform/bada/form.cpp
+++ /dev/null
@@ -1,464 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include <FAppApplication.h>
-
-#include "common/translation.h"
-#include "base/main.h"
-
-#include "backends/platform/bada/form.h"
-#include "backends/platform/bada/system.h"
-
-using namespace Osp::Base::Runtime;
-using namespace Osp::Ui;
-using namespace Osp::Ui::Controls;
-
-// number of volume levels
-#define LEVEL_RANGE 5
-
-// round down small Y touch values to 1 to allow the
-// cursor to be positioned at the top of the screen
-#define MIN_TOUCH_Y 10
-
-// block for up to 2.5 seconds during shutdown to
-// allow the game thread to exit gracefully.
-#define EXIT_SLEEP_STEP 10
-#define EXIT_SLEEP 250
-
-//
-// BadaAppForm
-//
-BadaAppForm::BadaAppForm() :
- _gameThread(0),
- _state(kInitState),
- _buttonState(kLeftButton),
- _shortcut(kSetVolume) {
- _eventQueueLock = new Mutex();
- _eventQueueLock->Create();
-}
-
-result BadaAppForm::Construct() {
- result r = Form::Construct(Controls::FORM_STYLE_NORMAL);
- if (IsFailed(r)) {
- return r;
- }
-
- BadaSystem *badaSystem = NULL;
- _gameThread = NULL;
-
- badaSystem = new BadaSystem(this);
- r = badaSystem != NULL ? E_SUCCESS : E_OUT_OF_MEMORY;
-
- if (!IsFailed(r)) {
- r = badaSystem->Construct();
- }
-
- if (!IsFailed(r)) {
- _gameThread = new Thread();
- r = _gameThread != NULL ? E_SUCCESS : E_OUT_OF_MEMORY;
- }
-
- if (!IsFailed(r)) {
- r = _gameThread->Construct(*this);
- }
-
- if (IsFailed(r)) {
- if (badaSystem != NULL) {
- delete badaSystem;
- }
- if (_gameThread != NULL) {
- delete _gameThread;
- _gameThread = NULL;
- }
- } else {
- g_system = badaSystem;
- }
-
- return r;
-}
-
-BadaAppForm::~BadaAppForm() {
- logEntered();
-
- if (_gameThread && _state != kErrorState) {
- terminate();
-
- _gameThread->Stop();
- if (_state != kErrorState) {
- _gameThread->Join();
- }
-
- delete _gameThread;
- _gameThread = NULL;
- }
-
- if (_eventQueueLock) {
- delete _eventQueueLock;
- _eventQueueLock = NULL;
- }
-
- logLeaving();
-}
-
-//
-// abort the game thread
-//
-void BadaAppForm::terminate() {
- if (_state == kActiveState) {
- ((BadaSystem *)g_system)->setMute(true);
-
- _eventQueueLock->Acquire();
-
- Common::Event e;
- e.type = Common::EVENT_QUIT;
- _eventQueue.push(e);
- _state = kClosingState;
-
- _eventQueueLock->Release();
-
- // block while thread ends
- AppLog("waiting for shutdown");
- for (int i = 0; i < EXIT_SLEEP_STEP && _state == kClosingState; i++) {
- Thread::Sleep(EXIT_SLEEP);
- }
-
- if (_state == kClosingState) {
- // failed to terminate - Join() will freeze
- _state = kErrorState;
- }
- }
-}
-
-void BadaAppForm::exitSystem() {
- _state = kErrorState;
-
- if (_gameThread) {
- _gameThread->Stop();
- delete _gameThread;
- _gameThread = NULL;
- }
-}
-
-result BadaAppForm::OnInitializing(void) {
- logEntered();
-
- SetOrientation(ORIENTATION_LANDSCAPE);
- AddOrientationEventListener(*this);
- AddTouchEventListener(*this);
- AddKeyEventListener(*this);
-
- // set focus to enable receiving key events
- SetFocusable(true);
- SetFocus();
-
- return E_SUCCESS;
-}
-
-result BadaAppForm::OnDraw(void) {
- logEntered();
-
- if (g_system) {
- BadaSystem *system = (BadaSystem *)g_system;
- BadaGraphicsManager *graphics = system->getGraphics();
- if (graphics && graphics->isReady()) {
- g_system->updateScreen();
- }
- }
-
- return E_SUCCESS;
-}
-
-bool BadaAppForm::pollEvent(Common::Event &event) {
- bool result = false;
-
- _eventQueueLock->Acquire();
- if (!_eventQueue.empty()) {
- event = _eventQueue.pop();
- result = true;
- }
- _eventQueueLock->Release();
-
- return result;
-}
-
-void BadaAppForm::pushEvent(Common::EventType type, const Point &currentPosition) {
- BadaSystem *system = (BadaSystem *)g_system;
- BadaGraphicsManager *graphics = system->getGraphics();
- if (graphics) {
- // graphics could be NULL at startup or when
- // displaying the system error screen
- Common::Event e;
- e.type = type;
- e.mouse.x = currentPosition.x;
- e.mouse.y = currentPosition.y > MIN_TOUCH_Y ? currentPosition.y : 1;
-
- bool moved = graphics->moveMouse(e.mouse.x, e.mouse.y);
-
- _eventQueueLock->Acquire();
-
- if (moved && type != Common::EVENT_MOUSEMOVE) {
- Common::Event moveEvent;
- moveEvent.type = Common::EVENT_MOUSEMOVE;
- moveEvent.mouse = e.mouse;
- _eventQueue.push(moveEvent);
- }
-
- _eventQueue.push(e);
- _eventQueueLock->Release();
- }
-}
-
-void BadaAppForm::pushKey(Common::KeyCode keycode) {
- Common::Event e;
- e.synthetic = false;
- e.kbd.keycode = keycode;
- e.kbd.ascii = keycode;
- e.kbd.flags = 0;
-
- _eventQueueLock->Acquire();
-
- e.type = Common::EVENT_KEYDOWN;
- _eventQueue.push(e);
- e.type = Common::EVENT_KEYUP;
- _eventQueue.push(e);
-
- _eventQueueLock->Release();
-}
-
-void BadaAppForm::OnOrientationChanged(const Control &source,
- OrientationStatus orientationStatus) {
- logEntered();
- if (_state == kInitState) {
- _state = kActiveState;
- _gameThread->Start();
- }
-}
-
-Object *BadaAppForm::Run(void) {
- scummvm_main(0, 0);
-
- if (_state == kActiveState) {
- Application::GetInstance()->SendUserEvent(USER_MESSAGE_EXIT, NULL);
- }
- _state = kDoneState;
- return NULL;
-}
-
-void BadaAppForm::setButtonShortcut() {
- switch (_buttonState) {
- case kLeftButton:
- g_system->displayMessageOnOSD(_("Right Click Once"));
- _buttonState = kRightButtonOnce;
- break;
- case kRightButtonOnce:
- g_system->displayMessageOnOSD(_("Right Click"));
- _buttonState = kRightButton;
- break;
- case kRightButton:
- g_system->displayMessageOnOSD(_("Move Only"));
- _buttonState = kMoveOnly;
- break;
- case kMoveOnly:
- g_system->displayMessageOnOSD(_("Left Click"));
- _buttonState = kLeftButton;
- break;
- }
-}
-
-void BadaAppForm::setShortcut() {
- // cycle to the next shortcut
- switch (_shortcut) {
- case kControlMouse:
- g_system->displayMessageOnOSD(_("Escape Key"));
- _shortcut = kEscapeKey;
- break;
-
- case kEscapeKey:
- g_system->displayMessageOnOSD(_("Game Menu"));
- _shortcut = kGameMenu;
- break;
-
- case kGameMenu:
- g_system->displayMessageOnOSD(_("Show Keypad"));
- _shortcut = kShowKeypad;
- break;
-
- case kSetVolume:
- // fallthru
-
- case kShowKeypad:
- g_system->displayMessageOnOSD(_("Control Mouse"));
- _shortcut = kControlMouse;
- break;
- }
-}
-
-void BadaAppForm::setVolume(bool up, bool minMax) {
- int level = ((BadaSystem *)g_system)->setVolume(up, minMax);
- if (level != -1) {
- char message[32];
- char ind[LEVEL_RANGE]; // 1..5 (0=off)
- int j = LEVEL_RANGE - 1; // 0..4
- for (int i = 1; i <= LEVEL_RANGE; i++) {
- ind[j--] = level >= i ? '|' : ' ';
- }
- snprintf(message, sizeof(message), "Volume: [ %c%c%c%c%c ]",
- ind[0], ind[1], ind[2], ind[3], ind[4]);
- g_system->displayMessageOnOSD(message);
- }
-}
-
-void BadaAppForm::showKeypad() {
- // display the soft keyboard
- _buttonState = kLeftButton;
- pushKey(Common::KEYCODE_F7);
-}
-
-void BadaAppForm::OnTouchDoublePressed(const Control &source,
- const Point &currentPosition,
- const TouchEventInfo &touchInfo) {
- if (_buttonState != kMoveOnly) {
- pushEvent(_buttonState == kLeftButton ? Common::EVENT_LBUTTONDOWN : Common::EVENT_RBUTTONDOWN,
- currentPosition);
- pushEvent(_buttonState == kLeftButton ? Common::EVENT_LBUTTONDOWN : Common::EVENT_RBUTTONDOWN,
- currentPosition);
- }
-}
-
-void BadaAppForm::OnTouchFocusIn(const Control &source,
- const Point &currentPosition,
- const TouchEventInfo &touchInfo) {
-}
-
-void BadaAppForm::OnTouchFocusOut(const Control &source,
- const Point &currentPosition,
- const TouchEventInfo &touchInfo) {
-}
-
-void BadaAppForm::OnTouchLongPressed(const Control &source,
- const Point &currentPosition,
- const TouchEventInfo &touchInfo) {
- if (_buttonState != kLeftButton) {
- pushKey(Common::KEYCODE_RETURN);
- }
-}
-
-void BadaAppForm::OnTouchMoved(const Control &source,
- const Point &currentPosition,
- const TouchEventInfo &touchInfo) {
- pushEvent(Common::EVENT_MOUSEMOVE, currentPosition);
-}
-
-void BadaAppForm::OnTouchPressed(const Control &source,
- const Point &currentPosition,
- const TouchEventInfo &touchInfo) {
- if (_buttonState != kMoveOnly) {
- pushEvent(_buttonState == kLeftButton ? Common::EVENT_LBUTTONDOWN : Common::EVENT_RBUTTONDOWN,
- currentPosition);
- }
-}
-
-void BadaAppForm::OnTouchReleased(const Control &source,
- const Point &currentPosition,
- const TouchEventInfo &touchInfo) {
- if (_buttonState != kMoveOnly) {
- pushEvent(_buttonState == kLeftButton ? Common::EVENT_LBUTTONUP : Common::EVENT_RBUTTONUP,
- currentPosition);
- if (_buttonState == kRightButtonOnce) {
- _buttonState = kLeftButton;
- }
- // flick to skip dialog
- if (touchInfo.IsFlicked()) {
- pushKey(Common::KEYCODE_PERIOD);
- }
- }
-}
-
-void BadaAppForm::OnKeyLongPressed(const Control &source, KeyCode keyCode) {
- logEntered();
- switch (keyCode) {
- case KEY_SIDE_UP:
- _shortcut = kSetVolume;
- setVolume(true, true);
- return;
-
- case KEY_SIDE_DOWN:
- _shortcut = kSetVolume;
- setVolume(false, true);
- return;
-
- case KEY_CAMERA:
- _shortcut = kShowKeypad;
- showKeypad();
- return;
-
- default:
- break;
- }
-}
-
-void BadaAppForm::OnKeyPressed(const Control &source, KeyCode keyCode) {
- switch (keyCode) {
- case KEY_SIDE_UP:
- if (_shortcut != kSetVolume) {
- _shortcut = kSetVolume;
- } else {
- setVolume(true, false);
- }
- return;
-
- case KEY_SIDE_DOWN:
- switch (_shortcut) {
- case kControlMouse:
- setButtonShortcut();
- break;
-
- case kEscapeKey:
- pushKey(Common::KEYCODE_ESCAPE);
- break;
-
- case kGameMenu:
- _buttonState = kLeftButton;
- pushKey(Common::KEYCODE_F5);
- break;
-
- case kShowKeypad:
- showKeypad();
- break;
-
- default:
- setVolume(false, false);
- break;
- }
- break;
-
- case KEY_CAMERA:
- setShortcut();
- break;
-
- default:
- break;
- }
-}
-
-void BadaAppForm::OnKeyReleased(const Control &source, KeyCode keyCode) {
-}
diff --git a/backends/platform/bada/form.h b/backends/platform/bada/form.h
deleted file mode 100644
index 3340e2216b..0000000000
--- a/backends/platform/bada/form.h
+++ /dev/null
@@ -1,108 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef BADA_FORM_H
-#define BADA_FORM_H
-
-#include <FApp.h>
-#include <FUi.h>
-#include <FSystem.h>
-#include <FBase.h>
-#include <FUiITouchEventListener.h>
-#include <FUiITextEventListener.h>
-
-#include "config.h"
-#include "common/scummsys.h"
-#include "common/events.h"
-#include "common/queue.h"
-#include "common/mutex.h"
-
-//
-// BadaAppForm
-//
-class BadaAppForm : public Osp::Ui::Controls::Form,
- public Osp::Ui::IOrientationEventListener,
- public Osp::Ui::ITouchEventListener,
- public Osp::Ui::IKeyEventListener,
- public Osp::Base::Runtime::IRunnable {
-public:
- BadaAppForm();
- ~BadaAppForm();
-
- result Construct();
- bool pollEvent(Common::Event &event);
- bool isClosing() { return _state == kClosingState; }
- void pushKey(Common::KeyCode keycode);
- void exitSystem();
-
-private:
- Object *Run();
- result OnInitializing(void);
- result OnDraw(void);
- void OnOrientationChanged(const Osp::Ui::Control &source,
- Osp::Ui::OrientationStatus orientationStatus);
- void OnTouchDoublePressed(const Osp::Ui::Control &source,
- const Osp::Graphics::Point &currentPosition,
- const Osp::Ui::TouchEventInfo &touchInfo);
- void OnTouchFocusIn(const Osp::Ui::Control &source,
- const Osp::Graphics::Point &currentPosition,
- const Osp::Ui::TouchEventInfo &touchInfo);
- void OnTouchFocusOut(const Osp::Ui::Control &source,
- const Osp::Graphics::Point &currentPosition,
- const Osp::Ui::TouchEventInfo &touchInfo);
- void OnTouchLongPressed(const Osp::Ui::Control &source,
- const Osp::Graphics::Point &currentPosition,
- const Osp::Ui::TouchEventInfo &touchInfo);
- void OnTouchMoved(const Osp::Ui::Control &source,
- const Osp::Graphics::Point &currentPosition,
- const Osp::Ui::TouchEventInfo &touchInfo);
- void OnTouchPressed(const Osp::Ui::Control &source,
- const Osp::Graphics::Point &currentPosition,
- const Osp::Ui::TouchEventInfo &touchInfo);
- void OnTouchReleased(const Osp::Ui::Control &source,
- const Osp::Graphics::Point &currentPosition,
- const Osp::Ui::TouchEventInfo &touchInfo);
- void OnKeyLongPressed(const Osp::Ui::Control &source,
- Osp::Ui::KeyCode keyCode);
- void OnKeyPressed(const Osp::Ui::Control &source,
- Osp::Ui::KeyCode keyCode);
- void OnKeyReleased(const Osp::Ui::Control &source,
- Osp::Ui::KeyCode keyCode);
-
- void pushEvent(Common::EventType type,
- const Osp::Graphics::Point &currentPosition);
- void terminate();
- void setButtonShortcut();
- void setShortcut();
- void setVolume(bool up, bool minMax);
- void showKeypad();
-
- // event handling
- Osp::Base::Runtime::Thread *_gameThread;
- Osp::Base::Runtime::Mutex *_eventQueueLock;
- Common::Queue<Common::Event> _eventQueue;
- enum { kInitState, kActiveState, kClosingState, kDoneState, kErrorState } _state;
- enum { kLeftButton, kRightButtonOnce, kRightButton, kMoveOnly } _buttonState;
- enum { kControlMouse, kEscapeKey, kGameMenu, kShowKeypad, kSetVolume } _shortcut;
-};
-
-#endif
diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h
index d41839d961..d62ced02e1 100644
--- a/backends/platform/dc/dc.h
+++ b/backends/platform/dc/dc.h
@@ -151,7 +151,7 @@ public:
void setShakePos(int shake_pos);
// Get the number of milliseconds since the program was started.
- uint32 getMillis();
+ uint32 getMillis(bool skipRecord = false);
// Delay for a specified amount of milliseconds
void delayMillis(uint msecs);
diff --git a/backends/platform/dc/time.cpp b/backends/platform/dc/time.cpp
index 8cc3a71e8d..1e5f44ec85 100644
--- a/backends/platform/dc/time.cpp
+++ b/backends/platform/dc/time.cpp
@@ -26,7 +26,7 @@
#include "dc.h"
-uint32 OSystem_Dreamcast::getMillis()
+uint32 OSystem_Dreamcast::getMillis(bool skipRecord)
{
static uint32 msecs=0;
static unsigned int t0=0;
diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp
index 830c782b90..9dc66e80d7 100644
--- a/backends/platform/ds/arm9/source/dsmain.cpp
+++ b/backends/platform/ds/arm9/source/dsmain.cpp
@@ -2280,7 +2280,7 @@ void VBlankHandler(void) {
//REG_IF = IRQ_VBLANK;
}
-int getMillis() {
+int getMillis(bool skipRecord) {
return currentTimeMillis;
// return frameCount * FRAME_TIME;
}
diff --git a/backends/platform/ds/arm9/source/dsmain.h b/backends/platform/ds/arm9/source/dsmain.h
index ad49ae276d..5e91fae13a 100644
--- a/backends/platform/ds/arm9/source/dsmain.h
+++ b/backends/platform/ds/arm9/source/dsmain.h
@@ -88,7 +88,7 @@ void setGamma(int gamma);
// Timers
void setTimerCallback(OSystem_DS::TimerProc proc, int interval); // Setup a callback function at a regular interval
-int getMillis(); // Return the current runtime in milliseconds
+int getMillis(bool skipRecord = false); // Return the current runtime in milliseconds
void doTimerCallback(); // Call callback function if required
// Sound
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index a4b9c842fc..2f6358d8ee 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -656,7 +656,7 @@ bool OSystem_DS::pollEvent(Common::Event &event) {
return false;
}
-uint32 OSystem_DS::getMillis() {
+uint32 OSystem_DS::getMillis(bool skipRecord) {
return DS::getMillis();
}
diff --git a/backends/platform/ds/arm9/source/osystem_ds.h b/backends/platform/ds/arm9/source/osystem_ds.h
index a6001da764..4550e22b2c 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.h
+++ b/backends/platform/ds/arm9/source/osystem_ds.h
@@ -117,7 +117,7 @@ public:
virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, u32 keycolor, bool dontScale, const Graphics::PixelFormat *format);
virtual bool pollEvent(Common::Event &event);
- virtual uint32 getMillis();
+ virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual void getTimeAndDate(TimeDate &t) const;
diff --git a/backends/platform/iphone/osys_main.cpp b/backends/platform/iphone/osys_main.cpp
index ed2c886213..460d3fd2ac 100644
--- a/backends/platform/iphone/osys_main.cpp
+++ b/backends/platform/iphone/osys_main.cpp
@@ -166,7 +166,7 @@ void OSystem_IPHONE::suspendLoop() {
_timeSuspended += getMillis() - startTime;
}
-uint32 OSystem_IPHONE::getMillis() {
+uint32 OSystem_IPHONE::getMillis(bool skipRecord) {
//printf("getMillis()\n");
struct timeval currentTime;
diff --git a/backends/platform/iphone/osys_main.h b/backends/platform/iphone/osys_main.h
index 037125490d..811a8ddb2e 100644
--- a/backends/platform/iphone/osys_main.h
+++ b/backends/platform/iphone/osys_main.h
@@ -165,7 +165,7 @@ public:
virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual bool pollEvent(Common::Event &event);
- virtual uint32 getMillis();
+ virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual MutexRef createMutex(void);
diff --git a/backends/platform/n64/osys_n64.h b/backends/platform/n64/osys_n64.h
index bc6b3cb1a5..10138b230a 100644
--- a/backends/platform/n64/osys_n64.h
+++ b/backends/platform/n64/osys_n64.h
@@ -184,7 +184,7 @@ public:
virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual bool pollEvent(Common::Event &event);
- virtual uint32 getMillis();
+ virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual MutexRef createMutex(void);
diff --git a/backends/platform/n64/osys_n64_base.cpp b/backends/platform/n64/osys_n64_base.cpp
index 1e2aca9e51..afd93f5e09 100644
--- a/backends/platform/n64/osys_n64_base.cpp
+++ b/backends/platform/n64/osys_n64_base.cpp
@@ -810,7 +810,7 @@ void OSystem_N64::setMouseCursor(const void *buf, uint w, uint h, int hotspotX,
return;
}
-uint32 OSystem_N64::getMillis() {
+uint32 OSystem_N64::getMillis(bool skipRecord) {
return getMilliTick();
}
diff --git a/backends/platform/null/null.cpp b/backends/platform/null/null.cpp
index 4690a67c55..9e05539799 100644
--- a/backends/platform/null/null.cpp
+++ b/backends/platform/null/null.cpp
@@ -49,7 +49,7 @@ public:
virtual bool pollEvent(Common::Event &event);
- virtual uint32 getMillis();
+ virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual void getTimeAndDate(TimeDate &t) const {}
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp
index 5628658381..a7d782b07c 100644
--- a/backends/platform/ps2/systemps2.cpp
+++ b/backends/platform/ps2/systemps2.cpp
@@ -571,7 +571,7 @@ void OSystem_PS2::displayMessageOnOSD(const char *msg) {
printf("displayMessageOnOSD: %s\n", msg);
}
-uint32 OSystem_PS2::getMillis(void) {
+uint32 OSystem_PS2::getMillis(bool skipRecord) {
return msecCount;
}
diff --git a/backends/platform/ps2/systemps2.h b/backends/platform/ps2/systemps2.h
index 99482d4da4..3ba40a70f9 100644
--- a/backends/platform/ps2/systemps2.h
+++ b/backends/platform/ps2/systemps2.h
@@ -82,7 +82,7 @@ public:
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = 0);
- virtual uint32 getMillis();
+ virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual bool pollEvent(Common::Event &event);
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp
index fb8c1c60bf..8559066e53 100644
--- a/backends/platform/psp/osys_psp.cpp
+++ b/backends/platform/psp/osys_psp.cpp
@@ -349,7 +349,7 @@ bool OSystem_PSP::pollEvent(Common::Event &event) {
return _inputHandler.getAllInputs(event);
}
-uint32 OSystem_PSP::getMillis() {
+uint32 OSystem_PSP::getMillis(bool skipRecord) {
return PspRtc::instance().getMillis();
}
diff --git a/backends/platform/psp/osys_psp.h b/backends/platform/psp/osys_psp.h
index 2afdabd0fc..f4591e476d 100644
--- a/backends/platform/psp/osys_psp.h
+++ b/backends/platform/psp/osys_psp.h
@@ -125,7 +125,7 @@ public:
bool processInput(Common::Event &event);
// Time
- uint32 getMillis();
+ uint32 getMillis(bool skipRecord = false);
void delayMillis(uint msecs);
// Timer
diff --git a/backends/platform/psp/rtc.cpp b/backends/platform/psp/rtc.cpp
index cbbb7d3f80..4f15e45535 100644
--- a/backends/platform/psp/rtc.cpp
+++ b/backends/platform/psp/rtc.cpp
@@ -52,7 +52,7 @@ void PspRtc::init() { // init our starting ticks
// Note that after we fill up 32 bits ie 50 days we'll loop back to 0, which may cause
// unpredictable results
-uint32 PspRtc::getMillis() {
+uint32 PspRtc::getMillis(bool skipRecord) {
uint32 ticks[2];
sceRtcGetCurrentTick((u64 *)ticks); // can introduce weird thread delays
diff --git a/backends/platform/psp/rtc.h b/backends/platform/psp/rtc.h
index 45885c3e66..d2689681dd 100644
--- a/backends/platform/psp/rtc.h
+++ b/backends/platform/psp/rtc.h
@@ -40,7 +40,7 @@ public:
init();
}
void init();
- uint32 getMillis();
+ uint32 getMillis(bool skipRecord = false);
uint32 getMicros();
};
diff --git a/backends/platform/sdl/sdl-sys.h b/backends/platform/sdl/sdl-sys.h
index ca3c586e03..eccf73815d 100644
--- a/backends/platform/sdl/sdl-sys.h
+++ b/backends/platform/sdl/sdl-sys.h
@@ -35,8 +35,11 @@
// it with an alternate slightly less unfriendly override.
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_FILE)
#undef FILE
+// Solaris has typedef __FILE FILE in several places already
+#if !defined(__sun)
typedef struct { int FAKE; } FAKE_FILE;
#define FILE FAKE_FILE
+#endif // (__sun)
#endif
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strcasecmp)
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index d54854352d..7ab367d4a4 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -30,7 +30,7 @@
#include "backends/platform/sdl/sdl.h"
#include "common/config-manager.h"
-#include "common/EventRecorder.h"
+#include "gui/EventRecorder.h"
#include "common/taskbar.h"
#include "common/textconsole.h"
@@ -97,7 +97,15 @@ OSystem_SDL::~OSystem_SDL() {
_audiocdManager = 0;
delete _mixerManager;
_mixerManager = 0;
+
+#ifdef ENABLE_EVENTRECORDER
+ // HACK HACK HACK
+ // This is nasty.
+ delete g_eventRec.getTimerManager();
+#else
delete _timerManager;
+#endif
+
_timerManager = 0;
delete _mutexManager;
_mutexManager = 0;
@@ -131,9 +139,6 @@ void OSystem_SDL::init() {
if (_mutexManager == 0)
_mutexManager = new SdlMutexManager();
- if (_timerManager == 0)
- _timerManager = new SdlTimerManager();
-
#if defined(USE_TASKBAR)
if (_taskbarManager == 0)
_taskbarManager = new Common::TaskbarManager();
@@ -191,11 +196,19 @@ void OSystem_SDL::initBackend() {
if (_mixerManager == 0) {
_mixerManager = new SdlMixerManager();
-
// Setup and start mixer
_mixerManager->init();
}
+#ifdef ENABLE_EVENTRECORDER
+ g_eventRec.registerMixerManager(_mixerManager);
+
+ g_eventRec.registerTimerManager(new SdlTimerManager());
+#else
+ if (_timerManager == 0)
+ _timerManager = new SdlTimerManager();
+#endif
+
if (_audiocdManager == 0) {
// Audio CD support was removed with SDL 1.3
#if SDL_VERSION_ATLEAST(1, 3, 0)
@@ -466,14 +479,21 @@ void OSystem_SDL::setupIcon() {
free(icon);
}
-uint32 OSystem_SDL::getMillis() {
+
+uint32 OSystem_SDL::getMillis(bool skipRecord) {
uint32 millis = SDL_GetTicks();
- g_eventRec.processMillis(millis);
+
+#ifdef ENABLE_EVENTRECORDER
+ g_eventRec.processMillis(millis, skipRecord);
+#endif
+
return millis;
}
void OSystem_SDL::delayMillis(uint msecs) {
- if (!g_eventRec.processDelayMillis(msecs))
+#ifdef ENABLE_EVENTRECORDER
+ if (!g_eventRec.processDelayMillis())
+#endif
SDL_Delay(msecs);
}
@@ -491,12 +511,25 @@ void OSystem_SDL::getTimeAndDate(TimeDate &td) const {
Audio::Mixer *OSystem_SDL::getMixer() {
assert(_mixerManager);
- return _mixerManager->getMixer();
+ return getMixerManager()->getMixer();
}
SdlMixerManager *OSystem_SDL::getMixerManager() {
assert(_mixerManager);
+
+#ifdef ENABLE_EVENTRECORDER
+ return g_eventRec.getMixerManager();
+#else
return _mixerManager;
+#endif
+}
+
+Common::TimerManager *OSystem_SDL::getTimerManager() {
+#ifdef ENABLE_EVENTRECORDER
+ return g_eventRec.getTimerManager();
+#else
+ return _timerManager;
+#endif
}
#ifdef USE_OPENGL
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index f05207b482..840e73ff09 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -68,10 +68,11 @@ public:
virtual void setWindowCaption(const char *caption);
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
- virtual uint32 getMillis();
+ virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual void getTimeAndDate(TimeDate &td) const;
virtual Audio::Mixer *getMixer();
+ virtual Common::TimerManager *getTimerManager();
protected:
bool _inited;
diff --git a/backends/platform/bada/README.TXT b/backends/platform/tizen/README.TXT
index c4a04d5450..def3da2cce 100644
--- a/backends/platform/bada/README.TXT
+++ b/backends/platform/tizen/README.TXT
@@ -1,77 +1,58 @@
-Build instructions:
+Build instructions (using linux)
-1. Install BADA SDK (requires free registration):
-
- http://developer.bada.com/apis/index.do
-
-2. Install Cygwin:
-
- http://www.cygwin.com/
+1. Install the Tizen SDK
- Add the following to your cygwin .bash_profile:
+http://www.tizen.org
- alias mmake=/cygdrive/c/MinGW/bin/mingw32-make.exe
- export BADA_SDK=/cygdrive/c/bada/1.2.1
- export ARM_BIN=c:/bada/1.2.1/Tools/Toolchains/ARM/bin
- export CPPFLAGS="-fpic -fshort-wchar -mcpu=cortex-a8 -mfpu=vfpv3 \
- -mfloat-abi=hard -mlittle-endian -mthumb-interwork -Wno-psabi \
- -fno-strict-aliasing -fno-short-enums"
- export LDFLAGS="-nostdlib -lc-newlib -lm-newlib -LC:/bada/1.2.1/Model/Wave_LP1/Target"
- #export PATH=${BADA_SDK}/Tools/Toolchains/Win32/bin:${PATH}
- export PATH=${BADA_SDK}/Tools/Toolchains/ARM/bin:~/utils:${PATH}
- alias gcc=${ARM_BIN}/arm-samsung-nucleuseabi-gcc.exe
- alias ar=${ARM_BIN}/arm-samsung-nucleuseabi-ar.exe
+To use an alternative Java SDK to run the Tizen IDE (eclipse), edit ~/.profile
- The following were added to ~/utils for zlib:
+export JAVA_HOME=/opt/jdk1.6.0_45
+export PATH=${PATH}:${JAVA_HOME}/bin
- ar:
- #!/bin/sh
- ${ARM_BIN}/arm-samsung-nucleuseabi-ar.exe $*
+2. Add the following to your ~/.bashrc file
- gcc:
- #!/bin/sh
- ${ARM_BIN}/arm-samsung-nucleuseabi-gcc.exe $*
+export TIZEN_SDK=${HOME}/tizen-sdk
+export TIZEN_ROOTSTRAP=${TIZEN_SDK}/platforms/tizen2.1/rootstraps/tizen-device-2.1.native
+export TIZEN_BIN=${TIZEN_SDK}/tools/arm-linux-gnueabi-gcc-4.5/bin
+export TIZEN_LIBS=${HOME}/tizen-lib
+export PATH=${PATH}:${TIZEN_BIN}:~/bin
+export CHOST=arm-linux-gnueabi
+export LDFLAGS="--sysroot=${TIZEN_ROOTSTRAP} -L${TIZEN_LIBS}/lib"
+export CPPFLAGS="--sysroot=${TIZEN_ROOTSTRAP} -fmessage-length=0 -fPIC\
+ -I${TIZEN_ROOTSTRAP}/usr/include -I${TIZEN_LIBS}/include"
+export CFLAGS=${CPPFLAGS}
3. Build dependencies
- zlib, libogg, libvorbis, libmad, FLAC
-
- see: "Building the libraries" under:
+ See: "Building the libraries" under:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW#Building_the_libraries
for instructions on how to obtain these modules
- 3.1 For Target-Release configure ogg and mad with:
-
- ./configure --host=arm-samsung-nucleuseabi --disable-shared
+ 3.1 zlib
- when building vorbis and flac:
+ $ ./configure --static --prefix=${TIZEN_LIBS}
+ $ make && make install
- ./configure --host=arm-samsung-nucleuseabi --disable-shared --with-ogg=c:/cygwin/usr/local
+ 3.2 freetype, libtheora, libogg, libvorbis, libmad, FLAC
- 3.2 for each module, after a successful configure, add the following
- to the generated config.h (gzguts.h for zlib)
+ $ ./configure --host=arm-linux-gnueabi --prefix=${TIZEN_LIBS} --disable-shared
+ $ make && make install
- #undef __MINGW32__
- #undef _WIN32
- #include "c:/src/scummvm/backends/platform/bada/portdefs.h"
-
- 3.3 Additional post configure edits:
+ Note: you can ignore the ranlib errors when doing make install.
- - removed -fforce-mem from the libMAD Makefile
- - in libvorbis/lib/Makefile comment lines with vorbis_selftests
- - edit libFLAC/Makefile ... CFLAGS = $(OGG_CFLAGS)
+ Modify the resulting ~/tizen-lib/bin/freetype-config file to include -lz when printing libs
- Note: you can ignore the ranlib errors when doing make install.
+ 3.3 Linker ordering: scummvm, freetype, theoradec, vorbis, vorbisfile, mad, FLAC, ogg, z
4. Build the ScummVM base library:
- ./configure --host=bada --enable-release
+ ./configure --host=tizen --enable-release --with-freetype2-prefix=${TIZEN_LIBS}/bin
- To target the Win32 simulator:
+ For development:
- ./configure --host=bada --enable-debug
+ ./configure --host=tizen --enable-verbose-build --enable-debug
-5. Build the front end application using BADA-Ide:
+5. Build the front end application using Tizen IDE
Copy the scummvm/dists/bada folder into a clean directory
outside of the scummvm package. Start the BADA IDE then
@@ -90,3 +71,38 @@ HelvB14 font files:
Then run the following command:
$ ./ucs2any.pl 100dpi/helvB14.bdf MAPPINGS/8859-1.TXT iso8859-1 \
MAPPINGS/8859-2.TXT iso8859-2 MAPPINGS/8859-3.TXT iso8859-3
+
+=====================================================================
+Archived build instruction for BADA/cygwin
+
+1. Install BADA SDK (requires free registration):
+
+ http://developer.bada.com/apis/index.do
+
+2. Install Cygwin:
+
+ http://www.cygwin.com/
+
+ Add the following to your cygwin .bash_profile:
+
+ alias mmake=/cygdrive/c/MinGW/bin/mingw32-make.exe
+ export BADA_SDK=/cygdrive/c/bada/1.2.1
+ export ARM_BIN=c:/bada/1.2.1/Tools/Toolchains/ARM/bin
+ export CPPFLAGS="-fpic -fshort-wchar -mcpu=cortex-a8 -mfpu=vfpv3 \
+ -mfloat-abi=hard -mlittle-endian -mthumb-interwork -Wno-psabi \
+ -fno-strict-aliasing -fno-short-enums"
+ export LDFLAGS="-nostdlib -lc-newlib -lm-newlib -LC:/bada/1.2.1/Model/Wave_LP1/Target"
+ #export PATH=${BADA_SDK}/Tools/Toolchains/Win32/bin:${PATH}
+ export PATH=${BADA_SDK}/Tools/Toolchains/ARM/bin:~/utils:${PATH}
+ alias gcc=${ARM_BIN}/arm-samsung-nucleuseabi-gcc.exe
+ alias ar=${ARM_BIN}/arm-samsung-nucleuseabi-ar.exe
+
+ The following were added to ~/utils for zlib:
+
+ ar:
+ #!/bin/sh
+ ${ARM_BIN}/arm-samsung-nucleuseabi-ar.exe $*
+
+ gcc:
+ #!/bin/sh
+ ${ARM_BIN}/arm-samsung-nucleuseabi-gcc.exe $*
diff --git a/backends/platform/bada/application.cpp b/backends/platform/tizen/application.cpp
index e761649245..8236ebef67 100644
--- a/backends/platform/bada/application.cpp
+++ b/backends/platform/tizen/application.cpp
@@ -22,43 +22,55 @@
#include "engines/engine.h"
-#include "backends/platform/bada/form.h"
-#include "backends/platform/bada/system.h"
-#include "backends/platform/bada/application.h"
+#include "backends/platform/tizen/form.h"
+#include "backends/platform/tizen/system.h"
+#include "backends/platform/tizen/application.h"
-using namespace Osp::System;
-using namespace Osp::Ui::Controls;
-
-Application *BadaScummVM::createInstance() {
- return new BadaScummVM();
+Application *TizenScummVM::createInstance() {
+ logEntered();
+ return new TizenScummVM();
}
-BadaScummVM::BadaScummVM() : _appForm(0) {
+TizenScummVM::TizenScummVM() : _appForm(0) {
+ logEntered();
}
-BadaScummVM::~BadaScummVM() {
+TizenScummVM::~TizenScummVM() {
logEntered();
if (g_system) {
- BadaSystem *system = (BadaSystem *)g_system;
+ TizenSystem *system = (TizenSystem *)g_system;
system->destroyBackend();
delete system;
g_system = 0;
}
}
-bool BadaScummVM::OnAppInitializing(AppRegistry &appRegistry) {
+bool TizenScummVM::OnAppInitialized(void) {
+ logEntered();
+ _appForm->SetOrientation(Tizen::Ui::ORIENTATION_LANDSCAPE);
+ return true;
+}
+
+bool TizenScummVM::OnAppWillTerminate(void) {
+ logEntered();
+ return true;
+}
+
+bool TizenScummVM::OnAppInitializing(AppRegistry &appRegistry) {
+ logEntered();
_appForm = systemStart(this);
return (_appForm != NULL);
}
-bool BadaScummVM::OnAppTerminating(AppRegistry &appRegistry,
- bool forcedTermination) {
+bool TizenScummVM::OnAppTerminating(AppRegistry &appRegistry, bool forcedTermination) {
logEntered();
return true;
}
-void BadaScummVM::OnUserEventReceivedN(RequestId requestId,
- Osp::Base::Collection::IList *args) {
+void TizenScummVM::OnUserEventReceivedN(RequestId requestId, IList *args) {
+ MessageBox messageBox;
+ int modalResult;
+
logEntered();
if (requestId == USER_MESSAGE_EXIT) {
@@ -73,39 +85,56 @@ void BadaScummVM::OnUserEventReceivedN(RequestId requestId,
if (!message) {
message = new String("Unknown error");
}
-
- MessageBox messageBox;
messageBox.Construct(L"Oops...", *message, MSGBOX_STYLE_OK);
- int modalResult;
+ messageBox.ShowAndWait(modalResult);
+ Terminate();
+ } else if (requestId == USER_MESSAGE_EXIT_ERR_CONFIG) {
+ // the config file was corrupted
+ messageBox.Construct(L"Config file corrupted",
+ L"Settings have been reverted, please restart.", MSGBOX_STYLE_OK);
messageBox.ShowAndWait(modalResult);
Terminate();
}
}
-void BadaScummVM::OnForeground(void) {
+void TizenScummVM::OnForeground(void) {
logEntered();
pauseGame(false);
}
-void BadaScummVM::OnBackground(void) {
+void TizenScummVM::OnBackground(void) {
logEntered();
pauseGame(true);
}
-void BadaScummVM::OnBatteryLevelChanged(BatteryLevel batteryLevel) {
+void TizenScummVM::OnBatteryLevelChanged(BatteryLevel batteryLevel) {
+ logEntered();
}
-void BadaScummVM::OnLowMemory(void) {
+void TizenScummVM::OnLowMemory(void) {
+ logEntered();
+}
+
+void TizenScummVM::OnScreenOn(void) {
+ logEntered();
+}
+
+void TizenScummVM::OnScreenOff(void) {
+ logEntered();
+}
+
+void TizenScummVM::OnScreenBrightnessChanged(int brightness) {
+ logEntered();
}
-void BadaScummVM::pauseGame(bool pause) {
+void TizenScummVM::pauseGame(bool pause) {
if (_appForm) {
if (pause && g_engine && !g_engine->isPaused()) {
_appForm->pushKey(Common::KEYCODE_SPACE);
}
if (g_system) {
- ((BadaSystem *)g_system)->setMute(pause);
+ ((TizenSystem *)g_system)->setMute(pause);
}
}
}
diff --git a/backends/platform/tizen/application.h b/backends/platform/tizen/application.h
new file mode 100644
index 0000000000..f18ccb175b
--- /dev/null
+++ b/backends/platform/tizen/application.h
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TIZEN_APPLICATION_H
+#define TIZEN_APPLICATION_H
+
+#include <FBase.h>
+#include <FApp.h>
+#include <FGraphics.h>
+#include <FUi.h>
+#include <FSystem.h>
+
+#include "backends/platform/tizen/system.h"
+#include "backends/platform/tizen/form.h"
+
+using namespace Tizen::App;
+using namespace Tizen::System;
+using namespace Tizen::Ui;
+using namespace Tizen::Ui::Controls;
+using namespace Tizen::Base::Collection;
+
+class TizenScummVM :
+ public UiApp,
+ public IScreenEventListener {
+
+public:
+ TizenScummVM();
+ virtual ~TizenScummVM();
+
+ static UiApp *createInstance(void);
+
+ virtual bool OnAppInitializing(AppRegistry &appRegistry);
+ virtual bool OnAppInitialized(void);
+ virtual bool OnAppWillTerminate(void);
+ virtual bool OnAppTerminating(AppRegistry &appRegistry, bool forcedTermination = false);
+ virtual void OnLowMemory(void);
+ virtual void OnBatteryLevelChanged(BatteryLevel batteryLevel);
+ virtual void OnUserEventReceivedN(RequestId requestId, IList *pArgs);
+ virtual void OnForeground(void);
+ virtual void OnBackground(void);
+ virtual void OnScreenOn(void);
+ virtual void OnScreenOff(void);
+ virtual void OnScreenBrightnessChanged(int brightness);
+
+private:
+ void pauseGame(bool pause);
+ TizenAppForm *_appForm;
+};
+
+#endif
diff --git a/backends/platform/bada/audio.cpp b/backends/platform/tizen/audio.cpp
index 65a5a80fa5..313a10eaa8 100644
--- a/backends/platform/bada/audio.cpp
+++ b/backends/platform/tizen/audio.cpp
@@ -23,18 +23,11 @@
#include <FSysSettingInfo.h>
#include <FAppAppRegistry.h>
-#include "backends/platform/bada/audio.h"
-#include "backends/platform/bada/system.h"
+#include "backends/platform/tizen/audio.h"
+#include "backends/platform/tizen/system.h"
-#define TIMER_INCREMENT 10
-#define TIMER_INTERVAL 40
-#define MIN_TIMER_INTERVAL 10
-#define MAX_TIMER_INTERVAL 160
-#define INIT_LEVEL 3
-#define CONFIG_KEY L"audiovol"
-
-// sound level pre-sets
-const int levels[] = {0, 1, 10, 45, 70, 99};
+#define TIMER_INTERVAL 10
+#define VOLUME 99
AudioThread::AudioThread() :
_mixer(0),
@@ -51,9 +44,7 @@ AudioThread::AudioThread() :
Audio::MixerImpl *AudioThread::Construct(OSystem *system) {
logEntered();
- if (IsFailed(Thread::Construct(THREAD_TYPE_EVENT_DRIVEN,
- DEFAULT_STACK_SIZE,
- THREAD_PRIORITY_HIGH))) {
+ if (IsFailed(EventDrivenThread::Construct(DEFAULT_STACK_SIZE, THREAD_PRIORITY_HIGH))) {
AppLog("Failed to create AudioThread");
return NULL;
}
@@ -69,7 +60,7 @@ AudioThread::~AudioThread() {
bool AudioThread::isSilentMode() {
bool silentMode;
String key(L"SilentMode");
- Osp::System::SettingInfo::GetValue(key, silentMode);
+ Tizen::System::SettingInfo::GetValue(key, silentMode);
return silentMode;
}
@@ -79,59 +70,16 @@ void AudioThread::setMute(bool on) {
if (on) {
_timer->Cancel();
} else {
- _timer->Start(_interval);
- }
- }
-}
-
-int AudioThread::setVolume(bool up, bool minMax) {
- int level = -1;
- int numLevels = sizeof(levels) / sizeof(levels[0]);
-
- if (_audioOut) {
- int volume = _audioOut->GetVolume();
- if (minMax) {
- level = up ? numLevels - 1 : 0;
- volume = levels[level];
- } else {
- // adjust volume to be one of the preset values
- for (int i = 0; i < numLevels && level == -1; i++) {
- if (volume == levels[i]) {
- level = i;
- if (up) {
- if (i + 1 < numLevels) {
- level = i + 1;
- }
- } else if (i > 0) {
- level = i - 1;
- }
- }
- }
-
- // default to INIT_LEVEL when current not preset value
- if (level == -1) {
- level = INIT_LEVEL;
- }
- volume = levels[level];
- }
-
- _audioOut->SetVolume(volume);
-
- // remember the chosen setting
- AppRegistry *registry = Application::GetInstance()->GetAppRegistry();
- if (registry) {
- registry->Set(CONFIG_KEY, volume);
+ _timer->StartAsRepeatable(_interval);
}
}
- return level;
}
bool AudioThread::OnStart(void) {
logEntered();
- _audioOut = new Osp::Media::AudioOut();
- if (!_audioOut ||
- IsFailed(_audioOut->Construct(*this))) {
+ _audioOut = new Tizen::Media::AudioOut();
+ if (!_audioOut || IsFailed(_audioOut->Construct(*this))) {
AppLog("Failed to create AudioOut");
return false;
}
@@ -144,8 +92,7 @@ bool AudioThread::OnStart(void) {
}
if (IsFailed(_audioOut->Prepare(AUDIO_TYPE_PCM_S16_LE,
- AUDIO_CHANNEL_TYPE_STEREO,
- sampleRate))) {
+ AUDIO_CHANNEL_TYPE_STEREO, sampleRate))) {
AppLog("Failed to prepare AudioOut %d", sampleRate);
return false;
}
@@ -164,26 +111,14 @@ bool AudioThread::OnStart(void) {
return false;
}
- if (IsFailed(_timer->Start(_interval))) {
+ if (IsFailed(_timer->StartAsRepeatable(_interval))) {
AppLog("failed to start audio timer");
return false;
}
- // get the volume from the app-registry
- int volume = levels[INIT_LEVEL];
- AppRegistry *registry = Application::GetInstance()->GetAppRegistry();
- if (registry) {
- if (E_KEY_NOT_FOUND == registry->Get(CONFIG_KEY, volume)) {
- registry->Add(CONFIG_KEY, volume);
- volume = levels[INIT_LEVEL];
- } else {
- AppLog("Setting volume: %d", volume);
- }
- }
-
_muted = false;
_mixer->setReady(true);
- _audioOut->SetVolume(isSilentMode() ? 0 : volume);
+ _audioOut->SetVolume(isSilentMode() ? 0 : VOLUME);
_audioOut->Start();
return true;
}
@@ -206,20 +141,20 @@ void AudioThread::OnStop(void) {
}
}
-void AudioThread::OnAudioOutErrorOccurred(Osp::Media::AudioOut &src, result r) {
+void AudioThread::OnAudioOutErrorOccurred(Tizen::Media::AudioOut &src, result r) {
logEntered();
}
-void AudioThread::OnAudioOutInterrupted(Osp::Media::AudioOut &src) {
+void AudioThread::OnAudioOutInterrupted(Tizen::Media::AudioOut &src) {
logEntered();
}
-void AudioThread::OnAudioOutReleased(Osp::Media::AudioOut &src) {
+void AudioThread::OnAudioOutReleased(Tizen::Media::AudioOut &src) {
logEntered();
_audioOut->Start();
}
-void AudioThread::OnAudioOutBufferEndReached(Osp::Media::AudioOut &src) {
+void AudioThread::OnAudioOutBufferEndReached(Tizen::Media::AudioOut &src) {
if (_ready > 0) {
_playing = _tail;
_audioOut->WriteBuffer(_audioBuffer[_tail]);
@@ -228,10 +163,6 @@ void AudioThread::OnAudioOutBufferEndReached(Osp::Media::AudioOut &src) {
} else {
// audio buffer empty: decrease timer inverval
_playing = -1;
- _interval -= TIMER_INCREMENT;
- if (_interval < MIN_TIMER_INTERVAL) {
- _interval = MIN_TIMER_INTERVAL;
- }
}
}
@@ -243,18 +174,8 @@ void AudioThread::OnTimerExpired(Timer &timer) {
_head = (_head + 1) % NUM_AUDIO_BUFFERS;
_ready++;
}
- } else {
- // audio buffer full: increase timer inverval
- _interval += TIMER_INCREMENT;
- if (_interval > MAX_TIMER_INTERVAL) {
- _interval = MAX_TIMER_INTERVAL;
- }
}
-
if (_ready && _playing == -1) {
OnAudioOutBufferEndReached(*_audioOut);
}
-
- _timer->Start(_interval);
}
-
diff --git a/backends/platform/bada/audio.h b/backends/platform/tizen/audio.h
index 72c537a942..8d7835042d 100644
--- a/backends/platform/bada/audio.h
+++ b/backends/platform/tizen/audio.h
@@ -20,8 +20,8 @@
*
*/
-#ifndef BADA_AUDIO_H
-#define BADA_AUDIO_H
+#ifndef TIZEN_AUDIO_H
+#define TIZEN_AUDIO_H
#include <FBase.h>
#include <FMedia.h>
@@ -33,17 +33,19 @@
#include "common/system.h"
#include "audio/mixer_intern.h"
-using namespace Osp::Base;
-using namespace Osp::Base::Collection;
-using namespace Osp::Base::Runtime;
-using namespace Osp::Media;
-using namespace Osp::Io;
+using namespace Tizen::Base;
+using namespace Tizen::Base::Collection;
+using namespace Tizen::Base::Runtime;
+using namespace Tizen::Media;
+using namespace Tizen::Io;
#define NUM_AUDIO_BUFFERS 2
-class AudioThread: public Osp::Media::IAudioOutEventListener,
- public Osp::Base::Runtime::ITimerEventListener,
- public Osp::Base::Runtime::Thread {
+class AudioThread:
+ public Tizen::Media::IAudioOutEventListener,
+ public Tizen::Base::Runtime::ITimerEventListener,
+ public Tizen::Base::Runtime::EventDrivenThread {
+
public:
AudioThread(void);
~AudioThread(void);
@@ -51,21 +53,20 @@ public:
Audio::MixerImpl *Construct(OSystem *system);
bool isSilentMode();
void setMute(bool on);
- int setVolume(bool up, bool minMax);
bool OnStart(void);
void OnStop(void);
- void OnAudioOutErrorOccurred(Osp::Media::AudioOut &src, result r);
- void OnAudioOutInterrupted(Osp::Media::AudioOut &src);
- void OnAudioOutReleased(Osp::Media::AudioOut &src);
- void OnAudioOutBufferEndReached(Osp::Media::AudioOut &src);
+ void OnAudioOutErrorOccurred(Tizen::Media::AudioOut &src, result r);
+ void OnAudioOutInterrupted(Tizen::Media::AudioOut &src);
+ void OnAudioOutReleased(Tizen::Media::AudioOut &src);
+ void OnAudioOutBufferEndReached(Tizen::Media::AudioOut &src);
void OnTimerExpired(Timer &timer);
private:
Audio::MixerImpl *_mixer;
- Osp::Base::Runtime::Timer *_timer;
- Osp::Media::AudioOut *_audioOut;
- Osp::Base::ByteBuffer _audioBuffer[NUM_AUDIO_BUFFERS];
+ Tizen::Base::Runtime::Timer *_timer;
+ Tizen::Media::AudioOut *_audioOut;
+ Tizen::Base::ByteBuffer _audioBuffer[NUM_AUDIO_BUFFERS];
int _head, _tail, _ready, _interval, _playing;
bool _muted;
};
diff --git a/backends/platform/tizen/form.cpp b/backends/platform/tizen/form.cpp
new file mode 100644
index 0000000000..5050699ca9
--- /dev/null
+++ b/backends/platform/tizen/form.cpp
@@ -0,0 +1,419 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include <FApp.h>
+#include <FSysSystemTime.h>
+
+#include "common/translation.h"
+#include "base/main.h"
+
+#include "backends/platform/tizen/form.h"
+#include "backends/platform/tizen/system.h"
+
+using namespace Tizen::Base::Collection;
+using namespace Tizen::Base::Runtime;
+using namespace Tizen::Ui::Controls;
+
+// round down small Y touch values to 1 to allow the
+// cursor to be positioned at the top of the screen
+#define MIN_TOUCH_Y 20
+
+// block for up to 2.5 seconds during shutdown to
+// allow the game thread to exit gracefully.
+#define EXIT_SLEEP_STEP 10
+#define EXIT_SLEEP 250
+
+//
+// TizenAppForm
+//
+TizenAppForm::TizenAppForm() :
+ _gestureMode(false),
+ _osdMessage(NULL),
+ _gameThread(NULL),
+ _eventQueueLock(NULL),
+ _state(kInitState),
+ _buttonState(kLeftButton),
+ _shortcut(kShowKeypad) {
+}
+
+result TizenAppForm::Construct() {
+ TizenSystem *tizenSystem = NULL;
+ result r = Form::Construct(FORM_STYLE_NORMAL);
+ if (!IsFailed(r)) {
+ tizenSystem = new TizenSystem(this);
+ r = tizenSystem != NULL ? E_SUCCESS : E_OUT_OF_MEMORY;
+ }
+ if (!IsFailed(r)) {
+ r = tizenSystem->Construct();
+ }
+ if (!IsFailed(r)) {
+ _gameThread = new Thread();
+ r = _gameThread != NULL ? E_SUCCESS : E_OUT_OF_MEMORY;
+ }
+ if (!IsFailed(r)) {
+ r = _gameThread->Construct(*this);
+ }
+ if (!IsFailed(r)) {
+ _eventQueueLock = new Mutex();
+ r = _eventQueueLock != NULL ? E_SUCCESS : E_OUT_OF_MEMORY;
+ }
+ if (!IsFailed(r)) {
+ r = _eventQueueLock->Create();
+ }
+
+ if (!IsFailed(r)) {
+ g_system = tizenSystem;
+ } else {
+ AppLog("Form startup failed");
+ delete tizenSystem;
+ delete _gameThread;
+ _gameThread = NULL;
+ }
+ return r;
+}
+
+TizenAppForm::~TizenAppForm() {
+ logEntered();
+
+ if (_gameThread && _state != kErrorState) {
+ terminate();
+
+ _gameThread->Stop();
+ if (_state != kErrorState) {
+ _gameThread->Join();
+ }
+
+ delete _gameThread;
+ _gameThread = NULL;
+ }
+
+ delete _eventQueueLock;
+ _eventQueueLock = NULL;
+
+ logLeaving();
+}
+
+//
+// abort the game thread
+//
+void TizenAppForm::terminate() {
+ if (_state == kActiveState) {
+ ((TizenSystem *)g_system)->setMute(true);
+
+ _eventQueueLock->Acquire();
+
+ Common::Event e;
+ e.type = Common::EVENT_QUIT;
+ _eventQueue.push(e);
+ _state = kClosingState;
+
+ _eventQueueLock->Release();
+
+ // block while thread ends
+ AppLog("waiting for shutdown");
+ for (int i = 0; i < EXIT_SLEEP_STEP && _state == kClosingState; i++) {
+ Thread::Sleep(EXIT_SLEEP);
+ }
+
+ if (_state == kClosingState) {
+ // failed to terminate - Join() will freeze
+ _state = kErrorState;
+ }
+ }
+}
+
+void TizenAppForm::exitSystem() {
+ _state = kErrorState;
+
+ if (_gameThread) {
+ _gameThread->Stop();
+ delete _gameThread;
+ _gameThread = NULL;
+ }
+}
+
+result TizenAppForm::OnInitializing(void) {
+ logEntered();
+
+ AddOrientationEventListener(*this);
+ AddTouchEventListener(*this);
+ SetMultipointTouchEnabled(true);
+
+ // set focus to enable receiving key events
+ SetEnabled(true);
+ SetFocusable(true);
+ SetFocus();
+
+ return E_SUCCESS;
+}
+
+result TizenAppForm::OnDraw(void) {
+ logEntered();
+ return E_SUCCESS;
+}
+
+void TizenAppForm::OnOrientationChanged(const Control &source, OrientationStatus orientationStatus) {
+ logEntered();
+ if (_state == kInitState) {
+ _state = kActiveState;
+ _gameThread->Start();
+ }
+}
+
+Tizen::Base::Object *TizenAppForm::Run() {
+ logEntered();
+
+ scummvm_main(0, 0);
+ if (_state == kActiveState) {
+ Tizen::App::Application::GetInstance()->SendUserEvent(USER_MESSAGE_EXIT, NULL);
+ }
+ _state = kDoneState;
+ return NULL;
+}
+
+bool TizenAppForm::pollEvent(Common::Event &event) {
+ bool result = false;
+
+ _eventQueueLock->Acquire();
+ if (!_eventQueue.empty()) {
+ event = _eventQueue.pop();
+ result = true;
+ }
+ if (_osdMessage) {
+ TizenSystem *system = (TizenSystem *)g_system;
+ TizenGraphicsManager *graphics = system->getGraphics();
+ if (graphics) {
+ graphics->displayMessageOnOSD(_osdMessage);
+ _osdMessage = NULL;
+ }
+ }
+ _eventQueueLock->Release();
+
+ return result;
+}
+
+void TizenAppForm::pushEvent(Common::EventType type, const Point &currentPosition) {
+ TizenSystem *system = (TizenSystem *)g_system;
+ TizenGraphicsManager *graphics = system->getGraphics();
+ if (graphics) {
+ // graphics could be NULL at startup or when
+ // displaying the system error screen
+ Common::Event e;
+ e.type = type;
+ e.mouse.x = currentPosition.x;
+ e.mouse.y = currentPosition.y > MIN_TOUCH_Y ? currentPosition.y : 1;
+
+ bool moved = graphics->moveMouse(e.mouse.x, e.mouse.y);
+
+ _eventQueueLock->Acquire();
+
+ if (moved && type != Common::EVENT_MOUSEMOVE) {
+ Common::Event moveEvent;
+ moveEvent.type = Common::EVENT_MOUSEMOVE;
+ moveEvent.mouse = e.mouse;
+ _eventQueue.push(moveEvent);
+ }
+
+ _eventQueue.push(e);
+ _eventQueueLock->Release();
+ }
+}
+
+void TizenAppForm::pushKey(Common::KeyCode keycode) {
+ if (_eventQueueLock) {
+ Common::Event e;
+ e.synthetic = false;
+ e.kbd.keycode = keycode;
+ e.kbd.ascii = keycode;
+ e.kbd.flags = 0;
+
+ _eventQueueLock->Acquire();
+ e.type = Common::EVENT_KEYDOWN;
+ _eventQueue.push(e);
+ e.type = Common::EVENT_KEYUP;
+ _eventQueue.push(e);
+ _eventQueueLock->Release();
+ }
+}
+
+void TizenAppForm::setButtonShortcut() {
+ switch (_buttonState) {
+ case kLeftButton:
+ setMessage(_s("Right Click Once"));
+ _buttonState = kRightButtonOnce;
+ break;
+ case kRightButtonOnce:
+ setMessage(_s("Right Click"));
+ _buttonState = kRightButton;
+ break;
+ case kRightButton:
+ setMessage(_s("Move Only"));
+ _buttonState = kMoveOnly;
+ break;
+ case kMoveOnly:
+ setMessage(_s("Left Click"));
+ _buttonState = kLeftButton;
+ break;
+ }
+}
+
+void TizenAppForm::setMessage(const char *message) {
+ if (_eventQueueLock) {
+ _eventQueueLock->Acquire();
+ _osdMessage = message;
+ _eventQueueLock->Release();
+ }
+}
+
+void TizenAppForm::setShortcut() {
+ logEntered();
+ // cycle to the next shortcut
+ switch (_shortcut) {
+ case kControlMouse:
+ setMessage(_s("Escape Key"));
+ _shortcut = kEscapeKey;
+ break;
+
+ case kEscapeKey:
+ setMessage(_s("Game Menu"));
+ _shortcut = kGameMenu;
+ break;
+
+ case kGameMenu:
+ setMessage(_s("Show Keypad"));
+ _shortcut = kShowKeypad;
+ break;
+
+ case kShowKeypad:
+ setMessage(_s("Control Mouse"));
+ _shortcut = kControlMouse;
+ break;
+ }
+}
+
+void TizenAppForm::invokeShortcut() {
+ logEntered();
+ switch (_shortcut) {
+ case kControlMouse:
+ setButtonShortcut();
+ break;
+
+ case kEscapeKey:
+ pushKey(Common::KEYCODE_ESCAPE);
+ break;
+
+ case kGameMenu:
+ _buttonState = kLeftButton;
+ pushKey(Common::KEYCODE_F5);
+ break;
+
+ case kShowKeypad:
+ showKeypad();
+ break;
+ }
+}
+
+void TizenAppForm::showKeypad() {
+ // display the soft keyboard
+ if (_state == kActiveState) {
+ _buttonState = kLeftButton;
+ pushKey(Common::KEYCODE_F7);
+ }
+}
+
+int TizenAppForm::getTouchCount() {
+ Tizen::Ui::TouchEventManager *touch = Tizen::Ui::TouchEventManager::GetInstance();
+ IListT<TouchEventInfo *> *touchList = touch->GetTouchInfoListN();
+ int touchCount = touchList->GetCount();
+ touchList->RemoveAll();
+ delete touchList;
+ return touchCount;
+}
+
+void TizenAppForm::OnTouchDoublePressed(const Control &source,
+ const Point &currentPosition, const TouchEventInfo &touchInfo) {
+ if (_buttonState != kMoveOnly) {
+ pushEvent(_buttonState == kLeftButton ? Common::EVENT_LBUTTONDOWN : Common::EVENT_RBUTTONDOWN,
+ currentPosition);
+ pushEvent(_buttonState == kLeftButton ? Common::EVENT_LBUTTONDOWN : Common::EVENT_RBUTTONDOWN,
+ currentPosition);
+ }
+}
+
+void TizenAppForm::OnTouchFocusIn(const Control &source,
+ const Point &currentPosition, const TouchEventInfo &touchInfo) {
+}
+
+void TizenAppForm::OnTouchFocusOut(const Control &source,
+ const Point &currentPosition, const TouchEventInfo &touchInfo) {
+}
+
+void TizenAppForm::OnTouchLongPressed(const Control &source,
+ const Point &currentPosition, const TouchEventInfo &touchInfo) {
+ logEntered();
+ if (_buttonState != kLeftButton) {
+ pushKey(Common::KEYCODE_RETURN);
+ }
+}
+
+void TizenAppForm::OnTouchMoved(const Control &source,
+ const Point &currentPosition, const TouchEventInfo &touchInfo) {
+ if (!_gestureMode) {
+ pushEvent(Common::EVENT_MOUSEMOVE, currentPosition);
+ }
+}
+
+void TizenAppForm::OnTouchPressed(const Control &source,
+ const Point &currentPosition, const TouchEventInfo &touchInfo) {
+ if (getTouchCount() > 1) {
+ _gestureMode = true;
+ } else if (_buttonState != kMoveOnly) {
+ pushEvent(_buttonState == kLeftButton ? Common::EVENT_LBUTTONDOWN : Common::EVENT_RBUTTONDOWN,
+ currentPosition);
+ }
+}
+
+void TizenAppForm::OnTouchReleased(const Control &source,
+ const Point &currentPosition, const TouchEventInfo &touchInfo) {
+ if (_gestureMode) {
+ int touchCount = getTouchCount();
+ if (touchCount == 1) {
+ setShortcut();
+ } else {
+ if (touchCount == 2) {
+ invokeShortcut();
+ }
+ _gestureMode = false;
+ }
+ } else if (_buttonState != kMoveOnly) {
+ pushEvent(_buttonState == kLeftButton ? Common::EVENT_LBUTTONUP : Common::EVENT_RBUTTONUP,
+ currentPosition);
+ if (_buttonState == kRightButtonOnce) {
+ _buttonState = kLeftButton;
+ }
+ // flick to skip dialog
+ if (touchInfo.IsFlicked()) {
+ pushKey(Common::KEYCODE_PERIOD);
+ }
+ }
+}
+
diff --git a/backends/platform/tizen/form.h b/backends/platform/tizen/form.h
new file mode 100644
index 0000000000..64c447d409
--- /dev/null
+++ b/backends/platform/tizen/form.h
@@ -0,0 +1,113 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TIZEN_FORM_H
+#define TIZEN_FORM_H
+
+#include <FApp.h>
+#include <FUi.h>
+#include <FSystem.h>
+#include <FBase.h>
+#include <FUiITouchEventListener.h>
+#include <FUiITextEventListener.h>
+
+#include "config.h"
+#include "common/scummsys.h"
+#include "common/events.h"
+#include "common/queue.h"
+#include "common/mutex.h"
+#include "engines/engine.h"
+
+using namespace Tizen::Ui;
+using namespace Tizen::Graphics;
+using namespace Tizen::Base::Runtime;
+
+//
+// TizenAppForm
+//
+class TizenAppForm :
+ public Controls::Form,
+ public IRunnable,
+ public IOrientationEventListener,
+ public ITouchEventListener {
+
+public:
+ TizenAppForm();
+ virtual ~TizenAppForm();
+
+ result Construct();
+ bool pollEvent(Common::Event &event);
+ bool isClosing() { return _state == kClosingState; }
+ bool isStarting() { return _state == kInitState; }
+ void pushKey(Common::KeyCode keycode);
+ void exitSystem();
+ void showKeypad();
+
+private:
+ Tizen::Base::Object *Run();
+ result OnInitializing(void);
+ result OnDraw(void);
+ void OnOrientationChanged(const Control &source,
+ OrientationStatus orientationStatus);
+ void OnTouchDoublePressed(const Control &source,
+ const Point &currentPosition,
+ const TouchEventInfo &touchInfo);
+ void OnTouchFocusIn(const Control &source,
+ const Point &currentPosition,
+ const TouchEventInfo &touchInfo);
+ void OnTouchFocusOut(const Control &source,
+ const Point &currentPosition,
+ const TouchEventInfo &touchInfo);
+ void OnTouchLongPressed(const Control &source,
+ const Point &currentPosition,
+ const TouchEventInfo &touchInfo);
+ void OnTouchMoved(const Control &source,
+ const Point &currentPosition,
+ const TouchEventInfo &touchInfo);
+ void OnTouchPressed(const Control &source,
+ const Point &currentPosition,
+ const TouchEventInfo &touchInfo);
+ void OnTouchReleased(const Control &source,
+ const Point &currentPosition,
+ const TouchEventInfo &touchInfo);
+
+ void pushEvent(Common::EventType type, const Point &currentPosition);
+ void terminate();
+ void setButtonShortcut();
+ void setMessage(const char *message);
+ void setShortcut();
+ void invokeShortcut();
+ int getTouchCount();
+ bool gameActive() { return _state == kActiveState && g_engine != NULL && !g_engine->isPaused(); }
+
+ // event handling
+ bool _gestureMode;
+ const char *_osdMessage;
+ Tizen::Base::Runtime::Thread *_gameThread;
+ Tizen::Base::Runtime::Mutex *_eventQueueLock;
+ Common::Queue<Common::Event> _eventQueue;
+ enum { kInitState, kActiveState, kClosingState, kDoneState, kErrorState } _state;
+ enum { kLeftButton, kRightButtonOnce, kRightButton, kMoveOnly } _buttonState;
+ enum { kControlMouse, kEscapeKey, kGameMenu, kShowKeypad } _shortcut;
+};
+
+#endif
diff --git a/backends/platform/bada/fs.cpp b/backends/platform/tizen/fs.cpp
index 37ca496d18..f8b32f4239 100644
--- a/backends/platform/bada/fs.cpp
+++ b/backends/platform/tizen/fs.cpp
@@ -20,33 +20,38 @@
*/
#include "config.h"
-#include "backends/platform/bada/system.h"
-#include "backends/platform/bada/fs.h"
+#include "common/translation.h"
+#include "backends/platform/tizen/system.h"
+#include "backends/platform/tizen/fs.h"
+
+#include <FAppApp.h>
#define BUFFER_SIZE 1024
-// internal BADA paths
-#define PATH_ROOT "/"
-#define PATH_HOME "/Home"
-#define PATH_HOME_SHARE "/Home/Share"
-#define PATH_HOME_SHARE2 "/Home/Share2"
-#define PATH_HOME_X "/Home/"
-#define PATH_HOME_EXT "/HomeExt"
-#define PATH_MEDIA "/Media"
-#define PATH_CARD "/Storagecard"
-#define PATH_CARD_MEDIA "/Storagecard/Media"
+using namespace Tizen::App;
+
+//
+// converts a Tizen (wchar) String into a scummVM (char) string
+//
+Common::String fromString(const Tizen::Base::String &in) {
+ ByteBuffer *buf = StringUtil::StringToUtf8N(in);
+ Common::String result((const char*)buf->GetPointer());
+ delete buf;
+ return result;
+}
//
-// BadaFileStream
+// TizenFileStream
//
-class BadaFileStream : public Common::SeekableReadStream,
- public Common::WriteStream,
- public Common::NonCopyable {
+class TizenFileStream :
+ public Common::SeekableReadStream,
+ public Common::WriteStream,
+ public Common::NonCopyable {
public:
- static BadaFileStream *makeFromPath(const String &path, bool writeMode);
+ static TizenFileStream *makeFromPath(const String &path, bool writeMode);
- BadaFileStream(File *file, bool writeMode);
- ~BadaFileStream();
+ TizenFileStream(File *file, bool writeMode);
+ ~TizenFileStream();
bool err() const;
void clearErr();
@@ -61,81 +66,81 @@ public:
uint32 read(void *dataPtr, uint32 dataSize);
private:
- byte buffer[BUFFER_SIZE];
- uint32 bufferIndex;
- uint32 bufferLength;
- bool writeMode;
- File *file;
+ byte _buffer[BUFFER_SIZE];
+ uint32 _bufferIndex;
+ uint32 _bufferLength;
+ bool _writeMode;
+ File *_file;
};
-BadaFileStream::BadaFileStream(File *ioFile, bool writeMode) :
- bufferIndex(0),
- bufferLength(0),
- writeMode(writeMode),
- file(ioFile) {
+TizenFileStream::TizenFileStream(File *ioFile, bool writeMode) :
+ _bufferIndex(0),
+ _bufferLength(0),
+ _writeMode(writeMode),
+ _file(ioFile) {
AppAssert(ioFile != 0);
}
-BadaFileStream::~BadaFileStream() {
- if (file) {
- if (writeMode) {
+TizenFileStream::~TizenFileStream() {
+ if (_file) {
+ if (_writeMode) {
flush();
}
- delete file;
+ delete _file;
}
}
-bool BadaFileStream::err() const {
+bool TizenFileStream::err() const {
result r = GetLastResult();
return (r != E_SUCCESS && r != E_END_OF_FILE);
}
-void BadaFileStream::clearErr() {
+void TizenFileStream::clearErr() {
SetLastResult(E_SUCCESS);
}
-bool BadaFileStream::eos() const {
- return (bufferLength - bufferIndex == 0) && (GetLastResult() == E_END_OF_FILE);
+bool TizenFileStream::eos() const {
+ return (_bufferLength - _bufferIndex == 0) && (GetLastResult() == E_END_OF_FILE);
}
-int32 BadaFileStream::pos() const {
- return file->Tell() - (bufferLength - bufferIndex);
+int32 TizenFileStream::pos() const {
+ return _file->Tell() - (_bufferLength - _bufferIndex);
}
-int32 BadaFileStream::size() const {
- int32 oldPos = file->Tell();
- file->Seek(FILESEEKPOSITION_END, 0);
+int32 TizenFileStream::size() const {
+ int32 oldPos = _file->Tell();
+ _file->Seek(FILESEEKPOSITION_END, 0);
- int32 length = file->Tell();
- SetLastResult(file->Seek(FILESEEKPOSITION_BEGIN, oldPos));
+ int32 length = _file->Tell();
+ SetLastResult(_file->Seek(FILESEEKPOSITION_BEGIN, oldPos));
return length;
}
-bool BadaFileStream::seek(int32 offs, int whence) {
+bool TizenFileStream::seek(int32 offs, int whence) {
bool result = false;
switch (whence) {
case SEEK_SET:
// set from start of file
- SetLastResult(file->Seek(FILESEEKPOSITION_BEGIN, offs));
+ SetLastResult(_file->Seek(FILESEEKPOSITION_BEGIN, offs));
result = (E_SUCCESS == GetLastResult());
break;
case SEEK_CUR:
// set relative to offs
- if (bufferIndex < bufferLength && bufferIndex > (uint32)-offs) {
+ if (_bufferIndex < _bufferLength && _bufferIndex > (uint32)-offs) {
// re-position within the buffer
SetLastResult(E_SUCCESS);
- bufferIndex += offs;
+ _bufferIndex += offs;
return true;
} else {
- offs -= (bufferLength - bufferIndex);
- if (offs < 0 && file->Tell() + offs < 0) {
+ offs -= (_bufferLength - _bufferIndex);
+ if (offs < 0 && _file->Tell() + offs < 0) {
// avoid negative positioning
offs = 0;
}
if (offs != 0) {
- SetLastResult(file->Seek(FILESEEKPOSITION_CURRENT, offs));
+ SetLastResult(_file->Seek(FILESEEKPOSITION_CURRENT, offs));
result = (E_SUCCESS == GetLastResult());
} else {
result = true;
@@ -145,7 +150,7 @@ bool BadaFileStream::seek(int32 offs, int whence) {
case SEEK_END:
// set relative to end - positive will increase the file size
- SetLastResult(file->Seek(FILESEEKPOSITION_END, offs));
+ SetLastResult(_file->Seek(FILESEEKPOSITION_END, offs));
result = (E_SUCCESS == GetLastResult());
break;
@@ -158,46 +163,46 @@ bool BadaFileStream::seek(int32 offs, int whence) {
AppLog("seek failed");
}
- bufferIndex = bufferLength = 0;
+ _bufferIndex = _bufferLength = 0;
return result;
}
-uint32 BadaFileStream::read(void *ptr, uint32 len) {
+uint32 TizenFileStream::read(void *ptr, uint32 len) {
uint32 result = 0;
if (!eos()) {
- if (bufferIndex < bufferLength) {
+ if (_bufferIndex < _bufferLength) {
// use existing buffer
- uint32 available = bufferLength - bufferIndex;
+ uint32 available = _bufferLength - _bufferIndex;
if (len <= available) {
// use allocation
- memcpy((byte *)ptr, &buffer[bufferIndex], len);
- bufferIndex += len;
+ memcpy((byte *)ptr, &_buffer[_bufferIndex], len);
+ _bufferIndex += len;
result = len;
} else {
// use remaining allocation
- memcpy((byte *)ptr, &buffer[bufferIndex], available);
+ memcpy((byte *)ptr, &_buffer[_bufferIndex], available);
uint32 remaining = len - available;
result = available;
if (remaining) {
- result += file->Read(((byte *)ptr) + available, remaining);
+ result += _file->Read(((byte *)ptr) + available, remaining);
}
- bufferIndex = bufferLength = 0;
+ _bufferIndex = _bufferLength = 0;
}
} else if (len < BUFFER_SIZE) {
// allocate and use buffer
- bufferIndex = 0;
- bufferLength = file->Read(buffer, BUFFER_SIZE);
- if (bufferLength) {
- if (bufferLength < len) {
- len = bufferLength;
+ _bufferIndex = 0;
+ _bufferLength = _file->Read(_buffer, BUFFER_SIZE);
+ if (_bufferLength) {
+ if (_bufferLength < len) {
+ len = _bufferLength;
}
- memcpy((byte *)ptr, buffer, len);
- result = bufferIndex = len;
+ memcpy((byte *)ptr, _buffer, len);
+ result = _bufferIndex = len;
}
} else {
- result = file->Read((byte *)ptr, len);
- bufferIndex = bufferLength = 0;
+ result = _file->Read((byte *)ptr, len);
+ _bufferIndex = _bufferLength = 0;
}
} else {
AppLog("Attempted to read past EOS");
@@ -205,59 +210,77 @@ uint32 BadaFileStream::read(void *ptr, uint32 len) {
return result;
}
-uint32 BadaFileStream::write(const void *ptr, uint32 len) {
- result r = file->Write(ptr, len);
+uint32 TizenFileStream::write(const void *ptr, uint32 len) {
+ result r = _file->Write(ptr, len);
SetLastResult(r);
return (r == E_SUCCESS ? len : 0);
}
-bool BadaFileStream::flush() {
+bool TizenFileStream::flush() {
logEntered();
- SetLastResult(file->Flush());
+ SetLastResult(_file->Flush());
return (E_SUCCESS == GetLastResult());
}
-BadaFileStream *BadaFileStream::makeFromPath(const String &path, bool writeMode) {
+TizenFileStream *TizenFileStream::makeFromPath(const String &path, bool writeMode) {
File *ioFile = new File();
String filePath = path;
if (writeMode && (path[0] != '.' && path[0] != '/')) {
- filePath.Insert(PATH_HOME_X, 0);
+ filePath.Insert(App::GetInstance()->GetAppDataPath() + L"/", 0);
}
AppLog("Open file %S", filePath.GetPointer());
-
+ TizenFileStream *stream;
result r = ioFile->Construct(filePath, writeMode ? L"w" : L"r", writeMode);
if (r == E_SUCCESS) {
- return new BadaFileStream(ioFile, writeMode);
+ stream = new TizenFileStream(ioFile, writeMode);
+ } else {
+ AppLog("Failed to open file");
+ delete ioFile;
+ stream = NULL;
}
-
- AppLog("Failed to open file");
- delete ioFile;
- return 0;
-}
-
-//
-// converts a bada (wchar) String into a scummVM (char) string
-//
-Common::String fromString(const Osp::Base::String &in) {
- ByteBuffer *buf = StringUtil::StringToUtf8N(in);
- Common::String result((const char*)buf->GetPointer());
- delete buf;
-
- return result;
+ return stream;
}
//
-// BadaFilesystemNode
+// TizenFilesystemNode
//
-BadaFilesystemNode::BadaFilesystemNode(const Common::String &nodePath) {
+TizenFilesystemNode::TizenFilesystemNode(const Common::String &nodePath) {
AppAssert(nodePath.size() > 0);
init(nodePath);
}
-BadaFilesystemNode::BadaFilesystemNode(const Common::String &root,
- const Common::String &nodePath) {
+TizenFilesystemNode::TizenFilesystemNode(SystemPath systemPath) {
+ switch (systemPath) {
+ case kData:
+ _unicodePath = App::GetInstance()->GetAppDataPath();
+ _displayName = _s("[ Data ]");
+ break;
+ case kResource:
+ _unicodePath = App::GetInstance()->GetAppResourcePath();
+ _displayName = _s("[ Resources ]");
+ break;
+ case kSdCard:
+ _unicodePath = Tizen::System::Environment::GetExternalStoragePath();
+ _displayName = _s("[ SDCard ]");
+ break;
+ case kMedia:
+ _unicodePath = Tizen::System::Environment::GetMediaPath();
+ _displayName = _s("[ Media ]");
+ break;
+ case kShared:
+ _unicodePath = App::GetInstance()->GetAppSharedPath();
+ _displayName = _s("[ Shared ]");
+ break;
+ }
+ _path = ::fromString(_unicodePath);
+ _isValid = _isVirtualDir = !IsFailed(File::GetAttributes(_unicodePath, _attr));
+}
+
+TizenFilesystemNode::TizenFilesystemNode(const Common::String &root, const Common::String &nodePath) {
+ AppLog("TizenFilesystemNode '%s' '%s'", root.c_str(), nodePath.c_str());
+
// Make sure the string contains no slashes
AppAssert(!nodePath.contains('/'));
@@ -272,71 +295,54 @@ BadaFilesystemNode::BadaFilesystemNode(const Common::String &root,
init(newPath);
}
-void BadaFilesystemNode::init(const Common::String &nodePath) {
+void TizenFilesystemNode::init(const Common::String &nodePath) {
// Normalize the path (that is, remove unneeded slashes etc.)
_path = Common::normalizePath(nodePath, '/');
_displayName = Common::lastPathComponent(_path, '/');
StringUtil::Utf8ToString(_path.c_str(), _unicodePath);
- _isVirtualDir = (_path == PATH_ROOT ||
- _path == PATH_HOME ||
- _path == PATH_HOME_SHARE ||
- _path == PATH_HOME_SHARE2 ||
- _path == PATH_CARD);
+ _isVirtualDir = (_path == "/");
_isValid = _isVirtualDir || !IsFailed(File::GetAttributes(_unicodePath, _attr));
}
-bool BadaFilesystemNode::exists() const {
+bool TizenFilesystemNode::exists() const {
return _isValid;
}
-bool BadaFilesystemNode::isReadable() const {
+bool TizenFilesystemNode::isReadable() const {
return _isVirtualDir || _isValid;
}
-bool BadaFilesystemNode::isDirectory() const {
+bool TizenFilesystemNode::isDirectory() const {
return _isVirtualDir || (_isValid && _attr.IsDirectory());
}
-bool BadaFilesystemNode::isWritable() const {
- bool result = (_isValid && !_isVirtualDir && !_attr.IsDirectory() && !_attr.IsReadOnly());
- if (_path == PATH_HOME ||
- _path == PATH_HOME_EXT ||
- _path == PATH_HOME_SHARE ||
- _path == PATH_HOME_SHARE2) {
- result = true;
+bool TizenFilesystemNode::isWritable() const {
+ bool result = (_isValid && !_attr.IsReadOnly());
+ if (_unicodePath == App::GetInstance()->GetAppResourcePath()) {
+ result = false;
}
return result;
}
-AbstractFSNode *BadaFilesystemNode::getChild(const Common::String &n) const {
+AbstractFSNode *TizenFilesystemNode::getChild(const Common::String &n) const {
AppAssert(!_path.empty());
AppAssert(isDirectory());
- return new BadaFilesystemNode(_path, n);
+ return new TizenFilesystemNode(_path, n);
}
-bool BadaFilesystemNode::getChildren(AbstractFSList &myList,
- ListMode mode, bool hidden) const {
+bool TizenFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const {
AppAssert(isDirectory());
bool result = false;
- if (_isVirtualDir && mode != Common::FSNode::kListFilesOnly) {
- // present well known BADA file system areas
- if (_path == PATH_ROOT) {
- myList.push_back(new BadaFilesystemNode(PATH_HOME));
- myList.push_back(new BadaFilesystemNode(PATH_HOME_EXT));
- myList.push_back(new BadaFilesystemNode(PATH_MEDIA));
- myList.push_back(new BadaFilesystemNode(PATH_CARD));
- result = true; // no more entries
- } else if (_path == PATH_CARD) {
- myList.push_back(new BadaFilesystemNode(PATH_CARD_MEDIA));
- result = true; // no more entries
- } else if (_path == PATH_HOME) {
- // ensure share path is always included
- myList.push_back(new BadaFilesystemNode(PATH_HOME_SHARE));
- myList.push_back(new BadaFilesystemNode(PATH_HOME_SHARE2));
- }
+ if (_isVirtualDir && mode != Common::FSNode::kListFilesOnly && _path == "/") {
+ // present well known TIZEN file system areas
+ myList.push_back(new TizenFilesystemNode(kData));
+ myList.push_back(new TizenFilesystemNode(kResource));
+ myList.push_back(new TizenFilesystemNode(kSdCard));
+ myList.push_back(new TizenFilesystemNode(kMedia));
+ myList.push_back(new TizenFilesystemNode(kShared));
}
if (!result) {
@@ -358,7 +364,7 @@ bool BadaFilesystemNode::getChildren(AbstractFSList &myList,
DirEntry dirEntry = pDirEnum->GetCurrentDirEntry();
// skip 'invisible' files if necessary
- Osp::Base::String fileName = dirEntry.GetName();
+ Tizen::Base::String fileName = dirEntry.GetName();
if (fileName[0] == '.' && !hidden) {
continue;
@@ -374,7 +380,7 @@ bool BadaFilesystemNode::getChildren(AbstractFSList &myList,
(mode == Common::FSNode::kListDirectoriesOnly && !dirEntry.IsDirectory())) {
continue;
}
- myList.push_back(new BadaFilesystemNode(_path, fromString(fileName)));
+ myList.push_back(new TizenFilesystemNode(_path, ::fromString(fileName)));
}
}
@@ -392,9 +398,9 @@ bool BadaFilesystemNode::getChildren(AbstractFSList &myList,
return result;
}
-AbstractFSNode *BadaFilesystemNode::getParent() const {
- logEntered();
- if (_path == PATH_ROOT) {
+AbstractFSNode *TizenFilesystemNode::getParent() const {
+ logEntered();
+ if (_path == "/") {
return 0; // The filesystem root has no parent
}
@@ -412,22 +418,22 @@ AbstractFSNode *BadaFilesystemNode::getParent() const {
// there simply is no parent.
// TODO: We could also resolve this by assuming that the parent is the
// current working directory, and returning a node referring to that.
- return 0;
+ return NULL;
}
- return new BadaFilesystemNode(Common::String(start, end));
+ return new TizenFilesystemNode(Common::String(start, end));
}
-Common::SeekableReadStream *BadaFilesystemNode::createReadStream() {
- Common::SeekableReadStream *result = BadaFileStream::makeFromPath(_unicodePath, false);
+Common::SeekableReadStream *TizenFilesystemNode::createReadStream() {
+ Common::SeekableReadStream *result = TizenFileStream::makeFromPath(_unicodePath, false);
if (result != NULL) {
_isValid = !IsFailed(File::GetAttributes(_unicodePath, _attr));
}
return result;
}
-Common::WriteStream *BadaFilesystemNode::createWriteStream() {
- Common::WriteStream *result = BadaFileStream::makeFromPath(_unicodePath, true);
+Common::WriteStream *TizenFilesystemNode::createWriteStream() {
+ Common::WriteStream *result = TizenFileStream::makeFromPath(_unicodePath, true);
if (result != NULL) {
_isValid = !IsFailed(File::GetAttributes(_unicodePath, _attr));
}
diff --git a/backends/platform/bada/fs.h b/backends/platform/tizen/fs.h
index d7d368ac20..0356aaad33 100644
--- a/backends/platform/bada/fs.h
+++ b/backends/platform/tizen/fs.h
@@ -19,8 +19,8 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef BADA_FILESYSTEM_H
-#define BADA_FILESYSTEM_H
+#ifndef TIZEN_FILESYSTEM_H
+#define TIZEN_FILESYSTEM_H
#include <FBaseString.h>
#include <FBaseUtilStringUtil.h>
@@ -32,23 +32,40 @@
#include "common/stream.h"
#include "backends/fs/abstract-fs.h"
-using namespace Osp::Io;
-using namespace Osp::Base;
-using namespace Osp::Base::Utility;
+using namespace Tizen::Io;
+using namespace Tizen::Base;
+using namespace Tizen::Base::Utility;
+
+//
+// converts a Tizen (wchar) String into a scummVM (char) string
+//
+Common::String fromString(const Tizen::Base::String &in);
+
+//
+// Enumerates the possible system paths
+//
+enum SystemPath { kData, kResource, kSdCard, kMedia, kShared };
/**
- * Implementation of the ScummVM file system API based on BADA.
+ * Implementation of the ScummVM file system API based on TIZEN.
*
* Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class BadaFilesystemNode : public AbstractFSNode {
+class TizenFilesystemNode : public AbstractFSNode {
public:
/**
- * Creates a BadaFilesystemNode for a given path.
+ * Creates a TizenFilesystemNode for a given path.
+ *
+ * @param path the path the new node should point to.
+ */
+ TizenFilesystemNode(const Common::String &path);
+
+ /**
+ * Creates a TizenFilesystemNode from the given Tizen internal path
*
* @param path the path the new node should point to.
*/
- BadaFilesystemNode(const Common::String &path);
+ TizenFilesystemNode(SystemPath systemPath);
Common::String getDisplayName() const { return _displayName; }
Common::String getName() const { return _displayName; }
@@ -67,8 +84,7 @@ public:
Common::WriteStream *createWriteStream();
protected:
- BadaFilesystemNode(const Common::String &root,
- const Common::String &p);
+ TizenFilesystemNode(const Common::String &root, const Common::String &p);
void init(const Common::String &nodePath);
Common::String _displayName;
diff --git a/backends/platform/bada/graphics.cpp b/backends/platform/tizen/graphics.cpp
index bd65c597c6..bf255cd264 100644
--- a/backends/platform/bada/graphics.cpp
+++ b/backends/platform/tizen/graphics.cpp
@@ -22,29 +22,40 @@
#include "graphics/fontman.h"
-#include "backends/platform/bada/form.h"
-#include "backends/platform/bada/system.h"
-#include "backends/platform/bada/graphics.h"
+#include "backends/platform/tizen/form.h"
+#include "backends/platform/tizen/system.h"
+#include "backends/platform/tizen/graphics.h"
//
-// BadaGraphicsManager
+// TizenGraphicsManager
//
-BadaGraphicsManager::BadaGraphicsManager(BadaAppForm *appForm) :
+TizenGraphicsManager::TizenGraphicsManager(TizenAppForm *appForm) :
_appForm(appForm),
_eglDisplay(EGL_DEFAULT_DISPLAY),
_eglSurface(EGL_NO_SURFACE),
- _eglConfig(0),
+ _eglConfig(NULL),
_eglContext(EGL_NO_CONTEXT),
_initState(true) {
assert(appForm != NULL);
_videoMode.fullscreen = true;
}
-const Graphics::Font *BadaGraphicsManager::getFontOSD() {
+TizenGraphicsManager::~TizenGraphicsManager() {
+ logEntered();
+
+ if (_eglDisplay != EGL_NO_DISPLAY) {
+ eglMakeCurrent(_eglDisplay, NULL, NULL, NULL);
+ if (_eglContext != EGL_NO_CONTEXT) {
+ eglDestroyContext(_eglDisplay, _eglContext);
+ }
+ }
+}
+
+const Graphics::Font *TizenGraphicsManager::getFontOSD() {
return FontMan.getFontByUsage(Graphics::FontManager::kBigGUIFont);
}
-bool BadaGraphicsManager::moveMouse(int16 &x, int16 &y) {
+bool TizenGraphicsManager::moveMouse(int16 &x, int16 &y) {
int16 currentX = _cursorState.x;
int16 currentY = _cursorState.y;
@@ -62,7 +73,7 @@ bool BadaGraphicsManager::moveMouse(int16 &x, int16 &y) {
return (currentX != x || currentY != y);
}
-Common::List<Graphics::PixelFormat> BadaGraphicsManager::getSupportedFormats() const {
+Common::List<Graphics::PixelFormat> TizenGraphicsManager::getSupportedFormats() const {
logEntered();
Common::List<Graphics::PixelFormat> res;
@@ -73,33 +84,37 @@ Common::List<Graphics::PixelFormat> BadaGraphicsManager::getSupportedFormats() c
return res;
}
-bool BadaGraphicsManager::hasFeature(OSystem::Feature f) {
+bool TizenGraphicsManager::hasFeature(OSystem::Feature f) {
bool result = (f == OSystem::kFeatureFullscreenMode ||
- f == OSystem::kFeatureVirtualKeyboard ||
- OpenGLGraphicsManager::hasFeature(f));
+ f == OSystem::kFeatureVirtualKeyboard ||
+ OpenGLGraphicsManager::hasFeature(f));
return result;
}
-void BadaGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
- OpenGLGraphicsManager::setFeatureState(f, enable);
+void TizenGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
+ if (f == OSystem::kFeatureVirtualKeyboard && enable) {
+ _appForm->showKeypad();
+ } else {
+ OpenGLGraphicsManager::setFeatureState(f, enable);
+ }
}
-void BadaGraphicsManager::setReady() {
+void TizenGraphicsManager::setReady() {
_initState = false;
}
-void BadaGraphicsManager::updateScreen() {
+void TizenGraphicsManager::updateScreen() {
if (_transactionMode == kTransactionNone) {
internUpdateScreen();
}
}
-bool BadaGraphicsManager::loadEgl() {
+bool TizenGraphicsManager::loadEgl() {
logEntered();
EGLint numConfigs = 1;
EGLint eglConfigList[] = {
- EGL_RED_SIZE, 5,
+ EGL_RED_SIZE, 5,
EGL_GREEN_SIZE, 6,
EGL_BLUE_SIZE, 5,
EGL_ALPHA_SIZE, 0,
@@ -132,8 +147,7 @@ bool BadaGraphicsManager::loadEgl() {
return false;
}
- if (EGL_FALSE == eglChooseConfig(_eglDisplay, eglConfigList,
- &_eglConfig, 1, &numConfigs) ||
+ if (EGL_FALSE == eglChooseConfig(_eglDisplay, eglConfigList, &_eglConfig, 1, &numConfigs) ||
EGL_SUCCESS != eglGetError()) {
systemError("eglChooseConfig() failed");
return false;
@@ -144,15 +158,13 @@ bool BadaGraphicsManager::loadEgl() {
return false;
}
- _eglSurface = eglCreateWindowSurface(_eglDisplay, _eglConfig,
- (EGLNativeWindowType)_appForm, NULL);
+ _eglSurface = eglCreateWindowSurface(_eglDisplay, _eglConfig, (EGLNativeWindowType)_appForm, NULL);
if (EGL_NO_SURFACE == _eglSurface || EGL_SUCCESS != eglGetError()) {
systemError("eglCreateWindowSurface() failed. EGL_NO_SURFACE");
return false;
}
- _eglContext = eglCreateContext(_eglDisplay, _eglConfig,
- EGL_NO_CONTEXT, eglContextList);
+ _eglContext = eglCreateContext(_eglDisplay, _eglConfig, EGL_NO_CONTEXT, eglContextList);
if (EGL_NO_CONTEXT == _eglContext ||
EGL_SUCCESS != eglGetError()) {
systemError("eglCreateContext() failed");
@@ -169,7 +181,7 @@ bool BadaGraphicsManager::loadEgl() {
return true;
}
-bool BadaGraphicsManager::loadGFXMode() {
+bool TizenGraphicsManager::loadGFXMode() {
logEntered();
if (!loadEgl()) {
@@ -181,35 +193,28 @@ bool BadaGraphicsManager::loadGFXMode() {
_appForm->GetBounds(x, y, width, height);
_videoMode.overlayWidth = _videoMode.hardwareWidth = width;
_videoMode.overlayHeight = _videoMode.hardwareHeight = height;
- _videoMode.scaleFactor = 3; // for proportional sized cursor in the launcher
+ _videoMode.scaleFactor = 4; // for proportional sized cursor in the launcher
AppLog("screen size: %dx%d", _videoMode.hardwareWidth, _videoMode.hardwareHeight);
return OpenGLGraphicsManager::loadGFXMode();
}
-void BadaGraphicsManager::loadTextures() {
+void TizenGraphicsManager::loadTextures() {
logEntered();
-
OpenGLGraphicsManager::loadTextures();
-
- // prevent image skew in some games, see:
- // http://www.opengl.org/resources/features/KilgardTechniques/oglpitfall
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
}
-void BadaGraphicsManager::internUpdateScreen() {
+void TizenGraphicsManager::internUpdateScreen() {
if (!_initState) {
OpenGLGraphicsManager::internUpdateScreen();
eglSwapBuffers(_eglDisplay, _eglSurface);
- } else {
- showSplash();
}
}
-void BadaGraphicsManager::unloadGFXMode() {
+void TizenGraphicsManager::unloadGFXMode() {
logEntered();
- if (EGL_NO_DISPLAY != _eglDisplay) {
+ if (_eglDisplay != EGL_NO_DISPLAY) {
eglMakeCurrent(_eglDisplay, NULL, NULL, NULL);
if (_eglContext != EGL_NO_CONTEXT) {
@@ -227,35 +232,6 @@ void BadaGraphicsManager::unloadGFXMode() {
}
_eglConfig = NULL;
-
OpenGLGraphicsManager::unloadGFXMode();
logLeaving();
}
-
-// display a simple splash screen until launcher is ready
-void BadaGraphicsManager::showSplash() {
- Canvas canvas;
- canvas.Construct();
- canvas.SetBackgroundColor(Color::COLOR_BLACK);
- canvas.Clear();
-
- int x = _videoMode.hardwareWidth / 3;
- int y = _videoMode.hardwareHeight / 3;
-
- Font *pFont = new Font();
- pFont->Construct(FONT_STYLE_ITALIC | FONT_STYLE_BOLD, 55);
- canvas.SetFont(*pFont);
- canvas.SetForegroundColor(Color::COLOR_GREEN);
- canvas.DrawText(Point(x, y), L"ScummVM");
- delete pFont;
-
- pFont = new Font();
- pFont->Construct(FONT_STYLE_ITALIC | FONT_STYLE_BOLD, 35);
- canvas.SetFont(*pFont);
- canvas.SetForegroundColor(Color::COLOR_WHITE);
- canvas.DrawText(Point(x + 70, y + 50), L"Loading ...");
- delete pFont;
-
- canvas.Show();
-
-}
diff --git a/backends/platform/bada/graphics.h b/backends/platform/tizen/graphics.h
index b2aaca43bc..27e5a6aaeb 100644
--- a/backends/platform/bada/graphics.h
+++ b/backends/platform/tizen/graphics.h
@@ -20,8 +20,8 @@
*
*/
-#ifndef BADA_GRAPHICS_H
-#define BADA_GRAPHICS_H
+#ifndef TIZEN_GRAPHICS_H
+#define TIZEN_GRAPHICS_H
#include <FBase.h>
#include <FGraphics.h>
@@ -33,15 +33,16 @@
#include "config.h"
#include "backends/graphics/opengl/opengl-graphics.h"
#include "graphics/font.h"
-#include "backends/platform/bada/form.h"
+#include "backends/platform/tizen/form.h"
-using namespace Osp::Graphics;
-using namespace Osp::Graphics::Opengl;
-using namespace Osp::App;
+using namespace Tizen::Graphics;
+using namespace Tizen::Graphics::Opengl;
+using namespace Tizen::App;
-class BadaGraphicsManager : public OpenGLGraphicsManager {
+class TizenGraphicsManager : public OpenGLGraphicsManager {
public:
- BadaGraphicsManager(BadaAppForm *appForm);
+ TizenGraphicsManager(TizenAppForm *appForm);
+ virtual ~TizenGraphicsManager();
Common::List<Graphics::PixelFormat> getSupportedFormats() const;
bool hasFeature(OSystem::Feature f);
@@ -61,7 +62,7 @@ private:
void showSplash();
bool loadEgl();
- BadaAppForm *_appForm;
+ TizenAppForm *_appForm;
EGLDisplay _eglDisplay;
EGLSurface _eglSurface;
EGLConfig _eglConfig;
diff --git a/backends/platform/bada/main.cpp b/backends/platform/tizen/main.cpp
index 8c40f24dd1..b12cc3adc9 100644
--- a/backends/platform/bada/main.cpp
+++ b/backends/platform/tizen/main.cpp
@@ -24,44 +24,28 @@
#include <FApp.h>
#include <FSystem.h>
-#include "backends/platform/bada/portdefs.h"
-#include "backends/platform/bada/form.h"
-#include "backends/platform/bada/system.h"
-#include "backends/platform/bada/application.h"
+#include "backends/platform/tizen/application.h"
-using namespace Osp::Base;
-using namespace Osp::Base::Collection;
-
-C_LINKAGE_BEGIN
-
-_EXPORT_ int OspMain(int argc, char *pArgv[]);
+using namespace Tizen::Base;
+using namespace Tizen::Base::Collection;
/**
- * The entry function of bada application called by the operating system.
+ * The entry function of tizen application called by the operating system.
*/
-int OspMain(int argc, char *pArgv[]) {
+extern "C" _EXPORT_ int OspMain(int argc, char *pArgv[]) {
result r = E_SUCCESS;
AppLog("Application started.");
- ArrayList *pArgs = new ArrayList();
- pArgs->Construct();
-
+ ArrayList args(SingleObjectDeleter);
+ args.Construct();
for (int i = 0; i < argc; i++) {
- pArgs->Add(*(new String(pArgv[i])));
+ args.Add(new (std::nothrow) String(pArgv[i]));
}
- r = Osp::App::Application::Execute(BadaScummVM::createInstance, pArgs);
- if (IsFailed(r)) {
- r &= 0x0000FFFF;
- }
-
- pArgs->RemoveAll(true);
- delete pArgs;
+ r = Tizen::App::UiApp::Execute(TizenScummVM::createInstance, &args);
+ TryLog(r == E_SUCCESS, "[%s] Application execution failed", GetErrorMessage(r));
AppLog("Application finished.");
return static_cast<int>(r);
}
-C_LINKAGE_END
-
-
diff --git a/backends/platform/bada/missing.cpp b/backends/platform/tizen/missing.cpp
index 10d45ca4b5..5ac55d0f6c 100644
--- a/backends/platform/bada/missing.cpp
+++ b/backends/platform/tizen/missing.cpp
@@ -26,7 +26,7 @@
#include <FSystem.h>
#include <FBase.h>
-#include "backends/platform/bada/portdefs.h"
+#include "backends/platform/tizen/portdefs.h"
#include <stdio.h>
#include <string.h>
@@ -48,7 +48,7 @@ void __assert_func(const char *file, int line,
systemError(buffer);
}
-void stderr_fprintf(void*, const char *format, ...) {
+void stderr_fprintf(void *, const char *format, ...) {
va_list ap;
char buffer[BUF_SIZE];
@@ -59,7 +59,7 @@ void stderr_fprintf(void*, const char *format, ...) {
AppLog(buffer);
}
-void stderr_vfprintf(void*, const char *format, va_list ap) {
+void stderr_vfprintf(void *, const char *format, va_list ap) {
char buffer[BUF_SIZE];
vsnprintf(buffer, sizeof(buffer), format, ap);
AppLog(buffer);
@@ -79,35 +79,4 @@ int printf(const char *format, ...) {
return result;
}
-int sprintf(char *str, const char *format, ...) {
- va_list ap;
- int result;
- char buffer[BUF_SIZE];
-
- va_start(ap, format);
- result = vsnprintf(buffer, sizeof(buffer), format, ap);
- va_end(ap);
-
- strcpy(str, buffer);
-
- return result;
-}
-
-char *strdup(const char *strSource) {
- char *buffer;
- int len = strlen(strSource) + 1;
- buffer = (char *)malloc(len);
- if (buffer) {
- memcpy(buffer, strSource, len);
- }
- return buffer;
-}
-
-int vsprintf(char *str, const char *format, va_list ap) {
- char buffer[BUF_SIZE];
- int result = vsnprintf(buffer, sizeof(buffer), format, ap);
- strcpy(str, buffer);
- return result;
-}
-
C_LINKAGE_END
diff --git a/backends/platform/bada/portdefs.h b/backends/platform/tizen/portdefs.h
index 813c5acde3..050ce7d1e0 100644
--- a/backends/platform/bada/portdefs.h
+++ b/backends/platform/tizen/portdefs.h
@@ -43,6 +43,9 @@
#define C_LINKAGE_END
#endif
+// value missing from osp gl headers
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+
C_LINKAGE_BEGIN
// for libFLAC
@@ -51,11 +54,11 @@ C_LINKAGE_BEGIN
#define fseeko fseek
#define ftello ftell
-// overcome use of fprintf since bada/newlib (1.2) does not
+// overcome use of fprintf since newlib (1.2) does not
// support stderr/stdout (undefined reference to `_impure_ptr').
-void stderr_fprintf(void*, const char *format, ...);
-void stderr_vfprintf(void*, const char *format, va_list ap);
+void stderr_fprintf(void *, const char *format, ...);
+void stderr_vfprintf(void *, const char *format, va_list ap);
#undef fprintf
#undef vfprintf
@@ -75,10 +78,7 @@ void stderr_vfprintf(void*, const char *format, va_list ap);
#define vfprintf stderr_vfprintf
int printf(const char *format, ...);
-int sprintf(char *str, const char *format, ...);
int simple_sscanf(const char *buffer, const char *format, ...);
-char *strdup(const char *s1);
-int vsprintf(char *str, const char *format, va_list ap);
C_LINKAGE_END
diff --git a/backends/platform/bada/sscanf.cpp b/backends/platform/tizen/sscanf.cpp
index aa846698f6..aa846698f6 100644
--- a/backends/platform/bada/sscanf.cpp
+++ b/backends/platform/tizen/sscanf.cpp
diff --git a/backends/platform/bada/system.cpp b/backends/platform/tizen/system.cpp
index 3f862c2571..54d92146e5 100644
--- a/backends/platform/bada/system.cpp
+++ b/backends/platform/tizen/system.cpp
@@ -34,53 +34,53 @@
#include "backends/audiocd/default/default-audiocd.h"
#include "backends/mutex/mutex.h"
#include "backends/fs/fs-factory.h"
-#include "backends/timer/bada/timer.h"
+#include "backends/timer/tizen/timer.h"
-#include "backends/platform/bada/form.h"
-#include "backends/platform/bada/system.h"
-#include "backends/platform/bada/graphics.h"
-#include "backends/platform/bada/audio.h"
+#include "backends/platform/tizen/form.h"
+#include "backends/platform/tizen/system.h"
+#include "backends/platform/tizen/graphics.h"
+#include "backends/platform/tizen/audio.h"
-using namespace Osp::Base;
-using namespace Osp::Base::Runtime;
-using namespace Osp::Locales;
-using namespace Osp::Ui::Controls;
-using namespace Osp::System;
+using namespace Tizen::Base;
+using namespace Tizen::Base::Runtime;
+using namespace Tizen::Locales;
+using namespace Tizen::Ui;
+using namespace Tizen::Ui::Controls;
+using namespace Tizen::System;
-#define DEFAULT_CONFIG_FILE "/Home/scummvm.ini"
-#define RESOURCE_PATH "/Res"
+#define DEFAULT_CONFIG_FILE "scummvm.ini"
#define MUTEX_BUFFER_SIZE 5
//
-// BadaFilesystemFactory
+// TizenFilesystemFactory
//
-class BadaFilesystemFactory : public FilesystemFactory {
+class TizenFilesystemFactory : public FilesystemFactory {
AbstractFSNode *makeRootFileNode() const;
AbstractFSNode *makeCurrentDirectoryFileNode() const;
AbstractFSNode *makeFileNodePath(const Common::String &path) const;
};
-AbstractFSNode *BadaFilesystemFactory::makeRootFileNode() const {
- return new BadaFilesystemNode("/");
+AbstractFSNode *TizenFilesystemFactory::makeRootFileNode() const {
+ return new TizenFilesystemNode("/");
}
-AbstractFSNode *BadaFilesystemFactory::makeCurrentDirectoryFileNode() const {
- return new BadaFilesystemNode("/Home");
+AbstractFSNode *TizenFilesystemFactory::makeCurrentDirectoryFileNode() const {
+ return new TizenFilesystemNode("/");
}
-AbstractFSNode *BadaFilesystemFactory::makeFileNodePath(const Common::String &path) const {
+AbstractFSNode *TizenFilesystemFactory::makeFileNodePath(const Common::String &path) const {
AppAssert(!path.empty());
- return new BadaFilesystemNode(path);
+ return new TizenFilesystemNode(path);
}
//
-// BadaSaveFileManager
+// TizenSaveFileManager
//
-struct BadaSaveFileManager : public DefaultSaveFileManager {
+struct TizenSaveFileManager : public DefaultSaveFileManager {
bool removeSavefile(const Common::String &filename);
};
-bool BadaSaveFileManager::removeSavefile(const Common::String &filename) {
+bool TizenSaveFileManager::removeSavefile(const Common::String &filename) {
Common::String savePathName = getSavePath();
checkPath(Common::FSNode(savePathName));
@@ -95,18 +95,18 @@ bool BadaSaveFileManager::removeSavefile(const Common::String &filename) {
String unicodeFileName;
StringUtil::Utf8ToString(file.getPath().c_str(), unicodeFileName);
- switch (Osp::Io::File::Remove(unicodeFileName)) {
+ switch (Tizen::Io::File::Remove(unicodeFileName)) {
case E_SUCCESS:
return true;
case E_ILLEGAL_ACCESS:
setError(Common::kWritePermissionDenied, "Search or write permission denied: " +
- file.getName());
+ file.getName());
break;
default:
setError(Common::kPathDoesNotExist, "removeSavefile: '" + file.getName() +
- "' does not exist or path is invalid");
+ "' does not exist or path is invalid");
break;
}
@@ -114,40 +114,40 @@ bool BadaSaveFileManager::removeSavefile(const Common::String &filename) {
}
//
-// BadaMutexManager
+// TizenMutexManager
//
-struct BadaMutexManager : public MutexManager {
- BadaMutexManager();
- ~BadaMutexManager();
+struct TizenMutexManager : public MutexManager {
+ TizenMutexManager();
+ ~TizenMutexManager();
OSystem::MutexRef createMutex();
void lockMutex(OSystem::MutexRef mutex);
void unlockMutex(OSystem::MutexRef mutex);
void deleteMutex(OSystem::MutexRef mutex);
private:
- Mutex *buffer[MUTEX_BUFFER_SIZE];
+ Mutex *_buffer[MUTEX_BUFFER_SIZE];
};
-BadaMutexManager::BadaMutexManager() {
+TizenMutexManager::TizenMutexManager() {
for (int i = 0; i < MUTEX_BUFFER_SIZE; i++) {
- buffer[i] = NULL;
+ _buffer[i] = NULL;
}
}
-BadaMutexManager::~BadaMutexManager() {
+TizenMutexManager::~TizenMutexManager() {
for (int i = 0; i < MUTEX_BUFFER_SIZE; i++) {
- if (buffer[i] != NULL) {
- delete buffer[i];
+ if (_buffer[i] != NULL) {
+ delete _buffer[i];
}
}
}
-OSystem::MutexRef BadaMutexManager::createMutex() {
+OSystem::MutexRef TizenMutexManager::createMutex() {
Mutex *mutex = new Mutex();
mutex->Create();
for (int i = 0; i < MUTEX_BUFFER_SIZE; i++) {
- if (buffer[i] == NULL) {
- buffer[i] = mutex;
+ if (_buffer[i] == NULL) {
+ _buffer[i] = mutex;
break;
}
}
@@ -155,22 +155,22 @@ OSystem::MutexRef BadaMutexManager::createMutex() {
return (OSystem::MutexRef) mutex;
}
-void BadaMutexManager::lockMutex(OSystem::MutexRef mutex) {
+void TizenMutexManager::lockMutex(OSystem::MutexRef mutex) {
Mutex *m = (Mutex *)mutex;
m->Acquire();
}
-void BadaMutexManager::unlockMutex(OSystem::MutexRef mutex) {
+void TizenMutexManager::unlockMutex(OSystem::MutexRef mutex) {
Mutex *m = (Mutex *)mutex;
m->Release();
}
-void BadaMutexManager::deleteMutex(OSystem::MutexRef mutex) {
+void TizenMutexManager::deleteMutex(OSystem::MutexRef mutex) {
Mutex *m = (Mutex *)mutex;
for (int i = 0; i < MUTEX_BUFFER_SIZE; i++) {
- if (buffer[i] == m) {
- buffer[i] = NULL;
+ if (_buffer[i] == m) {
+ _buffer[i] = NULL;
}
}
@@ -178,84 +178,101 @@ void BadaMutexManager::deleteMutex(OSystem::MutexRef mutex) {
}
//
-// BadaEventManager
+// TizenEventManager
//
-struct BadaEventManager : public DefaultEventManager {
- BadaEventManager(Common::EventSource *boss);
+struct TizenEventManager : public DefaultEventManager {
+ TizenEventManager(Common::EventSource *boss);
void init();
int shouldQuit() const;
};
-BadaEventManager::BadaEventManager(Common::EventSource *boss) :
+TizenEventManager::TizenEventManager(Common::EventSource *boss) :
DefaultEventManager(boss) {
}
-void BadaEventManager::init() {
+void TizenEventManager::init() {
DefaultEventManager::init();
// theme and vkbd should have now loaded - clear the splash screen
- BadaSystem *system = (BadaSystem *)g_system;
- BadaGraphicsManager *graphics = system->getGraphics();
+ TizenSystem *system = (TizenSystem *)g_system;
+ TizenGraphicsManager *graphics = system->getGraphics();
if (graphics) {
graphics->setReady();
- graphics->updateScreen();
}
}
-int BadaEventManager::shouldQuit() const {
- BadaSystem *system = (BadaSystem *)g_system;
+int TizenEventManager::shouldQuit() const {
+ TizenSystem *system = (TizenSystem *)g_system;
return DefaultEventManager::shouldQuit() || system->isClosing();
}
//
-// BadaSystem
+// TizenAppFrame - avoid drawing the misplaced UiTheme at startup
//
-BadaSystem::BadaSystem(BadaAppForm *appForm) :
+struct TizenAppFrame : Frame {
+ result OnDraw(void) {
+ logEntered();
+ TizenAppForm *form = (TizenAppForm *)GetCurrentForm();
+ if (form->isStarting()) {
+ Canvas *canvas = GetCanvasN();
+ canvas->SetBackgroundColor(Color::GetColor(COLOR_ID_BLACK));
+ canvas->Clear();
+ delete canvas;
+ }
+ return E_SUCCESS;
+ }
+};
+
+//
+// TizenSystem
+//
+TizenSystem::TizenSystem(TizenAppForm *appForm) :
_appForm(appForm),
_audioThread(0),
_epoch(0) {
}
-result BadaSystem::Construct(void) {
+result TizenSystem::Construct(void) {
logEntered();
- _fsFactory = new BadaFilesystemFactory();
+ _fsFactory = new TizenFilesystemFactory();
if (!_fsFactory) {
return E_OUT_OF_MEMORY;
}
+ _resourcePath = fromString(App::GetInstance()->GetAppResourcePath());
return E_SUCCESS;
}
-BadaSystem::~BadaSystem() {
+TizenSystem::~TizenSystem() {
logEntered();
}
-result BadaSystem::initModules() {
+result TizenSystem::initModules() {
logEntered();
- _mutexManager = new BadaMutexManager();
+ _mutexManager = new TizenMutexManager();
if (!_mutexManager) {
return E_OUT_OF_MEMORY;
}
- _timerManager = new BadaTimerManager();
+ _timerManager = new TizenTimerManager();
if (!_timerManager) {
return E_OUT_OF_MEMORY;
}
- _savefileManager = new BadaSaveFileManager();
+ _savefileManager = new TizenSaveFileManager();
if (!_savefileManager) {
return E_OUT_OF_MEMORY;
}
- _graphicsManager = (GraphicsManager *)new BadaGraphicsManager(_appForm);
+ _graphicsManager = (GraphicsManager *)new TizenGraphicsManager(_appForm);
if (!_graphicsManager) {
return E_OUT_OF_MEMORY;
}
// depends on _graphicsManager when ENABLE_VKEYBD enabled
- _eventManager = new BadaEventManager(this);
+ _eventManager = new TizenEventManager(this);
if (!_eventManager) {
return E_OUT_OF_MEMORY;
}
@@ -284,19 +301,21 @@ result BadaSystem::initModules() {
return E_SUCCESS;
}
-void BadaSystem::initBackend() {
+void TizenSystem::initBackend() {
logEntered();
+ Common::String dataPath = fromString(App::GetInstance()->GetAppDataPath());
+
// use the mobile device theme
- ConfMan.set("gui_theme", "/Res/scummmobile");
+ ConfMan.set("gui_theme", _resourcePath + "scummmodern");
- // allow bada virtual keypad pack to be found
- ConfMan.set("vkeybdpath", "/Res/vkeybd_bada");
+ // allow tizen virtual keypad pack to be found
+ ConfMan.set("vkeybdpath", _resourcePath + "vkeybd_bada");
ConfMan.set("vkeybd_pack_name", "vkeybd_bada");
// set default save path to writable area
if (!ConfMan.hasKey("savepath")) {
- ConfMan.set("savepath", "/Home/Share");
+ ConfMan.set("savepath", dataPath);
}
// default to no auto-save
@@ -314,85 +333,93 @@ void BadaSystem::initBackend() {
AppLog("initModules failed");
} else {
OSystem::initBackend();
- }
- // replace kBigGUIFont using the large font from the scummmobile theme
- Common::File fontFile;
- Common::String fileName = "/Res/scummmobile/helvB14-iso-8859-1.fcc";
- BadaFilesystemNode file(fileName);
- if (file.exists()) {
- Common::SeekableReadStream *stream = file.createReadStream();
- if (stream) {
- if (fontFile.open(stream, fileName)) {
+ // replace kBigGUIFont for the vkbd and on-screen messages
+ Common::String fontCacheFile = dataPath + "helvR24.fcc";
+ TizenFilesystemNode file(fontCacheFile);
+ if (!file.exists()) {
+ Common::String bdfFile = _resourcePath + "fonts/helvR24.bdf";
+ TizenFilesystemNode file(bdfFile);
+ if (file.exists()) {
+ Common::SeekableReadStream *stream = file.createReadStream();
+ Common::File fontFile;
+ if (stream && fontFile.open(stream, bdfFile)) {
+ Graphics::BdfFont *font = Graphics::BdfFont::loadFont(fontFile);
+ Graphics::BdfFont::cacheFontData(*font, fontCacheFile);
+ FontMan.setFont(Graphics::FontManager::kBigGUIFont, font);
+ }
+ }
+ } else {
+ Common::SeekableReadStream *stream = file.createReadStream();
+ Common::File fontFile;
+ if (stream && fontFile.open(stream, fontCacheFile)) {
Graphics::BdfFont *font = Graphics::BdfFont::loadFromCache(fontFile);
if (font) {
- // use this font for the vkbd and on-screen messages
FontMan.setFont(Graphics::FontManager::kBigGUIFont, font);
}
}
}
}
-
logLeaving();
}
-void BadaSystem::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
+void TizenSystem::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
// allow translations.dat and game .DAT files to be found
- s.addDirectory(RESOURCE_PATH, RESOURCE_PATH, priority);
+ s.addDirectory(_resourcePath, _resourcePath, priority);
}
-void BadaSystem::destroyBackend() {
+void TizenSystem::destroyBackend() {
closeAudio();
delete _graphicsManager;
- _graphicsManager = 0;
+ _graphicsManager = NULL;
delete _savefileManager;
- _savefileManager = 0;
+ _savefileManager = NULL;
delete _fsFactory;
- _fsFactory = 0;
+ _fsFactory = NULL;
delete _mixer;
- _mixer = 0;
+ _mixer = NULL;
delete _audiocdManager;
- _audiocdManager = 0;
+ _audiocdManager = NULL;
delete _timerManager;
- _timerManager = 0;
+ _timerManager = NULL;
delete _eventManager;
- _eventManager = 0;
+ _eventManager = NULL;
delete _mutexManager;
- _mutexManager = 0;
+ _mutexManager = NULL;
}
-bool BadaSystem::pollEvent(Common::Event &event) {
+bool TizenSystem::pollEvent(Common::Event &event) {
return _appForm->pollEvent(event);
}
-uint32 BadaSystem::getMillis() {
+uint32 TizenSystem::getMillis(bool skipRecord) {
long long result, ticks = 0;
SystemTime::GetTicks(ticks);
result = ticks - _epoch;
return result;
}
-void BadaSystem::delayMillis(uint msecs) {
+void TizenSystem::delayMillis(uint msecs) {
if (!_appForm->isClosing()) {
Thread::Sleep(msecs);
}
}
-void BadaSystem::updateScreen() {
+void TizenSystem::updateScreen() {
if (_graphicsManager != NULL) {
_graphicsManager->updateScreen();
}
}
-void BadaSystem::getTimeAndDate(TimeDate &td) const {
+void TizenSystem::getTimeAndDate(TimeDate &td) const {
DateTime currentTime;
if (E_SUCCESS == SystemTime::GetCurrentTime(WALL_TIME, currentTime)) {
@@ -410,11 +437,11 @@ void BadaSystem::getTimeAndDate(TimeDate &td) const {
}
}
-void BadaSystem::fatalError() {
+void TizenSystem::fatalError() {
systemError("ScummVM: Fatal internal error.");
}
-void BadaSystem::exitSystem() {
+void TizenSystem::exitSystem() {
if (_appForm) {
closeAudio();
closeGraphics();
@@ -422,7 +449,7 @@ void BadaSystem::exitSystem() {
}
}
-void BadaSystem::logMessage(LogMessageType::Type type, const char *message) {
+void TizenSystem::logMessage(LogMessageType::Type type, const char *message) {
if (type == LogMessageType::kError) {
systemError(message);
} else {
@@ -430,69 +457,70 @@ void BadaSystem::logMessage(LogMessageType::Type type, const char *message) {
}
}
-Common::SeekableReadStream *BadaSystem::createConfigReadStream() {
- BadaFilesystemNode file(DEFAULT_CONFIG_FILE);
+Common::SeekableReadStream *TizenSystem::createConfigReadStream() {
+ TizenFilesystemNode file(fromString(App::GetInstance()->GetAppDataPath()) + DEFAULT_CONFIG_FILE);
return file.createReadStream();
}
-Common::WriteStream *BadaSystem::createConfigWriteStream() {
- BadaFilesystemNode file(DEFAULT_CONFIG_FILE);
+Common::WriteStream *TizenSystem::createConfigWriteStream() {
+ TizenFilesystemNode file(fromString(App::GetInstance()->GetAppDataPath()) + DEFAULT_CONFIG_FILE);
return file.createWriteStream();
}
-void BadaSystem::closeAudio() {
+void TizenSystem::closeAudio() {
if (_audioThread) {
- _audioThread->Stop();
+ _audioThread->Quit();
_audioThread->Join();
delete _audioThread;
- _audioThread = 0;
+ _audioThread = NULL;
}
}
-void BadaSystem::closeGraphics() {
+void TizenSystem::closeGraphics() {
if (_graphicsManager) {
delete _graphicsManager;
- _graphicsManager = 0;
+ _graphicsManager = NULL;
}
}
-void BadaSystem::setMute(bool on) {
+void TizenSystem::setMute(bool on) {
// only change mute after eventManager init() has completed
if (_audioThread) {
- BadaGraphicsManager *graphics = getGraphics();
+ TizenGraphicsManager *graphics = getGraphics();
if (graphics && graphics->isReady()) {
_audioThread->setMute(on);
}
}
}
-int BadaSystem::setVolume(bool up, bool minMax) {
- int level = -1;
- if (_audioThread) {
- level = _audioThread->setVolume(up, minMax);
- }
- return level;
-}
-
//
// create the ScummVM system
//
-BadaAppForm *systemStart(Osp::App::Application *app) {
+TizenAppForm *systemStart(Tizen::App::Application *app) {
logEntered();
- BadaAppForm *appForm = new BadaAppForm();
+ Frame *appFrame = new (std::nothrow) TizenAppFrame();
+ if (!appFrame || appFrame->Construct() == E_FAILURE) {
+ AppLog("Failed to create appFrame");
+ return NULL;
+ }
+ app->AddFrame(*appFrame);
+
+ TizenAppForm *appForm = new TizenAppForm();
if (!appForm) {
AppLog("Failed to create appForm");
return NULL;
}
if (E_SUCCESS != appForm->Construct() ||
- E_SUCCESS != app->GetAppFrame()->GetFrame()->AddControl(*appForm)) {
+ E_SUCCESS != appFrame->AddControl(*appForm)) {
delete appForm;
AppLog("Failed to construct appForm");
return NULL;
}
+ appFrame->SetCurrentForm(appForm);
+ logLeaving();
return appForm;
}
@@ -502,13 +530,18 @@ BadaAppForm *systemStart(Osp::App::Application *app) {
void systemError(const char *message) {
AppLog("Fatal system error: %s", message);
- ArrayList *args = new ArrayList();
- args->Construct();
- args->Add(*(new String(message)));
- Application::GetInstance()->SendUserEvent(USER_MESSAGE_EXIT_ERR, args);
+ if (strspn(message, "Config file buggy:") > 0) {
+ Tizen::Io::File::Remove(DEFAULT_CONFIG_FILE);
+ Application::GetInstance()->SendUserEvent(USER_MESSAGE_EXIT_ERR_CONFIG, NULL);
+ } else {
+ ArrayList *args = new ArrayList();
+ args->Construct();
+ args->Add(*(new String(message)));
+ Application::GetInstance()->SendUserEvent(USER_MESSAGE_EXIT_ERR, args);
+ }
if (g_system) {
- BadaSystem *system = (BadaSystem *)g_system;
+ TizenSystem *system = (TizenSystem *)g_system;
system->exitSystem();
}
}
diff --git a/backends/platform/bada/system.h b/backends/platform/tizen/system.h
index c28686cb3d..b38940cc95 100644
--- a/backends/platform/bada/system.h
+++ b/backends/platform/tizen/system.h
@@ -20,8 +20,8 @@
*
*/
-#ifndef BADA_SYSTEM_H
-#define BADA_SYSTEM_H
+#ifndef TIZEN_SYSTEM_H
+#define TIZEN_SYSTEM_H
#include <FApp.h>
#include <FGraphics.h>
@@ -34,47 +34,46 @@
#include "common/scummsys.h"
#include "backends/modular-backend.h"
-#include "backends/platform/bada/fs.h"
-#include "backends/platform/bada/form.h"
-#include "backends/platform/bada/audio.h"
-#include "backends/platform/bada/graphics.h"
+#include "backends/platform/tizen/fs.h"
+#include "backends/platform/tizen/form.h"
+#include "backends/platform/tizen/audio.h"
+#include "backends/platform/tizen/graphics.h"
#if defined(_DEBUG)
-#define logEntered() AppLog("%s entered (%s %d)", \
- __FUNCTION__, __FILE__, __LINE__);
-#define logLeaving() AppLog("%s leaving (%s %d)", \
- __FUNCTION__, __FILE__, __LINE__);
+#define logEntered() AppLog("%s entered (%s %d)", __FUNCTION__, __FILE__, __LINE__);
+#define logLeaving() AppLog("%s leaving (%s %d)", __FUNCTION__, __FILE__, __LINE__);
#else
#define logEntered()
#define logLeaving()
#endif
-BadaAppForm *systemStart(Osp::App::Application *app);
+TizenAppForm *systemStart(Tizen::App::Application *app);
void systemError(const char *message);
-#define USER_MESSAGE_EXIT 1000
-#define USER_MESSAGE_EXIT_ERR 1001
+#define USER_MESSAGE_EXIT 1000
+#define USER_MESSAGE_EXIT_ERR 1001
+#define USER_MESSAGE_EXIT_ERR_CONFIG 1002
//
-// BadaSystem
+// TizenSystem
//
-class BadaSystem : public ModularBackend,
- Common::EventSource {
+class TizenSystem :
+ public ModularBackend,
+ Common::EventSource {
public:
- BadaSystem(BadaAppForm *appForm);
- ~BadaSystem();
+ TizenSystem(TizenAppForm *appForm);
+ ~TizenSystem();
result Construct();
void closeAudio();
void closeGraphics();
void destroyBackend();
void setMute(bool on);
- int setVolume(bool up, bool minMax);
void exitSystem();
bool isClosing() { return _appForm->isClosing(); }
- BadaGraphicsManager *getGraphics() {
- return (BadaGraphicsManager *)_graphicsManager;
+ TizenGraphicsManager *getGraphics() {
+ return (TizenGraphicsManager *)_graphicsManager;
}
private:
@@ -83,7 +82,7 @@ private:
void updateScreen();
bool pollEvent(Common::Event &event);
- uint32 getMillis();
+ uint32 getMillis(bool skipRecord = false);
void delayMillis(uint msecs);
void getTimeAndDate(TimeDate &t) const;
void fatalError();
@@ -94,9 +93,10 @@ private:
Common::SeekableReadStream *createConfigReadStream();
Common::WriteStream *createConfigWriteStream();
- BadaAppForm *_appForm;
+ TizenAppForm *_appForm;
AudioThread *_audioThread;
long long _epoch;
+ Common::String _resourcePath;
};
#endif
diff --git a/backends/platform/tizen/tizen.mk b/backends/platform/tizen/tizen.mk
new file mode 100644
index 0000000000..d8925b62dc
--- /dev/null
+++ b/backends/platform/tizen/tizen.mk
@@ -0,0 +1,7 @@
+# port files built under eclipse
+
+MODULE := backends/platform/tizen
+
+$(EXECUTABLE): $(OBJS)
+ rm -f $@
+ arm-linux-gnueabi-ar Tru $@ $(OBJS)
diff --git a/backends/platform/wii/osystem.cpp b/backends/platform/wii/osystem.cpp
index 22a6495f8f..9d3a7473e3 100644
--- a/backends/platform/wii/osystem.cpp
+++ b/backends/platform/wii/osystem.cpp
@@ -203,7 +203,7 @@ bool OSystem_Wii::getFeatureState(Feature f) {
}
}
-uint32 OSystem_Wii::getMillis() {
+uint32 OSystem_Wii::getMillis(bool skipRecord) {
return ticks_to_millisecs(diff_ticks(_startup_time, gettime()));
}
diff --git a/backends/platform/wii/osystem.h b/backends/platform/wii/osystem.h
index 5d6998d0b6..287c70ad6b 100644
--- a/backends/platform/wii/osystem.h
+++ b/backends/platform/wii/osystem.h
@@ -193,7 +193,7 @@ public:
const Graphics::PixelFormat *format);
virtual bool pollEvent(Common::Event &event);
- virtual uint32 getMillis();
+ virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual MutexRef createMutex();
diff --git a/backends/saves/recorder/recorder-saves.cpp b/backends/saves/recorder/recorder-saves.cpp
new file mode 100644
index 0000000000..49b4672913
--- /dev/null
+++ b/backends/saves/recorder/recorder-saves.cpp
@@ -0,0 +1,35 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "backends/saves/recorder/recorder-saves.h"
+#include "gui/EventRecorder.h"
+#include "common/savefile.h"
+
+Common::InSaveFile *RecorderSaveFileManager::openForLoading(const Common::String &filename) {
+ Common::InSaveFile *result = g_eventRec.processSaveStream(filename);
+ return result;
+}
+
+Common::StringArray RecorderSaveFileManager::listSaveFiles(const Common::String &pattern) {
+ return g_eventRec.listSaveFiles(pattern);
+}
+
diff --git a/backends/saves/recorder/recorder-saves.h b/backends/saves/recorder/recorder-saves.h
new file mode 100644
index 0000000000..692aeca329
--- /dev/null
+++ b/backends/saves/recorder/recorder-saves.h
@@ -0,0 +1,36 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKEND_SAVES_RECORDER_H
+#define BACKEND_SAVES_RECORDER_H
+
+#include "backends/saves/default/default-saves.h"
+
+/**
+ * Provides a savefile manager implementation for event recorder.
+ */
+class RecorderSaveFileManager : public DefaultSaveFileManager {
+ virtual Common::StringArray listSaveFiles(const Common::String &pattern);
+ virtual Common::InSaveFile *openForLoading(const Common::String &filename);
+};
+
+#endif
diff --git a/backends/timer/default/default-timer.cpp b/backends/timer/default/default-timer.cpp
index 9f56d58b12..ce93320f3d 100644
--- a/backends/timer/default/default-timer.cpp
+++ b/backends/timer/default/default-timer.cpp
@@ -80,7 +80,7 @@ DefaultTimerManager::~DefaultTimerManager() {
void DefaultTimerManager::handler() {
Common::StackLock lock(_mutex);
- const uint32 curTime = g_system->getMillis();
+ uint32 curTime = g_system->getMillis(true);
// Repeat as long as there is a TimerSlot that is scheduled to fire.
TimerSlot *slot = _head->next;
diff --git a/backends/timer/bada/timer.cpp b/backends/timer/tizen/timer.cpp
index e41ecd4864..fa226ce747 100644
--- a/backends/timer/bada/timer.cpp
+++ b/backends/timer/tizen/timer.cpp
@@ -20,15 +20,14 @@
*
*/
-#if defined(BADA)
+#if defined(TIZEN)
-#include "backends/timer/bada/timer.h"
+#include "backends/timer/tizen/timer.h"
//
-// TimerSlot
+// TimerSlot - an event driven thread
//
-TimerSlot::TimerSlot(Common::TimerManager::TimerProc callback,
- uint32 interval, void *refCon) :
+TimerSlot::TimerSlot(Common::TimerManager::TimerProc callback, uint32 interval, void *refCon) :
_timer(0),
_callback(callback),
_interval(interval),
@@ -36,16 +35,17 @@ TimerSlot::TimerSlot(Common::TimerManager::TimerProc callback,
}
TimerSlot::~TimerSlot() {
+ delete _timer;
}
bool TimerSlot::OnStart() {
- _timer = new Osp::Base::Runtime::Timer();
+ _timer = new Tizen::Base::Runtime::Timer();
if (!_timer || IsFailed(_timer->Construct(*this))) {
AppLog("Failed to create timer");
return false;
}
- if (IsFailed(_timer->Start(_interval))) {
+ if (IsFailed(_timer->StartAsRepeatable(_interval))) {
AppLog("failed to start timer");
return false;
}
@@ -65,28 +65,28 @@ void TimerSlot::OnStop() {
void TimerSlot::OnTimerExpired(Timer &timer) {
_callback(_refCon);
- timer.Start(_interval);
}
//
-// BadaTimerManager
+// TizenTimerManager
//
-BadaTimerManager::BadaTimerManager() {
+TizenTimerManager::TizenTimerManager() {
}
-BadaTimerManager::~BadaTimerManager() {
- for (Common::List<TimerSlot>::iterator slot = _timers.begin();
- slot != _timers.end(); ) {
- slot->Stop();
- slot = _timers.erase(slot);
+TizenTimerManager::~TizenTimerManager() {
+ for (Common::List<TimerSlot *>::iterator it = _timers.begin(); it != _timers.end(); ) {
+ TimerSlot *slot = (*it);
+ slot->Quit();
+ slot->Join();
+ delete slot;
+ it = _timers.erase(it);
}
}
-bool BadaTimerManager::installTimerProc(TimerProc proc, int32 interval, void *refCon,
- const Common::String &id) {
+bool TizenTimerManager::installTimerProc(TimerProc proc, int32 interval, void *refCon, const Common::String &id) {
TimerSlot *slot = new TimerSlot(proc, interval / 1000, refCon);
- if (IsFailed(slot->Construct(THREAD_TYPE_EVENT_DRIVEN))) {
+ if (IsFailed(slot->Construct())) {
AppLog("Failed to create timer thread");
delete slot;
return false;
@@ -98,16 +98,18 @@ bool BadaTimerManager::installTimerProc(TimerProc proc, int32 interval, void *re
return false;
}
- _timers.push_back(*slot);
+ _timers.push_back(slot);
return true;
}
-void BadaTimerManager::removeTimerProc(TimerProc proc) {
- for (Common::List<TimerSlot>::iterator slot = _timers.begin();
- slot != _timers.end(); ++slot) {
+void TizenTimerManager::removeTimerProc(TimerProc proc) {
+ for (Common::List<TimerSlot *>::iterator it = _timers.begin(); it != _timers.end(); ++it) {
+ TimerSlot *slot = (*it);
if (slot->_callback == proc) {
- slot->Stop();
- slot = _timers.erase(slot);
+ slot->Quit();
+ slot->Join();
+ delete slot;
+ it = _timers.erase(it);
}
}
}
diff --git a/backends/timer/bada/timer.h b/backends/timer/tizen/timer.h
index 826064d7ff..4b2596401a 100644
--- a/backends/timer/bada/timer.h
+++ b/backends/timer/tizen/timer.h
@@ -20,20 +20,18 @@
*
*/
-#ifndef BADA_TIMER_H
-#define BADA_TIMER_H
+#ifndef TIZEN_TIMER_H
+#define TIZEN_TIMER_H
#include <FBase.h>
#include "common/timer.h"
#include "common/list.h"
-using namespace Osp::Base::Runtime;
+using namespace Tizen::Base::Runtime;
-struct TimerSlot: public ITimerEventListener, public Thread {
- TimerSlot(Common::TimerManager::TimerProc callback,
- uint32 interval,
- void *refCon);
+struct TimerSlot: public EventDrivenThread, public ITimerEventListener {
+ TimerSlot(Common::TimerManager::TimerProc callback, uint32 interval, void *refCon);
~TimerSlot();
bool OnStart(void);
@@ -46,17 +44,16 @@ struct TimerSlot: public ITimerEventListener, public Thread {
void *_refCon;
};
-class BadaTimerManager : public Common::TimerManager {
+class TizenTimerManager : public Common::TimerManager {
public:
- BadaTimerManager();
- ~BadaTimerManager();
+ TizenTimerManager();
+ ~TizenTimerManager();
- bool installTimerProc(TimerProc proc, int32 interval, void *refCon,
- const Common::String &id);
+ bool installTimerProc(TimerProc proc, int32 interval, void *refCon, const Common::String &id);
void removeTimerProc(TimerProc proc);
private:
- Common::List<TimerSlot> _timers;
+ Common::List<TimerSlot *> _timers;
};
#endif
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index 42a3a64d34..a39c748adc 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -118,6 +118,13 @@ static const char HELP_STRING[] =
" --aspect-ratio Enable aspect ratio correction\n"
" --render-mode=MODE Enable additional render modes (cga, ega, hercGreen,\n"
" hercAmber, amiga)\n"
+#ifdef ENABLE_EVENTRECORDER
+ " --record-mode=MODE Specify record mode for event recorder (record, playback,\n"
+ " passthrough [default])\n"
+ " --record-file-name=FILE Specify record file name\n"
+ " --disable-display Disable any gfx output. Used for headless events\n"
+ " playback by Event Recorder\n"
+#endif
"\n"
#if defined(ENABLE_SKY) || defined(ENABLE_QUEEN)
" --alt-intro Use alternative intro for CD versions of Beneath a\n"
@@ -232,10 +239,9 @@ void registerDefaults() {
ConfMan.registerDefault("confirm_exit", false);
ConfMan.registerDefault("disable_sdl_parachute", false);
+ ConfMan.registerDefault("disable_display", false);
ConfMan.registerDefault("record_mode", "none");
ConfMan.registerDefault("record_file_name", "record.bin");
- ConfMan.registerDefault("record_temp_file_name", "record.tmp");
- ConfMan.registerDefault("record_time_file_name", "record.time");
ConfMan.registerDefault("gui_saveload_chooser", "grid");
ConfMan.registerDefault("gui_saveload_last_pos", "0");
@@ -424,6 +430,17 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
DO_OPTION_BOOL('f', "fullscreen")
END_OPTION
+#ifdef ENABLE_EVENTRECORDER
+ DO_LONG_OPTION_INT("disable-display")
+ END_OPTION
+
+ DO_LONG_OPTION("record-mode")
+ END_OPTION
+
+ DO_LONG_OPTION("record-file-name")
+ END_OPTION
+#endif
+
DO_LONG_OPTION("opl-driver")
END_OPTION
@@ -569,18 +586,6 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
END_OPTION
#endif
- DO_LONG_OPTION("record-mode")
- END_OPTION
-
- DO_LONG_OPTION("record-file-name")
- END_OPTION
-
- DO_LONG_OPTION("record-temp-file-name")
- END_OPTION
-
- DO_LONG_OPTION("record-time-file-name")
- END_OPTION
-
#ifdef IPHONE
// This is automatically set when launched from the Springboard.
DO_LONG_OPTION_OPT("launchedFromSB", 0)
diff --git a/base/main.cpp b/base/main.cpp
index 355a65f883..103d743bbc 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -42,8 +42,11 @@
#include "common/debug.h"
#include "common/debug-channels.h" /* for debug manager */
#include "common/events.h"
-#include "common/EventRecorder.h"
+#include "gui/EventRecorder.h"
#include "common/fs.h"
+#ifdef ENABLE_EVENTRECORDER
+#include "common/recorderfile.h"
+#endif
#include "common/system.h"
#include "common/textconsole.h"
#include "common/tokenizer.h"
@@ -409,7 +412,9 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
settings["gfx-mode"] = "default";
}
}
-
+ if (settings.contains("disable-display")) {
+ ConfMan.setInt("disable-display", 1, Common::ConfigManager::kTransientDomain);
+ }
setupGraphics(system);
// Init the different managers that are used by the engines.
@@ -422,13 +427,15 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
// take place after the backend is initiated and the screen has been setup
system.getEventManager()->init();
+#ifdef ENABLE_EVENTRECORDER
// Directly after initializing the event manager, we will initialize our
// event recorder.
//
// TODO: This is just to match the current behavior, when we further extend
// our event recorder, we might do this at another place. Or even change
// the whole API for that ;-).
- g_eventRec.init();
+ g_eventRec.RegisterEventSource();
+#endif
// Now as the event manager is created, setup the keymapper
setupKeymapper(system);
@@ -448,12 +455,29 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
// to save memory
PluginManager::instance().unloadPluginsExcept(PLUGIN_TYPE_ENGINE, plugin);
+#ifdef ENABLE_EVENTRECORDER
+ Common::String recordMode = ConfMan.get("record_mode");
+ Common::String recordFileName = ConfMan.get("record_file_name");
+
+ if (recordMode == "record") {
+ g_eventRec.init(g_eventRec.generateRecordFileName(ConfMan.getActiveDomainName()), GUI::EventRecorder::kRecorderRecord);
+ } else if (recordMode == "playback") {
+ g_eventRec.init(recordFileName, GUI::EventRecorder::kRecorderPlayback);
+ } else if ((recordMode == "info") && (!recordFileName.empty())) {
+ Common::PlaybackFile record;
+ record.openRead(recordFileName);
+ debug("info:author=%s name=%s description=%s", record.getHeader().author.c_str(), record.getHeader().name.c_str(), record.getHeader().description.c_str());
+ break;
+ }
+#endif
// Try to run the game
Common::Error result = runGame(plugin, system, specialDebug);
+#ifdef ENABLE_EVENTRECORDER
// Flush Event recorder file. The recorder does not get reinitialized for next game
// which is intentional. Only single game per session is allowed.
g_eventRec.deinit();
+#endif
#if defined(UNCACHED_PLUGINS) && defined(DYNAMIC_MODULES)
// do our best to prevent fragmentation by unloading as soon as we can
@@ -478,6 +502,11 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
#ifdef FORCE_RTL
g_system->getEventManager()->resetQuit();
#endif
+ #ifdef ENABLE_EVENTRECORDER
+ if (g_eventRec.checkForContinueGame()) {
+ continue;
+ }
+ #endif
// Discard any command line options. It's unlikely that the user
// wanted to apply them to *all* games ever launched.
@@ -501,7 +530,9 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
GUI::GuiManager::destroy();
Common::ConfigManager::destroy();
Common::DebugManager::destroy();
- Common::EventRecorder::destroy();
+#ifdef ENABLE_EVENTRECORDER
+ GUI::EventRecorder::destroy();
+#endif
Common::SearchManager::destroy();
#ifdef USE_TRANSLATION
Common::TranslationManager::destroy();
diff --git a/common/EventDispatcher.cpp b/common/EventDispatcher.cpp
index 012a2dfce5..e60c1aa7ff 100644
--- a/common/EventDispatcher.cpp
+++ b/common/EventDispatcher.cpp
@@ -24,7 +24,7 @@
namespace Common {
-EventDispatcher::EventDispatcher() : _mapper(0) {
+EventDispatcher::EventDispatcher() : _autoFreeMapper(false), _mapper(0) {
}
EventDispatcher::~EventDispatcher() {
@@ -38,7 +38,9 @@ EventDispatcher::~EventDispatcher() {
delete i->observer;
}
- delete _mapper;
+ if (_autoFreeMapper) {
+ delete _mapper;
+ }
_mapper = 0;
}
@@ -68,11 +70,15 @@ void EventDispatcher::dispatch() {
}
}
-void EventDispatcher::registerMapper(EventMapper *mapper) {
- delete _mapper;
+void EventDispatcher::registerMapper(EventMapper *mapper, bool autoFree) {
+ if (_autoFreeMapper) {
+ delete _mapper;
+ }
_mapper = mapper;
+ _autoFreeMapper = autoFree;
}
+
void EventDispatcher::registerSource(EventSource *source, bool autoFree) {
SourceEntry newEntry;
diff --git a/common/EventRecorder.cpp b/common/EventRecorder.cpp
deleted file mode 100644
index 5e24f128c3..0000000000
--- a/common/EventRecorder.cpp
+++ /dev/null
@@ -1,428 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/EventRecorder.h"
-
-#include "common/bufferedstream.h"
-#include "common/config-manager.h"
-#include "common/random.h"
-#include "common/savefile.h"
-#include "common/textconsole.h"
-
-namespace Common {
-
-DECLARE_SINGLETON(EventRecorder);
-
-#define RECORD_SIGNATURE 0x54455354
-#define RECORD_VERSION 1
-
-uint32 readTime(ReadStream *inFile) {
- uint32 d = inFile->readByte();
- if (d == 0xff) {
- d = inFile->readUint32LE();
- }
-
- return d;
-}
-
-void writeTime(WriteStream *outFile, uint32 d) {
- //Simple RLE compression
- if (d >= 0xff) {
- outFile->writeByte(0xff);
- outFile->writeUint32LE(d);
- } else {
- outFile->writeByte(d);
- }
-}
-
-void readRecord(SeekableReadStream *inFile, uint32 &diff, Event &event, uint32 &millis) {
- millis = readTime(inFile);
-
- diff = inFile->readUint32LE();
-
- event.type = (EventType)inFile->readUint32LE();
-
- switch (event.type) {
- case EVENT_KEYDOWN:
- case EVENT_KEYUP:
- event.kbd.keycode = (KeyCode)inFile->readSint32LE();
- event.kbd.ascii = inFile->readUint16LE();
- event.kbd.flags = inFile->readByte();
- break;
- case EVENT_MOUSEMOVE:
- case EVENT_LBUTTONDOWN:
- case EVENT_LBUTTONUP:
- case EVENT_RBUTTONDOWN:
- case EVENT_RBUTTONUP:
- case EVENT_WHEELUP:
- case EVENT_WHEELDOWN:
- case EVENT_MBUTTONDOWN:
- case EVENT_MBUTTONUP:
- event.mouse.x = inFile->readSint16LE();
- event.mouse.y = inFile->readSint16LE();
- break;
- default:
- break;
- }
-}
-
-void writeRecord(WriteStream *outFile, uint32 diff, const Event &event, uint32 millis) {
- writeTime(outFile, millis);
-
- outFile->writeUint32LE(diff);
-
- outFile->writeUint32LE((uint32)event.type);
-
- switch (event.type) {
- case EVENT_KEYDOWN:
- case EVENT_KEYUP:
- outFile->writeSint32LE(event.kbd.keycode);
- outFile->writeUint16LE(event.kbd.ascii);
- outFile->writeByte(event.kbd.flags);
- break;
- case EVENT_MOUSEMOVE:
- case EVENT_LBUTTONDOWN:
- case EVENT_LBUTTONUP:
- case EVENT_RBUTTONDOWN:
- case EVENT_RBUTTONUP:
- case EVENT_WHEELUP:
- case EVENT_WHEELDOWN:
- case EVENT_MBUTTONDOWN:
- case EVENT_MBUTTONUP:
- outFile->writeSint16LE(event.mouse.x);
- outFile->writeSint16LE(event.mouse.y);
- break;
- default:
- break;
- }
-}
-
-EventRecorder::EventRecorder() {
- _recordFile = NULL;
- _recordTimeFile = NULL;
- _playbackFile = NULL;
- _playbackTimeFile = NULL;
- _timeMutex = g_system->createMutex();
- _recorderMutex = g_system->createMutex();
-
- _eventCount = 0;
- _lastEventCount = 0;
- _lastMillis = 0;
- _lastEventMillis = 0;
-
- _recordMode = kPassthrough;
-}
-
-EventRecorder::~EventRecorder() {
- deinit();
-
- g_system->deleteMutex(_timeMutex);
- g_system->deleteMutex(_recorderMutex);
-}
-
-void EventRecorder::init() {
- String recordModeString = ConfMan.get("record_mode");
- if (recordModeString.compareToIgnoreCase("record") == 0) {
- _recordMode = kRecorderRecord;
-
- debug(3, "EventRecorder: record");
- } else {
- if (recordModeString.compareToIgnoreCase("playback") == 0) {
- _recordMode = kRecorderPlayback;
- debug(3, "EventRecorder: playback");
- } else {
- _recordMode = kPassthrough;
- debug(3, "EventRecorder: passthrough");
- }
- }
-
- _recordFileName = ConfMan.get("record_file_name");
- if (_recordFileName.empty()) {
- _recordFileName = "record.bin";
- }
- _recordTempFileName = ConfMan.get("record_temp_file_name");
- if (_recordTempFileName.empty()) {
- _recordTempFileName = "record.tmp";
- }
- _recordTimeFileName = ConfMan.get("record_time_file_name");
- if (_recordTimeFileName.empty()) {
- _recordTimeFileName = "record.time";
- }
-
- // recorder stuff
- if (_recordMode == kRecorderRecord) {
- _recordCount = 0;
- _recordTimeCount = 0;
- _recordFile = wrapBufferedWriteStream(g_system->getSavefileManager()->openForSaving(_recordTempFileName), 128 * 1024);
- _recordTimeFile = wrapBufferedWriteStream(g_system->getSavefileManager()->openForSaving(_recordTimeFileName), 128 * 1024);
- _recordSubtitles = ConfMan.getBool("subtitles");
- }
-
- uint32 sign;
- uint32 randomSourceCount;
- if (_recordMode == kRecorderPlayback) {
- _playbackCount = 0;
- _playbackTimeCount = 0;
- _playbackFile = wrapBufferedSeekableReadStream(g_system->getSavefileManager()->openForLoading(_recordFileName), 128 * 1024, DisposeAfterUse::YES);
- _playbackTimeFile = wrapBufferedSeekableReadStream(g_system->getSavefileManager()->openForLoading(_recordTimeFileName), 128 * 1024, DisposeAfterUse::YES);
-
- if (!_playbackFile) {
- warning("Cannot open playback file %s. Playback was switched off", _recordFileName.c_str());
- _recordMode = kPassthrough;
- }
-
- if (!_playbackTimeFile) {
- warning("Cannot open playback time file %s. Playback was switched off", _recordTimeFileName.c_str());
- _recordMode = kPassthrough;
- }
- }
-
- if (_recordMode == kRecorderPlayback) {
- sign = _playbackFile->readUint32LE();
- if (sign != RECORD_SIGNATURE) {
- error("Unknown record file signature");
- }
-
- _playbackFile->readUint32LE(); // version
-
- // conf vars
- ConfMan.setBool("subtitles", _playbackFile->readByte() != 0);
-
- _recordCount = _playbackFile->readUint32LE();
- _recordTimeCount = _playbackFile->readUint32LE();
-
- randomSourceCount = _playbackFile->readUint32LE();
- for (uint i = 0; i < randomSourceCount; ++i) {
- RandomSourceRecord rec;
- rec.name = "";
- uint32 sLen = _playbackFile->readUint32LE();
- for (uint j = 0; j < sLen; ++j) {
- char c = _playbackFile->readSByte();
- rec.name += c;
- }
- rec.seed = _playbackFile->readUint32LE();
- _randomSourceRecords.push_back(rec);
- }
-
- _hasPlaybackEvent = false;
- }
-
- g_system->getEventManager()->getEventDispatcher()->registerSource(this, false);
- g_system->getEventManager()->getEventDispatcher()->registerObserver(this, EventManager::kEventRecorderPriority, false, true);
-}
-
-void EventRecorder::deinit() {
- debug(3, "EventRecorder: deinit");
-
- g_system->getEventManager()->getEventDispatcher()->unregisterSource(this);
- g_system->getEventManager()->getEventDispatcher()->unregisterObserver(this);
-
- g_system->lockMutex(_timeMutex);
- g_system->lockMutex(_recorderMutex);
- _recordMode = kPassthrough;
- g_system->unlockMutex(_timeMutex);
- g_system->unlockMutex(_recorderMutex);
-
- delete _playbackFile;
- delete _playbackTimeFile;
-
- if (_recordFile != NULL) {
- _recordFile->finalize();
- delete _recordFile;
- _recordTimeFile->finalize();
- delete _recordTimeFile;
-
- _playbackFile = g_system->getSavefileManager()->openForLoading(_recordTempFileName);
-
- assert(_playbackFile);
-
- _recordFile = g_system->getSavefileManager()->openForSaving(_recordFileName);
- _recordFile->writeUint32LE(RECORD_SIGNATURE);
- _recordFile->writeUint32LE(RECORD_VERSION);
-
- // conf vars
- _recordFile->writeByte(_recordSubtitles ? 1 : 0);
-
- _recordFile->writeUint32LE(_recordCount);
- _recordFile->writeUint32LE(_recordTimeCount);
-
- _recordFile->writeUint32LE(_randomSourceRecords.size());
- for (uint i = 0; i < _randomSourceRecords.size(); ++i) {
- _recordFile->writeUint32LE(_randomSourceRecords[i].name.size());
- _recordFile->writeString(_randomSourceRecords[i].name);
- _recordFile->writeUint32LE(_randomSourceRecords[i].seed);
- }
-
- for (uint i = 0; i < _recordCount; ++i) {
- uint32 tempDiff;
- Event tempEvent;
- uint32 millis;
- readRecord(_playbackFile, tempDiff, tempEvent, millis);
- writeRecord(_recordFile, tempDiff, tempEvent, millis);
- }
-
- _recordFile->finalize();
- delete _recordFile;
- delete _playbackFile;
-
- //TODO: remove recordTempFileName'ed file
- }
-}
-
-void EventRecorder::registerRandomSource(RandomSource &rnd, const String &name) {
- if (_recordMode == kRecorderRecord) {
- RandomSourceRecord rec;
- rec.name = name;
- rec.seed = rnd.getSeed();
- _randomSourceRecords.push_back(rec);
- }
-
- if (_recordMode == kRecorderPlayback) {
- for (uint i = 0; i < _randomSourceRecords.size(); ++i) {
- if (_randomSourceRecords[i].name == name) {
- rnd.setSeed(_randomSourceRecords[i].seed);
- _randomSourceRecords.remove_at(i);
- break;
- }
- }
- }
-}
-
-void EventRecorder::processMillis(uint32 &millis) {
- uint32 d;
- if (_recordMode == kPassthrough) {
- return;
- }
-
- g_system->lockMutex(_timeMutex);
- if (_recordMode == kRecorderRecord) {
- d = millis - _lastMillis;
- writeTime(_recordTimeFile, d);
-
- _recordTimeCount++;
- }
-
- if (_recordMode == kRecorderPlayback) {
- if (_recordTimeCount > _playbackTimeCount) {
- d = readTime(_playbackTimeFile);
-
- while ((_lastMillis + d > millis) && (_lastMillis + d - millis > 50)) {
- _recordMode = kPassthrough;
- g_system->delayMillis(50);
- millis = g_system->getMillis();
- _recordMode = kRecorderPlayback;
- }
-
- millis = _lastMillis + d;
- _playbackTimeCount++;
- }
- }
-
- _lastMillis = millis;
- g_system->unlockMutex(_timeMutex);
-}
-
-bool EventRecorder::processDelayMillis(uint &msecs) {
- if (_recordMode == kRecorderPlayback) {
- _recordMode = kPassthrough;
-
- uint32 millis = g_system->getMillis();
-
- _recordMode = kRecorderPlayback;
-
- if (_lastMillis > millis) {
- // Skip delay if we're getting late
- return true;
- }
- }
-
- return false;
-}
-
-bool EventRecorder::notifyEvent(const Event &ev) {
- if (_recordMode != kRecorderRecord)
- return false;
-
- StackLock lock(_recorderMutex);
- ++_eventCount;
-
- writeRecord(_recordFile, _eventCount - _lastEventCount, ev, _lastMillis - _lastEventMillis);
-
- _recordCount++;
- _lastEventCount = _eventCount;
- _lastEventMillis = _lastMillis;
-
- return false;
-}
-
-bool EventRecorder::notifyPoll() {
- if (_recordMode != kRecorderRecord)
- return false;
-
- ++_eventCount;
-
- return false;
-}
-
-bool EventRecorder::pollEvent(Event &ev) {
- uint32 millis;
-
- if (_recordMode != kRecorderPlayback)
- return false;
-
- StackLock lock(_recorderMutex);
- ++_eventCount;
-
- if (!_hasPlaybackEvent) {
- if (_recordCount > _playbackCount) {
- readRecord(_playbackFile, const_cast<uint32&>(_playbackDiff), _playbackEvent, millis);
- _playbackCount++;
- _hasPlaybackEvent = true;
- }
- }
-
- if (_hasPlaybackEvent) {
- if (_playbackDiff <= (_eventCount - _lastEventCount)) {
- switch (_playbackEvent.type) {
- case EVENT_MOUSEMOVE:
- case EVENT_LBUTTONDOWN:
- case EVENT_LBUTTONUP:
- case EVENT_RBUTTONDOWN:
- case EVENT_RBUTTONUP:
- case EVENT_WHEELUP:
- case EVENT_WHEELDOWN:
- g_system->warpMouse(_playbackEvent.mouse.x, _playbackEvent.mouse.y);
- break;
- default:
- break;
- }
- ev = _playbackEvent;
- _hasPlaybackEvent = false;
- _lastEventCount = _eventCount;
- return true;
- }
- }
-
- return false;
-}
-
-} // End of namespace Common
diff --git a/common/EventRecorder.h b/common/EventRecorder.h
deleted file mode 100644
index 43a08b08cd..0000000000
--- a/common/EventRecorder.h
+++ /dev/null
@@ -1,110 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef COMMON_EVENTRECORDER_H
-#define COMMON_EVENTRECORDER_H
-
-#include "common/scummsys.h"
-#include "common/events.h"
-#include "common/singleton.h"
-#include "common/mutex.h"
-#include "common/array.h"
-
-#define g_eventRec (Common::EventRecorder::instance())
-
-namespace Common {
-
-class RandomSource;
-class SeekableReadStream;
-class WriteStream;
-
-/**
- * Our generic event recorder.
- *
- * TODO: Add more documentation.
- */
-class EventRecorder : private EventSource, private EventObserver, public Singleton<EventRecorder> {
- friend class Singleton<SingletonBaseType>;
- EventRecorder();
- ~EventRecorder();
-public:
- void init();
- void deinit();
-
- /** Register random source so it can be serialized in game test purposes */
- void registerRandomSource(RandomSource &rnd, const String &name);
-
- /** TODO: Add documentation, this is only used by the backend */
- void processMillis(uint32 &millis);
-
- /** TODO: Add documentation, this is only used by the backend */
- bool processDelayMillis(uint &msecs);
-
-private:
- bool notifyEvent(const Event &ev);
- bool notifyPoll();
- bool pollEvent(Event &ev);
- bool allowMapping() const { return false; }
-
- class RandomSourceRecord {
- public:
- String name;
- uint32 seed;
- };
- Array<RandomSourceRecord> _randomSourceRecords;
-
- bool _recordSubtitles;
- volatile uint32 _recordCount;
- volatile uint32 _lastRecordEvent;
- volatile uint32 _recordTimeCount;
- volatile uint32 _lastEventMillis;
- WriteStream *_recordFile;
- WriteStream *_recordTimeFile;
- MutexRef _timeMutex;
- MutexRef _recorderMutex;
- volatile uint32 _lastMillis;
-
- volatile uint32 _playbackCount;
- volatile uint32 _playbackDiff;
- volatile bool _hasPlaybackEvent;
- volatile uint32 _playbackTimeCount;
- Event _playbackEvent;
- SeekableReadStream *_playbackFile;
- SeekableReadStream *_playbackTimeFile;
-
- volatile uint32 _eventCount;
- volatile uint32 _lastEventCount;
-
- enum RecordMode {
- kPassthrough = 0,
- kRecorderRecord = 1,
- kRecorderPlayback = 2
- };
- volatile RecordMode _recordMode;
- String _recordFileName;
- String _recordTempFileName;
- String _recordTimeFileName;
-};
-
-} // End of namespace Common
-
-#endif
diff --git a/common/debug.h b/common/debug.h
index dc94839082..859f3c41b3 100644
--- a/common/debug.h
+++ b/common/debug.h
@@ -117,5 +117,9 @@ void debugCN(uint32 debugChannels, const char *s, ...) GCC_PRINTF(2, 3);
*/
extern int gDebugLevel;
+//Global constant for EventRecorder debug channel
+enum GlobalDebugLevels {
+ kDebugLevelEventRec = 1 << 30
+};
#endif
diff --git a/common/events.h b/common/events.h
index 7366c51d36..9029a4096a 100644
--- a/common/events.h
+++ b/common/events.h
@@ -288,11 +288,14 @@ public:
* to the EventDispatcher, thus it will be deleted
* with "delete", when EventDispatcher is destroyed.
*
- * Note there is only one mapper per EventDispatcher
- * possible, thus when this method is called twice,
- * the former mapper will be destroied.
+ * @param autoFree Destroy previous mapper [default]
+ * Normally we allow only one event mapper to exists,
+ * However Event Recorder must intervent into normal
+ * event flow without altering its semantics. Thus during
+ * Event Recorder playback and recording we allow
+ * two mappers.
*/
- void registerMapper(EventMapper *mapper);
+ void registerMapper(EventMapper *mapper, bool autoFree = true);
/**
* Queries the setup event mapper.
@@ -326,6 +329,7 @@ public:
*/
void unregisterObserver(EventObserver *obs);
private:
+ bool _autoFreeMapper;
EventMapper *_mapper;
struct Entry {
diff --git a/common/macresman.cpp b/common/macresman.cpp
index 00562f746a..ba44caafd9 100644
--- a/common/macresman.cpp
+++ b/common/macresman.cpp
@@ -102,18 +102,18 @@ String MacResManager::computeResForkMD5AsString(uint32 length) const {
return computeStreamMD5AsString(resForkStream, MIN<uint32>(length, _resForkSize));
}
-bool MacResManager::open(String filename) {
+bool MacResManager::open(const String &fileName) {
close();
#ifdef MACOSX
// Check the actual fork on a Mac computer
- String fullPath = ConfMan.get("path") + "/" + filename + "/..namedfork/rsrc";
+ String fullPath = ConfMan.get("path") + "/" + fileName + "/..namedfork/rsrc";
FSNode resFsNode = FSNode(fullPath);
if (resFsNode.exists()) {
SeekableReadStream *macResForkRawStream = resFsNode.createReadStream();
if (macResForkRawStream && loadFromRawFork(*macResForkRawStream)) {
- _baseFileName = filename;
+ _baseFileName = fileName;
return true;
}
@@ -123,38 +123,39 @@ bool MacResManager::open(String filename) {
File *file = new File();
- // First, let's try to see if the Mac converted name exists
- if (file->open(constructAppleDoubleName(filename)) && loadFromAppleDouble(*file)) {
- _baseFileName = filename;
+ // Prefer standalone files first, starting with raw forks
+ if (file->open(fileName + ".rsrc") && loadFromRawFork(*file)) {
+ _baseFileName = fileName;
return true;
}
file->close();
- // Check .bin too
- if (file->open(filename + ".bin") && loadFromMacBinary(*file)) {
- _baseFileName = filename;
+ // Then try for AppleDouble using Apple's naming
+ if (file->open(constructAppleDoubleName(fileName)) && loadFromAppleDouble(*file)) {
+ _baseFileName = fileName;
return true;
}
file->close();
- // Maybe we have a dumped fork?
- if (file->open(filename + ".rsrc") && loadFromRawFork(*file)) {
- _baseFileName = filename;
+ // Check .bin for MacBinary next
+ if (file->open(fileName + ".bin") && loadFromMacBinary(*file)) {
+ _baseFileName = fileName;
return true;
}
file->close();
- // Fine, what about just the data fork?
- if (file->open(filename)) {
- _baseFileName = filename;
+ // As a last resort, see if just the data fork exists
+ if (file->open(fileName)) {
+ _baseFileName = fileName;
+ // FIXME: Is this really needed?
if (isMacBinary(*file)) {
- file->seek(0, SEEK_SET);
+ file->seek(0);
if (loadFromMacBinary(*file))
return true;
}
- file->seek(0, SEEK_SET);
+ file->seek(0);
_stream = file;
return true;
}
@@ -165,18 +166,18 @@ bool MacResManager::open(String filename) {
return false;
}
-bool MacResManager::open(FSNode path, String filename) {
+bool MacResManager::open(const FSNode &path, const String &fileName) {
close();
#ifdef MACOSX
// Check the actual fork on a Mac computer
- String fullPath = path.getPath() + "/" + filename + "/..namedfork/rsrc";
+ String fullPath = path.getPath() + "/" + fileName + "/..namedfork/rsrc";
FSNode resFsNode = FSNode(fullPath);
if (resFsNode.exists()) {
SeekableReadStream *macResForkRawStream = resFsNode.createReadStream();
if (macResForkRawStream && loadFromRawFork(*macResForkRawStream)) {
- _baseFileName = filename;
+ _baseFileName = fileName;
return true;
}
@@ -184,52 +185,53 @@ bool MacResManager::open(FSNode path, String filename) {
}
#endif
- // First, let's try to see if the Mac converted name exists
- FSNode fsNode = path.getChild(constructAppleDoubleName(filename));
+ // Prefer standalone files first, starting with raw forks
+ FSNode fsNode = path.getChild(fileName + ".rsrc");
if (fsNode.exists() && !fsNode.isDirectory()) {
SeekableReadStream *stream = fsNode.createReadStream();
- if (loadFromAppleDouble(*stream)) {
- _baseFileName = filename;
+ if (loadFromRawFork(*stream)) {
+ _baseFileName = fileName;
return true;
}
delete stream;
}
- // Check .bin too
- fsNode = path.getChild(filename + ".bin");
+ // Then try for AppleDouble using Apple's naming
+ fsNode = path.getChild(constructAppleDoubleName(fileName));
if (fsNode.exists() && !fsNode.isDirectory()) {
SeekableReadStream *stream = fsNode.createReadStream();
- if (loadFromMacBinary(*stream)) {
- _baseFileName = filename;
+ if (loadFromAppleDouble(*stream)) {
+ _baseFileName = fileName;
return true;
}
delete stream;
}
- // Maybe we have a dumped fork?
- fsNode = path.getChild(filename + ".rsrc");
+ // Check .bin for MacBinary next
+ fsNode = path.getChild(fileName + ".bin");
if (fsNode.exists() && !fsNode.isDirectory()) {
SeekableReadStream *stream = fsNode.createReadStream();
- if (loadFromRawFork(*stream)) {
- _baseFileName = filename;
+ if (loadFromMacBinary(*stream)) {
+ _baseFileName = fileName;
return true;
}
delete stream;
}
- // Fine, what about just the data fork?
- fsNode = path.getChild(filename);
+ // As a last resort, see if just the data fork exists
+ fsNode = path.getChild(fileName);
if (fsNode.exists() && !fsNode.isDirectory()) {
SeekableReadStream *stream = fsNode.createReadStream();
- _baseFileName = filename;
+ _baseFileName = fileName;
+ // FIXME: Is this really needed?
if (isMacBinary(*stream)) {
- stream->seek(0, SEEK_SET);
+ stream->seek(0);
if (loadFromMacBinary(*stream))
return true;
}
- stream->seek(0, SEEK_SET);
+ stream->seek(0);
_stream = stream;
return true;
}
@@ -238,22 +240,22 @@ bool MacResManager::open(FSNode path, String filename) {
return false;
}
-bool MacResManager::exists(const String &filename) {
+bool MacResManager::exists(const String &fileName) {
// Try the file name by itself
- if (Common::File::exists(filename))
+ if (File::exists(fileName))
return true;
// Try the .rsrc extension
- if (Common::File::exists(filename + ".rsrc"))
+ if (File::exists(fileName + ".rsrc"))
return true;
// Check if we have a MacBinary file
- Common::File tempFile;
- if (tempFile.open(filename + ".bin") && isMacBinary(tempFile))
+ File tempFile;
+ if (tempFile.open(fileName + ".bin") && isMacBinary(tempFile))
return true;
// Check if we have an AppleDouble file
- if (tempFile.open(constructAppleDoubleName(filename)) && tempFile.readUint32BE() == 0x00051607)
+ if (tempFile.open(constructAppleDoubleName(fileName)) && tempFile.readUint32BE() == 0x00051607)
return true;
return false;
@@ -480,10 +482,10 @@ SeekableReadStream *MacResManager::getResource(uint32 typeID, uint16 resID) {
return _stream->readStream(len);
}
-SeekableReadStream *MacResManager::getResource(const String &filename) {
+SeekableReadStream *MacResManager::getResource(const String &fileName) {
for (uint32 i = 0; i < _resMap.numTypes; i++) {
for (uint32 j = 0; j < _resTypes[i].items; j++) {
- if (_resLists[i][j].nameOffset != -1 && filename.equalsIgnoreCase(_resLists[i][j].name)) {
+ if (_resLists[i][j].nameOffset != -1 && fileName.equalsIgnoreCase(_resLists[i][j].name)) {
_stream->seek(_dataOffset + _resLists[i][j].dataOffset);
uint32 len = _stream->readUint32BE();
@@ -499,13 +501,13 @@ SeekableReadStream *MacResManager::getResource(const String &filename) {
return 0;
}
-SeekableReadStream *MacResManager::getResource(uint32 typeID, const String &filename) {
+SeekableReadStream *MacResManager::getResource(uint32 typeID, const String &fileName) {
for (uint32 i = 0; i < _resMap.numTypes; i++) {
if (_resTypes[i].id != typeID)
continue;
for (uint32 j = 0; j < _resTypes[i].items; j++) {
- if (_resLists[i][j].nameOffset != -1 && filename.equalsIgnoreCase(_resLists[i][j].name)) {
+ if (_resLists[i][j].nameOffset != -1 && fileName.equalsIgnoreCase(_resLists[i][j].name)) {
_stream->seek(_dataOffset + _resLists[i][j].dataOffset);
uint32 len = _stream->readUint32BE();
@@ -574,7 +576,7 @@ void MacResManager::readMap() {
}
}
-Common::String MacResManager::constructAppleDoubleName(Common::String name) {
+String MacResManager::constructAppleDoubleName(String name) {
// Insert "._" before the last portion of a path name
for (int i = name.size() - 1; i >= 0; i--) {
if (i == 0) {
diff --git a/common/macresman.h b/common/macresman.h
index ed74da9cc6..cca6592f21 100644
--- a/common/macresman.h
+++ b/common/macresman.h
@@ -54,27 +54,32 @@ public:
/**
* Open a Mac data/resource fork pair.
+ *
+ * This uses SearchMan to find the data/resource forks. This should only be used
+ * from inside an engine.
+ *
* @param filename The base file name of the file
* @note This will check for the raw resource fork, MacBinary, and AppleDouble formats.
* @return True on success
*/
- bool open(String filename);
+ bool open(const String &fileName);
/**
* Open a Mac data/resource fork pair.
+ *
* @param path The path that holds the forks
* @param filename The base file name of the file
* @note This will check for the raw resource fork, MacBinary, and AppleDouble formats.
* @return True on success
*/
- bool open(FSNode path, String filename);
+ bool open(const FSNode &path, const String &fileName);
/**
* See if a Mac data/resource fork pair exists.
* @param filename The base file name of the file
* @return True if either a data fork or resource fork with this name exists
*/
- static bool exists(const String &filename);
+ static bool exists(const String &fileName);
/**
* Close the Mac data/resource fork pair.
@@ -94,12 +99,6 @@ public:
bool hasResFork() const;
/**
- * Check if the given stream is in the MacBinary format.
- * @param stream The stream we're checking
- */
- static bool isMacBinary(SeekableReadStream &stream);
-
- /**
* Read resource from the MacBinary file
* @param typeID FourCC of the type
* @param resID Resource ID to fetch
@@ -176,7 +175,13 @@ private:
bool loadFromMacBinary(SeekableReadStream &stream);
bool loadFromAppleDouble(SeekableReadStream &stream);
- static Common::String constructAppleDoubleName(Common::String name);
+ static String constructAppleDoubleName(String name);
+
+ /**
+ * Check if the given stream is in the MacBinary format.
+ * @param stream The stream we're checking
+ */
+ static bool isMacBinary(SeekableReadStream &stream);
enum {
kResForkNone = 0,
diff --git a/common/memstream.h b/common/memstream.h
index 260fb64d84..7fa6500753 100644
--- a/common/memstream.h
+++ b/common/memstream.h
@@ -89,8 +89,9 @@ public:
*/
class MemoryWriteStream : public WriteStream {
private:
- byte *_ptr;
const uint32 _bufSize;
+protected:
+ byte *_ptr;
uint32 _pos;
bool _err;
public:
@@ -117,6 +118,40 @@ public:
};
/**
+ * MemoryWriteStream subclass with ability to set stream position indicator.
+ */
+class SeekableMemoryWriteStream : public MemoryWriteStream {
+private:
+ byte *_ptrOrig;
+public:
+ SeekableMemoryWriteStream(byte *buf, uint32 len) : MemoryWriteStream(buf, len), _ptrOrig(buf) {}
+ uint32 seek(uint32 offset, int whence = SEEK_SET) {
+ switch (whence) {
+ case SEEK_END:
+ // SEEK_END works just like SEEK_SET, only 'reversed',
+ // i.e. from the end.
+ offset = size() + offset;
+ // Fall through
+ case SEEK_SET:
+ _ptr = _ptrOrig + offset;
+ _pos = offset;
+ break;
+ case SEEK_CUR:
+ _ptr += offset;
+ _pos += offset;
+ break;
+ }
+ // Post-Condition
+ if (_pos > size()) {
+ _pos = size();
+ _ptr = _ptrOrig + _pos;
+ }
+ return _pos;
+ }
+};
+
+
+/**
* A sort of hybrid between MemoryWriteStream and Array classes. A stream
* that grows as it's written to.
*/
diff --git a/common/module.mk b/common/module.mk
index d96b11ee40..9f9126c8ef 100644
--- a/common/module.mk
+++ b/common/module.mk
@@ -10,7 +10,6 @@ MODULE_OBJS := \
error.o \
EventDispatcher.o \
EventMapper.o \
- EventRecorder.o \
file.o \
fs.o \
gui_options.o \
@@ -51,5 +50,10 @@ MODULE_OBJS += \
rdft.o \
sinetables.o
+ifdef ENABLE_EVENTRECORDER
+MODULE_OBJS += \
+ recorderfile.o
+endif
+
# Include common rules
include $(srcdir)/rules.mk
diff --git a/common/random.cpp b/common/random.cpp
index fd75534c44..de1269b485 100644
--- a/common/random.cpp
+++ b/common/random.cpp
@@ -21,7 +21,7 @@
#include "common/random.h"
#include "common/system.h"
-#include "common/EventRecorder.h"
+#include "gui/EventRecorder.h"
namespace Common {
@@ -30,13 +30,12 @@ RandomSource::RandomSource(const String &name) {
// Use system time as RNG seed. Normally not a good idea, if you are using
// a RNG for security purposes, but good enough for our purposes.
assert(g_system);
- uint32 seed = g_system->getMillis();
- setSeed(seed);
- // Register this random source with the event recorder. This may end
- // up querying or resetting the current seed, so we must call it
- // *after* the initial seed has been set.
- g_eventRec.registerRandomSource(*this, name);
+#ifdef ENABLE_EVENTRECORDER
+ setSeed(g_eventRec.getRandomSeed(name));
+#else
+ setSeed(g_system->getMillis());
+#endif
}
void RandomSource::setSeed(uint32 seed) {
diff --git a/common/recorderfile.cpp b/common/recorderfile.cpp
new file mode 100644
index 0000000000..d08bc599f1
--- /dev/null
+++ b/common/recorderfile.cpp
@@ -0,0 +1,714 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+#include "gui/EventRecorder.h"
+#include "common/md5.h"
+#include "common/recorderfile.h"
+#include "common/savefile.h"
+#include "common/bufferedstream.h"
+#include "graphics/thumbnail.h"
+#include "graphics/surface.h"
+#include "graphics/scaler.h"
+
+#define RECORD_VERSION 1
+
+namespace Common {
+
+PlaybackFile::PlaybackFile() : _tmpRecordFile(_tmpBuffer, kRecordBuffSize), _tmpPlaybackFile(_tmpBuffer, kRecordBuffSize) {
+ _readStream = NULL;
+ _writeStream = NULL;
+ _screenshotsFile = NULL;
+ _mode = kClosed;
+
+ _recordFile = 0;
+ _headerDumped = false;
+ _recordCount = 0;
+ _eventsSize = 0;
+ memset(_tmpBuffer, 1, kRecordBuffSize);
+}
+
+PlaybackFile::~PlaybackFile() {
+ close();
+}
+
+bool PlaybackFile::openWrite(const String &fileName) {
+ close();
+ _header.fileName = fileName;
+ _writeStream = wrapBufferedWriteStream(g_system->getSavefileManager()->openForSaving(fileName), 128 * 1024);
+ _headerDumped = false;
+ _recordCount = 0;
+ if (_writeStream == NULL) {
+ return false;
+ }
+ _mode = kWrite;
+ return true;
+}
+
+bool PlaybackFile::openRead(const String &fileName) {
+ close();
+ _header.fileName = fileName;
+ _eventsSize = 0;
+ _tmpPlaybackFile.seek(0);
+ _readStream = wrapBufferedSeekableReadStream(g_system->getSavefileManager()->openForLoading(fileName), 128 * 1024, DisposeAfterUse::YES);
+ if (_readStream == NULL) {
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Load File\" result=fail reason=\"file %s not found\"", fileName.c_str());
+ return false;
+ }
+ if (!parseHeader()) {
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Load File\" result=fail reason=\"header parsing failed\"");
+ return false;
+ }
+ _screenshotsFile = wrapBufferedWriteStream(g_system->getSavefileManager()->openForSaving("screenshots.bin"), 128 * 1024);
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Load File\" result=success");
+ _mode = kRead;
+ return true;
+}
+
+void PlaybackFile::close() {
+ delete _readStream;
+ _readStream = NULL;
+ if (_writeStream != NULL) {
+ dumpRecordsToFile();
+ _writeStream->finalize();
+ delete _writeStream;
+ _writeStream = NULL;
+ updateHeader();
+ }
+ if (_screenshotsFile != NULL) {
+ _screenshotsFile->finalize();
+ delete _screenshotsFile;
+ _screenshotsFile = NULL;
+ }
+ for (HashMap<String, SaveFileBuffer>::iterator i = _header.saveFiles.begin(); i != _header.saveFiles.end(); ++i) {
+ free(i->_value.buffer);
+ }
+ _header.saveFiles.clear();
+ _mode = kClosed;
+}
+
+bool PlaybackFile::parseHeader() {
+ PlaybackFileHeader result;
+ ChunkHeader nextChunk;
+ _playbackParseState = kFileStateCheckFormat;
+ if (!readChunkHeader(nextChunk)) {
+ _playbackParseState = kFileStateError;
+ return false;
+ }
+ while ((_playbackParseState != kFileStateDone) && (_playbackParseState != kFileStateError)) {
+ if (processChunk(nextChunk)) {
+ if (!readChunkHeader(nextChunk)) {
+ warning("Error in header parsing");
+ _playbackParseState = kFileStateError;
+ }
+ }
+ }
+ return _playbackParseState == kFileStateDone;
+}
+
+bool PlaybackFile::checkPlaybackFileVersion() {
+ uint32 version;
+ version = _readStream->readUint32LE();
+ if (version != RECORD_VERSION) {
+ warning("Incorrect playback file version. Expected version %d, but got %d.", RECORD_VERSION, version);
+ return false;
+ }
+ return true;
+}
+
+
+String PlaybackFile::readString(int len) {
+ String result;
+ char buf[50];
+ int readSize = 49;
+ while (len > 0) {
+ if (len <= 49) {
+ readSize = len;
+ }
+ _readStream->read(buf, readSize);
+ buf[readSize] = 0;
+ result += buf;
+ len -= readSize;
+ }
+ return result;
+}
+
+bool PlaybackFile::readChunkHeader(PlaybackFile::ChunkHeader &nextChunk) {
+ nextChunk.id = (FileTag)_readStream->readUint32LE();
+ nextChunk.len = _readStream->readUint32LE();
+ return !_readStream->err() && !_readStream->eos();
+}
+
+bool PlaybackFile::processChunk(ChunkHeader &nextChunk) {
+ switch (_playbackParseState) {
+ case kFileStateCheckFormat:
+ if (nextChunk.id == kFormatIdTag) {
+ _playbackParseState = kFileStateCheckVersion;
+ } else {
+ warning("Unknown playback file signature");
+ _playbackParseState = kFileStateError;
+ }
+ break;
+ case kFileStateCheckVersion:
+ if ((nextChunk.id == kVersionTag) && checkPlaybackFileVersion()) {
+ _playbackParseState = kFileStateSelectSection;
+ } else {
+ _playbackParseState = kFileStateError;
+ }
+ break;
+ case kFileStateSelectSection:
+ switch (nextChunk.id) {
+ case kHeaderSectionTag:
+ _playbackParseState = kFileStateProcessHeader;
+ break;
+ case kHashSectionTag:
+ _playbackParseState = kFileStateProcessHash;
+ break;
+ case kRandomSectionTag:
+ _playbackParseState = kFileStateProcessRandom;
+ break;
+ case kEventTag:
+ case kScreenShotTag:
+ _readStream->seek(-8, SEEK_CUR);
+ _playbackParseState = kFileStateDone;
+ return false;
+ case kSaveTag:
+ _playbackParseState = kFileStateProcessSave;
+ break;
+ case kSettingsSectionTag:
+ _playbackParseState = kFileStateProcessSettings;
+ warning("Loading record header");
+ break;
+ default:
+ _readStream->skip(nextChunk.len);
+ break;
+ }
+ break;
+ case kFileStateProcessSave:
+ if (nextChunk.id == kSaveRecordTag) {
+ readSaveRecord();
+ } else {
+ _playbackParseState = kFileStateSelectSection;
+ return false;
+ }
+ break;
+ case kFileStateProcessHeader:
+ switch (nextChunk.id) {
+ case kAuthorTag:
+ _header.author = readString(nextChunk.len);
+ break;
+ case kCommentsTag:
+ _header.notes = readString(nextChunk.len);
+ break;
+ case kNameTag:
+ _header.name = readString(nextChunk.len);
+ break;
+ default:
+ _playbackParseState = kFileStateSelectSection;
+ return false;
+ }
+ break;
+ case kFileStateProcessHash:
+ if (nextChunk.id == kHashRecordTag) {
+ readHashMap(nextChunk);
+ } else {
+ _playbackParseState = kFileStateSelectSection;
+ return false;
+ }
+ break;
+ case kFileStateProcessRandom:
+ if (nextChunk.id == kRandomRecordTag) {
+ processRndSeedRecord(nextChunk);
+ } else {
+ _playbackParseState = kFileStateSelectSection;
+ return false;
+ }
+ break;
+ case kFileStateProcessSettings:
+ if (nextChunk.id == kSettingsRecordTag) {
+ if (!processSettingsRecord()) {
+ _playbackParseState = kFileStateError;
+ return false;
+ }
+ } else {
+ _playbackParseState = kFileStateSelectSection;
+ return false;
+ }
+ break;
+ default:
+ return false;
+ }
+ return true;
+}
+
+void PlaybackFile::returnToChunkHeader() {
+ _readStream->seek(-8, SEEK_CUR);
+}
+
+void PlaybackFile::readHashMap(ChunkHeader chunk) {
+ String hashName = readString(chunk.len - 32);
+ String hashMd5 = readString(32);
+ _header.hashRecords[hashName] = hashMd5;
+}
+
+void PlaybackFile::processRndSeedRecord(ChunkHeader chunk) {
+ String randomSourceName = readString(chunk.len - 4);
+ uint32 randomSourceSeed = _readStream->readUint32LE();
+ _header.randomSourceRecords[randomSourceName] = randomSourceSeed;
+}
+
+bool PlaybackFile::processSettingsRecord() {
+ ChunkHeader keyChunk;
+ if (!readChunkHeader(keyChunk) || (keyChunk.id != kSettingsRecordKeyTag)) {
+ warning("Invalid format of settings section");
+ return false;
+ }
+ String key = readString(keyChunk.len);
+ ChunkHeader valueChunk;
+ if (!readChunkHeader(valueChunk) || (valueChunk.id != kSettingsRecordValueTag)) {
+ warning("Invalid format of settings section");
+ return false;
+ }
+ String value = readString(valueChunk.len);
+ _header.settingsRecords[key] = value;
+ return true;
+}
+
+
+bool PlaybackFile::readSaveRecord() {
+ ChunkHeader fileNameChunk;
+ if (!readChunkHeader(fileNameChunk) || (fileNameChunk.id != kSaveRecordNameTag)) {
+ warning("Invalid format of save section");
+ return false;
+ }
+ String fileName = readString(fileNameChunk.len);
+ ChunkHeader saveBufferChunk;
+ if (!readChunkHeader(saveBufferChunk) || (saveBufferChunk.id != kSaveRecordBufferTag)) {
+ warning("Invalid format of save section");
+ return false;
+ }
+ SaveFileBuffer buf;
+ buf.size = saveBufferChunk.len;
+ buf.buffer = (byte *)malloc(saveBufferChunk.len);
+ _readStream->read(buf.buffer, buf.size);
+ _header.saveFiles[fileName] = buf;
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Load save file\" filename=%s len=%d", fileName.c_str(), buf.size);
+ return true;
+}
+
+
+
+RecorderEvent PlaybackFile::getNextEvent() {
+ assert(_mode == kRead);
+ if (isEventsBufferEmpty()) {
+ PlaybackFile::ChunkHeader header;
+ header.id = kFormatIdTag;
+ while (header.id != kEventTag) {
+ if (!readChunkHeader(header) || _readStream->eos()) {
+ break;
+ }
+ switch (header.id) {
+ case kEventTag:
+ readEventsToBuffer(header.len);
+ break;
+ case kScreenShotTag:
+ _readStream->seek(-4, SEEK_CUR);
+ header.len = _readStream->readUint32BE();
+ _readStream->skip(header.len-8);
+ break;
+ case kMD5Tag:
+ checkRecordedMD5();
+ break;
+ default:
+ _readStream->skip(header.len);
+ break;
+ }
+ }
+ }
+ RecorderEvent result;
+ readEvent(result);
+ return result;
+}
+
+bool PlaybackFile::isEventsBufferEmpty() {
+ return (uint32)_tmpPlaybackFile.pos() == _eventsSize;
+}
+
+void PlaybackFile::readEvent(RecorderEvent& event) {
+ event.recordedtype = (RecorderEventType)_tmpPlaybackFile.readByte();
+ switch (event.recordedtype) {
+ case kRecorderEventTypeTimer:
+ event.time = _tmpPlaybackFile.readUint32LE();
+ break;
+ case kRecorderEventTypeNormal:
+ event.type = (EventType)_tmpPlaybackFile.readUint32LE();
+ switch (event.type) {
+ case EVENT_KEYDOWN:
+ case EVENT_KEYUP:
+ event.time = _tmpPlaybackFile.readUint32LE();
+ event.kbd.keycode = (KeyCode)_tmpPlaybackFile.readSint32LE();
+ event.kbd.ascii = _tmpPlaybackFile.readUint16LE();
+ event.kbd.flags = _tmpPlaybackFile.readByte();
+ break;
+ case EVENT_MOUSEMOVE:
+ case EVENT_LBUTTONDOWN:
+ case EVENT_LBUTTONUP:
+ case EVENT_RBUTTONDOWN:
+ case EVENT_RBUTTONUP:
+ case EVENT_WHEELUP:
+ case EVENT_WHEELDOWN:
+ case EVENT_MBUTTONDOWN:
+ case EVENT_MBUTTONUP:
+ event.time = _tmpPlaybackFile.readUint32LE();
+ event.mouse.x = _tmpPlaybackFile.readSint16LE();
+ event.mouse.y = _tmpPlaybackFile.readSint16LE();
+ break;
+ default:
+ event.time = _tmpPlaybackFile.readUint32LE();
+ break;
+ }
+ break;
+ }
+ event.synthetic = true;
+}
+
+void PlaybackFile::readEventsToBuffer(uint32 size) {
+ _readStream->read(_tmpBuffer, size);
+ _tmpPlaybackFile.seek(0);
+ _eventsSize = size;
+}
+
+void PlaybackFile::saveScreenShot(Graphics::Surface &screen, byte md5[16]) {
+ dumpRecordsToFile();
+ _writeStream->writeUint32LE(kMD5Tag);
+ _writeStream->writeUint32LE(16);
+ _writeStream->write(md5, 16);
+ Graphics::saveThumbnail(*_writeStream, screen);
+}
+
+void PlaybackFile::dumpRecordsToFile() {
+ if (!_headerDumped) {
+ dumpHeaderToFile();
+ _headerDumped = true;
+ }
+ if (_recordCount == 0) {
+ return;
+ }
+ _writeStream->writeUint32LE(kEventTag);
+ _writeStream->writeUint32LE(_tmpRecordFile.pos());
+ _writeStream->write(_tmpBuffer, _tmpRecordFile.pos());
+ _tmpRecordFile.seek(0);
+ _recordCount = 0;
+}
+
+void PlaybackFile::dumpHeaderToFile() {
+ _writeStream->writeUint32LE(kFormatIdTag);
+ // Specify size for first tag as NULL since we cannot calculate
+ // size of the file at time of the header dumping
+ _writeStream->writeUint32LE(0);
+ _writeStream->writeUint32LE(kVersionTag);
+ _writeStream->writeUint32LE(4);
+ _writeStream->writeUint32LE(RECORD_VERSION);
+ writeHeaderSection();
+ writeGameHash();
+ writeRandomRecords();
+ writeGameSettings();
+ writeSaveFilesSection();
+}
+
+void PlaybackFile::writeHeaderSection() {
+ uint32 headerSize = 0;
+ if (!_header.author.empty()) {
+ headerSize = _header.author.size() + 8;
+ }
+ if (!_header.notes.empty()) {
+ headerSize += _header.notes.size() + 8;
+ }
+ if (!_header.name.empty()) {
+ headerSize += _header.name.size() + 8;
+ }
+ if (headerSize == 0) {
+ return;
+ }
+ _writeStream->writeUint32LE(kHeaderSectionTag);
+ _writeStream->writeUint32LE(headerSize);
+ if (!_header.author.empty()) {
+ _writeStream->writeUint32LE(kAuthorTag);
+ _writeStream->writeUint32LE(_header.author.size());
+ _writeStream->writeString(_header.author);
+ }
+ if (!_header.notes.empty()) {
+ _writeStream->writeUint32LE(kCommentsTag);
+ _writeStream->writeUint32LE(_header.notes.size());
+ _writeStream->writeString(_header.notes);
+ }
+ if (!_header.name.empty()) {
+ _writeStream->writeUint32LE(kNameTag);
+ _writeStream->writeUint32LE(_header.name.size());
+ _writeStream->writeString(_header.name);
+ }
+}
+
+void PlaybackFile::writeGameHash() {
+ uint32 hashSectionSize = 0;
+ for (StringMap::iterator i = _header.hashRecords.begin(); i != _header.hashRecords.end(); ++i) {
+ hashSectionSize = hashSectionSize + i->_key.size() + i->_value.size() + 8;
+ }
+ if (_header.hashRecords.size() == 0) {
+ return;
+ }
+ _writeStream->writeUint32LE(kHashSectionTag);
+ _writeStream->writeUint32LE(hashSectionSize);
+ for (StringMap::iterator i = _header.hashRecords.begin(); i != _header.hashRecords.end(); ++i) {
+ _writeStream->writeUint32LE(kHashRecordTag);
+ _writeStream->writeUint32LE(i->_key.size() + i->_value.size());
+ _writeStream->writeString(i->_key);
+ _writeStream->writeString(i->_value);
+ }
+}
+
+void PlaybackFile::writeRandomRecords() {
+ uint32 randomSectionSize = 0;
+ for (RandomSeedsDictionary::iterator i = _header.randomSourceRecords.begin(); i != _header.randomSourceRecords.end(); ++i) {
+ randomSectionSize = randomSectionSize + i->_key.size() + 12;
+ }
+ if (_header.randomSourceRecords.size() == 0) {
+ return;
+ }
+ _writeStream->writeUint32LE(kRandomSectionTag);
+ _writeStream->writeUint32LE(randomSectionSize);
+ for (RandomSeedsDictionary::iterator i = _header.randomSourceRecords.begin(); i != _header.randomSourceRecords.end(); ++i) {
+ _writeStream->writeUint32LE(kRandomRecordTag);
+ _writeStream->writeUint32LE(i->_key.size() + 4);
+ _writeStream->writeString(i->_key);
+ _writeStream->writeUint32LE(i->_value);
+ }
+}
+
+void PlaybackFile::writeEvent(const RecorderEvent &event) {
+ assert(_mode == kWrite);
+ _recordCount++;
+ _tmpRecordFile.writeByte(event.recordedtype);
+ switch (event.recordedtype) {
+ case kRecorderEventTypeTimer:
+ _tmpRecordFile.writeUint32LE(event.time);
+ break;
+ case kRecorderEventTypeNormal:
+ _tmpRecordFile.writeUint32LE((uint32)event.type);
+ switch(event.type) {
+ case EVENT_KEYDOWN:
+ case EVENT_KEYUP:
+ _tmpRecordFile.writeUint32LE(event.time);
+ _tmpRecordFile.writeSint32LE(event.kbd.keycode);
+ _tmpRecordFile.writeUint16LE(event.kbd.ascii);
+ _tmpRecordFile.writeByte(event.kbd.flags);
+ break;
+ case EVENT_MOUSEMOVE:
+ case EVENT_LBUTTONDOWN:
+ case EVENT_LBUTTONUP:
+ case EVENT_RBUTTONDOWN:
+ case EVENT_RBUTTONUP:
+ case EVENT_WHEELUP:
+ case EVENT_WHEELDOWN:
+ case EVENT_MBUTTONDOWN:
+ case EVENT_MBUTTONUP:
+ _tmpRecordFile.writeUint32LE(event.time);
+ _tmpRecordFile.writeSint16LE(event.mouse.x);
+ _tmpRecordFile.writeSint16LE(event.mouse.y);
+ break;
+ default:
+ _tmpRecordFile.writeUint32LE(event.time);
+ break;
+ }
+ break;
+ }
+ if (_recordCount == kMaxBufferedRecords) {
+ dumpRecordsToFile();
+ }
+}
+
+void PlaybackFile::writeGameSettings() {
+ _writeStream->writeUint32LE(kSettingsSectionTag);
+ uint32 settingsSectionSize = 0;
+ for (StringMap::iterator i = _header.settingsRecords.begin(); i != _header.settingsRecords.end(); ++i) {
+ settingsSectionSize += i->_key.size() + i->_value.size() + 24;
+ }
+ _writeStream->writeUint32LE(settingsSectionSize);
+ for (StringMap::iterator i = _header.settingsRecords.begin(); i != _header.settingsRecords.end(); ++i) {
+ _writeStream->writeUint32LE(kSettingsRecordTag);
+ _writeStream->writeUint32LE(i->_key.size() + i->_value.size() + 16);
+ _writeStream->writeUint32LE(kSettingsRecordKeyTag);
+ _writeStream->writeUint32LE(i->_key.size());
+ _writeStream->writeString(i->_key);
+ _writeStream->writeUint32LE(kSettingsRecordValueTag);
+ _writeStream->writeUint32LE(i->_value.size());
+ _writeStream->writeString(i->_value);
+ }
+}
+
+int PlaybackFile::getScreensCount() {
+ if (_mode != kRead) {
+ return 0;
+ }
+ _readStream->seek(0);
+ int result = 0;
+ while (skipToNextScreenshot()) {
+ uint32 size = _readStream->readUint32BE();
+ _readStream->skip(size-8);
+ ++result;
+ }
+ return result;
+}
+
+bool PlaybackFile::skipToNextScreenshot() {
+ while (true) {
+ FileTag id = (FileTag)_readStream->readUint32LE();
+ if (_readStream->eos()) {
+ break;
+ }
+ if (id == kScreenShotTag) {
+ return true;
+ }
+ else {
+ uint32 size = _readStream->readUint32LE();
+ _readStream->skip(size);
+ }
+ }
+ return false;
+}
+
+Graphics::Surface *PlaybackFile::getScreenShot(int number) {
+ if (_mode != kRead) {
+ return NULL;
+ }
+ _readStream->seek(0);
+ int screenCount = 1;
+ while (skipToNextScreenshot()) {
+ if (screenCount == number) {
+ screenCount++;
+ _readStream->seek(-4, SEEK_CUR);
+ return Graphics::loadThumbnail(*_readStream);
+ } else {
+ uint32 size = _readStream->readUint32BE();
+ _readStream->skip(size-8);
+ screenCount++;
+ }
+ }
+ return NULL;
+}
+
+void PlaybackFile::updateHeader() {
+ if (_mode == kWrite) {
+ _readStream = g_system->getSavefileManager()->openForLoading(_header.fileName);
+ }
+ _readStream->seek(0);
+ skipHeader();
+ String tmpFilename = "_" + _header.fileName;
+ _writeStream = g_system->getSavefileManager()->openForSaving(tmpFilename);
+ dumpHeaderToFile();
+ uint32 readedSize = 0;
+ do {
+ readedSize = _readStream->read(_tmpBuffer, kRecordBuffSize);
+ _writeStream->write(_tmpBuffer, readedSize);
+ } while (readedSize != 0);
+ delete _writeStream;
+ _writeStream = NULL;
+ delete _readStream;
+ _readStream = NULL;
+ g_system->getSavefileManager()->removeSavefile(_header.fileName);
+ g_system->getSavefileManager()->renameSavefile(tmpFilename, _header.fileName);
+ if (_mode == kRead) {
+ openRead(_header.fileName);
+ }
+}
+
+void PlaybackFile::skipHeader() {
+ while (true) {
+ uint32 id = _readStream->readUint32LE();
+ if (_readStream->eos()) {
+ break;
+ }
+ if ((id == kScreenShotTag) || (id == kEventTag) || (id == kMD5Tag)) {
+ _readStream->seek(-4, SEEK_CUR);
+ return;
+ }
+ else {
+ uint32 size = _readStream->readUint32LE();
+ _readStream->skip(size);
+ }
+ }
+}
+
+void PlaybackFile::addSaveFile(const String &fileName, InSaveFile *saveStream) {
+ uint oldPos = saveStream->pos();
+ saveStream->seek(0);
+ _header.saveFiles[fileName].buffer = (byte *)malloc(saveStream->size());
+ _header.saveFiles[fileName].size = saveStream->size();
+ saveStream->read(_header.saveFiles[fileName].buffer, saveStream->size());
+ saveStream->seek(oldPos);
+}
+
+void PlaybackFile::writeSaveFilesSection() {
+ uint size = 0;
+ for (HashMap<String, SaveFileBuffer>::iterator i = _header.saveFiles.begin(); i != _header.saveFiles.end(); ++i) {
+ size += i->_value.size + i->_key.size() + 24;
+ }
+ if (size == 0) {
+ return;
+ }
+ _writeStream->writeSint32LE(kSaveTag);
+ _writeStream->writeSint32LE(size);
+ for (HashMap<String, SaveFileBuffer>::iterator i = _header.saveFiles.begin(); i != _header.saveFiles.end(); ++i) {
+ _writeStream->writeSint32LE(kSaveRecordTag);
+ _writeStream->writeSint32LE(i->_key.size() + i->_value.size + 16);
+ _writeStream->writeSint32LE(kSaveRecordNameTag);
+ _writeStream->writeSint32LE(i->_key.size());
+ _writeStream->writeString(i->_key);
+ _writeStream->writeSint32LE(kSaveRecordBufferTag);
+ _writeStream->writeSint32LE(i->_value.size);
+ _writeStream->write(i->_value.buffer, i->_value.size);
+ }
+}
+
+
+void PlaybackFile::checkRecordedMD5() {
+ uint8 currentMD5[16];
+ uint8 savedMD5[16];
+ Graphics::Surface screen;
+ _readStream->read(savedMD5, 16);
+ if (!g_eventRec.grabScreenAndComputeMD5(screen, currentMD5)) {
+ return;
+ }
+ uint32 seconds = g_system->getMillis(true) / 1000;
+ String screenTime = String::format("%.2d:%.2d:%.2d", seconds / 3600 % 24, seconds / 60 % 60, seconds % 60);
+ if (memcmp(savedMD5, currentMD5, 16) != 0) {
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Check screenshot\" time=%s result = fail", screenTime.c_str());
+ warning("Recorded and current screenshots are different");
+ } else {
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Check screenshot\" time=%s result = success", screenTime.c_str());
+ }
+ Graphics::saveThumbnail(*_screenshotsFile, screen);
+ screen.free();
+}
+
+
+}
diff --git a/common/recorderfile.h b/common/recorderfile.h
new file mode 100644
index 0000000000..1c95e5a915
--- /dev/null
+++ b/common/recorderfile.h
@@ -0,0 +1,180 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef COMMON_RECORDERFILE_H
+#define COMMON_RECORDERFILE_H
+
+#include "common/scummsys.h"
+#include "common/events.h"
+#include "common/mutex.h"
+#include "common/memstream.h"
+#include "common/config-manager.h"
+#include "common/savefile.h"
+
+//capacity of records buffer
+#define kMaxBufferedRecords 10000
+#define kRecordBuffSize sizeof(RecorderEvent) * kMaxBufferedRecords
+
+namespace Common {
+
+enum RecorderEventType {
+ kRecorderEventTypeNormal = 0,
+ kRecorderEventTypeTimer = 1
+};
+
+struct RecorderEvent : Event {
+ RecorderEventType recordedtype;
+ uint32 time;
+};
+
+
+
+class PlaybackFile {
+ typedef HashMap<String, uint32, IgnoreCase_Hash, IgnoreCase_EqualTo> RandomSeedsDictionary;
+ enum fileMode {
+ kRead = 0,
+ kWrite = 1,
+ kClosed = 2
+ };
+ enum PlaybackFileState {
+ kFileStateCheckFormat,
+ kFileStateCheckVersion,
+ kFileStateProcessHash,
+ kFileStateProcessHeader,
+ kFileStateProcessRandom,
+ kFileStateSelectSection,
+ kFileStateProcessSettings,
+ kFileStateProcessSave,
+ kFileStateDone,
+ kFileStateError
+ };
+ enum FileTag {
+ kFormatIdTag = MKTAG('P','B','C','K'),
+ kVersionTag = MKTAG('V','E','R','S'),
+ kHeaderSectionTag = MKTAG('H','E','A','D'),
+ kHashSectionTag = MKTAG('H','A','S','H'),
+ kRandomSectionTag = MKTAG('R','A','N','D'),
+ kEventTag = MKTAG('E','V','N','T'),
+ kScreenShotTag = MKTAG('B','M','H','T'),
+ kSettingsSectionTag = MKTAG('S','E','T','T'),
+ kAuthorTag = MKTAG('H','A','U','T'),
+ kCommentsTag = MKTAG('H','C','M','T'),
+ kNameTag = MKTAG('H','N','A','M'),
+ kHashRecordTag = MKTAG('H','R','C','D'),
+ kRandomRecordTag = MKTAG('R','R','C','D'),
+ kSettingsRecordTag = MKTAG('S','R','E','C'),
+ kSettingsRecordKeyTag = MKTAG('S','K','E','Y'),
+ kSettingsRecordValueTag = MKTAG('S','V','A','L'),
+ kSaveTag = MKTAG('S','A','V','E'),
+ kSaveRecordTag = MKTAG('R','S','A','V'),
+ kSaveRecordNameTag = MKTAG('S','N','A','M'),
+ kSaveRecordBufferTag = MKTAG('S','B','U','F'),
+ kMD5Tag = MKTAG('M','D','5',' ')
+ };
+ struct ChunkHeader {
+ FileTag id;
+ uint32 len;
+ };
+public:
+ struct SaveFileBuffer {
+ byte *buffer;
+ uint32 size;
+ };
+ struct PlaybackFileHeader {
+ String fileName;
+ String author;
+ String name;
+ String notes;
+ String description;
+ StringMap hashRecords;
+ StringMap settingsRecords;
+ HashMap<String, SaveFileBuffer> saveFiles;
+ RandomSeedsDictionary randomSourceRecords;
+ };
+ PlaybackFile();
+ ~PlaybackFile();
+
+ bool openWrite(const String &fileName);
+ bool openRead(const String &fileName);
+ void close();
+
+ RecorderEvent getNextEvent();
+ void writeEvent(const RecorderEvent &event);
+
+ void saveScreenShot(Graphics::Surface &screen, byte md5[16]);
+ Graphics::Surface *getScreenShot(int number);
+ int getScreensCount();
+
+ bool isEventsBufferEmpty();
+ PlaybackFileHeader &getHeader() {return _header;}
+ void updateHeader();
+ void addSaveFile(const String &fileName, InSaveFile *saveStream);
+private:
+ WriteStream *_recordFile;
+ WriteStream *_writeStream;
+ WriteStream *_screenshotsFile;
+ MemoryReadStream _tmpPlaybackFile;
+ SeekableReadStream *_readStream;
+ SeekableMemoryWriteStream _tmpRecordFile;
+
+ fileMode _mode;
+ bool _headerDumped;
+ int _recordCount;
+ uint32 _eventsSize;
+ byte _tmpBuffer[kRecordBuffSize];
+ PlaybackFileHeader _header;
+ PlaybackFileState _playbackParseState;
+
+ void skipHeader();
+ bool parseHeader();
+ bool processChunk(ChunkHeader &nextChunk);
+ void returnToChunkHeader();
+
+ bool readSaveRecord();
+ void checkRecordedMD5();
+ bool readChunkHeader(ChunkHeader &nextChunk);
+ void processRndSeedRecord(ChunkHeader chunk);
+ bool processSettingsRecord();
+
+ bool checkPlaybackFileVersion();
+
+ void dumpHeaderToFile();
+ void writeSaveFilesSection();
+ void writeGameSettings();
+ void writeHeaderSection();
+ void writeGameHash();
+ void writeRandomRecords();
+
+ void dumpRecordsToFile();
+
+ String readString(int len);
+ void readHashMap(ChunkHeader chunk);
+
+ bool skipToNextScreenshot();
+ void readEvent(RecorderEvent& event);
+ void readEventsToBuffer(uint32 size);
+ bool grabScreenAndComputeMD5(Graphics::Surface &screen, uint8 md5[16]);
+};
+
+} // End of namespace Common
+
+#endif
diff --git a/common/str.cpp b/common/str.cpp
index 5d647ee4f0..4a10792373 100644
--- a/common/str.cpp
+++ b/common/str.cpp
@@ -361,6 +361,25 @@ void String::deleteChar(uint32 p) {
_size--;
}
+void String::erase(uint32 p, uint32 len) {
+ assert(p < _size);
+
+ makeUnique();
+ // If len == npos or p + len is over the end, remove all the way to the end
+ if (len == npos || p + len >= _size) {
+ // Delete char at p as well. So _size = (p - 1) + 1
+ _size = p;
+ // Null terminate
+ _str[_size] = 0;
+ return;
+ }
+
+ for ( ; p + len <= _size; p++) {
+ _str[p] = _str[p + len];
+ }
+ _size -= len;
+}
+
void String::clear() {
decRefCount(_extern._refCount);
diff --git a/common/str.h b/common/str.h
index 5039130707..6b4475e1c4 100644
--- a/common/str.h
+++ b/common/str.h
@@ -43,6 +43,8 @@ namespace Common {
* behavior in some operations.
*/
class String {
+public:
+ static const uint32 npos = 0xFFFFFFFF;
protected:
/**
* The size of the internal storage. Increasing this means less heap
@@ -191,6 +193,9 @@ public:
/** Remove the character at position p from the string. */
void deleteChar(uint32 p);
+ /** Remove all characters from position p to the p + len. If len = String::npos, removes all characters to the end */
+ void erase(uint32 p, uint32 len = npos);
+
/** Set character c at position p, replacing the previous character there. */
void setChar(char c, uint32 p);
diff --git a/common/system.cpp b/common/system.cpp
index 59210544ab..d86b5b2b81 100644
--- a/common/system.cpp
+++ b/common/system.cpp
@@ -30,6 +30,9 @@
#include "common/taskbar.h"
#include "common/updates.h"
#include "common/textconsole.h"
+#ifdef ENABLE_EVENTRECORDER
+#include "gui/EventRecorder.h"
+#endif
#include "backends/audiocd/default/default-audiocd.h"
#include "backends/fs/fs-factory.h"
@@ -84,7 +87,7 @@ void OSystem::initBackend() {
error("Backend failed to instantiate audio CD manager");
if (!_eventManager)
error("Backend failed to instantiate event manager");
- if (!_timerManager)
+ if (!getTimerManager())
error("Backend failed to instantiate timer manager");
// TODO: We currently don't check _savefileManager, because at least
@@ -152,3 +155,15 @@ Common::String OSystem::getDefaultConfigFileName() {
Common::String OSystem::getSystemLanguage() const {
return "en_US";
}
+
+Common::TimerManager *OSystem::getTimerManager() {
+ return _timerManager;
+}
+
+Common::SaveFileManager *OSystem::getSavefileManager() {
+#ifdef ENABLE_EVENTRECORDER
+ return g_eventRec.getSaveManager(_savefileManager);
+#else
+ return _savefileManager;
+#endif
+}
diff --git a/common/system.h b/common/system.h
index 99b947d7f3..81c4bdf34e 100644
--- a/common/system.h
+++ b/common/system.h
@@ -890,8 +890,14 @@ public:
/** @name Events and Time */
//@{
- /** Get the number of milliseconds since the program was started. */
- virtual uint32 getMillis() = 0;
+ /** Get the number of milliseconds since the program was started.
+
+ @param skipRecord Skip recording of this value by event recorder.
+ This could be needed particularly when we are in
+ an on-screen GUI loop where player can pause
+ the recording.
+ */
+ virtual uint32 getMillis(bool skipRecord = false) = 0;
/** Delay/sleep for the specified amount of milliseconds. */
virtual void delayMillis(uint msecs) = 0;
@@ -907,9 +913,7 @@ public:
* Return the timer manager singleton. For more information, refer
* to the TimerManager documentation.
*/
- inline Common::TimerManager *getTimerManager() {
- return _timerManager;
- }
+ virtual Common::TimerManager *getTimerManager();
/**
* Return the event manager singleton. For more information, refer
@@ -1086,9 +1090,7 @@ public:
* and other modifiable persistent game data. For more information,
* refer to the SaveFileManager documentation.
*/
- inline Common::SaveFileManager *getSavefileManager() {
- return _savefileManager;
- }
+ Common::SaveFileManager *getSavefileManager();
#if defined(USE_TASKBAR)
/**
diff --git a/common/winexe_ne.cpp b/common/winexe_ne.cpp
index 6bb40e0980..c3698d5fce 100644
--- a/common/winexe_ne.cpp
+++ b/common/winexe_ne.cpp
@@ -231,7 +231,7 @@ bool NEResources::readResourceTable(uint32 offset) {
if (id & 0x8000)
res.id = id & 0x7FFF;
else
- res.id = getResourceString(*_exe, offset + id);
+ res.id = getResourceString(*_exe, offset + id);
if (typeID & 0x8000 && ((typeID & 0x7FFF) < ARRAYSIZE(s_resTypeNames)) && s_resTypeNames[typeID & 0x7FFF][0] != 0)
debug(2, "Found resource %s %s", s_resTypeNames[typeID & 0x7FFF], res.id.toString().c_str());
diff --git a/configure b/configure
index dbd78d3f9d..1da7d7fb78 100755
--- a/configure
+++ b/configure
@@ -113,6 +113,7 @@ _seq_midi=auto
_sndio=auto
_timidity=auto
_zlib=auto
+_mpeg2=auto
_sparkle=auto
_png=auto
_theoradec=auto
@@ -138,9 +139,10 @@ _build_hq_scalers=yes
_enable_prof=no
_global_constructors=no
_bink=yes
-# Default vkeybd/keymapper options
+# Default vkeybd/keymapper/eventrec options
_vkeybd=no
_keymapper=no
+_eventrec=auto
# GUI translation options
_translation=yes
# Default platform settings
@@ -816,7 +818,7 @@ Usage: $0 [OPTIONS]...
Configuration:
-h, --help display this help and exit
- --backend=BACKEND backend to build (android, bada, dc, dingux, ds, gph,
+ --backend=BACKEND backend to build (android, tizen, dc, dingux, ds, gph,
iphone, linuxmoto, maemo, n64, null, openpandora, ps2,
psp, samsungtv, sdl, webos, wii, wince) [sdl]
@@ -845,7 +847,7 @@ Fine tuning of the installation directories:
Special configuration feature:
--host=HOST cross-compile to target HOST (arm-linux, ...)
special targets: android for Android
- bada for Samsung BADA
+ tizen for Samsung Tizen
caanoo for Caanoo
dingux for Dingux
dreamcast for Sega Dreamcast
@@ -898,6 +900,10 @@ Optional Features:
--disable-hq-scalers exclude HQ2x and HQ3x scalers
--disable-translation don't build support for translated messages
--disable-taskbar don't build support for taskbar and launcher integration
+ --enable-vkeybd build virtual keyboard support
+ --enable-keymapper build key mapper support
+ --enable-eventrecorder enable event recording functionality
+ --disable-eventrecorder disable event recording functionality
--enable-updates build support for updates
--enable-text-console use text console instead of graphical console
--enable-verbose-build enable regular echoing of commands during build
@@ -924,6 +930,9 @@ Optional Libraries:
--with-zlib-prefix=DIR Prefix where zlib is installed (optional)
--disable-zlib disable zlib (compression) support [autodetect]
+ --with-mpeg2-prefix=DIR Prefix where libmpeg2 is installed (optional)
+ --enable-mpeg2 enable mpeg2 codec for cutscenes [autodetect]
+
--with-opengl-prefix=DIR Prefix where OpenGL (ES) is installed (optional)
--disable-opengl disable OpenGL (ES) support [autodetect]
@@ -1004,6 +1013,8 @@ for ac_option in $@; do
--disable-sparkle) _sparkle=no ;;
--enable-nasm) _nasm=yes ;;
--disable-nasm) _nasm=no ;;
+ --enable-mpeg2) _mpeg2=yes ;;
+ --disable-mpeg2) _mpeg2=no ;;
--disable-png) _png=no ;;
--enable-png) _png=yes ;;
--disable-theoradec) _theoradec=no ;;
@@ -1036,6 +1047,8 @@ for ac_option in $@; do
--disable-vkeybd) _vkeybd=no ;;
--enable-keymapper) _keymapper=yes ;;
--disable-keymapper) _keymapper=no ;;
+ --enable-eventrecorder) _eventrec=yes ;;
+ --disable-eventrecorder) _eventrec=no ;;
--enable-text-console) _text_console=yes ;;
--disable-text-console) _text_console=no ;;
--with-fluidsynth-prefix=*)
@@ -1043,6 +1056,11 @@ for ac_option in $@; do
FLUIDSYNTH_CFLAGS="-I$arg/include"
FLUIDSYNTH_LIBS="-L$arg/lib"
;;
+ --with-mpeg2-prefix=*)
+ arg=`echo $ac_option | cut -d '=' -f 2`
+ MPEG2_CFLAGS="-I$arg/include"
+ MPEG2_LIBS="-L$arg/lib"
+ ;;
--with-alsa-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
ALSA_CFLAGS="-I$arg/include"
@@ -1247,16 +1265,6 @@ arm-riscos)
_host_os=riscos
_host_cpu=arm
;;
-bada)
- _host_os=bada
- if test "$_debug_build" = yes; then
- _host_cpu=i686
- _host_alias=i686-mingw32
- else
- _host_cpu=arm
- _host_alias=arm-samsung-nucleuseabi
- fi
- ;;
caanoo)
_host_os=gph-linux
_host_cpu=arm
@@ -1382,6 +1390,11 @@ samsungtv)
_host_cpu=arm
_host_alias=arm-linux-gnueabi
;;
+tizen)
+ _host_os=tizen
+ _host_cpu=arm
+ _host_alias=arm-linux-gnueabi
+ ;;
webos)
_host_os=webos
_host_cpu=arm
@@ -1491,12 +1504,6 @@ android)
exit 1
fi
;;
-bada)
- if test -z "$BADA_SDK"; then
- echo "Please set BADA_SDK in your environment. export BADA_SDK=<path to Bada SDK>"
- exit 1
- fi
- ;;
ds | gamecube | wii)
if test -z "$DEVKITPRO"; then
echo "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to devkitPRO>"
@@ -1538,6 +1545,12 @@ psp)
exit 1
fi
;;
+tizen)
+ if test -z "$TIZEN_ROOTSTRAP"; then
+ echo "Please set TIZEN_ROOTSTRAP in your environment. export TIZEN_ROOTSTRAP=<path to Tizen SDK device profile>"
+ exit 1
+ fi
+ ;;
webos)
if test -z "$WEBOS_SDK"; then
echo "Please set WEBOS_SDK in your environment. export WEBOS_SDK=<path to WebOS SDK>"
@@ -1731,7 +1744,7 @@ if test "$have_gcc" = yes ; then
case $_host_os in
# newlib-based system include files suppress non-C89 function
# declarations under __STRICT_ANSI__
- amigaos* | android | bada | dreamcast | ds | gamecube | mingw* | n64 | psp | ps2 | ps3 | wii | wince )
+ amigaos* | android | dreamcast | ds | gamecube | mingw* | n64 | psp | ps2 | ps3 | tizen | wii | wince )
;;
*)
CXXFLAGS="$CXXFLAGS -ansi"
@@ -1767,12 +1780,13 @@ echo $_use_cxx11
# However, some platforms use GNU extensions in system header files, so
# for these we must not use -pedantic.
case $_host_os in
-android | gamecube | psp | wii | webos)
+android | gamecube | psp | tizen | wii | webos)
;;
*)
# ICC does not support pedantic, while GCC and clang do.
if test "$have_icc" = no ; then
- CXXFLAGS="$CXXFLAGS -pedantic"
+ # We *do* want the 'long long' extension.
+ CXXFLAGS="$CXXFLAGS -pedantic -Wno-long-long"
fi
;;
esac
@@ -1830,7 +1844,7 @@ esac
# Determine a data type with the given length
#
find_type_with_size() {
- for datatype in int short char long "long long" unknown; do
+ for datatype in int short char long "long long" __int64 "long long int" unknown; do
cat > tmp_find_type_with_size.cpp << EOF
typedef $datatype ac__type_sizeof_;
int main() {
@@ -2051,16 +2065,6 @@ case $_host_os in
add_line_to_config_mk "ANDROID_SDK = $ANDROID_SDK"
_seq_midi=no
;;
- bada)
- BADA_SDK_ROOT="`cygpath -m ${BADA_SDK}`"
- add_line_to_config_mk "BADA_SDK = $BADA_SDK"
- add_line_to_config_mk "BADA_SDK_ROOT = $BADA_SDK_ROOT"
-
- # assume dependencies have been installed in cygwin's /usr/local
- CYGWIN_USR_LOCAL="`cygpath -m /usr/local`"
- LDFLAGS="$LDFLAGS -L${CYGWIN_USR_LOCAL}/lib"
- CXXFLAGS="$CXXFLAGS -I${CYGWIN_USR_LOCAL}/include"
- ;;
beos*)
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lbind -lsocket for the timidity MIDI driver
@@ -2176,7 +2180,7 @@ case $_host_os in
# When not cross-compiling, enable large file support, but don't
# care if getconf doesn't exist or doesn't recognize LFS_CFLAGS.
if test -z "$_host"; then
- CXXFLAGS="$CXXFLAGS $(getconf LFS_CFLAGS 2>/dev/null)"
+ CXXFLAGS="$CXXFLAGS `getconf LFS_CFLAGS 2>/dev/null`"
fi
;;
maemo)
@@ -2238,6 +2242,12 @@ case $_host_os in
# Needs -lbind -lsocket for the timidity MIDI driver
LIBS="$LIBS -lnsl -lsocket"
;;
+ tizen)
+ add_line_to_config_mk "TIZEN_ROOTSTRAP = $TIZEN_ROOTSTRAP"
+ LDFLAGS="$LDFLAGS --sysroot=${TIZEN_ROOTSTRAP}"
+ LDFLAGS="$LDFLAGS -L${TIZEN_LIBS}/lib"
+ CXXFLAGS="$CXXFLAGS -I${TIZEN_LIBS}/include"
+ ;;
webos)
CXXFLAGS="$CXXFLAGS --sysroot=$WEBOS_PDK/arm-gcc/sysroot"
CXXFLAGS="$CXXFLAGS -I$WEBOS_PDK/include"
@@ -2316,22 +2326,6 @@ if test -n "$_host"; then
arm-riscos|linupy)
DEFINES="$DEFINES -DLINUPY"
;;
- bada)
- _unix=yes
- _backend="bada"
- _port_mk="backends/platform/bada/bada.mk"
- if test "$_debug_build" = yes; then
- _arm_asm=no
- else
- _arm_asm=yes
- fi
- _taskbar=no
- _build_scalers=no
- _seq_midi=no
- _mt32emu=no
- _timidity=no
- _vkeybd=yes
- ;;
bfin*)
;;
caanoo)
@@ -2381,7 +2375,8 @@ if test -n "$_host"; then
DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER"
DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
- if test "$_release_build" = yes; then
+ # Enable serial debugging output only when --enable-debug is passed
+ if test "$_release_build" = yes -o "$_debug_build" != yes; then
DEFINES="$DEFINES -DNOSERIAL"
fi
_optimization_level=-O3
@@ -2644,6 +2639,18 @@ if test -n "$_host"; then
_mt32emu=no
_vkeybd=yes
;;
+ tizen)
+ _unix=yes
+ _backend="tizen"
+ _port_mk="backends/platform/tizen/tizen.mk"
+ _arm_asm=yes
+ _taskbar=no
+ _build_scalers=no
+ _seq_midi=no
+ _mt32emu=no
+ _timidity=no
+ _vkeybd=yes
+ ;;
webos)
_backend="webos"
_port_mk="backends/platform/webos/webos.mk"
@@ -2694,34 +2701,6 @@ case $_backend in
LDFLAGS="$LDFLAGS -Wl,-z,noexecstack"
INCLUDES="$INCLUDES -I$ANDROID_NDK/sources/cxx-stl/system/include"
;;
- bada)
- # dirent.h not available. NONSTANDARD_PORT==ensure portdefs.h is included
- DEFINES="$DEFINES -DBADA -DDISABLE_STDIO_FILESTREAM -DNONSTANDARD_PORT"
- DEFINES="$DEFINES -DNO_STDERR_STDOUT"
- DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
- INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/bada '
- INCLUDES="$INCLUDES "'-I$(BADA_SDK)/include'
- INCLUDES="$INCLUDES "'-I$(BADA_SDK_ROOT)/Include'
- if test "$_debug_build" = yes; then
- # debug using with the simulator
- CXXFLAGS="$CXXFLAGS -D_DEBUG -DSHP -DBUILD_DLL -fmessage-length=0"
- else
- # created a shared library for inclusion via the eclipse build
- CXXFLAGS="$CXXFLAGS -DSHP"
- CXXFLAGS="$CXXFLAGS -fpic"
- CXXFLAGS="$CXXFLAGS -fshort-wchar"
- CXXFLAGS="$CXXFLAGS -mcpu=cortex-a8"
- CXXFLAGS="$CXXFLAGS -mfpu=vfpv3"
- CXXFLAGS="$CXXFLAGS -mfloat-abi=hard"
- CXXFLAGS="$CXXFLAGS -mlittle-endian"
- CXXFLAGS="$CXXFLAGS -mthumb-interwork"
- CXXFLAGS="$CXXFLAGS -Wno-psabi"
- CXXFLAGS="$CXXFLAGS -fno-strict-aliasing"
- CXXFLAGS="$CXXFLAGS -fno-short-enums"
- fi
- HOSTEXEPRE=lib
- HOSTEXEEXT=.a
- ;;
dc)
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/dc'
INCLUDES="$INCLUDES "'-isystem $(ronindir)/include'
@@ -2729,7 +2708,8 @@ case $_backend in
LDFLAGS="$LDFLAGS -nostartfiles"
LDFLAGS="$LDFLAGS "'$(ronindir)/lib/crt0.o'
LDFLAGS="$LDFLAGS "'-L$(ronindir)/lib'
- if test "$_release_build" = yes; then
+ # Enable serial debugging output only when --enable-debug is passed
+ if test "$_release_build" = yes -o "$_debug_build" != yes; then
LIBS="$LIBS -lronin-noserial -lm"
else
LIBS="$LIBS -lronin -lm"
@@ -2804,6 +2784,25 @@ case $_backend in
LDFLAGS="$LDFLAGS -shared"
LDFLAGS="$LDFLAGS -fpic"
;;
+ tizen)
+ # dirent.h not available. NONSTANDARD_PORT==ensure portdefs.h is included
+ DEFINES="$DEFINES -DTIZEN -DDISABLE_STDIO_FILESTREAM -DNONSTANDARD_PORT"
+ DEFINES="$DEFINES -DNO_STDERR_STDOUT"
+ DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
+ INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/tizen'
+ INCLUDES="$INCLUDES "'-I$(TIZEN_ROOTSTRAP)/usr/include'
+ INCLUDES="$INCLUDES "'-I$(TIZEN_ROOTSTRAP)/usr/include/osp'
+ if test "$_debug_build" = yes; then
+ CXXFLAGS="$CXXFLAGS -D_DEBUG -DBUILD_DLL -O0 -g3"
+ fi
+ # created a shared library for inclusion via the eclipse build
+ CXXFLAGS="$CXXFLAGS -Wno-psabi"
+ CXXFLAGS="$CXXFLAGS --sysroot=${TIZEN_ROOTSTRAP}"
+ CXXFLAGS="$CXXFLAGS -fmessage-length=0"
+ CXXFLAGS="$CXXFLAGS -fPIC"
+ HOSTEXEPRE=lib
+ HOSTEXEEXT=.a
+ ;;
webos)
# There is no sdl-config in the WebOS PDK so we don't use find_sdlconfig here.
# The PDL library acts as the WebOS device toolchain, and is required to control the virtual keyboard among other OS-level events.
@@ -2869,7 +2868,7 @@ esac
# Enable 16bit support only for backends which support it
#
case $_backend in
- android | bada | dingux | dc | gph | iphone | maemo | openpandora | psp | samsungtv | sdl | webos | wii)
+ android | dingux | dc | gph | iphone | maemo | openpandora | psp | samsungtv | sdl | tizen | webos | wii)
if test "$_16bit" = auto ; then
_16bit=yes
else
@@ -2882,6 +2881,20 @@ case $_backend in
esac
#
+# Enable Event Recorder only for backends that support it
+#
+case $_backend in
+ sdl)
+ if test "$_eventrec" = auto ; then
+ _eventrec=yes
+ fi
+ ;;
+ *)
+ _eventrec=no
+ ;;
+esac
+
+#
# Disable savegame timestamp support for backends which don't have a reliable real time clock
#
case $_backend in
@@ -3461,6 +3474,52 @@ define_in_config_if_yes "$_zlib" 'USE_ZLIB'
echo "$_zlib"
#
+# Check for LibMPEG2
+#
+echocheck "libmpeg2 >= 0.4.0"
+if test "$_mpeg2" = auto ; then
+ _mpeg2=no
+ cat > $TMPC << EOF
+typedef signed $type_1_byte int8_t;
+typedef signed $type_2_byte int16_t;
+typedef signed $type_4_byte int32_t;
+
+typedef unsigned $type_1_byte uint8_t;
+typedef unsigned $type_2_byte uint16_t;
+typedef unsigned $type_4_byte uint32_t;
+
+extern "C" {
+#include <mpeg2dec/mpeg2.h>
+}
+
+int main(void) {
+ #if MPEG2_RELEASE < MPEG2_VERSION(0, 4, 0)
+ #error libmpeg2 version too low
+ #endif
+
+ /* mpeg2_state_t first appears in 0.4.0 */
+ mpeg2_state_t state;
+
+ return 0;
+}
+EOF
+
+ if test -n "$_host"; then
+ # don't execute while cross compiling
+ cc_check $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && _mpeg2=yes
+ else
+ cc_check_no_clean $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && $TMPO$HOSTEXEEXT && _mpeg2=yes
+ cc_check_clean
+ fi
+fi
+if test "$_mpeg2" = yes ; then
+ INCLUDES="$INCLUDES $MPEG2_CFLAGS"
+ LIBS="$LIBS $MPEG2_LIBS -lmpeg2"
+fi
+define_in_config_if_yes "$_mpeg2" 'USE_MPEG2'
+echo "$_mpeg2"
+
+#
# Check for Sparkle if updates support is enabled
#
echocheck "Sparkle"
@@ -3563,8 +3622,8 @@ if test "$_libunity" = auto ; then
;;
*)
# Unity has a lots of dependencies, update the libs and cflags var with them
- LIBUNITY_LIBS="$LIBUNITY_LIBS $(pkg-config --libs unity = 3.8.4 2>> "$TMPLOG")"
- LIBUNITY_CFLAGS="$LIBUNITY_CFLAGS $(pkg-config --cflags unity = 3.8.4 2>> "$TMPLOG")"
+ LIBUNITY_LIBS="$LIBUNITY_LIBS `pkg-config --libs unity = 3.8.4 2>> "$TMPLOG"`"
+ LIBUNITY_CFLAGS="$LIBUNITY_CFLAGS `pkg-config --cflags unity = 3.8.4 2>> "$TMPLOG"`"
_libunity=no
cat > $TMPC << EOF
#include <unity.h>
@@ -3721,7 +3780,7 @@ EOF
fi
case $_host_os in
- bada)
+ tizen)
# components live in non-standard locations so just assume sane SDK
_opengl=yes
_opengles=yes
@@ -3797,10 +3856,21 @@ fi
define_in_config_if_yes $_nasm 'USE_NASM'
#
-# Enable vkeybd / keymapper
+# Enable vkeybd / keymapper / event recorder
#
define_in_config_if_yes $_vkeybd 'ENABLE_VKEYBD'
define_in_config_if_yes $_keymapper 'ENABLE_KEYMAPPER'
+define_in_config_if_yes $_eventrec 'ENABLE_EVENTRECORDER'
+
+#
+# Check if the keymapper and the event recorder are enabled simultaneously
+#
+if test "$_keymapper" = yes ; then
+ if test "$_eventrec" = yes ; then
+ echo "ERROR: The keymapper and the event recorder cannot be enabled simultaneously currently, please disable one of the two"
+ exit 1
+ fi
+fi
# Check whether to build translation support
#
@@ -3879,7 +3949,14 @@ fi
test "x$prefix" = xNONE && prefix=/usr/local
test "x$exec_prefix" = xNONE && exec_prefix='${prefix}'
-DEFINES="$DEFINES -DDATA_PATH=\\\"$datadir\\\""
+case $_host_os in
+ mingw*)
+ # Windows stores all the external data files in executable file.
+ ;;
+ *)
+ DEFINES="$DEFINES -DDATA_PATH=\\\"$datadir\\\""
+ ;;
+esac
case $_backend in
openpandora)
@@ -3946,7 +4023,11 @@ if test "$_vkeybd" = yes ; then
fi
if test "$_keymapper" = yes ; then
- echo ", keymapper"
+ echo_n ", keymapper"
+fi
+
+if test "$_eventrec" = yes ; then
+ echo ", event recorder"
else
echo
fi
diff --git a/devtools/create_kyradat/create_kyradat.cpp b/devtools/create_kyradat/create_kyradat.cpp
index ca809e0aac..01cde620e7 100644
--- a/devtools/create_kyradat/create_kyradat.cpp
+++ b/devtools/create_kyradat/create_kyradat.cpp
@@ -2350,8 +2350,10 @@ bool createIDMap(PAKFile &out, const ExtractInformation *eI, const int *needList
for (const int *id = needList; *id != -1; ++id) {
WRITE_BE_UINT16(dst, *id); dst += 2;
const ExtractFilename *fDesc = getFilenameDesc(*id);
- if (!fDesc)
+ if (!fDesc) {
+ delete[] map;
return false;
+ }
*dst++ = getTypeID(fDesc->type);
WRITE_BE_UINT32(dst, getFilename(eI, *id)); dst += 4;
}
@@ -2359,15 +2361,18 @@ bool createIDMap(PAKFile &out, const ExtractInformation *eI, const int *needList
char filename[12];
if (!getFilename(filename, eI, 0)) {
fprintf(stderr, "ERROR: Could not create ID map for game\n");
+ delete[] map;
return false;
}
out.removeFile(filename);
if (!out.addFile(filename, map, mapSize)) {
fprintf(stderr, "ERROR: Could not add ID map \"%s\" to kyra.dat\n", filename);
+ delete[] map;
return false;
}
+ delete[] map;
return true;
}
diff --git a/devtools/create_kyradat/pak.cpp b/devtools/create_kyradat/pak.cpp
index 0203285a8f..0d085f563c 100644
--- a/devtools/create_kyradat/pak.cpp
+++ b/devtools/create_kyradat/pak.cpp
@@ -142,6 +142,7 @@ bool PAKFile::outputAllFiles() {
printf("OK\n");
} else {
printf("FAILED\n");
+ fclose(file);
return false;
}
fclose(file);
@@ -168,6 +169,7 @@ bool PAKFile::outputFileAs(const char *f, const char *fn) {
printf("OK\n");
} else {
printf("FAILED\n");
+ fclose(file);
return false;
}
fclose(file);
diff --git a/devtools/create_lure/process_actions.cpp b/devtools/create_lure/process_actions.cpp
index db965730cb..d1ddbf03f2 100644
--- a/devtools/create_lure/process_actions.cpp
+++ b/devtools/create_lure/process_actions.cpp
@@ -149,6 +149,7 @@ uint16 process_action_sequence_entry(int supportIndex, byte *data, uint16 remain
if (startOffset == 0x7328) { startOffset = 0x72ae; maxOffset = 0x7382; }
if (startOffset == 0x702f) { startOffset = 0x6f3d; maxOffset = 0x70a3; }
if (startOffset == 0x7886) { startOffset = 0x742a; maxOffset = 0x7896; }
+ break;
case DE_DEU:
if (startOffset == 0x7edb) { startOffset = 0x7ead; maxOffset = 0x7f05; }
if (startOffset == 0x7ab8) { startOffset = 0x796c; maxOffset = 0x7ae2; }
diff --git a/devtools/create_neverhood/create_neverhood.cpp b/devtools/create_neverhood/create_neverhood.cpp
index f34f20882c..446ee5ec3b 100644
--- a/devtools/create_neverhood/create_neverhood.cpp
+++ b/devtools/create_neverhood/create_neverhood.cpp
@@ -69,13 +69,13 @@ bool loadExe(const char *filename) {
bool validateMd5() {
uint8 digest[16];
-
+
md5_buffer(data, dataSize, digest);
-
+
printf("MD5 of nhc.exe is %02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x\n",
- digest[0], digest[1], digest[2], digest[3], digest[4], digest[5], digest[6], digest[7],
+ digest[0], digest[1], digest[2], digest[3], digest[4], digest[5], digest[6], digest[7],
digest[8], digest[9], digest[10], digest[11], digest[12], digest[13], digest[14], digest[15]);
-
+
if (memcmp(kNhcExeMd5, digest, 16)) {
printf("MD5 hash of nhc.exe doesn't match the expected value! Quitting...\n");
return false;
@@ -112,7 +112,7 @@ uint32 calcHash(const char *value) {
struct HitRect {
int16 x1, y1, x2, y2;
uint16 messageNum;
-
+
void load(uint32 offset) {
byte *item = getData(offset);
x1 = READ_LE_UINT16(item + 0);
@@ -120,7 +120,7 @@ struct HitRect {
x2 = READ_LE_UINT16(item + 4);
y2 = READ_LE_UINT16(item + 6);
messageNum = READ_LE_UINT16(item + 8);
- }
+ }
void save(FILE *fd) {
writeUint16LE(fd, x1);
@@ -129,11 +129,11 @@ struct HitRect {
writeUint16LE(fd, y2);
writeUint16LE(fd, messageNum);
}
-
+
int getItemSize() const {
return 10;
}
-
+
};
struct MessageItem {
@@ -141,22 +141,22 @@ struct MessageItem {
uint32 messageParam;
MessageItem() {}
MessageItem(uint16 msgNum, uint32 msgParam) : messageNum(msgNum), messageParam(msgParam) {}
-
+
void load(uint32 offset) {
byte *item = getData(offset);
messageNum = READ_LE_UINT16(item + 0);
messageParam = READ_LE_UINT32(item + 4);
- }
+ }
void save(FILE *fd) {
writeUint16LE(fd, messageNum);
writeUint32LE(fd, messageParam);
}
-
+
int getItemSize() const {
return 8;
}
-
+
};
struct SubRectItem {
@@ -175,7 +175,7 @@ struct SubRectItem {
// Add the message to the message list
addMessageList(messageListCount, messageListOffset);
}
-
+
void save(FILE *fd) {
writeUint16LE(fd, x1);
writeUint16LE(fd, y1);
@@ -183,11 +183,11 @@ struct SubRectItem {
writeUint16LE(fd, y2);
writeUint32LE(fd, messageListOffset);
}
-
+
int getItemSize() const {
return 16;
}
-
+
};
struct RectItem {
@@ -212,7 +212,7 @@ struct RectItem {
subItemOffset += 16;
subRectItems.push_back(subRectItem);
}
- }
+ }
void save(FILE *fd) {
writeUint16LE(fd, x1);
@@ -223,11 +223,11 @@ struct RectItem {
for (uint32 j = 0; j < subRectItems.size(); j++)
subRectItems[j].save(fd);
}
-
+
int getItemSize() const {
return 16;
}
-
+
};
struct NavigationItem {
@@ -238,10 +238,10 @@ struct NavigationItem {
byte interactive;
byte middleFlag;
uint32 mouseCursorFileHash;
-
+
void load(uint32 offset) {
byte *item = getData(offset);
- fileHash = READ_LE_UINT32(item + 0);
+ fileHash = READ_LE_UINT32(item + 0);
leftSmackerFileHash = READ_LE_UINT32(item + 4);
rightSmackerFileHash = READ_LE_UINT32(item + 8);
middleSmackerFileHash = READ_LE_UINT32(item + 12);
@@ -263,7 +263,7 @@ struct NavigationItem {
int getItemSize() const {
return 24;
}
-
+
};
struct SceneInfo140Item {
@@ -347,24 +347,24 @@ struct SceneInfo2700Item {
template<class ITEMCLASS>
class StaticDataList {
public:
- uint32 id;
+ uint32 id;
std::vector<ITEMCLASS> items;
-
+
virtual ~StaticDataList() {
}
-
+
void add(ITEMCLASS item) {
items.push_back(item);
}
-
+
int getCount() const {
return items.size();
}
-
+
ITEMCLASS *getListItem(int index) {
return &items[index];
}
-
+
virtual bool specialLoadList(uint32 count, uint32 offset) {
return false;
}
@@ -398,7 +398,7 @@ class RectList : public StaticDataList<RectItem> {
};
class MessageList : public StaticDataList<MessageItem> {
-public:
+public:
virtual bool specialLoadList(uint32 count, uint32 offset) {
// Special code for message lists which are set at runtime (but otherwise constant)
@@ -455,7 +455,7 @@ public:
}
return false;
}
-
+
};
class NavigationList : public StaticDataList<NavigationItem> {
@@ -465,11 +465,11 @@ template<class LISTCLASS>
class StaticDataListVector {
public:
std::vector<LISTCLASS*> lists;
-
+
void add(LISTCLASS *list) {
lists.push_back(list);
}
-
+
void loadListVector(const uint32 *offsets) {
for (int i = 0; offsets[i] != 0; i += 2) {
LISTCLASS *list = new LISTCLASS();
@@ -486,7 +486,7 @@ public:
lists.push_back(list);
}
}
-
+
void saveListVector(FILE *fd) {
writeUint32LE(fd, lists.size());
for (typename std::vector<LISTCLASS*>::iterator it = lists.begin(); it != lists.end(); it++) {
@@ -500,7 +500,7 @@ template<class ITEMCLASS>
class StaticDataVector {
public:
std::vector<ITEMCLASS> items;
-
+
void loadVector(const uint32 *offsets) {
for (int i = 0; offsets[i] != 0; i++) {
ITEMCLASS item;
@@ -508,7 +508,7 @@ public:
items.push_back(item);
}
}
-
+
void saveVector(FILE *fd) {
writeUint32LE(fd, items.size());
for (typename std::vector<ITEMCLASS>::iterator it = items.begin(); it != items.end(); it++) {
@@ -522,8 +522,8 @@ StaticDataListVector<HitRectList> hitRectLists;
StaticDataListVector<RectList> rectLists;
StaticDataListVector<MessageList> messageLists;
StaticDataListVector<NavigationList> navigationLists;
-StaticDataVector<SceneInfo140Item> sceneInfo140Items;
-StaticDataVector<SceneInfo2700Item> sceneInfo2700Items;
+StaticDataVector<SceneInfo140Item> sceneInfo140Items;
+StaticDataVector<SceneInfo2700Item> sceneInfo2700Items;
void addMessageList(uint32 messageListCount, uint32 messageListOffset) {
MessageList *messageList = new MessageList();
@@ -550,7 +550,7 @@ int main(int argc, char *argv[]) {
writeUint32LE(datFile, 0x11223344); // Some magic
writeUint32LE(datFile, DAT_VERSION);
-
+
messageLists.saveListVector(datFile);
rectLists.saveListVector(datFile);
hitRectLists.saveListVector(datFile);
diff --git a/devtools/create_neverhood/tables.h b/devtools/create_neverhood/tables.h
index ea39aa807d..eb136491db 100644
--- a/devtools/create_neverhood/tables.h
+++ b/devtools/create_neverhood/tables.h
@@ -122,7 +122,7 @@ static const uint32 rectListOffsets[] = {
// Scene2406
1, 0x004B78C8,
1, 0x004B78D8,
- // Scene2501
+ // Scene2501
1, 0x004B2608,
// Scene2732
1, 0x004AE360,
diff --git a/devtools/create_project/create_project.cpp b/devtools/create_project/create_project.cpp
index a8e09ff5eb..3ee5fc4f97 100644
--- a/devtools/create_project/create_project.cpp
+++ b/devtools/create_project/create_project.cpp
@@ -109,7 +109,7 @@ enum ProjectType {
int main(int argc, char *argv[]) {
#ifndef USE_WIN32_API
// Initialize random number generator for UUID creation
- std::srand((uint)std::time(0));
+ std::srand((unsigned int)std::time(0));
#endif
if (argc < 2) {
@@ -189,7 +189,7 @@ int main(int argc, char *argv[]) {
msvcVersion = atoi(argv[++i]);
- if (msvcVersion != 8 && msvcVersion != 9 && msvcVersion != 10 && msvcVersion != 11) {
+ if (msvcVersion != 8 && msvcVersion != 9 && msvcVersion != 10 && msvcVersion != 11 && msvcVersion != 12) {
std::cerr << "ERROR: Unsupported version: \"" << msvcVersion << "\" passed to \"--msvc-version\"!\n";
return -1;
}
@@ -264,7 +264,7 @@ int main(int argc, char *argv[]) {
setup.filePrefix.erase(setup.filePrefix.size() - 1);
} else if (!std::strcmp(argv[i], "--output-dir")) {
if (i + 1 >= argc) {
- std::cerr << "ERROR: Missing \"path\" parameter for \"--output-dirx\"!\n";
+ std::cerr << "ERROR: Missing \"path\" parameter for \"--output-dir\"!\n";
return -1;
}
@@ -279,12 +279,23 @@ int main(int argc, char *argv[]) {
setup.createInstaller = true;
} else if (!std::strcmp(argv[i], "--tools")) {
setup.devTools = true;
+ } else if (!std::strcmp(argv[i], "--tests")) {
+ setup.tests = true;
} else {
std::cerr << "ERROR: Unknown parameter \"" << argv[i] << "\"\n";
return -1;
}
}
+ // When building tests, disable some features
+ if (setup.tests) {
+ setFeatureBuildState("mt32emu", setup.features, false);
+ setFeatureBuildState("eventrecorder", setup.features, false);
+
+ for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
+ j->enable = false;
+ }
+
// Print status
cout << "Enabled engines:\n\n";
for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
@@ -310,6 +321,23 @@ int main(int argc, char *argv[]) {
cout << " " << i->description << '\n';
}
+ // Check if the keymapper and the event recorder are enabled simultaneously
+ bool keymapperEnabled = false;
+ for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
+ if (i->enable && !strcmp(i->name, "keymapper"))
+ keymapperEnabled = true;
+ if (i->enable && !strcmp(i->name, "eventrecorder") && keymapperEnabled) {
+ std::cerr << "ERROR: The keymapper and the event recorder cannot be enabled simultaneously currently, please disable one of the two\n";
+ return -1;
+ }
+ }
+
+ // Check if tools and tests are enabled simultaneously
+ if (setup.devTools && setup.tests) {
+ std::cerr << "ERROR: The tools and tests projects cannot be created simultaneously\n";
+ return -1;
+ }
+
// Setup defines and libraries
setup.defines = getEngineDefines(setup.engines);
setup.libraries = getFeatureLibraries(setup.features);
@@ -347,8 +375,8 @@ int main(int argc, char *argv[]) {
return -1;
case kProjectCodeBlocks:
- if (setup.devTools) {
- std::cerr << "ERROR: Building tools is not supported for the CodeBlocks project type!\n";
+ if (setup.devTools || setup.tests) {
+ std::cerr << "ERROR: Building tools or tests is not supported for the CodeBlocks project type!\n";
return -1;
}
@@ -520,8 +548,8 @@ int main(int argc, char *argv[]) {
break;
case kProjectXcode:
- if (setup.devTools) {
- std::cerr << "ERROR: Building tools is not supported for the XCode project type!\n";
+ if (setup.devTools || setup.tests) {
+ std::cerr << "ERROR: Building tools or tests is not supported for the XCode project type!\n";
return -1;
}
@@ -562,6 +590,11 @@ int main(int argc, char *argv[]) {
setup.projectDescription += "Tools";
}
+ if (setup.tests) {
+ setup.projectName += "-tests";
+ setup.projectDescription += "Tests";
+ }
+
provider->createProject(setup);
delete provider;
@@ -588,7 +621,7 @@ void displayHelp(const char *exe) {
" Additionally there are the following switches for changing various settings:\n"
"\n"
"Project specific settings:\n"
- " --codeblock build Code::Blocks project files\n"
+ " --codeblocks build Code::Blocks project files\n"
" --msvc build Visual Studio project files\n"
" --xcode build XCode project files\n"
" --file-prefix prefix allow overwriting of relative file prefix in the\n"
@@ -609,9 +642,12 @@ void displayHelp(const char *exe) {
" (default: false)\n"
" --installer Create NSIS installer after the build (implies --build-events)\n"
" (default: false)\n"
- " --tools Create project files for the devtools\n"
- " (ignores --build-events and --installer, as well as engine settings)\n"
- " (default: false)\n"
+ " --tools Create project files for the devtools\n"
+ " (ignores --build-events and --installer, as well as engine settings)\n"
+ " (default: false)\n"
+ " --tests Create project files for the tests\n"
+ " (ignores --build-events and --installer, as well as engine settings)\n"
+ " (default: false)\n"
"\n"
"Engines settings:\n"
" --list-engines list all available engines and their default state\n"
@@ -805,23 +841,26 @@ const Feature s_features[] = {
{ "vorbis", "USE_VORBIS", "libvorbisfile_static libvorbis_static libogg_static", true, "Ogg Vorbis support" },
{ "flac", "USE_FLAC", "libFLAC_static", true, "FLAC support" },
{ "png", "USE_PNG", "libpng", true, "libpng support" },
+ { "faad", "USE_FAAD", "libfaad", false, "AAC support" },
+ { "mpeg2", "USE_MPEG2", "libmpeg2", false, "MPEG-2 support" },
{ "theora", "USE_THEORADEC", "libtheora_static", true, "Theora decoding support" },
{"freetype", "USE_FREETYPE2", "freetype", true, "FreeType support" },
// Feature flags
- { "bink", "USE_BINK", "", true, "Bink video support" },
- { "scalers", "USE_SCALERS", "", true, "Scalers" },
- { "hqscalers", "USE_HQ_SCALERS", "", true, "HQ scalers" },
- { "16bit", "USE_RGB_COLOR", "", true, "16bit color support" },
- { "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" },
- { "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
- { "opengl", "USE_OPENGL", "opengl32", true, "OpenGL support" },
- { "taskbar", "USE_TASKBAR", "", true, "Taskbar integration support" },
- { "translation", "USE_TRANSLATION", "", true, "Translation support" },
- { "vkeybd", "ENABLE_VKEYBD", "", false, "Virtual keyboard support"},
- { "keymapper","ENABLE_KEYMAPPER", "", false, "Keymapper support"},
- { "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there
- // is just no current way of properly detecting this...
+ { "bink", "USE_BINK", "", true, "Bink video support" },
+ { "scalers", "USE_SCALERS", "", true, "Scalers" },
+ { "hqscalers", "USE_HQ_SCALERS", "", true, "HQ scalers" },
+ { "16bit", "USE_RGB_COLOR", "", true, "16bit color support" },
+ { "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" },
+ { "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
+ { "opengl", "USE_OPENGL", "opengl32", true, "OpenGL support" },
+ { "taskbar", "USE_TASKBAR", "", true, "Taskbar integration support" },
+ { "translation", "USE_TRANSLATION", "", true, "Translation support" },
+ { "vkeybd", "ENABLE_VKEYBD", "", false, "Virtual keyboard support"},
+ { "keymapper", "ENABLE_KEYMAPPER", "", false, "Keymapper support"},
+ { "eventrecorder", "ENABLE_EVENTRECORDER", "", false, "Event recorder support"},
+ { "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there
+ // is just no current way of properly detecting this...
};
const Tool s_tools[] = {
@@ -829,7 +868,9 @@ const Tool s_tools[] = {
{ "create_hugo", true},
{ "create_kyradat", true},
{ "create_lure", true},
+ { "create_neverhood", true},
{ "create_teenagent", true},
+ { "create_tony", true},
{ "create_toon", true},
{ "create_translations", true},
{ "qtable", true}
@@ -1114,69 +1155,66 @@ ProjectProvider::ProjectProvider(StringList &global_warnings, std::map<std::stri
: _version(version), _globalWarnings(global_warnings), _projectWarnings(project_warnings) {
}
-void ProjectProvider::createProject(const BuildSetup &setup) {
+void ProjectProvider::createProject(BuildSetup &setup) {
+ std::string targetFolder;
+
if (setup.devTools) {
_uuidMap = createToolsUUIDMap();
+ targetFolder = "/devtools/";
+ } else if (!setup.tests) {
+ _uuidMap = createUUIDMap(setup);
+ targetFolder = "/engines/";
+ }
- // We also need to add the UUID of the main project file.
- const std::string svmUUID = _uuidMap[setup.projectName] = createUUID();
-
- createWorkspace(setup);
-
- StringList in, ex;
-
- // Create tools project files
- for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
- if (i->first == setup.projectName)
- continue;
-
- in.clear(); ex.clear();
- const std::string moduleDir = setup.srcDir + "/devtools/" + i->first;
+ // We also need to add the UUID of the main project file.
+ const std::string svmUUID = _uuidMap[setup.projectName] = createUUID();
- createModuleList(moduleDir, setup.defines, in, ex);
- createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
- }
+ createWorkspace(setup);
- // Create other misc. build files
- createOtherBuildFiles(setup);
+ StringList in, ex;
- } else {
- _uuidMap = createUUIDMap(setup);
-
- // We also need to add the UUID of the main project file.
- const std::string svmUUID = _uuidMap[setup.projectName] = createUUID();
-
- // Create Solution/Workspace file
- createWorkspace(setup);
+ // Create project files
+ for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
+ if (i->first == setup.projectName)
+ continue;
- StringList in, ex;
+ in.clear(); ex.clear();
+ const std::string moduleDir = setup.srcDir + targetFolder + i->first;
- // Create engine project files
- for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
- if (i->first == setup.projectName)
- continue;
+ createModuleList(moduleDir, setup.defines, setup.testDirs, in, ex);
+ createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
+ }
- in.clear(); ex.clear();
- const std::string moduleDir = setup.srcDir + "/engines/" + i->first;
+ if (setup.tests) {
+ // Create the main project file.
+ in.clear(); ex.clear();
- createModuleList(moduleDir, setup.defines, in, ex);
- createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
- }
+ createModuleList(setup.srcDir + "/backends", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/base", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/common", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/engines", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/graphics", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/gui", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/audio", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/test", setup.defines, setup.testDirs, in, ex);
+ createProjectFile(setup.projectName, svmUUID, setup, setup.srcDir, in, ex);
+ } else if (!setup.devTools) {
// Last but not least create the main project file.
in.clear(); ex.clear();
// File list for the Project file
- createModuleList(setup.srcDir + "/backends", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/base", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/common", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/engines", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/graphics", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/gui", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/audio", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/audio/softsynth/mt32", setup.defines, in, ex);
- createModuleList(setup.srcDir + "/video", setup.defines, in, ex);
+ createModuleList(setup.srcDir + "/backends", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/base", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/common", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/engines", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/graphics", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/gui", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/audio", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/audio/softsynth/mt32", setup.defines, setup.testDirs, in, ex);
+ createModuleList(setup.srcDir + "/video", setup.defines, setup.testDirs, in, ex);
// Resource files
in.push_back(setup.srcDir + "/icons/" + setup.projectName + ".ico");
@@ -1195,10 +1233,10 @@ void ProjectProvider::createProject(const BuildSetup &setup) {
// Create the main project file.
createProjectFile(setup.projectName, svmUUID, setup, setup.srcDir, in, ex);
-
- // Create other misc. build files
- createOtherBuildFiles(setup);
}
+
+ // Create other misc. build files
+ createOtherBuildFiles(setup);
}
ProjectProvider::UUIDMap ProjectProvider::createUUIDMap(const BuildSetup &setup) const {
@@ -1306,7 +1344,7 @@ void ProjectProvider::addFilesToProject(const std::string &dir, std::ofstream &p
delete files;
}
-void ProjectProvider::createModuleList(const std::string &moduleDir, const StringList &defines, StringList &includeList, StringList &excludeList) const {
+void ProjectProvider::createModuleList(const std::string &moduleDir, const StringList &defines, StringList &testDirs, StringList &includeList, StringList &excludeList) const {
const std::string moduleMkFile = moduleDir + "/module.mk";
std::ifstream moduleMk(moduleMkFile.c_str());
if (!moduleMk)
@@ -1437,6 +1475,59 @@ void ProjectProvider::createModuleList(const std::string &moduleDir, const Strin
++i;
}
}
+ } else if (*i == "TESTS") {
+ if (tokens.size() < 3)
+ error("Malformed TESTS definition in " + moduleMkFile);
+ ++i;
+
+ if (*i != ":=" && *i != "+=" && *i != "=")
+ error("Malformed TESTS definition in " + moduleMkFile);
+ ++i;
+
+ while (i != tokens.end()) {
+ // Read input
+ std::string folder = unifyPath(*i);
+
+ // Get include folder
+ const std::string source_dir = "$(srcdir)/";
+ const std::string selector = getLastPathComponent(folder);
+ const std::string module = getLastPathComponent(moduleDir);
+
+ folder.replace(folder.find(source_dir), source_dir.length(), "");
+ folder.replace(folder.find(selector), selector.length(), "");
+ folder.replace(folder.find(module), module.length(), moduleDir);
+
+ // Scan all files in the include folder
+ FileList files = listDirectory(folder);
+
+ if (files.empty())
+ continue;
+
+ // Add to list of test folders
+ testDirs.push_back(folder);
+
+ for (FileList::const_iterator f = files.begin(); f != files.end(); ++f) {
+ if (f->isDirectory)
+ continue;
+
+ std::string filename = folder + f->name;
+
+ if (shouldInclude.top()) {
+ // In case we should include a file, we need to make
+ // sure it is not in the exclude list already. If it
+ // is we just drop it from the exclude list.
+ excludeList.remove(filename);
+
+ includeList.push_back(filename);
+ } else if (std::find(includeList.begin(), includeList.end(), filename) == includeList.end()) {
+ // We only add the file to the exclude list in case it
+ // has not yet been added to the include list.
+ excludeList.push_back(filename);
+ }
+ }
+
+ ++i;
+ }
} else if (*i == "ifdef") {
if (tokens.size() < 2)
error("Malformed ifdef in " + moduleMkFile);
diff --git a/devtools/create_project/create_project.h b/devtools/create_project/create_project.h
index de77793ee7..d0f2db364c 100644
--- a/devtools/create_project/create_project.h
+++ b/devtools/create_project/create_project.h
@@ -221,13 +221,16 @@ struct BuildSetup {
StringList defines; ///< List of all defines for the build.
StringList libraries; ///< List of all external libraries required for the build.
+ StringList testDirs; ///< List of all folders containing tests
bool devTools; ///< Generate project files for the tools
+ bool tests; ///< Generate project files for the tests
bool runBuildEvents; ///< Run build events as part of the build (generate revision number and copy engine/theme data & needed files to the build folder
bool createInstaller; ///< Create NSIS installer after the build
BuildSetup() {
devTools = false;
+ tests = false;
runBuildEvents = false;
createInstaller = false;
}
@@ -339,7 +342,7 @@ public:
*
* @param setup Description of the desired build setup.
*/
- void createProject(const BuildSetup &setup);
+ void createProject(BuildSetup &setup);
/**
* Returns the last path component.
@@ -430,10 +433,11 @@ protected:
*
* @param moduleDir Path to the module.
* @param defines List of set defines.
+ * @param testDirs List of folders containing tests.
* @param includeList Reference to a list, where included files should be added.
* @param excludeList Reference to a list, where excluded files should be added.
*/
- void createModuleList(const std::string &moduleDir, const StringList &defines, StringList &includeList, StringList &excludeList) const;
+ void createModuleList(const std::string &moduleDir, const StringList &defines, StringList &testDirs, StringList &includeList, StringList &excludeList) const;
/**
* Creates an UUID for every enabled engine of the
@@ -448,7 +452,7 @@ protected:
* Creates an UUID for every enabled tool of the
* passed build description.
*
- * @return A map, which includes UUIDs for all enabled engines.
+ * @return A map, which includes UUIDs for all enabled tools.
*/
UUIDMap createToolsUUIDMap() const;
diff --git a/devtools/create_project/msbuild.cpp b/devtools/create_project/msbuild.cpp
index 0f77d91852..23bf1bc28a 100644
--- a/devtools/create_project/msbuild.cpp
+++ b/devtools/create_project/msbuild.cpp
@@ -52,6 +52,9 @@ int MSBuildProvider::getVisualStudioVersion() {
if (_version == 11)
return 2012;
+ if (_version == 12)
+ return 2013;
+
error("Unsupported version passed to getVisualStudioVersion");
}
@@ -66,7 +69,7 @@ inline void outputConfiguration(std::ostream &project, const std::string &config
inline void outputConfigurationType(const BuildSetup &setup, std::ostream &project, const std::string &name, const std::string &config, int version) {
project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"Configuration\">\n"
- "\t\t<ConfigurationType>" << ((name == setup.projectName || setup.devTools) ? "Application" : "StaticLibrary") << "</ConfigurationType>\n"
+ "\t\t<ConfigurationType>" << ((name == setup.projectName || setup.devTools || setup.tests) ? "Application" : "StaticLibrary") << "</ConfigurationType>\n"
"\t\t<PlatformToolset>v" << version << "0</PlatformToolset>\n"
"\t</PropertyGroup>\n";
}
@@ -88,7 +91,7 @@ void MSBuildProvider::createProjectFile(const std::string &name, const std::stri
error("Could not open \"" + projectFile + "\" for writing");
project << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
- "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
+ "<Project DefaultTargets=\"Build\" ToolsVersion=\"" << (_version >= 12 ? _version : 4) << ".0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
"\t<ItemGroup Label=\"ProjectConfigurations\">\n";
outputConfiguration(project, "Debug", "Win32");
@@ -105,7 +108,7 @@ void MSBuildProvider::createProjectFile(const std::string &name, const std::stri
"\t\t<ProjectGuid>{" << uuid << "}</ProjectGuid>\n"
"\t\t<RootNamespace>" << name << "</RootNamespace>\n"
"\t\t<Keyword>Win32Proj</Keyword>\n"
- "\t\t<VCTargetsPath Condition=\"'$(VCTargetsPath11)' != '' and '$(VSVersion)' == '' and $(VisualStudioVersion) == ''\">$(VCTargetsPath11)</VCTargetsPath>\n"
+ "\t\t<VCTargetsPath Condition=\"'$(VCTargetsPath" << _version << ")' != '' and '$(VSVersion)' == '' and $(VisualStudioVersion) == ''\">$(VCTargetsPath" << _version << ")</VCTargetsPath>\n"
"\t</PropertyGroup>\n";
// Shared configuration
@@ -156,10 +159,26 @@ void MSBuildProvider::createProjectFile(const std::string &name, const std::stri
if (name == setup.projectName)
writeReferences(setup, project);
+ // Output auto-generated test runner
+ if (setup.tests) {
+ project << "\t<ItemGroup>\n";
+ project << "\t\t<ClCompile Include=\"test_runner.cpp\" />\n";
+ project << "\t</ItemGroup>\n";
+ }
+
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n"
"\t<ImportGroup Label=\"ExtensionTargets\">\n"
- "\t</ImportGroup>\n"
- "</Project>\n";
+ "\t</ImportGroup>\n";
+
+ if (setup.tests) {
+ // We override the normal target to ignore the exit code (this allows us to have a clean output and not message about the command exit code)
+ project << "\t\t<Target Name=\"PostBuildEvent\">\n"
+ << "\t\t\t<Message Text=\"Description: Run tests\" />\n"
+ << "\t\t\t<Exec Command=\"$(TargetPath)\" IgnoreExitCode=\"true\" />\n"
+ << "\t\t</Target>\n";
+ }
+
+ project << "</Project>\n";
// Output filter file if necessary
createFiltersFile(setup, name);
@@ -184,7 +203,7 @@ void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::stri
error("Could not open \"" + filtersFile + "\" for writing");
filters << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
- "<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n";
+ "<Project ToolsVersion=\"" << (_version >= 12 ? _version : 4) << ".0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n";
// Output the list of filters
filters << "\t<ItemGroup>\n";
@@ -245,7 +264,7 @@ void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::s
bool disableEditAndContinue = find(_disableEditAndContinue.begin(), _disableEditAndContinue.end(), name) != _disableEditAndContinue.end();
// Nothing to add here, move along!
- if (!setup.devTools && name != setup.projectName && !enableLanguageExtensions && !disableEditAndContinue && warningsIterator == _projectWarnings.end())
+ if ((!setup.devTools || !setup.tests) && name != setup.projectName && !enableLanguageExtensions && !disableEditAndContinue && warningsIterator == _projectWarnings.end())
return;
std::string warnings = "";
@@ -257,7 +276,7 @@ void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::s
"\t\t<ClCompile>\n";
// Language Extensions
- if (setup.devTools || name == setup.projectName || enableLanguageExtensions)
+ if (setup.devTools || setup.tests || name == setup.projectName || enableLanguageExtensions)
project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n";
// Edit and Continue
@@ -271,18 +290,18 @@ void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::s
project << "\t\t</ClCompile>\n";
// Link configuration for main project
- if (name == setup.projectName || setup.devTools) {
+ if (name == setup.projectName || setup.devTools || setup.tests) {
std::string libraries;
for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
libraries += *i + ".lib;";
project << "\t\t<Link>\n"
- "\t\t\t<OutputFile>$(OutDir)" << (setup.devTools ? name : setup.projectName) << ".exe</OutputFile>\n"
+ "\t\t\t<OutputFile>$(OutDir)" << ((setup.devTools || setup.tests) ? name : setup.projectName) << ".exe</OutputFile>\n"
"\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n"
"\t\t</Link>\n";
- if (!setup.devTools && setup.runBuildEvents) {
+ if (!setup.devTools && !setup.tests && setup.runBuildEvents) {
project << "\t\t<PreBuildEvent>\n"
"\t\t\t<Message>Generate revision</Message>\n"
"\t\t\t<Command>" << getPreBuildEvent() << "</Command>\n"
@@ -293,6 +312,11 @@ void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::s
"\t\t\t<Message>Copy data files to the build folder</Message>\n"
"\t\t\t<Command>" << getPostBuildEvent(isWin32, setup.createInstaller) << "</Command>\n"
"\t\t</PostBuildEvent>\n";
+ } else if (setup.tests) {
+ project << "\t\t<PreBuildEvent>\n"
+ "\t\t\t<Message>Generate runner.cpp</Message>\n"
+ "\t\t\t<Command>" << getTestPreBuildEvent(setup) << "</Command>\n"
+ "\t\t</PreBuildEvent>\n";
}
}
@@ -314,9 +338,8 @@ void MSBuildProvider::outputGlobalPropFile(const BuildSetup &setup, std::ofstrea
definesList += REVISION_DEFINE ";";
properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
- "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
+ "<Project DefaultTargets=\"Build\" ToolsVersion=\"" << (_version >= 12 ? _version : 4) << ".0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
"\t<PropertyGroup>\n"
- "\t\t<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>\n"
"\t\t<_PropertySheetDisplayName>" << setup.projectDescription << "_Global</_PropertySheetDisplayName>\n"
"\t\t<ExecutablePath>$(" << LIBS_DEFINE << ")\\bin;$(ExecutablePath)</ExecutablePath>\n"
"\t\t<LibraryPath>$(" << LIBS_DEFINE << ")\\lib\\" << (bits == 32 ? "x86" : "x64") << ";$(LibraryPath)</LibraryPath>\n"
@@ -328,9 +351,9 @@ void MSBuildProvider::outputGlobalPropFile(const BuildSetup &setup, std::ofstrea
"\t\t<ClCompile>\n"
"\t\t\t<DisableLanguageExtensions>true</DisableLanguageExtensions>\n"
"\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"
- "\t\t\t<AdditionalIncludeDirectories>$(" << LIBS_DEFINE << ")\\include;" << prefix << ";" << prefix << "\\engines;$(TargetDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
+ "\t\t\t<AdditionalIncludeDirectories>$(" << LIBS_DEFINE << ")\\include;" << prefix << ";" << prefix << "\\engines;" << (setup.tests ? prefix + "\\test\\cxxtest;" : "") << "$(TargetDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
"\t\t\t<PreprocessorDefinitions>" << definesList << "%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
- "\t\t\t<ExceptionHandling>" << (setup.devTools ? "Sync" : "") << "</ExceptionHandling>\n";
+ "\t\t\t<ExceptionHandling>" << ((setup.devTools || setup.tests) ? "Sync" : "") << "</ExceptionHandling>\n";
#if NEEDS_RTTI
properties << "\t\t\t<RuntimeTypeInfo>true</RuntimeTypeInfo>\n";
@@ -346,7 +369,7 @@ void MSBuildProvider::outputGlobalPropFile(const BuildSetup &setup, std::ofstrea
"\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
"\t\t\t<SubSystem>Console</SubSystem>\n";
- if (!setup.devTools)
+ if (!setup.devTools && !setup.tests)
properties << "\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n";
properties << "\t\t</Link>\n"
@@ -368,12 +391,11 @@ void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, b
error("Could not open \"" + setup.outputDir + '/' + setup.projectDescription + "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
- "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
+ "<Project DefaultTargets=\"Build\" ToolsVersion=\"" << (_version >= 12 ? _version : 4) << ".0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
"\t<ImportGroup Label=\"PropertySheets\">\n"
"\t\t<Import Project=\"" << setup.projectDescription << "_Global" << (isWin32 ? "" : "64") << ".props\" />\n"
"\t</ImportGroup>\n"
"\t<PropertyGroup>\n"
- "\t\t<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>\n"
"\t\t<_PropertySheetDisplayName>" << setup.projectDescription << "_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n"
"\t\t<LinkIncremental>" << (isRelease ? "false" : "true") << "</LinkIncremental>\n"
"\t</PropertyGroup>\n"
@@ -383,7 +405,7 @@ void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, b
if (isRelease) {
properties << "\t\t\t<IntrinsicFunctions>true</IntrinsicFunctions>\n"
"\t\t\t<WholeProgramOptimization>true</WholeProgramOptimization>\n"
- "\t\t\t<PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
+ "\t\t\t<PreprocessorDefinitions>WIN32;DISABLE_GUI_BUILTIN_THEME;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
"\t\t\t<StringPooling>true</StringPooling>\n"
"\t\t\t<BufferSecurityCheck>false</BufferSecurityCheck>\n"
"\t\t\t<DebugInformationFormat></DebugInformationFormat>\n"
@@ -395,7 +417,7 @@ void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, b
"\t\t\t<SetChecksum>true</SetChecksum>\n";
} else {
properties << "\t\t\t<Optimization>Disabled</Optimization>\n"
- "\t\t\t<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
+ "\t\t\t<PreprocessorDefinitions>WIN32;DISABLE_GUI_BUILTIN_THEME;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
"\t\t\t<MinimalRebuild>true</MinimalRebuild>\n"
"\t\t\t<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n"
"\t\t\t<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n"
diff --git a/devtools/create_project/msvc.cpp b/devtools/create_project/msvc.cpp
index b8d2401af9..2fedadcba5 100644
--- a/devtools/create_project/msvc.cpp
+++ b/devtools/create_project/msvc.cpp
@@ -161,6 +161,16 @@ std::string MSVCProvider::getPreBuildEvent() const {
return cmdLine;
}
+std::string MSVCProvider::getTestPreBuildEvent(const BuildSetup &setup) const {
+ // Build list of folders containing tests
+ std::string target = "";
+
+ for (StringList::const_iterator it = setup.testDirs.begin(); it != setup.testDirs.end(); ++it)
+ target += " $(SolutionDir)" + *it + "*.h";
+
+ return "&quot;$(SolutionDir)../../test/cxxtest/cxxtestgen.py&quot; --runner=ParenPrinter --no-std --no-eh -o $(SolutionDir)test_runner.cpp" + target;
+}
+
std::string MSVCProvider::getPostBuildEvent(bool isWin32, bool createInstaller) const {
std::string cmdLine = "";
diff --git a/devtools/create_project/msvc.h b/devtools/create_project/msvc.h
index 5a854b596a..b9b93fe109 100644
--- a/devtools/create_project/msvc.h
+++ b/devtools/create_project/msvc.h
@@ -88,6 +88,13 @@ protected:
std::string getPreBuildEvent() const;
/**
+ * Get the command line for the test generator
+ *
+ * @param setup Description of the desired build setup.
+ */
+ std::string getTestPreBuildEvent(const BuildSetup &setup) const;
+
+ /**
* Get the command line for copying data files to the build directory.
*
* @param isWin32 Bitness of property file.
diff --git a/devtools/create_project/msvc12/create_project.sln b/devtools/create_project/msvc12/create_project.sln
new file mode 100644
index 0000000000..759d5430f5
--- /dev/null
+++ b/devtools/create_project/msvc12/create_project.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2013
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_project", "create_project.vcxproj", "{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.ActiveCfg = Debug|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.Build.0 = Debug|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.ActiveCfg = Release|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/devtools/create_project/msvc12/create_project.vcxproj b/devtools/create_project/msvc12/create_project.vcxproj
new file mode 100644
index 0000000000..c26b1e5f45
--- /dev/null
+++ b/devtools/create_project/msvc12/create_project.vcxproj
@@ -0,0 +1,132 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{CF177559-077D-4A08-AABE-BE0FD35F6C63}</ProjectGuid>
+ <RootNamespace>create_project</RootNamespace>
+ <VCTargetsPath Condition="'$(VCTargetsPath11)' != '' and '$(VSVersion)' == '' and $(VisualStudioVersion) == ''">$(VCTargetsPath11)</VCTargetsPath>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <PlatformToolset>v120</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <PlatformToolset>v120</PlatformToolset>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <WarningLevel>Level4</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <DisableLanguageExtensions>false</DisableLanguageExtensions>
+ <DisableSpecificWarnings>4003;4512;4127</DisableSpecificWarnings>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <TargetMachine>MachineX86</TargetMachine>
+ <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+ </Link>
+ <PostBuildEvent>
+ <Command>@echo off
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc12\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc11\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc10\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc9\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc8\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\codeblocks\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\iphone\"</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <DisableSpecificWarnings>4003;4512;4127</DisableSpecificWarnings>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ <PostBuildEvent>
+ <Command>@echo off
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc12\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc11\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc10\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc9\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc8\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\codeblocks\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\iphone\"</Command>
+ </PostBuildEvent>
+ <PreBuildEvent>
+ <Command>
+ </Command>
+ </PreBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\codeblocks.cpp" />
+ <ClCompile Include="..\create_project.cpp" />
+ <ClCompile Include="..\msbuild.cpp" />
+ <ClCompile Include="..\msvc.cpp" />
+ <ClCompile Include="..\visualstudio.cpp" />
+ <ClCompile Include="..\xcode.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\codeblocks.h" />
+ <ClInclude Include="..\config.h" />
+ <ClInclude Include="..\create_project.h" />
+ <ClInclude Include="..\msbuild.h" />
+ <ClInclude Include="..\msvc.h" />
+ <ClInclude Include="..\visualstudio.h" />
+ <ClInclude Include="..\xcode.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\scripts\installer.vbs" />
+ <None Include="..\scripts\postbuild.cmd" />
+ <None Include="..\scripts\prebuild.cmd" />
+ <None Include="..\scripts\revision.vbs" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/devtools/create_project/msvc12/create_project.vcxproj.filters b/devtools/create_project/msvc12/create_project.vcxproj.filters
new file mode 100644
index 0000000000..436d1d3436
--- /dev/null
+++ b/devtools/create_project/msvc12/create_project.vcxproj.filters
@@ -0,0 +1,71 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{2e3580c8-ec3a-4c81-8351-b668c668db2a}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{31aaf58c-d3cb-4ed6-8eca-163b4a9b31a6}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="scripts">
+ <UniqueIdentifier>{f980f6fb-41b6-4161-b035-58b200c85cad}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\codeblocks.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\create_project.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\msvc.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\msbuild.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\visualstudio.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\xcode.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\config.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\codeblocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\create_project.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\msvc.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\msbuild.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\visualstudio.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\xcode.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\scripts\prebuild.cmd">
+ <Filter>scripts</Filter>
+ </None>
+ <None Include="..\scripts\revision.vbs">
+ <Filter>scripts</Filter>
+ </None>
+ <None Include="..\scripts\postbuild.cmd">
+ <Filter>scripts</Filter>
+ </None>
+ <None Include="..\scripts\installer.vbs">
+ <Filter>scripts</Filter>
+ </None>
+ </ItemGroup>
+</Project>
diff --git a/devtools/create_project/visualstudio.cpp b/devtools/create_project/visualstudio.cpp
index de2df96d78..23225d3435 100644
--- a/devtools/create_project/visualstudio.cpp
+++ b/devtools/create_project/visualstudio.cpp
@@ -83,7 +83,7 @@ void VisualStudioProvider::createProjectFile(const std::string &name, const std:
// Check for project-specific warnings:
std::map< std::string, std::list<std::string> >::iterator warningsIterator = _projectWarnings.find(name);
- if (setup.devTools || name == setup.projectName) {
+ if (setup.devTools || setup.tests || name == setup.projectName) {
std::string libraries;
for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
@@ -140,6 +140,11 @@ void VisualStudioProvider::createProjectFile(const std::string &name, const std:
else
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
+ // Output auto-generated test runner
+ if (setup.tests) {
+ project << "\t\t<File RelativePath=\"test_runner.cpp\" />\n";
+ }
+
project << "\t</Files>\n"
"</VisualStudioProject>\n";
}
@@ -161,7 +166,7 @@ void VisualStudioProvider::outputConfiguration(const BuildSetup &setup, std::ost
}
void VisualStudioProvider::outputBuildEvents(std::ostream &project, const BuildSetup &setup, const bool isWin32) {
- if (!setup.devTools && setup.runBuildEvents) {
+ if (!setup.devTools && !setup.tests && setup.runBuildEvents) {
project << "\t\t\t<Tool\tName=\"VCPreBuildEventTool\"\n"
"\t\t\t\tCommandLine=\"" << getPreBuildEvent() << "\"\n"
"\t\t\t/>\n"
@@ -169,6 +174,17 @@ void VisualStudioProvider::outputBuildEvents(std::ostream &project, const BuildS
"\t\t\t\tCommandLine=\"" << getPostBuildEvent(isWin32, setup.createInstaller) << "\"\n"
"\t\t\t/>\n";
}
+
+ // Generate runner file before build for tests
+ if (setup.tests) {
+ project << "\t\t\t<Tool\tName=\"VCPreBuildEventTool\"\n"
+ "\t\t\t\tCommandLine=\"" << getTestPreBuildEvent(setup) << "\"\n"
+ "\t\t\t/>\n";
+
+ project << "\t\t\t<Tool\tName=\"VCPostBuildEventTool\"\n"
+ "\t\t\t\tCommandLine=\"$(TargetPath)\" IgnoreExitCode=\"true\"\n"
+ "\t\t\t/>\n";
+ }
}
void VisualStudioProvider::writeReferences(const BuildSetup &setup, std::ofstream &output) {
@@ -212,9 +228,9 @@ void VisualStudioProvider::outputGlobalPropFile(const BuildSetup &setup, std::of
"\t\tName=\"VCCLCompilerTool\"\n"
"\t\tDisableLanguageExtensions=\"" << (setup.devTools ? "false" : "true") << "\"\n"
"\t\tDisableSpecificWarnings=\"" << warnings << "\"\n"
- "\t\tAdditionalIncludeDirectories=\"" << prefix << ";" << prefix << "\\engines;$(" << LIBS_DEFINE << ")\\include;$(TargetDir)\"\n"
+ "\t\tAdditionalIncludeDirectories=\"" << prefix << ";" << prefix << "\\engines;$(" << LIBS_DEFINE << ")\\include;" << (setup.tests ? prefix + "\\test\\cxxtest;" : "") << "$(TargetDir)\"\n"
"\t\tPreprocessorDefinitions=\"" << definesList << "\"\n"
- "\t\tExceptionHandling=\"" << (setup.devTools ? "1" : "0") << "\"\n";
+ "\t\tExceptionHandling=\"" << ((setup.devTools || setup.tests) ? "1" : "0") << "\"\n";
#if NEEDS_RTTI
properties << "\t\tRuntimeTypeInfo=\"true\"\n";
@@ -235,7 +251,7 @@ void VisualStudioProvider::outputGlobalPropFile(const BuildSetup &setup, std::of
"\t\tIgnoreDefaultLibraryNames=\"\"\n"
"\t\tSubSystem=\"1\"\n";
- if (!setup.devTools)
+ if (!setup.devTools && !setup.tests)
properties << "\t\tEntryPointSymbol=\"WinMainCRTStartup\"\n";
properties << "\t\tAdditionalLibraryDirectories=\"$(" << LIBS_DEFINE << ")\\lib\\" << ((bits == 32) ? "x86" : "x64") << "\"\n"
diff --git a/devtools/create_teenagent/static_tables.h b/devtools/create_teenagent/static_tables.h
index 6e7fdfe91c..5c9b5b3d21 100644
--- a/devtools/create_teenagent/static_tables.h
+++ b/devtools/create_teenagent/static_tables.h
@@ -15148,7 +15148,7 @@ const static char* dialog_162[] = {
};
// Note:
-// The usage of this in the engine overlaps the previous dialog i.e. the
+// The usage of this in the engine overlaps the previous dialog i.e. the
// starting offset used is two bytes early, thus implicitly changing the
// first command of this dialog from NEW_LINE to CHANGE_CHARACTER.
const static char* dialog_163[] = {
diff --git a/devtools/credits.pl b/devtools/credits.pl
index 06df7fa50e..7d39730c63 100755
--- a/devtools/credits.pl
+++ b/devtools/credits.pl
@@ -754,10 +754,6 @@ begin_credits("Credits");
add_person("Angus Lees", "Gus", "");
end_section();
- begin_section("BADA");
- add_person("Chris Warren-Smith", "", "");
- end_section();
-
begin_section("Dreamcast");
add_person("Marcus Comstedt", "", "");
end_section();
@@ -818,6 +814,10 @@ begin_credits("Credits");
add_person("Lars Persson", "AnotherGuest", "");
end_section();
+ begin_section("Tizen / BADA");
+ add_person("Chris Warren-Smith", "", "");
+ end_section();
+
begin_section("WebOS");
add_person("Klaus Reimer", "kayahr", "");
end_section();
diff --git a/devtools/scumm-md5.txt b/devtools/scumm-md5.txt
index 6e3bae1d7e..450860b587 100644
--- a/devtools/scumm-md5.txt
+++ b/devtools/scumm-md5.txt
@@ -654,6 +654,7 @@ pajama2 Pajama Sam 2: Thunder and Lightning Aren't so Frightening
e5563c8358443c4352fcddf7402a5e0a -1 fr Windows HE 98.5 - - gist974
c6907d44f1166941d982864cd42cdc89 -1 de All HE 99 - - nachbarnebenan
f8be685007a8b425ba2a455da732f59f -1 fr Mac HE 99 - - alamaz
+ 7477bc23d0383516c5e310cd8771dcc9 -1 fr Windows HE 99 - - Strangerke
32709cbeeb3044b34129950860a83f14 -1 ru Windows HE 99 - - sev
1af4eb581a33d808707d66d50e084dca -1 he Windows HE 99 - - Matan Bareket
diff --git a/devtools/skycpt/cptcompiler.cpp b/devtools/skycpt/cptcompiler.cpp
index 2c7d33c73b..657f51b8a0 100644
--- a/devtools/skycpt/cptcompiler.cpp
+++ b/devtools/skycpt/cptcompiler.cpp
@@ -376,6 +376,7 @@ void doCompile(FILE *inf, FILE *debOutf, FILE *resOutf, TextFile *cptDef, FILE *
uint32 asciiSize = (uint32)(asciiPos - asciiBuf);
fwrite(&asciiSize, 1, 4, debOutf);
fwrite(asciiBuf, 1, asciiSize, debOutf);
+ free(asciiBuf);
// the direct links...
fwrite(&dlinkCount, 2, 1, debOutf);
@@ -438,6 +439,8 @@ void doCompile(FILE *inf, FILE *debOutf, FILE *resOutf, TextFile *cptDef, FILE *
diffNo++;
}
}
+ fclose(dif);
+ free(resCpts);
assert(diffDest <= 8192);
fwrite(&diffNo, 1, 2, debOutf);
fwrite(&diffDest, 1, 2, debOutf);
diff --git a/dists/msvc10/create_msvc10.bat b/dists/msvc10/create_msvc10.bat
index 5616c2cc8b..be0434fc50 100644
--- a/dists/msvc10/create_msvc10.bat
+++ b/dists/msvc10/create_msvc10.bat
@@ -10,6 +10,8 @@ if "%~1"=="/all" goto all
if "%~1"=="/ALL" goto all
if "%~1"=="/tools" goto tools
if "%~1"=="/TOOLS" goto tools
+if "%~1"=="/tests" goto tests
+if "%~1"=="/TESTS" goto tests
if "%~1"=="/clean" goto clean_check
if "%~1"=="/CLEAN" goto clean_check
if "%~1"=="/help" goto command_help
@@ -70,6 +72,13 @@ echo.
create_project ..\.. --tools --msvc --msvc-version 10
goto done
+:tests
+echo.
+echo Creating tests project files
+echo.
+create_project ..\.. --tests --msvc --msvc-version 10
+goto done
+
:clean_check
echo.
set cleananswer=N
@@ -88,6 +97,7 @@ del /Q *.props > NUL 2>&1
del /Q *.sln* > NUL 2>&1
del /Q scummvm* > NUL 2>&1
del /Q devtools* > NUL 2>&1
+del /Q test_runner.cpp > NUL 2>&1
goto done
:done
diff --git a/dists/msvc11/create_msvc11.bat b/dists/msvc11/create_msvc11.bat
index b6a5413e3b..fc5471f46f 100644
--- a/dists/msvc11/create_msvc11.bat
+++ b/dists/msvc11/create_msvc11.bat
@@ -10,6 +10,8 @@ if "%~1"=="/all" goto all
if "%~1"=="/ALL" goto all
if "%~1"=="/tools" goto tools
if "%~1"=="/TOOLS" goto tools
+if "%~1"=="/tests" goto tests
+if "%~1"=="/TESTS" goto tests
if "%~1"=="/clean" goto clean_check
if "%~1"=="/CLEAN" goto clean_check
if "%~1"=="/help" goto command_help
@@ -70,6 +72,13 @@ echo.
create_project ..\.. --tools --msvc --msvc-version 11
goto done
+:tests
+echo.
+echo Creating tests project files
+echo.
+create_project ..\.. --tests --msvc --msvc-version 11
+goto done
+
:clean_check
echo.
set cleananswer=N
@@ -88,6 +97,7 @@ del /Q *.props > NUL 2>&1
del /Q *.sln* > NUL 2>&1
del /Q scummvm* > NUL 2>&1
del /Q devtools* > NUL 2>&1
+del /Q test_runner.cpp > NUL 2>&1
goto done
:done
diff --git a/dists/msvc12/create_msvc12.bat b/dists/msvc12/create_msvc12.bat
new file mode 100644
index 0000000000..d99001edb1
--- /dev/null
+++ b/dists/msvc12/create_msvc12.bat
@@ -0,0 +1,105 @@
+@echo off
+
+echo.
+echo Automatic creation of the MSVC12 project files
+echo.
+
+if "%~1"=="/stable" goto stable
+if "%~1"=="/STABLE" goto stable
+if "%~1"=="/all" goto all
+if "%~1"=="/ALL" goto all
+if "%~1"=="/tools" goto tools
+if "%~1"=="/TOOLS" goto tools
+if "%~1"=="/tests" goto tests
+if "%~1"=="/TESTS" goto tests
+if "%~1"=="/clean" goto clean_check
+if "%~1"=="/CLEAN" goto clean_check
+if "%~1"=="/help" goto command_help
+if "%~1"=="/HELP" goto command_help
+if "%~1"=="/?" goto command_help
+
+if "%~1"=="" goto check_tool
+
+echo Invalid command parameter: %~1
+echo.
+
+:command_help
+echo Valid command parameters are:
+echo stable Generated stable engines project files
+echo all Generate all engines project files
+echo tools Generate project files for the devtools
+echo clean Clean generated project files
+echo help Show help message
+goto done
+
+:check_tool
+if not exist create_project.exe goto no_tool
+
+:question
+echo.
+set batchanswer=S
+set /p batchanswer="Enable stable engines only, or all engines? (S/a)"
+if "%batchanswer%"=="s" goto stable
+if "%batchanswer%"=="S" goto stable
+if "%batchanswer%"=="a" goto all
+if "%batchanswer%"=="A" goto all
+goto question
+
+:no_tool
+echo create_project.exe not found in the current folder.
+echo You need to build it first and copy it in this
+echo folder
+goto done
+
+:all
+echo.
+echo Creating project files with all engines enabled (stable and unstable)
+echo.
+create_project ..\.. --enable-all-engines --msvc --msvc-version 12 --build-events
+goto done
+
+:stable
+echo.
+echo Creating normal project files, with only the stable engines enabled
+echo.
+create_project ..\.. --msvc --msvc-version 12
+goto done
+
+:tools
+echo.
+echo Creating tools project files
+echo.
+create_project ..\.. --tools --msvc --msvc-version 12
+goto done
+
+:tests
+echo.
+echo Creating tests project files
+echo.
+create_project ..\.. --tests --msvc --msvc-version 12
+goto done
+
+:clean_check
+echo.
+set cleananswer=N
+set /p cleananswer="This will remove all project files. Are you sure you want to continue? (N/y)"
+if "%cleananswer%"=="n" goto done
+if "%cleananswer%"=="N" goto done
+if "%cleananswer%"=="y" goto clean
+if "%cleananswer%"=="Y" goto clean
+goto clean_check
+
+:clean
+echo.
+echo Removing all project files
+del /Q *.vcxproj* > NUL 2>&1
+del /Q *.props > NUL 2>&1
+del /Q *.sln* > NUL 2>&1
+del /Q scummvm* > NUL 2>&1
+del /Q devtools* > NUL 2>&1
+del /Q test_runner.cpp > NUL 2>&1
+goto done
+
+:done
+echo.
+pause
diff --git a/dists/msvc12/readme.txt b/dists/msvc12/readme.txt
new file mode 100644
index 0000000000..760f9ff601
--- /dev/null
+++ b/dists/msvc12/readme.txt
@@ -0,0 +1,6 @@
+The Visual Studio project files can now be created automatically from the GCC
+files using the create_project tool inside the /devtools/create_project folder.
+
+To create the default project files, build create_project.exe, copy it inside
+this folder and run the create_msvc12.bat file for a default build. You can run
+create_project.exe with no parameters to check the possible command-line options
diff --git a/dists/msvc8/create_msvc8.bat b/dists/msvc8/create_msvc8.bat
index 2261c9bcec..1e0d339001 100644
--- a/dists/msvc8/create_msvc8.bat
+++ b/dists/msvc8/create_msvc8.bat
@@ -10,6 +10,8 @@ if "%~1"=="/all" goto all
if "%~1"=="/ALL" goto all
if "%~1"=="/tools" goto tools
if "%~1"=="/TOOLS" goto tools
+if "%~1"=="/tests" goto tests
+if "%~1"=="/TESTS" goto tests
if "%~1"=="/clean" goto clean_check
if "%~1"=="/CLEAN" goto clean_check
if "%~1"=="/help" goto command_help
@@ -70,6 +72,13 @@ echo.
create_project ..\.. --tools --msvc --msvc-version 8
goto done
+:tests
+echo.
+echo Creating tests project files
+echo.
+create_project ..\.. --tests --msvc --msvc-version 8
+goto done
+
:clean_check
echo.
set cleananswer=N
@@ -88,6 +97,7 @@ del /Q *.vsprops > NUL 2>&1
del /Q *.sln* > NUL 2>&1
del /Q scummvm* > NUL 2>&1
del /Q devtools* > NUL 2>&1
+del /Q test_runner.cpp
goto done
:done
diff --git a/dists/msvc9/create_msvc9.bat b/dists/msvc9/create_msvc9.bat
index 1622cd9037..34bcccdd7b 100644
--- a/dists/msvc9/create_msvc9.bat
+++ b/dists/msvc9/create_msvc9.bat
@@ -10,6 +10,8 @@ if "%~1"=="/all" goto all
if "%~1"=="/ALL" goto all
if "%~1"=="/tools" goto tools
if "%~1"=="/TOOLS" goto tools
+if "%~1"=="/tests" goto tests
+if "%~1"=="/TESTS" goto tests
if "%~1"=="/clean" goto clean_check
if "%~1"=="/CLEAN" goto clean_check
if "%~1"=="/help" goto command_help
@@ -70,6 +72,13 @@ echo.
create_project ..\.. --tools --msvc --msvc-version 9
goto done
+:tests
+echo.
+echo Creating tests project files
+echo.
+create_project ..\.. --tests --msvc --msvc-version 9
+goto done
+
:clean_check
echo.
set cleananswer=N
@@ -88,6 +97,7 @@ del /Q *.vsprops > NUL 2>&1
del /Q *.sln* > NUL 2>&1
del /Q scummvm* > NUL 2>&1
del /Q devtools* > NUL 2>&1
+del /Q test_runner.cpp
goto done
:done
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp
index b1d1008b60..fd0c8dc2da 100644
--- a/engines/advancedDetector.cpp
+++ b/engines/advancedDetector.cpp
@@ -29,7 +29,7 @@
#include "common/system.h"
#include "common/textconsole.h"
#include "common/translation.h"
-
+#include "gui/EventRecorder.h"
#include "engines/advancedDetector.h"
#include "engines/obsolete.h"
@@ -301,6 +301,7 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
return Common::kUserCanceled;
debug(2, "Running %s", gameDescriptor.description().c_str());
+ initSubSystems(agdDesc);
if (!createInstance(syst, engine, agdDesc))
return Common::kNoGameDataFoundError;
else
@@ -606,3 +607,11 @@ AdvancedMetaEngine::AdvancedMetaEngine(const void *descs, uint descItemSize, con
_maxScanDepth = 1;
_directoryGlobs = NULL;
}
+
+void AdvancedMetaEngine::initSubSystems(const ADGameDescription *gameDesc) const {
+#ifdef ENABLE_EVENTRECORDER
+ if (gameDesc) {
+ g_eventRec.processGameDescription(gameDesc);
+ }
+#endif
+}
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h
index 3eec33abe5..71d2c4a446 100644
--- a/engines/advancedDetector.h
+++ b/engines/advancedDetector.h
@@ -280,6 +280,9 @@ protected:
return 0;
}
+private:
+ void initSubSystems(const ADGameDescription *gameDesc) const;
+
protected:
/**
* Detect games in specified directory.
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index 1c342183cd..57561c00ee 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -598,8 +598,8 @@ AgiEngine::AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : AgiBas
_console = NULL;
_egoHoldKey = false;
-
-
+
+
}
void AgiEngine::initialize() {
diff --git a/engines/agi/preagi_troll.cpp b/engines/agi/preagi_troll.cpp
index b7d2801076..17d980dfd8 100644
--- a/engines/agi/preagi_troll.cpp
+++ b/engines/agi/preagi_troll.cpp
@@ -190,6 +190,7 @@ void TrollEngine::inventory() {
break;
case IDI_TRO_MAX_TREASURE:
drawStr(3, 17, kColorDefault, IDS_TRO_TREASURE_2);
+ break;
default:
sprintf(tmp, IDS_TRO_TREASURE_4, _treasuresLeft);
drawStr(20, 10, kColorDefault, tmp);
@@ -219,6 +220,7 @@ void TrollEngine::waitAnyKeyIntro() {
switch (iMsg) {
case 200:
iMsg = 0;
+ // fall through
case 0:
drawStr(22, 3, kColorDefault, IDS_TRO_INTRO_2);
_gfx->doUpdate();
diff --git a/engines/agi/preagi_winnie.cpp b/engines/agi/preagi_winnie.cpp
index bbe9ddd0c6..1be385be37 100644
--- a/engines/agi/preagi_winnie.cpp
+++ b/engines/agi/preagi_winnie.cpp
@@ -985,6 +985,7 @@ void WinnieEngine::getMenuSel(char *szMenu, int *iSel, int fCanSel[]) {
}
break;
}
+ break;
default:
if (!event.kbd.flags) { // if the control/alt/shift keys are not pressed
keyHelp();
diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp
index 6cc0c45963..af7e91f7eb 100644
--- a/engines/cge/cge.cpp
+++ b/engines/cge/cge.cpp
@@ -25,7 +25,6 @@
#include "common/debug.h"
#include "common/debug-channels.h"
#include "common/error.h"
-#include "common/EventRecorder.h"
#include "common/file.h"
#include "common/fs.h"
#include "engines/advancedDetector.h"
diff --git a/engines/cge/detection.cpp b/engines/cge/detection.cpp
index d29c1224fd..3b01421903 100644
--- a/engines/cge/detection.cpp
+++ b/engines/cge/detection.cpp
@@ -121,7 +121,7 @@ static const CgeGameDescription gameDescriptions[] = {
"sfinx", "Sfinx Freeware",
{
{"vol.cat", 0, "21197b287d397c53261b6616bf0dd880", 129024},
- {"vol.dat", 0, "de14291869a8eb7c2732ab783c7542ef", 34180844},
+ {"vol.dat", 0, "de14291869a8eb7c2732ab783c7542ef", 34180844},
AD_LISTEND
},
Common::PL_POL, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO0()
diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp
index edb8972040..b9030efb4d 100644
--- a/engines/cge/snail.cpp
+++ b/engines/cge/snail.cpp
@@ -494,7 +494,7 @@ void CGEEngine::snGame(Sprite *spr, int num) {
_sprK3->step(newRandom(6));
// check the ALT key as it's the solution of the puzzle
- // the test has been restricted to some specific OSes
+ // the test has been restricted to some specific OSes
// in order to avoid some obvious issues (like Android, iOS, NDS, N64...)
// Not perfect, but at least better than nothing.
#if defined(WIN32) || defined(UNIX) || defined(MACOSX) || defined(MOTOEZX) || defined(LINUPY) || defined(LINUXMOTO_SDL)
diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h
index e547503bee..c4d1c4c761 100644
--- a/engines/drascula/drascula.h
+++ b/engines/drascula/drascula.h
@@ -661,7 +661,7 @@ public:
void animation_3_1(); // John talks with the bartender to book a room
void animation_4_1(); // John talks with the pianist
//
- void animation_2_2(); // John enters the chapel via the window
+ void animation_2_2(); // John enters the chapel via the window
void animation_4_2(); // John talks with the blind man (closeup)
void animation_5_2(); // John breaks the chapel window with the pike
void animation_6_2(); // The blind man (closeup) thanks John for giving him money and hands him the sickle
diff --git a/engines/dreamweb/dreamweb.cpp b/engines/dreamweb/dreamweb.cpp
index c3ede46df2..08838a784a 100644
--- a/engines/dreamweb/dreamweb.cpp
+++ b/engines/dreamweb/dreamweb.cpp
@@ -23,7 +23,6 @@
#include "common/config-manager.h"
#include "common/debug-channels.h"
#include "common/events.h"
-#include "common/EventRecorder.h"
#include "common/file.h"
#include "common/func.h"
#include "common/system.h"
diff --git a/engines/dreamweb/monitor.cpp b/engines/dreamweb/monitor.cpp
index 1f9fa8d24f..108f9d2b60 100644
--- a/engines/dreamweb/monitor.cpp
+++ b/engines/dreamweb/monitor.cpp
@@ -104,7 +104,7 @@ void DreamWebEngine::useMon() {
redrawMainScrn();
workToScreenM();
}
-
+
int DreamWebEngine::findCommand(const char *const cmdList[]) {
// Loop over all commands in the list and see if we get a match
int cmd = 0;
@@ -135,7 +135,7 @@ bool DreamWebEngine::execCommand() {
"KEYS",
NULL
};
-
+
static const char *const comlistFR[] = {
"SORTIR",
"AIDE",
@@ -145,7 +145,7 @@ bool DreamWebEngine::execCommand() {
"TOUCHES", // should be CLES but it is translated as TOUCHES in the game...
NULL
};
-
+
static const char *const comlistDE[] = {
"ENDE",
"HILF",
@@ -155,7 +155,7 @@ bool DreamWebEngine::execCommand() {
"DATEN",
NULL
};
-
+
static const char *const comlistIT[] = {
"ESCI",
"AIUTO",
@@ -165,7 +165,7 @@ bool DreamWebEngine::execCommand() {
"CHIAVI",
NULL
};
-
+
static const char *const comlistES[] = {
"SALIR",
"AYUDA",
diff --git a/engines/dreamweb/print.cpp b/engines/dreamweb/print.cpp
index bc75b97e71..bec58322d5 100644
--- a/engines/dreamweb/print.cpp
+++ b/engines/dreamweb/print.cpp
@@ -67,7 +67,7 @@ void DreamWebEngine::printChar(const GraphicsFile &charSet, uint16* x, uint16 y,
// characters (0 - 31).
if (c < 32 || c == 255)
return;
-
+
uint8 dummyWidth, dummyHeight;
if (width == NULL)
width = &dummyWidth;
diff --git a/engines/gob/surface.cpp b/engines/gob/surface.cpp
index 6b65eb6ab9..839378a412 100644
--- a/engines/gob/surface.cpp
+++ b/engines/gob/surface.cpp
@@ -45,7 +45,7 @@ static void plotPixel(int x, int y, int color, void *data) {
Pixel::Pixel(byte *vidMem, uint8 bpp, byte *min, byte *max) :
_vidMem(vidMem), _bpp(bpp), _min(min), _max(max) {
- assert((_bpp == 1) || (_bpp == 2));
+ assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4));
assert(_vidMem >= _min);
assert(_vidMem < _max);
}
@@ -91,6 +91,8 @@ uint32 Pixel::get() const {
return *((byte *) _vidMem);
if (_bpp == 2)
return *((uint16 *) _vidMem);
+ if (_bpp == 4)
+ return *((uint32 *) _vidMem);
return 0;
}
@@ -103,6 +105,8 @@ void Pixel::set(uint32 p) {
*((byte *) _vidMem) = (byte) p;
if (_bpp == 2)
*((uint16 *) _vidMem) = (uint16) p;
+ if (_bpp == 4)
+ *((uint32 *) _vidMem) = (uint32) p;
}
bool Pixel::isValid() const {
@@ -113,7 +117,7 @@ bool Pixel::isValid() const {
ConstPixel::ConstPixel(const byte *vidMem, uint8 bpp, const byte *min, const byte *max) :
_vidMem(vidMem), _bpp(bpp), _min(min), _max(max) {
- assert((_bpp == 1) || (_bpp == 2));
+ assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4));
assert(_vidMem >= _min);
assert(_vidMem < _max);
}
@@ -159,6 +163,8 @@ uint32 ConstPixel::get() const {
return *((const byte *) _vidMem);
if (_bpp == 2)
return *((const uint16 *) _vidMem);
+ if (_bpp == 4)
+ return *((const uint32 *) _vidMem);
return 0;
}
@@ -172,7 +178,7 @@ Surface::Surface(uint16 width, uint16 height, uint8 bpp, byte *vidMem) :
_width(width), _height(height), _bpp(bpp), _vidMem(vidMem) {
assert((_width > 0) && (_height > 0));
- assert((_bpp == 1) || (_bpp == 2));
+ assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4));
if (!_vidMem) {
_vidMem = new byte[_bpp * _width * _height];
@@ -187,7 +193,7 @@ Surface::Surface(uint16 width, uint16 height, uint8 bpp, const byte *vidMem) :
_width(width), _height(height), _bpp(bpp), _vidMem(0) {
assert((_width > 0) && (_height > 0));
- assert((_bpp == 1) || (_bpp == 2));
+ assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4));
_vidMem = new byte[_bpp * _width * _height];
_ownVidMem = true;
@@ -504,7 +510,7 @@ void Surface::fillRect(uint16 left, uint16 top, uint16 right, uint16 bottom, uin
return;
}
- assert(_bpp == 2);
+ assert((_bpp == 2) || (_bpp == 4));
// Otherwise, we have to fill by pixel
diff --git a/engines/groovie/stuffit.cpp b/engines/groovie/stuffit.cpp
index 37f12585e7..60a57a0129 100644
--- a/engines/groovie/stuffit.cpp
+++ b/engines/groovie/stuffit.cpp
@@ -249,7 +249,7 @@ void StuffItArchive::update14(uint16 first, uint16 last, byte *code, uint16 *fre
do {
while (++i < last && code[first] > code[i])
;
-
+
while (--j > first && code[first] < code[j])
;
diff --git a/engines/hopkins/dialogs.cpp b/engines/hopkins/dialogs.cpp
index 6cdfbf47d1..ab672d4c48 100644
--- a/engines/hopkins/dialogs.cpp
+++ b/engines/hopkins/dialogs.cpp
@@ -505,7 +505,7 @@ void DialogsManager::inventAnim() {
return;
if (_vm->_objectsMan->_eraseVisibleCounter && !_vm->_objectsMan->_visibleFl) {
- _vm->_graphicsMan->copySurface(_vm->_graphicsMan->_backBuffer, _oldInventX, 27, 48, 38,
+ _vm->_graphicsMan->copySurface(_vm->_graphicsMan->_backBuffer, _oldInventX, 27, 48, 38,
_vm->_graphicsMan->_frontBuffer, _oldInventX, 27);
_vm->_graphicsMan->addDirtyRect(_oldInventX, 27, _oldInventX + 48, 65);
--_vm->_objectsMan->_eraseVisibleCounter;
diff --git a/engines/hopkins/globals.cpp b/engines/hopkins/globals.cpp
index 28f22ed99e..a9a0a81f08 100644
--- a/engines/hopkins/globals.cpp
+++ b/engines/hopkins/globals.cpp
@@ -134,7 +134,7 @@ Globals::~Globals() {
void Globals::setConfig() {
// CHECKME: Should be in Globals() but it doesn't work
// The Polish version is a translation of the English version. The filenames are the same.
- // The Russian version looks like a translation of the English version, based on the filenames.
+ // The Russian version looks like a translation of the English version, based on the filenames.
switch (_vm->getLanguage()) {
case Common::EN_ANY:
case Common::PL_POL:
diff --git a/engines/hopkins/graphics.cpp b/engines/hopkins/graphics.cpp
index ebc5cfa8da..b83371d65f 100644
--- a/engines/hopkins/graphics.cpp
+++ b/engines/hopkins/graphics.cpp
@@ -1179,7 +1179,7 @@ void GraphicsManager::displayZones() {
Common::Rect r(_vm->_objectsMan->_bob[bobId]._oldX, _vm->_objectsMan->_bob[bobId]._oldY,
_vm->_objectsMan->_bob[bobId]._oldX + _vm->_objectsMan->_bob[bobId]._oldWidth,
_vm->_objectsMan->_bob[bobId]._oldY + _vm->_objectsMan->_bob[bobId]._oldHeight);
-
+
displayDebugRect(screenSurface, r, 0xff0000);
}
}
@@ -1204,7 +1204,7 @@ void GraphicsManager::displayLines() {
uint16* pixels = (uint16*)screenSurface->pixels;
- for (int lineIndex = 0; lineIndex < _vm->_linesMan->_linesNumb; lineIndex++) {
+ for (int lineIndex = 0; lineIndex < _vm->_linesMan->_linesNumb; lineIndex++) {
int i = 0;
do {
int x = _vm->_linesMan->_lineItem[lineIndex]._lineData[i] - _scrollPosX;
@@ -1230,7 +1230,7 @@ void GraphicsManager::displayDebugRect(Graphics::Surface *surface, const Common:
r.top = MAX(r.top, (int16)0);
r.right = MIN(r.right, (int16)SCREEN_WIDTH);
r.bottom = MIN(r.bottom, (int16)SCREEN_HEIGHT);
-
+
// If there's an on-screen portion, display it
if (r.isValidRect())
surface->frameRect(r, color);
diff --git a/engines/hopkins/graphics.h b/engines/hopkins/graphics.h
index 268db7fc2b..8767f5ec4d 100644
--- a/engines/hopkins/graphics.h
+++ b/engines/hopkins/graphics.h
@@ -125,7 +125,7 @@ public:
public:
GraphicsManager(HopkinsEngine *vm);
~GraphicsManager();
-
+
void clearPalette();
void clearScreen();
void clearVesaScreen();
diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp
index 2aaf44c5d3..6d93019faa 100644
--- a/engines/hopkins/hopkins.cpp
+++ b/engines/hopkins/hopkins.cpp
@@ -35,12 +35,9 @@
namespace Hopkins {
-HopkinsEngine *g_vm;
-
HopkinsEngine::HopkinsEngine(OSystem *syst, const HopkinsGameDescription *gameDesc) : Engine(syst),
_gameDescription(gameDesc), _randomSource("Hopkins") {
DebugMan.addDebugChannel(kDebugPath, "Path", "Pathfinding debug level");
- g_vm = this;
_animMan = new AnimationManager(this);
_computer = new ComputerManager(this);
_dialog = new DialogsManager(this);
@@ -95,7 +92,7 @@ bool HopkinsEngine::canLoadGameStateCurrently() {
* Returns true if it is currently okay to save the game
*/
bool HopkinsEngine::canSaveGameStateCurrently() {
- return !_globals->_exitId && !_globals->_cityMapEnabledFl && _events->_mouseFl
+ return !_globals->_exitId && !_globals->_cityMapEnabledFl && _events->_mouseFl
&& _globals->_curRoomNum != 0 && !isUnderwaterSubScene();
}
diff --git a/engines/hopkins/hopkins.h b/engines/hopkins/hopkins.h
index 777fd1c335..398e41a4d2 100644
--- a/engines/hopkins/hopkins.h
+++ b/engines/hopkins/hopkins.h
@@ -183,9 +183,6 @@ public:
virtual void syncSoundSettings();
};
-// Global reference to the HopkinsEngine object
-extern HopkinsEngine *g_vm;
-
} // End of namespace Hopkins
#endif /* HOPKINS_HOPKINS_H */
diff --git a/engines/hopkins/saveload.cpp b/engines/hopkins/saveload.cpp
index 45b4885c90..98fb15046e 100644
--- a/engines/hopkins/saveload.cpp
+++ b/engines/hopkins/saveload.cpp
@@ -43,12 +43,12 @@ SaveLoadManager::SaveLoadManager(HopkinsEngine *vm) {
}
bool SaveLoadManager::save(const Common::String &file, const void *buf, size_t n) {
- Common::OutSaveFile *f = g_system->getSavefileManager()->openForSaving(file);
+ Common::OutSaveFile *savefile = g_system->getSavefileManager()->openForSaving(file);
- if (f) {
- size_t bytesWritten = f->write(buf, n);
- f->finalize();
- delete f;
+ if (savefile) {
+ size_t bytesWritten = savefile->write(buf, n);
+ savefile->finalize();
+ delete savefile;
return bytesWritten == n;
} else
@@ -69,13 +69,13 @@ void SaveLoadManager::initSaves() {
}
void SaveLoadManager::load(const Common::String &file, byte *buf) {
- Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(file);
- if (f == NULL)
- error("Error openinig file - %s", file.c_str());
+ Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(file);
+ if (savefile == NULL)
+ error("Error opening file - %s", file.c_str());
- int32 filesize = f->size();
- f->read(buf, filesize);
- delete f;
+ int32 filesize = savefile->size();
+ savefile->read(buf, filesize);
+ delete savefile;
}
bool SaveLoadManager::readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header) {
@@ -215,13 +215,13 @@ Common::Error SaveLoadManager::loadGame(int slot) {
bool SaveLoadManager::readSavegameHeader(int slot, hopkinsSavegameHeader &header) {
// Try and open the save file for reading
- Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(
- g_vm->generateSaveName(slot));
- if (!saveFile)
+ Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(
+ _vm->generateSaveName(slot));
+ if (!savefile)
return false;
- bool result = readSavegameHeader(saveFile, header);
- delete saveFile;
+ bool result = readSavegameHeader(savefile, header);
+ delete savefile;
return result;
}
diff --git a/engines/hopkins/saveload.h b/engines/hopkins/saveload.h
index 221a445fd2..6fee814180 100644
--- a/engines/hopkins/saveload.h
+++ b/engines/hopkins/saveload.h
@@ -63,7 +63,7 @@ public:
static bool readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header);
void writeSavegameHeader(Common::OutSaveFile *out, hopkinsSavegameHeader &header);
- static bool readSavegameHeader(int slot, hopkinsSavegameHeader &header);
+ bool readSavegameHeader(int slot, hopkinsSavegameHeader &header);
Common::Error saveGame(int slot, const Common::String &saveName);
Common::Error loadGame(int slot);
diff --git a/engines/hugo/hugo.cpp b/engines/hugo/hugo.cpp
index bcf06055f8..b140cfdba2 100644
--- a/engines/hugo/hugo.cpp
+++ b/engines/hugo/hugo.cpp
@@ -66,7 +66,7 @@ HugoEngine::HugoEngine(OSystem *syst, const HugoGameDescription *gd) : Engine(sy
_console = new HugoConsole(this);
_rnd = 0;
-
+
_screen = NULL;
_mouse = NULL;
_inventory = NULL;
diff --git a/engines/kyra/kyra_rpg.cpp b/engines/kyra/kyra_rpg.cpp
index f8eb7d00cd..4f7adcc6e5 100644
--- a/engines/kyra/kyra_rpg.cpp
+++ b/engines/kyra/kyra_rpg.cpp
@@ -213,7 +213,7 @@ void KyraRpgEngine::drawDialogueButtons() {
screen()->printText(_dialogueButtonString[i], (x + 37 - (screen()->getTextWidth(_dialogueButtonString[i])) / 2) & ~3,
((_dialogueButtonYoffs + _dialogueButtonPosY[i]) + 2) & ~7, _dialogueHighlightedButton == i ? 0xC1 : 0xE1, 0);
} else {
- int sjisYOffset = (_flags.lang == Common::JA_JPN && _dialogueButtonString[i][0] < 0) ? 2 : 0;
+ int sjisYOffset = (_flags.lang == Common::JA_JPN && (_dialogueButtonString[i][0] & 0x80)) ? 2 : 0;
gui_drawBox(x, (_dialogueButtonYoffs + _dialogueButtonPosY[i]), _dialogueButtonWidth, guiSettings()->buttons.height, guiSettings()->colors.frame1, guiSettings()->colors.frame2, guiSettings()->colors.fill);
screen()->printText(_dialogueButtonString[i], x + (_dialogueButtonWidth >> 1) - (screen()->getTextWidth(_dialogueButtonString[i])) / 2,
(_dialogueButtonYoffs + _dialogueButtonPosY[i]) + 2 - sjisYOffset, _dialogueHighlightedButton == i ? _dialogueButtonLabelColor1 : _dialogueButtonLabelColor2, 0);
diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp
index 419b630714..054397a34a 100644
--- a/engines/kyra/screen.cpp
+++ b/engines/kyra/screen.cpp
@@ -1256,7 +1256,7 @@ int Screen::getTextWidth(const char *str) {
while (1) {
if (_sjisMixedFontMode)
- setFont(*str < 0 ? FID_SJIS_FNT : curFont);
+ setFont((*str & 0x80) ? FID_SJIS_FNT : curFont);
uint c = fetchChar(str);
@@ -1296,7 +1296,7 @@ void Screen::printText(const char *str, int x, int y, uint8 color1, uint8 color2
while (1) {
if (_sjisMixedFontMode)
- setFont(*str < 0 ? FID_SJIS_FNT : curFont);
+ setFont((*str & 0x80) ? FID_SJIS_FNT : curFont);
uint8 charHeightFnt = getFontHeight();
diff --git a/engines/neverhood/background.cpp b/engines/neverhood/background.cpp
index e9e5325e77..d6a9900d38 100644
--- a/engines/neverhood/background.cpp
+++ b/engines/neverhood/background.cpp
@@ -33,11 +33,11 @@ Background::Background(NeverhoodEngine *vm, int objectPriority)
Background::Background(NeverhoodEngine *vm, uint32 fileHash, int objectPriority, int surfacePriority)
: Entity(vm, objectPriority), _surface(NULL), _spriteResource(vm) {
-
+
_spriteResource.load(fileHash);
createSurface(surfacePriority, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height);
_surface->drawSpriteResource(_spriteResource);
-
+
}
Background::~Background() {
diff --git a/engines/neverhood/blbarchive.cpp b/engines/neverhood/blbarchive.cpp
index 9f5f46487c..d730d75718 100644
--- a/engines/neverhood/blbarchive.cpp
+++ b/engines/neverhood/blbarchive.cpp
@@ -58,8 +58,8 @@ BlbArchive::~BlbArchive() {
void BlbArchive::open(const Common::String &filename) {
BlbHeader header;
uint16 *extDataOffsets;
-
- _entries.clear();
+
+ _entries.clear();
if (!_fd.open(filename))
error("BlbArchive::open() Could not open %s", filename.c_str());
@@ -83,16 +83,16 @@ void BlbArchive::open(const Common::String &filename) {
entry.fileHash = _fd.readUint32LE();
_entries.push_back(entry);
}
-
+
extDataOffsets = new uint16[header.fileCount];
-
+
// Load file records
for (uint i = 0; i < header.fileCount; i++) {
BlbArchiveEntry &entry = _entries[i];
entry.type = _fd.readByte();
entry.comprType = _fd.readByte();
entry.extData = NULL;
- extDataOffsets[i] = _fd.readUint16LE();
+ extDataOffsets[i] = _fd.readUint16LE();
entry.timeStamp = _fd.readUint32LE();
entry.offset = _fd.readUint32LE();
entry.diskSize = _fd.readUint32LE();
@@ -101,7 +101,7 @@ void BlbArchive::open(const Common::String &filename) {
entry.fileHash, entry.type, entry.comprType, extDataOffsets[i], entry.timeStamp,
entry.offset, entry.diskSize, entry.size);
}
-
+
// Load ext data
if (header.extDataSize > 0) {
_extData = new byte[header.extDataSize];
@@ -120,9 +120,9 @@ void BlbArchive::load(uint index, byte *buffer, uint32 size) {
void BlbArchive::load(BlbArchiveEntry *entry, byte *buffer, uint32 size) {
Common::StackLock lock(_mutex);
-
+
_fd.seek(entry->offset);
-
+
switch (entry->comprType) {
case 1: // Uncompressed
if (size == 0)
diff --git a/engines/neverhood/console.cpp b/engines/neverhood/console.cpp
index 7b5add65c7..733d7dd8a4 100644
--- a/engines/neverhood/console.cpp
+++ b/engines/neverhood/console.cpp
@@ -25,6 +25,7 @@
#include "neverhood/neverhood.h"
#include "neverhood/gamemodule.h"
#include "neverhood/scene.h"
+#include "neverhood/sound.h"
#include "neverhood/modules/module1600.h"
namespace Neverhood {
@@ -34,6 +35,7 @@ Console::Console(NeverhoodEngine *vm) : GUI::Debugger(), _vm(vm) {
DCmd_Register("dumpvars", WRAP_METHOD(Console, Cmd_Dumpvars));
DCmd_Register("room", WRAP_METHOD(Console, Cmd_Room));
DCmd_Register("surfaces", WRAP_METHOD(Console, Cmd_Surfaces));
+ DCmd_Register("playsound", WRAP_METHOD(Console, Cmd_PlaySound));
}
Console::~Console() {
@@ -79,7 +81,7 @@ bool Console::Cmd_Cheat(int argc, const char **argv) {
DebugPrintf(" music - shows the correct index in the radio music puzzle, module 2800, scene 1\n");
DebugPrintf(" radio - enables the radio, module 3000, scene 9 - same as pulling the rightmost cord in the flytrap room\n");
DebugPrintf(" symbols - solves the symbols puzzle, module 1600, scene 8. Only available in that room\n");
- DebugPrintf(" tubes - shows the correct test tube combination in module 2800, scenes 7 and 10, can be used anywhere\n");
+ DebugPrintf(" tubes - shows the correct test tube combination in module 2800, scenes 7 and 10\n");
return true;
}
@@ -169,4 +171,21 @@ bool Console::Cmd_Dumpvars(int argc, const char **argv) {
return true;
}
+bool Console::Cmd_PlaySound(int argc, const char **argv) {
+ if (argc < 2) {
+ DebugPrintf("Usage: %s <sound hash>\n", argv[0]);
+ } else {
+ uint32 soundHash = strtol(argv[1], NULL, 0);
+ AudioResourceManSoundItem *soundItem = new AudioResourceManSoundItem(_vm, soundHash);
+ soundItem->setVolume(100);
+ soundItem->playSound(false);
+ while (soundItem->isPlaying()) {
+ _vm->_system->delayMillis(10);
+ }
+ delete soundItem;
+ }
+
+ return true;
+}
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/console.h b/engines/neverhood/console.h
index 40c11b50e3..62d65bd693 100644
--- a/engines/neverhood/console.h
+++ b/engines/neverhood/console.h
@@ -41,6 +41,7 @@ private:
bool Cmd_Surfaces(int argc, const char **argv);
bool Cmd_Cheat(int argc, const char **argv);
bool Cmd_Dumpvars(int argc, const char **argv);
+ bool Cmd_PlaySound(int argc, const char **argv);
};
} // End of namespace Neverhood
diff --git a/engines/neverhood/detection.cpp b/engines/neverhood/detection.cpp
index 5f860f8519..3de087051a 100644
--- a/engines/neverhood/detection.cpp
+++ b/engines/neverhood/detection.cpp
@@ -24,6 +24,7 @@
#include "engines/advancedDetector.h"
#include "common/file.h"
+#include "common/translation.h"
#include "neverhood/neverhood.h"
@@ -143,6 +144,13 @@ static const NeverhoodGameDescription gameDescriptions[] = {
} // End of namespace Neverhood
+static const ExtraGuiOption neverhoodExtraGuiOption = {
+ _s("Use original save/load screens"),
+ _s("Use the original save/load screens, instead of the ScummVM ones"),
+ "originalsaveload",
+ false
+};
+
class NeverhoodMetaEngine : public AdvancedMetaEngine {
public:
NeverhoodMetaEngine() : AdvancedMetaEngine(Neverhood::gameDescriptions, sizeof(Neverhood::NeverhoodGameDescription), neverhoodGames) {
@@ -160,7 +168,7 @@ public:
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-
+ virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
void removeSaveState(const char *target, int slot) const;
@@ -194,6 +202,12 @@ bool NeverhoodMetaEngine::createInstance(OSystem *syst, Engine **engine, const A
return gd != 0;
}
+const ExtraGuiOptions NeverhoodMetaEngine::getExtraGuiOptions(const Common::String &target) const {
+ ExtraGuiOptions options;
+ options.push_back(neverhoodExtraGuiOption);
+ return options;
+}
+
SaveStateList NeverhoodMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Neverhood::NeverhoodEngine::SaveHeader header;
diff --git a/engines/neverhood/diskplayerscene.cpp b/engines/neverhood/diskplayerscene.cpp
index 94a68a7526..ef2b856b2f 100644
--- a/engines/neverhood/diskplayerscene.cpp
+++ b/engines/neverhood/diskplayerscene.cpp
@@ -61,7 +61,7 @@ static const uint32 kDiskplayerSmackerFileHashes[] = {
0x04002810
};
-static const uint32 kDiskplayerSlotFileHashes1[] = {
+static const uint32 kDiskplayerSlotFileHashes1[] = {
0x81312280,
0x01312281,
0x01312282,
@@ -84,7 +84,7 @@ static const uint32 kDiskplayerSlotFileHashes1[] = {
0x04312281
};
-static const uint32 kDiskplayerSlotFileHashes2[] = {
+static const uint32 kDiskplayerSlotFileHashes2[] = {
0x90443A00,
0x90443A18,
0x90443A28,
@@ -107,8 +107,8 @@ static const uint32 kDiskplayerSlotFileHashes2[] = {
0xC0443A18
};
-static const uint32 kDiskplayerSlotFileHashes3[] = {
- 0x10357320,
+static const uint32 kDiskplayerSlotFileHashes3[] = {
+ 0x10357320,
0x10557320,
0x10957320,
0x11157320,
@@ -130,7 +130,7 @@ static const uint32 kDiskplayerSlotFileHashes3[] = {
0x10543320
};
-static const uint32 kDiskplayerSlotFileHashes4[] = {
+static const uint32 kDiskplayerSlotFileHashes4[] = {
0xDC8020E4,
0xDC802164,
0xDC802264,
@@ -155,7 +155,7 @@ static const uint32 kDiskplayerSlotFileHashes4[] = {
AsDiskplayerSceneKey::AsDiskplayerSceneKey(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100) {
-
+
createSurface1(0x100B90B4, 1200);
_x = 211;
_y = 195;
@@ -193,7 +193,7 @@ void AsDiskplayerSceneKey::stDropKeyDone() {
DiskplayerPlayButton::DiskplayerPlayButton(NeverhoodEngine *vm, DiskplayerScene *diskplayerScene)
: StaticSprite(vm, 1400), _diskplayerScene(diskplayerScene), _isPlaying(false) {
-
+
loadSprite(0x24A4A664, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
loadSound(0, 0x44043000);
@@ -317,10 +317,10 @@ void DiskplayerSlot::stop() {
DiskplayerScene::DiskplayerScene(NeverhoodEngine *vm, Module *parentModule, int paletteIndex)
: Scene(vm, parentModule), _diskIndex(0), _appearCountdown(0), _tuneInCountdown(0),
- _hasAllDisks(false), _dropKey(false), _inputDisabled(true), _updateStatus(kUSStopped) {
+ _hasAllDisks(false), _dropKey(false), _inputDisabled(true), _updateStatus(kUSStopped) {
int availableDisksCount = 0;
-
+
setBackground(0x8A000044);
setPalette(kDiskplayerPaletteFileHashes[paletteIndex]);
@@ -344,7 +344,7 @@ DiskplayerScene::DiskplayerScene(NeverhoodEngine *vm, Module *parentModule, int
}
_hasAllDisks = availableDisksCount == 20;
-
+
if (_hasAllDisks && !getGlobalVar(V_HAS_FINAL_KEY))
_dropKey = true;
@@ -360,8 +360,8 @@ DiskplayerScene::DiskplayerScene(NeverhoodEngine *vm, Module *parentModule, int
_palette->usePalette();
- SetMessageHandler(&DiskplayerScene::handleMessage);
- SetUpdateHandler(&DiskplayerScene::update);
+ SetMessageHandler(&DiskplayerScene::handleMessage);
+ SetUpdateHandler(&DiskplayerScene::update);
_appearCountdown = 6;
}
@@ -417,7 +417,7 @@ void DiskplayerScene::update() {
}
_diskIndex++;
while (!_diskAvailable[_diskIndex] && _diskIndex < 19)
- _diskIndex++;
+ _diskIndex++;
if (_diskIndex < 20) {
_appearCountdown = 1;
} else {
@@ -448,7 +448,7 @@ uint32 DiskplayerScene::handleMessage(int messageNum, const MessageParam &param,
} else if (!_dropKey &&
param.asPoint().x > 38 && param.asPoint().x < 598 &&
param.asPoint().y > 400 && param.asPoint().y < 460) {
-
+
_diskSlots[_diskIndex]->stop();
_diskIndex = (param.asPoint().x - 38) / 28;
_diskSlots[_diskIndex]->activate();
@@ -462,10 +462,10 @@ uint32 DiskplayerScene::handleMessage(int messageNum, const MessageParam &param,
break;
case 0x2000:
tuneIn();
- break;
+ break;
case 0x2001:
stop();
- break;
+ break;
}
}
return 0;
diff --git a/engines/neverhood/diskplayerscene.h b/engines/neverhood/diskplayerscene.h
index 4afaf8af9f..150d5c58ed 100644
--- a/engines/neverhood/diskplayerscene.h
+++ b/engines/neverhood/diskplayerscene.h
@@ -36,7 +36,7 @@ class AsDiskplayerSceneKey : public AnimatedSprite {
public:
AsDiskplayerSceneKey(NeverhoodEngine *vm);
void stDropKey();
-protected:
+protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
void stDropKeyDone();
};
@@ -47,7 +47,7 @@ public:
void press();
void release();
protected:
- DiskplayerScene *_diskplayerScene;
+ DiskplayerScene *_diskplayerScene;
bool _isPlaying;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
@@ -69,7 +69,7 @@ protected:
int _blinkCountdown;
bool _isLocked;
bool _isBlinking;
- void update();
+ void update();
};
enum {
diff --git a/engines/neverhood/entity.cpp b/engines/neverhood/entity.cpp
index 8b1298916c..af65cfd025 100644
--- a/engines/neverhood/entity.cpp
+++ b/engines/neverhood/entity.cpp
@@ -25,25 +25,25 @@
namespace Neverhood {
-uint32 MessageParam::asInteger() const {
- assert(_type == mptInteger);
- return _integer;
+uint32 MessageParam::asInteger() const {
+ assert(_type == mptInteger);
+ return _integer;
}
-NPoint MessageParam::asPoint() const {
+NPoint MessageParam::asPoint() const {
assert(_type == mptInteger || _type == mptPoint);
if (_type == mptInteger) {
NPoint pt;
pt.x = _integer & 0xFFFF;
- pt.y = (_integer >> 16) & 0xFFFF;
+ pt.y = (_integer >> 16) & 0xFFFF;
return pt;
- }
- return _point;
+ }
+ return _point;
}
Entity *MessageParam::asEntity() const {
- assert(_type == mptEntity);
- return _entity;
+ assert(_type == mptEntity);
+ return _entity;
}
Entity::Entity(NeverhoodEngine *vm, int priority)
diff --git a/engines/neverhood/entity.h b/engines/neverhood/entity.h
index cba1bb9a7f..0d5cf3fd50 100644
--- a/engines/neverhood/entity.h
+++ b/engines/neverhood/entity.h
@@ -98,7 +98,7 @@ public:
void incGlobalVar(uint32 nameHash, int incrValue);
void incSubVar(uint32 nameHash, uint32 subNameHash, int incrValue);
int getPriority() const { return _priority; }
- bool hasMessageHandler() const { return _messageHandlerCb != NULL; }
+ bool hasMessageHandler() const { return _messageHandlerCb != NULL; }
protected:
void (Entity::*_updateHandlerCb)();
uint32 (Entity::*_messageHandlerCb)(int messageNum, const MessageParam &param, Entity *sender);
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 96e8cc13a6..47cc818fea 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -77,7 +77,7 @@ GameModule::GameModule(NeverhoodEngine *vm)
: Module(vm, NULL), _moduleNum(-1), _prevChildObject(NULL), _prevModuleNum(-1),
_restoreGameRequested(false), _restartGameRequested(false), _canRequestMainMenu(true),
_mainMenuRequested(false) {
-
+
// Other initializations moved to actual engine class
_vm->_soundMan->playSoundThree(0x002D0031, 0x8861079);
SetMessageHandler(&GameModule::handleMessage);
@@ -96,7 +96,7 @@ void GameModule::handleMouseMove(int16 x, int16 y) {
mousePos.y = y;
debug(2, "GameModule::handleMouseMove(%d, %d)", x, y);
sendPointMessage(_childObject, 0, mousePos);
- }
+ }
}
void GameModule::handleMouseDown(int16 x, int16 y) {
@@ -106,7 +106,7 @@ void GameModule::handleMouseDown(int16 x, int16 y) {
mousePos.y = y;
debug(2, "GameModule::handleMouseDown(%d, %d)", x, y);
sendPointMessage(_childObject, 0x0001, mousePos);
- }
+ }
}
void GameModule::handleMouseUp(int16 x, int16 y) {
@@ -116,21 +116,21 @@ void GameModule::handleMouseUp(int16 x, int16 y) {
mousePos.y = y;
debug(2, "GameModule::handleMouseUp(%d, %d)", x, y);
sendPointMessage(_childObject, 0x0002, mousePos);
- }
+ }
}
void GameModule::handleSpaceKey() {
if (_childObject) {
debug(2, "GameModule::handleSpaceKey()");
sendMessage(_childObject, 0x0009, 0);
- }
+ }
}
void GameModule::handleAsciiKey(char key) {
if (_childObject) {
debug(2, "GameModule::handleAsciiKey()");
sendMessage(_childObject, 0x000A, (uint32)key);
- }
+ }
}
void GameModule::handleKeyDown(Common::KeyCode keyCode) {
@@ -141,7 +141,7 @@ void GameModule::handleKeyDown(Common::KeyCode keyCode) {
handleSpaceKey();
debug(2, "GameModule::handleKeyDown()");
sendMessage(_childObject, 0x000B, keyCode);
- }
+ }
}
void GameModule::handleEscapeKey() {
@@ -166,7 +166,7 @@ void GameModule::initKeySlotsPuzzle() {
void GameModule::initMemoryPuzzle() {
if (!getSubVar(VA_IS_PUZZLE_INIT, 0xC8606803)) {
- NonRepeatingRandomNumbers diceIndices(_vm->_rnd, 3);
+ NonRepeatingRandomNumbers diceIndices(_vm->_rnd, 3);
NonRepeatingRandomNumbers availableTiles(_vm->_rnd, 48);
NonRepeatingRandomNumbers tileSymbols(_vm->_rnd, 10);
for (uint32 i = 0; i < 3; i++)
@@ -320,11 +320,11 @@ uint32 GameModule::handleMessage(int messageNum, const MessageParam &param, Enti
switch (messageNum) {
case 0x0800:
_canRequestMainMenu = true;
- break;
+ break;
case 0x1009:
_moduleResult = param.asInteger();
_done = true;
- break;
+ break;
}
return messageResult;
}
@@ -786,6 +786,7 @@ void GameModule::openMainMenu() {
createModule(1000, 0);
}
_vm->_screen->saveParams();
+ _vm->_screen->update();
_mainMenuRequested = false;
createMenuModule();
}
diff --git a/engines/neverhood/gamemodule.h b/engines/neverhood/gamemodule.h
index 1fb3557b81..2f2fecf463 100644
--- a/engines/neverhood/gamemodule.h
+++ b/engines/neverhood/gamemodule.h
@@ -49,7 +49,7 @@ public:
void initWaterPipesPuzzle();
void initRadioPuzzle();
void initTestTubes1Puzzle();
- void initTestTubes2Puzzle();
+ void initTestTubes2Puzzle();
void initCannonSymbolsPuzzle();
void initCodeSymbolsPuzzle();
void initCubeSymbolsPuzzle();
diff --git a/engines/neverhood/gamevars.cpp b/engines/neverhood/gamevars.cpp
index dc25f74e56..9c080fea24 100644
--- a/engines/neverhood/gamevars.cpp
+++ b/engines/neverhood/gamevars.cpp
@@ -75,7 +75,7 @@ uint32 GameVars::getSubVar(uint32 nameHash, uint32 subNameHash) {
int16 subVarIndex = findSubVarIndex(varIndex, subNameHash);
if (subVarIndex != -1)
value = _vars[subVarIndex].value;
- }
+ }
return value;
}
diff --git a/engines/neverhood/gamevars.h b/engines/neverhood/gamevars.h
index de9ffb8ec5..3aec4d1da4 100644
--- a/engines/neverhood/gamevars.h
+++ b/engines/neverhood/gamevars.h
@@ -160,7 +160,7 @@ enum {
VA_HAS_KEY = 0x0090EA95,
VA_IS_KEY_INSERTED = 0x08D0AB11,
VA_LOCKS_DISABLED = 0x14800353,
- V_END_
+ V_END_
};
struct GameVar {
diff --git a/engines/neverhood/graphics.cpp b/engines/neverhood/graphics.cpp
index 66a7999e59..490959020f 100644
--- a/engines/neverhood/graphics.cpp
+++ b/engines/neverhood/graphics.cpp
@@ -29,7 +29,7 @@ namespace Neverhood {
BaseSurface::BaseSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height, Common::String name)
: _vm(vm), _priority(priority), _visible(true), _transparent(true),
_clipRects(NULL), _clipRectsCount(0), _version(0), _name(name) {
-
+
_drawRect.x = 0;
_drawRect.y = 0;
_drawRect.width = width;
@@ -68,7 +68,7 @@ void BaseSurface::clear() {
}
void BaseSurface::drawSpriteResource(SpriteResource &spriteResource) {
- if (spriteResource.getDimensions().width <= _drawRect.width &&
+ if (spriteResource.getDimensions().width <= _drawRect.width &&
spriteResource.getDimensions().height <= _drawRect.height) {
clear();
spriteResource.draw(_surface, false, false);
@@ -77,7 +77,7 @@ void BaseSurface::drawSpriteResource(SpriteResource &spriteResource) {
}
void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height) {
- if (spriteResource.getDimensions().width <= _sysRect.width &&
+ if (spriteResource.getDimensions().width <= _sysRect.width &&
spriteResource.getDimensions().height <= _sysRect.height) {
if (width > 0 && width <= _sysRect.width)
_drawRect.width = width;
@@ -145,7 +145,7 @@ void ShadowSurface::draw() {
FontSurface::FontSurface(NeverhoodEngine *vm, NPointArray *tracking, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight)
: BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows, "font"), _charsPerRow(charsPerRow), _numRows(numRows),
_firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) {
-
+
_tracking = new NPointArray();
*_tracking = *tracking;
@@ -154,7 +154,7 @@ FontSurface::FontSurface(NeverhoodEngine *vm, NPointArray *tracking, uint charsP
FontSurface::FontSurface(NeverhoodEngine *vm, uint32 fileHash, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight)
: BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows, "font"), _charsPerRow(charsPerRow), _numRows(numRows),
_firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) {
-
+
SpriteResource fontSpriteResource(_vm);
fontSpriteResource.load(fileHash, true);
drawSpriteResourceEx(fontSpriteResource, false, false, 0, 0);
@@ -182,7 +182,7 @@ void FontSurface::drawString(BaseSurface *destSurface, int16 x, int16 y, const b
for (; stringLen > 0; --stringLen, ++string) {
drawChar(destSurface, x, y, *string);
x += _tracking ? (*_tracking)[*string - _firstChar].x : _charWidth;
- }
+ }
}
@@ -201,7 +201,7 @@ FontSurface *FontSurface::createFontSurface(NeverhoodEngine *vm, uint32 fileHash
uint16 charHeight = fontData.getPoint(calcHash("meCharHeight")).x;
NPointArray *tracking = fontData.getPointArray(calcHash("meTracking"));
fontSprite.load(fileHash, true);
- fontSurface = new FontSurface(vm, tracking, 16, numRows, firstChar, charWidth, charHeight);
+ fontSurface = new FontSurface(vm, tracking, 16, numRows, firstChar, charWidth, charHeight);
fontSurface->drawSpriteResourceEx(fontSprite, false, false, 0, 0);
return fontSurface;
}
@@ -219,7 +219,7 @@ enum BitmapFlags {
void parseBitmapResource(const byte *sprite, bool *rle, NDimensions *dimensions, NPoint *position, const byte **palette, const byte **pixels) {
uint16 flags;
-
+
flags = READ_LE_UINT16(sprite);
sprite += 2;
@@ -278,7 +278,7 @@ void unpackSpriteRle(const byte *source, int width, int height, byte *dest, int
rows = READ_LE_UINT16(source);
chunks = READ_LE_UINT16(source + 2);
source += 4;
-
+
do {
if (chunks == 0) {
dest += rows * destPitch;
@@ -316,7 +316,7 @@ void unpackSpriteRle(const byte *source, int width, int height, byte *dest, int
void unpackSpriteNormal(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) {
const int sourcePitch = (width + 3) & 0xFFFC;
-
+
if (flipY) {
dest += destPitch * (height - 1);
destPitch = -destPitch;
diff --git a/engines/neverhood/graphics.h b/engines/neverhood/graphics.h
index 9ab0d87ab9..703e274576 100644
--- a/engines/neverhood/graphics.h
+++ b/engines/neverhood/graphics.h
@@ -62,12 +62,12 @@ struct NRect {
typedef Common::Array<NRect> NRectArray;
-// TODO: Use Common::Rect
+// TODO: Use Common::Rect
struct NDrawRect {
int16 x, y, width, height;
NDrawRect() : x(0), y(0), width(0), height(0) {}
NDrawRect(int16 x0, int16 y0, int16 width0, int16 height0) : x(x0), y(y0), width(width0), height(height0) {}
- int16 x2() { return x + width; }
+ int16 x2() { return x + width; }
int16 y2() { return y + height; }
void set(int16 x0, int16 y0, int16 width0, int16 height0) {
x = x0;
diff --git a/engines/neverhood/klaymen.cpp b/engines/neverhood/klaymen.cpp
index 70567806fa..8ed27c825a 100644
--- a/engines/neverhood/klaymen.cpp
+++ b/engines/neverhood/klaymen.cpp
@@ -33,19 +33,19 @@ static const KlaymenIdleTableItem klaymenIdleTable1[] = {
{1, kIdleArms},
{1, kIdleChest},
{1, kIdleHeadOff}
-};
+};
static const KlaymenIdleTableItem klaymenIdleTable2[] = {
{1, kIdlePickEar},
{1, kIdleSpinHead},
{1, kIdleChest},
{1, kIdleHeadOff}
-};
+};
static const KlaymenIdleTableItem klaymenIdleTable3[] = {
{1, kIdleTeleporterHands},
{1, kIdleTeleporterHands2}
-};
+};
static const KlaymenIdleTableItem klaymenIdleTable4[] = {
{1, kIdleSpinHead},
@@ -56,7 +56,7 @@ static const KlaymenIdleTableItem klaymenIdleTable4[] = {
static const KlaymenIdleTableItem klaymenIdleTable1002[] = {
{1, kIdlePickEar},
{2, kIdleWonderAbout}
-};
+};
// Klaymen
@@ -66,7 +66,7 @@ Klaymen::Klaymen(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRec
_attachedSprite(NULL), _isWalking(false), _actionStatus(1), _parentScene(parentScene), _isSneaking(false), _isLargeStep(false),
_doYHitIncr(false), _isLeverDown(false), _isSittingInTeleporter(false), _actionStatusChanged(false), _ladderStatus(0), _pathPoints(NULL), _soundFlag(false),
_idleTableNum(0), _otherSprite(NULL), _moveObjectCountdown(0), _readyToSpit(false), _walkResumeFrameIncr(0) {
-
+
createSurface(1000, 320, 200);
_x = x;
_y = y;
@@ -447,7 +447,7 @@ void Klaymen::upIdleAnimation() {
bool Klaymen::stStartActionFromIdle(AnimationCb callback) {
if (_busyStatus == 2) {
_busyStatus = 1;
- _acceptInput = false;
+ _acceptInput = false;
startAnimation(0x9A7020B8, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmStartAction);
@@ -684,35 +684,35 @@ void Klaymen::suAction() {
_x += _deltaX;
}
_deltaX = 0;
-
+
if (_doDeltaY) {
_y -= _deltaY;
} else {
_y += _deltaY;
}
_deltaY = 0;
-
+
if (_frameChanged) {
if (xdiff > 6)
_x += 6;
else if (xdiff < -6)
_x -= 6;
else
- _x = _destX;
+ _x = _destX;
}
-
+
updateBounds();
-
+
}
void Klaymen::suSneaking() {
-
+
int16 xdiff = _destX - _x;
-
+
if (_currFrameIndex == 9) {
if (xdiff > 26)
_deltaX += xdiff - 26;
- else if (xdiff < -26)
+ else if (xdiff < -26)
_deltaX -= xdiff + 26;
}
@@ -720,7 +720,7 @@ void Klaymen::suSneaking() {
xdiff = _deltaX;
else if (xdiff < -_deltaX)
xdiff = -_deltaX;
- _deltaX = 0;
+ _deltaX = 0;
if (_destX != _x) {
HitRect *hitRectPrev = _parentScene->findHitRectAtPos(_x, _y);
@@ -749,7 +749,7 @@ void Klaymen::suSneaking() {
}
updateBounds();
}
-
+
}
void Klaymen::stSneak() {
@@ -761,7 +761,7 @@ void Klaymen::stSneak() {
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmSneaking);
SetSpriteUpdate(&Klaymen::suSneaking);
- FinalizeState(&Klaymen::evSneakingDone);
+ FinalizeState(&Klaymen::evSneakingDone);
}
void Klaymen::evSneakingDone() {
@@ -801,7 +801,7 @@ void Klaymen::stStartWalking() {
SetMessageHandler(&Klaymen::hmStartWalking);
SetSpriteUpdate(&Klaymen::suWalkingTestExit);
NextState(&Klaymen::stWalkingFirst);
- FinalizeState(&Klaymen::evStartWalkingDone);
+ FinalizeState(&Klaymen::evStartWalkingDone);
}
}
@@ -832,7 +832,7 @@ void Klaymen::stWalkingFirst() {
SetMessageHandler(&Klaymen::hmWalking);
SetSpriteUpdate(&Klaymen::suWalkingFirst);
NextState(&Klaymen::stUpdateWalkingFirst);
- FinalizeState(&Klaymen::evStartWalkingDone);
+ FinalizeState(&Klaymen::evStartWalkingDone);
}
void Klaymen::suWalkingFirst() {
@@ -882,20 +882,20 @@ void Klaymen::stUpdateWalkingFirst() {
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmSneaking);
SetSpriteUpdate(&Klaymen::suSneaking);
- FinalizeState(&Klaymen::evSneakingDone);
+ FinalizeState(&Klaymen::evSneakingDone);
}
}
void Klaymen::suWalkingTestExit() {
int16 xdiff = ABS(_destX - _x);
int16 xdelta = _destX - _x;
-
+
if (xdelta > _deltaX)
xdelta = _deltaX;
else if (xdelta < -_deltaX)
xdelta = -_deltaX;
-
- _deltaX = 0;
+
+ _deltaX = 0;
if (xdiff == 0 ||
(_actionStatus != 2 && _actionStatus != 3 && xdiff <= 42 && _currFrameIndex >= 5 && _currFrameIndex <= 11) ||
@@ -928,7 +928,7 @@ void Klaymen::suWalkingTestExit() {
}
updateBounds();
}
-
+
}
uint32 Klaymen::hmLever(int messageNum, const MessageParam &param, Entity *sender) {
@@ -1363,7 +1363,7 @@ void Klaymen::stLargeStep() {
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLargeStep);
SetSpriteUpdate(&Klaymen::suLargeStep);
- FinalizeState(&Klaymen::evLargeStepDone);
+ FinalizeState(&Klaymen::evLargeStepDone);
}
void Klaymen::evLargeStepDone() {
@@ -1372,11 +1372,11 @@ void Klaymen::evLargeStepDone() {
void Klaymen::suLargeStep() {
int16 xdiff = _destX - _x;
-
+
if (_doDeltaX) {
_deltaX = -_deltaX;
}
-
+
if (_currFrameIndex == 7) {
_deltaX = xdiff;
}
@@ -1385,7 +1385,7 @@ void Klaymen::suLargeStep() {
xdiff = _deltaX;
_deltaX = 0;
-
+
if (_x != _destX) {
HitRect *hitRectPrev = _parentScene->findHitRectAtPos(_x, _y);
_x += xdiff;
@@ -1420,7 +1420,7 @@ uint32 Klaymen::hmLargeStep(int messageNum, const MessageParam &param, Entity *s
case 0x3002:
_x = _destX;
gotoNextStateExt();
- break;
+ break;
}
return messageResult;
}
@@ -1681,7 +1681,7 @@ void Klaymen::stStartClimbLadderDown() {
_ladderStatus = 2;
_acceptInput = true;
startAnimation(0x122D1505, 29 - _currFrameIndex, -1);
- }
+ }
}
}
@@ -1979,7 +1979,7 @@ uint32 Klaymen::hmMoveObjectTurn(int messageNum, const MessageParam &param, Enti
break;
case 0x480A:
_isMoveObjectRequested = true;
- return 0;
+ return 0;
}
return hmLowLevelAnimation(messageNum, param, sender);
}
@@ -2521,7 +2521,7 @@ void Klaymen::stInsertKey() {
more = true;
} while (more);
_keysToInsert++;
- }
+ }
}
if (_keysToInsert == 0) {
GotoState(NULL);
@@ -3049,7 +3049,7 @@ void Klaymen::stFallSkipJump() {
void Klaymen::upMoveObject() {
if (_x >= 380)
gotoNextStateExt();
- Klaymen::update();
+ Klaymen::update();
}
uint32 Klaymen::hmMatch(int messageNum, const MessageParam &param, Entity *sender) {
@@ -3165,7 +3165,7 @@ void Klaymen::stTumbleHeadless() {
void Klaymen::stCloseEyes() {
if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stCloseEyes))) {
_busyStatus = 1;
- _acceptInput = false;
+ _acceptInput = false;
startAnimation(0x5420E254, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevel);
@@ -3358,7 +3358,7 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x4004:
GotoState(&Klaymen::stTryStandIdle);
- break;
+ break;
case 0x4804:
if (param.asInteger() == 2)
GotoState(&Klaymen::stSleeping);
@@ -3380,7 +3380,7 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
@@ -3408,10 +3408,10 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam &param) {
sendMessage(_parentScene, 0x2002, 0);
GotoState(&Klaymen::stWakeUp);
}
- break;
+ break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -3423,7 +3423,7 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1002::KmScene1002(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
-
+
setKlaymenIdleTable1();
}
@@ -3438,7 +3438,7 @@ void KmScene1002::xUpdate() {
_idleTableNum = 0;
}
}
-
+
uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x2001:
@@ -3451,7 +3451,7 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4800:
startWalkToX(param.asPoint().x, false);
break;
- case 0x4004:
+ case 0x4004:
GotoState(&Klaymen::stTryStandIdle);
break;
case 0x4803:
@@ -3479,42 +3479,42 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam &param) {
break;
}
break;
- case 0x480A:
+ case 0x480A:
GotoState(&Klaymen::stMoveVenusFlyTrap);
break;
- case 0x480D:
+ case 0x480D:
GotoState(&Klaymen::stJumpToRingVenusFlyTrap);
break;
- case 0x4816:
+ case 0x4816:
if (param.asInteger() == 0)
GotoState(&Klaymen::stPressDoorButton);
break;
- case 0x4817:
+ case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
- case 0x481B:
+ case 0x481B:
startWalkToAttachedSpriteXDistance(param.asInteger());
break;
- case 0x4820:
+ case 0x4820:
sendMessage(_parentScene, 0x2005, 0);
- GotoState(&Klaymen::stContinueClimbLadderUp);
+ GotoState(&Klaymen::stContinueClimbLadderUp);
break;
- case 0x4821:
+ case 0x4821:
sendMessage(_parentScene, 0x2005, 0);
_destY = param.asInteger();
- GotoState(&Klaymen::stStartClimbLadderDown);
+ GotoState(&Klaymen::stStartClimbLadderDown);
break;
- case 0x4822:
+ case 0x4822:
sendMessage(_parentScene, 0x2005, 0);
_destY = param.asInteger();
- GotoState(&Klaymen::stStartClimbLadderUp);
+ GotoState(&Klaymen::stStartClimbLadderUp);
break;
case 0x4823:
sendMessage(_parentScene, 0x2006, 0);
- GotoState(&Klaymen::stClimbLadderHalf);
+ GotoState(&Klaymen::stClimbLadderHalf);
break;
- case 0x482E:
+ case 0x482E:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWalkToFrontNoStep);
else
@@ -3529,7 +3529,7 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x483F:
startSpecialWalkRight(param.asInteger());
break;
- case 0x4840:
+ case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
}
@@ -3540,8 +3540,8 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1004::KmScene1004(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
-
- _dataResource.load(0x01900A04);
+
+ _dataResource.load(0x01900A04);
}
uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam &param) {
@@ -3606,7 +3606,7 @@ uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1109::KmScene1109(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
-
+
// Empty
}
@@ -3615,7 +3615,7 @@ uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x2000:
_isSittingInTeleporter = param.asInteger() != 0;
- messageResult = 1;
+ messageResult = 1;
break;
case 0x4001:
case 0x4800:
@@ -3653,7 +3653,7 @@ uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam &param) {
sendMessage(_parentScene, 0x2000, 1);
_isSittingInTeleporter = true;
GotoState(&Klaymen::stSitInTeleporter);
- break;
+ break;
case 0x4836:
sendMessage(_parentScene, 0x2000, 0);
_isSittingInTeleporter = false;
@@ -3673,7 +3673,7 @@ uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1201::KmScene1201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
-
+
setKlaymenIdleTable(klaymenIdleTable4, ARRAYSIZE(klaymenIdleTable4));
_doYHitIncr = true;
}
@@ -3741,7 +3741,7 @@ uint32 KmScene1201::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1303::KmScene1303(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
-
+
// Empty
}
@@ -3762,8 +3762,8 @@ uint32 KmScene1303::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1304::KmScene1304(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
-
- // Empty
+
+ // Empty
}
uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam &param) {
@@ -3774,7 +3774,7 @@ uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x4004:
GotoState(&Klaymen::stTryStandIdle);
- break;
+ break;
case 0x4812:
if (param.asInteger() == 2)
GotoState(&Klaymen::stPickUpNeedle);
@@ -3792,7 +3792,7 @@ uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam &param) {
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
else
startWalkToAttachedSpriteXDistance(param.asPoint().x);
- break;
+ break;
case 0x481F:
if (param.asInteger() == 1)
GotoState(&Klaymen::stTurnAwayFromUse);
@@ -3803,7 +3803,7 @@ uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -3814,7 +3814,7 @@ uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1305::KmScene1305(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
- // Empty
+ // Empty
}
uint32 KmScene1305::xHandleMessage(int messageNum, const MessageParam &param) {
@@ -3825,10 +3825,10 @@ uint32 KmScene1305::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x4004:
GotoState(&Klaymen::stTryStandIdle);
- break;
+ break;
case 0x4804:
GotoState(&Klaymen::stCrashDown);
- break;
+ break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
@@ -3839,7 +3839,7 @@ uint32 KmScene1305::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1306::KmScene1306(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
-
+
// Empty
}
@@ -3879,9 +3879,9 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481A:
- GotoState(&Klaymen::stInsertDisk);
+ GotoState(&Klaymen::stInsertDisk);
break;
case 0x481B:
if (param.asPoint().y != 0)
@@ -3936,7 +3936,7 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam &param) {
sendMessage(_parentScene, 0x2000, 1);
_isSittingInTeleporter = true;
GotoState(&Klaymen::stSitInTeleporter);
- break;
+ break;
case 0x4836:
sendMessage(_parentScene, 0x2000, 0);
_isSittingInTeleporter = false;
@@ -3944,13 +3944,13 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483D:
teleporterAppear(0xEE084A04);
- break;
+ break;
case 0x483E:
teleporterDisappear(0xB86A4274);
- break;
+ break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -3961,7 +3961,7 @@ uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1308::KmScene1308(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
- // Empty
+ // Empty
}
uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam &param) {
@@ -3978,7 +3978,7 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam &param) {
GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject);
else
GotoState(&Klaymen::stMoveObjectFaceObject);
- break;
+ break;
case 0x480D:
GotoState(&Klaymen::stUseLever);
break;
@@ -3993,12 +3993,12 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481A:
if (param.asInteger() == 1)
- GotoState(&Klaymen::stInsertKey);
+ GotoState(&Klaymen::stInsertKey);
else
- GotoState(&Klaymen::stInsertDisk);
+ GotoState(&Klaymen::stInsertDisk);
break;
case 0x481B:
if (param.asPoint().y != 0)
@@ -4020,7 +4020,7 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -4032,8 +4032,8 @@ uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1401::KmScene1401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
-
- // Empty
+
+ // Empty
}
uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam &param) {
@@ -4044,13 +4044,13 @@ uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x4004:
GotoState(&Klaymen::stTryStandIdle);
- break;
+ break;
case 0x480A:
if (param.asInteger() == 1)
GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject);
else
GotoState(&Klaymen::stMoveObjectFaceObject);
- break;
+ break;
case 0x4816:
if (param.asInteger() == 1)
GotoState(&Klaymen::stPressButton);
@@ -4068,7 +4068,7 @@ uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam &param) {
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
else
startWalkToAttachedSpriteXDistance(param.asPoint().x);
- break;
+ break;
case 0x481F:
if (param.asInteger() == 1)
GotoState(&Klaymen::stTurnAwayFromUse);
@@ -4101,8 +4101,8 @@ uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1402::KmScene1402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
-
- SetFilterY(&Sprite::defFilterY);
+
+ SetFilterY(&Sprite::defFilterY);
}
uint32 KmScene1402::xHandleMessage(int messageNum, const MessageParam &param) {
@@ -4113,13 +4113,13 @@ uint32 KmScene1402::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x4004:
GotoState(&Klaymen::stTryStandIdle);
- break;
+ break;
case 0x480A:
if (param.asInteger() == 1)
GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject);
else
GotoState(&Klaymen::stMoveObjectFaceObject);
- break;
+ break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
@@ -4129,7 +4129,7 @@ uint32 KmScene1402::xHandleMessage(int messageNum, const MessageParam &param) {
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
else
startWalkToAttachedSpriteXDistance(param.asPoint().x);
- break;
+ break;
case 0x481D:
GotoState(&Klaymen::stTurnToUse);
break;
@@ -4162,7 +4162,7 @@ uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam &param) {
GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject);
else
GotoState(&Klaymen::stMoveObjectFaceObject);
- break;
+ break;
case 0x480D:
GotoState(&Klaymen::stUseLever);
break;
@@ -4177,7 +4177,7 @@ uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
@@ -4189,7 +4189,7 @@ uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -4202,7 +4202,7 @@ uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1404::KmScene1404(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
- // Empty
+ // Empty
}
uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam &param) {
@@ -4219,7 +4219,7 @@ uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam &param) {
GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject);
else
GotoState(&Klaymen::stMoveObjectFaceObject);
- break;
+ break;
case 0x4812:
if (param.asInteger() == 2)
GotoState(&Klaymen::stPickUpNeedle);
@@ -4233,7 +4233,7 @@ uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam &param) {
gotoNextStateExt();
break;
case 0x481A:
- GotoState(&Klaymen::stInsertDisk);
+ GotoState(&Klaymen::stInsertDisk);
break;
case 0x481B:
if (param.asPoint().y != 0)
@@ -4307,7 +4307,7 @@ uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
@@ -4345,7 +4345,7 @@ uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam &param) {
sendMessage(_parentScene, 0x2032, 1);
_isSittingInTeleporter = true;
GotoState(&Klaymen::stSitInTeleporter);
- break;
+ break;
case 0x4836:
sendMessage(_parentScene, 0x2032, 0);
_isSittingInTeleporter = false;
@@ -4353,7 +4353,7 @@ uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -4366,7 +4366,7 @@ uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1705::KmScene1705(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
- // Empty
+ // Empty
}
uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam &param) {
@@ -4388,7 +4388,7 @@ uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x4803:
GotoState(&Klaymen::stFallSkipJump);
- break;
+ break;
case 0x4812:
if (param.asInteger() == 2)
GotoState(&Klaymen::stPickUpNeedle);
@@ -4435,7 +4435,7 @@ uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam &param) {
sendMessage(_parentScene, 0x2000, 1);
_isSittingInTeleporter = true;
GotoState(&Klaymen::stSitInTeleporter);
- break;
+ break;
case 0x4836:
sendMessage(_parentScene, 0x2000, 0);
_isSittingInTeleporter = false;
@@ -4443,10 +4443,10 @@ uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483D:
teleporterAppear(0x5E0A4905);
- break;
+ break;
case 0x483E:
teleporterDisappear(0xD86E4477);
- break;
+ break;
}
return messageResult;
}
@@ -4454,7 +4454,7 @@ uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene1901::KmScene1901(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
- // Empty
+ // Empty
}
uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam &param) {
@@ -4469,7 +4469,7 @@ uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481D:
GotoState(&Klaymen::stTurnToUse);
break;
@@ -4482,7 +4482,7 @@ uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -4493,7 +4493,7 @@ uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene2001::KmScene2001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
- // Empty
+ // Empty
}
uint32 KmScene2001::xHandleMessage(int messageNum, const MessageParam &param) {
@@ -4557,7 +4557,7 @@ uint32 KmScene2001::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene2101::KmScene2101(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
-
+
// Empty
}
@@ -4600,7 +4600,7 @@ uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
@@ -4622,7 +4622,7 @@ uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam &param) {
sendMessage(_parentScene, 0x2000, 1);
_isSittingInTeleporter = true;
GotoState(&Klaymen::stSitInTeleporter);
- break;
+ break;
case 0x4836:
sendMessage(_parentScene, 0x2000, 0);
_isSittingInTeleporter = false;
@@ -4635,7 +4635,7 @@ uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam &param) {
teleporterDisappear(0x9A28CA1C);
break;
}
- return messageResult;
+ return messageResult;
}
KmScene2201::KmScene2201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount)
@@ -4684,7 +4684,7 @@ uint32 KmScene2201::xHandleMessage(int messageNum, const MessageParam &param) {
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
gotoNextStateExt();
break;
- case 0x482E:
+ case 0x482E:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWalkToFrontNoStep);
else
@@ -4698,12 +4698,12 @@ uint32 KmScene2201::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
}
- return 0;
+ return 0;
}
KmScene2203::KmScene2203(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
@@ -4711,7 +4711,7 @@ KmScene2203::KmScene2203(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16
// Empty
}
-
+
uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
@@ -4740,7 +4740,7 @@ uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x4818:
startWalkToX(_dataResource.getPoint(param.asInteger()).x, false);
break;
@@ -4748,7 +4748,7 @@ uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam &param) {
GotoState(&Klaymen::stClayDoorOpen);
break;
case 0x481A:
- GotoState(&Klaymen::stInsertDisk);
+ GotoState(&Klaymen::stInsertDisk);
break;
case 0x481B:
if (param.asPoint().y != 0)
@@ -4768,7 +4768,7 @@ uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -4785,7 +4785,7 @@ KmScene2205::KmScene2205(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16
void KmScene2205::xUpdate() {
setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex);
}
-
+
uint32 KmScene2205::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
@@ -4809,13 +4809,13 @@ uint32 KmScene2205::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x4818:
startWalkToX(_dataResource.getPoint(param.asInteger()).x, false);
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -4837,7 +4837,7 @@ KmScene2206::~KmScene2206() {
void KmScene2206::xUpdate() {
setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex);
}
-
+
uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
@@ -4874,7 +4874,7 @@ uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
@@ -4897,7 +4897,7 @@ uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam &param) {
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
gotoNextStateExt();
break;
- case 0x482E:
+ case 0x482E:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWalkToFrontNoStep);
else
@@ -4914,7 +4914,7 @@ uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -4927,7 +4927,7 @@ KmScene2207::KmScene2207(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16
// Empty
}
-
+
uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x2001:
@@ -4961,7 +4961,7 @@ uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
@@ -4977,7 +4977,7 @@ uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -5022,7 +5022,7 @@ uint32 KmScene2242::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
@@ -5080,7 +5080,7 @@ uint32 KmHallOfRecords::xHandleMessage(int messageNum, const MessageParam &param
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481F:
if (param.asInteger() == 0)
GotoState(&Klaymen::stWonderAboutHalf);
@@ -5133,7 +5133,7 @@ uint32 KmScene2247::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481F:
if (param.asInteger() == 0)
GotoState(&Klaymen::stWonderAboutHalf);
@@ -5156,13 +5156,13 @@ uint32 KmScene2247::xHandleMessage(int messageNum, const MessageParam &param) {
}
return 0;
}
-
+
KmScene2401::KmScene2401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
// Empty
}
-
+
uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam &param) {
uint32 messageResult = 0;
switch (messageNum) {
@@ -5184,7 +5184,7 @@ uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
@@ -5203,7 +5203,7 @@ uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam &param) {
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
gotoNextStateExt();
break;
- case 0x482E:
+ case 0x482E:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWalkToFrontNoStep);
else
@@ -5228,7 +5228,7 @@ uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
- break;
+ break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
@@ -5357,23 +5357,23 @@ uint32 KmScene2403::xHandleMessage(int messageNum, const MessageParam &param) {
else
GotoState(&Klaymen::stWonderAbout);
break;
- case 0x4820:
+ case 0x4820:
sendMessage(_parentScene, 0x2000, 0);
- GotoState(&Klaymen::stContinueClimbLadderUp);
+ GotoState(&Klaymen::stContinueClimbLadderUp);
break;
- case 0x4821:
+ case 0x4821:
sendMessage(_parentScene, 0x2000, 0);
_destY = param.asInteger();
- GotoState(&Klaymen::stStartClimbLadderDown);
+ GotoState(&Klaymen::stStartClimbLadderDown);
break;
- case 0x4822:
+ case 0x4822:
sendMessage(_parentScene, 0x2000, 0);
_destY = param.asInteger();
- GotoState(&Klaymen::stStartClimbLadderUp);
+ GotoState(&Klaymen::stStartClimbLadderUp);
break;
case 0x4823:
sendMessage(_parentScene, 0x2001, 0);
- GotoState(&Klaymen::stClimbLadderHalf);
+ GotoState(&Klaymen::stClimbLadderHalf);
break;
case 0x482D:
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
@@ -5382,16 +5382,16 @@ uint32 KmScene2403::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x483F:
startSpecialWalkRight(param.asInteger());
break;
- case 0x4840:
+ case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
}
return messageResult;
}
-
+
KmScene2406::KmScene2406(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount)
: Klaymen(vm, parentScene, x, y) {
-
+
_surface->setClipRects(clipRects, clipRectsCount);
}
@@ -5425,7 +5425,7 @@ uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam &param) {
gotoNextStateExt();
break;
case 0x481A:
- GotoState(&Klaymen::stInsertDisk);
+ GotoState(&Klaymen::stInsertDisk);
break;
case 0x481B:
if (param.asPoint().y != 0)
@@ -5451,40 +5451,40 @@ uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam &param) {
else
GotoState(&Klaymen::stWonderAbout);
break;
- case 0x4820:
+ case 0x4820:
sendMessage(_parentScene, 0x2000, 0);
- GotoState(&Klaymen::stContinueClimbLadderUp);
+ GotoState(&Klaymen::stContinueClimbLadderUp);
break;
- case 0x4821:
+ case 0x4821:
sendMessage(_parentScene, 0x2000, 0);
_destY = param.asInteger();
- GotoState(&Klaymen::stStartClimbLadderDown);
+ GotoState(&Klaymen::stStartClimbLadderDown);
break;
- case 0x4822:
+ case 0x4822:
sendMessage(_parentScene, 0x2000, 0);
_destY = param.asInteger();
- GotoState(&Klaymen::stStartClimbLadderUp);
+ GotoState(&Klaymen::stStartClimbLadderUp);
break;
case 0x4823:
sendMessage(_parentScene, 0x2001, 0);
- GotoState(&Klaymen::stClimbLadderHalf);
+ GotoState(&Klaymen::stClimbLadderHalf);
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
break;
- case 0x4840:
+ case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
}
return messageResult;
}
-
+
KmScene2501::KmScene2501(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
// Empty
}
-
+
uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam &param) {
uint32 messageResult = 0;
switch (messageNum) {
@@ -5505,7 +5505,7 @@ uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481D:
if (_isSittingInTeleporter)
GotoState(&Klaymen::stTurnToUseInTeleporter);
@@ -5521,7 +5521,7 @@ uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam &param) {
sendMessage(_parentScene, 0x2000, 1);
_isSittingInTeleporter = true;
GotoState(&Klaymen::stSitInTeleporter);
- break;
+ break;
case 0x4836:
sendMessage(_parentScene, 0x2000, 0);
_isSittingInTeleporter = false;
@@ -5536,7 +5536,7 @@ KmScene2732::KmScene2732(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16
// Empty
}
-
+
uint32 KmScene2732::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4804:
@@ -5570,13 +5570,13 @@ uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
else
startWalkToAttachedSpriteXDistance(param.asPoint().x);
- break;
+ break;
case 0x481D:
GotoState(&Klaymen::stTurnToUse);
break;
@@ -5599,7 +5599,7 @@ uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam &param) {
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
gotoNextStateExt();
break;
- case 0x482E:
+ case 0x482E:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWalkToFrontNoStep);
else
@@ -5620,7 +5620,7 @@ uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene2803::KmScene2803(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount)
: Klaymen(vm, parentScene, x, y) {
-
+
_surface->setClipRects(clipRects, clipRectsCount);
_dataResource.load(0x00900849);
}
@@ -5648,7 +5648,7 @@ uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x4818:
startWalkToX(_dataResource.getPoint(param.asInteger()).x, false);
break;
@@ -5664,7 +5664,7 @@ uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam &param) {
else
GotoState(&Klaymen::stWonderAboutHalf);
break;
- case 0x482E:
+ case 0x482E:
GotoState(&Klaymen::stWalkToFront);
break;
case 0x482F:
@@ -5682,7 +5682,7 @@ uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam &param) {
KmScene2803Small::KmScene2803Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
-
+
_dataResource.load(0x81120132);
}
@@ -5759,7 +5759,7 @@ uint32 KmScene2805::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x481D:
if (_isSittingInTeleporter)
GotoState(&Klaymen::stTurnToUseInTeleporter);
@@ -5775,7 +5775,7 @@ uint32 KmScene2805::xHandleMessage(int messageNum, const MessageParam &param) {
sendMessage(_parentScene, 0x2000, 1);
_isSittingInTeleporter = true;
GotoState(&Klaymen::stSitInTeleporter);
- break;
+ break;
case 0x4836:
sendMessage(_parentScene, 0x2000, 0);
_isSittingInTeleporter = false;
@@ -5805,7 +5805,7 @@ KmScene2806::KmScene2806(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16
loadSound(6, 0x166FC6E0);
loadSound(7, 0x00018040);
}
-
+
_dataResource.load(0x98182003);
_surface->setClipRects(clipRects, clipRectsCount);
}
@@ -5827,12 +5827,12 @@ uint32 KmScene2806::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x4816:
if (param.asInteger() == 0)
- GotoState(&Klaymen::stPressButtonSide);
+ GotoState(&Klaymen::stPressButtonSide);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x4818:
startWalkToX(_dataResource.getPoint(param.asInteger()).x, false);
break;
@@ -5885,12 +5885,12 @@ uint32 KmScene2809::xHandleMessage(int messageNum, const MessageParam &param) {
break;
case 0x4816:
if (param.asInteger() == 0)
- GotoState(&Klaymen::stPressButtonSide);
+ GotoState(&Klaymen::stPressButtonSide);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x4818:
startWalkToX(_dataResource.getPoint(param.asInteger()).x, false);
break;
@@ -5907,7 +5907,7 @@ uint32 KmScene2809::xHandleMessage(int messageNum, const MessageParam &param) {
return 0;
}
-KmScene2810Small::KmScene2810Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
+KmScene2810Small::KmScene2810Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
// Empty
@@ -5925,7 +5925,7 @@ uint32 KmScene2810Small::xHandleMessage(int messageNum, const MessageParam &para
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x4818:
startWalkToXSmall(_dataResource.getPoint(param.asInteger()).x);
break;
@@ -5937,7 +5937,7 @@ uint32 KmScene2810Small::xHandleMessage(int messageNum, const MessageParam &para
else
GotoState(&Klaymen::stWonderAboutSmall);
break;
- case 0x482E:
+ case 0x482E:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWalkToFrontNoStepSmall);
else
@@ -5961,7 +5961,7 @@ KmScene2810::KmScene2810(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16
_surface->setClipRects(clipRects, clipRectsCount);
}
-
+
uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
@@ -5985,7 +5985,7 @@ uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
- break;
+ break;
case 0x4818:
startWalkToX(_dataResource.getPoint(param.asInteger()).x, false);
break;
@@ -6009,23 +6009,23 @@ uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam &param) {
else
GotoState(&Klaymen::stWonderAbout);
break;
- case 0x4820:
+ case 0x4820:
sendMessage(_parentScene, 0x2000, 0);
- GotoState(&Klaymen::stContinueClimbLadderUp);
+ GotoState(&Klaymen::stContinueClimbLadderUp);
break;
- case 0x4821:
+ case 0x4821:
sendMessage(_parentScene, 0x2000, 0);
_destY = param.asInteger();
- GotoState(&Klaymen::stStartClimbLadderDown);
+ GotoState(&Klaymen::stStartClimbLadderDown);
break;
- case 0x4822:
+ case 0x4822:
sendMessage(_parentScene, 0x2000, 0);
_destY = param.asInteger();
- GotoState(&Klaymen::stStartClimbLadderUp);
+ GotoState(&Klaymen::stStartClimbLadderUp);
break;
case 0x4823:
sendMessage(_parentScene, 0x2001, 0);
- GotoState(&Klaymen::stClimbLadderHalf);
+ GotoState(&Klaymen::stClimbLadderHalf);
break;
case 0x4824:
sendMessage(_parentScene, 0x2000, 0);
@@ -6080,7 +6080,7 @@ uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam &param) {
gotoNextStateExt();
break;
case 0x481A:
- GotoState(&Klaymen::stInsertDisk);
+ GotoState(&Klaymen::stInsertDisk);
break;
case 0x481B:
if (param.asPoint().y != 0)
@@ -6094,29 +6094,29 @@ uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x481E:
GotoState(&Klaymen::stReturnFromUse);
break;
- case 0x4820:
+ case 0x4820:
sendMessage(_parentScene, 0x2001, 0);
- GotoState(&Klaymen::stContinueClimbLadderUp);
+ GotoState(&Klaymen::stContinueClimbLadderUp);
break;
- case 0x4821:
+ case 0x4821:
sendMessage(_parentScene, 0x2001, 0);
_destY = param.asInteger();
- GotoState(&Klaymen::stStartClimbLadderDown);
+ GotoState(&Klaymen::stStartClimbLadderDown);
break;
- case 0x4822:
+ case 0x4822:
sendMessage(_parentScene, 0x2001, 0);
_destY = param.asInteger();
- GotoState(&Klaymen::stStartClimbLadderUp);
+ GotoState(&Klaymen::stStartClimbLadderUp);
break;
case 0x4823:
sendMessage(_parentScene, 0x2002, 0);
- GotoState(&Klaymen::stClimbLadderHalf);
+ GotoState(&Klaymen::stClimbLadderHalf);
break;
case 0x482D:
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
gotoNextStateExt();
break;
- case 0x482E:
+ case 0x482E:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWalkToFrontNoStep);
else
@@ -6131,7 +6131,7 @@ uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam &param) {
case 0x483F:
startSpecialWalkRight(param.asInteger());
break;
- case 0x4840:
+ case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
}
diff --git a/engines/neverhood/klaymen.h b/engines/neverhood/klaymen.h
index 25443b5a35..9e461a9c9c 100644
--- a/engines/neverhood/klaymen.h
+++ b/engines/neverhood/klaymen.h
@@ -77,24 +77,24 @@ public:
void stIdleArms();
void evIdleArmsDone();
uint32 hmIdleArms(int messageNum, const MessageParam &param, Entity *sender);
-
+
void stIdleChest();
uint32 hmIdleChest(int messageNum, const MessageParam &param, Entity *sender);
-
+
void stIdleHeadOff();
uint32 hmIdleHeadOff(int messageNum, const MessageParam &param, Entity *sender);
void stIdleWonderAbout();
void stIdleTeleporterHands();
-
+
void stIdleTeleporterHands2();
void stTryStandIdle();
void stStandAround();
void upStandIdle();
void stIdleBlink();
-
+
bool stStartAction(AnimationCb callback3);
bool stStartActionFromIdle(AnimationCb callback);
uint32 hmStartAction(int messageNum, const MessageParam &param, Entity *sender);
@@ -134,7 +134,7 @@ public:
void stPickUpTube();
uint32 hmPickUpTube(int messageNum, const MessageParam &param, Entity *sender);
-
+
void stTurnToUse();
void stTurnToUseHalf();
void stTurnAwayFromUse();
@@ -263,10 +263,10 @@ public:
void stJumpToGrabFall();
uint32 hmJumpToGrab(int messageNum, const MessageParam &param, Entity *sender);
void suJumpToGrab();
-
+
void stJumpToGrabRelease();
uint32 hmJumpToGrabRelease(int messageNum, const MessageParam &param, Entity *sender);
-
+
void stSitInTeleporter();
uint32 hmSitInTeleporter(int messageNum, const MessageParam &param, Entity *sender);
@@ -326,7 +326,7 @@ public:
void stFinishGrow();
uint32 hmFinishGrow(int messageNum, const MessageParam &param, Entity *sender);
-
+
void stJumpToRingVenusFlyTrap();
uint32 hmJumpToRingVenusFlyTrap(int messageNum, const MessageParam &param, Entity *sender);
@@ -363,7 +363,7 @@ public:
////////////////////////////////////////////////////////////////////////////
void stopWalking();
-
+
void suAction();
void suUpdateDestX();
void suWalkingTestExit();
@@ -375,7 +375,7 @@ public:
void setKlaymenIdleTable1();
void setKlaymenIdleTable2();
void setKlaymenIdleTable3();
-
+
void setSoundFlag(bool value) { _soundFlag = value; }
void spitIntoPipe();
@@ -416,7 +416,7 @@ protected:
NPointArray *_pathPoints;
bool _soundFlag;
-
+
int16 _spitOutCountdown;
bool _isSittingInTeleporter;
@@ -456,16 +456,16 @@ protected:
void stStartWalkingSmall();
uint32 hmWalkingSmall(int messageNum, const MessageParam &param, Entity *sender);
-
+
void enterIdleAnimation(uint idleAnimation);
void walkAlongPathPoints();
-
+
};
class KmScene1001 : public Klaymen {
public:
KmScene1001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y);
-protected:
+protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
@@ -473,7 +473,7 @@ class KmScene1002 : public Klaymen {
public:
KmScene1002(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y);
protected:
- void xUpdate();
+ void xUpdate();
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp
index accdaca63f..d59afa4ba5 100644
--- a/engines/neverhood/menumodule.cpp
+++ b/engines/neverhood/menumodule.cpp
@@ -20,6 +20,11 @@
*
*/
+#include "common/config-manager.h"
+#include "common/translation.h"
+
+#include "gui/saveload.h"
+
#include "neverhood/menumodule.h"
#include "neverhood/gamemodule.h"
@@ -68,9 +73,9 @@ static const uint32 kMakingOfSmackerFileHashList[] = {
MenuModule::MenuModule(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _savegameList(NULL) {
-
+
SetMessageHandler(&MenuModule::handleMessage);
-
+
_savedPaletteData = _vm->_screen->getPaletteData();
_vm->_mixer->pauseAll(true);
_vm->toggleSoundUpdate(false);
@@ -193,24 +198,26 @@ uint32 MenuModule::handleMessage(int messageNum, const MessageParam &param, Enti
}
void MenuModule::createLoadGameMenu() {
- _savegameSlot = -1;
- _savegameList = new SavegameList();
- loadSavegameList();
+ refreshSaveGameList();
_childObject = new LoadGameMenu(_vm, this, _savegameList);
}
void MenuModule::createSaveGameMenu() {
- _savegameSlot = -1;
- _savegameList = new SavegameList();
- loadSavegameList();
+ refreshSaveGameList();
_childObject = new SaveGameMenu(_vm, this, _savegameList);
}
void MenuModule::createDeleteGameMenu() {
+ refreshSaveGameList();
+ _childObject = new DeleteGameMenu(_vm, this, _savegameList);
+}
+
+void MenuModule::refreshSaveGameList() {
_savegameSlot = -1;
+ delete _savegameList;
+ _savegameList = NULL;
_savegameList = new SavegameList();
loadSavegameList();
- _childObject = new DeleteGameMenu(_vm, this, _savegameList);
}
void MenuModule::handleLoadGameMenuAction(bool doLoad) {
@@ -259,7 +266,7 @@ void MenuModule::loadSavegameList() {
Neverhood::NeverhoodEngine::SaveHeader header;
Common::String pattern = _vm->getTargetName();
pattern += ".???";
-
+
Common::StringArray filenames;
filenames = saveFileMan->listSavefiles(pattern.c_str());
Common::sort(filenames.begin(), filenames.end());
@@ -317,7 +324,7 @@ uint32 MenuButton::handleMessage(int messageNum, const MessageParam &param, Enti
MainMenu::MainMenu(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule) {
-
+
static const uint32 kMenuButtonFileHashes[] = {
0x36C62120,
0x56C62120,
@@ -329,7 +336,7 @@ MainMenu::MainMenu(NeverhoodEngine *vm, Module *parentModule)
0x16C62130,
0x16C62100
};
-
+
static const NRect kMenuButtonCollisionBounds[] = {
NRect(52, 121, 110, 156),
NRect(52, 192, 109, 222),
@@ -341,14 +348,14 @@ MainMenu::MainMenu(NeverhoodEngine *vm, Module *parentModule)
NRect(527, 384, 580, 412),
NRect(522, 255, 580, 289)
};
-
+
setBackground(0x08C0020C);
setPalette(0x08C0020C);
insertScreenMouse(0x00208084);
-
+
insertStaticSprite(0x41137051, 100);
insertStaticSprite(0xC10B2015, 100);
-
+
// TODO Only if music is enabled
_musicOnButton = insertStaticSprite(0x0C24C0EE, 100);
@@ -357,9 +364,9 @@ MainMenu::MainMenu(NeverhoodEngine *vm, Module *parentModule)
kMenuButtonFileHashes[buttonIndex], kMenuButtonCollisionBounds[buttonIndex]);
addCollisionSprite(menuButton);
}
-
- SetUpdateHandler(&Scene::update);
- SetMessageHandler(&MainMenu::handleMessage);
+
+ SetUpdateHandler(&Scene::update);
+ SetMessageHandler(&MainMenu::handleMessage);
}
@@ -389,18 +396,18 @@ CreditsScene::CreditsScene(NeverhoodEngine *vm, Module *parentModule, bool canAb
: Scene(vm, parentModule), _canAbort(canAbort), _screenIndex(0), _ticksDuration(0),
_countdown(216) {
- SetUpdateHandler(&CreditsScene::update);
+ SetUpdateHandler(&CreditsScene::update);
SetMessageHandler(&CreditsScene::handleMessage);
-
+
setBackground(0x6081128C);
setPalette(0x6081128C);
_ticksTime = _vm->_system->getMillis() + 202100;
-
+
_musicResource = new MusicResource(_vm);
_musicResource->load(0x30812225);
_musicResource->play(0);
-
+
}
CreditsScene::~CreditsScene() {
@@ -462,7 +469,7 @@ Widget::Widget(NeverhoodEngine *vm, int16 x, int16 y, GameStateMenu *parentScene
SetUpdateHandler(&Widget::update);
SetMessageHandler(&Widget::handleMessage);
-
+
setPosition(x, y);
}
@@ -525,7 +532,7 @@ TextLabelWidget::TextLabelWidget(NeverhoodEngine *vm, int16 x, int16 y, GameStat
const byte *string, int stringLen, BaseSurface *drawSurface, int16 tx, int16 ty, FontSurface *fontSurface)
: Widget(vm, x, y, parentScene, baseObjectPriority, baseSurfacePriority),
_string(string), _stringLen(stringLen), _drawSurface(drawSurface), _tx(tx), _ty(ty), _fontSurface(fontSurface) {
-
+
}
void TextLabelWidget::initialize() {
@@ -566,7 +573,7 @@ TextEditWidget::TextEditWidget(NeverhoodEngine *vm, int16 x, int16 y, GameStateM
_maxVisibleChars = (_rect.x2 - _rect.x1) / _fontSurface->getCharWidth();
_cursorPos = 0;
-
+
SetUpdateHandler(&TextEditWidget::update);
SetMessageHandler(&TextEditWidget::handleMessage);
}
@@ -759,9 +766,7 @@ void SavegameListBox::onClick() {
mousePos.y -= _y + _rect.y1;
if (mousePos.x >= 0 && mousePos.x <= _rect.x2 - _rect.x1 &&
mousePos.y >= 0 && mousePos.y <= _rect.y2 - _rect.y1) {
- // We add 1 to the char height to ensure that the correct entry is chosen if the
- // user clicks at the bottom the text entry
- int newIndex = _firstVisibleItem + mousePos.y / (_fontSurface->getCharHeight() + 1);
+ int newIndex = _firstVisibleItem + mousePos.y / _fontSurface->getCharHeight();
if (newIndex <= _lastVisibleItem) {
_currIndex = newIndex;
refresh();
@@ -799,7 +804,7 @@ void SavegameListBox::buildItems() {
void SavegameListBox::drawItems() {
for (int i = 0; i < (int)_textLabelItems.size(); ++i) {
- TextLabelWidget *label = _textLabelItems[i];
+ TextLabelWidget *label = _textLabelItems[i];
if (i >= _firstVisibleItem && i <= _lastVisibleItem) {
label->setY(_rect.y1 + (i - _firstVisibleItem) * _fontSurface->getCharHeight());
label->updateBounds();
@@ -848,17 +853,68 @@ void SavegameListBox::pageDown() {
}
}
+int GameStateMenu::scummVMSaveLoadDialog(bool isSave, Common::String &saveDesc) {
+ const EnginePlugin *plugin = NULL;
+ EngineMan.findGame(ConfMan.get("gameid"), &plugin);
+ GUI::SaveLoadChooser *dialog;
+ Common::String desc;
+ int slot;
+
+ if (isSave) {
+ dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"), true);
+
+ slot = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+ desc = dialog->getResultString();
+
+ if (desc.empty())
+ desc = dialog->createDefaultSaveDescription(slot);
+
+ if (desc.size() > 29)
+ desc = Common::String(desc.c_str(), 29);
+
+ saveDesc = desc;
+ } else {
+ dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"), false);
+ slot = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+ }
+
+ delete dialog;
+
+ return slot;
+}
+
GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList,
const uint32 *buttonFileHashes, const NRect *buttonCollisionBounds,
uint32 backgroundFileHash, uint32 fontFileHash,
- uint32 mouseFileHash, const NRect *mouseRect,
+ uint32 mouseFileHash, const NRect *mouseRect,
uint32 listBoxBackgroundFileHash, int16 listBoxX, int16 listBoxY, const NRect &listBoxRect,
uint32 textEditBackgroundFileHash, uint32 textEditCursorFileHash, int16 textEditX, int16 textEditY, const NRect &textEditRect,
- uint32 textFileHash1, uint32 textFileHash2)
+ uint32 textFileHash1, uint32 textFileHash2)
: Scene(vm, parentModule), _currWidget(NULL), _savegameList(savegameList) {
-
+
+ bool isSave = (textEditCursorFileHash != 0);
+
_fontSurface = new FontSurface(_vm, fontFileHash, 32, 7, 32, 11, 17);
-
+
+ if (!ConfMan.getBool("originalsaveload")) {
+ Common::String saveDesc;
+ int saveCount = savegameList->size();
+ int slot = scummVMSaveLoadDialog(isSave, saveDesc);
+
+ if (slot >= 0) {
+ if (!isSave) {
+ ((MenuModule*)_parentModule)->setLoadgameInfo(slot);
+ } else {
+ ((MenuModule*)_parentModule)->setSavegameInfo(saveDesc,
+ slot, slot >= saveCount);
+ }
+ leaveScene(0);
+ } else {
+ leaveScene(1);
+ }
+ return;
+ }
+
setBackground(backgroundFileHash);
setPalette(backgroundFileHash);
insertScreenMouse(mouseFileHash, mouseRect);
@@ -871,13 +927,13 @@ GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, Savegame
_textEditWidget = new TextEditWidget(_vm, textEditX, textEditY, this, 29,
_fontSurface, textEditBackgroundFileHash, textEditRect);
- if (textEditCursorFileHash != 0)
+ if (isSave)
_textEditWidget->setCursor(textEditCursorFileHash, 2, 13);
else
_textEditWidget->setReadOnly(true);
_textEditWidget->initialize();
setCurrWidget(_textEditWidget);
-
+
for (uint buttonIndex = 0; buttonIndex < 6; ++buttonIndex) {
Sprite *menuButton = insertSprite<MenuButton>(this, buttonIndex,
buttonFileHashes[buttonIndex], buttonCollisionBounds[buttonIndex]);
@@ -886,7 +942,6 @@ GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, Savegame
SetUpdateHandler(&Scene::update);
SetMessageHandler(&GameStateMenu::handleMessage);
-
}
GameStateMenu::~GameStateMenu() {
@@ -1052,7 +1107,7 @@ static const NRect kDeleteGameMenuTextEditRect(0, 0, 320, 17);
DeleteGameMenu::DeleteGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList)
: GameStateMenu(vm, parentModule, savegameList, kDeleteGameMenuButtonFileHashes, kDeleteGameMenuButtonCollisionBounds,
0x4080E01C, 0x728523ED,
- 0x0E018400, NULL,
+ 0x0E018400, NULL,
0xA5584211, 61, 64, kDeleteGameMenuListBoxRect,
0x250A3060, 0, 49, 414, kDeleteGameMenuTextEditRect,
0x80083C01, 0x84181E81) {
@@ -1076,7 +1131,7 @@ QueryOverwriteMenu::QueryOverwriteMenu(NeverhoodEngine *vm, Module *parentModule
NRect(145, 334, 260, 385),
NRect(365, 340, 477, 388)
};
-
+
setBackground(0x043692C4);
setPalette(0x043692C4);
insertScreenMouse(0x692C004B);
@@ -1099,7 +1154,7 @@ QueryOverwriteMenu::QueryOverwriteMenu(NeverhoodEngine *vm, Module *parentModule
fontSurface->drawString(_background->getSurface(), 106 + (423 - textLines[i].size() * 11) / 2,
127 + 31 + i * 17, (const byte*)textLines[i].c_str());
delete fontSurface;
-
+
SetUpdateHandler(&Scene::update);
SetMessageHandler(&QueryOverwriteMenu::handleMessage);
}
diff --git a/engines/neverhood/menumodule.h b/engines/neverhood/menumodule.h
index 08858ad204..f201654ceb 100644
--- a/engines/neverhood/menumodule.h
+++ b/engines/neverhood/menumodule.h
@@ -45,6 +45,7 @@ public:
void setLoadgameInfo(uint index);
void setSavegameInfo(const Common::String &description, uint index, bool newSavegame);
void setDeletegameInfo(uint index);
+ void refreshSaveGameList();
protected:
int _sceneNum;
byte *_savedPaletteData;
@@ -123,8 +124,8 @@ protected:
class TextLabelWidget : public Widget {
public:
TextLabelWidget(NeverhoodEngine *vm, int16 x, int16 y, GameStateMenu *parentScene,
- int baseObjectPriority, int baseSurfacePriority,
- const byte *string, int stringLen, BaseSurface *drawSurface, int16 tx, int16 ty, FontSurface *fontSurface);
+ int baseObjectPriority, int baseSurfacePriority,
+ const byte *string, int stringLen, BaseSurface *drawSurface, int16 tx, int16 ty, FontSurface *fontSurface);
virtual void initialize();
virtual int16 getWidth();
virtual int16 getHeight();
@@ -205,13 +206,13 @@ protected:
uint _currIndex;
int _maxVisibleItemsCount;
};
-
+
class GameStateMenu : public Scene {
public:
GameStateMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList,
const uint32 *buttonFileHashes, const NRect *buttonCollisionBounds,
uint32 backgroundFileHash, uint32 fontFileHash,
- uint32 mouseFileHash, const NRect *mouseRect,
+ uint32 mouseFileHash, const NRect *mouseRect,
uint32 listBoxBackgroundFileHash, int16 listBoxX, int16 listBoxY, const NRect &listBoxRect,
uint32 textEditBackgroundFileHash, uint32 textEditCursorFileHash, int16 textEditX, int16 textEditY, const NRect &textEditRect,
uint32 textFileHash1, uint32 textFileHash2);
@@ -229,6 +230,7 @@ protected:
Common::String _savegameDescription;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
virtual void performAction();
+ int scummVMSaveLoadDialog(bool isSave, Common::String &saveDesc);
};
class SaveGameMenu : public GameStateMenu {
diff --git a/engines/neverhood/module.cpp b/engines/neverhood/module.cpp
index e384b5a4d2..d1578e680c 100644
--- a/engines/neverhood/module.cpp
+++ b/engines/neverhood/module.cpp
@@ -31,9 +31,9 @@ namespace Neverhood {
Module::Module(NeverhoodEngine *vm, Module *parentModule)
: Entity(vm, 0), _parentModule(parentModule), _childObject(NULL),
_done(false), _sceneType(kSceneTypeNormal) {
-
+
SetMessageHandler(&Module::handleMessage);
-
+
}
Module::~Module() {
diff --git a/engines/neverhood/modules/module1000.cpp b/engines/neverhood/modules/module1000.cpp
index a28d934cf6..f65b89899d 100644
--- a/engines/neverhood/modules/module1000.cpp
+++ b/engines/neverhood/modules/module1000.cpp
@@ -26,8 +26,8 @@ namespace Neverhood {
Module1000::Module1000(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
- _musicFileHash = getGlobalVar(V_ENTRANCE_OPEN) ? 0x81106480 : 0x00103144;
+
+ _musicFileHash = getGlobalVar(V_ENTRANCE_OPEN) ? 0x81106480 : 0x00103144;
_vm->_soundMan->addMusic(0x03294419, 0x061880C6);
_vm->_soundMan->addMusic(0x03294419, _musicFileHash);
@@ -118,11 +118,11 @@ void Module1000::updateScene() {
}
}
-// Scene1001
+// Scene1001
AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100) {
-
+
createSurface(800, 137, 242);
_x = 726;
_y = 440;
@@ -151,16 +151,16 @@ void AsScene1001Door::hammerHitsDoor() {
case 1:
playSound(0, 0x65482F03);
startAnimation(0x624C0498, 1, 3);
- NextState(&AsScene1001Door::stShowIdleDoor);
+ NextState(&AsScene1001Door::stShowIdleDoor);
break;
case 2:
playSound(1);
startAnimation(0x624C0498, 6, 6);
- NextState(&AsScene1001Door::stBustedDoorMove);
+ NextState(&AsScene1001Door::stBustedDoorMove);
break;
default:
// Nothing
- break;
+ break;
}
incGlobalVar(V_DOOR_STATUS, 1);
}
@@ -196,9 +196,9 @@ void AsScene1001Door::stBustedDoorMove() {
void AsScene1001Door::stBustedDoorGone() {
playSound(0);
stopAnimation();
- setVisible(false);
+ setVisible(false);
}
-
+
AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor)
: AnimatedSprite(vm, 1100), _asDoor(asDoor) {
@@ -262,7 +262,7 @@ uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam &para
AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
createSurface(1010, 71, 73);
setDoDeltaX(deltaXType);
startAnimation(0x04A98C36, 0, -1);
@@ -302,22 +302,22 @@ uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam &param
}
return messageResult;
}
-
+
SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash)
: StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _countdown(0) {
_priority = 1100;
- _soundFileHash = soundFileHash ? soundFileHash : 0x44141000;
+ _soundFileHash = soundFileHash ? soundFileHash : 0x44141000;
setVisible(false);
SetUpdateHandler(&SsCommonButtonSprite::update);
SetMessageHandler(&SsCommonButtonSprite::handleMessage);
}
-
+
void SsCommonButtonSprite::update() {
if (_countdown != 0 && (--_countdown) == 0)
setVisible(false);
}
-
+
uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -330,19 +330,19 @@ uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam &p
}
return messageResult;
}
-
+
Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asDoor(NULL), _asWindow(NULL) {
Sprite *tempSprite;
SetMessageHandler(&Scene1001::handleMessage);
-
+
setHitRects(0x004B4860);
setBackground(0x4086520E);
setPalette(0x4086520E);
insertScreenMouse(0x6520A400);
-
+
if (which < 0) {
// Restoring game
setRectList(0x004B49F0);
@@ -373,7 +373,7 @@ Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which)
tempSprite = insertStaticSprite(0x2080A3A8, 1300);
_klaymen->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480);
-
+
if (!getGlobalVar(V_DOOR_BUSTED)) {
_asDoor = insertSprite<AsScene1001Door>();
_asDoor->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480);
@@ -445,7 +445,7 @@ AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool i
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _isSpecial(isSpecial) {
SetUpdateHandler(&AsScene1002Ring::update);
-
+
if (_isSpecial) {
createSurface(990, 68, 314);
if (isRingLow) {
@@ -581,7 +581,7 @@ uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam &param
AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect)
: StaticSprite(vm, 1200) {
-
+
loadSprite(0x1052370F, kSLFDefDrawOffset | kSLFSetPosition, 800, 526, getGlobalVar(V_FLYTRAP_RING_DOOR) ? 49 : 239);
setClipRect(clipRect);
SetUpdateHandler(&AsScene1002Door::update);
@@ -637,7 +637,7 @@ AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine
createSurface(1025, 88, 165);
setVisible(false);
SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage);
+ SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage);
}
uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -716,7 +716,7 @@ void AsScene1002DoorSpy::stDoorSpyBoxingGlove() {
NextState(&AsScene1002DoorSpy::stDoorSpyIdle);
}
-SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash)
+SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash)
: StaticSprite(vm, 1100), _parentScene(parentScene), _status(0), _countdown(0) {
_soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000;
@@ -788,7 +788,7 @@ AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *par
stRingGrabbed();
} else {
stIdle();
- }
+ }
}
_flags = 4;
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
@@ -850,12 +850,12 @@ uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam
if (_isSecond) {
if (_x >= 154 && _x <= 346)
messageResult = 1;
- else
+ else
messageResult = 0;
} else {
if (_x >= 174 && _x <= 430)
messageResult = 1;
- else
+ else
messageResult = 0;
}
break;
@@ -1023,7 +1023,7 @@ AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngi
} else
setVisible(false);
SetUpdateHandler(&AsScene1002OutsideDoorBackground::update);
- SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage);
+ SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage);
}
void AsScene1002OutsideDoorBackground::update() {
@@ -1083,7 +1083,7 @@ void AsScene1002OutsideDoorBackground::stDoorClosed() {
AsScene1002KlaymenLadderHands::AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen)
: AnimatedSprite(vm, 1200), _klaymen(klaymen) {
-
+
createSurface(1200, 40, 163);
setVisible(false);
SetUpdateHandler(&AsScene1002KlaymenLadderHands::update);
@@ -1095,15 +1095,15 @@ void AsScene1002KlaymenLadderHands::update() {
startAnimation(0xBA280522, _klaymen->getFrameIndex(), -1);
_newStickFrameIndex = _klaymen->getFrameIndex();
setVisible(true);
- _x = _klaymen->getX();
- _y = _klaymen->getY();
+ _x = _klaymen->getX();
+ _y = _klaymen->getY();
setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0);
} else if (_klaymen->getCurrAnimFileHash() == 0x122D1505) {
startAnimation(0x1319150C, _klaymen->getFrameIndex(), -1);
_newStickFrameIndex = _klaymen->getFrameIndex();
setVisible(true);
- _x = _klaymen->getX();
- _y = _klaymen->getY();
+ _x = _klaymen->getX();
+ _y = _klaymen->getY();
setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0);
} else
setVisible(false);
@@ -1113,7 +1113,7 @@ void AsScene1002KlaymenLadderHands::update() {
AsScene1002KlaymenPeekHand::AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen)
: AnimatedSprite(vm, 1200), _parentScene(parentScene), _klaymen(klaymen),
_isClipRectSaved(false) {
-
+
createSurface(1000, 33, 41);
setVisible(false);
SetUpdateHandler(&AsScene1002KlaymenPeekHand::update);
@@ -1245,7 +1245,7 @@ Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which)
sendEntityMessage(_klaymen, 0x2007, _asVenusFlyTrap);
_asOutsideDoorBackground = insertSprite<AsScene1002OutsideDoorBackground>();
-
+
setRectList(0x004B43A0);
loadSound(1, 0x60755842);
@@ -1322,11 +1322,11 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entit
break;
case 0x2002:
_messageList = NULL;
- break;
+ break;
case 0x2005:
_isClimbingLadder = true;
setRectList(0x004B4418);
- break;
+ break;
case 0x2006:
_isClimbingLadder = false;
setRectList(0x004B43A0);
@@ -1360,11 +1360,11 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entit
if (getGlobalVar(V_FLYTRAP_RING_DOOR)) {
sendMessage(_asRing3, 0x4807, 0);
}
- }
+ }
break;
case 0x480B:
sendEntityMessage(_klaymen, 0x1014, _asDoorSpy);
- break;
+ break;
case 0x480F:
setGlobalVar(V_RADIO_ENABLED, 0);
playSound(1);
@@ -1379,7 +1379,7 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entit
setSpriteSurfacePriority(_ssCeiling, 1015);
setSpriteSurfacePriority(_ssLadderArch, 1015);
break;
- }
+ }
return messageResult;
}
@@ -1389,7 +1389,7 @@ StaticScene::StaticScene(NeverhoodEngine *vm, Module *parentModule, uint32 backg
: Scene(vm, parentModule) {
SetMessageHandler(&StaticScene::handleMessage);
-
+
setBackground(backgroundFileHash);
setPalette(backgroundFileHash);
insertPuzzleMouse(cursorFileHash, 20, 620);
@@ -1442,7 +1442,7 @@ Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _paletteAreaStatus(-1) {
Sprite *tempSprite;
-
+
SetUpdateHandler(&Scene1004::update);
SetMessageHandler(&Scene1004::handleMessage);
@@ -1475,16 +1475,16 @@ Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which)
insertKlaymen<KmScene1004>(_dataResource.getPoint(0x80052A29).x, 27);
setMessageList(0x004B7BF0);
}
-
+
updatePaletteArea();
-
+
_asKlaymenLadderHands = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen);
insertStaticSprite(0x800034A0, 1100);
insertStaticSprite(0x64402020, 1100);
insertStaticSprite(0x3060222E, 1300);
tempSprite = insertStaticSprite(0x0E002004, 1300);
-
+
_klaymen->setClipRect(0, tempSprite->getDrawRect().y, 640, 480);
_asKlaymenLadderHands->setClipRect(_klaymen->getClipRect());
@@ -1518,7 +1518,7 @@ uint32 Scene1004::handleMessage(int messageNum, const MessageParam &param, Entit
break;
}
return messageResult;
-}
+}
void Scene1004::updatePaletteArea() {
if (_klaymen->getY() < 150) {
@@ -1557,7 +1557,7 @@ Scene1005::Scene1005(NeverhoodEngine *vm, Module *parentModule, int which)
}
drawTextToBackground();
-
+
}
uint32 Scene1005::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -1565,7 +1565,7 @@ uint32 Scene1005::handleMessage(int messageNum, const MessageParam &param, Entit
switch (messageNum) {
case 0x0001:
if (param.asPoint().x <= 20 || param.asPoint().x >= 620)
- leaveScene(0);
+ leaveScene(0);
break;
}
return 0;
@@ -1614,19 +1614,19 @@ uint32 Scene1005::getTextIndex1() {
textIndex = 23;
else if (!getSubVar(VA_HAS_KEY, 0) && !getSubVar(VA_IS_KEY_INSERTED, 0))
textIndex = 24;
- else if (!getGlobalVar(V_HAS_FINAL_KEY))
+ else if (!getGlobalVar(V_HAS_FINAL_KEY))
textIndex = 26;
else if (!getSubVar(VA_HAS_KEY, 1) && !getSubVar(VA_IS_KEY_INSERTED, 1))
textIndex = 27;
- else if (!getGlobalVar(V_HAS_FINAL_KEY))
+ else if (!getGlobalVar(V_HAS_FINAL_KEY))
textIndex = 28;
- else
+ else
textIndex = 29;
} else if (!getGlobalVar(V_FELL_DOWN_HOLE))
textIndex = 20;
else if (!getGlobalVar(V_SEEN_SYMBOLS_NO_LIGHT))
textIndex = 21;
- else
+ else
textIndex = 22;
} else if (getGlobalVar(V_BOLT_DOOR_UNLOCKED)) {
if (!getGlobalVar(V_WALL_BROKEN))
@@ -1641,7 +1641,7 @@ uint32 Scene1005::getTextIndex1() {
textIndex = 15;
else if (!getGlobalVar(V_BEEN_STATUE_ROOM))
textIndex = 16;
- else
+ else
textIndex = 17;
} else if (!getGlobalVar(V_FLYTRAP_RING_EATEN)) {
textIndex = 0;
@@ -1660,7 +1660,7 @@ uint32 Scene1005::getTextIndex1() {
textIndex = 9;
else if (!getSubVar(VA_LOCKS_DISABLED, 0x01180951))
textIndex = 10;
- else
+ else
textIndex = 11;
} else if (!getGlobalVar(V_CREATURE_ANGRY)) {
textIndex = 1;
diff --git a/engines/neverhood/modules/module1000.h b/engines/neverhood/modules/module1000.h
index 9977590a6a..8461ecfc6f 100644
--- a/engines/neverhood/modules/module1000.h
+++ b/engines/neverhood/modules/module1000.h
@@ -85,7 +85,7 @@ protected:
Scene *_parentScene;
uint32 _soundFileHash;
int16 _countdown;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
diff --git a/engines/neverhood/modules/module1100.cpp b/engines/neverhood/modules/module1100.cpp
index dbd8c60210..03810915dd 100644
--- a/engines/neverhood/modules/module1100.cpp
+++ b/engines/neverhood/modules/module1100.cpp
@@ -40,7 +40,7 @@ static const uint32 kModule1100SoundList[] = {
Module1100::Module1100(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
if (which < 0) {
createScene(_vm->gameState().sceneNum, -1);
} else if (which == 1) {
@@ -271,7 +271,7 @@ static const uint32 kSsScene1105SymbolDieFileHashes[] = {
SsScene1105Button::SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds)
: StaticSprite(vm, fileHash, 200), _parentScene(parentScene), _countdown(0) {
-
+
_collisionBounds = collisionBounds;
SetMessageHandler(&SsScene1105Button::handleMessage);
SetUpdateHandler(&SsScene1105Button::update);
@@ -347,7 +347,7 @@ void SsScene1105SymbolDie::hide() {
AsScene1105TeddyBear::AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
createSurface(100, 556, 328);
_x = 320;
_y = 240;
@@ -396,7 +396,7 @@ void AsScene1105TeddyBear::hide() {
SsScene1105OpenButton::SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene)
: StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _isClicked(false) {
-
+
loadSprite(0x8228A46C, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
loadSound(0, 0x44045140);
@@ -432,26 +432,26 @@ uint32 SsScene1105OpenButton::handleMessage(int messageNum, const MessageParam &
Scene1105::Scene1105(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule), _countdown(0), _isPanelOpen(false), _isActionButtonClicked(false), _doMoveTeddy(false),
_isClosePanelDone(false), _leaveResult(0), _backgroundIndex(0) {
-
+
Sprite *ssOpenButton;
-
+
_vm->gameModule()->initMemoryPuzzle();
-
+
SetUpdateHandler(&Scene1105::update);
SetMessageHandler(&Scene1105::handleMessage);
-
+
setBackground(0x20010002);
setPalette(0x20010002);
-
+
_asTeddyBear = insertSprite<AsScene1105TeddyBear>(this);
ssOpenButton = insertSprite<SsScene1105OpenButton>(this);
addCollisionSprite(ssOpenButton);
insertPuzzleMouse(0x10006208, 20, 620);
-
+
loadSound(0, 0x48442057);
loadSound(1, 0xC025014F);
loadSound(2, 0x68E25540);
-
+
}
uint32 Scene1105::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -569,13 +569,13 @@ void Scene1105::createObjects() {
addCollisionSprite(_ssSymbol3DownButton);
_ssActionButton = insertSprite<SsScene1105Button>(this, 0x8248AD35, NRect(280, 170, 354, 245));
addCollisionSprite(_ssActionButton);
-
+
_isPanelOpen = true;
-
+
_asTeddyBear->show();
insertPuzzleMouse(0x18666208, 20, 620);
-
+
}
void Scene1105::upOpenPanel() {
@@ -639,13 +639,13 @@ void Scene1105::update() {
Scene1109::Scene1109(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
SetMessageHandler(&Scene1109::handleMessage);
-
+
setBackground(0x8449E02F);
setPalette(0x8449E02F);
insertScreenMouse(0x9E02B84C);
-
+
_sprite1 = insertStaticSprite(0x600CEF01, 1100);
if (which < 0) {
diff --git a/engines/neverhood/modules/module1200.cpp b/engines/neverhood/modules/module1200.cpp
index 3e67ddb35a..e7766419f9 100644
--- a/engines/neverhood/modules/module1200.cpp
+++ b/engines/neverhood/modules/module1200.cpp
@@ -26,7 +26,7 @@ namespace Neverhood {
Module1200::Module1200(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
SetMessageHandler(&Module1200::handleMessage);
if (which < 0)
@@ -124,7 +124,7 @@ static const uint32 kScene1201TntFileHashList2[] = {
0xB140A1E6, 0x5088A068, 0x5088A068,
0x74C4C866, 0x3192C059, 0x3192C059
};
-
+
SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2)
: StaticSprite(vm, 900) {
@@ -133,13 +133,13 @@ SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 poi
if (x < 300)
loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50);
else
- loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y);
+ loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20);
setClipRect(0, 0, 640, clipY2);
}
-
+
AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash)
: AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) {
-
+
if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) {
SetMessageHandler(&AsScene1201Tape::handleMessage);
} else {
@@ -253,10 +253,10 @@ void AsScene1201RightDoor::stCloseDoorDone() {
stopAnimation();
setVisible(false);
}
-
+
AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
-
+
createSurface(1200, 69, 98);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1201KlaymenHead::handleMessage);
@@ -301,7 +301,7 @@ AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sp
AsScene1201TntMan::~AsScene1201TntMan() {
_vm->_soundMan->deleteSoundGroup(0x01D00560);
-}
+}
uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
@@ -396,7 +396,7 @@ void AsScene1201TntManFlame::suUpdate() {
AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) {
-
+
createSurface(1100, 57, 60);
SetUpdateHandler(&AsScene1201Match::update);
SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
@@ -518,7 +518,7 @@ AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene
: AnimatedSprite(vm, 900), _parentScene(parentScene), _klaymen(klaymen), _klaymenTooClose(false) {
// NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed
-
+
createSurface(1100, 203, 199);
SetUpdateHandler(&AsScene1201Creature::update);
SetMessageHandler(&AsScene1201Creature::hmWaiting);
@@ -664,7 +664,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene1201::handleMessage);
setHitRects(0x004AEBD0);
-
+
if (!getSubVar(VA_IS_PUZZLE_INIT, 0xE8058B52)) {
setSubVar(VA_IS_PUZZLE_INIT, 0xE8058B52, 1);
for (uint32 index = 0; index < 18; index++)
@@ -672,25 +672,25 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
}
insertScreenMouse(0x9A2C0409);
-
+
_asTape = insertSprite<AsScene1201Tape>(this, 3, 1100, 243, 340, 0x9148A011);
addCollisionSprite(_asTape);
-
+
tempSprite = insertStaticSprite(0x03C82530, 100);
- topY1 = tempSprite->getY() + tempSprite->getDrawRect().height;
+ topY1 = tempSprite->getY() + tempSprite->getDrawRect().height;
tempSprite = insertStaticSprite(0x88182069, 200);
- topY2 = tempSprite->getY() + tempSprite->getDrawRect().height;
+ topY2 = tempSprite->getY() + tempSprite->getDrawRect().height;
tempSprite = insertStaticSprite(0x476014E0, 300);
- topY3 = tempSprite->getY() + tempSprite->getDrawRect().height;
+ topY3 = tempSprite->getY() + tempSprite->getDrawRect().height;
tempSprite = insertStaticSprite(0x04063110, 500);
- topY4 = tempSprite->getY() + 1;
+ topY4 = tempSprite->getY() + 1;
_asTntManRope = insertSprite<AsScene1201TntManRope>(getGlobalVar(V_TNT_DUMMY_BUILT) && which != 1);
_asTntManRope->setClipRect(0, topY4, 640, 480);
-
+
insertStaticSprite(0x400B04B0, 1200);
tempSprite = insertStaticSprite(0x40295462, 1200);
@@ -735,7 +735,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
_klaymen->setClipRect(x1, 0, x2, 480);
_klaymen->setRepl(64, 0);
-
+
if (getGlobalVar(V_CREATURE_ANGRY) && !getGlobalVar(V_CREATURE_EXPLODED)) {
setBackground(0x4019A2C4);
setPalette(0x4019A2C4);
@@ -756,8 +756,8 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
tempSprite = insertSprite<AsScene1201TntManFlame>(_asTntMan);
tempSprite->setClipRect(x1, 0, x2, 480);
}
-
- uint32 tntIndex = 1;
+
+ uint32 tntIndex = 1;
while (tntIndex < 18) {
uint32 elemIndex = getSubVar(VA_TNT_POSITIONS, tntIndex);
int16 clipY2;
@@ -783,10 +783,10 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
setRectList(0x004AEE58);
} else {
setRectList(0x004AEDC8);
- }
-
+ }
+
} else {
-
+
insertStaticSprite(0x8E8A1981, 900);
uint32 tntIndex = 0;
@@ -795,7 +795,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
int16 clipY2;
if (kScene1201PointArray[elemIndex].x < 300) {
clipY2 = 480;
- } else {
+ } else {
if (kScene1201PointArray[elemIndex].y < 175)
clipY2 = topY1;
else if (kScene1201PointArray[elemIndex].y < 230)
@@ -811,7 +811,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
setRectList(0x004AEE18);
else
setRectList(0x004AED88);
-
+
}
tempSprite = insertStaticSprite(0x63D400BC, 900);
@@ -875,7 +875,7 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam &param, Entit
setMessageList2(0x004AECC0);
}
break;
- case 0x2002:
+ case 0x2002:
if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) {
// Move the TNT dummy if the fuse is burning
sendEntityMessage(_klaymen, 0x1014, _asTntMan);
@@ -903,7 +903,7 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam &param, Entit
break;
case 0x8000:
sendMessage(_asKlaymenHead, 0x2006, 0);
- break;
+ break;
}
return messageResult;
}
@@ -956,7 +956,7 @@ uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam &param,
case 0x2001:
_newPosition = (int)param.asInteger();
stChangePositionFadeOut();
- break;
+ break;
}
return messageResult;
}
@@ -998,7 +998,7 @@ void AsScene1202TntItem::stChangePositionDone() {
}
Scene1202::Scene1202(NeverhoodEngine *vm, Module *parentModule)
- : Scene(vm, parentModule), _paletteResource(vm),
+ : Scene(vm, parentModule), _paletteResource(vm),
_soundToggle(true), _isPuzzleSolved(false), _counter(0), _clickedIndex(-1) {
SetMessageHandler(&Scene1202::handleMessage);
@@ -1093,8 +1093,8 @@ uint32 Scene1202::hmSolved(int messageNum, const MessageParam &param, Entity *se
}
bool Scene1202::isSolved() {
- return
- getSubVar(VA_TNT_POSITIONS, 0) == 0 && getSubVar(VA_TNT_POSITIONS, 3) == 3 &&
+ return
+ getSubVar(VA_TNT_POSITIONS, 0) == 0 && getSubVar(VA_TNT_POSITIONS, 3) == 3 &&
getSubVar(VA_TNT_POSITIONS, 6) == 6 && getSubVar(VA_TNT_POSITIONS, 9) == 9 &&
getSubVar(VA_TNT_POSITIONS, 12) == 12 && getSubVar(VA_TNT_POSITIONS, 15) == 15;
}
diff --git a/engines/neverhood/modules/module1300.cpp b/engines/neverhood/modules/module1300.cpp
index cc5c22085c..c8a561af76 100644
--- a/engines/neverhood/modules/module1300.cpp
+++ b/engines/neverhood/modules/module1300.cpp
@@ -45,7 +45,7 @@ static const uint32 kModule1300SoundList[] = {
Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
_vm->_soundMan->addMusic(0x61C090, 0x00203197);
_vm->_soundMan->addSoundList(0x61C090, kModule1300SoundList);
_vm->_soundMan->setSoundListParams(kModule1300SoundList, false, 50, 600, 20, 150);
@@ -56,7 +56,7 @@ Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which)
if (which < 0) {
if (_vm->gameState().sceneNum >= 1 && _vm->gameState().sceneNum <= 17)
createScene(_vm->gameState().sceneNum, -1);
- else
+ else
createScene(11, 0);
} else {
switch (which) {
@@ -101,7 +101,7 @@ Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which)
break;
}
}
-
+
}
Module1300::~Module1300() {
@@ -218,7 +218,7 @@ void Module1300::createScene(int sceneNum, int which) {
SetUpdateHandler(&Module1300::updateScene);
_childObject->handleUpdate();
}
-
+
void Module1300::updateScene() {
if (!updateChild()) {
switch (_sceneNum) {
@@ -274,7 +274,7 @@ void Module1300::updateScene() {
createScene(11, 1);
break;
case 12:
- if (_moduleResult == 0)
+ if (_moduleResult == 0)
createScene(14, 1);
else if (_moduleResult == 1)
createScene(15, 1);
@@ -367,7 +367,7 @@ void AsScene1302Bridge::cbLowerBridgeEvent() {
SsScene1302Fence::SsScene1302Fence(NeverhoodEngine *vm)
: StaticSprite(vm, 0x11122122, 200) {
-
+
_firstY = _y;
if (getGlobalVar(V_FLYTRAP_RING_FENCE))
_y += 152;
@@ -459,7 +459,7 @@ Scene1302::Scene1302(NeverhoodEngine *vm, Module *parentModule, int which)
addCollisionSprite(_asVenusFlyTrap);
sendEntityMessage(_klaymen, 0x2007, _asVenusFlyTrap);
-
+
}
uint32 Scene1302::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -513,7 +513,7 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam &param, Entit
case 0x2000:
if (_klaymen->getY() > 360) {
sendEntityMessage(_klaymen, 0x1014, _asVenusFlyTrap);
- setMessageList2(0x004B08F0);
+ setMessageList2(0x004B08F0);
} else
setMessageList2(0x004B0920);
break;
@@ -583,7 +583,7 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam &param, Entit
AsScene1303Balloon::AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
createSurface(200, 128, 315);
_x = 289;
_y = 390;
@@ -643,7 +643,7 @@ Scene1303::Scene1303(NeverhoodEngine *vm, Module *parentModule)
_asBalloon = insertSprite<AsScene1303Balloon>(this);
addCollisionSprite(_asBalloon);
}
-
+
_sprite1 = insertStaticSprite(0xA014216B, 1100);
insertKlaymen<KmScene1303>(207, 332);
@@ -671,7 +671,7 @@ uint32 Scene1303::handleMessage(int messageNum, const MessageParam &param, Entit
AsScene1304Needle::AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y)
: AnimatedSprite(vm, 0x548E9411, surfacePriority, x, y), _parentScene(parentScene) {
- // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself
+ // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself
SetMessageHandler(&AsScene1304Needle::handleMessage);
}
@@ -693,14 +693,14 @@ uint32 AsScene1304Needle::handleMessage(int messageNum, const MessageParam &para
Scene1304::Scene1304(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asNeedle(NULL) {
-
+
SetMessageHandler(&Scene1304::handleMessage);
setRectList(0x004B91A8);
setBackground(0x062C0214);
setPalette(0x062C0214);
insertScreenMouse(0xC021006A);
-
+
if (getGlobalVar(V_BALLOON_POPPED)) {
_asKey = insertSprite<AsCommonKey>(this, 0, 1100, 278, 347);
addCollisionSprite(_asKey);
@@ -774,7 +774,7 @@ Scene1305::Scene1305(NeverhoodEngine *vm, Module *parentModule, int which)
insertKlaymen<KmScene1305>(212, 441);
setMessageList(0x004B6E48);
}
-
+
}
uint32 Scene1305::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -800,7 +800,7 @@ void AsScene1306Elevator::update() {
if (_isUp && _countdown != 0 && (--_countdown == 0))
stGoingDown();
AnimatedSprite::update();
- if (_currFrameIndex == 7) {
+ if (_currFrameIndex == 7 && _asElevatorDoor->getVisible()) {
playSound(1);
_asElevatorDoor->setVisible(false);
}
@@ -868,10 +868,10 @@ void AsScene1306Elevator::cbGoingDownEvent() {
Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0)
setGlobalVar(V_KEY3_LOCATION, 4);
-
+
SetMessageHandler(&Scene1306::handleMessage);
setBackground(0x05303114);
@@ -949,7 +949,7 @@ Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which)
}
}
-
+
Scene1306::~Scene1306() {
setGlobalVar(V_KLAYMEN_IS_DELTA_X, _klaymen->isDoDeltaX() ? 1 : 0);
}
@@ -1073,7 +1073,7 @@ static const NPoint kAsScene1307KeyPoints[] = {
const uint kAsScene1307KeyFrameIndicesCount = 20;
static const int16 kAsScene1307KeyFrameIndices[] = {
- 1, 4, 8, 11, 15, 16, 17, 17, 17, 16,
+ 1, 4, 8, 11, 15, 16, 17, 17, 17, 16,
15, 14, 12, 10, 9, 7, 5, 3, 2, 1
};
@@ -1084,10 +1084,10 @@ const int16 kAsScene1307KeyYDelta = -12;
AsScene1307Key::AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _keyIndex(keyIndex), _clipRects(clipRects),
_isClickable(true) {
-
+
NPoint pt;
- const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
-
+ const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
+
_dataResource.load(0x22102142);
_pointList = _dataResource.getPointArray(0xAC849240);
pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)];
@@ -1173,7 +1173,7 @@ void AsScene1307Key::suMoveKey() {
}
void AsScene1307Key::stRemoveKey() {
- const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
+ const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
_pointIndex = 0;
startAnimation(fileHashes[0], 0, -1);
playSound(1);
@@ -1199,7 +1199,7 @@ void AsScene1307Key::stMoveKey() {
if (newX == _x && newY == _y) {
stInsertKey();
} else {
- const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
+ const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
_pointIndex = 0;
_frameIndex = 0;
_deltaX = newX - _x;
@@ -1210,13 +1210,13 @@ void AsScene1307Key::stMoveKey() {
}
void AsScene1307Key::stUnlock() {
- const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
+ const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
startAnimation(fileHashes[1], 0, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
}
void AsScene1307Key::stInsert() {
- const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
+ const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex];
startAnimation(fileHashes[2], 0, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
}
@@ -1226,9 +1226,9 @@ Scene1307::Scene1307(NeverhoodEngine *vm, Module *parentModule)
_isInsertingKey(false), _doLeaveScene(false), _isPuzzleSolved(false) {
Sprite *tempSprite;
-
+
_vm->gameModule()->initKeySlotsPuzzle();
-
+
_dataResource.load(0x22102142);
_keyHolePoints = _dataResource.getPointArray(0xAC849240);
@@ -1279,7 +1279,7 @@ void Scene1307::update() {
if (_doLeaveScene && !isSoundPlaying(0)) {
leaveScene(1);
setGlobalVar(V_KEYDOOR_UNLOCKED, 1);
- }
+ }
}
uint32 Scene1307::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -1294,7 +1294,7 @@ uint32 Scene1307::handleMessage(int messageNum, const MessageParam &param, Entit
int16 mouseY = param.asPoint().y;
uint clickedKeyHoleIndex;
for (clickedKeyHoleIndex = 0; clickedKeyHoleIndex < 16; clickedKeyHoleIndex++) {
- if (mouseX >= _keyHoleRects[clickedKeyHoleIndex].x1 && mouseX <= _keyHoleRects[clickedKeyHoleIndex].x2 &&
+ if (mouseX >= _keyHoleRects[clickedKeyHoleIndex].x1 && mouseX <= _keyHoleRects[clickedKeyHoleIndex].x2 &&
mouseY >= _keyHoleRects[clickedKeyHoleIndex].y1 && mouseY <= _keyHoleRects[clickedKeyHoleIndex].y2)
break;
}
@@ -1362,7 +1362,7 @@ static const uint32 kScene1308NumberFileHashes[] = {
AsScene1308JaggyDoor::AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 0xBA0AE050, 1100, 320, 240), _parentScene(parentScene) {
-
+
setVisible(false);
stopAnimation();
SetMessageHandler(&AsScene1308JaggyDoor::handleMessage);
@@ -1412,12 +1412,12 @@ void AsScene1308JaggyDoor::stCloseDoorDone() {
AsScene1308KeyboardDoor::AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 0xA08A0851, 1100, 320, 240), _parentScene(parentScene) {
-
+
playSound(0, 0x51456049);
SetMessageHandler(&AsScene1308KeyboardDoor::handleMessage);
NextState(&AsScene1308KeyboardDoor::stFallingKeys);
}
-
+
uint32 AsScene1308KeyboardDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -1443,7 +1443,7 @@ void AsScene1308KeyboardDoor::stFallingKeysDone() {
AsScene1308LightWallSymbols::AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 0x80180A10, 100, 320, 240), _parentScene(parentScene) {
-
+
setVisible(false);
stopAnimation();
Entity::_priority = 1200;
@@ -1486,7 +1486,7 @@ void AsScene1308LightWallSymbols::stFadeOutDone() {
SsScene1308Number::SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index)
: StaticSprite(vm, fileHash, 100) {
-
+
setVisible(false);
_x = _spriteResource.getPosition().x + index * 20;
updatePosition();
@@ -1520,11 +1520,11 @@ uint32 AsScene1308Mouse::handleMessage(int messageNum, const MessageParam &param
Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _isProjecting(false), _asProjector(NULL) {
-
+
_vm->gameModule()->initKeySlotsPuzzle();
SetMessageHandler(&Scene1308::handleMessage);
-
+
setBackground(0x41024202);
setPalette(0x41024202);
insertScreenMouse(0x24206418);
@@ -1536,7 +1536,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which)
insertSprite<AsScene1308Mouse>();
insertSprite<AnimatedSprite>(0x461A1490, 200, 235, 429);
}
-
+
_sprite1 = insertStaticSprite(0x0A042060, 1100);
_asJaggyDoor = insertSprite<AsScene1308JaggyDoor>(this);
_asLightWallSymbols = insertSprite<AsScene1308LightWallSymbols>(this);
@@ -1546,7 +1546,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which)
_sprite2 = insertStaticSprite(0x40043120, 995);
_sprite3 = insertStaticSprite(0x43003100, 995);
_sprite4 = NULL;
-
+
if (which < 0) {
// Restoring game
insertKlaymen<KmScene1308>(380, 440);
@@ -1698,7 +1698,7 @@ uint32 Scene1308::handleMessage(int messageNum, const MessageParam &param, Entit
Scene1317::Scene1317(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule) {
-
+
SetMessageHandler(&Scene1317::handleMessage);
_smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, 0x08982841, true, false));
_vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder());
@@ -1720,7 +1720,7 @@ void Scene1317::update() {
void Scene1317::upChooseKing() {
if (!_klaymenBlinks && _klaymenBlinkCountdown != 0 && (--_klaymenBlinkCountdown == 0))
_klaymenBlinks = true;
-
+
if (!_klaymenBlinks && _smackerPlayer->getFrameNumber() + 1 >= 2) {
_smackerPlayer->rewind();
} else if (_klaymenBlinks && _smackerPlayer->getFrameNumber() + 1 >= 6) {
@@ -1731,7 +1731,7 @@ void Scene1317::upChooseKing() {
if (!_klaymenBlinks && _decisionCountdown != 0 && (--_decisionCountdown == 0))
stNoDecisionYet();
-
+
if (_smackerFileHash) {
_smackerPlayer->open(_smackerFileHash, _keepLastSmackerFrame);
_vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder());
@@ -1739,7 +1739,7 @@ void Scene1317::upChooseKing() {
}
Scene::update();
-
+
}
uint32 Scene1317::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -1751,7 +1751,7 @@ uint32 Scene1317::handleMessage(int messageNum, const MessageParam &param, Entit
}
return messageResult;
}
-
+
uint32 Scene1317::hmChooseKing(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp
index 56c6ca5f13..0a029632b6 100644
--- a/engines/neverhood/modules/module1400.cpp
+++ b/engines/neverhood/modules/module1400.cpp
@@ -31,7 +31,7 @@ namespace Neverhood {
Module1400::Module1400(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
_vm->_soundMan->addMusic(0x00AD0012, 0x06333232);
_vm->_soundMan->addMusic(0x00AD0012, 0x624A220E);
@@ -139,7 +139,7 @@ void Module1400::updateScene() {
AsScene1401Pipe::AsScene1401Pipe(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100), _countdown1(0), _countdown2(0) {
-
+
createSurface(900, 152, 147);
_x = 454;
_y = 217;
@@ -179,10 +179,10 @@ uint32 AsScene1401Pipe::handleMessage(int messageNum, const MessageParam &param,
_countdown1 = 70;
_countdown2 = 8;
stStartSucking();
- break;
+ break;
case 0x483A:
stSuckInProjector();
- break;
+ break;
}
return messageResult;
}
@@ -221,7 +221,7 @@ void AsScene1401Pipe::stSuckInProjector() {
AsScene1401Mouse::AsScene1401Mouse(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100) {
-
+
createSurface(100, 71, 41);
_x = 478;
_y = 433;
@@ -243,7 +243,7 @@ uint32 AsScene1401Mouse::handleMessage(int messageNum, const MessageParam &param
break;
case 0x4839:
stSuckedIn();
- break;
+ break;
}
return messageResult;
}
@@ -280,7 +280,7 @@ uint32 AsScene1401Cheese::handleMessage(int messageNum, const MessageParam &para
switch (messageNum) {
case 0x4839:
stSuckedIn();
- break;
+ break;
}
return messageResult;
}
@@ -332,7 +332,7 @@ uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam &pa
case 0x2001:
if (_isOpen)
_countdown = 168;
- messageResult = _isOpen ? 1 : 0;
+ messageResult = _isOpen ? 1 : 0;
break;
case 0x3002:
gotoNextState();
@@ -341,7 +341,7 @@ uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam &pa
_countdown = 168;
if (!_isOpen)
stOpenDoor();
- break;
+ break;
}
return messageResult;
}
@@ -540,7 +540,7 @@ void AsCommonProjector::moveProjector() {
playSound(1, 0x5440E474);
_lockedInSlot = true;
}
-
+
}
void AsCommonProjector::stSuckedIn() {
@@ -627,8 +627,8 @@ void AsCommonProjector::stStartSuckedIn() {
}
Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which)
- : Scene(vm, parentModule), _projectorBorderFlag(false), _ssFloorButton(NULL), _asProjector(NULL),
- _asPipe(NULL), _asMouse(NULL), _asCheese(NULL), _asBackDoor(NULL),
+ : Scene(vm, parentModule), _projectorBorderFlag(false), _ssFloorButton(NULL), _asProjector(NULL),
+ _asPipe(NULL), _asMouse(NULL), _asCheese(NULL), _asBackDoor(NULL),
_sprite1(NULL), _sprite2(NULL), _sprite3(NULL), _ssButton(NULL) {
SetMessageHandler(&Scene1401::handleMessage);
@@ -638,7 +638,7 @@ Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which)
setBackground(0x08221FA5);
setPalette(0x08221FA5);
insertScreenMouse(0x21FA108A);
-
+
_ssFloorButton = insertSprite<SsCommonFloorButton>(this, 0x980F3124, 0x12192892, 100, 0);
_asPipe = insertSprite<AsScene1401Pipe>();
@@ -692,7 +692,7 @@ Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which)
}
_asProjector->setClipRect(_sprite3->getDrawRect().x, _sprite2->getDrawRect().y, 640, 480);
}
-
+
_klaymen->setClipRect(_sprite3->getDrawRect().x, 0, 640, 480);
if (which == 0 && _asProjector)
@@ -752,7 +752,7 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam &param, Entit
setMessageList2(0x004B6658);
} else
setMessageList2(0x004B65F0);
- }
+ }
break;
case 0x482A:
_sprite1->setVisible(true);
@@ -772,7 +772,7 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam &param, Entit
SsScene1402BridgePart::SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority)
: StaticSprite(vm, fileHash, surfacePriority) {
-
+
SetFilterY(&Sprite::defFilterY);
SetUpdateHandler(&StaticSprite::updatePosition);
}
@@ -892,7 +892,7 @@ Scene1402::Scene1402(NeverhoodEngine *vm, Module *parentModule, int which)
startShaking();
}
}
-
+
if (_asPuzzleBox)
_asPuzzleBox->setClipRect(0, 0, 640, _ssBridgePart3->getDrawRect().y2());
@@ -914,7 +914,7 @@ Scene1402::Scene1402(NeverhoodEngine *vm, Module *parentModule, int which)
}
_klaymen->setClipRect(_ssBridgePart1->getDrawRect().x, 0, _ssBridgePart2->getDrawRect().x2(), _ssBridgePart3->getDrawRect().y2());
-
+
}
void Scene1402::upShaking() {
@@ -1082,7 +1082,7 @@ static const struct {
AsScene1407Mouse::AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _currSectionIndex(0) {
-
+
createSurface(100, 117, 45);
_x = 108;
_y = 106;
@@ -1096,7 +1096,7 @@ void AsScene1407Mouse::suWalkTo() {
xdelta = _deltaX;
else if (xdelta < -_deltaX)
xdelta = -_deltaX;
- _deltaX = 0;
+ _deltaX = 0;
if (_walkDestX == _x)
sendMessage(this, 0x1019, 0);
else {
@@ -1231,7 +1231,7 @@ Scene1407::Scene1407(NeverhoodEngine *vm, Module *parentModule)
_asMouse = insertSprite<AsScene1407Mouse>(this);
_ssResetButton = insertStaticSprite(0x12006600, 100);
- _ssResetButton->setVisible(false);
+ _ssResetButton->setVisible(false);
}
@@ -1279,9 +1279,9 @@ uint32 Scene1407::handleMessage(int messageNum, const MessageParam &param, Entit
Scene1403::Scene1403(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asProjector(NULL), _isProjecting(false) {
-
+
SetMessageHandler(&Scene1403::handleMessage);
-
+
setRectList(0x004B1FF8);
setBackground(0x2110A234);
setPalette(0x2110A234);
@@ -1383,10 +1383,10 @@ uint32 Scene1403::handleMessage(int messageNum, const MessageParam &param, Entit
Scene1404::Scene1404(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asProjector(NULL), _asKey(NULL) {
-
+
if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0)
setGlobalVar(V_KEY3_LOCATION, 5);
-
+
SetMessageHandler(&Scene1404::handleMessage);
setRectList(0x004B8D80);
@@ -1555,14 +1555,14 @@ Scene1405::Scene1405(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule), _selectFirstTile(true), _tilesLeft(48), _countdown(0) {
_vm->gameModule()->initMemoryPuzzle();
-
+
SetUpdateHandler(&Scene1405::update);
SetMessageHandler(&Scene1405::handleMessage);
setBackground(0x0C0C007D);
setPalette(0x0C0C007D);
insertPuzzleMouse(0xC00790C8, 20, 620);
-
+
for (uint32 tileIndex = 0; tileIndex < 48; tileIndex++) {
_tiles[tileIndex] = insertSprite<AsScene1405Tile>(this, tileIndex);
addCollisionSprite(_tiles[tileIndex]);
diff --git a/engines/neverhood/modules/module1500.cpp b/engines/neverhood/modules/module1500.cpp
index 00d64a8c2d..3ce9783b69 100644
--- a/engines/neverhood/modules/module1500.cpp
+++ b/engines/neverhood/modules/module1500.cpp
@@ -26,7 +26,7 @@ namespace Neverhood {
Module1500::Module1500(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else
@@ -86,7 +86,7 @@ Scene1501::Scene1501(NeverhoodEngine *vm, Module *parentModule, uint32 backgroun
SetUpdateHandler(&Scene1501::update);
SetMessageHandler(&Scene1501::handleMessage);
-
+
setBackground(backgroundFileHash);
setPalette();
addEntity(_palette);
@@ -118,7 +118,7 @@ void Scene1501::update() {
_countdown1 = 12;
_palette->startFadeToBlack(11);
}
-
+
}
uint32 Scene1501::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
diff --git a/engines/neverhood/modules/module1600.cpp b/engines/neverhood/modules/module1600.cpp
index 40faa1e82d..a5a785e130 100644
--- a/engines/neverhood/modules/module1600.cpp
+++ b/engines/neverhood/modules/module1600.cpp
@@ -34,7 +34,7 @@ static const uint32 kModule1600SoundList[] = {
Module1600::Module1600(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else if (which == 1)
@@ -109,7 +109,7 @@ void Module1600::createScene(int sceneNum, int which) {
if (getGlobalVar(V_TALK_COUNTING_INDEX) >= 2)
setGlobalVar(V_TALK_COUNTING_INDEX, 0);
else
- incGlobalVar(V_TALK_COUNTING_INDEX, +1);
+ incGlobalVar(V_TALK_COUNTING_INDEX, +1);
break;
}
SetUpdateHandler(&Module1600::updateScene);
@@ -185,11 +185,11 @@ void Module1600::updateScene() {
AsCommonCar::AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: AnimatedSprite(vm, 1000), _parentScene(parentScene) {
-
+
createSurface(200, 556, 328);
_x = x;
_y = y;
-
+
_inMainArea = false;
_exitDirection = 0;
_currPointIndex = 0;
@@ -207,7 +207,7 @@ AsCommonCar::AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16
_soundCounter = 0;
_pathPoints = NULL;
_currMoveDirection = 0;
-
+
startAnimation(0xD4220027, 0, -1);
setDoDeltaX(getGlobalVar(V_CAR_DELTA_X));
@@ -517,7 +517,7 @@ void AsCommonCar::moveToNextPoint() {
if (ABS(nextPt.y - currPt.y) <= ABS(nextPt.x - currPt.x) &&
((_currMoveDirection == 2 && nextPt.x < currPt.x) ||
(_currMoveDirection == 4 && nextPt.x >= currPt.x))) {
- if (_currMoveDirection == 2)
+ if (_currMoveDirection == 2)
_currMoveDirection = 4;
else if (_currMoveDirection == 4)
_currMoveDirection = 2;
@@ -605,7 +605,7 @@ void AsCommonCar::moveToPrevPoint() {
if (ABS(prevPt.y - currPt.y) <= ABS(prevPt.x - currPt.x) &&
((_currMoveDirection == 2 && prevPt.x < currPt.x) ||
(_currMoveDirection == 4 && prevPt.x >= currPt.x))) {
- if (_currMoveDirection == 2)
+ if (_currMoveDirection == 2)
_currMoveDirection = 4;
else if (_currMoveDirection == 4)
_currMoveDirection = 2;
@@ -668,7 +668,7 @@ void AsCommonCar::suMoveToNextPoint() {
bool firstTime = true;
_ySteps = _steps;
int stepsCtr = _steps;
-
+
while (stepsCtr > 0) {
NPoint pt1;
NPoint pt2 = pathPoint(_currPointIndex);
@@ -739,7 +739,7 @@ void AsCommonCar::suMoveToNextPoint() {
stepsCtr = 0;
}
}
- firstTime = false;
+ firstTime = false;
}
if (_yMoveTotalSteps != 0) {
@@ -811,7 +811,7 @@ void AsCommonCar::suMoveToPrevPoint() {
bool firstTime = true;
_ySteps = _steps;
int stepsCtr = _steps;
-
+
while (stepsCtr > 0) {
if (_stepError == 0)
_currPointIndex--;
@@ -884,7 +884,7 @@ void AsCommonCar::suMoveToPrevPoint() {
stepsCtr = 0;
}
}
- firstTime = false;
+ firstTime = false;
}
if (_yMoveTotalSteps != 0) {
@@ -971,7 +971,7 @@ AsCommonIdleCarFull::AsCommonIdleCarFull(NeverhoodEngine *vm, int16 x, int16 y)
AsCommonCarConnector::AsCommonCarConnector(NeverhoodEngine *vm, AsCommonCar *asCar)
: AnimatedSprite(vm, 1100), _asCar(asCar) {
-
+
createSurface1(0x60281C10, 150);
startAnimation(0x60281C10, -1, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
@@ -1006,9 +1006,9 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _asCar(NULL), _countdown1(0) {
setGlobalVar(V_CAR_DELTA_X, 1);
-
+
SetMessageHandler(&Scene1608::hmLowerFloor);
-
+
_asKey = insertSprite<AsCommonKey>(this, 1, 1100, 198, 220);
addCollisionSprite(_asKey);
@@ -1092,9 +1092,9 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which)
_carClipFlag = false;
_carStatus = 0;
setRectList(0x004B4810);
- }
+ }
- // NOTE: Not in the else because 'which' is set to 1 in the true branch
+ // NOTE: Not in the else because 'which' is set to 1 in the true branch
if (which == 1) {
// Klaymen riding the car
_vm->gameState().which = 1;
@@ -1134,9 +1134,9 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which)
_carClipFlag = true;
_carStatus = 0;
}
-
+
_palette->addPalette("paKlayRed", 0, 64, 0);
-
+
}
Scene1608::~Scene1608() {
@@ -1308,7 +1308,7 @@ uint32 Scene1608::hmCarAtHome(int messageNum, const MessageParam &param, Entity
}
return 0;
}
-
+
void Scene1608::updateKlaymenCliprect() {
if (_kmScene1608->getX() <= 375)
_kmScene1608->setClipRect(_clipRect1);
@@ -1321,17 +1321,17 @@ Scene1609::Scene1609(NeverhoodEngine *vm, Module *parentModule)
_vm->gameModule()->initCodeSymbolsPuzzle();
_noisySymbolIndex = getGlobalVar(V_NOISY_SYMBOL_INDEX);
-
+
SetMessageHandler(&Scene1609::handleMessage);
SetUpdateHandler(&Scene1609::update);
-
+
setBackground(0x92124A14);
setPalette(0x92124A14);
insertPuzzleMouse(0x24A10929, 20, 620);
-
+
for (int symbolPosition = 0; symbolPosition < 12; symbolPosition++)
_asSymbols[symbolPosition] = insertSprite<AsScene3011Symbol>(symbolPosition, false);
-
+
_ssButton = insertSprite<SsScene3011Button>(this, true);
addCollisionSprite(_ssButton);
loadSound(0, 0x68E25540);
@@ -1408,5 +1408,5 @@ bool Scene1609::testVars() {
return true;
}
-
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/modules/module1700.cpp b/engines/neverhood/modules/module1700.cpp
index 38ed561d51..2aeae466ff 100644
--- a/engines/neverhood/modules/module1700.cpp
+++ b/engines/neverhood/modules/module1700.cpp
@@ -36,7 +36,7 @@ static const uint32 kModule1700SoundList[] = {
Module1700::Module1700(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
_vm->_soundMan->addMusic(0x04212331, 0x31114225);
_vm->_soundMan->addSoundList(0x04212331, kModule1700SoundList);
_vm->_soundMan->setSoundListParams(kModule1700SoundList, true, 50, 600, 5, 150);
@@ -125,7 +125,7 @@ void Module1700::updateScene() {
}
}
}
-
+
// Scene1705
static const uint32 kScene1705FileHashes[] = {
@@ -137,7 +137,7 @@ static const uint32 kScene1705FileHashes[] = {
SsScene1705WallSymbol::SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex)
: StaticSprite(vm, fileHash, 100) {
-
+
_x = _spriteResource.getPosition().x + symbolIndex * 30;
_y = _spriteResource.getPosition().y + 160;
updatePosition();
@@ -171,7 +171,7 @@ uint32 SsScene1705Tape::handleMessage(int messageNum, const MessageParam &param,
setSubVar(VA_HAS_TAPE, _tapeIndex, 1);
setVisible(false);
SetMessageHandler(NULL);
- break;
+ break;
}
return messageResult;
}
@@ -180,7 +180,7 @@ Scene1705::Scene1705(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _paletteArea(1) {
Sprite *tempSprite;
-
+
setGlobalVar(V_FELL_DOWN_HOLE, 1);
_vm->gameModule()->initCannonSymbolsPuzzle();
@@ -271,7 +271,7 @@ uint32 Scene1705::handleMessage(int messageNum, const MessageParam &param, Entit
sendEntityMessage(_klaymen, 0x1014, sender);
setMessageList(0x004B6AC0);
}
- break;
+ break;
}
return 0;
}
diff --git a/engines/neverhood/modules/module1700.h b/engines/neverhood/modules/module1700.h
index f57c411a18..deb5573f2b 100644
--- a/engines/neverhood/modules/module1700.h
+++ b/engines/neverhood/modules/module1700.h
@@ -50,7 +50,7 @@ public:
class SsScene1705Tape : public StaticSprite {
public:
SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash);
-protected:
+protected:
Scene *_parentScene;
uint32 _tapeIndex;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
diff --git a/engines/neverhood/modules/module1800.cpp b/engines/neverhood/modules/module1800.cpp
index b7371c9a4a..b312678467 100644
--- a/engines/neverhood/modules/module1800.cpp
+++ b/engines/neverhood/modules/module1800.cpp
@@ -38,7 +38,7 @@ static const uint32 kModule1800SoundList[] = {
Module1800::Module1800(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
_vm->_soundMan->addSoundList(0x04A14718, kModule1800SoundList);
_vm->_soundMan->setSoundListParams(kModule1800SoundList, true, 50, 600, 10, 150);
_vm->_soundMan->playTwoSounds(0x04A14718, 0x8A382B55, 0x0C242F1D, 0);
@@ -177,5 +177,5 @@ void Module1800::updateScene() {
}
}
}
-
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/modules/module1900.cpp b/engines/neverhood/modules/module1900.cpp
index 7f08b01d3f..29c20083f9 100644
--- a/engines/neverhood/modules/module1900.cpp
+++ b/engines/neverhood/modules/module1900.cpp
@@ -35,8 +35,8 @@ static const uint32 kModule1900SoundList[] = {
Module1900::Module1900(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
- // NOTE: The original has a Scene1908 here as well but it's not used here but in another module...
-
+ // NOTE: The original has a Scene1908 here as well but it's not used here but in another module...
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else
@@ -88,7 +88,7 @@ void Module1900::updateScene() {
Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
Sprite *tempSprite;
setRectList(0x004B34C8);
@@ -98,7 +98,7 @@ Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which)
insertScreenMouse(0x0322301B);
insertStaticSprite(0x42213133, 1100);
-
+
if (!getGlobalVar(V_STAIRS_PUZZLE_SOLVED))
insertStaticSprite(0x40A40168, 100);
else if (getGlobalVar(V_STAIRS_DOWN)) {
@@ -132,16 +132,16 @@ static const NPoint kAsScene1907SymbolGroundPositions[] = {
{400, 375}, {370, 435}, {475, 415}
};
-static const NPoint kAsScene1907SymbolPluggedInPositions[] = {
+static const NPoint kAsScene1907SymbolPluggedInPositions[] = {
{275, 125}, {244, 125}, {238, 131},
{221, 135}, {199, 136}, {168, 149},
{145, 152}, {123, 154}, {103, 157}
};
static const NPoint kAsScene1907SymbolGroundHitPositions[] = {
- {275, 299}, {244, 299}, {238, 305},
- {221, 309}, {199, 310}, {168, 323},
- {145, 326}, {123, 328}, {103, 331}
+ {275, 299}, {244, 299}, {238, 305},
+ {221, 309}, {199, 310}, {168, 323},
+ {145, 326}, {123, 328}, {103, 331}
};
static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = {
@@ -164,7 +164,7 @@ AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene
_plugInFailed = false;
_plugInTryCount = 0;
-
+
if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
_isPluggedIn = true;
_currPositionIndex = elementIndex;
@@ -289,7 +289,7 @@ void AsScene1907Symbol::suMoveDown() {
_y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y;
_isMoving = false;
SetSpriteUpdate(NULL);
- }
+ }
}
void AsScene1907Symbol::suMoveUp() {
@@ -423,7 +423,7 @@ void AsScene1907Symbol::moveDown() {
SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol)
: StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol),
_countdown1(0) {
-
+
loadSprite(0x64516424, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1400);
setVisible(false);
loadSound(0, 0x44061000);
@@ -474,7 +474,7 @@ void SsScene1907UpDownButton::setToDownPosition() {
AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1400) {
-
+
createSurface1(0x110A1061, 1500);
_x = 320;
_y = 240;
@@ -515,10 +515,10 @@ void AsScene1907WaterHint::hide() {
SetMessageHandler(&Sprite::handleMessage);
}
-Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule)
- : Scene(vm, parentModule), _currMovingSymbolIndex(0), _pluggedInCount(0),
+Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule)
+ : Scene(vm, parentModule), _currMovingSymbolIndex(0), _pluggedInCount(0),
_moveDownCountdown(0), _moveUpCountdown(0), _countdown3(0), _hasPlugInFailed(false) {
-
+
setBackground(0x20628E05);
setPalette(0x20628E05);
@@ -529,12 +529,12 @@ Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule)
_asSymbols[i] = insertSprite<AsScene1907Symbol>(this, i, getRandomPositionIndex());
addCollisionSprite(_asSymbols[i]);
}
-
+
_ssUpDownButton = insertSprite<SsScene1907UpDownButton>(this, _asSymbols[8]);
addCollisionSprite(_ssUpDownButton);
_asWaterHint = insertSprite<AsScene1907WaterHint>();
-
+
insertPuzzleMouse(0x28E0120E, 20, 620);
SetMessageHandler(&Scene1907::handleMessage);
@@ -542,7 +542,7 @@ Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule)
if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED))
_pluggedInCount = 9;
-
+
loadSound(0, 0x72004A10);
loadSound(1, 0x22082A12);
loadSound(2, 0x21100A10);
@@ -552,7 +552,7 @@ Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule)
void Scene1907::update() {
Scene::update();
-
+
if (_hasPlugInFailed) {
int fallOffDelay = 0;
_hasPlugInFailed = false;
@@ -619,7 +619,7 @@ uint32 Scene1907::handleMessage(int messageNum, const MessageParam &param, Entit
playSound(3);
setGlobalVar(V_STAIRS_PUZZLE_SOLVED, 1);
break;
- }
+ }
return 0;
}
diff --git a/engines/neverhood/modules/module2000.cpp b/engines/neverhood/modules/module2000.cpp
index 644b7c479a..fcccdefbdd 100644
--- a/engines/neverhood/modules/module2000.cpp
+++ b/engines/neverhood/modules/module2000.cpp
@@ -28,7 +28,7 @@ namespace Neverhood {
Module2000::Module2000(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else if (which == 0)
@@ -137,9 +137,9 @@ Scene2001::Scene2001(NeverhoodEngine *vm, Module *parentModule, int which)
sendMessage(this, 0x2000, 0);
_klaymen->setDoDeltaX(1);
}
-
+
_klaymen->setClipRect(tempSprite->getDrawRect().x, 0, 640, 480);
-
+
}
uint32 Scene2001::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -153,7 +153,7 @@ uint32 Scene2001::handleMessage(int messageNum, const MessageParam &param, Entit
setRectList(0x004B3670);
_klaymen->setKlaymenIdleTable1();
}
- }
+ }
return 0;
}
diff --git a/engines/neverhood/modules/module2100.cpp b/engines/neverhood/modules/module2100.cpp
index b664e93dde..bcff9d9d1b 100644
--- a/engines/neverhood/modules/module2100.cpp
+++ b/engines/neverhood/modules/module2100.cpp
@@ -30,7 +30,7 @@ Module2100::Module2100(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
_vm->_soundMan->addMusic(0x10A10C14, 0x11482B95);
-
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else if (which == 1)
@@ -129,7 +129,7 @@ void AsScene2101Door::stCloseDoorDone() {
AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen)
: AnimatedSprite(vm, 1400), _klaymen(klaymen) {
-
+
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage);
createSurface(1200, 88, 165);
@@ -176,8 +176,8 @@ void SsCommonFloorButton::update() {
else
setVisible(false);
}
-}
-
+}
+
uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -195,12 +195,12 @@ uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam &pa
Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
Sprite *tempSprite;
-
+
SetMessageHandler(&Scene2101::handleMessage);
SetUpdateHandler(&Scene2101::update);
-
+
setBackground(0x44242305);
setPalette(0x44242305);
insertScreenMouse(0x4230144A);
@@ -210,9 +210,9 @@ Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which)
_ssFloorButton = insertSprite<SsCommonFloorButton>(this, 0x72427010, 0x32423010, 200, 0);
_asTape1 = insertSprite<AsScene1201Tape>(this, 18, 1100, 412, 443, 0x9148A011);
addCollisionSprite(_asTape1);
- _asTape2 = insertSprite<AsScene1201Tape>(this, 11, 1100, 441, 443, 0x9148A011);
+ _asTape2 = insertSprite<AsScene1201Tape>(this, 11, 1100, 441, 443, 0x9048A093);
addCollisionSprite(_asTape2);
-
+
if (which < 0) {
insertKlaymen<KmScene2101>(380, 438);
setMessageList(0x004B8E48);
@@ -256,10 +256,10 @@ Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which)
_doorStatus = 1;
_countdown1 = 0;
}
-
+
_asHitByDoorEffect = insertSprite<AsScene2101HitByDoorEffect>(_klaymen);
_klaymen->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480);
-
+
}
void Scene2101::update() {
diff --git a/engines/neverhood/modules/module2100.h b/engines/neverhood/modules/module2100.h
index 369f5ac0cc..d76bed0780 100644
--- a/engines/neverhood/modules/module2100.h
+++ b/engines/neverhood/modules/module2100.h
@@ -68,7 +68,7 @@ protected:
uint32 _soundFileHash;
uint32 _fileHash1, _fileHash2;
int16 _countdown;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp
index 08ed274eb3..99f21cad74 100644
--- a/engines/neverhood/modules/module2200.cpp
+++ b/engines/neverhood/modules/module2200.cpp
@@ -30,8 +30,8 @@ namespace Neverhood {
Module2200::Module2200(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
- _vm->_soundMan->addMusic(0x11391412, 0x601C908C);
+
+ _vm->_soundMan->addMusic(0x11391412, 0x601C908C);
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
@@ -50,6 +50,7 @@ void Module2200::createScene(int sceneNum, int which) {
switch (_sceneNum) {
case 0:
_vm->gameState().sceneNum = 0;
+ _vm->_soundMan->startMusic(0x601C908C, 0, 2);
_childObject = new Scene2201(_vm, this, which);
break;
case 1:
@@ -439,7 +440,7 @@ void Module2200::updateScene() {
}
#undef HallOfRecordsSceneLink
-
+
void Module2200::createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId) {
_childObject = new HallOfRecordsScene(_vm, this, which, hallOfRecordsInfoId);
}
@@ -460,7 +461,7 @@ AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *
: AnimatedSprite(vm, 1100), _klaymen(klaymen), _ssDoorLight(ssDoorLight), _countdown(0), _isOpen(isOpen) {
_x = 408;
- _y = 290;
+ _y = 290;
createSurface(900, 63, 266);
SetUpdateHandler(&AsScene2201Door::update);
SetMessageHandler(&AsScene2201Door::handleMessage);
@@ -527,7 +528,7 @@ void AsScene2201Door::stCloseDoor() {
SsScene2201PuzzleCube::SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex)
: StaticSprite(vm, 900) {
-
+
createSurface(100, 16, 16);
loadSprite(kSsScene2201PuzzleCubeFileHashes[cubeIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 0,
kSsScene2201PuzzleCubePoints[positionIndex].x, kSsScene2201PuzzleCubePoints[positionIndex].y);
@@ -542,7 +543,7 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene2201::handleMessage);
SetUpdateHandler(&Scene2201::update);
-
+
loadDataResource(0x04104242);
loadHitRectList();
setBackground(0x40008208);
@@ -550,9 +551,9 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which)
insertScreenMouse(0x0820C408);
_asTape = insertSprite<AsScene1201Tape>(this, 7, 1100, 459, 432, 0x9148A011);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
_ssDoorButton = insertSprite<SsCommonPressButton>(this, 0xE4A43E29, 0xE4A43E29, 100, 0);
-
+
for (uint32 cubeIndex = 0; cubeIndex < 9; cubeIndex++)
if ((int16)getSubVar(VA_CUBE_POSITIONS, cubeIndex) >= 0)
insertSprite<SsScene2201PuzzleCube>(cubeIndex, (int16)getSubVar(VA_CUBE_POSITIONS, cubeIndex));
@@ -561,10 +562,10 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which)
_clipRects[0].x2 = 640;
_clipRects[1].x2 = 640;
_clipRects[1].y2 = 480;
-
+
if (!getGlobalVar(V_TILE_PUZZLE_SOLVED))
insertStaticSprite(0x00026027, 900);
-
+
tempSprite = insertStaticSprite(0x030326A0, 1100);
_clipRects[0].x1 = tempSprite->getDrawRect().x;
insertStaticSprite(0x811DA061, 1100);
@@ -601,7 +602,7 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which)
setMessageList(0x004B8120);
_asDoor = insertSprite<AsScene2201Door>(_klaymen, _ssDoorLight, true);
}
-
+
insertSprite<AsScene2201CeilingFan>();
_vm->_soundMan->addSound(0x04106220, 0x81212040);
@@ -718,7 +719,7 @@ uint32 SsScene2202PuzzleCube::handleMessage(int messageNum, const MessageParam &
}
return messageResult;
}
-
+
void SsScene2202PuzzleCube::suMoveCubeX() {
bool done = false;
@@ -745,9 +746,9 @@ void SsScene2202PuzzleCube::suMoveCubeX() {
if (_x == _xFlagPos)
_counterDirection = true;
}
-
+
if (done)
- stopMoving();
+ stopMoving();
updateBounds();
@@ -779,9 +780,9 @@ void SsScene2202PuzzleCube::suMoveCubeY() {
if (_x == _xFlagPos)
_counterDirection = true;
}
-
+
if (done)
- stopMoving();
+ stopMoving();
updateBounds();
@@ -793,7 +794,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) {
setSubVar(VA_CUBE_POSITIONS, _cubePosition, (uint32)-1);
setSubVar(VA_CUBE_POSITIONS, newCubePosition, (uint32)_cubeSymbol);
-
+
_cubePosition = newCubePosition;
_errValue = 0;
_counterDirection = false;
@@ -836,7 +837,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) {
if (_newX - _x >= 180)
_xFlagPos = _newX - 90;
else
- _xFlagPos = _x + _newX / 2;
+ _xFlagPos = _x + _newX / 2;
} else {
if (_x - _newX >= 180)
_xFlagPos = _x + 90;
@@ -850,7 +851,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) {
if (_newY - _y >= 180)
_xFlagPos = _newY - 90;
else
- _xFlagPos = _y + _newY / 2;
+ _xFlagPos = _y + _newY / 2;
} else {
if (_y - _newY >= 180)
_xFlagPos = _y + 90;
@@ -859,7 +860,7 @@ void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) {
}
playSound(1);
}
-
+
}
void SsScene2202PuzzleCube::stopMoving() {
@@ -938,7 +939,7 @@ void Scene2202::update() {
_isSolved = true;
}
}
-
+
}
uint32 Scene2202::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -980,7 +981,7 @@ int16 Scene2202::getFreeCubePosition(int16 cubePosition) {
}
bool Scene2202::testIsSolved() {
- return
+ return
getSubVar(VA_CUBE_POSITIONS, 0) == 0 &&
getSubVar(VA_CUBE_POSITIONS, 2) == 2 &&
getSubVar(VA_CUBE_POSITIONS, 3) == 3 &&
@@ -1145,7 +1146,7 @@ Scene2203::Scene2203(NeverhoodEngine *vm, Module *parentModule, int which)
_ssSmallRightDoor->setVisible(false);
_klaymen->setClipRect(_leftDoorClipRect);
}
-
+
}
Scene2203::~Scene2203() {
@@ -1219,7 +1220,7 @@ Scene2205::Scene2205(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene2205::handleMessage);
SetUpdateHandler(&Scene2205::update);
-
+
setHitRects(0x004B0620);
if (getGlobalVar(V_LIGHTS_ON)) {
_isLightOn = true;
@@ -1262,11 +1263,11 @@ Scene2205::Scene2205(NeverhoodEngine *vm, Module *parentModule, int which)
_klaymen->setClipRect(_ssDoorFrame->getDrawRect().x, 0, 640, 480);
_klaymen->setSoundFlag(true);
-
+
loadDataResource(0x00144822);
-
+
}
-
+
void Scene2205::update() {
Scene::update();
if (!_isLightOn && getGlobalVar(V_LIGHTS_ON)) {
@@ -1342,7 +1343,7 @@ static const int16 kAsScene2206DoorSpikesXDeltasClose[] = {
AsScene2206DoorSpikes::AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash)
: StaticSprite(vm, fileHash, 200) {
-
+
if (getGlobalVar(V_SPIKES_RETRACTED))
_x -= 63;
SetUpdateHandler(&AsScene2206DoorSpikes::update);
@@ -1456,10 +1457,10 @@ Scene2206::Scene2206(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
uint32 fileHash;
-
+
SetUpdateHandler(&Scene::update);
SetMessageHandler(&Scene2206::handleMessage);
-
+
if (getGlobalVar(V_LIGHTS_ON)) {
fileHash = 0x41983216;
_sprite1 = insertStaticSprite(0x2201266A, 100);
@@ -1494,7 +1495,7 @@ Scene2206::Scene2206(NeverhoodEngine *vm, Module *parentModule, int which)
if (!getGlobalVar(V_LIGHTS_ON))
_palette->addPalette(0x0263D144, 0, 65, 0);
addCollisionSprite(_ssTestTube);
-
+
if (which < 0) {
// Restoring game
insertKlaymen<KmScene2206>(200, 430);
@@ -1643,7 +1644,7 @@ void AsScene2207Elevator::update() {
if (_destPointIndex + _destPointIndexDelta > _pointIndex) {
_pointIndex++;
startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex);
- _newStickFrameIndex = _pointIndex;
+ _newStickFrameIndex = _pointIndex;
if (_destPointIndex + _destPointIndexDelta == _pointIndex) {
if (_destPointIndexDelta != 0)
_destPointIndexDelta = 0;
@@ -1659,7 +1660,7 @@ void AsScene2207Elevator::update() {
if (_pointIndex == 0)
sendMessage(_parentScene, 0x2003, 0);
startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex);
- _newStickFrameIndex = _pointIndex;
+ _newStickFrameIndex = _pointIndex;
if (_destPointIndex + _destPointIndexDelta == _pointIndex) {
if (_destPointIndexDelta != 0)
_destPointIndexDelta = 0;
@@ -1674,14 +1675,14 @@ void AsScene2207Elevator::update() {
sendMessage(_parentScene, 0x2002, 900);
else if (_pointIndex < 20 && _surface->getPriority() != 1100)
sendMessage(_parentScene, 0x2002, 1100);
-
+
AnimatedSprite::update();
-
+
if (_destPointIndex + _destPointIndexDelta == _pointIndex && _isMoving) {
sendMessage(_parentScene, 0x2004, 0);
_isMoving = false;
}
-
+
}
void AsScene2207Elevator::suSetPosition() {
@@ -1705,14 +1706,14 @@ void AsScene2207Elevator::moveToY(int16 y) {
if (!_pointArray || _pointArray->size() == 0)
return;
-
+
for (uint i = 0; i < _pointArray->size(); i++) {
int16 distance = ABS(y - (*_pointArray)[i].y);
if (distance < minDistance) {
minDistance = distance;
_destPointIndex = i;
}
- }
+ }
if (_destPointIndex != _pointIndex) {
if (_destPointIndex == 0 || _destPointIndex == (int)_pointArray->size() - 1)
@@ -1731,7 +1732,7 @@ void AsScene2207Elevator::moveToY(int16 y) {
AsScene2207Lever::AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
_x = x;
_y = y;
createSurface(1010, 71, 73);
@@ -1792,7 +1793,7 @@ void AsScene2207Lever::stLeverUpEvent() {
AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1200), _idle(true) {
-
+
_x = 309;
_y = 320;
createSurface1(0xCCFD6090, 100);
@@ -1873,7 +1874,7 @@ void AsScene2207WallRobotAnimation::cbStopAnimation() {
AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200), _idle(true) {
-
+
_x = 309;
_y = 320;
createSurface1(0x8CAA0099, 100);
@@ -1924,7 +1925,7 @@ SsScene2207Symbol::SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int i
_x = 330;
_y = 246 + index * 50;
- updatePosition();
+ updatePosition();
}
Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule)
@@ -1942,7 +1943,7 @@ Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule)
_klaymen->setRepl(64, 0);
setMessageList(0x004B38E8);
_asElevator = insertSprite<AsScene2207Elevator>(this);
-
+
if (getGlobalVar(V_LIGHTS_ON)) {
setBackground(0x88C00241);
setPalette(0x88C00241);
@@ -1951,7 +1952,7 @@ Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule)
_ssMaskPart2 = insertStaticSprite(0x688F62A5, 1100);
_ssMaskPart3 = insertStaticSprite(0x0043B038, 1100);
_asTape = insertSprite<AsScene1201Tape>(this, 4, 1100, 277, 428, 0x9148A011);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
_asLever = insertSprite<AsScene2207Lever>(this, 527, 333, 0);
addCollisionSprite(_asLever);
_asWallRobotAnimation = insertSprite<AsScene2207WallRobotAnimation>(this);
@@ -2105,7 +2106,7 @@ static const uint32 kScene2208FileHashes1[] = {
0x041023CB, 0x041020CB, 0x041026CB, 0x04102ACB,
0x041032CB, 0x041002CB
};
-
+
static const uint32 kScene2208FileHashes2[] = {
0x091206C9, 0x091406C9, 0x091806C9, 0x090006C9,
0x093006C9, 0x095006C9
@@ -2121,13 +2122,13 @@ Scene2208::Scene2208(NeverhoodEngine *vm, Module *parentModule, int which)
setGlobalVar(V_COLUMN_TEXT_NAME, calcHash("stLineagex"));
_textResource.load(getGlobalVar(V_COLUMN_TEXT_NAME));
-
+
textStart = _textResource.getString(getGlobalVar(V_CLICKED_COLUMN_INDEX), textEnd);
while (textStart < textEnd) {
_strings.push_back(textStart);
textStart += strlen(textStart) + 1;
}
-
+
_maxRowIndex = 8 + 10 * (3 - (getGlobalVar(V_COLUMN_TEXT_NAME) == calcHash("stLineagex") ? 1 : 0));
_background = new Background(_vm, 0);
@@ -2153,7 +2154,7 @@ Scene2208::Scene2208(NeverhoodEngine *vm, Module *parentModule, int which)
_bottomBackgroundSurface = new BaseSurface(_vm, 0, 640, 192, "bottom background");
spriteResource.load(kScene2208FileHashes2[getGlobalVar(V_CLICKED_COLUMN_INDEX) % 6], true);
_bottomBackgroundSurface->drawSpriteResourceEx(spriteResource, false, false, 0, 0);
-
+
SetUpdateHandler(&Scene2208::update);
SetMessageHandler(&Scene2208::handleMessage);
@@ -2164,7 +2165,7 @@ Scene2208::Scene2208(NeverhoodEngine *vm, Module *parentModule, int which)
if (_newRowIndex < 6)
_newRowIndex = 0;
_rowScrollY = 0;
- _backgroundScrollY = 48 * _newRowIndex;
+ _backgroundScrollY = 48 * _newRowIndex;
_currRowIndex = _newRowIndex;
for (int16 rowIndex = 0; rowIndex < _visibleRowsCount; rowIndex++)
@@ -2184,7 +2185,7 @@ Scene2208::~Scene2208() {
void Scene2208::update() {
int16 mouseY = _vm->getMouseY();
-
+
if (mouseY < 48) {
if (_currRowIndex > 0)
_newRowIndex = _currRowIndex - 1;
@@ -2234,7 +2235,7 @@ uint32 Scene2208::handleMessage(int messageNum, const MessageParam &param, Entit
}
void Scene2208::drawRow(int16 rowIndex) {
- NDrawRect sourceRect;
+ NDrawRect sourceRect;
int16 y = (rowIndex * 48) % 528;
if (rowIndex < 4) {
sourceRect.x = 0;
@@ -2279,7 +2280,7 @@ Scene2242::Scene2242(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene2242::handleMessage);
SetUpdateHandler(&Scene2242::update);
-
+
if (getGlobalVar(V_LIGHTS_ON)) {
setBackground(0x11840E24);
setPalette(0x11840E24);
@@ -2296,7 +2297,7 @@ Scene2242::Scene2242(NeverhoodEngine *vm, Module *parentModule, int which)
}
_asTape = insertSprite<AsScene1201Tape>(this, 10, 1100, 464, 435, 0x9148A011);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
if (which < 0) {
// Restoring game
@@ -2379,7 +2380,7 @@ void Scene2242::readClickedColumn() {
}
static const int16 kHallOfRecordsKlaymenXPos[] = {
- 68, 157, 246, 335,
+ 68, 157, 246, 335,
424, 513, 602
};
@@ -2395,7 +2396,7 @@ static const uint32 kHallOfRecordsSceneMessageListIds1[] = {
HallOfRecordsScene::HallOfRecordsScene(NeverhoodEngine *vm, Module *parentModule, int which, uint32 hallOfRecordsInfoId)
: Scene(vm, parentModule) {
-
+
_hallOfRecordsInfo = _vm->_staticData->getHallOfRecordsInfoItem(hallOfRecordsInfoId);
SetMessageHandler(&HallOfRecordsScene::handleMessage);
@@ -2486,7 +2487,7 @@ static const uint32 kScene2247MessageListIds1[] = {
Scene2247::Scene2247(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
SetMessageHandler(&Scene2247::handleMessage);
SetUpdateHandler(&Scene::update);
@@ -2523,7 +2524,7 @@ Scene2247::Scene2247(NeverhoodEngine *vm, Module *parentModule, int which)
}
_klaymen->setSoundFlag(true);
-
+
}
Scene2247::~Scene2247() {
diff --git a/engines/neverhood/modules/module2200.h b/engines/neverhood/modules/module2200.h
index af7171dd53..5c19f2a818 100644
--- a/engines/neverhood/modules/module2200.h
+++ b/engines/neverhood/modules/module2200.h
@@ -100,7 +100,7 @@ class SsScene2202PuzzleCube : public StaticSprite {
public:
SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol);
protected:
- Scene *_parentScene;
+ Scene *_parentScene;
int16 _cubeSymbol;
int16 _cubePosition;
int16 _newX, _newY;
@@ -135,7 +135,7 @@ protected:
void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
int16 getFreeCubePosition(int16 index);
- bool testIsSolved();
+ bool testIsSolved();
};
class AsCommonKey : public AnimatedSprite {
diff --git a/engines/neverhood/modules/module2300.cpp b/engines/neverhood/modules/module2300.cpp
index b434fb98c0..2a46df1ee2 100644
--- a/engines/neverhood/modules/module2300.cpp
+++ b/engines/neverhood/modules/module2300.cpp
@@ -32,12 +32,12 @@ static const uint32 kModule2300SoundList[] = {
Module2300::Module2300(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundVolume(0) {
-
+
_vm->_soundMan->addSoundList(0x1A214010, kModule2300SoundList);
_vm->_soundMan->setSoundListParams(kModule2300SoundList, true, 50, 600, 10, 150);
_isWallBroken = getGlobalVar(V_WALL_BROKEN) != 0;
-
+
if (_isWallBroken) {
_vm->_soundMan->setSoundVolume(0x90F0D1C3, 0);
_vm->_soundMan->playSoundLooping(0x90F0D1C3);
@@ -161,12 +161,12 @@ void Module2300::updateScene() {
} else {
switch (_sceneNum) {
case 1:
- if (_isWallBroken && navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 4 &&
+ if (_isWallBroken && navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 4 &&
navigationScene()->getFrameNumber() % 2) {
_soundVolume++;
_vm->_soundMan->setSoundVolume(0x90F0D1C3, _soundVolume);
}
- if (navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 0 &&
+ if (navigationScene()->isWalkingForward() && navigationScene()->getNavigationIndex() == 0 &&
navigationScene()->getFrameNumber() == 50) {
_vm->_soundMan->playTwoSounds(0x1A214010, 0x48498E46, 0x50399F64, 0);
_vm->_soundMan->setSoundVolume(0x48498E46, 70);
@@ -182,5 +182,5 @@ void Module2300::updateScene() {
}
}
}
-
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp
index 47f842b939..3a152543cf 100644
--- a/engines/neverhood/modules/module2400.cpp
+++ b/engines/neverhood/modules/module2400.cpp
@@ -26,11 +26,11 @@ namespace Neverhood {
Module2400::Module2400(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
_vm->_soundMan->addMusic(0x202D1010, 0xB110382D);
if (which < 0)
- createScene(_vm->gameState().sceneNum, _vm->gameState().which);
+ createScene(_vm->gameState().sceneNum, -1);
else
createScene(0, 0);
@@ -187,7 +187,7 @@ static const uint32 kAsScene2401WaterSpitFileHashes1[] = {
AsScene2401WaterSpit::AsScene2401WaterSpit(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
-
+
_x = 240;
_y = 447;
createSurface(100, 146, 74);
@@ -222,7 +222,7 @@ uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam &p
AsScene2401FlowingWater::AsScene2401FlowingWater(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200), _isWaterFlowing(false) {
-
+
_x = 88;
_y = 421;
createSurface1(0x10203116, 100);
@@ -262,10 +262,10 @@ uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam
}
return messageResult;
}
-
+
AsScene2401WaterFlushing::AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y)
: AnimatedSprite(vm, 1200), _countdown(0), _flushLoopCount(0) {
-
+
_x = x;
_y = y;
createSurface1(0xB8596884, 100);
@@ -308,7 +308,7 @@ uint32 AsScene2401WaterFlushing::handleMessage(int messageNum, const MessagePara
AsScene2401Door::AsScene2401Door(NeverhoodEngine *vm, bool isOpen)
: AnimatedSprite(vm, 1100), _countdown(0), _isOpen(isOpen) {
-
+
_x = 320;
_y = 240;
createSurface1(0x44687810, 100);
@@ -398,7 +398,7 @@ Scene2401::Scene2401(NeverhoodEngine *vm, Module *parentModule, int which)
_ssWaterPipes[i] = insertStaticSprite(kScene2401FileHashes1[i], 300);
_ssWaterPipes[i]->setVisible(false);
}
-
+
_asWaterSpit[0] = insertSprite<AsScene2401WaterSpit>();
_asWaterSpit[1] = insertSprite<AsScene2401WaterSpit>();
@@ -461,7 +461,7 @@ void Scene2401::update() {
if (_countdown2 != 0 && (--_countdown2) == 0)
sendMessage(_asFlowingWater, 0x2003, 0);
-
+
Scene::update();
}
@@ -559,7 +559,7 @@ AsScene2402Door::AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool i
} else {
stopAnimation();
setVisible(false);
- }
+ }
SetUpdateHandler(&AsScene2402Door::update);
SetMessageHandler(&AsScene2402Door::handleMessage);
}
@@ -654,7 +654,7 @@ void AsScene2402TV::upFocusKlaymen() {
_newStickFrameIndex = _currFrameIndex;
if (_countdown2 == 0) {
_vm->_soundMan->addSound(0x01520123, 0xC42D4528);
- _vm->_soundMan->playSoundLooping(0xC42D4528);
+ _vm->_soundMan->playSoundLooping(0xC42D4528);
}
_countdown2 = 5;
} else if (_countdown2 != 0 && (--_countdown2 == 0))
@@ -698,7 +698,7 @@ Scene2402::Scene2402(NeverhoodEngine *vm, Module *parentModule, int which)
_asTape = insertSprite<AsScene1201Tape>(this, 9, 1100, 286, 409, 0x9148A011);
addCollisionSprite(_asTape);
_ssButton = insertSprite<SsCommonButtonSprite>(this, 0x15288120, 100, 0);
-
+
if (which < 0) {
// Restoring game
insertKlaymen<KmScene2402>(198, 404);
@@ -779,7 +779,7 @@ uint32 Scene2402::handleMessage(int messageNum, const MessageParam &param, Entit
}
return messageResult;
}
-
+
void Scene2402::playPipeSound(uint32 fileHash) {
playSound(_soundToggle ? 0 : 1, fileHash);
_soundToggle = !_soundToggle;
@@ -787,7 +787,7 @@ void Scene2402::playPipeSound(uint32 fileHash) {
Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
Sprite *tempSprite1, *tempSprite2, *tempSprite3;
SetMessageHandler(&Scene2403::handleMessage);
@@ -799,7 +799,7 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which)
addCollisionSprite(_asTape);
_asLightCord = insertSprite<AsScene2803LightCord>(this, 0xA1095A10, 0x836D3813, 368, 200);
_asLightCord->setClipRect(0, 25, 640, 480);
-
+
if (which < 0) {
// Restoring game
_isClimbingLadder = false;
@@ -828,11 +828,11 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which)
}
_ssButton = insertSprite<SsCommonButtonSprite>(this, 0x3130B0EB, 100, 0);
- tempSprite1 = insertStaticSprite(0x20C24220, 1100);
+ tempSprite1 = insertStaticSprite(0x20C24220, 1100);
tempSprite2 = insertStaticSprite(0x03080900, 1300);
tempSprite3 = insertSprite<AsScene1002KlaymenLadderHands>(_klaymen);
tempSprite3->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2());
- _klaymen->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2());
+ _klaymen->setClipRect(tempSprite1->getDrawRect().x, 0, 640, tempSprite2->getDrawRect().y2());
loadSound(1, calcHash("fxFogHornSoft"));
}
@@ -887,7 +887,7 @@ Scene2406::Scene2406(NeverhoodEngine *vm, Module *parentModule, int which)
setGlobalVar(V_KEY3_LOCATION, 2);
SetMessageHandler(&Scene2406::handleMessage);
-
+
setRectList(0x004B78C8);
insertScreenMouse(0xB03001A8);
@@ -913,7 +913,7 @@ Scene2406::Scene2406(NeverhoodEngine *vm, Module *parentModule, int which)
setPalette(0x0A038595);
tempSprite1 = insertStaticSprite(0x1712112A, 1100);
}
-
+
tempSprite2 = insertStaticSprite(0x22300924, 1300);
_clipRects[1].x1 = tempSprite1->getDrawRect().x;
_clipRects[1].y1 = tempSprite2->getDrawRect().y;
diff --git a/engines/neverhood/modules/module2500.cpp b/engines/neverhood/modules/module2500.cpp
index e3a3b74280..1b525f12af 100644
--- a/engines/neverhood/modules/module2500.cpp
+++ b/engines/neverhood/modules/module2500.cpp
@@ -51,7 +51,7 @@ static const NRect kScene2508ClipRect2 = NRect(0, 0, 594, 448);
Module2500::Module2500(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundIndex(0) {
-
+
_vm->_soundMan->addMusic(0x29220120, 0x05343184);
_vm->_soundMan->startMusic(0x05343184, 0, 0);
SetMessageHandler(&Module2500::handleMessage);
@@ -212,14 +212,14 @@ uint32 Module2500::handleMessage(int messageNum, const MessageParam &param, Enti
}
return messageResult;
}
-
+
void Module2500::createScene2704(int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites, const NRect *clipRect) {
_childObject = new Scene2704(_vm, this, which, sceneInfoId, value, staticSprites, clipRect);
}
Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B2628));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B264C));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B2670));
@@ -282,7 +282,7 @@ Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which)
_asCarTrackShadow = insertSprite<AsCommonCarTrackShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
_asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
insertSprite<AsCommonCarConnector>(_asCar);
-
+
_newTrackIndex = -1;
_dataResource.load(calcHash("Ashooded"));
@@ -300,9 +300,9 @@ Scene2501::Scene2501(NeverhoodEngine *vm, Module *parentModule, int which)
if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480)
sendMessage(_asCar, 0x2008, 150);
}
-
+
_carStatus = 0;
-
+
}
Scene2501::~Scene2501() {
@@ -391,7 +391,7 @@ uint32 Scene2501::handleMessage(int messageNum, const MessageParam &param, Entit
}
return messageResult;
}
-
+
uint32 Scene2501::hmRidingCar(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -434,7 +434,7 @@ uint32 Scene2501::hmCarAtHome(int messageNum, const MessageParam &param, Entity
}
return messageResult;
}
-
+
void Scene2501::moveCarToPoint(NPoint &pt) {
int minMatchTrackIndex, minMatchDistance;
_tracks.findTrackPoint(pt, minMatchTrackIndex, minMatchDistance, _dataResource);
@@ -472,7 +472,7 @@ void Scene2501::updateKlaymenClipRect() {
SsScene2504Button::SsScene2504Button(NeverhoodEngine *vm)
: StaticSprite(vm, 1400), _countdown(0), _isSoundPlaying(false) {
-
+
loadSprite(0x070220D9, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
loadSound(0, 0x4600204C);
@@ -520,9 +520,9 @@ uint32 SsScene2504Button::handleMessage(int messageNum, const MessageParam &para
Scene2504::Scene2504(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
Sprite *ssButton;
-
+
setBackground(0x90791B80);
setPalette(0x90791B80);
ssButton = insertSprite<SsScene2504Button>();
diff --git a/engines/neverhood/modules/module2600.cpp b/engines/neverhood/modules/module2600.cpp
index 56b4c65f8d..2fce82b777 100644
--- a/engines/neverhood/modules/module2600.cpp
+++ b/engines/neverhood/modules/module2600.cpp
@@ -35,7 +35,7 @@ static const uint32 kModule2600SoundList[] = {
Module2600::Module2600(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
-
+
if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
else if (which == 1)
@@ -218,10 +218,10 @@ void Module2600::updateScene() {
}
}
}
-
+
SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene)
: StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) {
-
+
SetUpdateHandler(&SsScene2609Button::update);
SetMessageHandler(&SsScene2609Button::handleMessage);
@@ -273,7 +273,7 @@ uint32 SsScene2609Button::handleMessage(int messageNum, const MessageParam &para
AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1000) {
-
+
_x = 240;
_y = 420;
setDoDeltaX(1);
@@ -309,7 +309,7 @@ uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam &param
Scene2609::Scene2609(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _isBusy(false) {
-
+
SetUpdateHandler(&Scene::update);
SetMessageHandler(&Scene2609::handleMessage);
diff --git a/engines/neverhood/modules/module2700.cpp b/engines/neverhood/modules/module2700.cpp
index 19655d128b..f8f3c71042 100644
--- a/engines/neverhood/modules/module2700.cpp
+++ b/engines/neverhood/modules/module2700.cpp
@@ -83,8 +83,8 @@ static const uint32 kScene2725StaticSprites[] = {
};
Module2700::Module2700(NeverhoodEngine *vm, Module *parentModule, int which)
- : Module(vm, parentModule), _soundIndex(0), _raidoMusicInitialized(false) {
-
+ : Module(vm, parentModule), _soundIndex(0), _radioMusicInitialized(false) {
+
_vm->_soundMan->addMusic(0x42212411, 0x04020210);
_vm->_soundMan->startMusic(0x04020210, 24, 2);
SetMessageHandler(&Module2700::handleMessage);
@@ -500,7 +500,7 @@ void Module2700::updateScene() {
} else {
switch (_sceneNum) {
case 21:
- if (!_raidoMusicInitialized) {
+ if (!_radioMusicInitialized) {
_vm->_soundMan->stopMusic(0x04020210, 0, 1);
_vm->gameModule()->initRadioPuzzle();
_musicFileHash = getGlobalVar(V_GOOD_RADIO_MUSIC_NAME);
@@ -508,7 +508,7 @@ void Module2700::updateScene() {
_vm->_soundMan->startMusic(_musicFileHash, 0, 2);
_vm->_soundMan->addSound(0x42212411, 0x44014282);
_vm->_soundMan->setSoundParams(0x44014282, true, 120, 360, 72, 0);
- _raidoMusicInitialized = true;
+ _radioMusicInitialized = true;
}
break;
}
@@ -527,7 +527,7 @@ uint32 Module2700::handleMessage(int messageNum, const MessageParam &param, Enti
}
return messageResult;
}
-
+
void Module2700::createScene2703(int which, uint32 trackInfoId) {
_childObject = new Scene2703(_vm, this, which, trackInfoId);
}
@@ -545,7 +545,7 @@ static const NPoint kCarShadowOffsets[] = {
SsCommonTrackShadowBackground::SsCommonTrackShadowBackground(NeverhoodEngine *vm, uint32 fileHash)
: StaticSprite(vm, 0) {
-
+
loadSprite(fileHash, kSLFDefDrawOffset | kSLFDefPosition, 0);
}
@@ -555,7 +555,7 @@ AsCommonCarShadow::AsCommonCarShadow(NeverhoodEngine *vm, AnimatedSprite *asCar,
SetUpdateHandler(&AsCommonCarShadow::update);
createShadowSurface(shadowSurface, 211, 147, 100);
updateShadow();
-}
+}
void AsCommonCarShadow::update() {
updateShadow();
@@ -589,8 +589,8 @@ AsCommonCarConnectorShadow::AsCommonCarConnectorShadow(NeverhoodEngine *vm, Spri
SetUpdateHandler(&AsCommonCarConnectorShadow::update);
createShadowSurface1(shadowSurface, 0x60281C10, 150);
startAnimation(0x60281C10, -1, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
-}
+ _newStickFrameIndex = STICK_LAST_FRAME;
+}
void AsCommonCarConnectorShadow::update() {
_x = _asCar->getX() + kCarShadowOffsets[_index].x;
@@ -605,7 +605,7 @@ AsCommonCarTrackShadow::AsCommonCarTrackShadow(NeverhoodEngine *vm, Sprite *asCa
createShadowSurface1(shadowSurface, 0x0759129C, 100);
startAnimation(0x0759129C, frameIndex, -1);
_newStickFrameIndex = frameIndex;
-}
+}
void AsCommonCarTrackShadow::update() {
_x = _asCar->getX();
@@ -615,19 +615,19 @@ void AsCommonCarTrackShadow::update() {
Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
Sprite *tempSprite;
-
+
NRect clipRect;
TrackInfo *tracks = _vm->_staticData->getTrackInfo(0x004B2240);
setGlobalVar(V_CAR_DELTA_X, 1);
-
+
setBackground(tracks->bgFilename);
setPalette(tracks->bgFilename);
_palette->addPalette(calcHash("paPodFloor"), 65, 31, 65);
_palette->addPalette(calcHash("paKlayFloor"), 0, 65, 0);
insertScreenMouse(0x08B08180);
-
+
tempSprite = insertStaticSprite(0x1E086325, 1200);
clipRect.set(0, 0, 640, tempSprite->getDrawRect().y2());
@@ -661,7 +661,7 @@ Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which)
if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480)
sendMessage(_asCar, 0x2008, 150);
}
-
+
_asCar->setClipRect(clipRect);
_asCarConnector->setClipRect(clipRect);
@@ -715,10 +715,10 @@ uint32 Scene2701::hmCarAtHome(int messageNum, const MessageParam &param, Entity
Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _isInLight(true), _newTrackIndex(-1) {
-
+
SetMessageHandler(&Scene2702::handleMessage);
SetUpdateHandler(&Scene2702::update);
-
+
setBackground(0x18808B00);
setPalette(0x18808B00);
_palette->addPalette(calcHash("paPodFloor"), 65, 31, 65);
@@ -734,7 +734,7 @@ Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which)
_asCarTrackShadow = insertSprite<AsCommonCarTrackShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
_asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
_dataResource.load(0x04310014);
-
+
if (which == 1) {
_isUpperTrack = false;
_currTrackIndex = 1;
@@ -765,11 +765,11 @@ Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which)
}
if (_isUpperTrack) {
- _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5F68));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5F68));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5F8C));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FB0));
} else {
- _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FD8));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FD8));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FFC));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B6020));
}
@@ -873,19 +873,19 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3
: Scene(vm, parentModule) {
TrackInfo *tracks = _vm->_staticData->getTrackInfo(trackInfoId);
-
+
SetMessageHandler(&Scene2703::handleMessage);
SetUpdateHandler(&Scene2703::update);
-
+
setBackground(tracks->bgFilename);
setPalette(tracks->bgFilename);
_palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
_palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
addEntity(_palette);
insertScreenMouse(tracks->mouseCursorFilename);
-
+
_palStatus = 2;
-
+
if (tracks->bgShadowFilename) {
_ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(tracks->bgShadowFilename);
addEntity(_ssTrackShadowBackground);
@@ -905,7 +905,7 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3
_dataResource.load(tracks->dataResourceFilename);
_trackPoints = _dataResource.getPointArray(tracks->trackPointsName);
_asCar->setPathPoints(_trackPoints);
-
+
if (which == _which2) {
NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1];
sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
@@ -921,7 +921,7 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3
else
sendMessage(_asCar, 0x2008, 150);
}
-
+
if (which == 0) {
_palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
_palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
@@ -931,9 +931,9 @@ Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint3
_palette->addPalette(calcHash("paKlayBlack"), 0, 65, 0);
_palStatus = 0;
}
-
+
_palette->copyBasePalette(0, 256, 0);
-
+
}
void Scene2703::update() {
@@ -981,16 +981,16 @@ uint32 Scene2703::handleMessage(int messageNum, const MessageParam &param, Entit
}
return 0;
}
-
+
Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint32 trackInfoId, int16 value,
const uint32 *staticSprites, const NRect *clipRect)
: Scene(vm, parentModule) {
TrackInfo *tracks = _vm->_staticData->getTrackInfo(trackInfoId);
-
+
SetMessageHandler(&Scene2704::handleMessage);
SetUpdateHandler(&Scene2704::update);
-
+
setBackground(tracks->bgFilename);
setPalette(tracks->bgFilename);
@@ -999,12 +999,12 @@ Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint3
if (tracks->exPaletteFilename2)
_palette->addPalette(tracks->exPaletteFilename2, 65, 31, 65);
-
+
while (staticSprites && *staticSprites)
insertStaticSprite(*staticSprites++, 1100);
insertScreenMouse(tracks->mouseCursorFilename);
-
+
if (tracks->bgShadowFilename) {
_ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(tracks->bgShadowFilename);
addEntity(_ssTrackShadowBackground);
@@ -1024,7 +1024,7 @@ Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint3
_dataResource.load(tracks->dataResourceFilename);
_trackPoints = _dataResource.getPointArray(tracks->trackPointsName);
_asCar->setPathPoints(_trackPoints);
-
+
if (which == _which2) {
NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1];
sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
@@ -1040,21 +1040,21 @@ Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint3
else
sendMessage(_asCar, 0x2008, 0);
}
-
+
if (clipRect) {
_asCar->getClipRect() = *clipRect;
if (_asCarShadow)
- _asCarShadow->getClipRect() = *clipRect;
+ _asCarShadow->getClipRect() = *clipRect;
if (_asCarTrackShadow)
- _asCarTrackShadow->getClipRect() = *clipRect;
+ _asCarTrackShadow->getClipRect() = *clipRect;
if (_asCarConnectorShadow)
- _asCarConnectorShadow->getClipRect() = *clipRect;
+ _asCarConnectorShadow->getClipRect() = *clipRect;
if (_asCarConnector)
_asCarConnector->getClipRect() = *clipRect;
}
}
-
+
void Scene2704::update() {
Scene::update();
if (_mouseClicked) {
@@ -1083,24 +1083,24 @@ uint32 Scene2704::handleMessage(int messageNum, const MessageParam &param, Entit
Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _newTrackIndex(-1) {
-
+
SetMessageHandler(&Scene2706::handleMessage);
- _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22A0));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22A0));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22C4));
_tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22E8));
-
+
setBackground(0x18808B88);
setPalette(0x18808B88);
-
+
_palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
_palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
-
+
insertScreenMouse(0x08B8C180);
_ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(0x18808B88);
addEntity(_ssTrackShadowBackground);
-
+
_asCar = insertSprite<AsCommonCar>(this, 320, 240);
_asCarShadow = insertSprite<AsCommonCarShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
_asCarConnector = insertSprite<AsCommonCarConnector>(_asCar);
@@ -1108,10 +1108,10 @@ Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which)
_asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
_dataResource.load(0x06000162);
-
+
if (which == 5)
_currTrackIndex = 2;
- else if (which == 6)
+ else if (which == 6)
_currTrackIndex = 1;
else
_currTrackIndex = 0;
@@ -1123,16 +1123,16 @@ Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which)
sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
if (which == 5)
sendMessage(_asCar, 0x2007, 50);
- else
+ else
sendMessage(_asCar, 0x2007, 150);
} else {
sendMessage(_asCar, 0x2002, 0);
if (which == 5)
sendMessage(_asCar, 0x2008, 50);
- else
+ else
sendMessage(_asCar, 0x2008, 150);
}
-
+
}
uint32 Scene2706::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -1192,7 +1192,7 @@ void Scene2706::changeTrack() {
Scene2732::Scene2732(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule) {
-
+
Sprite *tempSprite;
setBackground(0x0220C041);
diff --git a/engines/neverhood/modules/module2700.h b/engines/neverhood/modules/module2700.h
index 003666bb7f..158bb609e9 100644
--- a/engines/neverhood/modules/module2700.h
+++ b/engines/neverhood/modules/module2700.h
@@ -39,7 +39,7 @@ public:
protected:
int _sceneNum;
int _soundIndex;
- bool _raidoMusicInitialized;
+ bool _radioMusicInitialized;
uint32 _scene2711StaticSprites[6];
uint32 _musicFileHash;
void createScene(int sceneNum, int which);
diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp
index 3d76d05762..1c0f9fc9fb 100644
--- a/engines/neverhood/modules/module2800.cpp
+++ b/engines/neverhood/modules/module2800.cpp
@@ -36,7 +36,7 @@ Module2800::Module2800(NeverhoodEngine *vm, Module *parentModule, int which)
_currentMusicFileHash = 0;
_vm->_soundMan->addMusic(0x64210814, 0xD2FA4D14);
setGlobalVar(V_RADIO_MOVE_DISH_VIDEO, 1);
-
+
if (which < 0) {
createScene(_vm->gameState().sceneNum, which);
} else if (which == 2) {
@@ -224,7 +224,7 @@ void Module2800::updateScene() {
_musicResource = NULL;
}
_currentMusicFileHash = 0;
- }
+ }
if (_moduleResult == 1) {
createScene(2, 0);
} else if (_moduleResult == 2) {
@@ -251,7 +251,7 @@ void Module2800::updateScene() {
createScene(9, 0);
else if (_moduleResult == 5)
createScene(25, 0);
- else
+ else
createScene(0, 1);
break;
case 3:
@@ -318,7 +318,7 @@ void Module2800::updateScene() {
createScene(22, 0);
else if (_moduleResult == 22)
createScene(23, 0);
- else
+ else
createScene(2, 4);
break;
case 10:
@@ -331,7 +331,7 @@ void Module2800::updateScene() {
createScene(26, 0);
else if (_moduleResult == 3)
createScene(9, 5);
- else
+ else
createScene(9, 1);
break;
case 12:
@@ -401,7 +401,7 @@ void Module2800::updateMusic(bool halfVolume) {
if (!_musicResource)
_musicResource = new MusicResource(_vm);
-
+
if (newMusicFileHash != _currentMusicFileHash) {
_currentMusicFileHash = newMusicFileHash;
if (_currentMusicFileHash != 0) {
@@ -469,7 +469,7 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which)
_klaymen->setClipRect(_sprite1->getDrawRect().x, 0, _sprite2->getDrawRect().x2(), 480);
insertScreenMouse(0x0066201C);
_asTape = insertSprite<AsScene1201Tape>(this, 8, 1100, 302, 437, 0x9148A011);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
} else if (getGlobalVar(V_RADIO_ROOM_RIGHT_DOOR)) {
setRectList(0x004B6CD0);
setBackground(0x11E00684);
@@ -480,7 +480,7 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which)
_klaymen->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480);
insertScreenMouse(0x00680116);
_asTape = insertSprite<SsScene1705Tape>(this, 8, 1100, 302, 437, 0x01142428);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
} else {
setRectList(0x004B6CF0);
setBackground(0x030006E6);
@@ -491,9 +491,9 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which)
_klaymen->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480);
insertScreenMouse(0x006E2038);
_asTape = insertSprite<AsScene1201Tape>(this, 8, 1100, 302, 437, 0x9148A011);
- addCollisionSprite(_asTape);
+ addCollisionSprite(_asTape);
}
-
+
addEntity(_palette);
if (which == 1) {
@@ -503,7 +503,7 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which)
_palette->addPalette(_paletteHash, 0, 65, 0);
_palette->addBasePalette(_paletteHash, 0, 65, 0);
}
-
+
}
Scene2801::~Scene2801() {
@@ -565,7 +565,7 @@ Scene2802::~Scene2802() {
}
setGlobalVar(V_CURR_RADIO_MUSIC_INDEX, _currRadioMusicIndex);
}
-
+
void Scene2802::update() {
int prevTuneStatus = _currTuneStatus;
uint prevRadioMusicIndex = _currRadioMusicIndex;
@@ -577,7 +577,7 @@ void Scene2802::update() {
_currTuneStatus = 3;
else if (_currTuneStatus == 4)
_currTuneStatus = 6;
-
+
switch (_currTuneStatus) {
case 2:
if (_currRadioMusicIndex < 90)
@@ -607,20 +607,20 @@ void Scene2802::update() {
} else
_currTuneStatus = 0;
break;
-
+
}
if (prevRadioMusicIndex != _currRadioMusicIndex)
_smackerPlayer->gotoFrame(_currRadioMusicIndex);
-
+
if (prevTuneStatus != _currTuneStatus)
changeTuneStatus(prevTuneStatus, _currTuneStatus);
-
+
if (getGlobalVar(V_RADIO_MOVE_DISH_VIDEO) && prevTuneStatus != _currTuneStatus && _currRadioMusicIndex != 0) {
setGlobalVar(V_RADIO_MOVE_DISH_VIDEO, 0);
leaveScene(1);
}
-
+
}
uint32 Scene2802::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -758,7 +758,7 @@ void AsScene2803LightCord::setFileHashes(uint32 fileHash1, uint32 fileHash2) {
AsScene2803TestTubeOne::AsScene2803TestTubeOne(NeverhoodEngine *vm, uint32 fileHash1, uint32 fileHash2)
: AnimatedSprite(vm, 1200), _fileHash1(fileHash1), _fileHash2(fileHash2) {
-
+
createSurface1(fileHash1, 100);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2803TestTubeOne::handleMessage);
@@ -781,7 +781,7 @@ uint32 AsScene2803TestTubeOne::handleMessage(int messageNum, const MessageParam
AsScene2803Rope::AsScene2803Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
createSurface(990, 68, 476);
SetUpdateHandler(&AnimatedSprite::update);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
@@ -837,7 +837,7 @@ void AsScene2803Rope::stHide() {
Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _paletteArea(0) {
-
+
static const uint32 kScene2803FileHashes1[] = {
0,
0x081000F1,
@@ -854,20 +854,20 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which)
setGlobalVar(V_BEEN_SHRINKING_ROOM, 1);
_vm->gameModule()->initTestTubes1Puzzle();
-
+
SetMessageHandler(&Scene2803::handleMessage);
-
+
loadDataResource(0x00900849);
-
+
_background = new Background(_vm, 0);
_background->createSurface(0, 640, 480);
addBackground(_background);
-
+
setPalette(0x412A423E);
addEntity(_palette);
-
+
insertScreenMouse(0xA423A41A);
-
+
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0) {
_asTestTubeOne = (StaticSprite*)insertStaticSprite(0x66121222, 100);
} else {
@@ -875,13 +875,13 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which)
kScene2803FileHashes1[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)],
kScene2803FileHashes2[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)]);
}
-
+
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3)
_asTestTubeTwo = (StaticSprite*)insertStaticSprite(0x64330236, 100);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3)
_asTestTubeThree = (StaticSprite*)insertStaticSprite(0x2E4A22A2, 100);
-
+
_asLightCord = insertSprite<AsScene2803LightCord>(this, 0x8FAD5932, 0x276E1A3D, 578, 200);
_sprite3 = (StaticSprite*)insertStaticSprite(0xA40EF2FB, 1100);
_sprite4 = (StaticSprite*)insertStaticSprite(0x0C03AA23, 1100);
@@ -896,7 +896,7 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which)
_clipRectsFloor[0].y1 = 0;
_clipRectsFloor[0].x2 = 640;
_clipRectsFloor[0].y2 = _sprite8->getDrawRect().y2();
-
+
_clipRectsFloor[1].x1 = _sprite8->getDrawRect().x2();
_clipRectsFloor[1].y1 = _sprite8->getDrawRect().y2();
_clipRectsFloor[1].x2 = 640;
@@ -906,12 +906,12 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which)
_clipRectsStairs[0].y1 = 0;
_clipRectsStairs[0].x2 = _sprite5->getDrawRect().x2();
_clipRectsStairs[0].y2 = _sprite5->getDrawRect().y2();
-
+
_clipRectsStairs[1].x1 = _sprite6->getDrawRect().x;
_clipRectsStairs[1].y1 = 0;
_clipRectsStairs[1].x2 = _sprite3->getDrawRect().x;
_clipRectsStairs[1].y2 = _sprite6->getDrawRect().y2();
-
+
_clipRectsStairs[2].x1 = _sprite3->getDrawRect().x;
_clipRectsStairs[2].y1 = 0;
_clipRectsStairs[2].x2 = _sprite4->getDrawRect().x2();
@@ -1112,7 +1112,7 @@ Scene2803Small::Scene2803Small(NeverhoodEngine *vm, Module *parentModule, int wh
static const uint32 kScene2803SmallFileHashes2[] = {
0, 0x286800D4, 0x286806D4, 0x28680AD4
};
-
+
SetMessageHandler(&Scene2803Small::handleMessage);
loadDataResource(0x81120132);
@@ -1160,7 +1160,7 @@ Scene2803Small::Scene2803Small(NeverhoodEngine *vm, Module *parentModule, int wh
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3)
insertStaticSprite(0x30022689, 100);
}
-
+
_sprite6->setVisible(false);
_sprite7->setVisible(false);
@@ -1352,7 +1352,7 @@ void Scene2803Small::updatePaletteArea(bool instantly) {
SsScene2804RedButton::SsScene2804RedButton(NeverhoodEngine *vm, Scene2804 *parentScene)
: StaticSprite(vm, 900), _countdown(0), _parentScene(parentScene) {
-
+
loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? 0x51A10202 : 0x11814A21, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
SetUpdateHandler(&SsScene2804RedButton::update);
@@ -1385,7 +1385,7 @@ uint32 SsScene2804RedButton::handleMessage(int messageNum, const MessageParam &p
SsScene2804LightCoil::SsScene2804LightCoil(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
-
+
loadSprite(0x8889B008, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
SetMessageHandler(&SsScene2804LightCoil::handleMessage);
@@ -1410,7 +1410,7 @@ uint32 SsScene2804LightCoil::handleMessage(int messageNum, const MessageParam &p
SsScene2804LightTarget::SsScene2804LightTarget(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
-
+
loadSprite(0x06092132, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
SetMessageHandler(&SsScene2804LightTarget::handleMessage);
@@ -1435,7 +1435,7 @@ uint32 SsScene2804LightTarget::handleMessage(int messageNum, const MessageParam
SsScene2804Flash::SsScene2804Flash(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
-
+
loadSprite(0x211003A0, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
loadSound(0, 0xCB36BA54);
@@ -1449,7 +1449,7 @@ void SsScene2804Flash::show() {
SsScene2804BeamCoilBody::SsScene2804BeamCoilBody(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
-
+
loadSprite(0x9A816000, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
}
@@ -1585,7 +1585,7 @@ SsScene2804CrystalButton::SsScene2804CrystalButton(NeverhoodEngine *vm, Scene280
0xA8042525,
0x5008292B
};
-
+
loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? kSsScene2804CrystalButtonFileHashes1[crystalIndex] : kSsScene2804CrystalButtonFileHashes2[crystalIndex],
kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
@@ -1619,7 +1619,7 @@ uint32 SsScene2804CrystalButton::handleMessage(int messageNum, const MessagePara
AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody)
: AnimatedSprite(vm, 1400), _parentScene(parentScene), _ssBeamCoilBody(ssBeamCoilBody), _countdown(0) {
-
+
createSurface1(0x00494891, 1000);
_x = 125;
_y = 184;
@@ -1659,7 +1659,7 @@ uint32 AsScene2804BeamCoil::handleMessage(int messageNum, const MessageParam &pa
}
return messageResult;
}
-
+
void AsScene2804BeamCoil::show() {
_ssBeamCoilBody->setVisible(true);
setVisible(true);
@@ -1695,7 +1695,7 @@ uint32 AsScene2804BeamCoil::hmBeaming(int messageNum, const MessageParam &param,
AsScene2804BeamTarget::AsScene2804BeamTarget(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1400) {
-
+
createSurface1(0x03842000, 1000);
_x = 475;
_y = 278;
@@ -1750,7 +1750,7 @@ Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which)
_asTarget = insertSprite<AsScene2804BeamTarget>();
_ssFlash = insertSprite<SsScene2804Flash>();
}
-
+
_ssRedButton = insertSprite<SsScene2804RedButton>(this);
addCollisionSprite(_ssRedButton);
@@ -1797,7 +1797,7 @@ uint32 Scene2804::handleMessage(int messageNum, const MessageParam &param, Entit
void Scene2804::update() {
Scene::update();
-
+
if (_countdown1 != 0 && (--_countdown1) == 0) {
leaveScene(0);
}
@@ -1836,7 +1836,7 @@ void Scene2804::update() {
Scene2805::Scene2805(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
SetMessageHandler(&Scene2805::handleMessage);
setBackground(0x08021E04);
@@ -1894,7 +1894,7 @@ uint32 Scene2805::handleMessage(int messageNum, const MessageParam &param, Entit
AsScene2806Spew::AsScene2806Spew(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
-
+
createSurface1(0x04211490, 1200);
_x = 378;
_y = 423;
@@ -1919,7 +1919,7 @@ uint32 AsScene2806Spew::handleMessage(int messageNum, const MessageParam &param,
}
return messageResult;
}
-
+
Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
@@ -1927,16 +1927,16 @@ Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene2806::handleMessage);
SetUpdateHandler(&Scene2806::update);
-
+
loadDataResource(0x98182003);
loadHitRectList();
-
+
_pointList = _dataResource.getPointArray(0x3606A422);
- insertScreenMouse(0x22114C13);
+ insertScreenMouse(0x22114C13);
setBackground(0xC1B22110);
setPalette(0xC1B22110);
-
+
_sprite1 = insertStaticSprite(0xA21F82CB, 1100);
_clipRects[0].x1 = _sprite1->getDrawRect().x;
_clipRects[0].y1 = _sprite1->getDrawRect().y;
@@ -1951,7 +1951,7 @@ Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which)
_sprite4 = insertStaticSprite(0x72090342, 1100);
_clipRects[1].x1 = _sprite4->getDrawRect().x;
_clipRects[1].y1 = _sprite4->getDrawRect().y;
-
+
tempSprite = insertStaticSprite(0xD2012C02, 1100);
_clipRects[2].x1 = tempSprite->getDrawRect().x;
_clipRects[2].y2 = tempSprite->getDrawRect().y2();
@@ -2027,7 +2027,7 @@ void Scene2806::findClosestPoint() {
int16 x = MIN<int16>(_klaymen->getX(), 639);
int index = 1;
-
+
while (index < (int)_pointList->size() && (*_pointList)[index].x < x)
++index;
--index;
@@ -2036,12 +2036,12 @@ void Scene2806::findClosestPoint() {
_pointIndex = index;
_palette->addPalette(kScene2806PaletteFileHashes[index], 0, 64, 0);
}
-
+
}
Scene2807::Scene2807(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
-
+
SetMessageHandler(&Scene2807::handleMessage);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 1) {
@@ -2136,7 +2136,7 @@ static const int16 kClass490FrameIndices2[] = {
SsScene2808Dispenser::SsScene2808Dispenser(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum, int testTubeIndex)
: StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _testTubeSetNum(testTubeSetNum),
_testTubeIndex(testTubeIndex) {
-
+
loadSprite(kClass428FileHashes[testTubeSetNum * 3 + testTubeIndex], kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1500);
setVisible(false);
SetUpdateHandler(&SsScene2808Dispenser::update);
@@ -2149,7 +2149,7 @@ void SsScene2808Dispenser::update() {
setVisible(false);
}
}
-
+
uint32 SsScene2808Dispenser::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -2197,16 +2197,16 @@ AsScene2808TestTube::AsScene2808TestTube(NeverhoodEngine *vm, int testTubeSetNum
loadSound(7, 0x70A43D2D);
loadSound(8, 0xF0601E2D);
}
-
+
startAnimation(kClass490FileHashes[testTubeIndex], 0, -1);
_newStickFrameIndex = 0;
-
+
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2808TestTube::handleMessage);
-
+
if (_fillLevel == 0)
setVisible(false);
-
+
}
uint32 AsScene2808TestTube::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -2253,7 +2253,7 @@ void AsScene2808TestTube::flush() {
AsScene2808Handle::AsScene2808Handle(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum)
: AnimatedSprite(vm, 1300), _parentScene(parentScene), _testTubeSetNum(testTubeSetNum), _isActivated(false) {
-
+
loadSound(0, 0xE18D1F30);
_x = 320;
_y = 240;
@@ -2325,7 +2325,7 @@ AsScene2808Flow::AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int te
SetUpdateHandler(&AnimatedSprite::update);
AnimatedSprite::updatePosition();
}
-
+
uint32 AsScene2808Flow::hmFlowing(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -2351,7 +2351,7 @@ void AsScene2808Flow::stKeepFlowing() {
AsScene2808LightEffect::AsScene2808LightEffect(NeverhoodEngine *vm, int testTubeSetNum)
: AnimatedSprite(vm, 800), _countdown(1) {
-
+
_x = 320;
_y = 240;
if (testTubeSetNum == 1)
@@ -2381,7 +2381,7 @@ Scene2808::Scene2808(NeverhoodEngine *vm, Module *parentModule, int which)
_vm->gameModule()->initTestTubes1Puzzle();
else
_vm->gameModule()->initTestTubes2Puzzle();
-
+
SetMessageHandler(&Scene2808::handleMessage);
SetUpdateHandler(&Scene2808::update);
@@ -2400,7 +2400,7 @@ Scene2808::Scene2808(NeverhoodEngine *vm, Module *parentModule, int which)
_asTestTubes[testTubeIndex] = insertSprite<AsScene2808TestTube>(which, testTubeIndex, ssDispenser);
addCollisionSprite(_asTestTubes[testTubeIndex]);
}
-
+
insertScreenMouse(kScene2808FileHashes2[which]);
}
@@ -2498,13 +2498,13 @@ Scene2809::Scene2809(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
Sprite *tempSprite;
-
+
SetMessageHandler(&Scene2809::handleMessage);
SetUpdateHandler(&Scene2809::update);
-
+
loadDataResource(0x1830009A);
loadHitRectList();
-
+
_pointList = _dataResource.getPointArray(0x064A310E);
setBackground(0xB22116C5);
@@ -2535,7 +2535,7 @@ Scene2809::Scene2809(NeverhoodEngine *vm, Module *parentModule, int which)
tempSprite = insertStaticSprite(0x877F6252, 1100);
_clipRects[3].x2 = tempSprite->getDrawRect().x2();
-
+
insertStaticSprite(0x01612A22, 1100);
insertStaticSprite(0x877F6252, 1100);
@@ -2610,7 +2610,7 @@ void Scene2809::findClosestPoint() {
_pointIndex = index;
_palette->addPalette(kScene2809PaletteFileHashes[index], 0, 64, 0);
}
-
+
}
AsScene2810Rope::AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x)
@@ -2647,7 +2647,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which)
Sprite *tempSprite;
SetMessageHandler(&Scene2810::handleMessage);
-
+
setBackground(0x26508804);
setPalette(0x26508804);
insertScreenMouse(0x0880026D);
@@ -2683,7 +2683,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which)
}
_sprite4->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
}
-
+
if (which < 0) {
if (getGlobalVar(V_KLAYMEN_SMALL)) {
insertKlaymen<KmScene2810Small>(240, 448);
@@ -2864,7 +2864,7 @@ uint32 Scene2810::handleMessage(int messageNum, const MessageParam &param, Entit
AsScene2812Winch::AsScene2812Winch(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100) {
-
+
createSurface1(0x20DA08A0, 1200);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2812Winch::handleMessage);
@@ -2895,7 +2895,7 @@ uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam &param
AsScene2812Rope::AsScene2812Rope(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
+
createSurface(990, 68, 476);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2812Rope::handleMessage);
@@ -2940,7 +2940,7 @@ void AsScene2812Rope::stRopingDown() {
AsScene2812TrapDoor::AsScene2812TrapDoor(NeverhoodEngine *vm)
: AnimatedSprite(vm, 0x805D0029, 100, 320, 240) {
-
+
SetMessageHandler(&AsScene2812TrapDoor::handleMessage);
_newStickFrameIndex = 0;
}
@@ -2959,15 +2959,15 @@ uint32 AsScene2812TrapDoor::handleMessage(int messageNum, const MessageParam &pa
Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _paletteArea(0) {
-
+
if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0)
setGlobalVar(V_KEY3_LOCATION, 3);
SetMessageHandler(&Scene2812::handleMessage);
SetUpdateHandler(&Scene2812::update);
-
+
setRectList(0x004AF700);
-
+
setBackground(0x03600606);
setPalette(0x03600606);
addEntity(_palette);
@@ -2983,7 +2983,7 @@ Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which)
_ssTape = insertSprite<SsScene1705Tape>(this, 6, 1100, 513, 437, 0xA1361863);
addCollisionSprite(_ssTape);
-
+
_asWinch = insertSprite<AsScene2812Winch>();
_asTrapDoor = insertSprite<AsScene2812TrapDoor>();
_asRope = insertSprite<AsScene2812Rope>(this);
@@ -3023,9 +3023,9 @@ Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which)
_sprite1->setVisible(false);
_klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2());
}
-
+
_asRope->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2());
-
+
}
void Scene2812::update() {
@@ -3120,7 +3120,7 @@ Scene2822::Scene2822(NeverhoodEngine *vm, Module *parentModule, int which)
addBackground(_background);
_background->getSurface()->getDrawRect().y = -10;
setPalette(0xD542022E);
- insertPuzzleMouse(0x0028D089, 20, 620);
+ insertPuzzleMouse(0x2022AD5C, 20, 620);
_ssButton = insertStaticSprite(0x1A4D4120, 1100);
_ssButton->setVisible(false);
loadSound(2, 0x19044E72);
@@ -3140,7 +3140,7 @@ void Scene2822::update() {
_ssButton->setVisible(false);
_countdownStatus = 1;
_countdown = 48;
- } else if (_countdownStatus == 1) {
+ } else if (_countdownStatus == 1 && getGlobalVar(V_LADDER_DOWN_ACTION)) {
playSound(0, 0x1384CB60);
_countdownStatus = 2;
_countdown = 12;
diff --git a/engines/neverhood/modules/module2800.h b/engines/neverhood/modules/module2800.h
index fe62f11307..54a9daeb16 100644
--- a/engines/neverhood/modules/module2800.h
+++ b/engines/neverhood/modules/module2800.h
@@ -79,7 +79,7 @@ public:
protected:
Scene *_parentScene;
uint32 _fileHash1, _fileHash2;
- bool _isPulled, _isBusy;
+ bool _isPulled, _isBusy;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmPulled(int messageNum, const MessageParam &param, Entity *sender);
};
@@ -323,7 +323,7 @@ protected:
Scene *_parentScene;
int _countdown;
int _testTubeSetNum, _testTubeIndex;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
@@ -408,7 +408,7 @@ protected:
Sprite *_sprite3;
Sprite *_sprite4;
Sprite *_asSpew;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
void findClosestPoint();
};
diff --git a/engines/neverhood/modules/module2900.cpp b/engines/neverhood/modules/module2900.cpp
index 248fb81bdc..9e51001a2e 100644
--- a/engines/neverhood/modules/module2900.cpp
+++ b/engines/neverhood/modules/module2900.cpp
@@ -36,7 +36,7 @@ Module2900::Module2900(NeverhoodEngine *vm, Module *parentModule, int which)
if (which >= 0)
setGlobalVar(V_TELEPORTER_WHICH, which);
-
+
createScene(0, 0);
}
@@ -255,7 +255,7 @@ SsScene2901LocationButton::SsScene2901LocationButton(NeverhoodEngine *vm, Scene
: StaticSprite(vm, 900), _parentScene(parentScene), _index(index), _countdown1(0) {
const NPoint &pt = kSsScene2901LocationButtonPoints[_index];
-
+
loadSprite(kSsScene2901LocationButtonFileHashes[which * 6 + index], kSLFDefDrawOffset | kSLFDefPosition, 800);
_collisionBounds.set(pt.x - 25, pt.y - 25, pt.x + 25, pt.y + 25);
setVisible(false);
@@ -263,7 +263,7 @@ SsScene2901LocationButton::SsScene2901LocationButton(NeverhoodEngine *vm, Scene
SetUpdateHandler(&SsScene2901LocationButton::update);
SetMessageHandler(&SsScene2901LocationButton::handleMessage);
}
-
+
void SsScene2901LocationButton::update() {
updatePosition();
if (_countdown1 != 0 && (--_countdown1) == 0) {
@@ -289,7 +289,7 @@ uint32 SsScene2901LocationButton::handleMessage(int messageNum, const MessagePar
SsScene2901LocationButtonLight::SsScene2901LocationButtonLight(NeverhoodEngine *vm, int which, uint index)
: StaticSprite(vm, 900), _index(index) {
-
+
loadSprite(kSsScene2901LocationButtonLightFileHashes1[which * 6 + index], kSLFDefDrawOffset | kSLFDefPosition, 900);
setVisible(false);
loadSound(0, kSsScene2901LocationButtonLightFileHashes2[_index]);
@@ -315,7 +315,7 @@ SsScene2901BrokenButton::SsScene2901BrokenButton(NeverhoodEngine *vm, int which)
SsScene2901BigButton::SsScene2901BigButton(NeverhoodEngine *vm, Scene *parentScene, int which)
: StaticSprite(vm, 900), _parentScene(parentScene), _which(which), _countdown1(0) {
- loadSprite(kSsScene2901BigButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 400);
+ loadSprite(kSsScene2901BigButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 400);
_collisionBounds.set(62, 94, 322, 350);
setVisible(false);
loadSound(0, 0xF3D420C8);
@@ -330,7 +330,7 @@ void SsScene2901BigButton::update() {
sendMessage(_parentScene, 0x2000, 0);
}
}
-
+
uint32 SsScene2901BigButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -361,7 +361,7 @@ Scene2901::Scene2901(NeverhoodEngine *vm, Module *parentModule, int which)
setBackground(kScene2901FileHashes1[_currLocationButtonNum]);
setPalette(kScene2901FileHashes1[_currLocationButtonNum]);
-
+
for (uint i = 0; i < 6; ++i) {
if (i != 2 || !_isButton2Broken) {
_ssLocationButtons[i] = insertSprite<SsScene2901LocationButton>(this, _currLocationButtonNum, i);
@@ -369,7 +369,7 @@ Scene2901::Scene2901(NeverhoodEngine *vm, Module *parentModule, int which)
_ssLocationButtonLights[i] = insertSprite<SsScene2901LocationButtonLight>(_currLocationButtonNum, i);
}
}
-
+
if (_isButton2Broken)
insertSprite<SsScene2901BrokenButton>(_currLocationButtonNum);
@@ -377,10 +377,10 @@ Scene2901::Scene2901(NeverhoodEngine *vm, Module *parentModule, int which)
addCollisionSprite(_ssBigButton);
insertPuzzleMouse(kScene2901FileHashes2[_currLocationButtonNum], 20, 620);
-
+
SetUpdateHandler(&Scene2901::update);
SetMessageHandler(&Scene2901::handleMessage);
-
+
}
void Scene2901::update() {
diff --git a/engines/neverhood/modules/module2900.h b/engines/neverhood/modules/module2900.h
index 75b29567f6..142f39a35c 100644
--- a/engines/neverhood/modules/module2900.h
+++ b/engines/neverhood/modules/module2900.h
@@ -49,7 +49,7 @@ protected:
Scene *_parentScene;
uint _index;
int _countdown1;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
@@ -74,7 +74,7 @@ protected:
Scene *_parentScene;
int _which;
int _countdown1;
- void update();
+ void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
diff --git a/engines/neverhood/modules/module3000.cpp b/engines/neverhood/modules/module3000.cpp
index 373bfb57f6..ab3c18d1f4 100644
--- a/engines/neverhood/modules/module3000.cpp
+++ b/engines/neverhood/modules/module3000.cpp
@@ -39,7 +39,7 @@ static const uint32 kModule3000SoundList[] = {
Module3000::Module3000(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundVolume(0) {
-
+
_vm->_soundMan->addSoundList(0x81293110, kModule3000SoundList);
_vm->_soundMan->setSoundListParams(kModule3000SoundList, true, 50, 600, 5, 150);
_vm->_soundMan->setSoundParams(0x90F0D1C3, false, 20000, 30000, 20000, 30000);
@@ -49,7 +49,7 @@ Module3000::Module3000(NeverhoodEngine *vm, Module *parentModule, int which)
_isWallBroken = getGlobalVar(V_WALL_BROKEN) != 0;
- if (_isWallBroken) {
+ if (!_isWallBroken) {
_vm->_soundMan->setSoundVolume(0x90F0D1C3, 0);
_vm->_soundMan->playSoundLooping(0x90F0D1C3);
}
@@ -73,15 +73,16 @@ Module3000::~Module3000() {
}
void Module3000::createScene(int sceneNum, int which) {
- static const byte kNavigationTypes05[] = {3, 0};
+ static const byte kNavigationTypes05[] = {2, 0};
static const byte kNavigationTypes06[] = {5};
debug(1, "Module3000::createScene(%d, %d)", sceneNum, which);
_vm->gameState().sceneNum = sceneNum;
+ _isWallBroken = getGlobalVar(V_WALL_BROKEN) != 0;
switch (_vm->gameState().sceneNum) {
case 1:
if (!getGlobalVar(V_BOLT_DOOR_OPEN)) {
createNavigationScene(0x004B7C80, which);
- } else if (getGlobalVar(V_WALL_BROKEN)) {
+ } else if (_isWallBroken) {
createNavigationScene(0x004B7CE0, which);
} else {
createNavigationScene(0x004B7CB0, which);
@@ -89,11 +90,11 @@ void Module3000::createScene(int sceneNum, int which) {
break;
case 2:
_vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0);
- if (_isWallBroken) {
+ if (!_isWallBroken) {
_soundVolume = 90;
_vm->_soundMan->setSoundVolume(0x90F0D1C3, 90);
}
- if (getGlobalVar(V_WALL_BROKEN)) {
+ if (_isWallBroken) {
createNavigationScene(0x004B7D58, which);
} else {
createNavigationScene(0x004B7D10, which);
@@ -102,7 +103,7 @@ void Module3000::createScene(int sceneNum, int which) {
case 3:
if (getGlobalVar(V_STAIRS_DOWN))
createNavigationScene(0x004B7E60, which);
- else if (getGlobalVar(V_WALL_BROKEN))
+ else if (_isWallBroken)
createNavigationScene(0x004B7DA0, which);
else
createNavigationScene(0x004B7E00, which);
@@ -150,12 +151,12 @@ void Module3000::createScene(int sceneNum, int which) {
// NOTE: Newly introduced sceneNums
case 1001:
if (!getGlobalVar(V_BOLT_DOOR_OPEN))
- if (getGlobalVar(V_WALL_BROKEN))
+ if (_isWallBroken)
createSmackerScene(0x00940021, true, true, false);
else
createSmackerScene(0x01140021, true, true, false);
else
- if (getGlobalVar(V_WALL_BROKEN))
+ if (_isWallBroken)
createSmackerScene(0x001011B1, true, true, false);
else
createSmackerScene(0x001021B1, true, true, false);
@@ -299,7 +300,7 @@ void Module3000::updateScene() {
} else if (frameNumber == 10) {
_vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0);
}
- if (_isWallBroken && _soundVolume < 90 && frameNumber % 2) {
+ if (!_isWallBroken && _soundVolume < 90 && frameNumber % 2) {
if (frameNumber == 0)
_soundVolume = 40;
else
@@ -313,7 +314,7 @@ void Module3000::updateScene() {
if (navigationScene()->isWalkingForward()) {
uint32 frameNumber = navigationScene()->getFrameNumber();
int navigationIndex = navigationScene()->getNavigationIndex();
- if (_isWallBroken && _soundVolume > 1 && frameNumber % 2) {
+ if (!_isWallBroken && _soundVolume > 1 && frameNumber % 2) {
_soundVolume--;
_vm->_soundMan->setSoundVolume(0x90F0D1C3, _soundVolume);
}
@@ -338,7 +339,7 @@ void Module3000::updateScene() {
if (frameNumber == 40) {
_vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0);
}
- if (_isWallBroken && _soundVolume < 90 && frameNumber % 2) {
+ if (!_isWallBroken && _soundVolume < 90 && frameNumber % 2) {
if (frameNumber == 0)
_soundVolume = 40;
else
@@ -439,7 +440,7 @@ static const uint32 kAsScene3009SymbolFileHashes[] = {
};
static const uint32 kSsScene3009SymbolArrowFileHashes1[] = {
- 0x24016060,
+ 0x24016060,
0x21216221,
0x486160A0,
0x42216422,
@@ -454,7 +455,7 @@ static const uint32 kSsScene3009SymbolArrowFileHashes1[] = {
};
static const uint32 kSsScene3009SymbolArrowFileHashes2[] = {
- 0x40092024,
+ 0x40092024,
0x01636002,
0x8071E028,
0x02A56064,
@@ -470,7 +471,7 @@ static const uint32 kSsScene3009SymbolArrowFileHashes2[] = {
SsScene3009FireCannonButton::SsScene3009FireCannonButton(NeverhoodEngine *vm, Scene3009 *parentScene)
: StaticSprite(vm, 1400), _parentScene(parentScene), _isClicked(false) {
-
+
loadSprite(0x120B24B0, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
SetUpdateHandler(&SsScene3009FireCannonButton::update);
@@ -636,7 +637,7 @@ uint32 AsScene3009VerticalIndicator::handleMessage(int messageNum, const Message
AsScene3009HorizontalIndicator::AsScene3009HorizontalIndicator(NeverhoodEngine *vm, Scene3009 *parentScene, uint32 cannonTargetStatus)
: AnimatedSprite(vm, 1000), _parentScene(parentScene), _enabled(false) {
-
+
_x = getGlobalVar(V_CANNON_TURNED) ? 533 : 92;
_y = 150;
createSurface1(0xC0C12954, 1200);
@@ -701,7 +702,7 @@ AsScene3009Symbol::AsScene3009Symbol(NeverhoodEngine *vm, Scene3009 *parentScene
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _symbolPosition(symbolPosition) {
_symbolIndex = getSubVar(VA_CURR_CANNON_SYMBOLS, _symbolPosition);
-
+
_x = kAsScene3009SymbolPoints[_symbolPosition].x;
_y = kAsScene3009SymbolPoints[_symbolPosition].y;
createSurface1(kAsScene3009SymbolFileHashes[_symbolPosition / 3], 1200);
@@ -752,17 +753,17 @@ void AsScene3009Symbol::hide() {
}
Scene3009::Scene3009(NeverhoodEngine *vm, Module *parentModule, int which)
- : Scene(vm, parentModule), _keepVideo(false), _moveCannonLeftFirst(false),
+ : Scene(vm, parentModule), _keepVideo(false), _moveCannonLeftFirst(false),
_isTurning(false), _lockSymbolsPart1Countdown(1), _lockSymbolsPart2Countdown(1) {
_cannonTargetStatus = getGlobalVar(V_CANNON_TARGET_STATUS);
-
+
_vm->gameModule()->initCannonSymbolsPuzzle();
-
+
setGlobalVar(V_CANNON_SMACKER_NAME, 0);
-
+
_vm->_screen->clear();
-
+
setBackground(0xD000420C);
setPalette(0xD000420C);
insertPuzzleMouse(0x04208D08, 20, 620);
@@ -820,7 +821,7 @@ void Scene3009::openSmacker(uint32 fileHash, bool keepLastFrame) {
void Scene3009::update() {
Scene::update();
-
+
if (!_keepVideo && _cannonSmackerPlayer->isDone() && _cannonTargetStatus <= kCTSCount) {
switch (_cannonTargetStatus) {
case kCTSNull:
@@ -849,9 +850,9 @@ void Scene3009::update() {
if (_moveCannonLeftFirst) {
if (_cannonTargetStatus == kCTSLeftRobotNoTarget)
openSmacker(0x110A000F, false);
- else if (_cannonTargetStatus == kCTSLeftRobotIsTarget)
+ else if (_cannonTargetStatus == kCTSLeftRobotIsTarget)
openSmacker(0x500B004F, false);
- else if (_cannonTargetStatus == kCTSLeftNoRobot)
+ else if (_cannonTargetStatus == kCTSLeftNoRobot)
openSmacker(0x100B010E, false);
_moveCannonLeftFirst = false;
_asHorizontalIndicator->stMoveLeft();
@@ -1118,7 +1119,7 @@ AsScene3010DeadBolt::AsScene3010DeadBolt(NeverhoodEngine *vm, Scene *parentScene
loadSound(0, 0x420073DC);
loadSound(1, 0x420073DC);
}
-
+
setVisible(false);
stIdle();
if (initUnlocked)
@@ -1126,7 +1127,7 @@ AsScene3010DeadBolt::AsScene3010DeadBolt(NeverhoodEngine *vm, Scene *parentScene
_needRefresh = true;
AnimatedSprite::updatePosition();
-
+
}
void AsScene3010DeadBolt::update() {
@@ -1216,7 +1217,7 @@ void AsScene3010DeadBolt::stDisabledMessage() {
Scene3010::Scene3010(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _countdown(0), _doorUnlocked(false), _checkUnlocked(false) {
-
+
int initCountdown = 0;
setBackground(0x80802626);
@@ -1347,7 +1348,7 @@ static const uint32 kAsScene3011SymbolFileHashes[] = {
SsScene3011Button::SsScene3011Button(NeverhoodEngine *vm, Scene *parentScene, bool flag)
: StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) {
-
+
loadSprite(flag ? 0x11282020 : 0x994D0433, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
loadSound(0, 0x44061000);
@@ -1445,7 +1446,7 @@ Scene3011::Scene3011(NeverhoodEngine *vm, Module *parentModule, int which)
SetMessageHandler(&Scene3011::handleMessage);
SetUpdateHandler(&Scene3011::update);
-
+
setBackground(0x92124A04);
setPalette(0xA4070114);
addEntity(_palette);
@@ -1457,12 +1458,12 @@ Scene3011::Scene3011(NeverhoodEngine *vm, Module *parentModule, int which)
_ssButton = insertSprite<SsScene3011Button>(this, true);
addCollisionSprite(_ssButton);
-
+
}
void Scene3011::update() {
Scene::update();
-
+
if (_countdown != 0 && (--_countdown == 0)) {
switch (_updateStatus) {
case 0:
diff --git a/engines/neverhood/modules/module3000.h b/engines/neverhood/modules/module3000.h
index 797be1885f..a6cecb227e 100644
--- a/engines/neverhood/modules/module3000.h
+++ b/engines/neverhood/modules/module3000.h
@@ -244,7 +244,7 @@ protected:
bool _buttonClicked;
int _countdown;
int _noisySymbolIndex;
- int _currentSymbolIndex;
+ int _currentSymbolIndex;
int _noisyRandomSymbolIndex;
void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
diff --git a/engines/neverhood/mouse.cpp b/engines/neverhood/mouse.cpp
index 632f56fb74..13fba41e92 100644
--- a/engines/neverhood/mouse.cpp
+++ b/engines/neverhood/mouse.cpp
@@ -26,9 +26,9 @@
namespace Neverhood {
Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, const NRect &mouseRect)
- : StaticSprite(vm, 2000), _mouseType(kMouseType433),
+ : StaticSprite(vm, 2000), _mouseType(kMouseType433),
_mouseCursorResource(vm), _frameNum(0) {
-
+
_mouseRect = mouseRect;
init(fileHash);
if (_x >= _mouseRect.x1 && _x <= _mouseRect.x2 &&
@@ -43,7 +43,7 @@ Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, const NRect &mouseRect)
Mouse::Mouse(NeverhoodEngine *vm, uint32 fileHash, int16 x1, int16 x2)
: StaticSprite(vm, 2000), _mouseType(kMouseType435),
_mouseCursorResource(vm), _frameNum(0), _x1(x1), _x2(x2) {
-
+
init(fileHash);
if (_x <= _x1) {
_mouseCursorResource.setCursorNum(6);
@@ -69,8 +69,8 @@ Mouse::~Mouse() {
void Mouse::init(uint32 fileHash) {
_mouseCursorResource.load(fileHash);
- _x = _vm->getMouseX();
- _y = _vm->getMouseY();
+ _x = _vm->getMouseX();
+ _y = _vm->getMouseY();
createSurface(2000, 32, 32);
SetUpdateHandler(&Mouse::update);
SetMessageHandler(&Mouse::handleMessage);
@@ -99,7 +99,7 @@ void Mouse::update() {
_frameNum++;
if (_frameNum >= 6)
_frameNum = 0;
- _needRefresh = _frameNum % 2 == 0;
+ _needRefresh = _frameNum % 2 == 0;
}
uint32 Mouse::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -113,40 +113,40 @@ uint32 Mouse::handleMessage(int messageNum, const MessageParam &param, Entity *s
case 1:
if (_x >= 320)
messageResult = 1;
- else
+ else
messageResult = 0;
break;
case 2:
default:
if (_x < 100)
messageResult = 0;
- else if (_x > 540)
+ else if (_x > 540)
messageResult = 1;
- else
+ else
messageResult = 2;
break;
case 3:
if (_x < 100)
messageResult = 0;
- else if (_x > 540)
+ else if (_x > 540)
messageResult = 1;
- else
+ else
messageResult = 4;
break;
case 4:
if (_x < 100)
messageResult = 0;
- else if (_x > 540)
+ else if (_x > 540)
messageResult = 1;
- else if (_y >= 150)
+ else if (_y >= 150)
messageResult = 2;
- else
+ else
messageResult = 3;
break;
case 5:
if (_y >= 240)
messageResult = 4;
- else
+ else
messageResult = 3;
break;
}
@@ -162,7 +162,7 @@ uint32 Mouse::handleMessage(int messageNum, const MessageParam &param, Entity *s
}
void Mouse::updateCursor() {
-
+
if (!_surface)
return;
@@ -213,44 +213,44 @@ void Mouse::updateCursorNum() {
case 1:
if (_x >= 320)
_mouseCursorResource.setCursorNum(5);
- else
+ else
_mouseCursorResource.setCursorNum(6);
break;
case 2:
default:
if (_x < 100)
_mouseCursorResource.setCursorNum(6);
- else if (_x > 540)
+ else if (_x > 540)
_mouseCursorResource.setCursorNum(5);
- else
+ else
_mouseCursorResource.setCursorNum(0);
break;
case 3:
if (_x < 100)
_mouseCursorResource.setCursorNum(1);
- else if (_x > 540)
+ else if (_x > 540)
_mouseCursorResource.setCursorNum(1);
break;
case 4:
if (_x < 100)
_mouseCursorResource.setCursorNum(6);
- else if (_x > 540)
+ else if (_x > 540)
_mouseCursorResource.setCursorNum(5);
- else if (_y >= 150)
+ else if (_y >= 150)
_mouseCursorResource.setCursorNum(0);
- else
+ else
_mouseCursorResource.setCursorNum(3);
break;
case 5:
if (_y >= 240)
_mouseCursorResource.setCursorNum(2);
- else
+ else
_mouseCursorResource.setCursorNum(3);
break;
}
break;
}
-
+
}
} // End of namespace Neverhood
diff --git a/engines/neverhood/mouse.h b/engines/neverhood/mouse.h
index 0b927de4df..d6f42b4071 100644
--- a/engines/neverhood/mouse.h
+++ b/engines/neverhood/mouse.h
@@ -52,7 +52,7 @@ protected:
int16 _x1;
int16 _x2;
int _type;
- void init(uint32 fileHash);
+ void init(uint32 fileHash);
void update();
void updateCursorNum();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
diff --git a/engines/neverhood/navigationscene.cpp b/engines/neverhood/navigationscene.cpp
index 33e2a264a8..51ab96ef37 100644
--- a/engines/neverhood/navigationscene.cpp
+++ b/engines/neverhood/navigationscene.cpp
@@ -25,31 +25,35 @@
namespace Neverhood {
+enum AreaType {
+ kAreaCanMoveForward = 0,
+ kAreaCannotMoveForward = 1
+};
+
NavigationScene::NavigationScene(NeverhoodEngine *vm, Module *parentModule, uint32 navigationListId, int navigationIndex, const byte *itemsTypes)
: Scene(vm, parentModule), _itemsTypes(itemsTypes), _navigationIndex(navigationIndex), _smackerDone(false),
_isWalkingForward(false), _isTurning(false), _smackerFileHash(0), _interactive(true), _leaveSceneAfter(false) {
_navigationList = _vm->_staticData->getNavigationList(navigationListId);
-
+
if (_navigationIndex < 0) {
_navigationIndex = (int)getGlobalVar(V_NAVIGATION_INDEX);
if (_navigationIndex >= (int)_navigationList->size())
- _navigationIndex = 0;
+ _navigationIndex = 0;
}
setGlobalVar(V_NAVIGATION_INDEX, _navigationIndex);
-
+
SetUpdateHandler(&NavigationScene::update);
SetMessageHandler(&NavigationScene::handleMessage);
-
- _smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, (*_navigationList)[_navigationIndex].fileHash, true, true));
-
+
+ _smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, (*_navigationList)[_navigationIndex].fileHash, true, true));
+
createMouseCursor();
_vm->_screen->clear();
_vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder());
sendMessage(_parentModule, 0x100A, _navigationIndex);
-
}
NavigationScene::~NavigationScene() {
@@ -95,7 +99,7 @@ void NavigationScene::update() {
_vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder());
sendMessage(_parentModule, 0x100A, _navigationIndex);
}
- }
+ }
Scene::update();
}
@@ -121,39 +125,34 @@ uint32 NavigationScene::handleMessage(int messageNum, const MessageParam &param,
}
void NavigationScene::createMouseCursor() {
-
const NavigationItem &navigationItem = (*_navigationList)[_navigationIndex];
uint32 mouseCursorFileHash;
int areaType;
- if (_mouseCursor) {
+ if (_mouseCursor)
deleteSprite((Sprite**)&_mouseCursor);
- }
mouseCursorFileHash = navigationItem.mouseCursorFileHash;
if (mouseCursorFileHash == 0)
mouseCursorFileHash = 0x63A40028;
-
- if (_itemsTypes) {
+
+ if (_itemsTypes)
areaType = _itemsTypes[_navigationIndex];
- } else if (navigationItem.middleSmackerFileHash != 0 || navigationItem.middleFlag) {
- areaType = 0;
- } else {
- areaType = 1;
- }
+ else if (navigationItem.middleSmackerFileHash != 0 || navigationItem.middleFlag)
+ areaType = kAreaCanMoveForward;
+ else
+ areaType = kAreaCannotMoveForward;
insertNavigationMouse(mouseCursorFileHash, areaType);
sendPointMessage(_mouseCursor, 0x4002, _vm->getMousePos());
-
}
void NavigationScene::handleNavigation(const NPoint &mousePos) {
-
const NavigationItem &navigationItem = (*_navigationList)[_navigationIndex];
bool oldIsWalkingForward = _isWalkingForward;
bool oldIsTurning = _isTurning;
uint32 direction = sendPointMessage(_mouseCursor, 0x2064, mousePos);
-
+
switch (direction) {
case 0:
if (navigationItem.leftSmackerFileHash != 0) {
@@ -204,13 +203,12 @@ void NavigationScene::handleNavigation(const NPoint &mousePos) {
}
break;
}
-
+
if (oldIsTurning != _isTurning)
_vm->_soundMan->setSoundThreePlayFlag(_isTurning);
if (oldIsWalkingForward != _isWalkingForward)
_vm->_soundMan->setTwoSoundsPlayFlag(_isWalkingForward);
-
}
} // End of namespace Neverhood
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp
index d60d8b760f..061e6d1279 100644
--- a/engines/neverhood/neverhood.cpp
+++ b/engines/neverhood/neverhood.cpp
@@ -77,6 +77,9 @@ Common::Error NeverhoodEngine::run() {
_gameState.sceneNum = 0;
_gameState.which = 0;
+ // Assign default values to the config manager, in case settings are missing
+ ConfMan.registerDefault("originalsaveload", "false");
+
_staticData = new StaticData();
_staticData->load("neverhood.dat");
_gameVars = new GameVars();
@@ -101,9 +104,9 @@ Common::Error NeverhoodEngine::run() {
_soundMan = new SoundMan(this);
_audioResourceMan = new AudioResourceMan(this);
-
+
_gameModule = new GameModule(this);
-
+
_isSaveAllowed = true;
_updateSound = true;
@@ -119,14 +122,15 @@ Common::Error NeverhoodEngine::run() {
(*navigationList)[5].middleSmackerFileHash = 0;
(*navigationList)[5].middleFlag = 1;
}
-
- if (ConfMan.hasKey("save_slot"))
- loadGameState(ConfMan.getInt("save_slot"));
- else
+
+ if (ConfMan.hasKey("save_slot")) {
+ if (loadGameState(ConfMan.getInt("save_slot")).getCode() != Common::kNoError)
+ _gameModule->startup();
+ } else
_gameModule->startup();
-
+
mainLoop();
-
+
delete _gameModule;
delete _soundMan;
delete _audioResourceMan;
@@ -137,7 +141,7 @@ Common::Error NeverhoodEngine::run() {
delete _gameVars;
delete _staticData;
-
+
return Common::kNoError;
}
diff --git a/engines/neverhood/neverhood.h b/engines/neverhood/neverhood.h
index 39bc9cef2c..5643e345ad 100644
--- a/engines/neverhood/neverhood.h
+++ b/engines/neverhood/neverhood.h
@@ -93,7 +93,7 @@ public:
AudioResourceMan *_audioResourceMan;
public:
-
+
/* Save/load */
enum kReadSaveHeaderError {
@@ -118,12 +118,12 @@ public:
bool canLoadGameStateCurrently() { return _isSaveAllowed; }
bool canSaveGameStateCurrently() { return _isSaveAllowed; }
-
+
Common::Error loadGameState(int slot);
Common::Error saveGameState(int slot, const Common::String &description);
Common::Error removeGameState(int slot);
- void savegame(const char *filename, const char *description);
- void loadgame(const char *filename);
+ bool savegame(const char *filename, const char *description);
+ bool loadgame(const char *filename);
const char *getSavegameFilename(int num);
static Common::String getSavegameFilename(const Common::String &target, int num);
static kReadSaveHeaderError readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header);
diff --git a/engines/neverhood/palette.cpp b/engines/neverhood/palette.cpp
index d4b9b67f53..c381f46671 100644
--- a/engines/neverhood/palette.cpp
+++ b/engines/neverhood/palette.cpp
@@ -81,7 +81,7 @@ void Palette::addPalette(uint32 fileHash, int toIndex, int count, int fromIndex)
if (toIndex + count > 256)
count = 256 - toIndex;
paletteResource.load(fileHash);
- memcpy(_palette + toIndex * 4, paletteResource.palette() + fromIndex * 4, count * 4);
+ memcpy(_palette + toIndex * 4, paletteResource.palette() + fromIndex * 4, count * 4);
_vm->_screen->testPalette(_palette);
}
@@ -90,20 +90,20 @@ void Palette::addBasePalette(uint32 fileHash, int toIndex, int count, int fromIn
if (toIndex + count > 256)
count = 256 - toIndex;
paletteResource.load(fileHash);
- memcpy(_basePalette + toIndex * 4, paletteResource.palette() + fromIndex * 4, count * 4);
+ memcpy(_basePalette + toIndex * 4, paletteResource.palette() + fromIndex * 4, count * 4);
}
void Palette::copyPalette(const byte *palette, int toIndex, int count, int fromIndex) {
if (toIndex + count > 256)
count = 256 - toIndex;
- memcpy(_palette + toIndex * 4, palette + fromIndex * 4, count * 4);
+ memcpy(_palette + toIndex * 4, palette + fromIndex * 4, count * 4);
_vm->_screen->testPalette(_palette);
}
void Palette::copyBasePalette(int toIndex, int count, int fromIndex) {
if (toIndex + count > 256)
count = 256 - toIndex;
- memcpy(_basePalette + toIndex * 4, _palette + fromIndex * 4, count * 4);
+ memcpy(_basePalette + toIndex * 4, _palette + fromIndex * 4, count * 4);
}
void Palette::startFadeToBlack(int counter) {
@@ -115,7 +115,7 @@ void Palette::startFadeToBlack(int counter) {
_fadeToB = 0;
_palCounter = counter;
_fadeStep = 255 / counter;
- _status = 1;
+ _status = 1;
}
void Palette::startFadeToWhite(int counter) {
@@ -127,7 +127,7 @@ void Palette::startFadeToWhite(int counter) {
_fadeToB = 255;
_palCounter = counter;
_fadeStep = 255 / counter;
- _status = 1;
+ _status = 1;
}
void Palette::startFadeToPalette(int counter) {
@@ -136,7 +136,7 @@ void Palette::startFadeToPalette(int counter) {
counter = 1;
_palCounter = counter;
_fadeStep = 255 / counter;
- _status = 2;
+ _status = 2;
}
void Palette::fillBaseWhite(int index, int count) {
diff --git a/engines/neverhood/resource.cpp b/engines/neverhood/resource.cpp
index 442713196e..5f7aea86f4 100644
--- a/engines/neverhood/resource.cpp
+++ b/engines/neverhood/resource.cpp
@@ -57,7 +57,7 @@ bool SpriteResource::load(uint32 fileHash, bool doLoadPosition) {
const byte *spriteData = _resourceHandle.data();
NPoint *position = doLoadPosition ? &_position : NULL;
parseBitmapResource(spriteData, &_rle, &_dimensions, position, NULL, &_pixels);
- }
+ }
return _pixels != NULL;
}
@@ -134,11 +134,11 @@ bool AnimResource::load(uint32 fileHash) {
return true;
unload();
-
+
_vm->_res->queryResource(fileHash, _resourceHandle);
if (!_resourceHandle.isValid() || _resourceHandle.type() != kResTypeAnimation)
return false;
-
+
const byte *resourceData, *animList, *frameList;
uint16 animInfoStartOfs, animListIndex, animListCount;
uint16 frameListStartOfs, frameCount;
@@ -146,20 +146,20 @@ bool AnimResource::load(uint32 fileHash) {
_vm->_res->loadResource(_resourceHandle);
resourceData = _resourceHandle.data();
-
+
animListCount = READ_LE_UINT16(resourceData);
animInfoStartOfs = READ_LE_UINT16(resourceData + 2);
spriteDataOfs = READ_LE_UINT32(resourceData + 4);
paletteDataOfs = READ_LE_UINT32(resourceData + 8);
-
+
animList = resourceData + 12;
for (animListIndex = 0; animListIndex < animListCount; animListIndex++) {
debug(8, "hash: %08X", READ_LE_UINT32(animList));
if (READ_LE_UINT32(animList) == fileHash)
break;
- animList += 8;
+ animList += 8;
}
-
+
if (animListIndex >= animListCount) {
_vm->_res->unloadResource(_resourceHandle);
return false;
@@ -168,12 +168,12 @@ bool AnimResource::load(uint32 fileHash) {
_spriteData = resourceData + spriteDataOfs;
if (paletteDataOfs > 0)
_paletteData = resourceData + paletteDataOfs;
-
+
frameCount = READ_LE_UINT16(animList + 4);
frameListStartOfs = READ_LE_UINT16(animList + 6);
-
+
debug(8, "frameCount = %d; frameListStartOfs = %04X; animInfoStartOfs = %04X", frameCount, frameListStartOfs, animInfoStartOfs);
-
+
frameList = resourceData + animInfoStartOfs + frameListStartOfs;
_frames.clear();
@@ -189,13 +189,13 @@ bool AnimResource::load(uint32 fileHash) {
frameInfo.drawOffset.height = READ_LE_UINT16(frameList + 12);
frameInfo.deltaX = READ_LE_UINT16(frameList + 14);
frameInfo.deltaY = READ_LE_UINT16(frameList + 16);
- frameInfo.collisionBoundsOffset.x = READ_LE_UINT16(frameList + 18);
- frameInfo.collisionBoundsOffset.y = READ_LE_UINT16(frameList + 20);
- frameInfo.collisionBoundsOffset.width = READ_LE_UINT16(frameList + 22);
+ frameInfo.collisionBoundsOffset.x = READ_LE_UINT16(frameList + 18);
+ frameInfo.collisionBoundsOffset.y = READ_LE_UINT16(frameList + 20);
+ frameInfo.collisionBoundsOffset.width = READ_LE_UINT16(frameList + 22);
frameInfo.collisionBoundsOffset.height = READ_LE_UINT16(frameList + 24);
frameInfo.spriteDataOffs = READ_LE_UINT32(frameList + 28);
- debug(8, "frameHash = %08X; counter = %d; rect = (%d,%d,%d,%d); deltaX = %d; deltaY = %d; collisionBoundsOffset = (%d,%d,%d,%d); spriteDataOffs = %08X",
- frameInfo.frameHash, frameInfo.counter,
+ debug(8, "frameHash = %08X; counter = %d; rect = (%d,%d,%d,%d); deltaX = %d; deltaY = %d; collisionBoundsOffset = (%d,%d,%d,%d); spriteDataOffs = %08X",
+ frameInfo.frameHash, frameInfo.counter,
frameInfo.drawOffset.x, frameInfo.drawOffset.y, frameInfo.drawOffset.width, frameInfo.drawOffset.height,
frameInfo.deltaX, frameInfo.deltaY,
frameInfo.collisionBoundsOffset.x, frameInfo.collisionBoundsOffset.y, frameInfo.collisionBoundsOffset.width, frameInfo.collisionBoundsOffset.height,
@@ -203,11 +203,11 @@ bool AnimResource::load(uint32 fileHash) {
frameList += 32;
_frames.push_back(frameInfo);
}
-
+
_fileHash = fileHash;
return true;
-
+
}
void AnimResource::unload() {
@@ -229,7 +229,7 @@ int16 AnimResource::getFrameIndex(uint32 frameHash) {
break;
}
debug(2, "AnimResource::getFrameIndex(%08X) -> %d", frameHash, frameIndex);
- return frameIndex;
+ return frameIndex;
}
void AnimResource::setRepl(byte oldColor, byte newColor) {
@@ -254,7 +254,7 @@ NDimensions AnimResource::loadSpriteDimensions(uint32 fileHash) {
// MouseCursorResource
-MouseCursorResource::MouseCursorResource(NeverhoodEngine *vm)
+MouseCursorResource::MouseCursorResource(NeverhoodEngine *vm)
: _cursorSprite(vm), _cursorNum(4), _currFileHash(0) {
_rect.width = 32;
@@ -265,7 +265,7 @@ void MouseCursorResource::load(uint32 fileHash) {
if (_currFileHash != fileHash) {
if (_cursorSprite.load(fileHash) && !_cursorSprite.isRle() &&
_cursorSprite.getDimensions().width == 96 && _cursorSprite.getDimensions().height == 224) {
- _currFileHash = fileHash;
+ _currFileHash = fileHash;
} else {
unload();
}
@@ -296,14 +296,14 @@ NDrawRect& MouseCursorResource::getRect() {
void MouseCursorResource::draw(int frameNum, Graphics::Surface *destSurface) {
if (_cursorSprite.getPixels()) {
const int sourcePitch = (_cursorSprite.getDimensions().width + 3) & 0xFFFC; // 4 byte alignment
- const int destPitch = destSurface->pitch;
+ const int destPitch = destSurface->pitch;
const byte *source = _cursorSprite.getPixels() + _cursorNum * (sourcePitch * 32) + frameNum * 32;
byte *dest = (byte*)destSurface->pixels;
for (int16 yc = 0; yc < 32; yc++) {
memcpy(dest, source, 32);
source += sourcePitch;
dest += destPitch;
- }
+ }
}
}
@@ -311,7 +311,7 @@ void MouseCursorResource::draw(int frameNum, Graphics::Surface *destSurface) {
TextResource::TextResource(NeverhoodEngine *vm)
: _vm(vm), _textData(NULL), _count(0) {
-
+
}
TextResource::~TextResource() {
@@ -372,7 +372,7 @@ void DataResource::load(uint32 fileHash) {
dataS.seek(2 + i * 8);
DRDirectoryItem drDirectoryItem;
drDirectoryItem.nameHash = dataS.readUint32LE();
- drDirectoryItem.offset = dataS.readUint16LE();
+ drDirectoryItem.offset = dataS.readUint16LE();
drDirectoryItem.type = dataS.readUint16LE();
debug(2, "%03d nameHash = %08X; offset = %04X; type = %d", i, drDirectoryItem.nameHash, drDirectoryItem.offset, drDirectoryItem.type);
dataS.seek(itemStartOffs + drDirectoryItem.offset);
@@ -415,7 +415,7 @@ void DataResource::load(uint32 fileHash) {
hitRect.rect.y1 = dataS.readUint16LE();
hitRect.rect.x2 = dataS.readUint16LE();
hitRect.rect.y2 = dataS.readUint16LE();
- hitRect.type = dataS.readUint16LE() + 0x5001;
+ hitRect.type = dataS.readUint16LE() + 0x5001;
debug(3, "(%d, %d, %d, %d) -> %04d", hitRect.rect.x1, hitRect.rect.y1, hitRect.rect.x2, hitRect.rect.y2, hitRect.type);
hitRectList->push_back(hitRect);
}
@@ -491,7 +491,7 @@ void DataResource::load(uint32 fileHash) {
break;
}
}
- _directory.push_back(drDirectoryItem);
+ _directory.push_back(drDirectoryItem);
}
}
}
@@ -540,12 +540,12 @@ HitRectList *DataResource::getHitRectList() {
MessageList *DataResource::getMessageListAtPos(int16 klaymenX, int16 klaymenY, int16 mouseX, int16 mouseY) {
for (uint i = 0; i < _drRects.size(); i++) {
- if (klaymenX >= _drRects[i].rect.x1 && klaymenX <= _drRects[i].rect.x2 &&
+ if (klaymenX >= _drRects[i].rect.x1 && klaymenX <= _drRects[i].rect.x2 &&
klaymenY >= _drRects[i].rect.y1 && klaymenY <= _drRects[i].rect.y2) {
- DRSubRectList *drSubRectList = _drSubRectLists[_drRects[i].subRectIndex];
+ DRSubRectList *drSubRectList = _drSubRectLists[_drRects[i].subRectIndex];
for (uint j = 0; j < drSubRectList->size(); j++) {
DRSubRect &subRect = (*drSubRectList)[j];
- if (mouseX >= subRect.rect.x1 && mouseX <= subRect.rect.x2 &&
+ if (mouseX >= subRect.rect.x1 && mouseX <= subRect.rect.x2 &&
mouseY >= subRect.rect.y1 && mouseY <= subRect.rect.y2) {
return _messageLists[subRect.messageListItemIndex];
}
diff --git a/engines/neverhood/resource.h b/engines/neverhood/resource.h
index 6a84a69ecd..40236d9d22 100644
--- a/engines/neverhood/resource.h
+++ b/engines/neverhood/resource.h
@@ -168,7 +168,7 @@ protected:
struct DRDirectoryItem {
uint32 nameHash;
- uint16 offset;
+ uint16 offset;
uint16 type;
};
@@ -195,7 +195,7 @@ protected:
Common::Array<MessageList*> _messageLists;
Common::Array<DRRect> _drRects;
Common::Array<DRSubRectList*> _drSubRectLists;
- DataResource::DRDirectoryItem *findDRDirectoryItem(uint32 nameHash, uint16 type);
+ DataResource::DRDirectoryItem *findDRDirectoryItem(uint32 nameHash, uint16 type);
};
uint32 calcHash(const char *value);
diff --git a/engines/neverhood/resourceman.cpp b/engines/neverhood/resourceman.cpp
index d5e7786c17..37089a5bd6 100644
--- a/engines/neverhood/resourceman.cpp
+++ b/engines/neverhood/resourceman.cpp
@@ -49,7 +49,7 @@ void ResourceMan::addArchive(const Common::String &filename) {
if (archiveEntry->timeStamp > entry->archiveEntry->timeStamp) {
entry->archive = archive;
entry->archiveEntry = archiveEntry;
- }
+ }
} else {
ResourceFileEntry newEntry;
newEntry.resourceHandle = -1;
diff --git a/engines/neverhood/saveload.cpp b/engines/neverhood/saveload.cpp
index 578d9858ff..01988769e6 100644
--- a/engines/neverhood/saveload.cpp
+++ b/engines/neverhood/saveload.cpp
@@ -61,12 +61,12 @@ NeverhoodEngine::kReadSaveHeaderError NeverhoodEngine::readSaveHeader(Common::Se
return ((in->eos() || in->err()) ? kRSHEIoError : kRSHENoError);
}
-void NeverhoodEngine::savegame(const char *filename, const char *description) {
+bool NeverhoodEngine::savegame(const char *filename, const char *description) {
Common::OutSaveFile *out;
if (!(out = g_system->getSavefileManager()->openForSaving(filename))) {
warning("Can't create file '%s', game not saved", filename);
- return;
+ return false;
}
TimeDate curTime;
@@ -78,7 +78,7 @@ void NeverhoodEngine::savegame(const char *filename, const char *description) {
byte descriptionLen = strlen(description);
out->writeByte(descriptionLen);
out->write(description, descriptionLen);
-
+
Graphics::saveThumbnail(*out);
// Not used yet, reserved for future usage
@@ -96,50 +96,53 @@ void NeverhoodEngine::savegame(const char *filename, const char *description) {
_gameVars->setGlobalVar(V_CURRENT_SCENE_WHICH, _gameState.which);
_gameVars->saveState(out);
-
+
out->finalize();
delete out;
+ return true;
}
-void NeverhoodEngine::loadgame(const char *filename) {
+bool NeverhoodEngine::loadgame(const char *filename) {
Common::InSaveFile *in;
if (!(in = g_system->getSavefileManager()->openForLoading(filename))) {
warning("Can't open file '%s', game not loaded", filename);
- return;
+ return false;
}
SaveHeader header;
kReadSaveHeaderError errorCode = readSaveHeader(in, false, header);
-
+
if (errorCode != kRSHENoError) {
warning("Error loading savegame '%s'", filename);
delete in;
- return;
+ return false;
}
-
+
g_engine->setTotalPlayTime(header.playTime * 1000);
_gameVars->loadState(in);
-
+
_gameState.sceneNum = _gameVars->getGlobalVar(V_CURRENT_SCENE);
_gameState.which = _gameVars->getGlobalVar(V_CURRENT_SCENE_WHICH);
_gameModule->requestRestoreGame();
delete in;
-
+ return true;
}
Common::Error NeverhoodEngine::loadGameState(int slot) {
const char *fileName = getSavegameFilename(slot);
- loadgame(fileName);
+ if (!loadgame(fileName))
+ return Common::kReadingFailed;
return Common::kNoError;
}
Common::Error NeverhoodEngine::saveGameState(int slot, const Common::String &description) {
const char *fileName = getSavegameFilename(slot);
- savegame(fileName, description.c_str());
+ if (!savegame(fileName, description.c_str()))
+ return Common::kWritingFailed;
return Common::kNoError;
}
diff --git a/engines/neverhood/scene.cpp b/engines/neverhood/scene.cpp
index 80a2b69169..e76a9ca521 100644
--- a/engines/neverhood/scene.cpp
+++ b/engines/neverhood/scene.cpp
@@ -28,7 +28,7 @@ namespace Neverhood {
Scene::Scene(NeverhoodEngine *vm, Module *parentModule)
: Entity(vm, 0), _parentModule(parentModule), _dataResource(vm), _hitRects(NULL),
_mouseCursorWasVisible(true) {
-
+
_isKlaymenBusy = false;
_doConvertMessages = false;
_messageList = NULL;
@@ -50,10 +50,10 @@ Scene::Scene(NeverhoodEngine *vm, Module *parentModule)
_smackerPlayer = NULL;
_isMessageListBusy = false;
_messageValue = -1;
-
+
SetUpdateHandler(&Scene::update);
SetMessageHandler(&Scene::handleMessage);
-
+
_vm->_screen->clearRenderQueue();
}
@@ -71,7 +71,7 @@ Scene::~Scene() {
delete *iter;
// Don't delete surfaces since they always belong to an entity
-
+
// Purge the resources after each scene
_vm->_res->purgeResources();
@@ -84,7 +84,7 @@ void Scene::draw() {
} else {
for (Common::Array<BaseSurface*>::iterator iter = _surfaces.begin(); iter != _surfaces.end(); iter++)
(*iter)->draw();
- }
+ }
}
void Scene::addEntity(Entity *entity) {
@@ -99,7 +99,7 @@ void Scene::addEntity(Entity *entity) {
if (insertIndex >= 0)
_entities.insert_at(insertIndex, entity);
else
- _entities.push_back(entity);
+ _entities.push_back(entity);
}
bool Scene::removeEntity(Entity *entity) {
@@ -108,7 +108,7 @@ bool Scene::removeEntity(Entity *entity) {
_entities.remove_at(index);
return true;
}
- return false;
+ return false;
}
void Scene::addSurface(BaseSurface *surface) {
@@ -124,7 +124,7 @@ void Scene::addSurface(BaseSurface *surface) {
if (insertIndex >= 0)
_surfaces.insert_at(insertIndex, surface);
else
- _surfaces.push_back(surface);
+ _surfaces.push_back(surface);
}
}
@@ -135,7 +135,7 @@ bool Scene::removeSurface(BaseSurface *surface) {
return true;
}
}
- return false;
+ return false;
}
void Scene::printSurfaces(Console *con) {
@@ -246,12 +246,12 @@ void Scene::update() {
if (_mouseClicked) {
if (_klaymen) {
if (_canAcceptInput &&
- _klaymen->hasMessageHandler() &&
+ _klaymen->hasMessageHandler() &&
sendMessage(_klaymen, 0x1008, 0) != 0 &&
queryPositionSprite(_mouseClickPos.x, _mouseClickPos.y)) {
_mouseClicked = false;
} else if (_canAcceptInput &&
- _klaymen->hasMessageHandler() &&
+ _klaymen->hasMessageHandler() &&
sendMessage(_klaymen, 0x1008, 0) != 0) {
_mouseClicked = !queryPositionRectList(_mouseClickPos.x, _mouseClickPos.y);
}
@@ -262,7 +262,7 @@ void Scene::update() {
processMessageList();
- // Update all entities
+ // Update all entities
for (Common::Array<Entity*>::iterator iter = _entities.begin(); iter != _entities.end(); iter++)
(*iter)->handleUpdate();
@@ -283,7 +283,7 @@ uint32 Scene::handleMessage(int messageNum, const MessageParam &param, Entity *s
_mouseClickPos = param.asPoint();
break;
case 0x0006:
- sendMessage(_parentModule, 0x1009, param);
+ sendMessage(_parentModule, 0x1009, param);
break;
case 0x1006:
// Sent by Klaymen when its animation sequence has finished
@@ -332,7 +332,7 @@ uint32 Scene::handleMessage(int messageNum, const MessageParam &param, Entity *s
bool Scene::queryPositionSprite(int16 mouseX, int16 mouseY) {
for (uint i = 0; i < _collisionSprites.size(); i++) {
Sprite *sprite = _collisionSprites[i];
- if (sprite->hasMessageHandler() && sprite->isPointInside(mouseX, mouseY) &&
+ if (sprite->hasMessageHandler() && sprite->isPointInside(mouseX, mouseY) &&
sendPointMessage(sprite, 0x1011, _mouseClickPos) != 0) {
return true;
}
@@ -412,8 +412,8 @@ void Scene::processMessageList() {
_messageList2 = NULL;
_messageListStatus = 0;
}
-
- if (_messageList && _klaymen) {
+
+ if (_messageList && _klaymen) {
#if 0
debug("MessageList: %p, %d", (void*)_messageList, _messageList->size());
@@ -423,11 +423,11 @@ void Scene::processMessageList() {
}
debug("--------------------------------");
#endif
-
+
while (_messageList && _messageListIndex < _messageListCount && !_isKlaymenBusy) {
uint32 messageNum = (*_messageList)[_messageListIndex].messageNum;
uint32 messageParam = (*_messageList)[_messageListIndex].messageValue;
-
+
++_messageListIndex;
if (_messageListIndex == _messageListCount)
sendMessage(_klaymen, 0x1021, 0);
@@ -460,7 +460,7 @@ void Scene::processMessageList() {
if (_klaymen->hasMessageHandler() && sendMessage(_klaymen, messageNum, messageParam) != 0) {
_isKlaymenBusy = false;
}
- }
+ }
if (_messageListIndex == _messageListCount) {
_canAcceptInput = true;
_messageList = NULL;
@@ -469,7 +469,7 @@ void Scene::processMessageList() {
}
_isMessageListBusy = false;
-
+
}
void Scene::cancelMessageList() {
@@ -531,7 +531,7 @@ uint16 Scene::convertMessageNum(uint32 messageNum) {
case 0x42002200:
return 0x4004;
case 0x428D4894:
- return 0x101A;
+ return 0x101A;
}
return 0x1000;
}
@@ -546,7 +546,7 @@ HitRect *Scene::findHitRectAtPos(int16 x, int16 y) {
for (HitRectList::iterator it = _hitRects->begin(); it != _hitRects->end(); it++)
if ((*it).rect.contains(x, y))
return &(*it);
- return &kDefaultHitRect;
+ return &kDefaultHitRect;
}
void Scene::addCollisionSprite(Sprite *sprite) {
@@ -561,7 +561,7 @@ void Scene::addCollisionSprite(Sprite *sprite) {
if (insertIndex >= 0)
_collisionSprites.insert_at(insertIndex, sprite);
else
- _collisionSprites.push_back(sprite);
+ _collisionSprites.push_back(sprite);
}
void Scene::removeCollisionSprite(Sprite *sprite) {
@@ -583,7 +583,7 @@ void Scene::checkCollision(Sprite *sprite, uint16 flags, int messageNum, uint32
if ((sprite->getFlags() & flags) && collSprite->checkCollision(sprite->getCollisionBounds())) {
sprite->sendMessage(collSprite, messageNum, messageParam);
}
- }
+ }
}
void Scene::insertMouse(Mouse *mouseCursor) {
diff --git a/engines/neverhood/scene.h b/engines/neverhood/scene.h
index 813ffba0bb..5e42e34418 100644
--- a/engines/neverhood/scene.h
+++ b/engines/neverhood/scene.h
@@ -76,89 +76,89 @@ public:
void checkCollision(Sprite *sprite, uint16 flags, int messageNum, uint32 messageParam);
// Some crazy templated functions to make the logic code smaller/simpler (imo!)
// insertKlaymen
- template<class T>
+ template<class T>
void insertKlaymen() {
_klaymen = (T*)addSprite(new T(_vm, this));
}
- template<class T, class Arg1>
+ template<class T, class Arg1>
void insertKlaymen(Arg1 arg1) {
_klaymen = (T*)addSprite(new T(_vm, this, arg1));
}
- template<class T, class Arg1, class Arg2>
+ template<class T, class Arg1, class Arg2>
void insertKlaymen(Arg1 arg1, Arg2 arg2) {
_klaymen = (T*)addSprite(new T(_vm, this, arg1, arg2));
}
- template<class T, class Arg1, class Arg2, class Arg3>
+ template<class T, class Arg1, class Arg2, class Arg3>
void insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3) {
_klaymen = (T*)addSprite(new T(_vm, this, arg1, arg2, arg3));
}
- template<class T, class Arg1, class Arg2, class Arg3, class Arg4>
+ template<class T, class Arg1, class Arg2, class Arg3, class Arg4>
void insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) {
_klaymen = (T*)addSprite(new T(_vm, this, arg1, arg2, arg3, arg4));
}
- template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5>
+ template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5>
void insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) {
_klaymen = (T*)addSprite(new T(_vm, this, arg1, arg2, arg3, arg4, arg5));
}
- template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6>
+ template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6>
void insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) {
_klaymen = (T*)addSprite(new T(_vm, this, arg1, arg2, arg3, arg4, arg5, arg6));
}
// insertSprite
- template<class T>
+ template<class T>
T* insertSprite() {
return (T*)addSprite(new T(_vm));
}
- template<class T, class Arg1>
+ template<class T, class Arg1>
T* insertSprite(Arg1 arg1) {
return (T*)addSprite(new T(_vm, arg1));
}
- template<class T, class Arg1, class Arg2>
+ template<class T, class Arg1, class Arg2>
T* insertSprite(Arg1 arg1, Arg2 arg2) {
return (T*)addSprite(new T(_vm, arg1, arg2));
}
- template<class T, class Arg1, class Arg2, class Arg3>
+ template<class T, class Arg1, class Arg2, class Arg3>
T* insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3) {
return (T*)addSprite(new T(_vm, arg1, arg2, arg3));
}
- template<class T, class Arg1, class Arg2, class Arg3, class Arg4>
+ template<class T, class Arg1, class Arg2, class Arg3, class Arg4>
T* insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) {
return (T*)addSprite(new T(_vm, arg1, arg2, arg3, arg4));
}
- template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5>
+ template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5>
T* insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) {
return (T*)addSprite(new T(_vm, arg1, arg2, arg3, arg4, arg5));
}
- template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6>
+ template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6>
T* insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) {
return (T*)addSprite(new T(_vm, arg1, arg2, arg3, arg4, arg5, arg6));
}
// createSprite
- template<class T>
+ template<class T>
T* createSprite() {
return new T(_vm);
}
- template<class T, class Arg1>
+ template<class T, class Arg1>
T* createSprite(Arg1 arg1) {
return new T(_vm, arg1);
}
- template<class T, class Arg1, class Arg2>
+ template<class T, class Arg1, class Arg2>
T* createSprite(Arg1 arg1, Arg2 arg2) {
return new T(_vm, arg1, arg2);
}
- template<class T, class Arg1, class Arg2, class Arg3>
+ template<class T, class Arg1, class Arg2, class Arg3>
T* createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3) {
return new T(_vm, arg1, arg2, arg3);
}
- template<class T, class Arg1, class Arg2, class Arg3, class Arg4>
+ template<class T, class Arg1, class Arg2, class Arg3, class Arg4>
T* createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) {
return new T(_vm, arg1, arg2, arg3, arg4);
}
- template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5>
+ template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5>
T* createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) {
return new T(_vm, arg1, arg2, arg3, arg4, arg5);
}
- template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6>
+ template<class T, class Arg1, class Arg2, class Arg3, class Arg4, class Arg5, class Arg6>
T* createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) {
return new T(_vm, arg1, arg2, arg3, arg4, arg5, arg6);
}
diff --git a/engines/neverhood/screen.cpp b/engines/neverhood/screen.cpp
index 5a748cfab4..4a5bfb92ce 100644
--- a/engines/neverhood/screen.cpp
+++ b/engines/neverhood/screen.cpp
@@ -28,16 +28,16 @@ namespace Neverhood {
Screen::Screen(NeverhoodEngine *vm)
: _vm(vm), _paletteData(NULL), _paletteChanged(false), _smackerDecoder(NULL),
_yOffset(0), _fullRefresh(false) {
-
+
_ticks = _vm->_system->getMillis();
-
+
_backScreen = new Graphics::Surface();
_backScreen->create(640, 480, Graphics::PixelFormat::createFormatCLUT8());
-
+
_renderQueue = new RenderQueue();
_prevRenderQueue = new RenderQueue();
_microTiles = new MicroTileArray(640, 480);
-
+
}
Screen::~Screen() {
@@ -72,13 +72,13 @@ void Screen::update() {
}
}
}
-
+
for (RenderQueue::iterator jt = _prevRenderQueue->begin(); jt != _prevRenderQueue->end(); ++jt) {
RenderItem &prevRenderItem = (*jt);
if (prevRenderItem._refresh)
_microTiles->addRect(Common::Rect(prevRenderItem._destX, prevRenderItem._destY, prevRenderItem._destX + prevRenderItem._width, prevRenderItem._destY + prevRenderItem._height));
}
-
+
for (RenderQueue::iterator it = _renderQueue->begin(); it != _renderQueue->end(); ++it) {
RenderItem &renderItem = (*it);
if (renderItem._refresh)
@@ -93,7 +93,7 @@ void Screen::update() {
for (RectangleList::iterator ri = updateRects->begin(); ri != updateRects->end(); ++ri)
blitRenderItem(renderItem, *ri);
}
-
+
SWAP(_renderQueue, _prevRenderQueue);
_renderQueue->clear();
@@ -202,12 +202,12 @@ void Screen::drawSurface2(const Graphics::Surface *surface, NDrawRect &drawRect,
destX = drawRect.x;
ddRect.x1 = 0;
}
-
+
if (drawRect.y + drawRect.height >= clipRect.y2)
ddRect.y2 = clipRect.y2 - drawRect.y;
else
ddRect.y2 = drawRect.height;
-
+
if (drawRect.y < clipRect.y1) {
destY = clipRect.y1;
ddRect.y1 = clipRect.y1 - drawRect.y;
@@ -215,7 +215,7 @@ void Screen::drawSurface2(const Graphics::Surface *surface, NDrawRect &drawRect,
destY = drawRect.y;
ddRect.y1 = 0;
}
-
+
queueBlit(surface, destX, destY, ddRect, transparent, version, shadowSurface);
}
@@ -224,12 +224,12 @@ void Screen::drawSurface3(const Graphics::Surface *surface, int16 x, int16 y, ND
int16 destX, destY;
NRect ddRect;
-
+
if (x + drawRect.width >= clipRect.x2)
ddRect.x2 = clipRect.x2 - drawRect.x - x;
else
ddRect.x2 = drawRect.x + drawRect.width;
-
+
if (x < clipRect.x1) {
destX = clipRect.x1;
ddRect.x1 = clipRect.x1 + drawRect.x - x;
@@ -242,7 +242,7 @@ void Screen::drawSurface3(const Graphics::Surface *surface, int16 x, int16 y, ND
ddRect.y2 = clipRect.y2 + drawRect.y - y;
else
ddRect.y2 = drawRect.y + drawRect.height;
-
+
if (y < clipRect.y1) {
destY = clipRect.y1;
ddRect.y1 = clipRect.y1 + drawRect.y - y;
@@ -250,7 +250,7 @@ void Screen::drawSurface3(const Graphics::Surface *surface, int16 x, int16 y, ND
destY = y;
ddRect.y1 = drawRect.y;
}
-
+
queueBlit(surface, destX, destY, ddRect, transparent, version);
}
@@ -270,13 +270,13 @@ void Screen::drawDoubleSurface2(const Graphics::Surface *surface, NDrawRect &dra
dest += _backScreen->pitch;
dest += _backScreen->pitch;
}
-
+
_fullRefresh = true; // See Screen::update
}
void Screen::drawUnk(const Graphics::Surface *surface, NDrawRect &drawRect, NDrawRect &sysRect, NRect &clipRect, bool transparent, byte version) {
-
+
int16 x, y;
bool xflag, yflag;
NDrawRect newDrawRect;
@@ -292,26 +292,26 @@ void Screen::drawUnk(const Graphics::Surface *surface, NDrawRect &drawRect, NDra
y = y % sysRect.height;
if (y < 0)
y += sysRect.height;
-
+
xflag = x <= 0;
yflag = y <= 0;
-
+
newDrawRect.x = x;
newDrawRect.width = sysRect.width - x;
if (drawRect.width < newDrawRect.width) {
xflag = true;
newDrawRect.width = drawRect.width;
}
-
+
newDrawRect.y = y;
newDrawRect.height = sysRect.height - y;
if (drawRect.height < newDrawRect.height) {
yflag = true;
newDrawRect.height = drawRect.height;
}
-
+
drawSurface3(surface, drawRect.x, drawRect.y, newDrawRect, clipRect, transparent, version);
-
+
if (!xflag) {
newDrawRect.x = 0;
newDrawRect.y = y;
@@ -321,7 +321,7 @@ void Screen::drawUnk(const Graphics::Surface *surface, NDrawRect &drawRect, NDra
newDrawRect.height = drawRect.height;
drawSurface3(surface, sysRect.width + drawRect.x - x, drawRect.y, newDrawRect, clipRect, transparent, version);
}
-
+
if (!yflag) {
newDrawRect.x = x;
newDrawRect.y = 0;
@@ -331,7 +331,7 @@ void Screen::drawUnk(const Graphics::Surface *surface, NDrawRect &drawRect, NDra
newDrawRect.width = drawRect.width;
drawSurface3(surface, drawRect.x, sysRect.height + drawRect.y - y, newDrawRect, clipRect, transparent, version);
}
-
+
if (!xflag && !yflag) {
newDrawRect.x = 0;
newDrawRect.y = 0;
@@ -350,13 +350,13 @@ void Screen::drawSurfaceClipRects(const Graphics::Surface *surface, NDrawRect &d
void Screen::queueBlit(const Graphics::Surface *surface, int16 destX, int16 destY, NRect &ddRect, bool transparent, byte version,
const Graphics::Surface *shadowSurface) {
-
+
const int width = ddRect.x2 - ddRect.x1;
const int height = ddRect.y2 - ddRect.y1;
if (width <= 0 || height <= 0)
return;
-
+
RenderItem renderItem;
renderItem._surface = surface;
renderItem._shadowSurface = shadowSurface;
@@ -369,7 +369,7 @@ void Screen::queueBlit(const Graphics::Surface *surface, int16 destX, int16 dest
renderItem._transparent = transparent;
renderItem._version = version;
_renderQueue->push_back(renderItem);
-
+
}
void Screen::blitRenderItem(const RenderItem &renderItem, const Common::Rect &clipRect) {
diff --git a/engines/neverhood/smackerplayer.cpp b/engines/neverhood/smackerplayer.cpp
index 21d8851f48..187939faee 100644
--- a/engines/neverhood/smackerplayer.cpp
+++ b/engines/neverhood/smackerplayer.cpp
@@ -79,22 +79,22 @@ void SmackerDoubleSurface::draw() {
void NeverhoodSmackerDecoder::forceSeekToFrame(uint frame) {
if (!isVideoLoaded())
return;
-
+
if (frame >= getFrameCount())
error("Can't force Smacker seek to invalid frame %d", frame);
-
+
if (_header.audioInfo[0].hasAudio)
error("Can't force Smacker frame seek with audio");
if (!rewind())
error("Failed to rewind");
-
+
SmackerVideoTrack *videoTrack = (SmackerVideoTrack *)getTrack(0);
uint32 offset = 0;
for (uint32 i = 0; i < frame; i++) {
videoTrack->increaseCurFrame();
offset += _frameSizes[i] & ~3;
}
-
+
_fileStream->seek(offset, SEEK_CUR);
}
@@ -124,7 +124,7 @@ SmackerPlayer::~SmackerPlayer() {
void SmackerPlayer::open(uint32 fileHash, bool keepLastFrame) {
debug(0, "SmackerPlayer::open(%08X)", fileHash);
-
+
_fileHash = fileHash;
_keepLastFrame = keepLastFrame;
@@ -136,13 +136,13 @@ void SmackerPlayer::open(uint32 fileHash, bool keepLastFrame) {
_smackerDecoder = new NeverhoodSmackerDecoder();
_smackerDecoder->loadStream(_stream);
-
+
_palette = new Palette(_vm);
_palette->usePalette();
if (!_paused)
_smackerDecoder->start();
-
+
}
void SmackerPlayer::close() {
@@ -212,7 +212,7 @@ void SmackerPlayer::update() {
_videoDone = false;
}
}
-
+
}
void SmackerPlayer::updateFrame() {
@@ -240,7 +240,7 @@ void SmackerPlayer::updateFrame() {
if (_smackerDecoder->hasDirtyPalette())
updatePalette();
-
+
}
void SmackerPlayer::updatePalette() {
diff --git a/engines/neverhood/smackerplayer.h b/engines/neverhood/smackerplayer.h
index f13b653757..dd7199dd6d 100644
--- a/engines/neverhood/smackerplayer.h
+++ b/engines/neverhood/smackerplayer.h
@@ -62,7 +62,7 @@ public:
void close();
void gotoFrame(int frameNumber);
uint32 getFrameCount();
- uint32 getFrameNumber();
+ uint32 getFrameNumber();
uint getStatus();
void setDrawPos(int16 x, int16 y);
void rewind();
diff --git a/engines/neverhood/smackerscene.cpp b/engines/neverhood/smackerscene.cpp
index 115aafe5be..d9d032a3b5 100644
--- a/engines/neverhood/smackerscene.cpp
+++ b/engines/neverhood/smackerscene.cpp
@@ -31,16 +31,16 @@ SmackerScene::SmackerScene(NeverhoodEngine *vm, Module *parentModule, bool doubl
debug(0, "SmackerScene::SmackerScene(%d, %d, %d)", doubleSurface, canSkip, canAbort);
// NOTE: Merged from SmackerScene::init, maybe split again if needed (incl. parameter flags)
-
+
if (getGlobalVar(V_SMACKER_CAN_ABORT)) {
_canSkip = true;
_canAbort = true;
}
-
+
if (!_doubleSurface)
_vm->_screen->clear();
- _fileHash[0] = 0;
+ _fileHash[0] = 0;
_fileHash[1] = 0;
SetUpdateHandler(&SmackerScene::update);
@@ -67,7 +67,7 @@ void SmackerScene::nextVideo() {
debug(0, "SmackerScene::nextVideo()");
_fileHashListIndex++;
-
+
if (_fileHashList && _fileHashList[_fileHashListIndex] != 0) {
uint32 smackerFileHash = _fileHashList[_fileHashListIndex];
ResourceHandle resourceHandle;
diff --git a/engines/neverhood/sound.cpp b/engines/neverhood/sound.cpp
index 46ec8007b0..c3bc3501b5 100644
--- a/engines/neverhood/sound.cpp
+++ b/engines/neverhood/sound.cpp
@@ -35,7 +35,7 @@ SoundResource::~SoundResource() {
unload();
}
-bool SoundResource::isPlaying() {
+bool SoundResource::isPlaying() {
AudioResourceManSoundItem *soundItem = getSoundItem();
return soundItem ? soundItem->isPlaying() : false;
}
@@ -94,7 +94,7 @@ MusicResource::MusicResource(NeverhoodEngine *vm)
bool MusicResource::isPlaying() {
AudioResourceManMusicItem *musicItem = getMusicItem();
- return musicItem && musicItem->isPlaying();
+ return musicItem && musicItem->isPlaying();
}
void MusicResource::load(uint32 fileHash) {
@@ -134,7 +134,7 @@ AudioResourceManMusicItem *MusicResource::getMusicItem() {
MusicItem::MusicItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 musicFileHash)
: _vm(vm), _musicResource(NULL) {
-
+
_groupNameHash = groupNameHash;
_fileHash = musicFileHash;
_play = false;
@@ -187,7 +187,7 @@ SoundItem::SoundItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 soundFile
_playOnceAfterRandomCountdown(false), _minCountdown(0), _maxCountdown(0),
_playOnceAfterCountdown(playOnceAfterCountdown), _initialCountdown(initialCountdown),
_playLooping(false), _currCountdown(currCountdown) {
-
+
_soundResource = new SoundResource(vm);
_soundResource->load(soundFileHash);
}
@@ -200,7 +200,7 @@ SoundItem::~SoundItem() {
void SoundItem::setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
int16 firstMinCountdown, int16 firstMaxCountdown) {
-
+
_playOnceAfterCountdown = false;
_playLooping = false;
_playOnceAfterRandomCountdown = playOnceAfterRandomCountdown;
@@ -361,7 +361,7 @@ void SoundMan::setSoundVolume(uint32 soundFileHash, int volume) {
}
void SoundMan::update() {
-
+
for (uint i = 0; i < _soundItems.size(); ++i) {
SoundItem *soundItem = _soundItems[i];
if (soundItem)
@@ -456,7 +456,7 @@ void SoundMan::playSoundThree(uint32 groupNameHash, uint32 soundFileHash) {
SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash, false, 0, 0, false, _initialCountdown3, false, 0);
_soundIndex3 = addSoundItem(soundItem);
}
-
+
}
void SoundMan::setTwoSoundsPlayFlag(bool playOnceAfterCountdown) {
@@ -530,16 +530,16 @@ NeverhoodAudioStream::~NeverhoodAudioStream() {
int NeverhoodAudioStream::readBuffer(int16 *buffer, const int numSamples) {
int samplesLeft = numSamples;
-
+
while (samplesLeft > 0 && !_endOfData) {
const int maxSamples = MIN<int>(kSampleBufferLength, samplesLeft);
const int bytesToRead = maxSamples * (_isCompressed ? 1 : 2);
int bytesRead = _stream->read(_buffer, bytesToRead);
int samplesRead = bytesRead / (_isCompressed ? 1 : 2);
-
+
samplesLeft -= samplesRead;
-
+
const byte *src = _buffer;
if (_isCompressed) {
while (samplesRead--) {
@@ -694,7 +694,7 @@ void AudioResourceManMusicItem::update() {
_start = false;
_isPlaying = true;
}
-
+
if (_vm->_mixer->isSoundHandleActive(_soundHandle)) {
if (_isFadingIn) {
_fadeVolume += _fadeVolumeStep;
@@ -787,11 +787,11 @@ int16 AudioResourceMan::loadMusic(uint32 fileHash) {
return i;
}
}
-
+
int16 musicIndex = _musicItems.size();
_musicItems.push_back(musicItem);
return musicIndex;
-
+
}
void AudioResourceMan::updateMusic() {
diff --git a/engines/neverhood/sound.h b/engines/neverhood/sound.h
index aa5da284ea..0733346daa 100644
--- a/engines/neverhood/sound.h
+++ b/engines/neverhood/sound.h
@@ -70,7 +70,7 @@ public:
void setVolume(int16 volume);
protected:
NeverhoodEngine *_vm;
- int16 _musicIndex;
+ int16 _musicIndex;
AudioResourceManMusicItem *getMusicItem();
};
@@ -83,7 +83,7 @@ public:
void update();
uint32 getGroupNameHash() const { return _groupNameHash; }
uint32 getFileHash() const { return _fileHash; }
-protected:
+protected:
NeverhoodEngine *_vm;
uint32 _groupNameHash;
uint32 _fileHash;
@@ -110,7 +110,7 @@ public:
uint32 getGroupNameHash() const { return _groupNameHash; }
uint32 getFileHash() const { return _fileHash; }
int16 getCurrCountdown() const { return _currCountdown; }
-protected:
+protected:
NeverhoodEngine *_vm;
uint32 _groupNameHash;
uint32 _fileHash;
@@ -136,7 +136,7 @@ public:
void deleteMusic(uint32 musicFileHash);
void startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep);
void stopMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep);
-
+
// Sound
void addSound(uint32 groupNameHash, uint32 soundFileHash);
void addSoundList(uint32 groupNameHash, const uint32 *soundFileHashList);
@@ -148,7 +148,7 @@ public:
void playSoundLooping(uint32 soundFileHash);
void stopSound(uint32 soundFileHash);
void setSoundVolume(uint32 soundFileHash, int volume);
-
+
// Misc
void update();
void deleteGroup(uint32 groupNameHash);
@@ -161,25 +161,25 @@ public:
protected:
NeverhoodEngine *_vm;
-
+
// TODO Find out what these special sounds are used for (door sounds?)
int _soundIndex1, _soundIndex2;
int16 _initialCountdown;
bool _playOnceAfterCountdown;
-
+
int _soundIndex3;
int16 _initialCountdown3;
bool _playOnceAfterCountdown3;
Common::Array<MusicItem*> _musicItems;
Common::Array<SoundItem*> _soundItems;
-
+
MusicItem *getMusicItemByHash(uint32 musicFileHash);
SoundItem *getSoundItemByHash(uint32 soundFileHash);
int16 addMusicItem(MusicItem *musicItem);
int16 addSoundItem(SoundItem *soundItem);
void deleteSoundByIndex(int index);
-
+
};
class NeverhoodAudioStream : public Audio::AudioStream {
@@ -209,7 +209,7 @@ private:
// TODO Rename these
class AudioResourceManSoundItem {
-public:
+public:
AudioResourceManSoundItem(NeverhoodEngine *vm, uint32 fileHash);
void loadSound();
void unloadSound();
@@ -218,7 +218,7 @@ public:
void playSound(bool looping);
void stopSound();
bool isPlaying();
-protected:
+protected:
NeverhoodEngine *_vm;
uint32 _fileHash;
ResourceHandle _resourceHandle;
@@ -243,7 +243,7 @@ public:
bool canRestart() const { return _canRestart; }
bool isTerminated() const { return _terminate; }
uint32 getFileHash() const { return _fileHash; }
-protected:
+protected:
NeverhoodEngine *_vm;
uint32 _fileHash;
bool _isPlaying;
@@ -263,7 +263,7 @@ class AudioResourceMan {
public:
AudioResourceMan(NeverhoodEngine *vm);
~AudioResourceMan();
-
+
void stopAllSounds();
int16 addSound(uint32 fileHash);
@@ -271,10 +271,10 @@ public:
int16 loadMusic(uint32 fileHash);
void updateMusic();
-
+
AudioResourceManSoundItem *getSoundItem(int16 index);
AudioResourceManMusicItem *getMusicItem(int16 index);
-
+
protected:
NeverhoodEngine *_vm;
diff --git a/engines/neverhood/sprite.cpp b/engines/neverhood/sprite.cpp
index 50880089f9..3c158ff7e3 100644
--- a/engines/neverhood/sprite.cpp
+++ b/engines/neverhood/sprite.cpp
@@ -28,11 +28,11 @@ namespace Neverhood {
// Sprite
Sprite::Sprite(NeverhoodEngine *vm, int objectPriority)
- : Entity(vm, objectPriority), _x(0), _y(0), _spriteUpdateCb(NULL), _filterXCb(NULL), _filterYCb(NULL),
+ : Entity(vm, objectPriority), _x(0), _y(0), _spriteUpdateCb(NULL), _filterXCb(NULL), _filterYCb(NULL),
_dataResource(vm), _doDeltaX(false), _doDeltaY(false), _needRefresh(false), _flags(0), _surface(NULL) {
SetMessageHandler(&Sprite::handleMessage);
-
+
}
Sprite::~Sprite() {
@@ -71,7 +71,7 @@ bool Sprite::isPointInside(int16 x, int16 y) {
}
bool Sprite::checkCollision(NRect &rect) {
- return (_collisionBounds.x1 < rect.x2) && (rect.x1 < _collisionBounds.x2) && (_collisionBounds.y1 < rect.y2) && (rect.y1 < _collisionBounds.y2);
+ return (_collisionBounds.x1 < rect.x2) && (rect.x1 < _collisionBounds.x2) && (_collisionBounds.y1 < rect.y2) && (rect.y1 < _collisionBounds.y2);
}
uint32 Sprite::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
@@ -153,13 +153,13 @@ void StaticSprite::updatePosition() {
if (!_surface)
return;
-
+
if (_doDeltaX) {
_surface->getDrawRect().x = filterX(_x - _drawOffset.x - _drawOffset.width + 1);
} else {
_surface->getDrawRect().x = filterX(_x + _drawOffset.x);
}
-
+
if (_doDeltaY) {
_surface->getDrawRect().y = filterY(_y - _drawOffset.y - _drawOffset.height + 1);
} else {
@@ -261,7 +261,7 @@ void AnimatedSprite::updateAnim() {
}
if (_newAnimFileHash == 0 && _currFrameIndex != _currStickFrameIndex) {
if (_currFrameTicks != 0 && (--_currFrameTicks == 0) && _animResource.getFrameCount() != 0) {
-
+
if (_nextAnimFileHash != 0) {
if (_animResource.load(_nextAnimFileHash)) {
_currAnimFileHash = _nextAnimFileHash;
@@ -270,7 +270,7 @@ void AnimatedSprite::updateAnim() {
_currAnimFileHash = 0;
}
if (_replOldColor != _replNewColor) {
- _animResource.setRepl(_replOldColor, _replNewColor);
+ _animResource.setRepl(_replOldColor, _replNewColor);
}
_nextAnimFileHash = 0;
if (_animStatus != 0) {
@@ -278,17 +278,17 @@ void AnimatedSprite::updateAnim() {
_lastFrameIndex = _plLastFrameHash != 0 ? MAX<int16>(0, _animResource.getFrameIndex(_plLastFrameHash)) : _animResource.getFrameCount() - 1;
} else {
_currFrameIndex = _plFirstFrameIndex != -1 ? _plFirstFrameIndex : _animResource.getFrameCount() - 1;
- _lastFrameIndex = _plLastFrameIndex != -1 ? _plLastFrameIndex : _animResource.getFrameCount() - 1;
+ _lastFrameIndex = _plLastFrameIndex != -1 ? _plLastFrameIndex : _animResource.getFrameCount() - 1;
}
} else {
updateFrameIndex();
}
if (_newAnimFileHash == 0)
updateFrameInfo();
- }
+ }
}
}
-
+
if (_newAnimFileHash != 0) {
if (_animStatus == 2) {
_currStickFrameIndex = _currFrameIndex;
@@ -301,7 +301,7 @@ void AnimatedSprite::updateAnim() {
_currAnimFileHash = 0;
}
if (_replOldColor != _replNewColor) {
- _animResource.setRepl(_replOldColor, _replNewColor);
+ _animResource.setRepl(_replOldColor, _replNewColor);
}
_newAnimFileHash = 0;
_currFrameIndex = _plFirstFrameHash != 0 ? MAX<int16>(0, _animResource.getFrameIndex(_plFirstFrameHash)) : 0;
@@ -314,7 +314,7 @@ void AnimatedSprite::updateAnim() {
_currAnimFileHash = 0;
}
if (_replOldColor != _replNewColor) {
- _animResource.setRepl(_replOldColor, _replNewColor);
+ _animResource.setRepl(_replOldColor, _replNewColor);
}
_newAnimFileHash = 0;
_currFrameIndex = _plFirstFrameIndex != -1 ? _plFirstFrameIndex : _animResource.getFrameCount() - 1;
diff --git a/engines/neverhood/staticdata.cpp b/engines/neverhood/staticdata.cpp
index 3f89c2236f..006992641a 100644
--- a/engines/neverhood/staticdata.cpp
+++ b/engines/neverhood/staticdata.cpp
@@ -33,13 +33,13 @@ StaticData::~StaticData() {
void StaticData::load(const char *filename) {
Common::File fd;
-
+
if (!fd.open(filename))
error("StaticData::load() Could not open %s", filename);
-
- fd.readUint32LE(); // magic
+
+ fd.readUint32LE(); // magic
fd.readUint32LE(); // version
-
+
// Load message lists
uint32 messageListsCount = fd.readUint32LE();
debug(3, "messageListsCount: %d", messageListsCount);
@@ -84,7 +84,7 @@ void StaticData::load(const char *filename) {
}
_rectLists[id] = rectList;
}
-
+
// Load hit rects
uint32 hitRectListsCount = fd.readUint32LE();
debug(3, "hitRectListsCount: %d", hitRectListsCount);
diff --git a/engines/neverhood/todo.txt b/engines/neverhood/todo.txt
deleted file mode 100644
index 9d781e06ec..0000000000
--- a/engines/neverhood/todo.txt
+++ /dev/null
@@ -1,45 +0,0 @@
-NOTE:
--------
-Some of the TODOs should be done AFTER the whole game logic is implemented
-else the game disasm and reimplemtation code become even more different
-(unless I decide it's ok to do it :)
-
-TODOs which can be done any time:
------------------------------------
-- Cleanup
-- Clean up staticdata structs to look more like the ones in create_neverhood
- (e.g. by using template classes etc.)
- - Or use a common base class and manage all stuff in one single table and cast stuff accordingly
-
-TODOs which should be done only after the game logic is finished:
--------------------------------------------------------------------
-- Maybe rework organization of files (e.g. put ALL Sprites into one separate file, same with Modules and Scenes)
- - This would solve the problem of how to organize stuff which is used several times, and less headers would have to be included
- - The move special scenes (SmackerScene) into the scenes file
-
-DONE:
--------
-- Implement game menus
-- Rework sound system (I don't like that SoundResources need to be explicitly initialized in Scene constructors)
- - Should be just a handle object which initializes itself
- - Play routine should fill the handle so it can be stopped/queried later
- - Basically like ScummVM own sound handles
-- RE and implement yet unknown music/sound stuff
-- Implement clever sprite redrawing code (dirty rectangles, microtiles etc.), only redraw what's neccessary
-- Rework the resource system
- - The current system can be simplified a lot
- - Also resource purging needs to be implemented
-- Maybe merge CollisionMan with Scene (since it's so far never used independently)
-- Give placeholder stuff (e.g. sub?????, _flag??? etc.) better fitting names
-- Use CursorMan for the mouse cursor (instead of using it like a normal sprite)
- - This whould make it neccessary to call _system->updateScreen more often else
- the mouse movement would be choppy
-
-TODOs which are experimental:
--------------------------------
-NOTE: Since they affect the whole game, they really should be only implemented once the full game logic is implemented.
-These are nothing more than wild ideas for now, any might never be implemented.
-- Use states instead of separate callback methods
-- Try to move more stuff to neverhood.dat
-- Try to use more template functions instead of manually creating functions
- (Can be coupled with the above to move parameters to the dat and only use IDs)
diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp
index fd602ff4fb..a99bd66e5e 100644
--- a/engines/saga/animation.cpp
+++ b/engines/saga/animation.cpp
@@ -185,7 +185,7 @@ int Anim::playCutaway(int cut, bool fade) {
event.time = (40 / 3) * 1000 / _cutawayList[cut].frameRate;
if (fade)
- eventColumns = _vm->_events->chain(eventColumns, event);
+ _vm->_events->chain(eventColumns, event);
else
_vm->_events->queue(event);
}
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 812d967b9f..3ac89bc2c2 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -364,7 +364,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
// Load MIDI/XMI resource data
if (_vm->getGameId() == GID_IHNM && _vm->isMacResources()) {
- // Load the external music file for Mac IHNM
+ // Load the external music file for Mac IHNM
_player->playQuickTime(Common::String::format("Music/Music%02x", resourceId), flags & MUSIC_LOOP);
} else {
if (_currentMusicBuffer == &_musicBuffer[1]) {
diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp
index 49d24753a1..ca843af465 100644
--- a/engines/saga/sndres.cpp
+++ b/engines/saga/sndres.cpp
@@ -249,11 +249,11 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
if (!memcmp(header, "Creative", 8)) {
resourceType = kSoundVOC;
- } else if (!memcmp(header, "RIFF", 4) != 0) {
+ } else if (!memcmp(header, "RIFF", 4)) {
resourceType = kSoundWAV;
- } else if (!memcmp(header, "FORM", 4) != 0) {
+ } else if (!memcmp(header, "FORM", 4)) {
resourceType = kSoundAIFF;
- } else if (!memcmp(header, "ajkg", 4) != 0) {
+ } else if (!memcmp(header, "ajkg", 4)) {
resourceType = kSoundShorten;
}
diff --git a/engines/sci/engine/kpathing.cpp b/engines/sci/engine/kpathing.cpp
index 64793efa6c..3c223bebbe 100644
--- a/engines/sci/engine/kpathing.cpp
+++ b/engines/sci/engine/kpathing.cpp
@@ -1966,7 +1966,7 @@ static bool isVertexCovered(const Patch &p, unsigned int wi) {
// ---w1--1----p----w2--2----
// ^ \ (inside)
if (wi > p.indexw1 && wi <= p.indexw2)
- return true;
+ return true;
// v / (outside)
// ---w2--2----p----w1--1----
diff --git a/engines/sci/engine/kstring.cpp b/engines/sci/engine/kstring.cpp
index 15a9f54996..d72b1d1772 100644
--- a/engines/sci/engine/kstring.cpp
+++ b/engines/sci/engine/kstring.cpp
@@ -551,7 +551,7 @@ reg_t kMessage(EngineState *s, int argc, reg_t *argv) {
// NOTE: To fix a corrupted jar object, type "send Glass_Jar message 52"
// in the debugger.
if (g_sci->getGameId() == GID_PEPPER && func == 0 && argc >= 6 && module == 894 &&
- tuple.noun == 26 && tuple.cond == 0 && tuple.seq == 1 &&
+ tuple.noun == 26 && tuple.cond == 0 && tuple.seq == 1 &&
!s->_msgState->getMessage(module, tuple, NULL_REG))
tuple.verb = 0;
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index bf1ce6da64..bb960c8501 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -745,7 +745,7 @@ void GfxFrameout::kernelFrameout() {
// Process global scaling, if needed.
// TODO: Seems like SCI32 always processes global scaling for scaled objects
// TODO: We can only process symmetrical scaling for now (i.e. same value for scaleX/scaleY)
- if ((itemEntry->scaleSignal & kScaleSignalDoScaling32) &&
+ if ((itemEntry->scaleSignal & kScaleSignalDoScaling32) &&
!(itemEntry->scaleSignal & kScaleSignalDisableGlobalScaling32) &&
(itemEntry->scaleX == itemEntry->scaleY) &&
itemEntry->scaleX != 128)
diff --git a/engines/sci/sound/midiparser_sci.cpp b/engines/sci/sound/midiparser_sci.cpp
index 9546b1503f..6a78f494c7 100644
--- a/engines/sci/sound/midiparser_sci.cpp
+++ b/engines/sci/sound/midiparser_sci.cpp
@@ -57,6 +57,7 @@ MidiParser_SCI::MidiParser_SCI(SciVersion soundVersion, SciMusic *music) :
_signalToSet = 0;
_dataincAdd = false;
_dataincToAdd = 0;
+ _jumpToHoldTick = false;
_resetOnPause = false;
_pSnd = 0;
}
@@ -452,6 +453,10 @@ void MidiParser_SCI::parseNextEvent(EventInfo &info) {
debugC(4, kDebugLevelSound, "signal %04x", _signalToSet);
}
+ if (_jumpToHoldTick) {
+ _jumpToHoldTick = false;
+ jumpToTick(_loopTick, false, false);
+ }
info.start = _position._playPos;
info.delta = 0;
@@ -531,10 +536,15 @@ void MidiParser_SCI::parseNextEvent(EventInfo &info) {
// Check if the hold ID marker is the same as the hold ID
// marker set for that song by cmdSetSoundHold.
// If it is, loop back, but don't stop notes when jumping.
+ // We need to wait for the delta of the current event before
+ // jumping, thus the jump will be performed on the next
+ // parseNextEvent() call, like with the signal set events.
+ // In LSL6, room 360, song 381, this ends up jumping forward
+ // one tick (the hold marker occurs at playtick 27, with
+ // _loopTick being 15 and the event itself having a delta of
+ // 13, total = 28) - bug #3614566.
if (info.basic.param2 == _pSnd->hold) {
- uint32 extraDelta = info.delta;
- jumpToTick(_loopTick, false, false);
- _nextEvent.delta += extraDelta;
+ _jumpToHoldTick = true;
}
break;
case kUpdateCue:
@@ -637,7 +647,14 @@ void MidiParser_SCI::parseNextEvent(EventInfo &info) {
// (e.g. song 110, during the intro). The original interpreter
// treats this case as an infinite loop (bug #3311911).
if (_pSnd->loop || _pSnd->hold > 0) {
- // We need to play it again...
+ // TODO: this jump is also vulnerable to the same lockup as
+ // the MIDI hold one above. However, we can't perform the
+ // jump on the next tick like with the MIDI hold jump above,
+ // as there aren't any subsequent MIDI events after this one.
+ // This assert is here to detect cases where the song ends
+ // up jumping forward, like with bug #3614566 (see above).
+ assert(_loopTick + info.delta < _position._playTick);
+
uint32 extraDelta = info.delta;
jumpToTick(_loopTick);
_nextEvent.delta += extraDelta;
diff --git a/engines/sci/sound/midiparser_sci.h b/engines/sci/sound/midiparser_sci.h
index d3fd337644..7bd68994c8 100644
--- a/engines/sci/sound/midiparser_sci.h
+++ b/engines/sci/sound/midiparser_sci.h
@@ -110,6 +110,7 @@ protected:
int16 _signalToSet;
bool _dataincAdd;
int16 _dataincToAdd;
+ bool _jumpToHoldTick;
bool _resetOnPause;
bool _channelUsed[16];
diff --git a/engines/scumm/detection_tables.h b/engines/scumm/detection_tables.h
index cb807997e9..395051d2a5 100644
--- a/engines/scumm/detection_tables.h
+++ b/engines/scumm/detection_tables.h
@@ -758,6 +758,7 @@ static const GameFilenamePattern gameFilenamesTable[] = {
{ "pajama2", "PYJAMADB", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "pajama2", "PyjamaDBMN", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "pajama2", "PyjamaDBMN", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
+ { "pajama2", "PyjamaHM", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "pajama2", "PyjamaHM", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "pajama2", "PYJAMA2", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "pajama2", "Pyjama Pit 2", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
diff --git a/engines/scumm/imuse/imuse.cpp b/engines/scumm/imuse/imuse.cpp
index 12ebfef9b7..0e96952a48 100644
--- a/engines/scumm/imuse/imuse.cpp
+++ b/engines/scumm/imuse/imuse.cpp
@@ -1483,7 +1483,7 @@ void IMuseInternal::initMT32(MidiDriver *midi) {
}
void IMuseInternal::initGM(MidiDriver *midi) {
- byte buffer[11];
+ byte buffer[12];
int i;
// General MIDI System On message
@@ -1509,7 +1509,7 @@ void IMuseInternal::initGM(MidiDriver *midi) {
midi->sysEx(buffer, 9);
debug(2, "GS SysEx: GS Reset");
_system->delayMillis(200);
-
+
// Set global Master Tune to 442.0kHz, as on the MT-32
memcpy(&buffer[4], "\x40\x00\x00\x00\x04\x04\x0F\x29", 8);
midi->sysEx(buffer, 12);
@@ -1540,7 +1540,7 @@ void IMuseInternal::initGM(MidiDriver *midi) {
// Set Channels 1-16 Reverb to 64, which is the
// equivalent of MT-32 default Reverb Level 5
for (i = 0; i < 16; ++i)
- midi->send((64 << 16) | (91 << 8) | (0xB0 | i));
+ midi->send((64 << 16) | (91 << 8) | (0xB0 | i));
debug(2, "GM Controller 91 Change: Channels 1-16 Reverb Level is 64");
// Set Channels 1-16 Pitch Bend Sensitivity to
diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp
index fa6d4264ec..3876966fd1 100644
--- a/engines/scumm/insane/insane_enemy.cpp
+++ b/engines/scumm/insane/insane_enemy.cpp
@@ -1519,8 +1519,6 @@ void Insane::chooseEnemyWeaponAnim(int32 buttons) {
case INV_BOOT:
case INV_HAND:
case INV_DUST:
- _actor[1].act[2].state = 0;
- switchEnemyWeapon();
default:
switchEnemyWeapon();
}
@@ -2437,6 +2435,7 @@ void Insane::actor12Reaction(int32 buttons) {
smlayer_setActorFacing(1, 2, 6, 180);
smlayer_setActorLayer(1, 2, 25);
_actor[1].act[2].state = 103;
+ break;
case 103:
_actor[1].kicking = false;
diff --git a/engines/scumm/player_v3m.cpp b/engines/scumm/player_v3m.cpp
index 0f222d84fe..bf65ec797f 100644
--- a/engines/scumm/player_v3m.cpp
+++ b/engines/scumm/player_v3m.cpp
@@ -124,7 +124,7 @@ bool Player_V3M::checkMusicAvailable() {
return true;
}
}
-
+
GUI::MessageDialog dialog(_(
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."), _("OK"));
diff --git a/engines/scumm/scumm-md5.h b/engines/scumm/scumm-md5.h
index db8da21bbc..7f0eb41a1e 100644
--- a/engines/scumm/scumm-md5.h
+++ b/engines/scumm/scumm-md5.h
@@ -1,5 +1,5 @@
/*
- This file was generated by the md5table tool on Sun Jun 23 22:18:47 2013
+ This file was generated by the md5table tool on Tue Jul 09 01:43:38 2013
DO NOT EDIT MANUALLY!
*/
@@ -328,6 +328,7 @@ static const MD5Table md5table[] = {
{ "73e5ab7dbb9a8061cc6d25df02dbd1e7", "loom", "EGA", "EGA", -1, Common::EN_ANY, Common::kPlatformDOS },
{ "7410a8ba9795020cd42f171c4320659e", "pajama3", "", "", -1, Common::FR_FRA, Common::kPlatformWindows },
{ "746e88c172a5b7a1ae89ac0ee3ee681a", "freddi", "HE 90", "Updated", -1, Common::RU_RUS, Common::kPlatformWindows },
+ { "7477bc23d0383516c5e310cd8771dcc9", "pajama2", "HE 99", "", -1, Common::FR_FRA, Common::kPlatformWindows },
{ "74da3494fbe1a7d20213b0afe0954755", "catalog", "HE CUP", "Preview", 10841544, Common::FR_FRA, Common::kPlatformUnknown },
{ "754feb59d3bf86b8a00840df74fd7b26", "freddi3", "", "Demo", -1, Common::NL_NLD, Common::kPlatformUnknown },
{ "75ba23fff4fd63fa446c02864f2a5a4b", "zak", "V2", "V2", -1, Common::IT_ITA, Common::kPlatformDOS },
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp
index 206bd68b07..79ec060bc1 100644
--- a/engines/sword1/animation.cpp
+++ b/engines/sword1/animation.cpp
@@ -37,7 +37,14 @@
#include "gui/message.h"
+#ifdef USE_MPEG2
+#include "video/avi_decoder.h"
+#endif
+
+#ifdef USE_ZLIB
#include "video/dxa_decoder.h"
+#endif
+
#include "video/psx_decoder.h"
#include "video/smk_decoder.h"
@@ -176,27 +183,26 @@ bool MoviePlayer::load(uint32 id) {
break;
case kVideoDecoderPSX:
filename = Common::String::format("%s.str", (_vm->_systemVars.isDemo) ? sequenceList[id] : sequenceListPSX[id]);
+ break;
+ case kVideoDecoderMP2:
+ filename = Common::String::format("%s.mp2", sequenceList[id]);
+ break;
+ }
- // Need to switch to true color
+ // Need to switch to true color for PSX/MP2 videos
+ if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
initGraphics(g_system->getWidth(), g_system->getHeight(), true, 0);
- // Need to load here in case it fails in which case we'd need
- // to go back to paletted mode
- if (_decoder->loadFile(filename)) {
- _decoder->start();
- return true;
- } else {
+ if (!_decoder->loadFile(filename)) {
+ // Go back to 8bpp color
+ if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
initGraphics(g_system->getWidth(), g_system->getHeight(), true);
- return false;
- }
- break;
- }
- if (!_decoder->loadFile(filename))
return false;
+ }
- // For DXA, also add the external sound file
- if (_decoderType == kVideoDecoderDXA)
+ // For DXA/MP2, also add the external sound file
+ if (_decoderType == kVideoDecoderDXA || _decoderType == kVideoDecoderMP2)
_decoder->addStreamFileTrack(sequenceList[id]);
_decoder->start();
@@ -224,9 +230,9 @@ void MoviePlayer::play() {
}
void MoviePlayer::performPostProcessing(byte *screen) {
- // TODO: We don't support the PSX stream videos yet
+ // TODO: We don't support displaying these in true color yet,
// nor using the PSX fonts to display subtitles.
- if (_vm->isPsx())
+ if (_vm->isPsx() || _decoderType == kVideoDecoderMP2)
return;
if (!_movieTexts.empty()) {
@@ -414,20 +420,19 @@ bool MoviePlayer::playVideo() {
_vm->_system->delayMillis(10);
}
- if (_decoderType == kVideoDecoderPSX) {
- // Need to jump back to paletted color
+ // Need to jump back to paletted color
+ if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
initGraphics(g_system->getWidth(), g_system->getHeight(), true);
- }
return !_vm->shouldQuit() && !skipped;
}
uint32 MoviePlayer::getBlackColor() {
- return (_decoderType == kVideoDecoderPSX) ? g_system->getScreenFormat().RGBToColor(0x00, 0x00, 0x00) : _black;
+ return (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) ? g_system->getScreenFormat().RGBToColor(0x00, 0x00, 0x00) : _black;
}
uint32 MoviePlayer::findTextColor() {
- if (_decoderType == kVideoDecoderPSX) {
+ if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) {
// We're in true color mode, so return the actual colors
switch (_textColor) {
case 1:
@@ -547,9 +552,16 @@ MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, ResMan *
filename = Common::String::format("%s.mp2", sequenceList[id]);
if (Common::File::exists(filename)) {
- GUI::MessageDialog dialog(_("MPEG2 cutscenes are no longer supported"), _("OK"));
+#ifdef USE_MPEG2
+ // HACK: Old ScummVM builds ignored the AVI frame rate field and forced the video
+ // to be played back at 12fps.
+ Video::VideoDecoder *aviDecoder = new Video::AVIDecoder(12);
+ return new MoviePlayer(vm, textMan, resMan, system, aviDecoder, kVideoDecoderMP2);
+#else
+ GUI::MessageDialog dialog(_("MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"), _("OK"));
dialog.runModal();
return 0;
+#endif
}
if (!vm->isPsx() || scumm_stricmp(sequenceList[id], "enddemo") != 0) {
diff --git a/engines/sword1/animation.h b/engines/sword1/animation.h
index d0c61f5eb3..2c51a74f71 100644
--- a/engines/sword1/animation.h
+++ b/engines/sword1/animation.h
@@ -41,7 +41,8 @@ namespace Sword1 {
enum DecoderType {
kVideoDecoderDXA = 0,
kVideoDecoderSMK = 1,
- kVideoDecoderPSX = 2
+ kVideoDecoderPSX = 2,
+ kVideoDecoderMP2 = 3
};
class MovieText {
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp
index 00260f789a..713120ad43 100644
--- a/engines/sword2/animation.cpp
+++ b/engines/sword2/animation.cpp
@@ -42,7 +42,14 @@
#include "gui/message.h"
+#ifdef USE_MPEG2
+#include "video/avi_decoder.h"
+#endif
+
+#ifdef USE_ZLIB
#include "video/dxa_decoder.h"
+#endif
+
#include "video/smk_decoder.h"
#include "video/psx_decoder.h"
@@ -88,26 +95,26 @@ bool MoviePlayer::load(const char *name) {
break;
case kVideoDecoderPSX:
filename = Common::String::format("%s.str", name);
+ break;
+ case kVideoDecoderMP2:
+ filename = Common::String::format("%s.mp2", name);
+ break;
+ }
- // Need to switch to true color
- initGraphics(640, 480, true, 0);
+ // Need to switch to true color for PSX/MP2 videos
+ if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
+ initGraphics(g_system->getWidth(), g_system->getHeight(), true, 0);
- // Need to load here in case it fails in which case we'd need
- // to go back to paletted mode
- if (_decoder->loadFile(filename)) {
- _decoder->start();
- return true;
- } else {
- initGraphics(640, 480, true);
- return false;
- }
- }
+ if (!_decoder->loadFile(filename)) {
+ // Go back to 8bpp color
+ if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
+ initGraphics(g_system->getWidth(), g_system->getHeight(), true);
- if (!_decoder->loadFile(filename))
return false;
+ }
- // For DXA, also add the external sound file
- if (_decoderType == kVideoDecoderDXA)
+ // For DXA/MP2, also add the external sound file
+ if (_decoderType == kVideoDecoderDXA || _decoderType == kVideoDecoderMP2)
_decoder->addStreamFileTrack(name);
_decoder->start();
@@ -136,10 +143,9 @@ void MoviePlayer::play(MovieText *movieTexts, uint32 numMovieTexts, uint32 leadI
_vm->_sound->stopSpeech();
}
- if (_decoderType == kVideoDecoderPSX) {
- // Need to jump back to paletted color
+ // Need to jump back to paletted color
+ if (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2)
initGraphics(640, 480, true);
- }
}
void MoviePlayer::openTextObject(uint32 index) {
@@ -378,11 +384,11 @@ bool MoviePlayer::playVideo() {
}
uint32 MoviePlayer::getBlackColor() {
- return (_decoderType == kVideoDecoderPSX) ? g_system->getScreenFormat().RGBToColor(0x00, 0x00, 0x00) : _black;
+ return (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) ? g_system->getScreenFormat().RGBToColor(0x00, 0x00, 0x00) : _black;
}
uint32 MoviePlayer::getWhiteColor() {
- return (_decoderType == kVideoDecoderPSX) ? g_system->getScreenFormat().RGBToColor(0xFF, 0xFF, 0xFF) : _white;
+ return (_decoderType == kVideoDecoderPSX || _decoderType == kVideoDecoderMP2) ? g_system->getScreenFormat().RGBToColor(0xFF, 0xFF, 0xFF) : _white;
}
void MoviePlayer::drawFramePSX(const Graphics::Surface *frame) {
@@ -446,9 +452,16 @@ MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, OSystem *system
filename = Common::String::format("%s.mp2", name);
if (Common::File::exists(filename)) {
- GUI::MessageDialog dialog(_("MPEG2 cutscenes are no longer supported"), _("OK"));
+#ifdef USE_MPEG2
+ // HACK: Old ScummVM builds ignored the AVI frame rate field and forced the video
+ // to be played back at 12fps.
+ Video::AVIDecoder *aviDecoder = new Video::AVIDecoder(12);
+ return new MoviePlayer(vm, system, aviDecoder, kVideoDecoderMP2);
+#else
+ GUI::MessageDialog dialog(_("MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"), _("OK"));
dialog.runModal();
return NULL;
+#endif
}
// The demo tries to play some cutscenes that aren't there, so make those warnings more discreet.
diff --git a/engines/sword2/animation.h b/engines/sword2/animation.h
index b2a243b2ca..8669bdc8d8 100644
--- a/engines/sword2/animation.h
+++ b/engines/sword2/animation.h
@@ -40,7 +40,8 @@ namespace Sword2 {
enum DecoderType {
kVideoDecoderDXA = 0,
kVideoDecoderSMK = 1,
- kVideoDecoderPSX = 2
+ kVideoDecoderPSX = 2,
+ kVideoDecoderMP2 = 3
};
struct MovieText {
diff --git a/engines/sword25/gfx/dynamicbitmap.cpp b/engines/sword25/gfx/dynamicbitmap.cpp
index 242508bf85..1f3d2d063d 100644
--- a/engines/sword25/gfx/dynamicbitmap.cpp
+++ b/engines/sword25/gfx/dynamicbitmap.cpp
@@ -53,7 +53,7 @@ DynamicBitmap::DynamicBitmap(InputPersistenceBlock &reader, RenderObjectPtr<Rend
bool DynamicBitmap::createRenderedImage(uint width, uint height) {
bool result = false;
_image.reset(new RenderedImage(width, height, result));
-
+
_originalWidth = _width = width;
_originalHeight = _height = height;
@@ -77,7 +77,7 @@ bool DynamicBitmap::doRender(RectangleList *updateRects) {
// Get the frame buffer object
GraphicEngine *pGfx = Kernel::getInstance()->getGfx();
assert(pGfx);
-
+
// Draw the bitmap
bool result;
if (_scaleFactorX == 1.0f && _scaleFactorY == 1.0f) {
diff --git a/engines/sword25/gfx/image/image.h b/engines/sword25/gfx/image/image.h
index 9d7fc43251..8db54e7c54 100644
--- a/engines/sword25/gfx/image/image.h
+++ b/engines/sword25/gfx/image/image.h
@@ -205,7 +205,7 @@ public:
@brief Returns true, if the content of the BS_Image is allowed to be replaced by call of SetContent().
*/
virtual bool isSetContentAllowed() const = 0;
-
+
virtual bool isSolid() const { return false; }
//@}
diff --git a/engines/sword25/gfx/image/renderedimage.cpp b/engines/sword25/gfx/image/renderedimage.cpp
index c8a6666046..9b8cf2266d 100644
--- a/engines/sword25/gfx/image/renderedimage.cpp
+++ b/engines/sword25/gfx/image/renderedimage.cpp
@@ -41,6 +41,7 @@
#include "sword25/gfx/renderobjectmanager.h"
#include "common/system.h"
+#include "graphics/thumbnail.h"
namespace Sword25 {
@@ -293,7 +294,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe
for (RectangleList::iterator it = updateRects->begin(); it != updateRects->end(); ++it) {
const Common::Rect &clipRect = *it;
-
+
int skipLeft = 0, skipTop = 0;
int drawX = posX, drawY = posY;
int drawWidth = img->w;
@@ -305,7 +306,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe
drawWidth -= skipLeft;
drawX = clipRect.left;
}
-
+
if (drawY < clipRect.top) {
skipTop = clipRect.top - drawY;
drawHeight -= skipTop;
@@ -314,13 +315,13 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe
if (drawX + drawWidth >= clipRect.right)
drawWidth = clipRect.right - drawX;
-
+
if (drawY + drawHeight >= clipRect.bottom)
drawHeight = clipRect.bottom - drawY;
-
+
if ((drawWidth > 0) && (drawHeight > 0)) {
int xp = 0, yp = 0;
-
+
int inStep = 4;
int inoStep = img->pitch;
if (flipping & Image::FLIP_V) {
@@ -329,14 +330,14 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe
} else {
xp = skipLeft;
}
-
+
if (flipping & Image::FLIP_H) {
inoStep = -inoStep;
yp = img->h - 1 - skipTop;
} else {
yp = skipTop;
}
-
+
byte *ino = (byte *)img->getBasePtr(xp, yp);
byte *outo = (byte *)_backSurface->getBasePtr(drawX, drawY);
@@ -350,7 +351,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe
ino += inoStep;
}
} else
-#endif
+#endif
{
byte *in, *out;
for (int i = 0; i < drawHeight; i++) {
@@ -360,7 +361,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe
uint32 pix = *(uint32 *)in;
int a = (pix >> 24) & 0xff;
in += inStep;
-
+
if (ca != 255) {
a = a * ca >> 8;
}
@@ -370,11 +371,11 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe
out += 4;
continue;
}
-
+
int b = (pix >> 0) & 0xff;
int g = (pix >> 8) & 0xff;
int r = (pix >> 16) & 0xff;
-
+
if (a == 255) {
#if defined(SCUMM_LITTLE_ENDIAN)
if (cb != 255)
@@ -459,7 +460,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe
}
}
-
+
}
if (imgScaled) {
@@ -509,60 +510,4 @@ void RenderedImage::checkForTransparency() {
}
}
-/**
- * Scales a passed surface, creating a new surface with the result
- * @param srcImage Source image to scale
- * @param scaleFactor Scale amount. Must be between 0 and 1.0 (but not zero)
- * @remarks Caller is responsible for freeing the returned surface
- */
-Graphics::Surface *RenderedImage::scale(const Graphics::Surface &srcImage, int xSize, int ySize) {
- Graphics::Surface *s = new Graphics::Surface();
- s->create(xSize, ySize, srcImage.format);
-
- int *horizUsage = scaleLine(xSize, srcImage.w);
- int *vertUsage = scaleLine(ySize, srcImage.h);
-
- // Loop to create scaled version
- for (int yp = 0; yp < ySize; ++yp) {
- const byte *srcP = (const byte *)srcImage.getBasePtr(0, vertUsage[yp]);
- byte *destP = (byte *)s->getBasePtr(0, yp);
-
- for (int xp = 0; xp < xSize; ++xp) {
- const byte *tempSrcP = srcP + (horizUsage[xp] * srcImage.format.bytesPerPixel);
- for (int byteCtr = 0; byteCtr < srcImage.format.bytesPerPixel; ++byteCtr) {
- *destP++ = *tempSrcP++;
- }
- }
- }
-
- // Delete arrays and return surface
- delete[] horizUsage;
- delete[] vertUsage;
- return s;
-}
-
-/**
- * Returns an array indicating which pixels of a source image horizontally or vertically get
- * included in a scaled image
- */
-int *RenderedImage::scaleLine(int size, int srcSize) {
- int scale = 100 * size / srcSize;
- assert(scale > 0);
- int *v = new int[size];
- Common::fill(v, &v[size], 0);
-
- int distCtr = 0;
- int *destP = v;
- for (int distIndex = 0; distIndex < srcSize; ++distIndex) {
- distCtr += scale;
- while (distCtr >= 100) {
- assert(destP < &v[size]);
- *destP++ = distIndex;
- distCtr -= 100;
- }
- }
-
- return v;
-}
-
} // End of namespace Sword25
diff --git a/engines/sword25/gfx/image/renderedimage.h b/engines/sword25/gfx/image/renderedimage.h
index a25b258592..116f97de26 100644
--- a/engines/sword25/gfx/image/renderedimage.h
+++ b/engines/sword25/gfx/image/renderedimage.h
@@ -104,8 +104,6 @@ public:
return true;
}
- static Graphics::Surface *scale(const Graphics::Surface &srcImage, int xSize, int ySize);
-
void setIsTransparent(bool isTransparent) { _isTransparent = isTransparent; }
virtual bool isSolid() const { return !_isTransparent; }
@@ -119,7 +117,6 @@ private:
Graphics::Surface *_backSurface;
void checkForTransparency();
- static int *scaleLine(int size, int srcSize);
};
} // End of namespace Sword25
diff --git a/engines/sword25/gfx/panel.cpp b/engines/sword25/gfx/panel.cpp
index 931b9cdbe7..b9bb8b087d 100644
--- a/engines/sword25/gfx/panel.cpp
+++ b/engines/sword25/gfx/panel.cpp
@@ -84,7 +84,7 @@ bool Panel::doRender(RectangleList *updateRects) {
gfxPtr->fill(&intersectionRect, _color);
}
}
-
+
return true;
}
diff --git a/engines/sword25/gfx/renderobject.cpp b/engines/sword25/gfx/renderobject.cpp
index 807c1eb64b..1dd6f4590f 100644
--- a/engines/sword25/gfx/renderobject.cpp
+++ b/engines/sword25/gfx/renderobject.cpp
@@ -183,7 +183,7 @@ bool RenderObject::updateObjectState() {
// Die Bounding-Box neu berechnen und Update-Regions registrieren.
updateBoxes();
-
+
++_version;
// Änderungen Validieren
diff --git a/engines/sword25/gfx/renderobject.h b/engines/sword25/gfx/renderobject.h
index 7e0334ee88..1116c3284c 100644
--- a/engines/sword25/gfx/renderobject.h
+++ b/engines/sword25/gfx/renderobject.h
@@ -236,7 +236,7 @@ public:
@brief Löscht alle Kinderobjekte.
*/
void deleteAllChildren();
-
+
// Accessor-Methoden
// -----------------
/**
@@ -305,11 +305,11 @@ public:
int getZ() const {
return _z;
}
-
+
int getAbsoluteZ() const {
return _absoluteZ;
}
-
+
/**
@brief Gibt die Breite des Objektes zurück.
*/
@@ -363,11 +363,11 @@ public:
return _handle;
}
- // Get the RenderObjects current version
+ // Get the RenderObjects current version
int getVersion() const {
return _version;
}
-
+
bool isSolid() const {
return _isSolid;
}
@@ -410,7 +410,7 @@ protected:
bool _oldVisible;
static int _nextGlobalVersion;
-
+
int _version;
// This should be set to true if the RenderObject is NOT alpha-blended to optimize drawing
@@ -509,9 +509,9 @@ private:
@brief Berechnet die absolute Position des Objektes.
*/
int calcAbsoluteY() const;
-
+
int calcAbsoluteZ() const;
-
+
/**
@brief Sortiert alle Kinderobjekte nach ihrem Renderang.
*/
diff --git a/engines/sword25/gfx/renderobjectmanager.cpp b/engines/sword25/gfx/renderobjectmanager.cpp
index 994d9367ab..77f944c9e0 100644
--- a/engines/sword25/gfx/renderobjectmanager.cpp
+++ b/engines/sword25/gfx/renderobjectmanager.cpp
@@ -113,7 +113,7 @@ bool RenderObjectManager::render() {
RectangleList *updateRects = _uta->getRectangles();
Common::Array<int> updateRectsMinZ;
-
+
updateRectsMinZ.reserve(updateRects->size());
// Calculate the minimum drawing Z value of each update rectangle
@@ -144,9 +144,9 @@ bool RenderObjectManager::render() {
}
delete updateRects;
-
+
SWAP(_currQueue, _prevQueue);
-
+
return true;
}
diff --git a/engines/sword25/gfx/staticbitmap.cpp b/engines/sword25/gfx/staticbitmap.cpp
index 91b93e8910..bb57fa3a03 100644
--- a/engines/sword25/gfx/staticbitmap.cpp
+++ b/engines/sword25/gfx/staticbitmap.cpp
@@ -71,7 +71,7 @@ bool StaticBitmap::initBitmapResource(const Common::String &filename) {
// RenderObject Eigenschaften aktualisieren
_originalWidth = _width = bitmapPtr->getWidth();
_originalHeight = _height = bitmapPtr->getHeight();
-
+
_isSolid = bitmapPtr->isSolid();
// Bild-Resource freigeben
diff --git a/engines/sword25/util/pluto/pluto.cpp b/engines/sword25/util/pluto/pluto.cpp
index b7f5e30340..b7a8fd3c8b 100644
--- a/engines/sword25/util/pluto/pluto.cpp
+++ b/engines/sword25/util/pluto/pluto.cpp
@@ -1,6 +1,6 @@
/* $Id$ */
-/* Pluto - Heavy-duty persistence for Lua
+/* Tamed Pluto - Heavy-duty persistence for Lua
* Copyright (C) 2004 by Ben Sunshine-Hill, and released into the public
* domain. People making use of this software as part of an application
* are politely requested to email the author at sneftel@gmail.com
@@ -14,11 +14,17 @@
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Instrumented by Stefan Reich (info@luaos.net)
+ * for Mobile Lua (http://luaos.net/pages/mobile-lua.php)
*/
+#include "config.h"
#include "sword25/util/lua/lua.h"
#include "pluto.h"
+#undef TOTEXT
+
#define USE_PDEP
#ifdef USE_PDEP
@@ -42,10 +48,20 @@
#include <string.h>
+/* Define this if you want size_t values to be written in 64-bit
+ (even on 32-bit systems). Should eliminate at least one source of
+ 32/64 bit incompatibility. */
+#define SIZES64
+
/* #define PLUTO_DEBUG */
+#ifdef SIZES64
+#define VERSION "Tamed Pluto 1.0 with SIZES64 flag"
+#else
+#define VERSION "Tamed Pluto 1.0"
+#endif
#ifdef PLUTO_DEBUG
@@ -56,6 +72,23 @@
#define verify(x) { int v = (int)((x)); v=v; lua_assert(v); }
+#define NUMTYPES 9
+static const char* typenames[] = {
+ "nil",
+ "boolean",
+ "lightuserdata",
+ "number",
+ "string",
+ "table",
+ "function",
+ "userdata",
+ "thread"
+};
+
+static int humanReadable = 0;
+#define hrBufSize 200
+static char hrBuf[hrBufSize];
+
typedef struct PersistInfo_t {
lua_State *L;
int counter;
@@ -76,6 +109,77 @@ void printindent(int indent)
}
#endif
+/* lua_Chunkwriter signature: (lua_State *L, const void *p, size_t sz, void *ud).
+ ud is a pointer to the WriterInfo struct (holds the buffer pointer)
+*/
+
+static void pi_write(PersistInfo *pi, const void *p, size_t size, void *ud) {
+ if (humanReadable) {
+ uint i;
+ snprintf(hrBuf, hrBufSize, " pi_write %d ", (int) size);
+ pi->writer(pi->L, hrBuf, strlen(hrBuf), ud);
+ for (i = 0; i < size; i++) {
+ char b = ((char *)p)[i];
+ snprintf(hrBuf, hrBufSize, "%X%X", (b >> 4) & 0xF, b & 0xF);
+ pi->writer(pi->L, hrBuf, strlen(hrBuf), ud);
+ }
+ snprintf(hrBuf, hrBufSize, "\n");
+ pi->writer(pi->L, hrBuf, strlen(hrBuf), ud);
+ } else {
+ pi->writer(pi->L, p, size, ud);
+ }
+#ifdef TOTEXT
+ int i;
+ printf(" pi_write %d ", (int) size);
+ for (i = 0; i < size; i++) {
+ char b = ((char *)p)[i];
+ printf("%X%X", (b >> 4) & 0xF, b & 0xF);
+ }
+ printf("\n");
+#endif
+}
+
+static void hrOut(PersistInfo *pi) {
+ pi->writer(pi->L, hrBuf, strlen(hrBuf), pi->ud);
+}
+
+static void write_size(PersistInfo *pi, size_t *val)
+{
+#ifdef SIZES64
+ int64 longval; /* yeah, you really need long long to get 8 bytes on win32... duh. */
+ longval = *val;
+ pi_write(pi, &longval, 8, pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "write_size64 %ld\n", longval);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("write_size64 %ld\n", longval);
+#endif
+#else
+ pi_write(pi, val, sizeof(size_t), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "write_size %ld\n", *((size_t *)val));
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("write_size %ld\n", *val);
+#endif
+#endif
+}
+
+static void read_size(ZIO *zio, size_t *val)
+{
+#ifdef SIZES64
+ int64 longval;
+ verify(LIF(Z,read)(zio, &longval, 8) == 0);
+ *val = longval;
+#else
+ verify(LIF(Z,read)(zio, val, sizeof(size_t)) == 0);
+#endif
+}
+
+
/* Mutual recursion requires prototype */
static void persist(PersistInfo *pi);
@@ -107,7 +211,14 @@ static int persistspecialobject(PersistInfo *pi, int defaction)
if(defaction) {
{
int zero = 0;
- pi->writer(pi->L, &zero, sizeof(int), pi->ud);
+ pi_write(pi, &zero, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistspecialobject_write_zero\n");
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistspecialobject_write_zero\n");
+#endif
}
return 0;
} else {
@@ -127,7 +238,14 @@ static int persistspecialobject(PersistInfo *pi, int defaction)
if(defaction) {
{
int zero = 0;
- pi->writer(pi->L, &zero, sizeof(int), pi->ud);
+ pi_write(pi, &zero, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistspecialobject_write_zero2\n");
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistspecialobject_write_zero2\n");
+#endif
}
return 0;
} else {
@@ -143,7 +261,14 @@ static int persistspecialobject(PersistInfo *pi, int defaction)
/* perms reftbl sptbl ... obj */
{
int zero = 0;
- pi->writer(pi->L, &zero, sizeof(int), pi->ud);
+ pi_write(pi, &zero, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistspecialobject_write_zero3\n");
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistspecialobject_write_zero3\n");
+#endif
}
return 0;
} else {
@@ -176,7 +301,14 @@ static int persistspecialobject(PersistInfo *pi, int defaction)
/* perms reftbl ... obj mt func */
{
int one = 1;
- pi->writer(pi->L, &one, sizeof(int), pi->ud);
+ pi_write(pi, &one, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistspecialobject_write_one\n");
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistspecialobject_write_one\n");
+#endif
}
persist(pi);
/* perms reftbl ... obj mt func */
@@ -187,6 +319,14 @@ static int persistspecialobject(PersistInfo *pi, int defaction)
static void persisttable(PersistInfo *pi)
{
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persisttable\n");
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persisttable\n");
+#endif
+
/* perms reftbl ... tbl */
lua_checkstack(pi->L, 3);
if(persistspecialobject(pi, 1)) {
@@ -235,8 +375,15 @@ static void persistuserdata(PersistInfo *pi) {
} else {
/* Use literal persistence */
size_t length = uvalue(getobject(pi->L, -1))->len;
- pi->writer(pi->L, &length, sizeof(size_t), pi->ud);
- pi->writer(pi->L, lua_touserdata(pi->L, -1), length, pi->ud);
+ write_size(pi, &length);
+ pi_write(pi, lua_touserdata(pi->L, -1), length, pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistuserdata %ld\n", (long) length);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistuserdata %ld\n", (long) length);
+#endif
if(!lua_getmetatable(pi->L, -1)) {
/* perms reftbl ... udata */
lua_pushnil(pi->L);
@@ -269,8 +416,8 @@ static void pushproto(lua_State *L, Proto *proto)
#define setuvvalue(L,obj,x) \
{ TValue *i_o=(obj); \
- i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TUPVAL; \
- checkliveness(G(L),i_o); }
+ i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TUPVAL; \
+ checkliveness(G(L),i_o); }
static void pushupval(lua_State *L, UpVal *upval)
{
@@ -309,7 +456,14 @@ static void persistfunction(PersistInfo *pi)
{
/* We don't really _NEED_ the number of upvals,
* but it'll simplify things a bit */
- pi->writer(pi->L, &cl->l.p->nups, sizeof(lu_byte), pi->ud);
+ pi_write(pi, &cl->l.p->nups, sizeof(lu_byte), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistfunction_number_upvalues %d\n", (int) cl->l.p->nups);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistfunction_number_upvalues %d\n", (int) cl->l.p->nups);
+#endif
}
/* Persist prototype */
{
@@ -401,7 +555,14 @@ static void persistproto(PersistInfo *pi)
/* Persist constant refs */
{
int i;
- pi->writer(pi->L, &p->sizek, sizeof(int), pi->ud);
+ pi_write(pi, &p->sizek, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_sizek %d\n", p->sizek);
+ hrOut(pi);
+ }
+ #ifdef TOTEXT
+ printf("persistproto_sizek %d\n", p->sizek);
+ #endif
for(i=0; i<p->sizek; i++) {
LIF(A,pushobject)(pi->L, &p->k[i]);
/* perms reftbl ... proto const */
@@ -415,7 +576,14 @@ static void persistproto(PersistInfo *pi)
/* serialize inner Proto refs */
{
int i;
- pi->writer(pi->L, &p->sizep, sizeof(int), pi->ud);
+ pi_write(pi, &p->sizep, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_sizep %d\n", p->sizep);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_sizep %d\n", p->sizep);
+#endif
for(i=0; i<p->sizep; i++)
{
pushproto(pi->L, p->p[i]);
@@ -429,14 +597,37 @@ static void persistproto(PersistInfo *pi)
/* Serialize code */
{
- pi->writer(pi->L, &p->sizecode, sizeof(int), pi->ud);
- pi->writer(pi->L, p->code, sizeof(Instruction) * p->sizecode, pi->ud);
+ int len;
+ pi_write(pi, &p->sizecode, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_sizecode %d\n", p->sizecode);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_sizecode %d\n", p->sizecode);
+#endif
+ len = sizeof(Instruction) * p->sizecode;
+ pi_write(pi, p->code, len, pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_code %d\n", len);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_code %d\n", len);
+#endif
}
/* Serialize upvalue names */
{
int i;
- pi->writer(pi->L, &p->sizeupvalues, sizeof(int), pi->ud);
+ pi_write(pi, &p->sizeupvalues, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_upvalues %d\n", p->sizeupvalues);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_upvalues %d\n", p->sizeupvalues);
+#endif
for(i=0; i<p->sizeupvalues; i++)
{
pushstring(pi->L, p->upvalues[i]);
@@ -447,15 +638,36 @@ static void persistproto(PersistInfo *pi)
/* Serialize local variable infos */
{
int i;
- pi->writer(pi->L, &p->sizelocvars, sizeof(int), pi->ud);
+ pi_write(pi, &p->sizelocvars, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_sizelocvars %d\n", p->sizelocvars);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_sizelocvars %d\n", p->sizelocvars);
+#endif
for(i=0; i<p->sizelocvars; i++)
{
pushstring(pi->L, p->locvars[i].varname);
persist(pi);
lua_pop(pi->L, 1);
- pi->writer(pi->L, &p->locvars[i].startpc, sizeof(int), pi->ud);
- pi->writer(pi->L, &p->locvars[i].endpc, sizeof(int), pi->ud);
+ pi_write(pi, &p->locvars[i].startpc, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_startpc %d\n", p->locvars[i].startpc);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_startpc %d\n", p->locvars[i].startpc);
+#endif
+ pi_write(pi, &p->locvars[i].endpc, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_endpc %d\n", p->locvars[i].endpc);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_endpc %d\n", p->locvars[i].endpc);
+#endif
}
}
@@ -466,23 +678,81 @@ static void persistproto(PersistInfo *pi)
/* Serialize line numbers */
{
- pi->writer(pi->L, &p->sizelineinfo, sizeof(int), pi->ud);
+ pi_write(pi, &p->sizelineinfo, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_sizelineinfo %d\n", p->sizelineinfo);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_sizelineinfo %d\n", p->sizelineinfo);
+#endif
if (p->sizelineinfo)
{
- pi->writer(pi->L, p->lineinfo, sizeof(int) * p->sizelineinfo, pi->ud);
+ int len;
+ len = sizeof(int) * p->sizelineinfo;
+ pi_write(pi, p->lineinfo, len, pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_lineinfo %d\n", len);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_lineinfo %d\n", len);
+#endif
}
}
/* Serialize linedefined and lastlinedefined */
- pi->writer(pi->L, &p->linedefined, sizeof(int), pi->ud);
- pi->writer(pi->L, &p->lastlinedefined, sizeof(int), pi->ud);
+ pi_write(pi, &p->linedefined, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_linedefined %d\n", p->linedefined);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_linedefined %d\n", p->linedefined);
+#endif
+ pi_write(pi, &p->lastlinedefined, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_lastlinedefined %d\n", p->lastlinedefined);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_lastlinedefined %d\n", p->lastlinedefined);
+#endif
/* Serialize misc values */
{
- pi->writer(pi->L, &p->nups, sizeof(lu_byte), pi->ud);
- pi->writer(pi->L, &p->numparams, sizeof(lu_byte), pi->ud);
- pi->writer(pi->L, &p->is_vararg, sizeof(lu_byte), pi->ud);
- pi->writer(pi->L, &p->maxstacksize, sizeof(lu_byte), pi->ud);
+ pi_write(pi, &p->nups, sizeof(lu_byte), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_nups %d\n", (int) p->nups);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_nups %d\n", (int) p->nups);
+#endif
+ pi_write(pi, &p->numparams, sizeof(lu_byte), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_numparams %d\n", (int) p->numparams);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_numparams %d\n", (int) p->numparams);
+#endif
+ pi_write(pi, &p->is_vararg, sizeof(lu_byte), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_is_vararg %d\n", (int) p->is_vararg);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_is_vararg %d\n", (int) p->is_vararg);
+#endif
+ pi_write(pi, &p->maxstacksize, sizeof(lu_byte), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistproto_maxstacksize %d\n", (int) p->maxstacksize);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistproto_maxstacksize %d\n", (int) p->maxstacksize);
+#endif
}
/* We do not currently persist upvalue names, local variable names,
* variable lifetimes, line info, or source code. */
@@ -518,7 +788,7 @@ static void persistthread(PersistInfo *pi)
/* Persist the stack */
posremaining = revappendstack(L2, pi->L);
/* perms reftbl ... thr (rev'ed contents of L2) */
- pi->writer(pi->L, &posremaining, sizeof(size_t), pi->ud);
+ write_size(pi, &posremaining);
for(; posremaining > 0; posremaining--) {
persist(pi);
lua_pop(pi->L, 1);
@@ -527,7 +797,7 @@ static void persistthread(PersistInfo *pi)
/* Now, persist the CallInfo stack. */
{
size_t i, numframes = (L2->ci - L2->base_ci) + 1;
- pi->writer(pi->L, &numframes, sizeof(size_t), pi->ud);
+ write_size(pi, &numframes);
for(i=0; i<numframes; i++) {
CallInfo *ci = L2->base_ci + i;
size_t stackbase = ci->base - L2->stack;
@@ -536,11 +806,18 @@ static void persistthread(PersistInfo *pi)
size_t savedpc = (ci != L2->base_ci) ?
ci->savedpc - ci_func(ci)->l.p->code :
0;
- pi->writer(pi->L, &stackbase, sizeof(size_t), pi->ud);
- pi->writer(pi->L, &stackfunc, sizeof(size_t), pi->ud);
- pi->writer(pi->L, &stacktop, sizeof(size_t), pi->ud);
- pi->writer(pi->L, &ci->nresults, sizeof(int), pi->ud);
- pi->writer(pi->L, &savedpc, sizeof(size_t), pi->ud);
+ write_size(pi, &stackbase);
+ write_size(pi, &stackfunc);
+ write_size(pi, &stacktop);
+ pi_write(pi, &ci->nresults, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistthread %d\n", ci->nresults);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistthread %d\n", ci->nresults);
+#endif
+ write_size(pi, &savedpc);
}
}
@@ -549,10 +826,18 @@ static void persistthread(PersistInfo *pi)
size_t stackbase = L2->base - L2->stack;
size_t stacktop = L2->top - L2->stack;
lua_assert(L2->nCcalls <= 1);
- pi->writer(pi->L, &L2->status, sizeof(lu_byte), pi->ud);
- pi->writer(pi->L, &stackbase, sizeof(size_t), pi->ud);
- pi->writer(pi->L, &stacktop, sizeof(size_t), pi->ud);
- pi->writer(pi->L, &L2->errfunc, sizeof(ptrdiff_t), pi->ud);
+ pi_write(pi, &L2->status, sizeof(lu_byte), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistthread_status %d\n", (int) L2->status);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistthread_status %d\n", (int) L2->status);
+#endif
+ write_size(pi, &stackbase);
+ write_size(pi, &stacktop);
+ pi_write(pi, &L2->errfunc, sizeof(ptrdiff_t), pi->ud);
+ //write_size(pi, (size_t *)&L2->errfunc);
}
/* Finally, record upvalues which need to be reopened */
@@ -573,7 +858,7 @@ static void persistthread(PersistInfo *pi)
lua_pop(pi->L, 1);
/* perms reftbl ... thr */
stackpos = uv->v - L2->stack;
- pi->writer(pi->L, &stackpos, sizeof(size_t), pi->ud);
+ write_size(pi, &stackpos);
}
/* perms reftbl ... thr */
lua_pushnil(pi->L);
@@ -588,26 +873,62 @@ static void persistthread(PersistInfo *pi)
static void persistboolean(PersistInfo *pi)
{
int b = lua_toboolean(pi->L, -1);
- pi->writer(pi->L, &b, sizeof(int), pi->ud);
+ pi_write(pi, &b, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistboolean %d\n", b);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistboolean %d\n", b);
+#endif
}
static void persistlightuserdata(PersistInfo *pi)
{
void *p = lua_touserdata(pi->L, -1);
- pi->writer(pi->L, &p, sizeof(void *), pi->ud);
+ pi_write(pi, &p, sizeof(void *), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistlightuserdata %p\n", p);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistlightuserdata %d\n", (int) p);
+#endif
}
static void persistnumber(PersistInfo *pi)
{
lua_Number n = lua_tonumber(pi->L, -1);
- pi->writer(pi->L, &n, sizeof(lua_Number), pi->ud);
+ pi_write(pi, &n, sizeof(lua_Number), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persistnumber %d (%d)\n", (int) n, (int) sizeof(lua_Number));
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persistnumber %d (%d)\n", (int) n, (int) sizeof(lua_Number));
+#endif
}
static void persiststring(PersistInfo *pi)
{
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persiststring\n");
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persiststring\n");
+#endif
size_t length = lua_strlen(pi->L, -1);
- pi->writer(pi->L, &length, sizeof(size_t), pi->ud);
- pi->writer(pi->L, lua_tostring(pi->L, -1), length, pi->ud);
+ write_size(pi, &length);
+ const char* s = lua_tostring(pi->L, -1);
+ pi_write(pi, s, length, pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persiststring %d \"%s\"\n", (int)length, s);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persiststring %d \"%s\"\n", length, s);
+#endif
}
/* Top-level delegating persist function
@@ -630,8 +951,22 @@ static void persist(PersistInfo *pi)
// since size_t is supposedly the same size as a pointer on most
// (modern) architectures.
int ref = (int)(size_t)lua_touserdata(pi->L, -1);
- pi->writer(pi->L, &zero, sizeof(int), pi->ud);
- pi->writer(pi->L, &ref, sizeof(int), pi->ud);
+ pi_write(pi, &zero, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persist_seenobject\n");
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persist_seenobject\n");
+#endif
+ pi_write(pi, &ref, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persist_touserdata_ref %d\n", ref);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persist_touserdata_ref %d\n", ref);
+#endif
lua_pop(pi->L, 1);
/* perms reftbl ... obj ref */
#ifdef PLUTO_DEBUG
@@ -647,9 +982,16 @@ static void persist(PersistInfo *pi)
if(lua_isnil(pi->L, -1)) {
int zero = 0;
/* firsttime */
- pi->writer(pi->L, &zero, sizeof(int), pi->ud);
+ pi_write(pi, &zero, sizeof(int), pi->ud);
/* ref */
- pi->writer(pi->L, &zero, sizeof(int), pi->ud);
+ pi_write(pi, &zero, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persist_nil (last 2 lines)\n");
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persist_nil (last 2 lines)\n");
+#endif
#ifdef PLUTO_DEBUG
printindent(pi->level);
printf("0 0\n");
@@ -659,7 +1001,14 @@ static void persist(PersistInfo *pi)
{
/* indicate that it's the first time */
int one = 1;
- pi->writer(pi->L, &one, sizeof(int), pi->ud);
+ pi_write(pi, &one, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persist_newobject\n");
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persist_newobject\n");
+#endif
}
lua_pushvalue(pi->L, -1);
/* perms reftbl ... obj obj */
@@ -668,7 +1017,14 @@ static void persist(PersistInfo *pi)
lua_rawset(pi->L, 2);
/* perms reftbl ... obj */
- pi->writer(pi->L, &pi->counter, sizeof(int), pi->ud);
+ pi_write(pi, &pi->counter, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persist_counter %d\n", pi->counter);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persist_counter %d\n", pi->counter);
+#endif
/* At this point, we'll give the permanents table a chance to play. */
@@ -685,7 +1041,14 @@ static void persist(PersistInfo *pi)
printf("1 %d PERM\n", pi->counter);
pi->level++;
#endif
- pi->writer(pi->L, &type, sizeof(int), pi->ud);
+ pi_write(pi, &type, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persist_permtype %d\n", type);
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persist_permtype %d\n", type);
+#endif
persist(pi);
lua_pop(pi->L, 1);
/* perms reftbl ... obj */
@@ -702,7 +1065,14 @@ static void persist(PersistInfo *pi)
}
{
int type = lua_type(pi->L, -1);
- pi->writer(pi->L, &type, sizeof(int), pi->ud);
+ pi_write(pi, &type, sizeof(int), pi->ud);
+ if (humanReadable) {
+ snprintf(hrBuf, hrBufSize, "persist %s\n", type >= 0 && type < NUMTYPES ? typenames[type] : "?");
+ hrOut(pi);
+ }
+#ifdef TOTEXT
+ printf("persist %s\n", type >= 0 && type < NUMTYPES ? typenames[type] : "?");
+#endif
#ifdef PLUTO_DEBUG
printindent(pi->level);
@@ -798,8 +1168,8 @@ typedef struct WriterInfo_t {
size_t buflen;
} WriterInfo;
-static int bufwriter (lua_State *L, const void* p, size_t sz, void* ud) {
- const char* cp = (const char*)p;
+static int bufwriter (lua_State *L, const void *p, size_t sz, void *ud) {
+ const char *cp = (const char *)p;
WriterInfo *wi = (WriterInfo *)ud;
LIF(M,reallocvector)(L, wi->buf, wi->buflen, wi->buflen+sz, char);
@@ -819,7 +1189,7 @@ int persist_l(lua_State *L)
wi.buf = NULL;
wi.buflen = 0;
-
+
lua_settop(L, 2);
/* perms? rootobj? */
luaL_checktype(L, 1, LUA_TTABLE);
@@ -895,10 +1265,13 @@ static void unpersistnumber(UnpersistInfo *upi)
static void unpersiststring(UnpersistInfo *upi)
{
/* perms reftbl sptbl ref */
+ /*int length;*/
size_t length;
char* string;
lua_checkstack(upi->L, 1);
- verify(LIF(Z,read)(&upi->zio, &length, sizeof(size_t)) == 0);
+ /*verify(LIF(Z,read)(&upi->zio, &length, sizeof(int)) == 0);*/
+ /*verify(LIF(Z,read)(&upi->zio, &length, sizeof(size_t)) == 0);*/
+ read_size(&upi->zio, &length);
string = pdep_newvector(upi->L, length, char);
verify(LIF(Z,read)(&upi->zio, string, length) == 0);
lua_pushlstring(upi->L, string, length);
@@ -1312,7 +1685,7 @@ static void unpersistthread(int ref, UnpersistInfo *upi)
/* First, deserialize the object stack. */
{
size_t i, stacksize;
- verify(LIF(Z,read)(&upi->zio, &stacksize, sizeof(size_t)) == 0);
+ read_size(&upi->zio, &stacksize);
LIF(D,growstack)(L2, (int)stacksize);
/* Make sure that the first stack element (a nil, representing
* the imaginary top-level C function) is written to the very,
@@ -1331,16 +1704,16 @@ static void unpersistthread(int ref, UnpersistInfo *upi)
/* Now, deserialize the CallInfo stack. */
{
size_t i, numframes;
- verify(LIF(Z,read)(&upi->zio, &numframes, sizeof(size_t)) == 0);
+ read_size(&upi->zio, &numframes);
LIF(D,reallocCI)(L2,numframes*2);
for(i=0; i<numframes; i++) {
CallInfo *ci = L2->base_ci + i;
size_t stackbase, stackfunc, stacktop, savedpc;
- verify(LIF(Z,read)(&upi->zio, &stackbase, sizeof(size_t)) == 0);
- verify(LIF(Z,read)(&upi->zio, &stackfunc, sizeof(size_t)) == 0);
- verify(LIF(Z,read)(&upi->zio, &stacktop, sizeof(size_t)) == 0);
+ read_size(&upi->zio, &stackbase);
+ read_size(&upi->zio, &stackfunc);
+ read_size(&upi->zio, &stacktop);
verify(LIF(Z,read)(&upi->zio, &ci->nresults, sizeof(int)) == 0);
- verify(LIF(Z,read)(&upi->zio, &savedpc, sizeof(size_t)) == 0);
+ read_size(&upi->zio, &savedpc);
if(stacklimit < stacktop)
stacklimit = stacktop;
@@ -1363,9 +1736,10 @@ static void unpersistthread(int ref, UnpersistInfo *upi)
size_t stackbase, stacktop;
L2->savedpc = L2->ci->savedpc;
verify(LIF(Z,read)(&upi->zio, &L2->status, sizeof(lu_byte)) == 0);
- verify(LIF(Z,read)(&upi->zio, &stackbase, sizeof(size_t)) == 0);
- verify(LIF(Z,read)(&upi->zio, &stacktop, sizeof(size_t)) == 0);
+ read_size(&upi->zio, &stackbase);
+ read_size(&upi->zio, &stacktop);
verify(LIF(Z,read)(&upi->zio, &L2->errfunc, sizeof(ptrdiff_t)) == 0);
+ //read_size(&upi->zio, (size_t *)&L2->errfunc);
L2->base = L2->stack + stackbase;
L2->top = L2->stack + stacktop;
}
@@ -1391,7 +1765,7 @@ static void unpersistthread(int ref, UnpersistInfo *upi)
lua_pop(upi->L, 1);
/* perms reftbl ... thr */
- verify(LIF(Z,read)(&upi->zio, &stackpos, sizeof(size_t)) == 0);
+ read_size(&upi->zio, &stackpos);
uv->v = L2->stack + stackpos;
gcunlink(upi->L, (GCObject *)uv);
uv->marked = luaC_white(g);
@@ -1443,7 +1817,7 @@ static void unpersistuserdata(int ref, UnpersistInfo *upi)
/* perms reftbl ... udata */
} else {
size_t length;
- verify(LIF(Z,read)(&upi->zio, &length, sizeof(size_t)) == 0);
+ read_size(&upi->zio, &length);
lua_newuserdata(upi->L, length);
/* perms reftbl ... udata */
@@ -1611,8 +1985,8 @@ void pluto_unpersist(lua_State *L, lua_Chunkreader reader, void *ud)
}
typedef struct LoadInfo_t {
- char *buf;
- size_t size;
+ char *buf;
+ size_t size;
} LoadInfo;
@@ -1653,9 +2027,41 @@ int unpersist_l(lua_State *L)
return 1;
}
+/* Stefan's first C function for Lua! :)
+ Returns a string describing the Pluto version you're using. */
+
+int version_l(lua_State *L)
+{
+ const char *version = VERSION;
+
+ lua_settop(L, 0);
+ /* (empty) */
+ lua_pushlstring(L, version, strlen(version));
+ /* str */
+ return 1;
+}
+
+/* Set human-readable output on or off. */
+int human_l(lua_State *L)
+{
+ /* flag? ...? */
+ lua_settop(L, 1);
+ /* flag? */
+ /*luaL_checktype(L, 1, LUA_TBOOLEAN);*/
+ /* flag */
+
+ humanReadable = lua_toboolean(L, 1);
+
+ lua_settop(L, 0);
+ /* (empty) */
+ return 0;
+}
+
static luaL_reg pluto_reg[] = {
{ "persist", persist_l },
{ "unpersist", unpersist_l },
+ { "version", version_l },
+ { "human", human_l },
{ NULL, NULL }
};
diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp
index 2de81abb37..3e6e40a8fa 100644
--- a/engines/teenagent/callbacks.cpp
+++ b/engines/teenagent/callbacks.cpp
@@ -294,7 +294,7 @@ bool TeenAgentEngine::fnRobotSafeAlreadyUnlockedCheck() {
}
void TeenAgentEngine::fnRobotSafeUnlockCheck() {
- if (CHECK_FLAG(dsAddr_MansionRobotSafeVoiceTestPassedFlag, 1) &&
+ if (CHECK_FLAG(dsAddr_MansionRobotSafeVoiceTestPassedFlag, 1) &&
CHECK_FLAG(dsAddr_MansionRobotSafeScentTestPassedFlag, 1) &&
CHECK_FLAG(dsAddr_MansionRobotSafeViewTestPassedFlag, 1)) {
waitLanAnimationFrame(1, 1);
@@ -546,7 +546,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
break;
case 0x4056:
- // FIXME - This is the bird use callback in the first act at
+ // FIXME - This is the bird use callback in the first act at
// the mudpool. Current Code based on behaviour. Need to analyse cseg data.
dialog->popMark(scene, dsAddr_dialogStackMudpoolBird);
break;
@@ -1603,7 +1603,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
break;
case 0x5b44:
- // FIXME - This is the doorbell use callback on House #2
+ // FIXME - This is the doorbell use callback on House #2
// i.e. Granny and Anne's House. Need to analyse cseg data properly.
// Current code inferred from behaviour.
// FIXME - Add animation call for Ego pushing doorbell.
diff --git a/engines/teenagent/dialog.cpp b/engines/teenagent/dialog.cpp
index 870aca6400..312757a462 100644
--- a/engines/teenagent/dialog.cpp
+++ b/engines/teenagent/dialog.cpp
@@ -28,7 +28,7 @@ namespace TeenAgent {
void Dialog::show(uint16 dialogNum, Scene *scene, uint16 animation1, uint16 animation2, byte color1, byte color2, byte slot1, byte slot2) {
uint16 addr = _vm->res->getDialogAddr(dialogNum);
- // WORKAROUND: For Dialog 163, The usage of this in the engine overlaps the previous dialog i.e. the
+ // WORKAROUND: For Dialog 163, The usage of this in the engine overlaps the previous dialog i.e. the
// starting offset used is two bytes early, thus implicitly changing the first command of this dialog
// from NEW_LINE to CHANGE_CHARACTER.
// FIXME: Unsure if this is correct behaviour or if this is a regression from the original. Check this.
diff --git a/engines/tinsel/handle.cpp b/engines/tinsel/handle.cpp
index 3921414b01..104adf72a2 100644
--- a/engines/tinsel/handle.cpp
+++ b/engines/tinsel/handle.cpp
@@ -300,7 +300,7 @@ void LoadFile(MEMHANDLE *pH) {
// discardable - unlock the memory
MemoryUnlock(pH->_node);
-
+
// set the loaded flag
pH->filesize |= fLoaded;
diff --git a/engines/tinsel/scene.cpp b/engines/tinsel/scene.cpp
index 17cb23b98f..43654fc3af 100644
--- a/engines/tinsel/scene.cpp
+++ b/engines/tinsel/scene.cpp
@@ -138,7 +138,7 @@ const SCENE_STRUC *GetSceneStruc(const byte *pStruc) {
g_tempStruc.hEntrance = READ_32(p); p += sizeof(uint32);
g_tempStruc.hPoly = READ_32(p); p += sizeof(uint32);
g_tempStruc.hTaggedActor = READ_32(p); p += sizeof(uint32);
-
+
return &g_tempStruc;
}
diff --git a/engines/toon/character.cpp b/engines/toon/character.cpp
index 479f4965f3..83c9e3ec70 100644
--- a/engines/toon/character.cpp
+++ b/engines/toon/character.cpp
@@ -58,6 +58,7 @@ Character::Character(ToonEngine *vm) : _vm(vm) {
_animSpecialDefaultId = 0;
_currentPathNode = 0;
_currentWalkStamp = 0;
+ _currentFacingStamp = 0;
_visible = true;
_speed = 150; // 150 = nominal drew speed
_lastWalkTime = 0;
@@ -99,6 +100,9 @@ void Character::setFacing(int32 facing) {
if (_blockingWalk) {
_flags |= 2;
+ _currentFacingStamp++;
+ int32 localFacingStamp = _currentFacingStamp;
+
int32 dir = 0;
_lastWalkTime = _vm->_system->getMillis();
@@ -127,6 +131,11 @@ void Character::setFacing(int32 facing) {
else
playWalkAnim(0, 0);
_vm->doFrame();
+
+ if (_currentFacingStamp != localFacingStamp) {
+ // another setFacing was started in doFrame, we need to cancel this one.
+ return;
+ }
};
_flags &= ~2;
diff --git a/engines/toon/character.h b/engines/toon/character.h
index d33c314bf7..b248e7ccf2 100644
--- a/engines/toon/character.h
+++ b/engines/toon/character.h
@@ -143,6 +143,7 @@ protected:
Common::Array<Common::Point> _currentPath;
uint32 _currentPathNode;
int32 _currentWalkStamp;
+ int32 _currentFacingStamp;
};
} // End of namespace Toon
diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp
index de5ac62425..bae0249eaa 100644
--- a/engines/tsage/converse.cpp
+++ b/engines/tsage/converse.cpp
@@ -543,7 +543,7 @@ void Obj44::load(const byte *dataP) {
_lookupValue = s.readSint16LE();
_lookupIndex = s.readSint16LE();
_field6 = s.readSint16LE();
- _field8 = s.readSint16LE();
+ _speakerMode = s.readSint16LE();
}
_id = s.readSint16LE();
@@ -579,7 +579,7 @@ void Obj44::synchronize(Serializer &s) {
s.syncAsSint16LE(_lookupValue);
s.syncAsSint16LE(_lookupIndex);
s.syncAsSint16LE(_field6);
- s.syncAsSint16LE(_field8);
+ s.syncAsSint16LE(_speakerMode);
s.syncAsSint16LE(_field16);
}
}
@@ -843,8 +843,12 @@ void StripManager::signal() {
}
}
- if ((g_vm->getGameID() == GType_Ringworld2) && (_obj44List.size() > 0))
- static_cast<Ringworld2::VisualSpeaker *>(_activeSpeaker)->proc15();
+ if (g_vm->getGameID() == GType_Ringworld2) {
+ Ringworld2::VisualSpeaker *speaker = static_cast<Ringworld2::VisualSpeaker *>(_activeSpeaker);
+ speaker->_speakerMode = obj44._speakerMode;
+ if (_obj44List.size() > 0)
+ speaker->proc15();
+ }
_textShown = true;
_activeSpeaker->setText(choiceList[strIndex]);
diff --git a/engines/tsage/converse.h b/engines/tsage/converse.h
index 0c4eb9539d..accd2d49cd 100644
--- a/engines/tsage/converse.h
+++ b/engines/tsage/converse.h
@@ -190,7 +190,7 @@ public:
// Return to Ringworld specific field
int _mode;
int _lookupValue, _lookupIndex, _field6;
- int _field8, _field16;
+ int _speakerMode, _field16;
public:
void load(const byte *dataP);
virtual void synchronize(Serializer &s);
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 4a90e23a33..b6ed17aacb 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -2468,10 +2468,10 @@ void SceneObject::postInit(SceneObjectList *OwnerList) {
if (!OwnerList)
OwnerList = g_globals->_sceneObjects;
- if (!OwnerList->contains(this)) {
+ if (!OwnerList->contains(this) || ((_flags & OBJFLAG_REMOVE) != 0)) {
_percent = 100;
_priority = 255;
- _flags = 4;
+ _flags = OBJFLAG_ZOOMED;
_visage = 0;
_strip = 1;
_frame = 1;
@@ -2724,7 +2724,9 @@ void SceneObject::setup(int visage, int stripFrameNum, int frameNum, int posX, i
}
void SceneObject::setup(int visage, int stripFrameNum, int frameNum) {
- postInit();
+ if (g_vm->getGameID() != GType_Ringworld2)
+ postInit();
+
setVisage(visage);
setStrip(stripFrameNum);
setFrame(frameNum);
@@ -3103,6 +3105,7 @@ Visage::Visage() {
_rlbNum = -1;
_data = NULL;
_flipHoriz = false;
+ _flipVert = false;
}
Visage::Visage(const Visage &v) {
@@ -3112,6 +3115,7 @@ Visage::Visage(const Visage &v) {
if (_data)
g_vm->_memoryManager.incLocks(_data);
_flipHoriz = false;
+ _flipVert = false;
}
Visage &Visage::operator=(const Visage &s) {
@@ -3155,8 +3159,11 @@ void Visage::setVisage(int resNum, int rlbNum) {
rlbNum = (int)(v & 0xff);
}
_flipHoriz = flags & 1;
+ _flipVert = flags & 2;
_data = g_resourceManager->getResource(RES_VISAGE, resNum, rlbNum);
+
+ DEALLOCATE(indexData);
}
}
@@ -3179,7 +3186,9 @@ GfxSurface Visage::getFrame(int frameNum) {
byte *frameData = _data + offset;
GfxSurface result = surfaceFromRes(frameData);
- if (_flipHoriz) flip(result);
+ if (_flipHoriz) flipHorizontal(result);
+ if (_flipVert) flipVertical(result);
+
return result;
}
@@ -3187,7 +3196,7 @@ int Visage::getFrameCount() const {
return READ_LE_UINT16(_data);
}
-void Visage::flip(GfxSurface &gfxSurface) {
+void Visage::flipHorizontal(GfxSurface &gfxSurface) {
Graphics::Surface s = gfxSurface.lockSurface();
for (int y = 0; y < s.h; ++y) {
@@ -3200,6 +3209,21 @@ void Visage::flip(GfxSurface &gfxSurface) {
gfxSurface.unlockSurface();
}
+void Visage::flipVertical(GfxSurface &gfxSurface) {
+ Graphics::Surface s = gfxSurface.lockSurface();
+
+ for (int y = 0; y < s.h / 2; ++y) {
+ // Flip the lines1
+ byte *line1P = (byte *)s.getBasePtr(0, y);
+ byte *line2P = (byte *)s.getBasePtr(0, s.h - y - 1);
+
+ for (int x = 0; x < s.w; ++x)
+ SWAP(line1P[x], line2P[x]);
+ }
+
+ gfxSurface.unlockSurface();
+}
+
/*--------------------------------------------------------------------------*/
Player::Player(): SceneObject() {
diff --git a/engines/tsage/core.h b/engines/tsage/core.h
index 296754011e..655bd234e6 100644
--- a/engines/tsage/core.h
+++ b/engines/tsage/core.h
@@ -472,11 +472,13 @@ class Visage {
private:
byte *_data;
- void flip(GfxSurface &s);
+ void flipHorizontal(GfxSurface &s);
+ void flipVertical(GfxSurface &s);
public:
int _resNum;
int _rlbNum;
bool _flipHoriz;
+ bool _flipVert;
public:
Visage();
Visage(const Visage &v);
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index 4589a926c9..27cda63aaa 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -366,14 +366,28 @@ bool BlueForceGlobals::removeFlag(int flagNum) {
namespace Ringworld2 {
+Ringworld2Globals::Ringworld2Globals() {
+ _scannerDialog = new ScannerDialog();
+}
+
+Ringworld2Globals::~Ringworld2Globals() {
+ delete _scannerDialog;
+}
+
void Ringworld2Globals::reset() {
Globals::reset();
+ if (!_scannerDialog)
+ _scannerDialog = new ScannerDialog();
+
// Reset the inventory
R2_INVENTORY.reset();
T2_GLOBALS._uiElements.updateInventory();
T2_GLOBALS._uiElements._active = false;
+ // Set the screen to track the player
+ _scrollFollower = &_player;
+
// Reset fields
Common::fill(&_v1000[0], &_v1000[0x1000], 0);
_v1000Flag = false;
@@ -382,14 +396,15 @@ void Ringworld2Globals::reset() {
_v558C2 = 0;
_animationCtr = 0;
_v5657C = 0;
- _v565E1 = 0;
- _v565E3 = 0;
+ _electromagnetChangeAmount = 0;
+ _electromagnetZoom = 0;
_v565E5 = 0;
_v565E7 = 0;
_v565E9 = -5;
_v565EB = 26;
_v565F5 = 0;
_v565F6 = 0;
+ _v565F8 = 0;
_v565FA = 0;
_v565AE = 0;
_v56605[0] = 0;
@@ -463,7 +478,7 @@ void Ringworld2Globals::reset() {
_v565EC[2] = 27;
_v565EC[3] = 4;
_v565EC[4] = 4;
- Common::fill(&_v565F1[0], &_v565F1[MAX_CHARACTERS], 1);
+ Common::fill(&_scannerFrequencies[0], &_scannerFrequencies[MAX_CHARACTERS], 1);
_speechSubtitles = SPEECH_VOICE | SPEECH_TEXT;
_insetUp = 0;
_frameEdgeColour = 2;
@@ -496,14 +511,15 @@ void Ringworld2Globals::synchronize(Serializer &s) {
s.syncAsSint16LE(_v558C2);
s.syncAsSint16LE(_animationCtr);
s.syncAsSint16LE(_v5657C);
- s.syncAsSint16LE(_v565E1);
- s.syncAsSint16LE(_v565E3);
+ s.syncAsSint16LE(_electromagnetChangeAmount);
+ s.syncAsSint16LE(_electromagnetZoom);
s.syncAsSint16LE(_v565E5);
s.syncAsSint16LE(_v565E7);
s.syncAsSint16LE(_v565E9);
s.syncAsSint16LE(_v565EB);
s.syncAsSint16LE(_v565F5);
s.syncAsSint16LE(_v565F6);
+ s.syncAsSint16LE(_v565F8);
s.syncAsSint16LE(_v565FA);
s.syncAsSint16LE(_v566A3);
s.syncAsSint16LE(_v566A6);
@@ -525,7 +541,7 @@ void Ringworld2Globals::synchronize(Serializer &s) {
s.syncAsByte(_v565EC[i]);
for (i = 0; i < MAX_CHARACTERS; ++i)
- s.syncAsByte(_v565F1[i]);
+ s.syncAsByte(_scannerFrequencies[i]);
s.syncAsByte(_v565AE);
s.syncAsByte(_v566A4);
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index d190b6a2a4..40254bd11e 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -247,6 +247,8 @@ namespace Ringworld2 {
#define k5A790 18
#define k5A791 17
+class ScannerDialog;
+
class Ringworld2Globals: public TsAGE2Globals {
public:
ASoundExt _sound1, _sound2, _sound3, _sound4;
@@ -261,14 +263,15 @@ public:
Rect _v558B6;
int _v558C2;
int _animationCtr;
- int _v565E1;
- int _v565E3;
+ int _electromagnetChangeAmount;
+ int _electromagnetZoom;
int _v565E5;
int _v565E7;
int _v565E9;
int _v565EB;
int _v565F5;
int _v565F6;
+ int _v565F8;
int _v565FA;
int _v5657C;
byte _v565AE;
@@ -302,9 +305,12 @@ public:
int _v57C2C;
int _speechSubtitles;
byte _v565EC[5];
- byte _v565F1[4];
+ byte _scannerFrequencies[4];
byte _stripManager_lookupList[12];
+ ScannerDialog *_scannerDialog;
+ Ringworld2Globals();
+ virtual ~Ringworld2Globals();
virtual void reset();
virtual void synchronize(Serializer &s);
};
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index fb0b0b0cbb..a010b46ea5 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -234,9 +234,14 @@ GfxSurface::GfxSurface(const GfxSurface &s) {
}
GfxSurface::~GfxSurface() {
+ clear();
+}
+
+void GfxSurface::clear() {
if (_customSurface) {
_customSurface->free();
delete _customSurface;
+ _customSurface = NULL;
}
}
@@ -289,8 +294,11 @@ void GfxSurface::addDirtyRect(const Rect &r) {
r2.translate(_bounds.left, _bounds.top);
// Add to the dirty rect list
- _dirtyRects.push_back(Rect(r2.left, r2.top,
- MIN(r2.right + 1, SCREEN_WIDTH), MIN(r2.bottom + 1, SCREEN_HEIGHT)));
+ r2.right = MIN(r2.right + 1, SCREEN_WIDTH);
+ r2.bottom = MIN(r2.bottom + 1, SCREEN_HEIGHT);
+
+ if (r2.isValidRect())
+ _dirtyRects.push_back(r2);
}
}
@@ -1322,6 +1330,12 @@ void GfxManager::copyFrom(GfxSurface &src, int destX, int destY) {
_surface.copyFrom(src, destX, destY);
}
+void GfxManager::copyFrom(GfxSurface &src, const Rect &srcBounds, const Rect &destBounds) {
+ _surface.setBounds(_bounds);
+
+ _surface.copyFrom(src, srcBounds, destBounds);
+}
+
/*--------------------------------------------------------------------------*/
diff --git a/engines/tsage/graphics.h b/engines/tsage/graphics.h
index 826f2fef6f..7239a99a68 100644
--- a/engines/tsage/graphics.h
+++ b/engines/tsage/graphics.h
@@ -100,6 +100,7 @@ public:
void unlockSurface();
void synchronize(Serializer &s);
void create(int width, int height);
+ void clear();
void setBounds(const Rect &bounds) { _bounds = bounds; }
const Rect &getBounds() const { return _bounds; }
@@ -302,6 +303,7 @@ public:
}
void copyFrom(GfxSurface &src, Rect destBounds, Region *priorityRegion = NULL);
void copyFrom(GfxSurface &src, int destX, int destY);
+ void copyFrom(GfxSurface &src, const Rect &srcBounds, const Rect &destBounds);
GfxSurface &getSurface() {
_surface.setBounds(_bounds);
diff --git a/engines/tsage/ringworld/ringworld_scenes1.cpp b/engines/tsage/ringworld/ringworld_scenes1.cpp
index 4d9d565705..89c07273fc 100644
--- a/engines/tsage/ringworld/ringworld_scenes1.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes1.cpp
@@ -2273,6 +2273,7 @@ void Scene60::Item1::doAction(int action) {
} else {
scene->setAction(&scene->_action2);
}
+ break;
default:
SceneHotspot::doAction(action);
break;
diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp
index 478fdcf5a5..57fdef6405 100644
--- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp
+++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp
@@ -236,7 +236,7 @@ void CharacterDialog::show() {
// Play a transition sound as the character is changed
if (R2_GLOBALS._player._characterScene[0] != 300) {
- switch (R2_GLOBALS._v565F1[R2_GLOBALS._player._characterIndex]) {
+ switch (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex]) {
case 0:
R2_GLOBALS._sound4.stop();
break;
@@ -255,8 +255,8 @@ void CharacterDialog::show() {
default:
break;
}
- } else if (R2_GLOBALS._v565F1[R2_GLOBALS._player._characterIndex] > 1) {
- switch (R2_GLOBALS._v565F1[R2_GLOBALS._player._characterIndex]) {
+ } else if (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex] > 1) {
+ switch (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex]) {
case 2:
R2_GLOBALS._sound4.play(45);
break;
@@ -272,8 +272,8 @@ void CharacterDialog::show() {
default:
break;
}
- } else if ((R2_GLOBALS._player._characterScene[1] == 300) && (R2_GLOBALS._v565F1[1] != 1)) {
- switch (R2_GLOBALS._v565F1[1]) {
+ } else if ((R2_GLOBALS._player._characterScene[1] == 300) && (R2_GLOBALS._scannerFrequencies[1] != 1)) {
+ switch (R2_GLOBALS._scannerFrequencies[1]) {
case 2:
R2_GLOBALS._sound4.play(45);
break;
@@ -291,10 +291,10 @@ void CharacterDialog::show() {
}
} else if (R2_GLOBALS._player._characterScene[2] != 300) {
R2_GLOBALS._sound4.stop();
- } else if (R2_GLOBALS._v565F1[2] == 1) {
+ } else if (R2_GLOBALS._scannerFrequencies[2] == 1) {
R2_GLOBALS._sound4.stop();
} else {
- switch (R2_GLOBALS._v565F1[1]) {
+ switch (R2_GLOBALS._scannerFrequencies[1]) {
case 2:
R2_GLOBALS._sound4.play(45);
break;
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index 97042cb621..6dabbbc368 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -21,6 +21,8 @@
*/
#include "common/config-manager.h"
+#include "common/rect.h"
+#include "tsage/graphics.h"
#include "tsage/scenes.h"
#include "tsage/tsage.h"
#include "tsage/staticres.h"
@@ -86,8 +88,10 @@ Scene *Ringworld2Game::createScene(int sceneNumber) {
// Cutscene - Walking in hall
return new Scene525();
case 600:
+ // Drive Room
return new Scene600();
case 700:
+ // Lander Bay 2
return new Scene700();
case 800:
// Sick bay
@@ -99,6 +103,7 @@ Scene *Ringworld2Game::createScene(int sceneNumber) {
// Deck #5 - By Lift
return new Scene850();
case 900:
+ // Lander Bay 2 - Crane Controls
return new Scene900();
/* Scene group #1 */
//
@@ -166,7 +171,7 @@ Scene *Ringworld2Game::createScene(int sceneNumber) {
// Ice Maze: Large empty room
return new Scene2400();
case 2425:
- // Ice Maze:
+ // Ice Maze: The Hall of Records
return new Scene2425();
case 2430:
// Ice Maze: Bedroom
@@ -213,7 +218,7 @@ Scene *Ringworld2Game::createScene(int sceneNumber) {
case 2900:
error("Missing scene %d from group 2", sceneNumber);
/* Scene group #3 */
- //
+ // ARM Base Hanager
case 3100:
return new Scene3100();
case 3125:
@@ -258,16 +263,22 @@ Scene *Ringworld2Game::createScene(int sceneNumber) {
// Cutscene - Ship landing
return new Scene3350();
case 3375:
+ // Outer walkway
return new Scene3375();
case 3385:
+ // Corridor
return new Scene3385();
case 3395:
+ // Walkway
return new Scene3395();
case 3400:
+ // Confrontation
return new Scene3400();
case 3500:
+ // Maze action sequencec
return new Scene3500();
case 3600:
+ // Cutscene - walking at gunpoint
return new Scene3600();
case 3700:
// Cutscene - Teleport outside
@@ -407,14 +418,16 @@ bool SceneExt::display(CursorType action, Event &event) {
SceneItem::display2(5, 0);
break;
case R2_SONIC_STUNNER:
- if ((R2_GLOBALS._v565F1[1] == 2) || ((R2_GLOBALS._v565F1[1] == 1) &&
- (R2_GLOBALS._v565F1[2] == 2) && (R2_GLOBALS._sceneManager._previousScene == 300))) {
+ if ((R2_GLOBALS._scannerFrequencies[R2_QUINN] == 2)
+ || ((R2_GLOBALS._scannerFrequencies[R2_QUINN] == 1) &&
+ (R2_GLOBALS._scannerFrequencies[R2_SEEKER] == 2) &&
+ (R2_GLOBALS._sceneManager._previousScene == 300))) {
R2_GLOBALS._sound4.stop();
R2_GLOBALS._sound3.play(46);
SceneItem::display2(5, 15);
} else {
R2_GLOBALS._sound3.play(43, 0);
- SceneItem::display2(2, 0);
+ SceneItem::display2(2, R2_SONIC_STUNNER);
}
R2_GLOBALS._sound4.play(45);
@@ -573,7 +586,7 @@ void SceneHandlerExt::process(Event &event) {
SceneExt *scene = static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene);
if (scene && R2_GLOBALS._player._uiEnabled) {
// Handle any scene areas that have been registered
- SynchronizedList<SceneArea *>::iterator saIter;
+ SynchronizedList<EventHandler *>::iterator saIter;
for (saIter = scene->_sceneAreas.begin(); saIter != scene->_sceneAreas.end() && !event.handled; ++saIter) {
(*saIter)->process(event);
}
@@ -842,6 +855,7 @@ Ringworld2InvObjectList::Ringworld2InvObjectList():
_itemList.push_back(&_inv52);
_selectedItem = NULL;
+
}
void Ringworld2InvObjectList::reset() {
@@ -904,6 +918,9 @@ void Ringworld2InvObjectList::reset() {
setObjectScene(R2_ALCOHOL_LAMP_3, 2435);
setObjectScene(R2_BROKEN_DISPLAY, 1580);
setObjectScene(R2_TOOLBOX, 3260);
+
+ // Set up the select item handler method
+ T2_GLOBALS._onSelectItem = SelectItem;
}
void Ringworld2InvObjectList::setObjectScene(int objectNum, int sceneNumber) {
@@ -921,6 +938,125 @@ void Ringworld2InvObjectList::setObjectScene(int objectNum, int sceneNumber) {
T2_GLOBALS._uiElements.updateInventory();
}
+/**
+ * When an inventory item is selected, in Return to Ringworld two objects can be combined
+ */
+bool Ringworld2InvObjectList::SelectItem(int objectNumber) {
+ // If no existing item selected, don't go any further
+ int currentItem = R2_GLOBALS._events.getCursor();
+ if (currentItem >= 256)
+ return false;
+
+ switch (objectNumber) {
+ case R2_NEGATOR_GUN:
+ switch (currentItem) {
+ case R2_SENSOR_PROBE:
+ if (R2_GLOBALS.getFlag(1))
+ SceneItem::display2(5, 1);
+ else if (R2_INVENTORY.getObjectScene(R2_SPENT_POWER_CAPSULE) == 100)
+ SceneItem::display(5, 3);
+ else {
+ R2_GLOBALS._sound3.play(48);
+ SceneItem::display2(5, 2);
+ R2_INVENTORY.setObjectScene(R2_SPENT_POWER_CAPSULE, 1);
+ }
+ break;
+ case R2_COM_SCANNER:
+ R2_GLOBALS._sound3.play(44);
+ if (R2_GLOBALS.getFlag(1))
+ SceneItem::display2(5, 9);
+ else if (R2_INVENTORY.getObjectScene(R2_SPENT_POWER_CAPSULE) == 100)
+ SceneItem::display2(5, 8);
+ else
+ SceneItem::display2(5, 10);
+ break;
+ case R2_CHARGED_POWER_CAPSULE:
+ if (R2_INVENTORY.getObjectScene(R2_SPENT_POWER_CAPSULE) == 1) {
+ R2_GLOBALS._sound3.play(49);
+ R2_INVENTORY.setObjectScene(R2_CHARGED_POWER_CAPSULE, 100);
+ R2_GLOBALS.setFlag(1);
+ SceneItem::display2(5, 4);
+ } else {
+ SceneItem::display2(5, 5);
+ }
+ break;
+ default:
+ selectDefault(objectNumber);
+ break;
+ }
+ break;
+ case R2_STEPPING_DISKS:
+ switch (currentItem) {
+ case R2_SENSOR_PROBE:
+ if (R2_INVENTORY.getObjectScene(R2_CHARGED_POWER_CAPSULE) == 400) {
+ R2_GLOBALS._sound3.play(48);
+ SceneItem::display2(5, 6);
+ R2_INVENTORY.setObjectScene(R2_CHARGED_POWER_CAPSULE, 1);
+ } else {
+ SceneItem::display2(5, 7);
+ }
+ break;
+ case R2_COM_SCANNER:
+ R2_GLOBALS._sound3.play(44);
+ if (R2_INVENTORY.getObjectScene(R2_CHARGED_POWER_CAPSULE) == 400)
+ SceneItem::display2(5, 16);
+ else
+ SceneItem::display2(5, 17);
+ R2_GLOBALS._sound3.stop();
+ break;
+ default:
+ selectDefault(objectNumber);
+ break;
+ }
+ break;
+ case R2_ATTRACTOR_UNIT:
+ case R2_CABLE_HARNESS:
+ if (currentItem == R2_CABLE_HARNESS ||
+ currentItem == R2_ATTRACTOR_UNIT) {
+ R2_INVENTORY.setObjectScene(R2_CABLE_HARNESS, 0);
+ R2_INVENTORY.setObjectScene(R2_ATTRACTOR_UNIT, 0);
+ R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 1);
+ } else {
+ selectDefault(objectNumber);
+ }
+ break;
+ case R2_TANNER_MASK:
+ case R2_PURE_GRAIN_ALCOHOL:
+ if (currentItem == R2_TANNER_MASK ||
+ currentItem == R2_PURE_GRAIN_ALCOHOL) {
+ R2_INVENTORY.setObjectScene(R2_TANNER_MASK, 0);
+ R2_INVENTORY.setObjectScene(R2_PURE_GRAIN_ALCOHOL, 0);
+ R2_INVENTORY.setObjectScene(R2_SOAKED_FACEMASK, 1);
+ } else {
+ selectDefault(objectNumber);
+ }
+ break;
+ default:
+ // Standard item selection
+ return false;
+ }
+
+ return true;
+}
+
+void Ringworld2InvObjectList::selectDefault(int objectNumber) {
+ Common::String msg1 = g_resourceManager->getMessage(4, 53);
+ Common::String msg2 = g_resourceManager->getMessage(4, R2_GLOBALS._events.getCursor());
+ Common::String msg3 = g_resourceManager->getMessage(4, 54);
+ Common::String msg4 = g_resourceManager->getMessage(4, objectNumber);
+ Common::String line = Common::String::format("%.5s%.5s%.5s%.5s%s %s %s %s.",
+ msg1.c_str(), msg2.c_str(), msg3.c_str(), msg4.c_str(),
+ msg1.c_str() + 5, msg2.c_str() + 5, msg3.c_str() + 5, msg4.c_str() + 5);
+
+ SceneItem::display(-1, -1, line.c_str(),
+ SET_WIDTH, 280,
+ SET_X, 160,
+ SET_Y, 20,
+ SET_POS_MODE, 1,
+ SET_EXT_BGCOLOR, 7,
+ LIST_END);
+}
+
/*--------------------------------------------------------------------------*/
void Ringworld2Game::start() {
@@ -1083,6 +1219,14 @@ void SceneActor::postInit(SceneObjectList *OwnerList) {
SceneObject::postInit();
}
+void SceneActor::remove() {
+ R2_GLOBALS._sceneItems.remove(this);
+ _field9C = NULL;
+ _linkedActor = NULL;
+
+ SceneObject::remove();
+}
+
bool SceneActor::startAction(CursorType action, Event &event) {
bool handled = true;
@@ -1268,287 +1412,206 @@ void SceneAreaObject::setDetails(int resNum, int lookLineNum, int talkLineNum, i
/*****************************************************************************/
-UnkObject1200::UnkObject1200() {
- _field16 = _field3A = NULL;
- _field12 = _field14 = 0;
- _field26 = _field28 = _field2A = _field2C = _field2E = _field30 = 0;
- _field32 = _field34 = _field36 = _field38 = _field3E = _field40 = 0;
+MazeUI::MazeUI() {
+ _mapData = NULL;
+ _cellsVisible.x = _cellsVisible.y = 0;
+ _mapCells.x = _mapCells.y = 0;
+ _cellSize.x = _cellSize.y = 0;
+ _mapOffset.x = _mapOffset.y = 0;
+ _resNum = _cellsResNum = 0;
+ _frameCount = _resCount = _mapImagePitch = _unused = 0;
}
-void UnkObject1200::synchronize(Serializer &s) {
- SavedObject::synchronize(s);
+MazeUI::~MazeUI() {
+ DEALLOCATE(_mapData);
+}
- _rect1.synchronize(s);
- _rect2.synchronize(s);
+void MazeUI::synchronize(Serializer &s) {
+ SavedObject::synchronize(s);
- // FIXME: syncrhonize _field16 and _field3A
+ s.syncAsSint16LE(_resNum);
+ if (s.isLoading())
+ load(_resNum);
- s.syncAsSint16LE(_field12);
- s.syncAsSint16LE(_field14);
- s.syncAsSint16LE(_field26);
- s.syncAsSint16LE(_field28);
- s.syncAsSint16LE(_field2A);
- s.syncAsSint16LE(_field2C);
- s.syncAsSint16LE(_field2E);
- s.syncAsSint16LE(_field30);
- s.syncAsSint16LE(_field32);
- s.syncAsSint16LE(_field34);
- s.syncAsSint16LE(_field36);
- s.syncAsSint16LE(_field38);
- s.syncAsSint16LE(_field3E);
- s.syncAsSint16LE(_field40);
+ s.syncAsSint16LE(_mapOffset.x);
+ s.syncAsSint16LE(_mapOffset.y);
+ s.syncAsSint16LE(_unused);
}
-void UnkObject1200::sub51AE9(int arg1) {
- warning("STUB: UnkObject1200::sub51AE9()");
-}
+void MazeUI::load(int resNum) {
+ postInit();
+ clear();
+ _resNum = resNum;
-int UnkObject1200::sub51AF8(Common::Point pt) {
- if (!_rect1.contains(pt))
- return -1;
+ const byte *header = g_resourceManager->getResource(RT17, resNum, 0);
- int tmp1 = (pt.x - _rect1.left + _field2E) / _field2A;
- int tmp2 = (pt.y - _rect1.top + _field30) / _field2C;
+ _cellsResNum = resNum + 1000;
+ _mapCells.x = READ_LE_UINT16(header + 2);
+ _mapCells.y = READ_LE_UINT16(header + 4);
+ _frameCount = 10;
+ _resCount = _frameCount << 3;
- if ((tmp1 >= 0) && (tmp2 >= 0) && (_field26 > tmp1) && (_field28 > tmp2))
- return _field16[(((_field26 * tmp2) + tmp1)* 2)];
+ Visage visage;
+ visage.setVisage(_cellsResNum, 1);
- return -1;
+ GfxSurface frame = visage.getFrame(2);
+ _cellSize.x = frame.getBounds().width();
+ _cellSize.y = frame.getBounds().height();
+
+ _mapData = g_resourceManager->getResource(RT17, resNum, 1);
+
+ _mapOffset.y = _mapOffset.x = 0;
+ _cellsVisible.x = (_bounds.width() + _cellSize.x - 1) / _cellSize.x;
+ _cellsVisible.y = (_bounds.height() + _cellSize.y - 1) / _cellSize.y;
+
+ _mapImagePitch = (_cellsVisible.x + 1) * _cellSize.x;
+ _mapImage.create(_mapImagePitch, _cellSize.y);
+
+ _mapBounds = Rect(0, 0, _cellSize.x * _mapCells.x, _cellSize.y * _mapCells.y);
}
-bool UnkObject1200::sub51AFD(Common::Point pt) {
- int retval = false;
+void MazeUI::clear() {
+ if (!_resNum)
+ _resNum = 1;
- _field2E = pt.x;
- _field30 = pt.y;
+ if (_mapData)
+ DEALLOCATE(_mapData);
+ _mapData = NULL;
- if (_field2E < _rect2.top) {
- _field2E = _rect2.top;
+ _mapImage.clear();
+}
+
+bool MazeUI::setMazePosition(const Common::Point &pt) {
+ bool retval = false;
+
+ _mapOffset = pt;
+
+ if (_mapOffset.x < _mapBounds.top) {
+ _mapOffset.x = _mapBounds.top;
retval = true;
}
- if (_field30 < _rect2.left) {
- _field30 = _rect2.left;
+ if (_mapOffset.y < _mapBounds.left) {
+ _mapOffset.y = _mapBounds.left;
retval = true;
}
- if (_field2E + _rect1.width() > _rect2.right) {
- _field2E = _rect2.right - _rect1.width();
+ if (_mapOffset.x + _bounds.width() > _mapBounds.right) {
+ _mapOffset.x = _mapBounds.right - _bounds.width();
retval = true;
}
- if (_field30 + _rect1.height() > _rect2.bottom) {
- _field30 = _rect2.bottom - _rect1.height();
+ if (_mapOffset.y + _bounds.height() > _mapBounds.bottom) {
+ _mapOffset.y = _mapBounds.bottom - _bounds.height();
retval = true;
}
return retval;
}
-void UnkObject1200::sub51B02() {
- warning("STUB: UnkObject1200::sub51B02()");
+void MazeUI::reposition() {
}
-void UnkObject1200::sub9EDE8(Rect rect) {
- _rect1 = rect;
- warning("FIXME: UnkObject1200::sub9EDE8()");
-// _rect1.clip(g_globals->gfxManager()._bounds);
-}
+void MazeUI::draw() {
+ int yPos = 0;
+ int ySize;
+ Visage visage;
-int UnkObject1200::sub9EE22(int &arg1, int &arg2) {
- arg1 /= _field2A;
- arg2 /= _field2C;
+ _cellsVisible.y = ((_mapOffset.y % _cellSize.y) + _bounds.height() +
+ (_cellSize.y - 1)) / _cellSize.y;
- if ((arg1 >= 0) && (arg2 >= 0) && (_field26 > arg1) && (_field28 > arg2)) {
- return _field16[(((_field26 * arg2) + arg1) * 2)];
- }
+ // Loop to handle the cell rows of the visible display area one at a time
+ for (int yCtr = 0; yCtr < _cellsVisible.y; ++yCtr, yPos += ySize) {
+ int cellY = _mapOffset.y / _cellSize.y + yCtr;
- return -1;
-}
+ // Loop to iterate through the horizontal visible cells to build up
+ // an entire cell high horizontal slice of the map
+ for (int xCtr = 0; xCtr < _cellsVisible.x; ++xCtr) {
+ int cellX = _mapOffset.x / _cellSize.x + xCtr;
-void Scene1200::sub9DAD6(int indx) {
- _object1.sub9EE22(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4);
+ // Get the type of content to display in the cell
+ int cell = getCellFromCellXY(Common::Point(cellX, cellY)) - 1;
+ if (cell >= 0) {
+ int frameNum = (cell % _frameCount) + 1;
+ int rlbNum = (cell % _resCount) / _frameCount + 1;
+ int resNum = _cellsResNum + (cell / _resCount);
- switch (indx) {
- case 0:
- if ( ((_object1.sub51AF8(Common::Point(200, 50)) > 36) || (_object1.sub51AF8(Common::Point(200, 88)) > 36))
- && ( ((R2_GLOBALS._v56AA2 == 3) && (R2_GLOBALS._v56AA4 == 33) && (_field418 != 4))
- || ((R2_GLOBALS._v56AA2 == 13) && (R2_GLOBALS._v56AA4 == 21) && (_field418 != 2))
- || ((R2_GLOBALS._v56AA2 == 29) && (R2_GLOBALS._v56AA4 == 17) && (_field418 != 1))
- || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 41)) )
- ) {
- R2_GLOBALS._player.disableControl();
- _sceneMode = 1200;
- setAction(&_sequenceManager, this, 1200, &_actor1, NULL);
- } else if (_object1.sub51AF8(Common::Point(200, 69)) == 36) {
- switch (_field412 - 1) {
- case 0:
- if (R2_GLOBALS._player._visage == 3155)
- _sceneMode = 15;
- else
- _sceneMode = 10;
- break;
- case 1:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 76;
- else
- _sceneMode = 75;
- break;
- case 2:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 101;
- else
- _sceneMode = 100;
- break;
- case 3:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 111;
- else
- _sceneMode = 110;
- break;
- default:
- break;
- }
- R2_GLOBALS._player.disableControl();
- _field412 = 1;
- signal();
- }
- break;
- case 1:
- if ( ((_object1.sub51AF8(Common::Point(120, 50)) > 36) || (_object1.sub51AF8(Common::Point(120, 88)) > 36))
- && ( ((R2_GLOBALS._v56AA2 == 7) && (R2_GLOBALS._v56AA4 == 33) && (_field418 != 4))
- || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 21) && (_field418 != 2))
- || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 17) && (_field418 != 1))
- || ((R2_GLOBALS._v56AA2 == 5) && (R2_GLOBALS._v56AA4 == 5)) )
- ) {
- R2_GLOBALS._player.disableControl();
- _sceneMode = 1201;
- setAction(&_sequenceManager, this, 1201, &_actor1, NULL);
- } else if (_object1.sub51AF8(Common::Point(120, 69)) == 36) {
- switch (_field412 - 1) {
- case 0:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 56;
- else
- _sceneMode = 55;
- break;
- case 1:
- if (R2_GLOBALS._player._visage == 3155)
- _sceneMode = 25;
- else
- _sceneMode = 20;
- break;
- case 2:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 91;
- else
- _sceneMode = 90;
- break;
- case 3:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 121;
- else
- _sceneMode = 120;
- break;
- default:
- break;
- }
- R2_GLOBALS._player.disableControl();
- _field412 = 2;
- signal();
- }
- break;
- case 2:
- if ( ((_object1.sub51AF8(Common::Point(140, 110)) > 36) || (_object1.sub51AF8(Common::Point(178, 110)) > 36))
- && ( ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 5) && (_field418 != 3))
- || ((R2_GLOBALS._v56AA2 == 41) && (R2_GLOBALS._v56AA4 == 21)) )
- ) {
- R2_GLOBALS._player.disableControl();
- _sceneMode = 1203;
- setAction(&_sequenceManager, this, 1203, &_actor1, NULL);
- } else if (_object1.sub51AF8(Common::Point(160, 110)) == 36) {
- switch (_field412 - 1) {
- case 0:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 51;
- else
- _sceneMode = 50;
- break;
- case 1:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 81;
- else
- _sceneMode = 80;
- break;
- case 2:
- if (R2_GLOBALS._player._visage == 3155)
- _sceneMode = 35;
- else
- _sceneMode = 30;
- break;
- case 3:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 116;
- else
- _sceneMode = 115;
- break;
- default:
- break;
+ visage.setVisage(resNum, rlbNum);
+ GfxSurface frame = visage.getFrame(frameNum);
+
+ _mapImage.copyFrom(frame, xCtr * _cellSize.x, 0);
+ } else {
+ GfxSurface emptyRect;
+ emptyRect.create(_cellSize.x, _cellSize.y);
+
+ _mapImage.copyFrom(emptyRect, xCtr * _cellSize.x, 0);
}
- R2_GLOBALS._player.disableControl();
- _field412 = 3;
- signal();
}
- break;
- case 3:
- if ( ((_object1.sub51AF8(Common::Point(140, 30)) > 36) || (_object1.sub51AF8(Common::Point(178, 30)) > 36))
- && ( ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 9) && (_field418 != 3))
- || ((R2_GLOBALS._v56AA2 == 35) && (R2_GLOBALS._v56AA4 == 17)) )
- ) {
- R2_GLOBALS._player.disableControl();
- _sceneMode = 1202;
- setAction(&_sequenceManager, this, 1202, &_actor1, NULL);
- } else if (_object1.sub51AF8(Common::Point(160, 30)) == 36) {
- switch (_field412 - 1) {
- case 0:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 61;
- else
- _sceneMode = 60;
- break;
- case 1:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 71;
- else
- _sceneMode = 70;
- break;
- case 2:
- if (R2_GLOBALS._player._visage == 3156)
- _sceneMode = 96;
- else
- _sceneMode = 95;
- break;
- case 3:
- if (R2_GLOBALS._player._visage == 3155)
- _sceneMode = 45;
- else
- _sceneMode = 40;
- break;
- default:
- _sceneMode = 1;
- R2_GLOBALS._player.setup(3156, 4, 6);
- break;
+
+ if (yPos == 0) {
+ // First line of the map to be displayed - only the bottom portion of that
+ // first cell row may be visible
+ yPos = _bounds.top;
+ ySize = _cellSize.y - (_mapOffset.y % _cellSize.y);
+
+ Rect srcBounds(_mapOffset.x % _cellSize.x, _mapOffset.y % _cellSize.y,
+ (_mapOffset.x % _cellSize.x) + _bounds.width(), _cellSize.y);
+ Rect destBounds(_bounds.left, yPos, _bounds.right, yPos + ySize);
+
+ R2_GLOBALS.gfxManager().copyFrom(_mapImage, srcBounds, destBounds);
+ } else {
+ if ((yPos + _cellSize.y) < _bounds.bottom) {
+ ySize = _cellSize.y;
+ } else {
+ ySize = _bounds.bottom - yPos;
}
- R2_GLOBALS._player.disableControl();
- _field412 = 4;
- signal();
+
+ Rect srcBounds(_mapOffset.x % _cellSize.x, 0,
+ (_mapOffset.x % _cellSize.x) + _bounds.width(), ySize);
+ Rect destBounds(_bounds.left, yPos, _bounds.right, yPos + ySize);
+
+ R2_GLOBALS.gfxManager().copyFrom(_mapImage, srcBounds, destBounds);
}
- break;
- default:
- break;
}
}
+int MazeUI::getCellFromPixelXY(const Common::Point &pt) {
+ if (!_bounds.contains(pt))
+ return -1;
+
+ int cellX = (pt.x - _bounds.left + _mapOffset.x) / _cellSize.x;
+ int cellY = (pt.y - _bounds.top + _mapOffset.y) / _cellSize.y;
+
+ if ((cellX >= 0) && (cellY >= 0) && (cellX < _mapCells.x) && (cellY < _mapCells.y))
+ return (int16)READ_LE_UINT16(_mapData + (_mapCells.x * cellY + cellX) * 2);
+
+ return -1;
+}
+
+int MazeUI::getCellFromCellXY(const Common::Point &p) {
+ if (p.x < 0 || p.y < 0 || p.x >= _mapCells.x || p.y >= _mapCells.y) {
+ return -1;
+ } else {
+ return (int16)READ_LE_UINT16(_mapData + (_mapCells.x * p.y + p.x) * 2);
+ }
+}
+
+int MazeUI::pixelToCellXY(Common::Point &pt) {
+ pt.x /= _cellSize.x;
+ pt.y /= _cellSize.y;
+
+ if ((pt.x >= 0) && (pt.y >= 0) && (pt.x < _mapCells.x) && (pt.y < _mapCells.y)) {
+ return (int16)READ_LE_UINT16(_mapData + (_mapCells.x * pt.y + pt.x) * 2);
+ }
+
+ return -1;
+}
+
+void MazeUI::setDisplayBounds(const Rect &r) {
+ _bounds = r;
+ _bounds.clip(g_globals->gfxManager()._bounds);
+}
+
/*--------------------------------------------------------------------------*/
void AnimationSlice::load(Common::File &f) {
@@ -2001,6 +2064,347 @@ void AnimationPlayerExt::synchronize(Serializer &s) {
s.syncAsSint16LE(_v);
}
+/*--------------------------------------------------------------------------*/
+
+ModalDialog::ModalDialog() {
+ _field20 = 0;
+}
+
+void ModalDialog::remove() {
+ R2_GLOBALS._sceneItems.remove(&_object1);
+ _object1.remove();
+
+ SceneArea::remove();
+
+ --R2_GLOBALS._insetUp;
+}
+
+void ModalDialog::synchronize(Serializer &s) {
+ SceneArea::synchronize(s);
+
+ s.syncAsByte(_field20);
+}
+
+void ModalDialog::process(Event &event) {
+ if (_field20 != R2_GLOBALS._insetUp)
+ return;
+
+ CursorType cursor = R2_GLOBALS._events.getCursor();
+
+ if (_object1._bounds.contains(event.mousePos.x + g_globals->gfxManager()._bounds.left , event.mousePos.y)) {
+ if (cursor == _cursorNum) {
+ R2_GLOBALS._events.setCursor(_savedCursorNum);
+ }
+ } else if (event.mousePos.y < 168) {
+ if (cursor != _cursorNum) {
+ _savedCursorNum = cursor;
+ R2_GLOBALS._events.setCursor(CURSOR_INVALID);
+ }
+ if (event.eventType == EVENT_BUTTON_DOWN) {
+ event.handled = true;
+ R2_GLOBALS._events.setCursor(_savedCursorNum);
+ remove();
+ }
+ }
+}
+
+void ModalDialog::proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY) {
+ Scene1200 *scene = (Scene1200 *)R2_GLOBALS._sceneManager._scene;
+
+ _object1.postInit();
+ _object1.setup(visage, stripFrameNum, frameNum);
+ _object1.setPosition(Common::Point(posX, posY));
+ _object1.fixPriority(250);
+ _cursorNum = CURSOR_INVALID;
+ scene->_sceneAreas.push_front(this);
+ ++R2_GLOBALS._insetUp;
+ _field20 = R2_GLOBALS._insetUp;
+}
+
+void ModalDialog::proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum) {
+ _object1.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL);
+}
+
+/*--------------------------------------------------------------------------*/
+
+ScannerDialog::Button::Button() {
+ _buttonId = 0;
+ _buttonDown = false;
+}
+
+void ScannerDialog::Button::setup(int buttonId) {
+ _buttonId = buttonId;
+ _buttonDown = false;
+ SceneActor::postInit();
+
+ SceneObject::setup(4, 2, 2);
+ fixPriority(255);
+
+ if (_buttonId == 1)
+ setPosition(Common::Point(141, 99));
+ else if (_buttonId == 2)
+ setPosition(Common::Point(141, 108));
+
+ static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene)->_sceneAreas.push_front(this);
+}
+
+void ScannerDialog::Button::synchronize(Serializer &s) {
+ SceneActor::synchronize(s);
+ s.syncAsSint16LE(_buttonId);
+}
+
+void ScannerDialog::Button::process(Event &event) {
+ if (event.eventType == EVENT_BUTTON_DOWN && R2_GLOBALS._events.getCursor() == CURSOR_USE
+ && _bounds.contains(event.mousePos) && !_buttonDown) {
+ setFrame(3);
+ _buttonDown = true;
+ event.handled = true;
+ }
+
+ if (event.eventType == EVENT_BUTTON_UP && _buttonDown) {
+ setFrame(2);
+ _buttonDown = false;
+ event.handled = true;
+
+ reset();
+ }
+}
+
+bool ScannerDialog::Button::startAction(CursorType action, Event &event) {
+ if (action == CURSOR_USE)
+ return false;
+
+ return startAction(action, event);
+}
+
+void ScannerDialog::Button::reset() {
+ Scene *scene = R2_GLOBALS._sceneManager._scene;
+ ScannerDialog &scanner = *R2_GLOBALS._scannerDialog;
+
+ switch (_buttonId) {
+ case 1:
+ // Talk button
+ switch (R2_GLOBALS._sceneManager._sceneNumber) {
+ case 1550:
+ scene->_sceneMode = 80;
+ scene->signal();
+ break;
+ case 1700:
+ scene->_sceneMode = 30;
+ scene->signal();
+ remove();
+ break;
+ default:
+ break;
+ }
+ break;
+ case 2:
+ // Scan button
+ switch (R2_GLOBALS._sceneManager._sceneNumber) {
+ case 1550:
+ scanner._obj4.setup(4, 3, 1);
+
+ scanner._obj5.postInit();
+ scanner._obj5.setup(4, 4, 1);
+ scanner._obj5.setPosition(Common::Point(R2_GLOBALS._v565EC[1] + 145,
+ R2_GLOBALS._v565EC[3] + 59));
+ scanner._obj5.fixPriority(257);
+
+ scanner._obj6.postInit();
+ scanner._obj6.setup(4, 4, 2);
+ scanner._obj6.setPosition(Common::Point(R2_GLOBALS._v565EC[2] + 145,
+ R2_GLOBALS._v565EC[4] + 59));
+ scanner._obj6.fixPriority(257);
+ break;
+ case 1700:
+ case 1800:
+ if (R2_GLOBALS._v565F8 < 0 || (R2_GLOBALS._v565F8 == 0 && R2_GLOBALS._v565F6 < 1201))
+ scanner._obj4.setup(4, 3, 3);
+ else if (R2_GLOBALS._v565F8 > 0 || (R2_GLOBALS._v565F8 == 0 && R2_GLOBALS._v565F6 < 1201))
+ scanner._obj4.setup(4, 3, 4);
+ else
+ scanner._obj4.setup(4, 3, 5);
+ break;
+ case 3800:
+ case 3900:
+ if ((R2_GLOBALS._v56A93 + 1) == 0 && R2_GLOBALS._v566A9 == 0) {
+ do {
+ R2_GLOBALS._v566A9 = R2_GLOBALS._randomSource.getRandomNumber(3);
+ } while (R2_GLOBALS._v566A9 == R2_GLOBALS._v566AA);
+ }
+
+ scanner._obj4.setup(4, 7, R2_GLOBALS._v566A9);
+ if (!R2_GLOBALS.getFlag(46))
+ R2_GLOBALS.setFlag(46);
+ break;
+ default:
+ scanner._obj4.setup(4, 3, 2);
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+/*--------------------------------------------------------------------------*/
+
+ScannerDialog::Slider::Slider() {
+ _initial = _xStart = _yp = 0;
+ _width = _xInc = 0;
+ _sliderDown = false;
+}
+
+void ScannerDialog::Slider::synchronize(Serializer &s) {
+ SceneActor::synchronize(s);
+
+ s.syncAsSint16LE(_initial);
+ s.syncAsSint16LE(_xStart);
+ s.syncAsSint16LE(_yp);
+ s.syncAsSint16LE(_width);
+ s.syncAsSint16LE(_xInc);
+}
+
+void ScannerDialog::Slider::remove() {
+ static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene)->_sceneAreas.remove(this);
+ SceneActor::remove();
+}
+
+void ScannerDialog::Slider::process(Event &event) {
+ if (event.eventType == EVENT_BUTTON_DOWN && R2_GLOBALS._events.getCursor() == CURSOR_USE
+ && _bounds.contains(event.mousePos)) {
+ _sliderDown = true;
+ }
+
+ if (event.eventType == EVENT_BUTTON_UP && _sliderDown) {
+ _sliderDown = false;
+ event.handled = true;
+ update();
+ }
+
+ if (_sliderDown) {
+ event.handled = true;
+ if (event.mousePos.x < _xStart) {
+ setPosition(Common::Point(_xStart, _yp));
+ } else if (event.mousePos.x >= (_xStart + _width)) {
+ setPosition(Common::Point(_xStart + _width, _yp));
+ } else {
+ setPosition(Common::Point(event.mousePos.x, _yp));
+ }
+ }
+}
+
+bool ScannerDialog::Slider::startAction(CursorType action, Event &event) {
+ if (action == CURSOR_USE)
+ return false;
+
+ return startAction(action, event);
+}
+
+void ScannerDialog::Slider::update() {
+ int incHalf = (_width / (_xInc - 1)) / 2;
+ int newFrequency = ((_position.x - _xStart + incHalf) * _xInc) / (_width + incHalf * 2);
+ setPosition(Common::Point(_xStart + ((_width * newFrequency) / (_xInc - 1)), _yp));
+
+ R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex] = newFrequency + 1;
+
+ switch (newFrequency) {
+ case 0:
+ R2_GLOBALS._sound4.stop();
+ break;
+ case 1:
+ R2_GLOBALS._sound4.play(45);
+ break;
+ case 2:
+ R2_GLOBALS._sound4.play(4);
+ break;
+ case 3:
+ R2_GLOBALS._sound4.play(5);
+ break;
+ case 4:
+ R2_GLOBALS._sound4.play(6);
+ break;
+ default:
+ break;
+ }
+}
+
+void ScannerDialog::Slider::setup(int initial, int xStart, int yp, int width, int xInc) {
+ _initial = initial;
+ _xStart = xStart;
+ _yp = yp;
+ _width = width;
+ _xInc = xInc;
+ _sliderDown = false;
+ SceneActor::postInit();
+ SceneObject::setup(4, 2, 1);
+ fixPriority(255);
+ setPosition(Common::Point(_width * (_initial - 1) / (_xInc - 1) + _xStart, yp));
+
+ static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene)->_sceneAreas.push_front(this);
+}
+
+/*--------------------------------------------------------------------------*/
+
+ScannerDialog::ScannerDialog() {
+}
+
+void ScannerDialog::remove() {
+ switch (R2_GLOBALS._sceneManager._sceneNumber) {
+ case 1550:
+ case 1700:
+ R2_GLOBALS._events.setCursor(R2_GLOBALS._player._canWalk ? CURSOR_ARROW : CURSOR_USE);
+ break;
+ case 3800:
+ case 3900: {
+ Scene *scene = R2_GLOBALS._sceneManager._scene;
+ scene->_sceneMode = 3806;
+ scene->signal();
+ break;
+ }
+ default:
+ break;
+ }
+
+ SceneExt *scene = static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene);
+ scene->_sceneAreas.remove(&_talkButton);
+ scene->_sceneAreas.remove(&_scanButton);
+ _talkButton.remove();
+ _scanButton.remove();
+ _slider.remove();
+ _obj4.remove();
+ _obj5.remove();
+ _obj6.remove();
+ _obj7.remove();
+
+ ModalDialog::remove();
+}
+
+void ScannerDialog::proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY) {
+ // Stop player moving if currently doing so
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._events.setCursor(CURSOR_USE);
+ ModalDialog::proc12(visage, stripFrameNum, frameNum, posX, posY);
+
+ proc13(100, -1, -1, -1);
+ _talkButton.setup(1);
+ _scanButton.setup(2);
+ _slider.setup(R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex], 142, 124, 35, 5);
+
+ _obj4.postInit();
+ _obj4.setup(4, 3, 2);
+ _obj4.setPosition(Common::Point(160, 83));
+ _obj4.fixPriority(256);
+
+ if (R2_GLOBALS._sceneManager._sceneNumber == 3800 || R2_GLOBALS._sceneManager._sceneNumber == 3900) {
+ Scene *scene = R2_GLOBALS._sceneManager._scene;
+ scene->_sceneMode = 3805;
+ scene->signal();
+ }
+}
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld2/ringworld2_logic.h b/engines/tsage/ringworld2/ringworld2_logic.h
index 0b573bf7f0..2e7dd64fa2 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.h
+++ b/engines/tsage/ringworld2/ringworld2_logic.h
@@ -88,7 +88,7 @@ public:
SceneObject *_focusObject;
Visage _cursorVisage;
- SynchronizedList<SceneArea *> _sceneAreas;
+ SynchronizedList<EventHandler *> _sceneAreas;
Rect _v51C34;
public:
@@ -159,6 +159,9 @@ public:
/*--------------------------------------------------------------------------*/
class Ringworld2InvObjectList : public InvObjectList {
+private:
+ static bool SelectItem(int objectNumber);
+ static void selectDefault(int obectNumber);
public:
InvObject _none;
InvObject _inv1;
@@ -260,6 +263,7 @@ class SceneActor: public SceneObject {
public:
virtual Common::String getClassName() { return "SceneActor"; }
virtual void postInit(SceneObjectList *OwnerList = NULL);
+ virtual void remove();
virtual bool startAction(CursorType action, Event &event);
};
@@ -276,6 +280,49 @@ public:
}
};
+enum MazeDirection { MAZEDIR_NONE = 0, MAZEDIR_NORTH = 1, MAZEDIR_NORTHEAST = 2, MAZEDIR_EAST = 3,
+ MAZEDIR_SOUTHEAST = 4, MAZEDIR_SOUTH = 5, MAZEDIR_SOUTHWEST = 6, MAZEDIR_WEST = 7,
+ MAZEDIR_NORTHWEST = 8 };
+
+class MazeUI: public SceneObject {
+private:
+ void clear();
+public:
+ // The dimensions (in cells) of the entire maze map
+ Rect _mapBounds;
+
+ // Encoded cell map specifying the features of the maze
+ byte *_mapData;
+ // Image surface used to store a line of the map for rendering
+ GfxSurface _mapImage;
+
+ Common::Point _cellsVisible;
+ Common::Point _mapCells;
+ Common::Point _cellSize;
+ Common::Point _mapOffset;
+ int _resNum;
+ int _cellsResNum;
+ int _frameCount;
+ int _resCount;
+ int _mapImagePitch;
+ int _unused;
+public:
+ MazeUI();
+ virtual ~MazeUI();
+
+ void setDisplayBounds(const Rect &r);
+ bool setMazePosition(const Common::Point &pt);
+ void load(int resNum);
+ int getCellFromPixelXY(const Common::Point &pt);
+ int getCellFromCellXY(const Common::Point &p);
+ int pixelToCellXY(Common::Point &pt);
+
+ virtual Common::String getClassName() { return "MazeUI"; }
+ void synchronize(Serializer &s);
+ virtual void reposition();
+ virtual void draw();
+};
+
class SceneAreaObject: public SceneArea {
class Object1: public SceneActor {
public:
@@ -290,41 +337,6 @@ public:
void setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum);
};
-class UnkObject1200 : public SavedObject {
-public:
- Rect _rect1;
- Rect _rect2;
-
- int *_field16;
- int *_field3A;
-
- int _field12;
- int _field14;
- int _field26;
- int _field28;
- int _field2A;
- int _field2C;
- int _field2E;
- int _field30;
- int _field32;
- int _field34;
- int _field36;
- int _field38;
- int _field3E;
- int _field40;
-
- UnkObject1200();
- void synchronize(Serializer &s);
-
- void sub51AE9(int arg1);
- int sub51AF8(Common::Point pt);
- bool sub51AFD(Common::Point pt);
- void sub51B02();
- void sub9EDE8(Rect rect);
- int sub9EE22(int &arg1, int &arg2);
- virtual Common::String getClassName() { return "UnkObject1200"; }
-};
-
/*--------------------------------------------------------------------------*/
class AnimationSlice {
@@ -432,6 +444,74 @@ public:
virtual void synchronize(Serializer &s);
};
+class ModalDialog: public SceneArea {
+public:
+ SceneActor _object1;
+ byte _field20;
+public:
+ ModalDialog();
+
+ virtual void remove();
+ virtual void synchronize(Serializer &s);
+ virtual Common::String getClassName() { return "ModalDialog"; }
+ virtual void process(Event &event);
+ virtual void proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY);
+ virtual void proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum);
+};
+
+class ScannerDialog: public ModalDialog {
+
+ class Button: public SceneActor {
+ private:
+ void reset();
+ public:
+ int _buttonId;
+ bool _buttonDown;
+ public:
+ Button();
+ void setup(int buttonId);
+
+ virtual void synchronize(Serializer &s);
+ virtual Common::String getClassName() { return "ScannerButton"; }
+ virtual void process(Event &event);
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Slider: public SceneActor {
+ private:
+ void update();
+ public:
+ int _initial;
+ int _xStart;
+ int _yp;
+ int _width;
+ int _xInc;
+ bool _sliderDown;
+ public:
+ Slider();
+ void setup(int initial, int xStart, int yp, int width, int xInc);
+
+ virtual void synchronize(Serializer &s);
+ virtual Common::String getClassName() { return "ScannerSlider"; }
+ virtual void remove();
+ virtual void process(Event &event);
+ virtual bool startAction(CursorType action, Event &event);
+ };
+public:
+ Button _talkButton;
+ Button _scanButton;
+ Slider _slider;
+ SceneActor _obj4;
+ SceneActor _obj5;
+ SceneActor _obj6;
+ SceneActor _obj7;
+public:
+ ScannerDialog();
+
+ virtual Common::String getClassName() { return "ScannerDialog"; }
+ virtual void remove();
+ void proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY);
+};
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index 3b7d283e44..634ecf3ddb 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -2042,8 +2042,8 @@ void Scene200::WestExit::changeScene() {
/*--------------------------------------------------------------------------*/
void Scene200::postInit(SceneObjectList *OwnerList) {
- SceneExt::postInit();
loadScene(200);
+ SceneExt::postInit();
_westExit.setDetails(Rect(94, 0, 123, 58), EXITCURSOR_W, 175);
_westExit.setDest(Common::Point(125, 52));
@@ -2708,6 +2708,8 @@ void Scene250::signal() {
case 7:
_field418 = 1;
if ((_field414 + 12) == _field412)
+ _sceneMode = 9;
+ else
_sceneMode = 8;
signal();
break;
@@ -2741,7 +2743,7 @@ void Scene250::signal() {
R2_GLOBALS._sceneManager.changeScene(300);
break;
case 139:
- R2_GLOBALS._sceneManager.changeScene(139);
+ R2_GLOBALS._sceneManager.changeScene(700);
break;
case 91:
R2_GLOBALS._sceneManager.changeScene(850);
@@ -3181,8 +3183,9 @@ void Scene300::synchronize(Serializer &s) {
}
void Scene300::postInit(SceneObjectList *OwnerList) {
- SceneExt::postInit();
loadScene(300);
+ SceneExt::postInit();
+
_sound1.play(23);
setZoomPercents(75, 93, 120, 100);
@@ -3233,7 +3236,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) {
_protocolDisplay.postInit();
_protocolDisplay.setup(300, 6, 1);
_protocolDisplay.setPosition(Common::Point(287, 71));
- _protocolDisplay.animate(ANIM_MODE_7, NULL);
+ _protocolDisplay.animate(ANIM_MODE_7, 0, NULL);
_protocolDisplay._numFrames = 5;
_object6.postInit();
@@ -4908,7 +4911,7 @@ bool Scene500::Doorway::startAction(CursorType action, Event &event) {
scene->setAction(&scene->_sequenceManager1, scene, 524, &R2_GLOBALS._player, NULL);
} else {
scene->_sceneMode = 500;
- scene->setAction(&scene->_sequenceManager1, scene, 500, &R2_GLOBALS._player, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 500, &R2_GLOBALS._player, this, NULL);
}
return true;
@@ -4986,7 +4989,7 @@ bool Scene500::SonicStunner::startAction(CursorType action, Event &event) {
if ((action == CURSOR_USE) && (R2_GLOBALS._player._characterIndex == R2_QUINN)) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = R2_GLOBALS.getFlag(26) ? 520 : 502;
- scene->setAction(&scene->_sequenceManager1, scene, scene->_sceneMode, &R2_GLOBALS._player, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, scene->_sceneMode, &R2_GLOBALS._player, this, NULL);
return true;
} else {
return SceneActor::startAction(action, event);
@@ -5075,7 +5078,7 @@ void Scene500::postInit(SceneObjectList *OwnerList) {
}
}
- if ((R2_INVENTORY.getObjectScene(R2_REBREATHER_TANK) != 500) && R2_GLOBALS.getFlag(27)) {
+ if ((R2_INVENTORY.getObjectScene(R2_REBREATHER_TANK) == 500) && R2_GLOBALS.getFlag(27)) {
_tanks1.postInit();
_tanks1.setup(502, 7, 1);
_tanks1.setPosition(Common::Point(281, 120));
@@ -5230,7 +5233,7 @@ void Scene500::signal() {
R2_GLOBALS._sceneManager.changeScene(700);
break;
case 501:
- if (R2_GLOBALS._player._characterScene[R2_QUINN] == 500) {
+ if (R2_GLOBALS._player._characterScene[R2_MIRANDA] == 500) {
_stripNumber = 1100;
_sceneMode = 523;
setAction(&_sequenceManager1, this, 523, &R2_GLOBALS._player, NULL);
@@ -5338,9 +5341,10 @@ void Scene525::signal() {
}
/*--------------------------------------------------------------------------
- * Scene 600 -
+ * Scene 600 - Drive Room
*
*--------------------------------------------------------------------------*/
+
Scene600::Scene600() {
_field412 = 0;
for (int i = 0; i < 256; i++)
@@ -5355,11 +5359,12 @@ void Scene600::synchronize(Serializer &s) {
s.syncAsByte(_fieldAD2[i]);
}
-bool Scene600::Item1::startAction(CursorType action, Event &event) {
+bool Scene600::CompartmentHotspot::startAction(CursorType action, Event &event) {
if ((action != R2_NEGATOR_GUN) || (!R2_GLOBALS.getFlag(5)) || (R2_GLOBALS.getFlag(8)))
return SceneHotspot::startAction(action, event);
- SceneItem::display(600, 32, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
+ SceneItem::display(600, 32, SET_WIDTH, 280, SET_X, 160, SET_POS_MODE, ALIGN_CENTER,
+ SET_Y, 20, SET_EXT_BGCOLOR, 7, LIST_END);
return true;
}
@@ -5368,12 +5373,14 @@ bool Scene600::Item4::startAction(CursorType action, Event &event) {
return SceneHotspot::startAction(action, event);
if ((R2_GLOBALS.getFlag(5)) && (!R2_GLOBALS.getFlag(8))) {
- SceneItem::display(600, 32, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
+ SceneItem::display(600, 32, SET_WIDTH, 280, SET_X, 160, SET_POS_MODE, ALIGN_CENTER,
+ SET_Y, 20, SET_EXT_BGCOLOR, 7, LIST_END);
return true;
}
if (R2_GLOBALS.getFlag(5)) {
- SceneItem::display(600, 30, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
+ SceneItem::display(600, 30, SET_WIDTH, 280, SET_X, 160, SET_POS_MODE, ALIGN_CENTER,
+ SET_Y, 20, SET_EXT_BGCOLOR, 7, LIST_END);
return true;
}
@@ -5394,13 +5401,14 @@ bool Scene600::Item4::startAction(CursorType action, Event &event) {
}
void Scene600::Actor4::signal() {
- Common::Point pt(36, 177 + R2_GLOBALS._randomSource.getRandomNumber(5));
+ Common::Point pt(177 + R2_GLOBALS._randomSource.getRandomNumber(5),
+ 108 + R2_GLOBALS._randomSource.getRandomNumber(3));
NpcMover *mover = new NpcMover();
addMover(mover, &pt, this);
}
bool Scene600::Actor4::startAction(CursorType action, Event &event) {
- if ((action >= CURSOR_WALK) && (action < R2CURSORS_START))
+ if (action >= CURSOR_WALK)
// Only action cursors
return SceneActor::startAction(action, event);
@@ -5412,7 +5420,7 @@ void Scene600::Actor4::draw() {
SceneActor::draw();
}
-bool Scene600::Actor5::startAction(CursorType action, Event &event) {
+bool Scene600::Doorway::startAction(CursorType action, Event &event) {
if ((action < CURSOR_WALK) && (action >= R2CURSORS_START))
return false;
@@ -5423,10 +5431,10 @@ bool Scene600::Actor5::startAction(CursorType action, Event &event) {
if ((R2_INVENTORY.getObjectScene(R2_CLAMP) == 600) && (!R2_GLOBALS.getFlag(6))) {
R2_GLOBALS._player.disableControl();
- scene->_actor6.setDetails(600, 11, -1, -1, 3, (SceneItem *) NULL);
+ scene->_laser.setDetails(600, 11, -1, -1, 3, (SceneItem *) NULL);
R2_GLOBALS.setFlag(6);
scene->_sceneMode = 609;
- scene->setAction(&scene->_sequenceManager1, scene, 609, &R2_GLOBALS._player, &scene->_actor5, &scene->_actor6, &scene->_actor1, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 609, &R2_GLOBALS._player, &scene->_doorway, &scene->_laser, &scene->_actor1, NULL);
return true;
}
@@ -5436,7 +5444,7 @@ bool Scene600::Actor5::startAction(CursorType action, Event &event) {
if (!R2_GLOBALS.getFlag(6)) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 616;
- scene->setAction(&scene->_sequenceManager1, scene, 616, &R2_GLOBALS._player, &scene->_actor5, &scene->_actor6, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 616, &R2_GLOBALS._player, &scene->_doorway, &scene->_laser, NULL);
return true;
}
@@ -5445,15 +5453,15 @@ bool Scene600::Actor5::startAction(CursorType action, Event &event) {
else {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 601;
- scene->setAction(&scene->_sequenceManager1, scene, 601, &R2_GLOBALS._player, &scene->_actor5, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 601, &R2_GLOBALS._player, &scene->_doorway, NULL);
}
return true;
}
-bool Scene600::Actor6::startAction(CursorType action, Event &event) {
+bool Scene600::Laser::startAction(CursorType action, Event &event) {
Scene600 *scene = (Scene600 *)R2_GLOBALS._sceneManager._scene;
- if ((action < CURSOR_WALK) && (action >= R2CURSORS_START)) {
+ if (action < CURSOR_WALK) {
switch (action) {
case R2_COM_SCANNER:
if (R2_GLOBALS.getFlag(6)) {
@@ -5463,7 +5471,7 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) {
} else {
R2_GLOBALS._player.disableControl();
scene->_actor8.postInit();
- scene->_actor8.setDetails(600, 20, -1, -1, 4, &scene->_actor6);
+ scene->_actor8.setDetails(600, 20, -1, -1, 4, &scene->_laser);
scene->_sceneMode = 607;
scene->setAction(&scene->_sequenceManager1, scene, 607, &R2_GLOBALS._player, &scene->_actor8, NULL);
return true;
@@ -5478,8 +5486,8 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) {
return true;
} else {
R2_GLOBALS._player.disableControl();
- scene->_actor7.postInit();
- scene->_actor7.setDetails(600, 27, -1, -1, 5, &scene->_actor6);
+ scene->_aerosol.postInit();
+ scene->_aerosol.setDetails(600, 27, -1, -1, 5, &scene->_laser);
scene->_actor4.postInit();
scene->_actor4.setup(601, 3, 1);
@@ -5487,11 +5495,11 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) {
scene->_actor4._moveDiff = Common::Point(1, 1);
scene->_actor4._moveRate = 2;
scene->_actor4._numFrames = 3;
- scene->_actor4.setDetails(600, 24, 25, 26, 5, &scene->_actor7);
+ scene->_actor4.setDetails(600, 24, 25, 26, 5, &scene->_aerosol);
scene->_sceneMode = 605;
- scene->setAction(&scene->_sequenceManager1, scene, 605, &R2_GLOBALS._player, &scene->_actor7, &scene->_actor4, &scene->_actor5, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 605, &R2_GLOBALS._player, &scene->_aerosol, &scene->_actor4, &scene->_doorway, NULL);
return true;
}
break;
@@ -5499,7 +5507,7 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) {
if (R2_GLOBALS.getFlag(5)) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 606;
- scene->setAction(&scene->_sequenceManager1, scene, 606, &R2_GLOBALS._player, &scene->_actor6, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 606, &R2_GLOBALS._player, &scene->_laser, NULL);
return true;
} else {
return SceneActor::startAction(action, event);
@@ -5509,7 +5517,7 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) {
return false;
break;
}
- } else if (action != CURSOR_USE) {
+ } else if (action == CURSOR_USE) {
if (R2_GLOBALS.getFlag(5)) {
return SceneActor::startAction(action, event);
} else {
@@ -5522,7 +5530,7 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) {
return SceneActor::startAction(action, event);
}
-bool Scene600::Actor7::startAction(CursorType action, Event &event) {
+bool Scene600::Aerosol::startAction(CursorType action, Event &event) {
Scene600 *scene = (Scene600 *)R2_GLOBALS._sceneManager._scene;
if ((action < CURSOR_WALK) && (action >= R2CURSORS_START)) {
@@ -5530,7 +5538,7 @@ bool Scene600::Actor7::startAction(CursorType action, Event &event) {
} else if (action == CURSOR_USE) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 614;
- scene->setAction(&scene->_sequenceManager1, scene, 614, &R2_GLOBALS._player, &scene->_actor7, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 614, &R2_GLOBALS._player, &scene->_aerosol, NULL);
return true;
} else {
return SceneActor::startAction(action, event);
@@ -5544,7 +5552,7 @@ bool Scene600::Actor8::startAction(CursorType action, Event &event) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 615;
scene->setAction(&scene->_sequenceManager1, scene, 615, &R2_GLOBALS._player, &scene->_actor8, NULL);
- } else if ((action == R2_SONIC_STUNNER) && (R2_INVENTORY.getObjectScene(9) == 600) && (R2_GLOBALS._v565F1[1] == 2) && (!R2_GLOBALS.getFlag(8))){
+ } else if ((action == R2_SONIC_STUNNER) && (R2_INVENTORY.getObjectScene(9) == 600) && (R2_GLOBALS._scannerFrequencies[1] == 2) && (!R2_GLOBALS.getFlag(8))){
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 608;
scene->setAction(&scene->_sequenceManager1, scene, 608, &R2_GLOBALS._player, &scene->_actor4, NULL);
@@ -5564,21 +5572,21 @@ void Scene600::postInit(SceneObjectList *OwnerList) {
warning("FIXME: loop to initialize _fieldAD2[]");
- _actor5.postInit();
- _actor5.setVisage(600);
- _actor5.setPosition(Common::Point(29, 147));
- _actor5.fixPriority(10);
- _actor5.setDetails(300, 3, -1, -1, 1, (SceneItem *) NULL);
+ _doorway.postInit();
+ _doorway.setVisage(600);
+ _doorway.setPosition(Common::Point(29, 147));
+ _doorway.fixPriority(10);
+ _doorway.setDetails(300, 3, -1, -1, 1, (SceneItem *) NULL);
- _actor6.postInit();
- _actor6.setPosition(Common::Point(246, 41));
+ _laser.postInit();
+ _laser.setPosition(Common::Point(246, 41));
if (R2_INVENTORY.getObjectScene(9) == 600) {
_actor8.postInit();
_actor8.setup(602, 5, 1);
_actor8.setPosition(Common::Point(246, 41));
_actor8.setDetails(600, 20, -1, -1, 1, (SceneItem *) NULL);
- switch (R2_GLOBALS._v565F1[1] - 2) {
+ switch (R2_GLOBALS._scannerFrequencies[1] - 2) {
case 0:
R2_GLOBALS._sound4.play(45);
break;
@@ -5597,11 +5605,11 @@ void Scene600::postInit(SceneObjectList *OwnerList) {
}
if (R2_GLOBALS.getFlag(6)) {
- _actor6.setup(602, 7, 1);
- _actor6.setDetails(600, 11, -1, -1, 1, (SceneItem *) NULL);
+ _laser.setup(602, 7, 1);
+ _laser.setDetails(600, 11, -1, -1, 1, (SceneItem *) NULL);
} else {
- _actor6.setup(600, 2, 1);
- _actor6.setDetails(600, 10, -1, -1, 1, (SceneItem *) NULL);
+ _laser.setup(600, 2, 1);
+ _laser.setDetails(600, 10, -1, -1, 1, (SceneItem *) NULL);
_actor1.postInit();
_actor1.setup(600, 3, 5);
@@ -5614,10 +5622,10 @@ void Scene600::postInit(SceneObjectList *OwnerList) {
if (R2_GLOBALS.getFlag(5)) {
if (R2_INVENTORY.getObjectScene(12) == 600) {
- _actor7.postInit();
- _actor7.setup(602, 2, 2);
- _actor7.setPosition(Common::Point(189, 95));
- _actor7.setDetails(600, 27, -1, -1, 1, (SceneItem *) NULL);
+ _aerosol.postInit();
+ _aerosol.setup(602, 2, 2);
+ _aerosol.setPosition(Common::Point(189, 95));
+ _aerosol.setDetails(600, 27, -1, -1, 1, (SceneItem *) NULL);
}
if (R2_GLOBALS.getFlag(8)) {
@@ -5651,30 +5659,30 @@ void Scene600::postInit(SceneObjectList *OwnerList) {
_item3.setDetails(11, 600, 14, -1, -1);
if (R2_GLOBALS.getFlag(9)) {
- _item1.setDetails(Rect(159, 3, 315, 95), 600, 7, -1, -1, 1, NULL);
+ _background.setDetails(Rect(159, 3, 315, 95), 600, 7, -1, -1, 1, NULL);
} else {
_item4.setDetails(Rect(173, 15, 315, 45), 600, 21, -1, 23, 1, NULL);
- _item1.setDetails(Rect(159, 3, 315, 95), 600, 6, -1, -1, 1, NULL);
+ _background.setDetails(Rect(159, 3, 315, 95), 600, 6, -1, -1, 1, NULL);
}
_item5.setDetails(Rect(0, 0, 320, 200), 600, 0, -1, -1, 1, NULL);
_sceneMode = 600;
if (R2_GLOBALS._sceneManager._previousScene == 700) {
if (R2_GLOBALS.getFlag(6)) {
- setAction(&_sequenceManager1, this, 600, &R2_GLOBALS._player, &_actor5, NULL);
+ setAction(&_sequenceManager1, this, 600, &R2_GLOBALS._player, &_doorway, NULL);
} else if (R2_GLOBALS.getFlag(5)) {
- setAction(&_sequenceManager1, this, 603, &R2_GLOBALS._player, &_actor5, &_actor6, &_actor1, NULL);
+ setAction(&_sequenceManager1, this, 603, &R2_GLOBALS._player, &_doorway, &_laser, &_actor1, NULL);
} else {
- setAction(&_sequenceManager1, this, 602, &R2_GLOBALS._player, &_actor5, &_actor6, &_actor1, NULL);
+ setAction(&_sequenceManager1, this, 602, &R2_GLOBALS._player, &_doorway, &_laser, &_actor1, NULL);
}
} else if (R2_GLOBALS.getFlag(5)) {
R2_GLOBALS._player.setPosition(Common::Point(50, 140));
R2_GLOBALS._player.setStrip(3);
- _actor6.setFrame(_actor6.getFrameCount());
+ _laser.setFrame(_laser.getFrameCount());
signal();
} else {
- _actor5.setFrame(7);
- _actor6.setFrame(7);
+ _doorway.setFrame(7);
+ _laser.setFrame(7);
R2_GLOBALS._player.setPosition(Common::Point(28, 140));
R2_GLOBALS._player.setStrip(5);
signal();
@@ -5703,7 +5711,7 @@ void Scene600::signal() {
R2_GLOBALS._walkRegions.enableRegion(9);
R2_GLOBALS._walkRegions.enableRegion(10);
- R2_INVENTORY.setObjectScene(12, 600);
+ R2_INVENTORY.setObjectScene(R2_AEROSOL, 600);
R2_GLOBALS.setFlag(5);
_actor4._effect = 3;
@@ -5730,12 +5738,12 @@ void Scene600::signal() {
_actor3.remove();
R2_GLOBALS._sceneItems.remove(&_item4);
_actor2.setDetails(600, 21, -1, 23, 4, &_item4);
- _item1.setDetails(600, 7, -1, -1, 3, (SceneItem *) NULL);
+ _background.setDetails(600, 7, -1, -1, 3, (SceneItem *) NULL);
R2_GLOBALS._player.enableControl(CURSOR_USE);
break;
case 614:
R2_GLOBALS._player.enableControl();
- _actor7.remove();
+ _aerosol.remove();
R2_INVENTORY.setObjectScene(12, 1);
R2_GLOBALS._walkRegions.disableRegion(7);
break;
@@ -5753,8 +5761,9 @@ void Scene600::signal() {
}
void Scene600::process(Event &event) {
- if ((!R2_GLOBALS._player._canWalk) && (!R2_GLOBALS.getFlag(6)) && (event.eventType == EVENT_BUTTON_DOWN) && (R2_GLOBALS._events.getCursor() == R2_NEGATOR_GUN)) {
- if (!_actor5.contains(event.mousePos) || (_actor5._frame <= 1)) {
+ if (R2_GLOBALS._player._canWalk && (!R2_GLOBALS.getFlag(6)) && (event.eventType == EVENT_BUTTON_DOWN)
+ && (R2_GLOBALS._events.getCursor() == CURSOR_WALK)) {
+ if (!_doorway.contains(event.mousePos) || (_doorway._frame <= 1)) {
if (R2_GLOBALS.getFlag(5)) {
_field412 += 10;
} else {
@@ -5766,7 +5775,7 @@ void Scene600::process(Event &event) {
} else {
R2_GLOBALS._player.disableControl();
_sceneMode = 613;
- setAction(&_sequenceManager1, this, 613, &R2_GLOBALS._player, &_actor6, NULL);
+ setAction(&_sequenceManager1, this, 613, &R2_GLOBALS._player, &_laser, NULL);
event.handled = true;
}
} else if ((!R2_GLOBALS.getFlag(6)) && (R2_GLOBALS._player._mover) && (_field412 < 10)){
@@ -5778,9 +5787,9 @@ void Scene600::process(Event &event) {
void Scene600::dispatch() {
if ((_field412 != 0) && (_sceneMode != 600) && (_sceneMode != 603) && (_sceneMode != 602)) {
- if ( ((_actor6._strip == 4) && (_actor6._frame > 1))
+ if ( ((_laser._strip == 4) && (_laser._frame > 1))
|| (_sceneMode == 601)
- || ((_sceneMode == 616) && (_actor5._frame > 1)) )
+ || ((_sceneMode == 616) && (_doorway._frame > 1)) )
_field412 = 0;
else {
_field412--;
@@ -5803,7 +5812,7 @@ void Scene600::dispatch() {
}
/*--------------------------------------------------------------------------
- * Scene 700 -
+ * Scene 700 - Lander Bay 2
*
*--------------------------------------------------------------------------*/
Scene700::Scene700() {
@@ -5849,7 +5858,7 @@ bool Scene700::Item12::startAction(CursorType action, Event &event) {
break;
}
- scene->setAction(&scene->_sequenceManager, this, 707, &R2_GLOBALS._player, &scene->_actor5, NULL);
+ scene->setAction(&scene->_sequenceManager, scene, 707, &R2_GLOBALS._player, &scene->_actor5, NULL);
return true;
}
@@ -5910,7 +5919,7 @@ bool Scene700::Actor5::startAction(CursorType action, Event &event) {
case 0:
if ((_strip == 2) && (_frame == 1)) {
R2_GLOBALS._player.disableControl();
- if (R2_GLOBALS._player._position.x <= 100) {
+ if (R2_GLOBALS._player._position.y <= 100) {
scene->_sceneMode = 710;
scene->setAction(&scene->_sequenceManager, scene, 710, &R2_GLOBALS._player, this, NULL);
} else {
@@ -5969,10 +5978,10 @@ bool Scene700::Actor6::startAction(CursorType action, Event &event) {
}
void Scene700::postInit(SceneObjectList *OwnerList) {
+ loadScene(700);
if (R2_GLOBALS._sceneManager._previousScene == 900)
- g_globals->gfxManager()._bounds.moveTo(Common::Point(160, 0));
+ _sceneBounds = Rect(160, 0, 480, 200);
- loadScene(700);
R2_GLOBALS._v558B6.set(60, 0, 260, 200);
SceneExt::postInit();
@@ -5994,7 +6003,7 @@ void Scene700::postInit(SceneObjectList *OwnerList) {
_actor1.postInit();
_actor1.setup(700, 4, 1);
- _actor1.setPosition(Common::Point(355 - ((R2_GLOBALS._v565E3 * 8) / 5), ((R2_GLOBALS._v565E1 + 20 ) / 5) - 12));
+ _actor1.setPosition(Common::Point(355 - ((R2_GLOBALS._electromagnetZoom * 8) / 5), ((R2_GLOBALS._electromagnetChangeAmount + 20 ) / 5) - 12));
_actor1.fixPriority(10);
_actor1.setDetails(700, 12, -1, 14, 1, (SceneItem *) NULL);
@@ -6041,7 +6050,7 @@ void Scene700::postInit(SceneObjectList *OwnerList) {
case 700:
switch (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS)) {
case 0:
- if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70))
+ if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70))
_actor5.setup(701, 2, 1);
else
_actor5.setup(701, 2, 8);
@@ -6158,9 +6167,7 @@ void Scene700::signal() {
}
break;
case 3:
- R2_INVENTORY.setObjectScene(5, 600);
- R2_INVENTORY.setObjectScene(16, 700);
- R2_GLOBALS._player.enableControl();
+ R2_GLOBALS._sceneManager.changeScene(600);
break;
case 4:
_sceneMode = 5;
@@ -6206,7 +6213,7 @@ void Scene700::signal() {
_sceneMode = 17;
_actor5.setup(701, 1, 8);
_actor5.setDetails(700, 38, -1, -1, 3, (SceneItem *) NULL);
- if ((R2_GLOBALS._v565E5 != 0) && (_actor5._position.x == _actor1._position.x + 1) && (_actor5._position.x == 148 - (((R2_GLOBALS._v565E1 + 10) / 5) * 4))) {
+ if ((R2_GLOBALS._v565E5 != 0) && (_actor5._position.x == _actor1._position.x + 1) && (_actor5._position.x == 148 - (((R2_GLOBALS._electromagnetChangeAmount + 10) / 5) * 4))) {
_actor5.animate(ANIM_MODE_6, NULL);
Common::Point pt(_actor5._position.x, _actor1._position.y + 120);
NpcMover *mover = new NpcMover();
@@ -6231,7 +6238,7 @@ void Scene700::signal() {
break;
case 21:
_actor5.fixPriority(77);
- if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70))
+ if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70))
_actor5.animate(ANIM_MODE_6, NULL);
R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 700);
@@ -6249,7 +6256,7 @@ void Scene700::signal() {
case 706:
_actor5.setDetails(700, 38, -1, -1, 3, (SceneItem *) NULL);
_actor5.fixPriority(77);
- if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70))
+ if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70))
_actor5.animate(ANIM_MODE_6, NULL);
R2_INVENTORY.setObjectScene(R2_ATTRACTOR_UNIT, 0);
R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 700);
@@ -6416,8 +6423,8 @@ bool Scene800::Cabinet::startAction(CursorType action, Event &event) {
/*--------------------------------------------------------------------------*/
void Scene800::postInit(SceneObjectList *OwnerList) {
- SceneExt::postInit();
loadScene(800);
+ SceneExt::postInit();
_door.postInit();
_door.setVisage(800);
@@ -7006,8 +7013,8 @@ bool Scene850::Panel::startAction(CursorType action, Event &event) {
/*--------------------------------------------------------------------------*/
void Scene850::postInit(SceneObjectList *OwnerList) {
- SceneExt::postInit();
loadScene(850);
+ SceneExt::postInit();
_liftDoor.postInit();
_liftDoor.setup(850, 2, 1);
@@ -7103,44 +7110,47 @@ void Scene850::signal() {
}
/*--------------------------------------------------------------------------
- * Scene 900 -
+ * Scene 900 - Lander Bay 2 - Crane Controls
*
*--------------------------------------------------------------------------*/
-Scene900::Actor4::Actor4() {
- _fieldA4 = 0;
+
+Scene900::Button::Button() {
+ _buttonId = 0;
}
-void Scene900::Actor4::synchronize(Serializer &s) {
+void Scene900::Button::synchronize(Serializer &s) {
SceneActor::synchronize(s);
- s.syncAsSint16LE(_fieldA4);
+ s.syncAsSint16LE(_buttonId);
}
-void Scene900::Actor4::sub96135(int arg1) {
- _fieldA4 = arg1;
+
+void Scene900::Button::initButton(int buttonId) {
+ _buttonId = buttonId;
+ postInit();
setDetails(900, -1, -1, -1, 2, (SceneItem *) NULL);
}
Scene900::Scene900() {
_field412 = 0;
- _field414 = 0;
- _field416 = 0;
+ _magnetChangeAmount.x = 0;
+ _magnetChangeAmount.y = 0;
}
void Scene900::synchronize(Serializer &s) {
SceneExt::synchronize(s);
s.syncAsSint16LE(_field412);
- s.syncAsSint16LE(_field414);
- s.syncAsSint16LE(_field416);
+ s.syncAsSint16LE(_magnetChangeAmount.x);
+ s.syncAsSint16LE(_magnetChangeAmount.y);
}
-bool Scene900::Actor4::startAction(CursorType action, Event &event) {
+bool Scene900::Button::startAction(CursorType action, Event &event) {
Scene900 *scene = (Scene900 *)R2_GLOBALS._sceneManager._scene;
if (action == CURSOR_USE) {
R2_GLOBALS._sound2.play(14);
- switch (_fieldA4) {
+ switch (_buttonId) {
case 2:
if (scene->_field412 == 1) {
scene->_sceneMode = 2;
@@ -7150,15 +7160,15 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
scene->_aSound1.play(30);
setup(900, 3, 11);
R2_GLOBALS._v565E5 = 1;
- if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS == 700)) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70) && (scene->_actor2._animateMode != ANIM_MODE_6)) {
+ if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS == 700)) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70) && (scene->_actor2._animateMode != ANIM_MODE_6)) {
scene->_actor2.animate(ANIM_MODE_6, NULL);
} else {
- if (((scene->_actor3._percent * 49) / 100) + scene->_actor3._position.x == scene->_actor2._position.x) {
- if (scene->_actor2._position.x == 166 - (R2_GLOBALS._v565E3 / 15)) {
+ if (((scene->_electromagnet._percent * 49) / 100) + scene->_electromagnet._position.x == scene->_actor2._position.x) {
+ if (scene->_actor2._position.x == 166 - (R2_GLOBALS._electromagnetZoom / 15)) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 4;
- scene->_actor2._moveDiff.y = (scene->_actor2._position.y - (scene->_actor3._position.y + ((scene->_actor3._percent * 3) / 10) - 2)) / 9;
- Common::Point pt(scene->_actor3._position.x + ((scene->_actor3._percent * 49) / 100), scene->_actor3._position.y + ((scene->_actor3._percent * 3) / 10) - 2);
+ scene->_actor2._moveDiff.y = (scene->_actor2._position.y - (scene->_electromagnet._position.y + ((scene->_electromagnet._percent * 3) / 10) - 2)) / 9;
+ Common::Point pt(scene->_electromagnet._position.x + ((scene->_electromagnet._percent * 49) / 100), scene->_electromagnet._position.y + ((scene->_electromagnet._percent * 3) / 10) - 2);
NpcMover *mover = new NpcMover();
scene->_actor2.addMover(mover, &pt, this);
scene->_actor2.animate(ANIM_MODE_6, NULL);
@@ -7179,7 +7189,7 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
scene->_sceneMode = 5;
scene->_actor2.animate(ANIM_MODE_5, NULL);
scene->_actor2._moveDiff.y = (166 - scene->_actor2._position.y) / 9;
- Common::Point pt(scene->_actor2._position.x, 166 - (R2_GLOBALS._v565E3 / 15));
+ Common::Point pt(scene->_actor2._position.x, 166 - (R2_GLOBALS._electromagnetZoom / 15));
NpcMover *mover = new NpcMover();
scene->_actor2.addMover(mover, &pt, this);
}
@@ -7196,30 +7206,30 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
return true;
break;
case 4:
- if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E3 != 0)) {
+ if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetZoom != 0)) {
scene->_aSound1.play(38);
- scene->_field416 = -5;
+ scene->_magnetChangeAmount.y = -5;
}
return true;
break;
case 5:
- if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E3 < 135)) {
+ if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetZoom < 135)) {
scene->_aSound1.play(38);
- scene->_field416 = 5;
+ scene->_magnetChangeAmount.y = 5;
}
return true;
break;
case 6:
- if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E1 > -10)) {
+ if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetChangeAmount > -10)) {
scene->_aSound1.play(38);
- scene->_field414 = -5;
+ scene->_magnetChangeAmount.x = -5;
}
return true;
break;
case 7:
- if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E1 < 20)) {
+ if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetChangeAmount < 20)) {
scene->_aSound1.play(38);
- scene->_field414 = 5;
+ scene->_magnetChangeAmount.x = 5;
}
return true;
break;
@@ -7234,12 +7244,12 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
default:
if (scene->_field412 == 1) {
R2_GLOBALS._player.disableControl();
- scene->_actor5.remove();
- scene->_actor6.remove();
- scene->_actor7.remove();
- scene->_actor8.remove();
- scene->_actor9.remove();
- scene->_actor10.remove();
+ scene->_button2.remove();
+ scene->_button3.remove();
+ scene->_button4.remove();
+ scene->_button5.remove();
+ scene->_button6.remove();
+ scene->_button7.remove();
R2_GLOBALS._sound2.play(37);
scene->_sceneMode = 901;
scene->setAction(&scene->_sequenceManager1, scene, 901, &scene->_actor1, this ,NULL);
@@ -7252,10 +7262,8 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
break;
}
} else if (action == CURSOR_LOOK) {
- if ((_fieldA4 == 2) && (scene->_field412 == 2))
- SceneItem::display(900, 21, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
- else
- SceneItem::display(900, _fieldA4, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
+ SceneItem::display(900, ((_buttonId == 2) && (scene->_field412 == 2)) ? 21 : _buttonId + 11,
+ SET_WIDTH, 280, SET_X, 160, SET_POS_MODE, 1, SET_Y, 20, SET_EXT_BGCOLOR, 7, -999);
return true;
} else {
return SceneActor::startAction(action, event);
@@ -7275,16 +7283,15 @@ void Scene900::postInit(SceneObjectList *OwnerList) {
_actor1.postInit();
_actor1.setDetails(900, 3, -1, -1, 1, (SceneItem *) NULL);
- _field414 = 0;
- _field416 = 0;
+ _magnetChangeAmount.x = 0;
+ _magnetChangeAmount.y = 0;
- _actor3.postInit();
- _actor3.fixPriority(1);
- // useless, the original use it for debugging purposes: strcpy(_actor3._actorName, "Crane");
- _actor3.setup(900, 1, 2);
- _actor3.setPosition(Common::Point(89, 0));
- _actor3._effect = 1;
- _actor3.setDetails(900, 6, -1, 8, 1, (SceneItem *) NULL);
+ _electromagnet.postInit();
+ _electromagnet.fixPriority(1);
+ _electromagnet.setup(900, 1, 2);
+ _electromagnet.setPosition(Common::Point(89, 0));
+ _electromagnet._effect = 1;
+ _electromagnet.setDetails(900, 6, -1, 8, 1, (SceneItem *) NULL);
if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) != 1) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 1)) {
_actor2.postInit();
@@ -7294,7 +7301,7 @@ void Scene900::postInit(SceneObjectList *OwnerList) {
if (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) {
if (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 700) {
_actor2.setup(901, 3, 2);
- } else if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) {
+ } else if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70)) {
_actor2.setup(901, 2, 1);
} else {
_actor2.setup(901, 2, 8);
@@ -7306,7 +7313,7 @@ void Scene900::postInit(SceneObjectList *OwnerList) {
if (R2_GLOBALS._v565E7 == 0) {
_actor2.setup(901, 1, 8);
// Original set two times the same values: skipped
- _actor2.setPosition(Common::Point((((100 - ((R2_GLOBALS._v565EB * 350) / 100)) * 49) / 100) + ((R2_GLOBALS._v565E9 * _actor3._percent * 6) / 100) + 89, 166 - (R2_GLOBALS._v565EB / 3)));
+ _actor2.setPosition(Common::Point((((100 - ((R2_GLOBALS._v565EB * 350) / 100)) * 49) / 100) + ((R2_GLOBALS._v565E9 * _electromagnet._percent * 6) / 100) + 89, 166 - (R2_GLOBALS._v565EB / 3)));
_actor2.changeZoom(((100 - ((R2_GLOBALS._v565EB * 350) / 100) + 52) / 10) * 10);
}
}
@@ -7329,68 +7336,68 @@ void Scene900::signal() {
_field412 = 1;
R2_GLOBALS._sound2.play(37);
- _actor5.remove();
- _actor6.remove();
- _actor7.remove();
- _actor8.remove();
- _actor9.remove();
- _actor10.remove();
+ _button2.remove();
+ _button3.remove();
+ _button4.remove();
+ _button5.remove();
+ _button6.remove();
+ _button7.remove();
- _actor5.sub96135(2);
- _actor5.setup(900, 2, 1);
- _actor5.setPosition(Common::Point(36, 166));
+ _button2.initButton(2);
+ _button2.setup(900, 2, 1);
+ _button2.setPosition(Common::Point(36, 166));
- _actor6.sub96135(3);
- _actor6.setup(900, 2, 5);
- _actor6.setPosition(Common::Point(117, 166));
+ _button3.initButton(3);
+ _button3.setup(900, 2, 5);
+ _button3.setPosition(Common::Point(117, 166));
break;
case 2:
_field412 = 2;
- _actor5.remove();
- _actor6.remove();
+ _button2.remove();
+ _button3.remove();
- _actor5.sub96135(2);
+ _button2.initButton(2);
if (R2_GLOBALS._v565E5 == 0)
- _actor5.setup(900, 3, 9);
+ _button2.setup(900, 3, 9);
else
- _actor5.setup(900, 3, 11);
- _actor5.setPosition(Common::Point(36, 166));
+ _button2.setup(900, 3, 11);
+ _button2.setPosition(Common::Point(36, 166));
- _actor7.sub96135(5);
- _actor7.setup(900, 3, 3);
- _actor7.setPosition(Common::Point(76, 134));
+ _button4.initButton(5);
+ _button4.setup(900, 3, 3);
+ _button4.setPosition(Common::Point(76, 134));
- _actor8.sub96135(4);
- _actor8.setup(900, 3, 7);
- _actor8.setPosition(Common::Point(76, 156));
+ _button5.initButton(4);
+ _button5.setup(900, 3, 7);
+ _button5.setPosition(Common::Point(76, 156));
- _actor9.sub96135(6);
- _actor9.setup(900, 3, 1);
- _actor9.setPosition(Common::Point(55, 144));
+ _button6.initButton(6);
+ _button6.setup(900, 3, 1);
+ _button6.setPosition(Common::Point(55, 144));
- _actor10.sub96135(7);
- _actor10.setup(900, 3, 5);
- _actor10.setPosition(Common::Point(99, 144));
+ _button7.initButton(7);
+ _button7.setup(900, 3, 5);
+ _button7.setPosition(Common::Point(99, 144));
break;
case 3:
_field412 = 3;
- _actor5.remove();
- _actor6.remove();
- _actor7.remove();
- _actor8.remove();
- _actor9.remove();
- _actor10.remove();
+ _button2.remove();
+ _button3.remove();
+ _button4.remove();
+ _button5.remove();
+ _button6.remove();
+ _button7.remove();
- _actor5.sub96135(8);
- _actor5.setup(900, 4, 1);
- _actor5.setPosition(Common::Point(36, 166));
+ _button2.initButton(8);
+ _button2.setup(900, 4, 1);
+ _button2.setPosition(Common::Point(36, 166));
- _actor6.sub96135(9);
- _actor6.setup(900, 4, 5);
- _actor6.setPosition(Common::Point(117, 166));
+ _button3.initButton(9);
+ _button3.setup(900, 4, 5);
+ _button3.setPosition(Common::Point(117, 166));
break;
case 4:
_sceneMode = 0;
@@ -7404,9 +7411,9 @@ void Scene900::signal() {
_actor1.setup(900, 1, 1);
- _actor4.sub96135(1);
- _actor4.setup(900, 1, 3);
- _actor4.setPosition(Common::Point(77, 168));
+ _button1.initButton(1);
+ _button1.setup(900, 1, 3);
+ _button1.setPosition(Common::Point(77, 168));
_sceneMode = 1;
signal();
@@ -7425,26 +7432,28 @@ void Scene900::signal() {
}
void Scene900::dispatch() {
- if (_field416 != 0) {
- if (_field416 < 0) {
- R2_GLOBALS._v565E3--;
- ++_field416;
+ if (_magnetChangeAmount.y != 0) {
+ if (_magnetChangeAmount.y < 0) {
+ R2_GLOBALS._electromagnetZoom--;
+ ++_magnetChangeAmount.y;
} else {
- ++R2_GLOBALS._v565E3;
- _field416--;
+ ++R2_GLOBALS._electromagnetZoom;
+ _magnetChangeAmount.y--;
}
}
- if (_field414 != 0) {
- R2_GLOBALS._v565E1--;
- ++_field414;
- } else {
- ++R2_GLOBALS._v565E1;
- _field414++;
+ if (_magnetChangeAmount.x != 0) {
+ if (_magnetChangeAmount.x < 0) {
+ R2_GLOBALS._electromagnetChangeAmount--;
+ ++_magnetChangeAmount.x;
+ } else {
+ ++R2_GLOBALS._electromagnetChangeAmount;
+ _magnetChangeAmount.x--;
+ }
}
if (R2_GLOBALS._sceneObjects->contains(&_actor2)) {
- if ((R2_GLOBALS._v565E5 != 0) && (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) {
+ if ((R2_GLOBALS._v565E5 != 0) && (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70)) {
if ((_actor2._frame > 1) && (_actor2._animateMode != ANIM_MODE_6))
_actor2.animate(ANIM_MODE_6, NULL);
} else {
@@ -7453,17 +7462,17 @@ void Scene900::dispatch() {
}
}
- _actor3.changeZoom(100 - ((R2_GLOBALS._v565E3 * 70) / 100));
- _actor3.setPosition(Common::Point(((_actor3._percent * R2_GLOBALS._v565E1 * 6) / 100) + 89, R2_GLOBALS._v565E3));
+ _electromagnet.changeZoom(100 - ((R2_GLOBALS._electromagnetZoom * 70) / 100));
+ _electromagnet.setPosition(Common::Point(((_electromagnet._percent * R2_GLOBALS._electromagnetChangeAmount * 6) / 100) + 89, R2_GLOBALS._electromagnetZoom));
if ((R2_GLOBALS._sceneObjects->contains(&_actor2)) && (R2_GLOBALS._v565E7 != 0) && (!_actor2._mover) && (_actor2._animateMode == ANIM_MODE_NONE)) {
- _actor2.setPosition(Common::Point(_actor3._position.x + ((_actor3._percent * 49) / 100), _actor3._position.y + ((_actor3._percent * 3) / 10)));
- if (R2_GLOBALS._v565E3 >= 75) {
+ _actor2.setPosition(Common::Point(_electromagnet._position.x + ((_electromagnet._percent * 49) / 100), _electromagnet._position.y + ((_electromagnet._percent * 3) / 10)));
+ if (R2_GLOBALS._electromagnetZoom >= 75) {
_actor2.setup(901, 1, 1);
- _actor2.changeZoom(((_actor3._percent + 52) / 10) * 10);
+ _actor2.changeZoom(((_electromagnet._percent + 52) / 10) * 10);
} else {
_actor2.setup(901, 5, 1);
- _actor2.changeZoom(((_actor3._percent / 10) * 10) + 30);
+ _actor2.changeZoom(((_electromagnet._percent / 10) * 10) + 30);
}
}
Scene::dispatch();
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h
index 2f52f9578f..58dad85a4c 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.h
@@ -615,7 +615,7 @@ public:
};
class Scene600 : public SceneExt {
- class Item1 : public NamedHotspot {
+ class CompartmentHotspot : public NamedHotspot {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -630,15 +630,15 @@ class Scene600 : public SceneExt {
virtual bool startAction(CursorType action, Event &event);
virtual void draw();
};
- class Actor5 : public SceneActor {
+ class Doorway : public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Actor6 : public SceneActor {
+ class Laser : public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Actor7 : public SceneActor {
+ class Aerosol : public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -648,19 +648,19 @@ class Scene600 : public SceneExt {
};
public:
int _field412;
- Item1 _item1;
- Item1 _item2;
- Item1 _item3;
+ CompartmentHotspot _background;
+ CompartmentHotspot _item2;
+ CompartmentHotspot _item3;
Item4 _item4;
- Item1 _item5;
+ CompartmentHotspot _item5;
BackgroundSceneObject _object1;
SceneActor _actor1;
SceneActor _actor2;
SceneActor _actor3;
Actor4 _actor4;
- Actor5 _actor5;
- Actor6 _actor6;
- Actor7 _actor7;
+ Doorway _doorway;
+ Laser _laser;
+ Aerosol _aerosol;
Actor8 _actor8;
ASoundExt _aSound1;
SequenceManager _sequenceManager1;
@@ -865,30 +865,29 @@ public:
};
class Scene900 : public SceneExt {
- class Actor4 : public SceneActor {
+ class Button : public SceneActor {
public:
- int _fieldA4;
+ int _buttonId;
- Actor4();
- void sub96135(int arg1);
+ Button();
+ void initButton(int buttonId);
virtual void synchronize(Serializer &s);
virtual bool startAction(CursorType action, Event &event);
};
public:
int _field412;
- int _field414;
- int _field416;
+ Common::Point _magnetChangeAmount;
NamedHotspot _item1;
SceneActor _actor1;
SceneActor _actor2;
- SceneActor _actor3;
- Actor4 _actor4;
- Actor4 _actor5;
- Actor4 _actor6;
- Actor4 _actor7;
- Actor4 _actor8;
- Actor4 _actor9;
- Actor4 _actor10;
+ SceneActor _electromagnet;
+ Button _button1;
+ Button _button2;
+ Button _button3;
+ Button _button4;
+ Button _button5;
+ Button _button6;
+ Button _button7;
ASoundExt _aSound1;
SequenceManager _sequenceManager1;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index af62ab6916..00605b3ef6 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -858,16 +858,17 @@ void Scene1100::saveCharacter(int characterIndex) {
}
/*--------------------------------------------------------------------------
- * Scene 1200 -
+ * Scene 1200 - Air Ducts Maze
*
*--------------------------------------------------------------------------*/
+
Scene1200::Scene1200() {
_field412 = 0;
_field414 = 0;
_field416 = 0;
_field418 = 0;
_field41A = 0;
- _field41C = 1; //CHECKME: Only if fixup_flag == 6??
+ _fixupMaze = false;
}
void Scene1200::synchronize(Serializer &s) {
@@ -878,20 +879,13 @@ void Scene1200::synchronize(Serializer &s) {
s.syncAsSint16LE(_field416);
s.syncAsSint16LE(_field418);
s.syncAsSint16LE(_field41A);
- s.syncAsSint16LE(_field41C);
-}
-
-Scene1200::Area1::Area1() {
- _field20 = 0;
+ s.syncAsSint16LE(_fixupMaze);
}
-void Scene1200::Area1::synchronize(Serializer &s) {
- SceneArea::synchronize(s);
-
- s.syncAsByte(_field20);
+Scene1200::LaserPanel::LaserPanel() {
}
-void Scene1200::Area1::Actor3::init(int state) {
+void Scene1200::LaserPanel::Jumper::init(int state) {
_state = state;
SceneActor::postInit();
@@ -912,6 +906,7 @@ void Scene1200::Area1::Actor3::init(int state) {
default:
break;
}
+ break;
case 2:
switch (R2_GLOBALS._v56AA7) {
case 1:
@@ -929,6 +924,7 @@ void Scene1200::Area1::Actor3::init(int state) {
default:
break;
}
+ break;
case 3:
switch (R2_GLOBALS._v56AA8) {
case 1:
@@ -942,6 +938,7 @@ void Scene1200::Area1::Actor3::init(int state) {
default:
break;
}
+ break;
default:
break;
}
@@ -949,7 +946,7 @@ void Scene1200::Area1::Actor3::init(int state) {
setDetails(1200, 12, -1, -1, 2, (SceneItem *) NULL);
}
-bool Scene1200::Area1::Actor3::startAction(CursorType action, Event &event) {
+bool Scene1200::LaserPanel::Jumper::startAction(CursorType action, Event &event) {
if (action != CURSOR_USE)
return SceneActor::startAction(action, event);
@@ -1018,7 +1015,7 @@ bool Scene1200::Area1::Actor3::startAction(CursorType action, Event &event) {
return true;
}
-void Scene1200::Area1::postInit(SceneObjectList *OwnerList) {
+void Scene1200::LaserPanel::postInit(SceneObjectList *OwnerList) {
Scene1200 *scene = (Scene1200 *)R2_GLOBALS._sceneManager._scene;
scene->_field41A = 1;
@@ -1026,81 +1023,35 @@ void Scene1200::Area1::postInit(SceneObjectList *OwnerList) {
proc12(1003, 1, 1, 100, 40);
proc13(1200, 11, -1, -1);
R2_GLOBALS._sound2.play(259);
- _actor3.init(1);
- _actor4.init(2);
- _actor5.init(3);
+ _jumper1.init(1);
+ _jumper2.init(2);
+ _jumper3.init(3);
R2_GLOBALS._player._canWalk = false;
}
-void Scene1200::Area1::remove() {
+void Scene1200::LaserPanel::remove() {
Scene1200 *scene = (Scene1200 *)R2_GLOBALS._sceneManager._scene;
scene->_field41A = 0;
warning("Unexpected _sceneAreas.remove() call");
-// scene->_sceneAreas.remove(&_actor3);
-// scene->_sceneAreas.remove(&_actor4);
-// scene->_sceneAreas.remove(&_actor5);
- _actor3.remove();
- _actor4.remove();
- _actor5.remove();
+// scene->_sceneAreas.remove(&_jumper1);
+// scene->_sceneAreas.remove(&_jumper2);
+// scene->_sceneAreas.remove(&_jumper3);
+ _jumper1.remove();
+ _jumper2.remove();
+ _jumper3.remove();
// sub201EA
R2_GLOBALS._sceneItems.remove((SceneItem *)this);
- _actor2.remove();
+ _object1.remove();
SceneArea::remove();
R2_GLOBALS._insetUp--;
- //
R2_GLOBALS._player._canWalk = true;
}
-void Scene1200::Area1::process(Event &event) {
- if (_field20 != R2_GLOBALS._insetUp)
- return;
-
- CursorType cursor = R2_GLOBALS._events.getCursor();
-
- if (_actor2._bounds.contains(event.mousePos.x + g_globals->gfxManager()._bounds.left , event.mousePos.y)) {
- if (cursor == _cursorNum) {
- warning("TODO: _cursorState = ???");
- R2_GLOBALS._events.setCursor(_savedCursorNum); //, _cursorState);
- }
- } else if (event.mousePos.y < 168) {
- if (cursor != _cursorNum) {
- _savedCursorNum = cursor;
- warning("TODO: _cursorState = ???");
- R2_GLOBALS._events.setCursor(CURSOR_INVALID);
- }
- if (event.eventType == EVENT_BUTTON_DOWN) {
- event.handled = true;
- warning("TODO: _cursorState = ???");
- R2_GLOBALS._events.setCursor(_savedCursorNum); //, _cursorState);
- remove();
- }
- }
-}
-
-void Scene1200::Area1::proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY) {
- Scene1200 *scene = (Scene1200 *)R2_GLOBALS._sceneManager._scene;
-
- _actor2.postInit();
- _actor2.setup(visage, stripFrameNum, frameNum);
- _actor2.setPosition(Common::Point(posX, posY));
- _actor2.fixPriority(250);
- _cursorNum = CURSOR_INVALID;
- scene->_sceneAreas.push_front(this);
- ++R2_GLOBALS._insetUp;
- _field20 = R2_GLOBALS._insetUp;
-}
-
-void Scene1200::Area1::proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum) {
- _actor2.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL);
-}
-
void Scene1200::postInit(SceneObjectList *OwnerList) {
- Rect tmpRect;
-
loadScene(1200);
SceneExt::postInit();
@@ -1112,7 +1063,6 @@ void Scene1200::postInit(SceneObjectList *OwnerList) {
_field416 = 0;
_field418 = 0;
_field41A = 0;
- _field41C = 0;
if ((R2_GLOBALS._v56AA6 == 1) && (R2_GLOBALS._v56AA7 == 1) && (R2_GLOBALS._v56AA8 == 1))
_field418 = 1;
@@ -1133,14 +1083,10 @@ void Scene1200::postInit(SceneObjectList *OwnerList) {
_actor1.postInit();
_actor1.hide();
- tmpRect.set(110, 20, 210, 120);
- _object1.sub9EDE8(tmpRect);
+ _mazeUI.setDisplayBounds(Rect(110, 20, 210, 120));
- _object1.sub51AE9(1);
- _object1.sub51AFD(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4));
- warning("int unk = set_pane_p(_paneNumber);");
- _object1.sub51B02();
- warning("set_pane_p(unk);");
+ _mazeUI.load(1);
+ _mazeUI.setMazePosition(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4));
R2_GLOBALS._player.enableControl();
_item1.setDetails(Rect(0, 0, 320, 200), 1200, 0, 1, 2, 1, NULL);
@@ -1337,7 +1283,7 @@ void Scene1200::signal() {
case 111:
// No break on purpose
case 116:
- R2_GLOBALS._player.setup(3157, 3, 1);
+ R2_GLOBALS._player.setup(3157, 4, 1);
R2_GLOBALS._player.animate(ANIM_MODE_5, this);
break;
case 78:
@@ -1396,50 +1342,52 @@ void Scene1200::process(Event &event) {
return;
if (event.eventType == EVENT_BUTTON_DOWN) {
- _object1.sub9EE22(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4);
- int unk = _object1.sub51AF8(event.mousePos);
+ Common::Point cellPos(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4);
+ _mazeUI.pixelToCellXY(cellPos);
+
+ int cellId = _mazeUI.getCellFromPixelXY(event.mousePos);
switch (R2_GLOBALS._events.getCursor()) {
- case CURSOR_ARROW:
+ case CURSOR_WALK:
event.handled = true;
if ((event.mousePos.x > 179) && (event.mousePos.x < 210) && (event.mousePos.y > 50) && (event.mousePos.y < 89))
- sub9DAD6(1);
+ startCrawling(CRAWL_EAST);
if ((event.mousePos.x > 109) && (event.mousePos.x < 140) && (event.mousePos.y > 50) && (event.mousePos.y < 89))
- sub9DAD6(2);
+ startCrawling(CRAWL_WEST);
if ((event.mousePos.x > 140) && (event.mousePos.x < 179) && (event.mousePos.y > 89) && (event.mousePos.y < 120))
- sub9DAD6(3);
+ startCrawling(CRAWL_SOUTH);
if ((event.mousePos.x > 140) && (event.mousePos.x < 179) && (event.mousePos.y > 19) && (event.mousePos.y < 50))
- sub9DAD6(4);
+ startCrawling(CRAWL_NORTH);
break;
case CURSOR_USE:
- if (unk > 36) {
- if ( ((R2_GLOBALS._v56AA2 == 3) && (R2_GLOBALS._v56AA4 == 33))
- || ((R2_GLOBALS._v56AA2 == 7) && (R2_GLOBALS._v56AA4 == 33))
- || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 41))
- || ((R2_GLOBALS._v56AA2 == 5) && (R2_GLOBALS._v56AA4 == 5))
- || ((R2_GLOBALS._v56AA2 == 13) && (R2_GLOBALS._v56AA4 == 21))
- || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 21))
- || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 5))
- || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 9))
- || ((R2_GLOBALS._v56AA2 == 29) && (R2_GLOBALS._v56AA4 == 17))
- || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 17))
- || ((R2_GLOBALS._v56AA2 == 35) && (R2_GLOBALS._v56AA4 == 17))
- || ((R2_GLOBALS._v56AA2 == 41) && (R2_GLOBALS._v56AA4 == 21)) ) {
- _area1.postInit();
+ if (cellId > 36) {
+ if ( ((cellPos.x == 3) && (cellPos.y == 33))
+ || ((cellPos.x == 7) && (cellPos.y == 33))
+ || ((cellPos.x == 33) && (cellPos.y == 41))
+ || ((cellPos.x == 5) && (cellPos.y == 5))
+ || ((cellPos.x == 13) && (cellPos.y == 21))
+ || ((cellPos.x == 17) && (cellPos.y == 21))
+ || ((cellPos.x == 17) && (cellPos.y == 5))
+ || ((cellPos.x == 17) && (cellPos.y == 9))
+ || ((cellPos.x == 29) && (cellPos.y == 17))
+ || ((cellPos.x == 33) && (cellPos.y == 17))
+ || ((cellPos.x == 35) && (cellPos.y == 17))
+ || ((cellPos.x == 41) && (cellPos.y == 21)) ) {
+ _laserPanel.postInit();
event.handled = true;
}
}
- if ((unk == 1) || (unk == 4) || (unk == 11) || (unk == 14)) {
- if ( ((R2_GLOBALS._v56AA2 == 3) && (R2_GLOBALS._v56AA4 == 9))
- || ((R2_GLOBALS._v56AA2 == 11) && (R2_GLOBALS._v56AA4 == 27))
- || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 7))
- || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 27))
- || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 33))
- || (R2_GLOBALS._v56AA2 == 33) ) {
- switch (R2_GLOBALS._v56AA2) {
+ if ((cellId == 1) || (cellId == 4) || (cellId == 11) || (cellId == 14)) {
+ if ( ((cellPos.x == 3) && (cellPos.y == 9))
+ || ((cellPos.x == 11) && (cellPos.y == 27))
+ || ((cellPos.x == 17) && (cellPos.y == 7))
+ || ((cellPos.x == 17) && (cellPos.y == 27))
+ || ((cellPos.x == 17) && (cellPos.y == 33))
+ || (cellPos.x == 33) ) {
+ switch (cellPos.x) {
case 3:
R2_GLOBALS._sceneManager.changeScene(3150);
break;
@@ -1458,23 +1406,25 @@ void Scene1200::process(Event &event) {
}
break;
case CURSOR_LOOK:
- if ((unk == 1) || (unk == 4) || (unk == 11) || (unk == 14)) {
+ if ((cellId == 1) || (cellId == 4) || (cellId == 11) || (cellId == 14)) {
event.handled = true;
- switch (R2_GLOBALS._v56AA2) {
+ switch (cellPos.x) {
case 3:
+ // It was your cell.
SceneItem::display(1200, 8, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
break;
case 9:
R2_GLOBALS._sceneManager.changeScene(3240);
break;
case 11:
- if (R2_GLOBALS._v56AA4 == 27)
+ if (cellPos.y == 27)
R2_GLOBALS._sceneManager.changeScene(3210);
else
+ // A vent grill
SceneItem::display(1200, 10, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
break;
case 17:
- switch (R2_GLOBALS._v56AA4) {
+ switch (cellPos.y) {
case 5:
R2_GLOBALS._sceneManager.changeScene(3230);
break;
@@ -1485,6 +1435,7 @@ void Scene1200::process(Event &event) {
R2_GLOBALS._sceneManager.changeScene(3200);
break;
default:
+ // A vent grill
SceneItem::display(1200, 10, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
break;
}
@@ -1496,7 +1447,8 @@ void Scene1200::process(Event &event) {
break;
}
}
- if (unk > 36) {
+ if (cellId > 36) {
+ // "An anti-pest laser"
event.handled = true;
SceneItem::display(1200, 9, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
}
@@ -1516,19 +1468,19 @@ void Scene1200::process(Event &event) {
switch (event.kbd.keycode) {
case Common::KEYCODE_1:
warning("FIXME: keycode = 0x4800");
- sub9DAD6(4);
+ startCrawling(CRAWL_NORTH);
break;
case Common::KEYCODE_2:
warning("FIXME: keycode = 0x4B00");
- sub9DAD6(2);
+ startCrawling(CRAWL_WEST);
break;
case Common::KEYCODE_3:
warning("FIXME: keycode = 0x4D00");
- sub9DAD6(1);
+ startCrawling(CRAWL_EAST);
break;
case Common::KEYCODE_4:
warning("FIXME: keycode = 0x5000");
- sub9DAD6(3);
+ startCrawling(CRAWL_SOUTH);
break;
default:
event.handled = false;
@@ -1543,13 +1495,13 @@ void Scene1200::process(Event &event) {
void Scene1200::dispatch() {
Rect tmpRect;
Scene::dispatch();
- if (_field41C != 0) {
- _object1.sub51AFD(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4));
- warning("int unk = set_pane_p(_paneNumber);");
- _object1.sub51B02();
+
+ if (_fixupMaze) {
+ _mazeUI.setMazePosition(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4));
+
warning("_gfxManager.sub294AC(unk);");
warning("tmpRect.sub14DF3();");
- _field41C = 0;
+ _fixupMaze = false;
}
if (_field414 != 0) {
@@ -1571,11 +1523,10 @@ void Scene1200::dispatch() {
default:
break;
}
- _object1.sub51AFD(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4));
- warning("int unk = set_pane_p(_paneNumber);");
- _object1.sub51B02();
- warning("_gfxManager.sub294AC(unk);");
- warning("tmpRect.sub14DF3();");
+ _mazeUI.setMazePosition(Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4));
+
+ debug("_gfxManager.sub294AC(unk);");
+ debug("tmpRect.sub14DF3();");
if (_field416 != 0) {
switch(_field412 - 1) {
@@ -1608,6 +1559,190 @@ void Scene1200::saveCharacter(int characterIndex) {
SceneExt::saveCharacter(characterIndex);
}
+void Scene1200::startCrawling(CrawlDirection dir) {
+ Common::Point cellPos = Common::Point(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4);
+ _mazeUI.pixelToCellXY(cellPos);
+
+ switch (dir) {
+ case CRAWL_EAST:
+ if ( ((_mazeUI.getCellFromPixelXY(Common::Point(200, 50)) > 36) || (_mazeUI.getCellFromPixelXY(Common::Point(200, 88)) > 36))
+ && ( ((cellPos.x == 3) && (cellPos.y == 33) && (_field418 != 4))
+ || ((cellPos.x == 13) && (cellPos.y == 21) && (_field418 != 2))
+ || ((cellPos.x == 29) && (cellPos.y == 17) && (_field418 != 1))
+ || ((cellPos.x == 33) && (cellPos.y == 41)) )
+ ) {
+ R2_GLOBALS._player.disableControl();
+ _sceneMode = 1200;
+ setAction(&_sequenceManager, this, 1200, &_actor1, NULL);
+ } else if (_mazeUI.getCellFromPixelXY(Common::Point(200, 69)) == 36) {
+ switch (_field412 - 1) {
+ case 0:
+ if (R2_GLOBALS._player._visage == 3155)
+ _sceneMode = 15;
+ else
+ _sceneMode = 10;
+ break;
+ case 1:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 76;
+ else
+ _sceneMode = 75;
+ break;
+ case 2:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 101;
+ else
+ _sceneMode = 100;
+ break;
+ case 3:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 111;
+ else
+ _sceneMode = 110;
+ break;
+ default:
+ break;
+ }
+ R2_GLOBALS._player.disableControl();
+ _field412 = 1;
+ signal();
+ }
+ break;
+ case CRAWL_WEST:
+ if ( ((_mazeUI.getCellFromPixelXY(Common::Point(120, 50)) > 36) || (_mazeUI.getCellFromPixelXY(Common::Point(120, 88)) > 36))
+ && ( ((cellPos.x == 7) && (cellPos.y == 33) && (_field418 != 4))
+ || ((cellPos.x == 17) && (cellPos.y == 21) && (_field418 != 2))
+ || ((cellPos.x == 33) && (cellPos.y == 17) && (_field418 != 1))
+ || ((cellPos.x == 5) && (cellPos.y == 5)) )
+ ) {
+ R2_GLOBALS._player.disableControl();
+ _sceneMode = 1201;
+ setAction(&_sequenceManager, this, 1201, &_actor1, NULL);
+ } else if (_mazeUI.getCellFromPixelXY(Common::Point(120, 69)) == 36) {
+ switch (_field412 - 1) {
+ case 0:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 56;
+ else
+ _sceneMode = 55;
+ break;
+ case 1:
+ if (R2_GLOBALS._player._visage == 3155)
+ _sceneMode = 25;
+ else
+ _sceneMode = 20;
+ break;
+ case 2:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 91;
+ else
+ _sceneMode = 90;
+ break;
+ case 3:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 121;
+ else
+ _sceneMode = 120;
+ break;
+ default:
+ break;
+ }
+ R2_GLOBALS._player.disableControl();
+ _field412 = 2;
+ signal();
+ }
+ break;
+ case CRAWL_SOUTH:
+ if ( ((_mazeUI.getCellFromPixelXY(Common::Point(140, 110)) > 36) || (_mazeUI.getCellFromPixelXY(Common::Point(178, 110)) > 36))
+ && ( ((cellPos.x == 17) && (cellPos.y == 5) && (_field418 != 3))
+ || ((cellPos.x == 41) && (cellPos.y == 21)) )
+ ) {
+ R2_GLOBALS._player.disableControl();
+ _sceneMode = 1203;
+ setAction(&_sequenceManager, this, 1203, &_actor1, NULL);
+ } else if (_mazeUI.getCellFromPixelXY(Common::Point(160, 110)) == 36) {
+ switch (_field412 - 1) {
+ case 0:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 51;
+ else
+ _sceneMode = 50;
+ break;
+ case 1:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 81;
+ else
+ _sceneMode = 80;
+ break;
+ case 2:
+ if (R2_GLOBALS._player._visage == 3155)
+ _sceneMode = 35;
+ else
+ _sceneMode = 30;
+ break;
+ case 3:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 116;
+ else
+ _sceneMode = 115;
+ break;
+ default:
+ break;
+ }
+ R2_GLOBALS._player.disableControl();
+ _field412 = 3;
+ signal();
+ }
+ break;
+ case CRAWL_NORTH:
+ if ( ((_mazeUI.getCellFromPixelXY(Common::Point(140, 30)) > 36) || (_mazeUI.getCellFromPixelXY(Common::Point(178, 30)) > 36))
+ && ( ((cellPos.x == 17) && (cellPos.y == 9) && (_field418 != 3))
+ || ((cellPos.x == 35) && (cellPos.y == 17)) )
+ ) {
+ R2_GLOBALS._player.disableControl();
+ _sceneMode = 1202;
+ setAction(&_sequenceManager, this, 1202, &_actor1, NULL);
+ } else if (_mazeUI.getCellFromPixelXY(Common::Point(160, 30)) == 36) {
+ switch (_field412 - 1) {
+ case 0:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 61;
+ else
+ _sceneMode = 60;
+ break;
+ case 1:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 71;
+ else
+ _sceneMode = 70;
+ break;
+ case 2:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 96;
+ else
+ _sceneMode = 95;
+ break;
+ case 3:
+ if (R2_GLOBALS._player._visage == 3155)
+ _sceneMode = 45;
+ else
+ _sceneMode = 40;
+ break;
+ default:
+ _sceneMode = 1;
+ R2_GLOBALS._player.setup(3156, 4, 6);
+ break;
+ }
+ R2_GLOBALS._player.disableControl();
+ _field412 = 4;
+ signal();
+ }
+ break;
+ default:
+ break;
+ }
+}
+
/*--------------------------------------------------------------------------
* Scene 1337 - Card game
*
@@ -6924,7 +7059,7 @@ void Scene1550::UnkArea1550::remove() {
}
void Scene1550::UnkArea1550::process(Event &event) {
-// This is a copy of Scene1200::Area1::process
+// This is a copy of Scene1200::LaserPanel::process
if (_field20 != R2_GLOBALS._insetUp)
return;
@@ -6988,7 +7123,7 @@ void Scene1550::UnkArea1550::proc12(int visage, int stripFrameNum, int frameNum,
}
void Scene1550::UnkArea1550::proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum) {
- // Copy of Scene1200::Area1::proc13
+ // Copy of Scene1200::LaserPanel::proc13
_areaActor.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL);
}
@@ -12947,7 +13082,7 @@ void Scene1950::Area1::remove() {
}
void Scene1950::Area1::process(Event &event) {
-// This is a copy of Scene1200::Area1::process
+// This is a copy of Scene1200::LaserPanel::process
if (_field20 != R2_GLOBALS._insetUp)
return;
@@ -13000,7 +13135,7 @@ void Scene1950::Area1::proc12(int visage, int stripFrameNum, int frameNum, int p
}
void Scene1950::Area1::proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum) {
- // Copy of Scene1200::Area1::proc13()
+ // Copy of Scene1200::LaserPanel::proc13()
_areaActor.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL);
}
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h
index f65a89972d..a2865a4b94 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.h
@@ -118,36 +118,31 @@ public:
};
class Scene1200 : public SceneExt {
- class Area1: public SceneArea {
+ enum CrawlDirection { CRAWL_EAST = 1, CRAWL_WEST = 2, CRAWL_SOUTH = 3, CRAWL_NORTH = 4 };
+
+ class LaserPanel: public ModalDialog {
public:
- class Actor3 : public SceneActorExt {
+ class Jumper : public SceneActorExt {
public:
void init(int state);
virtual bool startAction(CursorType action, Event &event);
};
- SceneActor _actor2;
- Actor3 _actor3;
- Actor3 _actor4;
- Actor3 _actor5;
-
- byte _field20;
+ Jumper _jumper1;
+ Jumper _jumper2;
+ Jumper _jumper3;
- Area1();
- void synchronize(Serializer &s);
+ LaserPanel();
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void remove();
- virtual void process(Event &event);
- virtual void proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY);
- virtual void proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum);
};
public:
NamedHotspot _item1;
SceneActor _actor1;
- Area1 _area1;
- UnkObject1200 _object1;
+ LaserPanel _laserPanel;
+ MazeUI _mazeUI;
SequenceManager _sequenceManager;
int _field412;
@@ -155,12 +150,12 @@ public:
int _field416;
int _field418;
int _field41A;
- int _field41C;
+ bool _fixupMaze;
Scene1200();
void synchronize(Serializer &s);
- void sub9DAD6(int indx);
+ void startCrawling(CrawlDirection dir);
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void signal();
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
index 6a030e5b44..9246c4b6a4 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
@@ -630,6 +630,7 @@ void Scene2000::Exit3::changeScene() {
break;
}
}
+
void Scene2000::Exit4::changeScene() {
Scene2000 *scene = (Scene2000 *)R2_GLOBALS._sceneManager._scene;
@@ -756,19 +757,21 @@ void Scene2000::Exit5::changeScene() {
}
}
-void Scene2000::postInit(SceneObjectList *OwnerList) {
- SceneExt::postInit();
- loadScene(2000);
-
+Scene2000::Scene2000(): SceneExt() {
if (R2_GLOBALS._sceneManager._previousScene != -1) {
R2_GLOBALS._v56605[1] = 21;
R2_GLOBALS._v56605[2] = 21;
}
- if ((R2_GLOBALS._player._characterScene[R2_GLOBALS._player._characterIndex] != R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex]) && (R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex] != 2350)) {
+ if ((R2_GLOBALS._player._characterScene[R2_GLOBALS._player._characterIndex]
+ != R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex])
+ && (R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex] != 2350)) {
R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex] = 0;
}
+
_exitingFlag = false;
+}
+void Scene2000::postInit(SceneObjectList *OwnerList) {
_exit1.setDetails(Rect(0, 100, 14, 140), EXITCURSOR_W, 2000);
_exit1.setDest(Common::Point(14, 129));
_exit2.setDetails(Rect(305, 100, 320, 140), EXITCURSOR_E, 2000);
@@ -917,6 +920,8 @@ void Scene2000::postInit(SceneObjectList *OwnerList) {
initPlayer();
_item1.setDetails(Rect(0, 0, 320, 200), 2000, 0, -1, 23, 1, NULL);
+
+ SceneExt::postInit();
}
void Scene2000::remove() {
@@ -998,6 +1003,8 @@ void Scene2000::signal() {
g_globals->_sceneManager.changeScene(2350);
break;
default:
+ R2_GLOBALS._v56AAB = 0;
+ R2_GLOBALS._player.enableControl();
break;
}
}
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.h b/engines/tsage/ringworld2/ringworld2_scenes2.h
index 281d1da366..feceaa1537 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.h
@@ -80,6 +80,7 @@ public:
Action1 _action1, _action2, _action3, _action4, _action5;
SequenceManager _sequenceManager;
+ Scene2000();
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void remove();
virtual void signal();
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 61711d0a4f..6af2a0cad4 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -2885,9 +2885,10 @@ void Scene3400::signal() {
}
/*--------------------------------------------------------------------------
- * Scene 3500 -
+ * Scene 3500 - Cavern Maze
*
*--------------------------------------------------------------------------*/
+
Scene3500::Action1::Action1() {
_field1E = 0;
_field20 = 0;
@@ -2919,9 +2920,10 @@ void Scene3500::Action1::sub108670(int arg1) {
else
scene->_actor5.show();
- if (scene->_actor1._frame % 2 == 0)
- scene->_actor1._frameChange = _field1E;
- scene->_actor1.setFrame(scene->_actor1.changeFrame());
+ if (scene->_actor1._frame % 2 == 0) {
+ scene->_actor1._frameChange = _field1E;
+ scene->_actor1.setFrame(scene->_actor1.changeFrame());
+ }
setActionIndex(0);
}
@@ -2977,219 +2979,6 @@ void Scene3500::Action1::sub108732(int arg1) {
}
}
-Scene3500::Action2::Action2() {
- _field1E = 0;
-}
-
-void Scene3500::Action2::synchronize(Serializer &s) {
- Action::synchronize(s);
-
- s.syncAsSint16LE(_field1E);
-}
-
-Scene3500::Item4::Item4() {
- _field34 = 0;
-}
-
-void Scene3500::Item4::synchronize(Serializer &s) {
- NamedHotspot::synchronize(s);
-
- s.syncAsSint16LE(_field34);
-}
-
-Scene3500::Actor7::Actor7() {
- _fieldA4 = 0;
- _fieldA6 = 0;
- _fieldA8 = 0;
- _fieldAA = 0;
- _fieldAC = 0;
- _fieldAE = 0;
-}
-
-void Scene3500::Actor7::synchronize(Serializer &s) {
- SceneActor::synchronize(s);
-
- s.syncAsSint16LE(_fieldA4);
- s.syncAsSint16LE(_fieldA6);
- s.syncAsSint16LE(_fieldA8);
- s.syncAsSint16LE(_fieldAA);
- s.syncAsSint16LE(_fieldAC);
- s.syncAsSint16LE(_fieldAE);
-}
-
-void Scene3500::Actor7::sub109466(int arg1, int arg2, int arg3, int arg4, int arg5) {
- _fieldAE = 0;
- _fieldA4 = arg1;
- _fieldA6 = arg2;
- _fieldA8 = arg3;
- _fieldAA = arg4;
- _fieldAC = _fieldAA / _fieldA8;
-
- postInit();
- setup(10501, 3, 1);
- fixPriority(255);
- sub109663(arg5);
-}
-
-void Scene3500::Actor7::sub1094ED() {
- Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene;
-
- scene->_field1270 = _position.x - _fieldA4;
-}
-
-void Scene3500::Actor7::sub109663(int arg1){
- sub109693(Common::Point(_fieldA4 + arg1, _fieldA6 - (_fieldAC * arg1)));
-}
-
-void Scene3500::Actor7::sub109693(Common::Point Pt) {
- setPosition(Pt);
-}
-
-int Scene3500::UnkObject3500::sub1097C9(int arg1) {
- return (_field2A / 2) + arg1 - (arg1 % _field2A);
-}
-
-int Scene3500::UnkObject3500::sub1097EF(int arg1) {
- return (_field2C / 2) + arg1 - (arg1 % _field2C);
-}
-
-int Scene3500::UnkObject3500::sub109C09(Common::Point pt) {
- int vx = pt.x / _field2A;
- int vy = pt.y / _field2C;
-
- if ((vx >= 0) && (_field26 > vx) && (_field28 > vy)) {
- return _field16[((_field26 * vy) + vx) * 2];
- } else
- return -1;
-}
-
-int Scene3500::UnkObject3500::sub109C5E(int &x, int &y) {
- int retVal = sub51AFD(Common::Point(x, y));
- x = _field2E;
- y = _field30;
-
- return retVal;
-}
-
-Scene3500::Scene3500() {
- _fieldAF8 = 0;
- _fieldB9E = 0;
- _rotation = NULL;
- _field126E = 0;
- _field1270 = 0;
- _field1272 = 0;
- _field1274 = 0;
- _field1276 = 0;
- _field1278 = 0;
- _field127A = 0;
- _field127C = 0;
- _field127E = 0;
- _field1280 = 0;
- _field1282 = 0;
- _field1284 = 0;
- _field1286 = 0;
-}
-
-void Scene3500::synchronize(Serializer &s) {
- SceneExt::synchronize(s);
- SYNC_POINTER(_rotation);
-
- s.syncAsSint16LE(_fieldAF8);
- s.syncAsSint16LE(_fieldB9E);
- s.syncAsSint16LE(_field126E);
- s.syncAsSint16LE(_field1270);
- s.syncAsSint16LE(_field1272);
- s.syncAsSint16LE(_field1274);
- s.syncAsSint16LE(_field1276);
- s.syncAsSint16LE(_field1278);
- s.syncAsSint16LE(_field127A);
- s.syncAsSint16LE(_field127C);
- s.syncAsSint16LE(_field127E);
- s.syncAsSint16LE(_field1280);
- s.syncAsSint16LE(_field1282);
- s.syncAsSint16LE(_field1284);
- s.syncAsSint16LE(_field1286);
-}
-
-void Scene3500::sub107F71(int arg1) {
- switch (arg1) {
- case -1:
- _actor7.sub1094ED();
- if (_field1270 != 0) {
- _field1270--;
- _actor7.sub109663(_field1270);
- }
- if (_action1._field24 != 0)
- _field1270 = 0;
- break;
- case 1:
- _actor7.sub1094ED();
- if (_field1270 < 16) {
- ++_field1270;
- _actor7.sub109663(_field1270);
- }
- if (_action1._field24 != 0)
- _field1270 = 0;
- break;
- case 88:
- if ((_action == 0) || (_action1._field24 == 0)) {
- // The original makes a second useless check on action, skipped
- _action2.sub10831F(2);
- if ((_action) && ((_action2.getActionIndex() != 0) || (_action2._field1E != 2))) {
- _action2.signal();
- } else {
- _actor9.setAction(&_action2, &_actor9, NULL);
- }
- }
- break;
- case 96:
- if ((_action) && (_action1._field24 != 0) && (_action2._field1E != 1)) {
- _field1278 = 0;
- _action1.sub108732(0);
- } else if ((_action) && (_field1278 == 0) && (_action1._field24 != 0)) {
- _field1278 = arg1;
- } else if ((_action) && (_action1._field24 == 0)) {
- _action1.sub108670(1);
- _action1.signal();
- } else if (_action == 0) {
- _action1.sub108670(1);
- setAction(&_action1, &_actor1, NULL);
- }
- break;
- case 104:
- if ((_action == 0) || (_action1._field24 == 0)) {
- _action2.sub10831F(-1);
- if ((_action) && ((_action2.getActionIndex() != 0) || (_action2._field1E != -1))) {
- _action2.signal();
- } else {
- _actor9.setAction(&_action2, &_actor9, NULL);
- }
- }
- break;
- case 112:
- if ((_action) && (_action1._field24 != 0) && (_action2._field1E != -1)) {
- _field1278 = 0;
- _action1.sub108732(0);
- } else if ((_action) && (_field1278 == 0) && (_action1._field24 != 0)) {
- _field1278 = arg1;
- } else if ((_action) && (_action1._field24 == 0)) {
- _action1.sub108670(-1);
- _action1.signal();
- } else if (_action == 0) {
- _action1.sub108670(-1);
- setAction(&_action1, &_actor1, NULL);
- }
- break;
- default:
- _field1270 = arg1;
- _actor7.sub109663(arg1);
- if (_action1._field24 != 0) {
- _field1270 = 0;
- }
- break;
- }
-}
-
void Scene3500::Action1::signal() {
Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene;
@@ -3199,13 +2988,13 @@ void Scene3500::Action1::signal() {
scene->_field1286 = 0;
if (scene->_field1270 != 0) {
scene->_field1270 = 0;
- scene->_field126E = 0;
+ scene->_mazeChangeAmount = 0;
scene->_field1272 = 0;
scene->_rotation->_idxChange = 0;
}
break;
case 1:
- if ((scene->_actor1._frame % 2) == 0) {
+ if ((scene->_actor1._frame % 2) == 1) {
setDelay(1);
return;
}
@@ -3216,25 +3005,28 @@ void Scene3500::Action1::signal() {
setDelay(1);
break;
case 4: {
- int si = scene->_unkObj1.sub109C09(Common::Point(scene->_field127A + 70, scene->_field127C + 46));
- int var2 = scene->_unkObj1.sub1097C9(scene->_field127A + 70) - 70;
- int var4 = scene->_unkObj1.sub1097EF(scene->_field127C + 46) - 46;
- int di = abs(var2 - scene->_field127A);
- int var6 = abs(var4 - scene->_field127C);
+ int si = scene->_mazeUI.getCellFromMapXY(Common::Point(scene->_mazePosition.x + 70, scene->_mazePosition.y + 46));
+ int var2 = scene->_mazeUI.cellFromX(scene->_mazePosition.x + 70) - 70;
+ int var4 = scene->_mazeUI.cellFromY(scene->_mazePosition.y + 46) - 46;
+ int di = abs(var2 - scene->_mazePosition.x);
+ int var6 = abs(var4 - scene->_mazePosition.y);
if ((scene->_actor1._frame % 2) != 0) {
scene->_actor1._frameChange = _field1E;
scene->_actor1.setFrame(scene->_actor1.changeFrame());
}
- int var8 = (scene->_action1._field1E * 2 + scene->_field1276);
- if (var8 > 7)
- var8 = 1;
- else if (var8 < 1)
- var8 = 7;
+ // Get the new direction starting on
+ int var8 = (scene->_action1._field1E * 2 + scene->_mazeDirection);
+ if (var8 > MAZEDIR_NORTHWEST)
+ var8 = MAZEDIR_NORTH;
+ else if (var8 < MAZEDIR_NORTH)
+ var8 = MAZEDIR_WEST;
+ // Check whether movement is allowed in that direction. If so, then
+ // movement is started again
switch (var8) {
- case 0:
+ case MAZEDIR_NORTH:
if ( ((si != 2) && (si != 3) && (si != 6) && (si != 1) && (si != 23) && (si != 24) && (si != 4) && (si != 11))
|| (var6 != 0)) {
if ((si != 25) && (si != 26) && (si != 5) && (si != 14) && (si != 15))
@@ -3246,7 +3038,7 @@ void Scene3500::Action1::signal() {
} else
_field20 = 1;
break;
- case 2:
+ case MAZEDIR_EAST:
if ( ((si != 12) && (si != 13) && (si != 11) && (si != 16) && (si != 26) && (si != 24) && (si != 15) && (si != 6) && (si != 31))
|| (di != 0)) {
if ((si != 25) && (si != 23) && (si != 14) && (si != 5) && (si != 4))
@@ -3258,7 +3050,7 @@ void Scene3500::Action1::signal() {
} else
_field20 = 1;
break;
- case 4:
+ case MAZEDIR_SOUTH:
if ( ((si != 2) && (si != 3) && (si != 6) && (si != 1) && (si != 25) && (si != 26) && (si != 5) && (si != 16) && (si != 31))
|| (var6 != 0)) {
if ((si != 23) && (si != 24) && (si != 4) && (si != 14) && (si != 15))
@@ -3270,7 +3062,7 @@ void Scene3500::Action1::signal() {
} else
_field20 = 1;
break;
- case 6:
+ case MAZEDIR_WEST:
if ( ((si != 12) && (si != 13) && (si != 11) && (si != 16) && (si != 25) && (si != 23) && (si != 14) && (si != 1) && (si != 31))
|| (var6 != 0)) {
if ((si != 26) && (si != 24) && (si != 15) && (si != 5) && (si != 4))
@@ -3288,14 +3080,14 @@ void Scene3500::Action1::signal() {
// No break on purpose
case 2: {
scene->_actor8.setPosition(Common::Point(160, 73));
- scene->_actor8._moveDiff.x = 160 - scene->_field126E;
+ scene->_actor8._moveDiff.x = 160 - scene->_mazeChangeAmount;
scene->_fieldAF8 = 160 - ((_field1E * 2) * 160);
Common::Point pt(scene->_fieldAF8, 73);
NpcMover *mover = new NpcMover();
scene->_actor8.addMover(mover, &pt, this);
scene->_actor9.setPosition(Common::Point(160 + ((_field1E * 2) * 160), 73));
- scene->_actor9._moveDiff.x = 160 - scene->_field126E;
+ scene->_actor9._moveDiff.x = 160 - scene->_mazeChangeAmount;
scene->_fieldB9E = 160;
Common::Point pt2(scene->_fieldB9E, 73);
NpcMover *mover2 = new NpcMover();
@@ -3304,8 +3096,8 @@ void Scene3500::Action1::signal() {
break;
case 5:
scene->_actor1._frameChange = _field1E;
- scene->_field1276 = scene->_actor1.changeFrame();
- scene->_actor1.setFrame(scene->_field1276);
+ scene->_mazeDirection = scene->_actor1.changeFrame();
+ scene->_actor1.setFrame(scene->_mazeDirection);
setDelay(1);
break;
case 6:
@@ -3325,8 +3117,8 @@ void Scene3500::Action1::signal() {
case 7:
if ((scene->_actor1._frame % 2) == 0) {
scene->_actor1._frameChange = _field1E;
- scene->_field1276 = scene->_actor1.changeFrame();
- scene->_actor1.setFrame(scene->_field1276);
+ scene->_mazeDirection = scene->_actor1.changeFrame();
+ scene->_actor1.setFrame(scene->_mazeDirection);
}
setDelay(1);
break;
@@ -3342,7 +3134,7 @@ void Scene3500::Action1::signal() {
// but it's clearly a cut and paste error from case 4.
// The following code allows the switch to work properly.
warning("Checkme: fix for dead code");
- int var_8 = (_field1E * 2 + scene->_field1276);
+ int var_8 = (_field1E * 2 + scene->_mazeDirection);
if (var_8 > 7)
var_8 = 1;
else if (var_8 < 1)
@@ -3353,12 +3145,12 @@ void Scene3500::Action1::signal() {
case 0:
// No break on purpose
case 4:
- scene->_field127A = scene->_unkObj1.sub1097C9(scene->_field127A + 70) - 70;
+ scene->_mazePosition.x = scene->_mazeUI.cellFromX(scene->_mazePosition.x + 70) - 70;
break;
case 2:
// No break on purpose
case 6:
- scene->_field127C = scene->_unkObj1.sub1097EF(scene->_field127C + 46) - 46;
+ scene->_mazePosition.y = scene->_mazeUI.cellFromY(scene->_mazePosition.y + 46) - 46;
break;
default:
break;
@@ -3368,7 +3160,7 @@ void Scene3500::Action1::signal() {
_field24 = 0;
if (_field20 == 0) {
scene->_actor7.sub1094ED();
- if (scene->_field126E == scene->_field1270)
+ if (scene->_mazeChangeAmount == scene->_field1270)
scene->_aSound1.play(276);
}
break;
@@ -3416,12 +3208,232 @@ void Scene3500::Action1::dispatch() {
Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene;
Action::dispatch();
- if ((_actionIndex == 1) && (scene->_field126E <= 4)) {
+ if ((_actionIndex == 1) && (scene->_mazeChangeAmount <= 4)) {
scene->_rotation->_idxChange = 0;
signal();
}
}
+/*--------------------------------------------------------------------------*/
+
+Scene3500::Action2::Action2() {
+ _field1E = 0;
+}
+
+void Scene3500::Action2::synchronize(Serializer &s) {
+ Action::synchronize(s);
+
+ s.syncAsSint16LE(_field1E);
+}
+
+/*--------------------------------------------------------------------------*/
+
+Scene3500::Item4::Item4() {
+ _field34 = 0;
+}
+
+void Scene3500::Item4::synchronize(Serializer &s) {
+ NamedHotspot::synchronize(s);
+
+ s.syncAsSint16LE(_field34);
+}
+
+/*--------------------------------------------------------------------------*/
+
+Scene3500::Actor7::Actor7() {
+ _fieldA4 = 0;
+ _fieldA6 = 0;
+ _fieldA8 = 0;
+ _fieldAA = 0;
+ _fieldAC = 0;
+ _fieldAE = 0;
+}
+
+void Scene3500::Actor7::synchronize(Serializer &s) {
+ SceneActor::synchronize(s);
+
+ s.syncAsSint16LE(_fieldA4);
+ s.syncAsSint16LE(_fieldA6);
+ s.syncAsSint16LE(_fieldA8);
+ s.syncAsSint16LE(_fieldAA);
+ s.syncAsSint16LE(_fieldAC);
+ s.syncAsSint16LE(_fieldAE);
+}
+
+void Scene3500::Actor7::sub109466(int arg1, int arg2, int arg3, int arg4, int arg5) {
+ _fieldAE = 0;
+ _fieldA4 = arg1;
+ _fieldA6 = arg2;
+ _fieldA8 = arg3;
+ _fieldAA = arg4;
+ _fieldAC = _fieldAA / _fieldA8;
+
+ postInit();
+ setup(1050, 3, 1);
+ fixPriority(255);
+ sub109663(arg5);
+}
+
+void Scene3500::Actor7::sub1094ED() {
+ Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene;
+
+ scene->_field1270 = _position.x - _fieldA4;
+}
+
+void Scene3500::Actor7::sub109663(int arg1){
+ sub109693(Common::Point(_fieldA4 + arg1, _fieldA6 - (_fieldAC * arg1)));
+}
+
+void Scene3500::Actor7::sub109693(Common::Point Pt) {
+ setPosition(Pt);
+}
+
+/*--------------------------------------------------------------------------*/
+
+int Scene3500::MazeUI3500::cellFromX(int x) {
+ return (_cellSize.x / 2) + x - (x % _cellSize.x);
+}
+
+int Scene3500::MazeUI3500::cellFromY(int y) {
+ return (_cellSize.y / 2) + y - (y % _cellSize.y) - 1;
+}
+
+int Scene3500::MazeUI3500::getCellFromMapXY(Common::Point pt) {
+ int cellX = pt.x / _cellSize.x;
+ int cellY = pt.y / _cellSize.y;
+
+ if ((cellX >= 0) && (cellY >= 0) && (cellX < _mapCells.x) && (cellY < _mapCells.y)) {
+ return (int16)READ_LE_UINT16(_mapData + (_mapCells.x * cellY + cellX) * 2);
+ } else
+ return -1;
+}
+
+bool Scene3500::MazeUI3500::setMazePosition2(Common::Point &p) {
+ bool retVal = setMazePosition(p);
+ p = _mapOffset;
+
+ return retVal;
+}
+
+Scene3500::Scene3500() {
+ _fieldAF8 = 0;
+ _fieldB9E = 0;
+ _rotation = NULL;
+ _mazeChangeAmount = 0;
+ _field1270 = 0;
+ _field1272 = 0;
+ _field1274 = 0;
+ _mazeDirection = MAZEDIR_NONE;
+ _field1278 = 0;
+ _mazePosition.x = 0;
+ _mazePosition.y = 0;
+ _field127E = 0;
+ _field1280 = 0;
+ _field1282 = 0;
+ _field1284 = 0;
+ _field1286 = 0;
+}
+
+void Scene3500::synchronize(Serializer &s) {
+ SceneExt::synchronize(s);
+ SYNC_POINTER(_rotation);
+
+ s.syncAsSint16LE(_fieldAF8);
+ s.syncAsSint16LE(_fieldB9E);
+ s.syncAsSint16LE(_mazeChangeAmount);
+ s.syncAsSint16LE(_field1270);
+ s.syncAsSint16LE(_field1272);
+ s.syncAsSint16LE(_field1274);
+ s.syncAsSint16LE(_mazeDirection);
+ s.syncAsSint16LE(_field1278);
+ s.syncAsSint16LE(_mazePosition.x);
+ s.syncAsSint16LE(_mazePosition.y);
+ s.syncAsSint16LE(_field127E);
+ s.syncAsSint16LE(_field1280);
+ s.syncAsSint16LE(_field1282);
+ s.syncAsSint16LE(_field1284);
+ s.syncAsSint16LE(_field1286);
+}
+
+void Scene3500::sub107F71(int arg1) {
+ switch (arg1) {
+ case -1:
+ _actor7.sub1094ED();
+ if (_field1270 != 0) {
+ _field1270--;
+ _actor7.sub109663(_field1270);
+ }
+ if (_action1._field24 != 0)
+ _field1270 = 0;
+ break;
+ case 1:
+ _actor7.sub1094ED();
+ if (_field1270 < 16) {
+ ++_field1270;
+ _actor7.sub109663(_field1270);
+ }
+ if (_action1._field24 != 0)
+ _field1270 = 0;
+ break;
+ case 88:
+ if ((_action == 0) || (_action1._field24 == 0)) {
+ // The original makes a second useless check on action, skipped
+ _action2.sub10831F(2);
+ if ((_action) && ((_action2.getActionIndex() != 0) || (_action2._field1E != 2))) {
+ _action2.signal();
+ } else {
+ _actor9.setAction(&_action2, &_actor9, NULL);
+ }
+ }
+ break;
+ case 96:
+ if ((_action) && (_action1._field24 != 0) && (_action2._field1E != 1)) {
+ _field1278 = 0;
+ _action1.sub108732(0);
+ } else if ((_action) && (_field1278 == 0) && (_action1._field24 != 0)) {
+ _field1278 = arg1;
+ } else if ((_action) && (_action1._field24 == 0)) {
+ _action1.sub108670(1);
+ _action1.signal();
+ } else if (_action == 0) {
+ _action1.sub108670(1);
+ setAction(&_action1, &_actor1, NULL);
+ }
+ break;
+ case 104:
+ if ((_action == 0) || (_action1._field24 == 0)) {
+ _action2.sub10831F(-1);
+ if ((_action) && ((_action2.getActionIndex() != 0) || (_action2._field1E != -1))) {
+ _action2.signal();
+ } else {
+ _actor9.setAction(&_action2, &_actor9, NULL);
+ }
+ }
+ break;
+ case 112:
+ if ((_action) && (_action1._field24 != 0) && (_action2._field1E != -1)) {
+ _field1278 = 0;
+ _action1.sub108732(0);
+ } else if ((_action) && (_field1278 == 0) && (_action1._field24 != 0)) {
+ _field1278 = arg1;
+ } else if ((_action) && (_action1._field24 == 0)) {
+ _action1.sub108670(-1);
+ _action1.signal();
+ } else if (_action == 0) {
+ _action1.sub108670(-1);
+ setAction(&_action1, &_actor1, NULL);
+ }
+ break;
+ default:
+ _field1270 = arg1;
+ _actor7.sub109663(arg1);
+ if (_action1._field24 != 0) {
+ _field1270 = 0;
+ }
+ break;
+ }
+}
+
void Scene3500::Action2::sub10831F(int arg1) {
Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene;
@@ -3452,17 +3464,17 @@ void Scene3500::Action2::signal() {
di = scene->_fieldB9E;
}
- scene->_actor8._moveDiff.y = 9 - (scene->_field126E / 2);
+ scene->_actor8._moveDiff.y = 9 - (scene->_mazeChangeAmount / 2);
Common::Point pt(si, 73 - (_field1E * 12));
NpcMover *mover = new NpcMover();
scene->_actor8.addMover(mover, &pt, NULL);
- scene->_actor9._moveDiff.y = 9 - (scene->_field126E / 2);
+ scene->_actor9._moveDiff.y = 9 - (scene->_mazeChangeAmount / 2);
Common::Point pt2(di, 73 - (_field1E * 12));
NpcMover *mover2 = new NpcMover();
scene->_actor9.addMover(mover2, &pt2, NULL);
- scene->_field126E = (scene->_field126E / 2) + (scene->_field126E % 2);
- setDelay(17 - scene->_field126E);
+ scene->_mazeChangeAmount = (scene->_mazeChangeAmount / 2) + (scene->_mazeChangeAmount % 2);
+ setDelay(17 - scene->_mazeChangeAmount);
}
break;
case 1: {
@@ -3477,12 +3489,12 @@ void Scene3500::Action2::signal() {
scene->_actor7.sub1094ED();
- scene->_actor8._moveDiff.y = 9 - (scene->_field126E / 2);
+ scene->_actor8._moveDiff.y = 9 - (scene->_mazeChangeAmount / 2);
Common::Point pt(si, 73);
NpcMover *mover = new NpcMover();
scene->_actor8.addMover(mover, &pt, NULL);
- scene->_actor9._moveDiff.y = 9 - (scene->_field126E / 2);
+ scene->_actor9._moveDiff.y = 9 - (scene->_mazeChangeAmount / 2);
Common::Point pt2(di, 73);
NpcMover *mover2 = new NpcMover();
scene->_actor9.addMover(mover2, &pt2, NULL);
@@ -3559,7 +3571,6 @@ bool Scene3500::Actor7::startAction(CursorType action, Event &event) {
void Scene3500::postInit(SceneObjectList *OwnerList) {
byte tmpPal[768];
- Rect tmpRect;
loadScene(1050);
R2_GLOBALS._uiElements._active = false;
@@ -3574,9 +3585,8 @@ void Scene3500::postInit(SceneObjectList *OwnerList) {
_field1278 = 0;
_field1272 = 1;
_field1270 = 4;
- _field126E = 4;
- _field127A = 860;
- _field127C = 891;
+ _mazeChangeAmount = 4;
+ _mazePosition = Common::Point(860, 891);
_rotation = R2_GLOBALS._scenePalette.addRotation(240, 254, -1);
_rotation->setDelay(0);
_rotation->_idxChange = 1;
@@ -3615,7 +3625,7 @@ void Scene3500::postInit(SceneObjectList *OwnerList) {
_item7.setDetails(96, 3500, 12, 10, -1);
_actor8.postInit();
- _actor8.setup(10501, 1, 1);
+ _actor8.setup(1050, 1, 1);
_actor8.setPosition(Common::Point(160, 73));
_actor8.fixPriority(1);
@@ -3630,8 +3640,8 @@ void Scene3500::postInit(SceneObjectList *OwnerList) {
_item1.setDetails(Rect(0, 0, 320, 200), 3500, 0, -1, 2, 1, NULL);
_actor1.postInit();
- _field1276 = 1;
- _actor1.setup(1004, 1, _field1276);
+ _mazeDirection = MAZEDIR_NORTH;
+ _actor1.setup(1004, 1, _mazeDirection);
_actor1.setPosition(Common::Point(230, 135));
_actor1.fixPriority(200);
_actor1._frameChange = 1;
@@ -3654,7 +3664,7 @@ void Scene3500::postInit(SceneObjectList *OwnerList) {
_actor6.hide();
_actor2.postInit();
- _actor2.setup(1004, 4, _field126E + 1);
+ _actor2.setup(1004, 4, _mazeChangeAmount + 1);
_actor2.setPosition(Common::Point(126, 137));
_actor2.fixPriority(200);
@@ -3663,15 +3673,12 @@ void Scene3500::postInit(SceneObjectList *OwnerList) {
_actor3.setPosition(Common::Point(126, 108));
_actor3.fixPriority(200);
- tmpRect.set(160, 89, 299, 182);
- _unkObj1.sub9EDE8(tmpRect);
- _unkObj1.sub51AE9(2);
- _unkObj1.sub51AFD(Common::Point(_field127A, _field127C));
+ _mazeUI.setDisplayBounds(Rect(160, 89, 299, 182));
+ _mazeUI.load(2);
+ _mazeUI.setMazePosition(_mazePosition);
_action1._field24 = 0;
- warning("gfx_set_pane_p()");
- _unkObj1.sub51B02();
- warning("gfx_set_pane_p()");
+ _mazeUI.draw();
_field1286 = 1;
R2_GLOBALS._player.postInit();
@@ -3682,7 +3689,6 @@ void Scene3500::postInit(SceneObjectList *OwnerList) {
}
void Scene3500::remove() {
- _rotation->remove();
R2_GLOBALS._sound2.fadeOut2(NULL);
SceneExt::remove();
}
@@ -3699,64 +3705,58 @@ void Scene3500::process(Event &event) {
if (event.eventType == EVENT_KEYPRESS) {
switch (event.kbd.keycode) {
- case Common::KEYCODE_1:
- warning("FIXME: keycode = 0x4700");
+ case Common::KEYCODE_KP7:
R2_GLOBALS._sound2.play(338);
sub107F71(16);
event.handled = true;
break;
- case Common::KEYCODE_2:
- warning("FIXME: keycode = 0x4800");
+ case Common::KEYCODE_UP:
+ case Common::KEYCODE_KP8:
R2_GLOBALS._sound2.play(14, NULL, 63);
sub107F71(88);
event.handled = true;
break;
- case Common::KEYCODE_3:
- warning("FIXME: keycode = 0x4900");
+ case Common::KEYCODE_KP9:
if (_field1270 < 16)
R2_GLOBALS._sound2.play(338);
sub107F71(1);
event.handled = true;
break;
- case Common::KEYCODE_4:
- warning("FIXME: keycode = 0x4B00");
+ case Common::KEYCODE_KP4:
+ case Common::KEYCODE_LEFT:
R2_GLOBALS._sound2.play(14, NULL, 63);
sub107F71(112);
event.handled = true;
break;
- case Common::KEYCODE_5:
- warning("FIXME: keycode = 0x4D00");
+ case Common::KEYCODE_KP6:
+ case Common::KEYCODE_RIGHT:
R2_GLOBALS._sound2.play(14, NULL, 63);
sub107F71(96);
event.handled = true;
break;
- case Common::KEYCODE_6:
- warning("FIXME: keycode = 0x4F00");
+ case Common::KEYCODE_KP1:
R2_GLOBALS._sound2.play(338);
sub107F71(0);
event.handled = true;
break;
- case Common::KEYCODE_7:
- warning("FIXME: keycode = 0x5000");
+ case Common::KEYCODE_KP2:
+ case Common::KEYCODE_DOWN:
R2_GLOBALS._sound2.play(14, NULL, 63);
sub107F71(104);
event.handled = true;
break;
- case Common::KEYCODE_8:
- warning("FIXME: keycode = 0x5100");
+ case Common::KEYCODE_KP3:
if (_field1270 != 0)
R2_GLOBALS._sound2.play(338);
sub107F71(-1);
event.handled = true;
break;
- case Common::KEYCODE_9:
- warning("FIXME: keycode = 0x5200");
+ case Common::KEYCODE_KP0:
R2_GLOBALS._sound2.play(338);
sub107F71(8);
event.handled = true;
break;
- case Common::KEYCODE_0:
- warning("FIXME: keycode = 0x5300");
+ case Common::KEYCODE_KP_PERIOD:
R2_GLOBALS._sound2.play(338);
sub107F71(4);
event.handled = true;
@@ -3787,9 +3787,10 @@ void Scene3500::process(Event &event) {
void Scene3500::dispatch() {
Rect tmpRect;
Scene::dispatch();
+
if (((_actor1._frame % 2) == 0) && (_action1._field24 == 0)) {
_actor1.setFrame(_actor1.changeFrame());
- _field1276 = _actor1._frame;
+ _mazeDirection = _actor1._frame;
}
int oldField1278;
if ((_field1278 != 0) && (_action1._field24 == 0)) {
@@ -3801,90 +3802,90 @@ void Scene3500::dispatch() {
if (!_rotation)
return;
- int var_field127A = 0;
- int di = 0;
+ int newMazeX = 0;
+ int newMazeY = 0;
int var_4 = 0;
int var_6 = 0;
int var_8 = 0;
int var_a = 0;
int dx = 0;
- int tmpVar = 0;
+ int cellId = 0;
- if ((_field126E == 0) && (_field1282 == 0)) {
+ if ((_mazeChangeAmount == 0) && (_field1282 == 0)) {
if (_field1284 == 2)
R2_GLOBALS._sceneManager.changeScene(1000);
} else {
_field1282 = 0;
tmpRect.set(160, 89, 299, 182);
- var_field127A = _field127A;
- di = _field127C;
- var_4 = _unkObj1.sub1097C9(70) - 70;
- var_6 = _unkObj1.sub1097EF(_field127C + 46) - 46;
- var_8 = abs(var_4 - var_field127A);
- var_a = abs(var_6 - di);
+ newMazeX = _mazePosition.x;
+ newMazeY = _mazePosition.y;
+ var_4 = _mazeUI.cellFromX(newMazeX + 70) - 70;
+ var_6 = _mazeUI.cellFromY(_mazePosition.y + 46) - 46;
+ var_8 = abs(var_4 - newMazeX);
+ var_a = abs(var_6 - newMazeY);
dx = 0;
- switch (_field1276) {
- case 0:
- tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, 46));
- if ( ((tmpVar == 2) || (tmpVar == 3) || (tmpVar == 6) || (tmpVar == 1))
- || (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 > 3)) ) {
+ switch (_mazeDirection) {
+ case MAZEDIR_NORTH:
+ cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+ if (((cellId == 2) || (cellId == 3) || (cellId == 6) || (cellId == 1)) ||
+ ((cellId == 25 || cellId == 26 || cellId == 5 || cellId == 14 || cellId == 15) && var_8 > 3)) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
} else {
- var_6 = _unkObj1.sub1097EF(di + 46) - 46;
- di = _field127C - _field126E;
- dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46));
- if (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4)) && (tmpVar != dx)) {
- di = var_6;
+ var_6 = _mazeUI.cellFromY(newMazeY + 46) - 46;
+ newMazeY = _mazePosition.y - _mazeChangeAmount;
+ dx = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+ if (((cellId == 23) || (cellId == 24) || (cellId == 4)) && (cellId != dx)) {
+ newMazeY = var_6;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if ((tmpVar == 11) && (tmpVar != dx)) {
- di = var_6 + 3;
+ } else if ((cellId == 11) && (cellId != dx)) {
+ newMazeY = var_6 + 3;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
} else {
- var_6 = _unkObj1.sub1097EF(di + 46) - 46;
- var_a = abs(var_6 - di);
- tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46));
-
- if ( (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4)) && (di <= var_6) && (_field127C>= var_6))
- || (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15)) && (_field126E >= var_a) && (_field126E > 3) && (_action1._field24 != 0)) ) {
- di = var_6;
- if ((tmpVar != 25) && (tmpVar != 26) && (tmpVar != 5) && (tmpVar != 14) && (tmpVar == 15))
+ var_6 = _mazeUI.cellFromY(newMazeY + 46) - 46;
+ var_a = abs(var_6 - newMazeY);
+ cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+
+ if ( (((cellId == 23) || (cellId == 24) || (cellId == 4)) && (newMazeY <= var_6) && (_mazePosition.y>= var_6))
+ || (((cellId == 25) || (cellId == 26) || (cellId == 5) || (cellId == 14) || (cellId == 15)) && (_mazeChangeAmount >= var_a) && (_mazeChangeAmount > 3) && (_action1._field24 != 0)) ) {
+ newMazeY = var_6;
+ if ((cellId != 25) && (cellId != 26) && (cellId != 5) && (cellId != 14) && (cellId == 15))
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if ((tmpVar == 11) && (var_6 + 3 >= di) && (_field127C >= var_6 + 3)) {
+ } else if ((cellId == 11) && (var_6 + 3 >= newMazeY) && (_mazePosition.y >= var_6 + 3)) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 != 0) && (var_8 <= 3)) {
- var_field127A = var_4;
+ } else if (((cellId == 25) || (cellId == 26) || (cellId == 5) || (cellId == 14) || (cellId == 15)) && (var_8 != 0) && (var_8 <= 3)) {
+ newMazeX = var_4;
R2_GLOBALS._sound2.play(339);
} else {
// Nothing
@@ -3892,65 +3893,65 @@ void Scene3500::dispatch() {
}
}
break;
- case 2:
- tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46));
- if ( ((tmpVar == 12) || (tmpVar == 13) || (tmpVar == 11) || (tmpVar == 16) || (tmpVar == 31))
- || (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)) && (var_a > 3)) ) {
+ case MAZEDIR_EAST:
+ cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+ if ( ((cellId == 12) || (cellId == 13) || (cellId == 11) || (cellId == 16) || (cellId == 31))
+ || (((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4)) && (var_a > 3)) ) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
} else {
- var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70;
- var_field127A = _field127A + _field126E;
- dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46));
- if (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15)) && (tmpVar != dx)) {
- var_field127A = var_4;
+ var_4 = _mazeUI.cellFromX(newMazeX + 70) - 70;
+ newMazeX = _mazePosition.x + _mazeChangeAmount;
+ dx = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+ if (((cellId == 26) || (cellId == 24) || (cellId == 15)) && (cellId != dx)) {
+ newMazeX = var_4;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if ((tmpVar == 6) && (tmpVar != dx)) {
- var_field127A = var_4 - 5;
+ } else if ((cellId == 6) && (cellId != dx)) {
+ newMazeX = var_4 - 5;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
} else {
- var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70;
- var_8 = abs(var_field127A - var_4);
- tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, tmpVar + 46));
- if ( (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15)) && (var_field127A >= var_4) && (_field127A <= var_4))
- || (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)) && (_field126E >= var_8) && (_field126E <= 3) && (_action1._field24 != 0)) ) {
- var_field127A = var_4;
- if ((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4))
+ var_4 = _mazeUI.cellFromX(newMazeX + 70) - 70;
+ var_8 = abs(newMazeX - var_4);
+ cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+ if ( (((cellId == 26) || (cellId == 24) || (cellId == 15)) && (newMazeX >= var_4) && (_mazePosition.x <= var_4))
+ || (((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4)) && (_mazeChangeAmount >= var_8) && (_mazeChangeAmount <= 3) && (_action1._field24 != 0)) ) {
+ newMazeX = var_4;
+ if ((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4))
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if ((tmpVar == 6) && (var_4 - 5 <= var_field127A) && (_field127A <= var_4 - 5)) {
- var_field127A = var_4 - 5;
+ } else if ((cellId == 6) && (var_4 - 5 <= newMazeX) && (_mazePosition.x <= var_4 - 5)) {
+ newMazeX = var_4 - 5;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)) && (var_a != 0) && (var_a <= 3)) {
- di = var_6;
+ } else if (((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4)) && (var_a != 0) && (var_a <= 3)) {
+ newMazeY = var_6;
R2_GLOBALS._sound2.play(339);
} else {
// Nothing
@@ -3958,84 +3959,87 @@ void Scene3500::dispatch() {
}
}
break;
- case 4:
- tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46));
- if ( ((tmpVar == 2) || (tmpVar == 3) || (tmpVar == 6) || (tmpVar == 1))
- || (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 > 3)) ) {
+ case MAZEDIR_SOUTH:
+ cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+ if ( ((cellId == 2) || (cellId == 3) || (cellId == 6) || (cellId == 1))
+ || (((cellId == 23) || (cellId == 24) || (cellId == 4) || (cellId == 14) || (cellId == 15)) && (var_8 > 3)) ) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
} else {
- var_6 = _unkObj1.sub1097EF(di + 46) - 46;
- di = _field127C + _field126E;
- dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46));
- if (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5)) && (tmpVar == dx)) {
+ var_6 = _mazeUI.cellFromY(newMazeY + 46) - 46;
+ newMazeY = _mazePosition.y + _mazeChangeAmount;
+ dx = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+
+ if (((cellId == 25) || (cellId == 26) || (cellId == 5)) && (cellId != dx)) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if ((tmpVar == 16) && (tmpVar == dx)) {
- di = var_6 - 3;
+ } else if ((cellId == 16) && (cellId != dx)) {
+ newMazeY = var_6 - 3;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if ((tmpVar == 31) && (tmpVar == dx)) {
- di = var_6 + 4;
+ } else if ((cellId == 31) && (cellId != dx)) {
+ newMazeY = var_6 + 4;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
} else {
- var_6 = _unkObj1.sub1097EF(di + 46) - 46;
- var_a = abs(di - var_6);
- tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46));
- if ( (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5)) && (di >= var_6) && (_field127C <= var_6))
- || (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15)) && (_field126E >= var_a) && (_field126E <= 3) && (_action1._field24 != 0)) ){
- if ((tmpVar != 23) && (tmpVar != 24) && (tmpVar != 4) && (tmpVar != 14) && (tmpVar != 15))
+ var_6 = _mazeUI.cellFromY(newMazeY + 46) - 46;
+ var_a = abs(newMazeY - var_6);
+ cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+ if ( (((cellId == 25) || (cellId == 26) || (cellId == 5)) && (newMazeY >= var_6) && (_mazePosition.y <= var_6))
+ || (((cellId == 23) || (cellId == 24) || (cellId == 4) || (cellId == 14) || (cellId == 15)) && (_mazeChangeAmount >= var_a) && (_mazeChangeAmount <= 3) && (_action1._field24 != 0)) ){
+ newMazeY = var_6;
+
+ if ((cellId != 23) && (cellId != 24) && (cellId != 4) && (cellId != 14) && (cellId != 15))
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if ((tmpVar == 16) && (var_6 - 3 <= di) && (_field127C <= var_6 - 3)) {
- di = var_6 - 3;
+ } else if ((cellId == 16) && (var_6 - 3 <= newMazeY) && (_mazePosition.y <= var_6 - 3)) {
+ newMazeY = var_6 - 3;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if ((tmpVar == 31) && (var_6 + 4 <= di) && (_field127C <= var_6 + 4)) {
- di = var_6 + 4;
+ } else if ((cellId == 31) && (var_6 + 4 <= newMazeY) && (_mazePosition.y <= var_6 + 4)) {
+ newMazeY = var_6 + 4;
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- if ((var_field127A == 660) && (_field126E + 306 <= di) && (di <= 307))
+ if ((newMazeX == 660) && (_mazeChangeAmount + 306 <= newMazeY) && (newMazeY <= 307))
++_field1284;
else
R2_GLOBALS._sound2.play(339);
- } else if (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 != 0) && (var_8 <= 3)) {
- var_field127A = var_4;
+ } else if (((cellId == 23) || (cellId == 24) || (cellId == 4) || (cellId == 14) || (cellId == 15)) && (var_8 != 0) && (var_8 <= 3)) {
+ newMazeX = var_4;
R2_GLOBALS._sound2.play(339);
} else {
// Nothing
@@ -4043,65 +4047,65 @@ void Scene3500::dispatch() {
}
}
break;
- case 6:
- tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46));
- if ( ((tmpVar == 12) || (tmpVar == 13) || (tmpVar == 11) || (tmpVar == 16) || (tmpVar == 31))
- || (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4)) && (var_a > 3)) ) {
+ case MAZEDIR_WEST:
+ cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+ if ( ((cellId == 12) || (cellId == 13) || (cellId == 11) || (cellId == 16) || (cellId == 31))
+ || (((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4)) && (var_a > 3)) ) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
} else {
- var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70;
- var_field127A = _field127A - _field126E;
- dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46));
- if (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14)) && (tmpVar != dx)) {
- var_field127A = var_4;
+ var_4 = _mazeUI.cellFromX(newMazeX + 70) - 70;
+ newMazeX = _mazePosition.x - _mazeChangeAmount;
+ dx = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+ if (((cellId == 25) || (cellId == 23) || (cellId == 14)) && (cellId != dx)) {
+ newMazeX = var_4;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if ((tmpVar == 1) && (tmpVar != dx)) {
- var_field127A = var_4 + 5;
+ } else if ((cellId == 1) && (cellId != dx)) {
+ newMazeX = var_4 + 5;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
} else {
- var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70;
- var_8 = abs(var_4 - var_field127A);
- tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46));
- if ( (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14)) && (var_field127A <= var_4) && (_field127A >= var_4))
- || (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4)) && (_field126E >= var_8) && (_field126E <= 3) && (_action1._field24 != 0)) ) {
- var_field127A = var_4;
- if ((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4))
+ var_4 = _mazeUI.cellFromX(newMazeX + 70) - 70;
+ var_8 = abs(var_4 - newMazeX);
+ cellId = _mazeUI.getCellFromMapXY(Common::Point(newMazeX + 70, newMazeY + 46));
+ if ( (((cellId == 25) || (cellId == 23) || (cellId == 14)) && (newMazeX <= var_4) && (_mazePosition.x >= var_4))
+ || (((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4)) && (_mazeChangeAmount >= var_8) && (_mazeChangeAmount <= 3) && (_action1._field24 != 0)) ) {
+ newMazeX = var_4;
+ if ((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4))
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if ((tmpVar == 1) && (var_field127A >= var_4 + 5) && (_field127A >= var_4 + 5)) {
- var_field127A = var_4 + 5;
+ } else if ((cellId == 1) && (newMazeX >= var_4 + 5) && (_mazePosition.x >= var_4 + 5)) {
+ newMazeX = var_4 + 5;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
_field1270 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1272 = 0;
if (_action1._field24 == 0)
_actor8.hide();
- } else if (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4)) && (var_a != 0) && (var_a <= 3)) {
- di = var_6;
+ } else if (((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4)) && (var_a != 0) && (var_a <= 3)) {
+ newMazeY = var_6;
R2_GLOBALS._sound2.play(339);
} else {
// Nothing
@@ -4114,49 +4118,49 @@ void Scene3500::dispatch() {
}
if (_field1284 < 2) {
- _field127A = var_field127A;
- _field127C = di;
- if (_unkObj1.sub109C5E(_field127A, _field127C) != 0) {
+ _mazePosition.x = newMazeX;
+ _mazePosition.y = newMazeY;
+ if (_mazeUI.setMazePosition2(_mazePosition) != 0) {
_field1272 = 0;
- _field126E = 0;
+ _mazeChangeAmount = 0;
_field1270 = 0;
_rotation->setDelay(0);
_rotation->_idxChange = 0;
}
- warning("gfx_set_pane_p");
- _unkObj1.sub51B02();
+
+ _mazeUI.draw();
if (_field1284 != 0)
++_field1284;
}
}
if (_field1272 == 0) {
- if (_field126E != _field1270) {
- if (_field126E >= _field1270) {
- if (_field126E == 1) {
+ if (_mazeChangeAmount != _field1270) {
+ if (_mazeChangeAmount >= _field1270) {
+ if (_mazeChangeAmount == 1) {
if (_action1._field24 != 0) {
- if ( ((_field1276 == 1) && (var_8 == 0) && (var_a != 0) && (var_a <= 3) && ((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15)))
- || ((_field1276 == 3) && (var_a == 0) && (var_8 != 0) && (var_8 <= 3) && ((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)))
- || ((_field1276 == 5) && (var_8 == 0) && (var_a != 0) && (var_a <= 3) && ((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15)))
- || ((_field1276 == 7) && (var_a == 0) && (var_8 != 0) && (var_8 <= 3) && ((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4))) ){
- _field126E = 1;
+ if ( ((_mazeDirection == 1) && (var_8 == 0) && (var_a != 0) && (var_a <= 3) && ((cellId == 25) || (cellId == 26) || (cellId == 5) || (cellId == 14) || (cellId == 15)))
+ || ((_mazeDirection == 3) && (var_a == 0) && (var_8 != 0) && (var_8 <= 3) && ((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4)))
+ || ((_mazeDirection == 5) && (var_8 == 0) && (var_a != 0) && (var_a <= 3) && ((cellId == 23) || (cellId == 24) || (cellId == 4) || (cellId == 14) || (cellId == 15)))
+ || ((_mazeDirection == 7) && (var_a == 0) && (var_8 != 0) && (var_8 <= 3) && ((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4))) ){
+ _mazeChangeAmount = 1;
} else
- _field126E--;
+ _mazeChangeAmount--;
} else
- _field126E--;
+ _mazeChangeAmount--;
} else
- _field126E--;
+ _mazeChangeAmount--;
} else
- ++_field126E;
+ ++_mazeChangeAmount;
_field1272 = 1;
}
- _actor2.setFrame2(_field126E);
+ _actor2.setFrame2(_mazeChangeAmount + 1);
}
if (_field1272 == 1) {
- if (_field126E == 0)
+ if (_mazeChangeAmount == 0)
_rotation->_idxChange = 0;
- else if (_field126E > 8)
+ else if (_mazeChangeAmount > 8)
_rotation->_idxChange = 2;
else
_rotation->_idxChange = 1;
@@ -4165,9 +4169,9 @@ void Scene3500::dispatch() {
if (_field1272 != 0)
_field1272--;
- if (_field126E != 0) {
- R2_GLOBALS._player._uiEnabled = false;
- if (_field126E != _field1270)
+ if (_mazeChangeAmount != 0) {
+ R2_GLOBALS._player._uiEnabled = false;
+ if (_mazeChangeAmount != _field1270)
_aSound1.play(276);
} else {
R2_GLOBALS._player._uiEnabled = true;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.h b/engines/tsage/ringworld2/ringworld2_scenes3.h
index 44787b9eef..85e5674433 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.h
@@ -633,12 +633,12 @@ class Scene3500 : public SceneExt {
// TODO: double check if nothing specific is present, then remove this class
};
- class UnkObject3500 : public UnkObject1200 {
+ class MazeUI3500 : public MazeUI {
public:
- int sub1097C9(int arg1);
- int sub1097EF(int arg1);
- int sub109C09(Common::Point pt);
- int sub109C5E(int &x, int &y);
+ int cellFromX(int arg1);
+ int cellFromY(int arg1);
+ int getCellFromMapXY(Common::Point pt);
+ bool setMazePosition2(Common::Point &p);
};
public:
Action1 _action1;
@@ -650,6 +650,7 @@ public:
Item4 _item5;
Item4 _item6;
Item4 _item7;
+ // Glyph of vessel on top of the maze ui
SceneActor _actor1;
SceneActor _actor2;
SceneActor _actor3;
@@ -660,20 +661,19 @@ public:
Actor8 _actor8;
Actor8 _actor9;
ASoundExt _aSound1;
- UnkObject3500 _unkObj1;
+ MazeUI3500 _mazeUI;
SequenceManager _sequenceManager;
int _fieldAF8;
int _fieldB9E;
PaletteRotation *_rotation;
- int _field126E;
+ int _mazeChangeAmount;
int _field1270;
int _field1272;
int _field1274;
- int _field1276;
+ int _mazeDirection;
int _field1278;
- int _field127A;
- int _field127C;
+ Common::Point _mazePosition;
int _field127E;
int _field1280;
int _field1282;
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp
index da1449efdf..bff61bafc4 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.cpp
+++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp
@@ -40,7 +40,7 @@ VisualSpeaker::VisualSpeaker(): Speaker() {
_color1 = 8;
_color2 = 0;
_displayMode = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
}
void VisualSpeaker::remove() {
@@ -49,27 +49,104 @@ void VisualSpeaker::remove() {
_fieldF8 = 0;
_object1.setStrip(_object1._strip - 1);
_object1.setFrame(_object1.getFrameCount());
- _object1.animate(ANIM_MODE_6, (_fieldF6 == 0xff) ? this : NULL);
+ _object1.animate(ANIM_MODE_6, (_speakerMode == 0xff) ? this : NULL);
} else {
- _object1.animate(ANIM_MODE_6, (_fieldF6 == 0xff) ? this : NULL);
+ _object1.animate(ANIM_MODE_6, (_speakerMode == 0xff) ? this : NULL);
}
}
Speaker::remove();
}
+void VisualSpeaker::signal() {
+ // TODO: _action->_field18 = 1;
+ if (_speakerMode == 0xff)
+ proc16();
+
+ _speakerMode = 0;
+ if (_numFrames) {
+ if (_object2) {
+ _object1.setStrip(_object1._strip + 1);
+ _object1.animate(ANIM_MODE_2, NULL);
+ _fieldF8 = 1;
+ }
+
+ if ((R2_GLOBALS._speechSubtitles & SPEECH_TEXT) || _soundId)
+ _sceneText.show();
+
+ if ((R2_GLOBALS._speechSubtitles & SPEECH_VOICE) && _soundId) {
+ // TODO: Check global that is passed
+ setFrame2(/* word_55F90 */ 0);
+ }
+ } else if (_action && _object2) {
+ _action->setDelay(1);
+ _sceneText.remove();
+
+ R2_GLOBALS._playStream.stop();
+ }
+}
+
+void VisualSpeaker::dispatch() {
+ uint32 frameNumber = R2_GLOBALS._events.getFrameNumber();
+
+ // Delay check for character animation
+ if (_delayAmount) {
+ if (frameNumber >= _frameNumber) {
+ _delayAmount = _delayAmount - (_frameNumber - frameNumber);
+ _frameNumber = frameNumber;
+
+ if (_delayAmount <= 0) {
+ _delayAmount = 0;
+ _object1.animate(ANIM_MODE_NONE, NULL);
+ _object1.setFrame(1);
+ }
+ }
+ }
+
+ // Delay check for voice
+ if (_delayAmount2) {
+ if (frameNumber >= _frameNumber2) {
+ _delayAmount2 = _delayAmount2 - (_frameNumber2 - frameNumber);
+ _frameNumber2 = frameNumber;
+
+ if (_delayAmount2 <= 0) {
+ _delayAmount2 = 0;
+ if (R2_GLOBALS._playStream.play(0, NULL)) {
+ _numFrames = 2;
+ _soundId = 0;
+ } else {
+ _sceneText.show();
+ }
+ }
+ }
+ }
+
+ if ((R2_GLOBALS._speechSubtitles & SPEECH_VOICE) && (_numFrames == 2) &&
+ !R2_GLOBALS._playStream.isPlaying()) {
+ _numFrames = 0;
+ _object1.animate(ANIM_MODE_NONE);
+ _object1.setFrame(1);
+
+ if (!(R2_GLOBALS._speechSubtitles & SPEECH_TEXT)) {
+ _action->setDelay(1);
+ }
+ }
+}
+
void VisualSpeaker::synchronize(Serializer &s) {
Speaker::synchronize(s);
SYNC_POINTER(_object2);
- s.syncAsSint16LE(_fieldF6);
+ s.syncAsSint16LE(_speakerMode);
s.syncAsSint16LE(_fieldF8);
s.syncAsSint16LE(_displayMode);
s.syncAsSint16LE(_soundId);
- s.syncAsSint16LE(_delayAmount);
s.syncAsByte(_removeObject);
- s.syncAsSint32LE(_frameNumber);
s.syncAsSint16LE(_numFrames);
+ s.syncAsSint16LE(_delayAmount);
+ s.syncAsUint32LE(_frameNumber);
+ s.syncAsSint16LE(_delayAmount2);
+ s.syncAsUint32LE(_frameNumber2);
}
void VisualSpeaker::setText(const Common::String &msg) {
@@ -159,8 +236,7 @@ void VisualSpeaker::setText(const Common::String &msg) {
if (s.empty())
_numFrames = 0;
-
- if (_fieldF6) {
+ if (_speakerMode) {
if ((R2_GLOBALS._speechSubtitles & SPEECH_TEXT) || !_soundId)
_sceneText.hide();
} else {
@@ -173,7 +249,7 @@ void VisualSpeaker::setText(const Common::String &msg) {
void VisualSpeaker::proc16() {
R2_GLOBALS._playStream.stop();
- _fieldF6 = 0;
+ _speakerMode = 0;
_object1.remove();
assert(_object2);
@@ -187,6 +263,11 @@ void VisualSpeaker::setFrame(int numFrames) {
_frameNumber = R2_GLOBALS._events.getFrameNumber();
}
+void VisualSpeaker::setFrame2(int numFrames) {
+ _delayAmount2 = numFrames;
+ _frameNumber2 = R2_GLOBALS._events.getFrameNumber();
+}
+
void VisualSpeaker::setDelay(int delay) {
_delayAmount = delay;
_frameNumber = R2_GLOBALS._events.getFrameNumber();
@@ -211,7 +292,7 @@ SpeakerCaptain3210::SpeakerCaptain3210() {
_speakerName = "Captain";
_color1 = 5;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -220,7 +301,7 @@ SpeakerCaptain3210::SpeakerCaptain3210() {
}
void SpeakerCaptain3210::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3210 *scene = (Scene3210 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -250,7 +331,7 @@ SpeakerCaretaker2450::SpeakerCaretaker2450() {
_speakerName = "CARETAKER";
_color1 = 43;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -266,7 +347,7 @@ SpeakerChief1100::SpeakerChief1100() {
_speakerName = "CHIEF";
_color1 = 8;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -275,7 +356,7 @@ SpeakerChief1100::SpeakerChief1100() {
}
void SpeakerChief1100::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene1100 *scene = (Scene1100 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -324,7 +405,7 @@ SpeakerGuard::SpeakerGuard() {
_speakerName = "GUARD";
_color1 = 5;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -333,7 +414,7 @@ SpeakerGuard::SpeakerGuard() {
}
void SpeakerGuard2800::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -364,7 +445,7 @@ SpeakerJocko::SpeakerJocko() {
_speakerName = "Jocko";
_color1 = 45;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -373,7 +454,7 @@ SpeakerJocko::SpeakerJocko() {
}
void SpeakerJocko3200::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -396,7 +477,7 @@ void SpeakerJocko3200::proc15() {
}
void SpeakerJocko3220::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3220 *scene = (Scene3220 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -419,7 +500,7 @@ void SpeakerJocko3220::proc15() {
}
void SpeakerJocko3230::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3230 *scene = (Scene3230 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -449,7 +530,7 @@ SpeakerMiranda::SpeakerMiranda(): VisualSpeaker() {
_speakerName = "MIRANDA";
_color1 = 154;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -458,7 +539,7 @@ SpeakerMiranda::SpeakerMiranda(): VisualSpeaker() {
}
void SpeakerMiranda300::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 3) {
@@ -498,7 +579,7 @@ void SpeakerMiranda300::proc15() {
}
void SpeakerMiranda1625::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
Scene1625 *scene = (Scene1625 *)R2_GLOBALS._sceneManager._scene;
@@ -521,7 +602,7 @@ void SpeakerMiranda1625::proc15() {
}
void SpeakerMiranda3255::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &R2_GLOBALS._player;
@@ -544,7 +625,7 @@ void SpeakerMiranda3255::proc15() {
void SpeakerMiranda3375::proc15() {
Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 3)
@@ -594,7 +675,7 @@ void SpeakerMiranda3375::proc15() {
void SpeakerMiranda3385::proc15() {
Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 3)
@@ -643,7 +724,7 @@ void SpeakerMiranda3385::proc15() {
void SpeakerMiranda3395::proc15() {
Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 3)
@@ -693,7 +774,7 @@ void SpeakerMiranda3395::proc15() {
void SpeakerMiranda3400::proc15() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 3)
@@ -737,7 +818,7 @@ void SpeakerMiranda3400::proc15() {
void SpeakerMiranda3600::proc15() {
Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 3)
@@ -783,7 +864,7 @@ void SpeakerMiranda3600::proc15() {
void SpeakerMiranda3700::proc15() {
Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &scene->_actor3;
@@ -840,7 +921,7 @@ SpeakerNej::SpeakerNej() {
_speakerName = "NEJ";
_color1 = 171;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -849,7 +930,7 @@ SpeakerNej::SpeakerNej() {
}
void SpeakerNej2700::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene2700 *scene = (Scene2700 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -884,7 +965,7 @@ void SpeakerNej2700::proc15() {
}
void SpeakerNej2750::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -916,7 +997,7 @@ void SpeakerNej2750::proc15() {
}
void SpeakerNej2800::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -948,7 +1029,7 @@ SpeakerPharisha::SpeakerPharisha(): VisualSpeaker() {
_speakerName = "PHARISHA";
_color1 = 151;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -957,7 +1038,7 @@ SpeakerPharisha::SpeakerPharisha(): VisualSpeaker() {
}
void SpeakerPharisha2435::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -984,7 +1065,7 @@ SpeakerPrivate3210::SpeakerPrivate3210() {
_speakerName = "Private";
_color1 = 45;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -993,7 +1074,7 @@ SpeakerPrivate3210::SpeakerPrivate3210() {
}
void SpeakerPrivate3210::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3210 *scene = (Scene3210 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -1023,7 +1104,7 @@ SpeakerProtector3600::SpeakerProtector3600() {
_speakerName = "Protector";
_color1 = 170;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -1032,7 +1113,7 @@ SpeakerProtector3600::SpeakerProtector3600() {
}
void SpeakerProtector3600::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -1084,7 +1165,7 @@ SpeakerQuinn::SpeakerQuinn(): VisualSpeaker() {
_speakerName = "QUINN";
_color1 = 60;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -1093,7 +1174,7 @@ SpeakerQuinn::SpeakerQuinn(): VisualSpeaker() {
}
void SpeakerQuinn300::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 3) {
@@ -1140,7 +1221,7 @@ void SpeakerQuinn300::proc15() {
}
void SpeakerQuinn1100::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (v == 0)
@@ -1188,7 +1269,7 @@ void SpeakerQuinn1100::proc15() {
}
void SpeakerQuinn2435::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 1) {
@@ -1214,7 +1295,7 @@ void SpeakerQuinn2435::proc15() {
}
void SpeakerQuinn2450::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 1) {
@@ -1242,7 +1323,7 @@ void SpeakerQuinn2450::proc15() {
}
void SpeakerQuinn2700::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &R2_GLOBALS._player;
@@ -1273,7 +1354,7 @@ void SpeakerQuinn2700::proc15() {
}
void SpeakerQuinn2750::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &R2_GLOBALS._player;
@@ -1304,7 +1385,7 @@ void SpeakerQuinn2750::proc15() {
}
void SpeakerQuinn2800::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &R2_GLOBALS._player;
@@ -1345,7 +1426,7 @@ void SpeakerQuinn2800::proc15() {
void SpeakerQuinn3255::proc15() {
Scene3255 *scene = (Scene3255 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &scene->_actor4;
@@ -1368,7 +1449,7 @@ void SpeakerQuinn3255::proc15() {
void SpeakerQuinn3375::proc15() {
Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 1)
@@ -1419,7 +1500,7 @@ void SpeakerQuinn3375::proc15() {
void SpeakerQuinn3385::proc15() {
Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 1)
@@ -1474,7 +1555,7 @@ void SpeakerQuinn3385::proc15() {
void SpeakerQuinn3395::proc15() {
Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 1)
@@ -1529,7 +1610,7 @@ void SpeakerQuinn3395::proc15() {
void SpeakerQuinn3400::proc15() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 1)
@@ -1578,7 +1659,7 @@ void SpeakerQuinn3400::proc15() {
void SpeakerQuinn3600::proc15() {
Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 1)
@@ -1626,7 +1707,7 @@ void SpeakerQuinn3600::proc15() {
void SpeakerQuinn3700::setText(const Common::String &msg) {
Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
- switch (_fieldF6) {
+ switch (_speakerMode) {
case 2:
scene->_actor3.setup(30, 1, 1);
R2_GLOBALS._sound2.play(44);
@@ -1644,7 +1725,7 @@ void SpeakerQuinn3700::setText(const Common::String &msg) {
void SpeakerQuinn3700::proc15() {
Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &scene->_actor1;
@@ -1701,7 +1782,7 @@ SpeakerQuinnL::SpeakerQuinnL(): VisualSpeaker() {
_speakerName = "QUINNL";
_color1 = 35;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -1718,7 +1799,7 @@ SpeakerRalf3245::SpeakerRalf3245() {
_speakerName = "Ralf";
_color1 = 5;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -1727,7 +1808,7 @@ SpeakerRalf3245::SpeakerRalf3245() {
}
void SpeakerRalf3245::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3245 *scene = (Scene3245 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -1770,7 +1851,7 @@ SpeakerRocko::SpeakerRocko() {
_speakerName = "Rocko";
_color1 = 5;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -1779,7 +1860,7 @@ SpeakerRocko::SpeakerRocko() {
}
void SpeakerRocko3200::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -1802,7 +1883,7 @@ void SpeakerRocko3200::proc15() {
}
void SpeakerRocko3220::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3220 *scene = (Scene3220 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -1825,7 +1906,7 @@ void SpeakerRocko3220::proc15() {
}
void SpeakerRocko3230::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3230 *scene = (Scene3230 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -1855,7 +1936,7 @@ SpeakerSeeker::SpeakerSeeker(): VisualSpeaker() {
_speakerName = "SEEKER";
_color1 = 35;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -1864,7 +1945,7 @@ SpeakerSeeker::SpeakerSeeker(): VisualSpeaker() {
}
void SpeakerSeeker300::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 3) {
@@ -1900,7 +1981,7 @@ void SpeakerSeeker300::proc15() {
}
void SpeakerSeeker1100::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (v == 0)
@@ -1959,7 +2040,7 @@ void SpeakerSeeker1100::proc15() {
}
void SpeakerSeeker1900::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 2) {
@@ -1989,7 +2070,7 @@ void SpeakerSeeker1900::proc15() {
}
void SpeakerSeeker2435::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 2) {
@@ -2015,7 +2096,7 @@ void SpeakerSeeker2435::proc15() {
}
void SpeakerSeeker2450::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 2) {
@@ -2042,7 +2123,7 @@ void SpeakerSeeker2450::proc15() {
void SpeakerSeeker3375::proc15() {
Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 2)
@@ -2091,7 +2172,7 @@ void SpeakerSeeker3375::proc15() {
void SpeakerSeeker3385::proc15() {
Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 2)
@@ -2140,7 +2221,7 @@ void SpeakerSeeker3385::proc15() {
void SpeakerSeeker3395::proc15() {
Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 2)
@@ -2189,7 +2270,7 @@ void SpeakerSeeker3395::proc15() {
void SpeakerSeeker3400::proc15() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 2)
@@ -2248,7 +2329,7 @@ void SpeakerSeeker3400::proc15() {
void SpeakerSeeker3600::proc15() {
Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
if (R2_GLOBALS._player._characterIndex == 2)
@@ -2295,7 +2376,7 @@ void SpeakerSeeker3600::proc15() {
void SpeakerSeeker3700::setText(const Common::String &msg) {
Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
- if (_fieldF6 == 1) {
+ if (_speakerMode == 1) {
R2_GLOBALS._sound2.play(44);
scene->_actor3.setup(30, 8, 1);
} else {
@@ -2307,7 +2388,7 @@ void SpeakerSeeker3700::setText(const Common::String &msg) {
void SpeakerSeeker3700::proc15() {
Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &scene->_actor2;
@@ -2359,7 +2440,7 @@ SpeakerSeekerL::SpeakerSeekerL(): VisualSpeaker() {
_speakerName = "SEEKERL";
_color1 = 35;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2376,7 +2457,7 @@ SpeakerSocko3200::SpeakerSocko3200() {
_speakerName = "Socko";
_color1 = 10;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2385,7 +2466,7 @@ SpeakerSocko3200::SpeakerSocko3200() {
}
void SpeakerSocko3200::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -2415,7 +2496,7 @@ SpeakerSoldier::SpeakerSoldier(int colour) {
_speakerName = "SOLDIER";
_color1 = colour;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2424,7 +2505,7 @@ SpeakerSoldier::SpeakerSoldier(int colour) {
}
void SpeakerSoldier300::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
@@ -2455,7 +2536,7 @@ SpeakerTeal::SpeakerTeal(): VisualSpeaker() {
_speakerName = "TEAL";
_color1 = 22;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2468,7 +2549,7 @@ SpeakerTealMode7::SpeakerTealMode7(): SpeakerTeal() {
}
void SpeakerTeal300::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
@@ -2492,7 +2573,7 @@ void SpeakerTeal300::proc15() {
}
void SpeakerTeal1625::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
Scene1625 *scene = (Scene1625 *)R2_GLOBALS._sceneManager._scene;
@@ -2516,7 +2597,7 @@ void SpeakerTeal1625::proc15() {
}
void SpeakerTeal3240::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3240 *scene = (Scene3240 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -2541,7 +2622,7 @@ void SpeakerTeal3240::proc15() {
void SpeakerTeal3400::proc15() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &scene->_actor4;
@@ -2598,7 +2679,7 @@ void SpeakerTeal3400::proc15() {
void SpeakerTeal3600::proc15() {
Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &scene->_actor5;
@@ -2659,7 +2740,7 @@ SpeakerTomko3245::SpeakerTomko3245() {
_speakerName = "Tomko";
_color1 = 10;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2668,7 +2749,7 @@ SpeakerTomko3245::SpeakerTomko3245() {
}
void SpeakerTomko3245::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3245 *scene = (Scene3245 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -2711,7 +2792,7 @@ SpeakerWebbster::SpeakerWebbster(int colour) {
_speakerName = "WEBBSTER";
_color1 = colour;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2720,7 +2801,7 @@ SpeakerWebbster::SpeakerWebbster(int colour) {
}
void SpeakerWebbster3240::proc15() {
- int v = _fieldF6;
+ int v = _speakerMode;
Scene3240 *scene = (Scene3240 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
@@ -2745,7 +2826,7 @@ void SpeakerWebbster3240::proc15() {
void SpeakerWebbster3375::proc15() {
Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &scene->_actor3;
@@ -2789,7 +2870,7 @@ void SpeakerWebbster3375::proc15() {
void SpeakerWebbster3385::proc15() {
Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &scene->_actor3;
@@ -2833,7 +2914,7 @@ void SpeakerWebbster3385::proc15() {
void SpeakerWebbster3395::proc15() {
Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &scene->_actor3;
@@ -2877,7 +2958,7 @@ void SpeakerWebbster3395::proc15() {
void SpeakerWebbster3400::proc15() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &scene->_actor3;
@@ -2925,7 +3006,7 @@ SpeakerDutyOfficer::SpeakerDutyOfficer(): VisualSpeaker() {
_speakerName = "DUTYOFFICER";
_color1 = 5;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2936,7 +3017,7 @@ SpeakerDutyOfficer::SpeakerDutyOfficer(): VisualSpeaker() {
void SpeakerDutyOfficer::proc15() {
Scene180 *scene = (Scene180 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
_object2 = &scene->_object2;
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.h b/engines/tsage/ringworld2/ringworld2_speakers.h
index fa2946d56c..532e02576c 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.h
+++ b/engines/tsage/ringworld2/ringworld2_speakers.h
@@ -41,21 +41,27 @@ class VisualSpeaker : public Speaker {
public:
SceneActor _object1;
SceneObject *_object2;
- int _fieldF6, _fieldF8;
+ int _speakerMode;
+ int _fieldF8;
int _displayMode;
int _soundId;
int _delayAmount;
bool _removeObject;
- int _frameNumber;
+ uint32 _frameNumber;
int _numFrames;
+ int _delayAmount2;
+ uint32 _frameNumber2;
private:
void setFrame(int numFrames);
+ void setFrame2(int numFrames);
public:
VisualSpeaker();
virtual Common::String getClassName() { return "VisualSpeaker"; }
virtual void synchronize(Serializer &s);
virtual void remove();
+ virtual void signal();
+ virtual void dispatch();
virtual void setText(const Common::String &msg);
virtual void proc15() {}
virtual void proc16();
diff --git a/engines/tsage/saveload.h b/engines/tsage/saveload.h
index 4126e31822..d43ef792bc 100644
--- a/engines/tsage/saveload.h
+++ b/engines/tsage/saveload.h
@@ -150,6 +150,16 @@ public:
if (i != this->end()) ++i;
this->insert(i, newItem);
}
+
+ bool contains(T item) {
+ typename SynchronizedList<T>::iterator i = this->begin();
+ for (; i != this->end(); ++i) {
+ if (*i == item)
+ return true;
+ }
+
+ return false;
+ }
};
/**
diff --git a/engines/tsage/user_interface.cpp b/engines/tsage/user_interface.cpp
index 4bd9e49875..c0ebb804d2 100644
--- a/engines/tsage/user_interface.cpp
+++ b/engines/tsage/user_interface.cpp
@@ -84,7 +84,10 @@ void UIQuestion::showDescription(CursorType cursor) {
case GType_Ringworld2:
if ((cursor == R2_COM_SCANNER) || (cursor == R2_COM_SCANNER_2)) {
// Show communicator
- warning("TODO: Communicator");
+ Ringworld2::SceneExt *scene = static_cast<Ringworld2::SceneExt *>
+ (R2_GLOBALS._sceneManager._scene);
+ if (!scene->_sceneAreas.contains(R2_GLOBALS._scannerDialog))
+ R2_GLOBALS._scannerDialog->proc12(4, 1, 1, 160, 125);
} else {
// Show object description
SceneItem::display2(3, (int)cursor);
@@ -399,7 +402,7 @@ void UIElements::setup(const Common::Point &pt) {
}
// Setup bottom-right hand buttons
- xp += 62;
+ xp = (g_vm->getGameID() == GType_Ringworld2) ? 255 : 253;
int yp = (g_vm->getGameID() == GType_BlueForce) ? 16 : 17;
_question.setup(1, 4, 7, xp, yp, 255);
_question.setEnabled(false);
@@ -410,7 +413,7 @@ void UIElements::setup(const Common::Point &pt) {
add(&_scrollLeft);
_scrollLeft._isLeft = true;
- xp += 22;
+ xp += (g_vm->getGameID() == GType_Ringworld2) ? 21 : 22;
_scrollRight.setup(1, 4, 4, xp, yp, 255);
add(&_scrollRight);
_scrollRight._isLeft = false;
diff --git a/engines/tucker/tucker.cpp b/engines/tucker/tucker.cpp
index 2bd7c47b62..04e83efbe5 100644
--- a/engines/tucker/tucker.cpp
+++ b/engines/tucker/tucker.cpp
@@ -941,7 +941,7 @@ void TuckerEngine::fadeOutPalette(int colorsCount) {
_system->getPaletteManager()->grabPalette(pal, 0, colorsCount);
for (int color = 0; color < colorsCount; ++color) {
for (int i = 0; i < 3; ++i) {
- const int c = int(pal[color * 3 + i]) + kFadePaletteStep * 3;
+ const int c = int(pal[color * 3 + i]) + kFadePaletteStep * 4;
pal[color * 3 + i] = MIN<int>(c, _currentPalette[color * 3 + i]);
}
}
@@ -954,7 +954,7 @@ void TuckerEngine::fadeInPalette(int colorsCount) {
_system->getPaletteManager()->grabPalette(pal, 0, colorsCount);
for (int color = 0; color < colorsCount; ++color) {
for (int i = 0; i < 3; ++i) {
- const int c = int(pal[color * 3 + i]) - kFadePaletteStep * 3;
+ const int c = int(pal[color * 3 + i]) - kFadePaletteStep * 4;
pal[color * 3 + i] = MAX<int>(c, 0);
}
}
@@ -2991,6 +2991,7 @@ enum TableInstructionCode {
kCode_gfg,
kCode_gv,
kCode_loc,
+ kCode_mof,
kCode_opt,
kCode_opf,
kCode_ofg,
@@ -3041,6 +3042,7 @@ static const struct {
{ "gfg", kCode_gfg },
{ "gv", kCode_gv },
{ "loc", kCode_loc },
+ { "mof", kCode_mof },
{ "opt", kCode_opt },
{ "opf", kCode_opf },
{ "ofg", kCode_ofg },
@@ -3062,8 +3064,9 @@ static const struct {
int TuckerEngine::readTableInstructionCode(int *index) {
bool match = false;
+ int nameLen = 0;
for (int i = 0; _instructions[i].name; ++i) {
- const int nameLen = strlen(_instructions[i].name);
+ nameLen = strlen(_instructions[i].name);
if (_instructions[i].name[1] == '0') {
if (_instructions[i].name[0] == _tableInstructionsPtr[0] && _instructions[i].name[2] == _tableInstructionsPtr[2]) {
const char digit = _tableInstructionsPtr[1];
@@ -3083,6 +3086,7 @@ int TuckerEngine::readTableInstructionCode(int *index) {
}
}
warning("Unhandled instruction '%c%c%c'", _tableInstructionsPtr[0], _tableInstructionsPtr[1], _tableInstructionsPtr[2]);
+ _tableInstructionsPtr += nameLen + 1;
return kCode_invalid;
}
@@ -3232,6 +3236,9 @@ int TuckerEngine::executeTableInstruction() {
case kCode_loc:
_nextLocationNum = readTableInstructionParam(2);
return 1;
+ case kCode_mof:
+ // TODO: Unknown opcode in Spanish version. Identify if this has any function.
+ return 0;
case kCode_opt:
_conversationOptionsCount = readTableInstructionParam(2);
for (i = 0; i < _conversationOptionsCount; ++i) {
diff --git a/engines/wintermute/ad/ad_response.cpp b/engines/wintermute/ad/ad_response.cpp
index 4483bbc667..d59bcf363c 100644
--- a/engines/wintermute/ad/ad_response.cpp
+++ b/engines/wintermute/ad/ad_response.cpp
@@ -166,7 +166,7 @@ BaseFont *AdResponse::getFont() const {
int32 AdResponse::getID() const {
return _iD;
}
-
+
const char *AdResponse::getText() const {
return _text;
}
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 4d8e79b5c2..0594699edc 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -212,7 +212,7 @@ BaseGame::BaseGame(const Common::String &gameId) : BaseObject(this), _gameId(gam
#else*/
_touchInterface = false;
_constrainedMemory = false;
-
+
_settings = new BaseGameSettings(this);
//#endif
@@ -3734,7 +3734,7 @@ bool BaseGame::onWindowClose() {
bool BaseGame::displayDebugInfo() {
const uint32 strLength = 100;
char str[strLength];
-
+
if (_debugShowFPS) {
sprintf(str, "FPS: %d", _gameRef->_fps);
_systemFont->drawText((byte *)str, 0, 0, 100, TAL_LEFT);
diff --git a/engines/wintermute/base/base_game.h b/engines/wintermute/base/base_game.h
index d51255d013..b821805ada 100644
--- a/engines/wintermute/base/base_game.h
+++ b/engines/wintermute/base/base_game.h
@@ -137,7 +137,7 @@ public:
bool initialize2();
bool initialize3();
BaseTransitionMgr *_transMgr;
-
+
// String Table
void expandStringByStringTable(char **str) const;
char *getKeyFromStringTable(const char *str) const;
@@ -275,7 +275,7 @@ private:
bool _mouseRightDown;
bool _mouseMidlleDown;
-
+
BaseGameSettings *_settings;
int32 _soundBufferSizeSec;
diff --git a/engines/wintermute/base/base_game_music.cpp b/engines/wintermute/base/base_game_music.cpp
index ac23801e4c..eff5d47210 100644
--- a/engines/wintermute/base/base_game_music.cpp
+++ b/engines/wintermute/base/base_game_music.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -65,10 +65,10 @@ bool BaseGameMusic::playMusic(int channel, const char *filename, bool looping, u
BaseEngine::LOG(0, "**Error** Attempting to use music channel %d (max num channels: %d)", channel, NUM_MUSIC_CHANNELS);
return STATUS_FAILED;
}
-
+
delete _music[channel];
_music[channel] = nullptr;
-
+
_music[channel] = new BaseSound(_gameRef);
if (_music[channel] && DID_SUCCEED(_music[channel]->setSound(filename, Audio::Mixer::kMusicSoundType, true))) {
if (_musicStartTime[channel]) {
@@ -93,7 +93,7 @@ bool BaseGameMusic::stopMusic(int channel) {
BaseEngine::LOG(0, "**Error** Attempting to use music channel %d (max num channels: %d)", channel, NUM_MUSIC_CHANNELS);
return STATUS_FAILED;
}
-
+
if (_music[channel]) {
_music[channel]->stop();
delete _music[channel];
@@ -111,7 +111,7 @@ bool BaseGameMusic::pauseMusic(int channel) {
BaseEngine::LOG(0, "**Error** Attempting to use music channel %d (max num channels: %d)", channel, NUM_MUSIC_CHANNELS);
return STATUS_FAILED;
}
-
+
if (_music[channel]) {
return _music[channel]->pause();
} else {
@@ -126,7 +126,7 @@ bool BaseGameMusic::resumeMusic(int channel) {
BaseEngine::LOG(0, "**Error** Attempting to use music channel %d (max num channels: %d)", channel, NUM_MUSIC_CHANNELS);
return STATUS_FAILED;
}
-
+
if (_music[channel]) {
return _music[channel]->resume();
} else {
@@ -141,7 +141,7 @@ bool BaseGameMusic::setMusicStartTime(int channel, uint32 time) {
BaseEngine::LOG(0, "**Error** Attempting to use music channel %d (max num channels: %d)", channel, NUM_MUSIC_CHANNELS);
return STATUS_FAILED;
}
-
+
_musicStartTime[channel] = time;
if (_music[channel] && _music[channel]->isPlaying()) {
return _music[channel]->setPositionTime(time);
@@ -153,14 +153,14 @@ bool BaseGameMusic::setMusicStartTime(int channel, uint32 time) {
//////////////////////////////////////////////////////////////////////////
bool BaseGameMusic::updateMusicCrossfade() {
/* byte globMusicVol = _soundMgr->getVolumePercent(SOUND_MUSIC); */
-
+
if (!_musicCrossfadeRunning) {
return STATUS_OK;
}
if (_gameRef->_state == GAME_FROZEN) {
return STATUS_OK;
}
-
+
if (_musicCrossfadeChannel1 < 0 || _musicCrossfadeChannel1 >= NUM_MUSIC_CHANNELS || !_music[_musicCrossfadeChannel1]) {
_musicCrossfadeRunning = false;
return STATUS_OK;
@@ -169,34 +169,34 @@ bool BaseGameMusic::updateMusicCrossfade() {
_musicCrossfadeRunning = false;
return STATUS_OK;
}
-
+
if (!_music[_musicCrossfadeChannel1]->isPlaying()) {
_music[_musicCrossfadeChannel1]->play();
}
if (!_music[_musicCrossfadeChannel2]->isPlaying()) {
_music[_musicCrossfadeChannel2]->play();
}
-
+
uint32 currentTime = _gameRef->getLiveTimer()->getTime() - _musicCrossfadeStartTime;
-
+
if (currentTime >= _musicCrossfadeLength) {
_musicCrossfadeRunning = false;
//_music[_musicCrossfadeChannel2]->setVolume(GlobMusicVol);
_music[_musicCrossfadeChannel2]->setVolumePercent(100);
-
+
_music[_musicCrossfadeChannel1]->stop();
//_music[_musicCrossfadeChannel1]->setVolume(GlobMusicVol);
_music[_musicCrossfadeChannel1]->setVolumePercent(100);
-
-
+
+
if (_musicCrossfadeSwap) {
// swap channels
BaseSound *dummy = _music[_musicCrossfadeChannel1];
int dummyInt = _musicStartTime[_musicCrossfadeChannel1];
-
+
_music[_musicCrossfadeChannel1] = _music[_musicCrossfadeChannel2];
_musicStartTime[_musicCrossfadeChannel1] = _musicStartTime[_musicCrossfadeChannel2];
-
+
_music[_musicCrossfadeChannel2] = dummy;
_musicStartTime[_musicCrossfadeChannel2] = dummyInt;
}
@@ -205,10 +205,10 @@ bool BaseGameMusic::updateMusicCrossfade() {
//_music[_musicCrossfadeChannel2]->setVolume((float)CurrentTime / (float)_musicCrossfadeLength * GlobMusicVol);
_music[_musicCrossfadeChannel1]->setVolumePercent((int)(100.0f - (float)currentTime / (float)_musicCrossfadeLength * 100.0f));
_music[_musicCrossfadeChannel2]->setVolumePercent((int)((float)currentTime / (float)_musicCrossfadeLength * 100.0f));
-
+
//_gameRef->QuickMessageForm("%d %d", _music[_musicCrossfadeChannel1]->GetVolume(), _music[_musicCrossfadeChannel2]->GetVolume());
}
-
+
return STATUS_OK;
}
@@ -242,15 +242,15 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
stack->correctParams(4);
channel = stack->pop()->getInt();
}
-
+
const char *filename = stack->pop()->getString();
ScValue *valLooping = stack->pop();
bool looping = valLooping->isNULL() ? true : valLooping->getBool();
-
+
ScValue *valLoopStart = stack->pop();
uint32 loopStart = (uint32)(valLoopStart->isNULL() ? 0 : valLoopStart->getInt());
-
-
+
+
if (DID_FAIL(playMusic(channel, filename, looping, loopStart))) {
stack->pushBool(false);
} else {
@@ -258,20 +258,20 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
}
return STATUS_OK;
}
-
+
//////////////////////////////////////////////////////////////////////////
// StopMusic / StopMusicChannel
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "StopMusic") == 0 || strcmp(name, "StopMusicChannel") == 0) {
int channel = 0;
-
+
if (strcmp(name, "StopMusic") == 0) {
stack->correctParams(0);
} else {
stack->correctParams(1);
channel = stack->pop()->getInt();
}
-
+
if (DID_FAIL(stopMusic(channel))) {
stack->pushBool(false);
} else {
@@ -279,20 +279,20 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
}
return STATUS_OK;
}
-
+
//////////////////////////////////////////////////////////////////////////
// PauseMusic / PauseMusicChannel
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "PauseMusic") == 0 || strcmp(name, "PauseMusicChannel") == 0) {
int channel = 0;
-
+
if (strcmp(name, "PauseMusic") == 0) {
stack->correctParams(0);
} else {
stack->correctParams(1);
channel = stack->pop()->getInt();
}
-
+
if (DID_FAIL(pauseMusic(channel))) {
stack->pushBool(false);
} else {
@@ -300,7 +300,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
}
return STATUS_OK;
}
-
+
//////////////////////////////////////////////////////////////////////////
// ResumeMusic / ResumeMusicChannel
//////////////////////////////////////////////////////////////////////////
@@ -312,7 +312,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
stack->correctParams(1);
channel = stack->pop()->getInt();
}
-
+
if (DID_FAIL(resumeMusic(channel))) {
stack->pushBool(false);
} else {
@@ -320,7 +320,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
}
return STATUS_OK;
}
-
+
//////////////////////////////////////////////////////////////////////////
// GetMusic / GetMusicChannel
//////////////////////////////////////////////////////////////////////////
@@ -343,7 +343,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
}
return STATUS_OK;
}
-
+
//////////////////////////////////////////////////////////////////////////
// SetMusicPosition / SetMusicChannelPosition
//////////////////////////////////////////////////////////////////////////
@@ -355,18 +355,18 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
stack->correctParams(2);
channel = stack->pop()->getInt();
}
-
+
uint32 time = stack->pop()->getInt();
-
+
if (DID_FAIL(setMusicStartTime(channel, time))) {
stack->pushBool(false);
} else {
stack->pushBool(true);
}
-
+
return STATUS_OK;
}
-
+
//////////////////////////////////////////////////////////////////////////
// GetMusicPosition / GetMusicChannelPosition
//////////////////////////////////////////////////////////////////////////
@@ -378,7 +378,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
stack->correctParams(1);
channel = stack->pop()->getInt();
}
-
+
if (channel < 0 || channel >= NUM_MUSIC_CHANNELS || !_music[channel]) {
stack->pushInt(0);
} else {
@@ -386,7 +386,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
}
return STATUS_OK;
}
-
+
//////////////////////////////////////////////////////////////////////////
// IsMusicPlaying / IsMusicChannelPlaying
//////////////////////////////////////////////////////////////////////////
@@ -398,7 +398,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
stack->correctParams(1);
channel = stack->pop()->getInt();
}
-
+
if (channel < 0 || channel >= NUM_MUSIC_CHANNELS || !_music[channel]) {
stack->pushBool(false);
} else {
@@ -406,7 +406,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
}
return STATUS_OK;
}
-
+
//////////////////////////////////////////////////////////////////////////
// SetMusicVolume / SetMusicChannelVolume
//////////////////////////////////////////////////////////////////////////
@@ -418,7 +418,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
stack->correctParams(2);
channel = stack->pop()->getInt();
}
-
+
int volume = stack->pop()->getInt();
if (channel < 0 || channel >= NUM_MUSIC_CHANNELS || !_music[channel]) {
stack->pushBool(false);
@@ -431,7 +431,7 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
}
return STATUS_OK;
}
-
+
//////////////////////////////////////////////////////////////////////////
// GetMusicVolume / GetMusicChannelVolume
//////////////////////////////////////////////////////////////////////////
@@ -443,16 +443,16 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
stack->correctParams(1);
channel = stack->pop()->getInt();
}
-
+
if (channel < 0 || channel >= NUM_MUSIC_CHANNELS || !_music[channel]) {
stack->pushInt(0);
} else {
stack->pushInt(_music[channel]->getVolumePercent());
}
-
+
return STATUS_OK;
}
-
+
//////////////////////////////////////////////////////////////////////////
// MusicCrossfade
//////////////////////////////////////////////////////////////////////////
@@ -462,34 +462,34 @@ bool BaseGameMusic::scCallMethod(ScScript *script, ScStack *stack, ScStack *this
int channel2 = stack->pop()->getInt(0);
uint32 fadeLength = (uint32)stack->pop()->getInt(0);
bool swap = stack->pop()->getBool(true);
-
+
if (_musicCrossfadeRunning) {
script->runtimeError("Game.MusicCrossfade: Music crossfade is already in progress.");
stack->pushBool(false);
return STATUS_OK;
}
-
+
_musicCrossfadeStartTime = _gameRef->getLiveTimer()->getTime();
_musicCrossfadeChannel1 = channel1;
_musicCrossfadeChannel2 = channel2;
_musicCrossfadeLength = fadeLength;
_musicCrossfadeSwap = swap;
-
+
_musicCrossfadeRunning = true;
-
+
stack->pushBool(true);
return STATUS_OK;
- }
+ }
//////////////////////////////////////////////////////////////////////////
// GetSoundLength
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "GetSoundLength") == 0) {
stack->correctParams(1);
-
+
int length = 0;
const char *filename = stack->pop()->getString();
-
+
BaseSound *sound = new BaseSound(_gameRef);
if (sound && DID_SUCCEED(sound->setSound(filename, Audio::Mixer::kMusicSoundType, true))) {
length = sound->getLength();
diff --git a/engines/wintermute/base/base_game_music.h b/engines/wintermute/base/base_game_music.h
index 0ac904b8c1..150ea6200c 100644
--- a/engines/wintermute/base/base_game_music.h
+++ b/engines/wintermute/base/base_game_music.h
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -53,7 +53,7 @@ public:
bool stopMusic(int channel);
bool playMusic(int channel, const char *filename, bool looping = true, uint32 loopStart = 0);
bool updateMusicCrossfade();
-
+
bool persistChannels(BasePersistenceManager *persistMgr);
bool persistCrossfadeSettings(BasePersistenceManager *persistMgr);
private:
diff --git a/engines/wintermute/base/base_game_settings.cpp b/engines/wintermute/base/base_game_settings.cpp
index 55fbe39fd2..9b5eb314bb 100644
--- a/engines/wintermute/base/base_game_settings.cpp
+++ b/engines/wintermute/base/base_game_settings.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -47,7 +47,7 @@ BaseGameSettings::BaseGameSettings(BaseGame *gameRef) {
_allowAccessTab = true;
_allowAboutTab = true;
_allowDesktopRes = false;
-
+
_compressedSavegames = true;
_richSavedGames = false;
_savedGameExt = "dsv";
@@ -101,21 +101,21 @@ bool BaseGameSettings::loadSettings(const char *filename) {
TOKEN_TABLE(SAVED_GAME_EXT)
TOKEN_TABLE(GUID)
TOKEN_TABLE_END
-
-
+
+
byte *origBuffer = BaseFileManager::getEngineInstance()->readWholeFile(filename);
if (origBuffer == nullptr) {
BaseEngine::LOG(0, "BaseGame::LoadSettings failed for file '%s'", filename);
return STATUS_FAILED;
}
-
+
bool ret = STATUS_OK;
-
+
byte *buffer = origBuffer;
byte *params;
int cmd;
BaseParser parser;
-
+
if (parser.getCommand((char **)&buffer, commands, (char **)&params) != TOKEN_SETTINGS) {
BaseEngine::LOG(0, "'SETTINGS' keyword expected in game settings file.");
return STATUS_FAILED;
@@ -130,61 +130,61 @@ bool BaseGameSettings::loadSettings(const char *filename) {
strcpy(_gameFile, (char *)params);
}
break;
-
+
case TOKEN_STRING_TABLE:
if (DID_FAIL(_stringTable->loadFile((char *)params))) {
cmd = PARSERR_GENERIC;
}
break;
-
+
case TOKEN_RESOLUTION:
parser.scanStr((char *)params, "%d,%d", &_resWidth, &_resHeight);
break;
-
+
case TOKEN_REQUIRE_3D_ACCELERATION:
parser.scanStr((char *)params, "%b", &_requireAcceleration);
break;
-
+
case TOKEN_REQUIRE_SOUND:
parser.scanStr((char *)params, "%b", &_requireSound);
break;
-
+
case TOKEN_HWTL_MODE:
parser.scanStr((char *)params, "%d", &_TLMode);
break;
-
+
case TOKEN_ALLOW_WINDOWED_MODE:
parser.scanStr((char *)params, "%b", &_allowWindowed);
break;
-
+
case TOKEN_ALLOW_DESKTOP_RES:
parser.scanStr((char *)params, "%b", &_allowDesktopRes);
break;
-
+
case TOKEN_ALLOW_ADVANCED:
parser.scanStr((char *)params, "%b", &_allowAdvanced);
break;
-
+
case TOKEN_ALLOW_ACCESSIBILITY_TAB:
parser.scanStr((char *)params, "%b", &_allowAccessTab);
break;
-
+
case TOKEN_ALLOW_ABOUT_TAB:
parser.scanStr((char *)params, "%b", &_allowAboutTab);
break;
-
+
case TOKEN_REGISTRY_PATH:
//BaseEngine::instance().getRegistry()->setBasePath((char *)params);
break;
-
+
case TOKEN_RICH_SAVED_GAMES:
parser.scanStr((char *)params, "%b", &_richSavedGames);
break;
-
+
case TOKEN_SAVED_GAME_EXT:
_savedGameExt = (char *)params;
break;
-
+
case TOKEN_GUID:
break;
}
@@ -197,12 +197,12 @@ bool BaseGameSettings::loadSettings(const char *filename) {
BaseEngine::LOG(0, "Error loading game settings '%s'", filename);
ret = STATUS_FAILED;
}
-
+
_allowWindowed = true; // TODO: These two settings should probably be cleaned out altogether.
_compressedSavegames = true;
-
+
delete[] origBuffer;
-
+
return ret;
}
diff --git a/engines/wintermute/base/base_game_settings.h b/engines/wintermute/base/base_game_settings.h
index 1dfb0b50cc..92c00ab0c2 100644
--- a/engines/wintermute/base/base_game_settings.h
+++ b/engines/wintermute/base/base_game_settings.h
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/engines/wintermute/base/base_keyboard_state.h b/engines/wintermute/base/base_keyboard_state.h
index b62ece02b7..e321dfee16 100644
--- a/engines/wintermute/base/base_keyboard_state.h
+++ b/engines/wintermute/base/base_keyboard_state.h
@@ -61,7 +61,7 @@ private:
bool _currentPrintable;
uint32 _currentKeyData;
uint32 _currentCharCode;
-
+
bool _currentShift;
bool _currentAlt;
bool _currentControl;
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index 5dbacb157b..c46bb721fe 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -282,7 +282,7 @@ bool BasePersistenceManager::initSave(const char *desc) {
} else {
_saveStream->writeUint32LE(0);
}
-
+
thumbnailOK = true;
}
}
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
index e1424cea87..eca2998da5 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
@@ -546,7 +546,7 @@ void BaseRenderOSystem::drawTickets() {
// Revert the colorMod-state.
_colorMod = oldColorMod;
-
+
it = _renderQueue.begin();
// Clean out the old tickets
decrement = 0;
diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
index 0572ef2f6e..87bb2fdb53 100644
--- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
@@ -163,7 +163,7 @@ bool BaseSurfaceOSystem::finishLoad() {
needsColorKey = true;
}
}
-
+
if (needsColorKey) {
TransparentSurface trans(*_surface);
trans.applyColorKey(_ckRed, _ckGreen, _ckBlue, replaceAlpha);
diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.cpp b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
index 36c5d7b740..98c5be62a8 100644
--- a/engines/wintermute/base/gfx/osystem/render_ticket.cpp
+++ b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.h b/engines/wintermute/base/gfx/osystem/render_ticket.h
index 968b42b5e1..64df3590a1 100644
--- a/engines/wintermute/base/gfx/osystem/render_ticket.h
+++ b/engines/wintermute/base/gfx/osystem/render_ticket.h
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/engines/wintermute/base/save_thumb_helper.cpp b/engines/wintermute/base/save_thumb_helper.cpp
index bab29c5cf8..535648eddd 100644
--- a/engines/wintermute/base/save_thumb_helper.cpp
+++ b/engines/wintermute/base/save_thumb_helper.cpp
@@ -56,23 +56,23 @@ BaseImage *SaveThumbHelper::storeThumb(bool doFlip, int width, int height) {
// works normally for direct3d
_gameRef->displayContent(false);
_gameRef->_renderer->flip();
-
+
_gameRef->displayContent(false);
_gameRef->_renderer->flip();
}
-
+
BaseImage *screenshot = _gameRef->_renderer->takeScreenshot();
if (!screenshot) {
return nullptr;
}
-
+
// normal thumbnail
if (_gameRef->getSaveThumbWidth() > 0 && _gameRef->getSaveThumbHeight() > 0) {
thumbnail = new BaseImage();
thumbnail->copyFrom(screenshot, width, height);
}
-
-
+
+
delete screenshot;
screenshot = nullptr;
}
@@ -99,7 +99,7 @@ bool SaveThumbHelper::storeThumbnail(bool doFlip) {
bool SaveThumbHelper::storeScummVMThumbNail(bool doFlip) {
delete _scummVMThumb;
_scummVMThumb = nullptr;
-
+
_scummVMThumb = storeThumb(doFlip, kThumbnailWidth, kThumbnailHeight2);
if (!_scummVMThumb) {
return STATUS_FAILED;
diff --git a/engines/wintermute/base/timer.cpp b/engines/wintermute/base/timer.cpp
index 5dfc117f48..96097c10d5 100644
--- a/engines/wintermute/base/timer.cpp
+++ b/engines/wintermute/base/timer.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/engines/wintermute/base/timer.h b/engines/wintermute/base/timer.h
index ec5477ba2e..4099c6c825 100644
--- a/engines/wintermute/base/timer.h
+++ b/engines/wintermute/base/timer.h
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -51,7 +51,7 @@ public:
void persist(BasePersistenceManager *persistMgr);
};
-
+
} // End of namespace Wintermute
#endif
diff --git a/engines/wintermute/debugger.cpp b/engines/wintermute/debugger.cpp
index 92b8e6251f..6e865befb9 100644
--- a/engines/wintermute/debugger.cpp
+++ b/engines/wintermute/debugger.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
diff --git a/engines/wintermute/debugger.h b/engines/wintermute/debugger.h
index 588b81af97..6fbbb084f0 100644
--- a/engines/wintermute/debugger.h
+++ b/engines/wintermute/debugger.h
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -32,7 +32,7 @@ class Console : public GUI::Debugger {
public:
Console(WintermuteEngine *vm);
virtual ~Console();
-
+
bool Cmd_ShowFps(int argc, const char **argv);
bool Cmd_DumpFile(int argc, const char **argv);
private:
diff --git a/engines/wintermute/video/video_theora_player.cpp b/engines/wintermute/video/video_theora_player.cpp
index 8f9db8392f..ac24c6f15e 100644
--- a/engines/wintermute/video/video_theora_player.cpp
+++ b/engines/wintermute/video/video_theora_player.cpp
@@ -163,14 +163,14 @@ bool VideoTheoraPlayer::resetStream() {
if (!_file) {
return STATUS_FAILED;
}
-
+
#if defined (USE_THEORADEC)
_theoraDecoder = new Video::TheoraDecoder();
#else
return STATUS_FAILED;
#endif
_theoraDecoder->loadStream(_file);
-
+
if (!_theoraDecoder->isVideoLoaded()) {
return STATUS_FAILED;
}
diff --git a/engines/wintermute/video/video_theora_player.h b/engines/wintermute/video/video_theora_player.h
index 364509a080..40b9ba104a 100644
--- a/engines/wintermute/video/video_theora_player.h
+++ b/engines/wintermute/video/video_theora_player.h
@@ -101,7 +101,7 @@ public:
// video properties
int32 _posX;
int32 _posY;
-
+
bool _dontDropFrames;
private:
int32 _state;
diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp
index 89a6f1b3e0..19848b002e 100644
--- a/engines/wintermute/wintermute.cpp
+++ b/engines/wintermute/wintermute.cpp
@@ -26,7 +26,6 @@
#include "common/debug.h"
#include "common/debug-channels.h"
#include "common/error.h"
-#include "common/EventRecorder.h"
#include "common/file.h"
#include "common/fs.h"
#include "common/tokenizer.h"
diff --git a/graphics/cursorman.cpp b/graphics/cursorman.cpp
index c818101645..6825767dfd 100644
--- a/graphics/cursorman.cpp
+++ b/graphics/cursorman.cpp
@@ -48,6 +48,9 @@ bool CursorManager::isVisible() {
bool CursorManager::showMouse(bool visible) {
if (_cursorStack.empty())
return false;
+ if (_locked) {
+ return false;
+ }
_cursorStack.top()->_visible = visible;
@@ -225,6 +228,10 @@ void CursorManager::replaceCursorPalette(const byte *colors, uint start, uint nu
}
}
+void CursorManager::lock(bool locked) {
+ _locked = locked;
+}
+
CursorManager::Cursor::Cursor(const void *data, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format) {
#ifdef USE_RGB_COLOR
if (!format)
diff --git a/graphics/cursorman.h b/graphics/cursorman.h
index 66e8d1ba56..b4d8ad94ce 100644
--- a/graphics/cursorman.h
+++ b/graphics/cursorman.h
@@ -160,12 +160,15 @@ public:
*/
void replaceCursorPalette(const byte *colors, uint start, uint num);
+ void lock(bool locked);
private:
friend class Common::Singleton<SingletonBaseType>;
// Even though this is basically the default constructor we implement it
// ourselves, so it is private and thus there is no way to create this class
// except from the Singleton code.
- CursorManager() {}
+ CursorManager() {
+ _locked = false;
+ }
~CursorManager();
struct Cursor {
@@ -198,6 +201,7 @@ private:
};
Common::Stack<Cursor *> _cursorStack;
Common::Stack<Palette *> _cursorPaletteStack;
+ bool _locked;
};
} // End of namespace Graphics
diff --git a/graphics/scaler.h b/graphics/scaler.h
index 1e5b796631..54d022d202 100644
--- a/graphics/scaler.h
+++ b/graphics/scaler.h
@@ -89,4 +89,10 @@ extern bool createThumbnailFromScreen(Graphics::Surface *surf);
*/
extern bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h, const uint8 *palette);
+/**
+ * Downscale screenshot to thumbnale size.
+ *
+ */
+extern bool createThumbnail(Graphics::Surface &out, Graphics::Surface &in);
+
#endif
diff --git a/graphics/scaler/thumbnail_intern.cpp b/graphics/scaler/thumbnail_intern.cpp
index 88f3cc2077..8a98263eee 100644
--- a/graphics/scaler/thumbnail_intern.cpp
+++ b/graphics/scaler/thumbnail_intern.cpp
@@ -134,7 +134,7 @@ static bool grabScreen565(Graphics::Surface *surf) {
return true;
}
-static bool createThumbnail(Graphics::Surface &out, Graphics::Surface &in) {
+bool createThumbnail(Graphics::Surface &out, Graphics::Surface &in) {
uint16 width = in.w;
uint16 inHeight = in.h;
@@ -206,7 +206,7 @@ static bool createThumbnail(Graphics::Surface &out, Graphics::Surface &in) {
return true;
}
-bool createThumbnailFromScreen(Graphics::Surface* surf) {
+bool createThumbnailFromScreen(Graphics::Surface *surf) {
assert(surf);
Graphics::Surface screen;
@@ -236,3 +236,31 @@ bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h,
return createThumbnail(*surf, screen);
}
+
+// this is somewhat awkward, but createScreenShot should logically be in graphics,
+// but moving other functions in this file into that namespace breaks several engines
+namespace Graphics {
+bool createScreenShot(Graphics::Surface &surf) {
+ Graphics::PixelFormat screenFormat = g_system->getScreenFormat();
+ //convert surface to 2 bytes pixel format to avoid problems with palette saving and loading
+ if ((screenFormat.bytesPerPixel == 1) || (screenFormat.bytesPerPixel == 2)) {
+ return grabScreen565(&surf);
+ } else {
+ Graphics::Surface *screen = g_system->lockScreen();
+ if (!screen) {
+ return false;
+ }
+ surf.create(screen->w, screen->h, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0));
+ for (uint y = 0; y < screen->h; ++y) {
+ for (uint x = 0; x < screen->w; ++x) {
+ byte r = 0, g = 0, b = 0, a = 0;
+ uint32 col = READ_UINT32(screen->getBasePtr(x, y));
+ screenFormat.colorToARGB(col, a, r, g, b);
+ ((uint32 *)surf.pixels)[y * surf.w + x] = Graphics::ARGBToColor<Graphics::ColorMasks<8888> >(a, r, g, b);
+ }
+ }
+ g_system->unlockScreen();
+ return true;
+ }
+}
+} // End of namespace Graphics
diff --git a/graphics/thumbnail.cpp b/graphics/thumbnail.cpp
index ddb377306d..e3f368dffa 100644
--- a/graphics/thumbnail.cpp
+++ b/graphics/thumbnail.cpp
@@ -23,6 +23,7 @@
#include "graphics/scaler.h"
#include "graphics/colormasks.h"
#include "common/endian.h"
+#include "common/algorithm.h"
#include "common/system.h"
#include "common/stream.h"
#include "common/textconsole.h"
@@ -42,7 +43,16 @@ struct ThumbnailHeader {
#define ThumbnailHeaderSize (4+4+1+2+2+(1+4+4))
-bool loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool outputWarnings) {
+enum HeaderState {
+ /// There is no header present
+ kHeaderNone,
+ /// The header present only has reliable values for version and size
+ kHeaderUnsupported,
+ /// The header is present and the version is supported
+ kHeaderPresent
+};
+
+HeaderState loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool outputWarnings) {
header.type = in.readUint32BE();
// We also accept the bad 'BMHT' header here, for the sake of compatibility
// with some older savegames which were written incorrectly due to a bug in
@@ -50,16 +60,28 @@ bool loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool ou
if (header.type != MKTAG('T','H','M','B') && header.type != MKTAG('B','M','H','T')) {
if (outputWarnings)
warning("couldn't find thumbnail header type");
- return false;
+ return kHeaderNone;
}
header.size = in.readUint32BE();
header.version = in.readByte();
+ // Do a check whether any read errors had occured. If so we cannot use the
+ // values obtained for size and version because they might be bad.
+ if (in.err() || in.eos()) {
+ // TODO: We fake that there is no header. This is actually not quite
+ // correct since we found the start of the header and then things
+ // started to break. Right no we leave detection of this to the client.
+ // Since this case is caused by broken files, the client code should
+ // catch it anyway... If there is a nicer solution here, we should
+ // implement it.
+ return kHeaderNone;
+ }
+
if (header.version > THMB_VERSION) {
if (outputWarnings)
warning("trying to load a newer thumbnail version: %d instead of %d", header.version, THMB_VERSION);
- return false;
+ return kHeaderUnsupported;
}
header.width = in.readUint16BE();
@@ -81,7 +103,15 @@ bool loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool ou
header.format = createPixelFormat<565>();
}
- return true;
+ if (in.err() || in.eos()) {
+ // When we reached this point we know that at least the size and
+ // version field was loaded successfully, thus we tell this header
+ // is not supported and silently hope that the client code is
+ // prepared to handle read errors.
+ return kHeaderUnsupported;
+ } else {
+ return kHeaderPresent;
+ }
}
} // end of anonymous namespace
@@ -89,7 +119,12 @@ bool checkThumbnailHeader(Common::SeekableReadStream &in) {
uint32 position = in.pos();
ThumbnailHeader header;
- bool hasHeader = loadHeader(in, header, false);
+ // TODO: It is not clear whether this is the best semantics. Now
+ // checkThumbnailHeader will return true even when the thumbnail header
+ // found is actually not usable. However, most engines seem to use this
+ // to detect the presence of any header and if there is none it wont even
+ // try to skip it. Thus, this looks like the best solution for now...
+ bool hasHeader = (loadHeader(in, header, false) != kHeaderNone);
in.seek(position, SEEK_SET);
@@ -100,7 +135,9 @@ bool skipThumbnail(Common::SeekableReadStream &in) {
uint32 position = in.pos();
ThumbnailHeader header;
- if (!loadHeader(in, header, false)) {
+ // We can skip unsupported and supported headers. So we only seek back
+ // to the old position in case there is no header at all.
+ if (loadHeader(in, header, false) == kHeaderNone) {
in.seek(position, SEEK_SET);
return false;
}
@@ -110,10 +147,23 @@ bool skipThumbnail(Common::SeekableReadStream &in) {
}
Graphics::Surface *loadThumbnail(Common::SeekableReadStream &in) {
+ const uint32 position = in.pos();
ThumbnailHeader header;
-
- if (!loadHeader(in, header, true))
+ HeaderState headerState = loadHeader(in, header, true);
+
+ // Try to handle unsupported/broken headers gracefully. If there is no
+ // header at all, we seek back and return at this point. If there is an
+ // unsupported/broken header, we skip the actual data and return. The
+ // downside is that we might reset the end of stream flag with this and
+ // the client code would not be able to notice a read past the end of the
+ // stream at this point then.
+ if (headerState == kHeaderNone) {
+ in.seek(position, SEEK_SET);
+ return 0;
+ } else if (headerState == kHeaderUnsupported) {
+ in.seek(header.size - (in.pos() - position), SEEK_CUR);
return 0;
+ }
if (header.format.bytesPerPixel != 2 && header.format.bytesPerPixel != 4) {
warning("trying to load thumbnail with unsupported bit depth %d", header.format.bytesPerPixel);
@@ -143,7 +193,6 @@ Graphics::Surface *loadThumbnail(Common::SeekableReadStream &in) {
assert(0);
}
}
-
return to;
}
@@ -216,4 +265,55 @@ bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb) {
return true;
}
+
+/**
+ * Returns an array indicating which pixels of a source image horizontally or vertically get
+ * included in a scaled image
+ */
+int *scaleLine(int size, int srcSize) {
+ int scale = 100 * size / srcSize;
+ assert(scale > 0);
+ int *v = new int[size];
+ Common::fill(v, &v[size], 0);
+
+ int distCtr = 0;
+ int *destP = v;
+ for (int distIndex = 0; distIndex < srcSize; ++distIndex) {
+ distCtr += scale;
+ while (distCtr >= 100) {
+ assert(destP < &v[size]);
+ *destP++ = distIndex;
+ distCtr -= 100;
+ }
+ }
+
+ return v;
+}
+
+Graphics::Surface *scale(const Graphics::Surface &srcImage, int xSize, int ySize) {
+ Graphics::Surface *s = new Graphics::Surface();
+ s->create(xSize, ySize, srcImage.format);
+
+ int *horizUsage = scaleLine(xSize, srcImage.w);
+ int *vertUsage = scaleLine(ySize, srcImage.h);
+
+ // Loop to create scaled version
+ for (int yp = 0; yp < ySize; ++yp) {
+ const byte *srcP = (const byte *)srcImage.getBasePtr(0, vertUsage[yp]);
+ byte *destP = (byte *)s->getBasePtr(0, yp);
+
+ for (int xp = 0; xp < xSize; ++xp) {
+ const byte *tempSrcP = srcP + (horizUsage[xp] * srcImage.format.bytesPerPixel);
+ for (int byteCtr = 0; byteCtr < srcImage.format.bytesPerPixel; ++byteCtr) {
+ *destP++ = *tempSrcP++;
+ }
+ }
+ }
+
+ // Delete arrays and return surface
+ delete[] horizUsage;
+ delete[] vertUsage;
+ return s;
+}
+
} // End of namespace Graphics
diff --git a/graphics/thumbnail.h b/graphics/thumbnail.h
index 45a0fdbf07..c857809c91 100644
--- a/graphics/thumbnail.h
+++ b/graphics/thumbnail.h
@@ -64,6 +64,24 @@ bool saveThumbnail(Common::WriteStream &out);
*/
bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb);
+/**
+ * Grabs framebuffer into surface
+ *
+ * @param surf a surface
+ * @return false if a error occurred
+ */
+bool createScreenShot(Graphics::Surface &surf);
+
+/**
+ * Scales a passed surface, creating a new surface with the result
+ * @param srcImage Source image to scale
+ * @param xSize New surface width
+ * @param ySize New surface height
+ * @remarks Caller is responsible for freeing the returned surface
+ */
+Graphics::Surface *scale(const Graphics::Surface &srcImage, int xSize, int ySize);
+
+
} // End of namespace Graphics
#endif
diff --git a/graphics/yuv_to_rgb.h b/graphics/yuv_to_rgb.h
index f785422c5a..a1e61ec705 100644
--- a/graphics/yuv_to_rgb.h
+++ b/graphics/yuv_to_rgb.h
@@ -22,10 +22,17 @@
/**
* @file
- * YUV to RGB conversion used in engines:
- * - mohawk
- * - scumm (he)
- * - sword25
+ * YUV to RGB conversion.
+ *
+ * Used in graphics:
+ * - JPEGDecoder
+ *
+ * Used in video:
+ * - BinkDecoder
+ * - Indeo3Decoder
+ * - PSXStreamDecoder
+ * - TheoraDecoder
+ * - SVQ1Decoder
*/
#ifndef GRAPHICS_YUV_TO_RGB_H
diff --git a/gui/EventRecorder.cpp b/gui/EventRecorder.cpp
new file mode 100644
index 0000000000..fd0093d266
--- /dev/null
+++ b/gui/EventRecorder.cpp
@@ -0,0 +1,678 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+
+#include "gui/EventRecorder.h"
+
+#ifdef ENABLE_EVENTRECORDER
+
+namespace Common {
+DECLARE_SINGLETON(GUI::EventRecorder);
+}
+
+#include "common/debug-channels.h"
+#include "backends/timer/sdl/sdl-timer.h"
+#include "backends/mixer/sdl/sdl-mixer.h"
+#include "common/config-manager.h"
+#include "common/md5.h"
+#include "gui/gui-manager.h"
+#include "gui/widget.h"
+#include "gui/onscreendialog.h"
+#include "common/random.h"
+#include "common/savefile.h"
+#include "common/textconsole.h"
+#include "graphics/thumbnail.h"
+#include "graphics/surface.h"
+#include "graphics/scaler.h"
+
+namespace GUI {
+
+
+const int kMaxRecordsNames = 0x64;
+const int kDefaultScreenshotPeriod = 60000;
+const int kDefaultBPP = 2;
+
+uint32 readTime(Common::ReadStream *inFile) {
+ uint32 d = inFile->readByte();
+ if (d == 0xff) {
+ d = inFile->readUint32LE();
+ }
+
+ return d;
+}
+
+void writeTime(Common::WriteStream *outFile, uint32 d) {
+ //Simple RLE compression
+ if (d >= 0xff) {
+ outFile->writeByte(0xff);
+ outFile->writeUint32LE(d);
+ } else {
+ outFile->writeByte(d);
+ }
+}
+
+EventRecorder::EventRecorder() {
+ _timerManager = NULL;
+ _recordMode = kPassthrough;
+ _fakeMixerManager = NULL;
+ _initialized = false;
+ _needRedraw = false;
+ _fastPlayback = false;
+
+ _fakeTimer = 0;
+ _savedState = false;
+ _needcontinueGame = false;
+ _temporarySlot = 0;
+ _realSaveManager = 0;
+ _realMixerManager = 0;
+ _controlPanel = 0;
+ _lastMillis = 0;
+ _lastScreenshotTime = 0;
+ _screenshotPeriod = 0;
+ _playbackFile = 0;
+
+ DebugMan.addDebugChannel(kDebugLevelEventRec, "EventRec", "Event recorder debug level");
+}
+
+EventRecorder::~EventRecorder() {
+ if (_timerManager != NULL) {
+ delete _timerManager;
+ }
+}
+
+void EventRecorder::deinit() {
+ if (!_initialized) {
+ return;
+ }
+ setFileHeader();
+ _needRedraw = false;
+ _initialized = false;
+ _recordMode = kPassthrough;
+ delete _fakeMixerManager;
+ _fakeMixerManager = NULL;
+ _controlPanel->close();
+ delete _controlPanel;
+ debugC(1, kDebugLevelEventRec, "playback:action=stopplayback");
+ g_system->getEventManager()->getEventDispatcher()->unregisterSource(this);
+ _recordMode = kPassthrough;
+ _playbackFile->close();
+ delete _playbackFile;
+ switchMixer();
+ switchTimerManagers();
+ DebugMan.disableDebugChannel("EventRec");
+}
+
+void EventRecorder::processMillis(uint32 &millis, bool skipRecord) {
+ if (!_initialized) {
+ return;
+ }
+ if (skipRecord) {
+ millis = _fakeTimer;
+ return;
+ }
+ if (_recordMode == kRecorderPlaybackPause) {
+ millis = _fakeTimer;
+ }
+ uint32 millisDelay;
+ Common::RecorderEvent timerEvent;
+ switch (_recordMode) {
+ case kRecorderRecord:
+ updateSubsystems();
+ millisDelay = millis - _lastMillis;
+ _lastMillis = millis;
+ _fakeTimer += millisDelay;
+ _controlPanel->setReplayedTime(_fakeTimer);
+ timerEvent.recordedtype = Common::kRecorderEventTypeTimer;
+ timerEvent.time = _fakeTimer;
+ _playbackFile->writeEvent(timerEvent);
+ takeScreenshot();
+ _timerManager->handler();
+ break;
+ case kRecorderPlayback:
+ updateSubsystems();
+ if (_nextEvent.recordedtype == Common::kRecorderEventTypeTimer) {
+ _fakeTimer = _nextEvent.time;
+ _nextEvent = _playbackFile->getNextEvent();
+ _timerManager->handler();
+ } else {
+ if (_nextEvent.type == Common::EVENT_RTL) {
+ error("playback:action=stopplayback");
+ } else {
+ uint32 seconds = _fakeTimer / 1000;
+ Common::String screenTime = Common::String::format("%.2d:%.2d:%.2d", seconds / 3600 % 24, seconds / 60 % 60, seconds % 60);
+ error("playback:action=error reason=\"synchronization error\" time = %s", screenTime.c_str());
+ }
+ }
+ millis = _fakeTimer;
+ _controlPanel->setReplayedTime(_fakeTimer);
+ break;
+ case kRecorderPlaybackPause:
+ millis = _fakeTimer;
+ break;
+ default:
+ break;
+ }
+}
+
+bool EventRecorder::processDelayMillis() {
+ return _fastPlayback;
+}
+
+void EventRecorder::checkForKeyCode(const Common::Event &event) {
+ if ((event.type == Common::EVENT_KEYDOWN) && (event.kbd.flags & Common::KBD_CTRL) && (event.kbd.keycode == Common::KEYCODE_p) && (!event.synthetic)) {
+ togglePause();
+ }
+}
+
+bool EventRecorder::pollEvent(Common::Event &ev) {
+ if ((_recordMode != kRecorderPlayback) || !_initialized)
+ return false;
+
+ if ((_nextEvent.recordedtype == Common::kRecorderEventTypeTimer) || (_nextEvent.type == Common::EVENT_INVALID)) {
+ return false;
+ }
+
+ switch (_nextEvent.type) {
+ case Common::EVENT_MOUSEMOVE:
+ case Common::EVENT_LBUTTONDOWN:
+ case Common::EVENT_LBUTTONUP:
+ case Common::EVENT_RBUTTONDOWN:
+ case Common::EVENT_RBUTTONUP:
+ case Common::EVENT_WHEELUP:
+ case Common::EVENT_WHEELDOWN:
+ g_system->warpMouse(_nextEvent.mouse.x, _nextEvent.mouse.y);
+ break;
+ default:
+ break;
+ }
+ ev = _nextEvent;
+ _nextEvent = _playbackFile->getNextEvent();
+ return true;
+}
+
+void EventRecorder::switchFastMode() {
+ if (_recordMode == kRecorderPlaybackPause) {
+ _fastPlayback = !_fastPlayback;
+ }
+}
+
+void EventRecorder::togglePause() {
+ RecordMode oldState;
+ switch (_recordMode) {
+ case kRecorderPlayback:
+ case kRecorderRecord:
+ oldState = _recordMode;
+ _recordMode = kRecorderPlaybackPause;
+ _controlPanel->runModal();
+ _recordMode = oldState;
+ _initialized = true;
+ break;
+ case kRecorderPlaybackPause:
+ _controlPanel->close();
+ break;
+ default:
+ break;
+ }
+}
+
+void EventRecorder::RegisterEventSource() {
+ g_system->getEventManager()->getEventDispatcher()->registerMapper(this, false);
+}
+
+uint32 EventRecorder::getRandomSeed(const Common::String &name) {
+ uint32 result = g_system->getMillis();
+ if (_recordMode == kRecorderRecord) {
+ _playbackFile->getHeader().randomSourceRecords[name] = result;
+ } else if (_recordMode == kRecorderPlayback) {
+ result = _playbackFile->getHeader().randomSourceRecords[name];
+ }
+ return result;
+}
+
+Common::String EventRecorder::generateRecordFileName(const Common::String &target) {
+ Common::String pattern(target+".r??");
+ Common::StringArray files = g_system->getSavefileManager()->listSavefiles(pattern);
+ for (int i = 0; i < kMaxRecordsNames; ++i) {
+ Common::String recordName = Common::String::format("%s.r%02d", target.c_str(), i);
+ if (find(files.begin(), files.end(), recordName) != files.end()) {
+ continue;
+ }
+ return recordName;
+ }
+ return "";
+}
+
+
+void EventRecorder::init(Common::String recordFileName, RecordMode mode) {
+ _fakeMixerManager = new NullSdlMixerManager();
+ _fakeMixerManager->init();
+ _fakeMixerManager->suspendAudio();
+ _fakeTimer = 0;
+ _lastMillis = g_system->getMillis();
+ _playbackFile = new Common::PlaybackFile();
+ _lastScreenshotTime = 0;
+ _recordMode = mode;
+ _needcontinueGame = false;
+ if (ConfMan.hasKey("disable_display")) {
+ DebugMan.enableDebugChannel("EventRec");
+ gDebugLevel = 1;
+ }
+ if (_recordMode == kRecorderPlayback) {
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Load file\" filename=%s", recordFileName.c_str());
+ }
+ g_system->getEventManager()->getEventDispatcher()->registerSource(this, false);
+ _screenshotPeriod = ConfMan.getInt("screenshot_period");
+ if (_screenshotPeriod == 0) {
+ _screenshotPeriod = kDefaultScreenshotPeriod;
+ }
+ if (!openRecordFile(recordFileName)) {
+ deinit();
+ error("playback:action=error reason=\"Record file loading error\"");
+ return;
+ }
+ if (_recordMode != kPassthrough) {
+ _controlPanel = new GUI::OnScreenDialog(_recordMode == kRecorderRecord);
+ }
+ if (_recordMode == kRecorderPlayback) {
+ applyPlaybackSettings();
+ _nextEvent = _playbackFile->getNextEvent();
+ }
+ if (_recordMode == kRecorderRecord) {
+ getConfig();
+ }
+
+ switchMixer();
+ switchTimerManagers();
+ _needRedraw = true;
+ _initialized = true;
+}
+
+
+/**
+ * Opens or creates file depend of recording mode.
+ *
+ *@param id of recording or playing back game
+ *@return true in case of success, false in case of error
+ *
+ */
+bool EventRecorder::openRecordFile(const Common::String &fileName) {
+ bool result;
+ switch (_recordMode) {
+ case kRecorderRecord:
+ return _playbackFile->openWrite(fileName);
+ case kRecorderPlayback:
+ _recordMode = kPassthrough;
+ result = _playbackFile->openRead(fileName);
+ _recordMode = kRecorderPlayback;
+ return result;
+ default:
+ return false;
+ }
+ return true;
+}
+
+bool EventRecorder::checkGameHash(const ADGameDescription *gameDesc) {
+ if (_playbackFile->getHeader().hashRecords.size() != 0) {
+ warning("Engine doesn't contain description table");
+ return false;
+ }
+ for (const ADGameFileDescription *fileDesc = gameDesc->filesDescriptions; fileDesc->fileName; fileDesc++) {
+ if (_playbackFile->getHeader().hashRecords.find(fileDesc->fileName) == _playbackFile->getHeader().hashRecords.end()) {
+ warning("MD5 hash for file %s not found in record file", fileDesc->fileName);
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Check game hash\" filename=%s filehash=%s storedhash=\"\" result=different", fileDesc->fileName, fileDesc->md5);
+ return false;
+ }
+ if (_playbackFile->getHeader().hashRecords[fileDesc->fileName] != fileDesc->md5) {
+ warning("Incorrect version of game file %s. Stored MD5 is %s. MD5 of loaded game is %s", fileDesc->fileName, _playbackFile->getHeader().hashRecords[fileDesc->fileName].c_str(), fileDesc->md5);
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Check game hash\" filename=%s filehash=%s storedhash=%s result=different", fileDesc->fileName, fileDesc->md5, _playbackFile->getHeader().hashRecords[fileDesc->fileName].c_str());
+ return false;
+ }
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Check game hash\" filename=%s filehash=%s storedhash=%s result=equal", fileDesc->fileName, fileDesc->md5, _playbackFile->getHeader().hashRecords[fileDesc->fileName].c_str());
+ }
+ return true;
+}
+
+void EventRecorder::registerMixerManager(SdlMixerManager *mixerManager) {
+ _realMixerManager = mixerManager;
+}
+
+void EventRecorder::switchMixer() {
+ if (_recordMode == kPassthrough) {
+ _realMixerManager->resumeAudio();
+ } else {
+ _realMixerManager->suspendAudio();
+ _fakeMixerManager->resumeAudio();
+ }
+}
+
+SdlMixerManager *EventRecorder::getMixerManager() {
+ if (_recordMode == kPassthrough) {
+ return _realMixerManager;
+ } else {
+ return _fakeMixerManager;
+ }
+}
+
+void EventRecorder::getConfigFromDomain(Common::ConfigManager::Domain *domain) {
+ for (Common::ConfigManager::Domain::iterator entry = domain->begin(); entry!= domain->end(); ++entry) {
+ _playbackFile->getHeader().settingsRecords[entry->_key] = entry->_value;
+ }
+}
+
+void EventRecorder::getConfig() {
+ getConfigFromDomain(ConfMan.getDomain(ConfMan.kApplicationDomain));
+ getConfigFromDomain(ConfMan.getActiveDomain());
+ _playbackFile->getHeader().settingsRecords["save_slot"] = ConfMan.get("save_slot");
+}
+
+
+void EventRecorder::applyPlaybackSettings() {
+ for (Common::StringMap::iterator i = _playbackFile->getHeader().settingsRecords.begin(); i != _playbackFile->getHeader().settingsRecords.end(); ++i) {
+ Common::String currentValue = ConfMan.get(i->_key);
+ if (currentValue != i->_value) {
+ ConfMan.set(i->_key, i->_value, ConfMan.kTransientDomain);
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Apply settings\" key=%s storedvalue=%s currentvalue=%s result=different", i->_key.c_str(), i->_value.c_str(), currentValue.c_str());
+ } else {
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Apply settings\" key=%s storedvalue=%s currentvalue=%s result=equal", i->_key.c_str(), i->_value.c_str(), currentValue.c_str());
+ }
+ }
+ removeDifferentEntriesInDomain(ConfMan.getDomain(ConfMan.kApplicationDomain));
+ removeDifferentEntriesInDomain(ConfMan.getActiveDomain());
+}
+
+void EventRecorder::removeDifferentEntriesInDomain(Common::ConfigManager::Domain *domain) {
+ for (Common::ConfigManager::Domain::iterator entry = domain->begin(); entry!= domain->end(); ++entry) {
+ if (_playbackFile->getHeader().settingsRecords.find(entry->_key) == _playbackFile->getHeader().settingsRecords.end()) {
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Apply settings\" checksettings:key=%s storedvalue=%s currentvalue="" result=different", entry->_key.c_str(), entry->_value.c_str());
+ domain->erase(entry->_key);
+ }
+ }
+}
+
+DefaultTimerManager *EventRecorder::getTimerManager() {
+ return _timerManager;
+}
+
+void EventRecorder::registerTimerManager(DefaultTimerManager *timerManager) {
+ _timerManager = timerManager;
+}
+
+void EventRecorder::switchTimerManagers() {
+ delete _timerManager;
+ if (_recordMode == kPassthrough) {
+ _timerManager = new SdlTimerManager();
+ } else {
+ _timerManager = new DefaultTimerManager();
+ }
+}
+
+void EventRecorder::updateSubsystems() {
+ if (_recordMode == kPassthrough) {
+ return;
+ }
+ RecordMode oldRecordMode = _recordMode;
+ _recordMode = kPassthrough;
+ _fakeMixerManager->update();
+ _recordMode = oldRecordMode;
+}
+
+Common::List<Common::Event> EventRecorder::mapEvent(const Common::Event &ev, Common::EventSource *source) {
+ if ((!_initialized) && (_recordMode != kRecorderPlaybackPause)) {
+ return DefaultEventMapper::mapEvent(ev, source);
+ }
+
+ checkForKeyCode(ev);
+ Common::Event evt = ev;
+ evt.mouse.x = evt.mouse.x * (g_system->getOverlayWidth() / g_system->getWidth());
+ evt.mouse.y = evt.mouse.y * (g_system->getOverlayHeight() / g_system->getHeight());
+ switch (_recordMode) {
+ case kRecorderPlayback:
+ if (ev.synthetic != true) {
+ return Common::List<Common::Event>();
+ }
+ return Common::DefaultEventMapper::mapEvent(ev, source);
+ break;
+ case kRecorderRecord:
+ g_gui.processEvent(evt, _controlPanel);
+ if (((evt.type == Common::EVENT_LBUTTONDOWN) || (evt.type == Common::EVENT_LBUTTONUP) || (evt.type == Common::EVENT_MOUSEMOVE)) && _controlPanel->isMouseOver()) {
+ return Common::List<Common::Event>();
+ } else {
+ Common::RecorderEvent e;
+ memcpy(&e, &ev, sizeof(ev));
+ e.recordedtype = Common::kRecorderEventTypeNormal;
+ e.time = _fakeTimer;
+ _playbackFile->writeEvent(e);
+ return DefaultEventMapper::mapEvent(ev, source);
+ }
+ break;
+ case kRecorderPlaybackPause: {
+ Common::Event dialogEvent;
+ if (_controlPanel->isEditDlgVisible()) {
+ dialogEvent = ev;
+ } else {
+ dialogEvent = evt;
+ }
+ g_gui.processEvent(dialogEvent, _controlPanel->getActiveDlg());
+ if (((dialogEvent.type == Common::EVENT_LBUTTONDOWN) || (dialogEvent.type == Common::EVENT_LBUTTONUP) || (dialogEvent.type == Common::EVENT_MOUSEMOVE)) && _controlPanel->isMouseOver()) {
+ return Common::List<Common::Event>();
+ }
+ return Common::DefaultEventMapper::mapEvent(dialogEvent, source);
+ }
+ break;
+ default:
+ return Common::DefaultEventMapper::mapEvent(ev, source);
+ }
+}
+
+void EventRecorder::setGameMd5(const ADGameDescription *gameDesc) {
+ for (const ADGameFileDescription *fileDesc = gameDesc->filesDescriptions; fileDesc->fileName; fileDesc++) {
+ if (fileDesc->md5 != NULL) {
+ _playbackFile->getHeader().hashRecords[fileDesc->fileName] = fileDesc->md5;
+ }
+ }
+}
+
+void EventRecorder::processGameDescription(const ADGameDescription *desc) {
+ if (_recordMode == kRecorderRecord) {
+ setGameMd5(desc);
+ }
+ if ((_recordMode == kRecorderPlayback) && !checkGameHash(desc)) {
+ deinit();
+ error("playback:action=error reason=\"\"");
+ }
+}
+
+void EventRecorder::deleteRecord(const Common::String& fileName) {
+ g_system->getSavefileManager()->removeSavefile(fileName);
+}
+
+void EventRecorder::takeScreenshot() {
+ if ((_fakeTimer - _lastScreenshotTime) > _screenshotPeriod) {
+ Graphics::Surface screen;
+ uint8 md5[16];
+ if (grabScreenAndComputeMD5(screen, md5)) {
+ _lastScreenshotTime = _fakeTimer;
+ _playbackFile->saveScreenShot(screen, md5);
+ screen.free();
+ }
+ }
+}
+
+bool EventRecorder::grabScreenAndComputeMD5(Graphics::Surface &screen, uint8 md5[16]) {
+ if (!createScreenShot(screen)) {
+ warning("Can't save screenshot");
+ return false;
+ }
+ Common::MemoryReadStream bitmapStream((const byte*)screen.pixels, screen.w * screen.h * screen.format.bytesPerPixel);
+ computeStreamMD5(bitmapStream, md5);
+ return true;
+}
+
+Common::SeekableReadStream *EventRecorder::processSaveStream(const Common::String &fileName) {
+ Common::InSaveFile *saveFile;
+ switch (_recordMode) {
+ case kRecorderPlayback:
+ debugC(1, kDebugLevelEventRec, "playback:action=\"Process save file\" filename=%s len=%d", fileName.c_str(), _playbackFile->getHeader().saveFiles[fileName].size);
+ return new Common::MemoryReadStream(_playbackFile->getHeader().saveFiles[fileName].buffer, _playbackFile->getHeader().saveFiles[fileName].size);
+ case kRecorderRecord:
+ saveFile = _realSaveManager->openForLoading(fileName);
+ if (saveFile != NULL) {
+ _playbackFile->addSaveFile(fileName, saveFile);
+ saveFile->seek(0);
+ }
+ return saveFile;
+ default:
+ return NULL;
+ break;
+ }
+}
+
+Common::SaveFileManager *EventRecorder::getSaveManager(Common::SaveFileManager *realSaveManager) {
+ _realSaveManager = realSaveManager;
+ if (_recordMode != kPassthrough) {
+ return &_fakeSaveManager;
+ } else {
+ return realSaveManager;
+ }
+}
+
+void EventRecorder::preDrawOverlayGui() {
+ if ((_initialized) || (_needRedraw)) {
+ RecordMode oldMode = _recordMode;
+ _recordMode = kPassthrough;
+ g_system->showOverlay();
+ g_gui.theme()->clearAll();
+ g_gui.theme()->openDialog(true, GUI::ThemeEngine::kShadingNone);
+ _controlPanel->drawDialog();
+ g_gui.theme()->finishBuffering();
+ g_gui.theme()->updateScreen();
+ _recordMode = oldMode;
+ }
+}
+
+void EventRecorder::postDrawOverlayGui() {
+ if ((_initialized) || (_needRedraw)) {
+ RecordMode oldMode = _recordMode;
+ _recordMode = kPassthrough;
+ g_system->hideOverlay();
+ _recordMode = oldMode;
+ }
+}
+
+Common::StringArray EventRecorder::listSaveFiles(const Common::String &pattern) {
+ if (_recordMode == kRecorderPlayback) {
+ Common::StringArray result;
+ for (Common::HashMap<Common::String, Common::PlaybackFile::SaveFileBuffer>::iterator i = _playbackFile->getHeader().saveFiles.begin(); i != _playbackFile->getHeader().saveFiles.end(); ++i) {
+ if (i->_key.matchString(pattern, false, true)) {
+ result.push_back(i->_key);
+ }
+ }
+ return result;
+ } else {
+ return _realSaveManager->listSavefiles(pattern);
+ }
+}
+
+void EventRecorder::setFileHeader() {
+ if (_recordMode != kRecorderRecord) {
+ return;
+ }
+ TimeDate t;
+ const EnginePlugin *plugin = 0;
+ GameDescriptor desc = EngineMan.findGame(ConfMan.getActiveDomainName(), &plugin);
+ g_system->getTimeAndDate(t);
+ if (_author.empty()) {
+ setAuthor("Unknown Author");
+ }
+ if (_name.empty()) {
+ g_eventRec.setName(Common::String::format("%.2d.%.2d.%.4d ", t.tm_mday, t.tm_mon, 1900 + t.tm_year) + desc.description());
+ }
+ _playbackFile->getHeader().author = _author;
+ _playbackFile->getHeader().notes = _desc;
+ _playbackFile->getHeader().name = _name;
+}
+
+SDL_Surface *EventRecorder::getSurface(int width, int height) {
+ // Create a RGB565 surface of the requested dimensions.
+ return SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 16, 0xF800, 0x07E0, 0x001F, 0x0000);
+}
+
+bool EventRecorder::switchMode() {
+ const Common::String gameId = ConfMan.get("gameid");
+ const EnginePlugin *plugin = 0;
+ EngineMan.findGame(gameId, &plugin);
+ bool metaInfoSupport = (*plugin)->hasFeature(MetaEngine::kSavesSupportMetaInfo);
+ bool featuresSupport = metaInfoSupport &&
+ g_engine->canSaveGameStateCurrently() &&
+ (*plugin)->hasFeature(MetaEngine::kSupportsListSaves) &&
+ (*plugin)->hasFeature(MetaEngine::kSupportsDeleteSave);
+ if (!featuresSupport) {
+ return false;
+ }
+
+ int emptySlot = 1;
+ SaveStateList saveList = (*plugin)->listSaves(gameId.c_str());
+ for (SaveStateList::const_iterator x = saveList.begin(); x != saveList.end(); ++x) {
+ int saveSlot = x->getSaveSlot();
+ if (saveSlot == 0) {
+ continue;
+ }
+ if (emptySlot != saveSlot) {
+ break;
+ }
+ emptySlot++;
+ }
+ Common::String saveName;
+ if (emptySlot >= 0) {
+ saveName = Common::String::format("Save %d", emptySlot + 1);
+ Common::Error status = g_engine->saveGameState(emptySlot, saveName);
+ if (status.getCode() == Common::kNoError) {
+ Common::Event eventRTL;
+ eventRTL.type = Common::EVENT_RTL;
+ g_system->getEventManager()->pushEvent(eventRTL);
+ }
+ }
+ ConfMan.set("record_mode", "", Common::ConfigManager::kTransientDomain);
+ ConfMan.setInt("save_slot", emptySlot, Common::ConfigManager::kTransientDomain);
+ _needcontinueGame = true;
+ return true;
+}
+
+bool EventRecorder::checkForContinueGame() {
+ bool result = _needcontinueGame;
+ _needcontinueGame = false;
+ return result;
+}
+
+void EventRecorder::deleteTemporarySave() {
+ if (_temporarySlot == -1) return;
+ const Common::String gameId = ConfMan.get("gameid");
+ const EnginePlugin *plugin = 0;
+ EngineMan.findGame(gameId, &plugin);
+ (*plugin)->removeSaveState(gameId.c_str(), _temporarySlot);
+ _temporarySlot = -1;
+}
+
+} // End of namespace GUI
+
+#endif // ENABLE_EVENTRECORDER
+
diff --git a/gui/EventRecorder.h b/gui/EventRecorder.h
new file mode 100644
index 0000000000..68ffe16fbc
--- /dev/null
+++ b/gui/EventRecorder.h
@@ -0,0 +1,238 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GUI_EVENTRECORDER_H
+#define GUI_EVENTRECORDER_H
+
+#include "common/system.h"
+
+#include "common/events.h"
+#include "common/savefile.h"
+#include "common/singleton.h"
+
+#include "engines/advancedDetector.h"
+
+#ifdef ENABLE_EVENTRECORDER
+
+#include "common/mutex.h"
+#include "common/array.h"
+#include "common/memstream.h"
+#include "backends/keymapper/keymapper.h"
+#include "backends/mixer/sdl/sdl-mixer.h"
+#include "common/hashmap.h"
+#include "common/hash-str.h"
+#include "backends/timer/sdl/sdl-timer.h"
+#include "common/config-manager.h"
+#include "common/recorderfile.h"
+#include "backends/saves/recorder/recorder-saves.h"
+#include "backends/mixer/nullmixer/nullsdl-mixer.h"
+#include "backends/saves/default/default-saves.h"
+
+
+#define g_eventRec (GUI::EventRecorder::instance())
+
+namespace GUI {
+ class OnScreenDialog;
+}
+
+namespace GUI {
+class RandomSource;
+class SeekableReadStream;
+class WriteStream;
+
+
+/**
+ * Our generic event recorder.
+ *
+ * TODO: Add more documentation.
+ */
+class EventRecorder : private Common::EventSource, public Common::Singleton<EventRecorder>, private Common::DefaultEventMapper {
+ friend class Common::Singleton<SingletonBaseType>;
+ EventRecorder();
+ ~EventRecorder();
+public:
+ /** Specify operation mode of Event Recorder */
+ enum RecordMode {
+ kPassthrough = 0, /**< kPassthrough, do nothing */
+ kRecorderRecord = 1, /**< kRecorderRecord, do the recording */
+ kRecorderPlayback = 2, /**< kRecorderPlayback, playback existing recording */
+ kRecorderPlaybackPause = 3 /**< kRecordetPlaybackPause, interal state when user pauses the playback */
+ };
+
+ void init(Common::String recordFileName, RecordMode mode);
+ void deinit();
+ bool processDelayMillis();
+ uint32 getRandomSeed(const Common::String &name);
+ void processMillis(uint32 &millis, bool skipRecord);
+ bool processAudio(uint32 &samples, bool paused);
+ void processGameDescription(const ADGameDescription *desc);
+ Common::SeekableReadStream *processSaveStream(const Common::String & fileName);
+
+ /** Hooks for intercepting into GUI processing, so required events could be shoot
+ * or filtered out */
+ void preDrawOverlayGui();
+ void postDrawOverlayGui();
+
+ /** Set recording author
+ *
+ * @see getAuthor
+ */
+ void setAuthor(const Common::String &author) {
+ _author = author;
+ }
+
+ /** Set recording notes
+ *
+ * @see getNotes
+ */
+ void setNotes(const Common::String &desc){
+ _desc = desc;
+ }
+
+ /** Set descriptive name of the recording
+ *
+ * @see getName
+ */
+ void setName(const Common::String &name) {
+ _name = name;
+ }
+
+ /** Get recording author
+ *
+ * @see getAuthor
+ */
+ const Common::String getAuthor() {
+ return _author;
+ }
+
+ /** Get recording notes
+ *
+ * @see setNotes
+ */
+ const Common::String getNotes() {
+ return _desc;
+ }
+
+ /** Get recording name
+ *
+ * @see setName
+ */
+ const Common::String getName() {
+ return _name;
+ }
+ void setRedraw(bool redraw) {
+ _needRedraw = redraw;
+ }
+
+ void registerMixerManager(SdlMixerManager *mixerManager);
+ void registerTimerManager(DefaultTimerManager *timerManager);
+
+ SdlMixerManager *getMixerManager();
+ DefaultTimerManager *getTimerManager();
+
+ void deleteRecord(const Common::String& fileName);
+ bool checkForContinueGame();
+
+ void suspendRecording() {
+ _savedState = _initialized;
+ _initialized = false;
+ }
+
+ void resumeRecording() {
+ _initialized = _savedState;
+ }
+
+ Common::StringArray listSaveFiles(const Common::String &pattern);
+ Common::String generateRecordFileName(const Common::String &target);
+
+ Common::SaveFileManager *getSaveManager(Common::SaveFileManager *realSaveManager);
+ SDL_Surface *getSurface(int width, int height);
+ void RegisterEventSource();
+
+ /** Retrieve game screenshot and compute its checksum for comparison */
+ bool grabScreenAndComputeMD5(Graphics::Surface &screen, uint8 md5[16]);
+
+ void updateSubsystems();
+ bool switchMode();
+ void switchFastMode();
+
+private:
+ virtual Common::List<Common::Event> mapEvent(const Common::Event &ev, Common::EventSource *source);
+ bool notifyPoll();
+ bool pollEvent(Common::Event &ev);
+ bool _initialized;
+ volatile uint32 _fakeTimer;
+ bool _savedState;
+ bool _needcontinueGame;
+ int _temporarySlot;
+ Common::String _author;
+ Common::String _desc;
+ Common::String _name;
+
+ Common::SaveFileManager *_realSaveManager;
+ SdlMixerManager *_realMixerManager;
+ DefaultTimerManager *_timerManager;
+ RecorderSaveFileManager _fakeSaveManager;
+ NullSdlMixerManager *_fakeMixerManager;
+ GUI::OnScreenDialog *_controlPanel;
+ Common::RecorderEvent _nextEvent;
+
+ void setFileHeader();
+ void setGameMd5(const ADGameDescription *gameDesc);
+ void getConfig();
+ void getConfigFromDomain(Common::ConfigManager::Domain *domain);
+ void removeDifferentEntriesInDomain(Common::ConfigManager::Domain *domain);
+ void applyPlaybackSettings();
+
+ void switchMixer();
+ void switchTimerManagers();
+
+ void togglePause();
+
+ void takeScreenshot();
+
+ bool openRecordFile(const Common::String &fileName);
+
+ bool checkGameHash(const ADGameDescription *desc);
+
+ void checkForKeyCode(const Common::Event &event);
+ bool allowMapping() const { return false; }
+
+ volatile uint32 _lastMillis;
+ uint32 _lastScreenshotTime;
+ uint32 _screenshotPeriod;
+ Common::PlaybackFile *_playbackFile;
+
+ void saveScreenShot();
+ void checkRecordedMD5();
+ void deleteTemporarySave();
+ volatile RecordMode _recordMode;
+ Common::String _recordFileName;
+ bool _fastPlayback;
+ bool _needRedraw;
+};
+
+} // End of namespace GUI
+
+#endif // ENABLE_EVENTRECORDER
+
+#endif
diff --git a/gui/ThemeEngine.cpp b/gui/ThemeEngine.cpp
index e2fa2580f5..3ce043cb39 100644
--- a/gui/ThemeEngine.cpp
+++ b/gui/ThemeEngine.cpp
@@ -50,6 +50,14 @@ const char * const ThemeEngine::kImageEraser = "eraser.bmp";
const char * const ThemeEngine::kImageDelbtn = "delbtn.bmp";
const char * const ThemeEngine::kImageList = "list.bmp";
const char * const ThemeEngine::kImageGrid = "grid.bmp";
+const char * const ThemeEngine::kImageStopbtn = "stopbtn.bmp";
+const char * const ThemeEngine::kImageEditbtn = "editbtn.bmp";
+const char * const ThemeEngine::kImageSwitchModebtn = "switchbtn.bmp";
+const char * const ThemeEngine::kImageFastReplaybtn = "fastreplay.bmp";
+const char * const ThemeEngine::kImageStopSmallbtn = "stopbtn_small.bmp";
+const char * const ThemeEngine::kImageEditSmallbtn = "editbtn_small.bmp";
+const char * const ThemeEngine::kImageSwitchModeSmallbtn = "switchbtn_small.bmp";
+const char * const ThemeEngine::kImageFastReplaySmallbtn = "fastreplay_small.bmp";
struct TextDrawData {
const Graphics::Font *_fontPtr;
@@ -465,11 +473,7 @@ void ThemeEngine::enable() {
if (_enabled)
return;
- if (_useCursor) {
- CursorMan.pushCursorPalette(_cursorPal, 0, _cursorPalSize);
- CursorMan.pushCursor(_cursor, _cursorWidth, _cursorHeight, _cursorHotspotX, _cursorHotspotY, 255, true);
- CursorMan.showMouse(true);
- }
+ showCursor();
_system->showOverlay();
clearAll();
@@ -482,10 +486,8 @@ void ThemeEngine::disable() {
_system->hideOverlay();
- if (_useCursor) {
- CursorMan.popCursorPalette();
- CursorMan.popCursor();
- }
+ hideCursor();
+
_enabled = false;
}
@@ -1787,5 +1789,20 @@ Common::String ThemeEngine::getThemeId(const Common::String &filename) {
}
}
+void ThemeEngine::showCursor() {
+ if (_useCursor) {
+ CursorMan.pushCursorPalette(_cursorPal, 0, _cursorPalSize);
+ CursorMan.pushCursor(_cursor, _cursorWidth, _cursorHeight, _cursorHotspotX, _cursorHotspotY, 255, true);
+ CursorMan.showMouse(true);
+ }
+}
+
+void ThemeEngine::hideCursor() {
+ if (_useCursor) {
+ CursorMan.popCursorPalette();
+ CursorMan.popCursor();
+ }
+}
+
} // End of namespace GUI.
diff --git a/gui/ThemeEngine.h b/gui/ThemeEngine.h
index 6e5fd291b7..160ceb3259 100644
--- a/gui/ThemeEngine.h
+++ b/gui/ThemeEngine.h
@@ -234,6 +234,14 @@ public:
static const char *const kImageDelbtn; ///< Delete characters in the predictive dialog
static const char *const kImageList; ///< List image used in save/load chooser selection
static const char *const kImageGrid; ///< Grid image used in save/load chooser selection
+ static const char *const kImageStopbtn; ///< Stop recording button in recorder onscreen dialog
+ static const char *const kImageEditbtn; ///< Edit recording metadata in recorder onscreen dialog
+ static const char *const kImageSwitchModebtn; ///< Switch mode button in recorder onscreen dialog
+ static const char *const kImageFastReplaybtn; ///< Fast playback mode button in recorder onscreen dialog
+ static const char *const kImageStopSmallbtn; ///< Stop recording button in recorder onscreen dialog (for 320xY)
+ static const char *const kImageEditSmallbtn; ///< Edit recording metadata in recorder onscreen dialog (for 320xY)
+ static const char *const kImageSwitchModeSmallbtn; ///< Switch mode button in recorder onscreen dialog (for 320xY)
+ static const char *const kImageFastReplaySmallbtn; ///< Fast playback mode button in recorder onscreen dialog (for 320xY)
/**
* Graphics mode enumeration.
@@ -275,8 +283,13 @@ public:
void refresh();
void enable();
+
+ void showCursor();
+ void hideCursor();
+
void disable();
+
/**
* Query the set up pixel format.
*/
diff --git a/gui/about.cpp b/gui/about.cpp
index 088971f273..20145886c6 100644
--- a/gui/about.cpp
+++ b/gui/about.cpp
@@ -46,7 +46,7 @@ enum {
// 0 - 2 -- set a custom color:
// 0 normal text
// 1 highlighted text
-// 2 disabled text
+// 2 disabled text
// TODO: Maybe add a tab/indent feature; that is, make it possible to specify
// an amount by which that line shall be indented (the indent of course would have
// to be considered while performing any word wrapping, too).
@@ -139,7 +139,7 @@ void AboutDialog::addLine(const char *str) {
} else {
Common::String format(str, 2);
str += 2;
-
+
static Common::String asciiStr;
if (format[0] == 'A') {
bool useAscii = false;
diff --git a/gui/chooser.cpp b/gui/chooser.cpp
index 6ae08161df..c195e94c9b 100644
--- a/gui/chooser.cpp
+++ b/gui/chooser.cpp
@@ -67,6 +67,7 @@ void ChooserDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data
break;
case kCloseCmd:
setResult(-1);
+ // Fall through
default:
Dialog::handleCommand(sender, cmd, data);
}
diff --git a/gui/credits.h b/gui/credits.h
index 81d46b2b73..70f79ac9a5 100644
--- a/gui/credits.h
+++ b/gui/credits.h
@@ -294,9 +294,6 @@ static const char *credits[] = {
"C0""Andre Heider",
"C0""Angus Lees",
"",
-"C1""BADA",
-"C0""Chris Warren-Smith",
-"",
"C1""Dreamcast",
"C0""Marcus Comstedt",
"",
@@ -352,6 +349,9 @@ static const char *credits[] = {
"C0""Jurgen Braam",
"C0""Lars Persson",
"",
+"C1""Tizen / BADA",
+"C0""Chris Warren-Smith",
+"",
"C1""WebOS",
"C0""Klaus Reimer",
"",
diff --git a/gui/dialog.h b/gui/dialog.h
index 1773c6633e..d269a2f645 100644
--- a/gui/dialog.h
+++ b/gui/dialog.h
@@ -37,6 +37,8 @@ struct Event;
namespace GUI {
+class EventRecorder;
+
class Widget;
// Some "common" commands sent to handleCommand()
@@ -47,6 +49,7 @@ enum {
class Dialog : public GuiObject {
friend class GuiManager;
+ friend class EventRecorder;
friend class Tooltip;
protected:
Widget *_mouseWidget;
diff --git a/gui/editrecorddialog.cpp b/gui/editrecorddialog.cpp
new file mode 100644
index 0000000000..cfcc747121
--- /dev/null
+++ b/gui/editrecorddialog.cpp
@@ -0,0 +1,87 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "editrecorddialog.h"
+#include "gui/widgets/edittext.h"
+#include "common/translation.h"
+
+
+namespace GUI {
+
+const Common::String EditRecordDialog::getAuthor() {
+ return _authorEdit->getEditString();
+}
+
+void EditRecordDialog::setAuthor(const Common::String &author) {
+ _authorEdit->setEditString(author);
+}
+
+const Common::String EditRecordDialog::getNotes() {
+ return _notesEdit->getEditString();
+}
+
+void EditRecordDialog::setNotes(const Common::String &desc) {
+ _notesEdit->setEditString(desc);
+}
+
+const Common::String EditRecordDialog::getName() {
+ return _nameEdit->getEditString();
+}
+
+void EditRecordDialog::setName(const Common::String &name) {
+ _nameEdit->setEditString(name);
+}
+
+EditRecordDialog::~EditRecordDialog() {
+}
+
+EditRecordDialog::EditRecordDialog(const Common::String author, const Common::String name, const Common::String notes) : Dialog("EditRecordDialog") {
+ new StaticTextWidget(this,"EditRecordDialog.AuthorLabel",_("Author:"));
+ new StaticTextWidget(this,"EditRecordDialog.NameLabel",_("Name:"));
+ new StaticTextWidget(this,"EditRecordDialog.NotesLabel",_("Notes:"));
+ _authorEdit = new EditTextWidget(this, "EditRecordDialog.AuthorEdit","");
+ _notesEdit = new EditTextWidget(this, "EditRecordDialog.NotesEdit","");
+ _nameEdit = new EditTextWidget(this, "EditRecordDialog.NameEdit","");
+ _authorEdit->setEditString(author);
+ _notesEdit->setEditString(notes);
+ _nameEdit->setEditString(name);
+ new GUI::ButtonWidget(this, "EditRecordDialog.Cancel", _("Cancel"), 0, kCloseCmd);
+ new GUI::ButtonWidget(this, "EditRecordDialog.OK", _("Ok"), 0, kOKCmd);
+}
+
+void EditRecordDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
+ switch(cmd) {
+ case kCloseCmd:
+ setResult(kCloseCmd);
+ close();
+ break;
+ case kOKCmd:
+ setResult(kOKCmd);
+ close();
+ break;
+ default:
+ Dialog::handleCommand(sender, cmd, data);
+ break;
+ }
+}
+
+}
diff --git a/backends/platform/bada/application.h b/gui/editrecorddialog.h
index 2b0d37f1ef..c8da4521ca 100644
--- a/backends/platform/bada/application.h
+++ b/gui/editrecorddialog.h
@@ -8,47 +8,49 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
- *
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
-#ifndef BADA_APPLICATION_H
-#define BADA_APPLICATION_H
+#ifndef GUI_EDITRECORDDIALOG_H
+#define GUI_EDITRECORDDIALOG_H
-#include <FBase.h>
-#include <FApp.h>
-#include <FGraphics.h>
-#include <FUi.h>
-#include <FSystem.h>
+#include "gui/dialog.h"
-#include "backends/platform/bada/system.h"
+namespace GUI {
-class BadaScummVM : public Osp::App::Application {
+class EditTextWidget;
+class StaticTextWidget;
+
+class EditRecordDialog : public Dialog {
+private:
+ EditTextWidget *_notesEdit;
+ EditTextWidget *_nameEdit;
+ EditTextWidget *_authorEdit;
+ EditRecordDialog() : Dialog("EditRecordDialog") {};
public:
- BadaScummVM();
- ~BadaScummVM();
+ EditRecordDialog(const Common::String author, const Common::String name, const Common::String notes);
+ ~EditRecordDialog();
- static Osp::App::Application *createInstance(void);
+ const Common::String getAuthor();
+ const Common::String getNotes();
+ const Common::String getName();
- bool OnAppInitializing(Osp::App::AppRegistry &appRegistry);
- bool OnAppTerminating(Osp::App::AppRegistry &appRegistry, bool forcedTermination = false);
- void OnForeground(void);
- void OnBackground(void);
- void OnLowMemory(void);
- void OnBatteryLevelChanged(Osp::System::BatteryLevel batteryLevel);
- void OnUserEventReceivedN(RequestId requestId, Osp::Base::Collection::IList *pArgs);
+ void setAuthor(const Common::String &author);
+ void setNotes(const Common::String &desc);
+ void setName(const Common::String &name);
-private:
- void pauseGame(bool pause);
- BadaAppForm *_appForm;
+ virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
};
+}// End of namespace GUI
+
#endif
diff --git a/gui/gui-manager.cpp b/gui/gui-manager.cpp
index a0ef4216aa..1505c8c707 100644
--- a/gui/gui-manager.cpp
+++ b/gui/gui-manager.cpp
@@ -27,6 +27,7 @@
#include "common/rect.h"
#include "common/textconsole.h"
#include "common/translation.h"
+#include "gui/EventRecorder.h"
#include "backends/keymapper/keymapper.h"
@@ -253,12 +254,15 @@ Dialog *GuiManager::getTopDialog() const {
void GuiManager::runLoop() {
Dialog * const activeDialog = getTopDialog();
bool didSaveState = false;
- int button;
- uint32 time;
if (activeDialog == 0)
return;
+#ifdef ENABLE_EVENTRECORDER
+ // Suspend recording while GUI is shown
+ g_eventRec.suspendRecording();
+#endif
+
if (!_stateIsSaved) {
saveState();
_theme->enable();
@@ -296,10 +300,10 @@ void GuiManager::runLoop() {
// _theme->updateScreen();
// _system->updateScreen();
- if (lastRedraw + waitTime < _system->getMillis()) {
+ if (lastRedraw + waitTime < _system->getMillis(true)) {
_theme->updateScreen();
_system->updateScreen();
- lastRedraw = _system->getMillis();
+ lastRedraw = _system->getMillis(true);
}
Common::Event event;
@@ -314,72 +318,21 @@ void GuiManager::runLoop() {
if (activeDialog != getTopDialog() && event.type != Common::EVENT_SCREEN_CHANGED)
continue;
- Common::Point mouse(event.mouse.x - activeDialog->_x, event.mouse.y - activeDialog->_y);
-
- switch (event.type) {
- case Common::EVENT_KEYDOWN:
- activeDialog->handleKeyDown(event.kbd);
- break;
- case Common::EVENT_KEYUP:
- activeDialog->handleKeyUp(event.kbd);
- break;
- case Common::EVENT_MOUSEMOVE:
- activeDialog->handleMouseMoved(mouse.x, mouse.y, 0);
-
- if (mouse.x != _lastMousePosition.x || mouse.y != _lastMousePosition.y) {
- _lastMousePosition.x = mouse.x;
- _lastMousePosition.y = mouse.y;
- _lastMousePosition.time = _system->getMillis();
- }
+ processEvent(event, activeDialog);
+ if (event.type == Common::EVENT_MOUSEMOVE) {
tooltipCheck = true;
- break;
- // We don't distinguish between mousebuttons (for now at least)
- case Common::EVENT_LBUTTONDOWN:
- case Common::EVENT_RBUTTONDOWN:
- button = (event.type == Common::EVENT_LBUTTONDOWN ? 1 : 2);
- time = _system->getMillis();
- if (_lastClick.count && (time < _lastClick.time + kDoubleClickDelay)
- && ABS(_lastClick.x - event.mouse.x) < 3
- && ABS(_lastClick.y - event.mouse.y) < 3) {
- _lastClick.count++;
- } else {
- _lastClick.x = event.mouse.x;
- _lastClick.y = event.mouse.y;
- _lastClick.count = 1;
- }
- _lastClick.time = time;
- activeDialog->handleMouseDown(mouse.x, mouse.y, button, _lastClick.count);
- break;
- case Common::EVENT_LBUTTONUP:
- case Common::EVENT_RBUTTONUP:
- button = (event.type == Common::EVENT_LBUTTONUP ? 1 : 2);
- activeDialog->handleMouseUp(mouse.x, mouse.y, button, _lastClick.count);
- break;
- case Common::EVENT_WHEELUP:
- activeDialog->handleMouseWheel(mouse.x, mouse.y, -1);
- break;
- case Common::EVENT_WHEELDOWN:
- activeDialog->handleMouseWheel(mouse.x, mouse.y, 1);
- break;
- case Common::EVENT_SCREEN_CHANGED:
- screenChange();
- break;
- default:
-#ifdef ENABLE_KEYMAPPER
- activeDialog->handleOtherEvent(event);
-#endif
- break;
}
- if (lastRedraw + waitTime < _system->getMillis()) {
+
+ if (lastRedraw + waitTime < _system->getMillis(true)) {
_theme->updateScreen();
_system->updateScreen();
- lastRedraw = _system->getMillis();
+ lastRedraw = _system->getMillis(true);
}
}
- if (tooltipCheck && _lastMousePosition.time + kTooltipDelay < _system->getMillis()) {
+ if (tooltipCheck && _lastMousePosition.time + kTooltipDelay < _system->getMillis(true)) {
Widget *wdg = activeDialog->findWidget(_lastMousePosition.x, _lastMousePosition.y);
if (wdg && wdg->hasTooltip() && !(wdg->getFlags() & WIDGET_PRESSED)) {
Tooltip *tooltip = new Tooltip();
@@ -409,6 +362,11 @@ void GuiManager::runLoop() {
restoreState();
_useStdCursor = false;
}
+
+#ifdef ENABLE_EVENTRECORDER
+ // Resume recording once GUI is shown
+ g_eventRec.resumeRecording();
+#endif
}
#pragma mark -
@@ -492,7 +450,7 @@ void GuiManager::setupCursor() {
// very much. We could plug in a different cursor here if we like to.
void GuiManager::animateCursor() {
- int time = _system->getMillis();
+ int time = _system->getMillis(true);
if (time > _cursorAnimateTimer + kCursorAnimateDelay) {
for (int i = 0; i < 15; i++) {
if ((i < 6) || (i > 8)) {
@@ -537,4 +495,64 @@ void GuiManager::screenChange() {
_system->updateScreen();
}
+void GuiManager::processEvent(const Common::Event &event, Dialog *const activeDialog) {
+ int button;
+ uint32 time;
+ Common::Point mouse(event.mouse.x - activeDialog->_x, event.mouse.y - activeDialog->_y);
+ switch (event.type) {
+ case Common::EVENT_KEYDOWN:
+ activeDialog->handleKeyDown(event.kbd);
+ break;
+ case Common::EVENT_KEYUP:
+ activeDialog->handleKeyUp(event.kbd);
+ break;
+ case Common::EVENT_MOUSEMOVE:
+ activeDialog->handleMouseMoved(mouse.x, mouse.y, 0);
+
+ if (mouse.x != _lastMousePosition.x || mouse.y != _lastMousePosition.y) {
+ _lastMousePosition.x = mouse.x;
+ _lastMousePosition.y = mouse.y;
+ _lastMousePosition.time = _system->getMillis(true);
+ }
+
+ break;
+ // We don't distinguish between mousebuttons (for now at least)
+ case Common::EVENT_LBUTTONDOWN:
+ case Common::EVENT_RBUTTONDOWN:
+ button = (event.type == Common::EVENT_LBUTTONDOWN ? 1 : 2);
+ time = _system->getMillis(true);
+ if (_lastClick.count && (time < _lastClick.time + kDoubleClickDelay)
+ && ABS(_lastClick.x - event.mouse.x) < 3
+ && ABS(_lastClick.y - event.mouse.y) < 3) {
+ _lastClick.count++;
+ } else {
+ _lastClick.x = event.mouse.x;
+ _lastClick.y = event.mouse.y;
+ _lastClick.count = 1;
+ }
+ _lastClick.time = time;
+ activeDialog->handleMouseDown(mouse.x, mouse.y, button, _lastClick.count);
+ break;
+ case Common::EVENT_LBUTTONUP:
+ case Common::EVENT_RBUTTONUP:
+ button = (event.type == Common::EVENT_LBUTTONUP ? 1 : 2);
+ activeDialog->handleMouseUp(mouse.x, mouse.y, button, _lastClick.count);
+ break;
+ case Common::EVENT_WHEELUP:
+ activeDialog->handleMouseWheel(mouse.x, mouse.y, -1);
+ break;
+ case Common::EVENT_WHEELDOWN:
+ activeDialog->handleMouseWheel(mouse.x, mouse.y, 1);
+ break;
+ case Common::EVENT_SCREEN_CHANGED:
+ screenChange();
+ break;
+ default:
+ #ifdef ENABLE_KEYMAPPER
+ activeDialog->handleOtherEvent(event);
+ #endif
+ break;
+ }
+}
+
} // End of namespace GUI
diff --git a/gui/gui-manager.h b/gui/gui-manager.h
index 49542fd001..b52d91ba08 100644
--- a/gui/gui-manager.h
+++ b/gui/gui-manager.h
@@ -35,6 +35,10 @@ namespace Graphics {
class Font;
}
+namespace Common {
+ struct Event;
+}
+
namespace GUI {
class Dialog;
@@ -67,6 +71,8 @@ public:
// until no dialogs are active anymore.
void runLoop();
+ void processEvent(const Common::Event &event, Dialog *const activeDialog);
+
bool isActive() const { return ! _dialogStack.empty(); }
bool loadNewTheme(Common::String id, ThemeEngine::GraphicsMode gfx = ThemeEngine::kGfxDisabled, bool force = false);
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 4e35b54db8..77d4cce794 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -37,6 +37,11 @@
#include "gui/message.h"
#include "gui/gui-manager.h"
#include "gui/options.h"
+#ifdef ENABLE_EVENTRECORDER
+#include "gui/onscreendialog.h"
+#include "gui/recorderdialog.h"
+#include "gui/EventRecorder.h"
+#endif
#include "gui/saveload.h"
#include "gui/widgets/edittext.h"
#include "gui/widgets/list.h"
@@ -596,7 +601,6 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
LauncherDialog::LauncherDialog()
: Dialog(0, 0, 320, 200) {
_backgroundType = GUI::ThemeEngine::kDialogBackgroundMain;
-
const int screenW = g_system->getOverlayWidth();
const int screenH = g_system->getOverlayHeight();
@@ -779,10 +783,9 @@ void LauncherDialog::updateListing() {
}
void LauncherDialog::addGame() {
- int modifiers = g_system->getEventManager()->getModifierState();
#ifndef DISABLE_MASS_ADD
- const bool massAdd = (modifiers & Common::KBD_SHIFT) != 0;
+ const bool massAdd = checkModifier(Common::KBD_SHIFT);
if (massAdd) {
MessageDialog alert(_("Do you really want to run the mass game detector? "
@@ -975,6 +978,49 @@ void LauncherDialog::editGame(int item) {
}
}
+void LauncherDialog::loadGameButtonPressed(int item) {
+#ifdef ENABLE_EVENTRECORDER
+ const bool shiftPressed = checkModifier(Common::KBD_SHIFT);
+ if (shiftPressed) {
+ recordGame(item);
+ } else {
+ loadGame(item);
+ }
+ updateButtons();
+#else
+ loadGame(item);
+#endif
+}
+
+#ifdef ENABLE_EVENTRECORDER
+void LauncherDialog::recordGame(int item) {
+ RecorderDialog recorderDialog;
+ MessageDialog alert(_("Do you want to load savegame?"),
+ _("Yes"), _("No"));
+ switch(recorderDialog.runModal(_domains[item])) {
+ case RecorderDialog::kRecordDialogClose:
+ break;
+ case RecorderDialog::kRecordDialogPlayback:
+ ConfMan.setActiveDomain(_domains[item]);
+ close();
+ ConfMan.set("record_mode", "playback", ConfigManager::kTransientDomain);
+ ConfMan.set("record_file_name", recorderDialog.getFileName(), ConfigManager::kTransientDomain);
+ break;
+ case RecorderDialog::kRecordDialogRecord:
+ ConfMan.setActiveDomain(_domains[item]);
+ if (alert.runModal() == GUI::kMessageOK) {
+ loadGame(item);
+ }
+ close();
+ g_eventRec.setAuthor(recorderDialog._author);
+ g_eventRec.setName(recorderDialog._name);
+ g_eventRec.setNotes(recorderDialog._notes);
+ ConfMan.set("record_mode", "record", ConfigManager::kTransientDomain);
+ break;
+ }
+}
+#endif
+
void LauncherDialog::loadGame(int item) {
String gameId = ConfMan.get("gameid", _domains[item]);
if (gameId.empty())
@@ -1039,7 +1085,7 @@ void LauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
editGame(item);
break;
case kLoadGameCmd:
- loadGame(item);
+ loadGameButtonPressed(item);
break;
case kOptionsCmd: {
GlobalOptionsDialog options;
@@ -1109,20 +1155,28 @@ void LauncherDialog::updateButtons() {
_loadButton->setEnabled(en);
_loadButton->draw();
}
+ switchButtonsText(_addButton, "~A~dd Game...", "Mass Add...");
+#ifdef ENABLE_EVENTRECORDER
+ switchButtonsText(_loadButton, "~L~oad...", "Record...");
+#endif
+}
- // Update the label of the "Add" button depending on whether shift is pressed or not
- int modifiers = g_system->getEventManager()->getModifierState();
- const bool massAdd = (modifiers & Common::KBD_SHIFT) != 0;
+// Update the label of the button depending on whether shift is pressed or not
+void LauncherDialog::switchButtonsText(ButtonWidget *button, const char *normalText, const char *shiftedText) {
+ const bool shiftPressed = checkModifier(Common::KBD_SHIFT);
const bool lowRes = g_system->getOverlayWidth() <= 320;
- const char *newAddButtonLabel = massAdd
- ? (lowRes ? _c("Mass Add...", "lowres") : _("Mass Add..."))
- : (lowRes ? _c("~A~dd Game...", "lowres") : _("~A~dd Game..."));
+ const char *newAddButtonLabel = shiftPressed
+ ? (lowRes ? _c(shiftedText, "lowres") : _(shiftedText))
+ : (lowRes ? _c(normalText, "lowres") : _(normalText));
- if (_addButton->getLabel() != newAddButtonLabel)
- _addButton->setLabel(newAddButtonLabel);
+ if (button->getLabel() != newAddButtonLabel)
+ button->setLabel(newAddButtonLabel);
}
+
+
+
void LauncherDialog::reflowLayout() {
#ifndef DISABLE_FANCY_THEMES
if (g_gui.xmlEval()->getVar("Globals.ShowLauncherLogo") == 1 && g_gui.theme()->supportsImages()) {
@@ -1186,4 +1240,9 @@ void LauncherDialog::reflowLayout() {
Dialog::reflowLayout();
}
+bool LauncherDialog::checkModifier(int checkedModifier) {
+ int modifiers = g_system->getEventManager()->getModifierState();
+ return (modifiers & checkedModifier) != 0;
+}
+
} // End of namespace GUI
diff --git a/gui/launcher.h b/gui/launcher.h
index fc0484350a..2ab47be98d 100644
--- a/gui/launcher.h
+++ b/gui/launcher.h
@@ -56,7 +56,7 @@ protected:
ListWidget *_list;
ButtonWidget *_addButton;
Widget *_startButton;
- Widget *_loadButton;
+ ButtonWidget *_loadButton;
Widget *_editButton;
Widget *_removeButton;
#ifndef DISABLE_FANCY_THEMES
@@ -80,6 +80,7 @@ protected:
void updateListing();
void updateButtons();
+ void switchButtonsText(ButtonWidget *button, const char *normalText, const char *shiftedText);
void open();
void close();
@@ -100,6 +101,16 @@ protected:
void editGame(int item);
/**
+ * Facade for "Load..."/"Record..." buttons.
+ */
+ void loadGameButtonPressed(int item);
+
+ /**
+ * Handle "Record..." button.
+ */
+ void recordGame(int item);
+
+ /**
* Handle "Load..." button.
*/
void loadGame(int item);
@@ -111,6 +122,8 @@ protected:
* @target name of target to select
*/
void selectTarget(const String &target);
+private:
+ bool checkModifier(int modifier);
};
} // End of namespace GUI
diff --git a/gui/module.mk b/gui/module.mk
index bda3c88cd5..338e43c6a4 100644
--- a/gui/module.mk
+++ b/gui/module.mk
@@ -7,6 +7,7 @@ MODULE_OBJS := \
debugger.o \
dialog.o \
error.o \
+ EventRecorder.o \
gui-manager.o \
launcher.o \
massadd.o \
@@ -38,6 +39,13 @@ MODULE_OBJS += \
browser.o
endif
+ifdef ENABLE_EVENTRECORDER
+MODULE_OBJS += \
+ editrecorddialog.o \
+ onscreendialog.o \
+ recorderdialog.o
+endif
+
ifdef USE_FLUIDSYNTH
MODULE_OBJS += \
fluidsynth-dialog.o
diff --git a/gui/onscreendialog.cpp b/gui/onscreendialog.cpp
new file mode 100644
index 0000000000..03a6f26ec0
--- /dev/null
+++ b/gui/onscreendialog.cpp
@@ -0,0 +1,233 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+
+#include "gui/gui-manager.h"
+
+#include "gui/EventRecorder.h"
+
+#include "common/events.h"
+#include "common/rect.h"
+#include "common/translation.h"
+
+#include "graphics/cursorman.h"
+
+#include "gui/editrecorddialog.h"
+#include "gui/ThemeEval.h"
+
+#include "gui/onscreendialog.h"
+
+namespace GUI {
+
+bool OnScreenDialog::isVisible() const {
+ return true;
+}
+
+enum {
+ kStopCmd = 'STOP',
+ kEditCmd = 'EDIT',
+ kSwitchModeCmd = 'MODE',
+ kFastModeCmd = 'FAST'
+};
+
+void OnScreenDialog::reflowLayout() {
+ GuiObject::reflowLayout();
+}
+
+void OnScreenDialog::releaseFocus() {
+}
+
+OnScreenDialog::OnScreenDialog(bool isRecord) : Dialog("OnScreenDialog") {
+ _x = _y = 0;
+
+#ifndef DISABLE_FANCY_THEMES
+ if (g_gui.xmlEval()->getVar("Globals.OnScreenDialog.ShowPics") == 1 && g_gui.theme()->supportsImages()) {
+ GUI::PicButtonWidget *btn;
+ btn = new PicButtonWidget(this, "OnScreenDialog.StopButton", 0, kStopCmd, 0);
+ btn->useThemeTransparency(true);
+
+ if (g_system->getOverlayWidth() > 320)
+ btn->setGfx(g_gui.theme()->getImageSurface(ThemeEngine::kImageStopbtn));
+ else
+ btn->setGfx(g_gui.theme()->getImageSurface(ThemeEngine::kImageStopSmallbtn));
+
+ if (isRecord) {
+ btn = new PicButtonWidget(this, "OnScreenDialog.EditButton", 0, kEditCmd, 0);
+ btn->useThemeTransparency(true);
+
+ if (g_system->getOverlayWidth() > 320)
+ btn->setGfx(g_gui.theme()->getImageSurface(ThemeEngine::kImageEditbtn));
+ else
+ btn->setGfx(g_gui.theme()->getImageSurface(ThemeEngine::kImageEditSmallbtn));
+ } else {
+ btn = new PicButtonWidget(this, "OnScreenDialog.SwitchModeButton", 0, kSwitchModeCmd, 0);
+ btn->useThemeTransparency(true);
+ if (g_system->getOverlayWidth() > 320)
+ btn->setGfx(g_gui.theme()->getImageSurface(ThemeEngine::kImageSwitchModebtn));
+ else
+ btn->setGfx(g_gui.theme()->getImageSurface(ThemeEngine::kImageSwitchModeSmallbtn));
+
+ btn = new PicButtonWidget(this, "OnScreenDialog.FastReplayButton", 0, kFastModeCmd, 0);
+ btn->useThemeTransparency(true);
+ if (g_system->getOverlayWidth() > 320)
+ btn->setGfx(g_gui.theme()->getImageSurface(ThemeEngine::kImageFastReplaybtn));
+ else
+ btn->setGfx(g_gui.theme()->getImageSurface(ThemeEngine::kImageFastReplaySmallbtn));
+ }
+ } else
+#endif
+ {
+ if (g_system->getOverlayWidth() > 320)
+ new ButtonWidget(this, "OnScreenDialog.StopButton", "[ ]", _("Stop"), kStopCmd);
+ else
+ new ButtonWidget(this, "OnScreenDialog.StopButton", "[]", _("Stop"), kStopCmd);
+
+ if (isRecord) {
+ new ButtonWidget(this, "OnScreenDialog.EditButton", "E", _("Edit record description"), kEditCmd);
+ } else {
+ new ButtonWidget(this, "OnScreenDialog.SwitchModeButton", "G", _("Switch to Game"), kSwitchModeCmd);
+
+ new ButtonWidget(this, "OnScreenDialog.FastReplayButton", ">>", _("Fast replay"), kFastModeCmd);
+ }
+ }
+
+
+ _text = new GUI::StaticTextWidget(this, "OnScreenDialog.TimeLabel", "00:00:00");
+ _enableDrag = false;
+ _mouseOver = false;
+ _editDlgShown = false;
+
+ _lastTime = 0;
+ _dlg = 0;
+}
+
+void OnScreenDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
+ Common::Event eventRTL;
+ switch (cmd) {
+ case kStopCmd:
+ eventRTL.type = Common::EVENT_RTL;
+ g_system->getEventManager()->pushEvent(eventRTL);
+ close();
+ break;
+ case kEditCmd:
+ _dlg = new EditRecordDialog(g_eventRec.getAuthor(), g_eventRec.getName(), g_eventRec.getNotes());
+ CursorMan.lock(false);
+ g_eventRec.setRedraw(false);
+ g_system->showOverlay();
+ _editDlgShown = true;
+ _dlg->runModal();
+ _editDlgShown = false;
+ g_system->hideOverlay();
+ g_eventRec.setRedraw(true);
+ CursorMan.lock(true);
+ g_eventRec.setAuthor(((EditRecordDialog *)_dlg)->getAuthor());
+ g_eventRec.setName(((EditRecordDialog *)_dlg)->getName());
+ g_eventRec.setNotes(((EditRecordDialog *)_dlg)->getNotes());
+ delete _dlg;
+ break;
+ case kSwitchModeCmd:
+ if (g_eventRec.switchMode()) {
+ close();
+ }
+ break;
+ case kFastModeCmd:
+ g_eventRec.switchFastMode();
+ break;
+ }
+}
+
+void OnScreenDialog::setReplayedTime(uint32 newTime) {
+ if (newTime - _lastTime > 1000) {
+ uint32 seconds = newTime / 1000;
+ _text->setLabel(Common::String::format("%.2d:%.2d:%.2d", seconds / 3600 % 24, seconds / 60 % 60, seconds % 60));
+ _lastTime = newTime;
+ }
+}
+
+OnScreenDialog::~OnScreenDialog() {
+}
+
+void OnScreenDialog::handleMouseMoved(int x, int y, int button) {
+ if (_enableDrag) {
+ _x = _x + x - _dragPoint.x;
+ _y = _y + y - _dragPoint.y;
+ }
+ Dialog::handleMouseMoved(x, y, button);
+ if (isMouseOver(x, y)) {
+ if (_mouseOver == false) {
+ g_gui.theme()->showCursor();
+ CursorMan.lock(true);
+ }
+ _mouseOver = true;
+ } else {
+ if (_mouseOver == true) {
+ CursorMan.lock(false);
+ g_gui.theme()->hideCursor();
+ }
+ _mouseOver = false;
+ }
+}
+
+void OnScreenDialog::handleMouseDown(int x, int y, int button, int clickCount) {
+ if (isMouseOver(x, y)) {
+ _dragPoint.x = x;
+ _dragPoint.y = y;
+ _enableDrag = true;
+ }
+ Dialog::handleMouseDown(x, y, button, clickCount);
+}
+
+void OnScreenDialog::handleMouseUp(int x, int y, int button, int clickCount) {
+ if (isMouseOver(x, y)) {
+
+ }
+ _enableDrag = false;
+ Dialog::handleMouseUp(x, y, button, clickCount);
+}
+
+bool OnScreenDialog::isMouseOver(int x, int y) {
+ return (x >= 0 && x < _w && y >= 0 && y < _h);
+}
+
+bool OnScreenDialog::isMouseOver() {
+ return _mouseOver;
+}
+
+void OnScreenDialog::close() {
+ CursorMan.lock(false);
+ Dialog::close();
+}
+
+Dialog *OnScreenDialog::getActiveDlg() {
+ if (_editDlgShown) {
+ return _dlg;
+ } else {
+ return this;
+ }
+}
+
+bool OnScreenDialog::isEditDlgVisible() {
+ return _editDlgShown;
+}
+
+}
diff --git a/gui/onscreendialog.h b/gui/onscreendialog.h
new file mode 100644
index 0000000000..2fae14cbc6
--- /dev/null
+++ b/gui/onscreendialog.h
@@ -0,0 +1,66 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GUI_ONSCREENDIALOG_H
+#define GUI_ONSCREENDIALOG_H
+
+#include "gui/dialog.h"
+#include "gui/widget.h"
+
+namespace GUI {
+
+class OnScreenDialog : public Dialog {
+private:
+ uint32 _lastTime;
+ bool _enableDrag;
+ bool _mouseOver;
+ bool _editDlgShown;
+ Common::Point _dragPoint;
+ GUI::StaticTextWidget *_text;
+ Dialog *_dlg;
+
+ bool isMouseOver(int x, int y);
+
+public:
+ OnScreenDialog(bool recordingMode);
+ ~OnScreenDialog();
+ virtual void close();
+ virtual bool isVisible() const;
+ virtual void reflowLayout();
+
+ void setReplayedTime(uint32 newTime);
+
+ virtual void handleMouseMoved(int x, int y, int button);
+ virtual void handleMouseDown(int x, int y, int button, int clickCount);
+ virtual void handleMouseUp(int x, int y, int button, int clickCount);
+ void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
+
+ bool isMouseOver();
+ bool isEditDlgVisible();
+ Dialog *getActiveDlg();
+protected:
+ virtual void releaseFocus();
+};
+
+} // End of namespace GUI
+
+#endif
diff --git a/gui/recorderdialog.cpp b/gui/recorderdialog.cpp
new file mode 100644
index 0000000000..1a11dbac65
--- /dev/null
+++ b/gui/recorderdialog.cpp
@@ -0,0 +1,298 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "common/algorithm.h"
+#include "common/bufferedstream.h"
+#include "common/savefile.h"
+#include "common/system.h"
+#include "graphics/colormasks.h"
+#include "graphics/palette.h"
+#include "graphics/scaler.h"
+#include "graphics/thumbnail.h"
+#include "common/translation.h"
+#include "gui/widgets/list.h"
+#include "gui/editrecorddialog.h"
+#include "gui/EventRecorder.h"
+#include "gui/message.h"
+#include "gui/saveload.h"
+#include "common/system.h"
+#include "gui/ThemeEval.h"
+#include "gui/gui-manager.h"
+#include "recorderdialog.h"
+
+#define MAX_RECORDS_NAMES 0xFF
+
+namespace GUI {
+
+enum {
+ kRecordCmd = 'RCRD',
+ kPlaybackCmd = 'PBCK',
+ kDeleteCmd = 'DEL ',
+ kNextScreenshotCmd = 'NEXT',
+ kPrevScreenshotCmd = 'PREV',
+ kEditRecordCmd = 'EDIT'
+};
+
+RecorderDialog::RecorderDialog() : Dialog("RecorderDialog"), _list(0), _currentScreenshot(0) {
+ _firstScreenshotUpdate = false;
+ _screenShotsCount = 0;
+ _currentScreenshotText = 0;
+ _authorText = 0;
+ _notesText = 0;
+
+ _backgroundType = ThemeEngine::kDialogBackgroundSpecial;
+
+ new StaticTextWidget(this, "SaveLoadChooser.Title", _("Recorder or Playback Gameplay"));
+
+ _list = new GUI::ListWidget(this, "RecorderDialog.List");
+ _list->setNumberingMode(GUI::kListNumberingOff);
+
+ _deleteButton = new GUI::ButtonWidget(this, "RecorderDialog.Delete", _("Delete"), 0, kDeleteCmd);
+ new GUI::ButtonWidget(this, "RecorderDialog.Cancel", _("Cancel"), 0, kCloseCmd);
+ new GUI::ButtonWidget(this, "RecorderDialog.Record", _("Record"), 0, kRecordCmd);
+ _playbackButton = new GUI::ButtonWidget(this, "RecorderDialog.Playback", _("Playback"), 0, kPlaybackCmd);
+
+ _editButton = new GUI::ButtonWidget(this, "RecorderDialog.Edit", _("Edit"), 0, kEditRecordCmd);
+
+ _editButton->setEnabled(false);
+ _deleteButton->setEnabled(false);
+ _playbackButton->setEnabled(false);
+
+ _gfxWidget = new GUI::GraphicsWidget(this, 0, 0, 10, 10);
+ _container = new GUI::ContainerWidget(this, 0, 0, 10, 10);
+ if (g_gui.xmlEval()->getVar("Globals.RecorderDialog.ExtInfo.Visible") == 1) {
+ new GUI::ButtonWidget(this,"RecorderDialog.NextScreenShotButton", "<", 0, kPrevScreenshotCmd);
+ new GUI::ButtonWidget(this, "RecorderDialog.PreviousScreenShotButton", ">", 0, kNextScreenshotCmd);
+ _currentScreenshotText = new StaticTextWidget(this, "RecorderDialog.currentScreenshot", "0/0");
+ _authorText = new StaticTextWidget(this, "RecorderDialog.Author", _("Author: "));
+ _notesText = new StaticTextWidget(this, "RecorderDialog.Notes", _("Notes: "));
+ }
+ if (_gfxWidget)
+ _gfxWidget->setGfx(0);
+}
+
+
+void RecorderDialog::reflowLayout() {
+ if (g_gui.xmlEval()->getVar("Globals.RecorderDialog.ExtInfo.Visible") == 1) {
+ int16 x, y;
+ uint16 w, h;
+
+ if (!g_gui.xmlEval()->getWidgetData("RecorderDialog.Thumbnail", x, y, w, h)) {
+ error("Error when loading position data for Recorder Thumbnails");
+ }
+
+ int thumbW = kThumbnailWidth;
+ int thumbH = kThumbnailHeight2;
+ int thumbX = x + (w >> 1) - (thumbW >> 1);
+ int thumbY = y + kLineHeight;
+
+ _container->resize(x, y, w, h);
+ _gfxWidget->resize(thumbX, thumbY, thumbW, thumbH);
+
+ _container->setVisible(true);
+ _gfxWidget->setVisible(true);
+ updateSelection(false);
+ } else {
+ _container->setVisible(false);
+ _gfxWidget->setVisible(false);
+ }
+ Dialog::reflowLayout();
+}
+
+
+
+void RecorderDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
+ switch(cmd) {
+ case kEditRecordCmd: {
+ if (_list->getSelected() >= 0) {
+ EditRecordDialog editDlg(_fileHeaders[_list->getSelected()].author, _fileHeaders[_list->getSelected()].name, _fileHeaders[_list->getSelected()].notes);
+ if (editDlg.runModal() != kOKCmd) {
+ return;
+ }
+ _playbackFile.openRead(_fileHeaders[_list->getSelected()].fileName);
+ _playbackFile.getHeader().author = editDlg.getAuthor();
+ _playbackFile.getHeader().name = editDlg.getName();
+ _playbackFile.getHeader().notes = editDlg.getNotes();
+ _playbackFile.updateHeader();
+ _fileHeaders[_list->getSelected()] = _playbackFile.getHeader();
+ int oldselection = _list->getSelected();
+ updateList();
+ _list->setSelected(oldselection);
+ updateSelection(true);
+ _playbackFile.close();
+ }
+ }
+ break;
+ case kNextScreenshotCmd:
+ ++_currentScreenshot;
+ updateScreenshot();
+ break;
+ case kPrevScreenshotCmd:
+ --_currentScreenshot;
+ updateScreenshot();
+ break;
+ case kDeleteCmd:
+ if (_list->getSelected() >= 0) {
+ MessageDialog alert(_("Do you really want to delete this record?"),
+ _("Delete"), _("Cancel"));
+ if (alert.runModal() == GUI::kMessageOK) {
+ _playbackFile.close();
+ g_eventRec.deleteRecord(_fileHeaders[_list->getSelected()].fileName);
+ _list->setSelected(-1);
+ updateList();
+ }
+ }
+ break;
+ case GUI::kListSelectionChangedCmd:
+ updateSelection(true);
+ break;
+ case kRecordCmd: {
+ TimeDate t;
+ Common::String gameId = ConfMan.get("gameid", _target);
+ const EnginePlugin *plugin = 0;
+ GameDescriptor desc = EngineMan.findGame(gameId, &plugin);
+ g_system->getTimeAndDate(t);
+ EditRecordDialog editDlg("Unknown Author", Common::String::format("%.2d.%.2d.%.4d ", t.tm_mday, t.tm_mon, 1900 + t.tm_year) + desc.description(), "");
+ if (editDlg.runModal() != kOKCmd) {
+ return;
+ }
+ _author = editDlg.getAuthor();
+ _name = editDlg.getName();
+ _notes = editDlg.getNotes();
+ _filename = g_eventRec.generateRecordFileName(_target);
+ setResult(kRecordDialogRecord);
+ close();
+ }
+ break;
+ case kPlaybackCmd:
+ if (_list->getSelected() >= 0) {
+ _filename = _fileHeaders[_list->getSelected()].fileName;
+ setResult(kRecordDialogPlayback);
+ close();
+ }
+ break;
+ case kCloseCmd:
+ setResult(kRecordDialogClose);
+ // Fall through
+ default:
+ Dialog::handleCommand(sender, cmd, data);
+ }
+}
+
+void RecorderDialog::updateList() {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Common::String pattern(_target+".r??");
+ Common::StringArray files = saveFileMan->listSavefiles(pattern);
+ Common::PlaybackFile file;
+ Common::StringArray namesList;
+ _fileHeaders.clear();
+ for (Common::StringArray::iterator i = files.begin(); i != files.end(); ++i) {
+ if (file.openRead(*i)) {
+ namesList.push_back(file.getHeader().name);
+ _fileHeaders.push_back(file.getHeader());
+ }
+ file.close();
+ }
+ _list->setList(namesList);
+ _list->draw();
+}
+
+int RecorderDialog::runModal(Common::String &target) {
+ _target = target;
+ updateList();
+ return Dialog::runModal();
+}
+
+RecorderDialog::~RecorderDialog() {
+}
+
+void RecorderDialog::updateSelection(bool redraw) {
+ if (_list->getSelected() >= 0) {
+ _editButton->setEnabled(true);
+ _deleteButton->setEnabled(true);
+ _playbackButton->setEnabled(true);
+ }
+
+ if (g_gui.xmlEval()->getVar("Globals.RecorderDialog.ExtInfo.Visible") != 1)
+ return;
+
+ _gfxWidget->setGfx(-1, -1, 0, 0, 0);
+ _screenShotsCount = 0;
+ _currentScreenshot = 0;
+ updateScreenShotsText();
+ if (_list->getSelected() >= 0) {
+ _authorText->setLabel(_("Author: ") + _fileHeaders[_list->getSelected()].author);
+ _notesText->setLabel(_("Notes: ") + _fileHeaders[_list->getSelected()].notes);
+
+ _firstScreenshotUpdate = true;
+ updateScreenshot();
+ if ((_screenShotsCount) > 0) {
+ _currentScreenshot = 1;
+ }
+ updateScreenshot();
+ } else {
+ _authorText->setLabel(_("Author: "));
+ _notesText->setLabel(_("Notes: "));
+ _screenShotsCount = -1;
+ _currentScreenshot = 0;
+ _gfxWidget->setGfx(-1, -1, 0, 0, 0);
+ _gfxWidget->draw();
+ updateScreenShotsText();
+ }
+}
+
+void RecorderDialog::updateScreenshot() {
+ if (_list->getSelected() == -1) {
+ return;
+ }
+ if (_currentScreenshot < 1) {
+ _currentScreenshot = _screenShotsCount;
+ }
+ if (_currentScreenshot > _screenShotsCount) {
+ _currentScreenshot = 1;
+ }
+ if (_firstScreenshotUpdate) {
+ _playbackFile.openRead(_fileHeaders[_list->getSelected()].fileName);
+ _screenShotsCount = _playbackFile.getScreensCount();
+ _firstScreenshotUpdate = false;
+ }
+ Graphics::Surface *srcsf = _playbackFile.getScreenShot(_currentScreenshot);
+ if (srcsf != NULL) {
+ Graphics::Surface *destsf = Graphics::scale(*srcsf, _gfxWidget->getWidth(), _gfxWidget->getHeight());
+ _gfxWidget->setGfx(destsf);
+ updateScreenShotsText();
+ delete destsf;
+ delete srcsf;
+ } else {
+ _gfxWidget->setGfx(-1, -1, 0, 0, 0);
+ }
+ _gfxWidget->draw();
+}
+
+void RecorderDialog::updateScreenShotsText() {
+ if (_screenShotsCount == -1) {
+ _currentScreenshotText->setLabel(Common::String::format("%d / ?", _currentScreenshot));
+ } else {
+ _currentScreenshotText->setLabel(Common::String::format("%d / %d", _currentScreenshot, _screenShotsCount));
+ }
+}
+
+} // End of namespace GUI
diff --git a/gui/recorderdialog.h b/gui/recorderdialog.h
new file mode 100644
index 0000000000..eb690a4f38
--- /dev/null
+++ b/gui/recorderdialog.h
@@ -0,0 +1,81 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef GUI_RECORDER_DIALOG_H
+#define GUI_RECORDER_DIALOG_H
+#include "common/stream.h"
+#include "common/recorderfile.h"
+#include "gui/dialog.h"
+namespace GUI {
+
+class ListWidget;
+class GraphicsWidget;
+class ButtonWidget;
+class CommandSender;
+class ContainerWidget;
+class StaticTextWidget;
+
+class RecorderDialog : public GUI::Dialog {
+private:
+ bool _firstScreenshotUpdate;
+ Common::PlaybackFile _playbackFile;
+ Common::String _target;
+ Common::String _filename;
+ int _currentScreenshot;
+ int _screenShotsCount;
+ Common::Array<Common::PlaybackFile::PlaybackFileHeader> _fileHeaders;
+ GUI::ListWidget *_list;
+ GUI::ContainerWidget *_container;
+ GUI::GraphicsWidget *_gfxWidget;
+ GUI::StaticTextWidget *_currentScreenshotText;
+ GUI::StaticTextWidget *_authorText;
+ GUI::StaticTextWidget *_notesText;
+ GUI::ButtonWidget *_editButton;
+ GUI::ButtonWidget *_deleteButton;
+ GUI::ButtonWidget *_playbackButton;
+
+ void updateList();
+ void updateScreenShotsText();
+ void updateSelection(bool redraw);
+ void updateScreenshot();
+public:
+ Common::String _author;
+ Common::String _name;
+ Common::String _notes;
+ enum DialogResult {
+ kRecordDialogClose,
+ kRecordDialogRecord,
+ kRecordDialogPlayback
+ };
+ RecorderDialog();
+ ~RecorderDialog();
+
+ virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
+ virtual void reflowLayout();
+
+ int runModal(Common::String &target);
+ const Common::String getFileName() {return _filename;}
+};
+
+} // End of namespace GUI
+
+
+#endif
diff --git a/gui/saveload-dialog.cpp b/gui/saveload-dialog.cpp
index c7dd62b6c6..585117fba4 100644
--- a/gui/saveload-dialog.cpp
+++ b/gui/saveload-dialog.cpp
@@ -286,6 +286,7 @@ void SaveLoadChooserSimple::handleCommand(CommandSender *sender, uint32 cmd, uin
break;
case kCloseCmd:
setResult(-1);
+ // Fall through
default:
SaveLoadChooserDialog::handleCommand(sender, cmd, data);
}
@@ -595,6 +596,7 @@ void SaveLoadChooserGrid::handleCommand(CommandSender *sender, uint32 cmd, uint3
case kCloseCmd:
setResult(-1);
+ // Fall through
default:
SaveLoadChooserDialog::handleCommand(sender, cmd, data);
}
diff --git a/gui/themes/default.inc b/gui/themes/default.inc
index 6d8e6baac7..1b6ae3ec27 100644
--- a/gui/themes/default.inc
+++ b/gui/themes/default.inc
@@ -610,50 +610,54 @@
"/> "
"</drawdata> "
"</render_info> "
-"<layout_info resolution='y<400'> "
+"<layout_info resolution='y>399'> "
"<globals> "
-"<def var='Line.Height' value='12' /> "
-"<def var='Font.Height' value='10' /> "
-"<def var='About.OuterBorder' value='10'/> "
-"<def var='Layout.Spacing' value='8'/> "
+"<def var='Line.Height' value='16' /> "
+"<def var='Font.Height' value='16' /> "
+"<def var='About.OuterBorder' value='80'/> "
+"<def var='Layout.Spacing' value='8' /> "
"<def var='ShowLauncherLogo' value='0'/> "
"<def var='ShowGlobalMenuLogo' value='0'/> "
"<def var='ShowSearchPic' value='0'/> "
"<def var='ShowChooserPics' value='0'/> "
-"<def var='ShowChooserPageDisplay' value='0'/> "
-"<def var='SaveLoadChooser.ExtInfo.Visible' value='0'/> "
-"<def var='KeyMapper.Spacing' value='5'/> "
-"<def var='KeyMapper.LabelWidth' value='80'/> "
-"<def var='KeyMapper.ButtonWidth' value='60'/> "
-"<def var='Tooltip.MaxWidth' value='70'/> "
-"<def var='Tooltip.XDelta' value='8'/> "
-"<def var='Tooltip.YDelta' value='8'/> "
-"<def var='Predictive.Button.Width' value='45' /> "
-"<def var='Predictive.Button.Height' value='15' /> "
-"<widget name='Button' "
-"size='72,16' "
-"/> "
-"<widget name='Slider' "
-"size='85,12' "
-"/> "
+"<def var='ShowChooserPageDisplay' value='1'/> "
+"<def var='SaveLoadChooser.ExtInfo.Visible' value='1'/> "
+"<def var='RecorderDialog.ExtInfo.Visible' value='1'/> "
+"<def var='OnScreenDialog.ShowPics' value='0'/> "
+"<def var='KeyMapper.Spacing' value='10'/> "
+"<def var='KeyMapper.LabelWidth' value='100'/> "
+"<def var='KeyMapper.ButtonWidth' value='80'/> "
+"<def var='Tooltip.MaxWidth' value='200'/> "
+"<def var='Tooltip.XDelta' value='16'/> "
+"<def var='Tooltip.YDelta' value='16'/> "
+"<def var='Predictive.Button.Width' value='60' /> "
"<widget name='OptionsLabel' "
"size='110,Globals.Line.Height' "
"textalign='right' "
"/> "
"<widget name='SmallLabel' "
-"size='18,Globals.Line.Height' "
+"size='24,Globals.Line.Height' "
+"/> "
+"<widget name='ShortOptionsLabel' "
+"size='60,Globals.Line.Height' "
+"/> "
+"<widget name='Button' "
+"size='108,24' "
+"/> "
+"<widget name='Slider' "
+"size='128,18' "
"/> "
"<widget name='PopUp' "
-"size='-1,15' "
+"size='-1,19' "
"/> "
"<widget name='Checkbox' "
-"size='-1,Globals.Line.Height' "
+"size='-1,14' "
"/> "
"<widget name='Radiobutton' "
"size='-1,Globals.Line.Height' "
"/> "
"<widget name='ListWidget' "
-"padding='5,0,0,0' "
+"padding='5,0,8,0' "
"/> "
"<widget name='PopUpWidget' "
"padding='7,5,0,0' "
@@ -665,29 +669,35 @@
"padding='7,5,5,5' "
"/> "
"<widget name='Scrollbar' "
-"size='9,0' "
+"size='15,0' "
"/> "
"<widget name='TabWidget.Tab' "
-"size='45,16' "
-"padding='0,0,2,0' "
+"size='75,27' "
+"padding='0,0,8,0' "
"/> "
"<widget name='TabWidget.Body' "
-"padding='0,0,0,-8' "
+"padding='0,0,0,0' "
"/> "
"<widget name='TabWidget.NavButton' "
-"size='32,18' "
-"padding='0,0,1,0' "
+"size='15,18' "
+"padding='0,3,4,0' "
+"/> "
+"<widget name='EditRecordLabel' "
+"size='60,25' "
+"/> "
+"<widget name='EditRecord' "
+"size='240,25' "
"/> "
"</globals> "
"<dialog name='Launcher' overlays='screen'> "
-"<layout type='vertical' center='true' padding='6,6,2,2'> "
+"<layout type='vertical' center='true' padding='16,16,8,8'> "
"<widget name='Version' "
"height='Globals.Line.Height' "
"textalign='center' "
"/> "
-"<layout type='horizontal' spacing='5' padding='0,0,0,0'> "
+"<layout type='horizontal' spacing='5' padding='10,0,0,0'> "
"<widget name='SearchDesc' "
-"width='50' "
+"width='60' "
"height='Globals.Line.Height' "
"textalign='right' "
"/> "
@@ -702,38 +712,39 @@
"<space /> "
"</layout> "
"<widget name='GameList'/> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='8'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
"<widget name='LoadGameButton' "
-"height='12' "
+"height='20' "
"/> "
"<widget name='AddGameButton' "
-"height='12' "
+"height='20' "
"/> "
"<widget name='EditGameButton' "
-"height='12' "
+"height='20' "
"/> "
"<widget name='RemoveGameButton' "
-"height='12' "
+"height='20' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='8'> "
+"<space size='4'/> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
"<widget name='QuitButton' "
-"height='12' "
+"height='20' "
"/> "
"<widget name='AboutButton' "
-"height='12' "
+"height='20' "
"/> "
"<widget name='OptionsButton' "
-"height='12' "
+"height='20' "
"/> "
"<widget name='StartButton' "
-"height='12' "
+"height='20' "
"/> "
"</layout> "
"</layout> "
"</dialog> "
-"<dialog name='Browser' overlays='screen' inset='8' shading='dim'> "
-"<layout type='vertical' padding='8,8,0,4'> "
+"<dialog name='Browser' overlays='Dialog.Launcher.GameList' shading='dim'> "
+"<layout type='vertical' padding='8,8,8,8'> "
"<widget name='Headline' "
"height='Globals.Line.Height' "
"/> "
@@ -741,7 +752,7 @@
"height='Globals.Line.Height' "
"/> "
"<widget name='List'/> "
-"<layout type='vertical' padding='0,0,8,0'> "
+"<layout type='vertical' padding='0,0,16,0'> "
"<widget name='Hidden' "
"type='Checkbox' "
"/> "
@@ -760,10 +771,10 @@
"</layout> "
"</layout> "
"</dialog> "
-"<dialog name='GlobalOptions' overlays='screen' inset='16' shading='dim'> "
+"<dialog name='GlobalOptions' overlays='Dialog.Launcher.GameList' shading='dim'> "
"<layout type='vertical' padding='0,0,0,0'> "
"<widget name='TabWidget'/> "
-"<layout type='horizontal' padding='8,8,8,8'> "
+"<layout type='horizontal' padding='16,16,16,16'> "
"<space/> "
"<widget name='Cancel' "
"type='Button' "
@@ -776,7 +787,7 @@
"</dialog> "
"<dialog name='GlobalOptions_Graphics' overlays='Dialog.GlobalOptions.TabWidget'> "
"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='grModePopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -784,7 +795,7 @@
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='grRenderPopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -802,7 +813,7 @@
"</dialog> "
"<dialog name='GlobalOptions_Audio' overlays='Dialog.GlobalOptions.TabWidget'> "
"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='auMidiPopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -810,7 +821,7 @@
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='auOPLPopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -818,7 +829,7 @@
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='auSampleRatePopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -826,7 +837,7 @@
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='3' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
"<widget name='subToggleDesc' "
"type='OptionsLabel' "
"/> "
@@ -840,7 +851,7 @@
"type='Radiobutton' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
"<widget name='subSubtitleSpeedDesc' "
"type='OptionsLabel' "
"/> "
@@ -854,8 +865,9 @@
"</layout> "
"</dialog> "
"<dialog name='GlobalOptions_Volume' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='16,16,16,16' spacing='8'> "
+"<layout type='vertical' padding='0,0,0,0' spacing='8'> "
+"<layout type='horizontal' padding='0,0,0,0'> "
"<widget name='vcMusicText' "
"type='OptionsLabel' "
"/> "
@@ -866,7 +878,7 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0'> "
"<widget name='vcSfxText' "
"type='OptionsLabel' "
"/> "
@@ -877,7 +889,7 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0'> "
"<widget name='vcSpeechText' "
"type='OptionsLabel' "
"/> "
@@ -888,8 +900,8 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
-"<space size='110' /> "
+"</layout> "
+"<layout type='vertical' padding='24,0,24,0' center='true'> "
"<widget name='vcMuteCheckbox' "
"type='Checkbox' "
"/> "
@@ -897,8 +909,8 @@
"</layout> "
"</dialog> "
"<dialog name='GlobalOptions_MIDI' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='16,16,16,16' spacing='6'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='auPrefGmPopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -906,7 +918,7 @@
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='16' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='mcFontButton' "
"type='Button' "
"/> "
@@ -921,7 +933,7 @@
"<widget name='mcMixedCheckbox' "
"type='Checkbox' "
"/> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0'> "
"<widget name='mcMidiGainText' "
"type='OptionsLabel' "
"/> "
@@ -934,14 +946,14 @@
"/> "
"</layout> "
"<widget name='mcFluidSynthSettings' "
-"width='150' "
+"width='200' "
"height='Globals.Button.Height' "
"/> "
"</layout> "
"</dialog> "
"<dialog name='GlobalOptions_MT32' overlays='Dialog.GlobalOptions.TabWidget'> "
"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='auPrefMt32PopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -959,7 +971,7 @@
"</dialog> "
"<dialog name='GlobalOptions_Paths' overlays='Dialog.GlobalOptions.TabWidget'> "
"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='16'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='SaveButton' "
"type='Button' "
"/> "
@@ -971,7 +983,7 @@
"width='Globals.Line.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='16'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='ThemeButton' "
"type='Button' "
"/> "
@@ -983,7 +995,7 @@
"width='Globals.Line.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='16'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='ExtraButton' "
"type='Button' "
"/> "
@@ -1007,7 +1019,7 @@
"</dialog> "
"<dialog name='GlobalOptions_Misc' overlays='Dialog.GlobalOptions.TabWidget'> "
"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='16'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='ThemeButton' "
"type='Button' "
"/> "
@@ -1015,31 +1027,25 @@
"height='Globals.Line.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='RendererPopupDesc' "
-"width='80' "
-"height='Globals.Line.Height' "
-"textalign='right' "
+"type='OptionsLabel' "
"/> "
"<widget name='RendererPopup' "
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='AutosavePeriodPopupDesc' "
-"width='80' "
-"height='Globals.Line.Height' "
-"textalign='right' "
+"type='OptionsLabel' "
"/> "
"<widget name='AutosavePeriodPopup' "
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='GuiLanguagePopupDesc' "
-"width='80' "
-"height='Globals.Line.Height' "
-"textalign='right' "
+"type='OptionsLabel' "
"/> "
"<widget name='GuiLanguagePopup' "
"type='PopUp' "
@@ -1074,10 +1080,10 @@
"</layout> "
"</layout> "
"</dialog> "
-"<dialog name='GameOptions' overlays='screen' inset='16' shading='dim'> "
+"<dialog name='GameOptions' overlays='Dialog.Launcher.GameList' shading='dim'> "
"<layout type='vertical' padding='0,0,0,0' spacing='16'> "
"<widget name='TabWidget'/> "
-"<layout type='horizontal' padding='8,8,8,8'> "
+"<layout type='horizontal' padding='16,16,16,4'> "
"<space/> "
"<widget name='Cancel' "
"type='Button' "
@@ -1089,7 +1095,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Graphics' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
+"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -1097,7 +1103,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Audio' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
+"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -1105,7 +1111,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_MIDI' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
+"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -1113,7 +1119,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_MT32' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
+"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -1121,7 +1127,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Volume' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
+"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -1129,43 +1135,34 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Game' overlays='Dialog.GameOptions.TabWidget' shading='dim'> "
-"<layout type='vertical' padding='8,8,8,8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='vertical' padding='16,16,16,16'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='Id' "
-"width='35' "
-"height='Globals.Line.Height' "
-"textalign='right' "
+"type='OptionsLabel' "
"/> "
"<widget name='Domain' "
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='Name' "
-"width='35' "
-"height='Globals.Line.Height' "
-"textalign='right' "
+"type='OptionsLabel' "
"/> "
"<widget name='Desc' "
"type='PopUp' "
"/> "
"</layout> "
-"<space size='8'/> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='LangPopupDesc' "
-"width='60' "
-"height='Globals.Line.Height' "
-"textalign='right' "
+"type='OptionsLabel' "
"/> "
"<widget name='LangPopup' "
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='PlatformPopupDesc' "
-"width='60' "
-"height='Globals.Line.Height' "
-"textalign='right' "
+"type='OptionsLabel' "
"/> "
"<widget name='PlatformPopup' "
"type='PopUp' "
@@ -1174,8 +1171,8 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Paths' overlays='Dialog.GameOptions.TabWidget' shading='dim'> "
-"<layout type='vertical' padding='8,8,8,8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='16' center='true'> "
+"<layout type='vertical' padding='16,16,16,16'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='Savepath' "
"type='Button' "
"/> "
@@ -1187,7 +1184,7 @@
"width='Globals.Line.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='16' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='Extrapath' "
"type='Button' "
"/> "
@@ -1199,7 +1196,7 @@
"width='Globals.Line.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='16' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='Gamepath' "
"type='Button' "
"/> "
@@ -1210,7 +1207,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Engine' overlays='Dialog.GameOptions.TabWidget' shading='dim'> "
-"<layout type='vertical' padding='8,8,8,8'> "
+"<layout type='vertical' padding='16,16,16,16'> "
"<widget name='customOption1Checkbox' "
"type='Checkbox' "
"/> "
@@ -1235,55 +1232,57 @@
"</layout> "
"</dialog> "
"<dialog name='GlobalMenu' overlays='screen_center'> "
-"<layout type='vertical' padding='2,2,4,6' center='true' spacing='6'> "
+"<layout type='vertical' padding='16,16,16,16' center='true'> "
"<widget name='Title' "
-"width='160' "
-"height='4' "
+"width='210' "
+"height='Globals.Line.Height' "
"/> "
"<widget name='Version' "
-"width='160' "
-"height='4' "
+"width='210' "
+"height='Globals.Line.Height' "
"/> "
-"<space size='1'/> "
+"<widget name='Resume' "
+"width='150' "
+"height='Globals.Button.Height' "
+"/> "
+"<space size='10'/> "
"<widget name='Load' "
-"width='120' "
-"height='12' "
+"width='150' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='Save' "
-"width='120' "
-"height='12' "
+"width='150' "
+"height='Globals.Button.Height' "
"/> "
-"<space size='1'/> "
+"<space size='10'/> "
"<widget name='Options' "
-"width='120' "
-"height='12' "
+"width='150' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='Help' "
-"width='120' "
-"height='12' "
+"width='150' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='About' "
-"width='120' "
-"height='12' "
-"/> "
-"<space size='1'/> "
-"<widget name='Resume' "
-"width='120' "
-"height='12' "
+"width='150' "
+"height='Globals.Button.Height' "
"/> "
+"<space size='10'/> "
"<widget name='RTL' "
-"width='120' "
-"height='12' "
+"width='150' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='Quit' "
-"width='120' "
-"height='12' "
+"width='150' "
+"height='Globals.Button.Height' "
"/> "
"</layout> "
"</dialog> "
"<dialog name='GlobalConfig' overlays='screen_center'> "
"<layout type='vertical' padding='8,8,8,8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0'> "
+"<layout type='vertical' padding='0,0,0,0' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='8'> "
"<widget name='vcMusicText' "
"type='OptionsLabel' "
"/> "
@@ -1294,7 +1293,7 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='8'> "
"<widget name='vcSfxText' "
"type='OptionsLabel' "
"/> "
@@ -1305,7 +1304,7 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='8'> "
"<widget name='vcSpeechText' "
"type='OptionsLabel' "
"/> "
@@ -1316,34 +1315,33 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
-"<space size='110' /> "
+"</layout> "
+"<layout type='vertical' padding='24,24,24,24' center='true'> "
"<widget name='vcMuteCheckbox' "
"type='Checkbox' "
-"width='80' "
+"width='80' "
"/> "
"</layout> "
-"<layout type='vertical' padding='0,0,0,0' spacing='1' center='true'> "
+"</layout> "
+"<space size='8' /> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
"<widget name='subToggleDesc' "
"type='OptionsLabel' "
"/> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='subToggleSpeechOnly' "
"type='Radiobutton' "
-"width='90' "
+"width='100' "
"/> "
"<widget name='subToggleSubOnly' "
"type='Radiobutton' "
-"width='90' "
+"width='100' "
"/> "
"<widget name='subToggleSubBoth' "
"type='Radiobutton' "
-"width='90' "
+"width='100' "
"/> "
"</layout> "
-"</layout> "
-"<space size='2' /> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
"<widget name='subSubtitleSpeedDesc' "
"type='OptionsLabel' "
"/> "
@@ -1354,8 +1352,8 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<space size='16'/> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='4'> "
+"<space size='60'/> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
"<widget name='Keys' "
"type='Button' "
"/> "
@@ -1372,7 +1370,7 @@
"<dialog name='FluidSynthSettings' overlays='GlobalOptions' shading='dim'> "
"<layout type='vertical' padding='0,0,0,0'> "
"<widget name='TabWidget'/> "
-"<layout type='horizontal' padding='8,8,8,8'> "
+"<layout type='horizontal' padding='16,16,16,16'> "
"<space/> "
"<widget name='ResetSettings' "
"type='Button' "
@@ -1387,7 +1385,7 @@
"</layout> "
"</dialog> "
"<dialog name='FluidSynthSettings_Chorus' overlays='Dialog.FluidSynthSettings.TabWidget'> "
-"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
+"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -1450,7 +1448,7 @@
"</layout> "
"</dialog> "
"<dialog name='FluidSynthSettings_Reverb' overlays='Dialog.FluidSynthSettings.TabWidget'> "
-"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
+"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -1505,7 +1503,7 @@
"</layout> "
"</dialog> "
"<dialog name='FluidSynthSettings_Misc' overlays='Dialog.FluidSynthSettings.TabWidget'> "
-"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
+"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='InterpolationText' "
"type='OptionsLabel' "
@@ -1517,10 +1515,25 @@
"</layout> "
"</dialog> "
"<dialog name='SaveLoadChooser' overlays='screen' inset='8' shading='dim'> "
-"<layout type='vertical' padding='8,8,8,8' center='true'> "
-"<widget name='Title' height='Globals.Line.Height'/> "
+"<layout type='vertical' padding='8,8,8,32' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0'> "
+"<widget name='Title' "
+"height='Globals.Line.Height' "
+"/> "
+"<space/> "
+"<widget name='PageDisplay' "
+"width='200' "
+"height='Globals.Line.Height' "
+"/> "
+"</layout> "
+"<layout type='horizontal' padding='0,0,0,16' spacing='16'> "
"<widget name='List' /> "
-"<layout type='horizontal' padding='0,0,16,0'> "
+"<widget name='Thumbnail' "
+"width='180' "
+"height='200' "
+"/> "
+"</layout> "
+"<layout type='horizontal' padding='0,0,0,0'> "
"<widget name='ListSwitch' "
"height='Globals.Line.Height' "
"width='Globals.Line.Height' "
@@ -1533,7 +1546,7 @@
"<widget name='Delete' "
"type='Button' "
"/> "
-"<space size='16'/> "
+"<space size='32'/> "
"<widget name='Cancel' "
"type='Button' "
"/> "
@@ -1546,7 +1559,7 @@
"<dialog name='SavenameDialog' overlays='screen_center'> "
"<layout type='vertical' padding='8,8,8,8'> "
"<widget name='DescriptionText' "
-"width='180' "
+"width='320' "
"height='Globals.Line.Height' "
"/> "
"<widget name='Description' "
@@ -1556,22 +1569,139 @@
"<widget name='Cancel' "
"type='Button' "
"/> "
+"<space size='96'/> "
"<widget name='Ok' "
"type='Button' "
"/> "
"</layout> "
"</layout> "
"</dialog> "
-"<dialog name='ScummHelp' overlays='screen'> "
-"<layout type='vertical' padding='8,8,8,8'> "
+"<dialog name='RecorderDialog' overlays='screen' inset='8' shading='dim'> "
+"<layout type='vertical' padding='8,8,8,32' center='true'> "
"<widget name='Title' "
+"height='Globals.Line.Height' "
+"/> "
+"<layout type='horizontal' padding='0,0,0,16' spacing='16'> "
+"<widget name='List' /> "
+"<layout type='vertical' padding='0,0,0,0'> "
+"<widget name='Thumbnail' "
"width='180' "
+"height='170' "
+"/> "
+"<layout type='horizontal' padding='0,0,0,0'> "
+"<widget name='NextScreenShotButton' "
+"width='25' "
+"height='25' "
+"/> "
+"<widget name='currentScreenshot' "
+"width='125' "
+"height='25' "
+"textalign='center' "
+"/> "
+"<widget name='PreviousScreenShotButton' "
+"width='25' "
+"height='25' "
+"/> "
+"</layout> "
+"<widget name='Author' height='Globals.Line.Height' /> "
+"<widget name='Notes' height='Globals.Line.Height' /> "
+"</layout> "
+"</layout> "
+"<layout type='horizontal' padding='0,0,0,0'> "
+"<widget name='Delete' "
+"type='Button' "
+"/> "
+"<space size='16'/> "
+"<widget name='Cancel' "
+"type='Button' "
+"/> "
+"<space size='16'/> "
+"<widget name='Edit' "
+"type='Button' "
+"/> "
+"<widget name='Record' "
+"type='Button' "
+"/> "
+"<widget name='Playback' "
+"type='Button' "
+"/> "
+"</layout> "
+"</layout> "
+"</dialog> "
+"<dialog name='OnScreenDialog' overlays='screen_center'> "
+"<layout type='horizontal' spacing='5' padding='5,3,5,3' center='true'> "
+"<widget name='StopButton' "
+"width='32' "
+"height='32' "
+"/> "
+"<widget name='EditButton' "
+"width='32' "
+"height='32' "
+"/> "
+"<widget name='SwitchModeButton' "
+"width='32' "
+"height='32' "
+"/> "
+"<widget name='FastReplayButton' "
+"width='32' "
+"height='32' "
+"/> "
+"<widget name='TimeLabel' "
+"width='50' "
+"height='30' "
+"/> "
+"</layout> "
+"</dialog> "
+"<dialog name='EditRecordDialog' overlays='screen_center'> "
+"<layout type='vertical' padding='8,8,8,8' center='true'> "
+"<widget name='Title' "
+"width='320' "
+"height='Globals.Line.Height' "
+"/> "
+"<layout type='horizontal' spacing='5' padding='0,0,0,10'> "
+"<widget name='AuthorLabel' "
+"type='EditRecordLabel' "
+"/> "
+"<widget name='AuthorEdit' "
+"type='EditRecord' "
+"/> "
+"</layout> "
+"<layout type='horizontal' spacing='5' padding='0,0,0,10'> "
+"<widget name='NameLabel' "
+"type='EditRecordLabel' "
+"/> "
+"<widget name='NameEdit' "
+"type='EditRecord' "
+"/> "
+"</layout> "
+"<layout type='horizontal' spacing='5' padding='0,0,0,10'> "
+"<widget name='NotesLabel' "
+"type='EditRecordLabel' "
+"/> "
+"<widget name='NotesEdit' "
+"type='EditRecord' "
+"/> "
+"</layout> "
+"<layout type='horizontal' spacing='5' padding='0,0,0,10'> "
+"<widget name='Cancel' "
+"type='Button' "
+"/> "
+"<widget name='OK' "
+"type='Button' "
+"/> "
+"</layout> "
+"</layout> "
+"</dialog> "
+"<dialog name='ScummHelp' overlays='screen_center'> "
+"<layout type='vertical' padding='8,8,8,8' center='true'> "
+"<widget name='Title' "
+"width='320' "
"height='Globals.Line.Height' "
"/> "
"<widget name='HelpText' "
-"height='140' "
+"height='200' "
"/> "
-"<layout type='horizontal' padding='0,0,0,0'> "
+"<layout type='horizontal' padding='0,0,16,0'> "
"<widget name='Prev' "
"type='Button' "
"/> "
@@ -1588,7 +1718,7 @@
"<dialog name='LoomTownsDifficultyDialog' overlays='screen_center'> "
"<layout type='vertical' padding='8,8,8,8' center='true'> "
"<widget name='Description1' "
-"width='280' "
+"width='320' "
"height='Globals.Line.Height' "
"/> "
"<widget name='Description2' "
@@ -1606,20 +1736,20 @@
"</layout> "
"</dialog> "
"<dialog name='MassAdd' overlays='screen_center' shading='dim'> "
-"<layout type='vertical' padding='4,4,16,4' center='true'> "
+"<layout type='vertical' padding='8,8,32,8' center='true'> "
"<widget name='DirProgressText' "
-"width='280' "
+"width='480' "
"height='Globals.Line.Height' "
"/> "
"<widget name='GameProgressText' "
-"width='280' "
+"width='480' "
"height='Globals.Line.Height' "
"/> "
"<widget name='GameList' "
-"width='280' "
-"height='100' "
+"width='480' "
+"height='250' "
"/> "
-"<layout type='horizontal' padding='4,4,4,4'> "
+"<layout type='horizontal' padding='8,8,8,8'> "
"<widget name='Ok' "
"type='Button' "
"/> "
@@ -1630,20 +1760,20 @@
"</layout> "
"</dialog> "
"<dialog name='KeyMapper' overlays='screen_center' shading='dim'> "
-"<layout type='vertical' padding='8,8,8,8' spacing='10' center='true'> "
+"<layout type='vertical' padding='8,8,32,8' spacing='10' center='true'> "
"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='PopupDesc' "
"type='OptionsLabel' "
"/> "
"<widget name='Popup' "
"type='PopUp' "
-"width='150' "
+"width='400' "
"height='Globals.Line.Height' "
"/> "
"</layout> "
"<widget name='KeymapArea' "
-"width='300' "
-"height='120' "
+"width='600' "
+"height='280' "
"/> "
"<widget name='Close' "
"type='Button' "
@@ -1651,142 +1781,144 @@
"</layout> "
"</dialog> "
"<dialog name='Predictive' overlays='screen_center'> "
-"<layout type='vertical' padding='1,1,1,1' center='true'> "
+"<layout type='vertical' padding='5,5,5,5' center='true'> "
"<widget name='Headline' "
"height='Globals.Line.Height' "
-"width='150' "
+"width='210' "
"textalign='center' "
"/> "
-"<layout type='horizontal' padding='3,3,3,3'> "
+"<layout type='horizontal' padding='5,5,5,5'> "
"<widget name='Word' "
-"width='120' "
+"width='190' "
"height='Globals.Button.Height' "
"/> "
"<widget name='Delete' "
"width='20' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"</layout> "
+"<space size='5' /> "
"<layout type='horizontal' padding='3,3,3,3'> "
"<widget name='Button1' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='Button2' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='Button3' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"</layout> "
"<layout type='horizontal' padding='3,3,3,3'> "
"<widget name='Button4' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='Button5' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='Button6' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"</layout> "
"<layout type='horizontal' padding='3,3,3,3'> "
"<widget name='Button7' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='Button8' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='Button9' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='3,3,3,0'> "
+"<layout type='horizontal' padding='3,3,3,3'> "
"<widget name='Pre' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='Button0' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='Next' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"</layout> "
-"<space size='3' /> "
-"<layout type='horizontal' padding='3,3,0,3'> "
+"<space size='5' /> "
+"<layout type='horizontal' padding='3,3,3,3'> "
"<widget name='Add' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
+"<space size='22'/> "
"<widget name='Cancel' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"<widget name='OK' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Predictive.Button.Height' "
+"height='Globals.Button.Height' "
"/> "
"</layout> "
"</layout> "
"</dialog> "
"</layout_info> "
-"<layout_info resolution='y>399'> "
+"<layout_info resolution='y<400'> "
"<globals> "
-"<def var='Line.Height' value='16' /> "
-"<def var='Font.Height' value='16' /> "
-"<def var='About.OuterBorder' value='80'/> "
-"<def var='Layout.Spacing' value='8' /> "
+"<def var='Line.Height' value='12' /> "
+"<def var='Font.Height' value='10' /> "
+"<def var='About.OuterBorder' value='10'/> "
+"<def var='Layout.Spacing' value='8'/> "
"<def var='ShowLauncherLogo' value='0'/> "
"<def var='ShowGlobalMenuLogo' value='0'/> "
"<def var='ShowSearchPic' value='0'/> "
"<def var='ShowChooserPics' value='0'/> "
-"<def var='ShowChooserPageDisplay' value='1'/> "
-"<def var='SaveLoadChooser.ExtInfo.Visible' value='1'/> "
-"<def var='KeyMapper.Spacing' value='10'/> "
-"<def var='KeyMapper.LabelWidth' value='100'/> "
-"<def var='KeyMapper.ButtonWidth' value='80'/> "
-"<def var='Tooltip.MaxWidth' value='200'/> "
-"<def var='Tooltip.XDelta' value='16'/> "
-"<def var='Tooltip.YDelta' value='16'/> "
-"<def var='Predictive.Button.Width' value='60' /> "
+"<def var='ShowChooserPageDisplay' value='0'/> "
+"<def var='SaveLoadChooser.ExtInfo.Visible' value='0'/> "
+"<def var='RecorderDialog.ExtInfo.Visible' value='0'/> "
+"<def var='OnScreenDialog.ShowPics' value='0'/> "
+"<def var='KeyMapper.Spacing' value='5'/> "
+"<def var='KeyMapper.LabelWidth' value='80'/> "
+"<def var='KeyMapper.ButtonWidth' value='60'/> "
+"<def var='Tooltip.MaxWidth' value='70'/> "
+"<def var='Tooltip.XDelta' value='8'/> "
+"<def var='Tooltip.YDelta' value='8'/> "
+"<def var='Predictive.Button.Width' value='45' /> "
+"<def var='Predictive.Button.Height' value='15' /> "
+"<widget name='Button' "
+"size='72,16' "
+"/> "
+"<widget name='Slider' "
+"size='85,12' "
+"/> "
"<widget name='OptionsLabel' "
"size='110,Globals.Line.Height' "
"textalign='right' "
"/> "
"<widget name='SmallLabel' "
-"size='24,Globals.Line.Height' "
-"/> "
-"<widget name='ShortOptionsLabel' "
-"size='60,Globals.Line.Height' "
-"/> "
-"<widget name='Button' "
-"size='108,24' "
-"/> "
-"<widget name='Slider' "
-"size='128,18' "
+"size='18,Globals.Line.Height' "
"/> "
"<widget name='PopUp' "
-"size='-1,19' "
+"size='-1,15' "
"/> "
"<widget name='Checkbox' "
-"size='-1,14' "
+"size='-1,Globals.Line.Height' "
"/> "
"<widget name='Radiobutton' "
"size='-1,Globals.Line.Height' "
"/> "
"<widget name='ListWidget' "
-"padding='5,0,8,0' "
+"padding='5,0,0,0' "
"/> "
"<widget name='PopUpWidget' "
"padding='7,5,0,0' "
@@ -1798,29 +1930,35 @@
"padding='7,5,5,5' "
"/> "
"<widget name='Scrollbar' "
-"size='15,0' "
+"size='9,0' "
"/> "
"<widget name='TabWidget.Tab' "
-"size='75,27' "
-"padding='0,0,8,0' "
+"size='45,16' "
+"padding='0,0,2,0' "
"/> "
"<widget name='TabWidget.Body' "
-"padding='0,0,0,0' "
+"padding='0,0,0,-8' "
"/> "
"<widget name='TabWidget.NavButton' "
-"size='15,18' "
-"padding='0,3,4,0' "
+"size='32,18' "
+"padding='0,0,1,0' "
+"/> "
+"<widget name='EditRecordLabel' "
+"size='60,Globals.Line.Height' "
+"/> "
+"<widget name='EditRecord' "
+"size='120,15' "
"/> "
"</globals> "
"<dialog name='Launcher' overlays='screen'> "
-"<layout type='vertical' center='true' padding='16,16,8,8'> "
+"<layout type='vertical' center='true' padding='6,6,2,2'> "
"<widget name='Version' "
"height='Globals.Line.Height' "
"textalign='center' "
"/> "
-"<layout type='horizontal' spacing='5' padding='10,0,0,0'> "
+"<layout type='horizontal' spacing='5' padding='0,0,0,0'> "
"<widget name='SearchDesc' "
-"width='60' "
+"width='50' "
"height='Globals.Line.Height' "
"textalign='right' "
"/> "
@@ -1835,39 +1973,38 @@
"<space /> "
"</layout> "
"<widget name='GameList'/> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='8'> "
"<widget name='LoadGameButton' "
-"height='20' "
+"height='12' "
"/> "
"<widget name='AddGameButton' "
-"height='20' "
+"height='12' "
"/> "
"<widget name='EditGameButton' "
-"height='20' "
+"height='12' "
"/> "
"<widget name='RemoveGameButton' "
-"height='20' "
+"height='12' "
"/> "
"</layout> "
-"<space size='4'/> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='8'> "
"<widget name='QuitButton' "
-"height='20' "
+"height='12' "
"/> "
"<widget name='AboutButton' "
-"height='20' "
+"height='12' "
"/> "
"<widget name='OptionsButton' "
-"height='20' "
+"height='12' "
"/> "
"<widget name='StartButton' "
-"height='20' "
+"height='12' "
"/> "
"</layout> "
"</layout> "
"</dialog> "
-"<dialog name='Browser' overlays='Dialog.Launcher.GameList' shading='dim'> "
-"<layout type='vertical' padding='8,8,8,8'> "
+"<dialog name='Browser' overlays='screen' inset='8' shading='dim'> "
+"<layout type='vertical' padding='8,8,0,4'> "
"<widget name='Headline' "
"height='Globals.Line.Height' "
"/> "
@@ -1875,7 +2012,7 @@
"height='Globals.Line.Height' "
"/> "
"<widget name='List'/> "
-"<layout type='vertical' padding='0,0,16,0'> "
+"<layout type='vertical' padding='0,0,8,0'> "
"<widget name='Hidden' "
"type='Checkbox' "
"/> "
@@ -1894,10 +2031,10 @@
"</layout> "
"</layout> "
"</dialog> "
-"<dialog name='GlobalOptions' overlays='Dialog.Launcher.GameList' shading='dim'> "
+"<dialog name='GlobalOptions' overlays='screen' inset='16' shading='dim'> "
"<layout type='vertical' padding='0,0,0,0'> "
"<widget name='TabWidget'/> "
-"<layout type='horizontal' padding='16,16,16,16'> "
+"<layout type='horizontal' padding='8,8,8,8'> "
"<space/> "
"<widget name='Cancel' "
"type='Button' "
@@ -1910,7 +2047,7 @@
"</dialog> "
"<dialog name='GlobalOptions_Graphics' overlays='Dialog.GlobalOptions.TabWidget'> "
"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='grModePopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -1918,7 +2055,7 @@
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='grRenderPopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -1936,7 +2073,7 @@
"</dialog> "
"<dialog name='GlobalOptions_Audio' overlays='Dialog.GlobalOptions.TabWidget'> "
"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='auMidiPopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -1944,7 +2081,7 @@
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='auOPLPopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -1952,7 +2089,7 @@
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='auSampleRatePopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -1960,7 +2097,7 @@
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='3' center='true'> "
"<widget name='subToggleDesc' "
"type='OptionsLabel' "
"/> "
@@ -1974,7 +2111,7 @@
"type='Radiobutton' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='subSubtitleSpeedDesc' "
"type='OptionsLabel' "
"/> "
@@ -1988,9 +2125,8 @@
"</layout> "
"</dialog> "
"<dialog name='GlobalOptions_Volume' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='horizontal' padding='16,16,16,16' spacing='8'> "
-"<layout type='vertical' padding='0,0,0,0' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0'> "
+"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='vcMusicText' "
"type='OptionsLabel' "
"/> "
@@ -2001,7 +2137,7 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='vcSfxText' "
"type='OptionsLabel' "
"/> "
@@ -2012,7 +2148,7 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='vcSpeechText' "
"type='OptionsLabel' "
"/> "
@@ -2023,8 +2159,8 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"</layout> "
-"<layout type='vertical' padding='24,0,24,0' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<space size='110' /> "
"<widget name='vcMuteCheckbox' "
"type='Checkbox' "
"/> "
@@ -2032,8 +2168,8 @@
"</layout> "
"</dialog> "
"<dialog name='GlobalOptions_MIDI' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='vertical' padding='16,16,16,16' spacing='6'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='auPrefGmPopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -2041,7 +2177,7 @@
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='16' center='true'> "
"<widget name='mcFontButton' "
"type='Button' "
"/> "
@@ -2056,7 +2192,7 @@
"<widget name='mcMixedCheckbox' "
"type='Checkbox' "
"/> "
-"<layout type='horizontal' padding='0,0,0,0'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='mcMidiGainText' "
"type='OptionsLabel' "
"/> "
@@ -2069,14 +2205,14 @@
"/> "
"</layout> "
"<widget name='mcFluidSynthSettings' "
-"width='200' "
+"width='150' "
"height='Globals.Button.Height' "
"/> "
"</layout> "
"</dialog> "
"<dialog name='GlobalOptions_MT32' overlays='Dialog.GlobalOptions.TabWidget'> "
"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='auPrefMt32PopupDesc' "
"type='OptionsLabel' "
"/> "
@@ -2094,7 +2230,7 @@
"</dialog> "
"<dialog name='GlobalOptions_Paths' overlays='Dialog.GlobalOptions.TabWidget'> "
"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='16'> "
"<widget name='SaveButton' "
"type='Button' "
"/> "
@@ -2106,7 +2242,7 @@
"width='Globals.Line.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='16'> "
"<widget name='ThemeButton' "
"type='Button' "
"/> "
@@ -2118,7 +2254,7 @@
"width='Globals.Line.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='16'> "
"<widget name='ExtraButton' "
"type='Button' "
"/> "
@@ -2142,7 +2278,7 @@
"</dialog> "
"<dialog name='GlobalOptions_Misc' overlays='Dialog.GlobalOptions.TabWidget'> "
"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='16'> "
"<widget name='ThemeButton' "
"type='Button' "
"/> "
@@ -2150,25 +2286,31 @@
"height='Globals.Line.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='RendererPopupDesc' "
-"type='OptionsLabel' "
+"width='80' "
+"height='Globals.Line.Height' "
+"textalign='right' "
"/> "
"<widget name='RendererPopup' "
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='AutosavePeriodPopupDesc' "
-"type='OptionsLabel' "
+"width='80' "
+"height='Globals.Line.Height' "
+"textalign='right' "
"/> "
"<widget name='AutosavePeriodPopup' "
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='GuiLanguagePopupDesc' "
-"type='OptionsLabel' "
+"width='80' "
+"height='Globals.Line.Height' "
+"textalign='right' "
"/> "
"<widget name='GuiLanguagePopup' "
"type='PopUp' "
@@ -2203,10 +2345,10 @@
"</layout> "
"</layout> "
"</dialog> "
-"<dialog name='GameOptions' overlays='Dialog.Launcher.GameList' shading='dim'> "
+"<dialog name='GameOptions' overlays='screen' inset='16' shading='dim'> "
"<layout type='vertical' padding='0,0,0,0' spacing='16'> "
"<widget name='TabWidget'/> "
-"<layout type='horizontal' padding='16,16,16,4'> "
+"<layout type='horizontal' padding='8,8,8,8'> "
"<space/> "
"<widget name='Cancel' "
"type='Button' "
@@ -2218,7 +2360,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Graphics' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
+"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -2226,7 +2368,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Audio' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
+"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -2234,7 +2376,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_MIDI' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
+"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -2242,7 +2384,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_MT32' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
+"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -2250,7 +2392,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Volume' overlays='Dialog.GlobalOptions.TabWidget'> "
-"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
+"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -2258,34 +2400,43 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Game' overlays='Dialog.GameOptions.TabWidget' shading='dim'> "
-"<layout type='vertical' padding='16,16,16,16'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='vertical' padding='8,8,8,8'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='Id' "
-"type='OptionsLabel' "
+"width='35' "
+"height='Globals.Line.Height' "
+"textalign='right' "
"/> "
"<widget name='Domain' "
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='Name' "
-"type='OptionsLabel' "
+"width='35' "
+"height='Globals.Line.Height' "
+"textalign='right' "
"/> "
"<widget name='Desc' "
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<space size='8'/> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='LangPopupDesc' "
-"type='OptionsLabel' "
+"width='60' "
+"height='Globals.Line.Height' "
+"textalign='right' "
"/> "
"<widget name='LangPopup' "
"type='PopUp' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='PlatformPopupDesc' "
-"type='OptionsLabel' "
+"width='60' "
+"height='Globals.Line.Height' "
+"textalign='right' "
"/> "
"<widget name='PlatformPopup' "
"type='PopUp' "
@@ -2294,8 +2445,8 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Paths' overlays='Dialog.GameOptions.TabWidget' shading='dim'> "
-"<layout type='vertical' padding='16,16,16,16'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='vertical' padding='8,8,8,8'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='16' center='true'> "
"<widget name='Savepath' "
"type='Button' "
"/> "
@@ -2307,7 +2458,7 @@
"width='Globals.Line.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='16' center='true'> "
"<widget name='Extrapath' "
"type='Button' "
"/> "
@@ -2319,7 +2470,7 @@
"width='Globals.Line.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='16' center='true'> "
"<widget name='Gamepath' "
"type='Button' "
"/> "
@@ -2330,7 +2481,7 @@
"</layout> "
"</dialog> "
"<dialog name='GameOptions_Engine' overlays='Dialog.GameOptions.TabWidget' shading='dim'> "
-"<layout type='vertical' padding='16,16,16,16'> "
+"<layout type='vertical' padding='8,8,8,8'> "
"<widget name='customOption1Checkbox' "
"type='Checkbox' "
"/> "
@@ -2355,57 +2506,55 @@
"</layout> "
"</dialog> "
"<dialog name='GlobalMenu' overlays='screen_center'> "
-"<layout type='vertical' padding='16,16,16,16' center='true'> "
+"<layout type='vertical' padding='2,2,4,6' center='true' spacing='6'> "
"<widget name='Title' "
-"width='210' "
-"height='Globals.Line.Height' "
+"width='160' "
+"height='4' "
"/> "
"<widget name='Version' "
-"width='210' "
-"height='Globals.Line.Height' "
-"/> "
-"<widget name='Resume' "
-"width='150' "
-"height='Globals.Button.Height' "
+"width='160' "
+"height='4' "
"/> "
-"<space size='10'/> "
+"<space size='1'/> "
"<widget name='Load' "
-"width='150' "
-"height='Globals.Button.Height' "
+"width='120' "
+"height='12' "
"/> "
"<widget name='Save' "
-"width='150' "
-"height='Globals.Button.Height' "
+"width='120' "
+"height='12' "
"/> "
-"<space size='10'/> "
+"<space size='1'/> "
"<widget name='Options' "
-"width='150' "
-"height='Globals.Button.Height' "
+"width='120' "
+"height='12' "
"/> "
"<widget name='Help' "
-"width='150' "
-"height='Globals.Button.Height' "
+"width='120' "
+"height='12' "
"/> "
"<widget name='About' "
-"width='150' "
-"height='Globals.Button.Height' "
+"width='120' "
+"height='12' "
+"/> "
+"<space size='1'/> "
+"<widget name='Resume' "
+"width='120' "
+"height='12' "
"/> "
-"<space size='10'/> "
"<widget name='RTL' "
-"width='150' "
-"height='Globals.Button.Height' "
+"width='120' "
+"height='12' "
"/> "
"<widget name='Quit' "
-"width='150' "
-"height='Globals.Button.Height' "
+"width='120' "
+"height='12' "
"/> "
"</layout> "
"</dialog> "
"<dialog name='GlobalConfig' overlays='screen_center'> "
"<layout type='vertical' padding='8,8,8,8'> "
-"<layout type='horizontal' padding='0,0,0,0'> "
-"<layout type='vertical' padding='0,0,0,0' center='true'> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='8'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='vcMusicText' "
"type='OptionsLabel' "
"/> "
@@ -2416,7 +2565,7 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='8'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='vcSfxText' "
"type='OptionsLabel' "
"/> "
@@ -2427,7 +2576,7 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='8'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='vcSpeechText' "
"type='OptionsLabel' "
"/> "
@@ -2438,33 +2587,34 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"</layout> "
-"<layout type='vertical' padding='24,24,24,24' center='true'> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
+"<space size='110' /> "
"<widget name='vcMuteCheckbox' "
"type='Checkbox' "
-"width='80' "
+"width='80' "
"/> "
"</layout> "
-"</layout> "
-"<space size='8' /> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
+"<layout type='vertical' padding='0,0,0,0' spacing='1' center='true'> "
"<widget name='subToggleDesc' "
"type='OptionsLabel' "
"/> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='subToggleSpeechOnly' "
"type='Radiobutton' "
-"width='100' "
+"width='90' "
"/> "
"<widget name='subToggleSubOnly' "
"type='Radiobutton' "
-"width='100' "
+"width='90' "
"/> "
"<widget name='subToggleSubBoth' "
"type='Radiobutton' "
-"width='100' "
+"width='90' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
+"</layout> "
+"<space size='2' /> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='6' center='true'> "
"<widget name='subSubtitleSpeedDesc' "
"type='OptionsLabel' "
"/> "
@@ -2475,8 +2625,8 @@
"type='SmallLabel' "
"/> "
"</layout> "
-"<space size='60'/> "
-"<layout type='horizontal' padding='0,0,0,0' spacing='10'> "
+"<space size='16'/> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='4'> "
"<widget name='Keys' "
"type='Button' "
"/> "
@@ -2493,7 +2643,7 @@
"<dialog name='FluidSynthSettings' overlays='GlobalOptions' shading='dim'> "
"<layout type='vertical' padding='0,0,0,0'> "
"<widget name='TabWidget'/> "
-"<layout type='horizontal' padding='16,16,16,16'> "
+"<layout type='horizontal' padding='8,8,8,8'> "
"<space/> "
"<widget name='ResetSettings' "
"type='Button' "
@@ -2508,7 +2658,7 @@
"</layout> "
"</dialog> "
"<dialog name='FluidSynthSettings_Chorus' overlays='Dialog.FluidSynthSettings.TabWidget'> "
-"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
+"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -2571,7 +2721,7 @@
"</layout> "
"</dialog> "
"<dialog name='FluidSynthSettings_Reverb' overlays='Dialog.FluidSynthSettings.TabWidget'> "
-"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
+"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
"<widget name='EnableTabCheckbox' "
"type='Checkbox' "
"/> "
@@ -2626,7 +2776,7 @@
"</layout> "
"</dialog> "
"<dialog name='FluidSynthSettings_Misc' overlays='Dialog.FluidSynthSettings.TabWidget'> "
-"<layout type='vertical' padding='16,16,16,16' spacing='8'> "
+"<layout type='vertical' padding='8,8,8,8' spacing='6'> "
"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='InterpolationText' "
"type='OptionsLabel' "
@@ -2638,25 +2788,10 @@
"</layout> "
"</dialog> "
"<dialog name='SaveLoadChooser' overlays='screen' inset='8' shading='dim'> "
-"<layout type='vertical' padding='8,8,8,32' center='true'> "
-"<layout type='horizontal' padding='0,0,0,0'> "
-"<widget name='Title' "
-"height='Globals.Line.Height' "
-"/> "
-"<space/> "
-"<widget name='PageDisplay' "
-"width='200' "
-"height='Globals.Line.Height' "
-"/> "
-"</layout> "
-"<layout type='horizontal' padding='0,0,0,16' spacing='16'> "
+"<layout type='vertical' padding='8,8,8,8' center='true'> "
+"<widget name='Title' height='Globals.Line.Height'/> "
"<widget name='List' /> "
-"<widget name='Thumbnail' "
-"width='180' "
-"height='200' "
-"/> "
-"</layout> "
-"<layout type='horizontal' padding='0,0,0,0'> "
+"<layout type='horizontal' padding='0,0,16,0'> "
"<widget name='ListSwitch' "
"height='Globals.Line.Height' "
"width='Globals.Line.Height' "
@@ -2669,7 +2804,7 @@
"<widget name='Delete' "
"type='Button' "
"/> "
-"<space size='32'/> "
+"<space size='16'/> "
"<widget name='Cancel' "
"type='Button' "
"/> "
@@ -2682,7 +2817,7 @@
"<dialog name='SavenameDialog' overlays='screen_center'> "
"<layout type='vertical' padding='8,8,8,8'> "
"<widget name='DescriptionText' "
-"width='320' "
+"width='180' "
"height='Globals.Line.Height' "
"/> "
"<widget name='Description' "
@@ -2692,23 +2827,114 @@
"<widget name='Cancel' "
"type='Button' "
"/> "
-"<space size='96'/> "
"<widget name='Ok' "
"type='Button' "
"/> "
"</layout> "
"</layout> "
"</dialog> "
-"<dialog name='ScummHelp' overlays='screen_center'> "
+"<dialog name='RecorderDialog' overlays='screen' inset='8' shading='dim'> "
+"<layout type='vertical' padding='8,8,8,4' center='true'> "
+"<widget name='Title' "
+"height='Globals.Line.Height' "
+"/> "
+"<widget name='List' /> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='2'> "
+"<widget name='Edit' "
+"type='Button' "
+"/> "
+"<space /> "
+"<widget name='Record' "
+"type='Button' "
+"/> "
+"</layout> "
+"<layout type='horizontal' padding='0,0,0,0' spacing='2'> "
+"<widget name='Delete' "
+"type='Button' "
+"/> "
+"<space /> "
+"<widget name='Cancel' "
+"type='Button' "
+"/> "
+"<widget name='Playback' "
+"type='Button' "
+"/> "
+"</layout> "
+"</layout> "
+"</dialog> "
+"<dialog name='OnScreenDialog' overlays='screen_center'> "
+"<layout type='horizontal' spacing='5' padding='3,2,3,2' center='true'> "
+"<widget name='StopButton' "
+"width='16' "
+"height='16' "
+"/> "
+"<widget name='EditButton' "
+"width='16' "
+"height='16' "
+"/> "
+"<widget name='SwitchModeButton' "
+"width='16' "
+"height='16' "
+"/> "
+"<widget name='FastReplayButton' "
+"width='16' "
+"height='16' "
+"/> "
+"<widget name='TimeLabel' "
+"width='50' "
+"height='16' "
+"/> "
+"</layout> "
+"</dialog> "
+"<dialog name='EditRecordDialog' overlays='screen_center'> "
"<layout type='vertical' padding='8,8,8,8' center='true'> "
"<widget name='Title' "
-"width='320' "
+"height='Globals.Line.Height' "
+"/> "
+"<layout type='horizontal' spacing='5' padding='0,0,0,10'> "
+"<widget name='AuthorLabel' "
+"type='EditRecordLabel' "
+"/> "
+"<widget name='AuthorEdit' "
+"type='EditRecord' "
+"/> "
+"</layout> "
+"<layout type='horizontal' spacing='5' padding='0,0,0,10'> "
+"<widget name='NameLabel' "
+"type='EditRecordLabel' "
+"/> "
+"<widget name='NameEdit' "
+"type='EditRecord' "
+"/> "
+"</layout> "
+"<layout type='horizontal' spacing='5' padding='0,0,0,10'> "
+"<widget name='NotesLabel' "
+"type='EditRecordLabel' "
+"/> "
+"<widget name='NotesEdit' "
+"type='EditRecord' "
+"/> "
+"</layout> "
+"<layout type='horizontal' spacing='5' padding='0,0,0,0'> "
+"<widget name='Cancel' "
+"type='Button' "
+"/> "
+"<widget name='OK' "
+"type='Button' "
+"/> "
+"</layout> "
+"</layout> "
+"</dialog> "
+"<dialog name='ScummHelp' overlays='screen'> "
+"<layout type='vertical' padding='8,8,8,8'> "
+"<widget name='Title' "
+"width='180' "
"height='Globals.Line.Height' "
"/> "
"<widget name='HelpText' "
-"height='200' "
+"height='140' "
"/> "
-"<layout type='horizontal' padding='0,0,16,0'> "
+"<layout type='horizontal' padding='0,0,0,0'> "
"<widget name='Prev' "
"type='Button' "
"/> "
@@ -2725,7 +2951,7 @@
"<dialog name='LoomTownsDifficultyDialog' overlays='screen_center'> "
"<layout type='vertical' padding='8,8,8,8' center='true'> "
"<widget name='Description1' "
-"width='320' "
+"width='280' "
"height='Globals.Line.Height' "
"/> "
"<widget name='Description2' "
@@ -2743,20 +2969,20 @@
"</layout> "
"</dialog> "
"<dialog name='MassAdd' overlays='screen_center' shading='dim'> "
-"<layout type='vertical' padding='8,8,32,8' center='true'> "
+"<layout type='vertical' padding='4,4,16,4' center='true'> "
"<widget name='DirProgressText' "
-"width='480' "
+"width='280' "
"height='Globals.Line.Height' "
"/> "
"<widget name='GameProgressText' "
-"width='480' "
+"width='280' "
"height='Globals.Line.Height' "
"/> "
"<widget name='GameList' "
-"width='480' "
-"height='250' "
+"width='280' "
+"height='100' "
"/> "
-"<layout type='horizontal' padding='8,8,8,8'> "
+"<layout type='horizontal' padding='4,4,4,4'> "
"<widget name='Ok' "
"type='Button' "
"/> "
@@ -2767,20 +2993,20 @@
"</layout> "
"</dialog> "
"<dialog name='KeyMapper' overlays='screen_center' shading='dim'> "
-"<layout type='vertical' padding='8,8,32,8' spacing='10' center='true'> "
+"<layout type='vertical' padding='8,8,8,8' spacing='10' center='true'> "
"<layout type='horizontal' padding='0,0,0,0' spacing='10' center='true'> "
"<widget name='PopupDesc' "
"type='OptionsLabel' "
"/> "
"<widget name='Popup' "
"type='PopUp' "
-"width='400' "
+"width='150' "
"height='Globals.Line.Height' "
"/> "
"</layout> "
"<widget name='KeymapArea' "
-"width='600' "
-"height='280' "
+"width='300' "
+"height='120' "
"/> "
"<widget name='Close' "
"type='Button' "
@@ -2788,93 +3014,91 @@
"</layout> "
"</dialog> "
"<dialog name='Predictive' overlays='screen_center'> "
-"<layout type='vertical' padding='5,5,5,5' center='true'> "
+"<layout type='vertical' padding='1,1,1,1' center='true'> "
"<widget name='Headline' "
"height='Globals.Line.Height' "
-"width='210' "
+"width='150' "
"textalign='center' "
"/> "
-"<layout type='horizontal' padding='5,5,5,5'> "
+"<layout type='horizontal' padding='3,3,3,3'> "
"<widget name='Word' "
-"width='190' "
+"width='120' "
"height='Globals.Button.Height' "
"/> "
"<widget name='Delete' "
"width='20' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"</layout> "
-"<space size='5' /> "
"<layout type='horizontal' padding='3,3,3,3'> "
"<widget name='Button1' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"<widget name='Button2' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"<widget name='Button3' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"</layout> "
"<layout type='horizontal' padding='3,3,3,3'> "
"<widget name='Button4' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"<widget name='Button5' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"<widget name='Button6' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"</layout> "
"<layout type='horizontal' padding='3,3,3,3'> "
"<widget name='Button7' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"<widget name='Button8' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"<widget name='Button9' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"</layout> "
-"<layout type='horizontal' padding='3,3,3,3'> "
+"<layout type='horizontal' padding='3,3,3,0'> "
"<widget name='Pre' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"<widget name='Button0' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"<widget name='Next' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"</layout> "
-"<space size='5' /> "
-"<layout type='horizontal' padding='3,3,3,3'> "
+"<space size='3' /> "
+"<layout type='horizontal' padding='3,3,0,3'> "
"<widget name='Add' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
-"<space size='22'/> "
"<widget name='Cancel' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"<widget name='OK' "
"width='Globals.Predictive.Button.Width' "
-"height='Globals.Button.Height' "
+"height='Globals.Predictive.Button.Height' "
"/> "
"</layout> "
"</layout> "
diff --git a/gui/themes/scummclassic.zip b/gui/themes/scummclassic.zip
index 297ff20344..4154c6c33a 100644
--- a/gui/themes/scummclassic.zip
+++ b/gui/themes/scummclassic.zip
Binary files differ
diff --git a/gui/themes/scummclassic/classic_layout.stx b/gui/themes/scummclassic/classic_layout.stx
index 180e8fba74..5fd2d6f835 100644
--- a/gui/themes/scummclassic/classic_layout.stx
+++ b/gui/themes/scummclassic/classic_layout.stx
@@ -36,6 +36,9 @@
<def var = 'ShowChooserPageDisplay' value = '1'/>
<def var = 'SaveLoadChooser.ExtInfo.Visible' value = '1'/>
+ <def var = 'RecorderDialog.ExtInfo.Visible' value = '1'/>
+
+ <def var = 'OnScreenDialog.ShowPics' value = '0'/>
<def var = 'KeyMapper.Spacing' value = '10'/>
<def var = 'KeyMapper.LabelWidth' value = '100'/>
@@ -101,6 +104,12 @@
size = '15, 18'
padding = '0, 3, 4, 0'
/>
+ <widget name = 'EditRecordLabel'
+ size = '60, 25'
+ />
+ <widget name = 'EditRecord'
+ size = '240, 25'
+ />
</globals>
<dialog name = 'Launcher' overlays = 'screen'>
@@ -1019,6 +1028,125 @@
</layout>
</dialog>
+ <dialog name = 'RecorderDialog' overlays = 'screen' inset = '8' shading = 'dim'>
+ <layout type = 'vertical' padding = '8, 8, 8, 32' center = 'true'>
+ <widget name = 'Title'
+ height = 'Globals.Line.Height'
+ />
+ <layout type = 'horizontal' padding = '0, 0, 0, 16' spacing = '16'>
+ <widget name = 'List' />
+ <layout type = 'vertical' padding = '0, 0, 0, 0'>
+ <widget name = 'Thumbnail'
+ width = '180'
+ height = '170'
+ />
+ <layout type = 'horizontal' padding = '0, 0, 0, 0'>
+ <widget name = 'NextScreenShotButton'
+ width = '25'
+ height = '25'
+ />
+ <widget name = 'currentScreenshot'
+ width = '125'
+ height = '25'
+ textalign = 'center'
+ />
+ <widget name = 'PreviousScreenShotButton'
+ width = '25'
+ height = '25'
+ />
+ </layout>
+ <widget name = 'Author' height = 'Globals.Line.Height' />
+ <widget name = 'Notes' height = 'Globals.Line.Height' />
+ </layout>
+ </layout>
+ <layout type = 'horizontal' padding = '0, 0, 0, 0'>
+ <widget name = 'Delete'
+ type = 'Button'
+ />
+ <space size = '16'/>
+ <widget name = 'Cancel'
+ type = 'Button'
+ />
+ <space size = '16'/>
+ <widget name = 'Edit'
+ type = 'Button'
+ />
+ <widget name = 'Record'
+ type = 'Button'
+ />
+ <widget name = 'Playback'
+ type = 'Button'
+ />
+ </layout>
+ </layout>
+ </dialog>
+
+ <dialog name = 'OnScreenDialog' overlays = 'screen_center'>
+ <layout type = 'horizontal' spacing = '5' padding = '5, 3, 5, 3' center = 'true'>
+ <widget name = 'StopButton'
+ width = '32'
+ height = '32'
+ />
+ <widget name = 'EditButton'
+ width = '32'
+ height = '32'
+ />
+ <widget name = 'SwitchModeButton'
+ width = '32'
+ height = '32'
+ />
+ <widget name = 'FastReplayButton'
+ width = '32'
+ height = '32'
+ />
+ <widget name = 'TimeLabel'
+ width = '50'
+ height = '30'
+ />
+ </layout>
+ </dialog>
+
+ <dialog name = 'EditRecordDialog' overlays = 'screen_center'>
+ <layout type = 'vertical' padding = '8, 8, 8, 8' center = 'true'>
+ <widget name = 'Title'
+ width = '320'
+ height = 'Globals.Line.Height'
+ />
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'AuthorLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'AuthorEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'NameLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'NameEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'NotesLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'NotesEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'Cancel'
+ type = 'Button'
+ />
+ <widget name = 'OK'
+ type = 'Button'
+ />
+ </layout>
+ </layout>
+ </dialog>
+
<dialog name = 'ScummHelp' overlays = 'screen_center'>
<layout type = 'vertical' padding = '8, 8, 8, 8' center = 'true'>
<widget name = 'Title'
diff --git a/gui/themes/scummclassic/classic_layout_lowres.stx b/gui/themes/scummclassic/classic_layout_lowres.stx
index 8bb03dea17..802998df3c 100644
--- a/gui/themes/scummclassic/classic_layout_lowres.stx
+++ b/gui/themes/scummclassic/classic_layout_lowres.stx
@@ -37,6 +37,9 @@
<def var = 'ShowChooserPageDisplay' value = '0'/>
<def var = 'SaveLoadChooser.ExtInfo.Visible' value = '0'/>
+ <def var = 'RecorderDialog.ExtInfo.Visible' value = '0'/>
+
+ <def var = 'OnScreenDialog.ShowPics' value = '0'/>
<def var = 'KeyMapper.Spacing' value = '5'/>
<def var = 'KeyMapper.LabelWidth' value = '80'/>
@@ -99,6 +102,12 @@
size = '32, 18'
padding = '0, 0, 1, 0'
/>
+ <widget name = 'EditRecordLabel'
+ size = '60, Globals.Line.Height'
+ />
+ <widget name = 'EditRecord'
+ size = '120, 15'
+ />
</globals>
<dialog name = 'Launcher' overlays = 'screen'>
@@ -1013,6 +1022,101 @@
</layout>
</dialog>
+ <dialog name = 'RecorderDialog' overlays = 'screen' inset = '8' shading = 'dim'>
+ <layout type = 'vertical' padding = '8, 8, 8, 4' center = 'true'>
+ <widget name = 'Title'
+ height = 'Globals.Line.Height'
+ />
+ <widget name = 'List' />
+ <layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '2'>
+ <widget name = 'Edit'
+ type = 'Button'
+ />
+ <space />
+ <widget name = 'Record'
+ type = 'Button'
+ />
+ </layout>
+ <layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '2'>
+ <widget name = 'Delete'
+ type = 'Button'
+ />
+ <space />
+ <widget name = 'Cancel'
+ type = 'Button'
+ />
+ <widget name = 'Playback'
+ type = 'Button'
+ />
+ </layout>
+ </layout>
+ </dialog>
+
+ <dialog name = 'OnScreenDialog' overlays = 'screen_center'>
+ <layout type = 'horizontal' spacing = '5' padding = '3, 2, 3, 2' center = 'true'>
+ <widget name = 'StopButton'
+ width = '16'
+ height = '16'
+ />
+ <widget name = 'EditButton'
+ width = '16'
+ height = '16'
+ />
+ <widget name = 'SwitchModeButton'
+ width = '16'
+ height = '16'
+ />
+ <widget name = 'FastReplayButton'
+ width = '16'
+ height = '16'
+ />
+ <widget name = 'TimeLabel'
+ width = '50'
+ height = '16'
+ />
+ </layout>
+ </dialog>
+
+ <dialog name = 'EditRecordDialog' overlays = 'screen_center'>
+ <layout type = 'vertical' padding = '8, 8, 8, 8' center = 'true'>
+ <widget name = 'Title'
+ height = 'Globals.Line.Height'
+ />
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'AuthorLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'AuthorEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'NameLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'NameEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'NotesLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'NotesEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 0'>
+ <widget name = 'Cancel'
+ type = 'Button'
+ />
+ <widget name = 'OK'
+ type = 'Button'
+ />
+ </layout>
+ </layout>
+ </dialog>
+
<dialog name = 'ScummHelp' overlays = 'screen'>
<layout type = 'vertical' padding = '8, 8, 8, 8'>
<widget name = 'Title'
diff --git a/gui/themes/scummmodern.zip b/gui/themes/scummmodern.zip
index dbd84992e6..0f10003e94 100644
--- a/gui/themes/scummmodern.zip
+++ b/gui/themes/scummmodern.zip
Binary files differ
diff --git a/gui/themes/scummmodern/editbtn.bmp b/gui/themes/scummmodern/editbtn.bmp
new file mode 100644
index 0000000000..49eb4035b5
--- /dev/null
+++ b/gui/themes/scummmodern/editbtn.bmp
Binary files differ
diff --git a/gui/themes/scummmodern/editbtn_small.bmp b/gui/themes/scummmodern/editbtn_small.bmp
new file mode 100644
index 0000000000..8a0357fc2e
--- /dev/null
+++ b/gui/themes/scummmodern/editbtn_small.bmp
Binary files differ
diff --git a/gui/themes/scummmodern/fastreplay.bmp b/gui/themes/scummmodern/fastreplay.bmp
new file mode 100644
index 0000000000..35ad2b4444
--- /dev/null
+++ b/gui/themes/scummmodern/fastreplay.bmp
Binary files differ
diff --git a/gui/themes/scummmodern/fastreplay_small.bmp b/gui/themes/scummmodern/fastreplay_small.bmp
new file mode 100644
index 0000000000..8ef004c3bf
--- /dev/null
+++ b/gui/themes/scummmodern/fastreplay_small.bmp
Binary files differ
diff --git a/gui/themes/scummmodern/scummmodern_gfx.stx b/gui/themes/scummmodern/scummmodern_gfx.stx
index 4d449f50ec..1b3bcea0d6 100644
--- a/gui/themes/scummmodern/scummmodern_gfx.stx
+++ b/gui/themes/scummmodern/scummmodern_gfx.stx
@@ -103,6 +103,14 @@
<bitmap filename = 'delbtn.bmp'/>
<bitmap filename = 'list.bmp'/>
<bitmap filename = 'grid.bmp'/>
+ <bitmap filename = 'stopbtn.bmp'/>
+ <bitmap filename = 'editbtn.bmp'/>
+ <bitmap filename = 'switchbtn.bmp'/>
+ <bitmap filename = 'fastreplay.bmp'/>
+ <bitmap filename = 'stopbtn_small.bmp'/>
+ <bitmap filename = 'editbtn_small.bmp'/>
+ <bitmap filename = 'switchbtn_small.bmp'/>
+ <bitmap filename = 'fastreplay_small.bmp'/>
</bitmaps>
<fonts>
diff --git a/gui/themes/scummmodern/scummmodern_layout.stx b/gui/themes/scummmodern/scummmodern_layout.stx
index 49c13cf1b0..b760e15919 100644
--- a/gui/themes/scummmodern/scummmodern_layout.stx
+++ b/gui/themes/scummmodern/scummmodern_layout.stx
@@ -43,6 +43,9 @@
<def var = 'ShowChooserPageDisplay' value = '1'/>
<def var = 'SaveLoadChooser.ExtInfo.Visible' value = '1'/>
+ <def var = 'RecorderDialog.ExtInfo.Visible' value = '1'/>
+
+ <def var = 'OnScreenDialog.ShowPics' value = '1'/>
<def var = 'KeyMapper.Spacing' value = '10'/>
<def var = 'KeyMapper.LabelWidth' value = '100'/>
@@ -106,6 +109,13 @@
size = '15, 18'
padding = '0, 3, 4, 0'
/>
+
+ <widget name = 'EditRecordLabel'
+ size = '60, 25'
+ />
+ <widget name = 'EditRecord'
+ size = '220, 25'
+ />
</globals>
<dialog name = 'Launcher' overlays = 'screen'>
@@ -1032,6 +1042,126 @@
</layout>
</dialog>
+ <dialog name = 'RecorderDialog' overlays = 'screen' inset = '8' shading = 'dim'>
+ <layout type = 'vertical' padding = '8, 8, 8, 32' center = 'true'>
+ <widget name = 'Title'
+ height = 'Globals.Line.Height'
+ />
+ <layout type = 'horizontal' padding = '0, 0, 0, 16' spacing = '16'>
+ <widget name = 'List' />
+ <layout type = 'vertical' padding = '0, 0, 0, 0'>
+ <widget name = 'Thumbnail'
+ width = '180'
+ height = '170'
+ />
+ <layout type = 'horizontal' padding = '0, 0, 0, 0'>
+ <widget name = 'NextScreenShotButton'
+ width = '25'
+ height = '25'
+ />
+ <widget name = 'currentScreenshot'
+ width = '125'
+ height = '25'
+ textalign = 'center'
+ />
+ <widget name = 'PreviousScreenShotButton'
+ width = '25'
+ height = '25'
+ />
+ </layout>
+ <widget name = 'Author' height = 'Globals.Line.Height' />
+ <widget name = 'Notes' height = 'Globals.Line.Height' />
+ </layout>
+ </layout>
+ <layout type = 'horizontal' padding = '0, 0, 0, 0'>
+ <space/>
+ <widget name = 'Delete'
+ type = 'Button'
+ />
+ <space size = '16'/>
+ <widget name = 'Cancel'
+ type = 'Button'
+ />
+ <space size = '16'/>
+ <widget name = 'Edit'
+ type = 'Button'
+ />
+ <widget name = 'Record'
+ type = 'Button'
+ />
+ <widget name = 'Playback'
+ type = 'Button'
+ />
+ </layout>
+ </layout>
+ </dialog>
+
+ <dialog name = 'OnScreenDialog' overlays = 'screen_center'>
+ <layout type = 'horizontal' spacing = '5' padding = '5, 3, 5, 3' center = 'true'>
+ <widget name = 'StopButton'
+ width = '32'
+ height = '32'
+ />
+ <widget name = 'EditButton'
+ width = '32'
+ height = '32'
+ />
+ <widget name = 'SwitchModeButton'
+ width = '32'
+ height = '32'
+ />
+ <widget name = 'FastReplayButton'
+ width = '32'
+ height = '32'
+ />
+ <widget name = 'TimeLabel'
+ width = '50'
+ height = '30'
+ />
+ </layout>
+ </dialog>
+
+ <dialog name = 'EditRecordDialog' overlays = 'screen_center'>
+ <layout type = 'vertical' padding = '8, 8, 8, 8' center = 'true'>
+ <widget name = 'Title'
+ width = '320'
+ height = 'Globals.Line.Height'
+ />
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'AuthorLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'AuthorEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'NameLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'NameEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'NotesLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'NotesEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'Cancel'
+ type = 'Button'
+ />
+ <widget name = 'OK'
+ type = 'Button'
+ />
+ </layout>
+ </layout>
+ </dialog>
+
<dialog name = 'ScummHelp' overlays = 'screen_center'>
<layout type = 'vertical' padding = '8, 8, 8, 8' center = 'true'>
<widget name = 'Title'
diff --git a/gui/themes/scummmodern/scummmodern_layout_lowres.stx b/gui/themes/scummmodern/scummmodern_layout_lowres.stx
index 9658402f82..cee1e4af2b 100644
--- a/gui/themes/scummmodern/scummmodern_layout_lowres.stx
+++ b/gui/themes/scummmodern/scummmodern_layout_lowres.stx
@@ -35,6 +35,9 @@
<def var = 'ShowChooserPageDisplay' value = '0'/>
<def var = 'SaveLoadChooser.ExtInfo.Visible' value = '0'/>
+ <def var = 'RecorderDialog.ExtInfo.Visible' value = '0'/>
+
+ <def var = 'OnScreenDialog.ShowPics' value = '1'/>
<def var = 'Predictive.Button.Width' value = '45' />
<def var = 'Predictive.Button.Height' value = '15' />
@@ -97,6 +100,12 @@
size = '32, 18'
padding = '0, 0, 2, 0'
/>
+ <widget name = 'EditRecordLabel'
+ size = '60, Globals.Line.Height'
+ />
+ <widget name = 'EditRecord'
+ size = '120, 15'
+ />
</globals>
<dialog name = 'Launcher' overlays = 'screen'>
@@ -1012,6 +1021,122 @@
</layout>
</dialog>
+ <dialog name = 'SavenameDialog' overlays = 'screen_center'>
+ <layout type = 'vertical' padding = '8, 8, 8, 8'>
+ <widget name = 'DescriptionText'
+ width = '320'
+ height = 'Globals.Line.Height'
+ />
+ <widget name = 'Description'
+ height = '19'
+ />
+ <layout type = 'horizontal' padding = '0, 0, 16, 0'>
+ <widget name = 'Cancel'
+ type = 'Button'
+ />
+ <space size = '96'/>
+ <widget name = 'Ok'
+ type = 'Button'
+ />
+ </layout>
+ </layout>
+ </dialog>
+
+ <dialog name = 'RecorderDialog' overlays = 'screen' inset = '8' shading = 'dim'>
+ <layout type = 'vertical' padding = '8, 8, 8, 4' center = 'true'>
+ <widget name = 'Title'
+ height = 'Globals.Line.Height'
+ />
+ <widget name = 'List' />
+ <layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '2'>
+ <widget name = 'Edit'
+ type = 'Button'
+ />
+ <space />
+ <widget name = 'Record'
+ type = 'Button'
+ />
+ </layout>
+ <layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '2'>
+ <widget name = 'Delete'
+ type = 'Button'
+ />
+ <space />
+ <widget name = 'Cancel'
+ type = 'Button'
+ />
+ <widget name = 'Playback'
+ type = 'Button'
+ />
+ </layout>
+ </layout>
+ </dialog>
+
+ <dialog name = 'OnScreenDialog' overlays = 'screen_center'>
+ <layout type = 'horizontal' spacing = '5' padding = '3, 2, 3, 2' center = 'true'>
+ <widget name = 'StopButton'
+ width = '16'
+ height = '16'
+ />
+ <widget name = 'EditButton'
+ width = '16'
+ height = '16'
+ />
+ <widget name = 'SwitchModeButton'
+ width = '16'
+ height = '16'
+ />
+ <widget name = 'FastReplayButton'
+ width = '16'
+ height = '16'
+ />
+ <widget name = 'TimeLabel'
+ width = '50'
+ height = '16'
+ />
+ </layout>
+ </dialog>
+
+ <dialog name = 'EditRecordDialog' overlays = 'screen_center'>
+ <layout type = 'vertical' padding = '8, 8, 8, 8' center = 'true'>
+ <widget name = 'Title'
+ height = 'Globals.Line.Height'
+ />
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'AuthorLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'AuthorEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'NameLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'NameEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 10'>
+ <widget name = 'NotesLabel'
+ type = 'EditRecordLabel'
+ />
+ <widget name = 'NotesEdit'
+ type = 'EditRecord'
+ />
+ </layout>
+ <layout type = 'horizontal' spacing = '5' padding = '0, 0, 0, 0'>
+ <widget name = 'Cancel'
+ type = 'Button'
+ />
+ <widget name = 'OK'
+ type = 'Button'
+ />
+ </layout>
+ </layout>
+ </dialog>
+
<dialog name = 'ScummHelp' overlays = 'screen' inset = '8'>
<layout type = 'vertical' padding = '8, 8, 8, 8'>
<widget name = 'Title'
diff --git a/gui/themes/scummmodern/stopbtn.bmp b/gui/themes/scummmodern/stopbtn.bmp
new file mode 100644
index 0000000000..3575956694
--- /dev/null
+++ b/gui/themes/scummmodern/stopbtn.bmp
Binary files differ
diff --git a/gui/themes/scummmodern/stopbtn_small.bmp b/gui/themes/scummmodern/stopbtn_small.bmp
new file mode 100644
index 0000000000..ffd5025279
--- /dev/null
+++ b/gui/themes/scummmodern/stopbtn_small.bmp
Binary files differ
diff --git a/gui/themes/scummmodern/switchbtn.bmp b/gui/themes/scummmodern/switchbtn.bmp
new file mode 100644
index 0000000000..6bafa4a998
--- /dev/null
+++ b/gui/themes/scummmodern/switchbtn.bmp
Binary files differ
diff --git a/gui/themes/scummmodern/switchbtn_small.bmp b/gui/themes/scummmodern/switchbtn_small.bmp
new file mode 100644
index 0000000000..929b128884
--- /dev/null
+++ b/gui/themes/scummmodern/switchbtn_small.bmp
Binary files differ
diff --git a/gui/widgets/edittext.cpp b/gui/widgets/edittext.cpp
index 4b266e8194..3677f02e47 100644
--- a/gui/widgets/edittext.cpp
+++ b/gui/widgets/edittext.cpp
@@ -19,6 +19,7 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
+#include "common/system.h"
#include "gui/widgets/edittext.h"
#include "gui/gui-manager.h"
@@ -79,8 +80,13 @@ void EditTextWidget::handleMouseDown(int x, int y, int button, int clickCount) {
}
if (setCaretPos(i))
draw();
-}
+#ifdef TIZEN
+ // Display the virtual keypad to allow text entry. Samsung app-store testers expected
+ // the keypad to be displayed when clicking the filter edit control in the laucher gui.
+ g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
+#endif
+}
void EditTextWidget::drawWidget() {
g_gui.theme()->drawWidgetBackground(Common::Rect(_x, _y, _x+_w, _y+_h), 0, ThemeEngine::kWidgetBackgroundEditText);
diff --git a/po/POTFILES b/po/POTFILES
index c2f67e288b..b812620c25 100644
--- a/po/POTFILES
+++ b/po/POTFILES
@@ -48,6 +48,8 @@ engines/groovie/script.cpp
engines/kyra/detection.cpp
engines/kyra/lol.cpp
engines/kyra/sound_midi.cpp
+engines/neverhood/detection.cpp
+engines/neverhood/menumodule.cpp
engines/queen/queen.cpp
engines/sky/compact.cpp
engines/sky/detection.cpp
diff --git a/ports.mk b/ports.mk
index 7a3bf0fabd..892d2d57c3 100644
--- a/ports.mk
+++ b/ports.mk
@@ -139,6 +139,10 @@ ifdef USE_FAAD
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libfaad.a
endif
+ifdef USE_MPEG2
+OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libmpeg2.a
+endif
+
ifdef USE_ZLIB
OSX_ZLIB ?= $(STATICLIBPATH)/lib/libz.a
endif
diff --git a/test/common/hash-str.h b/test/common/hash-str.h
new file mode 100644
index 0000000000..0391e7167f
--- /dev/null
+++ b/test/common/hash-str.h
@@ -0,0 +1,164 @@
+#include <cxxtest/TestSuite.h>
+#include "common/hash-str.h"
+
+/**
+ * Test suite for common/hash-str.h
+ * We test a number of case sensitive/insensitive hash and compare functions
+ * using example strings and known hashes, trying to tackle
+ * as much edge cases as possible.
+ */
+class HashStrTestSuite : public CxxTest::TestSuite {
+
+ public:
+ void test_case_sensitive_string_equal_to() {
+
+ // Name says it all.
+ // This verifies that the function returns true
+ // for exactly the same string, false for the same
+ // string in mixed case and false for some edge cases
+ // with various spacings plus one character replaced
+ // by itself+128 (if there's some processing done after
+ // conversion to 7-bit ASCII this might yield funny results).
+
+ const Common::String lower("test");
+ const Common::String lower1("test");
+ const Common::String mixed("tESt");
+ const Common::String spaced("test ");
+ const Common::String doublespaced("test ");
+ const Common::String tabbed("test\t");
+ const Common::String plus128("t\345est");
+ // 'e'+128 = 0xE5 = 0o345
+
+ Common::CaseSensitiveString_EqualTo css_et;
+ TS_ASSERT_EQUALS(css_et(lower, mixed), false);
+ TS_ASSERT_EQUALS(css_et(lower, lower1), true);
+ TS_ASSERT_EQUALS(css_et(lower, lower), true);
+
+ // Different sorts of whitespace are to be treated differently.
+ TS_ASSERT_EQUALS(css_et(lower, spaced), false);
+ TS_ASSERT_EQUALS(css_et(lower, tabbed), false);
+ TS_ASSERT_EQUALS(css_et(spaced, tabbed), false);
+ TS_ASSERT_EQUALS(css_et(spaced, doublespaced), false);
+ TS_ASSERT_EQUALS(css_et(lower, plus128), false);
+ }
+
+ void test_ignore_case_equal_to() {
+
+ // This should be probably called case_insensitive_string_equal_to
+ // or something,but it's basically the same thing as
+ // test_case_sensitive_string_equal_to, only it's case
+ // insensitive.
+
+ const Common::String lower("test");
+ const Common::String lower1("test");
+ const Common::String mixed("tESt");
+ const Common::String spaced("test ");
+ const Common::String mixedspaced("tESt ");
+ const Common::String doublespaced("test ");
+ const Common::String tabbed("test\t");
+ const Common::String plus128("t\345est");
+
+ Common::IgnoreCase_EqualTo ic_et;
+ TS_ASSERT_EQUALS(ic_et(lower, mixed), true);
+ TS_ASSERT_EQUALS(ic_et(lower, lower1), true);
+ TS_ASSERT_EQUALS(ic_et(lower, lower), true);
+ // Edge case:
+ TS_ASSERT_EQUALS(ic_et(spaced, mixedspaced), true);
+
+ // Different sorts of whitespace are to be treated differently.
+ TS_ASSERT_EQUALS(ic_et(lower, spaced), false);
+ TS_ASSERT_EQUALS(ic_et(lower, tabbed), false);
+ TS_ASSERT_EQUALS(ic_et(spaced, tabbed), false);
+ TS_ASSERT_EQUALS(ic_et(spaced, doublespaced), false);
+ TS_ASSERT_EQUALS(ic_et(lower, plus128), false);
+ }
+
+ void test_case_sensitive_string_hash() {
+
+ // Here we compute string hashes for different
+ // strings and see that the functor is case sensitive
+ // and does not ignore spaces.
+
+ const Common::String lower("test");
+ const Common::String lower1("test");
+ const Common::String mixed("tESt");
+ const Common::String spaced("test ");
+ const Common::String mixedspaced("tESt ");
+ const Common::String doublespaced("test ");
+ const Common::String tabbed("test\t");
+
+ Common::CaseSensitiveString_Hash css_h;
+ TS_ASSERT_EQUALS(css_h(lower), css_h(lower1));
+ TS_ASSERT_DIFFERS(css_h(mixed), css_h(lower));
+ TS_ASSERT_DIFFERS(css_h(spaced), css_h(lower));
+ TS_ASSERT_DIFFERS(css_h(tabbed), css_h(spaced));
+ TS_ASSERT_DIFFERS(css_h(spaced), css_h(doublespaced));
+ }
+
+ void test_ignore_case_hash() {
+ // Same as test_case_sensitive_string_hash, but case insensitive.
+ const Common::String lower("test");
+ const Common::String lower1("test");
+ const Common::String mixed("tESt");
+ const Common::String spaced("test ");
+ const Common::String mixedspaced("tESt ");
+ const Common::String doublespaced("test ");
+ const Common::String tabbed("test\t");
+
+ Common::IgnoreCase_Hash ic_h;
+ TS_ASSERT_EQUALS(ic_h(lower), ic_h(lower1));
+ TS_ASSERT_EQUALS(ic_h(mixed), ic_h(lower));
+ TS_ASSERT_EQUALS(ic_h(spaced), ic_h(mixedspaced));
+ TS_ASSERT_DIFFERS(ic_h(tabbed), ic_h(lower));
+ TS_ASSERT_DIFFERS(ic_h(spaced), ic_h(doublespaced));
+ }
+
+ void test_cpp_string_hash()
+ {
+ // We run the same tests with Hash<String>,
+ // a template specialization of Hash, also a functor.
+ // It is supposed to be case sensitive.
+
+ const Common::String lower("test");
+ const Common::String lower1("test");
+ const Common::String mixed("tESt");
+ const Common::String spaced("test ");
+ const Common::String mixedspaced("tESt ");
+ const Common::String doublespaced("test ");
+ const Common::String tabbed("test\t");
+
+ Common::Hash<Common::String> h;
+ TS_ASSERT_EQUALS(h(lower), h(lower1));
+ TS_ASSERT_DIFFERS(h(mixed), h(lower));
+ TS_ASSERT_DIFFERS(h(spaced), h(lower));
+ TS_ASSERT_DIFFERS(h(tabbed), h(spaced));
+ TS_ASSERT_DIFFERS(h(spaced), h(doublespaced));
+ }
+
+ void test_c_style_string_hash()
+ {
+ // Same as test_cpp_string_hash but with Hash<const char*>,
+ // a template specialization of Hash, also a functor,
+ // that works with C-Style strings.
+ // It is supposed to be case sensitive.
+
+ char lower[] = "test";
+ char lower1[] = "test";
+ char mixed[] = "tESt";
+ char spaced[] = "test ";
+ char mixedspaced[] = "tESt ";
+ char doublespaced[] = "test ";
+ char tabbed[] = "test\t";
+
+ Common::Hash<const char *> h;
+ TS_ASSERT_EQUALS(h(lower), h(lower1));
+ TS_ASSERT_DIFFERS(h(mixed), h(lower));
+ TS_ASSERT_DIFFERS(h(spaced), h(lower));
+ TS_ASSERT_DIFFERS(h(spaced), h(mixedspaced));
+ TS_ASSERT_DIFFERS(h(tabbed), h(spaced));
+ TS_ASSERT_DIFFERS(h(spaced), h(doublespaced));
+
+ }
+
+
+};
diff --git a/test/common/huffman.h b/test/common/huffman.h
new file mode 100644
index 0000000000..53353aaa60
--- /dev/null
+++ b/test/common/huffman.h
@@ -0,0 +1,144 @@
+#include <cxxtest/TestSuite.h>
+#include "common/huffman.h"
+#include "common/bitstream.h"
+#include "common/memstream.h"
+
+/**
+* A test suite for the Huffman decoder in common/huffman.h
+* The encoding used comes from the example on the Wikipedia page
+* for Huffman.
+* TODO: It could be improved by generating one at runtime.
+*/
+class HuffmanTestSuite : public CxxTest::TestSuite {
+ public:
+ void test_get_with_full_symbols() {
+
+ /*
+ * The class can be initialized with or without providing
+ * a max_length and a symbol table.
+ * We test with a table.
+ *
+ * Encoding (arbitrary, for testing purpouses):
+ * 0xA=010
+ * 0xB=011
+ * 0xC=11
+ * 0xD=00
+ * 0xE=10
+ */
+
+ uint32 codeCount = 5;
+ uint8 maxLength = 3;
+ const uint8 lengths[] = {3,3,2,2,2};
+ const uint32 codes[] = {0x2, 0x3, 0x3, 0x0, 0x2};
+ const uint32 symbols[] = {0xA, 0xB, 0xC, 0xD, 0xE};
+
+ Common::Huffman h(maxLength, codeCount, codes, lengths, symbols);
+
+ byte input[] = {0x4F, 0x20};
+ // Provided input...
+ uint32 expected[] = {0xA, 0xB, 0xC, 0xD, 0xE, 0xD, 0xD};
+ // ..and expected output.
+
+ /*
+ * What should be going on:
+ * 010 011 11 00 10 00 00 = A B C D E D D
+ * = 0100 1111 0010 0000 = 0x4F20
+ */
+
+ Common::MemoryReadStream ms(input, sizeof(input));
+ Common::BitStream8MSB bs(ms);
+
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[0]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[1]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[2]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[3]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[4]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[5]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[6]);
+ }
+
+ void test_get_without_symbols() {
+
+ /*
+ * This is basically the same as test_get_with_full_symbols, but
+ * I only pass the minimal required arguments.
+ * Specifically, I avoid passing the symbols table, so that
+ * array indices are used instead.
+ *
+ * Encoding becomes:
+ *
+ * 0=010
+ * 1=011
+ * 2=11
+ * 3=00
+ * 4=10
+ */
+
+ uint32 codeCount = 5;
+ const uint8 lengths[] = {3,3,2,2,2};
+ const uint32 codes[] = {0x2, 0x3, 0x3, 0x0, 0x2};
+
+ Common::Huffman h(0, codeCount, codes, lengths, 0);
+
+ byte input[] = {0x4F, 0x20};
+ uint32 expected[] = {0, 1, 2, 3, 4, 3 ,3};
+
+ Common::MemoryReadStream ms(input, sizeof(input));
+ Common::BitStream8MSB bs(ms);
+
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[0]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[1]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[2]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[3]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[4]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[5]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[6]);
+ }
+
+ void test_get_after_set_symbols() {
+
+ /*
+ * Another variation of test_get_with_full_symbols.
+ * I use the setSymbols method to define, a posteriori,
+ * an alphabet to be used in place of array indices.
+ * The encoding is, at first,
+ * 0=010
+ * 1=011
+ * 2=11
+ * 3=00
+ * 4=10
+ * (=array indices).
+ */
+
+ uint32 codeCount = 5;
+ const uint8 lengths[] = {3,3,2,2,2};
+ const uint32 codes[] = {0x2, 0x3, 0x3, 0x0, 0x2};
+
+ Common::Huffman h(0, codeCount, codes, lengths, 0);
+
+ const uint32 symbols[] = {0xA, 0xB, 0xC, 0xD, 0xE};
+ h.setSymbols(symbols);
+
+ byte input[] = {0x4F, 0x20};
+ uint32 expected[] = {0xA, 0xB, 0xC, 0xD, 0xE, 0xD, 0xD};
+
+ Common::MemoryReadStream ms(input, sizeof(input));
+ Common::BitStream8MSB bs(ms);
+
+ /* New symbols:
+ * A=010
+ * B=011
+ * C=11
+ * D=00
+ * E=10
+ */
+
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[0]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[1]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[2]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[3]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[4]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[5]);
+ TS_ASSERT_EQUALS(h.getSymbol(bs), expected[6]);
+ }
+};
diff --git a/test/common/rendermode.h b/test/common/rendermode.h
new file mode 100644
index 0000000000..e5e277f16b
--- /dev/null
+++ b/test/common/rendermode.h
@@ -0,0 +1,84 @@
+#include <cxxtest/TestSuite.h>
+#include "common/rendermode.h"
+#include "common/gui_options.h"
+#include "common/str.h"
+
+class RenderModeTestSuite : public CxxTest::TestSuite {
+ public:
+ void test_parse_render_mode_good() {
+ /*
+ * Tests for parseRenderMode.
+ * It takes a code (case-insensitive) and spits a RenderMode back at you.
+ * These cases should work - the inputs are standard, there's just some
+ * fun with caps being had in here.
+ */
+ TS_ASSERT_EQUALS(Common::parseRenderMode("fMTOwNs"), Common::kRenderFMTowns);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("hercGrEen"), Common::kRenderHercG);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("hercAmbeR"), Common::kRenderHercA);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("CgA"), Common::kRenderCGA);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("ega"), Common::kRenderEGA);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("Vga"), Common::kRenderVGA);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("AmigA"), Common::kRenderAmiga);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("pc9821"), Common::kRenderPC9821);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("PC9801"), Common::kRenderPC9801);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("0"), Common::kRenderDefault);
+ }
+
+
+ void test_parse_render_mode_bad() {
+ /*
+ * These cases, according to the specification, should return the default.
+ * It is only mentioned that the function must be case insensitive.
+ * Whitespaces, in particular, should not be automatically trimmed.
+ */
+ TS_ASSERT_EQUALS(Common::parseRenderMode("fmtowns "), Common::kRenderDefault);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("FM-TOWNS "), Common::kRenderDefault);
+ TS_ASSERT_EQUALS(Common::parseRenderMode(" cga"), Common::kRenderDefault);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("\tC g A"), Common::kRenderDefault);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("\t"), Common::kRenderDefault);
+ // This is the only interesting bit: if the function was really, really
+ // broken it could be tempted to test for +-0x20.
+ TS_ASSERT_EQUALS(Common::parseRenderMode("pc Y8 21 "), Common::kRenderDefault);
+ TS_ASSERT_EQUALS(Common::parseRenderMode(" PC\t9801 "), Common::kRenderDefault);
+ TS_ASSERT_EQUALS(Common::parseRenderMode("0"), Common::kRenderDefault);
+ }
+
+ void test_get_render_mode_code_back_and_forth() {
+ /*
+ * What does getRenderModeCode return?
+ * Notably, the output should not be in mixed case.
+ */
+ TS_ASSERT_SAME_DATA(Common::getRenderModeCode(Common::parseRenderMode("FMTOWNS")), "fmtowns", 7);
+ TS_ASSERT_DIFFERS(Common::getRenderModeCode(Common::parseRenderMode("FMTOWNS")), "fmtowns");
+ TS_ASSERT_SAME_DATA(Common::getRenderModeCode(Common::parseRenderMode("CGA")), "cga", 3);
+ TS_ASSERT_SAME_DATA(Common::getRenderModeCode(Common::parseRenderMode("vga")), "vga", 3);
+ TS_ASSERT_SAME_DATA(Common::getRenderModeCode(Common::parseRenderMode("Ega")), "ega", 3);
+ TS_ASSERT_SAME_DATA(Common::getRenderModeCode(Common::parseRenderMode("AmiGa")), "amiga", 5);
+ TS_ASSERT_SAME_DATA(Common::getRenderModeCode(Common::parseRenderMode("PC9821")), "pc9821", 6);
+ TS_ASSERT_SAME_DATA(Common::getRenderModeCode(Common::parseRenderMode("PC9801")), "pc9801", 6);
+ // Slightly more interesting:
+ // Make sure that we get a null pointer for 0 (and not the "0" string or stuff)
+ char *null_p = 0;
+ TS_ASSERT_EQUALS(Common::getRenderModeCode(Common::kRenderDefault), null_p);
+ }
+
+ void test_render_2_guio() {
+ /*
+ * Verify that a rendermode is taken and the corresponding
+ * GUIO_xxxxx is returned.
+ */
+ TS_ASSERT_EQUALS(Common::renderMode2GUIO(Common::kRenderHercG), GUIO_RENDERHERCGREEN);
+ TS_ASSERT_EQUALS(Common::renderMode2GUIO(Common::kRenderHercA), GUIO_RENDERHERCAMBER);
+ TS_ASSERT_EQUALS(Common::renderMode2GUIO(Common::kRenderCGA), GUIO_RENDERCGA);
+ TS_ASSERT_EQUALS(Common::renderMode2GUIO(Common::kRenderEGA), GUIO_RENDEREGA);
+ TS_ASSERT_EQUALS(Common::renderMode2GUIO(Common::kRenderVGA), GUIO_RENDERVGA);
+ TS_ASSERT_EQUALS(Common::renderMode2GUIO(Common::kRenderAmiga), GUIO_RENDERAMIGA);
+ TS_ASSERT_EQUALS(Common::renderMode2GUIO(Common::kRenderFMTowns), GUIO_RENDERFMTOWNS);
+ TS_ASSERT_EQUALS(Common::renderMode2GUIO(Common::kRenderPC9821), GUIO_RENDERPC9821);
+ TS_ASSERT_EQUALS(Common::renderMode2GUIO(Common::kRenderPC9801), GUIO_RENDERPC9801);
+ // renderMode2GUIO is supposed to return an empty string
+ // if given kRenderDefault as an argument
+ Common::String empty;
+ TS_ASSERT_EQUALS(Common::renderMode2GUIO(Common::kRenderDefault), empty);
+ }
+};
diff --git a/test/common/str.h b/test/common/str.h
index 2c563f3132..adc6a099e4 100644
--- a/test/common/str.h
+++ b/test/common/str.h
@@ -243,6 +243,14 @@ class StringTestSuite : public CxxTest::TestSuite
TS_ASSERT_EQUALS(str, "012345678923456789012345678901");
}
+ void test_erase() {
+ Common::String str("01234567890123456789012345678901");
+ str.erase(18);
+ TS_ASSERT_EQUALS(str, "012345678901234567");
+ str.erase(7, 5);
+ TS_ASSERT_EQUALS(str, "0123456234567");
+ }
+
void test_sharing() {
Common::String str("01234567890123456789012345678901");
Common::String str2(str);
diff --git a/test/common/util.h b/test/common/util.h
new file mode 100644
index 0000000000..cd65307612
--- /dev/null
+++ b/test/common/util.h
@@ -0,0 +1,237 @@
+#include <cxxtest/TestSuite.h>
+#include "common/util.h"
+
+/**
+ * Test suite for the functions in common/util.h
+ */
+class UtilTestSuite : public CxxTest::TestSuite {
+ public:
+ void test_parsebool_yesno() {
+
+ // First test for the parseBool function.
+ // These are the mixed case yes/no cases that must work
+
+ bool valasbool;
+ bool success;
+
+ Common::String string_1("Yes");
+ success = Common::parseBool(string_1, valasbool);
+ TS_ASSERT_EQUALS(success, 1);
+ TS_ASSERT_EQUALS(valasbool, 1);
+
+ Common::String string_2("nO");
+ success = Common::parseBool(string_2, valasbool);
+ TS_ASSERT_EQUALS(success, 1);
+ TS_ASSERT_EQUALS(valasbool, 0);
+ }
+
+ void test_parsebool_truefalse() {
+
+ // First test for the parseBool function.
+ // These are the mixed case true/false cases that must work
+
+ bool valasbool;
+ bool success;
+
+ Common::String string_3("tRuE");
+ success = Common::parseBool(string_3, valasbool);
+ TS_ASSERT_EQUALS(success, 1);
+ TS_ASSERT_EQUALS(valasbool, 1);
+
+ Common::String string_4("fAlSe");
+ success = Common::parseBool(string_4, valasbool);
+ TS_ASSERT_EQUALS(success, 1);
+ TS_ASSERT_EQUALS(valasbool, 0);
+ }
+
+ void test_parsebool_onezero() {
+
+ // Third test for the parseBool function.
+ // These are the 1/0 cases that must work.
+ // Note that while 'a-z'+0x20 must work just fine,
+ // '0-1'+0x20 should NOT; this is addressed in
+ // parsebool_bad
+
+ bool valasbool;
+ bool success;
+
+ Common::String string_5("1");
+ success = Common::parseBool(string_5, valasbool);
+ TS_ASSERT_EQUALS(success, 1);
+ TS_ASSERT_EQUALS(valasbool, 1);
+
+ Common::String string_6("0");
+ success = Common::parseBool(string_6, valasbool);
+ TS_ASSERT_EQUALS(success, 1);
+ TS_ASSERT_EQUALS(valasbool, 0);
+
+ }
+
+ void test_parsebool_bad() {
+
+ bool valasbool;
+ bool success;
+
+ // Bad cases that should not return success #1:
+ // Random string
+ Common::String string_1("u_f1ght_l1k3_a_c0w");
+ success = Common::parseBool(string_1, valasbool);
+ TS_ASSERT_EQUALS(success, 0);
+
+ // Bad cases that should not return success #2, #3:
+ // The function should NOT accept trailing whitespaces:
+ Common::String string_2(" yes");
+ success = Common::parseBool(string_2, valasbool);
+ TS_ASSERT_EQUALS(success, 0);
+
+ Common::String string_3("yes ");
+ success = Common::parseBool(string_3, valasbool);
+ TS_ASSERT_EQUALS(success, 0);
+
+ // While 'a-z'+0x20 must work just fine,
+ // '0-1'+0x20 should NOT. '2' is not good either.
+
+ Common::String string_4("\x50");
+ success = Common::parseBool(string_4, valasbool);
+ TS_ASSERT_EQUALS(success, 0);
+
+ Common::String string_5("\x51");
+ success = Common::parseBool(string_5, valasbool);
+ TS_ASSERT_EQUALS(success, 0);
+
+ Common::String string_6("2");
+ success = Common::parseBool(string_6, valasbool);
+ TS_ASSERT_EQUALS(success, 0);
+ }
+
+ void test_is_al_num() {
+
+ // Test the isAlnum function
+ // Should return true if and only if the input is an alphanumeric char
+
+ TS_ASSERT_EQUALS(Common::isAlnum('a'), 1);
+ TS_ASSERT_EQUALS(Common::isAlnum('A'), 1);
+ TS_ASSERT_EQUALS(Common::isAlnum('z'), 1);
+ TS_ASSERT_EQUALS(Common::isAlnum('Z'), 1);
+ TS_ASSERT_EQUALS(Common::isAlnum('1'), 1);
+ TS_ASSERT_EQUALS(Common::isAlnum('0'), 1);
+ TS_ASSERT_EQUALS(Common::isAlnum('§'), 0);
+ TS_ASSERT_EQUALS(Common::isAlnum('$'), 0);
+ TS_ASSERT_EQUALS(Common::isAlnum(' '), 0);
+ TS_ASSERT_EQUALS(Common::isAlnum('\n'), 0);
+ TS_ASSERT_EQUALS(Common::isAlnum('\b'), 0);
+ TS_ASSERT_EQUALS(Common::isAlnum(0), 0);
+ TS_ASSERT_EQUALS(Common::isAlnum(255), 0);
+
+ }
+
+ void test_is_alpha() {
+
+ // Test the isAlpha function
+ // Should return true if and only if the input is an alphanumeric char
+
+ TS_ASSERT_EQUALS(Common::isAlpha('a'), 1);
+ TS_ASSERT_EQUALS(Common::isAlpha('A'), 1);
+ TS_ASSERT_EQUALS(Common::isAlpha('z'), 1);
+ TS_ASSERT_EQUALS(Common::isAlpha('Z'), 1);
+ TS_ASSERT_EQUALS(Common::isAlpha('1'), 0);
+ TS_ASSERT_EQUALS(Common::isAlpha('0'), 0);
+ TS_ASSERT_EQUALS(Common::isAlpha('§'), 0);
+ TS_ASSERT_EQUALS(Common::isAlpha('$'), 0);
+ TS_ASSERT_EQUALS(Common::isAlpha(' '), 0);
+ TS_ASSERT_EQUALS(Common::isAlpha('\n'), 0);
+ TS_ASSERT_EQUALS(Common::isAlpha('\b'), 0);
+ TS_ASSERT_EQUALS(Common::isAlpha(0), 0);
+ TS_ASSERT_EQUALS(Common::isAlpha(255), 0);
+
+ }
+
+ void test_is_digit() {
+
+ // Test the isDigit function
+ // Should return true if and only if the input is a single digit
+
+ TS_ASSERT_EQUALS(Common::isDigit('a'), 0);
+ TS_ASSERT_EQUALS(Common::isDigit('A'), 0);
+ TS_ASSERT_EQUALS(Common::isDigit('z'), 0);
+ TS_ASSERT_EQUALS(Common::isDigit('Z'), 0);
+ TS_ASSERT_EQUALS(Common::isDigit('1'), 1);
+ TS_ASSERT_EQUALS(Common::isDigit('0'), 1);
+ TS_ASSERT_EQUALS(Common::isDigit('§'), 0);
+ TS_ASSERT_EQUALS(Common::isDigit('$'), 0);
+ TS_ASSERT_EQUALS(Common::isDigit(' '), 0);
+ TS_ASSERT_EQUALS(Common::isDigit('\n'), 0);
+ TS_ASSERT_EQUALS(Common::isDigit('\b'), 0);
+ TS_ASSERT_EQUALS(Common::isDigit(0), 0);
+ TS_ASSERT_EQUALS(Common::isDigit(255), 0);
+
+ }
+
+ void test_is_lower() {
+
+ // Test the isLower function
+ // Should return true if and only if the input is a lowercase char
+
+ TS_ASSERT_EQUALS(Common::isLower('a'), 1);
+ TS_ASSERT_EQUALS(Common::isLower('A'), 0);
+ TS_ASSERT_EQUALS(Common::isLower('z'), 1);
+ TS_ASSERT_EQUALS(Common::isLower('Z'), 0);
+ TS_ASSERT_EQUALS(Common::isLower('1'), 0);
+ TS_ASSERT_EQUALS(Common::isLower('0'), 0);
+ TS_ASSERT_EQUALS(Common::isLower('§'), 0);
+ TS_ASSERT_EQUALS(Common::isLower('$'), 0);
+ TS_ASSERT_EQUALS(Common::isLower(' '), 0);
+ TS_ASSERT_EQUALS(Common::isLower('\n'), 0);
+ TS_ASSERT_EQUALS(Common::isLower('\b'), 0);
+ TS_ASSERT_EQUALS(Common::isLower(0), 0);
+ TS_ASSERT_EQUALS(Common::isLower(255), 0);
+
+ }
+
+
+ void test_is_upper() {
+
+ // Test the isUpper function
+ // Should return true if and only if the input is an uppercase char
+
+ TS_ASSERT_EQUALS(Common::isUpper('a'), 0);
+ TS_ASSERT_EQUALS(Common::isUpper('A'), 1);
+ TS_ASSERT_EQUALS(Common::isUpper('z'), 0);
+ TS_ASSERT_EQUALS(Common::isUpper('Z'), 1);
+ TS_ASSERT_EQUALS(Common::isUpper('1'), 0);
+ TS_ASSERT_EQUALS(Common::isUpper('0'), 0);
+ TS_ASSERT_EQUALS(Common::isUpper('§'), 0);
+ TS_ASSERT_EQUALS(Common::isUpper('$'), 0);
+ TS_ASSERT_EQUALS(Common::isUpper(' '), 0);
+ TS_ASSERT_EQUALS(Common::isUpper('\n'), 0);
+ TS_ASSERT_EQUALS(Common::isUpper('\b'), 0);
+ TS_ASSERT_EQUALS(Common::isUpper(0), 0);
+ TS_ASSERT_EQUALS(Common::isUpper(255), 0);
+
+ }
+ void test_is_space() {
+ // isSpace should return true iff the character is some kind of whitespace
+ // or tab character
+ for (int c = 0; c < 255; c++) {
+ if (c == ' ' || c == '\t' ||
+ c == '\r' || c == '\n' ||
+ c == '\v' || c == '\f') {
+ TS_ASSERT_EQUALS(Common::isSpace(c), 1);
+ } else {
+ TS_ASSERT_EQUALS(Common::isSpace(c), 0);
+ }
+ }
+ }
+
+ void test_is_print() {
+ // isPrint should return true iff the input is a printable ascii char.
+ // That is to say, 0x20 to 0x7E.
+ for (int c = 0; c < 255; c++) {
+ if (c >= 0x20 && c <= 0x7E) {
+ TS_ASSERT_EQUALS(Common::isPrint(c), 1);
+ } else {
+ TS_ASSERT_EQUALS(Common::isPrint(c), 0);
+ }
+ }
+ }
+};
diff --git a/video/avi_decoder.cpp b/video/avi_decoder.cpp
index 6fe9c773b8..ff728a8437 100644
--- a/video/avi_decoder.cpp
+++ b/video/avi_decoder.cpp
@@ -36,6 +36,7 @@
// Video Codecs
#include "video/codecs/cinepak.h"
#include "video/codecs/indeo3.h"
+#include "video/codecs/mpeg.h"
#include "video/codecs/msvideo1.h"
#include "video/codecs/msrle.h"
#include "video/codecs/truemotion1.h"
@@ -64,8 +65,8 @@ namespace Video {
#define ID_VEDT MKTAG('v','e','d','t')
#define ID_IDX1 MKTAG('i','d','x','1')
#define ID_STRD MKTAG('s','t','r','d')
-#define ID_00AM MKTAG('0','0','A','M')
//#define ID_INFO MKTAG('I','N','F','O')
+#define ID_ISFT MKTAG('I','S','F','T')
// Codec tags
#define ID_RLE MKTAG('R','L','E',' ')
@@ -75,6 +76,7 @@ namespace Video {
#define ID_CVID MKTAG('c','v','i','d')
#define ID_IV32 MKTAG('i','v','3','2')
#define ID_DUCK MKTAG('D','U','C','K')
+#define ID_MPG2 MKTAG('m','p','g','2')
static byte char2num(char c) {
c = tolower((byte)c);
@@ -89,17 +91,27 @@ static uint16 getStreamType(uint32 tag) {
return tag & 0xffff;
}
-AVIDecoder::AVIDecoder(Audio::Mixer::SoundType soundType) : _soundType(soundType) {
- _decodedHeader = false;
- _fileStream = 0;
- memset(&_ixInfo, 0, sizeof(_ixInfo));
- memset(&_header, 0, sizeof(_header));
+AVIDecoder::AVIDecoder(Audio::Mixer::SoundType soundType) : _frameRateOverride(0), _soundType(soundType) {
+ initCommon();
+}
+
+AVIDecoder::AVIDecoder(const Common::Rational &frameRateOverride, Audio::Mixer::SoundType soundType)
+ : _frameRateOverride(frameRateOverride), _soundType(soundType) {
+ initCommon();
}
AVIDecoder::~AVIDecoder() {
close();
}
+void AVIDecoder::initCommon() {
+ _decodedHeader = false;
+ _foundMovieList = false;
+ _fileStream = 0;
+ memset(&_ixInfo, 0, sizeof(_ixInfo));
+ memset(&_header, 0, sizeof(_header));
+}
+
void AVIDecoder::runHandle(uint32 tag) {
assert(_fileStream);
if (_fileStream->eos())
@@ -137,6 +149,7 @@ void AVIDecoder::runHandle(uint32 tag) {
case ID_STRD: // Extra stream info, safe to ignore
case ID_VEDT: // Unknown, safe to ignore
case ID_JUNK: // Alignment bytes, should be ignored
+ case ID_ISFT: // Metadata, safe to ignore
{
uint32 junkSize = _fileStream->readUint32LE();
_fileStream->skip(junkSize + (junkSize & 1)); // Alignment
@@ -165,6 +178,13 @@ void AVIDecoder::handleList() {
debug(0, "Found LIST of type %s", tag2str(listType));
+ if (listType == ID_MOVI) {
+ // Found the 'movi' list
+ // We're done parsing everything
+ _foundMovieList = true;
+ return;
+ }
+
while ((_fileStream->pos() - curPos) < listSize)
runHandle(_fileStream->readUint32BE());
@@ -203,6 +223,11 @@ void AVIDecoder::handleStreamHeader() {
uint32 startPos = _fileStream->pos();
if (sHeader.streamType == ID_VIDS) {
+ if (_frameRateOverride != 0) {
+ sHeader.rate = _frameRateOverride.getNumerator();
+ sHeader.scale = _frameRateOverride.getDenominator();
+ }
+
BitmapInfoHeader bmInfo;
bmInfo.size = _fileStream->readUint32LE();
bmInfo.width = _fileStream->readUint32LE();
@@ -263,26 +288,24 @@ bool AVIDecoder::loadStream(Common::SeekableReadStream *stream) {
_fileStream = stream;
_decodedHeader = false;
+ _foundMovieList = false;
// Read chunks until we have decoded the header
- while (!_decodedHeader)
+ while (!_decodedHeader && _fileStream->pos() < _fileStream->size())
runHandle(_fileStream->readUint32BE());
- uint32 nextTag = _fileStream->readUint32BE();
-
- // Throw out any JUNK section
- if (nextTag == ID_JUNK) {
- runHandle(ID_JUNK);
- nextTag = _fileStream->readUint32BE();
+ if (_fileStream->pos() >= _fileStream->size()) {
+ warning("Failed to find AVI header");
+ return false;
}
- // Ignore the 'movi' LIST
- if (nextTag == ID_LIST) {
- _fileStream->readUint32BE(); // Skip size
- if (_fileStream->readUint32BE() != ID_MOVI)
- error("Expected 'movi' LIST");
- } else {
- error("Expected 'movi' LIST");
+ // Then read until we find the movie list
+ while (!_foundMovieList && _fileStream->pos() < _fileStream->size())
+ runHandle(_fileStream->readUint32BE());
+
+ if (_fileStream->pos() >= _fileStream->size()) {
+ warning("Failed to find AVI 'movi' LIST");
+ return false;
}
return true;
@@ -294,6 +317,7 @@ void AVIDecoder::close() {
delete _fileStream;
_fileStream = 0;
_decodedHeader = false;
+ _foundMovieList = false;
delete[] _ixInfo.indices;
memset(&_ixInfo, 0, sizeof(_ixInfo));
@@ -428,6 +452,10 @@ Codec *AVIDecoder::AVIVideoTrack::createCodec() {
case ID_DUCK:
return new TrueMotion1Decoder(_bmInfo.width, _bmInfo.height);
#endif
+#ifdef USE_MPEG2
+ case ID_MPG2:
+ return new MPEGDecoder();
+#endif
default:
warning("Unknown/Unhandled compression format \'%s\'", tag2str(_vidsHeader.streamHandler));
}
diff --git a/video/avi_decoder.h b/video/avi_decoder.h
index 34a67f4c28..6082232464 100644
--- a/video/avi_decoder.h
+++ b/video/avi_decoder.h
@@ -52,10 +52,13 @@ class Codec;
*
* Video decoder used in engines:
* - sci
+ * - sword1
+ * - sword2
*/
class AVIDecoder : public VideoDecoder {
public:
AVIDecoder(Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
+ AVIDecoder(const Common::Rational &frameRateOverride, Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
virtual ~AVIDecoder();
bool loadStream(Common::SeekableReadStream *stream);
@@ -219,9 +222,11 @@ private:
AVIHeader _header;
Common::SeekableReadStream *_fileStream;
- bool _decodedHeader;
+ bool _decodedHeader, _foundMovieList;
Audio::Mixer::SoundType _soundType;
+ Common::Rational _frameRateOverride;
+ void initCommon();
void runHandle(uint32 tag);
void handleList();
diff --git a/video/codecs/codec.h b/video/codecs/codec.h
index c1194e461b..a4ad786bb0 100644
--- a/video/codecs/codec.h
+++ b/video/codecs/codec.h
@@ -51,7 +51,7 @@ public:
* containing the decoded frame.
*
* @return a pointer to the decoded frame
- * @note stream is not deleted
+ * @note stream is not deleted
*/
virtual const Graphics::Surface *decodeImage(Common::SeekableReadStream *stream) = 0;
diff --git a/video/codecs/indeo3.cpp b/video/codecs/indeo3.cpp
index 7bf7fc8235..28e1a9c620 100644
--- a/video/codecs/indeo3.cpp
+++ b/video/codecs/indeo3.cpp
@@ -32,8 +32,9 @@
#include "common/endian.h"
#include "common/stream.h"
#include "common/textconsole.h"
+#include "common/util.h"
-#include "graphics/conversion.h"
+#include "graphics/yuv_to_rgb.h"
#include "video/codecs/indeo3.h"
@@ -260,91 +261,61 @@ const Graphics::Surface *Indeo3Decoder::decodeImage(Common::SeekableReadStream *
delete[] inData;
- // Blit the frame onto the surface
const byte *srcY = _cur_frame->Ybuf;
const byte *srcU = _cur_frame->Ubuf;
const byte *srcV = _cur_frame->Vbuf;
- byte *dest = (byte *)_surface->pixels;
-
- const byte *srcUP = srcU;
- const byte *srcVP = srcV;
- const byte *srcUN = srcU + chromaWidth;
- const byte *srcVN = srcV + chromaWidth;
-
- uint32 scaleWidth = _surface->w / fWidth;
- uint32 scaleHeight = _surface->h / fHeight;
- for (uint32 y = 0; y < fHeight; y++) {
- byte *rowDest = dest;
-
- for (uint32 sH = 0; sH < scaleHeight; sH++) {
- for (uint32 x = 0; x < fWidth; x++) {
- uint32 xP = MAX<int32>((x >> 2) - 1, 0);
- uint32 xN = MIN<int32>((x >> 2) + 1, chromaWidth - 1);
-
- byte cY = srcY[x];
- byte cU = srcU[x >> 2];
- byte cV = srcV[x >> 2];
-
- if (((x % 4) == 0) && ((y % 4) == 0)) {
- cU = (((uint32) cU) + ((uint32) srcUP[xP])) / 2;
- cV = (((uint32) cV) + ((uint32) srcVP[xP])) / 2;
- } else if (((x % 4) == 3) && ((y % 4) == 0)) {
- cU = (((uint32) cU) + ((uint32) srcUP[xN])) / 2;
- cV = (((uint32) cV) + ((uint32) srcVP[xN])) / 2;
- } else if (((x % 4) == 0) && ((y % 4) == 3)) {
- cU = (((uint32) cU) + ((uint32) srcUN[xP])) / 2;
- cV = (((uint32) cV) + ((uint32) srcVN[xP])) / 2;
- } else if (((x % 4) == 3) && ((y % 4) == 3)) {
- cU = (((uint32) cU) + ((uint32) srcUN[xN])) / 2;
- cV = (((uint32) cV) + ((uint32) srcVN[xN])) / 2;
- } else if ( (x % 4) == 0) {
- cU = (((uint32) cU) + ((uint32) srcU[xP])) / 2;
- cV = (((uint32) cV) + ((uint32) srcV[xP])) / 2;
- } else if ( (x % 4) == 3) {
- cU = (((uint32) cU) + ((uint32) srcU[xN])) / 2;
- cV = (((uint32) cV) + ((uint32) srcV[xN])) / 2;
- } else if ( (y % 4) == 0) {
- cU = (((uint32) cU) + ((uint32) srcUP[x >> 2])) / 2;
- cV = (((uint32) cV) + ((uint32) srcVP[x >> 2])) / 2;
- } else if ( (y % 4) == 3) {
- cU = (((uint32) cU) + ((uint32) srcUN[x >> 2])) / 2;
- cV = (((uint32) cV) + ((uint32) srcVN[x >> 2])) / 2;
- }
+ // Create buffers for U/V with an extra row/column copied from the second-to-last
+ // row/column.
+ byte *tempU = new byte[(chromaWidth + 1) * (chromaHeight + 1)];
+ byte *tempV = new byte[(chromaWidth + 1) * (chromaHeight + 1)];
- byte r = 0, g = 0, b = 0;
- Graphics::YUV2RGB(cY, cU, cV, r, g, b);
+ for (uint i = 0; i < chromaHeight; i++) {
+ memcpy(tempU + (chromaWidth + 1) * i, srcU + chromaWidth * i, chromaWidth);
+ memcpy(tempV + (chromaWidth + 1) * i, srcV + chromaWidth * i, chromaWidth);
+ tempU[(chromaWidth + 1) * i + chromaWidth] = srcU[chromaWidth * (i + 1) - 1];
+ tempV[(chromaWidth + 1) * i + chromaWidth] = srcV[chromaWidth * (i + 1) - 1];
+ }
- const uint32 color = _pixelFormat.RGBToColor(r, g, b);
+ memcpy(tempU + (chromaWidth + 1) * chromaHeight, tempU + (chromaWidth + 1) * (chromaHeight - 1),
+ chromaWidth + 1);
+ memcpy(tempV + (chromaWidth + 1) * chromaHeight, tempV + (chromaWidth + 1) * (chromaHeight - 1),
+ chromaWidth + 1);
- for (uint32 sW = 0; sW < scaleWidth; sW++, rowDest += _surface->format.bytesPerPixel) {
- if (_surface->format.bytesPerPixel == 1)
- *((uint8 *)rowDest) = (uint8)color;
- else if (_surface->format.bytesPerPixel == 2)
- *((uint16 *)rowDest) = (uint16)color;
- }
- }
+ // Blit the frame onto the surface
+ uint32 scaleWidth = _surface->w / fWidth;
+ uint32 scaleHeight = _surface->h / fHeight;
- dest += _surface->pitch;
+ if (scaleWidth == 1 && scaleHeight == 1) {
+ // Shortcut: Don't need to scale so we can decode straight to the surface
+ YUVToRGBMan.convert410(_surface, Graphics::YUVToRGBManager::kScaleITU, srcY, tempU, tempV,
+ fWidth, fHeight, fWidth, chromaWidth + 1);
+ } else {
+ // Need to upscale, so decode to a temp surface first
+ Graphics::Surface tempSurface;
+ tempSurface.create(fWidth, fHeight, _surface->format);
+
+ YUVToRGBMan.convert410(&tempSurface, Graphics::YUVToRGBManager::kScaleITU, srcY, tempU, tempV,
+ fWidth, fHeight, fWidth, chromaWidth + 1);
+
+ // Upscale
+ for (int y = 0; y < _surface->h; y++) {
+ for (int x = 0; x < _surface->w; x++) {
+ if (_surface->format.bytesPerPixel == 1)
+ *((byte *)_surface->getBasePtr(x, y)) = *((byte *)tempSurface.getBasePtr(x / scaleWidth, y / scaleHeight));
+ else if (_surface->format.bytesPerPixel == 2)
+ *((uint16 *)_surface->getBasePtr(x, y)) = *((uint16 *)tempSurface.getBasePtr(x / scaleWidth, y / scaleHeight));
+ else if (_surface->format.bytesPerPixel == 4)
+ *((uint32 *)_surface->getBasePtr(x, y)) = *((uint32 *)tempSurface.getBasePtr(x / scaleWidth, y / scaleHeight));
+ }
}
- srcY += fWidth;
-
- if ((y & 3) == 3) {
- srcU += chromaWidth;
- srcV += chromaWidth;
-
- if (y > 0) {
- srcUP += chromaWidth;
- srcVP += chromaWidth;
- }
- if (y < (fHeight - 4U)) {
- srcUN += chromaWidth;
- srcVN += chromaWidth;
- }
- }
+ tempSurface.free();
}
+ delete[] tempU;
+ delete[] tempV;
+
return _surface;
}
diff --git a/video/codecs/mpeg.cpp b/video/codecs/mpeg.cpp
new file mode 100644
index 0000000000..4540b4182e
--- /dev/null
+++ b/video/codecs/mpeg.cpp
@@ -0,0 +1,107 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/system.h"
+#include "common/textconsole.h"
+#include "graphics/surface.h"
+#include "graphics/yuv_to_rgb.h"
+
+#include "video/codecs/mpeg.h"
+
+namespace Video {
+
+MPEGDecoder::MPEGDecoder() : Codec() {
+ _pixelFormat = g_system->getScreenFormat();
+ _surface = 0;
+
+ _mpegDecoder = mpeg2_init();
+
+ if (!_mpegDecoder)
+ error("Could not initialize libmpeg2");
+
+ _mpegInfo = mpeg2_info(_mpegDecoder);
+}
+
+MPEGDecoder::~MPEGDecoder() {
+ mpeg2_close(_mpegDecoder);
+
+ if (_surface) {
+ _surface->free();
+ delete _surface;
+ }
+}
+
+const Graphics::Surface *MPEGDecoder::decodeImage(Common::SeekableReadStream *stream) {
+ uint32 framePeriod;
+ decodePacket(stream, framePeriod);
+ return _surface;
+}
+
+bool MPEGDecoder::decodePacket(Common::SeekableReadStream *packet, uint32 &framePeriod, Graphics::Surface *dst) {
+ // Decode as much as we can out of this packet
+ uint32 size = 0xFFFFFFFF;
+ mpeg2_state_t state;
+ bool foundFrame = false;
+ framePeriod = 0;
+
+ do {
+ state = mpeg2_parse(_mpegDecoder);
+
+ switch (state) {
+ case STATE_BUFFER:
+ size = packet->read(_buffer, BUFFER_SIZE);
+ mpeg2_buffer(_mpegDecoder, _buffer, _buffer + size);
+ break;
+ case STATE_SLICE:
+ case STATE_END:
+ if (_mpegInfo->display_fbuf) {
+ foundFrame = true;
+ const mpeg2_sequence_t *sequence = _mpegInfo->sequence;
+
+ framePeriod += sequence->frame_period;
+
+ if (!dst) {
+ // If no destination is specified, use our internal storage
+ if (!_surface) {
+ _surface = new Graphics::Surface();
+ _surface->create(sequence->picture_width, sequence->picture_height, _pixelFormat);
+ }
+
+ dst = _surface;
+ }
+
+ YUVToRGBMan.convert420(dst, Graphics::YUVToRGBManager::kScaleITU, _mpegInfo->display_fbuf->buf[0],
+ _mpegInfo->display_fbuf->buf[1], _mpegInfo->display_fbuf->buf[2], sequence->picture_width,
+ sequence->picture_height, sequence->width, sequence->chroma_width);
+ }
+ break;
+ default:
+ break;
+ }
+ } while (size != 0);
+
+ return foundFrame;
+}
+
+} // End of namespace Video
diff --git a/video/codecs/mpeg.h b/video/codecs/mpeg.h
new file mode 100644
index 0000000000..0082844537
--- /dev/null
+++ b/video/codecs/mpeg.h
@@ -0,0 +1,98 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifdef USE_MPEG2
+
+#ifndef VIDEO_CODECS_MPEG_H
+#define VIDEO_CODECS_MPEG_H
+
+#include "video/codecs/codec.h"
+#include "graphics/pixelformat.h"
+
+#if defined(__PLAYSTATION2__)
+ typedef uint8 uint8_t;
+ typedef uint16 uint16_t;
+ typedef uint32 uint32_t;
+#elif defined(_WIN32_WCE)
+ typedef signed char int8_t;
+ typedef signed short int16_t;
+ typedef unsigned char uint8_t;
+ typedef unsigned short uint16_t;
+#elif defined(_MSC_VER)
+ typedef signed char int8_t;
+ typedef signed short int16_t;
+ typedef unsigned char uint8_t;
+ typedef unsigned short uint16_t;
+ #if !defined(SDL_COMPILEDVERSION) || (SDL_COMPILEDVERSION < 1210)
+ typedef signed long int32_t;
+ typedef unsigned long uint32_t;
+ #endif
+#else
+# include <inttypes.h>
+#endif
+
+extern "C" {
+ #include <mpeg2dec/mpeg2.h>
+}
+
+namespace Common {
+class SeekableReadStream;
+}
+
+namespace Graphics {
+struct Surface;
+}
+
+namespace Video {
+
+// MPEG 1/2 video decoder
+
+class MPEGDecoder : public Codec {
+public:
+ MPEGDecoder();
+ ~MPEGDecoder();
+
+ // Codec interface
+ const Graphics::Surface *decodeImage(Common::SeekableReadStream *stream);
+ Graphics::PixelFormat getPixelFormat() const { return _pixelFormat; }
+
+ // MPEGPSDecoder call
+ bool decodePacket(Common::SeekableReadStream *packet, uint32 &framePeriod, Graphics::Surface *dst = 0);
+
+private:
+ Graphics::PixelFormat _pixelFormat;
+ Graphics::Surface *_surface;
+
+ enum {
+ BUFFER_SIZE = 4096
+ };
+
+ byte _buffer[BUFFER_SIZE];
+ mpeg2dec_t *_mpegDecoder;
+ const mpeg2_info_t *_mpegInfo;
+};
+
+} // End of namespace Video
+
+#endif // VIDEO_CODECS_MPEG_H
+
+#endif // USE_MPEG2
diff --git a/video/coktel_decoder.cpp b/video/coktel_decoder.cpp
index d24a021f3b..4c3b6f8414 100644
--- a/video/coktel_decoder.cpp
+++ b/video/coktel_decoder.cpp
@@ -2426,8 +2426,10 @@ void VMDDecoder::blit16(const Graphics::Surface &srcSurf, Common::Rect &rect) {
if ((r == 0) && (g == 0) && (b == 0))
c = 0;
- if (_surface.format.bytesPerPixel == 2)
+ if (_surface.format.bytesPerPixel == 2)
*((uint16 *)dstRow) = (uint16) c;
+ else if (_surface.format.bytesPerPixel == 4)
+ *((uint32 *)dstRow) = (uint32) c;
}
src += srcSurf .pitch;
@@ -2462,8 +2464,10 @@ void VMDDecoder::blit24(const Graphics::Surface &srcSurf, Common::Rect &rect) {
if ((r == 0) && (g == 0) && (b == 0))
c = 0;
- if (_surface.format.bytesPerPixel == 2)
+ if (_surface.format.bytesPerPixel == 2)
*((uint16 *)dstRow) = (uint16) c;
+ else if (_surface.format.bytesPerPixel == 4)
+ *((uint32 *)dstRow) = (uint32) c;
}
src += srcSurf .pitch;
diff --git a/video/module.mk b/video/module.mk
index 287e14ce18..a491947aaf 100644
--- a/video/module.mk
+++ b/video/module.mk
@@ -31,5 +31,10 @@ MODULE_OBJS += \
theora_decoder.o
endif
+ifdef USE_MPEG2
+MODULE_OBJS += \
+ codecs/mpeg.o
+endif
+
# Include common rules
include $(srcdir)/rules.mk