diff options
-rw-r--r-- | engines/agi/detection.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index fa21925b78..a809d24467 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -488,6 +488,9 @@ bool AgiBase::canLoadGameStateCurrently() { } bool AgiBase::canSaveGameStateCurrently() { + if (getGameID() == GID_BC) // Technically in Black Cauldron we may save anytime + return true; + return (!(getGameType() == GType_PreAGI) && getflag(fMenusWork) && !_noSaveLoadAllowed && _game.inputEnabled); } |