diff options
| -rw-r--r-- | engines/touche/resource.cpp | 2 | ||||
| -rw-r--r-- | engines/touche/saveload.cpp | 4 | ||||
| -rw-r--r-- | engines/touche/touche.cpp | 70 | ||||
| -rw-r--r-- | engines/touche/touche.h | 4 | 
4 files changed, 40 insertions, 40 deletions
| diff --git a/engines/touche/resource.cpp b/engines/touche/resource.cpp index f9f2938502..81a11569dc 100644 --- a/engines/touche/resource.cpp +++ b/engines/touche/resource.cpp @@ -273,7 +273,7 @@ void ToucheEngine::res_decodeProgramData() {  		ppd.x = READ_LE_UINT16(p); p += 2;  		ppd.y = READ_LE_UINT16(p); p += 2;  		ppd.z = READ_LE_UINT16(p); p += 2; -		ppd.priority = READ_LE_UINT16(p); p += 2; +		ppd.order = READ_LE_UINT16(p); p += 2;  		_programPointsTable.push_back(ppd);  		if (ppd.x == -1) {  			break; diff --git a/engines/touche/saveload.cpp b/engines/touche/saveload.cpp index b219001c49..653c2d26a3 100644 --- a/engines/touche/saveload.cpp +++ b/engines/touche/saveload.cpp @@ -131,7 +131,7 @@ static void saveOrLoad(S &s, KeyChar &key) {  	saveOrLoad(s, key.followingKeyCharPos);  	saveOrLoad(s, key.sequenceDataIndex);  	saveOrLoad(s, key.sequenceDataOffset); -	saveOrLoad(s, key.walkPointsListCount); +	saveOrLoad(s, key.walkPointsListIndex);  	for (uint i = 0; i < 40; ++i) {  		saveOrLoad(s, key.walkPointsList[i]);  	} @@ -209,7 +209,7 @@ static void saveOrLoad(S &s, ProgramPointData &data) {  	saveOrLoad(s, data.x);  	saveOrLoad(s, data.y);  	saveOrLoad(s, data.z); -	saveOrLoad(s, data.priority); +	saveOrLoad(s, data.order);  }  template <class S, class A> diff --git a/engines/touche/touche.cpp b/engines/touche/touche.cpp index fad3e64475..fce2c8ed1b 100644 --- a/engines/touche/touche.cpp +++ b/engines/touche/touche.cpp @@ -642,7 +642,7 @@ void ToucheEngine::initKeyChars(int keyChar) {  		key->sequenceDataOffset = 0;  		key->walkDataNum = 0;  		key->walkPointsList[0] = -1; -		key->walkPointsListCount = 0; +		key->walkPointsListIndex = 0;  		key->delay = 0;  		key->waitingKeyChar = -1;  		key->flags = 0; @@ -2516,7 +2516,7 @@ void ToucheEngine::buildWalkPointsList(int keyChar) {  	uint16 curPos, pos1, pos2;  	if (key->pointsDataNum & 0x8000) {  		const ProgramWalkData *pwd = &_programWalkTable[(key->pointsDataNum & 0x7FFF)]; -		if (_programPointsTable[pwd->point1].priority < _programPointsTable[pwd->point2].priority) { +		if (_programPointsTable[pwd->point1].order < _programPointsTable[pwd->point2].order) {  			curPos = pwd->point1;  		} else {  			curPos = pwd->point2; @@ -2525,7 +2525,7 @@ void ToucheEngine::buildWalkPointsList(int keyChar) {  		curPos = key->pointsDataNum;  	} -	int16 posNum = _programPointsTable[curPos].priority; +	int16 posNum = _programPointsTable[curPos].order;  	if (posNum == 32000) {  		return;  	} @@ -2536,25 +2536,25 @@ void ToucheEngine::buildWalkPointsList(int keyChar) {  			if ((_programWalkTable[i].point1 & 0x4000) == 0) {  				pos1 = _programWalkTable[i].point1;  				pos2 = _programWalkTable[i].point2; -				if (pos1 == curPos && posNum > _programPointsTable[pos2].priority) { +				if (pos1 == curPos && posNum > _programPointsTable[pos2].order) {  					curPos = pos2;  					assert(walkPointsCount < 40);  					key->walkPointsList[walkPointsCount] = curPos;  					++walkPointsCount; -					posNum = _programPointsTable[pos2].priority; +					posNum = _programPointsTable[pos2].order;  					break;  				} -				if (pos2 == curPos && posNum > _programPointsTable[pos1].priority) { +				if (pos2 == curPos && posNum > _programPointsTable[pos1].order) {  					curPos = pos1;  					assert(walkPointsCount < 40);  					key->walkPointsList[walkPointsCount] = curPos;  					++walkPointsCount; -					posNum = _programPointsTable[pos1].priority; +					posNum = _programPointsTable[pos1].order;  					break;  				}  			}  		} -	} while (_programPointsTable[curPos].priority != 0); +	} while (_programPointsTable[curPos].order != 0);  	assert(walkPointsCount < 40);  	key->walkPointsList[walkPointsCount] = -1; @@ -2562,7 +2562,7 @@ void ToucheEngine::buildWalkPointsList(int keyChar) {  	key->yPosPrev = _programPointsTable[curPos].y;  	key->zPosPrev = _programPointsTable[curPos].z;  	key->prevWalkDataNum = findWalkDataNum(curPos, -1); -	key->walkPointsListCount = 0; +	key->walkPointsListIndex = 0;  	if (key->walkDataNum == -1) {  		return;  	} @@ -2571,13 +2571,13 @@ void ToucheEngine::buildWalkPointsList(int keyChar) {  	pos2 = _programWalkTable[key->walkDataNum].point2;  	if (key->pointsDataNum == pos1) {  		if (key->walkPointsList[1] == pos2) { -			++key->walkPointsListCount; +			++key->walkPointsListIndex;  		}  		return;  	}  	if (key->pointsDataNum == pos2) {  		if (key->walkPointsList[1] == pos1) { -			++key->walkPointsListCount; +			++key->walkPointsListIndex;  		}  		return;  	} @@ -2678,7 +2678,7 @@ void ToucheEngine::unlockWalkPath(int num1, int num2) {  void ToucheEngine::resetPointsData(int num) {  	debugC(9, kDebugEngine, "ToucheEngine::resetPointsData(%d)", num);  	for (uint i = 1; i < _programPointsTable.size(); ++i) { -		_programPointsTable[i].priority = num; +		_programPointsTable[i].order = num;  	}  } @@ -2689,15 +2689,15 @@ bool ToucheEngine::sortPointsData(int num1, int num2) {  		if (num2 == -1) {  			return false;  		} -		_programPointsTable[num2].priority = 0; +		_programPointsTable[num2].order = 0;  	} else {  		const int md1 = _programWalkTable[num1].point1; -		_programPointsTable[md1].priority = 0; +		_programPointsTable[md1].order = 0;  		const int md2 = _programWalkTable[num1].point2; -		_programPointsTable[md2].priority = 0; +		_programPointsTable[md2].order = 0;  	}  	bool quit = false; -	int priority = 1; +	int order = 1;  	while (!quit) {  		quit = true;  		for (uint i = 0; i < _programWalkTable.size(); ++i) { @@ -2705,17 +2705,17 @@ bool ToucheEngine::sortPointsData(int num1, int num2) {  			const int md2 = _programWalkTable[i].point2;  			if ((md1 & 0x4000) == 0) {  				assert((md2 & 0x4000) == 0); -				if (_programPointsTable[md1].priority == priority - 1 && _programPointsTable[md2].priority > priority) { -					_programPointsTable[md2].priority = priority; +				if (_programPointsTable[md1].order == order - 1 && _programPointsTable[md2].order > order) { +					_programPointsTable[md2].order = order;  					quit = false;  				} -				if (_programPointsTable[md2].priority == priority - 1 && _programPointsTable[md1].priority > priority) { -					_programPointsTable[md1].priority = priority; +				if (_programPointsTable[md2].order == order - 1 && _programPointsTable[md1].order > order) { +					_programPointsTable[md1].order = order;  					quit = false;  				}  			}  		} -		++priority; +		++order;  	}  	return true;  } @@ -2764,8 +2764,8 @@ void ToucheEngine::updateKeyCharWalkPath(KeyChar *key, int16 dx, int16 dy, int16  	int16 xpos, ypos, zpos, walkPoint1, walkPoint2, newDirection, incDx, incDy, incDz;  	while (1) { -		walkPoint1 = key->walkPointsList[key->walkPointsListCount]; -		walkPoint2 = key->walkPointsList[key->walkPointsListCount + 1]; +		walkPoint1 = key->walkPointsList[key->walkPointsListIndex]; +		walkPoint2 = key->walkPointsList[key->walkPointsListIndex + 1];  		key->currentWalkBox = walkPoint1;  		if (walkPoint1 == -1) {  			xpos = key->xPosPrev; @@ -2805,9 +2805,9 @@ void ToucheEngine::updateKeyCharWalkPath(KeyChar *key, int16 dx, int16 dy, int16  		key->pointsDataNum = walkPoint1;  		if (walkPoint2 == -1) {  			key->walkPointsList[0] = -1; -			key->walkPointsListCount = 0; +			key->walkPointsListIndex = 0;  		} else { -			++key->walkPointsListCount; +			++key->walkPointsListIndex;  			int16 walkDataNum = findWalkDataNum(walkPoint1, walkPoint2);  			if (walkDataNum != -1) {  				key->walkDataNum = walkDataNum; @@ -2859,7 +2859,7 @@ void ToucheEngine::updateKeyCharWalkPath(KeyChar *key, int16 dx, int16 dy, int16  				}  				key->prevPointsDataNum = key->pointsDataNum;  				key->pointsDataNum = walkPoint1; -				++key->walkPointsListCount; +				++key->walkPointsListIndex;  				if (newDirection != curDirection) {  					key->facingDirection = newDirection;  					key->currentAnimCounter = 0; @@ -2903,7 +2903,7 @@ void ToucheEngine::updateKeyCharWalkPath(KeyChar *key, int16 dx, int16 dy, int16  				}  				key->prevPointsDataNum = key->pointsDataNum;  				key->pointsDataNum = walkPoint1; -				++key->walkPointsListCount; +				++key->walkPointsListIndex;  				if (newDirection != curDirection) {  					key->facingDirection = newDirection;  					key->currentAnimCounter = 0; @@ -2942,7 +2942,7 @@ void ToucheEngine::markWalkPoints(int keyChar) {  	int16 pointsDataNum = key->pointsDataNum;  	resetPointsData(0);  	if (pointsDataNum != -1) { -		_programPointsTable[pointsDataNum].priority = 1; +		_programPointsTable[pointsDataNum].order = 1;  		bool quit = false;  		while (!quit) {  			quit = true; @@ -2951,12 +2951,12 @@ void ToucheEngine::markWalkPoints(int keyChar) {  				int16 md2 = _programWalkTable[i].point2;  				if ((md1 & 0x4000) == 0) {  					assert((md2 & 0x4000) == 0); -					if (_programPointsTable[md1].priority != 0 && _programPointsTable[md2].priority == 0) { -						_programPointsTable[md2].priority = 1; +					if (_programPointsTable[md1].order != 0 && _programPointsTable[md2].order == 0) { +						_programPointsTable[md2].order = 1;  						quit = false;  					} -					if (_programPointsTable[md2].priority != 0 && _programPointsTable[md1].priority == 0) { -						_programPointsTable[md1].priority = 1; +					if (_programPointsTable[md2].order != 0 && _programPointsTable[md1].order == 0) { +						_programPointsTable[md1].order = 1;  						quit = false;  					}  				} @@ -2975,7 +2975,7 @@ void ToucheEngine::buildWalkPath(int dstPosX, int dstPosY, int keyChar) {  	int minDistance = 0x7D000000;  	int minPointsDataNum = -1;  	for (uint i = 1; i < _programPointsTable.size(); ++i) { -		if (_programPointsTable[i].priority != 0) { +		if (_programPointsTable[i].order != 0) {  			int dx = _programPointsTable[i].x - dstPosX;  			int dy = _programPointsTable[i].y - dstPosY;  			int distance = dx * dx + dy * dy; @@ -2994,7 +2994,7 @@ void ToucheEngine::buildWalkPath(int dstPosX, int dstPosY, int keyChar) {  			int distance = 32000;  			ProgramPointData *pts1 = &_programPointsTable[pwd->point1];  			ProgramPointData *pts2 = &_programPointsTable[pwd->point2]; -			if (pts1->priority != 0) { +			if (pts1->order != 0) {  				int dx = pts2->x - pts1->x;  				int dy = pts2->y - pts1->y;  				if (dx == 0) { @@ -3053,7 +3053,7 @@ void ToucheEngine::buildWalkPath(int dstPosX, int dstPosY, int keyChar) {  	key->prevWalkDataNum = minWalkDataNum;  	if (key->walkDataNum == key->prevWalkDataNum && key->walkPointsList[1] == -1) {  		if (key->walkPointsList[0] == _programWalkTable[minWalkDataNum].point1 || key->walkPointsList[0] == _programWalkTable[minWalkDataNum].point2) { -			++key->walkPointsListCount; +			++key->walkPointsListIndex;  		}  	}  	key->xPosPrev = dstPosX; diff --git a/engines/touche/touche.h b/engines/touche/touche.h index ce4f84b9a8..ed346cd3b9 100644 --- a/engines/touche/touche.h +++ b/engines/touche/touche.h @@ -114,7 +114,7 @@ struct KeyChar {  	int16 followingKeyCharPos;  	uint16 sequenceDataIndex;  	uint16 sequenceDataOffset; -	int16 walkPointsListCount; +	int16 walkPointsListIndex;  	int16 walkPointsList[40];  	uint16 scriptDataStartOffset;  	uint16 scriptDataOffset; @@ -209,7 +209,7 @@ struct InventoryState {  struct ProgramPointData {  	int16 x, y, z; -	int16 priority; +	int16 order;  };  struct ProgramWalkData { | 
