diff options
112 files changed, 12337 insertions, 11045 deletions
@@ -510,6 +510,7 @@ Other contributions Janne Huttunen - V3 actor mask support, Dig/FT SMUSH audio Kovacs Endre Janos - Several fixes for Simon1 Jeroen Janssen - Numerous readability and bugfix patches + Keith Kaisershot - Several Pegasus Prime patches Andreas Karlsson - Initial port for SymbianOS Claudio Matsuoka - Daily Linux builds Thomas Mayer - PSP port contributions diff --git a/common/unarj.cpp b/common/unarj.cpp index fe3c17a2ac..e8aed7cbd1 100644 --- a/common/unarj.cpp +++ b/common/unarj.cpp @@ -95,6 +95,12 @@ class ArjDecoder { public: ArjDecoder(const ArjHeader *hdr) { _compsize = hdr->compSize; + _compressed = 0; + _outstream = 0; + _bitbuf = 0; + _bytebuf = 0; + _bitcount = 0; + _blocksize = 0; } ~ArjDecoder() { @@ -112,7 +118,6 @@ public: uint16 _bitbuf; uint16 _bytebuf; int32 _compsize; - byte _subbitbuf; int _bitcount; void init_getbits(); @@ -132,9 +137,6 @@ public: private: byte _ntext[ARJ_FDICSIZ]; - int16 _getlen; - int16 _getbuf; - uint16 _left[2 * ARJ_NC - 1]; uint16 _right[2 * ARJ_NC - 1]; byte _c_len[ARJ_NC]; @@ -656,7 +658,6 @@ void ArjDecoder::decode_f(int32 origsize) { init_getbits(); ncount = 0; - _getlen = _getbuf = 0; r = 0; while (ncount < (uint32)origsize) { diff --git a/devtools/credits.pl b/devtools/credits.pl index 45018a5633..ecb543b832 100755 --- a/devtools/credits.pl +++ b/devtools/credits.pl @@ -1063,6 +1063,7 @@ begin_credits("Credits"); add_person("Janne Huttunen", "", "V3 actor mask support, Dig/FT SMUSH audio"); add_person("Kovács Endre János", "", "Several fixes for Simon1"); add_person("Jeroen Janssen", "japj", "Numerous readability and bugfix patches"); + add_person("Keith Kaisershot", "blitter", "Several Pegasus Prime patches"); add_person("Andreas Karlsson", "Sprawl", "Initial port for SymbianOS"); add_person("Claudio Matsuoka", "", "Daily Linux builds"); add_person("Thomas Mayer", "", "PSP port contributions"); diff --git a/engines/agi/loader_v1.cpp b/engines/agi/loader_v1.cpp index 33e956af41..3b862ed91f 100644 --- a/engines/agi/loader_v1.cpp +++ b/engines/agi/loader_v1.cpp @@ -202,7 +202,7 @@ int AgiLoader_v1::loadResource(int t, int n) { uint8 *data = NULL; debugC(3, kDebugLevelResources, "(t = %d, n = %d)", t, n); - if (n > MAX_DIRS) + if (n >= MAX_DIRS) return errBadResource; switch (t) { diff --git a/engines/agi/loader_v2.cpp b/engines/agi/loader_v2.cpp index ee69bb5b27..458927a3bc 100644 --- a/engines/agi/loader_v2.cpp +++ b/engines/agi/loader_v2.cpp @@ -178,7 +178,7 @@ int AgiLoader_v2::loadResource(int t, int n) { uint8 *data = NULL; debugC(3, kDebugLevelResources, "(t = %d, n = %d)", t, n); - if (n > MAX_DIRS) + if (n >= MAX_DIRS) return errBadResource; switch (t) { diff --git a/engines/agi/loader_v3.cpp b/engines/agi/loader_v3.cpp index 250d8e7615..1dd00dc18e 100644 --- a/engines/agi/loader_v3.cpp +++ b/engines/agi/loader_v3.cpp @@ -257,7 +257,7 @@ int AgiLoader_v3::loadResource(int t, int n) { int ec = errOK; uint8 *data = NULL; - if (n > MAX_DIRS) + if (n >= MAX_DIRS) return errBadResource; switch (t) { diff --git a/engines/agi/opcodes.cpp b/engines/agi/opcodes.cpp index 807ab2dc2c..d893e44c12 100644 --- a/engines/agi/opcodes.cpp +++ b/engines/agi/opcodes.cpp @@ -367,6 +367,18 @@ void AgiEngine::setupOpcodes() { logicNamesTest = insV2Test; logicNamesCmd = insV2; + + // Alter opcode parameters for specific games + // TODO: This could be either turned into a game feature, or a version + // specific check, instead of a game version check + + // The Apple IIGS versions of MH1 and Goldrush both have a parameter for + // show.mouse and hide.mouse. Fixes bugs #3577754 and #3426946. + if ((getGameID() == GID_MH1 || getGameID() == GID_GOLDRUSH) && + getPlatform() == Common::kPlatformApple2GS) { + logicNamesCmd[176].args = "n"; // hide.mouse + logicNamesCmd[178].args = "n"; // show.mouse + } } else { for (int i = 0; i < ARRAYSIZE(insV1Test); ++i) _agiCondCommands[i] = insV1Test[i].func; @@ -376,18 +388,6 @@ void AgiEngine::setupOpcodes() { logicNamesTest = insV1Test; logicNamesCmd = insV1; } - - // Alter opcode parameters for specific games - // TODO: This could be either turned into a game feature, or a version - // specific check, instead of a game version check - - // The Apple IIGS versions of MH1 and Goldrush both have a parameter for - // show.mouse and hide.mouse. Fixes bugs #3577754 and #3426946. - if ((getGameID() == GID_MH1 || getGameID() == GID_GOLDRUSH) && - getPlatform() == Common::kPlatformApple2GS) { - logicNamesCmd[176].args = "n"; // hide.mouse - logicNamesCmd[178].args = "n"; // show.mouse - } } } diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp index ed4882fcab..d0f6540651 100644 --- a/engines/agi/preagi_mickey.cpp +++ b/engines/agi/preagi_mickey.cpp @@ -850,7 +850,7 @@ void MickeyEngine::drawRoomAnimation() { } void MickeyEngine::drawRoom() { - uint8 buffer[256]; + uint8 buffer[512]; int pBuf = 0; int nObjs; diff --git a/engines/fullpipe/behavior.cpp b/engines/fullpipe/behavior.cpp index 1a2b7bb8e2..c1fe835b81 100644 --- a/engines/fullpipe/behavior.cpp +++ b/engines/fullpipe/behavior.cpp @@ -239,7 +239,7 @@ void BehaviorInfo::initObjectBehavior(GameVar *var, Scene *sc, StaticANIObject * } for (int i = 0; i < _itemsCount; i++) { - int maxDelay; + int maxDelay = 0; _bheItems.push_back(new BehaviorEntry(var->getSubVarByIndex(i), sc, ani, &maxDelay)); @@ -275,7 +275,7 @@ BehaviorEntry::BehaviorEntry(GameVar *var, Scene *sc, StaticANIObject *ani, int for (int i = 0; i < _itemsCount; i++) { GameVar *subvar = var->getSubVarByIndex(i); - int delay; + int delay = 0; _items[i] = new BehaviorEntryInfo(subvar, sc, &delay); totalPercent += delay; diff --git a/engines/fullpipe/motion.cpp b/engines/fullpipe/motion.cpp index f06125e9dc..93513ee159 100644 --- a/engines/fullpipe/motion.cpp +++ b/engines/fullpipe/motion.cpp @@ -62,7 +62,7 @@ bool MctlCompound::load(MfcArchive &file) { debug(6, "ConnectionPoint[%d]", j); MctlConnectionPoint *obj1 = (MctlConnectionPoint *)file.readClass(); - obj->_connectionPoints.push_back(*obj1); + obj->_connectionPoints.push_back(obj1); } obj->_field_20 = file.readUint32LE(); @@ -116,14 +116,76 @@ void MctlCompound::freeItems() { warning("STUB: MctlCompound::freeItems()"); } -MessageQueue *MctlCompound::method34(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId) { +MessageQueue *MctlCompound::method34(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId) { warning("STUB: MctlCompound::method34()"); return 0; } -MessageQueue *MctlCompound::method4C(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId) { - warning("STUB: MctlCompound::method4C()"); +MessageQueue *MctlCompound::method4C(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId) { + int match1 = -1; + int match2 = -1; + + if (!subj) + return 0; + + for (uint i = 0; i < _motionControllers.size(); i++) { + if (_motionControllers[i]->_movGraphReactObj) { + if (_motionControllers[i]->_movGraphReactObj->pointInRegion(subj->_ox, subj->_oy)) { + match1 = i; + break; + } + } + } + + if (match1 == -1) + return 0; + + for (uint i = 0; i < _motionControllers.size(); i++) { + if (_motionControllers[i]->_movGraphReactObj) { + if (_motionControllers[i]->_movGraphReactObj->pointInRegion(xpos, ypos)) { + match2 = i; + break; + } + } + } + + if (match2 == -1) + return 0; + + if (match1 == match2) + return _motionControllers[match1]->_motionControllerObj->method4C(subj, xpos, ypos, fuzzySearch, staticsId); + + MctlConnectionPoint *closestP = findClosestConnectionPoint(subj->_ox, subj->_oy, match1, xpos, ypos, match2, &match2); + + if (!closestP) + return 0; + + MessageQueue *mq = _motionControllers[match1]->_motionControllerObj->method4C(subj, closestP->_connectionX, closestP->_connectionY, 1, closestP->_field_14); + + ExCommand *ex; + + if (mq) { + for (uint i = 0; i < closestP->_messageQueueObj->getCount(); i++) { + ex = new ExCommand(closestP->_messageQueueObj->getExCommandByIndex(i)); + ex->_excFlags |= 2; + mq->_exCommands.push_back(ex); + } + + ex = new ExCommand(subj->_id, 51, 0, xpos, ypos, 0, 1, 0, 0, 0); + + ex->_field_20 = fuzzySearch; + ex->_keyCode = subj->_okeyCode; + ex->_excFlags |= 2; + + mq->_exCommands.push_back(ex); + } + + return mq; +} + +MctlConnectionPoint *MctlCompound::findClosestConnectionPoint(int ox, int oy, int destIndex, int connectionX, int connectionY, int sourceIndex, int *minDistancePtr) { + warning("STUB: MctlCompound::findClosestConnectionPoint()"); return 0; } @@ -223,7 +285,7 @@ int MovGraph::method2C() { return 0; } -MessageQueue *MovGraph::method34(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId) { +MessageQueue *MovGraph::method34(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId) { warning("STUB: MovGraph::method34()"); return 0; @@ -247,7 +309,7 @@ int MovGraph::method44() { return 0; } -MessageQueue *MovGraph::method4C(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId) { +MessageQueue *MovGraph::method4C(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId) { warning("STUB: MovGraph::method4C()"); return 0; @@ -259,7 +321,7 @@ int MovGraph::method50() { return 0; } -double MovGraph::calcDistance(Common::Point *point, MovGraphLink *link, int flag) { +double MovGraph::calcDistance(Common::Point *point, MovGraphLink *link, int fuzzySearch) { int n1x = link->_movGraphNode1->_x; int n1y = link->_movGraphNode1->_y; int n2x = link->_movGraphNode2->_x; @@ -274,7 +336,7 @@ double MovGraph::calcDistance(Common::Point *point, MovGraphLink *link, int flag double res = sqrt(1.0 - dist2 * dist2) * dist1; if (dist2 <= 0.0 || distm >= link->_distance) { - if (flag) { + if (fuzzySearch) { if (dist2 > 0.0) { if (distm >= link->_distance) { point->x = n2x; @@ -339,7 +401,7 @@ bool MovGraph2::initDirections(StaticANIObject *obj, MovGraph2Item *item) { return false; for (int act = 0; act < 3; act++) { - int idx; + int idx = 0; switch(act) { case 0: @@ -366,7 +428,7 @@ bool MovGraph2::initDirections(StaticANIObject *obj, MovGraph2Item *item) { } for (int act = 0; act < 4; act++) { - int idx; + int idx = 0; switch(act) { case 0: @@ -396,7 +458,7 @@ bool MovGraph2::initDirections(StaticANIObject *obj, MovGraph2Item *item) { } for (int act = 0; act < 4; act++) { - int idx; + int idx = 0; switch(act) { case 0: @@ -460,14 +522,333 @@ void MovGraph2::freeItems() { warning("STUB: MovGraph2::freeItems()"); } -MessageQueue *MovGraph2::method34(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId) { +MessageQueue *MovGraph2::method34(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId) { warning("STUB: MovGraph2::method34()"); return 0; } -MessageQueue *MovGraph2::method4C(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId) { +MessageQueue *MovGraph2::method4C(StaticANIObject *obj, int xpos, int ypos, int fuzzySearch, int staticsId) { warning("STUB: MovGraph2::method4C()"); +#if 0 + LinkInfo linkInfoDest; + LinkInfo linkInfoSource; + MovInfo1 movInfo1; + PicAniInfo picAniInfo; + ObList tempLinkList; + + int idx = getItemIndexByGameObjectId(obj->_id); + ex = idx_; + + if (idx < 0) + return 0; + + linkInfoSource.link = 0; + linkInfoSource.node = 0; + + linkInfoDest.link = 0; + linkInfoDest.node = 0; + + point.x = 0; + + GameObject_getPicAniInfo(obj, &picAniInfo); + + int idxsub; + + if (obj->_movement) + idxsub = getItemSubIndexByMovementId(idx, obj->_movement->_id); + else + idxsub = getItemSubIndexByStaticsId(idx, obj->_statics->_staticsId); + + bool subMgm = false; + + if (idxsub == -1) { + idxsub = getItemSubIndexByMGM(idx, obj); + subMgm = true; + + if (idxsub == -1) + return 0; + } + + if (obj->_movement) { + if (subMgm) { + obj->_messageQueueId = 0; + obj->changeStatics2(_items[idx]->_subItems[idxsub]->_staticsId1); + v19 = obj->_ox; + v20 = obj->_oy; + } else { + v16 = obj->_movement->calcSomeXY(point, 0); + v63 = v16->x; + y = v16->y; + v17 = obj->movement; + v18 = v17->GameObject.ox; + point.x = v17->GameObject.oy - y; + v19 = v18 - (_DWORD)v63; + v20 = point.x; + if (idxsub != 1 && idxsub) { + if (idxsub == 2 || idxsub == 3) { + v63 = (ExCommand *)v17->GameObject.ox; + v20 = v17->GameObject.oy; + } + } else { + v19 = v17->GameObject.ox; + y = v17->GameObject.oy; + } + } + v24 = obj->GameObject.CObject.vmt; + obj->movement = 0; + (*(void (__thiscall **)(GameObject *, int, int))(v24 + offsetof(GameObjectVmt, setOXY)))(&obj->GameObject, v19, v20); + } + v25 = obj->GameObject.oy; + point.x = obj->GameObject.ox; + v63 = (ExCommand *)point.x; + v61 = v25; + y = v25; + if (point.x == xpos && v25 == ypos) { + point.x = (int)operator new(sizeof(MessageQueue)); + v71.state = 0; + if (point.x) { + v26 = GlobalMessageQueueList_compact(&g_globalMessageQueueList); + v62 = MessageQueue_ctor1((MessageQueue *)point, v26); + } else { + v62 = 0; + } + v71.state = -1; + if (staticsId && obj->statics->staticsId != staticsId) { + point.x = MovGraph2_getItem1IndexByStaticsId(this, idx, staticsId); + if (point.x == -1) { + GameObject_setPicAniInfo(obj, &picAniInfo); + return 0; + } + ex = (int)operator new(sizeof(ExCommand)); + v71.state = 1; + if (ex) + v27 = ExCommand_ctor( + (ExCommand *)ex, + picAniInfo.objectId, + 1, + *((_DWORD *)this->items.CObArray.m_pData[offsetof(MovGraph2, movGraph)] + + 186 * idx + + 46 * idxsub + + 4 * (point.x + 8)), + 0, + 0, + 0, + 1, + 0, + 0, + 0); + else + v27 = 0; + v28 = picAniInfo.field_8; + v27->msg.field_24 = 1; + v27->msg.keyCode = v28; + v27->excFlags |= 2u; + v71.state = -1; + CPtrList::AddTail(&v62->exCommands, v27); + } else { + v29 = (ExCommand *)operator new(sizeof(ExCommand)); + point.x = (int)v29; + v71.state = 2; + if (v29) + v30 = ExCommand_ctor(v29, picAniInfo.objectId, 22, obj->statics->staticsId, 0, 0, 0, 1, 0, 0, 0); + else + v30 = 0; + v31 = v62; + v30->msg.keyCode = picAniInfo.field_8; + v32 = (int)&v31->exCommands; + v33 = v30->excFlags | 3; + v71.state = -1; + v30->excFlags = v33; + CPtrList::AddTail(&v31->exCommands, v30); + v34 = (ExCommand *)operator new(sizeof(ExCommand)); + point.x = (int)v34; + v71.state = 3; + if (v34) + v35 = ExCommand_ctor(v34, picAniInfo.objectId, 5, -1, obj->GameObject.ox, obj->GameObject.oy, 0, 1, 0, 0, 0); + else + v35 = 0; + v36 = v35->excFlags; + v35->msg.field_14 = -1; + v35->msg.keyCode = picAniInfo.field_8; + v71.state = -1; + v35->excFlags = v36 | 3; + CPtrList::AddTail(v32, v35); + } + GameObject_setPicAniInfo(obj, &picAniInfo); + return v62; + } + linkInfoSource.node = MovGraph2_findNode(this, point.x, v25, 0); + if (!linkInfoSource.node) { + v38 = point.x; + linkInfoSource.link = MovGraph2_findLink1(this, point.x, y, idxsub, 0); + if (!(_DWORD)linkInfoSource.link) { + linkInfoSource.link = MovGraph2_findLink2(this, v38, y); + if (!(_DWORD)linkInfoSource.link) { + GameObject_setPicAniInfo(obj, &picAniInfo); + return 0; + } + } + } + linkInfoDest.node = MovGraph2_findNode(this, xpos, ypos, fuzzyMatch); + if (!linkInfoDest.node) { + linkInfoDest.link = MovGraph2_findLink1(this, xpos, ypos, idxsub, fuzzyMatch); + if (!(_DWORD)linkInfoDest.link) { + GameObject_setPicAniInfo(obj, &picAniInfo); + return 0; + } + } + ObList_ctor(&tempLinkList, 10); + v71.state = 4; + MovGraph2_findLinks(this, &linkInfoSource, &linkInfoDest, (int)&tempLinkList); + if (v6 < 0.0 || (linkInfoSource.node != linkInfoDest.node || !linkInfoSource.node) && !tempLinkList.m_nCount) { + v71.state = -1; + ObList_dtor(&tempLinkList); + return 0; + } + memset(&movInfo1, 0, sizeof(movInfo1)); + v39 = y; + movInfo1.subIndex = idxsub; + v40 = point.x; + movInfo1.pt1.y = y; + movInfo1.pt1.x = point.x; + if (linkInfoSource.node) + v41 = linkInfoSource.node->distance; + else + v41 = linkInfoSource.link->movGraphNode1->distance; + movInfo1.distance1 = v41; + if (linkInfoDest.node) { + v42 = linkInfoDest.node->x; + movInfo1.pt2.x = linkInfoDest.node->x; + v43 = linkInfoDest.node->y; + movInfo1.pt2.y = linkInfoDest.node->y; + movInfo1.distance2 = linkInfoDest.node->distance; + } else { + movInfo1.pt2.x = xpos; + movInfo1.pt2.y = ypos; + v44 = linkInfoDest.link->movGraphNode1; + v45 = v44->distance; + point.x = (ypos - v44->y) * (ypos - v44->y) + (xpos - v44->x) * (xpos - v44->x); + v46 = sqrt((double)point.x); + point.x = linkInfoDest.link->movGraphNode2->distance - v45; + movInfo1.distance2 = v45 + (unsigned __int64)(signed __int64)(v46 * (double)point / linkInfoDest.link->distance); + MovGraph_calcDistance((int)this, &movInfo1.pt2, linkInfoDest.link, 1); + v43 = movInfo1.pt2.y; + v42 = movInfo1.pt2.x; + v39 = movInfo1.pt1.y; + v40 = movInfo1.pt1.x; + } + if (staticsId) { + v47 = MovGraph2_getItem1IndexByStaticsId(this, ex, staticsId); + } else if (tempLinkList.m_nCount <= 1) { + if (tempLinkList.m_nCount == 1) + LOBYTE(v47) = MovGraph2_sub_456690( + this, + (int)&tempLinkList.m_pNodeHead->data->GameObject.CObject.vmt, + v42 - v40, + v43 - v39); + else + LOBYTE(v47) = MovGraph2_sub_456690(this, 0, v42 - v40, v43 - v39); + } else { + LOBYTE(v47) = MovGraph2_sub_456300(this, (int)&tempLinkList, tempLinkList.m_pNodeTail, 0, 0); + } + movInfo1.flags = fuzzyMatch != 0; + movInfo1.item1Index = v47; + if (*((_DWORD *)this->items.CObArray.m_pData[offsetof(MovGraph2, movGraph)] + + 186 * movInfo1.field_0 + + 46 * movInfo1.subIndex + + 3) != (unsigned __int16)v62) { + v48 = movInfo1.flags; + LOBYTE(v48) = LOBYTE(movInfo1.flags) | 2; + movInfo1.flags = v48; + } + MovGraph2_buildMovInfo1SubItems(this, (int)&movInfo1, (int)&tempLinkList, (int)&linkInfoSource, (int)&linkInfoDest); + v49 = MovGraph2_buildMovInfo1MessageQueue(this, (int)&movInfo1); + v50 = (MessageQueue *)v49; + v62 = (MessageQueue *)v49; + CObjectFree((void *)movInfo1.items); + v51 = MovGraph2_findNode(this, movInfo1.pt2.x, movInfo1.pt2.y, fuzzyMatch); + linkInfoDest.node = v51; + if (!v51) { + linkInfoDest.link = MovGraph2_findLink1(this, movInfo1.pt2.x, movInfo1.pt2.y, movInfo1.item1Index, fuzzyMatch); + v51 = linkInfoDest.node; + } + if (fuzzyMatch || (_DWORD)linkInfoDest.link || v51) { + if (v50 && MessageQueue_getCount(v50) > 0 && picAniInfo.movementId) { + v52 = MessageQueue_getExCommandByIndex(v50, 0); + point.x = (int)v52; + if (v52 + && ((v53 = v52->msg.messageKind, v53 == 1) || v53 == 20) + && picAniInfo.movementId == LOWORD(v52->messageNum) + && picAniInfo.someDynamicPhaseIndex == v52->msg.field_14) { + MessageQueue_deleteExCommandByIndex(v50, 0, 1); + } else { + v54 = (ExCommand *)operator new(sizeof(ExCommand)); + v63 = v54; + LOBYTE(v71.state) = 5; + if (v54) + v55 = ExCommand_ctor( + v54, + picAniInfo.objectId, + 5, + *(_DWORD *)(point.x + offsetof(ExCommand, messageNum)), + obj->GameObject.ox, + obj->GameObject.oy, + 0, + 1, + 0, + 0, + 0); + else + v55 = 0; + v55->msg.field_14 = -1; + v55->msg.keyCode = picAniInfo.field_8; + v56 = v55->excFlags | 2; + LOBYTE(v71.state) = 4; + v55->excFlags = v56; + MessageQueue_addExCommand(v50, v55); + v57 = (ExCommand *)operator new(sizeof(ExCommand)); + v63 = v57; + LOBYTE(v71.state) = 6; + if (v57) { + v58 = ExCommand_ctor( + v57, + picAniInfo.objectId, + 22, + *((_DWORD *)this->items.CObArray.m_pData[offsetof(MovGraph2, movGraph)] + + 186 * ex + + 46 * movInfo1.subIndex + + 3), + 0, + 0, + 0, + 1, + 0, + 0, + 0); + v50 = v62; + } + else + { + v58 = 0; + } + v58->msg.keyCode = picAniInfo.field_8; + v59 = v58->excFlags | 3; + LOBYTE(v71.state) = 4; + v58->excFlags = v59; + MessageQueue_addExCommand(v50, v58); + } + } + } else { + if (v50) + (*(void (__thiscall **)(MessageQueue *, signed int))(v50->CObject.vmt + 4))(v50, 1); + v50 = 0; + } + GameObject_setPicAniInfo(obj, &picAniInfo); + v71.state = -1; + ObList_dtor(&tempLinkList); + return v50; +#endif return 0; } @@ -590,7 +971,6 @@ ReactParallel::ReactParallel() { _x2 = 0; _dy = 0; _dx = 0; - _points = 0; _y1 = 0; _y2 = 0; } @@ -626,19 +1006,22 @@ void ReactParallel::createRegion() { _points[1]->x = (int16)(_x2 - _dx * cs); _points[1]->y = (int16)(_y2 - _dx * sn); - _points[2]->x = (int16)(_x1 + _dy * cs); + _points[2]->x = (int16)(_x2 + _dy * cs); _points[2]->y = (int16)(_y2 + _dy * sn); _points[3]->x = (int16)(_x1 + _dy * cs); _points[3]->y = (int16)(_y1 + _dy * sn); + _pointCount = 4; // GdiObject::Attach(_rgn, CreatePolygonRgn(_points, 4, 2); } +void ReactParallel::method14() { + warning("STUB: ReactParallel::method14()"); +} + ReactPolygonal::ReactPolygonal() { _field_C = 0; - _points = 0; - _pointCount = 0; _field_10 = 0; } @@ -673,6 +1056,51 @@ void ReactPolygonal::createRegion() { } } +void ReactPolygonal::method14() { + warning("STUB: ReactPolygonal::method14()"); +} + +bool MovGraphReact::pointInRegion(int x, int y) { + if (_pointCount < 3) { + return false; + } + + int counter = 0; + double xinters; + Common::Point p, p1, p2; + + p.x = (double)x; + p.y = (double)y; + + p1.x = (double)_points[0]->x; + p1.y = (double)_points[0]->y; + + for (int i = 1; i <= _pointCount; i++) { + p2.x = (double)_points[i % _pointCount]->x; + p2.y = (double)_points[i % _pointCount]->y; + + if (p.y > MIN(p1.y, p2.y)) { + if (p.y <= MAX(p1.y, p2.y)) { + if (p.x <= MAX(p1.x, p2.x)) { + if (p1.y != p2.y) { + xinters = (p.y - p1.y) * (p2.x - p1.x) / (p2.y - p1.y) + p1.x; + if (p1.x == p2.x || p.x <= xinters) { + counter++; + } + } + } + } + } + p1 = p2; + } + + if (counter % 2 == 0) { + return false; + } else { + return true; + } +} + int startWalkTo(int objId, int objKey, int x, int y, int a5) { MctlCompound *mc = getSc2MctlCompoundBySceneId(g_fullpipe->_currentScene->_sceneId); diff --git a/engines/fullpipe/motion.h b/engines/fullpipe/motion.h index a5bbfbe075..8754f07ba1 100644 --- a/engines/fullpipe/motion.h +++ b/engines/fullpipe/motion.h @@ -27,6 +27,7 @@ namespace Fullpipe { class Statics; class Movement; +class MctlConnectionPoint; int startWalkTo(int objId, int objKey, int x, int y, int a5); int doSomeAnimation(int objId, int objKey, int a3); @@ -51,20 +52,28 @@ public: virtual int method28() { return 0; } virtual int method2C() { return 0; } virtual int method30() { return 0; } - virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId) { return 0; } + virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId) { return 0; } virtual int changeCallback() { return 0; } virtual int method3C() { return 0; } virtual int method40() { return 0; } virtual int method44() { return 0; } virtual int method48() { return -1; } - virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId) { return 0; } + virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId) { return 0; } }; class MovGraphReact : public CObject { - // Empty -}; +public: + int _pointCount; + Common::Point **_points; + +public: + MovGraphReact() : _pointCount(0), _points(0) {} + ~MovGraphReact() { free(_points); } -typedef Common::Array<CObject> MctlConnectionPointsArray; + virtual void method14() {} + virtual void createRegion() {} + virtual bool pointInRegion(int x, int y); +}; class MctlCompoundArrayItem : public CObject { friend class MctlCompound; @@ -72,7 +81,7 @@ class MctlCompoundArrayItem : public CObject { protected: MotionController *_motionControllerObj; MovGraphReact *_movGraphReactObj; - MctlConnectionPointsArray _connectionPoints; + Common::Array<MctlConnectionPoint *> _connectionPoints; int _field_20; int _field_24; int _field_28; @@ -97,10 +106,11 @@ class MctlCompound : public MotionController { virtual void addObject(StaticANIObject *obj); virtual int removeObject(StaticANIObject *obj); virtual void freeItems(); - virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId); - virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId); + virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId); + virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId); void initMovGraph2(); + MctlConnectionPoint *findClosestConnectionPoint(int ox, int oy, int destIndex, int connectionX, int connectionY, int sourceIndex, int *minDistancePtr); }; struct MGMSubItem { @@ -157,25 +167,26 @@ class ReactParallel : public MovGraphReact { int _y2; int _dx; int _dy; - Common::Point **_points; public: ReactParallel(); virtual bool load(MfcArchive &file); - void createRegion(); + + virtual void method14(); + virtual void createRegion(); }; class ReactPolygonal : public MovGraphReact { //CRgn _rgn; int _field_C; int _field_10; - int _pointCount; - Common::Point **_points; public: ReactPolygonal(); virtual bool load(MfcArchive &file); - void createRegion(); + + virtual void method14(); + virtual void createRegion(); }; class MovGraphLink : public CObject { @@ -236,14 +247,14 @@ class MovGraph : public MotionController { virtual void freeItems(); virtual int method28(); virtual int method2C(); - virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId); + virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId); virtual int changeCallback(); virtual int method3C(); virtual int method44(); - virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId); + virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId); virtual int method50(); - double calcDistance(Common::Point *point, MovGraphLink *link, int flag); + double calcDistance(Common::Point *point, MovGraphLink *link, int fuzzySearch); MovGraphNode *calcOffset(int ox, int oy); }; @@ -278,8 +289,8 @@ public: virtual void addObject(StaticANIObject *obj); virtual int removeObject(StaticANIObject *obj); virtual void freeItems(); - virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId); - virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId); + virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId); + virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int fuzzySearch, int staticsId); int getItemIndexByGameObjectId(int objectId); bool initDirections(StaticANIObject *obj, MovGraph2Item *item); @@ -293,7 +304,7 @@ public: int _field_10; int16 _field_14; int16 _field_16; - int _messageQueueObj; + MessageQueue *_messageQueueObj; int _motionControllerObj; }; diff --git a/engines/kyra/sequences_lok.cpp b/engines/kyra/sequences_lok.cpp index 2a2f9a5493..51f1ea51cf 100644 --- a/engines/kyra/sequences_lok.cpp +++ b/engines/kyra/sequences_lok.cpp @@ -1722,9 +1722,10 @@ int KyraEngine_LoK::handleBeadState() { _screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height); ++_beadState1.tableIndex; - if (_beadState1.tableIndex > 24) + if (_beadState1.tableIndex > 24) { _beadState1.tableIndex = 0; _unkEndSeqVar4 = 1; + } if (_system->getMillis() > _beadStateTimer2 && _malcolmFlag == 7 && !_unkAmuletVar && !_text->printed()) { snd_playSoundEffect(0x0B); if (_currentCharacter->x1 > 233 && _currentCharacter->x1 < 305 && _currentCharacter->y1 > 85 && _currentCharacter->y1 < 105 && diff --git a/engines/lastexpress/entities/entity.h b/engines/lastexpress/entities/entity.h index c67d13db9e..5aa7c1be5a 100644 --- a/engines/lastexpress/entities/entity.h +++ b/engines/lastexpress/entities/entity.h @@ -330,7 +330,7 @@ public: }; struct EntityParametersSIII : EntityParameters { - char seq[12]; + char seq[13]; uint param4; uint param5; uint param6; @@ -338,7 +338,7 @@ public: uint param8; EntityParametersSIII() { - memset(&seq, 0, 12); + memset(&seq, 0, 13); param4 = 0; param5 = 0; param6 = 0; @@ -374,16 +374,16 @@ public: }; struct EntityParametersSIIS : EntityParameters { - char seq1[12]; + char seq1[13]; uint param4; uint param5; - char seq2[12]; + char seq2[13]; EntityParametersSIIS() { - memset(&seq1, 0, 12); + memset(&seq1, 0, 13); param4 = 0; param5 = 0; - memset(&seq2, 0, 12); + memset(&seq2, 0, 13); } Common::String toString() { @@ -410,14 +410,14 @@ public: struct EntityParametersISSI : EntityParameters { uint param1; - char seq1[12]; - char seq2[12]; + char seq1[13]; + char seq2[13]; uint param8; EntityParametersISSI() { param1 = 0; - memset(&seq1, 0, 12); - memset(&seq2, 0, 12); + memset(&seq1, 0, 13); + memset(&seq2, 0, 13); param8 = 0; } @@ -445,7 +445,7 @@ public: struct EntityParametersISII : EntityParameters { uint param1; - char seq[12]; + char seq[13]; uint param5; uint param6; uint param7; @@ -453,7 +453,7 @@ public: EntityParametersISII() { param1 = 0; - memset(&seq, 0, 12); + memset(&seq, 0, 13); param5 = 0; param6 = 0; param7 = 0; @@ -488,14 +488,14 @@ public: }; struct EntityParametersSSII : EntityParameters { - char seq1[12]; - char seq2[12]; + char seq1[13]; + char seq2[13]; uint param7; uint param8; EntityParametersSSII() { - memset(&seq1, 0, 12); - memset(&seq2, 0, 12); + memset(&seq1, 0, 13); + memset(&seq2, 0, 13); param7 = 0; param8 = 0; } @@ -523,14 +523,14 @@ public: }; struct EntityParametersSSS : EntityParameters { - char seq1[12]; - char seq2[12]; - char seq3[8]; + char seq1[13]; + char seq2[13]; + char seq3[9]; EntityParametersSSS() { - memset(&seq1, 0, 12); - memset(&seq2, 0, 12); - memset(&seq3, 0, 8); + memset(&seq1, 0, 13); + memset(&seq2, 0, 13); + memset(&seq3, 0, 9); } Common::String toString() { @@ -551,14 +551,14 @@ public: struct EntityParametersIISS : EntityParameters { uint param1; uint param2; - char seq1[12]; - char seq2[12]; + char seq1[13]; + char seq2[13]; EntityParametersIISS() { param1 = 0; param2 = 0; - memset(&seq1, 0, 12); - memset(&seq2, 0, 12); + memset(&seq1, 0, 13); + memset(&seq2, 0, 13); } Common::String toString() { @@ -586,7 +586,7 @@ public: struct EntityParametersIISI : EntityParameters { uint param1; uint param2; - char seq[12]; + char seq[13]; uint param6; uint param7; uint param8; @@ -594,7 +594,7 @@ public: EntityParametersIISI() { param1 = 0; param2 = 0; - memset(&seq, 0, 12); + memset(&seq, 0, 13); param6 = 0; param7 = 0; param8 = 0; @@ -631,7 +631,7 @@ public: uint param1; uint param2; uint param3; - char seq[12]; + char seq[13]; uint param7; uint param8; @@ -639,7 +639,7 @@ public: param1 = 0; param2 = 0; param3 = 0; - memset(&seq, 0, 12); + memset(&seq, 0, 13); param7 = 0; param8 = 0; } @@ -677,7 +677,7 @@ public: uint param3; uint param4; uint param5; - char seq[12]; + char seq[13]; EntityParametersI5S() { param1 = 0; @@ -685,7 +685,7 @@ public: param3 = 0; param4 = 0; param5 = 0; - memset(&seq, 0, 12); + memset(&seq, 0, 13); } void saveLoadWithSerializer(Common::Serializer &s) { diff --git a/engines/lastexpress/game/inventory.cpp b/engines/lastexpress/game/inventory.cpp index 11e7369ee1..8edef90da3 100644 --- a/engines/lastexpress/game/inventory.cpp +++ b/engines/lastexpress/game/inventory.cpp @@ -44,7 +44,7 @@ namespace LastExpress { Inventory::Inventory(LastExpressEngine *engine) : _engine(engine), _selectedItem(kItemNone), _highlightedItemIndex(0), _itemsShown(0), - _showingHourGlass(false), _blinkingDirection(1), _blinkingBrightness(0), + /*_showingHourGlass(false), */ _blinkingDirection(1), _blinkingBrightness(0), _useMagnifier(false), _portraitHighlighted(false), _isOpened(false), _eggHightlighted(false), _itemScene(NULL) { //_inventoryRect = Common::Rect(0, 0, 32, 32); diff --git a/engines/lastexpress/game/inventory.h b/engines/lastexpress/game/inventory.h index b1019a43c6..9b82ef031d 100644 --- a/engines/lastexpress/game/inventory.h +++ b/engines/lastexpress/game/inventory.h @@ -140,7 +140,7 @@ private: uint32 _itemsShown; - bool _showingHourGlass; + //bool _showingHourGlass; int16 _blinkingDirection; uint16 _blinkingBrightness; diff --git a/engines/neverhood/klaymen.cpp b/engines/neverhood/klaymen.cpp index 8ed27c825a..666b20a08a 100644 --- a/engines/neverhood/klaymen.cpp +++ b/engines/neverhood/klaymen.cpp @@ -47,17 +47,6 @@ static const KlaymenIdleTableItem klaymenIdleTable3[] = { {1, kIdleTeleporterHands2} }; -static const KlaymenIdleTableItem klaymenIdleTable4[] = { - {1, kIdleSpinHead}, - {1, kIdleChest}, - {1, kIdleHeadOff}, -}; - -static const KlaymenIdleTableItem klaymenIdleTable1002[] = { - {1, kIdlePickEar}, - {2, kIdleWonderAbout} -}; - // Klaymen Klaymen::Klaymen(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRectArray *clipRects) @@ -65,7 +54,7 @@ Klaymen::Klaymen(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRec _isWalkingOpenDoorNotified(false), _spitOutCountdown(0), _tapesToInsert(0), _keysToInsert(0), _busyStatus(0), _acceptInput(true), _attachedSprite(NULL), _isWalking(false), _actionStatus(1), _parentScene(parentScene), _isSneaking(false), _isLargeStep(false), _doYHitIncr(false), _isLeverDown(false), _isSittingInTeleporter(false), _actionStatusChanged(false), _ladderStatus(0), _pathPoints(NULL), _soundFlag(false), - _idleTableNum(0), _otherSprite(NULL), _moveObjectCountdown(0), _readyToSpit(false), _walkResumeFrameIncr(0) { + _idleTableNum(0), _otherSprite(NULL), _moveObjectCountdown(0), _walkResumeFrameIncr(0) { createSurface(1000, 320, 200); _x = x; @@ -628,36 +617,6 @@ void Klaymen::startWalkToX(int16 x, bool walkExt) { } } -void Klaymen::stWakeUp() { - _busyStatus = 1; - _acceptInput = false; - startAnimation(0x527AC970, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmLowLevelAnimation); - SetSpriteUpdate(NULL); -} - -void Klaymen::stSleeping() { - _busyStatus = 0; - _acceptInput = true; - startAnimation(0x5A38C110, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmSleeping); - SetSpriteUpdate(NULL); -} - -uint32 Klaymen::hmSleeping(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmLowLevel(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x03060012) { - playSound(0, 0xC0238244); - } - break; - } - return messageResult; -} - bool Klaymen::stStartAction(AnimationCb callback3) { if (_busyStatus == 1) { _busyStatus = 2; @@ -1512,112 +1471,11 @@ uint32 Klaymen::hmPeekWall(int messageNum, const MessageParam ¶m, Entity *se return hmLowLevelAnimation(messageNum, param, sender); } -void Klaymen::stJumpToRing1() { - if (!stStartAction(AnimationCallback(&Klaymen::stJumpToRing1))) { - _busyStatus = 0; - startAnimation(0xD82890BA, 0, -1); - setupJumpToRing(); - } -} - -void Klaymen::setupJumpToRing() { - _acceptInput = false; - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmJumpToRing); - SetSpriteUpdate(&Klaymen::suUpdateDestX); - NextState(&Klaymen::stHangOnRing); - sendMessage(_attachedSprite, 0x482B, 0); -} - -uint32 Klaymen::hmJumpToRing(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x168050A0) { - sendMessage(_attachedSprite, 0x4806, 0); - _acceptInput = true; - } else if (param.asInteger() == 0x320AC306) { - playSound(0, 0x5860C640); - } else if (param.asInteger() == 0x4AB28209) { - sendMessage(_attachedSprite, 0x482A, 0); - } else if (param.asInteger() == 0x88001184) { - sendMessage(_attachedSprite, 0x482B, 0); - } - break; - } - return messageResult; -} - void Klaymen::suUpdateDestX() { AnimatedSprite::updateDeltaXY(); _destX = _x; } -void Klaymen::stHangOnRing() { - _busyStatus = 0; - _acceptInput = true; - startAnimation(0x4829E0B8, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmLowLevel); - SetSpriteUpdate(NULL); -} - -void Klaymen::stJumpToRing2() { - if (!stStartAction(AnimationCallback(&Klaymen::stJumpToRing2))) { - _busyStatus = 0; - startAnimation(0x900980B2, 0, -1); - setupJumpToRing(); - } -} - -void Klaymen::stJumpToRing3() { - if (!stStartAction(AnimationCallback(&Klaymen::stJumpToRing3))) { - _busyStatus = 0; - _acceptInput = false; - startAnimation(0xBA1910B2, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetSpriteUpdate(&Klaymen::suUpdateDestX); - SetMessageHandler(&Klaymen::hmJumpToRing3); - NextState(&Klaymen::stHoldRing3); - sendMessage(_attachedSprite, 0x482B, 0); - } -} - -uint32 Klaymen::hmJumpToRing3(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x168050A0) { - sendMessage(_attachedSprite, 0x4806, 0); - } else if (param.asInteger() == 0x320AC306) { - playSound(0, 0x5860C640); - } else if (param.asInteger() == 0x4AB28209) { - sendMessage(_attachedSprite, 0x482A, 0); - } else if (param.asInteger() == 0x88001184) { - sendMessage(_attachedSprite, 0x482B, 0); - } - break; - } - return messageResult; -} - -void Klaymen::stHoldRing3() { - _busyStatus = 0; - _acceptInput = true; - startAnimation(0x4A293FB0, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmHoldRing3); - SetSpriteUpdate(NULL); -} - -uint32 Klaymen::hmHoldRing3(int messageNum, const MessageParam ¶m, Entity *sender) { - if (messageNum == 0x1008) { - stReleaseRing(); - return 0; - } - return hmLowLevel(messageNum, param, sender); -} - void Klaymen::stReleaseRing() { _busyStatus = 1; _acceptInput = false; @@ -1629,14 +1487,6 @@ void Klaymen::stReleaseRing() { SetSpriteUpdate(NULL); } -void Klaymen::stJumpToRing4() { - if (!stStartAction(AnimationCallback(&Klaymen::stJumpToRing4))) { - _busyStatus = 0; - startAnimation(0xB8699832, 0, -1); - setupJumpToRing(); - } -} - void Klaymen::startWalkToAttachedSpriteXDistance(int16 distance) { startWalkToXDistance(_attachedSprite->getX(), distance); } @@ -1885,29 +1735,6 @@ uint32 Klaymen::hmTurnToBackToUse(int messageNum, const MessageParam ¶m, Ent return messageResult; } -void Klaymen::stClayDoorOpen() { - if (!stStartAction(AnimationCallback(&Klaymen::stClayDoorOpen))) { - _busyStatus = 2; - _acceptInput = false; - startAnimation(0x5CCCB330, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmClayDoorOpen); - SetSpriteUpdate(&Klaymen::suUpdateDestX); - } -} - -uint32 Klaymen::hmClayDoorOpen(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x040D4186) { - sendMessage(_attachedSprite, 0x4808, 0); - } - break; - } - return messageResult; -} - void Klaymen::stTurnToUse() { if (!stStartAction(AnimationCallback(&Klaymen::stTurnToUse))) { _busyStatus = 2; @@ -2336,29 +2163,6 @@ uint32 Klaymen::hmTeleporterAppearDisappear(int messageNum, const MessageParam & return messageResult; } -uint32 Klaymen::hmShrink(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x80C110B5) - sendMessage(_parentScene, 0x482A, 0); - else if (param.asInteger() == 0x33288344) - playSound(2, 0x10688664); - break; - } - return messageResult; -} - -void Klaymen::stShrink() { - _busyStatus = 0; - _acceptInput = false; - playSound(0, 0x4C69EA53); - startAnimation(0x1AE88904, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmShrink); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); -} - void Klaymen::stStandWonderAbout() { if (_x > 260) setDoDeltaX(1); @@ -2537,61 +2341,6 @@ void Klaymen::stInsertKey() { } } -uint32 Klaymen::hmReadNote(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x04684052) { - _acceptInput = true; - sendMessage(_parentScene, 0x2002, 0); - } - break; - } - return messageResult; -} - -void Klaymen::stReadNote() { - _busyStatus = 2; - _acceptInput = false; - startAnimation(0x123E9C9F, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmReadNote); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); -} - -uint32 Klaymen::hmHitByDoor(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); - int16 speedUpFrameIndex; - switch (messageNum) { - case 0x1008: - speedUpFrameIndex = getFrameIndex(kKlaymenSpeedUpHash); - if (_currFrameIndex < speedUpFrameIndex) { - startAnimation(0x35AA8059, speedUpFrameIndex, -1); - _y = 438; - } - messageResult = 0; - break; - case 0x100D: - if (param.asInteger() == 0x1A1A0785) { - playSound(0, 0x40F0A342); - } else if (param.asInteger() == 0x60428026) { - playSound(0, 0x40608A59); - } - break; - } - return messageResult; -} - -void Klaymen::stHitByDoor() { - _busyStatus = 1; - _acceptInput = false; - startAnimation(0x35AA8059, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmHitByDoor); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - playSound(0, 0x402E82D4); -} - uint32 Klaymen::hmPeekWallReturn(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { @@ -2657,65 +2406,6 @@ void Klaymen::stPeekWallReturn() { SetSpriteUpdate(NULL); } -void Klaymen::stPullHammerLever() { - if (!stStartAction(AnimationCallback(&Klaymen::stPullHammerLever))) { - _busyStatus = 2; - _acceptInput = false; - startAnimation(0x00648953, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmPullHammerLever); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - } -} - -uint32 Klaymen::hmPullHammerLever(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Klaymen::hmLever(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x4AB28209) - sendMessage(_attachedSprite, 0x480F, 0); - break; - } - return messageResult; -} - -void Klaymen::suRidePlatformDown() { - _platformDeltaY++; - _y += _platformDeltaY; - if (_y > 600) - sendMessage(this, 0x1019, 0); -} - -void Klaymen::stRidePlatformDown() { - if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stRidePlatformDown))) { - _busyStatus = 1; - sendMessage(_parentScene, 0x4803, 0); - _acceptInput = false; - _platformDeltaY = 0; - startAnimation(0x5420E254, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmLowLevel); - SetSpriteUpdate(&Klaymen::suRidePlatformDown); - _vm->_soundMan->playSoundLooping(0xD3B02847); - } -} - -void Klaymen::stCrashDown() { - playSound(0, 0x41648271); - _busyStatus = 1; - _acceptInput = false; - startAnimationByHash(0x000BAB02, 0x88003000, 0); - SetUpdateHandler(&Klaymen::update); - SetSpriteUpdate(NULL); - SetMessageHandler(&Klaymen::hmLowLevelAnimation); - NextState(&Klaymen::stCrashDownFinished); -} - -void Klaymen::stCrashDownFinished() { - setDoDeltaX(2); - stTryStandIdle(); -} - void Klaymen::upSpitOutFall() { Klaymen::update(); if (_spitOutCountdown != 0 && (--_spitOutCountdown == 0)) { @@ -2724,24 +2414,6 @@ void Klaymen::upSpitOutFall() { } } -uint32 Klaymen::hmJumpToRingVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x168050A0) { - sendMessage(_attachedSprite, 0x480F, 0); - } else if (param.asInteger() == 0x586B0300) { - sendMessage(_otherSprite, 0x480E, 1); - } else if (param.asInteger() == 0x4AB28209) { - sendMessage(_attachedSprite, 0x482A, 0); - } else if (param.asInteger() == 0x88001184) { - sendMessage(_attachedSprite, 0x482B, 0); - } - break; - } - return messageResult; -} - uint32 Klaymen::hmStandIdleSpecial(int messageNum, const MessageParam ¶m, Entity *sender) { switch (messageNum) { case 0x4811: @@ -2784,53 +2456,6 @@ uint32 Klaymen::hmPressDoorButton(int messageNum, const MessageParam ¶m, Ent return messageResult; } -uint32 Klaymen::hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x01084280) { - sendMessage(_attachedSprite, 0x480B, (uint32)_doDeltaX); - } else if (param.asInteger() == 0x02421405) { - if (_isMoveObjectRequested) { - if (sendMessage(_attachedSprite, 0x480C, (uint32)_doDeltaX) != 0) - stContinueMovingVenusFlyTrap(); - } else { - SetMessageHandler(&Klaymen::hmFirstMoveVenusFlyTrap); - } - } else if (param.asInteger() == 0x4AB28209) { - sendMessage(_attachedSprite, 0x482A, 0); - } else if (param.asInteger() == 0x88001184) { - sendMessage(_attachedSprite, 0x482B, 0); - } else if (param.asInteger() == 0x32180101) { - playSound(0, 0x405002D8); - } else if (param.asInteger() == 0x0A2A9098) { - playSound(0, 0x0460E2FA); - } - break; - case 0x480A: - _isMoveObjectRequested = true; - return 0; - } - return hmLowLevelAnimation(messageNum, param, sender); -} - -uint32 Klaymen::hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x4AB28209) { - sendMessage(_attachedSprite, 0x482A, 0); - } else if (param.asInteger() == 0x88001184) { - sendMessage(_attachedSprite, 0x482B, 0); - } else if (param.asInteger() == 0x32180101) { - playSound(0, 0x405002D8); - } else if (param.asInteger() == 0x0A2A9098) { - playSound(0, 0x0460E2FA); - } - break; - } - return messageResult; -} - uint32 Klaymen::hmHitByBoxingGlove(int messageNum, const MessageParam ¶m, Entity *sender) { int16 speedUpFrameIndex; uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); @@ -2854,18 +2479,6 @@ uint32 Klaymen::hmHitByBoxingGlove(int messageNum, const MessageParam ¶m, En return messageResult; } -uint32 Klaymen::hmJumpAndFall(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmLowLevel(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x1307050A) { - playSound(0, 0x40428A09); - } - break; - } - return messageResult; -} - void Klaymen::suFallDown() { AnimatedSprite::updateDeltaXY(); HitRect *hitRect = _parentScene->findHitRectAtPos(_x, _y + 10); @@ -2877,19 +2490,6 @@ void Klaymen::suFallDown() { _parentScene->checkCollision(this, 0xFFFF, 0x4810, 0); } -void Klaymen::stJumpToRingVenusFlyTrap() { - if (!stStartAction(AnimationCallback(&Klaymen::stJumpToRingVenusFlyTrap))) { - _busyStatus = 2; - _acceptInput = false; - startAnimation(0x584984B4, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmJumpToRingVenusFlyTrap); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - NextState(&Klaymen::stLandOnFeet); - sendMessage(_attachedSprite, 0x482B, 0); - } -} - void Klaymen::stStandIdleSpecial() { playSound(0, 0x56548280); _busyStatus = 0; @@ -2946,34 +2546,6 @@ void Klaymen::stFallTouchdown() { stTryStandIdle(); } -void Klaymen::stJumpAndFall() { - if (!stStartAction(AnimationCallback(&Klaymen::stJumpAndFall))) { - sendMessage(_parentScene, 0x1024, 3); - _busyStatus = 2; - _acceptInput = false; - startAnimation(0xB93AB151, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmJumpAndFall); - SetSpriteUpdate(&Klaymen::suFallDown); - NextState(&Klaymen::stLandOnFeet); - } -} - -void Klaymen::stDropFromRing() { - if (_attachedSprite) { - _x = _attachedSprite->getX(); - sendMessage(_attachedSprite, 0x4807, 0); - _attachedSprite = NULL; - } - _busyStatus = 2; - _acceptInput = false; - startAnimation(0x586984B1, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmLowLevel); - SetSpriteUpdate(&Klaymen::suFallDown); - NextState(&Klaymen::stLandOnFeet); -} - void Klaymen::stPressDoorButton() { _busyStatus = 2; _acceptInput = true; @@ -2998,34 +2570,6 @@ void Klaymen::evHitByBoxingGloveDone() { sendMessage(_parentScene, 0x1024, 1); } -void Klaymen::stMoveVenusFlyTrap() { - if (!stStartAction(AnimationCallback(&Klaymen::stMoveVenusFlyTrap))) { - _busyStatus = 2; - _isMoveObjectRequested = false; - _acceptInput = true; - setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0); - startAnimation(0x5C01A870, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmMoveVenusFlyTrap); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - FinalizeState(&Klaymen::evMoveVenusFlyTrapDone); - } -} - -void Klaymen::stContinueMovingVenusFlyTrap() { - _isMoveObjectRequested = false; - _acceptInput = true; - startAnimationByHash(0x5C01A870, 0x01084280, 0); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmMoveVenusFlyTrap); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - FinalizeState(&Klaymen::evMoveVenusFlyTrapDone); -} - -void Klaymen::evMoveVenusFlyTrapDone() { - sendMessage(_attachedSprite, 0x482A, 0); -} - void Klaymen::suFallSkipJump() { updateDeltaXY(); HitRect *hitRect = _parentScene->findHitRectAtPos(_x, _y + 10); @@ -3052,49 +2596,6 @@ void Klaymen::upMoveObject() { Klaymen::update(); } -uint32 Klaymen::hmMatch(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x51281850) { - setGlobalVar(V_TNT_DUMMY_FUSE_LIT, 1); - } else if (param.asInteger() == 0x43000538) { - playSound(0, 0x21043059); - } else if (param.asInteger() == 0x02B20220) { - playSound(0, 0xC5408620); - } else if (param.asInteger() == 0x0A720138) { - playSound(0, 0xD4C08010); - } else if (param.asInteger() == 0xB613A180) { - playSound(0, 0x44051000); - } - break; - } - return messageResult; -} - -void Klaymen::stFetchMatch() { - if (!stStartAction(AnimationCallback(&Klaymen::stFetchMatch))) { - _busyStatus = 0; - _acceptInput = false; - setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0); - startAnimation(0x9CAA0218, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmMatch); - SetSpriteUpdate(NULL); - NextState(&Klaymen::stLightMatch); - } -} - -void Klaymen::stLightMatch() { - _busyStatus = 1; - _acceptInput = false; - setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0); - startAnimation(0x1222A513, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmMatch); - SetSpriteUpdate(NULL); -} - uint32 Klaymen::hmMoveObject(int messageNum, const MessageParam ¶m, Entity *sender) { switch (messageNum) { case 0x100D: @@ -3114,18 +2615,6 @@ uint32 Klaymen::hmMoveObject(int messageNum, const MessageParam ¶m, Entity * return Klaymen::hmLowLevelAnimation(messageNum, param, sender); } -uint32 Klaymen::hmTumbleHeadless(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x000F0082) { - playSound(0, 0x74E2810F); - } - break; - } - return messageResult; -} - void Klaymen::stMoveObject() { if (!stStartAction(AnimationCallback(&Klaymen::stMoveObject))) { _busyStatus = 2; @@ -3147,93 +2636,6 @@ void Klaymen::stContinueMoveObject() { SetMessageHandler(&Klaymen::hmMoveObject); } -void Klaymen::stTumbleHeadless() { - if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stTumbleHeadless))) { - _busyStatus = 1; - _acceptInput = false; - setDoDeltaX(0); - startAnimation(0x2821C590, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmTumbleHeadless); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - NextState(&Klaymen::stTryStandIdle); - sendMessage(_parentScene, 0x8000, 0); - playSound(0, 0x62E0A356); - } -} - -void Klaymen::stCloseEyes() { - if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stCloseEyes))) { - _busyStatus = 1; - _acceptInput = false; - startAnimation(0x5420E254, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmLowLevel); - SetSpriteUpdate(NULL); - } -} - -uint32 Klaymen::hmSpit(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x16401CA6) { - _canSpitPipe = true; - if (_contSpitPipe) - spitIntoPipe(); - } else if (param.asInteger() == 0xC11C0008) { - _canSpitPipe = false; - _acceptInput = false; - _readyToSpit = false; - } else if (param.asInteger() == 0x018A0001) { - sendMessage(_parentScene, 0x2001, _spitDestPipeIndex); - } - break; - } - return messageResult; -} - -void Klaymen::stTrySpitIntoPipe() { - if (_readyToSpit) { - _contSpitPipe = true; - _spitContDestPipeIndex = _spitPipeIndex; - if (_canSpitPipe) - spitIntoPipe(); - } else if (!stStartAction(AnimationCallback(&Klaymen::stTrySpitIntoPipe))) { - _busyStatus = 2; - _acceptInput = true; - _spitDestPipeIndex = _spitPipeIndex; - _readyToSpit = true; - _canSpitPipe = false; - _contSpitPipe = false; - startAnimation(0x1808B150, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmSpit); - SetSpriteUpdate(NULL); - } -} - -void Klaymen::spitIntoPipe() { - _contSpitPipe = false; - _spitDestPipeIndex = _spitContDestPipeIndex; - _canSpitPipe = false; - _acceptInput = false; - startAnimation(0x1B08B553, 0, -1); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmSpit); - SetSpriteUpdate(NULL); - NextState(&Klaymen::stContSpitIntoPipe); -} - -void Klaymen::stContSpitIntoPipe() { - _canSpitPipe = true; - _acceptInput = true; - startAnimationByHash(0x1808B150, 0x16401CA6, 0); - SetUpdateHandler(&Klaymen::update); - SetMessageHandler(&Klaymen::hmSpit); - SetSpriteUpdate(NULL); -} - void Klaymen::suRidePlatform() { _x = _attachedSprite->getX() - 20; _y = _attachedSprite->getY() + 46; @@ -3344,2798 +2746,4 @@ void Klaymen::stPeekInsideBlink() { _blinkCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; } -// KmScene1001 - -KmScene1001::KmScene1001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { -} - -uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - if (param.asInteger() == 2) - GotoState(&Klaymen::stSleeping); - break; - case 0x480D: - GotoState(&Klaymen::stPullHammerLever); - break; - case 0x4812: - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4816: - if (param.asInteger() == 1) - GotoState(&Klaymen::stPressButton); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stPressFloorButton); - else - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481F: - if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x4836: - if (param.asInteger() == 1) { - sendMessage(_parentScene, 0x2002, 0); - GotoState(&Klaymen::stWakeUp); - } - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -// KmScene1002 - -KmScene1002::KmScene1002(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - setKlaymenIdleTable1(); -} - -void KmScene1002::xUpdate() { - if (_x >= 250 && _x <= 435 && _y >= 420) { - if (_idleTableNum == 0) { - setKlaymenIdleTable(klaymenIdleTable1002, ARRAYSIZE(klaymenIdleTable1002)); - _idleTableNum = 1; - } - } else if (_idleTableNum == 1) { - setKlaymenIdleTable1(); - _idleTableNum = 0; - } -} - -uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x2001: - GotoState(&Klaymen::stStandIdleSpecial); - break; - case 0x2007: - _otherSprite = (Sprite*)param.asEntity(); - break; - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4803: - if (param.asInteger() == 1) - GotoState(&Klaymen::stJumpAndFall); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stDropFromRing); - break; - case 0x4804: - GotoState(&Klaymen::stPeekWall); - break; - case 0x4805: - switch (param.asInteger()) { - case 1: - GotoState(&Klaymen::stJumpToRing1); - break; - case 2: - GotoState(&Klaymen::stJumpToRing2); - break; - case 3: - GotoState(&Klaymen::stJumpToRing3); - break; - case 4: - GotoState(&Klaymen::stJumpToRing4); - break; - } - break; - case 0x480A: - GotoState(&Klaymen::stMoveVenusFlyTrap); - break; - case 0x480D: - GotoState(&Klaymen::stJumpToRingVenusFlyTrap); - break; - case 0x4816: - if (param.asInteger() == 0) - GotoState(&Klaymen::stPressDoorButton); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - startWalkToAttachedSpriteXDistance(param.asInteger()); - break; - case 0x4820: - sendMessage(_parentScene, 0x2005, 0); - GotoState(&Klaymen::stContinueClimbLadderUp); - break; - case 0x4821: - sendMessage(_parentScene, 0x2005, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderDown); - break; - case 0x4822: - sendMessage(_parentScene, 0x2005, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderUp); - break; - case 0x4823: - sendMessage(_parentScene, 0x2006, 0); - GotoState(&Klaymen::stClimbLadderHalf); - break; - case 0x482E: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWalkToFrontNoStep); - else - GotoState(&Klaymen::stWalkToFront); - break; - case 0x482F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnToFront); - else - GotoState(&Klaymen::stTurnToBack); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -// KmScene1004 - -KmScene1004::KmScene1004(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - _dataResource.load(0x01900A04); -} - -uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x4818: - startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); - break; - case 0x481E: - GotoState(&Klaymen::stReadNote); - break; - case 0x4820: - sendMessage(_parentScene, 0x2000, 0); - GotoState(&Klaymen::stContinueClimbLadderUp); - break; - case 0x4821: - sendMessage(_parentScene, 0x2000, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderDown); - break; - case 0x4822: - sendMessage(_parentScene, 0x2000, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderUp); - break; - case 0x4823: - sendMessage(_parentScene, 0x2001, 0); - GotoState(&Klaymen::stClimbLadderHalf); - break; - case 0x4824: - sendMessage(_parentScene, 0x2000, 0); - _destY = _dataResource.getPoint(param.asInteger()).y; - GotoState(&Klaymen::stStartClimbLadderDown); - break; - case 0x4825: - sendMessage(_parentScene, 0x2000, 0); - _destY = _dataResource.getPoint(param.asInteger()).y; - GotoState(&Klaymen::stStartClimbLadderUp); - break; - case 0x4828: - GotoState(&Klaymen::stTurnToBackToUse); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -KmScene1109::KmScene1109(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x2000: - _isSittingInTeleporter = param.asInteger() != 0; - messageResult = 1; - break; - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stSitIdleTeleporter); - else - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - if (param.asInteger() != 0) { - _destX = param.asInteger(); - GotoState(&Klaymen::stWalkingFirst); - } else - GotoState(&Klaymen::stPeekWall); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481D: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stTurnToUseInTeleporter); - break; - case 0x481E: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stReturnFromUseInTeleporter); - break; - case 0x4834: - GotoState(&Klaymen::stStepOver); - break; - case 0x4835: - sendMessage(_parentScene, 0x2000, 1); - _isSittingInTeleporter = true; - GotoState(&Klaymen::stSitInTeleporter); - break; - case 0x4836: - sendMessage(_parentScene, 0x2000, 0); - _isSittingInTeleporter = false; - GotoState(&Klaymen::stGetUpFromTeleporter); - break; - case 0x483D: - teleporterAppear(0x2C2A4A1C); - break; - case 0x483E: - teleporterDisappear(0x3C2E4245); - break; - } - return messageResult; -} - -// KmScene1201 - -KmScene1201::KmScene1201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - setKlaymenIdleTable(klaymenIdleTable4, ARRAYSIZE(klaymenIdleTable4)); - _doYHitIncr = true; -} - -uint32 KmScene1201::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x480A: - GotoState(&Klaymen::stMoveObject); - break; - case 0x4812: - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4813: - GotoState(&Klaymen::stFetchMatch); - break; - case 0x4814: - GotoState(&Klaymen::stTumbleHeadless); - break; - case 0x4815: - GotoState(&Klaymen::stCloseEyes); - break; - case 0x4816: - if (param.asInteger() == 0) - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - GotoState(&Klaymen::stReturnFromUse); - break; - case 0x481F: - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -KmScene1303::KmScene1303(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene1303::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4804: - GotoState(&Klaymen::stPeekWall1); - break; - case 0x483B: - GotoState(&Klaymen::stPeekWallReturn); - break; - case 0x483C: - GotoState(&Klaymen::stPeekWall2); - break; - } - return 0; -} - -KmScene1304::KmScene1304(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnAwayFromUse); - else if (param.asInteger() == 0) - GotoState(&Klaymen::stTurnToUseHalf); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -KmScene1305::KmScene1305(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene1305::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - GotoState(&Klaymen::stCrashDown); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - } - return 0; -} - -KmScene1306::KmScene1306(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x2000: - _isSittingInTeleporter = param.asInteger() != 0; - messageResult = 1; - break; - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stSitIdleTeleporter); - else - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4816: - if (param.asInteger() == 1) - GotoState(&Klaymen::stPressButton); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stPressFloorButton); - else - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481A: - GotoState(&Klaymen::stInsertDisk); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stTurnToUseInTeleporter); - else - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stReturnFromUseInTeleporter); - else - GotoState(&Klaymen::stReturnFromUse); - break; - case 0x481F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x482E: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWalkToFrontNoStep); - else - GotoState(&Klaymen::stWalkToFront); - break; - case 0x482F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnToFront); - else - GotoState(&Klaymen::stTurnToBack); - break; - case 0x4834: - GotoState(&Klaymen::stStepOver); - break; - case 0x4835: - sendMessage(_parentScene, 0x2000, 1); - _isSittingInTeleporter = true; - GotoState(&Klaymen::stSitInTeleporter); - break; - case 0x4836: - sendMessage(_parentScene, 0x2000, 0); - _isSittingInTeleporter = false; - GotoState(&Klaymen::stGetUpFromTeleporter); - break; - case 0x483D: - teleporterAppear(0xEE084A04); - break; - case 0x483E: - teleporterDisappear(0xB86A4274); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return messageResult; -} - -KmScene1308::KmScene1308(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x480A: - if (param.asInteger() == 1) - GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); - else - GotoState(&Klaymen::stMoveObjectFaceObject); - break; - case 0x480D: - GotoState(&Klaymen::stUseLever); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481A: - if (param.asInteger() == 1) - GotoState(&Klaymen::stInsertKey); - else - GotoState(&Klaymen::stInsertDisk); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - GotoState(&Klaymen::stReturnFromUse); - break; - case 0x4827: - GotoState(&Klaymen::stReleaseLever); - break; - case 0x4834: - GotoState(&Klaymen::stStepOver); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -// KmScene1401 - -KmScene1401::KmScene1401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x480A: - if (param.asInteger() == 1) - GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); - else - GotoState(&Klaymen::stMoveObjectFaceObject); - break; - case 0x4816: - if (param.asInteger() == 1) - GotoState(&Klaymen::stPressButton); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stPressFloorButton); - else - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnAwayFromUse); - else if (param.asInteger() == 0) - GotoState(&Klaymen::stTurnToUseHalf); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x482E: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWalkToFrontNoStep); - else - GotoState(&Klaymen::stWalkToFront); - break; - case 0x482F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnToFront); - else - GotoState(&Klaymen::stTurnToBack); - break; - } - return 0; -} - -// KmScene1402 - -KmScene1402::KmScene1402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - SetFilterY(&Sprite::defFilterY); -} - -uint32 KmScene1402::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x480A: - if (param.asInteger() == 1) - GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); - else - GotoState(&Klaymen::stMoveObjectFaceObject); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - GotoState(&Klaymen::stReturnFromUse); - break; - } - return 0; -} - -// KmScene1403 - -KmScene1403::KmScene1403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - setKlaymenIdleTable(klaymenIdleTable4, ARRAYSIZE(klaymenIdleTable4)); -} - -uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x480A: - if (param.asInteger() == 1) - GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); - else - GotoState(&Klaymen::stMoveObjectFaceObject); - break; - case 0x480D: - GotoState(&Klaymen::stUseLever); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x4827: - GotoState(&Klaymen::stReleaseLever); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -// KmScene1404 - -KmScene1404::KmScene1404(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x480A: - if (param.asInteger() == 1) - GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); - else - GotoState(&Klaymen::stMoveObjectFaceObject); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481A: - GotoState(&Klaymen::stInsertDisk); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - GotoState(&Klaymen::stReturnFromUse); - break; - case 0x481F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -KmScene1608::KmScene1608(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x2032: - _isSittingInTeleporter = param.asInteger() != 0; - messageResult = 1; - break; - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stSitIdleTeleporter); - else - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stTurnToUseInTeleporter); - break; - case 0x481E: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stReturnFromUseInTeleporter); - break; - case 0x481F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x4834: - GotoState(&Klaymen::stStepOver); - break; - case 0x4835: - sendMessage(_parentScene, 0x2032, 1); - _isSittingInTeleporter = true; - GotoState(&Klaymen::stSitInTeleporter); - break; - case 0x4836: - sendMessage(_parentScene, 0x2032, 0); - _isSittingInTeleporter = false; - GotoState(&Klaymen::stGetUpFromTeleporter); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return messageResult; -} - -// KmScene1705 - -KmScene1705::KmScene1705(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x2000: - _isSittingInTeleporter = param.asInteger() != 0; - messageResult = 1; - break; - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stSitIdleTeleporter); - else - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4803: - GotoState(&Klaymen::stFallSkipJump); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - if (_isSittingInTeleporter) { - GotoState(&Klaymen::stTurnToUseInTeleporter); - } - break; - case 0x481E: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stReturnFromUseInTeleporter); - break; - case 0x481F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x4834: - GotoState(&Klaymen::stStepOver); - break; - case 0x4835: - sendMessage(_parentScene, 0x2000, 1); - _isSittingInTeleporter = true; - GotoState(&Klaymen::stSitInTeleporter); - break; - case 0x4836: - sendMessage(_parentScene, 0x2000, 0); - _isSittingInTeleporter = false; - GotoState(&Klaymen::stGetUpFromTeleporter); - break; - case 0x483D: - teleporterAppear(0x5E0A4905); - break; - case 0x483E: - teleporterDisappear(0xD86E4477); - break; - } - return messageResult; -} - -KmScene1901::KmScene1901(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481D: - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - GotoState(&Klaymen::stReturnFromUse); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -KmScene2001::KmScene2001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2001::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x2000: - _isSittingInTeleporter = param.asInteger() != 0; - messageResult = 1; - break; - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stSitIdleTeleporter); - else - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - if (param.asInteger() != 0) { - _destX = param.asInteger(); - GotoState(&Klaymen::stWalkingFirst); - } else - GotoState(&Klaymen::stPeekWall); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481D: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stTurnToUseInTeleporter); - break; - case 0x481E: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stReturnFromUseInTeleporter); - break; - case 0x4834: - GotoState(&Klaymen::stStepOver); - break; - case 0x4835: - sendMessage(_parentScene, 0x2000, 1); - _isSittingInTeleporter = true; - GotoState(&Klaymen::stSitInTeleporter); - break; - case 0x4836: - sendMessage(_parentScene, 0x2000, 0); - _isSittingInTeleporter = false; - GotoState(&Klaymen::stGetUpFromTeleporter); - break; - case 0x483D: - teleporterAppear(0xBE68CC54); - break; - case 0x483E: - teleporterDisappear(0x18AB4ED4); - break; - } - return messageResult; -} - -KmScene2101::KmScene2101(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x2000: - _isSittingInTeleporter = param.asInteger() != 0; - messageResult = 1; - break; - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stSitIdleTeleporter); - else - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4811: - GotoState(&Klaymen::stHitByDoor); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4816: - if (param.asInteger() == 1) - GotoState(&Klaymen::stPressButton); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stPressFloorButton); - else - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stTurnToUseInTeleporter); - break; - case 0x481E: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stReturnFromUseInTeleporter); - break; - case 0x4834: - GotoState(&Klaymen::stStepOver); - break; - case 0x4835: - sendMessage(_parentScene, 0x2000, 1); - _isSittingInTeleporter = true; - GotoState(&Klaymen::stSitInTeleporter); - break; - case 0x4836: - sendMessage(_parentScene, 0x2000, 0); - _isSittingInTeleporter = false; - GotoState(&Klaymen::stGetUpFromTeleporter); - break; - case 0x483D: - teleporterAppear(0xFF290E30); - break; - case 0x483E: - teleporterDisappear(0x9A28CA1C); - break; - } - return messageResult; -} - -KmScene2201::KmScene2201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) - : Klaymen(vm, parentScene, x, y) { - - _surface->setClipRects(clipRects, clipRectsCount); - _dataResource.load(0x04104242); -} - -uint32 KmScene2201::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4812: - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4816: - if (param.asInteger() == 0) - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x4818: - startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - GotoState(&Klaymen::stReturnFromUse); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x482E: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWalkToFrontNoStep); - else - GotoState(&Klaymen::stWalkToFront); - break; - case 0x482F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnToFront); - else - GotoState(&Klaymen::stTurnToBack); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -KmScene2203::KmScene2203(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4816: - if (param.asInteger() == 1) - GotoState(&Klaymen::stPressButton); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stPressFloorButton); - else - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x4818: - startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); - break; - case 0x4819: - GotoState(&Klaymen::stClayDoorOpen); - break; - case 0x481A: - GotoState(&Klaymen::stInsertDisk); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - GotoState(&Klaymen::stReturnFromUse); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -KmScene2205::KmScene2205(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -void KmScene2205::xUpdate() { - setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); -} - -uint32 KmScene2205::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - if (param.asInteger() != 0) { - _destX = param.asInteger(); - GotoState(&Klaymen::stStartWalkingResume); - } else - GotoState(&Klaymen::stPeekWall); - break; - case 0x4816: - if (param.asInteger() == 0) - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x4818: - startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -KmScene2206::KmScene2206(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - _walkResumeFrameIncr = 1; - _vm->_soundMan->addSound(0x80101800, 0xD3B02847); -} - -KmScene2206::~KmScene2206() { - _vm->_soundMan->deleteSoundGroup(0x80101800); -} - -void KmScene2206::xUpdate() { - setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); -} - -uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4803: - GotoState(&Klaymen::stRidePlatformDown); - break; - case 0x4804: - if (param.asInteger() != 0) { - _destX = param.asInteger(); - GotoState(&Klaymen::stStartWalkingResume); - } else - GotoState(&Klaymen::stPeekWall); - break; - case 0x4812: - if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4816: - if (param.asInteger() == 1) - GotoState(&Klaymen::stPressButton); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stPressFloorButton); - else - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481F: - if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x482E: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWalkToFrontNoStep); - else - GotoState(&Klaymen::stWalkToFront); - break; - case 0x482F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnToFront); - else - GotoState(&Klaymen::stTurnToBack); - break; - case 0x4837: - stopWalking(); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -KmScene2207::KmScene2207(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x2001: - GotoState(&Klaymen::stRidePlatform); - break; - case 0x2005: - suRidePlatform(); - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x480D: - GotoState(&Klaymen::stInteractLever); - break; - case 0x4812: - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4816: - if (param.asInteger() == 1) - GotoState(&Klaymen::stPressButton); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stPressFloorButton); - else - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x4827: - GotoState(&Klaymen::stReleaseLever); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - -KmScene2242::KmScene2242(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -void KmScene2242::xUpdate() { - setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); -} - -uint32 KmScene2242::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - if (param.asInteger() != 0) { - _destX = param.asInteger(); - GotoState(&Klaymen::stStartWalkingResume); - } else - GotoState(&Klaymen::stPeekWall); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481F: - if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x4837: - stopWalking(); - break; - } - return 0; -} - -KmHallOfRecords::KmHallOfRecords(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - // Empty -} - -void KmHallOfRecords::xUpdate() { - setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); -} - -uint32 KmHallOfRecords::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - if (param.asInteger() != 0) { - _destX = param.asInteger(); - GotoState(&Klaymen::stStartWalkingResume); - } else - GotoState(&Klaymen::stPeekWall); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481F: - if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x4837: - stopWalking(); - break; - } - return 0; -} - -KmScene2247::KmScene2247(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -void KmScene2247::xUpdate() { - setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); -} - -uint32 KmScene2247::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - if (param.asInteger() != 0) { - _destX = param.asInteger(); - GotoState(&Klaymen::stStartWalkingResume); - } else - GotoState(&Klaymen::stPeekWall); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481F: - if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x4837: - stopWalking(); - break; - } - return 0; -} - -KmScene2401::KmScene2401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4816: - if (param.asInteger() == 1) - GotoState(&Klaymen::stPressButton); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stPressFloorButton); - else - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnAwayFromUse); - else if (param.asInteger() == 0) - GotoState(&Klaymen::stTurnToUseHalf); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x482E: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWalkToFrontNoStep); - else - GotoState(&Klaymen::stWalkToFront); - break; - case 0x482F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnToFront); - else - GotoState(&Klaymen::stTurnToBack); - break; - case 0x4832: - GotoState(&Klaymen::stUseTube); - break; - case 0x4833: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAbout); - else { - _spitPipeIndex = sendMessage(_parentScene, 0x2000, 0); - GotoState(&Klaymen::stTrySpitIntoPipe); - } - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return messageResult; -} - -KmScene2402::KmScene2402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2402::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - if (!getGlobalVar(V_TV_JOKE_TOLD)) - GotoState(&Klaymen::stStandWonderAbout); - else - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - if (param.asInteger() != 0) { - _destX = param.asInteger(); - GotoState(&Klaymen::stWalkingFirst); - } else - GotoState(&Klaymen::stPeekWall); - break; - case 0x4812: - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4816: - if (param.asInteger() == 1) - GotoState(&Klaymen::stPressButton); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stPressFloorButton); - else - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481F: - if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return messageResult; -} - -KmScene2403::KmScene2403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2403::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x480D: - GotoState(&Klaymen::stPullCord); - break; - case 0x4812: - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4816: - if (param.asInteger() == 1) - GotoState(&Klaymen::stPressButton); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stPressFloorButton); - else - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481F: - if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x4820: - sendMessage(_parentScene, 0x2000, 0); - GotoState(&Klaymen::stContinueClimbLadderUp); - break; - case 0x4821: - sendMessage(_parentScene, 0x2000, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderDown); - break; - case 0x4822: - sendMessage(_parentScene, 0x2000, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderUp); - break; - case 0x4823: - sendMessage(_parentScene, 0x2001, 0); - GotoState(&Klaymen::stClimbLadderHalf); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return messageResult; -} - -KmScene2406::KmScene2406(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) - : Klaymen(vm, parentScene, x, y) { - - _surface->setClipRects(clipRects, clipRectsCount); -} - -uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - if (param.asInteger() != 0) { - _destX = param.asInteger(); - GotoState(&Klaymen::stWalkingFirst); - } else - GotoState(&Klaymen::stPeekWall); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481A: - GotoState(&Klaymen::stInsertDisk); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - GotoState(&Klaymen::stReturnFromUse); - break; - case 0x481F: - if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x4820: - sendMessage(_parentScene, 0x2000, 0); - GotoState(&Klaymen::stContinueClimbLadderUp); - break; - case 0x4821: - sendMessage(_parentScene, 0x2000, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderDown); - break; - case 0x4822: - sendMessage(_parentScene, 0x2000, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderUp); - break; - case 0x4823: - sendMessage(_parentScene, 0x2001, 0); - GotoState(&Klaymen::stClimbLadderHalf); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return messageResult; -} - -KmScene2501::KmScene2501(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x2000: - _isSittingInTeleporter = param.asInteger() != 0; - messageResult = 1; - break; - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stSitIdleTeleporter); - else - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481D: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stTurnToUseInTeleporter); - break; - case 0x481E: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stReturnFromUseInTeleporter); - break; - case 0x4834: - GotoState(&Klaymen::stStepOver); - break; - case 0x4835: - sendMessage(_parentScene, 0x2000, 1); - _isSittingInTeleporter = true; - GotoState(&Klaymen::stSitInTeleporter); - break; - case 0x4836: - sendMessage(_parentScene, 0x2000, 0); - _isSittingInTeleporter = false; - GotoState(&Klaymen::stGetUpFromTeleporter); - break; - } - return messageResult; -} - -KmScene2732::KmScene2732(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2732::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4804: - GotoState(&Klaymen::stPeekInside); - break; - case 0x483C: - GotoState(&Klaymen::stPeekInsideReturn); - break; - } - return 0; -} - -KmScene2801::KmScene2801(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4812: - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - GotoState(&Klaymen::stReturnFromUse); - break; - case 0x481F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x482E: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWalkToFrontNoStep); - else - GotoState(&Klaymen::stWalkToFront); - break; - case 0x482F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnToFront); - else - GotoState(&Klaymen::stTurnToBack); - break; - case 0x4837: - stopWalking(); - break; - } - return 0; -} - -KmScene2803::KmScene2803(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) - : Klaymen(vm, parentScene, x, y) { - - _surface->setClipRects(clipRects, clipRectsCount); - _dataResource.load(0x00900849); -} - -uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4803: - _destY = param.asInteger(); - GotoState(&Klaymen::stJumpToGrab); - break; - case 0x4804: - if (param.asInteger() == 3) - GotoState(&Klaymen::stFinishGrow); - break; - case 0x480D: - GotoState(&Klaymen::stPullCord); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x4818: - startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); - break; - case 0x481D: - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - GotoState(&Klaymen::stReturnFromUse); - break; - case 0x481F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else - GotoState(&Klaymen::stWonderAboutHalf); - break; - case 0x482E: - GotoState(&Klaymen::stWalkToFront); - break; - case 0x482F: - GotoState(&Klaymen::stTurnToBack); - break; - case 0x4834: - GotoState(&Klaymen::stStepOver); - break; - case 0x4838: - GotoState(&Klaymen::stJumpToGrabRelease); - break; - } - return 0; -} - -KmScene2803Small::KmScene2803Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - _dataResource.load(0x81120132); -} - -uint32 KmScene2803Small::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToXSmall(param.asPoint().x); - break; - case 0x4004: - GotoState(&Klaymen::stStandIdleSmall); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x4818: - startWalkToXSmall(_dataResource.getPoint(param.asInteger()).x); - break; - case 0x481F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfterSmall); - else if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalfSmall); - else - GotoState(&Klaymen::stWonderAboutSmall); - break; - case 0x482E: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWalkToFrontNoStepSmall); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stWalkToFront2Small); - else - GotoState(&Klaymen::stWalkToFrontSmall); - break; - case 0x482F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnToBackHalfSmall); - else if (param.asInteger() == 2) - GotoState(&Klaymen::stTurnToBackWalkSmall); - else - GotoState(&Klaymen::stTurnToBackSmall); - break; - case 0x4830: - GotoState(&Klaymen::stShrink); - break; - } - return 0; -} - -KmScene2805::KmScene2805(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2805::xHandleMessage(int messageNum, const MessageParam ¶m) { - uint32 messageResult = 0; - switch (messageNum) { - case 0x2000: - _isSittingInTeleporter = param.asInteger() != 0; - messageResult = 1; - break; - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stSitIdleTeleporter); - else - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481D: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stTurnToUseInTeleporter); - break; - case 0x481E: - if (_isSittingInTeleporter) - GotoState(&Klaymen::stReturnFromUseInTeleporter); - break; - case 0x4834: - GotoState(&Klaymen::stStepOver); - break; - case 0x4835: - sendMessage(_parentScene, 0x2000, 1); - _isSittingInTeleporter = true; - GotoState(&Klaymen::stSitInTeleporter); - break; - case 0x4836: - sendMessage(_parentScene, 0x2000, 0); - _isSittingInTeleporter = false; - GotoState(&Klaymen::stGetUpFromTeleporter); - break; - case 0x483D: - teleporterAppear(0xDE284B74); - break; - case 0x483E: - teleporterDisappear(0xD82A4094); - break; - } - return messageResult; -} - -KmScene2806::KmScene2806(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, - bool needsLargeSurface, NRect *clipRects, uint clipRectsCount) - : Klaymen(vm, parentScene, x, y) { - - if (needsLargeSurface) { - NDimensions dimensions = _animResource.loadSpriteDimensions(0x2838C010); - delete _surface; - createSurface(1000, dimensions.width, dimensions.height); - loadSound(3, 0x58E0C341); - loadSound(4, 0x40A00342); - loadSound(5, 0xD0A1C348); - loadSound(6, 0x166FC6E0); - loadSound(7, 0x00018040); - } - - _dataResource.load(0x98182003); - _surface->setClipRects(clipRects, clipRectsCount); -} - -uint32 KmScene2806::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - startWalkToX(440, true); - break; - case 0x480D: - GotoState(&Klaymen::stPullCord); - break; - case 0x4816: - if (param.asInteger() == 0) - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x4818: - startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); - break; - case 0x4831: - GotoState(&Klaymen::stGrow); - break; - case 0x4832: - if (param.asInteger() == 1) - GotoState(&Klaymen::stDrinkPotion); - else - GotoState(&Klaymen::stUseTube); - break; - } - return 0; -} - -KmScene2809::KmScene2809(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, - bool needsLargeSurface, NRect *clipRects, uint clipRectsCount) - : Klaymen(vm, parentScene, x, y) { - - if (needsLargeSurface) { - NDimensions dimensions = _animResource.loadSpriteDimensions(0x2838C010); - delete _surface; - createSurface(1000, dimensions.width, dimensions.height); - loadSound(3, 0x58E0C341); - loadSound(4, 0x40A00342); - loadSound(5, 0xD0A1C348); - loadSound(6, 0x166FC6E0); - loadSound(7, 0x00018040); - } - - _dataResource.load(0x1830009A); - _surface->setClipRects(clipRects, clipRectsCount); -} - -uint32 KmScene2809::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4804: - startWalkToX(226, true); - break; - case 0x480D: - GotoState(&Klaymen::stPullCord); - break; - case 0x4816: - if (param.asInteger() == 0) - GotoState(&Klaymen::stPressButtonSide); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x4818: - startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); - break; - case 0x4831: - GotoState(&Klaymen::stGrow); - break; - case 0x4832: - if (param.asInteger() == 1) - GotoState(&Klaymen::stDrinkPotion); - else - GotoState(&Klaymen::stUseTube); - break; - } - return 0; -} - -KmScene2810Small::KmScene2810Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2810Small::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToXSmall(param.asPoint().x); - break; - case 0x4004: - GotoState(&Klaymen::stStandIdleSmall); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x4818: - startWalkToXSmall(_dataResource.getPoint(param.asInteger()).x); - break; - case 0x481F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfterSmall); - else if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalfSmall); - else - GotoState(&Klaymen::stWonderAboutSmall); - break; - case 0x482E: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWalkToFrontNoStepSmall); - else - GotoState(&Klaymen::stWalkToFrontSmall); - break; - case 0x482F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnToBackHalfSmall); - else - GotoState(&Klaymen::stTurnToBackSmall); - break; - case 0x4837: - stopWalking(); - break; - } - return 0; -} - -KmScene2810::KmScene2810(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, uint clipRectsCount) - : Klaymen(vm, parentScene, x, y) { - - _surface->setClipRects(clipRects, clipRectsCount); -} - -uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4803: - _destY = param.asInteger(); - GotoState(&Klaymen::stJumpToGrab); - break; - case 0x4804: - if (param.asInteger() == 3) - GotoState(&Klaymen::stFinishGrow); - break; - case 0x4812: - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x4818: - startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481F: - if (param.asInteger() == 0) - GotoState(&Klaymen::stWonderAboutHalf); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stWonderAboutAfter); - else if (param.asInteger() == 3) - GotoState(&Klaymen::stTurnToUseHalf); - else if (param.asInteger() == 4) - GotoState(&Klaymen::stTurnAwayFromUse); - else if (param.asInteger() == 5) - GotoState(&Klaymen::stTurnToUseExt); - else - GotoState(&Klaymen::stWonderAbout); - break; - case 0x4820: - sendMessage(_parentScene, 0x2000, 0); - GotoState(&Klaymen::stContinueClimbLadderUp); - break; - case 0x4821: - sendMessage(_parentScene, 0x2000, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderDown); - break; - case 0x4822: - sendMessage(_parentScene, 0x2000, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderUp); - break; - case 0x4823: - sendMessage(_parentScene, 0x2001, 0); - GotoState(&Klaymen::stClimbLadderHalf); - break; - case 0x4824: - sendMessage(_parentScene, 0x2000, 0); - _destY = _dataResource.getPoint(param.asInteger()).y; - GotoState(&Klaymen::stStartClimbLadderDown); - break; - case 0x4825: - sendMessage(_parentScene, 0x2000, 0); - _destY = _dataResource.getPoint(param.asInteger()).y; - GotoState(&Klaymen::stStartClimbLadderUp); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x4837: - stopWalking(); - break; - } - return 0; -} - -KmScene2812::KmScene2812(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : Klaymen(vm, parentScene, x, y) { - - // Empty -} - -uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam ¶m) { - switch (messageNum) { - case 0x4001: - case 0x4800: - startWalkToX(param.asPoint().x, false); - break; - case 0x4004: - GotoState(&Klaymen::stTryStandIdle); - break; - case 0x4805: - _destY = param.asInteger(); - GotoState(&Klaymen::stJumpToGrabFall); - break; - case 0x4812: - if (param.asInteger() == 2) - GotoState(&Klaymen::stPickUpNeedle); - else if (param.asInteger() == 1) - GotoState(&Klaymen::stPickUpTube); - else - GotoState(&Klaymen::stPickUpGeneric); - break; - case 0x4817: - setDoDeltaX(param.asInteger()); - gotoNextStateExt(); - break; - case 0x481A: - GotoState(&Klaymen::stInsertDisk); - break; - case 0x481B: - if (param.asPoint().y != 0) - startWalkToXDistance(param.asPoint().y, param.asPoint().x); - else - startWalkToAttachedSpriteXDistance(param.asPoint().x); - break; - case 0x481D: - GotoState(&Klaymen::stTurnToUse); - break; - case 0x481E: - GotoState(&Klaymen::stReturnFromUse); - break; - case 0x4820: - sendMessage(_parentScene, 0x2001, 0); - GotoState(&Klaymen::stContinueClimbLadderUp); - break; - case 0x4821: - sendMessage(_parentScene, 0x2001, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderDown); - break; - case 0x4822: - sendMessage(_parentScene, 0x2001, 0); - _destY = param.asInteger(); - GotoState(&Klaymen::stStartClimbLadderUp); - break; - case 0x4823: - sendMessage(_parentScene, 0x2002, 0); - GotoState(&Klaymen::stClimbLadderHalf); - break; - case 0x482D: - setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); - gotoNextStateExt(); - break; - case 0x482E: - if (param.asInteger() == 1) - GotoState(&Klaymen::stWalkToFrontNoStep); - else - GotoState(&Klaymen::stWalkToFront); - break; - case 0x482F: - if (param.asInteger() == 1) - GotoState(&Klaymen::stTurnToFront); - else - GotoState(&Klaymen::stTurnToBack); - break; - case 0x483F: - startSpecialWalkRight(param.asInteger()); - break; - case 0x4840: - startSpecialWalkLeft(param.asInteger()); - break; - } - return 0; -} - } // End of namespace Neverhood diff --git a/engines/neverhood/klaymen.h b/engines/neverhood/klaymen.h index 9e461a9c9c..524bb9a9f2 100644 --- a/engines/neverhood/klaymen.h +++ b/engines/neverhood/klaymen.h @@ -33,7 +33,6 @@ namespace Neverhood { // TODO This code is horrible and weird and a lot of stuff needs renaming once a better name is found // TODO Also the methods should probably rearranged and be grouped together more consistently -class Klaymen; class Scene; const uint32 kKlaymenSpeedUpHash = 0x004A2148; @@ -67,29 +66,25 @@ public: void startIdleAnimation(uint32 fileHash, AnimationCb callback); void upIdleAnimation(); + // Idle animations - start void stIdlePickEar(); void evIdlePickEarDone(); - uint32 hmIdlePickEar(int messageNum, const MessageParam ¶m, Entity *sender); - void stIdleSpinHead(); - uint32 hmIdleSpinHead(int messageNum, const MessageParam ¶m, Entity *sender); - void stIdleArms(); void evIdleArmsDone(); - uint32 hmIdleArms(int messageNum, const MessageParam ¶m, Entity *sender); - void stIdleChest(); - uint32 hmIdleChest(int messageNum, const MessageParam ¶m, Entity *sender); - void stIdleHeadOff(); - uint32 hmIdleHeadOff(int messageNum, const MessageParam ¶m, Entity *sender); - void stIdleWonderAbout(); - void stIdleTeleporterHands(); - void stIdleTeleporterHands2(); + uint32 hmIdlePickEar(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmIdleSpinHead(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmIdleArms(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmIdleChest(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmIdleHeadOff(int messageNum, const MessageParam ¶m, Entity *sender); + // Idle animations - end + void stTryStandIdle(); void stStandAround(); void upStandIdle(); @@ -150,12 +145,6 @@ public: void stInsertKey(); uint32 hmInsertKey(int messageNum, const MessageParam ¶m, Entity *sender); - void stReadNote(); - uint32 hmReadNote(int messageNum, const MessageParam ¶m, Entity *sender); - - void stHitByDoor(); - uint32 hmHitByDoor(int messageNum, const MessageParam ¶m, Entity *sender); - void stPeekWall(); uint32 hmPeekWall(int messageNum, const MessageParam ¶m, Entity *sender); @@ -166,21 +155,8 @@ public: void upPeekWallBlink(); void stPeekWall1(); - void stPeekWall2(); - void stPullHammerLever(); - uint32 hmPullHammerLever(int messageNum, const MessageParam ¶m, Entity *sender); - - void stRidePlatformDown(); - void suRidePlatformDown(); - - void stCrashDown(); - void stCrashDownFinished(); - - void stShrink(); - uint32 hmShrink(int messageNum, const MessageParam ¶m, Entity *sender); - void stGrow(); uint32 hmGrow(int messageNum, const MessageParam ¶m, Entity *sender); @@ -203,11 +179,6 @@ public: void stLetGoOfLever(); void evLeverReleasedEvent(); - void stWakeUp(); - - void stSleeping(); - uint32 hmSleeping(int messageNum, const MessageParam ¶m, Entity *sender); - void stPressButton(); void stPressFloorButton(); void stPressButtonSide(); @@ -228,20 +199,6 @@ public: void stClimbLadderHalf(); uint32 hmClimbLadderHalf(int messageNum, const MessageParam ¶m, Entity *sender); - void setupJumpToRing(); - void stJumpToRing1(); - void stJumpToRing2(); - void stJumpToRing4(); - uint32 hmJumpToRing(int messageNum, const MessageParam ¶m, Entity *sender); - - void stHangOnRing(); - - void stJumpToRing3(); - uint32 hmJumpToRing3(int messageNum, const MessageParam ¶m, Entity *sender); - - void stHoldRing3(); - uint32 hmHoldRing3(int messageNum, const MessageParam ¶m, Entity *sender); - void stReleaseRing(); void stLandOnFeet(); @@ -272,24 +229,17 @@ public: void stSitIdleTeleporter(); void upSitIdleTeleporter(); - void stSitIdleTeleporterBlink(); - void stSitIdleTeleporterBlinkSecond(); void stTurnToUseInTeleporter(); - void stReturnFromUseInTeleporter(); - void stGetUpFromTeleporter(); void teleporterAppear(uint32 fileHash); void teleporterDisappear(uint32 fileHash); uint32 hmTeleporterAppearDisappear(int messageNum, const MessageParam ¶m, Entity *sender); - void stClayDoorOpen(); - uint32 hmClayDoorOpen(int messageNum, const MessageParam ¶m, Entity *sender); - void stFallSkipJump(); void suFallSkipJump(); @@ -298,15 +248,6 @@ public: uint32 hmMoveObject(int messageNum, const MessageParam ¶m, Entity *sender); void upMoveObject(); - void stCloseEyes(); - - void stTumbleHeadless(); - uint32 hmTumbleHeadless(int messageNum, const MessageParam ¶m, Entity *sender); - - void stFetchMatch(); - void stLightMatch(); - uint32 hmMatch(int messageNum, const MessageParam ¶m, Entity *sender); - void stHitByBoxingGlove(); uint32 hmHitByBoxingGlove(int messageNum, const MessageParam ¶m, Entity *sender); void evHitByBoxingGloveDone(); @@ -327,11 +268,6 @@ public: void stFinishGrow(); uint32 hmFinishGrow(int messageNum, const MessageParam ¶m, Entity *sender); - void stJumpToRingVenusFlyTrap(); - uint32 hmJumpToRingVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); - - void stDropFromRing(); - void stStandIdleSpecial(); uint32 hmStandIdleSpecial(int messageNum, const MessageParam ¶m, Entity *sender); @@ -343,18 +279,9 @@ public: void suFallDown(); void upSpitOutFall(); - void stJumpAndFall(); - uint32 hmJumpAndFall(int messageNum, const MessageParam ¶m, Entity *sender); - void stFalling(); void stFallTouchdown(); - void stMoveVenusFlyTrap(); - void stContinueMovingVenusFlyTrap(); - uint32 hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); - void evMoveVenusFlyTrapDone(); - void stPeekInside(); void stPeekInsideReturn(); void stPeekInsideBlink(); @@ -378,11 +305,6 @@ public: void setSoundFlag(bool value) { _soundFlag = value; } - void spitIntoPipe(); - void stTrySpitIntoPipe(); - void stContSpitIntoPipe(); - uint32 hmSpit(int messageNum, const MessageParam ¶m, Entity *sender); - void stRidePlatform(); void suRidePlatform(); void stPullLever(); @@ -432,13 +354,6 @@ protected: int _moveObjectCountdown; - bool _canSpitPipe; - bool _contSpitPipe; - bool _readyToSpit; - uint32 _spitPipeIndex; - uint32 _spitDestPipeIndex; - uint32 _spitContDestPipeIndex; - virtual void xUpdate(); virtual uint32 xHandleMessage(int messageNum, const MessageParam ¶m); @@ -459,311 +374,6 @@ protected: void enterIdleAnimation(uint idleAnimation); void walkAlongPathPoints(); - -}; - -class KmScene1001 : public Klaymen { -public: - KmScene1001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1002 : public Klaymen { -public: - KmScene1002(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - void xUpdate(); - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1004 : public Klaymen { -public: - KmScene1004(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1109 : public Klaymen { -public: - KmScene1109(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1201 : public Klaymen { -public: - KmScene1201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1303 : public Klaymen { -public: - KmScene1303(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1304 : public Klaymen { -public: - KmScene1304(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1305 : public Klaymen { -public: - KmScene1305(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1306 : public Klaymen { -public: - KmScene1306(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1308 : public Klaymen { -public: - KmScene1308(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1401 : public Klaymen { -public: - KmScene1401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1402 : public Klaymen { -public: - KmScene1402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1403 : public Klaymen { -public: - KmScene1403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1404 : public Klaymen { -public: - KmScene1404(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1608 : public Klaymen { -public: - KmScene1608(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1705 : public Klaymen { -public: - KmScene1705(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene1901 : public Klaymen { -public: - KmScene1901(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2001 : public Klaymen { -public: - KmScene2001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2101 : public Klaymen { -public: - KmScene2101(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2201 : public Klaymen { -public: - KmScene2201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2203 : public Klaymen { -public: - KmScene2203(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2205 : public Klaymen { -public: - KmScene2205(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - void xUpdate(); - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2206 : public Klaymen { -public: - KmScene2206(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); - ~KmScene2206(); -protected: - void xUpdate(); - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2207 : public Klaymen { -public: - KmScene2207(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2242 : public Klaymen { -public: - KmScene2242(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - void xUpdate(); - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmHallOfRecords : public Klaymen { -public: - KmHallOfRecords(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - void xUpdate(); - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2247 : public Klaymen { -public: - KmScene2247(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - void xUpdate(); - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2401 : public Klaymen { -public: - KmScene2401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2402 : public Klaymen { -public: - KmScene2402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2403 : public Klaymen { -public: - KmScene2403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2406 : public Klaymen { -public: - KmScene2406(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2501 : public Klaymen { -public: - KmScene2501(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2732 : public Klaymen { -public: - KmScene2732(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2801 : public Klaymen { -public: - KmScene2801(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2803 : public Klaymen { -public: - KmScene2803(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2803Small : public Klaymen { -public: - KmScene2803Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2805 : public Klaymen { -public: - KmScene2805(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2806 : public Klaymen { -public: - KmScene2806(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, - bool needsLargeSurface, NRect *clipRects, uint clipRectsCount); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2809 : public Klaymen { -public: - KmScene2809(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, - bool needsLargeSurface, NRect *clipRects, uint clipRectsCount); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2810Small : public Klaymen { -public: - KmScene2810Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2810 : public Klaymen { -public: - KmScene2810(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, - NRect *clipRects, uint clipRectsCount); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); -}; - -class KmScene2812 : public Klaymen { -public: - KmScene2812(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); -protected: - uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; } // End of namespace Neverhood diff --git a/engines/neverhood/module.mk b/engines/neverhood/module.mk index c31a7118ba..9c1220134c 100644 --- a/engines/neverhood/module.mk +++ b/engines/neverhood/module.mk @@ -15,18 +15,29 @@ MODULE_OBJS = \ microtiles.o \ module.o \ modules/module1000.o \ + modules/module1000_sprites.o \ modules/module1100.o \ + modules/module1100_sprites.o \ modules/module1200.o \ + modules/module1200_sprites.o \ modules/module1300.o \ + modules/module1300_sprites.o \ modules/module1400.o \ + modules/module1400_sprites.o \ modules/module1500.o \ modules/module1600.o \ + modules/module1600_sprites.o \ modules/module1700.o \ + modules/module1700_sprites.o \ modules/module1800.o \ modules/module1900.o \ + modules/module1900_sprites.o \ modules/module2000.o \ + modules/module2000_sprites.o \ modules/module2100.o \ + modules/module2100_sprites.o \ modules/module2200.o \ + modules/module2200_sprites.o \ modules/module2300.o \ modules/module2400.o \ modules/module2400_sprites.o \ diff --git a/engines/neverhood/modules/module1000.cpp b/engines/neverhood/modules/module1000.cpp index 14ce5f4347..534fb2ec2f 100644 --- a/engines/neverhood/modules/module1000.cpp +++ b/engines/neverhood/modules/module1000.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1000_sprites.h" namespace Neverhood { @@ -118,219 +119,6 @@ void Module1000::updateScene() { } } -// Scene1001 - -AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - createSurface(800, 137, 242); - _x = 726; - _y = 440; - stShowIdleDoor(); - loadSound(1, 0xED403E03); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Door::handleMessage); -} - -uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - hammerHitsDoor(); - break; - case 0x3002: - gotoNextState(); - break; - } - return 0; -} - -void AsScene1001Door::hammerHitsDoor() { - switch (getGlobalVar(V_DOOR_STATUS)) { - case 0: - case 1: - playSound(0, 0x65482F03); - startAnimation(0x624C0498, 1, 3); - NextState(&AsScene1001Door::stShowIdleDoor); - break; - case 2: - playSound(1); - startAnimation(0x624C0498, 6, 6); - NextState(&AsScene1001Door::stBustedDoorMove); - break; - default: - // Nothing - break; - } - incGlobalVar(V_DOOR_STATUS, 1); -} - -void AsScene1001Door::stShowIdleDoor() { - switch (getGlobalVar(V_DOOR_STATUS)) { - case 1: - startAnimation(0x624C0498, 4, -1); - _newStickFrameIndex = 4; - break; - case 2: - startAnimation(0x624C0498, 1, -1); - _newStickFrameIndex = 1; - break; - case 3: - stopAnimation(); - setVisible(false); - break; - default: - startAnimation(0x624C0498, 0, -1); - _newStickFrameIndex = 0; - break; - } -} - -void AsScene1001Door::stBustedDoorMove() { - setGlobalVar(V_DOOR_BUSTED, 1); - startAnimation(0x624C0498, 6, 6); - NextState(&AsScene1001Door::stBustedDoorGone); - _x = 30; -} - -void AsScene1001Door::stBustedDoorGone() { - playSound(0); - stopAnimation(); - setVisible(false); -} - -AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor) - : AnimatedSprite(vm, 1100), _asDoor(asDoor) { - - _x = 547; - _y = 206; - createSurface(900, 177, 192); - startAnimation(0x022C90D4, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Hammer::handleMessage); -} - -uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x00352100) - sendMessage(_asDoor, 0x2000, 0); - else if (param.asInteger() == 0x0A1A0109) - playSound(0, 0x66410886); - break; - case 0x2000: - startAnimation(0x022C90D4, 1, -1); - playSound(0, 0xE741020A); - _newStickFrameIndex = STICK_LAST_FRAME; - break; - } - return 0; -} - -AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200) { - - _x = 320; - _y = 240; - createSurface(100, 66, 129); - startAnimation(0xC68C2299, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Window::handleMessage); -} - -uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x0E0A1410) - playSound(0, 0x60803F10); - break; - case 0x2001: - startAnimation(0xC68C2299, 0, -1); - break; - case 0x3002: - SetMessageHandler(NULL); - setGlobalVar(V_WINDOW_OPEN, 1); - setVisible(false); - break; - } - return 0; -} - -AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(1010, 71, 73); - setDoDeltaX(deltaXType); - startAnimation(0x04A98C36, 0, -1); - _newStickFrameIndex = 0; - _x = x; - _y = y; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Lever::handleMessage); -} - -uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x00C0C444) - sendMessage(_parentScene, 0x480F, 0); - else if (param.asInteger() == 0xC41A02C0) - playSound(0, 0x40581882); - break; - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x3002: - startAnimation(0x04A98C36, 0, -1); - _newStickFrameIndex = 0; - break; - case 0x480F: - startAnimation(0x04A98C36, 0, -1); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash) - : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _countdown(0) { - - _priority = 1100; - _soundFileHash = soundFileHash ? soundFileHash : 0x44141000; - setVisible(false); - SetUpdateHandler(&SsCommonButtonSprite::update); - SetMessageHandler(&SsCommonButtonSprite::handleMessage); -} - -void SsCommonButtonSprite::update() { - if (_countdown != 0 && (--_countdown) == 0) - setVisible(false); -} - -uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x480B: - sendMessage(_parentScene, 0x480B, 0); - setVisible(true); - _countdown = 8; - playSound(0, _soundFileHash); - break; - } - return messageResult; -} - Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asDoor(NULL), _asWindow(NULL) { @@ -439,719 +227,6 @@ uint32 Scene1001::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -// Scene1002 - -AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isSpecial(isSpecial) { - - SetUpdateHandler(&AsScene1002Ring::update); - - if (_isSpecial) { - createSurface(990, 68, 314); - if (isRingLow) { - startAnimation(0x04103090, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); - } else { - startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); - SetMessageHandler(&AsScene1002Ring::hmRingIdle); - } - } else { - createSurface(990, 68, 138); - startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); - SetMessageHandler(&AsScene1002Ring::hmRingIdle); - } - - setClipRect(0, clipY1, 640, 480); - - _x = x; - _y = y; - - setDoDeltaX(_vm->_rnd->getRandomNumber(1)); - -} - -void AsScene1002Ring::update() { - updateAnim(); - updatePosition(); -} - -uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4806: - setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); - sendMessage(_parentScene, 0x4806, 0); - SetMessageHandler(&AsScene1002Ring::hmRingPulled1); - startAnimation(_isSpecial ? 0x87502558 : 0x80DD4010, 0, -1); - break; - case 0x480F: - setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); - sendMessage(_parentScene, 0x480F, 0); - SetMessageHandler(&AsScene1002Ring::hmRingPulled2); - startAnimation(0x861A2020, 0, -1); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - startAnimation(_isSpecial ? 0x78D0A812 : 0xB85D2A10, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); - break; - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); - setDoDeltaX(_vm->_rnd->getRandomNumber(1)); - startAnimation(0x8258A030, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingReleased); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - startAnimation(0x04103090, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); - setDoDeltaX(_vm->_rnd->getRandomNumber(1)); - startAnimation(0x8258A030, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingReleased); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmRingIdle(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x05410F72) - playSound(0, 0x21EE40A9); - break; - case 0x3002: - startAnimation(0xA85C4011, 0, -1); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect) - : StaticSprite(vm, 1200) { - - loadSprite(0x1052370F, kSLFDefDrawOffset | kSLFSetPosition, 800, 526, getGlobalVar(V_FLYTRAP_RING_DOOR) ? 49 : 239); - setClipRect(clipRect); - SetUpdateHandler(&AsScene1002Door::update); - SetMessageHandler(&AsScene1002Door::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene1002Door::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene1002Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4808: - setGlobalVar(V_FLYTRAP_RING_DOOR, 1); - SetSpriteUpdate(&AsScene1002Door::suOpenDoor); - break; - case 0x4809: - setGlobalVar(V_FLYTRAP_RING_DOOR, 0); - SetSpriteUpdate(&AsScene1002Door::suCloseDoor); - break; - } - return messageResult; -} - -void AsScene1002Door::suOpenDoor() { - if (_y > 49) { - _y -= 8; - if (_y < 49) { - SetSpriteUpdate(NULL); - _y = 49; - } - _needRefresh = true; - } -} - -void AsScene1002Door::suCloseDoor() { - if (_y < 239) { - _y += 8; - if (_y > 239) { - SetSpriteUpdate(NULL); - _y = 239; - } - _needRefresh = true; - } -} - -AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1400) { - - createSurface(1025, 88, 165); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage); -} - -uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2004: - _x = ((Sprite*)sender)->getX() - 98; - _y = ((Sprite*)sender)->getY() - 111; - startAnimation(0x0422255A, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect) - : AnimatedSprite(vm, 1300), _clipRect(clipRect), _parentScene(parentScene), _asDoor(asDoor), _asBoxingGloveHitEffect(asScene1002BoxingGloveHitEffect) { - - createSurface(800, 136, 147); - setClipRect(clipRect); - suDoorSpy(); - loadSound(0, 0xC0C40298); - startAnimation(0x586C1D48, 0, 0); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1002DoorSpy::handleMessage); - SetSpriteUpdate(&AsScene1002DoorSpy::suDoorSpy); -} - -uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0xA61CA1C2) - sendMessage(_asBoxingGloveHitEffect, 0x2004, 0); - else if (param.asInteger() == 0x14CE0620) - playSound(0); - break; - case 0x2003: - stDoorSpyBoxingGlove(); - break; - } - return messageResult; -} - -uint32 AsScene1002DoorSpy::hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1002DoorSpy::suDoorSpy() { - _x = _asDoor->getX() + 34; - _y = _asDoor->getY() + 175; -} - -void AsScene1002DoorSpy::stDoorSpyIdle() { - setClipRect(_clipRect); - _parentScene->setSurfacePriority(getSurface(), 800); - startAnimation(0x586C1D48, 0, 0); - SetMessageHandler(&AsScene1002DoorSpy::handleMessage); -} - -void AsScene1002DoorSpy::stDoorSpyBoxingGlove() { - setClipRect(0, 0, 640, 480); - _parentScene->setSurfacePriority(getSurface(), 1200); - startAnimation(0x586C1D48, 1, -1); - SetMessageHandler(&AsScene1002DoorSpy::hmDoorSpyAnimation); - NextState(&AsScene1002DoorSpy::stDoorSpyIdle); -} - -SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) - : StaticSprite(vm, 1100), _parentScene(parentScene), _status(0), _countdown(0) { - - _soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000; - _fileHashes[0] = fileHash1; - _fileHashes[1] = fileHash2; - createSurface(surfacePriority, 40, 40); - loadSprite(fileHash1, kSLFDefDrawOffset | kSLFDefPosition); - setVisible(false); - SetUpdateHandler(&SsCommonPressButton::update); - SetMessageHandler(&SsCommonPressButton::handleMessage); -} - -void SsCommonPressButton::setFileHashes(uint32 fileHash1, uint32 fileHash2) { - _fileHashes[0] = fileHash1; - _fileHashes[1] = fileHash2; - loadSprite(_status == 2 ? fileHash2 : fileHash1, kSLFDefDrawOffset | kSLFDefPosition); -} - -void SsCommonPressButton::update() { - if (_countdown != 0 && (--_countdown) == 0) { - if (_status == 1) { - _status = 2; - loadSprite(_fileHashes[1], kSLFDefDrawOffset | kSLFDefPosition); - _countdown = 4; - } else if (_status == 2) { - _status = 3; - loadSprite(_fileHashes[0], kSLFDefDrawOffset | kSLFDefPosition); - _countdown = 4; - } else if (_status == 3) { - _status = 0; - setVisible(false); - } - } -} - -uint32 SsCommonPressButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x480B: - sendMessage(_parentScene, 0x480B, 0); - _status = 1; - _countdown = 4; - setVisible(true); - playSound(0, _soundFileHash); - break; - } - return messageResult; -} - -AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _isSecond(isSecond), _countdown(0) { - - createSurface(995, 175, 195); - if (!_isSecond) { - if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { - setDoDeltaX(1); - _x = 366; - _y = 435; - stRingGrabbed(); - } else { - _x = 174 + getGlobalVar(V_FLYTRAP_POSITION_1) * 32; - _y = 435; - stIdle(); - } - } else { - _x = 186 + getGlobalVar(V_FLYTRAP_POSITION_2) * 32; - _y = 364; - if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) { - stRingGrabbed(); - } else { - stIdle(); - } - } - _flags = 4; - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); -} - -void AsScene1002VenusFlyTrap::update() { - if (_countdown != 0 && (--_countdown == 0)) - gotoNextState(); - AnimatedSprite::update(); -} - -void AsScene1002VenusFlyTrap::upIdle() { - if (_countdown == 0 && _klaymen->getX() - 20 > _x) - setDoDeltaX(1); - else if (_klaymen->getX() + 20 < _x) - setDoDeltaX(0); - update(); -} - -uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x000890C4) - playSound(0, 0xC21190D8); - else if (param.asInteger() == 0x522200A0) - playSound(0, 0x931080C8); - break; - case 0x1011: - if (_isSecond) { - if (_x >= 154 && _x <= 346) { - sendMessage(_parentScene, 0x2000, 0); - messageResult = 1; - } - } else { - if (_x >= 174 && _x <= 430) { - sendMessage(_parentScene, 0x2000, 0); - messageResult = 1; - } - } - break; - case 0x480B: - setDoDeltaX(param.asInteger() != 0 ? 1 : 0); - if (!_isSecond) { - if (getGlobalVar(V_FLYTRAP_RING_DOOR)) - stRelease(); - else - stWalk(); - } else { - if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) - stRelease(); - else - stWalk(); - } - break; - case 0x480C: - if (_isSecond) { - if (_x >= 154 && _x <= 346) - messageResult = 1; - else - messageResult = 0; - } else { - if (_x >= 174 && _x <= 430) - messageResult = 1; - else - messageResult = 0; - } - break; - case 0x480E: - if (param.asInteger() == 1) - stGrabRing(); - break; - case 0x4810: - swallowKlaymen(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 995); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1015); - break; - } - return messageResult; -} - -uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x000890C4) - playSound(0, 0xC21190D8); - else if (param.asInteger() == 0x41881801) { - if (_isSecond) { - if (_x > 330) - sendMessage(_klaymen, 0x4811, 2); - else - sendMessage(_klaymen, 0x4811, 0); - } else { - sendMessage(_klaymen, 0x4811, 0); - } - } else if (param.asInteger() == 0x522200A0) - playSound(0, 0x931080C8); - break; - case 0x3002: - gotoNextState(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 995); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1015); - break; - } - return messageResult; -} - -void AsScene1002VenusFlyTrap::stWalkBack() { - setDoDeltaX(2); - startAnimation(0xC4080034, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::stWalk() { - startAnimation(0xC4080034, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::stRelease() { - sendMessage(_parentScene, 0x4807, 0); - startAnimation(0x82292851, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::stGrabRing() { - setDoDeltaX(1); - startAnimation(0x86A82A11, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); - NextState(&AsScene1002VenusFlyTrap::stRingGrabbed); -} - -void AsScene1002VenusFlyTrap::stRingGrabbed() { - startAnimation(0xB5A86034, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); -} - -void AsScene1002VenusFlyTrap::stKlaymenInside() { - startAnimation(0x31303094, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(NULL); - NextState(&AsScene1002VenusFlyTrap::stKlaymenInsideMoving); - _countdown = 24; -} - -void AsScene1002VenusFlyTrap::stIdle() { - startAnimation(0xC8204250, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::upIdle); - SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); - if (_isSecond) { - if (_x >= 154 && _x <= 346) - setGlobalVar(V_FLYTRAP_POSITION_2, (_x - 186) / 32); - else { - NextState(&AsScene1002VenusFlyTrap::stWalkBack); - _countdown = 12; - } - } else { - if (_x >= 174 && _x <= 430) - setGlobalVar(V_FLYTRAP_POSITION_1, (_x - 174) / 32); - else { - NextState(&AsScene1002VenusFlyTrap::stWalkBack); - _countdown = 12; - } - } -} - -void AsScene1002VenusFlyTrap::stKlaymenInsideMoving() { - startAnimation(0x152920C4, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stSpitOutKlaymen); -} - -void AsScene1002VenusFlyTrap::stSpitOutKlaymen() { - startAnimation(0x84001117, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::swallowKlaymen() { - if (_x - 15 < _klaymen->getX() && _x + 15 > _klaymen->getX()) { - if (_isSecond) - setDoDeltaX(_x > 265 && _x < 330 ? 1 : 0); - else - setDoDeltaX(_x > 320 ? 1 : 0); - sendMessage(_klaymen, 0x2001, 0); - startAnimation(0x8C2C80D4, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stKlaymenInside); - } -} - -AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200), _countdown(0), _isDoorClosed(true) { - - createSurface(850, 186, 212); - _x = 320; - _y = 240; - if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { - startAnimation(0x004A4495, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else - setVisible(false); - SetUpdateHandler(&AsScene1002OutsideDoorBackground::update); - SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); -} - -void AsScene1002OutsideDoorBackground::update() { - if (_countdown != 0 && (--_countdown == 0)) { - if (_isDoorClosed) - stCloseDoor(); - else - stOpenDoor(); - } - AnimatedSprite::update(); -} - -uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageResult) { - case 0x4808: - _isDoorClosed = false; - _countdown = 2; - break; - case 0x4809: - _isDoorClosed = true; - _countdown = 2; - break; - } - return messageResult; -} - -uint32 AsScene1002OutsideDoorBackground::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageResult) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1002OutsideDoorBackground::stOpenDoor() { - startAnimation(0x004A4495, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - setVisible(true); - SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); -} - -void AsScene1002OutsideDoorBackground::stCloseDoor() { - startAnimation(0x004A4495, -1, -1); - _playBackwards = true; - setVisible(true); - SetMessageHandler(&AsScene1002OutsideDoorBackground::hmAnimation); - NextState(&AsScene1002OutsideDoorBackground::stDoorClosed); -} - -void AsScene1002OutsideDoorBackground::stDoorClosed() { - setVisible(false); - stopAnimation(); -} - -AsScene1002KlaymenLadderHands::AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen) - : AnimatedSprite(vm, 1200), _klaymen(klaymen) { - - createSurface(1200, 40, 163); - setVisible(false); - SetUpdateHandler(&AsScene1002KlaymenLadderHands::update); - SetMessageHandler(&Sprite::handleMessage); -} - -void AsScene1002KlaymenLadderHands::update() { - if (_klaymen->getCurrAnimFileHash() == 0x3A292504) { - startAnimation(0xBA280522, _klaymen->getFrameIndex(), -1); - _newStickFrameIndex = _klaymen->getFrameIndex(); - setVisible(true); - _x = _klaymen->getX(); - _y = _klaymen->getY(); - setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); - } else if (_klaymen->getCurrAnimFileHash() == 0x122D1505) { - startAnimation(0x1319150C, _klaymen->getFrameIndex(), -1); - _newStickFrameIndex = _klaymen->getFrameIndex(); - setVisible(true); - _x = _klaymen->getX(); - _y = _klaymen->getY(); - setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); - } else - setVisible(false); - AnimatedSprite::update(); -} - -AsScene1002KlaymenPeekHand::AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen) - : AnimatedSprite(vm, 1200), _parentScene(parentScene), _klaymen(klaymen), - _isClipRectSaved(false) { - - createSurface(1000, 33, 41); - setVisible(false); - SetUpdateHandler(&AsScene1002KlaymenPeekHand::update); - SetMessageHandler(&AsScene1002KlaymenPeekHand::handleMessage); -} - -void AsScene1002KlaymenPeekHand::update() { - if (_klaymen->getCurrAnimFileHash() == 0xAC20C012 && _klaymen->getFrameIndex() < 50) { - startAnimation(0x9820C913, _klaymen->getFrameIndex(), -1); - _newStickFrameIndex = _klaymen->getFrameIndex(); - setVisible(true); - _x = _klaymen->getX(); - _y = _klaymen->getY(); - setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); - } else - setVisible(false); - AnimatedSprite::update(); -} - -uint32 AsScene1002KlaymenPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x4AB28209) { - sendMessage(_parentScene, 0x1022, 1200); - _isClipRectSaved = true; - _savedClipRect = _surface->getClipRect(); - setClipRect(0, 0, 640, 480); - } else if (param.asInteger() == 0x88001184) { - sendMessage(_parentScene, 0x1022, 1000); - if (_isClipRectSaved) - setClipRect(_savedClipRect); - } - break; - } - return messageResult; -} - Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isKlaymenFloor(false), _isClimbingLadder(false) { @@ -1383,38 +458,6 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -// Scene1004 - -AsScene1004TrashCan::AsScene1004TrashCan(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - _x = 330; - _y = 327; - createSurface(800, 56, 50); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1004TrashCan::handleMessage); -} - -uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x225A8587) - playSound(0, 0x109AFC4C); - break; - case 0x2002: - startAnimation(0xEB312C11, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return 0; -} - Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteAreaStatus(-1) { @@ -1513,8 +556,6 @@ void Scene1004::updatePaletteArea() { } } -// Scene1005 - Scene1005::Scene1005(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { diff --git a/engines/neverhood/modules/module1000.h b/engines/neverhood/modules/module1000.h index 9e97e822f6..4b17c92b3b 100644 --- a/engines/neverhood/modules/module1000.h +++ b/engines/neverhood/modules/module1000.h @@ -29,8 +29,6 @@ namespace Neverhood { -// Module1000 - class Module1000 : public Module { public: Module1000(NeverhoodEngine *vm, Module *parentModule, int which); @@ -42,53 +40,6 @@ protected: void updateScene(); }; -// Scene1001 - -class AsScene1001Door : public AnimatedSprite { -public: - AsScene1001Door(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void hammerHitsDoor(); - void stShowIdleDoor(); - void stBustedDoorMove(); - void stBustedDoorGone(); -}; - -class AsScene1001Hammer : public AnimatedSprite { -public: - AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor); -protected: - Sprite *_asDoor; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1001Window : public AnimatedSprite { -public: - AsScene1001Window(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1001Lever : public AnimatedSprite { -public: - AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsCommonButtonSprite : public StaticSprite { -public: - SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash); -protected: - Scene *_parentScene; - uint32 _soundFileHash; - int16 _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1001 : public Scene { public: Scene1001(NeverhoodEngine *vm, Module *parentModule, int which); @@ -102,127 +53,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1002 - -class AsScene1002Ring : public AnimatedSprite { -public: - AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow); -protected: - Scene *_parentScene; - bool _isSpecial; - void update(); - uint32 hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1002Door : public StaticSprite { -public: - AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect); -protected: - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suOpenDoor(); - void suCloseDoor(); -}; - -class AsScene1002BoxingGloveHitEffect : public AnimatedSprite { -public: - AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1002DoorSpy : public AnimatedSprite { -public: - AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect); -protected: - Scene *_parentScene; - Sprite *_asDoor; - Sprite *_asBoxingGloveHitEffect; - NRect _clipRect; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender); - void suDoorSpy(); - void stDoorSpyIdle(); - void stDoorSpyBoxingGlove(); -}; - -class SsCommonPressButton : public StaticSprite { -public: - SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); - void setFileHashes(uint32 fileHash1, uint32 fileHash2); -protected: - Scene *_parentScene; - uint32 _soundFileHash; - uint32 _fileHashes[2]; - int _status; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1002VenusFlyTrap : public AnimatedSprite { -public: - AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond); -protected: - Scene *_parentScene; - Sprite *_klaymen; - int _countdown; - bool _isSecond; - void update(); - void upIdle(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender); - void stWalkBack(); - void stWalk(); - void stRelease(); - void stGrabRing(); - void stRingGrabbed(); - void stKlaymenInside(); - void stIdle(); - void stKlaymenInsideMoving(); - void stSpitOutKlaymen(); - void swallowKlaymen(); -}; - -class AsScene1002OutsideDoorBackground : public AnimatedSprite { -public: - AsScene1002OutsideDoorBackground(NeverhoodEngine *vm); -protected: - int _countdown; - bool _isDoorClosed; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); - void stDoorClosed(); -}; - -class AsScene1002KlaymenLadderHands : public AnimatedSprite { -public: - AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen); -protected: - Klaymen *_klaymen; - void update(); -}; - -class AsScene1002KlaymenPeekHand : public AnimatedSprite { -public: - AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen); -protected: - Scene *_parentScene; - Klaymen *_klaymen; - bool _isClipRectSaved; - NRect _savedClipRect; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1002 : public Scene { public: Scene1002(NeverhoodEngine *vm, Module *parentModule, int which); @@ -251,15 +81,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1004 - -class AsScene1004TrashCan : public AnimatedSprite { -public: - AsScene1004TrashCan(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1004 : public Scene { public: Scene1004(NeverhoodEngine *vm, Module *parentModule, int which); @@ -272,8 +93,6 @@ protected: void updatePaletteArea(); }; -// Scene1005 - class Scene1005 : public Scene { public: Scene1005(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module1000_sprites.cpp b/engines/neverhood/modules/module1000_sprites.cpp new file mode 100644 index 0000000000..55618f0124 --- /dev/null +++ b/engines/neverhood/modules/module1000_sprites.cpp @@ -0,0 +1,1567 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1000_sprites.h" + +namespace Neverhood { + +AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + createSurface(800, 137, 242); + _x = 726; + _y = 440; + stShowIdleDoor(); + loadSound(1, 0xED403E03); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Door::handleMessage); +} + +uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + hammerHitsDoor(); + break; + case 0x3002: + gotoNextState(); + break; + } + return 0; +} + +void AsScene1001Door::hammerHitsDoor() { + switch (getGlobalVar(V_DOOR_STATUS)) { + case 0: + case 1: + playSound(0, 0x65482F03); + startAnimation(0x624C0498, 1, 3); + NextState(&AsScene1001Door::stShowIdleDoor); + break; + case 2: + playSound(1); + startAnimation(0x624C0498, 6, 6); + NextState(&AsScene1001Door::stBustedDoorMove); + break; + default: + // Nothing + break; + } + incGlobalVar(V_DOOR_STATUS, 1); +} + +void AsScene1001Door::stShowIdleDoor() { + switch (getGlobalVar(V_DOOR_STATUS)) { + case 1: + startAnimation(0x624C0498, 4, -1); + _newStickFrameIndex = 4; + break; + case 2: + startAnimation(0x624C0498, 1, -1); + _newStickFrameIndex = 1; + break; + case 3: + stopAnimation(); + setVisible(false); + break; + default: + startAnimation(0x624C0498, 0, -1); + _newStickFrameIndex = 0; + break; + } +} + +void AsScene1001Door::stBustedDoorMove() { + setGlobalVar(V_DOOR_BUSTED, 1); + startAnimation(0x624C0498, 6, 6); + NextState(&AsScene1001Door::stBustedDoorGone); + _x = 30; +} + +void AsScene1001Door::stBustedDoorGone() { + playSound(0); + stopAnimation(); + setVisible(false); +} + +AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor) + : AnimatedSprite(vm, 1100), _asDoor(asDoor) { + + _x = 547; + _y = 206; + createSurface(900, 177, 192); + startAnimation(0x022C90D4, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Hammer::handleMessage); +} + +uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x00352100) + sendMessage(_asDoor, 0x2000, 0); + else if (param.asInteger() == 0x0A1A0109) + playSound(0, 0x66410886); + break; + case 0x2000: + startAnimation(0x022C90D4, 1, -1); + playSound(0, 0xE741020A); + _newStickFrameIndex = STICK_LAST_FRAME; + break; + } + return 0; +} + +AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200) { + + _x = 320; + _y = 240; + createSurface(100, 66, 129); + startAnimation(0xC68C2299, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Window::handleMessage); +} + +uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x0E0A1410) + playSound(0, 0x60803F10); + break; + case 0x2001: + startAnimation(0xC68C2299, 0, -1); + break; + case 0x3002: + SetMessageHandler(NULL); + setGlobalVar(V_WINDOW_OPEN, 1); + setVisible(false); + break; + } + return 0; +} + +AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(1010, 71, 73); + setDoDeltaX(deltaXType); + startAnimation(0x04A98C36, 0, -1); + _newStickFrameIndex = 0; + _x = x; + _y = y; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Lever::handleMessage); +} + +uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x00C0C444) + sendMessage(_parentScene, 0x480F, 0); + else if (param.asInteger() == 0xC41A02C0) + playSound(0, 0x40581882); + break; + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x3002: + startAnimation(0x04A98C36, 0, -1); + _newStickFrameIndex = 0; + break; + case 0x480F: + startAnimation(0x04A98C36, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash) + : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _countdown(0) { + + _priority = 1100; + _soundFileHash = soundFileHash ? soundFileHash : 0x44141000; + setVisible(false); + SetUpdateHandler(&SsCommonButtonSprite::update); + SetMessageHandler(&SsCommonButtonSprite::handleMessage); +} + +void SsCommonButtonSprite::update() { + if (_countdown != 0 && (--_countdown) == 0) + setVisible(false); +} + +uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x480B: + sendMessage(_parentScene, 0x480B, 0); + setVisible(true); + _countdown = 8; + playSound(0, _soundFileHash); + break; + } + return messageResult; +} + +AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isSpecial(isSpecial) { + + SetUpdateHandler(&AsScene1002Ring::update); + + if (_isSpecial) { + createSurface(990, 68, 314); + if (isRingLow) { + startAnimation(0x04103090, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + } else { + startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); + SetMessageHandler(&AsScene1002Ring::hmRingIdle); + } + } else { + createSurface(990, 68, 138); + startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); + SetMessageHandler(&AsScene1002Ring::hmRingIdle); + } + + setClipRect(0, clipY1, 640, 480); + + _x = x; + _y = y; + + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + +} + +void AsScene1002Ring::update() { + updateAnim(); + updatePosition(); +} + +uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4806: + setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); + sendMessage(_parentScene, 0x4806, 0); + SetMessageHandler(&AsScene1002Ring::hmRingPulled1); + startAnimation(_isSpecial ? 0x87502558 : 0x80DD4010, 0, -1); + break; + case 0x480F: + setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); + sendMessage(_parentScene, 0x480F, 0); + SetMessageHandler(&AsScene1002Ring::hmRingPulled2); + startAnimation(0x861A2020, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + startAnimation(_isSpecial ? 0x78D0A812 : 0xB85D2A10, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + break; + case 0x4807: + sendMessage(_parentScene, 0x4807, 0); + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + startAnimation(0x8258A030, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingReleased); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + startAnimation(0x04103090, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4807: + sendMessage(_parentScene, 0x4807, 0); + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + startAnimation(0x8258A030, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingReleased); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmRingIdle(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x05410F72) + playSound(0, 0x21EE40A9); + break; + case 0x3002: + startAnimation(0xA85C4011, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect) + : StaticSprite(vm, 1200) { + + loadSprite(0x1052370F, kSLFDefDrawOffset | kSLFSetPosition, 800, 526, getGlobalVar(V_FLYTRAP_RING_DOOR) ? 49 : 239); + setClipRect(clipRect); + SetUpdateHandler(&AsScene1002Door::update); + SetMessageHandler(&AsScene1002Door::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene1002Door::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene1002Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4808: + setGlobalVar(V_FLYTRAP_RING_DOOR, 1); + SetSpriteUpdate(&AsScene1002Door::suOpenDoor); + break; + case 0x4809: + setGlobalVar(V_FLYTRAP_RING_DOOR, 0); + SetSpriteUpdate(&AsScene1002Door::suCloseDoor); + break; + } + return messageResult; +} + +void AsScene1002Door::suOpenDoor() { + if (_y > 49) { + _y -= 8; + if (_y < 49) { + SetSpriteUpdate(NULL); + _y = 49; + } + _needRefresh = true; + } +} + +void AsScene1002Door::suCloseDoor() { + if (_y < 239) { + _y += 8; + if (_y > 239) { + SetSpriteUpdate(NULL); + _y = 239; + } + _needRefresh = true; + } +} + +AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1400) { + + createSurface(1025, 88, 165); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage); +} + +uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2004: + _x = ((Sprite*)sender)->getX() - 98; + _y = ((Sprite*)sender)->getY() - 111; + startAnimation(0x0422255A, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect) + : AnimatedSprite(vm, 1300), _clipRect(clipRect), _parentScene(parentScene), _asDoor(asDoor), _asBoxingGloveHitEffect(asScene1002BoxingGloveHitEffect) { + + createSurface(800, 136, 147); + setClipRect(clipRect); + suDoorSpy(); + loadSound(0, 0xC0C40298); + startAnimation(0x586C1D48, 0, 0); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1002DoorSpy::handleMessage); + SetSpriteUpdate(&AsScene1002DoorSpy::suDoorSpy); +} + +uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0xA61CA1C2) + sendMessage(_asBoxingGloveHitEffect, 0x2004, 0); + else if (param.asInteger() == 0x14CE0620) + playSound(0); + break; + case 0x2003: + stDoorSpyBoxingGlove(); + break; + } + return messageResult; +} + +uint32 AsScene1002DoorSpy::hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1002DoorSpy::suDoorSpy() { + _x = _asDoor->getX() + 34; + _y = _asDoor->getY() + 175; +} + +void AsScene1002DoorSpy::stDoorSpyIdle() { + setClipRect(_clipRect); + _parentScene->setSurfacePriority(getSurface(), 800); + startAnimation(0x586C1D48, 0, 0); + SetMessageHandler(&AsScene1002DoorSpy::handleMessage); +} + +void AsScene1002DoorSpy::stDoorSpyBoxingGlove() { + setClipRect(0, 0, 640, 480); + _parentScene->setSurfacePriority(getSurface(), 1200); + startAnimation(0x586C1D48, 1, -1); + SetMessageHandler(&AsScene1002DoorSpy::hmDoorSpyAnimation); + NextState(&AsScene1002DoorSpy::stDoorSpyIdle); +} + +SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) + : StaticSprite(vm, 1100), _parentScene(parentScene), _status(0), _countdown(0) { + + _soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000; + _fileHashes[0] = fileHash1; + _fileHashes[1] = fileHash2; + createSurface(surfacePriority, 40, 40); + loadSprite(fileHash1, kSLFDefDrawOffset | kSLFDefPosition); + setVisible(false); + SetUpdateHandler(&SsCommonPressButton::update); + SetMessageHandler(&SsCommonPressButton::handleMessage); +} + +void SsCommonPressButton::setFileHashes(uint32 fileHash1, uint32 fileHash2) { + _fileHashes[0] = fileHash1; + _fileHashes[1] = fileHash2; + loadSprite(_status == 2 ? fileHash2 : fileHash1, kSLFDefDrawOffset | kSLFDefPosition); +} + +void SsCommonPressButton::update() { + if (_countdown != 0 && (--_countdown) == 0) { + if (_status == 1) { + _status = 2; + loadSprite(_fileHashes[1], kSLFDefDrawOffset | kSLFDefPosition); + _countdown = 4; + } else if (_status == 2) { + _status = 3; + loadSprite(_fileHashes[0], kSLFDefDrawOffset | kSLFDefPosition); + _countdown = 4; + } else if (_status == 3) { + _status = 0; + setVisible(false); + } + } +} + +uint32 SsCommonPressButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x480B: + sendMessage(_parentScene, 0x480B, 0); + _status = 1; + _countdown = 4; + setVisible(true); + playSound(0, _soundFileHash); + break; + } + return messageResult; +} + +AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _isSecond(isSecond), _countdown(0) { + + createSurface(995, 175, 195); + if (!_isSecond) { + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { + setDoDeltaX(1); + _x = 366; + _y = 435; + stRingGrabbed(); + } else { + _x = 174 + getGlobalVar(V_FLYTRAP_POSITION_1) * 32; + _y = 435; + stIdle(); + } + } else { + _x = 186 + getGlobalVar(V_FLYTRAP_POSITION_2) * 32; + _y = 364; + if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) { + stRingGrabbed(); + } else { + stIdle(); + } + } + _flags = 4; + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +void AsScene1002VenusFlyTrap::update() { + if (_countdown != 0 && (--_countdown == 0)) + gotoNextState(); + AnimatedSprite::update(); +} + +void AsScene1002VenusFlyTrap::upIdle() { + if (_countdown == 0 && _klaymen->getX() - 20 > _x) + setDoDeltaX(1); + else if (_klaymen->getX() + 20 < _x) + setDoDeltaX(0); + update(); +} + +uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x000890C4) + playSound(0, 0xC21190D8); + else if (param.asInteger() == 0x522200A0) + playSound(0, 0x931080C8); + break; + case 0x1011: + if (_isSecond) { + if (_x >= 154 && _x <= 346) { + sendMessage(_parentScene, 0x2000, 0); + messageResult = 1; + } + } else { + if (_x >= 174 && _x <= 430) { + sendMessage(_parentScene, 0x2000, 0); + messageResult = 1; + } + } + break; + case 0x480B: + setDoDeltaX(param.asInteger() != 0 ? 1 : 0); + if (!_isSecond) { + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) + stRelease(); + else + stWalk(); + } else { + if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) + stRelease(); + else + stWalk(); + } + break; + case 0x480C: + if (_isSecond) { + if (_x >= 154 && _x <= 346) + messageResult = 1; + else + messageResult = 0; + } else { + if (_x >= 174 && _x <= 430) + messageResult = 1; + else + messageResult = 0; + } + break; + case 0x480E: + if (param.asInteger() == 1) + stGrabRing(); + break; + case 0x4810: + swallowKlaymen(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 995); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1015); + break; + } + return messageResult; +} + +uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x000890C4) + playSound(0, 0xC21190D8); + else if (param.asInteger() == 0x41881801) { + if (_isSecond) { + if (_x > 330) + sendMessage(_klaymen, 0x4811, 2); + else + sendMessage(_klaymen, 0x4811, 0); + } else { + sendMessage(_klaymen, 0x4811, 0); + } + } else if (param.asInteger() == 0x522200A0) + playSound(0, 0x931080C8); + break; + case 0x3002: + gotoNextState(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 995); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1015); + break; + } + return messageResult; +} + +void AsScene1002VenusFlyTrap::stWalkBack() { + setDoDeltaX(2); + startAnimation(0xC4080034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stWalk() { + startAnimation(0xC4080034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stRelease() { + sendMessage(_parentScene, 0x4807, 0); + startAnimation(0x82292851, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stGrabRing() { + setDoDeltaX(1); + startAnimation(0x86A82A11, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stRingGrabbed); +} + +void AsScene1002VenusFlyTrap::stRingGrabbed() { + startAnimation(0xB5A86034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); +} + +void AsScene1002VenusFlyTrap::stKlaymenInside() { + startAnimation(0x31303094, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(NULL); + NextState(&AsScene1002VenusFlyTrap::stKlaymenInsideMoving); + _countdown = 24; +} + +void AsScene1002VenusFlyTrap::stIdle() { + startAnimation(0xC8204250, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::upIdle); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); + if (_isSecond) { + if (_x >= 154 && _x <= 346) + setGlobalVar(V_FLYTRAP_POSITION_2, (_x - 186) / 32); + else { + NextState(&AsScene1002VenusFlyTrap::stWalkBack); + _countdown = 12; + } + } else { + if (_x >= 174 && _x <= 430) + setGlobalVar(V_FLYTRAP_POSITION_1, (_x - 174) / 32); + else { + NextState(&AsScene1002VenusFlyTrap::stWalkBack); + _countdown = 12; + } + } +} + +void AsScene1002VenusFlyTrap::stKlaymenInsideMoving() { + startAnimation(0x152920C4, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stSpitOutKlaymen); +} + +void AsScene1002VenusFlyTrap::stSpitOutKlaymen() { + startAnimation(0x84001117, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::swallowKlaymen() { + if (_x - 15 < _klaymen->getX() && _x + 15 > _klaymen->getX()) { + if (_isSecond) + setDoDeltaX(_x > 265 && _x < 330 ? 1 : 0); + else + setDoDeltaX(_x > 320 ? 1 : 0); + sendMessage(_klaymen, 0x2001, 0); + startAnimation(0x8C2C80D4, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stKlaymenInside); + } +} + +AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200), _countdown(0), _isDoorClosed(true) { + + createSurface(850, 186, 212); + _x = 320; + _y = 240; + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { + startAnimation(0x004A4495, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else + setVisible(false); + SetUpdateHandler(&AsScene1002OutsideDoorBackground::update); + SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); +} + +void AsScene1002OutsideDoorBackground::update() { + if (_countdown != 0 && (--_countdown == 0)) { + if (_isDoorClosed) + stCloseDoor(); + else + stOpenDoor(); + } + AnimatedSprite::update(); +} + +uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageResult) { + case 0x4808: + _isDoorClosed = false; + _countdown = 2; + break; + case 0x4809: + _isDoorClosed = true; + _countdown = 2; + break; + } + return messageResult; +} + +uint32 AsScene1002OutsideDoorBackground::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageResult) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1002OutsideDoorBackground::stOpenDoor() { + startAnimation(0x004A4495, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); +} + +void AsScene1002OutsideDoorBackground::stCloseDoor() { + startAnimation(0x004A4495, -1, -1); + _playBackwards = true; + setVisible(true); + SetMessageHandler(&AsScene1002OutsideDoorBackground::hmAnimation); + NextState(&AsScene1002OutsideDoorBackground::stDoorClosed); +} + +void AsScene1002OutsideDoorBackground::stDoorClosed() { + setVisible(false); + stopAnimation(); +} + +AsScene1002KlaymenLadderHands::AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen) + : AnimatedSprite(vm, 1200), _klaymen(klaymen) { + + createSurface(1200, 40, 163); + setVisible(false); + SetUpdateHandler(&AsScene1002KlaymenLadderHands::update); + SetMessageHandler(&Sprite::handleMessage); +} + +void AsScene1002KlaymenLadderHands::update() { + if (_klaymen->getCurrAnimFileHash() == 0x3A292504) { + startAnimation(0xBA280522, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else if (_klaymen->getCurrAnimFileHash() == 0x122D1505) { + startAnimation(0x1319150C, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else + setVisible(false); + AnimatedSprite::update(); +} + +AsScene1002KlaymenPeekHand::AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen) + : AnimatedSprite(vm, 1200), _parentScene(parentScene), _klaymen(klaymen), + _isClipRectSaved(false) { + + createSurface(1000, 33, 41); + setVisible(false); + SetUpdateHandler(&AsScene1002KlaymenPeekHand::update); + SetMessageHandler(&AsScene1002KlaymenPeekHand::handleMessage); +} + +void AsScene1002KlaymenPeekHand::update() { + if (_klaymen->getCurrAnimFileHash() == 0xAC20C012 && _klaymen->getFrameIndex() < 50) { + startAnimation(0x9820C913, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else + setVisible(false); + AnimatedSprite::update(); +} + +uint32 AsScene1002KlaymenPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x4AB28209) { + sendMessage(_parentScene, 0x1022, 1200); + _isClipRectSaved = true; + _savedClipRect = _surface->getClipRect(); + setClipRect(0, 0, 640, 480); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_parentScene, 0x1022, 1000); + if (_isClipRectSaved) + setClipRect(_savedClipRect); + } + break; + } + return messageResult; +} + +AsScene1004TrashCan::AsScene1004TrashCan(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + _x = 330; + _y = 327; + createSurface(800, 56, 50); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1004TrashCan::handleMessage); +} + +uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x225A8587) + playSound(0, 0x109AFC4C); + break; + case 0x2002: + startAnimation(0xEB312C11, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return 0; +} + +static const KlaymenIdleTableItem klaymenIdleTable1002[] = { + {1, kIdlePickEar}, + {2, kIdleWonderAbout} +}; + +KmScene1001::KmScene1001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { +} + +uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() == 2) + GotoState(&KmScene1001::stSleeping); + break; + case 0x480D: + GotoState(&KmScene1001::stPullHammerLever); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4836: + if (param.asInteger() == 1) { + sendMessage(_parentScene, 0x2002, 0); + GotoState(&KmScene1001::stWakeUp); + } + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +void KmScene1001::stWakeUp() { + _busyStatus = 1; + _acceptInput = false; + startAnimation(0x527AC970, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevelAnimation); + SetSpriteUpdate(NULL); +} + +void KmScene1001::stSleeping() { + _busyStatus = 0; + _acceptInput = true; + startAnimation(0x5A38C110, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1001::hmSleeping); + SetSpriteUpdate(NULL); +} + +uint32 KmScene1001::hmSleeping(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevel(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x03060012) { + playSound(0, 0xC0238244); + } + break; + } + return messageResult; +} + +void KmScene1001::stPullHammerLever() { + if (!stStartAction(AnimationCallback(&KmScene1001::stPullHammerLever))) { + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x00648953, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1001::hmPullHammerLever); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + } +} + +uint32 KmScene1001::hmPullHammerLever(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Klaymen::hmLever(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x4AB28209) + sendMessage(_attachedSprite, 0x480F, 0); + break; + } + return messageResult; +} + +KmScene1002::KmScene1002(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + setKlaymenIdleTable1(); +} + +void KmScene1002::setupJumpToRing() { + _acceptInput = false; + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmJumpToRing); + SetSpriteUpdate(&Klaymen::suUpdateDestX); + NextState(&KmScene1002::stHangOnRing); + sendMessage(_attachedSprite, 0x482B, 0); +} + +void KmScene1002::stJumpToRing1() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing1))) { + _busyStatus = 0; + startAnimation(0xD82890BA, 0, -1); + setupJumpToRing(); + } +} + +void KmScene1002::xUpdate() { + if (_x >= 250 && _x <= 435 && _y >= 420) { + if (_idleTableNum == 0) { + setKlaymenIdleTable(klaymenIdleTable1002, ARRAYSIZE(klaymenIdleTable1002)); + _idleTableNum = 1; + } + } else if (_idleTableNum == 1) { + setKlaymenIdleTable1(); + _idleTableNum = 0; + } +} + +uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x2001: + GotoState(&Klaymen::stStandIdleSpecial); + break; + case 0x2007: + _otherSprite = (Sprite*)param.asEntity(); + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4803: + if (param.asInteger() == 1) + GotoState(&KmScene1002::stJumpAndFall); + else if (param.asInteger() == 2) + GotoState(&KmScene1002::stDropFromRing); + break; + case 0x4804: + GotoState(&Klaymen::stPeekWall); + break; + case 0x4805: + switch (param.asInteger()) { + case 1: + GotoState(&KmScene1002::stJumpToRing1); + break; + case 2: + GotoState(&KmScene1002::stJumpToRing2); + break; + case 3: + GotoState(&KmScene1002::stJumpToRing3); + break; + case 4: + GotoState(&KmScene1002::stJumpToRing4); + break; + } + break; + case 0x480A: + GotoState(&KmScene1002::stMoveVenusFlyTrap); + break; + case 0x480D: + GotoState(&KmScene1002::stJumpToRingVenusFlyTrap); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressDoorButton); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + startWalkToAttachedSpriteXDistance(param.asInteger()); + break; + case 0x4820: + sendMessage(_parentScene, 0x2005, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2005, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2005, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2006, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +KmScene1004::KmScene1004(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + _dataResource.load(0x01900A04); +} + +uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x481E: + GotoState(&KmScene1004::stReadNote); + break; + case 0x4820: + sendMessage(_parentScene, 0x2000, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2001, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x4824: + sendMessage(_parentScene, 0x2000, 0); + _destY = _dataResource.getPoint(param.asInteger()).y; + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4825: + sendMessage(_parentScene, 0x2000, 0); + _destY = _dataResource.getPoint(param.asInteger()).y; + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4828: + GotoState(&Klaymen::stTurnToBackToUse); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +uint32 KmScene1002::hmJumpToRing(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x168050A0) { + sendMessage(_attachedSprite, 0x4806, 0); + _acceptInput = true; + } else if (param.asInteger() == 0x320AC306) { + playSound(0, 0x5860C640); + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } + break; + } + return messageResult; +} + +void KmScene1002::stHangOnRing() { + _busyStatus = 0; + _acceptInput = true; + startAnimation(0x4829E0B8, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevel); + SetSpriteUpdate(NULL); +} + +void KmScene1002::stJumpToRing2() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing2))) { + _busyStatus = 0; + startAnimation(0x900980B2, 0, -1); + setupJumpToRing(); + } +} + +void KmScene1002::stJumpToRing3() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing3))) { + _busyStatus = 0; + _acceptInput = false; + startAnimation(0xBA1910B2, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetSpriteUpdate(&Klaymen::suUpdateDestX); + SetMessageHandler(&KmScene1002::hmJumpToRing3); + NextState(&KmScene1002::stHoldRing3); + sendMessage(_attachedSprite, 0x482B, 0); + } +} + +uint32 KmScene1002::hmJumpToRing3(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x168050A0) { + sendMessage(_attachedSprite, 0x4806, 0); + } else if (param.asInteger() == 0x320AC306) { + playSound(0, 0x5860C640); + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } + break; + } + return messageResult; +} + +void KmScene1002::stHoldRing3() { + _busyStatus = 0; + _acceptInput = true; + startAnimation(0x4A293FB0, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmHoldRing3); + SetSpriteUpdate(NULL); +} + +uint32 KmScene1002::hmHoldRing3(int messageNum, const MessageParam ¶m, Entity *sender) { + if (messageNum == 0x1008) { + stReleaseRing(); + return 0; + } + return hmLowLevel(messageNum, param, sender); +} + +void KmScene1002::stJumpToRing4() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRing4))) { + _busyStatus = 0; + startAnimation(0xB8699832, 0, -1); + setupJumpToRing(); + } +} + +void KmScene1002::stJumpToRingVenusFlyTrap() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpToRingVenusFlyTrap))) { + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x584984B4, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmJumpToRingVenusFlyTrap); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + NextState(&KmScene1002::stLandOnFeet); + sendMessage(_attachedSprite, 0x482B, 0); + } +} + +uint32 KmScene1002::hmJumpToRingVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x168050A0) { + sendMessage(_attachedSprite, 0x480F, 0); + } else if (param.asInteger() == 0x586B0300) { + sendMessage(_otherSprite, 0x480E, 1); + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } + break; + } + return messageResult; +} + +void KmScene1002::stJumpAndFall() { + if (!stStartAction(AnimationCallback(&KmScene1002::stJumpAndFall))) { + sendMessage(_parentScene, 0x1024, 3); + _busyStatus = 2; + _acceptInput = false; + startAnimation(0xB93AB151, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmJumpAndFall); + SetSpriteUpdate(&Klaymen::suFallDown); + NextState(&KmScene1002::stLandOnFeet); + } +} + +void KmScene1002::stDropFromRing() { + if (_attachedSprite) { + _x = _attachedSprite->getX(); + sendMessage(_attachedSprite, 0x4807, 0); + _attachedSprite = NULL; + } + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x586984B1, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevel); + SetSpriteUpdate(&Klaymen::suFallDown); + NextState(&KmScene1002::stLandOnFeet); +} + +uint32 KmScene1002::hmJumpAndFall(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevel(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x1307050A) { + playSound(0, 0x40428A09); + } + break; + } + return messageResult; +} + +void KmScene1002::stMoveVenusFlyTrap() { + if (!stStartAction(AnimationCallback(&KmScene1002::stMoveVenusFlyTrap))) { + _busyStatus = 2; + _isMoveObjectRequested = false; + _acceptInput = true; + setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0); + startAnimation(0x5C01A870, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmMoveVenusFlyTrap); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + FinalizeState(&KmScene1002::evMoveVenusFlyTrapDone); + } +} + +void KmScene1002::stContinueMovingVenusFlyTrap() { + _isMoveObjectRequested = false; + _acceptInput = true; + startAnimationByHash(0x5C01A870, 0x01084280, 0); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1002::hmMoveVenusFlyTrap); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + FinalizeState(&KmScene1002::evMoveVenusFlyTrapDone); +} + +void KmScene1002::evMoveVenusFlyTrapDone() { + sendMessage(_attachedSprite, 0x482A, 0); +} + +uint32 KmScene1002::hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x01084280) { + sendMessage(_attachedSprite, 0x480B, (uint32)_doDeltaX); + } else if (param.asInteger() == 0x02421405) { + if (_isMoveObjectRequested) { + if (sendMessage(_attachedSprite, 0x480C, (uint32)_doDeltaX) != 0) + stContinueMovingVenusFlyTrap(); + } else { + SetMessageHandler(&KmScene1002::hmFirstMoveVenusFlyTrap); + } + } else if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } else if (param.asInteger() == 0x32180101) { + playSound(0, 0x405002D8); + } else if (param.asInteger() == 0x0A2A9098) { + playSound(0, 0x0460E2FA); + } + break; + case 0x480A: + _isMoveObjectRequested = true; + return 0; + } + return hmLowLevelAnimation(messageNum, param, sender); +} + +uint32 KmScene1002::hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x4AB28209) { + sendMessage(_attachedSprite, 0x482A, 0); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_attachedSprite, 0x482B, 0); + } else if (param.asInteger() == 0x32180101) { + playSound(0, 0x405002D8); + } else if (param.asInteger() == 0x0A2A9098) { + playSound(0, 0x0460E2FA); + } + break; + } + return messageResult; +} + +uint32 KmScene1004::hmReadNote(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x04684052) { + _acceptInput = true; + sendMessage(_parentScene, 0x2002, 0); + } + break; + } + return messageResult; +} + +void KmScene1004::stReadNote() { + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x123E9C9F, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1004::hmReadNote); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1000_sprites.h b/engines/neverhood/modules/module1000_sprites.h new file mode 100644 index 0000000000..540a258ddc --- /dev/null +++ b/engines/neverhood/modules/module1000_sprites.h @@ -0,0 +1,257 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1000_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1000_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class AsScene1001Door : public AnimatedSprite { +public: + AsScene1001Door(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void hammerHitsDoor(); + void stShowIdleDoor(); + void stBustedDoorMove(); + void stBustedDoorGone(); +}; + +class AsScene1001Hammer : public AnimatedSprite { +public: + AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor); +protected: + Sprite *_asDoor; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1001Window : public AnimatedSprite { +public: + AsScene1001Window(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1001Lever : public AnimatedSprite { +public: + AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsCommonButtonSprite : public StaticSprite { +public: + SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash); +protected: + Scene *_parentScene; + uint32 _soundFileHash; + int16 _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002Ring : public AnimatedSprite { +public: + AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow); +protected: + Scene *_parentScene; + bool _isSpecial; + void update(); + uint32 hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002Door : public StaticSprite { +public: + AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect); +protected: + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suOpenDoor(); + void suCloseDoor(); +}; + +class AsScene1002BoxingGloveHitEffect : public AnimatedSprite { +public: + AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002DoorSpy : public AnimatedSprite { +public: + AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect); +protected: + Scene *_parentScene; + Sprite *_asDoor; + Sprite *_asBoxingGloveHitEffect; + NRect _clipRect; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender); + void suDoorSpy(); + void stDoorSpyIdle(); + void stDoorSpyBoxingGlove(); +}; + +class SsCommonPressButton : public StaticSprite { +public: + SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); + void setFileHashes(uint32 fileHash1, uint32 fileHash2); +protected: + Scene *_parentScene; + uint32 _soundFileHash; + uint32 _fileHashes[2]; + int _status; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002VenusFlyTrap : public AnimatedSprite { +public: + AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond); +protected: + Scene *_parentScene; + Sprite *_klaymen; + int _countdown; + bool _isSecond; + void update(); + void upIdle(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender); + void stWalkBack(); + void stWalk(); + void stRelease(); + void stGrabRing(); + void stRingGrabbed(); + void stKlaymenInside(); + void stIdle(); + void stKlaymenInsideMoving(); + void stSpitOutKlaymen(); + void swallowKlaymen(); +}; + +class AsScene1002OutsideDoorBackground : public AnimatedSprite { +public: + AsScene1002OutsideDoorBackground(NeverhoodEngine *vm); +protected: + int _countdown; + bool _isDoorClosed; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); + void stDoorClosed(); +}; + +class AsScene1002KlaymenLadderHands : public AnimatedSprite { +public: + AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen); +protected: + Klaymen *_klaymen; + void update(); +}; + +class AsScene1002KlaymenPeekHand : public AnimatedSprite { +public: + AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen); +protected: + Scene *_parentScene; + Klaymen *_klaymen; + bool _isClipRectSaved; + NRect _savedClipRect; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1004TrashCan : public AnimatedSprite { +public: + AsScene1004TrashCan(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1001 : public Klaymen { +public: + KmScene1001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stWakeUp(); + void stSleeping(); + void stPullHammerLever(); + uint32 hmSleeping(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmPullHammerLever(int messageNum, const MessageParam ¶m, Entity *sender); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1002 : public Klaymen { +public: + KmScene1002(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stJumpToRing1(); + void stJumpToRing2(); + void stJumpToRing3(); + void stJumpToRing4(); + void setupJumpToRing(); + void stHangOnRing(); + void stHoldRing3(); + void stDropFromRing(); + void stJumpToRingVenusFlyTrap(); + void stJumpAndFall(); + void stMoveVenusFlyTrap(); + void stContinueMovingVenusFlyTrap(); + void evMoveVenusFlyTrapDone(); + + uint32 hmJumpToRing(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmJumpToRing3(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmHoldRing3(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmJumpToRingVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmJumpAndFall(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); + + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1004 : public Klaymen { +public: + KmScene1004(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stReadNote(); + uint32 hmReadNote(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1000_SPRITES_H */ diff --git a/engines/neverhood/modules/module1100.cpp b/engines/neverhood/modules/module1100.cpp index faa0516d7e..af2df2e742 100644 --- a/engines/neverhood/modules/module1100.cpp +++ b/engines/neverhood/modules/module1100.cpp @@ -20,9 +20,10 @@ * */ -#include "neverhood/modules/module1100.h" #include "neverhood/gamemodule.h" #include "neverhood/navigationscene.h" +#include "neverhood/modules/module1100.h" +#include "neverhood/modules/module1100_sprites.h" namespace Neverhood { @@ -236,6 +237,13 @@ void Module1100::updateScene() { } } +static const uint32 kScene1105BackgroundFileHashes[] = { + 0x20018662, + 0x20014202, + 0x20012202, + 0x20010002 // CHECKME: This used ?? +}; + static const uint32 kScene1105FileHashes[] = { 0x00028006, 0x0100A425, @@ -249,186 +257,6 @@ static const uint32 kScene1105FileHashes[] = { 0xB14A891E }; -static const uint32 kScene1105BackgroundFileHashes[] = { - 0x20018662, - 0x20014202, - 0x20012202, - 0x20010002 // CHECKME: This used ?? -}; - -static const uint32 kSsScene1105SymbolDieFileHashes[] = { - 0, - 0x90898414, - 0x91098414, - 0x92098414, - 0x94098414, - 0x98098414, - 0x80098414, - 0xB0098414, - 0xD0098414, - 0x10098414 -}; - -SsScene1105Button::SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds) - : StaticSprite(vm, fileHash, 200), _parentScene(parentScene), _countdown(0) { - - _collisionBounds = collisionBounds; - SetMessageHandler(&SsScene1105Button::handleMessage); - SetUpdateHandler(&SsScene1105Button::update); - setVisible(false); -} - -void SsScene1105Button::update() { - if (_countdown != 0 && (--_countdown == 0)) { - sendMessage(_parentScene, 0x4807, 0); - setVisible(false); - } -} - -uint32 SsScene1105Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0) { - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - } - break; - case 0x480B: - _countdown = 8; - setVisible(true); - playSound(0, 0x44141000); - break; - } - return messageResult; -} - -SsScene1105Symbol::SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y) - : StaticSprite(vm, 0) { - - loadSprite(fileHash, kSLFCenteredDrawOffset | kSLFSetPosition, 200, x, y); -} - -void SsScene1105Symbol::hide() { - setVisible(false); - _needRefresh = true; - updatePosition(); -} - -SsScene1105SymbolDie::SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y) - : StaticSprite(vm, 1100), _dieIndex(dieIndex) { - - _x = x; - _y = y; - createSurface(200, 50, 50); - loadSymbolSprite(); - SetMessageHandler(&SsScene1105SymbolDie::handleMessage); -} - -uint32 SsScene1105SymbolDie::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - loadSymbolSprite(); - break; - } - return messageResult; -} - -void SsScene1105SymbolDie::loadSymbolSprite() { - loadSprite(kSsScene1105SymbolDieFileHashes[getSubVar(VA_CURR_DICE_NUMBERS, _dieIndex)], kSLFCenteredDrawOffset); -} - -void SsScene1105SymbolDie::hide() { - setVisible(false); - _needRefresh = true; - updatePosition(); -} - -AsScene1105TeddyBear::AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(100, 556, 328); - _x = 320; - _y = 240; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1105TeddyBear::handleMessage); - startAnimation(0x65084002, 0, -1); - _newStickFrameIndex = 0; - setVisible(false); - _needRefresh = true; - updatePosition(); - loadSound(0, 0xCE840261); - loadSound(1, 0xCCA41A62); -} - -uint32 AsScene1105TeddyBear::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2002: - if (getGlobalVar(V_ROBOT_TARGET)) { - startAnimation(0x6B0C0432, 0, -1); - playSound(0); - } else { - startAnimation(0x65084002, 0, -1); - playSound(1); - } - break; - case 0x3002: - sendMessage(_parentScene, 0x2003, 0); - stopAnimation(); - break; - } - return messageResult; -} - -void AsScene1105TeddyBear::show() { - setVisible(true); - _needRefresh = true; - updatePosition(); -} - -void AsScene1105TeddyBear::hide() { - setVisible(false); - _needRefresh = true; - updatePosition(); -} - -SsScene1105OpenButton::SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene) - : StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _isClicked(false) { - - loadSprite(0x8228A46C, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); - setVisible(false); - loadSound(0, 0x44045140); - SetUpdateHandler(&SsScene1105OpenButton::update); - SetMessageHandler(&SsScene1105OpenButton::handleMessage); -} - -void SsScene1105OpenButton::update() { - updatePosition(); - if (_countdown != 0 && (--_countdown == 0)) { - setVisible(false); - sendMessage(_parentScene, 0x2001, 0); - } -} - -uint32 SsScene1105OpenButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = 0; - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0 && !_isClicked) { - playSound(0); - setVisible(true); - _isClicked = true; - _countdown = 4; - } - messageResult = 1; - break; - } - return messageResult; -} - Scene1105::Scene1105(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _countdown(0), _isPanelOpen(false), _isActionButtonClicked(false), _doMoveTeddy(false), _isClosePanelDone(false), _leaveResult(0), _backgroundIndex(0) { diff --git a/engines/neverhood/modules/module1100.h b/engines/neverhood/modules/module1100.h index 373f6b703f..38bac1f298 100644 --- a/engines/neverhood/modules/module1100.h +++ b/engines/neverhood/modules/module1100.h @@ -29,8 +29,6 @@ namespace Neverhood { -// Module1100 - class Module1100 : public Module { public: Module1100(NeverhoodEngine *vm, Module *parentModule, int which); @@ -42,52 +40,9 @@ protected: void updateScene(); }; -class SsScene1105Button : public StaticSprite { -public: - SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds); -protected: - Scene *_parentScene; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene1105Symbol : public StaticSprite { -public: - SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y); - void hide(); -}; - -class SsScene1105SymbolDie : public StaticSprite { -public: - SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y); - void hide(); -protected: - uint _dieIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void loadSymbolSprite(); -}; - -class AsScene1105TeddyBear : public AnimatedSprite { -public: - AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene); - void show(); - void hide(); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene1105OpenButton : public StaticSprite { -public: - SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - int _countdown; - bool _isClicked; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; +class AsScene1105TeddyBear; +class SsScene1105Symbol; +class SsScene1105SymbolDie; class Scene1105 : public Scene { public: diff --git a/engines/neverhood/modules/module1100_sprites.cpp b/engines/neverhood/modules/module1100_sprites.cpp new file mode 100644 index 0000000000..51e0bb3f49 --- /dev/null +++ b/engines/neverhood/modules/module1100_sprites.cpp @@ -0,0 +1,265 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1100_sprites.h" + +namespace Neverhood { + +static const uint32 kSsScene1105SymbolDieFileHashes[] = { + 0, + 0x90898414, + 0x91098414, + 0x92098414, + 0x94098414, + 0x98098414, + 0x80098414, + 0xB0098414, + 0xD0098414, + 0x10098414 +}; + +SsScene1105Button::SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds) + : StaticSprite(vm, fileHash, 200), _parentScene(parentScene), _countdown(0) { + + _collisionBounds = collisionBounds; + SetMessageHandler(&SsScene1105Button::handleMessage); + SetUpdateHandler(&SsScene1105Button::update); + setVisible(false); +} + +void SsScene1105Button::update() { + if (_countdown != 0 && (--_countdown == 0)) { + sendMessage(_parentScene, 0x4807, 0); + setVisible(false); + } +} + +uint32 SsScene1105Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0) { + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + } + break; + case 0x480B: + _countdown = 8; + setVisible(true); + playSound(0, 0x44141000); + break; + } + return messageResult; +} + +SsScene1105Symbol::SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y) + : StaticSprite(vm, 0) { + + loadSprite(fileHash, kSLFCenteredDrawOffset | kSLFSetPosition, 200, x, y); +} + +void SsScene1105Symbol::hide() { + setVisible(false); + _needRefresh = true; + updatePosition(); +} + +SsScene1105SymbolDie::SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y) + : StaticSprite(vm, 1100), _dieIndex(dieIndex) { + + _x = x; + _y = y; + createSurface(200, 50, 50); + loadSymbolSprite(); + SetMessageHandler(&SsScene1105SymbolDie::handleMessage); +} + +uint32 SsScene1105SymbolDie::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + loadSymbolSprite(); + break; + } + return messageResult; +} + +void SsScene1105SymbolDie::loadSymbolSprite() { + loadSprite(kSsScene1105SymbolDieFileHashes[getSubVar(VA_CURR_DICE_NUMBERS, _dieIndex)], kSLFCenteredDrawOffset); +} + +void SsScene1105SymbolDie::hide() { + setVisible(false); + _needRefresh = true; + updatePosition(); +} + +AsScene1105TeddyBear::AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(100, 556, 328); + _x = 320; + _y = 240; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1105TeddyBear::handleMessage); + startAnimation(0x65084002, 0, -1); + _newStickFrameIndex = 0; + setVisible(false); + _needRefresh = true; + updatePosition(); + loadSound(0, 0xCE840261); + loadSound(1, 0xCCA41A62); +} + +uint32 AsScene1105TeddyBear::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2002: + if (getGlobalVar(V_ROBOT_TARGET)) { + startAnimation(0x6B0C0432, 0, -1); + playSound(0); + } else { + startAnimation(0x65084002, 0, -1); + playSound(1); + } + break; + case 0x3002: + sendMessage(_parentScene, 0x2003, 0); + stopAnimation(); + break; + } + return messageResult; +} + +void AsScene1105TeddyBear::show() { + setVisible(true); + _needRefresh = true; + updatePosition(); +} + +void AsScene1105TeddyBear::hide() { + setVisible(false); + _needRefresh = true; + updatePosition(); +} + +SsScene1105OpenButton::SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene) + : StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _isClicked(false) { + + loadSprite(0x8228A46C, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); + setVisible(false); + loadSound(0, 0x44045140); + SetUpdateHandler(&SsScene1105OpenButton::update); + SetMessageHandler(&SsScene1105OpenButton::handleMessage); +} + +void SsScene1105OpenButton::update() { + updatePosition(); + if (_countdown != 0 && (--_countdown == 0)) { + setVisible(false); + sendMessage(_parentScene, 0x2001, 0); + } +} + +uint32 SsScene1105OpenButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = 0; + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0 && !_isClicked) { + playSound(0); + setVisible(true); + _isClicked = true; + _countdown = 4; + } + messageResult = 1; + break; + } + return messageResult; +} + +KmScene1109::KmScene1109(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1109::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stWalkingFirst); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0x2C2A4A1C); + break; + case 0x483E: + teleporterDisappear(0x3C2E4245); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1100_sprites.h b/engines/neverhood/modules/module1100_sprites.h new file mode 100644 index 0000000000..c8e5a838da --- /dev/null +++ b/engines/neverhood/modules/module1100_sprites.h @@ -0,0 +1,88 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1100_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1100_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class SsScene1105Button : public StaticSprite { +public: + SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds); +protected: + Scene *_parentScene; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene1105Symbol : public StaticSprite { +public: + SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y); + void hide(); +}; + +class SsScene1105SymbolDie : public StaticSprite { +public: + SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y); + void hide(); +protected: + uint _dieIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void loadSymbolSprite(); +}; + +class AsScene1105TeddyBear : public AnimatedSprite { +public: + AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene); + void show(); + void hide(); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene1105OpenButton : public StaticSprite { +public: + SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + int _countdown; + bool _isClicked; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1109 : public Klaymen { +public: + KmScene1109(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1100_SPRITES_H */ diff --git a/engines/neverhood/modules/module1200.cpp b/engines/neverhood/modules/module1200.cpp index e7766419f9..975545091d 100644 --- a/engines/neverhood/modules/module1200.cpp +++ b/engines/neverhood/modules/module1200.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module1200.h" +#include "neverhood/modules/module1200_sprites.h" namespace Neverhood { @@ -92,566 +93,10 @@ void Module1200::updateScene() { } } -// Scene1201 - static const uint32 kScene1201InitArray[] = { 1, 0, 2, 4, 5, 3, 6, 7, 8, 10, 9, 11, 13, 14, 12, 16, 17, 15 }; -static const NPoint kScene1201PointArray[] = { - {218, 193}, {410, 225}, {368, 277}, - {194, 227}, {366, 174}, {458, 224}, - {242, 228}, {512, 228}, {458, 277}, - {217, 233}, {458, 173}, {410, 276}, - {203, 280}, {371, 226}, {508, 279}, - {230, 273}, {410, 171}, {493, 174} -}; - -static const uint32 kScene1201TntFileHashList1[] = { - 0x2098212D, 0x1600437E, 0x1600437E, - 0x00A840E3, 0x1A1830F6, 0x1A1830F6, - 0x00212062, 0x384010B6, 0x384010B6, - 0x07A01080, 0xD80C2837, 0xD80C2837, - 0x03A22092, 0xD8802CB6, 0xD8802CB6, - 0x03A93831, 0xDA460476, 0xDA460476 -}; - -static const uint32 kScene1201TntFileHashList2[] = { - 0x3040C676, 0x10914448, 0x10914448, - 0x3448A066, 0x1288C049, 0x1288C049, - 0x78C0E026, 0x3098D05A, 0x3098D05A, - 0x304890E6, 0x1284E048, 0x1284E048, - 0xB140A1E6, 0x5088A068, 0x5088A068, - 0x74C4C866, 0x3192C059, 0x3192C059 -}; - -SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2) - : StaticSprite(vm, 900) { - - int16 x = kScene1201PointArray[pointIndex].x; - int16 y = kScene1201PointArray[pointIndex].y; - if (x < 300) - loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50); - else - loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20); - setClipRect(0, 0, 640, clipY2); -} - -AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash) - : AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) { - - if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) { - SetMessageHandler(&AsScene1201Tape::handleMessage); - } else { - setVisible(false); - SetMessageHandler(NULL); - } -} - -uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setSubVar(VA_HAS_TAPE, _nameHash, 1); - setVisible(false); - SetMessageHandler(NULL); - break; - } - return messageResult; -} - -AsScene1201TntManRope::AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging) - : AnimatedSprite(vm, 1200) { - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1201TntManRope::handleMessage); - createSurface(10, 34, 149); - _x = 202; - _y = -32; - if (isDummyHanging) { - startAnimation(0x928F0C10, 15, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else { - startAnimation(0x928F0C10, 0, -1); - _newStickFrameIndex = 0; - } -} - -uint32 AsScene1201TntManRope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x02060018) - playSound(0, 0x47900E06); - break; - case 0x2006: - startAnimation(0x928F0C10, 1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - break; - } - return messageResult; -} - -AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen) - : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0) { - - createSurface1(0xD088AC30, 100); - _x = 320; - _y = 240; - SetUpdateHandler(&AsScene1201RightDoor::update); - SetMessageHandler(&AsScene1201RightDoor::handleMessage); - _newStickFrameIndex = STICK_LAST_FRAME; - if (isOpen) { - startAnimation(0xD088AC30, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - _countdown = 25; - } else { - stopAnimation(); - setVisible(false); - } -} - -void AsScene1201RightDoor::update() { - if (_countdown != 0 && (--_countdown == 0)) - stCloseDoor(); - AnimatedSprite::update(); -} - -uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - case 0x4829: - stOpenDoor(); - break; - } - return messageResult; -} - -void AsScene1201RightDoor::stOpenDoor() { - startAnimation(0xD088AC30, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - setVisible(true); - playSound(0, calcHash("fxDoorOpen20")); -} - -void AsScene1201RightDoor::stCloseDoor() { - startAnimation(0xD088AC30, -1, -1); - _playBackwards = true; - setVisible(true); - playSound(0, calcHash("fxDoorClose20")); - NextState(&AsScene1201RightDoor::stCloseDoorDone); -} - -void AsScene1201RightDoor::stCloseDoorDone() { - stopAnimation(); - setVisible(false); -} - -AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200) { - - createSurface(1200, 69, 98); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1201KlaymenHead::handleMessage); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - setVisible(false); -} - -uint32 AsScene1201KlaymenHead::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2006: - _x = 436; - _y = 339; - startAnimation(0xA060C599, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - gotoNextState(); - break; - } - return messageResult; -} - -AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isComingDown) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _asTntManRope(asTntManRope), - _isMoving(false) { - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1201TntMan::handleMessage); - createSurface(990, 106, 181); - _x = 201; - if (isComingDown) { - _y = 297; - stComingDown(); - } else { - _y = 334; - stStanding(); - } -} - -AsScene1201TntMan::~AsScene1201TntMan() { - _vm->_soundMan->deleteSoundGroup(0x01D00560); -} - -uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x092870C0) - sendMessage(_asTntManRope, 0x2006, 0); - else if (param.asInteger() == 0x11CA0144) - playSound(0, 0x51800A04); - break; - case 0x1011: - sendMessage(_parentScene, 0x2002, 0); - messageResult = 1; - break; - case 0x480B: - if (!_isMoving) { - _sprite = (Sprite*)sender; - stMoving(); - } - break; - } - return messageResult; - -} - -uint32 AsScene1201TntMan::hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1201TntMan::suMoving() { - _x = _sprite->getX() + 100; -} - -void AsScene1201TntMan::stStanding() { - startAnimation(0x654913D0, 0, -1); - SetMessageHandler(&AsScene1201TntMan::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene1201TntMan::stComingDown() { - startAnimation(0x356803D0, 0, -1); - SetMessageHandler(&AsScene1201TntMan::hmComingDown); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - NextState(&AsScene1201TntMan::stStanding); -} - -void AsScene1201TntMan::stMoving() { - _vm->_soundMan->addSound(0x01D00560, 0x4B044624); - _vm->_soundMan->playSoundLooping(0x4B044624); - _isMoving = true; - startAnimation(0x85084190, 0, -1); - SetMessageHandler(&AsScene1201TntMan::handleMessage); - SetSpriteUpdate(&AsScene1201TntMan::suMoving); - _newStickFrameIndex = STICK_LAST_FRAME; -} - -AsScene1201TntManFlame::AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan) - : AnimatedSprite(vm, 1200), _asTntMan(asTntMan) { - - createSurface1(0x828C0411, 995); - SetUpdateHandler(&AsScene1201TntManFlame::update); - SetMessageHandler(&Sprite::handleMessage); - SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate); - startAnimation(0x828C0411, 0, -1); - setVisible(false); -} - -AsScene1201TntManFlame::~AsScene1201TntManFlame() { - _vm->_soundMan->deleteSoundGroup(0x041080A4); -} - -void AsScene1201TntManFlame::update() { - AnimatedSprite::update(); - if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) { - setVisible(true); - SetUpdateHandler(&AnimatedSprite::update); - _vm->_soundMan->addSound(0x041080A4, 0x460A1050); - _vm->_soundMan->playSoundLooping(0x460A1050); - } -} - -void AsScene1201TntManFlame::suUpdate() { - _x = _asTntMan->getX() - 18; - _y = _asTntMan->getY() - 158; -} - -AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) { - - createSurface(1100, 57, 60); - SetUpdateHandler(&AsScene1201Match::update); - SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - switch (getGlobalVar(V_MATCH_STATUS)) { - case 0: - _x = 521; - _y = 112; - _status = 0; - stIdleOnDoorFrame(); - break; - case 1: - _x = 521; - _y = 112; - _status = 2; - stOnDoorFrameAboutToMove(); - loadSound(0, 0xD00230CD); - break; - case 2: - setDoDeltaX(1); - _x = 403; - _y = 337; - _status = 0; - stIdleOnFloor(); - break; - } -} - -void AsScene1201Match::update() { - if (_countdown != 0 && (--_countdown == 0)) - gotoNextState(); - updateAnim(); - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x86668011) - playSound(0); - break; - } - return messageResult; -} - -uint32 AsScene1201Match::hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -uint32 AsScene1201Match::hmIdle(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x2001, 0); - messageResult = 1; - break; - case 0x4806: - setVisible(false); - setGlobalVar(V_MATCH_STATUS, 3); - break; - } - return messageResult; -} - -void AsScene1201Match::stOnDoorFrameMoving() { - startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving); - if (_status == 0) { - NextState(&AsScene1201Match::stFallingFromDoorFrame); - } else { - NextState(&AsScene1201Match::stOnDoorFrameAboutToMove); - } -} - -void AsScene1201Match::stFallingFromDoorFrame() { - setGlobalVar(V_MATCH_STATUS, 2); - _x -= 199; - _y += 119; - startAnimation(0x018D0240, 0, -1); - SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving); - NextState(&AsScene1201Match::stIdleOnFloor); -} - -void AsScene1201Match::stOnDoorFrameAboutToMove() { - startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove); - _newStickFrameIndex = 0; - if (_status != 0) { - _countdown = 36; - _status--; - NextState(&AsScene1201Match::stOnDoorFrameMoving); - } -} - -void AsScene1201Match::stIdleOnDoorFrame() { - startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::hmIdle); - _newStickFrameIndex = 0; -} - -void AsScene1201Match::stIdleOnFloor() { - setDoDeltaX(1); - _x = 403; - _y = 337; - startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::hmIdle); - _newStickFrameIndex = 0; -} - -AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen) - : AnimatedSprite(vm, 900), _parentScene(parentScene), _klaymen(klaymen), _klaymenTooClose(false) { - - // NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed - - createSurface(1100, 203, 199); - SetUpdateHandler(&AsScene1201Creature::update); - SetMessageHandler(&AsScene1201Creature::hmWaiting); - _x = 540; - _y = 320; - stWaiting(); -} - -void AsScene1201Creature::update() { - bool oldKlaymenTooClose = _klaymenTooClose; - _klaymenTooClose = _klaymen->getX() >= 385; - if (_klaymenTooClose != oldKlaymenTooClose) - stWaiting(); - if (_countdown != 0 && (--_countdown == 0)) - gotoNextState(); - updateAnim(); - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene1201Creature::hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x02060018) - playSound(0, 0xCD298116); - break; - case 0x2004: - GotoState(&AsScene1201Creature::stStartReachForTntDummy); - break; - case 0x2006: - GotoState(&AsScene1201Creature::stPincerSnapKlaymen); - break; - } - return messageResult; -} - -uint32 AsScene1201Creature::hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmWaiting(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -uint32 AsScene1201Creature::hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x02060018) { - playSound(0, 0xCD298116); - sendMessage(_parentScene, 0x4814, 0); - sendMessage(_klaymen, 0x4814, 0); - } - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1201Creature::stWaiting() { - startAnimation(0x08081513, 0, -1); - SetMessageHandler(&AsScene1201Creature::hmWaiting); - NextState(&AsScene1201Creature::stPincerSnap); - _countdown = 36; -} - -void AsScene1201Creature::stPincerSnap() { - if (!_klaymenTooClose) { - startAnimation(0xCA287133, 0, -1); - SetMessageHandler(&AsScene1201Creature::hmPincerSnap); - NextState(&AsScene1201Creature::stWaiting); - } -} - -void AsScene1201Creature::stStartReachForTntDummy() { - startAnimation(0x08081513, 0, -1); - SetMessageHandler(&AsScene1201Creature::hmWaiting); - NextState(&AsScene1201Creature::stReachForTntDummy); - _countdown = 48; -} - -void AsScene1201Creature::stReachForTntDummy() { - startAnimation(0x5A201453, 0, -1); - SetMessageHandler(&AsScene1201Creature::hmWaiting); - _countdown = 0; -} - -void AsScene1201Creature::stPincerSnapKlaymen() { - startAnimation(0xCA287133, 0, -1); - SetMessageHandler(&AsScene1201Creature::hmPincerSnapKlaymen); - NextState(&AsScene1201Creature::stWaiting); - _countdown = 0; -} - -AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen) - : AnimatedSprite(vm, 1100), _klaymen(klaymen) { - - _x = 320; - _y = 240; - createSurface(800, 55, 199); - if (_klaymen->getX() < 100) { - startAnimation(0x508A111B, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - playSound(0, calcHash("fxDoorOpen03")); - } else { - startAnimation(0x508A111B, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1201LeftDoor::handleMessage); -} - -uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4809: - stCloseDoor(); - break; - } - return messageResult; -} - -void AsScene1201LeftDoor::stCloseDoor() { - startAnimation(0x508A111B, -1, -1); - _playBackwards = true; - _newStickFrameIndex = 0; -} - Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _creatureExploded(false), _asMatch(NULL), _asTntMan(NULL), _asCreature(NULL), _asTntManRope(NULL), _asLeftDoor(NULL), _asRightDoor(NULL), _asTape(NULL) { @@ -908,95 +353,10 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -// Scene1202 - static const uint32 kScene1202Table[] = { 1, 2, 0, 4, 5, 3, 7, 8, 6, 10, 11, 9, 13, 14, 12, 16, 17, 15 }; -static const NPoint kScene1202Points[] = { - {203, 140}, {316, 212}, {277, 264}, - {176, 196}, {275, 159}, {366, 212}, - {230, 195}, {412, 212}, {368, 263}, - {204, 192}, {365, 164}, {316, 262}, - {191, 255}, {280, 213}, {406, 266}, - {214, 254}, {316, 158}, {402, 161} -}; - -static const uint32 kScene1202FileHashes[] = { - 0x1AC00B8, 0x1AC14B8, 0x1AC14B8, - 0x1AC30B8, 0x1AC14B8, 0x1AC14B8, - 0x1AC00B8, 0x1AC14B8, 0x1AC14B8, - 0x1AC90B8, 0x1AC18B8, 0x1AC18B8, - 0x1AC30B8, 0x1AC14B8, 0x1AC14B8, - 0x1AC50B8, 0x1AC14B8, 0x1AC14B8 -}; - -AsScene1202TntItem::AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int itemIndex) - : AnimatedSprite(vm, 900), _parentScene(parentScene), _itemIndex(itemIndex) { - - int positionIndex; - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1202TntItem::hmShowIdle); - positionIndex = getSubVar(VA_TNT_POSITIONS, _itemIndex); - createSurface(900, 37, 67); - _x = kScene1202Points[positionIndex].x; - _y = kScene1202Points[positionIndex].y; - stShowIdle(); -} - -uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x2000, _itemIndex); - messageResult = 1; - break; - case 0x2001: - _newPosition = (int)param.asInteger(); - stChangePositionFadeOut(); - break; - } - return messageResult; -} - -uint32 AsScene1202TntItem::hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1202TntItem::stShowIdle() { - startAnimation(kScene1202FileHashes[_itemIndex], 0, -1); - SetMessageHandler(&AsScene1202TntItem::hmShowIdle); - _newStickFrameIndex = 0; -} - -void AsScene1202TntItem::stChangePositionFadeOut() { - startAnimation(kScene1202FileHashes[_itemIndex], 0, -1); - SetMessageHandler(&AsScene1202TntItem::hmChangePosition); - NextState(&AsScene1202TntItem::stChangePositionFadeIn); -} - -void AsScene1202TntItem::stChangePositionFadeIn() { - _x = kScene1202Points[_newPosition].x; - _y = kScene1202Points[_newPosition].y; - startAnimation(kScene1202FileHashes[_itemIndex], 6, -1); - _playBackwards = true; - SetMessageHandler(&AsScene1202TntItem::hmChangePosition); - NextState(&AsScene1202TntItem::stChangePositionDone); -} - -void AsScene1202TntItem::stChangePositionDone() { - sendMessage(_parentScene, 0x2002, _itemIndex); - stShowIdle(); -} - Scene1202::Scene1202(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _paletteResource(vm), _soundToggle(true), _isPuzzleSolved(false), _counter(0), _clickedIndex(-1) { diff --git a/engines/neverhood/modules/module1200.h b/engines/neverhood/modules/module1200.h index e85273185e..d9d4dd11f2 100644 --- a/engines/neverhood/modules/module1200.h +++ b/engines/neverhood/modules/module1200.h @@ -29,8 +29,6 @@ namespace Neverhood { -// Module1200 - class Module1200 : public Module { public: Module1200(NeverhoodEngine *vm, Module *parentModule, int which); @@ -41,121 +39,7 @@ protected: void updateScene(); }; -// Scene1201 - -class AsScene1201Tape : public AnimatedSprite { -public: - AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash); -protected: - Scene *_parentScene; - uint32 _nameHash; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1201TntManRope : public AnimatedSprite { -public: - AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1201RightDoor : public AnimatedSprite { -public: - AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen); -protected: - Sprite *_klaymen; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); - void stCloseDoorDone(); -}; - -class AsScene1201KlaymenHead : public AnimatedSprite { -public: - AsScene1201KlaymenHead(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1201TntMan : public AnimatedSprite { -public: - AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isDown); - virtual ~AsScene1201TntMan(); -protected: - Scene *_parentScene; - Sprite *_asTntManRope; - Sprite *_sprite; - bool _isMoving; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoving(); - void stStanding(); - void stComingDown(); - void stMoving(); -}; - -class AsScene1201TntManFlame : public AnimatedSprite { -public: - AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan); - ~AsScene1201TntManFlame(); -protected: - Sprite *_asTntMan; - void update(); - void suUpdate(); -}; - -class AsScene1201Match : public AnimatedSprite { -public: - AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - int _countdown; - int _status; - void update(); - uint32 hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmIdle(int messageNum, const MessageParam ¶m, Entity *sender); - void stOnDoorFrameMoving(); - void stFallingFromDoorFrame(); - void stOnDoorFrameAboutToMove(); - void stIdleOnDoorFrame(); - void stIdleOnFloor(); -}; - -class AsScene1201Creature : public AnimatedSprite { -public: - AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen); -protected: - Scene *_parentScene; - Sprite *_klaymen; - int _countdown; - bool _klaymenTooClose; - void update(); - uint32 hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender); - void stWaiting(); - void stPincerSnap(); - void stStartReachForTntDummy(); - void stReachForTntDummy(); - void stPincerSnapKlaymen(); -}; - -class AsScene1201LeftDoor : public AnimatedSprite { -public: - AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen); -protected: - Sprite *_klaymen; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stCloseDoor(); -}; - -class SsScene1201Tnt : public StaticSprite { -public: - SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2); -}; +class AsScene1201TntMan; class Scene1201 : public Scene { public: @@ -175,22 +59,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1202 - -class AsScene1202TntItem : public AnimatedSprite { -public: - AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int index); -protected: - Scene *_parentScene; - int _itemIndex, _newPosition; - uint32 hmShowIdle(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender); - void stShowIdle(); - void stChangePositionFadeOut(); - void stChangePositionFadeIn(); - void stChangePositionDone(); -}; - class Scene1202 : public Scene { public: Scene1202(NeverhoodEngine *vm, Module *parentModule); diff --git a/engines/neverhood/modules/module1200_sprites.cpp b/engines/neverhood/modules/module1200_sprites.cpp new file mode 100644 index 0000000000..da38924d9a --- /dev/null +++ b/engines/neverhood/modules/module1200_sprites.cpp @@ -0,0 +1,810 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1200_sprites.h" + +namespace Neverhood { + +static const uint32 kScene1201TntFileHashList1[] = { + 0x2098212D, 0x1600437E, 0x1600437E, + 0x00A840E3, 0x1A1830F6, 0x1A1830F6, + 0x00212062, 0x384010B6, 0x384010B6, + 0x07A01080, 0xD80C2837, 0xD80C2837, + 0x03A22092, 0xD8802CB6, 0xD8802CB6, + 0x03A93831, 0xDA460476, 0xDA460476 +}; + +static const uint32 kScene1201TntFileHashList2[] = { + 0x3040C676, 0x10914448, 0x10914448, + 0x3448A066, 0x1288C049, 0x1288C049, + 0x78C0E026, 0x3098D05A, 0x3098D05A, + 0x304890E6, 0x1284E048, 0x1284E048, + 0xB140A1E6, 0x5088A068, 0x5088A068, + 0x74C4C866, 0x3192C059, 0x3192C059 +}; + +SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2) + : StaticSprite(vm, 900) { + + int16 x = kScene1201PointArray[pointIndex].x; + int16 y = kScene1201PointArray[pointIndex].y; + if (x < 300) + loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50); + else + loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20); + setClipRect(0, 0, 640, clipY2); +} + +AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash) + : AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) { + + if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) { + SetMessageHandler(&AsScene1201Tape::handleMessage); + } else { + setVisible(false); + SetMessageHandler(NULL); + } +} + +uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setSubVar(VA_HAS_TAPE, _nameHash, 1); + setVisible(false); + SetMessageHandler(NULL); + break; + } + return messageResult; +} + +AsScene1201TntManRope::AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging) + : AnimatedSprite(vm, 1200) { + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1201TntManRope::handleMessage); + createSurface(10, 34, 149); + _x = 202; + _y = -32; + if (isDummyHanging) { + startAnimation(0x928F0C10, 15, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else { + startAnimation(0x928F0C10, 0, -1); + _newStickFrameIndex = 0; + } +} + +uint32 AsScene1201TntManRope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x02060018) + playSound(0, 0x47900E06); + break; + case 0x2006: + startAnimation(0x928F0C10, 1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + break; + } + return messageResult; +} + +AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0) { + + createSurface1(0xD088AC30, 100); + _x = 320; + _y = 240; + SetUpdateHandler(&AsScene1201RightDoor::update); + SetMessageHandler(&AsScene1201RightDoor::handleMessage); + _newStickFrameIndex = STICK_LAST_FRAME; + if (isOpen) { + startAnimation(0xD088AC30, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + _countdown = 25; + } else { + stopAnimation(); + setVisible(false); + } +} + +void AsScene1201RightDoor::update() { + if (_countdown != 0 && (--_countdown == 0)) + stCloseDoor(); + AnimatedSprite::update(); +} + +uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + case 0x4829: + stOpenDoor(); + break; + } + return messageResult; +} + +void AsScene1201RightDoor::stOpenDoor() { + startAnimation(0xD088AC30, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + playSound(0, calcHash("fxDoorOpen20")); +} + +void AsScene1201RightDoor::stCloseDoor() { + startAnimation(0xD088AC30, -1, -1); + _playBackwards = true; + setVisible(true); + playSound(0, calcHash("fxDoorClose20")); + NextState(&AsScene1201RightDoor::stCloseDoorDone); +} + +void AsScene1201RightDoor::stCloseDoorDone() { + stopAnimation(); + setVisible(false); +} + +AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200) { + + createSurface(1200, 69, 98); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1201KlaymenHead::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + setVisible(false); +} + +uint32 AsScene1201KlaymenHead::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2006: + _x = 436; + _y = 339; + startAnimation(0xA060C599, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + gotoNextState(); + break; + } + return messageResult; +} + +AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isComingDown) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _asTntManRope(asTntManRope), + _isMoving(false) { + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1201TntMan::handleMessage); + createSurface(990, 106, 181); + _x = 201; + if (isComingDown) { + _y = 297; + stComingDown(); + } else { + _y = 334; + stStanding(); + } +} + +AsScene1201TntMan::~AsScene1201TntMan() { + _vm->_soundMan->deleteSoundGroup(0x01D00560); +} + +uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x092870C0) + sendMessage(_asTntManRope, 0x2006, 0); + else if (param.asInteger() == 0x11CA0144) + playSound(0, 0x51800A04); + break; + case 0x1011: + sendMessage(_parentScene, 0x2002, 0); + messageResult = 1; + break; + case 0x480B: + if (!_isMoving) { + _sprite = (Sprite*)sender; + stMoving(); + } + break; + } + return messageResult; + +} + +uint32 AsScene1201TntMan::hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1201TntMan::suMoving() { + _x = _sprite->getX() + 100; +} + +void AsScene1201TntMan::stStanding() { + startAnimation(0x654913D0, 0, -1); + SetMessageHandler(&AsScene1201TntMan::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene1201TntMan::stComingDown() { + startAnimation(0x356803D0, 0, -1); + SetMessageHandler(&AsScene1201TntMan::hmComingDown); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + NextState(&AsScene1201TntMan::stStanding); +} + +void AsScene1201TntMan::stMoving() { + _vm->_soundMan->addSound(0x01D00560, 0x4B044624); + _vm->_soundMan->playSoundLooping(0x4B044624); + _isMoving = true; + startAnimation(0x85084190, 0, -1); + SetMessageHandler(&AsScene1201TntMan::handleMessage); + SetSpriteUpdate(&AsScene1201TntMan::suMoving); + _newStickFrameIndex = STICK_LAST_FRAME; +} + +AsScene1201TntManFlame::AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan) + : AnimatedSprite(vm, 1200), _asTntMan(asTntMan) { + + createSurface1(0x828C0411, 995); + SetUpdateHandler(&AsScene1201TntManFlame::update); + SetMessageHandler(&Sprite::handleMessage); + SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate); + startAnimation(0x828C0411, 0, -1); + setVisible(false); +} + +AsScene1201TntManFlame::~AsScene1201TntManFlame() { + _vm->_soundMan->deleteSoundGroup(0x041080A4); +} + +void AsScene1201TntManFlame::update() { + AnimatedSprite::update(); + if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) { + setVisible(true); + SetUpdateHandler(&AnimatedSprite::update); + _vm->_soundMan->addSound(0x041080A4, 0x460A1050); + _vm->_soundMan->playSoundLooping(0x460A1050); + } +} + +void AsScene1201TntManFlame::suUpdate() { + _x = _asTntMan->getX() - 18; + _y = _asTntMan->getY() - 158; +} + +AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) { + + createSurface(1100, 57, 60); + SetUpdateHandler(&AsScene1201Match::update); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + switch (getGlobalVar(V_MATCH_STATUS)) { + case 0: + _x = 521; + _y = 112; + _status = 0; + stIdleOnDoorFrame(); + break; + case 1: + _x = 521; + _y = 112; + _status = 2; + stOnDoorFrameAboutToMove(); + loadSound(0, 0xD00230CD); + break; + case 2: + setDoDeltaX(1); + _x = 403; + _y = 337; + _status = 0; + stIdleOnFloor(); + break; + } +} + +void AsScene1201Match::update() { + if (_countdown != 0 && (--_countdown == 0)) + gotoNextState(); + updateAnim(); + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x86668011) + playSound(0); + break; + } + return messageResult; +} + +uint32 AsScene1201Match::hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +uint32 AsScene1201Match::hmIdle(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x2001, 0); + messageResult = 1; + break; + case 0x4806: + setVisible(false); + setGlobalVar(V_MATCH_STATUS, 3); + break; + } + return messageResult; +} + +void AsScene1201Match::stOnDoorFrameMoving() { + startAnimation(0x00842374, 0, -1); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving); + if (_status == 0) { + NextState(&AsScene1201Match::stFallingFromDoorFrame); + } else { + NextState(&AsScene1201Match::stOnDoorFrameAboutToMove); + } +} + +void AsScene1201Match::stFallingFromDoorFrame() { + setGlobalVar(V_MATCH_STATUS, 2); + _x -= 199; + _y += 119; + startAnimation(0x018D0240, 0, -1); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving); + NextState(&AsScene1201Match::stIdleOnFloor); +} + +void AsScene1201Match::stOnDoorFrameAboutToMove() { + startAnimation(0x00842374, 0, -1); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove); + _newStickFrameIndex = 0; + if (_status != 0) { + _countdown = 36; + _status--; + NextState(&AsScene1201Match::stOnDoorFrameMoving); + } +} + +void AsScene1201Match::stIdleOnDoorFrame() { + startAnimation(0x00842374, 0, -1); + SetMessageHandler(&AsScene1201Match::hmIdle); + _newStickFrameIndex = 0; +} + +void AsScene1201Match::stIdleOnFloor() { + setDoDeltaX(1); + _x = 403; + _y = 337; + startAnimation(0x00842374, 0, -1); + SetMessageHandler(&AsScene1201Match::hmIdle); + _newStickFrameIndex = 0; +} + +AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen) + : AnimatedSprite(vm, 900), _parentScene(parentScene), _klaymen(klaymen), _klaymenTooClose(false) { + + // NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed + + createSurface(1100, 203, 199); + SetUpdateHandler(&AsScene1201Creature::update); + SetMessageHandler(&AsScene1201Creature::hmWaiting); + _x = 540; + _y = 320; + stWaiting(); +} + +void AsScene1201Creature::update() { + bool oldKlaymenTooClose = _klaymenTooClose; + _klaymenTooClose = _klaymen->getX() >= 385; + if (_klaymenTooClose != oldKlaymenTooClose) + stWaiting(); + if (_countdown != 0 && (--_countdown == 0)) + gotoNextState(); + updateAnim(); + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene1201Creature::hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x02060018) + playSound(0, 0xCD298116); + break; + case 0x2004: + GotoState(&AsScene1201Creature::stStartReachForTntDummy); + break; + case 0x2006: + GotoState(&AsScene1201Creature::stPincerSnapKlaymen); + break; + } + return messageResult; +} + +uint32 AsScene1201Creature::hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmWaiting(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +uint32 AsScene1201Creature::hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x02060018) { + playSound(0, 0xCD298116); + sendMessage(_parentScene, 0x4814, 0); + sendMessage(_klaymen, 0x4814, 0); + } + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1201Creature::stWaiting() { + startAnimation(0x08081513, 0, -1); + SetMessageHandler(&AsScene1201Creature::hmWaiting); + NextState(&AsScene1201Creature::stPincerSnap); + _countdown = 36; +} + +void AsScene1201Creature::stPincerSnap() { + if (!_klaymenTooClose) { + startAnimation(0xCA287133, 0, -1); + SetMessageHandler(&AsScene1201Creature::hmPincerSnap); + NextState(&AsScene1201Creature::stWaiting); + } +} + +void AsScene1201Creature::stStartReachForTntDummy() { + startAnimation(0x08081513, 0, -1); + SetMessageHandler(&AsScene1201Creature::hmWaiting); + NextState(&AsScene1201Creature::stReachForTntDummy); + _countdown = 48; +} + +void AsScene1201Creature::stReachForTntDummy() { + startAnimation(0x5A201453, 0, -1); + SetMessageHandler(&AsScene1201Creature::hmWaiting); + _countdown = 0; +} + +void AsScene1201Creature::stPincerSnapKlaymen() { + startAnimation(0xCA287133, 0, -1); + SetMessageHandler(&AsScene1201Creature::hmPincerSnapKlaymen); + NextState(&AsScene1201Creature::stWaiting); + _countdown = 0; +} + +AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen) { + + _x = 320; + _y = 240; + createSurface(800, 55, 199); + if (_klaymen->getX() < 100) { + startAnimation(0x508A111B, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + playSound(0, calcHash("fxDoorOpen03")); + } else { + startAnimation(0x508A111B, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1201LeftDoor::handleMessage); +} + +uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4809: + stCloseDoor(); + break; + } + return messageResult; +} + +void AsScene1201LeftDoor::stCloseDoor() { + startAnimation(0x508A111B, -1, -1); + _playBackwards = true; + _newStickFrameIndex = 0; +} + +static const NPoint kScene1202Points[] = { + {203, 140}, {316, 212}, {277, 264}, + {176, 196}, {275, 159}, {366, 212}, + {230, 195}, {412, 212}, {368, 263}, + {204, 192}, {365, 164}, {316, 262}, + {191, 255}, {280, 213}, {406, 266}, + {214, 254}, {316, 158}, {402, 161} +}; + +static const uint32 kScene1202FileHashes[] = { + 0x1AC00B8, 0x1AC14B8, 0x1AC14B8, + 0x1AC30B8, 0x1AC14B8, 0x1AC14B8, + 0x1AC00B8, 0x1AC14B8, 0x1AC14B8, + 0x1AC90B8, 0x1AC18B8, 0x1AC18B8, + 0x1AC30B8, 0x1AC14B8, 0x1AC14B8, + 0x1AC50B8, 0x1AC14B8, 0x1AC14B8 +}; + +AsScene1202TntItem::AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int itemIndex) + : AnimatedSprite(vm, 900), _parentScene(parentScene), _itemIndex(itemIndex) { + + int positionIndex; + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1202TntItem::hmShowIdle); + positionIndex = getSubVar(VA_TNT_POSITIONS, _itemIndex); + createSurface(900, 37, 67); + _x = kScene1202Points[positionIndex].x; + _y = kScene1202Points[positionIndex].y; + stShowIdle(); +} + +uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x2000, _itemIndex); + messageResult = 1; + break; + case 0x2001: + _newPosition = (int)param.asInteger(); + stChangePositionFadeOut(); + break; + } + return messageResult; +} + +uint32 AsScene1202TntItem::hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1202TntItem::stShowIdle() { + startAnimation(kScene1202FileHashes[_itemIndex], 0, -1); + SetMessageHandler(&AsScene1202TntItem::hmShowIdle); + _newStickFrameIndex = 0; +} + +void AsScene1202TntItem::stChangePositionFadeOut() { + startAnimation(kScene1202FileHashes[_itemIndex], 0, -1); + SetMessageHandler(&AsScene1202TntItem::hmChangePosition); + NextState(&AsScene1202TntItem::stChangePositionFadeIn); +} + +void AsScene1202TntItem::stChangePositionFadeIn() { + _x = kScene1202Points[_newPosition].x; + _y = kScene1202Points[_newPosition].y; + startAnimation(kScene1202FileHashes[_itemIndex], 6, -1); + _playBackwards = true; + SetMessageHandler(&AsScene1202TntItem::hmChangePosition); + NextState(&AsScene1202TntItem::stChangePositionDone); +} + +void AsScene1202TntItem::stChangePositionDone() { + sendMessage(_parentScene, 0x2002, _itemIndex); + stShowIdle(); +} + +static const KlaymenIdleTableItem klaymenIdleTable1201[] = { + {1, kIdleSpinHead}, + {1, kIdleChest}, + {1, kIdleHeadOff}, +}; + +KmScene1201::KmScene1201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + setKlaymenIdleTable(klaymenIdleTable1201, ARRAYSIZE(klaymenIdleTable1201)); + _doYHitIncr = true; +} + +uint32 KmScene1201::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + GotoState(&Klaymen::stMoveObject); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4813: + GotoState(&KmScene1201::stFetchMatch); + break; + case 0x4814: + GotoState(&KmScene1201::stTumbleHeadless); + break; + case 0x4815: + GotoState(&KmScene1201::stCloseEyes); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +void KmScene1201::stTumbleHeadless() { + if (!stStartActionFromIdle(AnimationCallback(&KmScene1201::stTumbleHeadless))) { + _busyStatus = 1; + _acceptInput = false; + setDoDeltaX(0); + startAnimation(0x2821C590, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1201::hmTumbleHeadless); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + NextState(&Klaymen::stTryStandIdle); + sendMessage(_parentScene, 0x8000, 0); + playSound(0, 0x62E0A356); + } +} + +void KmScene1201::stCloseEyes() { + if (!stStartActionFromIdle(AnimationCallback(&KmScene1201::stCloseEyes))) { + _busyStatus = 1; + _acceptInput = false; + startAnimation(0x5420E254, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevel); + SetSpriteUpdate(NULL); + } +} + +uint32 KmScene1201::hmMatch(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x51281850) { + setGlobalVar(V_TNT_DUMMY_FUSE_LIT, 1); + } else if (param.asInteger() == 0x43000538) { + playSound(0, 0x21043059); + } else if (param.asInteger() == 0x02B20220) { + playSound(0, 0xC5408620); + } else if (param.asInteger() == 0x0A720138) { + playSound(0, 0xD4C08010); + } else if (param.asInteger() == 0xB613A180) { + playSound(0, 0x44051000); + } + break; + } + return messageResult; +} + +void KmScene1201::stFetchMatch() { + if (!stStartAction(AnimationCallback(&KmScene1201::stFetchMatch))) { + _busyStatus = 0; + _acceptInput = false; + setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0); + startAnimation(0x9CAA0218, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1201::hmMatch); + SetSpriteUpdate(NULL); + NextState(&KmScene1201::stLightMatch); + } +} + +void KmScene1201::stLightMatch() { + _busyStatus = 1; + _acceptInput = false; + setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0); + startAnimation(0x1222A513, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene1201::hmMatch); + SetSpriteUpdate(NULL); +} + +uint32 KmScene1201::hmTumbleHeadless(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x000F0082) { + playSound(0, 0x74E2810F); + } + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1200_sprites.h b/engines/neverhood/modules/module1200_sprites.h new file mode 100644 index 0000000000..ef1ec40ced --- /dev/null +++ b/engines/neverhood/modules/module1200_sprites.h @@ -0,0 +1,187 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1200_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1200_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +// Used for both the scene sprites and the scene itself (for clipping) +static const NPoint kScene1201PointArray[] = { + {218, 193}, {410, 225}, {368, 277}, + {194, 227}, {366, 174}, {458, 224}, + {242, 228}, {512, 228}, {458, 277}, + {217, 233}, {458, 173}, {410, 276}, + {203, 280}, {371, 226}, {508, 279}, + {230, 273}, {410, 171}, {493, 174} +}; + +class AsScene1201Tape : public AnimatedSprite { +public: + AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash); +protected: + Scene *_parentScene; + uint32 _nameHash; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1201TntManRope : public AnimatedSprite { +public: + AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1201RightDoor : public AnimatedSprite { +public: + AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen); +protected: + Sprite *_klaymen; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); + void stCloseDoorDone(); +}; + +class AsScene1201KlaymenHead : public AnimatedSprite { +public: + AsScene1201KlaymenHead(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1201TntMan : public AnimatedSprite { +public: + AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isDown); + virtual ~AsScene1201TntMan(); +protected: + Scene *_parentScene; + Sprite *_asTntManRope; + Sprite *_sprite; + bool _isMoving; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoving(); + void stStanding(); + void stComingDown(); + void stMoving(); +}; + +class AsScene1201TntManFlame : public AnimatedSprite { +public: + AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan); + ~AsScene1201TntManFlame(); +protected: + Sprite *_asTntMan; + void update(); + void suUpdate(); +}; + +class AsScene1201Match : public AnimatedSprite { +public: + AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + int _countdown; + int _status; + void update(); + uint32 hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmIdle(int messageNum, const MessageParam ¶m, Entity *sender); + void stOnDoorFrameMoving(); + void stFallingFromDoorFrame(); + void stOnDoorFrameAboutToMove(); + void stIdleOnDoorFrame(); + void stIdleOnFloor(); +}; + +class AsScene1201Creature : public AnimatedSprite { +public: + AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen); +protected: + Scene *_parentScene; + Sprite *_klaymen; + int _countdown; + bool _klaymenTooClose; + void update(); + uint32 hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender); + void stWaiting(); + void stPincerSnap(); + void stStartReachForTntDummy(); + void stReachForTntDummy(); + void stPincerSnapKlaymen(); +}; + +class AsScene1201LeftDoor : public AnimatedSprite { +public: + AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen); +protected: + Sprite *_klaymen; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stCloseDoor(); +}; + +class SsScene1201Tnt : public StaticSprite { +public: + SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2); +}; + +class AsScene1202TntItem : public AnimatedSprite { +public: + AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int index); +protected: + Scene *_parentScene; + int _itemIndex, _newPosition; + uint32 hmShowIdle(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender); + void stShowIdle(); + void stChangePositionFadeOut(); + void stChangePositionFadeIn(); + void stChangePositionDone(); +}; + +class KmScene1201 : public Klaymen { +public: + KmScene1201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stCloseEyes(); + void stTumbleHeadless(); + void stFetchMatch(); + void stLightMatch(); + + uint32 hmTumbleHeadless(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmMatch(int messageNum, const MessageParam ¶m, Entity *sender); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1200_SPRITES_H */ diff --git a/engines/neverhood/modules/module1300.cpp b/engines/neverhood/modules/module1300.cpp index 0b883b217b..312fb85ae7 100644 --- a/engines/neverhood/modules/module1300.cpp +++ b/engines/neverhood/modules/module1300.cpp @@ -20,16 +20,15 @@ * */ -#include "neverhood/modules/module1300.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/modules/module1400.h" -#include "neverhood/modules/module2200.h" -#include "neverhood/gamemodule.h" #include "neverhood/diskplayerscene.h" +#include "neverhood/gamemodule.h" #include "neverhood/menumodule.h" -#include "neverhood/navigationscene.h" -#include "neverhood/smackerscene.h" +#include "neverhood/modules/module1000_sprites.h" +#include "neverhood/modules/module1200_sprites.h" +#include "neverhood/modules/module1300.h" +#include "neverhood/modules/module1300_sprites.h" +#include "neverhood/modules/module1400_sprites.h" +#include "neverhood/modules/module2200_sprites.h" namespace Neverhood { @@ -311,113 +310,6 @@ void Module1300::updateScene() { } } -AsScene1302Bridge::AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - _x = 320; - _y = 240; - createSurface1(0x88148150, 500); - if (!getGlobalVar(V_FLYTRAP_RING_BRIDGE)) { - startAnimation(0x88148150, 0, -1); - _newStickFrameIndex = 0; - } else { - startAnimation(0x88148150, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } - loadSound(0, 0x68895082); - loadSound(1, 0x689BD0C1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1302Bridge::handleMessage); -} - -uint32 AsScene1302Bridge::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - case 0x4808: - stLowerBridge(); - break; - case 0x4809: - stRaiseBridge(); - break; - } - return messageResult; -} - -void AsScene1302Bridge::stLowerBridge() { - startAnimation(0x88148150, 0, -1); - playSound(1); - NextState(&AsScene1302Bridge::cbLowerBridgeEvent); -} - -void AsScene1302Bridge::stRaiseBridge() { - startAnimation(0x88148150, 7, -1); - _playBackwards = true; - _newStickFrameIndex = 0; - playSound(0); -} - -void AsScene1302Bridge::cbLowerBridgeEvent() { - sendMessage(_parentScene, 0x2032, 0); - startAnimation(0x88148150, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; -} - -SsScene1302Fence::SsScene1302Fence(NeverhoodEngine *vm) - : StaticSprite(vm, 0x11122122, 200) { - - _firstY = _y; - if (getGlobalVar(V_FLYTRAP_RING_FENCE)) - _y += 152; - loadSound(0, 0x7A00400C); - loadSound(1, 0x78184098); - SetUpdateHandler(&SsScene1302Fence::update); - SetMessageHandler(&SsScene1302Fence::handleMessage); - SetSpriteUpdate(NULL); -} - -void SsScene1302Fence::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 SsScene1302Fence::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4808: - playSound(0); - SetMessageHandler(NULL); - SetSpriteUpdate(&SsScene1302Fence::suMoveDown); - break; - case 0x4809: - playSound(1); - SetMessageHandler(NULL); - SetSpriteUpdate(&SsScene1302Fence::suMoveUp); - break; - } - return messageResult; -} - -void SsScene1302Fence::suMoveDown() { - if (_y < _firstY + 152) - _y += 8; - else { - SetMessageHandler(&SsScene1302Fence::handleMessage); - SetSpriteUpdate(NULL); - } -} - -void SsScene1302Fence::suMoveUp() { - if (_y > _firstY) - _y -= 8; - else { - SetMessageHandler(&SsScene1302Fence::handleMessage); - SetSpriteUpdate(NULL); - } -} - Scene1302::Scene1302(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -581,54 +473,6 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -AsScene1303Balloon::AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(200, 128, 315); - _x = 289; - _y = 390; - startAnimation(0x800278D2, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1303Balloon::handleMessage); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); -} - -uint32 AsScene1303Balloon::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x2000: - stPopBalloon(); - break; - } - return messageResult; -} - -uint32 AsScene1303Balloon::hmBalloonPopped(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x020B0003) - playSound(0, 0x742B0055); - break; - case 0x3002: - playSound(0, 0x470007EE); - stopAnimation(); - setVisible(false); - SetMessageHandler(NULL); - break; - } - return messageResult; -} - -void AsScene1303Balloon::stPopBalloon() { - startAnimation(0xAC004CD0, 0, -1); - SetMessageHandler(&AsScene1303Balloon::hmBalloonPopped); -} - Scene1303::Scene1303(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _asBalloon(NULL) { @@ -668,29 +512,6 @@ uint32 Scene1303::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -AsScene1304Needle::AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y) - : AnimatedSprite(vm, 0x548E9411, surfacePriority, x, y), _parentScene(parentScene) { - - // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself - SetMessageHandler(&AsScene1304Needle::handleMessage); -} - -uint32 AsScene1304Needle::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setGlobalVar(V_HAS_NEEDLE, 1); - setVisible(false); - SetMessageHandler(NULL); - break; - } - return messageResult; -} - Scene1304::Scene1304(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asNeedle(NULL) { @@ -781,91 +602,6 @@ uint32 Scene1305::handleMessage(int messageNum, const MessageParam ¶m, Entit return Scene::handleMessage(messageNum, param, sender); } -AsScene1306Elevator::AsScene1306Elevator(NeverhoodEngine *vm, Scene *parentScene, AnimatedSprite *asElevatorDoor) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _asElevatorDoor(asElevatorDoor), _isUp(false), _isDown(true), - _countdown(0) { - - _x = 320; - _y = 240; - createSurface1(0x043B0270, 100); - startAnimation(0x043B0270, 0, -1); - _newStickFrameIndex = 0; - loadSound(0, 0x1C100E83); - loadSound(1, 0x1C08CEC5); - loadSound(2, 0x5D011E87); - SetMessageHandler(&AsScene1306Elevator::handleMessage); -} - -void AsScene1306Elevator::update() { - if (_isUp && _countdown != 0 && (--_countdown == 0)) - stGoingDown(); - AnimatedSprite::update(); - if (_currFrameIndex == 7 && _asElevatorDoor->getVisible()) { - playSound(1); - _asElevatorDoor->setVisible(false); - } -} - -void AsScene1306Elevator::upGoingDown() { - AnimatedSprite::update(); - if (_currFrameIndex == 5) - _asElevatorDoor->setVisible(true); -} - -uint32 AsScene1306Elevator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2001: - if (_isUp) - _countdown = 144; - messageResult = _isUp ? 1 : 0; - break; - case 0x3002: - gotoNextState(); - break; - case 0x4808: - if (_isDown) - stGoingUp(); - break; - } - return messageResult; -} - -void AsScene1306Elevator::stGoingUp() { - setVisible(true); - _isDown = false; - startAnimation(0x043B0270, 0, -1); - playSound(0); - SetUpdateHandler(&AsScene1306Elevator::update); - NextState(&AsScene1306Elevator::cbGoingUpEvent); -} - -void AsScene1306Elevator::cbGoingUpEvent() { - sendMessage(_parentScene, 0x4808, 0); - _isUp = true; - _countdown = 144; - stopAnimation(); - setVisible(false); - SetUpdateHandler(&AsScene1306Elevator::update); -} - -void AsScene1306Elevator::stGoingDown() { - _isUp = false; - setVisible(true); - startAnimation(0x043B0270, -1, -1); - _playBackwards = true; - playSound(1); - SetUpdateHandler(&AsScene1306Elevator::upGoingDown); - NextState(&AsScene1306Elevator::cbGoingDownEvent); -} - -void AsScene1306Elevator::cbGoingDownEvent() { - _isDown = true; - sendMessage(_parentScene, 0x4809, 0); - stopAnimation(); - SetUpdateHandler(&AsScene1306Elevator::update); -} - Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1039,188 +775,6 @@ uint32 Scene1306::handleMessage416EB0(int messageNum, const MessageParam ¶m, return 0; } -static const uint32 kAsScene1307KeyResourceList1[] = { - 0x0438069C, 0x45B0023C, 0x05700217 -}; - -static const uint32 kAsScene1307KeyResourceList2[] = { - 0x04441334, 0x061433F0, 0x06019390 -}; - -static const uint32 kAsScene1307KeyResourceList3[] = { - 0x11A80030, 0x178812B1, 0x1488121C -}; - -static const uint32 *kAsScene1307KeyResourceLists[] = { - kAsScene1307KeyResourceList1, - kAsScene1307KeyResourceList2, - kAsScene1307KeyResourceList3 -}; - -static const int kAsScene1307KeySurfacePriorities[] = { - 700, 500, 300, 100 -}; - -const uint kAsScene1307KeyPointsCount = 12; - -static const NPoint kAsScene1307KeyPoints[] = { - {-2, 0}, {-5, 0}, { 5, 0}, - {12, 0}, {17, 0}, {25, 0}, - {16, -2}, {10, -6}, { 0, -7}, - {-7, -3}, {-3, 4}, { 2, 2} -}; - -const uint kAsScene1307KeyFrameIndicesCount = 20; - -static const int16 kAsScene1307KeyFrameIndices[] = { - 1, 4, 8, 11, 15, 16, 17, 17, 17, 16, - 15, 14, 12, 10, 9, 7, 5, 3, 2, 1 -}; - -const int kAsScene1307KeyDivValue = 200; -const int16 kAsScene1307KeyXDelta = 70; -const int16 kAsScene1307KeyYDelta = -12; - -AsScene1307Key::AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _keyIndex(keyIndex), _clipRects(clipRects), - _isClickable(true) { - - NPoint pt; - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - - _dataResource.load(0x22102142); - _pointList = _dataResource.getPointArray(0xAC849240); - pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; - _x = pt.x; - _y = pt.y; - createSurface(kAsScene1307KeySurfacePriorities[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4], 190, 148); - startAnimation(fileHashes[0], 0, -1); - loadSound(0, 0xDC4A1280); - loadSound(1, 0xCC021233); - loadSound(2, 0xC4C23844); - loadSound(3, 0xC4523208); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1307Key::handleMessage); -} - -uint32 AsScene1307Key::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_isClickable) { - sendMessage(_parentScene, 0x4826, 0); - stRemoveKey(); - messageResult = 1; - } - break; - case 0x2000: - _isClickable = param.asInteger() != 0; - break; - case 0x2001: - setSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex, param.asInteger()); - stMoveKey(); - break; - case 0x2003: - playSound(3); - stUnlock(); - break; - case 0x2004: - playSound(2); - stInsert(); - break; - } - return messageResult; -} - -void AsScene1307Key::suRemoveKey() { - if (_pointIndex < kAsScene1307KeyPointsCount) { - _x += kAsScene1307KeyPoints[_pointIndex].x; - _y += kAsScene1307KeyPoints[_pointIndex].y; - updateBounds(); - _pointIndex++; - } else { - SetSpriteUpdate(NULL); - } -} - -void AsScene1307Key::suInsertKey() { - if (_pointIndex < kAsScene1307KeyPointsCount) { - _x -= kAsScene1307KeyPoints[kAsScene1307KeyPointsCount - _pointIndex - 1].x; - _y -= kAsScene1307KeyPoints[kAsScene1307KeyPointsCount - _pointIndex - 1].y; - updateBounds(); - _pointIndex++; - if (_pointIndex == 7) - playSound(0); - } else { - SetSpriteUpdate(NULL); - sendMessage(_parentScene, 0x2002, 0); - } -} - -void AsScene1307Key::suMoveKey() { - if (_pointIndex < kAsScene1307KeyFrameIndicesCount) { - _frameIndex += kAsScene1307KeyFrameIndices[_pointIndex]; - _x = _prevX + (_deltaX * _frameIndex) / kAsScene1307KeyDivValue; - _y = _prevY + (_deltaY * _frameIndex) / kAsScene1307KeyDivValue; - updateBounds(); - _pointIndex++; - } else { - NPoint pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; - _x = pt.x + kAsScene1307KeyXDelta; - _y = pt.y + kAsScene1307KeyYDelta; - stInsertKey(); - } -} - -void AsScene1307Key::stRemoveKey() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - _pointIndex = 0; - startAnimation(fileHashes[0], 0, -1); - playSound(1); - SetSpriteUpdate(&AsScene1307Key::suRemoveKey); -} - -void AsScene1307Key::stInsertKey() { - _pointIndex = 0; - sendMessage(_parentScene, 0x1022, kAsScene1307KeySurfacePriorities[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4]); - setClipRect(_clipRects[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4]); - _newStickFrameIndex = STICK_LAST_FRAME; - SetSpriteUpdate(&AsScene1307Key::suInsertKey); -} - -void AsScene1307Key::stMoveKey() { - NPoint pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; - int16 newX = pt.x + kAsScene1307KeyXDelta; - int16 newY = pt.y + kAsScene1307KeyYDelta; - sendMessage(_parentScene, 0x1022, 1000); - setClipRect(0, 0, 640, 480); - _prevX = _x; - _prevY = _y; - if (newX == _x && newY == _y) { - stInsertKey(); - } else { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - _pointIndex = 0; - _frameIndex = 0; - _deltaX = newX - _x; - _deltaY = newY - _y; - startAnimation(fileHashes[0], 0, -1); - SetSpriteUpdate(&AsScene1307Key::suMoveKey); - } -} - -void AsScene1307Key::stUnlock() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - startAnimation(fileHashes[1], 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; -} - -void AsScene1307Key::stInsert() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - startAnimation(fileHashes[2], 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; -} - Scene1307::Scene1307(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _countdown(0), _asCurrKey(NULL), _isInsertingKey(false), _doLeaveScene(false), _isPuzzleSolved(false) { @@ -1360,164 +914,6 @@ static const uint32 kScene1308NumberFileHashes[] = { 0x00306322 }; -AsScene1308JaggyDoor::AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 0xBA0AE050, 1100, 320, 240), _parentScene(parentScene) { - - setVisible(false); - stopAnimation(); - SetMessageHandler(&AsScene1308JaggyDoor::handleMessage); -} - -uint32 AsScene1308JaggyDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - case 0x4808: - stOpenDoor(); - break; - case 0x4809: - stCloseDoor(); - break; - } - return messageResult; -} - -void AsScene1308JaggyDoor::stOpenDoor() { - startAnimation(0xBA0AE050, 0, -1); - setVisible(true); - playSound(0, calcHash("fxDoorOpen38")); - NextState(&AsScene1308JaggyDoor::stOpenDoorDone); -} - -void AsScene1308JaggyDoor::stOpenDoorDone() { - sendMessage(_parentScene, 0x2000, 0); - stopAnimation(); - setVisible(false); -} - -void AsScene1308JaggyDoor::stCloseDoor() { - startAnimation(0xBA0AE050, -1, -1); - _playBackwards = true; - setVisible(true); - playSound(0, calcHash("fxDoorClose38")); - NextState(&AsScene1308JaggyDoor::stCloseDoorDone); -} - -void AsScene1308JaggyDoor::stCloseDoorDone() { - sendMessage(_parentScene, 0x2001, 0); - stopAnimation(); -} - -AsScene1308KeyboardDoor::AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 0xA08A0851, 1100, 320, 240), _parentScene(parentScene) { - - playSound(0, 0x51456049); - SetMessageHandler(&AsScene1308KeyboardDoor::handleMessage); - NextState(&AsScene1308KeyboardDoor::stFallingKeys); -} - -uint32 AsScene1308KeyboardDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1308KeyboardDoor::stFallingKeys() { - startAnimation(0x6238B191, 0, -1); - _x = 580; - _y = 383; - NextState(&AsScene1308KeyboardDoor::stFallingKeysDone); -} - -void AsScene1308KeyboardDoor::stFallingKeysDone() { - sendMessage(_parentScene, 0x2004, 0); - stopAnimation(); - setVisible(false); -} - -AsScene1308LightWallSymbols::AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 0x80180A10, 100, 320, 240), _parentScene(parentScene) { - - setVisible(false); - stopAnimation(); - Entity::_priority = 1200; - SetMessageHandler(&AsScene1308LightWallSymbols::handleMessage); -} - -uint32 AsScene1308LightWallSymbols::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2002: - stFadeIn(); - break; - case 0x2003: - stFadeOut(); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1308LightWallSymbols::stFadeIn() { - startAnimation(0x80180A10, 0, -1); - setVisible(true); - _newStickFrameIndex = STICK_LAST_FRAME; -} - -void AsScene1308LightWallSymbols::stFadeOut() { - startAnimation(0x80180A10, -1, -1); - _playBackwards = true; - NextState(&AsScene1308LightWallSymbols::stFadeOutDone); -} - -void AsScene1308LightWallSymbols::stFadeOutDone() { - sendMessage(_parentScene, 0x2003, 0); - stopAnimation(); - setVisible(false); -} - -SsScene1308Number::SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index) - : StaticSprite(vm, fileHash, 100) { - - setVisible(false); - _x = _spriteResource.getPosition().x + index * 20; - updatePosition(); -} - -AsScene1308Mouse::AsScene1308Mouse(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - _x = 286; - _y = 429; - createSurface1(0xA282C472, 100); - startAnimation(0xA282C472, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1308Mouse::handleMessage); -} - -uint32 AsScene1308Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x66382026) - playSound(0, 0x0CD84468); - else if (param.asInteger() == 0x6E28061C) - playSound(0, 0x78C8402C); - else if (param.asInteger() == 0x462F0410) - playSound(0, 0x60984E28); - break; - } - return messageResult; -} - Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isProjecting(false), _asProjector(NULL) { diff --git a/engines/neverhood/modules/module1300.h b/engines/neverhood/modules/module1300.h index 501f76304f..2f59ff16c2 100644 --- a/engines/neverhood/modules/module1300.h +++ b/engines/neverhood/modules/module1300.h @@ -30,8 +30,6 @@ namespace Neverhood { -// Module1300 - class Module1300 : public Module { public: Module1300(NeverhoodEngine *vm, Module *parentModule, int which); @@ -43,28 +41,6 @@ protected: void updateScene(); }; -class AsScene1302Bridge : public AnimatedSprite { -public: - AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stLowerBridge(); - void stRaiseBridge(); - void cbLowerBridgeEvent(); -}; - -class SsScene1302Fence : public StaticSprite { -public: - SsScene1302Fence(NeverhoodEngine *vm); -protected: - int16 _firstY; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoveDown(); - void suMoveUp(); -}; - class Scene1302 : public Scene { public: Scene1302(NeverhoodEngine *vm, Module *parentModule, int which); @@ -84,16 +60,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene1303Balloon : public AnimatedSprite { -public: - AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmBalloonPopped(int messageNum, const MessageParam ¶m, Entity *sender); - void stPopBalloon(); -}; - class Scene1303 : public Scene { public: Scene1303(NeverhoodEngine *vm, Module *parentModule); @@ -103,14 +69,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene1304Needle : public AnimatedSprite { -public: - AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1304 : public Scene { public: Scene1304(NeverhoodEngine *vm, Module *parentModule, int which); @@ -128,24 +86,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene1306Elevator : public AnimatedSprite { -public: - AsScene1306Elevator(NeverhoodEngine *vm, Scene *parentScene, AnimatedSprite *asElevatorDoor); -protected: - Scene *_parentScene; - AnimatedSprite *_asElevatorDoor; - bool _isUp; - bool _isDown; - int _countdown; - void update(); - void upGoingDown(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stGoingUp(); - void cbGoingUpEvent(); - void stGoingDown(); - void cbGoingDownEvent(); -}; - class Scene1306 : public Scene { public: Scene1306(NeverhoodEngine *vm, Module *parentModule, int which); @@ -161,30 +101,6 @@ protected: uint32 handleMessage416EB0(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene1307Key : public AnimatedSprite { -public: - AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects); -protected: - Scene *_parentScene; - NPointArray *_pointList; - uint _pointIndex; - int _frameIndex; - uint _keyIndex; - NRect *_clipRects; - bool _isClickable; - int16 _prevX, _prevY; - int16 _deltaX, _deltaY; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suRemoveKey(); - void suInsertKey(); - void suMoveKey(); - void stRemoveKey(); - void stInsertKey(); - void stMoveKey(); - void stUnlock(); - void stInsert(); -}; - class Scene1307 : public Scene { public: Scene1307(NeverhoodEngine *vm, Module *parentModule); @@ -202,51 +118,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene1308JaggyDoor : public AnimatedSprite { -public: - AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stOpenDoorDone(); - void stCloseDoor(); - void stCloseDoorDone(); -}; - -class AsScene1308KeyboardDoor : public AnimatedSprite { -public: - AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stFallingKeys(); - void stFallingKeysDone(); -}; - -class AsScene1308LightWallSymbols : public AnimatedSprite { -public: - AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stFadeIn(); - void stFadeOut(); - void stFadeOutDone(); -}; - -class SsScene1308Number : public StaticSprite { -public: - SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index); -}; - -class AsScene1308Mouse : public AnimatedSprite { -public: - AsScene1308Mouse(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1308 : public Scene { public: Scene1308(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module1300_sprites.cpp b/engines/neverhood/modules/module1300_sprites.cpp new file mode 100644 index 0000000000..a65f2363a3 --- /dev/null +++ b/engines/neverhood/modules/module1300_sprites.cpp @@ -0,0 +1,935 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1300_sprites.h" + +namespace Neverhood { + +AsScene1302Bridge::AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + _x = 320; + _y = 240; + createSurface1(0x88148150, 500); + if (!getGlobalVar(V_FLYTRAP_RING_BRIDGE)) { + startAnimation(0x88148150, 0, -1); + _newStickFrameIndex = 0; + } else { + startAnimation(0x88148150, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } + loadSound(0, 0x68895082); + loadSound(1, 0x689BD0C1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1302Bridge::handleMessage); +} + +uint32 AsScene1302Bridge::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + case 0x4808: + stLowerBridge(); + break; + case 0x4809: + stRaiseBridge(); + break; + } + return messageResult; +} + +void AsScene1302Bridge::stLowerBridge() { + startAnimation(0x88148150, 0, -1); + playSound(1); + NextState(&AsScene1302Bridge::cbLowerBridgeEvent); +} + +void AsScene1302Bridge::stRaiseBridge() { + startAnimation(0x88148150, 7, -1); + _playBackwards = true; + _newStickFrameIndex = 0; + playSound(0); +} + +void AsScene1302Bridge::cbLowerBridgeEvent() { + sendMessage(_parentScene, 0x2032, 0); + startAnimation(0x88148150, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; +} + +SsScene1302Fence::SsScene1302Fence(NeverhoodEngine *vm) + : StaticSprite(vm, 0x11122122, 200) { + + _firstY = _y; + if (getGlobalVar(V_FLYTRAP_RING_FENCE)) + _y += 152; + loadSound(0, 0x7A00400C); + loadSound(1, 0x78184098); + SetUpdateHandler(&SsScene1302Fence::update); + SetMessageHandler(&SsScene1302Fence::handleMessage); + SetSpriteUpdate(NULL); +} + +void SsScene1302Fence::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 SsScene1302Fence::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4808: + playSound(0); + SetMessageHandler(NULL); + SetSpriteUpdate(&SsScene1302Fence::suMoveDown); + break; + case 0x4809: + playSound(1); + SetMessageHandler(NULL); + SetSpriteUpdate(&SsScene1302Fence::suMoveUp); + break; + } + return messageResult; +} + +void SsScene1302Fence::suMoveDown() { + if (_y < _firstY + 152) + _y += 8; + else { + SetMessageHandler(&SsScene1302Fence::handleMessage); + SetSpriteUpdate(NULL); + } +} + +void SsScene1302Fence::suMoveUp() { + if (_y > _firstY) + _y -= 8; + else { + SetMessageHandler(&SsScene1302Fence::handleMessage); + SetSpriteUpdate(NULL); + } +} + +AsScene1303Balloon::AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(200, 128, 315); + _x = 289; + _y = 390; + startAnimation(0x800278D2, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1303Balloon::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +uint32 AsScene1303Balloon::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x2000: + stPopBalloon(); + break; + } + return messageResult; +} + +uint32 AsScene1303Balloon::hmBalloonPopped(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x020B0003) + playSound(0, 0x742B0055); + break; + case 0x3002: + playSound(0, 0x470007EE); + stopAnimation(); + setVisible(false); + SetMessageHandler(NULL); + break; + } + return messageResult; +} + +void AsScene1303Balloon::stPopBalloon() { + startAnimation(0xAC004CD0, 0, -1); + SetMessageHandler(&AsScene1303Balloon::hmBalloonPopped); +} + +AsScene1304Needle::AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y) + : AnimatedSprite(vm, 0x548E9411, surfacePriority, x, y), _parentScene(parentScene) { + + // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself + SetMessageHandler(&AsScene1304Needle::handleMessage); +} + +uint32 AsScene1304Needle::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setGlobalVar(V_HAS_NEEDLE, 1); + setVisible(false); + SetMessageHandler(NULL); + break; + } + return messageResult; +} + +AsScene1306Elevator::AsScene1306Elevator(NeverhoodEngine *vm, Scene *parentScene, AnimatedSprite *asElevatorDoor) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _asElevatorDoor(asElevatorDoor), _isUp(false), _isDown(true), + _countdown(0) { + + _x = 320; + _y = 240; + createSurface1(0x043B0270, 100); + startAnimation(0x043B0270, 0, -1); + _newStickFrameIndex = 0; + loadSound(0, 0x1C100E83); + loadSound(1, 0x1C08CEC5); + loadSound(2, 0x5D011E87); + SetMessageHandler(&AsScene1306Elevator::handleMessage); +} + +void AsScene1306Elevator::update() { + if (_isUp && _countdown != 0 && (--_countdown == 0)) + stGoingDown(); + AnimatedSprite::update(); + if (_currFrameIndex == 7 && _asElevatorDoor->getVisible()) { + playSound(1); + _asElevatorDoor->setVisible(false); + } +} + +void AsScene1306Elevator::upGoingDown() { + AnimatedSprite::update(); + if (_currFrameIndex == 5) + _asElevatorDoor->setVisible(true); +} + +uint32 AsScene1306Elevator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2001: + if (_isUp) + _countdown = 144; + messageResult = _isUp ? 1 : 0; + break; + case 0x3002: + gotoNextState(); + break; + case 0x4808: + if (_isDown) + stGoingUp(); + break; + } + return messageResult; +} + +void AsScene1306Elevator::stGoingUp() { + setVisible(true); + _isDown = false; + startAnimation(0x043B0270, 0, -1); + playSound(0); + SetUpdateHandler(&AsScene1306Elevator::update); + NextState(&AsScene1306Elevator::cbGoingUpEvent); +} + +void AsScene1306Elevator::cbGoingUpEvent() { + sendMessage(_parentScene, 0x4808, 0); + _isUp = true; + _countdown = 144; + stopAnimation(); + setVisible(false); + SetUpdateHandler(&AsScene1306Elevator::update); +} + +void AsScene1306Elevator::stGoingDown() { + _isUp = false; + setVisible(true); + startAnimation(0x043B0270, -1, -1); + _playBackwards = true; + playSound(1); + SetUpdateHandler(&AsScene1306Elevator::upGoingDown); + NextState(&AsScene1306Elevator::cbGoingDownEvent); +} + +void AsScene1306Elevator::cbGoingDownEvent() { + _isDown = true; + sendMessage(_parentScene, 0x4809, 0); + stopAnimation(); + SetUpdateHandler(&AsScene1306Elevator::update); +} + +static const uint32 kAsScene1307KeyResourceList1[] = { + 0x0438069C, 0x45B0023C, 0x05700217 +}; + +static const uint32 kAsScene1307KeyResourceList2[] = { + 0x04441334, 0x061433F0, 0x06019390 +}; + +static const uint32 kAsScene1307KeyResourceList3[] = { + 0x11A80030, 0x178812B1, 0x1488121C +}; + +static const uint32 *kAsScene1307KeyResourceLists[] = { + kAsScene1307KeyResourceList1, + kAsScene1307KeyResourceList2, + kAsScene1307KeyResourceList3 +}; + +static const int kAsScene1307KeySurfacePriorities[] = { + 700, 500, 300, 100 +}; + +const uint kAsScene1307KeyPointsCount = 12; + +static const NPoint kAsScene1307KeyPoints[] = { + {-2, 0}, {-5, 0}, { 5, 0}, + {12, 0}, {17, 0}, {25, 0}, + {16, -2}, {10, -6}, { 0, -7}, + {-7, -3}, {-3, 4}, { 2, 2} +}; + +const uint kAsScene1307KeyFrameIndicesCount = 20; + +static const int16 kAsScene1307KeyFrameIndices[] = { + 1, 4, 8, 11, 15, 16, 17, 17, 17, 16, + 15, 14, 12, 10, 9, 7, 5, 3, 2, 1 +}; + +const int kAsScene1307KeyDivValue = 200; +const int16 kAsScene1307KeyXDelta = 70; +const int16 kAsScene1307KeyYDelta = -12; + +AsScene1307Key::AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _keyIndex(keyIndex), _clipRects(clipRects), + _isClickable(true) { + + NPoint pt; + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + + _dataResource.load(0x22102142); + _pointList = _dataResource.getPointArray(0xAC849240); + pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; + _x = pt.x; + _y = pt.y; + createSurface(kAsScene1307KeySurfacePriorities[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4], 190, 148); + startAnimation(fileHashes[0], 0, -1); + loadSound(0, 0xDC4A1280); + loadSound(1, 0xCC021233); + loadSound(2, 0xC4C23844); + loadSound(3, 0xC4523208); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1307Key::handleMessage); +} + +uint32 AsScene1307Key::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_isClickable) { + sendMessage(_parentScene, 0x4826, 0); + stRemoveKey(); + messageResult = 1; + } + break; + case 0x2000: + _isClickable = param.asInteger() != 0; + break; + case 0x2001: + setSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex, param.asInteger()); + stMoveKey(); + break; + case 0x2003: + playSound(3); + stUnlock(); + break; + case 0x2004: + playSound(2); + stInsert(); + break; + } + return messageResult; +} + +void AsScene1307Key::suRemoveKey() { + if (_pointIndex < kAsScene1307KeyPointsCount) { + _x += kAsScene1307KeyPoints[_pointIndex].x; + _y += kAsScene1307KeyPoints[_pointIndex].y; + updateBounds(); + _pointIndex++; + } else { + SetSpriteUpdate(NULL); + } +} + +void AsScene1307Key::suInsertKey() { + if (_pointIndex < kAsScene1307KeyPointsCount) { + _x -= kAsScene1307KeyPoints[kAsScene1307KeyPointsCount - _pointIndex - 1].x; + _y -= kAsScene1307KeyPoints[kAsScene1307KeyPointsCount - _pointIndex - 1].y; + updateBounds(); + _pointIndex++; + if (_pointIndex == 7) + playSound(0); + } else { + SetSpriteUpdate(NULL); + sendMessage(_parentScene, 0x2002, 0); + } +} + +void AsScene1307Key::suMoveKey() { + if (_pointIndex < kAsScene1307KeyFrameIndicesCount) { + _frameIndex += kAsScene1307KeyFrameIndices[_pointIndex]; + _x = _prevX + (_deltaX * _frameIndex) / kAsScene1307KeyDivValue; + _y = _prevY + (_deltaY * _frameIndex) / kAsScene1307KeyDivValue; + updateBounds(); + _pointIndex++; + } else { + NPoint pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; + _x = pt.x + kAsScene1307KeyXDelta; + _y = pt.y + kAsScene1307KeyYDelta; + stInsertKey(); + } +} + +void AsScene1307Key::stRemoveKey() { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + _pointIndex = 0; + startAnimation(fileHashes[0], 0, -1); + playSound(1); + SetSpriteUpdate(&AsScene1307Key::suRemoveKey); +} + +void AsScene1307Key::stInsertKey() { + _pointIndex = 0; + sendMessage(_parentScene, 0x1022, kAsScene1307KeySurfacePriorities[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4]); + setClipRect(_clipRects[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex) % 4]); + _newStickFrameIndex = STICK_LAST_FRAME; + SetSpriteUpdate(&AsScene1307Key::suInsertKey); +} + +void AsScene1307Key::stMoveKey() { + NPoint pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; + int16 newX = pt.x + kAsScene1307KeyXDelta; + int16 newY = pt.y + kAsScene1307KeyYDelta; + sendMessage(_parentScene, 0x1022, 1000); + setClipRect(0, 0, 640, 480); + _prevX = _x; + _prevY = _y; + if (newX == _x && newY == _y) { + stInsertKey(); + } else { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + _pointIndex = 0; + _frameIndex = 0; + _deltaX = newX - _x; + _deltaY = newY - _y; + startAnimation(fileHashes[0], 0, -1); + SetSpriteUpdate(&AsScene1307Key::suMoveKey); + } +} + +void AsScene1307Key::stUnlock() { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + startAnimation(fileHashes[1], 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; +} + +void AsScene1307Key::stInsert() { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + startAnimation(fileHashes[2], 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; +} + +AsScene1308JaggyDoor::AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 0xBA0AE050, 1100, 320, 240), _parentScene(parentScene) { + + setVisible(false); + stopAnimation(); + SetMessageHandler(&AsScene1308JaggyDoor::handleMessage); +} + +uint32 AsScene1308JaggyDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + case 0x4808: + stOpenDoor(); + break; + case 0x4809: + stCloseDoor(); + break; + } + return messageResult; +} + +void AsScene1308JaggyDoor::stOpenDoor() { + startAnimation(0xBA0AE050, 0, -1); + setVisible(true); + playSound(0, calcHash("fxDoorOpen38")); + NextState(&AsScene1308JaggyDoor::stOpenDoorDone); +} + +void AsScene1308JaggyDoor::stOpenDoorDone() { + sendMessage(_parentScene, 0x2000, 0); + stopAnimation(); + setVisible(false); +} + +void AsScene1308JaggyDoor::stCloseDoor() { + startAnimation(0xBA0AE050, -1, -1); + _playBackwards = true; + setVisible(true); + playSound(0, calcHash("fxDoorClose38")); + NextState(&AsScene1308JaggyDoor::stCloseDoorDone); +} + +void AsScene1308JaggyDoor::stCloseDoorDone() { + sendMessage(_parentScene, 0x2001, 0); + stopAnimation(); +} + +AsScene1308KeyboardDoor::AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 0xA08A0851, 1100, 320, 240), _parentScene(parentScene) { + + playSound(0, 0x51456049); + SetMessageHandler(&AsScene1308KeyboardDoor::handleMessage); + NextState(&AsScene1308KeyboardDoor::stFallingKeys); +} + +uint32 AsScene1308KeyboardDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1308KeyboardDoor::stFallingKeys() { + startAnimation(0x6238B191, 0, -1); + _x = 580; + _y = 383; + NextState(&AsScene1308KeyboardDoor::stFallingKeysDone); +} + +void AsScene1308KeyboardDoor::stFallingKeysDone() { + sendMessage(_parentScene, 0x2004, 0); + stopAnimation(); + setVisible(false); +} + +AsScene1308LightWallSymbols::AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 0x80180A10, 100, 320, 240), _parentScene(parentScene) { + + setVisible(false); + stopAnimation(); + Entity::_priority = 1200; + SetMessageHandler(&AsScene1308LightWallSymbols::handleMessage); +} + +uint32 AsScene1308LightWallSymbols::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2002: + stFadeIn(); + break; + case 0x2003: + stFadeOut(); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1308LightWallSymbols::stFadeIn() { + startAnimation(0x80180A10, 0, -1); + setVisible(true); + _newStickFrameIndex = STICK_LAST_FRAME; +} + +void AsScene1308LightWallSymbols::stFadeOut() { + startAnimation(0x80180A10, -1, -1); + _playBackwards = true; + NextState(&AsScene1308LightWallSymbols::stFadeOutDone); +} + +void AsScene1308LightWallSymbols::stFadeOutDone() { + sendMessage(_parentScene, 0x2003, 0); + stopAnimation(); + setVisible(false); +} + +SsScene1308Number::SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index) + : StaticSprite(vm, fileHash, 100) { + + setVisible(false); + _x = _spriteResource.getPosition().x + index * 20; + updatePosition(); +} + +AsScene1308Mouse::AsScene1308Mouse(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + _x = 286; + _y = 429; + createSurface1(0xA282C472, 100); + startAnimation(0xA282C472, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1308Mouse::handleMessage); +} + +uint32 AsScene1308Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x66382026) + playSound(0, 0x0CD84468); + else if (param.asInteger() == 0x6E28061C) + playSound(0, 0x78C8402C); + else if (param.asInteger() == 0x462F0410) + playSound(0, 0x60984E28); + break; + } + return messageResult; +} + +KmScene1303::KmScene1303(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1303::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4804: + GotoState(&Klaymen::stPeekWall1); + break; + case 0x483B: + GotoState(&Klaymen::stPeekWallReturn); + break; + case 0x483C: + GotoState(&Klaymen::stPeekWall2); + break; + } + return 0; +} + +KmScene1304::KmScene1304(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +KmScene1305::KmScene1305(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1305::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + GotoState(&KmScene1305::stCrashDown); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + } + return 0; +} + +void KmScene1305::stCrashDown() { + playSound(0, 0x41648271); + _busyStatus = 1; + _acceptInput = false; + startAnimationByHash(0x000BAB02, 0x88003000, 0); + SetUpdateHandler(&Klaymen::update); + SetSpriteUpdate(NULL); + SetMessageHandler(&Klaymen::hmLowLevelAnimation); + NextState(&KmScene1305::stCrashDownFinished); +} + +void KmScene1305::stCrashDownFinished() { + setDoDeltaX(2); + stTryStandIdle(); +} + +KmScene1306::KmScene1306(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481A: + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + else + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + else + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0xEE084A04); + break; + case 0x483E: + teleporterDisappear(0xB86A4274); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + +KmScene1308::KmScene1308(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); + else + GotoState(&Klaymen::stMoveObjectFaceObject); + break; + case 0x480D: + GotoState(&Klaymen::stUseLever); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stInsertKey); + else + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x4827: + GotoState(&Klaymen::stReleaseLever); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1300_sprites.h b/engines/neverhood/modules/module1300_sprites.h new file mode 100644 index 0000000000..e044d3cec8 --- /dev/null +++ b/engines/neverhood/modules/module1300_sprites.h @@ -0,0 +1,200 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1300_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1300_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" +#include "neverhood/smackerplayer.h" + +namespace Neverhood { + +class AsScene1302Bridge : public AnimatedSprite { +public: + AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stLowerBridge(); + void stRaiseBridge(); + void cbLowerBridgeEvent(); +}; + +class SsScene1302Fence : public StaticSprite { +public: + SsScene1302Fence(NeverhoodEngine *vm); +protected: + int16 _firstY; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoveDown(); + void suMoveUp(); +}; + +class AsScene1303Balloon : public AnimatedSprite { +public: + AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmBalloonPopped(int messageNum, const MessageParam ¶m, Entity *sender); + void stPopBalloon(); +}; + +class AsScene1304Needle : public AnimatedSprite { +public: + AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1306Elevator : public AnimatedSprite { +public: + AsScene1306Elevator(NeverhoodEngine *vm, Scene *parentScene, AnimatedSprite *asElevatorDoor); +protected: + Scene *_parentScene; + AnimatedSprite *_asElevatorDoor; + bool _isUp; + bool _isDown; + int _countdown; + void update(); + void upGoingDown(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stGoingUp(); + void cbGoingUpEvent(); + void stGoingDown(); + void cbGoingDownEvent(); +}; + +class AsScene1307Key : public AnimatedSprite { +public: + AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects); +protected: + Scene *_parentScene; + NPointArray *_pointList; + uint _pointIndex; + int _frameIndex; + uint _keyIndex; + NRect *_clipRects; + bool _isClickable; + int16 _prevX, _prevY; + int16 _deltaX, _deltaY; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suRemoveKey(); + void suInsertKey(); + void suMoveKey(); + void stRemoveKey(); + void stInsertKey(); + void stMoveKey(); + void stUnlock(); + void stInsert(); +}; + +class AsScene1308JaggyDoor : public AnimatedSprite { +public: + AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stOpenDoorDone(); + void stCloseDoor(); + void stCloseDoorDone(); +}; + +class AsScene1308KeyboardDoor : public AnimatedSprite { +public: + AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stFallingKeys(); + void stFallingKeysDone(); +}; + +class AsScene1308LightWallSymbols : public AnimatedSprite { +public: + AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stFadeIn(); + void stFadeOut(); + void stFadeOutDone(); +}; + +class SsScene1308Number : public StaticSprite { +public: + SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index); +}; + +class AsScene1308Mouse : public AnimatedSprite { +public: + AsScene1308Mouse(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1303 : public Klaymen { +public: + KmScene1303(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1304 : public Klaymen { +public: + KmScene1304(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1305 : public Klaymen { +public: + KmScene1305(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stCrashDown(); + void stCrashDownFinished(); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1306 : public Klaymen { +public: + KmScene1306(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1308 : public Klaymen { +public: + KmScene1308(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1300_SPRITES_H */ diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp index 0a029632b6..2fc1052ab1 100644 --- a/engines/neverhood/modules/module1400.cpp +++ b/engines/neverhood/modules/module1400.cpp @@ -20,12 +20,14 @@ * */ -#include "neverhood/modules/module1400.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module2100.h" -#include "neverhood/modules/module2200.h" #include "neverhood/diskplayerscene.h" #include "neverhood/gamemodule.h" +#include "neverhood/modules/module1000_sprites.h" +#include "neverhood/modules/module1200_sprites.h" +#include "neverhood/modules/module1400.h" +#include "neverhood/modules/module1400_sprites.h" +#include "neverhood/modules/module2100_sprites.h" +#include "neverhood/modules/module2200_sprites.h" namespace Neverhood { @@ -135,497 +137,6 @@ void Module1400::updateScene() { } } -// Scene1401 - -AsScene1401Pipe::AsScene1401Pipe(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100), _countdown1(0), _countdown2(0) { - - createSurface(900, 152, 147); - _x = 454; - _y = 217; - startAnimation(0x4C210500, 0, -1); - SetUpdateHandler(&AsScene1401Pipe::update); - SetMessageHandler(&AsScene1401Pipe::handleMessage); -} - -AsScene1401Pipe::~AsScene1401Pipe() { - _vm->_soundMan->deleteSoundGroup(0x01104C08); -} - -void AsScene1401Pipe::update() { - AnimatedSprite::update(); - if (_countdown1 != 0 && (--_countdown1 == 0)) - stDoneSucking(); - if (_countdown2 != 0 && (--_countdown2 == 0)) { - _vm->_soundMan->addSound(0x01104C08, 0x4A116437); - _vm->_soundMan->playSoundLooping(0x4A116437); - } -} - -void AsScene1401Pipe::upSuckInProjector() { - AnimatedSprite::update(); - if (_countdown1 != 0) - _countdown1--; -} - -uint32 AsScene1401Pipe::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x0A8A1490) - playSound(1, 0x6AB6666F); - break; - case 0x2000: - _countdown1 = 70; - _countdown2 = 8; - stStartSucking(); - break; - case 0x483A: - stSuckInProjector(); - break; - } - return messageResult; -} - -uint32 AsScene1401Pipe::hmSuckInProjector(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - if (_countdown1 != 0) - stStartSucking(); - else - stDoneSucking(); - SetMessageHandler(&AsScene1401Pipe::handleMessage); - SetUpdateHandler(&AsScene1401Pipe::update); - break; - } - return messageResult; -} - -void AsScene1401Pipe::stStartSucking() { - startAnimation(0x4C240100, 0, -1); - playSound(0, 0x4A30063F); -} - -void AsScene1401Pipe::stDoneSucking() { - _vm->_soundMan->deleteSound(0x4A116437); - playSound(0, 0x4A120435); - startAnimation(0x4C210500, 0, -1); -} - -void AsScene1401Pipe::stSuckInProjector() { - startAnimation(0x6C210810, 0, -1); - SetUpdateHandler(&AsScene1401Pipe::upSuckInProjector); - SetMessageHandler(&AsScene1401Pipe::hmSuckInProjector); -} - -AsScene1401Mouse::AsScene1401Mouse(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - createSurface(100, 71, 41); - _x = 478; - _y = 433; - startAnimation(0xA282C472, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1401Mouse::handleMessage); -} - -uint32 AsScene1401Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x66382026) - playSound(0, 0x0CD84468); - else if (param.asInteger() == 0x6E28061C) - playSound(0, 0x78C8402C); - else if (param.asInteger() == 0x462F0410) - playSound(0, 0x60984E28); - break; - case 0x4839: - stSuckedIn(); - break; - } - return messageResult; -} - -void AsScene1401Mouse::suSuckedIn() { - AnimatedSprite::updateDeltaXY(); - if (_collisionBounds.y1 <= 150) { - playSound(0, 0x0E32247F); - stopAnimation(); - setVisible(false); - SetMessageHandler(NULL); - SetSpriteUpdate(NULL); - } -} - -void AsScene1401Mouse::stSuckedIn() { - startAnimation(0x34880040, 0, -1); - SetSpriteUpdate(&AsScene1401Mouse::suSuckedIn); -} - -AsScene1401Cheese::AsScene1401Cheese(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - createSurface(200, 152, 147); - _x = 427; - _y = 433; - startAnimation(0x461A1490, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1401Cheese::handleMessage); -} - -uint32 AsScene1401Cheese::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4839: - stSuckedIn(); - break; - } - return messageResult; -} - -void AsScene1401Cheese::suSuckedIn() { - AnimatedSprite::updateDeltaXY(); - if (_collisionBounds.y1 <= 150) { - playSound(0, 0x18020439); - stopAnimation(); - setVisible(false); - SetMessageHandler(NULL); - SetSpriteUpdate(NULL); - } -} - -void AsScene1401Cheese::stSuckedIn() { - startAnimation(0x103B8020, 0, -1); - SetSpriteUpdate(&AsScene1401Cheese::suSuckedIn); -} - -AsScene1401BackDoor::AsScene1401BackDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen) - : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0), _isOpen(isOpen) { - - _x = 320; - _y = 240; - createSurface1(0x04551900, 100); - if (isOpen) { - startAnimation(0x04551900, -1, -1); - _countdown = 48; - } else { - stopAnimation(); - setVisible(false); - } - _newStickFrameIndex = STICK_LAST_FRAME; - SetUpdateHandler(&AsScene1401BackDoor::update); - SetMessageHandler(&AsScene1401BackDoor::handleMessage); -} - -void AsScene1401BackDoor::update() { - if (_countdown != 0 && (--_countdown == 0)) - stCloseDoor(); - AnimatedSprite::update(); -} - - -uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2001: - if (_isOpen) - _countdown = 168; - messageResult = _isOpen ? 1 : 0; - break; - case 0x3002: - gotoNextState(); - break; - case 0x4808: - _countdown = 168; - if (!_isOpen) - stOpenDoor(); - break; - } - return messageResult; -} - -void AsScene1401BackDoor::stOpenDoor() { - _isOpen = true; - setVisible(true); - startAnimation(0x04551900, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - playSound(0, calcHash("fxDoorOpen24")); -} - -void AsScene1401BackDoor::stCloseDoor() { - _isOpen = false; - setVisible(true); - startAnimation(0x04551900, -1, -1); - playSound(0, calcHash("fxDoorClose24")); - _playBackwards = true; - NextState(&AsScene1401BackDoor::stCloseDoorDone); -} - -void AsScene1401BackDoor::stCloseDoorDone() { - stopAnimation(); - setVisible(false); -} - -static const AsCommonProjectorItem kAsCommonProjectorItems[] = { - {{154, 453}, 4, 2, 0, 0, 1}, - {{104, 391}, 4, -1, -1, 1, 1}, - {{ 22, 447}, 6, -1, -1, 1, 1}, - {{112, 406}, 2, -1, -1, 1, 0}, - {{262, 433}, 1, 1, 0, 0, 0} -}; - -AsCommonProjector::AsCommonProjector(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, Sprite *asPipe) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _asPipe(asPipe) { - - _asProjectorItem = &kAsCommonProjectorItems[getGlobalVar(V_PROJECTOR_LOCATION)]; - createSurface(990, 101, 182); - startAnimation(0x10E3042B, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsCommonProjector::handleMessage); - _x = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; - _lockedInSlot = true; - moveProjector(); - setDoDeltaX(1); - if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->lockSlotIndex) - stStayLockedInSlot(); - loadSound(2, 0xC8C2507C); -} - -AsCommonProjector::~AsCommonProjector() { - _vm->_soundMan->deleteSoundGroup(0x05331081); -} - -uint32 AsCommonProjector::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4807: - setGlobalVar(V_PROJECTOR_SLOT, (_x - _asProjectorItem->point.x) / 108); - if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->lockSlotIndex) - stStartLockedInSlot(); - else - stIdle(); - break; - case 0x480B: - if (param.asInteger() != 1) { - if ((int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount) - incGlobalVar(V_PROJECTOR_SLOT, 1); - } else if (getGlobalVar(V_PROJECTOR_SLOT) > 0) - incGlobalVar(V_PROJECTOR_SLOT, -1); - stMoving(); - break; - case 0x480C: - // Check if the projector can be moved - if (param.asInteger() != 1) - messageResult = (int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount ? 1 : 0; - else - messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0; - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - case 0x4839: - stStartSuckedIn(); - break; - } - return messageResult; -} - -uint32 AsCommonProjector::hmLockedInSlot(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (param.asPoint().x - _x >= 17 && param.asPoint().x - _x <= 56 && - param.asPoint().y - _y >= -120 && param.asPoint().y - _y <= -82) { - sendMessage(_parentScene, 0x4826, 1); - } else - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); - stStopProjecting(); - break; - case 0x480B: - if (param.asInteger() != 1) { - if ((int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount) - incGlobalVar(V_PROJECTOR_SLOT, 1); - } else if (getGlobalVar(V_PROJECTOR_SLOT) > 0) - incGlobalVar(V_PROJECTOR_SLOT, -1); - stTurnToFront(); - break; - case 0x480C: - // Check if the projector can be moved - if (param.asInteger() != 1) - messageResult = (int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount ? 1 : 0; - else - messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0; - break; - case 0x480F: - stStartProjecting(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsCommonProjector::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsCommonProjector::suMoving() { - if (_x <= _klaymen->getX()) - _x = _klaymen->getX() - 100; - else - _x = _klaymen->getX() + 100; - moveProjector(); - if (_beforeMoveX == _x) { - if (getGlobalVar(V_PROJECTOR_SLOT) == 0 && _asProjectorItem->leftBorderLeaves != 0) { - sendMessage(_parentScene, 0x1019, 0); - incGlobalVar(V_PROJECTOR_LOCATION, -1); - setGlobalVar(V_PROJECTOR_SLOT, kAsCommonProjectorItems[getGlobalVar(V_PROJECTOR_LOCATION)].maxSlotCount); - } else if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->maxSlotCount && _asProjectorItem->rightBorderLeaves != 0) { - sendMessage(_parentScene, 0x1019, 1); - incGlobalVar(V_PROJECTOR_LOCATION, +1); - setGlobalVar(V_PROJECTOR_SLOT, 0); - } - } - Sprite::updateBounds(); -} - -void AsCommonProjector::moveProjector() { - - bool nowLockedInSlot = false; - - _y = _asProjectorItem->point.y; - - if (_asProjectorItem->index1 != -1) { - int16 elX = _asProjectorItem->index1 * 108 + _asProjectorItem->point.x; - if (elX - 20 < _x && elX + 20 > _x) { - nowLockedInSlot = true; - _y = _asProjectorItem->point.y + 10; - } - } - - if (_asProjectorItem->lockSlotIndex != -1) { - int16 elX = _asProjectorItem->lockSlotIndex * 108 + _asProjectorItem->point.x; - if (elX - 20 < _x && elX + 20 > _x) { - nowLockedInSlot = true; - _y = _asProjectorItem->point.y + 10; - } - } - - if (_lockedInSlot && !nowLockedInSlot) - _lockedInSlot = false; - else if (!_lockedInSlot && nowLockedInSlot) { - playSound(1, 0x5440E474); - _lockedInSlot = true; - } - -} - -void AsCommonProjector::stSuckedIn() { - AnimatedSprite::updateDeltaXY(); - if (_collisionBounds.y1 <= 150) { - sendMessage(_asPipe, 0x483A, 0); - stopAnimation(); - setVisible(false); - SetMessageHandler(&Sprite::handleMessage); - SetSpriteUpdate(NULL); - } -} - -void AsCommonProjector::stIdle() { - startAnimation(0x10E3042B, 0, -1); - SetMessageHandler(&AsCommonProjector::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsCommonProjector::stMoving() { - _beforeMoveX = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; - startAnimation(0x14A10137, 0, -1); - playSound(1, 0xEC008474); - SetMessageHandler(&AsCommonProjector::handleMessage); - SetSpriteUpdate(&AsCommonProjector::suMoving); -} - -void AsCommonProjector::stStartLockedInSlot() { - startAnimation(0x80C32213, 0, -1); - SetMessageHandler(&AsCommonProjector::hmAnimation); - SetSpriteUpdate(NULL); - NextState(&AsCommonProjector::stStayLockedInSlot); -} - -void AsCommonProjector::stStayLockedInSlot() { - startAnimation(0xD23B207F, 0, -1); - SetMessageHandler(&AsCommonProjector::hmLockedInSlot); - SetSpriteUpdate(NULL); -} - -void AsCommonProjector::stStartProjecting() { - startAnimation(0x50A80517, 0, -1); - setGlobalVar(V_PROJECTOR_ACTIVE, 1); - playSound(0, 0xCC4A8456); - _vm->_soundMan->addSound(0x05331081, 0xCE428854); - _vm->_soundMan->playSoundLooping(0xCE428854); - SetMessageHandler(&AsCommonProjector::hmAnimation); - SetSpriteUpdate(NULL); - NextState(&AsCommonProjector::stLockedInSlot); -} - -void AsCommonProjector::stLockedInSlot() { - sendMessage(_parentScene, 0x480F, 0); - startAnimation(0xD833207F, 0, -1); - SetMessageHandler(&AsCommonProjector::hmLockedInSlot); - SetSpriteUpdate(NULL); -} - -void AsCommonProjector::stStopProjecting() { - startAnimation(0x50A94417, 0, -1); - setGlobalVar(V_PROJECTOR_ACTIVE, 0); - playSound(0, 0xCC4A8456); - _vm->_soundMan->deleteSound(0xCE428854); - SetMessageHandler(&AsCommonProjector::hmAnimation); - SetSpriteUpdate(NULL); - NextState(&AsCommonProjector::stStayLockedInSlot); -} - -void AsCommonProjector::stTurnToFront() { - _beforeMoveX = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; - startAnimation(0x22CB4A33, 0, -1); - SetMessageHandler(&AsCommonProjector::hmAnimation); - SetSpriteUpdate(&AsCommonProjector::suMoving); - NextState(&AsCommonProjector::stMoving); -} - -void AsCommonProjector::stStartSuckedIn() { - setGlobalVar(V_PROJECTOR_LOCATION, 4); - setGlobalVar(V_PROJECTOR_SLOT, 0); - startAnimation(0x708D4712, 0, -1); - playSound(2); - SetMessageHandler(&Sprite::handleMessage); - SetSpriteUpdate(&AsCommonProjector::stSuckedIn); -} - Scene1401::Scene1401(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _projectorBorderFlag(false), _ssFloorButton(NULL), _asProjector(NULL), _asPipe(NULL), _asMouse(NULL), _asCheese(NULL), _asBackDoor(NULL), @@ -768,77 +279,6 @@ uint32 Scene1401::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -// Scene1402 - -SsScene1402BridgePart::SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority) - : StaticSprite(vm, fileHash, surfacePriority) { - - SetFilterY(&Sprite::defFilterY); - SetUpdateHandler(&StaticSprite::updatePosition); -} - -AsScene1402PuzzleBox::AsScene1402PuzzleBox(NeverhoodEngine *vm, Scene *parentScene, int status) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(900, 347, 230); - - SetFilterY(&Sprite::defFilterY); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1402PuzzleBox::handleMessage); - _x = 279; - _y = 270; - if (status == 2) { - // Puzzle box after the puzzle was solved - startAnimation(0x20060259, 0, -1); - playSound(0, 0x419014AC); - loadSound(1, 0x61901C29); - NextState(&AsScene1402PuzzleBox::stMoveDownSolvedDone); - } else if (status == 1) { - // Puzzle box appears - startAnimation(0x210A0213, 0, -1); - playSound(0, 0x41809C6C); - NextState(&AsScene1402PuzzleBox::stMoveUpDone); - } else { - // Puzzle box is here - startAnimation(0x20060259, -1, -1); - loadSound(1, 0x61901C29); - _newStickFrameIndex = STICK_LAST_FRAME; - } -} - -uint32 AsScene1402PuzzleBox::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2002: - playSound(1); - startAnimation(0x20060259, -1, -1); - _playBackwards = true; - NextState(&AsScene1402PuzzleBox::stMoveDownDone); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1402PuzzleBox::stMoveUpDone() { - sendMessage(_parentScene, 0x2000, 0); - stopAnimation(); - setVisible(false); -} - -void AsScene1402PuzzleBox::stMoveDownDone() { - sendMessage(_parentScene, 0x2001, 0); - stopAnimation(); - setVisible(false); -} - -void AsScene1402PuzzleBox::stMoveDownSolvedDone() { - sendMessage(_parentScene, 0x2003, 0); - stopAnimation(); -} - Scene1402::Scene1402(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isShaking(false), _asPuzzleBox(NULL), _asProjector(NULL) { @@ -988,237 +428,6 @@ void Scene1402::stopShaking() { _isShaking = false; } -// Scene1407 - -static const int16 kScene1407MouseFloorY[] = { - 106, 150, 191, 230, 267, 308, 350, 395 -}; - -static const struct { - int16 x; - int16 floorIndex; - int16 sectionIndex; - int16 nextHoleIndex; -} kScene1407MouseHoles[] = { - {125, 0, 0, 7}, - {452, 7, 21, 0}, - {337, 4, 11, 4}, - {286, 6, 17, 6}, - {348, 6, 17, 39}, - {536, 6, 18, 42}, - {111, 1, 3, 18}, - {203, 1, 3, 38}, - {270, 1, 3, 9}, - {197, 5, 14, 3}, - {252, 5, 14, 35}, - {297, 5, 14, 7}, - {359, 5, 14, 8}, - {422, 4, 12, 26}, - {467, 4, 12, 2}, - {539, 4, 12, 40}, - {111, 5, 13, 17}, - {211, 0, 1, 20}, - {258, 0, 1, 11}, - {322, 0, 1, 16}, - { 99, 6, 16, 31}, - {142, 6, 16, 27}, - {194, 6, 16, 12}, - {205, 2, 6, 45}, - {264, 2, 6, 10}, - { 98, 4, 10, 2}, - {152, 4, 10, 37}, - {199, 4, 10, 13}, - {258, 4, 10, 16}, - {100, 7, 19, 43}, - {168, 7, 19, 23}, - {123, 3, 8, 14}, - {181, 3, 8, 39}, - {230, 3, 8, 28}, - {292, 3, 8, 22}, - {358, 3, 8, 36}, - {505, 3, 9, 44}, - {400, 2, 7, 34}, - {454, 2, 7, 32}, - {532, 2, 7, 46}, - {484, 5, 15, 25}, - {529, 5, 15, 30}, - {251, 7, 20, 48}, - {303, 7, 20, 21}, - {360, 7, 20, 33}, - {503, 0, 2, 5}, - {459, 1, 4, 19}, - {530, 1, 4, 42}, - {111, 2, 5, 47}, - {442, 6, 18, 1} -}; - -static const struct { - int16 x1, x2; - int16 goodHoleIndex; -} kScene1407MouseSections[] = { - {100, 149, 0}, - {182, 351, 17}, - {430, 524, 45}, - { 89, 293, 7}, - {407, 555, 47}, - { 89, 132, 48}, - {178, 303, 23}, - {367, 551, 38}, - {105, 398, 31}, - {480, 537, 36}, - { 84, 275, 27}, - {318, 359, 2}, - {402, 560, 15}, - { 91, 132, 16}, - {179, 400, 10}, - {461, 552, 41}, - { 86, 218, 21}, - {267, 376, 4}, - {420, 560, 49}, - { 77, 188, 30}, - {237, 394, 44}, - {438, 515, 5} -}; - -AsScene1407Mouse::AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _currSectionIndex(0) { - - createSurface(100, 117, 45); - _x = 108; - _y = 106; - stIdleLookAtGoodHole(); - SetUpdateHandler(&AnimatedSprite::update); -} - -void AsScene1407Mouse::suWalkTo() { - int16 xdelta = _walkDestX - _x; - if (xdelta > _deltaX) - xdelta = _deltaX; - else if (xdelta < -_deltaX) - xdelta = -_deltaX; - _deltaX = 0; - if (_walkDestX == _x) - sendMessage(this, 0x1019, 0); - else { - _x += xdelta; - updateBounds(); - } -} - -void AsScene1407Mouse::upGoThroughHole() { - if (_countdown != 0 && (--_countdown == 0)) { - SetUpdateHandler(&AnimatedSprite::update); - gotoNextState(); - } - AnimatedSprite::update(); -} - -uint32 AsScene1407Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x0001: - { - int16 mouseX = param.asPoint().x; - int16 mouseY = param.asPoint().y; - int holeIndex; - for (holeIndex = 0; holeIndex < 50; holeIndex++) { - int16 holeX = kScene1407MouseHoles[holeIndex].x; - int16 holeY = kScene1407MouseFloorY[kScene1407MouseHoles[holeIndex].floorIndex]; - if (mouseX >= holeX - 14 && mouseX <= holeX + 14 && mouseY >= holeY - 36 && mouseY <= holeY) - break; - } - if (holeIndex < 50 && kScene1407MouseHoles[holeIndex].sectionIndex == _currSectionIndex) { - _nextHoleIndex = kScene1407MouseHoles[holeIndex].nextHoleIndex; - _walkDestX = kScene1407MouseHoles[holeIndex].x; - stWalkToHole(); - } else { - if (mouseX < kScene1407MouseSections[_currSectionIndex].x1) - _walkDestX = kScene1407MouseSections[_currSectionIndex].x1; - else if (mouseX > kScene1407MouseSections[_currSectionIndex].x2) - _walkDestX = kScene1407MouseSections[_currSectionIndex].x2; - else - _walkDestX = mouseX; - stWalkToDest(); - } - } - break; - case 0x1019: - gotoNextState(); - break; - case 0x2001: - { - // Reset the position - // Find the nearest hole and go through it, and exit at the first hole - int16 distance = 640; - int matchIndex = 50; - for (int index = 0; index < 50; index++) - if (kScene1407MouseHoles[index].sectionIndex == _currSectionIndex && - ABS(kScene1407MouseHoles[index].x - _x) < distance) { - matchIndex = index; - distance = ABS(kScene1407MouseHoles[index].x - _x); - } - if (matchIndex < 50) { - _nextHoleIndex = 0; - _walkDestX = kScene1407MouseHoles[matchIndex].x; - stWalkToHole(); - } - } - break; - } - return messageResult; -} - -void AsScene1407Mouse::stIdleLookAtGoodHole() { - setDoDeltaX(kScene1407MouseHoles[kScene1407MouseSections[_currSectionIndex].goodHoleIndex].x < _x ? 1 : 0); - startAnimation(0x72215194, 0, -1); - SetMessageHandler(&AsScene1407Mouse::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene1407Mouse::stWalkToDest() { - if (_walkDestX != _x) { - setDoDeltaX(_walkDestX < _x ? 1 : 0); - startAnimation(0x22291510, 0, -1); - SetMessageHandler(&AsScene1407Mouse::handleMessage); - SetSpriteUpdate(&AsScene1407Mouse::suWalkTo); - NextState(&AsScene1407Mouse::stIdleLookAtGoodHole); - } -} - -void AsScene1407Mouse::stWalkToHole() { - setDoDeltaX(_walkDestX < _x ? 1 : 0); - startAnimation(0x22291510, 0, -1); - SetMessageHandler(&AsScene1407Mouse::handleMessage); - SetSpriteUpdate(&AsScene1407Mouse::suWalkTo); - NextState(&AsScene1407Mouse::stGoThroughHole); -} - -void AsScene1407Mouse::stGoThroughHole() { - startAnimation(0x72215194, 0, -1); - setVisible(false); - _countdown = 12; - SetUpdateHandler(&AsScene1407Mouse::upGoThroughHole); - SetMessageHandler(NULL); - SetSpriteUpdate(NULL); - NextState(&AsScene1407Mouse::stArriveAtHole); -} - -void AsScene1407Mouse::stArriveAtHole() { - _currSectionIndex = kScene1407MouseHoles[_nextHoleIndex].sectionIndex; - _x = kScene1407MouseHoles[_nextHoleIndex].x; - _y = kScene1407MouseFloorY[kScene1407MouseHoles[_nextHoleIndex].floorIndex]; - if (_nextHoleIndex == 1) { - sendMessage(_parentScene, 0x2000, 0); - _walkDestX = 512; - stWalkToDest(); - setVisible(true); - } else { - _walkDestX = _x + 14; - stWalkToDest(); - setVisible(true); - } -} - Scene1407::Scene1407(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _puzzleSolvedCountdown(0), _resetButtonCountdown(0) { @@ -1275,8 +484,6 @@ uint32 Scene1407::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -// Scene1403 - Scene1403::Scene1403(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asProjector(NULL), _isProjecting(false) { @@ -1379,8 +586,6 @@ uint32 Scene1403::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -// Scene1404 - Scene1404::Scene1404(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asProjector(NULL), _asKey(NULL) { @@ -1480,77 +685,6 @@ uint32 Scene1404::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -// Scene1405 - -static const NPoint kAsScene1405TileItemPositions[] = { - {100, 80}, {162, 78}, {222, 76}, {292, 76}, - {356, 82}, {422, 84}, {488, 86}, {550, 90}, - {102, 134}, {164, 132}, {224, 136}, {294, 136}, - {360, 136}, {422, 138}, {484, 144}, {548, 146}, - { 98, 196}, {160, 200}, {228, 200}, {294, 202}, - {360, 198}, {424, 200}, {482, 202}, {548, 206}, - { 98, 260}, {160, 264}, {226, 260}, {296, 262}, - {358, 260}, {424, 262}, {486, 264}, {550, 266}, - { 94, 322}, {160, 316}, {226, 316}, {296, 320}, - {358, 322}, {422, 324}, {488, 322}, {550, 322}, - { 98, 380}, {160, 376}, {226, 376}, {294, 378}, - {356, 380}, {420, 380}, {490, 378}, {552, 376} -}; - -AsScene1405Tile::AsScene1405Tile(NeverhoodEngine *vm, Scene1405 *parentScene, uint32 tileIndex) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _tileIndex(tileIndex), _countdown(0), _isShowing(false) { - - loadSound(0, 0x05308101); - setSoundPan(0, (tileIndex % 8 * 4 + 4) * 25 / 8); - _x = kAsScene1405TileItemPositions[_tileIndex].x; - _y = kAsScene1405TileItemPositions[_tileIndex].y; - createSurface1(0x844B805C, 1100); - setVisible(false); - if (getSubVar(VA_IS_TILE_MATCH, _tileIndex)) - _countdown = _vm->_rnd->getRandomNumber(36 - 1) + 1; - startAnimation(0x844B805C, getSubVar(VA_TILE_SYMBOLS, _tileIndex), -1); - _newStickFrameIndex = (int16)getSubVar(VA_TILE_SYMBOLS, _tileIndex); - SetUpdateHandler(&AsScene1405Tile::update); - SetMessageHandler(&AsScene1405Tile::handleMessage); -} - -void AsScene1405Tile::update() { - updateAnim(); - updatePosition(); - if (_countdown != 0 && (--_countdown == 0)) - show(); -} - -uint32 AsScene1405Tile::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (getSubVar(VA_IS_TILE_MATCH, _tileIndex) == 0 && _parentScene->getCountdown() == 0) { - show(); - sendMessage(_parentScene, 0x2000, _tileIndex); - } - messageResult = 1; - break; - } - return messageResult; -} - -void AsScene1405Tile::show() { - if (!_isShowing) { - _isShowing = true; - playSound(0); - setVisible(true); - } -} - -void AsScene1405Tile::hide() { - if (_isShowing) { - _isShowing = false; - playSound(0); - setVisible(false); - } -} - Scene1405::Scene1405(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _selectFirstTile(true), _tilesLeft(48), _countdown(0) { diff --git a/engines/neverhood/modules/module1400.h b/engines/neverhood/modules/module1400.h index 9a592c2952..53ad7125ab 100644 --- a/engines/neverhood/modules/module1400.h +++ b/engines/neverhood/modules/module1400.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1200.h" namespace Neverhood { @@ -40,92 +39,9 @@ protected: void updateScene(); }; -// Scene1401 - -class AsScene1401Pipe : public AnimatedSprite { -public: - AsScene1401Pipe(NeverhoodEngine *vm); - virtual ~AsScene1401Pipe(); -protected: - int _countdown1; - int _countdown2; - void update(); - void upSuckInProjector(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmSuckInProjector(int messageNum, const MessageParam ¶m, Entity *sender); - void stStartSucking(); - void stDoneSucking(); - void stSuckInProjector(); -}; - -class AsScene1401Mouse : public AnimatedSprite { -public: - AsScene1401Mouse(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suSuckedIn(); - void stSuckedIn(); -}; - -class AsScene1401Cheese : public AnimatedSprite { -public: - AsScene1401Cheese(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suSuckedIn(); - void stSuckedIn(); -}; - -class AsScene1401BackDoor : public AnimatedSprite { -public: - AsScene1401BackDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen); -protected: - Sprite *_klaymen; - int _countdown; - bool _isOpen; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); - void stCloseDoorDone(); -}; - -struct AsCommonProjectorItem { - NPoint point; - int8 maxSlotCount; - int8 lockSlotIndex; - int8 index1; - int8 leftBorderLeaves; - int8 rightBorderLeaves; -}; - -class AsCommonProjector : public AnimatedSprite { -public: - AsCommonProjector(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, Sprite *asPipe); - virtual ~AsCommonProjector(); -protected: - Scene *_parentScene; - Sprite *_klaymen; - Sprite *_asPipe; - const AsCommonProjectorItem *_asProjectorItem; - int16 _beforeMoveX; - bool _lockedInSlot; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmLockedInSlot(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoving(); - void moveProjector(); - void stSuckedIn(); - void stIdle(); - void stMoving(); - void stStartLockedInSlot(); - void stStayLockedInSlot(); - void stStartProjecting(); - void stLockedInSlot(); - void stStopProjecting(); - void stTurnToFront(); - void stStartSuckedIn(); -}; +class AsCommonProjector; +class AsScene1201Tape; +class AsScene1405Tile; class Scene1401 : public Scene { public: @@ -146,24 +62,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1402 - -class SsScene1402BridgePart : public StaticSprite { -public: - SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority); -}; - -class AsScene1402PuzzleBox : public AnimatedSprite { -public: - AsScene1402PuzzleBox(NeverhoodEngine *vm, Scene *parentScene, int status); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stMoveUpDone(); - void stMoveDownDone(); - void stMoveDownSolvedDone(); -}; - class Scene1402 : public Scene { public: Scene1402(NeverhoodEngine *vm, Module *parentModule, int which); @@ -180,27 +78,6 @@ protected: void stopShaking(); }; -// Scene1407 - -class AsScene1407Mouse : public AnimatedSprite { -public: - AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - int16 _walkDestX; - int16 _currSectionIndex; - int16 _nextHoleIndex; - int _countdown; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suWalkTo(); - void upGoThroughHole(); - void stIdleLookAtGoodHole(); - void stWalkToDest(); - void stWalkToHole(); - void stGoThroughHole(); - void stArriveAtHole(); -}; - class Scene1407 : public Scene { public: Scene1407(NeverhoodEngine *vm, Module *parentModule); @@ -213,8 +90,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1403 - class Scene1403 : public Scene { public: Scene1403(NeverhoodEngine *vm, Module *parentModule, int which); @@ -229,8 +104,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1404 - class Scene1404 : public Scene { public: Scene1404(NeverhoodEngine *vm, Module *parentModule, int which); @@ -243,24 +116,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1405 - -class Scene1405; - -class AsScene1405Tile : public AnimatedSprite { -public: - AsScene1405Tile(NeverhoodEngine *vm, Scene1405 *parentScene, uint32 tileIndex); - void show(); - void hide(); -protected: - Scene1405 *_parentScene; - bool _isShowing; - uint32 _tileIndex; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1405 : public Scene { public: Scene1405(NeverhoodEngine *vm, Module *parentModule); diff --git a/engines/neverhood/modules/module1400_sprites.cpp b/engines/neverhood/modules/module1400_sprites.cpp new file mode 100644 index 0000000000..c0ab73c93d --- /dev/null +++ b/engines/neverhood/modules/module1400_sprites.cpp @@ -0,0 +1,1129 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1400_sprites.h" +#include "neverhood/modules/module1400.h" + +namespace Neverhood { + +AsScene1401Pipe::AsScene1401Pipe(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100), _countdown1(0), _countdown2(0) { + + createSurface(900, 152, 147); + _x = 454; + _y = 217; + startAnimation(0x4C210500, 0, -1); + SetUpdateHandler(&AsScene1401Pipe::update); + SetMessageHandler(&AsScene1401Pipe::handleMessage); +} + +AsScene1401Pipe::~AsScene1401Pipe() { + _vm->_soundMan->deleteSoundGroup(0x01104C08); +} + +void AsScene1401Pipe::update() { + AnimatedSprite::update(); + if (_countdown1 != 0 && (--_countdown1 == 0)) + stDoneSucking(); + if (_countdown2 != 0 && (--_countdown2 == 0)) { + _vm->_soundMan->addSound(0x01104C08, 0x4A116437); + _vm->_soundMan->playSoundLooping(0x4A116437); + } +} + +void AsScene1401Pipe::upSuckInProjector() { + AnimatedSprite::update(); + if (_countdown1 != 0) + _countdown1--; +} + +uint32 AsScene1401Pipe::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x0A8A1490) + playSound(1, 0x6AB6666F); + break; + case 0x2000: + _countdown1 = 70; + _countdown2 = 8; + stStartSucking(); + break; + case 0x483A: + stSuckInProjector(); + break; + } + return messageResult; +} + +uint32 AsScene1401Pipe::hmSuckInProjector(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + if (_countdown1 != 0) + stStartSucking(); + else + stDoneSucking(); + SetMessageHandler(&AsScene1401Pipe::handleMessage); + SetUpdateHandler(&AsScene1401Pipe::update); + break; + } + return messageResult; +} + +void AsScene1401Pipe::stStartSucking() { + startAnimation(0x4C240100, 0, -1); + playSound(0, 0x4A30063F); +} + +void AsScene1401Pipe::stDoneSucking() { + _vm->_soundMan->deleteSound(0x4A116437); + playSound(0, 0x4A120435); + startAnimation(0x4C210500, 0, -1); +} + +void AsScene1401Pipe::stSuckInProjector() { + startAnimation(0x6C210810, 0, -1); + SetUpdateHandler(&AsScene1401Pipe::upSuckInProjector); + SetMessageHandler(&AsScene1401Pipe::hmSuckInProjector); +} + +AsScene1401Mouse::AsScene1401Mouse(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + createSurface(100, 71, 41); + _x = 478; + _y = 433; + startAnimation(0xA282C472, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1401Mouse::handleMessage); +} + +uint32 AsScene1401Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x66382026) + playSound(0, 0x0CD84468); + else if (param.asInteger() == 0x6E28061C) + playSound(0, 0x78C8402C); + else if (param.asInteger() == 0x462F0410) + playSound(0, 0x60984E28); + break; + case 0x4839: + stSuckedIn(); + break; + } + return messageResult; +} + +void AsScene1401Mouse::suSuckedIn() { + AnimatedSprite::updateDeltaXY(); + if (_collisionBounds.y1 <= 150) { + playSound(0, 0x0E32247F); + stopAnimation(); + setVisible(false); + SetMessageHandler(NULL); + SetSpriteUpdate(NULL); + } +} + +void AsScene1401Mouse::stSuckedIn() { + startAnimation(0x34880040, 0, -1); + SetSpriteUpdate(&AsScene1401Mouse::suSuckedIn); +} + +AsScene1401Cheese::AsScene1401Cheese(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + createSurface(200, 152, 147); + _x = 427; + _y = 433; + startAnimation(0x461A1490, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1401Cheese::handleMessage); +} + +uint32 AsScene1401Cheese::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4839: + stSuckedIn(); + break; + } + return messageResult; +} + +void AsScene1401Cheese::suSuckedIn() { + AnimatedSprite::updateDeltaXY(); + if (_collisionBounds.y1 <= 150) { + playSound(0, 0x18020439); + stopAnimation(); + setVisible(false); + SetMessageHandler(NULL); + SetSpriteUpdate(NULL); + } +} + +void AsScene1401Cheese::stSuckedIn() { + startAnimation(0x103B8020, 0, -1); + SetSpriteUpdate(&AsScene1401Cheese::suSuckedIn); +} + +AsScene1401BackDoor::AsScene1401BackDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0), _isOpen(isOpen) { + + _x = 320; + _y = 240; + createSurface1(0x04551900, 100); + if (isOpen) { + startAnimation(0x04551900, -1, -1); + _countdown = 48; + } else { + stopAnimation(); + setVisible(false); + } + _newStickFrameIndex = STICK_LAST_FRAME; + SetUpdateHandler(&AsScene1401BackDoor::update); + SetMessageHandler(&AsScene1401BackDoor::handleMessage); +} + +void AsScene1401BackDoor::update() { + if (_countdown != 0 && (--_countdown == 0)) + stCloseDoor(); + AnimatedSprite::update(); +} + + +uint32 AsScene1401BackDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2001: + if (_isOpen) + _countdown = 168; + messageResult = _isOpen ? 1 : 0; + break; + case 0x3002: + gotoNextState(); + break; + case 0x4808: + _countdown = 168; + if (!_isOpen) + stOpenDoor(); + break; + } + return messageResult; +} + +void AsScene1401BackDoor::stOpenDoor() { + _isOpen = true; + setVisible(true); + startAnimation(0x04551900, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + playSound(0, calcHash("fxDoorOpen24")); +} + +void AsScene1401BackDoor::stCloseDoor() { + _isOpen = false; + setVisible(true); + startAnimation(0x04551900, -1, -1); + playSound(0, calcHash("fxDoorClose24")); + _playBackwards = true; + NextState(&AsScene1401BackDoor::stCloseDoorDone); +} + +void AsScene1401BackDoor::stCloseDoorDone() { + stopAnimation(); + setVisible(false); +} + +static const AsCommonProjectorItem kAsCommonProjectorItems[] = { + {{154, 453}, 4, 2, 0, 0, 1}, + {{104, 391}, 4, -1, -1, 1, 1}, + {{ 22, 447}, 6, -1, -1, 1, 1}, + {{112, 406}, 2, -1, -1, 1, 0}, + {{262, 433}, 1, 1, 0, 0, 0} +}; + +AsCommonProjector::AsCommonProjector(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, Sprite *asPipe) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _asPipe(asPipe) { + + _asProjectorItem = &kAsCommonProjectorItems[getGlobalVar(V_PROJECTOR_LOCATION)]; + createSurface(990, 101, 182); + startAnimation(0x10E3042B, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsCommonProjector::handleMessage); + _x = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; + _lockedInSlot = true; + moveProjector(); + setDoDeltaX(1); + if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->lockSlotIndex) + stStayLockedInSlot(); + loadSound(2, 0xC8C2507C); +} + +AsCommonProjector::~AsCommonProjector() { + _vm->_soundMan->deleteSoundGroup(0x05331081); +} + +uint32 AsCommonProjector::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4807: + setGlobalVar(V_PROJECTOR_SLOT, (_x - _asProjectorItem->point.x) / 108); + if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->lockSlotIndex) + stStartLockedInSlot(); + else + stIdle(); + break; + case 0x480B: + if (param.asInteger() != 1) { + if ((int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount) + incGlobalVar(V_PROJECTOR_SLOT, 1); + } else if (getGlobalVar(V_PROJECTOR_SLOT) > 0) + incGlobalVar(V_PROJECTOR_SLOT, -1); + stMoving(); + break; + case 0x480C: + // Check if the projector can be moved + if (param.asInteger() != 1) + messageResult = (int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount ? 1 : 0; + else + messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0; + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + case 0x4839: + stStartSuckedIn(); + break; + } + return messageResult; +} + +uint32 AsCommonProjector::hmLockedInSlot(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (param.asPoint().x - _x >= 17 && param.asPoint().x - _x <= 56 && + param.asPoint().y - _y >= -120 && param.asPoint().y - _y <= -82) { + sendMessage(_parentScene, 0x4826, 1); + } else + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4807: + sendMessage(_parentScene, 0x4807, 0); + stStopProjecting(); + break; + case 0x480B: + if (param.asInteger() != 1) { + if ((int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount) + incGlobalVar(V_PROJECTOR_SLOT, 1); + } else if (getGlobalVar(V_PROJECTOR_SLOT) > 0) + incGlobalVar(V_PROJECTOR_SLOT, -1); + stTurnToFront(); + break; + case 0x480C: + // Check if the projector can be moved + if (param.asInteger() != 1) + messageResult = (int8)getGlobalVar(V_PROJECTOR_SLOT) < _asProjectorItem->maxSlotCount ? 1 : 0; + else + messageResult = getGlobalVar(V_PROJECTOR_SLOT) > 0 ? 1 : 0; + break; + case 0x480F: + stStartProjecting(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsCommonProjector::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsCommonProjector::suMoving() { + if (_x <= _klaymen->getX()) + _x = _klaymen->getX() - 100; + else + _x = _klaymen->getX() + 100; + moveProjector(); + if (_beforeMoveX == _x) { + if (getGlobalVar(V_PROJECTOR_SLOT) == 0 && _asProjectorItem->leftBorderLeaves != 0) { + sendMessage(_parentScene, 0x1019, 0); + incGlobalVar(V_PROJECTOR_LOCATION, -1); + setGlobalVar(V_PROJECTOR_SLOT, kAsCommonProjectorItems[getGlobalVar(V_PROJECTOR_LOCATION)].maxSlotCount); + } else if ((int8)getGlobalVar(V_PROJECTOR_SLOT) == _asProjectorItem->maxSlotCount && _asProjectorItem->rightBorderLeaves != 0) { + sendMessage(_parentScene, 0x1019, 1); + incGlobalVar(V_PROJECTOR_LOCATION, +1); + setGlobalVar(V_PROJECTOR_SLOT, 0); + } + } + Sprite::updateBounds(); +} + +void AsCommonProjector::moveProjector() { + + bool nowLockedInSlot = false; + + _y = _asProjectorItem->point.y; + + if (_asProjectorItem->index1 != -1) { + int16 elX = _asProjectorItem->index1 * 108 + _asProjectorItem->point.x; + if (elX - 20 < _x && elX + 20 > _x) { + nowLockedInSlot = true; + _y = _asProjectorItem->point.y + 10; + } + } + + if (_asProjectorItem->lockSlotIndex != -1) { + int16 elX = _asProjectorItem->lockSlotIndex * 108 + _asProjectorItem->point.x; + if (elX - 20 < _x && elX + 20 > _x) { + nowLockedInSlot = true; + _y = _asProjectorItem->point.y + 10; + } + } + + if (_lockedInSlot && !nowLockedInSlot) + _lockedInSlot = false; + else if (!_lockedInSlot && nowLockedInSlot) { + playSound(1, 0x5440E474); + _lockedInSlot = true; + } + +} + +void AsCommonProjector::stSuckedIn() { + AnimatedSprite::updateDeltaXY(); + if (_collisionBounds.y1 <= 150) { + sendMessage(_asPipe, 0x483A, 0); + stopAnimation(); + setVisible(false); + SetMessageHandler(&Sprite::handleMessage); + SetSpriteUpdate(NULL); + } +} + +void AsCommonProjector::stIdle() { + startAnimation(0x10E3042B, 0, -1); + SetMessageHandler(&AsCommonProjector::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsCommonProjector::stMoving() { + _beforeMoveX = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; + startAnimation(0x14A10137, 0, -1); + playSound(1, 0xEC008474); + SetMessageHandler(&AsCommonProjector::handleMessage); + SetSpriteUpdate(&AsCommonProjector::suMoving); +} + +void AsCommonProjector::stStartLockedInSlot() { + startAnimation(0x80C32213, 0, -1); + SetMessageHandler(&AsCommonProjector::hmAnimation); + SetSpriteUpdate(NULL); + NextState(&AsCommonProjector::stStayLockedInSlot); +} + +void AsCommonProjector::stStayLockedInSlot() { + startAnimation(0xD23B207F, 0, -1); + SetMessageHandler(&AsCommonProjector::hmLockedInSlot); + SetSpriteUpdate(NULL); +} + +void AsCommonProjector::stStartProjecting() { + startAnimation(0x50A80517, 0, -1); + setGlobalVar(V_PROJECTOR_ACTIVE, 1); + playSound(0, 0xCC4A8456); + _vm->_soundMan->addSound(0x05331081, 0xCE428854); + _vm->_soundMan->playSoundLooping(0xCE428854); + SetMessageHandler(&AsCommonProjector::hmAnimation); + SetSpriteUpdate(NULL); + NextState(&AsCommonProjector::stLockedInSlot); +} + +void AsCommonProjector::stLockedInSlot() { + sendMessage(_parentScene, 0x480F, 0); + startAnimation(0xD833207F, 0, -1); + SetMessageHandler(&AsCommonProjector::hmLockedInSlot); + SetSpriteUpdate(NULL); +} + +void AsCommonProjector::stStopProjecting() { + startAnimation(0x50A94417, 0, -1); + setGlobalVar(V_PROJECTOR_ACTIVE, 0); + playSound(0, 0xCC4A8456); + _vm->_soundMan->deleteSound(0xCE428854); + SetMessageHandler(&AsCommonProjector::hmAnimation); + SetSpriteUpdate(NULL); + NextState(&AsCommonProjector::stStayLockedInSlot); +} + +void AsCommonProjector::stTurnToFront() { + _beforeMoveX = getGlobalVar(V_PROJECTOR_SLOT) * 108 + _asProjectorItem->point.x; + startAnimation(0x22CB4A33, 0, -1); + SetMessageHandler(&AsCommonProjector::hmAnimation); + SetSpriteUpdate(&AsCommonProjector::suMoving); + NextState(&AsCommonProjector::stMoving); +} + +void AsCommonProjector::stStartSuckedIn() { + setGlobalVar(V_PROJECTOR_LOCATION, 4); + setGlobalVar(V_PROJECTOR_SLOT, 0); + startAnimation(0x708D4712, 0, -1); + playSound(2); + SetMessageHandler(&Sprite::handleMessage); + SetSpriteUpdate(&AsCommonProjector::stSuckedIn); +} + +SsScene1402BridgePart::SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority) + : StaticSprite(vm, fileHash, surfacePriority) { + + SetFilterY(&Sprite::defFilterY); + SetUpdateHandler(&StaticSprite::updatePosition); +} + +AsScene1402PuzzleBox::AsScene1402PuzzleBox(NeverhoodEngine *vm, Scene *parentScene, int status) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(900, 347, 230); + + SetFilterY(&Sprite::defFilterY); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1402PuzzleBox::handleMessage); + _x = 279; + _y = 270; + if (status == 2) { + // Puzzle box after the puzzle was solved + startAnimation(0x20060259, 0, -1); + playSound(0, 0x419014AC); + loadSound(1, 0x61901C29); + NextState(&AsScene1402PuzzleBox::stMoveDownSolvedDone); + } else if (status == 1) { + // Puzzle box appears + startAnimation(0x210A0213, 0, -1); + playSound(0, 0x41809C6C); + NextState(&AsScene1402PuzzleBox::stMoveUpDone); + } else { + // Puzzle box is here + startAnimation(0x20060259, -1, -1); + loadSound(1, 0x61901C29); + _newStickFrameIndex = STICK_LAST_FRAME; + } +} + +uint32 AsScene1402PuzzleBox::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2002: + playSound(1); + startAnimation(0x20060259, -1, -1); + _playBackwards = true; + NextState(&AsScene1402PuzzleBox::stMoveDownDone); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1402PuzzleBox::stMoveUpDone() { + sendMessage(_parentScene, 0x2000, 0); + stopAnimation(); + setVisible(false); +} + +void AsScene1402PuzzleBox::stMoveDownDone() { + sendMessage(_parentScene, 0x2001, 0); + stopAnimation(); + setVisible(false); +} + +void AsScene1402PuzzleBox::stMoveDownSolvedDone() { + sendMessage(_parentScene, 0x2003, 0); + stopAnimation(); +} + +static const int16 kScene1407MouseFloorY[] = { + 106, 150, 191, 230, 267, 308, 350, 395 +}; + +static const struct { + int16 x; + int16 floorIndex; + int16 sectionIndex; + int16 nextHoleIndex; +} kScene1407MouseHoles[] = { + {125, 0, 0, 7}, + {452, 7, 21, 0}, + {337, 4, 11, 4}, + {286, 6, 17, 6}, + {348, 6, 17, 39}, + {536, 6, 18, 42}, + {111, 1, 3, 18}, + {203, 1, 3, 38}, + {270, 1, 3, 9}, + {197, 5, 14, 3}, + {252, 5, 14, 35}, + {297, 5, 14, 7}, + {359, 5, 14, 8}, + {422, 4, 12, 26}, + {467, 4, 12, 2}, + {539, 4, 12, 40}, + {111, 5, 13, 17}, + {211, 0, 1, 20}, + {258, 0, 1, 11}, + {322, 0, 1, 16}, + { 99, 6, 16, 31}, + {142, 6, 16, 27}, + {194, 6, 16, 12}, + {205, 2, 6, 45}, + {264, 2, 6, 10}, + { 98, 4, 10, 2}, + {152, 4, 10, 37}, + {199, 4, 10, 13}, + {258, 4, 10, 16}, + {100, 7, 19, 43}, + {168, 7, 19, 23}, + {123, 3, 8, 14}, + {181, 3, 8, 39}, + {230, 3, 8, 28}, + {292, 3, 8, 22}, + {358, 3, 8, 36}, + {505, 3, 9, 44}, + {400, 2, 7, 34}, + {454, 2, 7, 32}, + {532, 2, 7, 46}, + {484, 5, 15, 25}, + {529, 5, 15, 30}, + {251, 7, 20, 48}, + {303, 7, 20, 21}, + {360, 7, 20, 33}, + {503, 0, 2, 5}, + {459, 1, 4, 19}, + {530, 1, 4, 42}, + {111, 2, 5, 47}, + {442, 6, 18, 1} +}; + +static const struct { + int16 x1, x2; + int16 goodHoleIndex; +} kScene1407MouseSections[] = { + {100, 149, 0}, + {182, 351, 17}, + {430, 524, 45}, + { 89, 293, 7}, + {407, 555, 47}, + { 89, 132, 48}, + {178, 303, 23}, + {367, 551, 38}, + {105, 398, 31}, + {480, 537, 36}, + { 84, 275, 27}, + {318, 359, 2}, + {402, 560, 15}, + { 91, 132, 16}, + {179, 400, 10}, + {461, 552, 41}, + { 86, 218, 21}, + {267, 376, 4}, + {420, 560, 49}, + { 77, 188, 30}, + {237, 394, 44}, + {438, 515, 5} +}; + +AsScene1407Mouse::AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _currSectionIndex(0) { + + createSurface(100, 117, 45); + _x = 108; + _y = 106; + stIdleLookAtGoodHole(); + SetUpdateHandler(&AnimatedSprite::update); +} + +void AsScene1407Mouse::suWalkTo() { + int16 xdelta = _walkDestX - _x; + if (xdelta > _deltaX) + xdelta = _deltaX; + else if (xdelta < -_deltaX) + xdelta = -_deltaX; + _deltaX = 0; + if (_walkDestX == _x) + sendMessage(this, 0x1019, 0); + else { + _x += xdelta; + updateBounds(); + } +} + +void AsScene1407Mouse::upGoThroughHole() { + if (_countdown != 0 && (--_countdown == 0)) { + SetUpdateHandler(&AnimatedSprite::update); + gotoNextState(); + } + AnimatedSprite::update(); +} + +uint32 AsScene1407Mouse::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x0001: + { + int16 mouseX = param.asPoint().x; + int16 mouseY = param.asPoint().y; + int holeIndex; + for (holeIndex = 0; holeIndex < 50; holeIndex++) { + int16 holeX = kScene1407MouseHoles[holeIndex].x; + int16 holeY = kScene1407MouseFloorY[kScene1407MouseHoles[holeIndex].floorIndex]; + if (mouseX >= holeX - 14 && mouseX <= holeX + 14 && mouseY >= holeY - 36 && mouseY <= holeY) + break; + } + if (holeIndex < 50 && kScene1407MouseHoles[holeIndex].sectionIndex == _currSectionIndex) { + _nextHoleIndex = kScene1407MouseHoles[holeIndex].nextHoleIndex; + _walkDestX = kScene1407MouseHoles[holeIndex].x; + stWalkToHole(); + } else { + if (mouseX < kScene1407MouseSections[_currSectionIndex].x1) + _walkDestX = kScene1407MouseSections[_currSectionIndex].x1; + else if (mouseX > kScene1407MouseSections[_currSectionIndex].x2) + _walkDestX = kScene1407MouseSections[_currSectionIndex].x2; + else + _walkDestX = mouseX; + stWalkToDest(); + } + } + break; + case 0x1019: + gotoNextState(); + break; + case 0x2001: + { + // Reset the position + // Find the nearest hole and go through it, and exit at the first hole + int16 distance = 640; + int matchIndex = 50; + for (int index = 0; index < 50; index++) + if (kScene1407MouseHoles[index].sectionIndex == _currSectionIndex && + ABS(kScene1407MouseHoles[index].x - _x) < distance) { + matchIndex = index; + distance = ABS(kScene1407MouseHoles[index].x - _x); + } + if (matchIndex < 50) { + _nextHoleIndex = 0; + _walkDestX = kScene1407MouseHoles[matchIndex].x; + stWalkToHole(); + } + } + break; + } + return messageResult; +} + +void AsScene1407Mouse::stIdleLookAtGoodHole() { + setDoDeltaX(kScene1407MouseHoles[kScene1407MouseSections[_currSectionIndex].goodHoleIndex].x < _x ? 1 : 0); + startAnimation(0x72215194, 0, -1); + SetMessageHandler(&AsScene1407Mouse::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene1407Mouse::stWalkToDest() { + if (_walkDestX != _x) { + setDoDeltaX(_walkDestX < _x ? 1 : 0); + startAnimation(0x22291510, 0, -1); + SetMessageHandler(&AsScene1407Mouse::handleMessage); + SetSpriteUpdate(&AsScene1407Mouse::suWalkTo); + NextState(&AsScene1407Mouse::stIdleLookAtGoodHole); + } +} + +void AsScene1407Mouse::stWalkToHole() { + setDoDeltaX(_walkDestX < _x ? 1 : 0); + startAnimation(0x22291510, 0, -1); + SetMessageHandler(&AsScene1407Mouse::handleMessage); + SetSpriteUpdate(&AsScene1407Mouse::suWalkTo); + NextState(&AsScene1407Mouse::stGoThroughHole); +} + +void AsScene1407Mouse::stGoThroughHole() { + startAnimation(0x72215194, 0, -1); + setVisible(false); + _countdown = 12; + SetUpdateHandler(&AsScene1407Mouse::upGoThroughHole); + SetMessageHandler(NULL); + SetSpriteUpdate(NULL); + NextState(&AsScene1407Mouse::stArriveAtHole); +} + +void AsScene1407Mouse::stArriveAtHole() { + _currSectionIndex = kScene1407MouseHoles[_nextHoleIndex].sectionIndex; + _x = kScene1407MouseHoles[_nextHoleIndex].x; + _y = kScene1407MouseFloorY[kScene1407MouseHoles[_nextHoleIndex].floorIndex]; + if (_nextHoleIndex == 1) { + sendMessage(_parentScene, 0x2000, 0); + _walkDestX = 512; + stWalkToDest(); + setVisible(true); + } else { + _walkDestX = _x + 14; + stWalkToDest(); + setVisible(true); + } +} + +static const NPoint kAsScene1405TileItemPositions[] = { + {100, 80}, {162, 78}, {222, 76}, {292, 76}, + {356, 82}, {422, 84}, {488, 86}, {550, 90}, + {102, 134}, {164, 132}, {224, 136}, {294, 136}, + {360, 136}, {422, 138}, {484, 144}, {548, 146}, + { 98, 196}, {160, 200}, {228, 200}, {294, 202}, + {360, 198}, {424, 200}, {482, 202}, {548, 206}, + { 98, 260}, {160, 264}, {226, 260}, {296, 262}, + {358, 260}, {424, 262}, {486, 264}, {550, 266}, + { 94, 322}, {160, 316}, {226, 316}, {296, 320}, + {358, 322}, {422, 324}, {488, 322}, {550, 322}, + { 98, 380}, {160, 376}, {226, 376}, {294, 378}, + {356, 380}, {420, 380}, {490, 378}, {552, 376} +}; + +AsScene1405Tile::AsScene1405Tile(NeverhoodEngine *vm, Scene1405 *parentScene, uint32 tileIndex) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _tileIndex(tileIndex), _countdown(0), _isShowing(false) { + + loadSound(0, 0x05308101); + setSoundPan(0, (tileIndex % 8 * 4 + 4) * 25 / 8); + _x = kAsScene1405TileItemPositions[_tileIndex].x; + _y = kAsScene1405TileItemPositions[_tileIndex].y; + createSurface1(0x844B805C, 1100); + setVisible(false); + if (getSubVar(VA_IS_TILE_MATCH, _tileIndex)) + _countdown = _vm->_rnd->getRandomNumber(36 - 1) + 1; + startAnimation(0x844B805C, getSubVar(VA_TILE_SYMBOLS, _tileIndex), -1); + _newStickFrameIndex = (int16)getSubVar(VA_TILE_SYMBOLS, _tileIndex); + SetUpdateHandler(&AsScene1405Tile::update); + SetMessageHandler(&AsScene1405Tile::handleMessage); +} + +void AsScene1405Tile::update() { + updateAnim(); + updatePosition(); + if (_countdown != 0 && (--_countdown == 0)) + show(); +} + +uint32 AsScene1405Tile::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (getSubVar(VA_IS_TILE_MATCH, _tileIndex) == 0 && _parentScene->getCountdown() == 0) { + show(); + sendMessage(_parentScene, 0x2000, _tileIndex); + } + messageResult = 1; + break; + } + return messageResult; +} + +void AsScene1405Tile::show() { + if (!_isShowing) { + _isShowing = true; + playSound(0); + setVisible(true); + } +} + +void AsScene1405Tile::hide() { + if (_isShowing) { + _isShowing = false; + playSound(0); + setVisible(false); + } +} + +KmScene1401::KmScene1401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1401::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); + else + GotoState(&Klaymen::stMoveObjectFaceObject); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + } + return 0; +} + +KmScene1402::KmScene1402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + SetFilterY(&Sprite::defFilterY); +} + +uint32 KmScene1402::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); + else + GotoState(&Klaymen::stMoveObjectFaceObject); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + } + return 0; +} + +static const KlaymenIdleTableItem klaymenIdleTable1403[] = { + {1, kIdleSpinHead}, + {1, kIdleChest}, + {1, kIdleHeadOff}, +}; + +KmScene1403::KmScene1403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + setKlaymenIdleTable(klaymenIdleTable1403, ARRAYSIZE(klaymenIdleTable1403)); +} + +uint32 KmScene1403::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); + else + GotoState(&Klaymen::stMoveObjectFaceObject); + break; + case 0x480D: + GotoState(&Klaymen::stUseLever); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x4827: + GotoState(&Klaymen::stReleaseLever); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +// KmScene1404 + +KmScene1404::KmScene1404(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1404::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480A: + if (param.asInteger() == 1) + GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject); + else + GotoState(&Klaymen::stMoveObjectFaceObject); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481A: + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1400_sprites.h b/engines/neverhood/modules/module1400_sprites.h new file mode 100644 index 0000000000..49b91fe0cf --- /dev/null +++ b/engines/neverhood/modules/module1400_sprites.h @@ -0,0 +1,198 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1400_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1400_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class AsScene1401Pipe : public AnimatedSprite { +public: + AsScene1401Pipe(NeverhoodEngine *vm); + virtual ~AsScene1401Pipe(); +protected: + int _countdown1; + int _countdown2; + void update(); + void upSuckInProjector(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmSuckInProjector(int messageNum, const MessageParam ¶m, Entity *sender); + void stStartSucking(); + void stDoneSucking(); + void stSuckInProjector(); +}; + +class AsScene1401Mouse : public AnimatedSprite { +public: + AsScene1401Mouse(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suSuckedIn(); + void stSuckedIn(); +}; + +class AsScene1401Cheese : public AnimatedSprite { +public: + AsScene1401Cheese(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suSuckedIn(); + void stSuckedIn(); +}; + +class AsScene1401BackDoor : public AnimatedSprite { +public: + AsScene1401BackDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen); +protected: + Sprite *_klaymen; + int _countdown; + bool _isOpen; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); + void stCloseDoorDone(); +}; + +struct AsCommonProjectorItem { + NPoint point; + int8 maxSlotCount; + int8 lockSlotIndex; + int8 index1; + int8 leftBorderLeaves; + int8 rightBorderLeaves; +}; + +class AsCommonProjector : public AnimatedSprite { +public: + AsCommonProjector(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, Sprite *asPipe); + virtual ~AsCommonProjector(); +protected: + Scene *_parentScene; + Sprite *_klaymen; + Sprite *_asPipe; + const AsCommonProjectorItem *_asProjectorItem; + int16 _beforeMoveX; + bool _lockedInSlot; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmLockedInSlot(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoving(); + void moveProjector(); + void stSuckedIn(); + void stIdle(); + void stMoving(); + void stStartLockedInSlot(); + void stStayLockedInSlot(); + void stStartProjecting(); + void stLockedInSlot(); + void stStopProjecting(); + void stTurnToFront(); + void stStartSuckedIn(); +}; + +class SsScene1402BridgePart : public StaticSprite { +public: + SsScene1402BridgePart(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority); +}; + +class AsScene1402PuzzleBox : public AnimatedSprite { +public: + AsScene1402PuzzleBox(NeverhoodEngine *vm, Scene *parentScene, int status); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stMoveUpDone(); + void stMoveDownDone(); + void stMoveDownSolvedDone(); +}; + +class AsScene1407Mouse : public AnimatedSprite { +public: + AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + int16 _walkDestX; + int16 _currSectionIndex; + int16 _nextHoleIndex; + int _countdown; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suWalkTo(); + void upGoThroughHole(); + void stIdleLookAtGoodHole(); + void stWalkToDest(); + void stWalkToHole(); + void stGoThroughHole(); + void stArriveAtHole(); +}; + +class Scene1405; + +class AsScene1405Tile : public AnimatedSprite { +public: + AsScene1405Tile(NeverhoodEngine *vm, Scene1405 *parentScene, uint32 tileIndex); + void show(); + void hide(); +protected: + Scene1405 *_parentScene; + bool _isShowing; + uint32 _tileIndex; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1401 : public Klaymen { +public: + KmScene1401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1402 : public Klaymen { +public: + KmScene1402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1403 : public Klaymen { +public: + KmScene1403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene1404 : public Klaymen { +public: + KmScene1404(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1400_SPRITES_H */ diff --git a/engines/neverhood/modules/module1600.cpp b/engines/neverhood/modules/module1600.cpp index e675eae200..0df7dd8925 100644 --- a/engines/neverhood/modules/module1600.cpp +++ b/engines/neverhood/modules/module1600.cpp @@ -20,10 +20,11 @@ * */ -#include "neverhood/modules/module1600.h" #include "neverhood/gamemodule.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/modules/module2200.h" +#include "neverhood/modules/module1200_sprites.h" +#include "neverhood/modules/module1600.h" +#include "neverhood/modules/module1600_sprites.h" +#include "neverhood/modules/module2200_sprites.h" #include "neverhood/modules/module3000_sprites.h" namespace Neverhood { @@ -184,825 +185,6 @@ void Module1600::updateScene() { } } -AsCommonCar::AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) - : AnimatedSprite(vm, 1000), _parentScene(parentScene) { - - createSurface(200, 556, 328); - _x = x; - _y = y; - - _inMainArea = false; - _exitDirection = 0; - _currPointIndex = 0; - _hasAgainDestPoint = false; - _stepError = 0; - _hasAgainDestPointIndex = false; - _steps = 0; - _isBraking = false; - _yMoveTotalSteps = 0; - _isBusy = false; - _isIdle = false; - _isMoving = true; - _rectFlag = false; - _newDeltaXType = -1; - _soundCounter = 0; - _pathPoints = NULL; - _currMoveDirection = 0; - - startAnimation(0xD4220027, 0, -1); - setDoDeltaX(getGlobalVar(V_CAR_DELTA_X)); - - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::handleMessage); - SetSpriteUpdate(NULL); -} - -AsCommonCar::~AsCommonCar() { - if (_finalizeStateCb == AnimationCallback(&AsCommonCar::evTurnCarDone)) - setGlobalVar(V_CAR_DELTA_X, !getGlobalVar(V_CAR_DELTA_X)); -} - -void AsCommonCar::setPathPoints(NPointArray *pathPoints) { - _pathPoints = pathPoints; -} - -void AsCommonCar::update() { - if (_newDeltaXType >= 0) { - setDoDeltaX(_newDeltaXType); - _newDeltaXType = -1; - } - AnimatedSprite::update(); - if (_hasAgainDestPoint && _yMoveTotalSteps == 0 && !_isBusy) { - _hasAgainDestPoint = false; - _hasAgainDestPointIndex = false; - sendPointMessage(this, 0x2004, _againDestPoint); - } else if (_hasAgainDestPointIndex && _yMoveTotalSteps == 0 && !_isBusy) { - _hasAgainDestPointIndex = false; - sendMessage(this, 0x2003, _againDestPointIndex); - } - updateMovement(); - updateSound(); -} - -void AsCommonCar::upIdle() { - update(); - if (++_idleCounter >= _idleCounterMax) - stIdleBlink(); - updateSound(); -} - -uint32 AsCommonCar::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1019: - SetSpriteUpdate(NULL); - break; - case 0x2002: - // Set the current position without moving - _currPointIndex = param.asInteger(); - _stepError = 0; - _x = pathPoint(_currPointIndex).x; - _y = pathPoint(_currPointIndex).y; - break; - case 0x2003: - // Move to a point by its index - { - int newPointIndex = param.asInteger(); - if (_yMoveTotalSteps <= 0 && !_isBusy) { - _destX = pathPoint(newPointIndex).x; - _destY = pathPoint(newPointIndex).y; - if (_currPointIndex < newPointIndex) { - moveToNextPoint(); - } else if (_currPointIndex == newPointIndex && _stepError == 0) { - if (_currPointIndex == 0) { - _yMoveTotalSteps = 0; - sendMessage(_parentScene, 0x2005, 0); - } else if (_currPointIndex == (int)_pathPoints->size()) { - _yMoveTotalSteps = 0; - sendMessage(_parentScene, 0x2006, 0); - } - } else { - moveToPrevPoint(); - } - } else { - _hasAgainDestPointIndex = true; - _againDestPointIndex = newPointIndex; - } - } - break; - case 0x2004: - // Move to the point closest to the parameter point - { - int minMatchIndex = -1; - int minMatchDistance, distance; - NPoint pt = param.asPoint(); - if (_yMoveTotalSteps <= 0 && !_isBusy) { - // Check if we're already exiting (or something) - if ((pt.x <= 20 && _exitDirection == 1) || - (pt.x >= 620 && _exitDirection == 3) || - (pt.y <= 20 && _exitDirection == 2) || - (pt.y >= 460 && _exitDirection == 4)) - break; - _destX = pt.x; - _destY = pt.y; - minMatchDistance = calcDistance(_destX, _destY, _x, _y) + 1; - for (int i = _currPointIndex + 1; i < (int)_pathPoints->size(); i++) { - distance = calcDistance(_destX, _destY, pathPoint(i).x, pathPoint(i).y); - if (distance >= minMatchDistance) - break; - minMatchDistance = distance; - minMatchIndex = i; - } - for (int i = _currPointIndex; i >= 0; i--) { - distance = calcDistance(_destX, _destY, pathPoint(i).x, pathPoint(i).y); - if (distance >= minMatchDistance) - break; - minMatchDistance = distance; - minMatchIndex = i; - } - if (minMatchIndex == -1) { - if (_currPointIndex == 0) - moveToPrevPoint(); - else - SetSpriteUpdate(NULL); - } else { - if (minMatchIndex > _currPointIndex) - moveToNextPoint(); - else - moveToPrevPoint(); - } - } else { - _hasAgainDestPoint = true; - _againDestPoint = pt; - } - } - break; - case 0x2007: - _yMoveTotalSteps = param.asInteger(); - _steps = 0; - _isBraking = false; - _lastDistance = 640; - SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); - break; - case 0x2008: - _yMoveTotalSteps = param.asInteger(); - _steps = 0; - _isBraking = false; - _lastDistance = 640; - SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); - break; - case 0x2009: - stEnterCar(); - break; - case 0x200A: - stLeaveCar(); - break; - case 0x200E: - stTurnCar(); - break; - case 0x200F: - stCarAtHome(); - _newDeltaXType = param.asInteger(); - break; - } - return messageResult; -} - -uint32 AsCommonCar::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = AsCommonCar::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (_isBusy && param.asInteger() == 0x025424A2) - gotoNextState(); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -uint32 AsCommonCar::hmLeaveCar(int messageNum, const MessageParam ¶m, Entity *sender) { - switch (messageNum) { - case 0x2009: - stEnterCar(); - break; - case 0x3002: - sendMessage(_parentScene, 0x200A, 0); - SetMessageHandler(&AsCommonCar::handleMessage); - break; - } - return 0; -} - -void AsCommonCar::stCarAtHome() { - bool doDeltaX = _doDeltaX; - SetSpriteUpdate(NULL); - _hasAgainDestPoint = false; - _hasAgainDestPointIndex = false; - _isBraking = false; - _isBusy = false; - _isIdle = false; - _isMoving = false; - _rectFlag = false; - NextState(&AsCommonCar::stLeanForwardIdle); - startAnimation(0x35698F78, 0, -1); - setDoDeltaX(doDeltaX ? 1 : 0); - _currMoveDirection = 0; - _newMoveDirection = 0; - _steps = 0; - _idleCounter = 0; - _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; - SetUpdateHandler(&AsCommonCar::upIdle); - SetMessageHandler(&AsCommonCar::handleMessage); - FinalizeState(&AsCommonCar::evIdleDone); -} - -void AsCommonCar::updateTurnMovement() { - if (_turnMoveStatus == 1) { - _lastDistance = 640; - _isIdle = false; - _isBraking = false; - SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); - } else if (_turnMoveStatus == 2) { - _lastDistance = 640; - _isIdle = false; - _isBraking = false; - SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); - } -} - -void AsCommonCar::updateMovement() { - if (_isBraking && !_isIdle && !_isBusy) { - gotoNextState(); - _isMoving = false; - _isIdle = true; - startAnimation(0x192ADD30, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stLeanForwardIdle); - } else if (!_isBraking && _steps && _isIdle) { - gotoNextState(); - _isIdle = false; - startAnimation(0x9966B138, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stUpdateMoveDirection); - } else if (_newMoveDirection != _currMoveDirection && _isMoving && !_isBusy) { - gotoNextState(); - _currMoveDirection = _newMoveDirection; - stUpdateMoveDirection(); - } -} - -void AsCommonCar::stEnterCar() { - startAnimation(0xA86A9538, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stLeanForwardIdle); -} - -void AsCommonCar::stLeaveCar() { - startAnimation(0xA86A9538, -1, -1); - _playBackwards = true; - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmLeaveCar); -} - -void AsCommonCar::stLeanForwardIdle() { - startAnimation(0x35698F78, 0, -1); - _currMoveDirection = 0; - _newMoveDirection = 0; - _steps = 0; - _idleCounter = 0; - _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; - SetUpdateHandler(&AsCommonCar::upIdle); - SetMessageHandler(&AsCommonCar::handleMessage); - FinalizeState(&AsCommonCar::evIdleDone); -} - -void AsCommonCar::evIdleDone() { - SetUpdateHandler(&AsCommonCar::update); -} - -void AsCommonCar::stIdleBlink() { - startAnimation(0xB579A77C, 0, -1); - _idleCounter = 0; - _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stLeanForwardIdle); -} - -void AsCommonCar::stUpdateMoveDirection() { - _isMoving = true; - if (_currMoveDirection == 1) - startAnimation(0xD4AA03A4, 0, -1); - else if (_currMoveDirection == 3) - startAnimation(0xD00A1364, 0, -1); - else if ((_currMoveDirection == 2 && _doDeltaX) || (_currMoveDirection == 4 && !_doDeltaX)) - stTurnCar(); - else - startAnimation(0xD4220027, 0, -1); - setGlobalVar(V_CAR_DELTA_X, _doDeltaX ? 1 : 0); -} - -void AsCommonCar::moveToNextPoint() { - if (_currPointIndex >= (int)_pathPoints->size() - 1) { - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2006, 0); - } else { - NPoint nextPt = pathPoint(_currPointIndex + 1); - NPoint currPt = pathPoint(_currPointIndex); - if (ABS(nextPt.y - currPt.y) <= ABS(nextPt.x - currPt.x) && - ((_currMoveDirection == 2 && nextPt.x < currPt.x) || - (_currMoveDirection == 4 && nextPt.x >= currPt.x))) { - if (_currMoveDirection == 2) - _currMoveDirection = 4; - else if (_currMoveDirection == 4) - _currMoveDirection = 2; - if (_isIdle) - stTurnCarMoveToNextPoint(); - else - stBrakeMoveToNextPoint(); - } else { - if (_steps == 0) { - gotoNextState(); - _isIdle = false; - startAnimation(0x9966B138, 0, -1); - SetMessageHandler(&AsCommonCar::hmAnimation); - SetUpdateHandler(&AsCommonCar::update); - NextState(&AsCommonCar::stUpdateMoveDirection); - } - _isBraking = false; - SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); - _lastDistance = 640; - } - } -} - -void AsCommonCar::stBrakeMoveToNextPoint() { - gotoNextState(); - _isBusy = true; - _isBraking = true; - startAnimation(0x192ADD30, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stTurnCarMoveToNextPoint); -} - -void AsCommonCar::stTurnCar() { - // Turn to left/right #1 - gotoNextState(); - _isBusy = true; - startAnimation(0xF46A0324, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - FinalizeState(&AsCommonCar::evTurnCarDone); - _turnMoveStatus = 0; - updateTurnMovement(); -} - -void AsCommonCar::stTurnCarMoveToNextPoint() { - // Turn to left/right #2 - gotoNextState(); - _isBusy = true; - startAnimation(0xF46A0324, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - FinalizeState(&AsCommonCar::evTurnCarDone); - _turnMoveStatus = 1; - updateTurnMovement(); -} - -void AsCommonCar::stTurnCarMoveToPrevPoint() { - // Turn to left/right #3 - FinalizeState(NULL); - _isBusy = true; - startAnimation(0xF46A0324, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - FinalizeState(&AsCommonCar::evTurnCarDone); - _turnMoveStatus = 2; - updateTurnMovement(); -} - -void AsCommonCar::moveToPrevPoint() { - if (_currPointIndex == 0 && _stepError == 0) { - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2005, 0); - } else { - NPoint prevPt; - NPoint currPt; - if (_stepError == 0) { - prevPt = pathPoint(_currPointIndex - 1); - currPt = pathPoint(_currPointIndex); - } else { - prevPt = pathPoint(_currPointIndex); - currPt = pathPoint(_currPointIndex + 1); - } - if (ABS(prevPt.y - currPt.y) <= ABS(prevPt.x - currPt.x) && - ((_currMoveDirection == 2 && prevPt.x < currPt.x) || - (_currMoveDirection == 4 && prevPt.x >= currPt.x))) { - if (_currMoveDirection == 2) - _currMoveDirection = 4; - else if (_currMoveDirection == 4) - _currMoveDirection = 2; - if (_isIdle) - stTurnCarMoveToPrevPoint(); - else - stBrakeMoveToPrevPoint(); - } else { - if (_steps == 0) { - gotoNextState(); - _isIdle = false; - startAnimation(0x9966B138, 0, -1); - SetMessageHandler(&AsCommonCar::hmAnimation); - SetUpdateHandler(&AsCommonCar::update); - NextState(&AsCommonCar::stUpdateMoveDirection); - } - _isBraking = false; - SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); - _lastDistance = 640; - } - } -} - -void AsCommonCar::stBrakeMoveToPrevPoint() { - FinalizeState(NULL); - _isBusy = true; - _isBraking = true; - startAnimation(0x192ADD30, 0, -1); - SetUpdateHandler(&AsCommonCar::update); - SetMessageHandler(&AsCommonCar::hmAnimation); - NextState(&AsCommonCar::stTurnCarMoveToPrevPoint); -} - -void AsCommonCar::evTurnCarDone() { - _isBusy = false; - setDoDeltaX(2); - _newMoveDirection = 0; - stUpdateMoveDirection(); -} - -void AsCommonCar::suMoveToNextPoint() { - int16 newX = _x, newY = _y; - - if (_currPointIndex >= (int)_pathPoints->size()) { - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2006, 0); - return; - } - - if (_isBraking) { - if (_steps <= 0) { - sendMessage(this, 0x1019, 0); - return; - } else - _steps--; - } else if (_steps < 11) - _steps++; - - bool firstTime = true; - _ySteps = _steps; - int stepsCtr = _steps; - - while (stepsCtr > 0) { - NPoint pt1; - NPoint pt2 = pathPoint(_currPointIndex); - if (_currPointIndex + 1 >= (int)_pathPoints->size()) - pt1 = pathPoint(0); - else - pt1 = pathPoint(_currPointIndex + 1); - int16 deltaX = ABS(pt1.x - pt2.x); - int16 deltaY = ABS(pt1.y - pt2.y); - if (deltaX >= deltaY) { - _newMoveDirection = 2; - if (pt1.x < pt2.x) - _newMoveDirection = 4; - if (stepsCtr + _stepError >= deltaX) { - stepsCtr -= deltaX; - stepsCtr += _stepError; - _stepError = 0; - _currPointIndex++; - if (_currPointIndex == (int)_pathPoints->size() - 1) - stepsCtr = 0; - newX = pathPoint(_currPointIndex).x; - newY = pathPoint(_currPointIndex).y; - } else { - _stepError += stepsCtr; - if (pt1.x >= pt2.x) - newX += stepsCtr; - else - newX -= stepsCtr; - if (pt1.y >= pt2.y) - newY = pt2.y + (deltaY * _stepError) / deltaX; - else - newY = pt2.y - (deltaY * _stepError) / deltaX; - stepsCtr = 0; - } - } else { - _newMoveDirection = 3; - if (pt1.y < pt2.y) - _newMoveDirection = 1; - if (firstTime) { - if (pt1.y >= pt2.y) - stepsCtr += 7; - else { - stepsCtr -= 4; - if (stepsCtr < 0) - stepsCtr = 0; - } - _ySteps = stepsCtr; - } - if (stepsCtr + _stepError >= deltaY) { - stepsCtr -= deltaY; - stepsCtr += _stepError; - _stepError = 0; - _currPointIndex++; - if (_currPointIndex == (int)_pathPoints->size() - 1) - stepsCtr = 0; - newX = pathPoint(_currPointIndex).x; - newY = pathPoint(_currPointIndex).y; - } else { - _stepError += stepsCtr; - if (pt1.x >= pt2.x) - newX = pt2.x + (deltaX * _stepError) / deltaY; - else - newX = pt2.x - (deltaX * _stepError) / deltaY; - if (pt1.y >= pt2.y) - newY += stepsCtr; - else - newY -= stepsCtr; - stepsCtr = 0; - } - } - firstTime = false; - } - - if (_yMoveTotalSteps != 0) { - _x = newX; - _y = newY; - _yMoveTotalSteps -= _ySteps; - if (_yMoveTotalSteps <= 0) { - _isBraking = true; - _yMoveTotalSteps = 0; - } - } else { - int distance = calcDistance(_destX, _destY, _x, _y); - _x = newX; - _y = newY; - if (newX > 20 && newX < 620 && newY > 20 && newY < 460) { - _exitDirection = 0; - _inMainArea = true; - } else if (_inMainArea) { - _destX = pathPoint(_pathPoints->size() - 1).x; - _destY = pathPoint(_pathPoints->size() - 1).y; - _inMainArea = false; - if (_x <= 20) - _exitDirection = 1; - else if (_x >= 620) - _exitDirection = 3; - else if (_y <= 20) - _exitDirection = 2; - else if (_y >= 460) - _exitDirection = 4; - if (_exitDirection != 0 && _isBraking) { - _isBraking = false; - _steps = 11; - } - } - if ((distance < 20 && _exitDirection == 0 && _lastDistance < distance) || - (_exitDirection == 0 && _lastDistance + 20 < distance)) - _isBraking = true; - if (distance < _lastDistance) - _lastDistance = distance; - if (_currPointIndex == (int)_pathPoints->size() - 1) { - _isBraking = true; - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2006, 0); - } - } - -} - -void AsCommonCar::suMoveToPrevPoint() { - int16 newX = _x, newY = _y; - - if (_currPointIndex == 0 && _stepError == 0) { - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2005, 0); - return; - } - - if (_isBraking) { - if (_steps <= 0) { - sendMessage(this, 0x1019, 0); - return; - } else - _steps--; - } else if (_steps < 11) - _steps++; - - bool firstTime = true; - _ySteps = _steps; - int stepsCtr = _steps; - - while (stepsCtr > 0) { - if (_stepError == 0) - _currPointIndex--; - NPoint pt1; - NPoint pt2 = pathPoint(_currPointIndex); - if (_currPointIndex + 1 >= (int)_pathPoints->size()) - pt1 = pathPoint(0); - else - pt1 = pathPoint(_currPointIndex + 1); - int16 deltaX = ABS(pt1.x - pt2.x); - int16 deltaY = ABS(pt1.y - pt2.y); - if (deltaX >= deltaY) { - _newMoveDirection = 4; - if (pt1.x < pt2.x) - _newMoveDirection = 2; - if (_stepError == 0) - _stepError = deltaX; - if (stepsCtr > _stepError) { - stepsCtr -= _stepError; - _stepError = 0; - if (_currPointIndex == 0) - stepsCtr = 0; - newX = pathPoint(_currPointIndex).x; - newY = pathPoint(_currPointIndex).y; - } else { - _stepError -= stepsCtr; - if (pt1.x >= pt2.x) - newX -= stepsCtr; - else - newX += stepsCtr; - if (pt1.y >= pt2.y) - newY = pt2.y + (deltaY * _stepError) / deltaX; - else - newY = pt2.y - (deltaY * _stepError) / deltaX; - stepsCtr = 0; - } - } else { - _newMoveDirection = 1; - if (pt1.y < pt2.y) - _newMoveDirection = 3; - if (firstTime) { - if (pt1.y >= pt2.y) { - stepsCtr -= 4; - if (stepsCtr < 0) - stepsCtr = 0; - } else { - stepsCtr += 7; - } - _ySteps = stepsCtr; - } - if (_stepError == 0) - _stepError = deltaY; - if (stepsCtr > _stepError) { - stepsCtr -= _stepError; - _stepError = 0; - if (_currPointIndex == 0) - stepsCtr = 0; - newX = pathPoint(_currPointIndex).x; - newY = pathPoint(_currPointIndex).y; - } else { - _stepError -= stepsCtr; - if (pt1.x >= pt2.x) - newX = pt2.x + (deltaX * _stepError) / deltaY; - else - newX = pt2.x - (deltaX * _stepError) / deltaY; - if (pt1.y >= pt2.y) - newY -= stepsCtr; - else - newY += stepsCtr; - stepsCtr = 0; - } - } - firstTime = false; - } - - if (_yMoveTotalSteps != 0) { - _x = newX; - _y = newY; - _yMoveTotalSteps -= _ySteps; - if (_yMoveTotalSteps <= 0) { - _isBraking = true; - _yMoveTotalSteps = 0; - } - } else { - int distance = calcDistance(_destX, _destY, _x, _y); - _x = newX; - _y = newY; - if (newX > 20 && newX < 620 && newY > 20 && newY < 460) { - _exitDirection = 0; - _inMainArea = true; - } else if (_inMainArea) { - _destX = pathPoint(0).x; - _destY = pathPoint(0).y; - _inMainArea = false; - if (_x <= 20) - _exitDirection = 1; - else if (_x >= 620) - _exitDirection = 3; - else if (_y <= 20) - _exitDirection = 2; - else if (_y >= 460) - _exitDirection = 4; - if (_exitDirection != 0 && _isBraking) { - _isBraking = false; - _steps = 11; - } - } - if ((distance < 20 && _exitDirection == 0 && _lastDistance < distance) || - (_exitDirection == 0 && _lastDistance + 20 < distance)) - _isBraking = true; - if (distance < _lastDistance) - _lastDistance = distance; - if (_currPointIndex == 0 && _stepError == 0) { - _isBraking = true; - _yMoveTotalSteps = 0; - sendMessage(this, 0x1019, 0); - sendMessage(_parentScene, 0x2005, 0); - } - } - -} - -void AsCommonCar::updateSound() { - int maxSoundCounter = 0; - _soundCounter++; - if (_steps != 0 && !_isIdle) { - if (_currMoveDirection == 1) - maxSoundCounter = 18 - _steps; - else if (_currMoveDirection == 3) { - maxSoundCounter = 5 - _steps; - if (maxSoundCounter < 1) - maxSoundCounter = 1; - } else - maxSoundCounter = 14 - _steps; - } else - maxSoundCounter = 21; - if (_soundCounter >= maxSoundCounter) { - sendMessage(_parentScene, 0x200D, 0); - _soundCounter = 0; - } -} - -AsCommonIdleCarLower::AsCommonIdleCarLower(NeverhoodEngine *vm, int16 x, int16 y) - : AnimatedSprite(vm, 0x1209E09F, 1100, x, y) { - - setDoDeltaX(1); - startAnimation(0x1209E09F, 1, -1); - _newStickFrameIndex = 1; -} - -AsCommonIdleCarFull::AsCommonIdleCarFull(NeverhoodEngine *vm, int16 x, int16 y) - : AnimatedSprite(vm, 0x1209E09F, 100, x, y) { - - setDoDeltaX(1); - _newStickFrameIndex = 0; -} - -AsCommonCarConnector::AsCommonCarConnector(NeverhoodEngine *vm, AsCommonCar *asCar) - : AnimatedSprite(vm, 1100), _asCar(asCar) { - - createSurface1(0x60281C10, 150); - startAnimation(0x60281C10, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - SetUpdateHandler(&AsCommonCarConnector::update); -} - -void AsCommonCarConnector::update() { - _x = _asCar->getX(); - _y = _asCar->getY(); - AnimatedSprite::update(); -} - -void Tracks::findTrackPoint(NPoint pt, int &minMatchTrackIndex, int &minMatchDistance, - DataResource &dataResource) { - const uint trackCount = size(); - minMatchTrackIndex = -1; - minMatchDistance = 640; - for (uint trackIndex = 0; trackIndex < trackCount; trackIndex++) { - NPointArray *pointList = dataResource.getPointArray((*this)[trackIndex]->trackPointsName); - for (uint pointIndex = 0; pointIndex < pointList->size(); pointIndex++) { - NPoint testPt = (*pointList)[pointIndex]; - int distance = calcDistance(testPt.x, testPt.y, pt.x, pt.y); - if (distance < minMatchDistance) { - minMatchTrackIndex = trackIndex; - minMatchDistance = distance; - } - } - } -} - Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asCar(NULL), _countdown1(0) { diff --git a/engines/neverhood/modules/module1600.h b/engines/neverhood/modules/module1600.h index 5f0da528ab..f08eaad8fc 100644 --- a/engines/neverhood/modules/module1600.h +++ b/engines/neverhood/modules/module1600.h @@ -26,13 +26,9 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/console.h" -#include "neverhood/modules/module3000.h" namespace Neverhood { -// Module1600 - class Module1600 : public Module { public: Module1600(NeverhoodEngine *vm, Module *parentModule, int which); @@ -43,90 +39,7 @@ protected: void updateScene(); }; -class AsCommonCar : public AnimatedSprite { -public: - AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); - ~AsCommonCar(); - void setPathPoints(NPointArray *pathPoints); -protected: - Scene *_parentScene; - NPointArray *_pathPoints; - int _newMoveDirection; - int _currMoveDirection; - int _exitDirection; - int _currPointIndex; - bool _hasAgainDestPoint; - NPoint _againDestPoint; - bool _hasAgainDestPointIndex; - int _againDestPointIndex; - bool _inMainArea; - bool _isBraking; - bool _isBusy; - bool _isIdle; - bool _isMoving; - bool _rectFlag; - int _idleCounter; - int _idleCounterMax; - int _steps; - int _stepError; - int _lastDistance; - int _yMoveTotalSteps; - int _ySteps; - int _newDeltaXType; - int _soundCounter; - int _turnMoveStatus; - int16 _destX, _destY; - NPoint pathPoint(uint index) { return (*_pathPoints)[index]; } - void update(); - void upIdle(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmLeaveCar(int messageNum, const MessageParam ¶m, Entity *sender); - void stCarAtHome(); - void updateTurnMovement(); - void updateMovement(); - void stEnterCar(); - void stLeaveCar(); - void stLeanForwardIdle(); - void evIdleDone(); - void stIdleBlink(); - void stUpdateMoveDirection(); - void stTurnCar(); - void moveToNextPoint(); - void stBrakeMoveToNextPoint(); - void stTurnCarMoveToNextPoint(); - void moveToPrevPoint(); - void stBrakeMoveToPrevPoint(); - void stTurnCarMoveToPrevPoint(); - void evTurnCarDone(); - void suMoveToNextPoint(); - void suMoveToPrevPoint(); - void updateSound(); -}; - -class AsCommonIdleCarLower : public AnimatedSprite { -public: - AsCommonIdleCarLower(NeverhoodEngine *vm, int16 x, int16 y); -}; - -class AsCommonIdleCarFull : public AnimatedSprite { -public: - AsCommonIdleCarFull(NeverhoodEngine *vm, int16 x, int16 y); -}; - -class AsCommonCarConnector : public AnimatedSprite { -public: - AsCommonCarConnector(NeverhoodEngine *vm, AsCommonCar *asCar); -protected: - AsCommonCar *_asCar; - void update(); -}; - -class Tracks : public Common::Array<TrackInfo*> { -public: - void findTrackPoint(NPoint pt, int &minMatchTrackIndex, int &minMatchDistance, - DataResource &dataResource); -}; +class AsCommonCar; class Scene1608 : public Scene { public: @@ -162,6 +75,8 @@ protected: void updateKlaymenCliprect(); }; +class AsScene3011Symbol; + class Scene1609 : public Scene { friend class Console; public: diff --git a/engines/neverhood/modules/module1600_sprites.cpp b/engines/neverhood/modules/module1600_sprites.cpp new file mode 100644 index 0000000000..06a00c82c0 --- /dev/null +++ b/engines/neverhood/modules/module1600_sprites.cpp @@ -0,0 +1,934 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1600_sprites.h" + +namespace Neverhood { + +AsCommonCar::AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : AnimatedSprite(vm, 1000), _parentScene(parentScene) { + + createSurface(200, 556, 328); + _x = x; + _y = y; + + _inMainArea = false; + _exitDirection = 0; + _currPointIndex = 0; + _hasAgainDestPoint = false; + _stepError = 0; + _hasAgainDestPointIndex = false; + _steps = 0; + _isBraking = false; + _yMoveTotalSteps = 0; + _isBusy = false; + _isIdle = false; + _isMoving = true; + _rectFlag = false; + _newDeltaXType = -1; + _soundCounter = 0; + _pathPoints = NULL; + _currMoveDirection = 0; + + startAnimation(0xD4220027, 0, -1); + setDoDeltaX(getGlobalVar(V_CAR_DELTA_X)); + + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::handleMessage); + SetSpriteUpdate(NULL); +} + +AsCommonCar::~AsCommonCar() { + if (_finalizeStateCb == AnimationCallback(&AsCommonCar::evTurnCarDone)) + setGlobalVar(V_CAR_DELTA_X, !getGlobalVar(V_CAR_DELTA_X)); +} + +void AsCommonCar::setPathPoints(NPointArray *pathPoints) { + _pathPoints = pathPoints; +} + +void AsCommonCar::update() { + if (_newDeltaXType >= 0) { + setDoDeltaX(_newDeltaXType); + _newDeltaXType = -1; + } + AnimatedSprite::update(); + if (_hasAgainDestPoint && _yMoveTotalSteps == 0 && !_isBusy) { + _hasAgainDestPoint = false; + _hasAgainDestPointIndex = false; + sendPointMessage(this, 0x2004, _againDestPoint); + } else if (_hasAgainDestPointIndex && _yMoveTotalSteps == 0 && !_isBusy) { + _hasAgainDestPointIndex = false; + sendMessage(this, 0x2003, _againDestPointIndex); + } + updateMovement(); + updateSound(); +} + +void AsCommonCar::upIdle() { + update(); + if (++_idleCounter >= _idleCounterMax) + stIdleBlink(); + updateSound(); +} + +uint32 AsCommonCar::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1019: + SetSpriteUpdate(NULL); + break; + case 0x2002: + // Set the current position without moving + _currPointIndex = param.asInteger(); + _stepError = 0; + _x = pathPoint(_currPointIndex).x; + _y = pathPoint(_currPointIndex).y; + break; + case 0x2003: + // Move to a point by its index + { + int newPointIndex = param.asInteger(); + if (_yMoveTotalSteps <= 0 && !_isBusy) { + _destX = pathPoint(newPointIndex).x; + _destY = pathPoint(newPointIndex).y; + if (_currPointIndex < newPointIndex) { + moveToNextPoint(); + } else if (_currPointIndex == newPointIndex && _stepError == 0) { + if (_currPointIndex == 0) { + _yMoveTotalSteps = 0; + sendMessage(_parentScene, 0x2005, 0); + } else if (_currPointIndex == (int)_pathPoints->size()) { + _yMoveTotalSteps = 0; + sendMessage(_parentScene, 0x2006, 0); + } + } else { + moveToPrevPoint(); + } + } else { + _hasAgainDestPointIndex = true; + _againDestPointIndex = newPointIndex; + } + } + break; + case 0x2004: + // Move to the point closest to the parameter point + { + int minMatchIndex = -1; + int minMatchDistance, distance; + NPoint pt = param.asPoint(); + if (_yMoveTotalSteps <= 0 && !_isBusy) { + // Check if we're already exiting (or something) + if ((pt.x <= 20 && _exitDirection == 1) || + (pt.x >= 620 && _exitDirection == 3) || + (pt.y <= 20 && _exitDirection == 2) || + (pt.y >= 460 && _exitDirection == 4)) + break; + _destX = pt.x; + _destY = pt.y; + minMatchDistance = calcDistance(_destX, _destY, _x, _y) + 1; + for (int i = _currPointIndex + 1; i < (int)_pathPoints->size(); i++) { + distance = calcDistance(_destX, _destY, pathPoint(i).x, pathPoint(i).y); + if (distance >= minMatchDistance) + break; + minMatchDistance = distance; + minMatchIndex = i; + } + for (int i = _currPointIndex; i >= 0; i--) { + distance = calcDistance(_destX, _destY, pathPoint(i).x, pathPoint(i).y); + if (distance >= minMatchDistance) + break; + minMatchDistance = distance; + minMatchIndex = i; + } + if (minMatchIndex == -1) { + if (_currPointIndex == 0) + moveToPrevPoint(); + else + SetSpriteUpdate(NULL); + } else { + if (minMatchIndex > _currPointIndex) + moveToNextPoint(); + else + moveToPrevPoint(); + } + } else { + _hasAgainDestPoint = true; + _againDestPoint = pt; + } + } + break; + case 0x2007: + _yMoveTotalSteps = param.asInteger(); + _steps = 0; + _isBraking = false; + _lastDistance = 640; + SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); + break; + case 0x2008: + _yMoveTotalSteps = param.asInteger(); + _steps = 0; + _isBraking = false; + _lastDistance = 640; + SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); + break; + case 0x2009: + stEnterCar(); + break; + case 0x200A: + stLeaveCar(); + break; + case 0x200E: + stTurnCar(); + break; + case 0x200F: + stCarAtHome(); + _newDeltaXType = param.asInteger(); + break; + } + return messageResult; +} + +uint32 AsCommonCar::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = AsCommonCar::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (_isBusy && param.asInteger() == 0x025424A2) + gotoNextState(); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +uint32 AsCommonCar::hmLeaveCar(int messageNum, const MessageParam ¶m, Entity *sender) { + switch (messageNum) { + case 0x2009: + stEnterCar(); + break; + case 0x3002: + sendMessage(_parentScene, 0x200A, 0); + SetMessageHandler(&AsCommonCar::handleMessage); + break; + } + return 0; +} + +void AsCommonCar::stCarAtHome() { + bool doDeltaX = _doDeltaX; + SetSpriteUpdate(NULL); + _hasAgainDestPoint = false; + _hasAgainDestPointIndex = false; + _isBraking = false; + _isBusy = false; + _isIdle = false; + _isMoving = false; + _rectFlag = false; + NextState(&AsCommonCar::stLeanForwardIdle); + startAnimation(0x35698F78, 0, -1); + setDoDeltaX(doDeltaX ? 1 : 0); + _currMoveDirection = 0; + _newMoveDirection = 0; + _steps = 0; + _idleCounter = 0; + _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; + SetUpdateHandler(&AsCommonCar::upIdle); + SetMessageHandler(&AsCommonCar::handleMessage); + FinalizeState(&AsCommonCar::evIdleDone); +} + +void AsCommonCar::updateTurnMovement() { + if (_turnMoveStatus == 1) { + _lastDistance = 640; + _isIdle = false; + _isBraking = false; + SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); + } else if (_turnMoveStatus == 2) { + _lastDistance = 640; + _isIdle = false; + _isBraking = false; + SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); + } +} + +void AsCommonCar::updateMovement() { + if (_isBraking && !_isIdle && !_isBusy) { + gotoNextState(); + _isMoving = false; + _isIdle = true; + startAnimation(0x192ADD30, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stLeanForwardIdle); + } else if (!_isBraking && _steps && _isIdle) { + gotoNextState(); + _isIdle = false; + startAnimation(0x9966B138, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stUpdateMoveDirection); + } else if (_newMoveDirection != _currMoveDirection && _isMoving && !_isBusy) { + gotoNextState(); + _currMoveDirection = _newMoveDirection; + stUpdateMoveDirection(); + } +} + +void AsCommonCar::stEnterCar() { + startAnimation(0xA86A9538, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stLeanForwardIdle); +} + +void AsCommonCar::stLeaveCar() { + startAnimation(0xA86A9538, -1, -1); + _playBackwards = true; + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmLeaveCar); +} + +void AsCommonCar::stLeanForwardIdle() { + startAnimation(0x35698F78, 0, -1); + _currMoveDirection = 0; + _newMoveDirection = 0; + _steps = 0; + _idleCounter = 0; + _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; + SetUpdateHandler(&AsCommonCar::upIdle); + SetMessageHandler(&AsCommonCar::handleMessage); + FinalizeState(&AsCommonCar::evIdleDone); +} + +void AsCommonCar::evIdleDone() { + SetUpdateHandler(&AsCommonCar::update); +} + +void AsCommonCar::stIdleBlink() { + startAnimation(0xB579A77C, 0, -1); + _idleCounter = 0; + _idleCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24; + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stLeanForwardIdle); +} + +void AsCommonCar::stUpdateMoveDirection() { + _isMoving = true; + if (_currMoveDirection == 1) + startAnimation(0xD4AA03A4, 0, -1); + else if (_currMoveDirection == 3) + startAnimation(0xD00A1364, 0, -1); + else if ((_currMoveDirection == 2 && _doDeltaX) || (_currMoveDirection == 4 && !_doDeltaX)) + stTurnCar(); + else + startAnimation(0xD4220027, 0, -1); + setGlobalVar(V_CAR_DELTA_X, _doDeltaX ? 1 : 0); +} + +void AsCommonCar::moveToNextPoint() { + if (_currPointIndex >= (int)_pathPoints->size() - 1) { + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2006, 0); + } else { + NPoint nextPt = pathPoint(_currPointIndex + 1); + NPoint currPt = pathPoint(_currPointIndex); + if (ABS(nextPt.y - currPt.y) <= ABS(nextPt.x - currPt.x) && + ((_currMoveDirection == 2 && nextPt.x < currPt.x) || + (_currMoveDirection == 4 && nextPt.x >= currPt.x))) { + if (_currMoveDirection == 2) + _currMoveDirection = 4; + else if (_currMoveDirection == 4) + _currMoveDirection = 2; + if (_isIdle) + stTurnCarMoveToNextPoint(); + else + stBrakeMoveToNextPoint(); + } else { + if (_steps == 0) { + gotoNextState(); + _isIdle = false; + startAnimation(0x9966B138, 0, -1); + SetMessageHandler(&AsCommonCar::hmAnimation); + SetUpdateHandler(&AsCommonCar::update); + NextState(&AsCommonCar::stUpdateMoveDirection); + } + _isBraking = false; + SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); + _lastDistance = 640; + } + } +} + +void AsCommonCar::stBrakeMoveToNextPoint() { + gotoNextState(); + _isBusy = true; + _isBraking = true; + startAnimation(0x192ADD30, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stTurnCarMoveToNextPoint); +} + +void AsCommonCar::stTurnCar() { + // Turn to left/right #1 + gotoNextState(); + _isBusy = true; + startAnimation(0xF46A0324, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + FinalizeState(&AsCommonCar::evTurnCarDone); + _turnMoveStatus = 0; + updateTurnMovement(); +} + +void AsCommonCar::stTurnCarMoveToNextPoint() { + // Turn to left/right #2 + gotoNextState(); + _isBusy = true; + startAnimation(0xF46A0324, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + FinalizeState(&AsCommonCar::evTurnCarDone); + _turnMoveStatus = 1; + updateTurnMovement(); +} + +void AsCommonCar::stTurnCarMoveToPrevPoint() { + // Turn to left/right #3 + FinalizeState(NULL); + _isBusy = true; + startAnimation(0xF46A0324, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + FinalizeState(&AsCommonCar::evTurnCarDone); + _turnMoveStatus = 2; + updateTurnMovement(); +} + +void AsCommonCar::moveToPrevPoint() { + if (_currPointIndex == 0 && _stepError == 0) { + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2005, 0); + } else { + NPoint prevPt; + NPoint currPt; + if (_stepError == 0) { + prevPt = pathPoint(_currPointIndex - 1); + currPt = pathPoint(_currPointIndex); + } else { + prevPt = pathPoint(_currPointIndex); + currPt = pathPoint(_currPointIndex + 1); + } + if (ABS(prevPt.y - currPt.y) <= ABS(prevPt.x - currPt.x) && + ((_currMoveDirection == 2 && prevPt.x < currPt.x) || + (_currMoveDirection == 4 && prevPt.x >= currPt.x))) { + if (_currMoveDirection == 2) + _currMoveDirection = 4; + else if (_currMoveDirection == 4) + _currMoveDirection = 2; + if (_isIdle) + stTurnCarMoveToPrevPoint(); + else + stBrakeMoveToPrevPoint(); + } else { + if (_steps == 0) { + gotoNextState(); + _isIdle = false; + startAnimation(0x9966B138, 0, -1); + SetMessageHandler(&AsCommonCar::hmAnimation); + SetUpdateHandler(&AsCommonCar::update); + NextState(&AsCommonCar::stUpdateMoveDirection); + } + _isBraking = false; + SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); + _lastDistance = 640; + } + } +} + +void AsCommonCar::stBrakeMoveToPrevPoint() { + FinalizeState(NULL); + _isBusy = true; + _isBraking = true; + startAnimation(0x192ADD30, 0, -1); + SetUpdateHandler(&AsCommonCar::update); + SetMessageHandler(&AsCommonCar::hmAnimation); + NextState(&AsCommonCar::stTurnCarMoveToPrevPoint); +} + +void AsCommonCar::evTurnCarDone() { + _isBusy = false; + setDoDeltaX(2); + _newMoveDirection = 0; + stUpdateMoveDirection(); +} + +void AsCommonCar::suMoveToNextPoint() { + int16 newX = _x, newY = _y; + + if (_currPointIndex >= (int)_pathPoints->size()) { + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2006, 0); + return; + } + + if (_isBraking) { + if (_steps <= 0) { + sendMessage(this, 0x1019, 0); + return; + } else + _steps--; + } else if (_steps < 11) + _steps++; + + bool firstTime = true; + _ySteps = _steps; + int stepsCtr = _steps; + + while (stepsCtr > 0) { + NPoint pt1; + NPoint pt2 = pathPoint(_currPointIndex); + if (_currPointIndex + 1 >= (int)_pathPoints->size()) + pt1 = pathPoint(0); + else + pt1 = pathPoint(_currPointIndex + 1); + int16 deltaX = ABS(pt1.x - pt2.x); + int16 deltaY = ABS(pt1.y - pt2.y); + if (deltaX >= deltaY) { + _newMoveDirection = 2; + if (pt1.x < pt2.x) + _newMoveDirection = 4; + if (stepsCtr + _stepError >= deltaX) { + stepsCtr -= deltaX; + stepsCtr += _stepError; + _stepError = 0; + _currPointIndex++; + if (_currPointIndex == (int)_pathPoints->size() - 1) + stepsCtr = 0; + newX = pathPoint(_currPointIndex).x; + newY = pathPoint(_currPointIndex).y; + } else { + _stepError += stepsCtr; + if (pt1.x >= pt2.x) + newX += stepsCtr; + else + newX -= stepsCtr; + if (pt1.y >= pt2.y) + newY = pt2.y + (deltaY * _stepError) / deltaX; + else + newY = pt2.y - (deltaY * _stepError) / deltaX; + stepsCtr = 0; + } + } else { + _newMoveDirection = 3; + if (pt1.y < pt2.y) + _newMoveDirection = 1; + if (firstTime) { + if (pt1.y >= pt2.y) + stepsCtr += 7; + else { + stepsCtr -= 4; + if (stepsCtr < 0) + stepsCtr = 0; + } + _ySteps = stepsCtr; + } + if (stepsCtr + _stepError >= deltaY) { + stepsCtr -= deltaY; + stepsCtr += _stepError; + _stepError = 0; + _currPointIndex++; + if (_currPointIndex == (int)_pathPoints->size() - 1) + stepsCtr = 0; + newX = pathPoint(_currPointIndex).x; + newY = pathPoint(_currPointIndex).y; + } else { + _stepError += stepsCtr; + if (pt1.x >= pt2.x) + newX = pt2.x + (deltaX * _stepError) / deltaY; + else + newX = pt2.x - (deltaX * _stepError) / deltaY; + if (pt1.y >= pt2.y) + newY += stepsCtr; + else + newY -= stepsCtr; + stepsCtr = 0; + } + } + firstTime = false; + } + + if (_yMoveTotalSteps != 0) { + _x = newX; + _y = newY; + _yMoveTotalSteps -= _ySteps; + if (_yMoveTotalSteps <= 0) { + _isBraking = true; + _yMoveTotalSteps = 0; + } + } else { + int distance = calcDistance(_destX, _destY, _x, _y); + _x = newX; + _y = newY; + if (newX > 20 && newX < 620 && newY > 20 && newY < 460) { + _exitDirection = 0; + _inMainArea = true; + } else if (_inMainArea) { + _destX = pathPoint(_pathPoints->size() - 1).x; + _destY = pathPoint(_pathPoints->size() - 1).y; + _inMainArea = false; + if (_x <= 20) + _exitDirection = 1; + else if (_x >= 620) + _exitDirection = 3; + else if (_y <= 20) + _exitDirection = 2; + else if (_y >= 460) + _exitDirection = 4; + if (_exitDirection != 0 && _isBraking) { + _isBraking = false; + _steps = 11; + } + } + if ((distance < 20 && _exitDirection == 0 && _lastDistance < distance) || + (_exitDirection == 0 && _lastDistance + 20 < distance)) + _isBraking = true; + if (distance < _lastDistance) + _lastDistance = distance; + if (_currPointIndex == (int)_pathPoints->size() - 1) { + _isBraking = true; + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2006, 0); + } + } + +} + +void AsCommonCar::suMoveToPrevPoint() { + int16 newX = _x, newY = _y; + + if (_currPointIndex == 0 && _stepError == 0) { + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2005, 0); + return; + } + + if (_isBraking) { + if (_steps <= 0) { + sendMessage(this, 0x1019, 0); + return; + } else + _steps--; + } else if (_steps < 11) + _steps++; + + bool firstTime = true; + _ySteps = _steps; + int stepsCtr = _steps; + + while (stepsCtr > 0) { + if (_stepError == 0) + _currPointIndex--; + NPoint pt1; + NPoint pt2 = pathPoint(_currPointIndex); + if (_currPointIndex + 1 >= (int)_pathPoints->size()) + pt1 = pathPoint(0); + else + pt1 = pathPoint(_currPointIndex + 1); + int16 deltaX = ABS(pt1.x - pt2.x); + int16 deltaY = ABS(pt1.y - pt2.y); + if (deltaX >= deltaY) { + _newMoveDirection = 4; + if (pt1.x < pt2.x) + _newMoveDirection = 2; + if (_stepError == 0) + _stepError = deltaX; + if (stepsCtr > _stepError) { + stepsCtr -= _stepError; + _stepError = 0; + if (_currPointIndex == 0) + stepsCtr = 0; + newX = pathPoint(_currPointIndex).x; + newY = pathPoint(_currPointIndex).y; + } else { + _stepError -= stepsCtr; + if (pt1.x >= pt2.x) + newX -= stepsCtr; + else + newX += stepsCtr; + if (pt1.y >= pt2.y) + newY = pt2.y + (deltaY * _stepError) / deltaX; + else + newY = pt2.y - (deltaY * _stepError) / deltaX; + stepsCtr = 0; + } + } else { + _newMoveDirection = 1; + if (pt1.y < pt2.y) + _newMoveDirection = 3; + if (firstTime) { + if (pt1.y >= pt2.y) { + stepsCtr -= 4; + if (stepsCtr < 0) + stepsCtr = 0; + } else { + stepsCtr += 7; + } + _ySteps = stepsCtr; + } + if (_stepError == 0) + _stepError = deltaY; + if (stepsCtr > _stepError) { + stepsCtr -= _stepError; + _stepError = 0; + if (_currPointIndex == 0) + stepsCtr = 0; + newX = pathPoint(_currPointIndex).x; + newY = pathPoint(_currPointIndex).y; + } else { + _stepError -= stepsCtr; + if (pt1.x >= pt2.x) + newX = pt2.x + (deltaX * _stepError) / deltaY; + else + newX = pt2.x - (deltaX * _stepError) / deltaY; + if (pt1.y >= pt2.y) + newY -= stepsCtr; + else + newY += stepsCtr; + stepsCtr = 0; + } + } + firstTime = false; + } + + if (_yMoveTotalSteps != 0) { + _x = newX; + _y = newY; + _yMoveTotalSteps -= _ySteps; + if (_yMoveTotalSteps <= 0) { + _isBraking = true; + _yMoveTotalSteps = 0; + } + } else { + int distance = calcDistance(_destX, _destY, _x, _y); + _x = newX; + _y = newY; + if (newX > 20 && newX < 620 && newY > 20 && newY < 460) { + _exitDirection = 0; + _inMainArea = true; + } else if (_inMainArea) { + _destX = pathPoint(0).x; + _destY = pathPoint(0).y; + _inMainArea = false; + if (_x <= 20) + _exitDirection = 1; + else if (_x >= 620) + _exitDirection = 3; + else if (_y <= 20) + _exitDirection = 2; + else if (_y >= 460) + _exitDirection = 4; + if (_exitDirection != 0 && _isBraking) { + _isBraking = false; + _steps = 11; + } + } + if ((distance < 20 && _exitDirection == 0 && _lastDistance < distance) || + (_exitDirection == 0 && _lastDistance + 20 < distance)) + _isBraking = true; + if (distance < _lastDistance) + _lastDistance = distance; + if (_currPointIndex == 0 && _stepError == 0) { + _isBraking = true; + _yMoveTotalSteps = 0; + sendMessage(this, 0x1019, 0); + sendMessage(_parentScene, 0x2005, 0); + } + } + +} + +void AsCommonCar::updateSound() { + int maxSoundCounter = 0; + _soundCounter++; + if (_steps != 0 && !_isIdle) { + if (_currMoveDirection == 1) + maxSoundCounter = 18 - _steps; + else if (_currMoveDirection == 3) { + maxSoundCounter = 5 - _steps; + if (maxSoundCounter < 1) + maxSoundCounter = 1; + } else + maxSoundCounter = 14 - _steps; + } else + maxSoundCounter = 21; + if (_soundCounter >= maxSoundCounter) { + sendMessage(_parentScene, 0x200D, 0); + _soundCounter = 0; + } +} + +AsCommonIdleCarLower::AsCommonIdleCarLower(NeverhoodEngine *vm, int16 x, int16 y) + : AnimatedSprite(vm, 0x1209E09F, 1100, x, y) { + + setDoDeltaX(1); + startAnimation(0x1209E09F, 1, -1); + _newStickFrameIndex = 1; +} + +AsCommonIdleCarFull::AsCommonIdleCarFull(NeverhoodEngine *vm, int16 x, int16 y) + : AnimatedSprite(vm, 0x1209E09F, 100, x, y) { + + setDoDeltaX(1); + _newStickFrameIndex = 0; +} + +AsCommonCarConnector::AsCommonCarConnector(NeverhoodEngine *vm, AsCommonCar *asCar) + : AnimatedSprite(vm, 1100), _asCar(asCar) { + + createSurface1(0x60281C10, 150); + startAnimation(0x60281C10, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + SetUpdateHandler(&AsCommonCarConnector::update); +} + +void AsCommonCarConnector::update() { + _x = _asCar->getX(); + _y = _asCar->getY(); + AnimatedSprite::update(); +} + +void Tracks::findTrackPoint(NPoint pt, int &minMatchTrackIndex, int &minMatchDistance, + DataResource &dataResource) { + const uint trackCount = size(); + minMatchTrackIndex = -1; + minMatchDistance = 640; + for (uint trackIndex = 0; trackIndex < trackCount; trackIndex++) { + NPointArray *pointList = dataResource.getPointArray((*this)[trackIndex]->trackPointsName); + for (uint pointIndex = 0; pointIndex < pointList->size(); pointIndex++) { + NPoint testPt = (*pointList)[pointIndex]; + int distance = calcDistance(testPt.x, testPt.y, pt.x, pt.y); + if (distance < minMatchDistance) { + minMatchTrackIndex = trackIndex; + minMatchDistance = distance; + } + } + } +} + +KmScene1608::KmScene1608(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1608::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2032: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2032, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2032, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1600_sprites.h b/engines/neverhood/modules/module1600_sprites.h new file mode 100644 index 0000000000..fa59475dad --- /dev/null +++ b/engines/neverhood/modules/module1600_sprites.h @@ -0,0 +1,126 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1600_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1600_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class AsCommonCar : public AnimatedSprite { +public: + AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); + ~AsCommonCar(); + void setPathPoints(NPointArray *pathPoints); +protected: + Scene *_parentScene; + NPointArray *_pathPoints; + int _newMoveDirection; + int _currMoveDirection; + int _exitDirection; + int _currPointIndex; + bool _hasAgainDestPoint; + NPoint _againDestPoint; + bool _hasAgainDestPointIndex; + int _againDestPointIndex; + bool _inMainArea; + bool _isBraking; + bool _isBusy; + bool _isIdle; + bool _isMoving; + bool _rectFlag; + int _idleCounter; + int _idleCounterMax; + int _steps; + int _stepError; + int _lastDistance; + int _yMoveTotalSteps; + int _ySteps; + int _newDeltaXType; + int _soundCounter; + int _turnMoveStatus; + int16 _destX, _destY; + NPoint pathPoint(uint index) { return (*_pathPoints)[index]; } + void update(); + void upIdle(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmLeaveCar(int messageNum, const MessageParam ¶m, Entity *sender); + void stCarAtHome(); + void updateTurnMovement(); + void updateMovement(); + void stEnterCar(); + void stLeaveCar(); + void stLeanForwardIdle(); + void evIdleDone(); + void stIdleBlink(); + void stUpdateMoveDirection(); + void stTurnCar(); + void moveToNextPoint(); + void stBrakeMoveToNextPoint(); + void stTurnCarMoveToNextPoint(); + void moveToPrevPoint(); + void stBrakeMoveToPrevPoint(); + void stTurnCarMoveToPrevPoint(); + void evTurnCarDone(); + void suMoveToNextPoint(); + void suMoveToPrevPoint(); + void updateSound(); +}; + +class AsCommonIdleCarLower : public AnimatedSprite { +public: + AsCommonIdleCarLower(NeverhoodEngine *vm, int16 x, int16 y); +}; + +class AsCommonIdleCarFull : public AnimatedSprite { +public: + AsCommonIdleCarFull(NeverhoodEngine *vm, int16 x, int16 y); +}; + +class AsCommonCarConnector : public AnimatedSprite { +public: + AsCommonCarConnector(NeverhoodEngine *vm, AsCommonCar *asCar); +protected: + AsCommonCar *_asCar; + void update(); +}; + +class Tracks : public Common::Array<TrackInfo*> { +public: + void findTrackPoint(NPoint pt, int &minMatchTrackIndex, int &minMatchDistance, + DataResource &dataResource); +}; + +class KmScene1608 : public Klaymen { +public: + KmScene1608(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1600_SPRITES_H */ diff --git a/engines/neverhood/modules/module1700.cpp b/engines/neverhood/modules/module1700.cpp index 2aeae466ff..e3a5fc3663 100644 --- a/engines/neverhood/modules/module1700.cpp +++ b/engines/neverhood/modules/module1700.cpp @@ -20,8 +20,9 @@ * */ -#include "neverhood/modules/module1700.h" #include "neverhood/gamemodule.h" +#include "neverhood/modules/module1700.h" +#include "neverhood/modules/module1700_sprites.h" namespace Neverhood { @@ -126,8 +127,6 @@ void Module1700::updateScene() { } } -// Scene1705 - static const uint32 kScene1705FileHashes[] = { 0x910EA801, 0x920EA801, 0x940EA801, 0x980EA801, 0x800EA801, 0xB00EA801, @@ -135,47 +134,6 @@ static const uint32 kScene1705FileHashes[] = { 0xD10EA801, 0x110EA801, 0x910EA800 }; -SsScene1705WallSymbol::SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex) - : StaticSprite(vm, fileHash, 100) { - - _x = _spriteResource.getPosition().x + symbolIndex * 30; - _y = _spriteResource.getPosition().y + 160; - updatePosition(); -} - -SsScene1705Tape::SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash) - : StaticSprite(vm, fileHash, surfacePriority, x - 24, y - 4), _parentScene(parentScene), _tapeIndex(tapeIndex) { - - if (!getSubVar(VA_HAS_TAPE, _tapeIndex) && !getSubVar(VA_IS_TAPE_INSERTED, _tapeIndex)) { - SetMessageHandler(&SsScene1705Tape::handleMessage); - } else { - setVisible(false); - SetMessageHandler(NULL); - } - _collisionBoundsOffset = _drawOffset; - _collisionBoundsOffset.x -= 4; - _collisionBoundsOffset.y -= 8; - _collisionBoundsOffset.width += 8; - _collisionBoundsOffset.height += 16; - Sprite::updateBounds(); -} - -uint32 SsScene1705Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setSubVar(VA_HAS_TAPE, _tapeIndex, 1); - setVisible(false); - SetMessageHandler(NULL); - break; - } - return messageResult; -} - Scene1705::Scene1705(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteArea(1) { diff --git a/engines/neverhood/modules/module1700.h b/engines/neverhood/modules/module1700.h index deb5573f2b..09daff2acf 100644 --- a/engines/neverhood/modules/module1700.h +++ b/engines/neverhood/modules/module1700.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/smackerscene.h" namespace Neverhood { @@ -40,22 +39,6 @@ protected: void updateScene(); }; -// Scene1705 - -class SsScene1705WallSymbol : public StaticSprite { -public: - SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex); -}; - -class SsScene1705Tape : public StaticSprite { -public: - SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash); -protected: - Scene *_parentScene; - uint32 _tapeIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1705 : public Scene { public: Scene1705(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module1700_sprites.cpp b/engines/neverhood/modules/module1700_sprites.cpp new file mode 100644 index 0000000000..6274e5a8cc --- /dev/null +++ b/engines/neverhood/modules/module1700_sprites.cpp @@ -0,0 +1,156 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1700_sprites.h" + +namespace Neverhood { + +SsScene1705WallSymbol::SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex) + : StaticSprite(vm, fileHash, 100) { + + _x = _spriteResource.getPosition().x + symbolIndex * 30; + _y = _spriteResource.getPosition().y + 160; + updatePosition(); +} + +SsScene1705Tape::SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash) + : StaticSprite(vm, fileHash, surfacePriority, x - 24, y - 4), _parentScene(parentScene), _tapeIndex(tapeIndex) { + + if (!getSubVar(VA_HAS_TAPE, _tapeIndex) && !getSubVar(VA_IS_TAPE_INSERTED, _tapeIndex)) { + SetMessageHandler(&SsScene1705Tape::handleMessage); + } else { + setVisible(false); + SetMessageHandler(NULL); + } + _collisionBoundsOffset = _drawOffset; + _collisionBoundsOffset.x -= 4; + _collisionBoundsOffset.y -= 8; + _collisionBoundsOffset.width += 8; + _collisionBoundsOffset.height += 16; + Sprite::updateBounds(); +} + +uint32 SsScene1705Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setSubVar(VA_HAS_TAPE, _tapeIndex, 1); + setVisible(false); + SetMessageHandler(NULL); + break; + } + return messageResult; +} + +KmScene1705::KmScene1705(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1705::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4803: + GotoState(&Klaymen::stFallSkipJump); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + if (_isSittingInTeleporter) { + GotoState(&Klaymen::stTurnToUseInTeleporter); + } + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0x5E0A4905); + break; + case 0x483E: + teleporterDisappear(0xD86E4477); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1700_sprites.h b/engines/neverhood/modules/module1700_sprites.h new file mode 100644 index 0000000000..4117de01d9 --- /dev/null +++ b/engines/neverhood/modules/module1700_sprites.h @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1700_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1700_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class SsScene1705WallSymbol : public StaticSprite { +public: + SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex); +}; + +class SsScene1705Tape : public StaticSprite { +public: + SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash); +protected: + Scene *_parentScene; + uint32 _tapeIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1705 : public Klaymen { +public: + KmScene1705(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1700_SPRITES_H */ diff --git a/engines/neverhood/modules/module1800.cpp b/engines/neverhood/modules/module1800.cpp index b312678467..282292a516 100644 --- a/engines/neverhood/modules/module1800.cpp +++ b/engines/neverhood/modules/module1800.cpp @@ -20,9 +20,10 @@ * */ -#include "neverhood/modules/module1800.h" -#include "neverhood/navigationscene.h" +#include "neverhood/diskplayerscene.h" #include "neverhood/menumodule.h" +#include "neverhood/navigationscene.h" +#include "neverhood/modules/module1800.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module1900.cpp b/engines/neverhood/modules/module1900.cpp index 29c20083f9..a920893755 100644 --- a/engines/neverhood/modules/module1900.cpp +++ b/engines/neverhood/modules/module1900.cpp @@ -21,7 +21,7 @@ */ #include "neverhood/modules/module1900.h" -#include "neverhood/gamemodule.h" +#include "neverhood/modules/module1900_sprites.h" namespace Neverhood { @@ -84,8 +84,6 @@ void Module1900::updateScene() { } } -// Scene1901 - Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -126,395 +124,6 @@ Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which) } -static const NPoint kAsScene1907SymbolGroundPositions[] = { - {160, 310}, { 90, 340}, {210, 335}, - {210, 380}, {310, 340}, {290, 400}, - {400, 375}, {370, 435}, {475, 415} -}; - -static const NPoint kAsScene1907SymbolPluggedInPositions[] = { - {275, 125}, {244, 125}, {238, 131}, - {221, 135}, {199, 136}, {168, 149}, - {145, 152}, {123, 154}, {103, 157} -}; - -static const NPoint kAsScene1907SymbolGroundHitPositions[] = { - {275, 299}, {244, 299}, {238, 305}, - {221, 309}, {199, 310}, {168, 323}, - {145, 326}, {123, 328}, {103, 331} -}; - -static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = { - {275, 136}, {244, 156}, {238, 183}, - {221, 207}, {199, 228}, {168, 262}, - {145, 285}, {123, 307}, {103, 331} -}; - -static const uint32 kAsScene1907SymbolFileHashes[] = { - 0x006A1034, 0x006A1010, 0x006A1814, - 0x006A1016, 0x006A0014, 0x002A1014, - 0x00EA1014, 0x206A1014, 0x046A1414 -}; - -bool AsScene1907Symbol::_plugInFailed = false; -int AsScene1907Symbol::_plugInTryCount = 0; - -AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex) - : AnimatedSprite(vm, 1000 - positionIndex), _parentScene(parentScene), _elementIndex(elementIndex), _isMoving(false) { - - _plugInFailed = false; - _plugInTryCount = 0; - - if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { - _isPluggedIn = true; - _currPositionIndex = elementIndex; - if (!getGlobalVar(V_STAIRS_DOWN)) { - _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x; - _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y; - } else { - _x = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].x; - _y = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].y; - } - createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex); - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else { - _isPluggedIn = false; - _currPositionIndex = positionIndex; - loadSound(0, 0x74231924); - loadSound(1, 0x36691914); - loadSound(2, 0x5421D806); - _parentScene->setPositionFree(_currPositionIndex, false); - _x = kAsScene1907SymbolGroundPositions[_currPositionIndex].x; - _y = kAsScene1907SymbolGroundPositions[_currPositionIndex].y; - createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex); - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); - _newStickFrameIndex = 0; - } - _collisionBoundsOffset.set(0, 0, 80, 80); - Sprite::updateBounds(); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - -} - -void AsScene1907Symbol::update() { - updateAnim(); - handleSpriteUpdate(); - updatePosition(); - if (_plugInFailed && _plugInTryCount == 0) - _plugInFailed = false; -} - -uint32 AsScene1907Symbol::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (!_isPluggedIn && !_plugInFailed) { - tryToPlugIn(); - messageResult = 1; - } else - messageResult = 0; - break; - } - return messageResult; -} - -uint32 AsScene1907Symbol::hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1907Symbol::suTryToPlugIn() { - _currStep++; - _x -= _deltaX; - _y -= _deltaY; - if (_currStep == 16) { - _x -= _smallDeltaX; - _y -= _smallDeltaY; - SetSpriteUpdate(NULL); - } -} - -void AsScene1907Symbol::suFallOff() { - if (_fallOffDelay != 0) { - _fallOffDelay--; - } else { - _y += _yAccel; - _yAccel += 8; - if (_y >= kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) { - _y = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y; - stFallOffHitGround(); - } - } -} - -void AsScene1907Symbol::suFallOffHitGround() { - - if (_x == _someX - _xBreak) - _x -= _smallDeltaX; - else - _x -= _deltaX; - - if (_y == kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) { - _y -= _someY; - } - - if (_currStep < 8) { - _y -= _yAccel; - _yAccel -= 4; - if (_yAccel < 0) - _yAccel = 0; - } else if (_currStep < 15) { - _y += _yAccel; - _yAccel += 4; - } else { - _y = kAsScene1907SymbolGroundPositions[_newPositionIndex].y; - cbFallOffHitGroundEvent(); - } - - _currStep++; -} - -void AsScene1907Symbol::suMoveDown() { - _y += _yIncr; - if (_yIncr < 11) - _yIncr++; - if (_y >= kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y) { - _y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y; - _isMoving = false; - SetSpriteUpdate(NULL); - } -} - -void AsScene1907Symbol::suMoveUp() { - _y -= _yIncr; - if (getGlobalVar(V_WALL_BROKEN)) { - if (_y - (9 + (_elementIndex > 5 ? 31 : 0)) < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) - _yIncr--; - else - _yIncr++; - } else - _yIncr = 2; - if (_yIncr > 9) - _yIncr = 9; - else if (_yIncr < 1) - _yIncr = 1; - if (_y < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) { - _y = kAsScene1907SymbolPluggedInPositions[_elementIndex].y; - _isMoving = false; - SetSpriteUpdate(NULL); - } -} - -void AsScene1907Symbol::tryToPlugIn() { - _isPluggedIn = true; - _plugInTryCount++; - _newPositionIndex = _parentScene->getNextPosition(); - _parentScene->setPositionFree(_currPositionIndex, true); - sendMessage(_parentScene, 0x1022, 1100 + _newPositionIndex); - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); - SetUpdateHandler(&AsScene1907Symbol::update); - SetMessageHandler(&AsScene1907Symbol::hmTryToPlugIn); - SetSpriteUpdate(&AsScene1907Symbol::suTryToPlugIn); - _currStep = 0; - _deltaX = (_x - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x) / 16; - _smallDeltaX = _x - _deltaX * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x; - _deltaY = (_y - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y) / 16; - _smallDeltaY = _y - _deltaY * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y; - if (_elementIndex == _newPositionIndex) { - NextState(&AsScene1907Symbol::stPlugIn); - } else { - _plugInFailed = true; - NextState(&AsScene1907Symbol::stPlugInFail); - } -} - -void AsScene1907Symbol::fallOff(int newPositionIndex, int fallOffDelay) { - _isPluggedIn = false; - _newPositionIndex = newPositionIndex; - _fallOffDelay = fallOffDelay; - _parentScene->setPositionFree(_newPositionIndex, false); - _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x; - _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y; - _someX = _x; - _someY = _y; - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, 0); - _playBackwards = true; - _newStickFrameIndex = STICK_LAST_FRAME; - _currStep = 0; - _yAccel = 1; - SetUpdateHandler(&AsScene1907Symbol::update); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - SetSpriteUpdate(&AsScene1907Symbol::suFallOff); -} - -void AsScene1907Symbol::stFallOffHitGround() { - playSound(1); - sendMessage(_parentScene, 0x1022, 1000 + _newPositionIndex); - Entity::_priority = 1000 - _newPositionIndex; - _parentScene->removeCollisionSprite(this); - _parentScene->addCollisionSprite(this); - SetSpriteUpdate(&AsScene1907Symbol::suFallOffHitGround); - NextState(&AsScene1907Symbol::cbFallOffHitGroundEvent); - _newStickFrameIndex = 0; - _currStep = 0; - _yAccel = 30; - _deltaX = (_x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x) / 15; - _xBreak = _deltaX * 15; - _smallDeltaX = _x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x - _xBreak; - _someY = 0; - if (kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y > kAsScene1907SymbolGroundPositions[_newPositionIndex].y) - _someY = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y - kAsScene1907SymbolGroundPositions[_newPositionIndex].y; -} - -void AsScene1907Symbol::cbFallOffHitGroundEvent() { - _currPositionIndex = _newPositionIndex; - if (_plugInTryCount > 0) - _plugInTryCount--; - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - SetSpriteUpdate(NULL); - updateBounds(); - playSound(2); -} - -void AsScene1907Symbol::stPlugIn() { - playSound(0); - _currPositionIndex = _newPositionIndex; - stopAnimation(); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - SetSpriteUpdate(NULL); - if (_elementIndex == 8) - sendMessage(_parentScene, 0x2001, 0); -} - -void AsScene1907Symbol::stPlugInFail() { - _currPositionIndex = _newPositionIndex; - stopAnimation(); - _parentScene->plugInFailed(); -} - -void AsScene1907Symbol::moveUp() { - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); - stopAnimation(); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - SetSpriteUpdate(&AsScene1907Symbol::suMoveUp); - _yIncr = 1; - _isMoving = true; -} - -void AsScene1907Symbol::moveDown() { - startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); - stopAnimation(); - SetMessageHandler(&AsScene1907Symbol::handleMessage); - SetSpriteUpdate(&AsScene1907Symbol::suMoveDown); - _yIncr = 4; - _isMoving = true; -} - -SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol) - : StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol), - _countdown1(0) { - - loadSprite(0x64516424, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1400); - setVisible(false); - loadSound(0, 0x44061000); - SetUpdateHandler(&SsScene1907UpDownButton::update); - SetMessageHandler(&SsScene1907UpDownButton::handleMessage); - if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { - if (getGlobalVar(V_STAIRS_DOWN)) - setToDownPosition(); - else - setToUpPosition(); - } -} - -void SsScene1907UpDownButton::update() { - updatePosition(); - if (_countdown1 != 0 && (--_countdown1 == 0)) { - setVisible(false); - sendMessage(_parentScene, 0x2000, 0); - } -} - -uint32 SsScene1907UpDownButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown1 == 0 && !_asScene1907Symbol->isMoving() && getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { - setVisible(true); - _countdown1 = 4; - updatePosition(); - playSound(0); - } - messageResult = 1; - } - return messageResult; -} - -void SsScene1907UpDownButton::setToUpPosition() { - _y = _spriteResource.getPosition().y; - updateBounds(); - updatePosition(); -} - -void SsScene1907UpDownButton::setToDownPosition() { - _y = _spriteResource.getPosition().y + 174; - updateBounds(); - updatePosition(); -} - -AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1400) { - - createSurface1(0x110A1061, 1500); - _x = 320; - _y = 240; - startAnimation(0x110A1061, 0, -1); - _newStickFrameIndex = 0; - setVisible(false); - _needRefresh = true; - AnimatedSprite::updatePosition(); - SetUpdateHandler(&AsScene1907WaterHint::update); - SetMessageHandler(&Sprite::handleMessage); -} - -void AsScene1907WaterHint::update() { - updateAnim(); - updatePosition(); -} - -uint32 AsScene1907WaterHint::hmShowing(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1907WaterHint::show() { - setVisible(true); - startAnimation(0x110A1061, 0, -1); - SetMessageHandler(&AsScene1907WaterHint::hmShowing); - NextState(&AsScene1907WaterHint::hide); -} - -void AsScene1907WaterHint::hide() { - stopAnimation(); - setVisible(false); - SetMessageHandler(&Sprite::handleMessage); -} - Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _currMovingSymbolIndex(0), _pluggedInCount(0), _moveDownCountdown(0), _moveUpCountdown(0), _countdown3(0), _hasPlugInFailed(false) { diff --git a/engines/neverhood/modules/module1900.h b/engines/neverhood/modules/module1900.h index abb5eb1d87..d785c6f506 100644 --- a/engines/neverhood/modules/module1900.h +++ b/engines/neverhood/modules/module1900.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1200.h" namespace Neverhood { @@ -41,80 +40,14 @@ protected: void updateScene(); }; -// Scene1901 - class Scene1901 : public Scene { public: Scene1901(NeverhoodEngine *vm, Module *parentModule, int which); }; -// Scene1907 - -class Scene1907; - -class AsScene1907Symbol : public AnimatedSprite { -public: - AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex); - void moveUp(); - void moveDown(); - void fallOff(int newPositionIndex, int fallOffDelay); - bool isPluggedIn() { return _isPluggedIn; } - bool isMoving() { return _isMoving; } -protected: - Scene1907 *_parentScene; - int _elementIndex; - int _currPositionIndex; - int _newPositionIndex; - bool _isPluggedIn; - bool _isMoving; - int _someX, _someY; - int _xBreak; - int _currStep; - int _yAccel; - int _yIncr; - int _fallOffDelay; - int _deltaX, _smallDeltaX; - int _deltaY, _smallDeltaY; - // Dumb, change if possible - static bool _plugInFailed; - static int _plugInTryCount; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender); - void suTryToPlugIn(); - void suFallOff(); - void suFallOffHitGround(); - void suMoveDown(); - void suMoveUp(); - void tryToPlugIn(); - void stFallOffHitGround(); - void cbFallOffHitGroundEvent(); - void stPlugIn(); - void stPlugInFail(); -}; - -class AsScene1907WaterHint : public AnimatedSprite { -public: - AsScene1907WaterHint(NeverhoodEngine *vm); - void show(); -protected: - void update(); - uint32 hmShowing(int messageNum, const MessageParam ¶m, Entity *sender); - void hide(); -}; - -class SsScene1907UpDownButton : public StaticSprite { -public: - SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol); - void setToUpPosition(); - void setToDownPosition(); -protected: - Scene1907 *_parentScene; - AsScene1907Symbol *_asScene1907Symbol; - int _countdown1; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; +class AsScene1907Symbol; +class SsScene1907UpDownButton; +class AsScene1907WaterHint; class Scene1907 : public Scene { public: diff --git a/engines/neverhood/modules/module1900_sprites.cpp b/engines/neverhood/modules/module1900_sprites.cpp new file mode 100644 index 0000000000..09c0b132d5 --- /dev/null +++ b/engines/neverhood/modules/module1900_sprites.cpp @@ -0,0 +1,456 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1900.h" +#include "neverhood/modules/module1900_sprites.h" + +namespace Neverhood { + +static const NPoint kAsScene1907SymbolGroundPositions[] = { + {160, 310}, { 90, 340}, {210, 335}, + {210, 380}, {310, 340}, {290, 400}, + {400, 375}, {370, 435}, {475, 415} +}; + +static const NPoint kAsScene1907SymbolPluggedInPositions[] = { + {275, 125}, {244, 125}, {238, 131}, + {221, 135}, {199, 136}, {168, 149}, + {145, 152}, {123, 154}, {103, 157} +}; + +static const NPoint kAsScene1907SymbolGroundHitPositions[] = { + {275, 299}, {244, 299}, {238, 305}, + {221, 309}, {199, 310}, {168, 323}, + {145, 326}, {123, 328}, {103, 331} +}; + +static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = { + {275, 136}, {244, 156}, {238, 183}, + {221, 207}, {199, 228}, {168, 262}, + {145, 285}, {123, 307}, {103, 331} +}; + +static const uint32 kAsScene1907SymbolFileHashes[] = { + 0x006A1034, 0x006A1010, 0x006A1814, + 0x006A1016, 0x006A0014, 0x002A1014, + 0x00EA1014, 0x206A1014, 0x046A1414 +}; + +bool AsScene1907Symbol::_plugInFailed = false; +int AsScene1907Symbol::_plugInTryCount = 0; + +AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex) + : AnimatedSprite(vm, 1000 - positionIndex), _parentScene(parentScene), _elementIndex(elementIndex), _isMoving(false) { + + _plugInFailed = false; + _plugInTryCount = 0; + + if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { + _isPluggedIn = true; + _currPositionIndex = elementIndex; + if (!getGlobalVar(V_STAIRS_DOWN)) { + _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y; + } else { + _x = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].y; + } + createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex); + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else { + _isPluggedIn = false; + _currPositionIndex = positionIndex; + loadSound(0, 0x74231924); + loadSound(1, 0x36691914); + loadSound(2, 0x5421D806); + _parentScene->setPositionFree(_currPositionIndex, false); + _x = kAsScene1907SymbolGroundPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolGroundPositions[_currPositionIndex].y; + createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex); + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); + _newStickFrameIndex = 0; + } + _collisionBoundsOffset.set(0, 0, 80, 80); + Sprite::updateBounds(); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + +} + +void AsScene1907Symbol::update() { + updateAnim(); + handleSpriteUpdate(); + updatePosition(); + if (_plugInFailed && _plugInTryCount == 0) + _plugInFailed = false; +} + +uint32 AsScene1907Symbol::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (!_isPluggedIn && !_plugInFailed) { + tryToPlugIn(); + messageResult = 1; + } else + messageResult = 0; + break; + } + return messageResult; +} + +uint32 AsScene1907Symbol::hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1907Symbol::suTryToPlugIn() { + _currStep++; + _x -= _deltaX; + _y -= _deltaY; + if (_currStep == 16) { + _x -= _smallDeltaX; + _y -= _smallDeltaY; + SetSpriteUpdate(NULL); + } +} + +void AsScene1907Symbol::suFallOff() { + if (_fallOffDelay != 0) { + _fallOffDelay--; + } else { + _y += _yAccel; + _yAccel += 8; + if (_y >= kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) { + _y = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y; + stFallOffHitGround(); + } + } +} + +void AsScene1907Symbol::suFallOffHitGround() { + + if (_x == _someX - _xBreak) + _x -= _smallDeltaX; + else + _x -= _deltaX; + + if (_y == kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) { + _y -= _someY; + } + + if (_currStep < 8) { + _y -= _yAccel; + _yAccel -= 4; + if (_yAccel < 0) + _yAccel = 0; + } else if (_currStep < 15) { + _y += _yAccel; + _yAccel += 4; + } else { + _y = kAsScene1907SymbolGroundPositions[_newPositionIndex].y; + cbFallOffHitGroundEvent(); + } + + _currStep++; +} + +void AsScene1907Symbol::suMoveDown() { + _y += _yIncr; + if (_yIncr < 11) + _yIncr++; + if (_y >= kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y) { + _y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y; + _isMoving = false; + SetSpriteUpdate(NULL); + } +} + +void AsScene1907Symbol::suMoveUp() { + _y -= _yIncr; + if (getGlobalVar(V_WALL_BROKEN)) { + if (_y - (9 + (_elementIndex > 5 ? 31 : 0)) < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) + _yIncr--; + else + _yIncr++; + } else + _yIncr = 2; + if (_yIncr > 9) + _yIncr = 9; + else if (_yIncr < 1) + _yIncr = 1; + if (_y < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) { + _y = kAsScene1907SymbolPluggedInPositions[_elementIndex].y; + _isMoving = false; + SetSpriteUpdate(NULL); + } +} + +void AsScene1907Symbol::tryToPlugIn() { + _isPluggedIn = true; + _plugInTryCount++; + _newPositionIndex = _parentScene->getNextPosition(); + _parentScene->setPositionFree(_currPositionIndex, true); + sendMessage(_parentScene, 0x1022, 1100 + _newPositionIndex); + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); + SetUpdateHandler(&AsScene1907Symbol::update); + SetMessageHandler(&AsScene1907Symbol::hmTryToPlugIn); + SetSpriteUpdate(&AsScene1907Symbol::suTryToPlugIn); + _currStep = 0; + _deltaX = (_x - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x) / 16; + _smallDeltaX = _x - _deltaX * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x; + _deltaY = (_y - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y) / 16; + _smallDeltaY = _y - _deltaY * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y; + if (_elementIndex == _newPositionIndex) { + NextState(&AsScene1907Symbol::stPlugIn); + } else { + _plugInFailed = true; + NextState(&AsScene1907Symbol::stPlugInFail); + } +} + +void AsScene1907Symbol::fallOff(int newPositionIndex, int fallOffDelay) { + _isPluggedIn = false; + _newPositionIndex = newPositionIndex; + _fallOffDelay = fallOffDelay; + _parentScene->setPositionFree(_newPositionIndex, false); + _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y; + _someX = _x; + _someY = _y; + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, 0); + _playBackwards = true; + _newStickFrameIndex = STICK_LAST_FRAME; + _currStep = 0; + _yAccel = 1; + SetUpdateHandler(&AsScene1907Symbol::update); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteUpdate(&AsScene1907Symbol::suFallOff); +} + +void AsScene1907Symbol::stFallOffHitGround() { + playSound(1); + sendMessage(_parentScene, 0x1022, 1000 + _newPositionIndex); + Entity::_priority = 1000 - _newPositionIndex; + _parentScene->removeCollisionSprite(this); + _parentScene->addCollisionSprite(this); + SetSpriteUpdate(&AsScene1907Symbol::suFallOffHitGround); + NextState(&AsScene1907Symbol::cbFallOffHitGroundEvent); + _newStickFrameIndex = 0; + _currStep = 0; + _yAccel = 30; + _deltaX = (_x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x) / 15; + _xBreak = _deltaX * 15; + _smallDeltaX = _x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x - _xBreak; + _someY = 0; + if (kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y > kAsScene1907SymbolGroundPositions[_newPositionIndex].y) + _someY = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y - kAsScene1907SymbolGroundPositions[_newPositionIndex].y; +} + +void AsScene1907Symbol::cbFallOffHitGroundEvent() { + _currPositionIndex = _newPositionIndex; + if (_plugInTryCount > 0) + _plugInTryCount--; + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteUpdate(NULL); + updateBounds(); + playSound(2); +} + +void AsScene1907Symbol::stPlugIn() { + playSound(0); + _currPositionIndex = _newPositionIndex; + stopAnimation(); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteUpdate(NULL); + if (_elementIndex == 8) + sendMessage(_parentScene, 0x2001, 0); +} + +void AsScene1907Symbol::stPlugInFail() { + _currPositionIndex = _newPositionIndex; + stopAnimation(); + _parentScene->plugInFailed(); +} + +void AsScene1907Symbol::moveUp() { + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); + stopAnimation(); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteUpdate(&AsScene1907Symbol::suMoveUp); + _yIncr = 1; + _isMoving = true; +} + +void AsScene1907Symbol::moveDown() { + startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); + stopAnimation(); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteUpdate(&AsScene1907Symbol::suMoveDown); + _yIncr = 4; + _isMoving = true; +} + +SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol) + : StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol), + _countdown1(0) { + + loadSprite(0x64516424, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1400); + setVisible(false); + loadSound(0, 0x44061000); + SetUpdateHandler(&SsScene1907UpDownButton::update); + SetMessageHandler(&SsScene1907UpDownButton::handleMessage); + if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { + if (getGlobalVar(V_STAIRS_DOWN)) + setToDownPosition(); + else + setToUpPosition(); + } +} + +void SsScene1907UpDownButton::update() { + updatePosition(); + if (_countdown1 != 0 && (--_countdown1 == 0)) { + setVisible(false); + sendMessage(_parentScene, 0x2000, 0); + } +} + +uint32 SsScene1907UpDownButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown1 == 0 && !_asScene1907Symbol->isMoving() && getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) { + setVisible(true); + _countdown1 = 4; + updatePosition(); + playSound(0); + } + messageResult = 1; + } + return messageResult; +} + +void SsScene1907UpDownButton::setToUpPosition() { + _y = _spriteResource.getPosition().y; + updateBounds(); + updatePosition(); +} + +void SsScene1907UpDownButton::setToDownPosition() { + _y = _spriteResource.getPosition().y + 174; + updateBounds(); + updatePosition(); +} + +AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1400) { + + createSurface1(0x110A1061, 1500); + _x = 320; + _y = 240; + startAnimation(0x110A1061, 0, -1); + _newStickFrameIndex = 0; + setVisible(false); + _needRefresh = true; + AnimatedSprite::updatePosition(); + SetUpdateHandler(&AsScene1907WaterHint::update); + SetMessageHandler(&Sprite::handleMessage); +} + +void AsScene1907WaterHint::update() { + updateAnim(); + updatePosition(); +} + +uint32 AsScene1907WaterHint::hmShowing(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1907WaterHint::show() { + setVisible(true); + startAnimation(0x110A1061, 0, -1); + SetMessageHandler(&AsScene1907WaterHint::hmShowing); + NextState(&AsScene1907WaterHint::hide); +} + +void AsScene1907WaterHint::hide() { + stopAnimation(); + setVisible(false); + SetMessageHandler(&Sprite::handleMessage); +} + +KmScene1901::KmScene1901(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1900_sprites.h b/engines/neverhood/modules/module1900_sprites.h new file mode 100644 index 0000000000..7e57b11618 --- /dev/null +++ b/engines/neverhood/modules/module1900_sprites.h @@ -0,0 +1,107 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1900_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1900_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class Scene1907; + +class AsScene1907Symbol : public AnimatedSprite { +public: + AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex); + void moveUp(); + void moveDown(); + void fallOff(int newPositionIndex, int fallOffDelay); + bool isPluggedIn() { return _isPluggedIn; } + bool isMoving() { return _isMoving; } +protected: + Scene1907 *_parentScene; + int _elementIndex; + int _currPositionIndex; + int _newPositionIndex; + bool _isPluggedIn; + bool _isMoving; + int _someX, _someY; + int _xBreak; + int _currStep; + int _yAccel; + int _yIncr; + int _fallOffDelay; + int _deltaX, _smallDeltaX; + int _deltaY, _smallDeltaY; + // Dumb, change if possible + static bool _plugInFailed; + static int _plugInTryCount; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender); + void suTryToPlugIn(); + void suFallOff(); + void suFallOffHitGround(); + void suMoveDown(); + void suMoveUp(); + void tryToPlugIn(); + void stFallOffHitGround(); + void cbFallOffHitGroundEvent(); + void stPlugIn(); + void stPlugInFail(); +}; + +class AsScene1907WaterHint : public AnimatedSprite { +public: + AsScene1907WaterHint(NeverhoodEngine *vm); + void show(); +protected: + void update(); + uint32 hmShowing(int messageNum, const MessageParam ¶m, Entity *sender); + void hide(); +}; + +class SsScene1907UpDownButton : public StaticSprite { +public: + SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol); + void setToUpPosition(); + void setToDownPosition(); +protected: + Scene1907 *_parentScene; + AsScene1907Symbol *_asScene1907Symbol; + int _countdown1; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene1901 : public Klaymen { +public: + KmScene1901(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1900_SPRITES_H */ diff --git a/engines/neverhood/modules/module2000.cpp b/engines/neverhood/modules/module2000.cpp index fcccdefbdd..3364f60f8b 100644 --- a/engines/neverhood/modules/module2000.cpp +++ b/engines/neverhood/modules/module2000.cpp @@ -21,8 +21,7 @@ */ #include "neverhood/modules/module2000.h" -#include "neverhood/gamemodule.h" -#include "neverhood/navigationscene.h" +#include "neverhood/modules/module2000_sprites.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2000.h b/engines/neverhood/modules/module2000.h index fa62f9a70e..8dc72c57dc 100644 --- a/engines/neverhood/modules/module2000.h +++ b/engines/neverhood/modules/module2000.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1200.h" namespace Neverhood { @@ -41,8 +40,6 @@ protected: void updateScene(); }; -// Scene2001 - class Scene2001 : public Scene { public: Scene2001(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2000_sprites.cpp b/engines/neverhood/modules/module2000_sprites.cpp new file mode 100644 index 0000000000..c9c1481aa7 --- /dev/null +++ b/engines/neverhood/modules/module2000_sprites.cpp @@ -0,0 +1,92 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2000_sprites.h" + +namespace Neverhood { + +KmScene2001::KmScene2001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2001::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stWalkingFirst); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0xBE68CC54); + break; + case 0x483E: + teleporterDisappear(0x18AB4ED4); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2000_sprites.h b/engines/neverhood/modules/module2000_sprites.h new file mode 100644 index 0000000000..ca84aa73ca --- /dev/null +++ b/engines/neverhood/modules/module2000_sprites.h @@ -0,0 +1,41 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2000_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2000_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class KmScene2001 : public Klaymen { +public: + KmScene2001(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2000_SPRITES_H */ diff --git a/engines/neverhood/modules/module2100.cpp b/engines/neverhood/modules/module2100.cpp index bcff9d9d1b..db7258b066 100644 --- a/engines/neverhood/modules/module2100.cpp +++ b/engines/neverhood/modules/module2100.cpp @@ -20,9 +20,9 @@ * */ +#include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module2100.h" -#include "neverhood/gamemodule.h" -#include "neverhood/modules/module1200.h" +#include "neverhood/modules/module2100_sprites.h" namespace Neverhood { @@ -74,125 +74,6 @@ void Module2100::updateScene() { } } -// Scene2101 - -AsScene2101Door::AsScene2101Door(NeverhoodEngine *vm, bool isOpen) - : AnimatedSprite(vm, 1100) { - - createSurface(100, 328, 347); - _x = 320; - _y = 240; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2101Door::handleMessage); - if (isOpen) { - startAnimation(0x0C202B9C, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else - setVisible(false); -} - -uint32 AsScene2101Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - case 0x4808: - stOpenDoor(); - break; - case 0x4809: - stCloseDoor(); - break; - } - return messageResult; -} - -void AsScene2101Door::stOpenDoor() { - startAnimation(0x0C202B9C, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - setVisible(true); - playSound(0, calcHash("fxDoorOpen32")); -} - -void AsScene2101Door::stCloseDoor() { - startAnimation(0xC222A8D4, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - setVisible(true); - playSound(0, calcHash("fxDoorClose32")); - NextState(&AsScene2101Door::stCloseDoorDone); -} - -void AsScene2101Door::stCloseDoorDone() { - stopAnimation(); - setVisible(false); -} - -AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen) - : AnimatedSprite(vm, 1400), _klaymen(klaymen) { - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage); - createSurface(1200, 88, 165); - setVisible(false); -} - -uint32 AsScene2101HitByDoorEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2001: - _x = _klaymen->getX(); - _y = _klaymen->getY() - 132; - startAnimation(0x0422255A, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -SsCommonFloorButton::SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) - : StaticSprite(vm, 1100), _parentScene(parentScene), _countdown(0), - _fileHash1(fileHash1), _fileHash2(fileHash2), _soundFileHash(soundFileHash) { - - SetUpdateHandler(&SsCommonFloorButton::update); - SetMessageHandler(&SsCommonFloorButton::handleMessage); - if (_soundFileHash == 0) - _soundFileHash = 0x44141000; - createSurface(1010, 61, 30); - if (_fileHash1) - loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); - else - setVisible(false); -} - -void SsCommonFloorButton::update() { - if (_countdown != 0 && (--_countdown == 0)) { - sendMessage(_parentScene, 0x1022, 1010); - if (_fileHash1) - loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); - else - setVisible(false); - } -} - -uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x480B: - sendMessage(_parentScene, 0x480B, 0); - setVisible(true); - sendMessage(_parentScene, 0x1022, 990); - loadSprite(_fileHash2, kSLFDefDrawOffset | kSLFDefPosition); - _countdown = 16; - playSound(0, _soundFileHash); - break; - } - return messageResult; -} - Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { diff --git a/engines/neverhood/modules/module2100.h b/engines/neverhood/modules/module2100.h index d76bed0780..c5256434d9 100644 --- a/engines/neverhood/modules/module2100.h +++ b/engines/neverhood/modules/module2100.h @@ -40,38 +40,6 @@ protected: void updateScene(); }; -// Scene1901 - -class AsScene2101Door : public AnimatedSprite { -public: - AsScene2101Door(NeverhoodEngine *vm, bool isOpen); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); - void stCloseDoorDone(); -}; - -class AsScene2101HitByDoorEffect : public AnimatedSprite { -public: - AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen); -protected: - Sprite *_klaymen; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsCommonFloorButton : public StaticSprite { -public: - SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); -protected: - Scene *_parentScene; - uint32 _soundFileHash; - uint32 _fileHash1, _fileHash2; - int16 _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2101 : public Scene { public: Scene2101(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2100_sprites.cpp b/engines/neverhood/modules/module2100_sprites.cpp new file mode 100644 index 0000000000..707ebe342f --- /dev/null +++ b/engines/neverhood/modules/module2100_sprites.cpp @@ -0,0 +1,260 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2100_sprites.h" + +namespace Neverhood { + +AsScene2101Door::AsScene2101Door(NeverhoodEngine *vm, bool isOpen) + : AnimatedSprite(vm, 1100) { + + createSurface(100, 328, 347); + _x = 320; + _y = 240; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2101Door::handleMessage); + if (isOpen) { + startAnimation(0x0C202B9C, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else + setVisible(false); +} + +uint32 AsScene2101Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + case 0x4808: + stOpenDoor(); + break; + case 0x4809: + stCloseDoor(); + break; + } + return messageResult; +} + +void AsScene2101Door::stOpenDoor() { + startAnimation(0x0C202B9C, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + playSound(0, calcHash("fxDoorOpen32")); +} + +void AsScene2101Door::stCloseDoor() { + startAnimation(0xC222A8D4, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + playSound(0, calcHash("fxDoorClose32")); + NextState(&AsScene2101Door::stCloseDoorDone); +} + +void AsScene2101Door::stCloseDoorDone() { + stopAnimation(); + setVisible(false); +} + +AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen) + : AnimatedSprite(vm, 1400), _klaymen(klaymen) { + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage); + createSurface(1200, 88, 165); + setVisible(false); +} + +uint32 AsScene2101HitByDoorEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2001: + _x = _klaymen->getX(); + _y = _klaymen->getY() - 132; + startAnimation(0x0422255A, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +SsCommonFloorButton::SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) + : StaticSprite(vm, 1100), _parentScene(parentScene), _countdown(0), + _fileHash1(fileHash1), _fileHash2(fileHash2), _soundFileHash(soundFileHash) { + + SetUpdateHandler(&SsCommonFloorButton::update); + SetMessageHandler(&SsCommonFloorButton::handleMessage); + if (_soundFileHash == 0) + _soundFileHash = 0x44141000; + createSurface(1010, 61, 30); + if (_fileHash1) + loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); + else + setVisible(false); +} + +void SsCommonFloorButton::update() { + if (_countdown != 0 && (--_countdown == 0)) { + sendMessage(_parentScene, 0x1022, 1010); + if (_fileHash1) + loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); + else + setVisible(false); + } +} + +uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x480B: + sendMessage(_parentScene, 0x480B, 0); + setVisible(true); + sendMessage(_parentScene, 0x1022, 990); + loadSprite(_fileHash2, kSLFDefDrawOffset | kSLFDefPosition); + _countdown = 16; + playSound(0, _soundFileHash); + break; + } + return messageResult; +} + +KmScene2101::KmScene2101(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4811: + GotoState(&KmScene2101::stHitByDoor); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0xFF290E30); + break; + case 0x483E: + teleporterDisappear(0x9A28CA1C); + break; + } + return messageResult; +} + +uint32 KmScene2101::hmHitByDoor(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + int16 speedUpFrameIndex; + switch (messageNum) { + case 0x1008: + speedUpFrameIndex = getFrameIndex(kKlaymenSpeedUpHash); + if (_currFrameIndex < speedUpFrameIndex) { + startAnimation(0x35AA8059, speedUpFrameIndex, -1); + _y = 438; + } + messageResult = 0; + break; + case 0x100D: + if (param.asInteger() == 0x1A1A0785) { + playSound(0, 0x40F0A342); + } else if (param.asInteger() == 0x60428026) { + playSound(0, 0x40608A59); + } + break; + } + return messageResult; +} + +void KmScene2101::stHitByDoor() { + _busyStatus = 1; + _acceptInput = false; + startAnimation(0x35AA8059, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2101::hmHitByDoor); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); + playSound(0, 0x402E82D4); +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2100_sprites.h b/engines/neverhood/modules/module2100_sprites.h new file mode 100644 index 0000000000..85a6b9f27d --- /dev/null +++ b/engines/neverhood/modules/module2100_sprites.h @@ -0,0 +1,75 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2100_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2100_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class AsScene2101Door : public AnimatedSprite { +public: + AsScene2101Door(NeverhoodEngine *vm, bool isOpen); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); + void stCloseDoorDone(); +}; + +class AsScene2101HitByDoorEffect : public AnimatedSprite { +public: + AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen); +protected: + Sprite *_klaymen; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsCommonFloorButton : public StaticSprite { +public: + SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); +protected: + Scene *_parentScene; + uint32 _soundFileHash; + uint32 _fileHash1, _fileHash2; + int16 _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene2101 : public Klaymen { +public: + KmScene2101(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); + + void stHitByDoor(); + uint32 hmHitByDoor(int messageNum, const MessageParam ¶m, Entity *sender); + +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2100_SPRITES_H */ diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp index 99f21cad74..745af42f72 100644 --- a/engines/neverhood/modules/module2200.cpp +++ b/engines/neverhood/modules/module2200.cpp @@ -20,11 +20,12 @@ * */ -#include "neverhood/modules/module2200.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/gamemodule.h" #include "neverhood/diskplayerscene.h" +#include "neverhood/gamemodule.h" +#include "neverhood/modules/module1000_sprites.h" +#include "neverhood/modules/module1200_sprites.h" +#include "neverhood/modules/module2200.h" +#include "neverhood/modules/module2200_sprites.h" namespace Neverhood { @@ -445,95 +446,6 @@ void Module2200::createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId) _childObject = new HallOfRecordsScene(_vm, this, which, hallOfRecordsInfoId); } -// Scene2201 - -AsScene2201CeilingFan::AsScene2201CeilingFan(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - _x = 403; - _y = 259; - createSurface(100, 233, 96); - startAnimation(0x8600866, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); -} - -AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen) - : AnimatedSprite(vm, 1100), _klaymen(klaymen), _ssDoorLight(ssDoorLight), _countdown(0), _isOpen(isOpen) { - - _x = 408; - _y = 290; - createSurface(900, 63, 266); - SetUpdateHandler(&AsScene2201Door::update); - SetMessageHandler(&AsScene2201Door::handleMessage); - if (_isOpen) { - startAnimation(0xE2CB0412, -1, -1); - _countdown = 48; - _newStickFrameIndex = STICK_LAST_FRAME; - } else { - startAnimation(0xE2CB0412, 0, -1); - _newStickFrameIndex = 0; - _ssDoorLight->setVisible(false); - } -} - -void AsScene2201Door::update() { - if (_countdown != 0 && _isOpen && (--_countdown == 0)) - stCloseDoor(); - AnimatedSprite::update(); -} - -uint32 AsScene2201Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x11001090) { - if (_isOpen) - _ssDoorLight->setVisible(true); - } else if (param.asInteger() == 0x11283090) { - if (!_isOpen) - _ssDoorLight->setVisible(false); - } - break; - case 0x2000: - if (_isOpen) - _countdown = 144; - messageResult = _isOpen ? 1 : 0; - break; - case 0x3002: - gotoNextState(); - break; - case 0x4808: - _countdown = 144; - if (!_isOpen) - stOpenDoor(); - break; - } - return messageResult; -} - -void AsScene2201Door::stOpenDoor() { - _isOpen = true; - startAnimation(0xE2CB0412, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - playSound(0, calcHash("fxDoorOpen33")); -} - -void AsScene2201Door::stCloseDoor() { - _isOpen = false; - startAnimation(0xE2CB0412, -1, -1); - _playBackwards = true; - _newStickFrameIndex = 0; - playSound(0, calcHash("fxDoorClose33")); -} - -SsScene2201PuzzleCube::SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex) - : StaticSprite(vm, 900) { - - createSurface(100, 16, 16); - loadSprite(kSsScene2201PuzzleCubeFileHashes[cubeIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 0, - kSsScene2201PuzzleCubePoints[positionIndex].x, kSsScene2201PuzzleCubePoints[positionIndex].y); -} - Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isSoundPlaying(false) { @@ -661,215 +573,6 @@ uint32 Scene2201::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -static const NPoint kSsScene2202PuzzleCubePoints[] = { - {196, 105}, {323, 102}, {445, 106}, - {192, 216}, {319, 220}, {446, 216}, - {188, 320}, {319, 319}, {443, 322} -}; - -static const uint32 kSsScene2202PuzzleCubeFileHashes1[] = { - 0xA500800C, 0x2182910C, 0x2323980C, - 0x23049084, 0x21008080, 0x2303900C, - 0x6120980C, 0x2504D808 -}; - -static const uint32 kSsScene2202PuzzleCubeFileHashes2[] = { - 0x0AAD8080, 0x0A290291, 0x0A2BA398, - 0x822B8490, 0x86298080, 0x0A2B8390, - 0x0A69A098, 0x0E2D84D8 -}; - -SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol) - : StaticSprite(vm, 900), _parentScene(parentScene), _cubeSymbol(cubeSymbol), _cubePosition(cubePosition), _isMoving(false) { - - int surfacePriority; - - SetUpdateHandler(&SsScene2202PuzzleCube::update); - SetMessageHandler(&SsScene2202PuzzleCube::handleMessage); - if (_cubePosition >= 0 && _cubePosition <= 2) - surfacePriority = 100; - else if (_cubePosition >= 3 && _cubePosition <= 5) - surfacePriority = 300; - else - surfacePriority = 500; - debug(1, "TODO: Unused SurfacePriority: %d", surfacePriority); - loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset | kSLFSetPosition | kSLFDefCollisionBoundsOffset, 0, - kSsScene2202PuzzleCubePoints[_cubePosition].x, kSsScene2202PuzzleCubePoints[_cubePosition].y); - loadSound(0, 0x40958621); - loadSound(1, 0x51108241); -} - -void SsScene2202PuzzleCube::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 SsScene2202PuzzleCube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (!_isMoving && !getGlobalVar(V_TILE_PUZZLE_SOLVED)) - sendMessage(_parentScene, 0x2000, _cubePosition); - messageResult = 1; - break; - case 0x2001: - _isMoving = true; - moveCube(param.asInteger()); - break; - } - return messageResult; -} - -void SsScene2202PuzzleCube::suMoveCubeX() { - - bool done = false; - - if (_counterDirection) { - if (_counter > 2) - _counter -= 2; - } else { - if (_counter < 20) - _counter += 2; - } - - for (int16 i = 0; i < _counter; i++) { - _x += _xIncr; - _errValue += _yDelta; - if (_errValue >= _xDelta) { - _errValue -= _xDelta; - _y += _yIncr; - } - if (_x == _newX && _y == _newY) { - done = true; - break; - } - if (_x == _xFlagPos) - _counterDirection = true; - } - - if (done) - stopMoving(); - - updateBounds(); - -} - -void SsScene2202PuzzleCube::suMoveCubeY() { - - bool done = false; - - if (_counterDirection) { - if (_counter > 2) - _counter -= 2; - } else { - if (_counter < 20) - _counter += 2; - } - - for (int16 i = 0; i < _counter; i++) { - _y += _yIncr; - _errValue += _xDelta; - if (_errValue >= _yDelta) { - _errValue -= _yDelta; - _x += _xIncr; - } - if (_x == _newX && _y == _newY) { - done = true; - break; - } - if (_x == _xFlagPos) - _counterDirection = true; - } - - if (done) - stopMoving(); - - updateBounds(); - -} - -void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) { - - loadSprite(kSsScene2202PuzzleCubeFileHashes1[_cubeSymbol], kSLFCenteredDrawOffset); - - setSubVar(VA_CUBE_POSITIONS, _cubePosition, (uint32)-1); - setSubVar(VA_CUBE_POSITIONS, newCubePosition, (uint32)_cubeSymbol); - - _cubePosition = newCubePosition; - _errValue = 0; - _counterDirection = false; - _counter = 0; - _newX = kSsScene2202PuzzleCubePoints[newCubePosition].x; - _newY = kSsScene2202PuzzleCubePoints[newCubePosition].y; - - if (_x == _newX && _y == _newY) - return; - - if (_x <= _newX) { - if (_y <= _newY) { - _xDelta = _newX - _x; - _yDelta = _newY - _y; - _xIncr = 1; - _yIncr = 1; - } else { - _xDelta = _newX - _x; - _yDelta = _y - _newY; - _xIncr = 1; - _yIncr = -1; - } - } else { - if (_y <= _newY) { - _xDelta = _x - _newX; - _yDelta = _newY - _y; - _xIncr = -1; - _yIncr = 1; - } else { - _xDelta = _x - _newX; - _yDelta = _y - _newY; - _xIncr = -1; - _yIncr = -1; - } - } - - if (_xDelta > _yDelta) { - SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeX); - if (_xIncr > 0) { - if (_newX - _x >= 180) - _xFlagPos = _newX - 90; - else - _xFlagPos = _x + _newX / 2; - } else { - if (_x - _newX >= 180) - _xFlagPos = _x + 90; - else - _xFlagPos = _x / 2 + _newX; - } - playSound(0); - } else { - SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeY); - if (_yIncr > 0) { - if (_newY - _y >= 180) - _xFlagPos = _newY - 90; - else - _xFlagPos = _y + _newY / 2; - } else { - if (_y - _newY >= 180) - _xFlagPos = _y + 90; - else - _xFlagPos = _y / 2 + _newY; - } - playSound(1); - } - -} - -void SsScene2202PuzzleCube::stopMoving() { - loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset); - SetSpriteUpdate(NULL); - _isMoving = false; - sendMessage(_parentScene, 0x2002, _cubePosition); -} - Scene2202::Scene2202(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isSolved(false), _leaveScene(false), _isCubeMoving(false), _ssMovingCube(NULL), _ssDoneMovingCube(NULL) { @@ -991,100 +694,6 @@ bool Scene2202::testIsSolved() { getSubVar(VA_CUBE_POSITIONS, 8) == 7; } -static const uint32 kAsCommonKeyFileHashes[] = { - 0x2450D850, 0x0C9CE8D0, 0x2C58A152 -}; - -AsCommonKey::AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y) - : AnimatedSprite(vm, kAsCommonKeyFileHashes[keyIndex], surfacePriority, x, y), _parentScene(parentScene), _keyIndex(keyIndex) { - - if (!getSubVar(VA_HAS_KEY, _keyIndex) && !getSubVar(VA_IS_KEY_INSERTED, _keyIndex)) { - SetMessageHandler(&AsCommonKey::handleMessage); - } else { - // If Klaymen already has the key or it's already inserted then don't show it - setVisible(false); - SetMessageHandler(NULL); - } -} - -uint32 AsCommonKey::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setSubVar(VA_HAS_KEY, _keyIndex, 1); - setVisible(false); - SetMessageHandler(NULL); - } - return messageResult; -} - -static const uint32 kAsScene2203DoorFileHashes[] = { - 0x7868AE10, 0x1A488110 -}; - -AsScene2203Door::AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _doorIndex(doorIndex) { - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2203Door::handleMessage); - _x = 320; - _y = 240; - createSurface1(kAsScene2203DoorFileHashes[_doorIndex], 900); - if (getGlobalVar(V_LARGE_DOOR_NUMBER) == _doorIndex) { - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else { - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 0, -1); - _newStickFrameIndex = 0; - } -} - -uint32 AsScene2203Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) - sendMessage(_parentScene, 0x2002, 0); - else - sendMessage(_parentScene, 0x2001, 0); - messageResult = 1; - break; - case 0x2000: - _otherDoor = (Sprite*)param.asEntity(); - break; - case 0x3002: - if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) - sendMessage(_parentScene, 0x4808, 0); - stopAnimation(); - break; - case 0x4808: - setGlobalVar(V_LARGE_DOOR_NUMBER, _doorIndex); - sendMessage(_otherDoor, 0x4809, 0); - openDoor(); - break; - case 0x4809: - closeDoor(); - sendMessage(_parentScene, 0x2003, 0); - break; - } - return messageResult; -} - -void AsScene2203Door::openDoor() { - playSound(0, 0x341014C4); - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 1, -1); -} - -void AsScene2203Door::closeDoor() { - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); - _playBackwards = true; - _newStickFrameIndex = 0; -} - Scene2203::Scene2203(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1197,24 +806,6 @@ uint32 Scene2203::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -SsScene2205DoorFrame::SsScene2205DoorFrame(NeverhoodEngine *vm) - : StaticSprite(vm, 900) { - - SetMessageHandler(&SsScene2205DoorFrame::handleMessage); - createSurface(1100, 45, 206); - loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); -} - -uint32 SsScene2205DoorFrame::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); - break; - } - return messageResult; -} - Scene2205::Scene2205(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1325,134 +916,6 @@ static const int16 kScene2206XPositions[] = { 384, 480, 572 }; -static const uint32 kScene2206MessageIds1[] = { - 0x004B8998, 0x004B89B8, 0x004B89D8 -}; - -static const uint32 kScene2206MessageIds2[] = { - 0x004B89F8, 0x004B8A20, 0x004B8A48 -}; - -static const int16 kAsScene2206DoorSpikesXDeltasOpen[] = { - -24, -28, -18, 6, 9, -8 -}; - -static const int16 kAsScene2206DoorSpikesXDeltasClose[] = { - -8, 7, 11, 26, 13, 14 -}; - -AsScene2206DoorSpikes::AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash) - : StaticSprite(vm, fileHash, 200) { - - if (getGlobalVar(V_SPIKES_RETRACTED)) - _x -= 63; - SetUpdateHandler(&AsScene2206DoorSpikes::update); - SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene2206DoorSpikes::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene2206DoorSpikes::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4808: - _deltaIndex = 0; - playSound(0, 0x032746E0); - SetMessageHandler(NULL); - SetSpriteUpdate(&AsScene2206DoorSpikes::suOpen); - break; - case 0x4809: - _deltaIndex = 0; - playSound(0, 0x002642C0); - SetMessageHandler(NULL); - SetSpriteUpdate(&AsScene2206DoorSpikes::suClose); - break; - } - return messageResult; -} - -void AsScene2206DoorSpikes::suOpen() { - if (_deltaIndex < 6) { - _x += kAsScene2206DoorSpikesXDeltasOpen[_deltaIndex]; - _deltaIndex++; - } else { - SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); - SetSpriteUpdate(NULL); - } -} - -void AsScene2206DoorSpikes::suClose() { - if (_deltaIndex < 6) { - _x += kAsScene2206DoorSpikesXDeltasClose[_deltaIndex]; - _deltaIndex++; - } else { - SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); - SetSpriteUpdate(NULL); - } -} - -AsScene2206Platform::AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash) - : StaticSprite(vm, fileHash, 50) { - - SetUpdateHandler(&AsScene2206Platform::update); - SetMessageHandler(&AsScene2206Platform::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene2206Platform::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene2206Platform::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4803: - _yDelta = 0; - SetMessageHandler(NULL); - SetSpriteUpdate(&AsScene2206Platform::suMoveDown); - break; - } - return messageResult; -} - -void AsScene2206Platform::suMoveDown() { - _yDelta++; - _y += _yDelta; -} - -SsScene2206TestTube::SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash) - : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene) { - - if (getGlobalVar(V_HAS_TEST_TUBE)) { - setVisible(false); - SetMessageHandler(NULL); - } else - SetMessageHandler(&SsScene2206TestTube::handleMessage); - _collisionBoundsOffset = _drawOffset; - updateBounds(); -} - -uint32 SsScene2206TestTube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setGlobalVar(V_HAS_TEST_TUBE, 1); - setVisible(false); - SetMessageHandler(NULL); - break; - } - return messageResult; -} - Scene2206::Scene2206(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1597,6 +1060,14 @@ void Scene2206::klaymenBehindSpikes() { _klaymen->setClipRect(_sprite2->getDrawRect().x, 0, _sprite3->getDrawRect().x2(), _sprite1->getDrawRect().y2()); } +static const uint32 kScene2206MessageIds1[] = { + 0x004B8998, 0x004B89B8, 0x004B89D8 +}; + +static const uint32 kScene2206MessageIds2[] = { + 0x004B89F8, 0x004B8A20, 0x004B8A48 +}; + void Scene2206::readClickedColumn() { setGlobalVar(V_CLICKED_COLUMN_INDEX, (_mouseClickPos.x - 354) / 96); if (getGlobalVar(V_CLICKED_COLUMN_INDEX) > 2) @@ -1617,317 +1088,6 @@ static const uint32 kScene2207FileHashes[] = { 0x3BB1E12E, 0x23B1E12E, 0x13B1E12E }; -AsScene2207Elevator::AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 900), _parentScene(parentScene), _pointIndex(0), _destPointIndex(0), _destPointIndexDelta(0) { - - NPoint pt; - - _dataResource.load(0x00524846); - _pointArray = _dataResource.getPointArray(0x005B02B7); - pt = _dataResource.getPoint(0x403A82B1); - _x = pt.x; - _y = pt.y; - createSurface(1100, 129, 103); - startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, 0, 0); - _newStickFrameIndex = 0; - SetUpdateHandler(&AsScene2207Elevator::update); - SetMessageHandler(&AsScene2207Elevator::handleMessage); - SetSpriteUpdate(&AsScene2207Elevator::suSetPosition); -} - -AsScene2207Elevator::~AsScene2207Elevator() { - _vm->_soundMan->deleteSoundGroup(0x02700413); -} - -void AsScene2207Elevator::update() { - - if (_destPointIndex + _destPointIndexDelta > _pointIndex) { - _pointIndex++; - startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); - _newStickFrameIndex = _pointIndex; - if (_destPointIndex + _destPointIndexDelta == _pointIndex) { - if (_destPointIndexDelta != 0) - _destPointIndexDelta = 0; - else { - _vm->_soundMan->deleteSound(0xD3B02847); - playSound(0, 0x53B8284A); - } - } - } - - if (_destPointIndex + _destPointIndexDelta < _pointIndex) { - _pointIndex--; - if (_pointIndex == 0) - sendMessage(_parentScene, 0x2003, 0); - startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); - _newStickFrameIndex = _pointIndex; - if (_destPointIndex + _destPointIndexDelta == _pointIndex) { - if (_destPointIndexDelta != 0) - _destPointIndexDelta = 0; - else { - _vm->_soundMan->deleteSound(0xD3B02847); - playSound(0, 0x53B8284A); - } - } - } - - if (_pointIndex > 20 && _surface->getPriority() != 900) - sendMessage(_parentScene, 0x2002, 900); - else if (_pointIndex < 20 && _surface->getPriority() != 1100) - sendMessage(_parentScene, 0x2002, 1100); - - AnimatedSprite::update(); - - if (_destPointIndex + _destPointIndexDelta == _pointIndex && _isMoving) { - sendMessage(_parentScene, 0x2004, 0); - _isMoving = false; - } - -} - -void AsScene2207Elevator::suSetPosition() { - _x = (*_pointArray)[_pointIndex].x; - _y = (*_pointArray)[_pointIndex].y - 60; - updateBounds(); -} - -uint32 AsScene2207Elevator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - moveToY(param.asInteger()); - break; - } - return messageResult; -} - -void AsScene2207Elevator::moveToY(int16 y) { - int16 minDistance = 480; - - if (!_pointArray || _pointArray->size() == 0) - return; - - for (uint i = 0; i < _pointArray->size(); i++) { - int16 distance = ABS(y - (*_pointArray)[i].y); - if (distance < minDistance) { - minDistance = distance; - _destPointIndex = i; - } - } - - if (_destPointIndex != _pointIndex) { - if (_destPointIndex == 0 || _destPointIndex == (int)_pointArray->size() - 1) - _destPointIndexDelta = 0; - else if (_destPointIndex < _pointIndex) - _destPointIndexDelta = -2; - else - _destPointIndexDelta = 2; - _vm->_soundMan->addSound(0x02700413, 0xD3B02847); - _vm->_soundMan->playSoundLooping(0xD3B02847); - } - - _isMoving = true; - -} - -AsScene2207Lever::AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - _x = x; - _y = y; - createSurface(1010, 71, 73); - setDoDeltaX(doDeltaX); - startAnimation(0x80880090, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2207Lever::handleMessage); -} - -uint32 AsScene2207Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x3002: - gotoNextState(); - stopAnimation(); - break; - case 0x4807: - stLeverUp(); - break; - case 0x480F: - stLeverDown(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -void AsScene2207Lever::stLeverDown() { - startAnimation(0x80880090, 1, -1); - playSound(0, 0x40581882); - FinalizeState(&AsScene2207Lever::stLeverDownEvent); -} - -void AsScene2207Lever::stLeverDownEvent() { - sendMessage(_parentScene, 0x480F, 0); -} - -void AsScene2207Lever::stLeverUp() { - startAnimation(0x80880090, 6, -1); - _playBackwards = true; - playSound(0, 0x40581882); - FinalizeState(&AsScene2207Lever::stLeverUpEvent); -} - -void AsScene2207Lever::stLeverUpEvent() { - sendMessage(_parentScene, 0x4807, 0); -} - -AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1200), _idle(true) { - - _x = 309; - _y = 320; - createSurface1(0xCCFD6090, 100); - startAnimation(0xCCFD6090, 0, -1); - _newStickFrameIndex = 0; - loadSound(1, 0x40330872); - loadSound(2, 0x72A2914A); - loadSound(3, 0xD4226080); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2207WallRobotAnimation::handleMessage); -} - -AsScene2207WallRobotAnimation::~AsScene2207WallRobotAnimation() { - _vm->_soundMan->deleteSoundGroup(0x80D00820); -} - -uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (!_idle) { - if (param.asInteger() == 0x3423093) { - _vm->_soundMan->addSound(0x80D00820, 0x12121943); - _vm->_soundMan->playSoundLooping(0x12121943); - } else if (param.asInteger() == 0x834AB011) { - stopSound(0); - stopSound(1); - stopSound(2); - stopSound(3); - _vm->_soundMan->deleteSound(0x12121943); - } else if (param.asInteger() == 0x3A980501) - playSound(1); - else if (param.asInteger() == 0x2A2AD498) - playSound(2); - else if (param.asInteger() == 0xC4980008) - playSound(3); - else if (param.asInteger() == 0x06B84228) - playSound(0, 0xE0702146); - } - break; - case 0x2006: - stStartAnimation(); - break; - case 0x2007: - stStopAnimation(); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene2207WallRobotAnimation::stStartAnimation() { - if (!_idle) { - NextState(NULL); - } else { - startAnimation(0xCCFD6090, 0, -1); - _idle = false; - setVisible(true); - } -} - -void AsScene2207WallRobotAnimation::stStopAnimation() { - NextState(&AsScene2207WallRobotAnimation::cbStopAnimation); -} - -void AsScene2207WallRobotAnimation::cbStopAnimation() { - stopAnimation(); - stopSound(0); - stopSound(1); - stopSound(2); - stopSound(3); - _vm->_soundMan->deleteSound(0x12121943); - _idle = true; - setVisible(false); -} - -AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200), _idle(true) { - - _x = 309; - _y = 320; - createSurface1(0x8CAA0099, 100); - startAnimation(0x8CAA0099, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2207WallCannonAnimation::handleMessage); -} - -uint32 AsScene2207WallCannonAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2006: - stStartAnimation(); - break; - case 0x2007: - stStopAnimation(); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene2207WallCannonAnimation::stStartAnimation() { - if (!_idle) { - NextState(NULL); - } else { - setVisible(true); - startAnimation(0x8CAA0099, 0, -1); - _idle = false; - } -} - -void AsScene2207WallCannonAnimation::stStopAnimation() { - NextState(&AsScene2207WallCannonAnimation::cbStopAnimation); -} - -void AsScene2207WallCannonAnimation::cbStopAnimation() { - stopAnimation(); - setVisible(false); - _idle = true; -} - -SsScene2207Symbol::SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index) - : StaticSprite(vm, fileHash, 100) { - - _x = 330; - _y = 246 + index * 50; - updatePosition(); -} - Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _klaymenAtElevator(true), _elevatorSurfacePriority(0) { diff --git a/engines/neverhood/modules/module2200.h b/engines/neverhood/modules/module2200.h index 5c19f2a818..6b414304ae 100644 --- a/engines/neverhood/modules/module2200.h +++ b/engines/neverhood/modules/module2200.h @@ -31,8 +31,6 @@ namespace Neverhood { -// Module2200 - class Module2200 : public Module { public: Module2200(NeverhoodEngine *vm, Module *parentModule, int which); @@ -44,43 +42,6 @@ protected: void createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId); }; -// Scene2201 - -static const NPoint kSsScene2201PuzzleCubePoints[] = { - {305, 305}, {321, 305}, {336, 305}, {305, 319}, - {321, 319}, {336, 319}, {305, 332}, {321, 332}, - {336, 333} -}; - -static const uint32 kSsScene2201PuzzleCubeFileHashes[] = { - 0x88134A44, 0xAA124340, 0xB8124602, 0xA902464C, - 0x890A4244, 0xA8124642, 0xB812C204, 0x381A4A4C -}; - -class AsScene2201CeilingFan : public AnimatedSprite { -public: - AsScene2201CeilingFan(NeverhoodEngine *vm); -}; - -class AsScene2201Door : public AnimatedSprite { -public: - AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen); -protected: - Klaymen *_klaymen; - Sprite *_ssDoorLight; - bool _isOpen; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); -}; - -class SsScene2201PuzzleCube : public StaticSprite { -public: - SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex); -}; - class Scene2201 : public Scene { public: Scene2201(NeverhoodEngine *vm, Module *parentModule, int which); @@ -96,30 +57,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class SsScene2202PuzzleCube : public StaticSprite { -public: - SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol); -protected: - Scene *_parentScene; - int16 _cubeSymbol; - int16 _cubePosition; - int16 _newX, _newY; - int16 _xDelta, _yDelta; - int16 _xIncr; - int16 _yIncr; - int16 _errValue; - int16 _counter; - int16 _xFlagPos; - bool _counterDirection; - bool _isMoving; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoveCubeX(); - void suMoveCubeY(); - void moveCube(int16 newCubePosition); - void stopMoving(); -}; - class Scene2202 : public Scene { public: Scene2202(NeverhoodEngine *vm, Module *parentModule, int which); @@ -138,27 +75,6 @@ protected: bool testIsSolved(); }; -class AsCommonKey : public AnimatedSprite { -public: - AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y); -protected: - Scene *_parentScene; - int _keyIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2203Door : public AnimatedSprite { -public: - AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex); -protected: - Scene *_parentScene; - Sprite *_otherDoor; - uint _doorIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void openDoor(); - void closeDoor(); -}; - class Scene2203 : public Scene { public: Scene2203(NeverhoodEngine *vm, Module *parentModule, int which); @@ -175,12 +91,7 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class SsScene2205DoorFrame : public StaticSprite { -public: - SsScene2205DoorFrame(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; +class SsCommonPressButton; class Scene2205 : public Scene { public: @@ -194,35 +105,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene2206DoorSpikes : public StaticSprite { -public: - AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash); -protected: - int _deltaIndex; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suOpen(); - void suClose(); -}; - -class AsScene2206Platform : public StaticSprite { -public: - AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash); -protected: - int16 _yDelta; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoveDown(); -}; - -class SsScene2206TestTube : public StaticSprite { -public: - SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2206 : public Scene { public: Scene2206(NeverhoodEngine *vm, Module *parentModule, int which); @@ -241,62 +123,6 @@ protected: void readClickedColumn(); }; -class AsScene2207Elevator : public AnimatedSprite { -public: - AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene); - ~AsScene2207Elevator(); -protected: - Scene *_parentScene; - NPointArray *_pointArray; - int16 _pointIndex; - int16 _destPointIndex, _destPointIndexDelta; - bool _isMoving; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suSetPosition(); - void moveToY(int16 y); -}; - -class AsScene2207Lever : public AnimatedSprite { -public: - AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stLeverDown(); - void stLeverDownEvent(); - void stLeverUp(); - void stLeverUpEvent(); -}; - -class AsScene2207WallRobotAnimation : public AnimatedSprite { -public: - AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene); - ~AsScene2207WallRobotAnimation(); -protected: - bool _idle; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stStartAnimation(); - void stStopAnimation(); - void cbStopAnimation(); -}; - -class AsScene2207WallCannonAnimation : public AnimatedSprite { -public: - AsScene2207WallCannonAnimation(NeverhoodEngine *vm); -protected: - bool _idle; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stStartAnimation(); - void stStopAnimation(); - void cbStopAnimation(); -}; - -class SsScene2207Symbol : public StaticSprite { -public: - SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index); -}; - class Scene2207 : public Scene { public: Scene2207(NeverhoodEngine *vm, Module *parentModule); diff --git a/engines/neverhood/modules/module2200_sprites.cpp b/engines/neverhood/modules/module2200_sprites.cpp new file mode 100644 index 0000000000..30f0404cf1 --- /dev/null +++ b/engines/neverhood/modules/module2200_sprites.cpp @@ -0,0 +1,1429 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2200_sprites.h" + +namespace Neverhood { + +AsScene2201CeilingFan::AsScene2201CeilingFan(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + _x = 403; + _y = 259; + createSurface(100, 233, 96); + startAnimation(0x8600866, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); +} + +AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen), _ssDoorLight(ssDoorLight), _countdown(0), _isOpen(isOpen) { + + _x = 408; + _y = 290; + createSurface(900, 63, 266); + SetUpdateHandler(&AsScene2201Door::update); + SetMessageHandler(&AsScene2201Door::handleMessage); + if (_isOpen) { + startAnimation(0xE2CB0412, -1, -1); + _countdown = 48; + _newStickFrameIndex = STICK_LAST_FRAME; + } else { + startAnimation(0xE2CB0412, 0, -1); + _newStickFrameIndex = 0; + _ssDoorLight->setVisible(false); + } +} + +void AsScene2201Door::update() { + if (_countdown != 0 && _isOpen && (--_countdown == 0)) + stCloseDoor(); + AnimatedSprite::update(); +} + +uint32 AsScene2201Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x11001090) { + if (_isOpen) + _ssDoorLight->setVisible(true); + } else if (param.asInteger() == 0x11283090) { + if (!_isOpen) + _ssDoorLight->setVisible(false); + } + break; + case 0x2000: + if (_isOpen) + _countdown = 144; + messageResult = _isOpen ? 1 : 0; + break; + case 0x3002: + gotoNextState(); + break; + case 0x4808: + _countdown = 144; + if (!_isOpen) + stOpenDoor(); + break; + } + return messageResult; +} + +void AsScene2201Door::stOpenDoor() { + _isOpen = true; + startAnimation(0xE2CB0412, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + playSound(0, calcHash("fxDoorOpen33")); +} + +void AsScene2201Door::stCloseDoor() { + _isOpen = false; + startAnimation(0xE2CB0412, -1, -1); + _playBackwards = true; + _newStickFrameIndex = 0; + playSound(0, calcHash("fxDoorClose33")); +} + +SsScene2201PuzzleCube::SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex) + : StaticSprite(vm, 900) { + + createSurface(100, 16, 16); + loadSprite(kSsScene2201PuzzleCubeFileHashes[cubeIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 0, + kSsScene2201PuzzleCubePoints[positionIndex].x, kSsScene2201PuzzleCubePoints[positionIndex].y); +} + +static const NPoint kSsScene2202PuzzleCubePoints[] = { + {196, 105}, {323, 102}, {445, 106}, + {192, 216}, {319, 220}, {446, 216}, + {188, 320}, {319, 319}, {443, 322} +}; + +static const uint32 kSsScene2202PuzzleCubeFileHashes1[] = { + 0xA500800C, 0x2182910C, 0x2323980C, + 0x23049084, 0x21008080, 0x2303900C, + 0x6120980C, 0x2504D808 +}; + +static const uint32 kSsScene2202PuzzleCubeFileHashes2[] = { + 0x0AAD8080, 0x0A290291, 0x0A2BA398, + 0x822B8490, 0x86298080, 0x0A2B8390, + 0x0A69A098, 0x0E2D84D8 +}; + +SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol) + : StaticSprite(vm, 900), _parentScene(parentScene), _cubeSymbol(cubeSymbol), _cubePosition(cubePosition), _isMoving(false) { + + int surfacePriority; + + SetUpdateHandler(&SsScene2202PuzzleCube::update); + SetMessageHandler(&SsScene2202PuzzleCube::handleMessage); + if (_cubePosition >= 0 && _cubePosition <= 2) + surfacePriority = 100; + else if (_cubePosition >= 3 && _cubePosition <= 5) + surfacePriority = 300; + else + surfacePriority = 500; + debug(1, "TODO: Unused SurfacePriority: %d", surfacePriority); + loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset | kSLFSetPosition | kSLFDefCollisionBoundsOffset, 0, + kSsScene2202PuzzleCubePoints[_cubePosition].x, kSsScene2202PuzzleCubePoints[_cubePosition].y); + loadSound(0, 0x40958621); + loadSound(1, 0x51108241); +} + +void SsScene2202PuzzleCube::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 SsScene2202PuzzleCube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (!_isMoving && !getGlobalVar(V_TILE_PUZZLE_SOLVED)) + sendMessage(_parentScene, 0x2000, _cubePosition); + messageResult = 1; + break; + case 0x2001: + _isMoving = true; + moveCube(param.asInteger()); + break; + } + return messageResult; +} + +void SsScene2202PuzzleCube::suMoveCubeX() { + + bool done = false; + + if (_counterDirection) { + if (_counter > 2) + _counter -= 2; + } else { + if (_counter < 20) + _counter += 2; + } + + for (int16 i = 0; i < _counter; i++) { + _x += _xIncr; + _errValue += _yDelta; + if (_errValue >= _xDelta) { + _errValue -= _xDelta; + _y += _yIncr; + } + if (_x == _newX && _y == _newY) { + done = true; + break; + } + if (_x == _xFlagPos) + _counterDirection = true; + } + + if (done) + stopMoving(); + + updateBounds(); + +} + +void SsScene2202PuzzleCube::suMoveCubeY() { + + bool done = false; + + if (_counterDirection) { + if (_counter > 2) + _counter -= 2; + } else { + if (_counter < 20) + _counter += 2; + } + + for (int16 i = 0; i < _counter; i++) { + _y += _yIncr; + _errValue += _xDelta; + if (_errValue >= _yDelta) { + _errValue -= _yDelta; + _x += _xIncr; + } + if (_x == _newX && _y == _newY) { + done = true; + break; + } + if (_x == _xFlagPos) + _counterDirection = true; + } + + if (done) + stopMoving(); + + updateBounds(); + +} + +void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) { + + loadSprite(kSsScene2202PuzzleCubeFileHashes1[_cubeSymbol], kSLFCenteredDrawOffset); + + setSubVar(VA_CUBE_POSITIONS, _cubePosition, (uint32)-1); + setSubVar(VA_CUBE_POSITIONS, newCubePosition, (uint32)_cubeSymbol); + + _cubePosition = newCubePosition; + _errValue = 0; + _counterDirection = false; + _counter = 0; + _newX = kSsScene2202PuzzleCubePoints[newCubePosition].x; + _newY = kSsScene2202PuzzleCubePoints[newCubePosition].y; + + if (_x == _newX && _y == _newY) + return; + + if (_x <= _newX) { + if (_y <= _newY) { + _xDelta = _newX - _x; + _yDelta = _newY - _y; + _xIncr = 1; + _yIncr = 1; + } else { + _xDelta = _newX - _x; + _yDelta = _y - _newY; + _xIncr = 1; + _yIncr = -1; + } + } else { + if (_y <= _newY) { + _xDelta = _x - _newX; + _yDelta = _newY - _y; + _xIncr = -1; + _yIncr = 1; + } else { + _xDelta = _x - _newX; + _yDelta = _y - _newY; + _xIncr = -1; + _yIncr = -1; + } + } + + if (_xDelta > _yDelta) { + SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeX); + if (_xIncr > 0) { + if (_newX - _x >= 180) + _xFlagPos = _newX - 90; + else + _xFlagPos = _x + _newX / 2; + } else { + if (_x - _newX >= 180) + _xFlagPos = _x + 90; + else + _xFlagPos = _x / 2 + _newX; + } + playSound(0); + } else { + SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeY); + if (_yIncr > 0) { + if (_newY - _y >= 180) + _xFlagPos = _newY - 90; + else + _xFlagPos = _y + _newY / 2; + } else { + if (_y - _newY >= 180) + _xFlagPos = _y + 90; + else + _xFlagPos = _y / 2 + _newY; + } + playSound(1); + } + +} + +void SsScene2202PuzzleCube::stopMoving() { + loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset); + SetSpriteUpdate(NULL); + _isMoving = false; + sendMessage(_parentScene, 0x2002, _cubePosition); +} + +static const uint32 kAsCommonKeyFileHashes[] = { + 0x2450D850, 0x0C9CE8D0, 0x2C58A152 +}; + +AsCommonKey::AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y) + : AnimatedSprite(vm, kAsCommonKeyFileHashes[keyIndex], surfacePriority, x, y), _parentScene(parentScene), _keyIndex(keyIndex) { + + if (!getSubVar(VA_HAS_KEY, _keyIndex) && !getSubVar(VA_IS_KEY_INSERTED, _keyIndex)) { + SetMessageHandler(&AsCommonKey::handleMessage); + } else { + // If Klaymen already has the key or it's already inserted then don't show it + setVisible(false); + SetMessageHandler(NULL); + } +} + +uint32 AsCommonKey::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setSubVar(VA_HAS_KEY, _keyIndex, 1); + setVisible(false); + SetMessageHandler(NULL); + } + return messageResult; +} + +static const uint32 kAsScene2203DoorFileHashes[] = { + 0x7868AE10, 0x1A488110 +}; + +AsScene2203Door::AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _doorIndex(doorIndex) { + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2203Door::handleMessage); + _x = 320; + _y = 240; + createSurface1(kAsScene2203DoorFileHashes[_doorIndex], 900); + if (getGlobalVar(V_LARGE_DOOR_NUMBER) == _doorIndex) { + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else { + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 0, -1); + _newStickFrameIndex = 0; + } +} + +uint32 AsScene2203Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) + sendMessage(_parentScene, 0x2002, 0); + else + sendMessage(_parentScene, 0x2001, 0); + messageResult = 1; + break; + case 0x2000: + _otherDoor = (Sprite*)param.asEntity(); + break; + case 0x3002: + if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) + sendMessage(_parentScene, 0x4808, 0); + stopAnimation(); + break; + case 0x4808: + setGlobalVar(V_LARGE_DOOR_NUMBER, _doorIndex); + sendMessage(_otherDoor, 0x4809, 0); + openDoor(); + break; + case 0x4809: + closeDoor(); + sendMessage(_parentScene, 0x2003, 0); + break; + } + return messageResult; +} + +void AsScene2203Door::openDoor() { + playSound(0, 0x341014C4); + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 1, -1); +} + +void AsScene2203Door::closeDoor() { + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); + _playBackwards = true; + _newStickFrameIndex = 0; +} + +SsScene2205DoorFrame::SsScene2205DoorFrame(NeverhoodEngine *vm) + : StaticSprite(vm, 900) { + + SetMessageHandler(&SsScene2205DoorFrame::handleMessage); + createSurface(1100, 45, 206); + loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); +} + +uint32 SsScene2205DoorFrame::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); + break; + } + return messageResult; +} + +static const int16 kAsScene2206DoorSpikesXDeltasOpen[] = { + -24, -28, -18, 6, 9, -8 +}; + +static const int16 kAsScene2206DoorSpikesXDeltasClose[] = { + -8, 7, 11, 26, 13, 14 +}; + +AsScene2206DoorSpikes::AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash) + : StaticSprite(vm, fileHash, 200) { + + if (getGlobalVar(V_SPIKES_RETRACTED)) + _x -= 63; + SetUpdateHandler(&AsScene2206DoorSpikes::update); + SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene2206DoorSpikes::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene2206DoorSpikes::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4808: + _deltaIndex = 0; + playSound(0, 0x032746E0); + SetMessageHandler(NULL); + SetSpriteUpdate(&AsScene2206DoorSpikes::suOpen); + break; + case 0x4809: + _deltaIndex = 0; + playSound(0, 0x002642C0); + SetMessageHandler(NULL); + SetSpriteUpdate(&AsScene2206DoorSpikes::suClose); + break; + } + return messageResult; +} + +void AsScene2206DoorSpikes::suOpen() { + if (_deltaIndex < 6) { + _x += kAsScene2206DoorSpikesXDeltasOpen[_deltaIndex]; + _deltaIndex++; + } else { + SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); + SetSpriteUpdate(NULL); + } +} + +void AsScene2206DoorSpikes::suClose() { + if (_deltaIndex < 6) { + _x += kAsScene2206DoorSpikesXDeltasClose[_deltaIndex]; + _deltaIndex++; + } else { + SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); + SetSpriteUpdate(NULL); + } +} + +AsScene2206Platform::AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash) + : StaticSprite(vm, fileHash, 50) { + + SetUpdateHandler(&AsScene2206Platform::update); + SetMessageHandler(&AsScene2206Platform::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene2206Platform::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene2206Platform::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4803: + _yDelta = 0; + SetMessageHandler(NULL); + SetSpriteUpdate(&AsScene2206Platform::suMoveDown); + break; + } + return messageResult; +} + +void AsScene2206Platform::suMoveDown() { + _yDelta++; + _y += _yDelta; +} + +SsScene2206TestTube::SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash) + : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene) { + + if (getGlobalVar(V_HAS_TEST_TUBE)) { + setVisible(false); + SetMessageHandler(NULL); + } else + SetMessageHandler(&SsScene2206TestTube::handleMessage); + _collisionBoundsOffset = _drawOffset; + updateBounds(); +} + +uint32 SsScene2206TestTube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setGlobalVar(V_HAS_TEST_TUBE, 1); + setVisible(false); + SetMessageHandler(NULL); + break; + } + return messageResult; +} + +AsScene2207Elevator::AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 900), _parentScene(parentScene), _pointIndex(0), _destPointIndex(0), _destPointIndexDelta(0) { + + NPoint pt; + + _dataResource.load(0x00524846); + _pointArray = _dataResource.getPointArray(0x005B02B7); + pt = _dataResource.getPoint(0x403A82B1); + _x = pt.x; + _y = pt.y; + createSurface(1100, 129, 103); + startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, 0, 0); + _newStickFrameIndex = 0; + SetUpdateHandler(&AsScene2207Elevator::update); + SetMessageHandler(&AsScene2207Elevator::handleMessage); + SetSpriteUpdate(&AsScene2207Elevator::suSetPosition); +} + +AsScene2207Elevator::~AsScene2207Elevator() { + _vm->_soundMan->deleteSoundGroup(0x02700413); +} + +void AsScene2207Elevator::update() { + + if (_destPointIndex + _destPointIndexDelta > _pointIndex) { + _pointIndex++; + startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); + _newStickFrameIndex = _pointIndex; + if (_destPointIndex + _destPointIndexDelta == _pointIndex) { + if (_destPointIndexDelta != 0) + _destPointIndexDelta = 0; + else { + _vm->_soundMan->deleteSound(0xD3B02847); + playSound(0, 0x53B8284A); + } + } + } + + if (_destPointIndex + _destPointIndexDelta < _pointIndex) { + _pointIndex--; + if (_pointIndex == 0) + sendMessage(_parentScene, 0x2003, 0); + startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); + _newStickFrameIndex = _pointIndex; + if (_destPointIndex + _destPointIndexDelta == _pointIndex) { + if (_destPointIndexDelta != 0) + _destPointIndexDelta = 0; + else { + _vm->_soundMan->deleteSound(0xD3B02847); + playSound(0, 0x53B8284A); + } + } + } + + if (_pointIndex > 20 && _surface->getPriority() != 900) + sendMessage(_parentScene, 0x2002, 900); + else if (_pointIndex < 20 && _surface->getPriority() != 1100) + sendMessage(_parentScene, 0x2002, 1100); + + AnimatedSprite::update(); + + if (_destPointIndex + _destPointIndexDelta == _pointIndex && _isMoving) { + sendMessage(_parentScene, 0x2004, 0); + _isMoving = false; + } + +} + +void AsScene2207Elevator::suSetPosition() { + _x = (*_pointArray)[_pointIndex].x; + _y = (*_pointArray)[_pointIndex].y - 60; + updateBounds(); +} + +uint32 AsScene2207Elevator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + moveToY(param.asInteger()); + break; + } + return messageResult; +} + +void AsScene2207Elevator::moveToY(int16 y) { + int16 minDistance = 480; + + if (!_pointArray || _pointArray->size() == 0) + return; + + for (uint i = 0; i < _pointArray->size(); i++) { + int16 distance = ABS(y - (*_pointArray)[i].y); + if (distance < minDistance) { + minDistance = distance; + _destPointIndex = i; + } + } + + if (_destPointIndex != _pointIndex) { + if (_destPointIndex == 0 || _destPointIndex == (int)_pointArray->size() - 1) + _destPointIndexDelta = 0; + else if (_destPointIndex < _pointIndex) + _destPointIndexDelta = -2; + else + _destPointIndexDelta = 2; + _vm->_soundMan->addSound(0x02700413, 0xD3B02847); + _vm->_soundMan->playSoundLooping(0xD3B02847); + } + + _isMoving = true; + +} + +AsScene2207Lever::AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + _x = x; + _y = y; + createSurface(1010, 71, 73); + setDoDeltaX(doDeltaX); + startAnimation(0x80880090, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2207Lever::handleMessage); +} + +uint32 AsScene2207Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x3002: + gotoNextState(); + stopAnimation(); + break; + case 0x4807: + stLeverUp(); + break; + case 0x480F: + stLeverDown(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +void AsScene2207Lever::stLeverDown() { + startAnimation(0x80880090, 1, -1); + playSound(0, 0x40581882); + FinalizeState(&AsScene2207Lever::stLeverDownEvent); +} + +void AsScene2207Lever::stLeverDownEvent() { + sendMessage(_parentScene, 0x480F, 0); +} + +void AsScene2207Lever::stLeverUp() { + startAnimation(0x80880090, 6, -1); + _playBackwards = true; + playSound(0, 0x40581882); + FinalizeState(&AsScene2207Lever::stLeverUpEvent); +} + +void AsScene2207Lever::stLeverUpEvent() { + sendMessage(_parentScene, 0x4807, 0); +} + +AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1200), _idle(true) { + + _x = 309; + _y = 320; + createSurface1(0xCCFD6090, 100); + startAnimation(0xCCFD6090, 0, -1); + _newStickFrameIndex = 0; + loadSound(1, 0x40330872); + loadSound(2, 0x72A2914A); + loadSound(3, 0xD4226080); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2207WallRobotAnimation::handleMessage); +} + +AsScene2207WallRobotAnimation::~AsScene2207WallRobotAnimation() { + _vm->_soundMan->deleteSoundGroup(0x80D00820); +} + +uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (!_idle) { + if (param.asInteger() == 0x3423093) { + _vm->_soundMan->addSound(0x80D00820, 0x12121943); + _vm->_soundMan->playSoundLooping(0x12121943); + } else if (param.asInteger() == 0x834AB011) { + stopSound(0); + stopSound(1); + stopSound(2); + stopSound(3); + _vm->_soundMan->deleteSound(0x12121943); + } else if (param.asInteger() == 0x3A980501) + playSound(1); + else if (param.asInteger() == 0x2A2AD498) + playSound(2); + else if (param.asInteger() == 0xC4980008) + playSound(3); + else if (param.asInteger() == 0x06B84228) + playSound(0, 0xE0702146); + } + break; + case 0x2006: + stStartAnimation(); + break; + case 0x2007: + stStopAnimation(); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene2207WallRobotAnimation::stStartAnimation() { + if (!_idle) { + NextState(NULL); + } else { + startAnimation(0xCCFD6090, 0, -1); + _idle = false; + setVisible(true); + } +} + +void AsScene2207WallRobotAnimation::stStopAnimation() { + NextState(&AsScene2207WallRobotAnimation::cbStopAnimation); +} + +void AsScene2207WallRobotAnimation::cbStopAnimation() { + stopAnimation(); + stopSound(0); + stopSound(1); + stopSound(2); + stopSound(3); + _vm->_soundMan->deleteSound(0x12121943); + _idle = true; + setVisible(false); +} + +AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200), _idle(true) { + + _x = 309; + _y = 320; + createSurface1(0x8CAA0099, 100); + startAnimation(0x8CAA0099, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2207WallCannonAnimation::handleMessage); +} + +uint32 AsScene2207WallCannonAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2006: + stStartAnimation(); + break; + case 0x2007: + stStopAnimation(); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene2207WallCannonAnimation::stStartAnimation() { + if (!_idle) { + NextState(NULL); + } else { + setVisible(true); + startAnimation(0x8CAA0099, 0, -1); + _idle = false; + } +} + +void AsScene2207WallCannonAnimation::stStopAnimation() { + NextState(&AsScene2207WallCannonAnimation::cbStopAnimation); +} + +void AsScene2207WallCannonAnimation::cbStopAnimation() { + stopAnimation(); + setVisible(false); + _idle = true; +} + +SsScene2207Symbol::SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index) + : StaticSprite(vm, fileHash, 100) { + + _x = 330; + _y = 246 + index * 50; + updatePosition(); +} + +KmScene2201::KmScene2201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + _surface->setClipRects(clipRects, clipRectsCount); + _dataResource.load(0x04104242); +} + +uint32 KmScene2201::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +KmScene2203::KmScene2203(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2203::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x4819: + GotoState(&KmScene2203::stClayDoorOpen); + break; + case 0x481A: + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +void KmScene2203::stClayDoorOpen() { + if (!stStartAction(AnimationCallback(&KmScene2203::stClayDoorOpen))) { + _busyStatus = 2; + _acceptInput = false; + startAnimation(0x5CCCB330, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2203::hmClayDoorOpen); + SetSpriteUpdate(&Klaymen::suUpdateDestX); + } +} + +uint32 KmScene2203::hmClayDoorOpen(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x040D4186) { + sendMessage(_attachedSprite, 0x4808, 0); + } + break; + } + return messageResult; +} + +KmScene2205::KmScene2205(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +void KmScene2205::xUpdate() { + setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); +} + +uint32 KmScene2205::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stStartWalkingResume); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +KmScene2206::KmScene2206(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + _walkResumeFrameIncr = 1; + _vm->_soundMan->addSound(0x80101800, 0xD3B02847); +} + +KmScene2206::~KmScene2206() { + _vm->_soundMan->deleteSoundGroup(0x80101800); +} + +void KmScene2206::xUpdate() { + setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); +} + +uint32 KmScene2206::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4803: + GotoState(&KmScene2206::stRidePlatformDown); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stStartWalkingResume); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4812: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x4837: + stopWalking(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +void KmScene2206::suRidePlatformDown() { + _platformDeltaY++; + _y += _platformDeltaY; + if (_y > 600) + sendMessage(this, 0x1019, 0); +} + +void KmScene2206::stRidePlatformDown() { + if (!stStartActionFromIdle(AnimationCallback(&KmScene2206::stRidePlatformDown))) { + _busyStatus = 1; + sendMessage(_parentScene, 0x4803, 0); + _acceptInput = false; + _platformDeltaY = 0; + startAnimation(0x5420E254, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&Klaymen::hmLowLevel); + SetSpriteUpdate(&KmScene2206::suRidePlatformDown); + _vm->_soundMan->playSoundLooping(0xD3B02847); + } +} + +KmScene2207::KmScene2207(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2207::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x2001: + GotoState(&Klaymen::stRidePlatform); + break; + case 0x2005: + suRidePlatform(); + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480D: + GotoState(&Klaymen::stInteractLever); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x4827: + GotoState(&Klaymen::stReleaseLever); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + +KmScene2242::KmScene2242(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +void KmScene2242::xUpdate() { + setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); +} + +uint32 KmScene2242::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stStartWalkingResume); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +KmHallOfRecords::KmHallOfRecords(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + // Empty +} + +void KmHallOfRecords::xUpdate() { + setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); +} + +uint32 KmHallOfRecords::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stStartWalkingResume); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +KmScene2247::KmScene2247(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +void KmScene2247::xUpdate() { + setGlobalVar(V_KLAYMEN_FRAMEINDEX, _currFrameIndex); +} + +uint32 KmScene2247::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stStartWalkingResume); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2200_sprites.h b/engines/neverhood/modules/module2200_sprites.h new file mode 100644 index 0000000000..9aaf3b6aae --- /dev/null +++ b/engines/neverhood/modules/module2200_sprites.h @@ -0,0 +1,275 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2200_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2200_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" +#include "neverhood/graphics.h" + +namespace Neverhood { + +static const NPoint kSsScene2201PuzzleCubePoints[] = { + {305, 305}, {321, 305}, {336, 305}, {305, 319}, + {321, 319}, {336, 319}, {305, 332}, {321, 332}, + {336, 333} +}; + +static const uint32 kSsScene2201PuzzleCubeFileHashes[] = { + 0x88134A44, 0xAA124340, 0xB8124602, 0xA902464C, + 0x890A4244, 0xA8124642, 0xB812C204, 0x381A4A4C +}; + +class AsScene2201CeilingFan : public AnimatedSprite { +public: + AsScene2201CeilingFan(NeverhoodEngine *vm); +}; + +class AsScene2201Door : public AnimatedSprite { +public: + AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen); +protected: + Klaymen *_klaymen; + Sprite *_ssDoorLight; + bool _isOpen; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); +}; + +class SsScene2201PuzzleCube : public StaticSprite { +public: + SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex); +}; + +class SsScene2202PuzzleCube : public StaticSprite { +public: + SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol); +protected: + Scene *_parentScene; + int16 _cubeSymbol; + int16 _cubePosition; + int16 _newX, _newY; + int16 _xDelta, _yDelta; + int16 _xIncr; + int16 _yIncr; + int16 _errValue; + int16 _counter; + int16 _xFlagPos; + bool _counterDirection; + bool _isMoving; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoveCubeX(); + void suMoveCubeY(); + void moveCube(int16 newCubePosition); + void stopMoving(); +}; + +class AsCommonKey : public AnimatedSprite { +public: + AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y); +protected: + Scene *_parentScene; + int _keyIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2203Door : public AnimatedSprite { +public: + AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex); +protected: + Scene *_parentScene; + Sprite *_otherDoor; + uint _doorIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void openDoor(); + void closeDoor(); +}; + +class SsScene2205DoorFrame : public StaticSprite { +public: + SsScene2205DoorFrame(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2206DoorSpikes : public StaticSprite { +public: + AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash); +protected: + int _deltaIndex; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suOpen(); + void suClose(); +}; + +class AsScene2206Platform : public StaticSprite { +public: + AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash); +protected: + int16 _yDelta; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoveDown(); +}; + +class SsScene2206TestTube : public StaticSprite { +public: + SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2207Elevator : public AnimatedSprite { +public: + AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene); + ~AsScene2207Elevator(); +protected: + Scene *_parentScene; + NPointArray *_pointArray; + int16 _pointIndex; + int16 _destPointIndex, _destPointIndexDelta; + bool _isMoving; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suSetPosition(); + void moveToY(int16 y); +}; + +class AsScene2207Lever : public AnimatedSprite { +public: + AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stLeverDown(); + void stLeverDownEvent(); + void stLeverUp(); + void stLeverUpEvent(); +}; + +class AsScene2207WallRobotAnimation : public AnimatedSprite { +public: + AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene); + ~AsScene2207WallRobotAnimation(); +protected: + bool _idle; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stStartAnimation(); + void stStopAnimation(); + void cbStopAnimation(); +}; + +class AsScene2207WallCannonAnimation : public AnimatedSprite { +public: + AsScene2207WallCannonAnimation(NeverhoodEngine *vm); +protected: + bool _idle; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stStartAnimation(); + void stStopAnimation(); + void cbStopAnimation(); +}; + +class SsScene2207Symbol : public StaticSprite { +public: + SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index); +}; + +class KmScene2201 : public Klaymen { +public: + KmScene2201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2203 : public Klaymen { +public: + KmScene2203(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stClayDoorOpen(); + uint32 hmClayDoorOpen(int messageNum, const MessageParam ¶m, Entity *sender); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2205 : public Klaymen { +public: + KmScene2205(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2206 : public Klaymen { +public: + KmScene2206(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); + ~KmScene2206(); +protected: + void stRidePlatformDown(); + void suRidePlatformDown(); + + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2207 : public Klaymen { +public: + KmScene2207(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2242 : public Klaymen { +public: + KmScene2242(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmHallOfRecords : public Klaymen { +public: + KmHallOfRecords(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2247 : public Klaymen { +public: + KmScene2247(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void xUpdate(); + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2200_SPRITES_H */ diff --git a/engines/neverhood/modules/module2300.cpp b/engines/neverhood/modules/module2300.cpp index 2a46df1ee2..689d53570f 100644 --- a/engines/neverhood/modules/module2300.cpp +++ b/engines/neverhood/modules/module2300.cpp @@ -20,8 +20,8 @@ * */ -#include "neverhood/modules/module2300.h" #include "neverhood/navigationscene.h" +#include "neverhood/modules/module2300.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp index 0e2056d159..dab39b24f6 100644 --- a/engines/neverhood/modules/module2400.cpp +++ b/engines/neverhood/modules/module2400.cpp @@ -20,8 +20,13 @@ * */ +#include "neverhood/modules/module1000_sprites.h" +#include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module2400.h" +#include "neverhood/modules/module2100_sprites.h" +#include "neverhood/modules/module2200_sprites.h" #include "neverhood/modules/module2400_sprites.h" +#include "neverhood/modules/module2800_sprites.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2400.h b/engines/neverhood/modules/module2400.h index ba58ce3dd7..61603f3e00 100644 --- a/engines/neverhood/modules/module2400.h +++ b/engines/neverhood/modules/module2400.h @@ -27,13 +27,6 @@ #include "neverhood/module.h" #include "neverhood/scene.h" #include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1100.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/modules/module2100.h" -#include "neverhood/modules/module2200.h" -#include "neverhood/modules/module2800.h" -#include "neverhood/modules/module2800_sprites.h" #include "neverhood/diskplayerscene.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2400_sprites.cpp b/engines/neverhood/modules/module2400_sprites.cpp index 4767670d75..bf85b0dc37 100644 --- a/engines/neverhood/modules/module2400_sprites.cpp +++ b/engines/neverhood/modules/module2400_sprites.cpp @@ -353,4 +353,389 @@ uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam ¶m, Entity * return messageResult; } +KmScene2401::KmScene2401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y), + _canSpitPipe(false), _contSpitPipe(false), _readyToSpit(false), + _spitPipeIndex(0), _spitDestPipeIndex(0), _spitContDestPipeIndex(0) { + + // Empty +} + +uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x4832: + GotoState(&Klaymen::stUseTube); + break; + case 0x4833: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAbout); + else { + _spitPipeIndex = sendMessage(_parentScene, 0x2000, 0); + GotoState(&KmScene2401::stTrySpitIntoPipe); + } + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + +uint32 KmScene2401::hmSpit(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x16401CA6) { + _canSpitPipe = true; + if (_contSpitPipe) + spitIntoPipe(); + } else if (param.asInteger() == 0xC11C0008) { + _canSpitPipe = false; + _acceptInput = false; + _readyToSpit = false; + } else if (param.asInteger() == 0x018A0001) { + sendMessage(_parentScene, 0x2001, _spitDestPipeIndex); + } + break; + } + return messageResult; +} + +void KmScene2401::stTrySpitIntoPipe() { + if (_readyToSpit) { + _contSpitPipe = true; + _spitContDestPipeIndex = _spitPipeIndex; + if (_canSpitPipe) + spitIntoPipe(); + } else if (!stStartAction(AnimationCallback(&KmScene2401::stTrySpitIntoPipe))) { + _busyStatus = 2; + _acceptInput = true; + _spitDestPipeIndex = _spitPipeIndex; + _readyToSpit = true; + _canSpitPipe = false; + _contSpitPipe = false; + startAnimation(0x1808B150, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2401::hmSpit); + SetSpriteUpdate(NULL); + } +} + +void KmScene2401::spitIntoPipe() { + _contSpitPipe = false; + _spitDestPipeIndex = _spitContDestPipeIndex; + _canSpitPipe = false; + _acceptInput = false; + startAnimation(0x1B08B553, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2401::hmSpit); + SetSpriteUpdate(NULL); + NextState(&KmScene2401::stContSpitIntoPipe); +} + +void KmScene2401::stContSpitIntoPipe() { + _canSpitPipe = true; + _acceptInput = true; + startAnimationByHash(0x1808B150, 0x16401CA6, 0); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2401::hmSpit); + SetSpriteUpdate(NULL); +} + +KmScene2402::KmScene2402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2402::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (!getGlobalVar(V_TV_JOKE_TOLD)) + GotoState(&Klaymen::stStandWonderAbout); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stWalkingFirst); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + +KmScene2403::KmScene2403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2403::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x480D: + GotoState(&Klaymen::stPullCord); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4816: + if (param.asInteger() == 1) + GotoState(&Klaymen::stPressButton); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stPressFloorButton); + else + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x4820: + sendMessage(_parentScene, 0x2000, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2001, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + +KmScene2406::KmScene2406(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + _surface->setClipRects(clipRects, clipRectsCount); +} + +uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + if (param.asInteger() != 0) { + _destX = param.asInteger(); + GotoState(&Klaymen::stWalkingFirst); + } else + GotoState(&Klaymen::stPeekWall); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481A: + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x4820: + sendMessage(_parentScene, 0x2000, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2001, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return messageResult; +} + } // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2400_sprites.h b/engines/neverhood/modules/module2400_sprites.h index 1c4ab24ae9..a901eb101c 100644 --- a/engines/neverhood/modules/module2400_sprites.h +++ b/engines/neverhood/modules/module2400_sprites.h @@ -94,6 +94,46 @@ protected: uint32 hmJoke(int messageNum, const MessageParam ¶m, Entity *sender); }; +class KmScene2401 : public Klaymen { +public: + KmScene2401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + bool _canSpitPipe; + bool _contSpitPipe; + bool _readyToSpit; + uint32 _spitPipeIndex; + uint32 _spitDestPipeIndex; + uint32 _spitContDestPipeIndex; + + void spitIntoPipe(); + void stTrySpitIntoPipe(); + void stContSpitIntoPipe(); + uint32 hmSpit(int messageNum, const MessageParam ¶m, Entity *sender); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2402 : public Klaymen { +public: + KmScene2402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2403 : public Klaymen { +public: + KmScene2403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2406 : public Klaymen { +public: + KmScene2406(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + } // End of namespace Neverhood #endif /* NEVERHOOD_MODULES_MODULE2400_SPRITES_H */ diff --git a/engines/neverhood/modules/module2500.cpp b/engines/neverhood/modules/module2500.cpp index dcb3e94741..d0e60adf65 100644 --- a/engines/neverhood/modules/module2500.cpp +++ b/engines/neverhood/modules/module2500.cpp @@ -20,10 +20,12 @@ * */ +#include "neverhood/modules/module1600.h" // for Scene1608 +#include "neverhood/modules/module1600_sprites.h" #include "neverhood/modules/module2500.h" #include "neverhood/modules/module2500_sprites.h" +#include "neverhood/modules/module2700.h" // for Scene2704 #include "neverhood/modules/module2700_sprites.h" -#include "neverhood/modules/module1600.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2500.h b/engines/neverhood/modules/module2500.h index 2f07f24a6c..de6226ef0c 100644 --- a/engines/neverhood/modules/module2500.h +++ b/engines/neverhood/modules/module2500.h @@ -26,14 +26,10 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1600.h" -#include "neverhood/modules/module2700.h" +#include "neverhood/modules/module1600_sprites.h" // for Tracks namespace Neverhood { -// Module2500 - class Module2500 : public Module { public: Module2500(NeverhoodEngine *vm, Module *parentModule, int which); @@ -47,6 +43,8 @@ protected: void createScene2704(int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL); }; +class AsCommonCar; + class Scene2501 : public Scene { public: Scene2501(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2500_sprites.cpp b/engines/neverhood/modules/module2500_sprites.cpp index 490c07ab2f..ab6b3dcfbe 100644 --- a/engines/neverhood/modules/module2500_sprites.cpp +++ b/engines/neverhood/modules/module2500_sprites.cpp @@ -72,4 +72,56 @@ uint32 SsScene2504Button::handleMessage(int messageNum, const MessageParam ¶ return messageResult; } +KmScene2501::KmScene2501(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2501::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + } + return messageResult; +} + } // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2500_sprites.h b/engines/neverhood/modules/module2500_sprites.h index 4b964e7fb2..e7f7b05702 100644 --- a/engines/neverhood/modules/module2500_sprites.h +++ b/engines/neverhood/modules/module2500_sprites.h @@ -39,6 +39,13 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; +class KmScene2501 : public Klaymen { +public: + KmScene2501(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + } // End of namespace Neverhood #endif /* NEVERHOOD_MODULES_MODULE2500_SPRITES_H */ diff --git a/engines/neverhood/modules/module2700.cpp b/engines/neverhood/modules/module2700.cpp index f0bda6f0cd..1b78615fdb 100644 --- a/engines/neverhood/modules/module2700.cpp +++ b/engines/neverhood/modules/module2700.cpp @@ -20,10 +20,10 @@ * */ +#include "neverhood/gamemodule.h" +#include "neverhood/modules/module1600_sprites.h" #include "neverhood/modules/module2700.h" #include "neverhood/modules/module2700_sprites.h" -#include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2700.h b/engines/neverhood/modules/module2700.h index 20cc014753..97b4f1cbea 100644 --- a/engines/neverhood/modules/module2700.h +++ b/engines/neverhood/modules/module2700.h @@ -26,7 +26,7 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1600.h" +#include "neverhood/modules/module1600_sprites.h" // for Tracks namespace Neverhood { @@ -49,6 +49,8 @@ protected: void createScene2704(int which, uint32 trackInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL); }; +class AsCommonCar; + class Scene2701 : public Scene { public: Scene2701(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2700_sprites.cpp b/engines/neverhood/modules/module2700_sprites.cpp index abafcfff66..8dd2fa3461 100644 --- a/engines/neverhood/modules/module2700_sprites.cpp +++ b/engines/neverhood/modules/module2700_sprites.cpp @@ -21,8 +21,6 @@ */ #include "neverhood/modules/module2700_sprites.h" -#include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" namespace Neverhood { @@ -159,4 +157,22 @@ void AsCommonCarTrackShadow::update() { AnimatedSprite::update(); } +KmScene2732::KmScene2732(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2732::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4804: + GotoState(&Klaymen::stPeekInside); + break; + case 0x483C: + GotoState(&Klaymen::stPeekInsideReturn); + break; + } + return 0; +} + } // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2700_sprites.h b/engines/neverhood/modules/module2700_sprites.h index b9575dfa52..394ba896a1 100644 --- a/engines/neverhood/modules/module2700_sprites.h +++ b/engines/neverhood/modules/module2700_sprites.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1600.h" namespace Neverhood { @@ -63,6 +62,13 @@ protected: void update(); }; +class KmScene2732 : public Klaymen { +public: + KmScene2732(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + } // End of namespace Neverhood #endif /* NEVERHOOD_MODULES_MODULE2700_SPRITES_H */ diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp index 3a33598090..0578a5df2e 100644 --- a/engines/neverhood/modules/module2800.cpp +++ b/engines/neverhood/modules/module2800.cpp @@ -20,14 +20,15 @@ * */ -#include "neverhood/modules/module2800.h" +#include "neverhood/diskplayerscene.h" #include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/modules/module1700.h" -#include "neverhood/modules/module2200.h" +#include "neverhood/scene.h" +#include "neverhood/modules/module1000_sprites.h" +#include "neverhood/modules/module1200_sprites.h" +#include "neverhood/modules/module1700_sprites.h" +#include "neverhood/modules/module2200_sprites.h" +#include "neverhood/modules/module2800.h" #include "neverhood/modules/module2800_sprites.h" -#include "neverhood/diskplayerscene.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2800_sprites.cpp b/engines/neverhood/modules/module2800_sprites.cpp index f7949b97c8..a600c55dd3 100644 --- a/engines/neverhood/modules/module2800_sprites.cpp +++ b/engines/neverhood/modules/module2800_sprites.cpp @@ -22,12 +22,6 @@ #include "neverhood/modules/module2800.h" #include "neverhood/modules/module2800_sprites.h" -#include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/modules/module1700.h" -#include "neverhood/modules/module2200.h" -#include "neverhood/diskplayerscene.h" namespace Neverhood { @@ -1017,4 +1011,616 @@ uint32 AsScene2812TrapDoor::handleMessage(int messageNum, const MessageParam &pa return messageResult; } +KmScene2801::KmScene2801(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +KmScene2803::KmScene2803(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + _surface->setClipRects(clipRects, clipRectsCount); + _dataResource.load(0x00900849); +} + +uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4803: + _destY = param.asInteger(); + GotoState(&Klaymen::stJumpToGrab); + break; + case 0x4804: + if (param.asInteger() == 3) + GotoState(&Klaymen::stFinishGrow); + break; + case 0x480D: + GotoState(&Klaymen::stPullCord); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else + GotoState(&Klaymen::stWonderAboutHalf); + break; + case 0x482E: + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + GotoState(&Klaymen::stTurnToBack); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4838: + GotoState(&Klaymen::stJumpToGrabRelease); + break; + } + return 0; +} + +KmScene2803Small::KmScene2803Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + _dataResource.load(0x81120132); +} + +uint32 KmScene2803Small::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToXSmall(param.asPoint().x); + break; + case 0x4004: + GotoState(&Klaymen::stStandIdleSmall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToXSmall(_dataResource.getPoint(param.asInteger()).x); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfterSmall); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalfSmall); + else + GotoState(&Klaymen::stWonderAboutSmall); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStepSmall); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stWalkToFront2Small); + else + GotoState(&Klaymen::stWalkToFrontSmall); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToBackHalfSmall); + else if (param.asInteger() == 2) + GotoState(&Klaymen::stTurnToBackWalkSmall); + else + GotoState(&Klaymen::stTurnToBackSmall); + break; + case 0x4830: + GotoState(&KmScene2803Small::stShrink); + break; + } + return 0; +} + +uint32 KmScene2803Small::hmShrink(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x80C110B5) + sendMessage(_parentScene, 0x482A, 0); + else if (param.asInteger() == 0x33288344) + playSound(2, 0x10688664); + break; + } + return messageResult; +} + +void KmScene2803Small::stShrink() { + _busyStatus = 0; + _acceptInput = false; + playSound(0, 0x4C69EA53); + startAnimation(0x1AE88904, 0, -1); + SetUpdateHandler(&Klaymen::update); + SetMessageHandler(&KmScene2803Small::hmShrink); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +KmScene2805::KmScene2805(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2805::xHandleMessage(int messageNum, const MessageParam ¶m) { + uint32 messageResult = 0; + switch (messageNum) { + case 0x2000: + _isSittingInTeleporter = param.asInteger() != 0; + messageResult = 1; + break; + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stSitIdleTeleporter); + else + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481D: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stTurnToUseInTeleporter); + break; + case 0x481E: + if (_isSittingInTeleporter) + GotoState(&Klaymen::stReturnFromUseInTeleporter); + break; + case 0x4834: + GotoState(&Klaymen::stStepOver); + break; + case 0x4835: + sendMessage(_parentScene, 0x2000, 1); + _isSittingInTeleporter = true; + GotoState(&Klaymen::stSitInTeleporter); + break; + case 0x4836: + sendMessage(_parentScene, 0x2000, 0); + _isSittingInTeleporter = false; + GotoState(&Klaymen::stGetUpFromTeleporter); + break; + case 0x483D: + teleporterAppear(0xDE284B74); + break; + case 0x483E: + teleporterDisappear(0xD82A4094); + break; + } + return messageResult; +} + +KmScene2806::KmScene2806(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, + bool needsLargeSurface, NRect *clipRects, uint clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + if (needsLargeSurface) { + NDimensions dimensions = _animResource.loadSpriteDimensions(0x2838C010); + delete _surface; + createSurface(1000, dimensions.width, dimensions.height); + loadSound(3, 0x58E0C341); + loadSound(4, 0x40A00342); + loadSound(5, 0xD0A1C348); + loadSound(6, 0x166FC6E0); + loadSound(7, 0x00018040); + } + + _dataResource.load(0x98182003); + _surface->setClipRects(clipRects, clipRectsCount); +} + +uint32 KmScene2806::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + startWalkToX(440, true); + break; + case 0x480D: + GotoState(&Klaymen::stPullCord); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x4831: + GotoState(&Klaymen::stGrow); + break; + case 0x4832: + if (param.asInteger() == 1) + GotoState(&Klaymen::stDrinkPotion); + else + GotoState(&Klaymen::stUseTube); + break; + } + return 0; +} + +KmScene2809::KmScene2809(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, + bool needsLargeSurface, NRect *clipRects, uint clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + if (needsLargeSurface) { + NDimensions dimensions = _animResource.loadSpriteDimensions(0x2838C010); + delete _surface; + createSurface(1000, dimensions.width, dimensions.height); + loadSound(3, 0x58E0C341); + loadSound(4, 0x40A00342); + loadSound(5, 0xD0A1C348); + loadSound(6, 0x166FC6E0); + loadSound(7, 0x00018040); + } + + _dataResource.load(0x1830009A); + _surface->setClipRects(clipRects, clipRectsCount); +} + +uint32 KmScene2809::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4804: + startWalkToX(226, true); + break; + case 0x480D: + GotoState(&Klaymen::stPullCord); + break; + case 0x4816: + if (param.asInteger() == 0) + GotoState(&Klaymen::stPressButtonSide); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x4831: + GotoState(&Klaymen::stGrow); + break; + case 0x4832: + if (param.asInteger() == 1) + GotoState(&Klaymen::stDrinkPotion); + else + GotoState(&Klaymen::stUseTube); + break; + } + return 0; +} + +KmScene2810Small::KmScene2810Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2810Small::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToXSmall(param.asPoint().x); + break; + case 0x4004: + GotoState(&Klaymen::stStandIdleSmall); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToXSmall(_dataResource.getPoint(param.asInteger()).x); + break; + case 0x481F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfterSmall); + else if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalfSmall); + else + GotoState(&Klaymen::stWonderAboutSmall); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStepSmall); + else + GotoState(&Klaymen::stWalkToFrontSmall); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToBackHalfSmall); + else + GotoState(&Klaymen::stTurnToBackSmall); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +KmScene2810::KmScene2810(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, uint clipRectsCount) + : Klaymen(vm, parentScene, x, y) { + + _surface->setClipRects(clipRects, clipRectsCount); +} + +uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4803: + _destY = param.asInteger(); + GotoState(&Klaymen::stJumpToGrab); + break; + case 0x4804: + if (param.asInteger() == 3) + GotoState(&Klaymen::stFinishGrow); + break; + case 0x4812: + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x4818: + startWalkToX(_dataResource.getPoint(param.asInteger()).x, false); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481F: + if (param.asInteger() == 0) + GotoState(&Klaymen::stWonderAboutHalf); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stWonderAboutAfter); + else if (param.asInteger() == 3) + GotoState(&Klaymen::stTurnToUseHalf); + else if (param.asInteger() == 4) + GotoState(&Klaymen::stTurnAwayFromUse); + else if (param.asInteger() == 5) + GotoState(&Klaymen::stTurnToUseExt); + else + GotoState(&Klaymen::stWonderAbout); + break; + case 0x4820: + sendMessage(_parentScene, 0x2000, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2000, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2001, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x4824: + sendMessage(_parentScene, 0x2000, 0); + _destY = _dataResource.getPoint(param.asInteger()).y; + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4825: + sendMessage(_parentScene, 0x2000, 0); + _destY = _dataResource.getPoint(param.asInteger()).y; + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x4837: + stopWalking(); + break; + } + return 0; +} + +KmScene2812::KmScene2812(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) + : Klaymen(vm, parentScene, x, y) { + + // Empty +} + +uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + startWalkToX(param.asPoint().x, false); + break; + case 0x4004: + GotoState(&Klaymen::stTryStandIdle); + break; + case 0x4805: + _destY = param.asInteger(); + GotoState(&Klaymen::stJumpToGrabFall); + break; + case 0x4812: + if (param.asInteger() == 2) + GotoState(&Klaymen::stPickUpNeedle); + else if (param.asInteger() == 1) + GotoState(&Klaymen::stPickUpTube); + else + GotoState(&Klaymen::stPickUpGeneric); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + gotoNextStateExt(); + break; + case 0x481A: + GotoState(&Klaymen::stInsertDisk); + break; + case 0x481B: + if (param.asPoint().y != 0) + startWalkToXDistance(param.asPoint().y, param.asPoint().x); + else + startWalkToAttachedSpriteXDistance(param.asPoint().x); + break; + case 0x481D: + GotoState(&Klaymen::stTurnToUse); + break; + case 0x481E: + GotoState(&Klaymen::stReturnFromUse); + break; + case 0x4820: + sendMessage(_parentScene, 0x2001, 0); + GotoState(&Klaymen::stContinueClimbLadderUp); + break; + case 0x4821: + sendMessage(_parentScene, 0x2001, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderDown); + break; + case 0x4822: + sendMessage(_parentScene, 0x2001, 0); + _destY = param.asInteger(); + GotoState(&Klaymen::stStartClimbLadderUp); + break; + case 0x4823: + sendMessage(_parentScene, 0x2002, 0); + GotoState(&Klaymen::stClimbLadderHalf); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + gotoNextStateExt(); + break; + case 0x482E: + if (param.asInteger() == 1) + GotoState(&Klaymen::stWalkToFrontNoStep); + else + GotoState(&Klaymen::stWalkToFront); + break; + case 0x482F: + if (param.asInteger() == 1) + GotoState(&Klaymen::stTurnToFront); + else + GotoState(&Klaymen::stTurnToBack); + break; + case 0x483F: + startSpecialWalkRight(param.asInteger()); + break; + case 0x4840: + startSpecialWalkLeft(param.asInteger()); + break; + } + return 0; +} + } // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2800_sprites.h b/engines/neverhood/modules/module2800_sprites.h index 39ca88ef73..91f26d7849 100644 --- a/engines/neverhood/modules/module2800_sprites.h +++ b/engines/neverhood/modules/module2800_sprites.h @@ -263,6 +263,75 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; +class KmScene2801 : public Klaymen { +public: + KmScene2801(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2803 : public Klaymen { +public: + KmScene2803(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2803Small : public Klaymen { +public: + KmScene2803Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + void stShrink(); + uint32 hmShrink(int messageNum, const MessageParam ¶m, Entity *sender); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2805 : public Klaymen { +public: + KmScene2805(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2806 : public Klaymen { +public: + KmScene2806(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, + bool needsLargeSurface, NRect *clipRects, uint clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2809 : public Klaymen { +public: + KmScene2809(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, + bool needsLargeSurface, NRect *clipRects, uint clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2810Small : public Klaymen { +public: + KmScene2810Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2810 : public Klaymen { +public: + KmScene2810(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, + NRect *clipRects, uint clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2812 : public Klaymen { +public: + KmScene2812(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + } // End of namespace Neverhood #endif /* NEVERHOOD_MODULES_MODULE2800_SPRITES_H */ diff --git a/engines/neverhood/modules/module2900.cpp b/engines/neverhood/modules/module2900.cpp index 032f09638b..bb0b69f35d 100644 --- a/engines/neverhood/modules/module2900.cpp +++ b/engines/neverhood/modules/module2900.cpp @@ -22,7 +22,6 @@ #include "neverhood/modules/module2900.h" #include "neverhood/modules/module2900_sprites.h" -#include "neverhood/gamemodule.h" #include "neverhood/modules/module1100.h" #include "neverhood/modules/module1300.h" #include "neverhood/modules/module1700.h" diff --git a/engines/neverhood/modules/module2900_sprites.cpp b/engines/neverhood/modules/module2900_sprites.cpp index 33b7715da8..59780b33a0 100644 --- a/engines/neverhood/modules/module2900_sprites.cpp +++ b/engines/neverhood/modules/module2900_sprites.cpp @@ -21,7 +21,6 @@ */ #include "neverhood/modules/module2900_sprites.h" -#include "neverhood/gamemodule.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module3000.cpp b/engines/neverhood/modules/module3000.cpp index e17e9d43d1..a12776611e 100644 --- a/engines/neverhood/modules/module3000.cpp +++ b/engines/neverhood/modules/module3000.cpp @@ -20,10 +20,10 @@ * */ -#include "neverhood/modules/module3000.h" -#include "neverhood/modules/module3000_sprites.h" #include "neverhood/gamemodule.h" #include "neverhood/navigationscene.h" +#include "neverhood/modules/module3000.h" +#include "neverhood/modules/module3000_sprites.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module3000_sprites.cpp b/engines/neverhood/modules/module3000_sprites.cpp index 420bd5e632..7d0162d7d0 100644 --- a/engines/neverhood/modules/module3000_sprites.cpp +++ b/engines/neverhood/modules/module3000_sprites.cpp @@ -22,8 +22,6 @@ #include "neverhood/modules/module3000.h" #include "neverhood/modules/module3000_sprites.h" -#include "neverhood/gamemodule.h" -#include "neverhood/navigationscene.h" namespace Neverhood { diff --git a/engines/neverhood/staticdata.cpp b/engines/neverhood/staticdata.cpp index 006992641a..ec9c852118 100644 --- a/engines/neverhood/staticdata.cpp +++ b/engines/neverhood/staticdata.cpp @@ -53,6 +53,22 @@ void StaticData::load(const char *filename) { messageItem.messageValue = fd.readUint32LE(); messageList->push_back(messageItem); } + + // WORKAROUND for a problem in two of the game's message lists: + // the message lists used when Klaymen is drinking the wrong potion + // have as a last element the animation itself (message 0x4832). + // However, when processMessageList() reaches the last element in a + // message list, it allows player input, which means that the player + // can erroneously skip these potion drinking animations. We insert + // another message at the end of these lists to prevent player input + // till the animations are finished + if (id == 0x004AF0C8 || id == 0x004B5BD0) { // wrong potion message lists + MessageItem messageItem; + messageItem.messageNum = 0x4004; // set Klaymen's state to idle + messageItem.messageValue = 0; + messageList->push_back(messageItem); + } + _messageLists[id] = messageList; } diff --git a/engines/parallaction/debug.cpp b/engines/parallaction/debug.cpp index 25acac9b06..4a8f8c71d7 100644 --- a/engines/parallaction/debug.cpp +++ b/engines/parallaction/debug.cpp @@ -62,8 +62,8 @@ void Debugger::postEnter() { bool Debugger::Cmd_Location(int argc, const char **argv) { - const char *character = _vm->_char.getName(); - const char *location = _vm->_location._name; + const char *character; // = _vm->_char.getName(); + const char *location; // = _vm->_location._name; char tmp[PATH_LEN]; diff --git a/engines/pegasus/neighborhood/norad/delta/globegame.cpp b/engines/pegasus/neighborhood/norad/delta/globegame.cpp index 1416c51c8d..0b95e9bc2b 100644 --- a/engines/pegasus/neighborhood/norad/delta/globegame.cpp +++ b/engines/pegasus/neighborhood/norad/delta/globegame.cpp @@ -905,6 +905,11 @@ void GlobeGame::clickGlobe(const Input &input) { _monitorMovie.start(); _owner->requestSpotSound(kMaximumDeactivationIn, kMaximumDeactivationOut, kFilterNoInput, kSpotSoundCompletedFlag); + + // This sound was left out of the original. + _owner->requestSpotSound(kAllSilosDeactivatedIn, kAllSilosDeactivatedOut, + kFilterNoInput, kSpotSoundCompletedFlag); + _gameState = kPlayerWon1; } else { _owner->requestDelay(2, 1, kFilterNoInput, kDelayCompletedFlag); @@ -1060,12 +1065,13 @@ void GlobeGame::doSolve() { _upperNamesMovie.hide(); _lowerNamesMovie.hide(); _countdown.hide(); - _monitorMovie.setSegment(kMaxDeactivatedStart * _monitorMovie.getScale(), kMaxDeactivatedStop * _monitorMovie.getScale()); - _monitorMovie.setTime(kMaxDeactivatedStart * _monitorMovie.getScale()); + _monitorMovie.setSegment(kMaxDeactivatedStart * _monitorMovie.getScale() + (kSiloDeactivatedOut - kSiloDeactivatedIn), kMaxDeactivatedStop * _monitorMovie.getScale()); + _monitorMovie.setTime(kMaxDeactivatedStart * _monitorMovie.getScale() + (kSiloDeactivatedOut - kSiloDeactivatedIn)); _monitorCallBack.setCallBackFlag(kMaxDeactivatedFinished); _monitorCallBack.scheduleCallBack(kTriggerAtStop, 0, 0); _monitorMovie.start(); _owner->requestSpotSound(kMaximumDeactivationIn, kMaximumDeactivationOut, kFilterNoInput, kSpotSoundCompletedFlag); + _owner->requestSpotSound(kAllSilosDeactivatedIn, kAllSilosDeactivatedOut, kFilterNoInput, kSpotSoundCompletedFlag); _gameState = kPlayerWon1; } diff --git a/engines/pegasus/neighborhood/norad/delta/noraddelta.cpp b/engines/pegasus/neighborhood/norad/delta/noraddelta.cpp index f2ea53ff89..1eea2f0156 100644 --- a/engines/pegasus/neighborhood/norad/delta/noraddelta.cpp +++ b/engines/pegasus/neighborhood/norad/delta/noraddelta.cpp @@ -565,6 +565,11 @@ void NoradDelta::activateHotspots() { } else if (GameState.getCurrentRoomAndView() == MakeRoomView(kNorad59, kWest)) { if (GameState.isCurrentDoorOpen()) _vm->getAllHotspots().deactivateOneHotspot(kNorad59WestSpotID); + } else if (GameState.getCurrentRoomAndView() == MakeRoomView(kNorad68, kWest)) { + // WORKAROUND: Make sure the retinal hotspot is disabled after the door opens. + // Fixes a bug in the original. + if (GameState.isCurrentDoorOpen()) + _vm->getAllHotspots().deactivateOneHotspot(kNorad68WestSpotID); } } diff --git a/engines/pegasus/neighborhood/tsa/fulltsa.cpp b/engines/pegasus/neighborhood/tsa/fulltsa.cpp index 9b843da5d6..99efe10272 100644 --- a/engines/pegasus/neighborhood/tsa/fulltsa.cpp +++ b/engines/pegasus/neighborhood/tsa/fulltsa.cpp @@ -2653,7 +2653,6 @@ void FullTSA::receiveNotification(Notification *notification, const Notification GameState.setWSCAnalyzerOn(false); GameState.setWSCDartInAnalyzer(false); GameState.setWSCAnalyzedDart(false); - GameState.setWSCPickedUpAntidote(false); GameState.setWSCSawMorph(false); GameState.setWSCDesignedAntidote(false); GameState.setWSCOfficeMessagesOpen(false); diff --git a/engines/pegasus/neighborhood/tsa/tinytsa.cpp b/engines/pegasus/neighborhood/tsa/tinytsa.cpp index 4f109620c1..0d11f5d904 100644 --- a/engines/pegasus/neighborhood/tsa/tinytsa.cpp +++ b/engines/pegasus/neighborhood/tsa/tinytsa.cpp @@ -337,7 +337,6 @@ void TinyTSA::receiveNotification(Notification *notification, const Notification GameState.setWSCRemovedDart(false); GameState.setWSCAnalyzerOn(false); GameState.setWSCAnalyzedDart(false); - GameState.setWSCPickedUpAntidote(false); GameState.setWSCSawMorph(false); GameState.setWSCDesignedAntidote(false); GameState.setWSCOfficeMessagesOpen(false); diff --git a/engines/pegasus/neighborhood/wsc/wsc.cpp b/engines/pegasus/neighborhood/wsc/wsc.cpp index 50b7774da4..09e2a48a52 100644 --- a/engines/pegasus/neighborhood/wsc/wsc.cpp +++ b/engines/pegasus/neighborhood/wsc/wsc.cpp @@ -2336,13 +2336,16 @@ Hotspot *WSC::getItemScreenSpot(Item *item, DisplayElement *element) { void WSC::pickedUpItem(Item *item) { switch (item->getObjectID()) { case kAntidote: + // WORKAROUND: Make sure the poison is cleared separately from deactivating + // the synthesizer video. + GameState.setWSCPoisoned(false); + GameState.setWSCRemovedDart(false); + _privateFlags.setFlag(kWSCDraggingAntidoteFlag, false); + playSpotSoundSync(kDrinkAntidoteIn, kDrinkAntidoteOut); + setUpPoison(); + if (!GameState.getWSCPickedUpAntidote()) { - GameState.setWSCPoisoned(false); - GameState.setWSCRemovedDart(false); GameState.setWSCPickedUpAntidote(true); - _privateFlags.setFlag(kWSCDraggingAntidoteFlag, false); - playSpotSoundSync(kDrinkAntidoteIn, kDrinkAntidoteOut); - setUpPoison(); startExtraSequence(kW03SouthDeactivate, kExtraCompletedFlag, kFilterNoInput); } break; diff --git a/engines/saga/introproc_ite.cpp b/engines/saga/introproc_ite.cpp index 484ebe1779..ed53e078a0 100644 --- a/engines/saga/introproc_ite.cpp +++ b/engines/saga/introproc_ite.cpp @@ -993,7 +993,7 @@ int Scene::ITEIntroTreeHouseProc(int param) { } // Queue game credits list - eventColumns = ITEQueueCredits(DISSOLVE_DURATION + 2000, CREDIT_DURATION1, n_credits1, credits1); + ITEQueueCredits(DISSOLVE_DURATION + 2000, CREDIT_DURATION1, n_credits1, credits1); eventColumns = ITEQueueCredits(DISSOLVE_DURATION + 7000, CREDIT_DURATION1, n_credits2, credits2); // End scene after credit display @@ -1073,7 +1073,7 @@ int Scene::ITEIntroFairePathProc(int param) { _vm->_events->chain(eventColumns, event); // Queue game credits list - eventColumns = ITEQueueCredits(DISSOLVE_DURATION + 2000, CREDIT_DURATION1, n_credits1, credits1); + ITEQueueCredits(DISSOLVE_DURATION + 2000, CREDIT_DURATION1, n_credits1, credits1); eventColumns = ITEQueueCredits(DISSOLVE_DURATION + 7000, CREDIT_DURATION1, n_credits2, credits2); // End scene after credit display diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h index 5a5b90e51f..5ad49acf5c 100644 --- a/engines/sci/detection_tables.h +++ b/engines/sci/detection_tables.h @@ -555,6 +555,14 @@ static const struct ADGameDescription SciGameDescriptions[] = { AD_LISTEND}, Common::ES_ESP, Common::kPlatformDOS, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) }, + // Eco Quest 2 - German DOS Floppy (supplied by frankenbuam in bug report #3615072) + {"ecoquest2", "Floppy", { + {"resource.map", 0, "d8b20073e64f41f6437f73143a186753", 5643}, + {"resource.000", 0, "cc1d17e5637528dbe4a812699e1cbfc6", 4210876}, + {"resource.msg", 0, "2f231d31af172ea72ed533fd112f971b", 133458}, + AD_LISTEND}, + Common::DE_DEU, Common::kPlatformDOS, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) }, + // Freddy Pharkas - English DOS demo (from FRG) // SCI interpreter version 1.001.069 {"freddypharkas", "Demo", { diff --git a/engines/sword25/kernel/persistenceservice.cpp b/engines/sword25/kernel/persistenceservice.cpp index 27d669caa1..df26da7800 100644 --- a/engines/sword25/kernel/persistenceservice.cpp +++ b/engines/sword25/kernel/persistenceservice.cpp @@ -59,7 +59,7 @@ static const int VERSIONNUM = 2; char gameTarget[MAX_SAVEGAME_SIZE]; void setGameTarget(const char *target) { - strncpy(gameTarget, target, MAX_SAVEGAME_SIZE); + strncpy(gameTarget, target, MAX_SAVEGAME_SIZE - 1); } static Common::String generateSavegameFilename(uint slotID) { diff --git a/engines/sword25/math/region.cpp b/engines/sword25/math/region.cpp index b6ebaee23f..db888e432a 100644 --- a/engines/sword25/math/region.cpp +++ b/engines/sword25/math/region.cpp @@ -311,10 +311,10 @@ bool Region::persist(OutputPersistenceBlock &writer) { ++It; } - writer.write((uint32)_boundingBox.left); - writer.write((uint32)_boundingBox.top); - writer.write((uint32)_boundingBox.right); - writer.write((uint32)_boundingBox.bottom); + writer.write((int32)_boundingBox.left); + writer.write((int32)_boundingBox.top); + writer.write((int32)_boundingBox.right); + writer.write((int32)_boundingBox.bottom); return Result; } diff --git a/engines/sword25/sfx/soundengine.cpp b/engines/sword25/sfx/soundengine.cpp index d90849e449..8ff1b0cf2a 100644 --- a/engines/sword25/sfx/soundengine.cpp +++ b/engines/sword25/sfx/soundengine.cpp @@ -339,7 +339,10 @@ bool SoundEngine::persist(OutputPersistenceBlock &writer) { _handles[i].type = kFreeHandle; writer.writeString(_handles[i].fileName); - writer.write(_handles[i].sndType); + if (_handles[i].type == kFreeHandle) + writer.write((int32)-1); + else + writer.write(_handles[i].sndType); writer.write(_handles[i].volume); writer.write(_handles[i].pan); writer.write(_handles[i].loop); @@ -381,7 +384,7 @@ bool SoundEngine::unpersist(InputPersistenceBlock &reader) { reader.read(layer); if (reader.isGood()) { - if (sndType != kFreeHandle) + if (sndType != -1) playSoundEx(fileName, (SOUND_TYPES)sndType, volume, pan, loop, loopStart, loopEnd, layer, i); } else return false; diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp index 9828ca71d4..9e7d84105a 100644 --- a/engines/tsage/converse.cpp +++ b/engines/tsage/converse.cpp @@ -836,6 +836,17 @@ void StripManager::signal() { break; } } + + // If no entry found, get the default response + if (!delayFlag) { + idx = 0; + while (obj44._list[idx + 1]._id) + ++idx; + + choiceList.push_back((const char *)&_script[0] + obj44._list[idx]._scriptOffset); + strIndex = idx; + delayFlag = true; + } } else { // Standard choices loading for (idx = 0; idx < OBJ0A_LIST_SIZE; ++idx) { diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp index f7fbb1daa1..488eacceab 100644 --- a/engines/tsage/core.cpp +++ b/engines/tsage/core.cpp @@ -2482,7 +2482,8 @@ void SceneObject::postInit(SceneObjectList *OwnerList) { if (!OwnerList) OwnerList = g_globals->_sceneObjects; - if (!OwnerList->contains(this) || ((_flags & OBJFLAG_REMOVE) != 0)) { + bool isExisting = OwnerList->contains(this); + if (!isExisting || ((_flags & OBJFLAG_REMOVE) != 0)) { _percent = 100; _priority = 255; _flags = OBJFLAG_ZOOMED; @@ -2501,7 +2502,8 @@ void SceneObject::postInit(SceneObjectList *OwnerList) { _numFrames = 10; _regionBitList = 0; - OwnerList->push_back(this); + if (!isExisting) + OwnerList->push_back(this); _flags |= OBJFLAG_PANES; } } @@ -3322,20 +3324,24 @@ void Player::postInit(SceneObjectList *OwnerList) { void Player::disableControl() { _canWalk = false; - _uiEnabled = false; g_globals->_events.setCursor(CURSOR_NONE); _enabled = false; - if ((g_vm->getGameID() != GType_Ringworld) && T2_GLOBALS._uiElements._active) - T2_GLOBALS._uiElements.hide(); + if (g_vm->getGameID() != GType_Ringworld2) { + _uiEnabled = false; + + if ((g_vm->getGameID() != GType_Ringworld) && T2_GLOBALS._uiElements._active) + T2_GLOBALS._uiElements.hide(); + } } void Player::enableControl() { CursorType cursor; _canWalk = true; - _uiEnabled = true; _enabled = true; + if (g_vm->getGameID() != GType_Ringworld2) + _uiEnabled = true; switch (g_vm->getGameID()) { case GType_BlueForce: @@ -3343,7 +3349,7 @@ void Player::enableControl() { cursor = g_globals->_events.getCursor(); g_globals->_events.setCursor(cursor); - if (T2_GLOBALS._uiElements._active) + if (g_vm->getGameID() == GType_BlueForce && T2_GLOBALS._uiElements._active) T2_GLOBALS._uiElements.show(); break; @@ -4253,11 +4259,11 @@ void SceneHandler::process(Event &event) { g_vm->_debugger->onFrame(); } - if ((event.eventType == EVENT_KEYPRESS) && g_globals->_player._enabled && g_globals->_player._canWalk) { + if ((event.eventType == EVENT_KEYPRESS) && g_globals->_player._enabled) { // Keyboard shortcuts for different actions switch (event.kbd.keycode) { case Common::KEYCODE_w: - g_globals->_events.setCursor(CURSOR_WALK); + g_globals->_events.setCursor(GLOBALS._player._canWalk ? CURSOR_WALK : CURSOR_USE); event.handled = true; break; case Common::KEYCODE_l: diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp index 057d91a46e..4ebbdd602d 100644 --- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp +++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp @@ -165,7 +165,7 @@ void RightClickDialog::execute() { break; case 1: // Walk action - cursorNum = CURSOR_WALK; + cursorNum = R2_GLOBALS._player._canWalk ? CURSOR_WALK : CURSOR_USE; break; case 2: // Use action diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index 597ddf3f87..1e9d6229e7 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -320,8 +320,9 @@ bool Ringworld2Game::canLoadGameStateCurrently() { * Returns true if it is currently okay to save the game */ bool Ringworld2Game::canSaveGameStateCurrently() { - // Don't allow a game to be saved if a dialog is active - return g_globals->_gfxManagers.size() == 1; + // Don't allow a game to be saved if a dialog is active or if an animation + // is playing + return g_globals->_gfxManagers.size() == 1 && R2_GLOBALS._animationCtr == 0; } /*--------------------------------------------------------------------------*/ @@ -1788,7 +1789,9 @@ AnimationPlayer::~AnimationPlayer() { void AnimationPlayer::synchronize(Serializer &s) { EventHandler::synchronize(s); - warning("TODO AnimationPlayer::synchronize"); + + // TODO: Implement saving for animation player state. Currently, I disable saving + // when an animation is active, so saving it's state would a "nice to have". } void AnimationPlayer::remove() { diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp index 257abbe955..1626c4ade2 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp @@ -48,8 +48,8 @@ void Scene50::Action1::signal() { } void Scene50::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(OwnerList); loadScene(110); + SceneExt::postInit(OwnerList); R2_GLOBALS._uiElements._active = false; R2_GLOBALS._scenePalette.loadPalette(0); @@ -402,7 +402,7 @@ bool Scene125::Food::startAction(CursorType action, Event &event) { Scene125::Icon::Icon(): SceneActor() { _lookLineNum = 0; - _field98 = 0; + _iconId = 0; _pressed = false; } @@ -425,7 +425,7 @@ void Scene125::Icon::postInit(SceneObjectList *OwnerList) { void Scene125::Icon::synchronize(Serializer &s) { SceneActor::synchronize(s); s.syncAsSint16LE(_lookLineNum); - s.syncAsSint16LE(_field98); + s.syncAsSint16LE(_iconId); s.syncAsSint16LE(_pressed); } @@ -505,7 +505,7 @@ void Scene125::Icon::process(Event &event) { void Scene125::Icon::setIcon(int id) { Scene125 *scene = (Scene125 *)R2_GLOBALS._sceneManager._scene; - _lookLineNum = _field98 = id; + _lookLineNum = _iconId = id; SceneActor::_lookLineNum = id; _sceneText1.remove(); @@ -612,8 +612,8 @@ Scene125::Scene125(): SceneExt() { } void Scene125::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(); loadScene(160); + SceneExt::postInit(); _palette.loadPalette(0); if (R2_GLOBALS._sceneManager._previousScene != 125) @@ -1419,8 +1419,8 @@ Scene160::Scene160(): SceneExt() { } void Scene160::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(); loadScene(4001); + SceneExt::postInit(); R2_GLOBALS._player._uiEnabled = false; R2_GLOBALS._player.enableControl(); @@ -2338,8 +2338,9 @@ Scene205::Scene205(): SceneExt() { } void Scene205::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(); loadScene(4000); + SceneExt::postInit(); + BF_GLOBALS._interfaceY = 200; R2_GLOBALS._player._uiEnabled = false; R2_GLOBALS._sound1.play(337); @@ -2601,8 +2602,10 @@ void Scene250::synchronize(Serializer &s) { void Scene250::postInit(SceneObjectList *OwnerList) { loadScene(250); SceneExt::postInit(); + BF_GLOBALS._interfaceY = 200; R2_GLOBALS._player.postInit(); + R2_GLOBALS._uiElements._active = false; R2_GLOBALS._player.setVisage(10); R2_GLOBALS._player.hide(); R2_GLOBALS._player.enableControl(); @@ -3002,7 +3005,7 @@ bool Scene300::Miranda::startAction(CursorType action, Event &event) { if (!R2_GLOBALS.getFlag(57)) { R2_GLOBALS._events.setCursor(CURSOR_ARROW); scene->_stripManager.start3(434, scene, R2_GLOBALS._stripManager_lookupList); - } else if (R2_GLOBALS._player._characterScene[R2_MIRANDA] != 500) { + } else if (R2_GLOBALS._player._characterScene[R2_SEEKER] != 500) { R2_GLOBALS._events.setCursor(CURSOR_ARROW); scene->_stripManager.start3(407, scene, R2_GLOBALS._stripManager_lookupList); } else { @@ -3135,17 +3138,15 @@ bool Scene300::Quinn::startAction(CursorType action, Event &event) { if (R2_GLOBALS._player._characterScene[R2_MIRANDA] == 500) scene->_stripId = 442; else if (!R2_GLOBALS.getFlag(44)) - scene->_stripId = 177 + R2_GLOBALS._randomSource.getRandomNumber(2); + scene->_stripId = 125 + R2_GLOBALS._randomSource.getRandomNumber(2); else if (!R2_GLOBALS.getFlag(55)) - scene->_stripId = 208; + scene->_stripId = 439; else - scene->_stripId = 441; - } else if (R2_GLOBALS._player._characterScene[R2_MIRANDA] == 500) { - scene->_stripId = 442; + scene->_stripId = 210; } else if (R2_GLOBALS.getFlag(44)) { - scene->_stripId = R2_GLOBALS.getFlag(55) ? 441 : 208; + scene->_stripId = R2_GLOBALS.getFlag(55) ? 439 : 210; } else { - scene->_stripId = 125 + R2_GLOBALS._randomSource.getRandomNumber(2); + scene->_stripId = 177 + R2_GLOBALS._randomSource.getRandomNumber(2); } scene->_stripManager.start3(scene->_stripId, scene, R2_GLOBALS._stripManager_lookupList); @@ -3278,7 +3279,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) { _mirandaWorkstation1.setDetails(Rect(4, 128, 69, 167), 300, 33, 31, 35, 1, NULL); switch (R2_GLOBALS._player._characterIndex) { - case 1: + case R2_QUINN: _miranda.postInit(); _miranda.setup(302, 2, 1); _miranda.setPosition(Common::Point(47, 128)); @@ -3300,7 +3301,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) { R2_GLOBALS._player.disableControl(); break; - case 2: + case R2_SEEKER: _miranda.postInit(); _miranda.setup(302, 2, 1); _miranda.setPosition(Common::Point(47, 128)); @@ -3320,9 +3321,10 @@ void Scene300::postInit(SceneObjectList *OwnerList) { R2_GLOBALS._player.setPosition(Common::Point(158, 108)); R2_GLOBALS._player.fixPriority(130); R2_GLOBALS._player.enableControl(CURSOR_USE); + R2_GLOBALS._player._canWalk = false; break; - case 3: + case R2_MIRANDA: if ((R2_GLOBALS._player._characterScene[R2_SEEKER] == 300) || (R2_GLOBALS._player._characterScene[R2_SEEKER] == 325)) { _seeker.postInit(); _seeker.setVisage(302); @@ -3344,6 +3346,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) { R2_GLOBALS._player.setup(302, 2, 1); R2_GLOBALS._player.setPosition(Common::Point(47, 128)); R2_GLOBALS._player.enableControl(CURSOR_USE); + R2_GLOBALS._player._canWalk = false; break; default: @@ -3514,7 +3517,7 @@ void Scene300::signal() { R2_GLOBALS.setFlag(40); break; case 5: - if (R2_GLOBALS._stripManager_lookupList[1] == 6) + if (R2_GLOBALS._stripManager_lookupList[0] == 6) R2_GLOBALS.setFlag(40); break; case 6: @@ -3686,6 +3689,8 @@ void Scene300::signal() { } void Scene300::signal309() { + // Sets up what conversation items will be available when to talking to the + // others on the Bridge, and will be set dependent on game flags if (R2_GLOBALS.getFlag(2)) R2_GLOBALS._stripManager_lookupList[0] = (R2_INVENTORY.getObjectScene(R2_READER) == 1) ? 3 : 2; @@ -3735,7 +3740,7 @@ const double ADJUST_FACTOR = 0.06419999999999999; Scene325::Icon::Icon(): SceneActor() { _lookLineNum = 0; - _field98 = 0; + _iconId = 0; _pressed = false; } @@ -3758,7 +3763,7 @@ void Scene325::Icon::postInit(SceneObjectList *OwnerList) { void Scene325::Icon::synchronize(Serializer &s) { SceneActor::synchronize(s); s.syncAsSint16LE(_lookLineNum); - s.syncAsSint16LE(_field98); + s.syncAsSint16LE(_iconId); s.syncAsSint16LE(_pressed); } @@ -3837,7 +3842,7 @@ void Scene325::Icon::process(Event &event) { void Scene325::Icon::setIcon(int id) { Scene325 *scene = (Scene325 *)R2_GLOBALS._sceneManager._scene; - _lookLineNum = _field98 = id; + _lookLineNum = _iconId = id; SceneActor::_lookLineNum = id; _sceneText1.remove(); @@ -3925,7 +3930,7 @@ void Scene325::postInit(SceneObjectList *OwnerList) { R2_GLOBALS._player.hide(); R2_GLOBALS._player.disableControl(); - _item2.setDetails(1, 325, 3, 4, 5); + _terminal.setDetails(1, 325, 3, 4, 5); _background.setDetails(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 325, 0, 1, 2, 1, (SceneItem *)NULL); _sceneMode = 1; signal(); @@ -5004,6 +5009,39 @@ bool Scene500::AirLock::startAction(CursorType action, Event &event) { } } +void Scene500::TransparentDoor::draw() { + // Determine the area of the screen to be updated + Rect destRect = _bounds; + destRect.translate(-g_globals->_sceneManager._scene->_sceneBounds.left, + -g_globals->_sceneManager._scene->_sceneBounds.top); + + // Get the frame to be drawn + GfxSurface frame = getFrame(); + + Graphics::Surface s = frame.lockSurface(); + Graphics::Surface screen = g_globals->gfxManager().getSurface().lockSurface(); + + for (int yp = 0; yp < s.h; ++yp) { + byte *frameSrcP = (byte *)s.getBasePtr(0, yp); + byte *screenP = (byte *)screen.getBasePtr(destRect.left, destRect.top + yp); + + for (int xp = 0; xp < s.w; ++xp, ++frameSrcP, ++screenP) { + if (*frameSrcP != frame._transColor && *frameSrcP < 6) { + *frameSrcP = R2_GLOBALS._fadePaletteMap[*frameSrcP][*screenP]; + } + } + } + + // Finished updating the frame + frame.unlockSurface(); + g_globals->gfxManager().getSurface().unlockSurface(); + + // Draw the processed frame + Region *priorityRegion = g_globals->_sceneManager._scene->_priorities.find(_priority); + g_globals->gfxManager().copyFrom(frame, destRect, priorityRegion); + +} + bool Scene500::Aerosol::startAction(CursorType action, Event &event) { Scene500 *scene = (Scene500 *)R2_GLOBALS._sceneManager._scene; @@ -5164,38 +5202,40 @@ void Scene500::PanelDialog::Button::doButtonPress() { switch (_buttonId) { case 1: + // Rotate Left if (--R2_GLOBALS._landerSuitNumber == 0) - R2_GLOBALS._landerSuitNumber = 3; + R2_GLOBALS._landerSuitNumber = R2_MIRANDA; if (R2_GLOBALS.getFlag(35)) { scene->_sceneMode = 5; - scene->setAction(&scene->_sequenceManager1, scene, 509, &scene->_object1, - &scene->_suit, &scene->_object8, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 509, &scene->_suits, + &scene->_suit, &scene->_transparentDoor, NULL); } else { scene->_sound1.play(127); - scene->_object1.animate(ANIM_MODE_6, scene); + scene->_suits.animate(ANIM_MODE_6, scene); } break; case 2: + // Rotate Right if (++R2_GLOBALS._landerSuitNumber == 4) - R2_GLOBALS._flubMazeArea = 1; + R2_GLOBALS._landerSuitNumber = R2_QUINN; if (R2_GLOBALS.getFlag(35)) { scene->_sceneMode = 6; - scene->setAction(&scene->_sequenceManager1, scene, 509, &scene->_object1, - &scene->_suit, &scene->_object8, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 509, &scene->_suits, + &scene->_suit, &scene->_transparentDoor, NULL); } else { scene->_sound1.play(127); - scene->_object1.animate(ANIM_MODE_6, scene); + scene->_suits.animate(ANIM_MODE_6, scene); } break; case 3: if (R2_GLOBALS.getFlag(35)) { scene->_sceneMode = 509; - scene->setAction(&scene->_sequenceManager1, scene, 509, &scene->_object1, - &scene->_suit, &scene->_object8, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 509, &scene->_suits, + &scene->_suit, &scene->_transparentDoor, NULL); } else { scene->_suit.postInit(); scene->_suit.hide(); @@ -5204,8 +5244,8 @@ void Scene500::PanelDialog::Button::doButtonPress() { scene->_suit.setup(502, R2_GLOBALS._landerSuitNumber + 2, 1); scene->setAction(&scene->_sequenceManager1, scene, 508, - &R2_GLOBALS._player, &scene->_object1, &scene->_suit, - &scene->_object8, NULL); + &R2_GLOBALS._player, &scene->_suits, &scene->_suit, + &scene->_transparentDoor, NULL); R2_GLOBALS.setFlag(35); } break; @@ -5219,10 +5259,9 @@ void Scene500::PanelDialog::Button::doButtonPress() { /*--------------------------------------------------------------------------*/ void Scene500::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(); loadScene(500); + SceneExt::postInit(); - Common::fill(&_buffer[0], &_buffer[2710], 0); _stripManager.setColors(60, 255); _stripManager.setFontNumber(50); _stripManager.addSpeaker(&_seekerSpeaker); @@ -5316,19 +5355,19 @@ void Scene500::postInit(SceneObjectList *OwnerList) { _sonicStunner.setDetails(500, 21, 22, 23, 1, (SceneItem *)NULL); } - _object1.postInit(); - _object1._effect = 1; - _object1.setup(502, 1, 1); - _object1.setPosition(Common::Point(258, 99)); - _object1.fixPriority(50); + _suits.postInit(); + _suits._effect = 1; + _suits.setup(502, 1, 1); + _suits.setPosition(Common::Point(258, 99)); + _suits.fixPriority(50); - _object8.postInit(); - _object8.setPosition(Common::Point(250, 111)); + _transparentDoor.postInit(); + _transparentDoor.setPosition(Common::Point(250, 111)); if (!R2_GLOBALS.getFlag(35)) { - _object8.setup(501, 3, 1); + _transparentDoor.setup(501, 3, 1); } else { - _object8.setup(500, 8, 7); + _transparentDoor.setup(500, 8, 7); _suit.postInit(); _suit._effect = 1; @@ -5350,7 +5389,7 @@ void Scene500::postInit(SceneObjectList *OwnerList) { R2_GLOBALS._player._moveDiff.x = 5; _controlPanel.setDetails(Rect(175, 62, 191, 80), 500, 31, 32, 33, 1, (SceneItem *)NULL); - _item2.setDetails(Rect(13, 58, 70, 118), 500, 12, -1, -1, 1, (SceneItem *)NULL); + _airlockCorridor.setDetails(Rect(13, 58, 70, 118), 500, 12, -1, -1, 1, (SceneItem *)NULL); _background.setDetails(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 500, 0, -1, -1, 1, (SceneItem *)NULL); if ((R2_GLOBALS._player._characterIndex == R2_QUINN) && (R2_GLOBALS._sceneManager._previousScene == 700)) { @@ -5382,7 +5421,7 @@ void Scene500::signal() { case 5: _sceneMode = 12; _sound1.play(127); - _object1.animate(ANIM_MODE_6, this); + _suits.animate(ANIM_MODE_6, this); R2_GLOBALS.clearFlag(35); _suit.remove(); @@ -5391,7 +5430,7 @@ void Scene500::signal() { case 6: _sceneMode = 11; _sound1.play(127); - _object1.animate(ANIM_MODE_5, this); + _suits.animate(ANIM_MODE_5, this); R2_GLOBALS.clearFlag(35); _suit.remove(); @@ -5399,7 +5438,7 @@ void Scene500::signal() { break; case 7: _sound1.play(126); - _object8.animate(ANIM_MODE_6, this); + _transparentDoor.animate(ANIM_MODE_6, this); R2_GLOBALS.clearFlag(35); _suit.remove(); @@ -5530,7 +5569,7 @@ bool Scene600::CompartmentHotspot::startAction(CursorType action, Event &event) return true; } -bool Scene600::Item4::startAction(CursorType action, Event &event) { +bool Scene600::EngineCompartment::startAction(CursorType action, Event &event) { if ((action != R2_NEGATOR_GUN) || (!R2_GLOBALS.getFlag(1))) return SceneHotspot::startAction(action, event); @@ -5552,13 +5591,19 @@ bool Scene600::Item4::startAction(CursorType action, Event &event) { R2_GLOBALS._player.disableControl(); Scene600 *scene = (Scene600 *)R2_GLOBALS._sceneManager._scene; - - scene->_object1.setup2(603, 3, 1, 239, 54, 10, 0); + + scene->_stasisArea.setup(603, 3, 1, 239, 54, 10); scene->_stasisField.postInit(); scene->_computer.postInit(); scene->_sceneMode = 612; scene->setAction(&scene->_sequenceManager1, scene, 612, &scene->_stasisField, &scene->_computer, &R2_GLOBALS._player, NULL); + + // WORKAROUND: For ScummVM, we use a SceneActor rather than BackgroundSceneObject + // for the stasis field since it doesn't work properly. We override the priority for + // the stasis field here so that the stasis field dissolve will show up + scene->_stasisField.fixPriority(12); + return true; } @@ -5612,7 +5657,7 @@ bool Scene600::Doorway::startAction(CursorType action, Event &event) { scene->_laser.setDetails(600, 11, -1, -1, 3, (SceneItem *) NULL); R2_GLOBALS.setFlag(6); scene->_sceneMode = 609; - scene->setAction(&scene->_sequenceManager1, scene, 609, &R2_GLOBALS._player, &scene->_doorway, &scene->_laser, &scene->_actor1, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 609, &R2_GLOBALS._player, &scene->_doorway, &scene->_laser, &scene->_laserBeam, NULL); return true; } @@ -5703,7 +5748,7 @@ bool Scene600::Laser::startAction(CursorType action, Event &event) { } else { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 610; - scene->setAction(&scene->_sequenceManager1, scene, 610, &scene->_actor1, &R2_GLOBALS._player, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 610, &scene->_laserBeam, &R2_GLOBALS._player, NULL); return true; } } else @@ -5730,14 +5775,14 @@ bool Scene600::Aerosol::startAction(CursorType action, Event &event) { /*--------------------------------------------------------------------------*/ Scene600::Scene600() { - _field412 = 0; + _roomState = 0; Common::fill(&_pixelMap[0], &_pixelMap[256], 0); } void Scene600::synchronize(Serializer &s) { SceneExt::synchronize(s); - s.syncAsSint16LE(_field412); + s.syncAsSint16LE(_roomState); for (int i = 0; i < 256; i++) s.syncAsByte(_pixelMap[i]); } @@ -5765,7 +5810,7 @@ void Scene600::postInit(SceneObjectList *OwnerList) { SceneExt::postInit(); R2_GLOBALS.setFlag(39); R2_GLOBALS._walkRegions.disableRegion(3); - _field412 = 0; + _roomState = 0; // Initialize pixel map for the obscuring effect ScenePalette &pal = R2_GLOBALS._scenePalette; @@ -5816,14 +5861,14 @@ void Scene600::postInit(SceneObjectList *OwnerList) { _laser.setup(600, 2, 1); _laser.setDetails(600, 10, -1, -1, 1, (SceneItem *) NULL); - _actor1.postInit(); - _actor1.setup(600, 3, 5); - _actor1.setPosition(Common::Point(223, 51)); - _actor1.fixPriority(200); + _laserBeam.postInit(); + _laserBeam.setup(600, 3, 5); + _laserBeam.setPosition(Common::Point(223, 51)); + _laserBeam.fixPriority(200); } if (! R2_GLOBALS.getFlag(9)) - _object1.setup2(603, 1, 1, 244, 50, 10, 0); + _stasisArea.setup(603, 1, 1, 244, 50, 10); if (R2_GLOBALS.getFlag(5)) { if (R2_INVENTORY.getObjectScene(R2_AEROSOL) == 600) { @@ -5862,25 +5907,25 @@ void Scene600::postInit(SceneObjectList *OwnerList) { R2_GLOBALS._player.animate(ANIM_MODE_1, NULL); R2_GLOBALS._player.disableControl(); - _item2.setDetails(12, 600, 17, -1, 19); - _item3.setDetails(11, 600, 14, -1, -1); + _quantumRegulator.setDetails(12, 600, 17, -1, 19); + _powerNode.setDetails(11, 600, 14, -1, -1); if (R2_GLOBALS.getFlag(9)) { - _background.setDetails(Rect(159, 3, 315, 95), 600, 7, -1, -1, 1, NULL); + _quantumDrive.setDetails(Rect(159, 3, 315, 95), 600, 7, -1, -1, 1, NULL); } else { - _item4.setDetails(Rect(173, 15, 315, 45), 600, 21, -1, 23, 1, NULL); - _background.setDetails(Rect(159, 3, 315, 95), 600, 6, -1, -1, 1, NULL); + _engineCompartment.setDetails(Rect(173, 15, 315, 45), 600, 21, -1, 23, 1, NULL); + _quantumDrive.setDetails(Rect(159, 3, 315, 95), 600, 6, -1, -1, 1, NULL); } - _item5.setDetails(Rect(0, 0, 320, 200), 600, 0, -1, -1, 1, NULL); + _background.setDetails(Rect(0, 0, 320, 200), 600, 0, -1, -1, 1, NULL); _sceneMode = 600; if (R2_GLOBALS._sceneManager._previousScene == 700) { if (R2_GLOBALS.getFlag(6)) { setAction(&_sequenceManager1, this, 600, &R2_GLOBALS._player, &_doorway, NULL); } else if (R2_GLOBALS.getFlag(5)) { - setAction(&_sequenceManager1, this, 603, &R2_GLOBALS._player, &_doorway, &_laser, &_actor1, NULL); + setAction(&_sequenceManager1, this, 603, &R2_GLOBALS._player, &_doorway, &_laser, &_laserBeam, NULL); } else { - setAction(&_sequenceManager1, this, 602, &R2_GLOBALS._player, &_doorway, &_laser, &_actor1, NULL); + setAction(&_sequenceManager1, this, 602, &R2_GLOBALS._player, &_doorway, &_laser, &_laserBeam, NULL); } } else if (R2_GLOBALS.getFlag(5)) { R2_GLOBALS._player.setPosition(Common::Point(50, 140)); @@ -5948,9 +5993,9 @@ void Scene600::signal() { // Deactivate stasis field R2_GLOBALS.setFlag(9); _stasisField.remove(); - R2_GLOBALS._sceneItems.remove(&_item4); - _computer.setDetails(600, 21, -1, 23, 4, &_item4); - _background.setDetails(600, 7, -1, -1, 3, (SceneItem *) NULL); + R2_GLOBALS._sceneItems.remove(&_engineCompartment); + _computer.setDetails(600, 21, -1, 23, 4, &_engineCompartment); + _engineCompartment.setDetails(600, 7, -1, -1, 3, (SceneItem *) NULL); R2_GLOBALS._player.enableControl(CURSOR_USE); break; case 614: @@ -5967,7 +6012,7 @@ void Scene600::signal() { R2_GLOBALS._player.enableControl(); break; default: - _field412 = 0; + _roomState = 0; _sceneMode = 0; R2_GLOBALS._player.enableControl(); break; @@ -5979,11 +6024,11 @@ void Scene600::process(Event &event) { && (R2_GLOBALS._events.getCursor() == CURSOR_WALK)) { if (!_doorway.contains(event.mousePos) || (_doorway._frame <= 1)) { if (R2_GLOBALS.getFlag(5)) { - _field412 += 10; + _roomState += 10; } else { R2_GLOBALS._player.disableControl(); _sceneMode = 604; - setAction(&_sequenceManager1, this, 604, &_actor1, &R2_GLOBALS._player, NULL); + setAction(&_sequenceManager1, this, 604, &_laserBeam, &R2_GLOBALS._player, NULL); event.handled = true; } } else { @@ -5992,36 +6037,36 @@ void Scene600::process(Event &event) { setAction(&_sequenceManager1, this, 613, &R2_GLOBALS._player, &_laser, NULL); event.handled = true; } - } else if ((!R2_GLOBALS.getFlag(6)) && (R2_GLOBALS._player._mover) && (_field412 < 10)){ - _field412 += 10; + } else if ((!R2_GLOBALS.getFlag(6)) && (R2_GLOBALS._player._mover) && (_roomState < 10)){ + _roomState += 10; } Scene::process(event); } void Scene600::dispatch() { - if ((_field412 != 0) && (_sceneMode != 600) && (_sceneMode != 603) && (_sceneMode != 602)) { + if ((_roomState != 0) && (_sceneMode != 600) && (_sceneMode != 603) && (_sceneMode != 602)) { if ( ((_laser._strip == 4) && (_laser._frame > 1)) || (_sceneMode == 601) || ((_sceneMode == 616) && (_doorway._frame > 1)) ) - _field412 = 0; + _roomState = 0; else { - _field412--; - if (_field412 % 10 == 0) { - _actor1.setAction(&_sequenceManager2, NULL, 611, &_actor1, NULL); + _roomState--; + if (_roomState % 10 == 0) { + _laserBeam.setAction(&_sequenceManager2, NULL, 611, &_laserBeam, NULL); } - if ((_field412 == 0) && (R2_GLOBALS._player._mover)) - _field412 = 10; + if ((_roomState == 0) && (R2_GLOBALS._player._mover)) + _roomState = 10; } } - if (_actor1._frame == 2) - _aSound1.play(40); + if (_laserBeam._frame == 2) + _sound1.play(40); Scene::dispatch(); if ((_smoke._strip == 3) && (_smoke._frame == 3)) { - _actor1.setStrip(4); - _actor1.setFrame(1); + _laserBeam.setStrip(4); + _laserBeam.setFrame(1); } } @@ -6029,6 +6074,7 @@ void Scene600::dispatch() { * Scene 700 - Lander Bay 2 * *--------------------------------------------------------------------------*/ + Scene700::Scene700() { _rotation = NULL; } @@ -6038,7 +6084,7 @@ void Scene700::synchronize(Serializer &s) { SYNC_POINTER(_rotation); } -bool Scene700::Item11::startAction(CursorType action, Event &event) { +bool Scene700::Loft::startAction(CursorType action, Event &event) { if ((action == CURSOR_USE) && (R2_GLOBALS._player._position.x < 100)) return false; @@ -6076,7 +6122,7 @@ bool Scene700::HandGrip::startAction(CursorType action, Event &event) { return true; } -bool Scene700::Actor2::startAction(CursorType action, Event &event) { +bool Scene700::LiftDoor::startAction(CursorType action, Event &event) { Scene700 *scene = (Scene700 *)R2_GLOBALS._sceneManager._scene; if (action != CURSOR_USE) @@ -6092,7 +6138,7 @@ bool Scene700::Actor2::startAction(CursorType action, Event &event) { return true; } -bool Scene700::Actor3::startAction(CursorType action, Event &event) { +bool Scene700::SuitRoomDoor::startAction(CursorType action, Event &event) { Scene700 *scene = (Scene700 *)R2_GLOBALS._sceneManager._scene; if (action != CURSOR_USE) @@ -6108,7 +6154,7 @@ bool Scene700::Actor3::startAction(CursorType action, Event &event) { return true; } -bool Scene700::Actor4::startAction(CursorType action, Event &event) { +bool Scene700::ControlPanel::startAction(CursorType action, Event &event) { Scene700 *scene = (Scene700 *)R2_GLOBALS._sceneManager._scene; if (action != CURSOR_USE) @@ -6176,7 +6222,7 @@ bool Scene700::Cable::startAction(CursorType action, Event &event) { return true; } -bool Scene700::Actor6::startAction(CursorType action, Event &event) { +bool Scene700::LoftDoor::startAction(CursorType action, Event &event) { Scene700 *scene = (Scene700 *)R2_GLOBALS._sceneManager._scene; if ((action != CURSOR_USE) || (R2_GLOBALS._player._position.y >= 100)) @@ -6203,43 +6249,43 @@ void Scene700::postInit(SceneObjectList *OwnerList) { _rotation->setDelay(5); _rotation->_countdown = 1; - _actor2.postInit(); - _actor2.setVisage(700); - _actor2.setPosition(Common::Point(21, 128)); - _actor2.fixPriority(10); - _actor2.setDetails(700, 3, -1, -1, 1, (SceneItem *) NULL); + _liftDoor.postInit(); + _liftDoor.setVisage(700); + _liftDoor.setPosition(Common::Point(21, 128)); + _liftDoor.fixPriority(10); + _liftDoor.setDetails(700, 3, -1, -1, 1, (SceneItem *) NULL); - _actor3.postInit(); - _actor3.setup(700, 2, 1); - _actor3.setPosition(Common::Point(217, 120)); - _actor3.fixPriority(10); - _actor3.setDetails(700, 15, -1, -1, 1, (SceneItem *) NULL); + _suitRoomDoor.postInit(); + _suitRoomDoor.setup(700, 2, 1); + _suitRoomDoor.setPosition(Common::Point(217, 120)); + _suitRoomDoor.fixPriority(10); + _suitRoomDoor.setDetails(700, 15, -1, -1, 1, (SceneItem *) NULL); - _actor1.postInit(); - _actor1.setup(700, 4, 1); - _actor1.setPosition(Common::Point(355 - ((R2_GLOBALS._electromagnetZoom * 8) / 5), ((R2_GLOBALS._electromagnetChangeAmount + 20 ) / 5) - 12)); - _actor1.fixPriority(10); - _actor1.setDetails(700, 12, -1, 14, 1, (SceneItem *) NULL); - - _actor6.postInit(); - _actor6.setup(700, 8, 1); - _actor6.setPosition(Common::Point(85, 53)); - _actor6.setDetails(700, 33, -1, 35, 1, (SceneItem *) NULL); - - _actor7.postInit(); - _actor7.setup(700, 8, 1); - _actor7.setPosition(Common::Point(164, 53)); - _actor7.setDetails(700, 33, -1, 35, 1, (SceneItem *) NULL); - - _actor8.postInit(); - _actor8.setup(700, 8, 1); - _actor8.setPosition(Common::Point(243, 53)); - _actor8.setDetails(700, 33, -1, 35, 1, (SceneItem *) NULL); - - _actor9.postInit(); - _actor9.setup(700, 8, 1); - _actor9.setPosition(Common::Point(324, 53)); - _actor9.setDetails(700, 33, -1, 35, 1, (SceneItem *) NULL); + _electromagnet.postInit(); + _electromagnet.setup(700, 4, 1); + _electromagnet.setPosition(Common::Point(355 - ((R2_GLOBALS._electromagnetZoom * 8) / 5), ((R2_GLOBALS._electromagnetChangeAmount + 20 ) / 5) - 12)); + _electromagnet.fixPriority(10); + _electromagnet.setDetails(700, 12, -1, 14, 1, (SceneItem *) NULL); + + _loftDoor1.postInit(); + _loftDoor1.setup(700, 8, 1); + _loftDoor1.setPosition(Common::Point(85, 53)); + _loftDoor1.setDetails(700, 33, -1, 35, 1, (SceneItem *) NULL); + + _loftDoor2.postInit(); + _loftDoor2.setup(700, 8, 1); + _loftDoor2.setPosition(Common::Point(164, 53)); + _loftDoor2.setDetails(700, 33, -1, 35, 1, (SceneItem *) NULL); + + _loftDoor3.postInit(); + _loftDoor3.setup(700, 8, 1); + _loftDoor3.setPosition(Common::Point(243, 53)); + _loftDoor3.setDetails(700, 33, -1, 35, 1, (SceneItem *) NULL); + + _loftDoor4.postInit(); + _loftDoor4.setup(700, 8, 1); + _loftDoor4.setPosition(Common::Point(324, 53)); + _loftDoor4.setDetails(700, 33, -1, 35, 1, (SceneItem *) NULL); if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) != 1) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 1)) { _cable.postInit(); @@ -6278,7 +6324,7 @@ void Scene700::postInit(SceneObjectList *OwnerList) { _cable.setPosition(Common::Point(356 - (R2_GLOBALS._v565EB * 8), 148 - (((R2_GLOBALS._v565E9 + 10) / 5) * 4))); } else { _cable.setup(701, 1, 1); - _cable.setPosition(Common::Point(_actor1._position.x + 1, _actor1._position.y + 120)); + _cable.setPosition(Common::Point(_electromagnet._position.x + 1, _electromagnet._position.y + 120)); } _cable.setDetails(700, 38, -1, -1, 1, (SceneItem *) NULL); break; @@ -6290,23 +6336,23 @@ void Scene700::postInit(SceneObjectList *OwnerList) { } } - _actor4.postInit(); - _actor4.setup(700, 3, 1); - _actor4.setPosition(Common::Point(454, 117)); - _actor4.setDetails(700, 27, -1, -1, 1, (SceneItem *) NULL); + _controlPanel.postInit(); + _controlPanel.setup(700, 3, 1); + _controlPanel.setPosition(Common::Point(454, 117)); + _controlPanel.setDetails(700, 27, -1, -1, 1, (SceneItem *) NULL); _handGrip.setDetails(Rect(234, 90, 252, 110), 700, 39, -1, -1, 1, NULL); - _item6.setDetails(Rect(91, 158, 385, 167), 700, 6, -1, 8, 1, NULL); - _item2.setDetails(Rect(47, 115, 149, 124), 700, 40, -1, 41, 1, NULL); - _item3.setDetails(Rect(151, 108, 187, 124), 700, 40, -1, 41, 1, NULL); - _item4.setDetails(Rect(247, 108, 275, 124), 700, 40, -1, 41, 1, NULL); - _item5.setDetails(Rect(300, 105, 321, 124), 700, 40, -1, 41, 1, NULL); - _item7.setDetails(Rect(255, 74, 368, 115), 700, 9, -1, 11, 1, NULL); - _item8.setDetails(Rect(69, 74, 182, 115), 700, 9, -1, 11, 1, NULL); - _item9.setDetails(Rect(370, 58, 475, 103), 700, 18, -1, -1, 1, NULL); - _item10.setDetails(Rect(17, 11, 393, 31), 700, 24, -1, -1, 1, NULL); - _item11.setDetails(Rect(42, 32, 368, 66), 700, 30, -1, 32, 1, NULL); - _item1.setDetails(Rect(0, 0, 480, 200), 700, 0, -1, -1, 1, NULL); + _restraintCollar.setDetails(Rect(91, 158, 385, 167), 700, 6, -1, 8, 1, NULL); + _debris1.setDetails(Rect(47, 115, 149, 124), 700, 40, -1, 41, 1, NULL); + _debris2.setDetails(Rect(151, 108, 187, 124), 700, 40, -1, 41, 1, NULL); + _debris3.setDetails(Rect(247, 108, 275, 124), 700, 40, -1, 41, 1, NULL); + _debris4.setDetails(Rect(300, 105, 321, 124), 700, 40, -1, 41, 1, NULL); + _storage2.setDetails(Rect(255, 74, 368, 115), 700, 9, -1, 11, 1, NULL); + _storage1.setDetails(Rect(69, 74, 182, 115), 700, 9, -1, 11, 1, NULL); + _stars.setDetails(Rect(370, 58, 475, 103), 700, 18, -1, -1, 1, NULL); + _light.setDetails(Rect(17, 11, 393, 31), 700, 24, -1, -1, 1, NULL); + _loft.setDetails(Rect(42, 32, 368, 66), 700, 30, -1, 32, 1, NULL); + _background.setDetails(Rect(0, 0, 480, 200), 700, 0, -1, -1, 1, NULL); R2_GLOBALS._player.postInit(); R2_GLOBALS._player.setVisage(11); @@ -6320,14 +6366,14 @@ void Scene700::postInit(SceneObjectList *OwnerList) { switch (R2_GLOBALS._sceneManager._previousScene) { case 250: - setAction(&_sequenceManager, this, 700, &R2_GLOBALS._player, &_actor2, NULL); + setAction(&_sequenceManager, this, 700, &R2_GLOBALS._player, &_liftDoor, NULL); break; case 500: - setAction(&_sequenceManager, this, 703, &R2_GLOBALS._player, &_actor3, NULL); + setAction(&_sequenceManager, this, 703, &R2_GLOBALS._player, &_suitRoomDoor, NULL); break; case 600: { _sceneMode = 4; - _actor7.setFrame(5); + _loftDoor2.setFrame(5); R2_GLOBALS._player.setPosition(Common::Point(164, 74)); R2_GLOBALS._player.setStrip2(3); Common::Point pt(164, 69); @@ -6336,7 +6382,7 @@ void Scene700::postInit(SceneObjectList *OwnerList) { } break; case 900: - setAction(&_sequenceManager, this, 705, &R2_GLOBALS._player, &_actor4, NULL); + setAction(&_sequenceManager, this, 705, &R2_GLOBALS._player, &_controlPanel, NULL); break; default: if (R2_GLOBALS.getFlag(41)) @@ -6351,11 +6397,7 @@ void Scene700::postInit(SceneObjectList *OwnerList) { void Scene700::remove() { R2_GLOBALS._sound1.play(10); -// CHECKME: Present in the original... But it crashes badly. -// The instruction was removed as it's not used in other scene coded the same way -// and reversed by dreammaster. A double check is required in order to verify it doesn't hide -// a memory leak -// _rotation->remove(); + SceneExt::remove(); } @@ -6369,7 +6411,7 @@ void Scene700::signal() { R2_GLOBALS._player.enableControl(); } else { R2_GLOBALS._sound2.play(19); - _actor7.animate(ANIM_MODE_5, this); + _loftDoor2.animate(ANIM_MODE_5, this); } break; case 2: { @@ -6388,7 +6430,7 @@ void Scene700::signal() { R2_GLOBALS._player.setStrip2(-1); R2_GLOBALS._player.setObjectWrapper(new SceneObjectWrapper()); R2_GLOBALS._sound2.play(19); - _actor7.animate(ANIM_MODE_6, this); + _loftDoor2.animate(ANIM_MODE_6, this); R2_GLOBALS._player.setStrip(3); R2_GLOBALS.setFlag(41); break; @@ -6427,9 +6469,9 @@ void Scene700::signal() { _sceneMode = 17; _cable.setup(701, 1, 8); _cable.setDetails(700, 38, -1, -1, 3, (SceneItem *) NULL); - if ((R2_GLOBALS._v565E5 != 0) && (_cable._position.x == _actor1._position.x + 1) && (_cable._position.x == 148 - (((R2_GLOBALS._electromagnetChangeAmount + 10) / 5) * 4))) { + if ((R2_GLOBALS._v565E5 != 0) && (_cable._position.x == _electromagnet._position.x + 1) && (_cable._position.x == 148 - (((R2_GLOBALS._electromagnetChangeAmount + 10) / 5) * 4))) { _cable.animate(ANIM_MODE_6, NULL); - Common::Point pt(_cable._position.x, _actor1._position.y + 120); + Common::Point pt(_cable._position.x, _electromagnet._position.y + 120); NpcMover *mover = new NpcMover(); _cable.addMover(mover, &pt, NULL); R2_GLOBALS._v565E7 = 1; @@ -6905,18 +6947,19 @@ Scene825::Scene825(): SceneExt() { } void Scene825::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(); loadScene(825); - R2_GLOBALS._player._uiEnabled = false; + SceneExt::postInit(); BF_GLOBALS._interfaceY = 200; R2_GLOBALS._player.postInit(); + R2_GLOBALS._uiElements._active = false; R2_GLOBALS._player._effect = 0; R2_GLOBALS._player.setVisage(10); R2_GLOBALS._player.hide(); R2_GLOBALS._player.disableControl(); - _item2.setDetails(1, 825, 3, 4, 5); + + _console.setDetails(1, 825, 3, 4, 5); _background.setDetails(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 825, 0, -1, -1, 1, NULL); _sceneMode = 10; @@ -6963,7 +7006,7 @@ void Scene825::signal() { R2_GLOBALS._player._canWalk = false; break; case 825: - _object5.remove(); + _vertLine5.remove(); _sceneText._color1 = 92; _sceneText._color2 = 0; _sceneText._width = 200; @@ -6981,7 +7024,7 @@ void Scene825::signal() { R2_GLOBALS._player._canWalk = false; break; case 827: - _object5.remove(); + _vertLine5.remove(); R2_INVENTORY.setObjectScene(R2_OPTO_DISK, 825); _sceneText.setPosition(Common::Point(108, 75)); _sceneText.setup(FOREIGN_OBJECT_EXTRACTED); @@ -7009,19 +7052,19 @@ void Scene825::process(Event &event) { } void Scene825::dispatch() { - if (R2_GLOBALS._sceneObjects->contains(&_object4) && - ((_object4._frame == 1) || (_object4._frame == 3)) && - (_object4._frame != _frame1)) { + if (R2_GLOBALS._sceneObjects->contains(&_vertLine4) && + ((_vertLine4._frame == 1) || (_vertLine4._frame == 3)) && + (_vertLine4._frame != _frame1)) { _sound2.play(25); } - if (R2_GLOBALS._sceneObjects->contains(&_object1) && - (_object1._frame == 3) && (_object1._frame != _frame2)) { + if (R2_GLOBALS._sceneObjects->contains(&_vertLine1) && + (_vertLine1._frame == 3) && (_vertLine1._frame != _frame2)) { _sound3.play(26); } - _frame1 = _object4._frame; - _frame2 = _object1._frame; + _frame1 = _vertLine4._frame; + _frame2 = _vertLine1._frame; Scene::dispatch(); } @@ -7038,9 +7081,9 @@ void Scene825::doButtonPress(int buttonId) { switch (buttonId) { case 2: R2_GLOBALS._player.disableControl(); - _object5.postInit(); + _vertLine5.postInit(); _sceneMode = 825; - setAction(&_sequenceManager1, this, 825, &R2_GLOBALS._player, &_object5, NULL); + setAction(&_sequenceManager1, this, 825, &R2_GLOBALS._player, &_vertLine5, NULL); break; case 3: R2_GLOBALS._player.disableControl(); @@ -7062,9 +7105,9 @@ void Scene825::doButtonPress(int buttonId) { } else { _button6._buttonId = 5; _sceneMode = 827; - _object5.postInit(); + _vertLine5.postInit(); - setAction(&_sequenceManager1, this, 827, &_object5, NULL); + setAction(&_sequenceManager1, this, 827, &_vertLine5, NULL); } } else { R2_GLOBALS.setFlag(2); @@ -7088,44 +7131,44 @@ void Scene825::doButtonPress(int buttonId) { _sound4.play(27); _button6._buttonId = 5; - _object1.postInit(); - _object1.setup(826, 7, 1); - _object1.setPosition(Common::Point(112, 67)); - _object1._numFrames = 1; - _object1.animate(ANIM_MODE_2); - - _object2.postInit(); - _object2.setup(826, 5, 1); - _object2.setPosition(Common::Point(158, 67)); - _object2._numFrames = 5; - _object2.animate(ANIM_MODE_2); - - _object3.postInit(); - _object3.setup(826, 6, 1); - _object3.setPosition(Common::Point(206, 67)); - _object3._numFrames = 1; - _object3.animate(ANIM_MODE_2); - - _object4.postInit(); - _object4.setup(826, 8, 1); - _object4.setPosition(Common::Point(158, 84)); - _object4._numFrames = 1; - _object4.animate(ANIM_MODE_2); - - _object5.postInit(); - _object5.setup(826, 4, 1); - _object5.setPosition(Common::Point(161, 110)); + _vertLine1.postInit(); + _vertLine1.setup(826, 7, 1); + _vertLine1.setPosition(Common::Point(112, 67)); + _vertLine1._numFrames = 1; + _vertLine1.animate(ANIM_MODE_2); + + _vertLine2.postInit(); + _vertLine2.setup(826, 5, 1); + _vertLine2.setPosition(Common::Point(158, 67)); + _vertLine2._numFrames = 5; + _vertLine2.animate(ANIM_MODE_2); + + _vertLine3.postInit(); + _vertLine3.setup(826, 6, 1); + _vertLine3.setPosition(Common::Point(206, 67)); + _vertLine3._numFrames = 1; + _vertLine3.animate(ANIM_MODE_2); + + _vertLine4.postInit(); + _vertLine4.setup(826, 8, 1); + _vertLine4.setPosition(Common::Point(158, 84)); + _vertLine4._numFrames = 1; + _vertLine4.animate(ANIM_MODE_2); + + _vertLine5.postInit(); + _vertLine5.setup(826, 4, 1); + _vertLine5.setPosition(Common::Point(161, 110)); break; case 5: R2_GLOBALS._player.disableControl(); if (_menuId == 4) { _menuId = 0; - _object1.remove(); - _object2.remove(); - _object3.remove(); - _object4.remove(); - _object5.remove(); + _vertLine1.remove(); + _vertLine2.remove(); + _vertLine3.remove(); + _vertLine4.remove(); + _vertLine5.remove(); _sound2.stop(); _sound3.stop(); @@ -7219,9 +7262,10 @@ bool Scene850::Clamp::startAction(CursorType action, Event &event) { return SceneActor::startAction(action, event); else { R2_GLOBALS._player.disableControl(); - scene->_object1.postInit(); + scene->_spark.postInit(); scene->_sceneMode = 850; - scene->setAction(&scene->_sequenceManager1, scene, 850, &R2_GLOBALS._player, this, &scene->_object1, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 850, &R2_GLOBALS._player, this, + &scene->_spark, NULL); return true; } } @@ -7234,7 +7278,8 @@ bool Scene850::Panel::startAction(CursorType action, Event &event) { else { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 852; - scene->setAction(&scene->_sequenceManager1, scene, 852, &R2_GLOBALS._player, this, &scene->_object1, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 852, &R2_GLOBALS._player, + this, &scene->_spark, NULL); return true; } } @@ -7320,7 +7365,7 @@ void Scene850::signal() { case 850: R2_INVENTORY.setObjectScene(R2_CLAMP, 1); _clamp.remove(); - _object1.remove(); + _spark.remove(); R2_GLOBALS._player.enableControl(); break; case 851: @@ -7361,7 +7406,7 @@ void Scene900::Button::initButton(int buttonId) { } Scene900::Scene900() { - _field412 = 0; + _controlsScreenNumber = 0; _magnetChangeAmount.x = 0; _magnetChangeAmount.y = 0; } @@ -7369,7 +7414,7 @@ Scene900::Scene900() { void Scene900::synchronize(Serializer &s) { SceneExt::synchronize(s); - s.syncAsSint16LE(_field412); + s.syncAsSint16LE(_controlsScreenNumber); s.syncAsSint16LE(_magnetChangeAmount.x); s.syncAsSint16LE(_magnetChangeAmount.y); } @@ -7381,26 +7426,26 @@ bool Scene900::Button::startAction(CursorType action, Event &event) { R2_GLOBALS._sound2.play(14); switch (_buttonId) { case 2: - if (scene->_field412 == 1) { + if (scene->_controlsScreenNumber == 1) { scene->_sceneMode = 2; scene->signal(); - } else if (scene->_field412 == 2) { + } else if (scene->_controlsScreenNumber == 2) { if (R2_GLOBALS._v565E5 == 0) { scene->_aSound1.play(30); setup(900, 3, 11); R2_GLOBALS._v565E5 = 1; - if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS == 700)) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70) && (scene->_actor2._animateMode != ANIM_MODE_6)) { - scene->_actor2.animate(ANIM_MODE_6, NULL); + if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS == 700)) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70) && (scene->_cable._animateMode != ANIM_MODE_6)) { + scene->_cable.animate(ANIM_MODE_6, NULL); } else { - if (((scene->_electromagnet._percent * 49) / 100) + scene->_electromagnet._position.x == scene->_actor2._position.x) { - if (scene->_actor2._position.x == 166 - (R2_GLOBALS._electromagnetZoom / 15)) { + if (((scene->_electromagnet._percent * 49) / 100) + scene->_electromagnet._position.x == scene->_cable._position.x) { + if (scene->_cable._position.x == 166 - (R2_GLOBALS._electromagnetZoom / 15)) { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 4; - scene->_actor2._moveDiff.y = (scene->_actor2._position.y - (scene->_electromagnet._position.y + ((scene->_electromagnet._percent * 3) / 10) - 2)) / 9; + scene->_cable._moveDiff.y = (scene->_cable._position.y - (scene->_electromagnet._position.y + ((scene->_electromagnet._percent * 3) / 10) - 2)) / 9; Common::Point pt(scene->_electromagnet._position.x + ((scene->_electromagnet._percent * 49) / 100), scene->_electromagnet._position.y + ((scene->_electromagnet._percent * 3) / 10) - 2); NpcMover *mover = new NpcMover(); - scene->_actor2.addMover(mover, &pt, this); - scene->_actor2.animate(ANIM_MODE_6, NULL); + scene->_cable.addMover(mover, &pt, this); + scene->_cable.animate(ANIM_MODE_6, NULL); } } } @@ -7409,18 +7454,18 @@ bool Scene900::Button::startAction(CursorType action, Event &event) { setup(900, 3, 9); R2_GLOBALS._v565E5 = 0; - if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (scene->_actor2._frame < 8) && (scene->_actor2._animateMode != ANIM_MODE_5)) { - scene->_actor2.animate(ANIM_MODE_5, NULL); - } else if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 700) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (scene->_actor2._frame < 8)) { + if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (scene->_cable._frame < 8) && (scene->_cable._animateMode != ANIM_MODE_5)) { + scene->_cable.animate(ANIM_MODE_5, NULL); + } else if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 700) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (scene->_cable._frame < 8)) { R2_GLOBALS._v565E7 = 0; - if (scene->_actor2._animateMode != 5) { + if (scene->_cable._animateMode != 5) { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 5; - scene->_actor2.animate(ANIM_MODE_5, NULL); - scene->_actor2._moveDiff.y = (166 - scene->_actor2._position.y) / 9; - Common::Point pt(scene->_actor2._position.x, 166 - (R2_GLOBALS._electromagnetZoom / 15)); + scene->_cable.animate(ANIM_MODE_5, NULL); + scene->_cable._moveDiff.y = (166 - scene->_cable._position.y) / 9; + Common::Point pt(scene->_cable._position.x, 166 - (R2_GLOBALS._electromagnetZoom / 15)); NpcMover *mover = new NpcMover(); - scene->_actor2.addMover(mover, &pt, this); + scene->_cable.addMover(mover, &pt, this); } } } @@ -7428,7 +7473,7 @@ bool Scene900::Button::startAction(CursorType action, Event &event) { return true; break; case 3: - if (scene->_field412 == 1) { + if (scene->_controlsScreenNumber == 1) { scene->_sceneMode = 3; scene->signal(); } @@ -7471,7 +7516,7 @@ bool Scene900::Button::startAction(CursorType action, Event &event) { return true; break; default: - if (scene->_field412 == 1) { + if (scene->_controlsScreenNumber == 1) { R2_GLOBALS._player.disableControl(); scene->_button2.remove(); scene->_button3.remove(); @@ -7481,8 +7526,8 @@ bool Scene900::Button::startAction(CursorType action, Event &event) { scene->_button7.remove(); R2_GLOBALS._sound2.play(37); scene->_sceneMode = 901; - scene->setAction(&scene->_sequenceManager1, scene, 901, &scene->_actor1, this ,NULL); - } else if ((scene->_field412 == 2) || (scene->_field412 == 3)) { + scene->setAction(&scene->_sequenceManager1, scene, 901, &scene->_controls, this ,NULL); + } else if ((scene->_controlsScreenNumber == 2) || (scene->_controlsScreenNumber == 3)) { scene->_sceneMode = 1; scene->signal(); } @@ -7491,7 +7536,7 @@ bool Scene900::Button::startAction(CursorType action, Event &event) { break; } } else if (action == CURSOR_LOOK) { - SceneItem::display(900, ((_buttonId == 2) && (scene->_field412 == 2)) ? 21 : _buttonId + 11, + SceneItem::display(900, ((_buttonId == 2) && (scene->_controlsScreenNumber == 2)) ? 21 : _buttonId + 11, SET_WIDTH, 280, SET_X, 160, SET_POS_MODE, 1, SET_Y, 20, SET_EXT_BGCOLOR, 7, -999); return true; } else { @@ -7509,8 +7554,8 @@ void Scene900::postInit(SceneObjectList *OwnerList) { R2_GLOBALS._player.hide(); R2_GLOBALS._player.disableControl(); - _actor1.postInit(); - _actor1.setDetails(900, 3, -1, -1, 1, (SceneItem *) NULL); + _controls.postInit(); + _controls.setDetails(900, 3, -1, -1, 1, (SceneItem *) NULL); _magnetChangeAmount.x = 0; _magnetChangeAmount.y = 0; @@ -7523,33 +7568,34 @@ void Scene900::postInit(SceneObjectList *OwnerList) { _electromagnet.setDetails(900, 6, -1, 8, 1, (SceneItem *) NULL); if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) != 1) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 1)) { - _actor2.postInit(); - _actor2.setPosition(Common::Point(0, 0)); - _actor2.fixPriority(1); + _cable.postInit(); + _cable.setPosition(Common::Point(0, 0)); + _cable.fixPriority(1); if (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) { if (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 700) { - _actor2.setup(901, 3, 2); + _cable.setup(901, 3, 2); } else if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70)) { - _actor2.setup(901, 2, 1); + _cable.setup(901, 2, 1); } else { - _actor2.setup(901, 2, 8); + _cable.setup(901, 2, 8); } - _actor2.setPosition(Common::Point(171, 145)); - _actor2.setDetails(700, -1, -1, -1, 1, (SceneItem *) NULL); + _cable.setPosition(Common::Point(171, 145)); + _cable.setDetails(700, -1, -1, -1, 1, (SceneItem *) NULL); } else { - _actor2.setDetails(700, -1, -1, -1, 1, (SceneItem *) NULL); + _cable.setDetails(700, -1, -1, -1, 1, (SceneItem *) NULL); if (R2_GLOBALS._v565E7 == 0) { - _actor2.setup(901, 1, 8); + _cable.setup(901, 1, 8); // Original set two times the same values: skipped - _actor2.setPosition(Common::Point((((100 - ((R2_GLOBALS._v565EB * 350) / 100)) * 49) / 100) + ((R2_GLOBALS._v565E9 * _electromagnet._percent * 6) / 100) + 89, 166 - (R2_GLOBALS._v565EB / 3))); - _actor2.changeZoom(((100 - ((R2_GLOBALS._v565EB * 350) / 100) + 52) / 10) * 10); + _cable.setPosition(Common::Point((((100 - ((R2_GLOBALS._v565EB * 350) / 100)) * 49) / 100) + ((R2_GLOBALS._v565E9 * _electromagnet._percent * 6) / 100) + 89, 166 - (R2_GLOBALS._v565EB / 3))); + _cable.changeZoom(((100 - ((R2_GLOBALS._v565EB * 350) / 100) + 52) / 10) * 10); } } } - _item1.setDetails(Rect(0, 0, 320, 200), 900, 0, -1, -1, 1, NULL); + + _background.setDetails(Rect(0, 0, 320, 200), 900, 0, -1, -1, 1, NULL); _sceneMode = 900; - setAction(&_sequenceManager1, this, 900, &_actor1, NULL); + setAction(&_sequenceManager1, this, 900, &_controls, NULL); } void Scene900::remove() { @@ -7562,7 +7608,7 @@ void Scene900::remove() { void Scene900::signal() { switch (_sceneMode) { case 1: - _field412 = 1; + _controlsScreenNumber = 1; R2_GLOBALS._sound2.play(37); _button2.remove(); @@ -7581,7 +7627,7 @@ void Scene900::signal() { _button3.setPosition(Common::Point(117, 166)); break; case 2: - _field412 = 2; + _controlsScreenNumber = 2; _button2.remove(); _button3.remove(); @@ -7611,7 +7657,7 @@ void Scene900::signal() { break; case 3: - _field412 = 3; + _controlsScreenNumber = 3; _button2.remove(); _button3.remove(); @@ -7638,7 +7684,7 @@ void Scene900::signal() { R2_GLOBALS._player.enableControl(CURSOR_USE); R2_GLOBALS._player._canWalk = false; - _actor1.setup(900, 1, 1); + _controls.setup(900, 1, 1); _button1.initButton(1); _button1.setup(900, 1, 3); @@ -7681,27 +7727,27 @@ void Scene900::dispatch() { } } - if (R2_GLOBALS._sceneObjects->contains(&_actor2)) { + if (R2_GLOBALS._sceneObjects->contains(&_cable)) { if ((R2_GLOBALS._v565E5 != 0) && (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70)) { - if ((_actor2._frame > 1) && (_actor2._animateMode != ANIM_MODE_6)) - _actor2.animate(ANIM_MODE_6, NULL); + if ((_cable._frame > 1) && (_cable._animateMode != ANIM_MODE_6)) + _cable.animate(ANIM_MODE_6, NULL); } else { - if ((_actor2._frame < 8) && (_actor2._animateMode != ANIM_MODE_5) && (R2_GLOBALS._v565E7 == 0) && (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (_sceneMode != 4)) - _actor2.animate(ANIM_MODE_5, NULL); + if ((_cable._frame < 8) && (_cable._animateMode != ANIM_MODE_5) && (R2_GLOBALS._v565E7 == 0) && (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (_sceneMode != 4)) + _cable.animate(ANIM_MODE_5, NULL); } } _electromagnet.changeZoom(100 - ((R2_GLOBALS._electromagnetZoom * 70) / 100)); _electromagnet.setPosition(Common::Point(((_electromagnet._percent * R2_GLOBALS._electromagnetChangeAmount * 6) / 100) + 89, R2_GLOBALS._electromagnetZoom)); - if ((R2_GLOBALS._sceneObjects->contains(&_actor2)) && (R2_GLOBALS._v565E7 != 0) && (!_actor2._mover) && (_actor2._animateMode == ANIM_MODE_NONE)) { - _actor2.setPosition(Common::Point(_electromagnet._position.x + ((_electromagnet._percent * 49) / 100), _electromagnet._position.y + ((_electromagnet._percent * 3) / 10))); + if ((R2_GLOBALS._sceneObjects->contains(&_cable)) && (R2_GLOBALS._v565E7 != 0) && (!_cable._mover) && (_cable._animateMode == ANIM_MODE_NONE)) { + _cable.setPosition(Common::Point(_electromagnet._position.x + ((_electromagnet._percent * 49) / 100), _electromagnet._position.y + ((_electromagnet._percent * 3) / 10))); if (R2_GLOBALS._electromagnetZoom >= 75) { - _actor2.setup(901, 1, 1); - _actor2.changeZoom(((_electromagnet._percent + 52) / 10) * 10); + _cable.setup(901, 1, 1); + _cable.changeZoom(((_electromagnet._percent + 52) / 10) * 10); } else { - _actor2.setup(901, 5, 1); - _actor2.changeZoom(((_electromagnet._percent / 10) * 10) + 30); + _cable.setup(901, 5, 1); + _cable.changeZoom(((_electromagnet._percent / 10) * 10) + 30); } } Scene::dispatch(); diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h index f5a065b642..fe42f1e33e 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.h +++ b/engines/tsage/ringworld2/ringworld2_scenes0.h @@ -109,7 +109,7 @@ class Scene125: public SceneExt { class Icon: public SceneActor { public: - int _lookLineNum, _field98; + int _lookLineNum, _iconId; bool _pressed; SceneObject _object1, _object2; SceneText _sceneText1, _sceneText2; @@ -428,7 +428,7 @@ public: class Scene325: public SceneExt { class Icon: public SceneActor { public: - int _lookLineNum, _field98; + int _lookLineNum, _iconId; bool _pressed; SceneObject _object1, _object2; SceneText _sceneText1, _sceneText2; @@ -456,7 +456,7 @@ public: int _soundQueue[10]; SpeakerQuinn _quinnSpeaker; ScenePalette _palette; - SceneHotspot _background, _item2; + SceneHotspot _background, _terminal; SceneObject _object1, _object2, _object3, _object4, _object5; SceneObject _object6, _object7, _object8, _object9, _object10; SceneObject _object11, _object12, _scannerTab; @@ -575,8 +575,9 @@ class Scene500: public SceneExt { public: virtual bool startAction(CursorType action, Event &event); }; - class Object8: public SceneActor { - // This classes uses a custom draw method + class TransparentDoor: public SceneActor { + public: + virtual void draw(); }; class Aerosol: public SceneActor { public: @@ -596,18 +597,17 @@ class Scene500: public SceneExt { }; public: int _stripNumber; - byte _buffer[2710]; SpeakerSeeker500 _seekerSpeaker; SpeakerQuinn500 _quinnSpeaker; - SceneHotspot _background, _item2; + SceneHotspot _background, _airlockCorridor; ControlPanel _controlPanel; - SceneActor _object1; + SceneActor _suits; Seeker _seeker; Suit _suit; Doorway _doorway; OxygenTanks _tanks1, _tanks2; AirLock _airLock; - Object8 _object8; + TransparentDoor _transparentDoor; Aerosol _aerosol; SonicStunner _sonicStunner; Locker1 _locker1; @@ -636,7 +636,7 @@ class Scene600 : public SceneExt { public: virtual bool startAction(CursorType action, Event &event); }; - class Item4 : public NamedHotspot { + class EngineCompartment : public NamedHotspot { public: virtual bool startAction(CursorType action, Event &event); }; @@ -664,14 +664,14 @@ class Scene600 : public SceneExt { virtual bool startAction(CursorType action, Event &event); }; public: - int _field412; + int _roomState; + CompartmentHotspot _quantumDrive; + CompartmentHotspot _quantumRegulator; + CompartmentHotspot _powerNode; + EngineCompartment _engineCompartment; CompartmentHotspot _background; - CompartmentHotspot _item2; - CompartmentHotspot _item3; - Item4 _item4; - CompartmentHotspot _item5; - BackgroundSceneObject _object1; - SceneActor _actor1; + SceneActor _stasisArea; + SceneActor _laserBeam; SceneActor _computer; SceneActor _stasisField; Smoke _smoke; @@ -679,7 +679,7 @@ public: Laser _laser; Aerosol _aerosol; Scanner _scanner; - ASoundExt _aSound1; + ASoundExt _sound1; SequenceManager _sequenceManager1; SequenceManager _sequenceManager2; byte _pixelMap[256]; @@ -694,7 +694,7 @@ public: }; class Scene700: public SceneExt { - class Item11 : public NamedHotspot { + class Loft : public NamedHotspot { public: virtual bool startAction(CursorType action, Event &event); }; @@ -703,15 +703,15 @@ class Scene700: public SceneExt { virtual bool startAction(CursorType action, Event &event); }; - class Actor2 : public SceneActor { + class LiftDoor : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor3 : public SceneActor { + class SuitRoomDoor : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor4 : public SceneActor { + class ControlPanel : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; @@ -719,35 +719,34 @@ class Scene700: public SceneExt { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor6 : public SceneActor { + class LoftDoor : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; public: - NamedHotspot _item1; - NamedHotspot _item2; - NamedHotspot _item3; - NamedHotspot _item4; - NamedHotspot _item5; - NamedHotspot _item6; - NamedHotspot _item7; - NamedHotspot _item8; - NamedHotspot _item9; - NamedHotspot _item10; - Item11 _item11; + NamedHotspot _background; + NamedHotspot _debris1; + NamedHotspot _debris2; + NamedHotspot _debris3; + NamedHotspot _debris4; + NamedHotspot _restraintCollar; + NamedHotspot _storage2; + NamedHotspot _storage1; + NamedHotspot _stars; + NamedHotspot _light; + Loft _loft; HandGrip _handGrip; - SceneActor _actor1; - Actor2 _actor2; - Actor3 _actor3; - Actor4 _actor4; + SceneActor _electromagnet; + LiftDoor _liftDoor; + SuitRoomDoor _suitRoomDoor; + ControlPanel _controlPanel; Cable _cable; - Actor6 _actor6; - Actor6 _actor7; - Actor6 _actor8; - Actor6 _actor9; + LoftDoor _loftDoor1; + LoftDoor _loftDoor2; + LoftDoor _loftDoor3; + LoftDoor _loftDoor4; SequenceManager _sequenceManager; PaletteRotation *_rotation; - int _field100E; Scene700(); virtual void postInit(SceneObjectList *OwnerList = NULL); @@ -822,8 +821,8 @@ class Scene825: public SceneExt { virtual bool startAction(CursorType action, Event &event); }; public: - NamedHotspot _background, _item2; - SceneActor _object1, _object2, _object3, _object4, _object5; + NamedHotspot _background, _console; + SceneActor _vertLine1, _vertLine2, _vertLine3, _vertLine4, _vertLine5; Button _button1, _button2, _button3, _button4, _button5, _button6; ASoundExt _sound1, _sound2, _sound3, _sound4; SequenceManager _sequenceManager1; @@ -870,7 +869,7 @@ public: NamedHotspot _background, _eastDoor, _compartment, _sickBayIndicator; NamedHotspot _liftControls; Indicator _indicator; - SceneActor _object1, _fibre; + SceneActor _spark, _fibre; LiftDoor _liftDoor; SickBayDoor _sickBayDoor; Clamp _clamp; @@ -892,11 +891,11 @@ class Scene900 : public SceneExt { virtual bool startAction(CursorType action, Event &event); }; public: - int _field412; + int _controlsScreenNumber; Common::Point _magnetChangeAmount; - NamedHotspot _item1; - SceneActor _actor1; - SceneActor _actor2; + NamedHotspot _background; + SceneActor _controls; + SceneActor _cable; SceneActor _electromagnet; Button _button1; Button _button2; diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp index 3091086980..a43938230e 100644 --- a/engines/tsage/ringworld2/ringworld2_speakers.cpp +++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp @@ -44,6 +44,10 @@ VisualSpeaker::VisualSpeaker(): Speaker() { } void VisualSpeaker::remove() { + _numFrames = 0; + _delayAmount = 0; + R2_GLOBALS._playStream.stop(); + if (_object2) { if (_fieldF8) { _fieldF8 = 0; @@ -1176,7 +1180,7 @@ void SpeakerQuinn300::proc15() { int v = _speakerMode; if (!_object2) { - if (R2_GLOBALS._player._characterIndex == R2_MIRANDA) { + if (R2_GLOBALS._player._characterIndex == R2_QUINN) { _object2 = &R2_GLOBALS._player; } else { assert(R2_GLOBALS._sceneManager._sceneNumber == 300); @@ -1187,9 +1191,6 @@ void SpeakerQuinn300::proc15() { _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); - - if (_object2->_mover) - _object2->addMover(NULL); } if (v == 0) { @@ -1205,7 +1206,7 @@ void SpeakerQuinn300::proc15() { ((SceneItem *)_action)->_sceneRegionId = 0; switch (_object2->_visage) { - case 10: + case 10: _object1.setup((v - 1) / 4 + 4010, ((v - ((v - 1) / 4 * 4) - 1) % 8) * 2 + 1, 1); break; case 302: @@ -1214,6 +1215,8 @@ void SpeakerQuinn300::proc15() { case 308: _object1.setup(308, 5, 1); break; + default: + break; } _object1.animate(ANIM_MODE_5, this); diff --git a/engines/wintermute/ad/ad_scene.cpp b/engines/wintermute/ad/ad_scene.cpp index f5726cd7ad..bc8d9e96d2 100644 --- a/engines/wintermute/ad/ad_scene.cpp +++ b/engines/wintermute/ad/ad_scene.cpp @@ -864,6 +864,7 @@ bool AdScene::loadBuffer(char *buffer, bool complete) { _viewport->setRect(rc.left, rc.top, rc.right, rc.bottom, true); } } + break; case TOKEN_PERSISTENT_STATE: parser.scanStr(params, "%b", &_persistentState); diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index b53aef802d..ff63789d18 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -62,6 +62,8 @@ BaseRenderOSystem::BaseRenderOSystem(BaseGame *inGame) : BaseRenderer(inGame) { if (ConfMan.hasKey("dirty_rects")) { _disableDirtyRects = !ConfMan.getBool("dirty_rects"); } + + _lastScreenChangeID = g_system->getScreenChangeID(); } ////////////////////////////////////////////////////////////////////////// @@ -183,18 +185,24 @@ bool BaseRenderOSystem::flip() { } } } - if (_needsFlip || _disableDirtyRects) { - if (_disableDirtyRects) { + + int oldScreenChangeID = _lastScreenChangeID; + _lastScreenChangeID = g_system->getScreenChangeID(); + bool screenChanged = _lastScreenChangeID != oldScreenChangeID; + + if (_needsFlip || _disableDirtyRects || screenChanged) { + if (_disableDirtyRects || screenChanged) { g_system->copyRectToScreen((byte *)_renderSurface->getPixels(), _renderSurface->pitch, 0, 0, _renderSurface->w, _renderSurface->h); } // g_system->copyRectToScreen((byte *)_renderSurface->getPixels(), _renderSurface->pitch, _dirtyRect->left, _dirtyRect->top, _dirtyRect->width(), _dirtyRect->height()); delete _dirtyRect; _dirtyRect = nullptr; - g_system->updateScreen(); _needsFlip = false; } _lastFrameIter = _renderQueue.end(); + g_system->updateScreen(); + return STATUS_OK; } diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.h b/engines/wintermute/base/gfx/osystem/base_render_osystem.h index fa0b2afc40..8996c8b2e8 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.h +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.h @@ -146,6 +146,7 @@ private: uint32 _clearColor; bool _skipThisFrame; + int _lastScreenChangeID; // previous value of OSystem::getScreenChangeID() }; } // End of namespace Wintermute diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp index 67d8f3f425..95f99a3b8e 100644 --- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp @@ -37,6 +37,7 @@ #include "graphics/decoders/jpeg.h" #include "graphics/decoders/tga.h" #include "engines/wintermute/graphics/transparent_surface.h" +#include "engines/wintermute/graphics/transform_tools.h" #include "graphics/pixelformat.h" #include "graphics/surface.h" #include "common/stream.h" @@ -400,13 +401,6 @@ bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect, transform._rgbaMod = renderer->_forceAlphaColor; } -#if 0 // These are kept for reference if BlendMode is reimplemented at some point. - if (alphaDisable) { - SDL_SetTextureBlendMode(_texture, SDL_BLENDMODE_NONE); - } else { - SDL_SetTextureBlendMode(_texture, SDL_BLENDMODE_BLEND); - } -#endif // TODO: This _might_ miss the intended behaviour by 1 in each direction // But I think it fits the model used in Wintermute. Common::Rect srcRect; @@ -419,21 +413,25 @@ bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect, position.left = x + transform._offset.x; position.top = y + transform._offset.y; - // Crop off-by-ones: - if (position.left == -1) { - position.left = 0; // TODO: Something is wrong - } - if (position.top == -1) { - position.top = 0; // TODO: Something is wrong - } if (newRect) { position.top = y; position.left = x; position.setWidth(newRect->width()); position.setHeight(newRect->height()); } else { - position.setWidth((int16)((float)srcRect.width() * transform._zoom.x / kDefaultZoomX) * transform._numTimesX); - position.setHeight((int16)((float)srcRect.height() * transform._zoom.y / kDefaultZoomY) * transform._numTimesY); + + Rect32 r; + r.top = 0; + r.left = 0; + r.setWidth(rect->width()); + r.setHeight(rect->height()); + + r = TransformTools::newRect(r, transform, 0); + + position.top = r.top + y + transform._offset.y; + position.left = r.left + x + transform._offset.x; + position.setWidth(r.width() * transform._numTimesX); + position.setHeight(r.height() * transform._numTimesY); } renderer->modTargetRect(&position); diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.cpp b/engines/wintermute/base/gfx/osystem/render_ticket.cpp index 7a926c3e36..1cd35e3b04 100644 --- a/engines/wintermute/base/gfx/osystem/render_ticket.cpp +++ b/engines/wintermute/base/gfx/osystem/render_ticket.cpp @@ -54,6 +54,9 @@ RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *s // NB: The numTimesX/numTimesY properties don't yet mix well with // scaling and rotation, but there is no need for that functionality at // the moment. + // NB: Mirroring and rotation are probably done in the wrong order. + // (Mirroring should most likely be done before rotation. See also + // TransformTools.) if (_transform._angle != kDefaultAngle) { TransparentSurface src(*_surface, false); Graphics::Surface *temp = src.rotoscale(transform); @@ -71,14 +74,6 @@ RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *s } } else { _surface = nullptr; - - if (transform._angle != kDefaultAngle) { // Make sure comparison-tickets get the correct width - Rect32 newDstRect; - Point32 newHotspot; - newDstRect = TransformTools::newRect(_srcRect, transform, &newHotspot); - _dstRect.setWidth(newDstRect.right - newDstRect.left); - _dstRect.setHeight(newDstRect.bottom - newDstRect.top); - } } } @@ -173,7 +168,7 @@ void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface, Common::Rect subRect.left = x; subRect.top = y; subRect.setWidth(w); - subRect.setHeight(w); + subRect.setHeight(h); if (subRect.intersects(*clipRect)) { subRect.clip(*clipRect); diff --git a/engines/wintermute/graphics/transform_tools.cpp b/engines/wintermute/graphics/transform_tools.cpp index ebf9092aaa..dc92cdbbfd 100644 --- a/engines/wintermute/graphics/transform_tools.cpp +++ b/engines/wintermute/graphics/transform_tools.cpp @@ -26,11 +26,23 @@ namespace Wintermute { -FloatPoint TransformTools::transformPoint(const FloatPoint &point, const float rotate, const Point32 &zoom, const bool mirrorX, const bool mirrorY) { +FloatPoint TransformTools::transformPoint(FloatPoint point, const float rotate, const Point32 &zoom, const bool mirrorX, const bool mirrorY) { float rotateRad = rotate * M_PI / 180.0f; + float x = point.x; + float y = point.y; + x = (x * zoom.x) / kDefaultZoomX; + y = (y * zoom.y) / kDefaultZoomY; +#if 0 + // TODO: Mirroring should be done before rotation, but the blitting + // code does the inverse, so we match that for now. + if (mirrorX) + x *= -1; + if (mirrorY) + y *= -1; +#endif FloatPoint newPoint; - newPoint.x = (point.x * cos(rotateRad) - point.y * sin(rotateRad)) * zoom.x / kDefaultZoomX; - newPoint.y = (point.x * sin(rotateRad) + point.y * cos(rotateRad)) * zoom.y / kDefaultZoomY; + newPoint.x = x * cos(rotateRad) - y * sin(rotateRad); + newPoint.y = x * sin(rotateRad) + y * cos(rotateRad); if (mirrorX) { newPoint.x *= -1; } @@ -58,10 +70,12 @@ Rect32 TransformTools::newRect(const Rect32 &oldRect, const TransformStruct &tra float left = MIN(nw1.x, MIN(ne1.x, MIN(sw1.x, se1.x))); float right = MAX(nw1.x, MAX(ne1.x, MAX(sw1.x, se1.x))); - Rect32 res; - newHotspot->y = (uint32)(-floor(top)); - newHotspot->x = (uint32)(-floor(left)); + if (newHotspot) { + newHotspot->y = (uint32)(-floor(top)); + newHotspot->x = (uint32)(-floor(left)); + } + Rect32 res; res.top = (int32)(floor(top)) + transform._hotspot.y; res.bottom = (int32)(ceil(bottom)) + transform._hotspot.y; res.left = (int32)(floor(left)) + transform._hotspot.x; diff --git a/engines/wintermute/graphics/transform_tools.h b/engines/wintermute/graphics/transform_tools.h index c92b81fd11..9a73e3b69f 100644 --- a/engines/wintermute/graphics/transform_tools.h +++ b/engines/wintermute/graphics/transform_tools.h @@ -34,7 +34,7 @@ public: /** * Basic transform (scale + rotate) for a single point */ - static FloatPoint transformPoint(const FloatPoint &point, const float rotate, const Point32 &zoom, const bool mirrorX = false, const bool mirrorY = false); + static FloatPoint transformPoint(FloatPoint point, const float rotate, const Point32 &zoom, const bool mirrorX = false, const bool mirrorY = false); /** * @param &point the point on which the transform is to be applied diff --git a/engines/wintermute/graphics/transparent_surface.cpp b/engines/wintermute/graphics/transparent_surface.cpp index b03bc4264b..43deb62db6 100644 --- a/engines/wintermute/graphics/transparent_surface.cpp +++ b/engines/wintermute/graphics/transparent_surface.cpp @@ -17,8 +17,16 @@ * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * + * The bottom part of this is file is adapted from SDL_rotozoom.c. The + * relevant copyright notice for those specific functions can be found at the + * top of that section. + * */ + + #include "common/algorithm.h" #include "common/endian.h" #include "common/util.h" @@ -29,6 +37,8 @@ #include "engines/wintermute/graphics/transparent_surface.h" #include "engines/wintermute/graphics/transform_tools.h" +//#define ENABLE_BILINEAR + namespace Wintermute { void doBlitOpaqueFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep); @@ -38,26 +48,26 @@ void doBlitBinaryFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32 class BlenderAdditive { public: - static void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb); - static void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb, byte *ca, byte *cr, byte *cg, byte *cb); - static void blendPixel(byte *in, byte *out); - static void blendPixel(byte *in, byte *out, int colorMod); + inline void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb); + inline void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb, byte *ca, byte *cr, byte *cg, byte *cb); + inline void blendPixel(byte *in, byte *out); + inline void blendPixel(byte *in, byte *out, int colorMod); }; class BlenderSubtractive { public: - static void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb); - static void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb, byte *ca, byte *cr, byte *cg, byte *cb); - static void blendPixel(byte *in, byte *out); - static void blendPixel(byte *in, byte *out, int colorMod); + inline void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb); + inline void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb, byte *ca, byte *cr, byte *cg, byte *cb); + inline void blendPixel(byte *in, byte *out); + inline void blendPixel(byte *in, byte *out, int colorMod); }; class BlenderNormal { public: - static void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb); - static void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb, byte *ca, byte *cr, byte *cg, byte *cb); - static void blendPixel(byte *in, byte *out); - static void blendPixel(byte *in, byte *out, int colorMod); + inline void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb); + inline void blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb, byte *ca, byte *cr, byte *cg, byte *cb); + inline void blendPixel(byte *in, byte *out); + inline void blendPixel(byte *in, byte *out, int colorMod); }; /** @@ -269,119 +279,6 @@ void BlenderAdditive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *o } } -#if ENABLE_BILINEAR -void TransparentSurface::copyPixelBilinear(float projX, float projY, int dstX, int dstY, const Common::Rect &srcRect, const Common::Rect &dstRect, const TransparentSurface *src, TransparentSurface *dst) { - - // TODO: Do some optimization on this. This is completely naive. - - int srcW = srcRect.width(); - int srcH = srcRect.height(); - int dstW = dstRect.width(); - int dstH = dstRect.height(); - - assert(dstX >= 0 && dstX < dstW); - assert(dstY >= 0 && dstY < dstH); - - float x1 = floor(projX); - float x2 = ceil(projX); - float y1 = floor(projY); - float y2 = ceil(projY); - - uint32 Q11, Q12, Q21, Q22; - - if (x1 >= srcW || x1 < 0 || y1 >= srcH || y1 < 0) { - Q11 = 0; - } else { - Q11 = READ_UINT32((const byte *)src->getBasePtr((int)(x1 + srcRect.left), (int)(y1 + srcRect.top))); - } - - if (x1 >= srcW || x1 < 0 || y2 >= srcH || y2 < 0) { - Q12 = 0; - } else { - Q12 = READ_UINT32((const byte *)src->getBasePtr((int)(x1 + srcRect.left), (int)(y2 + srcRect.top))); - } - - if (x2 >= srcW || x2 < 0 || y1 >= srcH || y1 < 0) { - Q21 = 0; - } else { - Q21 = READ_UINT32((const byte *)src->getBasePtr((int)(x2 + srcRect.left), (int)(y1 + srcRect.top))); - } - - if (x2 >= srcW || x2 < 0 || y2 >= srcH || y2 < 0) { - Q22 = 0; - } else { - Q22 = READ_UINT32((const byte *)src->getBasePtr((int)(x2 + srcRect.left), (int)(y2 + srcRect.top))); - } - - byte *Q11s = (byte *)&Q11; - byte *Q12s = (byte *)&Q12; - byte *Q21s = (byte *)&Q21; - byte *Q22s = (byte *)&Q22; - - uint32 color; - byte *dest = (byte *)&color; - - float q11x = (x2 - projX); - float q11y = (y2 - projY); - float q21x = (projX - x1); - float q21y = (y2 - projY); - float q12x = (x2 - projX); - float q12y = (projY - y1); - - if (x1 == x2 && y1 == y2) { - for (int c = 0; c < 4; c++) { - dest[c] = ((float)Q11s[c]); - } - } else { - - if (x1 == x2) { - q11x = 0.5; - q12x = 0.5; - q21x = 0.5; - } else if (y1 == y2) { - q11y = 0.5; - q12y = 0.5; - q21y = 0.5; - } - - for (int c = 0; c < 4; c++) { - dest[c] = (byte)( - ((float)Q11s[c]) * q11x * q11y + - ((float)Q21s[c]) * q21x * q21y + - ((float)Q12s[c]) * q12x * q12y + - ((float)Q22s[c]) * (1.0 - - q11x * q11y - - q21x * q21y - - q12x * q12y) - ); - } - } - WRITE_UINT32((byte *)dst->getBasePtr(dstX + dstRect.left, dstY + dstRect.top), color); -} -#else -void TransparentSurface::copyPixelNearestNeighbor(float projX, float projY, int dstX, int dstY, const Common::Rect &srcRect, const Common::Rect &dstRect, const TransparentSurface *src, TransparentSurface *dst) { - - // TODO: Have the Rect arguments become completely useless at this point? - - int srcW = srcRect.width(); - int srcH = srcRect.height(); - int dstW = dstRect.width(); - int dstH = dstRect.height(); - - assert(dstX >= 0 && dstX < dstW); - assert(dstY >= 0 && dstY < dstH); - - uint32 color; - - if (projX >= srcW || projX < 0 || projY >= srcH || projY < 0) { - color = 0; - } else { - color = READ_UINT32((const byte *)src->getBasePtr((int)projX, (int)projY)); - } - - WRITE_UINT32((byte *)dst->getBasePtr(dstX, dstY), color); -} -#endif TransparentSurface::TransparentSurface() : Surface(), _alphaMode(ALPHA_FULL) {} @@ -465,7 +362,7 @@ void doBlitBinaryFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32 template<class Blender> void doBlit(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep, uint32 color) { - + Blender b; byte *in; byte *out; @@ -481,7 +378,7 @@ void doBlit(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, in byte *outg = &out[TransparentSurface::kGIndex]; byte *outb = &out[TransparentSurface::kBIndex]; - Blender::blendPixel(in[TransparentSurface::kAIndex], + b.blendPixel(in[TransparentSurface::kAIndex], in[TransparentSurface::kRIndex], in[TransparentSurface::kGIndex], in[TransparentSurface::kBIndex], @@ -510,7 +407,7 @@ void doBlit(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, in byte *outg = &out[TransparentSurface::kGIndex]; byte *outb = &out[TransparentSurface::kBIndex]; - Blender::blendPixel(in[TransparentSurface::kAIndex], + b.blendPixel(in[TransparentSurface::kAIndex], in[TransparentSurface::kRIndex], in[TransparentSurface::kGIndex], in[TransparentSurface::kBIndex], @@ -655,6 +552,88 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p return retSize; } +/** + * Writes a color key to the alpha channel of the surface + * @param rKey the red component of the color key + * @param gKey the green component of the color key + * @param bKey the blue component of the color key + * @param overwriteAlpha if true, all other alpha will be set fully opaque + */ +void TransparentSurface::applyColorKey(uint8 rKey, uint8 gKey, uint8 bKey, bool overwriteAlpha) { + assert(format.bytesPerPixel == 4); + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + uint32 pix = ((uint32 *)pixels)[i * w + j]; + uint8 r, g, b, a; + format.colorToARGB(pix, a, r, g, b); + if (r == rKey && g == gKey && b == bKey) { + a = 0; + ((uint32 *)pixels)[i * w + j] = format.ARGBToColor(a, r, g, b); + } else if (overwriteAlpha) { + a = 255; + ((uint32 *)pixels)[i * w + j] = format.ARGBToColor(a, r, g, b); + } + } + } +} + +TransparentSurface::AlphaType TransparentSurface::getAlphaMode() const { + return _alphaMode; +} + +void TransparentSurface::setAlphaMode(TransparentSurface::AlphaType mode) { + _alphaMode = mode; +} + + + + + + +/* + +The below two functions are adapted from SDL_rotozoom.c, +taken from SDL_gfx-2.0.18. + +Its copyright notice: + +============================================================================= +SDL_rotozoom.c: rotozoomer, zoomer and shrinker for 32bit or 8bit surfaces + +Copyright (C) 2001-2012 Andreas Schiffler + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not +claim that you wrote the original software. If you use this software +in a product, an acknowledgment in the product documentation would be +appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and must not be +misrepresented as being the original software. + +3. This notice may not be removed or altered from any source +distribution. + +Andreas Schiffler -- aschiffler at ferzkopp dot net +============================================================================= + + +The functions have been adapted for different structures and coordinate +systems. + +*/ + + + + + TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transform) const { assert(transform._angle != 0); // This would not be ideal; rotoscale() should never be called in conditional branches where angle = 0 anyway. @@ -667,33 +646,98 @@ TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transfo TransparentSurface *target = new TransparentSurface(); assert(format.bytesPerPixel == 4); + int srcW = w; + int srcH = h; int dstW = dstRect.width(); int dstH = dstRect.height(); target->create((uint16)dstW, (uint16)dstH, this->format); + if (transform._zoom.x == 0 || transform._zoom.y == 0) + return target; + uint32 invAngle = 360 - (transform._angle % 360); float invCos = cos(invAngle * M_PI / 180.0); float invSin = sin(invAngle * M_PI / 180.0); - float targX; - float targY; - for (int y = 0; y < dstH; y++) { - for (int x = 0; x < dstW; x++) { - int x1 = x - newHotspot.x; - int y1 = y - newHotspot.y; + struct tColorRGBA { byte r; byte g; byte b; byte a; }; + int icosx = (int)(invCos * (65536.0f * kDefaultZoomX / transform._zoom.x)); + int isinx = (int)(invSin * (65536.0f * kDefaultZoomX / transform._zoom.x)); + int icosy = (int)(invCos * (65536.0f * kDefaultZoomY / transform._zoom.y)); + int isiny = (int)(invSin * (65536.0f * kDefaultZoomY / transform._zoom.y)); + + + bool flipx = false, flipy = false; // TODO: See mirroring comment in RenderTicket ctor - targX = ((x1 * invCos - y1 * invSin)) * kDefaultZoomX / transform._zoom.x + srcRect.left; - targY = ((x1 * invSin + y1 * invCos)) * kDefaultZoomY / transform._zoom.y + srcRect.top; + int xd = (srcRect.left + transform._hotspot.x) << 16; + int yd = (srcRect.top + transform._hotspot.y) << 16; + int cx = newHotspot.x; + int cy = newHotspot.y; - targX += transform._hotspot.x; - targY += transform._hotspot.y; + int ax = -icosx * cx; + int ay = -isiny * cx; + int sw = srcW - 1; + int sh = srcH - 1; -#if ENABLE_BILINEAR - copyPixelBilinear(targX, targY, x, y, srcRect, dstRect, this, target); + tColorRGBA *pc = (tColorRGBA*)target->getBasePtr(0, 0); + + for (int y = 0; y < dstH; y++) { + int t = cy - y; + int sdx = ax + (isinx * t) + xd; + int sdy = ay - (icosy * t) + yd; + for (int x = 0; x < dstW; x++) { + int dx = (sdx >> 16); + int dy = (sdy >> 16); + if (flipx) dx = sw - dx; + if (flipy) dy = sh - dy; + +#ifdef ENABLE_BILINEAR + if ((dx > -1) && (dy > -1) && (dx < sw) && (dy < sh)) { + const tColorRGBA *sp = (const tColorRGBA *)getBasePtr(dx, dy); + tColorRGBA c00, c01, c10, c11, cswap; + c00 = *sp; + sp += 1; + c01 = *sp; + sp += (this->pitch/4); + c11 = *sp; + sp -= 1; + c10 = *sp; + if (flipx) { + cswap = c00; c00=c01; c01=cswap; + cswap = c10; c10=c11; c11=cswap; + } + if (flipy) { + cswap = c00; c00=c10; c10=cswap; + cswap = c01; c01=c11; c11=cswap; + } + /* + * Interpolate colors + */ + int ex = (sdx & 0xffff); + int ey = (sdy & 0xffff); + int t1, t2; + t1 = ((((c01.r - c00.r) * ex) >> 16) + c00.r) & 0xff; + t2 = ((((c11.r - c10.r) * ex) >> 16) + c10.r) & 0xff; + pc->r = (((t2 - t1) * ey) >> 16) + t1; + t1 = ((((c01.g - c00.g) * ex) >> 16) + c00.g) & 0xff; + t2 = ((((c11.g - c10.g) * ex) >> 16) + c10.g) & 0xff; + pc->g = (((t2 - t1) * ey) >> 16) + t1; + t1 = ((((c01.b - c00.b) * ex) >> 16) + c00.b) & 0xff; + t2 = ((((c11.b - c10.b) * ex) >> 16) + c10.b) & 0xff; + pc->b = (((t2 - t1) * ey) >> 16) + t1; + t1 = ((((c01.a - c00.a) * ex) >> 16) + c00.a) & 0xff; + t2 = ((((c11.a - c10.a) * ex) >> 16) + c10.a) & 0xff; + pc->a = (((t2 - t1) * ey) >> 16) + t1; + } #else - copyPixelNearestNeighbor(targX, targY, x, y, srcRect, dstRect, this, target); + if ((dx >= 0) && (dy >= 0) && (dx < srcW) && (dy < srcH)) { + const tColorRGBA *sp = (const tColorRGBA *)getBasePtr(dx, dy); + *pc = *sp; + } #endif + sdx += icosx; + sdy += isiny; + pc++; } } return target; @@ -715,54 +759,173 @@ TransparentSurface *TransparentSurface::scale(uint16 newWidth, uint16 newHeight) target->create((uint16)dstW, (uint16)dstH, this->format); +#ifdef ENABLE_BILINEAR - float projX; - float projY; - for (int y = 0; y < dstH; y++) { - for (int x = 0; x < dstW; x++) { - projX = x / (float)dstW * srcW; - projY = y / (float)dstH * srcH; -#if ENABLE_BILINEAR - copyPixelBilinear(projX, projY, x, y, srcRect, dstRect, this, target); -#else - copyPixelNearestNeighbor(projX, projY, x, y, srcRect, dstRect, this, target); -#endif + // NB: The actual order of these bytes may not be correct, but + // since all values are treated equal, that does not matter. + struct tColorRGBA { byte r; byte g; byte b; byte a; }; + + bool flipx = false, flipy = false; // TODO: See mirroring comment in RenderTicket ctor + + + int *sax = new int[dstW+1]; + int *say = new int[dstH+1]; + assert(sax && say); + + /* + * Precalculate row increments + */ + int spixelw = (srcW - 1); + int spixelh = (srcH - 1); + int sx = (int) (65536.0f * (float) spixelw / (float) (dstW - 1)); + int sy = (int) (65536.0f * (float) spixelh / (float) (dstH - 1)); + + /* Maximum scaled source size */ + int ssx = (srcW << 16) - 1; + int ssy = (srcH << 16) - 1; + + /* Precalculate horizontal row increments */ + int csx = 0; + int *csax = sax; + for (int x = 0; x <= dstW; x++) { + *csax = csx; + csax++; + csx += sx; + + /* Guard from overflows */ + if (csx > ssx) { + csx = ssx; } } - return target; -} + /* Precalculate vertical row increments */ + int csy = 0; + int *csay = say; + for (int y = 0; y <= dstH; y++) { + *csay = csy; + csay++; + csy += sy; + + /* Guard from overflows */ + if (csy > ssy) { + csy = ssy; + } + } -/** - * Writes a color key to the alpha channel of the surface - * @param rKey the red component of the color key - * @param gKey the green component of the color key - * @param bKey the blue component of the color key - * @param overwriteAlpha if true, all other alpha will be set fully opaque - */ -void TransparentSurface::applyColorKey(uint8 rKey, uint8 gKey, uint8 bKey, bool overwriteAlpha) { - assert(format.bytesPerPixel == 4); - for (int i = 0; i < h; i++) { - for (int j = 0; j < w; j++) { - uint32 pix = ((uint32 *)pixels)[i * w + j]; - uint8 r, g, b, a; - format.colorToARGB(pix, a, r, g, b); - if (r == rKey && g == gKey && b == bKey) { - a = 0; - ((uint32 *)pixels)[i * w + j] = format.ARGBToColor(a, r, g, b); - } else if (overwriteAlpha) { - a = 255; - ((uint32 *)pixels)[i * w + j] = format.ARGBToColor(a, r, g, b); + const tColorRGBA *sp = (const tColorRGBA *) getBasePtr(0,0); + tColorRGBA *dp = (tColorRGBA *) target->getBasePtr(0,0); + int spixelgap = srcW; + + if (flipx) + sp += spixelw; + if (flipy) + sp += spixelgap * spixelh; + + csay = say; + for (int y = 0; y < dstH; y++) { + const tColorRGBA *csp = sp; + csax = sax; + for (int x = 0; x < dstW; x++) { + /* + * Setup color source pointers + */ + int ex = (*csax & 0xffff); + int ey = (*csay & 0xffff); + int cx = (*csax >> 16); + int cy = (*csay >> 16); + + const tColorRGBA *c00, *c01, *c10, *c11; + c00 = sp; + c01 = sp; + c10 = sp; + if (cy < spixelh) { + if (flipy) + c10 -= spixelgap; + else + c10 += spixelgap; } + c11 = c10; + if (cx < spixelw) { + if (flipx) { + c01--; + c11--; + } else { + c01++; + c11++; + } + } + + /* + * Draw and interpolate colors + */ + int t1, t2; + t1 = ((((c01->r - c00->r) * ex) >> 16) + c00->r) & 0xff; + t2 = ((((c11->r - c10->r) * ex) >> 16) + c10->r) & 0xff; + dp->r = (((t2 - t1) * ey) >> 16) + t1; + t1 = ((((c01->g - c00->g) * ex) >> 16) + c00->g) & 0xff; + t2 = ((((c11->g - c10->g) * ex) >> 16) + c10->g) & 0xff; + dp->g = (((t2 - t1) * ey) >> 16) + t1; + t1 = ((((c01->b - c00->b) * ex) >> 16) + c00->b) & 0xff; + t2 = ((((c11->b - c10->b) * ex) >> 16) + c10->b) & 0xff; + dp->b = (((t2 - t1) * ey) >> 16) + t1; + t1 = ((((c01->a - c00->a) * ex) >> 16) + c00->a) & 0xff; + t2 = ((((c11->a - c10->a) * ex) >> 16) + c10->a) & 0xff; + dp->a = (((t2 - t1) * ey) >> 16) + t1; + + /* + * Advance source pointer x + */ + int *salastx = csax; + csax++; + int sstepx = (*csax >> 16) - (*salastx >> 16); + if (flipx) + sp -= sstepx; + else + sp += sstepx; + + /* + * Advance destination pointer x + */ + dp++; } + /* + * Advance source pointer y + */ + int *salasty = csay; + csay++; + int sstepy = (*csay >> 16) - (*salasty >> 16); + sstepy *= spixelgap; + if (flipy) + sp = csp - sstepy; + else + sp = csp + sstepy; } -} -TransparentSurface::AlphaType TransparentSurface::getAlphaMode() const { - return _alphaMode; -} + delete[] sax; + delete[] say; + +#else + + int *scaleCacheX = new int[dstW]; + for (int x = 0; x < dstW; x++) + scaleCacheX[x] = (x * srcW) / dstW; + + for (int y = 0; y < dstH; y++) { + uint32 *destP = (uint32 *)target->getBasePtr(0, y); + const uint32 *srcP = (const uint32 *)getBasePtr(0, (y * srcH) / dstH); + for (int x = 0; x < dstW; x++) + *destP++ = srcP[scaleCacheX[x]]; + } + delete[] scaleCacheX; + +#endif + + return target; -void TransparentSurface::setAlphaMode(TransparentSurface::AlphaType mode) { - _alphaMode = mode; } + + + + + } // End of namespace Wintermute diff --git a/engines/wintermute/graphics/transparent_surface.h b/engines/wintermute/graphics/transparent_surface.h index 5f44cf0c4c..b887c05fa8 100644 --- a/engines/wintermute/graphics/transparent_surface.h +++ b/engines/wintermute/graphics/transparent_surface.h @@ -25,9 +25,6 @@ #include "graphics/surface.h" #include "engines/wintermute/graphics/transform_struct.h" -#define ENABLE_BILINEAR 0 - - /* * This code is based on Broken Sword 2.5 engine * @@ -53,31 +50,6 @@ struct TransparentSurface : public Graphics::Surface { void setColorKey(char r, char g, char b); void disableColorKey(); -#if ENABLE_BILINEAR - /* - * Pick color from a point in source and copy it to a pixel in target. - * The point in the source can be a float - we have subpixel accuracy in the arguments. - * We do bilinear interpolation to estimate the color of the point even if the - * point is specuified w/subpixel accuracy. - * - * @param projX, projY, point in the source to pick color from. - * @param dstX, dstY destionation pixel - * @param *src, *dst pointer to the source and dest surfaces - */ - static void copyPixelBilinear(float projX, float projY, int dstX, int dstY, const Common::Rect &srcRect, const Common::Rect &dstRect, const TransparentSurface *src, TransparentSurface *dst); -#else - /* - * Pick color from a point in source and copy it to a pixel in target. - * The point in the source can be a float - we have subpixel accuracy in the arguments. - * HOWEVER, this particular function just does nearest neighbor. - * Use copyPixelBilinear if you interpolation. - * - * @param projX, projY, point in the source to pick color from. - * @param dstX, dstY destionation pixel - * @param *src, *dst pointer to the source and dest surfaces - */ - static void copyPixelNearestNeighbor(float projX, float projY, int dstX, int dstY, const Common::Rect &srcRect, const Common::Rect &dstRect, const TransparentSurface *src, TransparentSurface *dst); -#endif // Enums /** @brief The possible flipping parameters for the blit methode. diff --git a/gui/credits.h b/gui/credits.h index 3a4d7769f6..423b48804a 100644 --- a/gui/credits.h +++ b/gui/credits.h @@ -618,6 +618,8 @@ static const char *credits[] = { "C2""Several fixes for Simon1", "C0""Jeroen Janssen", "C2""Numerous readability and bugfix patches", +"C0""Keith Kaisershot", +"C2""Several Pegasus Prime patches", "C0""Andreas Karlsson", "C2""Initial port for SymbianOS", "C0""Claudio Matsuoka", |