diff options
-rw-r--r-- | engines/avalanche/avalanche.cpp | 50 | ||||
-rw-r--r-- | engines/avalanche/avalanche.h | 3 | ||||
-rw-r--r-- | engines/avalanche/avalot.cpp | 41 | ||||
-rw-r--r-- | engines/avalanche/avalot.h | 46 | ||||
-rw-r--r-- | engines/avalanche/module.mk | 1 |
5 files changed, 113 insertions, 28 deletions
diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp index d8a43ba2ad..6e57663d87 100644 --- a/engines/avalanche/avalanche.cpp +++ b/engines/avalanche/avalanche.cpp @@ -25,6 +25,9 @@ * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ +#include "avalanche/avalanche.h" +#include "avalanche/avalot.h" + #include "common/system.h" #include "common/random.h" #include "common/error.h" @@ -33,19 +36,10 @@ #include "common/config-manager.h" #include "common/textconsole.h" -#include "avalanche/avalanche.h" - #include "engines/util.h" namespace Avalanche { - void avalot(Common::String arg) { - warning("STUB: avalot()"); // That will be a class made from avalot9.cpp !!! - or something like that - } - - - - AvalancheEngine *AvalancheEngine::s_Engine = 0; AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription *gd) : Engine(syst), _gameDescription(gd) { @@ -98,6 +92,10 @@ namespace Avalanche { const char AvalancheEngine::runcodes[2][3] = {"et", "Go"}; + + + // The original ones were all commented out, so porbably there's no need + // of these two cursor functions at all. TODO: Remove later. void AvalancheEngine::cursor_off() { warning("STUB: cursor_off()"); } @@ -106,6 +104,7 @@ namespace Avalanche { warning("STUB: cursor_on()"); } + // Needed later. void AvalancheEngine::quit() { cursor_on(); } @@ -115,11 +114,13 @@ namespace Avalanche { return q; } + // Needed in dos_shell(). TODO: Remove later. Common::String AvalancheEngine::command_com() { warning("STUB: command_com()"); return ("STUB: command_com()"); } + // Needed for run_avalot()'s errors. TODO: Remove later. void AvalancheEngine::explain(byte error) { warning("STUB: explain()"); } @@ -180,14 +181,6 @@ namespace Avalanche { warning("STUB: call_menu()"); } - void AvalancheEngine::run_avalot() { - bflight_on(); - - avalot(Common::String(runcodes[first_time]) + arguments); // TODO: Check if parameteres are ever use and eventually remove them - // If there's an error initalizing avalot, i'll handle it in there, not here - first_time = false; - } - void AvalancheEngine::run_the_demo() { warning("STUB: run_the_demo()"); } @@ -196,22 +189,33 @@ namespace Avalanche { warning("STUB: dos_shell()"); } - bool AvalancheEngine::keypressed1() { + // Getting used only in demo() / call_menu(). Going to be implemented at the same time with these. + bool AvalancheEngine::keypressed1() { warning("STUB: keypressed1()"); return false; } + // Same as keypressed1(). void AvalancheEngine::flush_buffer() { warning("STUB: flush_buffer()"); } + // Same as keypressed1(). void AvalancheEngine::demo() { warning("STUB: demo()"); } - + + void AvalancheEngine::run_avalot() { + bflight_on(); + + Avalot ava; + ava.run(Common::String(runcodes[first_time]) + arguments); // TODO: Check if parameteres are ever use and eventually remove them + // If there's an error initalizing avalot, i'll handle it in there, not here + first_time = false; + } @@ -224,9 +228,6 @@ namespace Avalanche { // From bootstrp: - /*original_mode = mem[seg0040 * 0x49]; - getintvec(0x1c, old_1c);*/ - first_time = true; get_arguments(); @@ -261,11 +262,6 @@ namespace Avalanche { - // _mouse = new MouseHandler(this); - - // Setup mixer - syncSoundSettings(); - return Common::kNoError; } diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h index e6148be780..fa87d8b60a 100644 --- a/engines/avalanche/avalanche.h +++ b/engines/avalanche/avalanche.h @@ -28,8 +28,9 @@ #ifndef AVALANCHE_H #define AVALANCHE_H -#include "engines/engine.h" #include "avalanche/console.h" + +#include "engines/engine.h" #include "engines/advancedDetector.h" namespace Common { diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp new file mode 100644 index 0000000000..e89fbe1dbb --- /dev/null +++ b/engines/avalanche/avalot.cpp @@ -0,0 +1,41 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on the original source code of Lord Avalot d'Argent version 1.3. + * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. + */ + +#include "common/str.h" +#include "common/textconsole.h" + +#include "avalanche/avalot.h" + +namespace Avalanche { + + Avalot::Avalot() {} + + void Avalot::run(Common::String arg) { + warning("STUB: Avalot::run()"); + } + +} // End of namespace Avalanche diff --git a/engines/avalanche/avalot.h b/engines/avalanche/avalot.h new file mode 100644 index 0000000000..84c96b4f6e --- /dev/null +++ b/engines/avalanche/avalot.h @@ -0,0 +1,46 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on the original source code of Lord Avalot d'Argent version 1.3. + * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. + */ + +#ifndef AVALOT_H +#define AVALOT_H + +#include "common/str.h" + +namespace Avalanche { + +class Avalot { +private: + +public: + Avalot(); + + void run(Common::String arg); +}; + +} // End of namespace Avalanche + +#endif // AVALOT_H diff --git a/engines/avalanche/module.mk b/engines/avalanche/module.mk index 4db7160d68..8a83129a7d 100644 --- a/engines/avalanche/module.mk +++ b/engines/avalanche/module.mk @@ -2,6 +2,7 @@ MODULE := engines/avalanche MODULE_OBJS = \ avalanche.o \ + avalot.o \ console.o \ detection.o |