diff options
| -rw-r--r-- | po/de_DE.po | 45 | 
1 files changed, 23 insertions, 22 deletions
diff --git a/po/de_DE.po b/po/de_DE.po index 801801028d..5e1303ca28 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -8,7 +8,7 @@ msgstr ""  "Project-Id-Version: ScummVM 1.10.0git\n"  "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"  "POT-Creation-Date: 2019-11-10 16:38+0100\n" -"PO-Revision-Date: 2019-10-20 16:51+0000\n" +"PO-Revision-Date: 2019-11-10 16:00+0000\n"  "Last-Translator: Lothar Serra Mari <serra@scummvm.org>\n"  "Language-Team: German <https://translations.scummvm.org/projects/scummvm/"  "scummvm/de/>\n" @@ -17,7 +17,7 @@ msgstr ""  "Content-Type: text/plain; charset=iso-8859-1\n"  "Content-Transfer-Encoding: 8bit\n"  "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.7.1\n" +"X-Generator: Weblate 3.9.1\n"  "X-Language-name: Deutsch\n"  #: gui/about.cpp:108 @@ -2740,81 +2740,80 @@ msgid "Snap to edges"  msgstr "An Ecken anheften"  #: backends/platform/3ds/options-dialog.cpp:53 -#, fuzzy  msgid "Stretch to fit"  msgstr "Auf Fenstergröße strecken"  #: backends/platform/3ds/options-dialog.cpp:56 -#, fuzzy  msgid "Use Screen:" -msgstr "Maus-Geschwindigkeit:" +msgstr "Verwende Bildschirm:"  #: backends/platform/3ds/options-dialog.cpp:58  msgid "Top" -msgstr "" +msgstr "Oben"  #: backends/platform/3ds/options-dialog.cpp:59  msgid "Bottom" -msgstr "" +msgstr "Unten"  #: backends/platform/3ds/options-dialog.cpp:63 -#, fuzzy  msgid "C-Pad Sensitivity:" -msgstr "GC-Pad-Empfindlichkeit:" +msgstr "C-Pad-Empfindlichkeit:"  #: backends/platform/3ds/osystem-events.cpp:148  msgid "Magnify Mode cannot be activated in menus." -msgstr "" +msgstr "Vergrößerungs-Modus kann in Menüs nicht aktiviert werden."  #: backends/platform/3ds/osystem-events.cpp:151  msgid ""  "Magnify Mode can only be activated\n"  " when both screens are enabled."  msgstr "" +"Vergrößerungs-Modus kann nur aktiviert werden,\n" +"wenn beide Bildschirme aktiviert sind."  #: backends/platform/3ds/osystem-events.cpp:153  msgid "In-game resolution too small to magnify." -msgstr "" +msgstr "Spiel-Auflösung zu niedrig zum Vergrößern."  #: backends/platform/3ds/osystem-events.cpp:159  msgid "Magnify Mode On. Switching to Hover Mode..." -msgstr "" +msgstr "Vergrößerungs-Modus aktiv. Wechsel zu Hover-Modus..."  #: backends/platform/3ds/osystem-events.cpp:161  msgid "Magnify Mode On" -msgstr "" +msgstr "Vergrößerungs-Modus aktiv"  #: backends/platform/3ds/osystem-events.cpp:168  msgid "Magnify Mode Off. Reactivating Drag Mode..." -msgstr "" +msgstr "Vergrößerungs-Modus deaktiviert. Aktiviere Drag-Modus..."  #: backends/platform/3ds/osystem-events.cpp:170  msgid "Magnify Mode Off" -msgstr "" +msgstr "Vergrößerungs-Modus deaktiviert"  #: backends/platform/3ds/osystem-events.cpp:178 -#, fuzzy  msgid "Hover Mode" -msgstr "Blutmodus" +msgstr "Hover-Modus"  #: backends/platform/3ds/osystem-events.cpp:182 -#, fuzzy  msgid "Drag Mode" -msgstr "Blutmodus" +msgstr "Drag-Modus"  #: backends/platform/3ds/osystem-events.cpp:184  msgid "Cannot Switch to Drag Mode while Magnify Mode is On" -msgstr "" +msgstr "Kann nicht zu Drag-Modus wechsel, während Vergrößerungs-Modus aktiv ist"  #: backends/platform/3ds/osystem-events.cpp:237  msgid ""  "Magnify Mode Off. Reactivating Drag Mode.\n"  "Returning to Launcher..."  msgstr "" +"Vergrößerungs-Modus deaktiviert. Reaktiviere\n" +"Drag-Modus. Kehre zum Launcher zurück..."  #: backends/platform/3ds/osystem-events.cpp:239  msgid "Magnify Mode Off. Returning to Launcher..." -msgstr "" +msgstr "Vergrößerunggs-Modus deaktiviert. Kehre zum Launcher zurück..."  #: backends/platform/ds/arm9/source/dsoptions.cpp:57  msgid "ScummVM Main Menu" @@ -3599,13 +3598,15 @@ msgstr ""  #: engines/bladerunner/detection.cpp:75  msgid "Max frames per second limit" -msgstr "" +msgstr "Begrenze Bild-Wiederholrate"  #: engines/bladerunner/detection.cpp:76  msgid ""  "This mode targets a maximum of 120 fps. When disabled, the game targets 60 "  "fps"  msgstr "" +"Dieser Modus aktiviert eine Bildwiederholrate von 120 FPS. Wenn deaktiviert, " +"wird das Spiel mit 60 FPS abgespielt"  #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111  msgid "Color Blind Mode"  | 
