diff options
41 files changed, 1084 insertions, 502 deletions
@@ -3647,7 +3647,7 @@ PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; - *mingw32*) + *mingw32* | mingw64) _plugin_prefix="" _plugin_suffix=".dll" _mak_plugins=' diff --git a/engines/titanic/game_manager.cpp b/engines/titanic/game_manager.cpp index 9e107c92b9..d554067717 100644 --- a/engines/titanic/game_manager.cpp +++ b/engines/titanic/game_manager.cpp @@ -39,7 +39,7 @@ CGameManager::CGameManager(CProjectItem *project, CGameView *gameView, Audio::Mi CTimeEventInfo::_nextId = 0; _movie = nullptr; - _movieSurface = CScreenManager::_screenManagerPtr->createSurface(600, 340); + _movieSurface = CScreenManager::_screenManagerPtr->createSurface(600, 340, 16); _project->setGameManager(this); g_vm->_filesManager->setGameManager(this); } @@ -264,7 +264,7 @@ void CGameManager::viewChange() { delete _movieSurface; _movie = nullptr; - _movieSurface = CScreenManager::_screenManagerPtr->createSurface(600, 340); + _movieSurface = CScreenManager::_screenManagerPtr->createSurface(600, 340, 16); _trueTalkManager.clear(); for (CTreeItem *treeItem = _project; treeItem; treeItem = treeItem->scan(_project)) diff --git a/engines/titanic/star_control/surface_fader_base.cpp b/engines/titanic/star_control/surface_fader_base.cpp index fb17fb1f31..57754c1ba4 100644 --- a/engines/titanic/star_control/surface_fader_base.cpp +++ b/engines/titanic/star_control/surface_fader_base.cpp @@ -49,7 +49,7 @@ bool CSurfaceFaderBase::setupSurface(CScreenManager *screenManager, CVideoSurfac delete _videoSurface; } - _videoSurface = screenManager->createSurface(width, height); + _videoSurface = screenManager->createSurface(width, height, 16); return true; } diff --git a/engines/titanic/support/avi_surface.cpp b/engines/titanic/support/avi_surface.cpp index 2a671156e0..8ed87a2340 100644 --- a/engines/titanic/support/avi_surface.cpp +++ b/engines/titanic/support/avi_surface.cpp @@ -36,7 +36,7 @@ Video::AVIDecoder::AVIVideoTrack &AVIDecoder::getVideoTrack(uint idx) { return *track; } -AVISurface::AVISurface(const CResourceKey &key) { +AVISurface::AVISurface(const CResourceKey &key) : _movieName(key.getString()) { _videoSurface = nullptr; _streamCount = 0; _movieFrameSurface[0] = _movieFrameSurface[1] = nullptr; @@ -51,7 +51,7 @@ AVISurface::AVISurface(const CResourceKey &key) { // Create a decoder _decoder = new AVIDecoder(Audio::Mixer::kPlainSoundType); - if (!_decoder->loadFile(key.getString())) + if (!_decoder->loadFile(_movieName)) error("Could not open video - %s", key.getString().c_str()); _streamCount = _decoder->videoTrackCount(); @@ -437,4 +437,8 @@ void AVISurface::playCutscene(const Rect &r, uint startFrame, uint endFrame) { stop(); } +uint AVISurface::getBitDepth() const { + return _decoder->getVideoTrack(0).getBitCount(); +} + } // End of namespace Titanic diff --git a/engines/titanic/support/avi_surface.h b/engines/titanic/support/avi_surface.h index 2a4b321f0f..855732f5cb 100644 --- a/engines/titanic/support/avi_surface.h +++ b/engines/titanic/support/avi_surface.h @@ -67,6 +67,7 @@ private: bool _isReversed; int _currentFrame; uint32 _priorFrameTime; + Common::String _movieName; private: /** * Render a frame to the video surface @@ -203,6 +204,11 @@ public: * Plays an interruptable cutscene */ void playCutscene(const Rect &r, uint startFrame, uint endFrame); + + /** + * Returns the pixel depth of the movie in bits + */ + uint getBitDepth() const; }; } // End of namespace Titanic diff --git a/engines/titanic/support/direct_draw.cpp b/engines/titanic/support/direct_draw.cpp index 8e510861ae..faed140ea7 100644 --- a/engines/titanic/support/direct_draw.cpp +++ b/engines/titanic/support/direct_draw.cpp @@ -47,7 +47,7 @@ void DirectDraw::diagnostics() { DirectDrawSurface *DirectDraw::createSurfaceFromDesc(const DDSurfaceDesc &desc) { DirectDrawSurface *surface = new DirectDrawSurface(); - surface->create(desc._w, desc._h); + surface->create(desc._w, desc._h, desc._bpp); return surface; } @@ -82,15 +82,15 @@ void DirectDrawManager::initFullScreen() { _mainSurface = new DirectDrawSurface(); _mainSurface->create(g_vm->_screen); _backSurfaces[0] = new DirectDrawSurface(); - _backSurfaces[0]->create(_directDraw._width, _directDraw._height); + _backSurfaces[0]->create(_directDraw._width, _directDraw._height, 32); } -DirectDrawSurface *DirectDrawManager::createSurface(int w, int h, int surfaceNum) { +DirectDrawSurface *DirectDrawManager::createSurface(int w, int h, int bpp, int surfaceNum) { if (surfaceNum) return nullptr; assert(_mainSurface); - return _directDraw.createSurfaceFromDesc(DDSurfaceDesc(w, h)); + return _directDraw.createSurfaceFromDesc(DDSurfaceDesc(w, h, bpp)); } } // End of namespace Titanic diff --git a/engines/titanic/support/direct_draw.h b/engines/titanic/support/direct_draw.h index 08ead6d798..8370191648 100644 --- a/engines/titanic/support/direct_draw.h +++ b/engines/titanic/support/direct_draw.h @@ -87,7 +87,7 @@ public: /** * Create a surface */ - DirectDrawSurface *createSurface(int w, int h, int surfaceNum); + DirectDrawSurface *createSurface(int w, int h, int bpp, int surfaceNum); }; } // End of namespace Titanic diff --git a/engines/titanic/support/direct_draw_surface.cpp b/engines/titanic/support/direct_draw_surface.cpp index 9ebda15b0e..126cebfaeb 100644 --- a/engines/titanic/support/direct_draw_surface.cpp +++ b/engines/titanic/support/direct_draw_surface.cpp @@ -38,8 +38,12 @@ void DirectDrawSurface::create(Graphics::ManagedSurface *surface) { _disposeAfterUse = DisposeAfterUse::NO; } -void DirectDrawSurface::create(int w, int h) { - Graphics::PixelFormat pixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); +void DirectDrawSurface::create(int w, int h, int bpp) { + assert(bpp == 16 || bpp == 32); + Graphics::PixelFormat pixelFormat = (bpp == 32) ? + Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0) : + Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); + _surface = new Graphics::ManagedSurface(w, h, pixelFormat); _disposeAfterUse = DisposeAfterUse::YES; } diff --git a/engines/titanic/support/direct_draw_surface.h b/engines/titanic/support/direct_draw_surface.h index af19e369d2..82749afffa 100644 --- a/engines/titanic/support/direct_draw_surface.h +++ b/engines/titanic/support/direct_draw_surface.h @@ -35,10 +35,12 @@ class TitanicEngine; struct DDSurfaceDesc { int _w; int _h; + int _bpp; int _flags; int _caps; - DDSurfaceDesc(int w, int h) : _w(w), _h(h), _flags(0x1006), _caps(64) {} + DDSurfaceDesc(int w, int h, int bpp) : _w(w), _h(h), _bpp(bpp), + _flags(0x1006), _caps(64) {} }; class DirectDrawSurface { @@ -52,7 +54,7 @@ public: /** * Create a surface */ - void create(int w, int h); + void create(int w, int h, int bpp); /** * Create a surface based on a passed surface diff --git a/engines/titanic/support/image_decoders.cpp b/engines/titanic/support/image_decoders.cpp index 2dba66fbb3..3819b85116 100644 --- a/engines/titanic/support/image_decoders.cpp +++ b/engines/titanic/support/image_decoders.cpp @@ -36,7 +36,7 @@ void CJPEGDecode::decode(OSVideoSurface &surface, const CString &name) { // Resize the surface if necessary if (!surface.hasSurface() || surface.getWidth() != srcSurf->w || surface.getHeight() != srcSurf->h) - surface.recreate(srcSurf->w, srcSurf->h); + surface.recreate(srcSurf->w, srcSurf->h, 16); // Convert the decoded surface to the correct pixel format, and then copy it over surface.lock(); @@ -64,7 +64,7 @@ void CTargaDecode::decode(OSVideoSurface &surface, const CString &name) { // Resize the surface if necessary if (!surface.hasSurface() || surface.getWidth() != srcSurf->w || surface.getHeight() != srcSurf->h) - surface.recreate(srcSurf->w, srcSurf->h); + surface.recreate(srcSurf->w, srcSurf->h, 16); // Convert the decoded surface to the correct pixel format, and then copy it over surface.lock(); diff --git a/engines/titanic/support/mouse_cursor.cpp b/engines/titanic/support/mouse_cursor.cpp index 6300f65a3b..e72e928e67 100644 --- a/engines/titanic/support/mouse_cursor.cpp +++ b/engines/titanic/support/mouse_cursor.cpp @@ -74,7 +74,7 @@ void CMouseCursor::loadCursorImages() { CURSOR_DATA[idx][3]); // Create the surface - CVideoSurface *surface = _screenManager->createSurface(CURSOR_SIZE, CURSOR_SIZE); + CVideoSurface *surface = _screenManager->createSurface(CURSOR_SIZE, CURSOR_SIZE, 16); _cursors[idx]._videoSurface = surface; // Open the cursors video and move to the given frame diff --git a/engines/titanic/support/movie.cpp b/engines/titanic/support/movie.cpp index c26e4eb3c4..5e59ed747b 100644 --- a/engines/titanic/support/movie.cpp +++ b/engines/titanic/support/movie.cpp @@ -88,7 +88,8 @@ OSMovie::OSMovie(const CResourceKey &name, CVideoSurface *surface) : _field28 = 0; _field2C = 0; - surface->resize(_aviSurface.getWidth(), _aviSurface.getHeight()); + surface->resize(_aviSurface.getWidth(), _aviSurface.getHeight(), + _aviSurface.getBitDepth() == 32 ? 32 : 16); _aviSurface.setVideoSurface(surface); } @@ -118,7 +119,7 @@ void OSMovie::play(uint startFrame, uint endFrame, uint initialFrame, uint flags void OSMovie::playCutscene(const Rect &drawRect, uint startFrame, uint endFrame) { if (!_movieSurface) - _movieSurface = CScreenManager::_screenManagerPtr->createSurface(600, 340); + _movieSurface = CScreenManager::_screenManagerPtr->createSurface(600, 340, 16); // Set a new event target whilst the clip plays, so standard scene drawing isn't called CEventTarget eventTarget; diff --git a/engines/titanic/support/screen_manager.cpp b/engines/titanic/support/screen_manager.cpp index 2a675394b5..553486d094 100644 --- a/engines/titanic/support/screen_manager.cpp +++ b/engines/titanic/support/screen_manager.cpp @@ -293,13 +293,13 @@ void OSScreenManager::clearSurface(SurfaceNum surfaceNum, Rect *bounds) { _directDrawManager._backSurfaces[surfaceNum]->fill(bounds, 0); } -void OSScreenManager::resizeSurface(CVideoSurface *surface, int width, int height) { - DirectDrawSurface *ddSurface = _directDrawManager.createSurface(width, height, 0); +void OSScreenManager::resizeSurface(CVideoSurface *surface, int width, int height, int bpp) { + DirectDrawSurface *ddSurface = _directDrawManager.createSurface(width, height, bpp, 0); surface->setSurface(this, ddSurface); } -CVideoSurface *OSScreenManager::createSurface(int w, int h) { - DirectDrawSurface *ddSurface = _directDrawManager.createSurface(w, h, 0); +CVideoSurface *OSScreenManager::createSurface(int w, int h, int bpp) { + DirectDrawSurface *ddSurface = _directDrawManager.createSurface(w, h, bpp, 0); return new OSVideoSurface(this, ddSurface); } diff --git a/engines/titanic/support/screen_manager.h b/engines/titanic/support/screen_manager.h index f88928af8b..0da8e0daf3 100644 --- a/engines/titanic/support/screen_manager.h +++ b/engines/titanic/support/screen_manager.h @@ -185,12 +185,12 @@ public: /** * Resize the passed surface */ - virtual void resizeSurface(CVideoSurface *surface, int width, int height) = 0; + virtual void resizeSurface(CVideoSurface *surface, int width, int height, int bpp) = 0; /** * Creates a surface of a given size */ - virtual CVideoSurface *createSurface(int w, int h) = 0; + virtual CVideoSurface *createSurface(int w, int h, int bpp) = 0; /** * Creates a surface from a specified resource @@ -367,12 +367,12 @@ public: /** * Resize the passed surface */ - virtual void resizeSurface(CVideoSurface *surface, int width, int height); + virtual void resizeSurface(CVideoSurface *surface, int width, int height, int bpp); /** * Creates a surface of a given size */ - virtual CVideoSurface *createSurface(int w, int h); + virtual CVideoSurface *createSurface(int w, int h, int bpp); /** * Creates a surface from a specified resource diff --git a/engines/titanic/support/text_cursor.cpp b/engines/titanic/support/text_cursor.cpp index 5c7593ba68..1da98c1cf7 100644 --- a/engines/titanic/support/text_cursor.cpp +++ b/engines/titanic/support/text_cursor.cpp @@ -32,7 +32,7 @@ CTextCursor::CTextCursor(CScreenManager *screenManager) : _backRenderSurface(nullptr), _frontRenderSurface(nullptr), _blinkDelay(300), _size(2, 10), _priorBlinkTime(0), _cursorR(0), _cursorG(0), _cursorB(0), _mode(-1) { - _surface = screenManager->createSurface(10, 10); + _surface = screenManager->createSurface(10, 10, 16); } CTextCursor::~CTextCursor() { diff --git a/engines/titanic/support/video_surface.cpp b/engines/titanic/support/video_surface.cpp index 7455e8cfef..e24063188d 100644 --- a/engines/titanic/support/video_surface.cpp +++ b/engines/titanic/support/video_surface.cpp @@ -158,25 +158,9 @@ void CVideoSurface::blitRect(const Rect &srcRect, const Rect &destRect, CVideoSu if (src->lock()) { const Graphics::ManagedSurface *srcSurface = src->_rawSurface; Graphics::ManagedSurface *destSurface = _rawSurface; - Graphics::Surface destArea = destSurface->getSubArea(destRect); const uint transColor = src->getTransparencyColor(); - const uint16 *srcPtr = (const uint16 *)srcSurface->getBasePtr( - srcRect.left, srcRect.top); - uint16 *destPtr = (uint16 *)destArea.getBasePtr(0, 0); - - for (int yCtr = 0; yCtr < srcRect.height(); ++yCtr, - srcPtr += src->getPitch() / 2, - destPtr += destArea.pitch / 2) { - // Prepare for copying the line - const uint16 *lineSrcP = srcPtr; - uint16 *lineDestP = destPtr; - - for (int srcX = srcRect.left; srcX < srcRect.right; ++srcX, ++lineSrcP, ++lineDestP) { - if (*lineSrcP != transColor) - *lineDestP = *lineSrcP; - } - } + destSurface->transBlitFrom(*srcSurface, srcRect, destRect, transColor); src->unlock(); } @@ -190,28 +174,22 @@ void CVideoSurface::flippedBlitRect(const Rect &srcRect, const Rect &destRect, C transBlitRect(srcRect, destRect, src, true); } else if (lock()) { if (src->lock()) { - const Graphics::ManagedSurface *srcSurface = src->_rawSurface; + Graphics::ManagedSurface *srcSurface = src->_rawSurface; Graphics::ManagedSurface *destSurface = _rawSurface; - Graphics::Surface destArea = destSurface->getSubArea(destRect); + const Graphics::Surface srcArea = srcSurface->getSubArea(srcRect); const uint transColor = src->getTransparencyColor(); - const uint16 *srcPtr = (const uint16 *)srcSurface->getBasePtr( - srcRect.left, srcRect.top); - uint16 *destPtr = (uint16 *)destArea.getBasePtr(0, destArea.h - 1); - - for (int yCtr = 0; yCtr < srcRect.height(); ++yCtr, - srcPtr += src->getPitch() / 2, - destPtr -= destArea.pitch / 2) { - // Prepare for copying the line - const uint16 *lineSrcP = srcPtr; - uint16 *lineDestP = destPtr; - - for (int srcX = srcRect.left; srcX < srcRect.right; ++srcX, ++lineSrcP, ++lineDestP) { - if (*lineSrcP != transColor) - *lineDestP = *lineSrcP; - } + // Vertically flip the source area + Graphics::ManagedSurface flippedArea(srcArea.w, srcArea.h, srcArea.format); + for (int y = 0; y < srcArea.h; ++y) { + const byte *pSrc = (const byte *)srcArea.getBasePtr(0, y); + byte *pDest = (byte *)flippedArea.getBasePtr(0, flippedArea.h - y - 1); + Common::copy(pSrc, pSrc + srcArea.pitch, pDest); } + destSurface->transBlitFrom(flippedArea, + Common::Point(destRect.left, destRect.top), transColor); + src->unlock(); } @@ -221,6 +199,7 @@ void CVideoSurface::flippedBlitRect(const Rect &srcRect, const Rect &destRect, C void CVideoSurface::transBlitRect(const Rect &srcRect, const Rect &destRect, CVideoSurface *src, bool flipFlag) { assert(srcRect.width() == destRect.width() && srcRect.height() == destRect.height()); + assert(src->getPixelDepth() == 2); if (lock()) { if (src->lock()) { @@ -442,18 +421,18 @@ int OSVideoSurface::getBpp() { return getPixelDepth(); } -void OSVideoSurface::recreate(int width, int height) { +void OSVideoSurface::recreate(int width, int height, int bpp) { freeSurface(); - _screenManager->resizeSurface(this, width, height); + _screenManager->resizeSurface(this, width, height, bpp); if (_ddSurface) _videoSurfaceCounter += _ddSurface->getSize(); } -void OSVideoSurface::resize(int width, int height) { +void OSVideoSurface::resize(int width, int height, int bpp) { if (!_ddSurface || _ddSurface->getWidth() != width || _ddSurface->getHeight() != height) - recreate(width, height); + recreate(width, height, bpp); } void OSVideoSurface::detachSurface() { diff --git a/engines/titanic/support/video_surface.h b/engines/titanic/support/video_surface.h index 390e70bc33..77b9e61ad7 100644 --- a/engines/titanic/support/video_surface.h +++ b/engines/titanic/support/video_surface.h @@ -176,12 +176,12 @@ public: /** * Recreates the surface */ - virtual void recreate(int width, int height) = 0; + virtual void recreate(int width, int height, int bpp = 16) = 0; /** * Resizes the surface */ - virtual void resize(int width, int height) = 0; + virtual void resize(int width, int height, int bpp = 16) = 0; /** * Detachs the underlying raw surface @@ -423,12 +423,12 @@ public: /** * Recreates the surface with the designated size */ - virtual void recreate(int width, int height); + virtual void recreate(int width, int height, int bpp = 16); /** * Resizes the surface */ - virtual void resize(int width, int height); + virtual void resize(int width, int height, int bpp = 16); /** * Detachs the underlying raw surface diff --git a/graphics/managed_surface.cpp b/graphics/managed_surface.cpp index e2d87b654f..e781d7a27a 100644 --- a/graphics/managed_surface.cpp +++ b/graphics/managed_surface.cpp @@ -242,49 +242,85 @@ void ManagedSurface::transBlitFrom(const Surface &src, const Common::Rect &srcRe destPos.x + src.w, destPos.y + src.h), transColor, false, overrideColor); } -template<typename T> -void transBlit(const Surface &src, const Common::Rect &srcRect, Surface *dest, const Common::Rect &destRect, uint transColor, bool flipped, uint overrideColor) { +template<typename TSRC, typename TDEST> +void transBlit(const Surface &src, const Common::Rect &srcRect, Surface &dest, const Common::Rect &destRect, TSRC transColor, bool flipped, uint overrideColor) { int scaleX = SCALE_THRESHOLD * srcRect.width() / destRect.width(); int scaleY = SCALE_THRESHOLD * srcRect.height() / destRect.height(); + const Graphics::PixelFormat &srcFormat = src.format; + const Graphics::PixelFormat &destFormat = dest.format; + byte aSrc, rSrc, gSrc, bSrc; + byte rDest, gDest, bDest; + double alpha; // Loop through drawing output lines for (int destY = destRect.top, scaleYCtr = 0; destY < destRect.bottom; ++destY, scaleYCtr += scaleY) { - if (destY < 0 || destY >= dest->h) + if (destY < 0 || destY >= dest.h) continue; - const T *srcLine = (const T *)src.getBasePtr(0, scaleYCtr / SCALE_THRESHOLD); - T *destLine = (T *)dest->getBasePtr(destRect.left, destY); + const TSRC *srcLine = (const TSRC *)src.getBasePtr(0, scaleYCtr / SCALE_THRESHOLD); + TDEST *destLine = (TDEST *)dest.getBasePtr(destRect.left, destY); // Loop through drawing the pixels of the row for (int destX = destRect.left, xCtr = 0, scaleXCtr = 0; destX < destRect.right; ++destX, ++xCtr, scaleXCtr += scaleX) { - if (destX < 0 || destX >= dest->w) + if (destX < 0 || destX >= dest.w) + continue; + + TSRC srcVal = srcLine[flipped ? src.w - scaleXCtr / SCALE_THRESHOLD - 1 : scaleXCtr / SCALE_THRESHOLD]; + if (srcVal == transColor) continue; - T srcVal = srcLine[flipped ? src.w - scaleXCtr / SCALE_THRESHOLD - 1 : scaleXCtr / SCALE_THRESHOLD]; - if (srcVal != transColor) { + if (srcFormat == destFormat) { + // Matching formats, so we can do a straight copy destLine[xCtr] = overrideColor ? overrideColor : srcVal; + } else { + // Otherwise we have to manually decode and re-encode each pixel + srcFormat.colorToARGB(*srcLine, aSrc, rSrc, gSrc, bSrc); + destFormat.colorToRGB(destLine[xCtr], rDest, gDest, bDest); + + if (aSrc == 0) { + // Completely transparent, so skip + continue; + } else if (aSrc == 0xff) { + // Completely opaque, so copy RGB values over + rDest = rSrc; + gDest = gSrc; + bDest = bSrc; + } else { + // Partially transparent, so calculate new pixel colors + alpha = (double)aSrc / 255.0; + rDest = (rSrc * alpha) + (rDest * (1.0 - alpha)); + gDest = (gSrc * alpha) + (gDest * (1.0 - alpha)); + bDest = (bSrc * alpha) + (bDest * (1.0 - alpha)); + } + + destLine[xCtr] = destFormat.ARGBToColor(0xff, rDest, gDest, bDest); } } } } +#define HANDLE_BLIT(SRC_BYTES, DEST_BYTES, SRC_TYPE, DEST_TYPE) \ + if (src.format.bytesPerPixel == SRC_BYTES && format.bytesPerPixel == DEST_BYTES) \ + transBlit<SRC_TYPE, DEST_TYPE>(src, srcRect, _innerSurface, destRect, transColor, flipped, overrideColor); \ + else + void ManagedSurface::transBlitFrom(const Surface &src, const Common::Rect &srcRect, const Common::Rect &destRect, uint transColor, bool flipped, uint overrideColor) { if (src.w == 0 || src.h == 0 || destRect.width() == 0 || destRect.height() == 0) return; - if (format.bytesPerPixel == 1) - transBlit<byte>(src, srcRect, &_innerSurface, destRect, transColor, flipped, overrideColor); - else if (format.bytesPerPixel == 2) - transBlit<uint16>(src, srcRect, &_innerSurface, destRect, transColor, flipped, overrideColor); - else if (format.bytesPerPixel == 4) - transBlit<uint32>(src, srcRect, &_innerSurface, destRect, transColor, flipped, overrideColor); - else + HANDLE_BLIT(1, 1, byte, byte) + HANDLE_BLIT(2, 2, uint16, uint16) + HANDLE_BLIT(4, 4, uint32, uint32) + HANDLE_BLIT(2, 4, uint16, uint32) + HANDLE_BLIT(4, 2, uint32, uint16) error("Surface::transBlitFrom: bytesPerPixel must be 1, 2, or 4"); // Mark the affected area addDirtyRect(destRect); } +#undef HANDLE_BLIT + void ManagedSurface::markAllDirty() { addDirtyRect(Common::Rect(0, 0, this->w, this->h)); } diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat Binary files differindex e57f42f383..63f5a730ee 100644 --- a/gui/themes/translations.dat +++ b/gui/themes/translations.dat diff --git a/po/be_BY.po b/po/be_BY.po index 9cb16cec18..f29e046a16 100644 --- a/po/be_BY.po +++ b/po/be_BY.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-10-07 19:14+0300\n" "Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n" "Language-Team: Ivan Lukyanov <greencis@mail.ru>\n" @@ -158,7 +158,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1798,7 +1798,8 @@ msgstr "Г~а~лоўнае меню" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1816,7 +1817,8 @@ msgstr "Захаваць гульню:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2821,10 +2823,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2832,16 +2835,17 @@ msgstr "Узнавіць гульню:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Узнавіць" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2852,7 +2856,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2863,7 +2867,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3109,6 +3113,27 @@ msgstr "" "адкрыць адладачную кансоль ScummVM і ўвесці каманду 'import_savefile'.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Паказвае назвы аб'ектаў пры навядзенні курсора мышы" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Прайграваць ролік пралёту над Myst" @@ -4048,7 +4073,7 @@ msgstr "Гучн. музыкі: " msgid "Subtitle speed: " msgstr "Хуткасць тытраў: " -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4057,7 +4082,7 @@ msgstr "" "Рэжым \"роднага\" MIDI патрабуе абнаўленне Roland Upgrade ад\n" "LucasArts, але не хапае %s. Пераключаюся на AdLib." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/ca_ES.po b/po/ca_ES.po index 2e7341f0a2..76e06b4947 100644 --- a/po/ca_ES.po +++ b/po/ca_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2013-05-05 14:16+0100\n" "Last-Translator: Jordi Vilalta Prat <jvprat@jvprat.com>\n" "Language-Team: Catalan <scummvm-devel@lists.scummvm.org>\n" @@ -153,7 +153,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1808,7 +1808,8 @@ msgstr "~R~etorna al Llanчador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1826,7 +1827,8 @@ msgstr "Desa la partida:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2825,10 +2827,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2836,16 +2839,17 @@ msgstr "Recupera la partida:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Restaura" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2856,7 +2860,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2867,7 +2871,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3101,6 +3105,27 @@ msgid "" "\n" msgstr "" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Mostra etiquetes al posar el ratolэ sobre els objectes" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" @@ -4053,7 +4078,7 @@ msgstr "Volum de mњsica:" msgid "Subtitle speed: " msgstr "Velocitat de subt.:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4062,7 +4087,7 @@ msgstr "" "El suport de MIDI natiu requereix l'actualitzaciѓ Roland de LucasArts,\n" "perђ no s'ha trobat %s. S'utilitzarр AdLib." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 #, fuzzy msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " diff --git a/po/cs_CZ.po b/po/cs_CZ.po index f01b44030f..164cd2498b 100644 --- a/po/cs_CZ.po +++ b/po/cs_CZ.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-10-09 11:46+0200\n" "Last-Translator: Zbynьk Schwarz <zbynek.schwarz@gmail.com>\n" "Language-Team: \n" @@ -160,7 +160,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1797,7 +1797,8 @@ msgstr "~N~сvrat do SpouЙtьшe" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1815,7 +1816,8 @@ msgstr "UloОit hru:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2815,10 +2817,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2826,16 +2829,17 @@ msgstr "Obnovit hru" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Obnovit" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2846,7 +2850,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2857,7 +2861,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3102,6 +3106,27 @@ msgstr "" "ladэcэ konzoli ScummVM a pouОэt pјэkaz 'import_savefile'.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Zobrazit jmenovky objektљ pјi najetэ myЙi" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Pјehrсt video pјeletu v the Myst" @@ -4034,7 +4059,7 @@ msgstr "Hlasitost hudby:" msgid "Subtitle speed: " msgstr "Rychlost titulkљ:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4043,7 +4068,7 @@ msgstr "" "Pјirozenс podpora MIDI vyОaduje Aktualizaci Roland od LucasArts,\n" "ale %s chybэ. Mэsto toho je pouОit AdLib." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/da_DK.po b/po/da_DK.po index b5d42d33ae..0eb419b81b 100644 --- a/po/da_DK.po +++ b/po/da_DK.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-02-25 21:08+0100\n" "Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n" "Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n" @@ -155,7 +155,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1790,7 +1790,8 @@ msgstr "~R~etur til oversigt" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1808,7 +1809,8 @@ msgstr "Gemmer:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2807,10 +2809,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2818,16 +2821,17 @@ msgstr "Gendan spil:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Gendan" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2838,7 +2842,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2849,7 +2853,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3096,6 +3100,27 @@ msgstr "" "'import_savefile'.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Vis labels for genstande musen er henover" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" @@ -4037,7 +4062,7 @@ msgstr "Musik lydstyrke: " msgid "Subtitle speed: " msgstr "Tekst hastighed: " -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4046,7 +4071,7 @@ msgstr "" "Indbygget MIDI understјttelse krцver Roland opgradering fra LucasArts,\n" "men %s mangler. Bruger AdLib i stedet." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/de_DE.po b/po/de_DE.po index 747618dc83..2e37d6ad08 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.10.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-11-05 13:06+0100\n" "Last-Translator: Lothar Serra Mari <rootfather@scummvm.org>\n" "Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari " @@ -162,7 +162,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1827,7 +1827,8 @@ msgstr "Zur Spiele~l~iste" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1845,7 +1846,8 @@ msgstr "Speichern:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2848,10 +2850,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2859,16 +2862,17 @@ msgstr "Spiel laden:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Laden" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2879,7 +2883,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2890,7 +2894,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3141,6 +3145,27 @@ msgstr "" "\"import_savefile\" verwenden.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Zeigt Objektbeschriftungen bei Mausberќhrung an." + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Video vom Anflug auf Myst abspielen" @@ -4098,7 +4123,7 @@ msgstr "Musiklautstфrke:" msgid "Subtitle speed: " msgstr "Untertitel-Tempo:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4108,7 +4133,7 @@ msgstr "" "Roland-Upgrade von LucasArts, aber %s\n" "fehlt. Stattdessen wird AdLib verwendet." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/es_ES.po b/po/es_ES.po index 1e1d3f0b24..1a56396cbc 100644 --- a/po/es_ES.po +++ b/po/es_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.4.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-10-09 01:40+0100\n" "Last-Translator: \n" "Language-Team: \n" @@ -157,7 +157,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1802,7 +1802,8 @@ msgstr "~V~olver al lanzador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1820,7 +1821,8 @@ msgstr "Guardar partida" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2822,10 +2824,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2833,16 +2836,17 @@ msgstr "Cargar partida:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Cargar" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2853,7 +2857,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2864,7 +2868,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3110,6 +3114,27 @@ msgstr "" "'import_savefile'.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Muestra las etiquetas de los objetos al pasar el ratѓn" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Reproducir el vuelo de reconocimiento de Myst" @@ -4049,7 +4074,7 @@ msgstr "Volumen de la mњsica:" msgid "Subtitle speed: " msgstr "Vel. de subtэtulos:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4058,7 +4083,7 @@ msgstr "" "El soporte MIDI nativo requiere la actualizaciѓn Roland de LucasArts,\n" "pero %s no estс disponible. Se usarс AdLib." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2011-12-15 14:53+0100\n" "Last-Translator: Mikel Iturbe Urretxa <mikel@hamahiru.org>\n" "Language-Team: Librezale <librezale@librezale.org>\n" @@ -153,7 +153,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1791,7 +1791,8 @@ msgstr "It~z~uli abiarazlera" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1809,7 +1810,8 @@ msgstr "Gorde jokoa:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2808,10 +2810,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2819,16 +2822,17 @@ msgstr "Jokoa kargatu:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Kargatu" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2839,7 +2843,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2850,7 +2854,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3096,6 +3100,27 @@ msgstr "" "nahi izanez gero ScummVM debug konsola ireki eta 'import_savefile'\n" "agindau erabili.\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Erakutsi objektuen etiketak sagua pasatzean" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" @@ -4039,7 +4064,7 @@ msgstr "Musika: " msgid "Subtitle speed: " msgstr "Azpitit. abiadura:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4048,7 +4073,7 @@ msgstr "" "MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n" "baina %s ez dago eskuragarri. AdLib erabiliko da." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/fi_FI.po b/po/fi_FI.po index 89aaf1cca3..63685fd2c8 100644 --- a/po/fi_FI.po +++ b/po/fi_FI.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2012-12-01 19:37+0200\n" "Last-Translator: Toni Saarela <saarela@gmail.com>\n" "Language-Team: Finnish\n" @@ -155,7 +155,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1810,7 +1810,8 @@ msgstr "Palaa p~e~livalitsimeen" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1828,7 +1829,8 @@ msgstr "Tallenna peli:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2829,10 +2831,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2840,16 +2843,17 @@ msgstr "Lataa pelitallenne:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Lataa tallenne" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2860,7 +2864,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2871,7 +2875,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3103,6 +3107,27 @@ msgid "" "\n" msgstr "" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Nфytф esineiden kuvaus kohdistaessasi kursorin esineen ylle" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" @@ -4049,7 +4074,7 @@ msgstr "Musiikki:" msgid "Subtitle speed: " msgstr "Tekstin nopeus:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4058,7 +4083,7 @@ msgstr "" "Suora MIDI tuki vaatii Roland pфivityksen LucasArtsilta, mutta\n" "%s puuttuu. Kфytetффn AdLibia sen sijaan." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 #, fuzzy msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " diff --git a/po/fr_FR.po b/po/fr_FR.po index 95f258ae36..30a885e17a 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -7,16 +7,17 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" -"PO-Revision-Date: 2016-11-08 02:19+0000\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" +"PO-Revision-Date: 2016-11-27 12:00+0000\n" "Last-Translator: Thierry Crozat <criezy@scummvm.org>\n" -"Language-Team: French <scummvm-devel@lists.scummvm.org>\n" +"Language-Team: French " +"<https://translations.scummvm.org/projects/scummvm/scummvm/fr/>\n" "Language: fr_FR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" -"Plural-Forms: nplurals=2; plural=n>1;\n" -"X-Generator: Poedit 1.8.6\n" +"Plural-Forms: nplurals=2; plural=n > 1;\n" +"X-Generator: Weblate 2.9\n" "X-Language-name: Francais\n" #: gui/about.cpp:94 @@ -158,7 +159,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1812,7 +1813,8 @@ msgstr "Retour au ~L~anceur" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1830,7 +1832,8 @@ msgstr "Sauvegarde :" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2691,7 +2694,7 @@ msgstr "Voulez-vous charger ou enregistrer le jeu ?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " -msgstr "Voulez-vous vraiment quitter ?" +msgstr " Voulez-vous vraiment quitter ? " #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" @@ -2703,11 +2706,11 @@ msgstr "Pivoter" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " -msgstr "Utilise le pilote SDL" +msgstr "Utilise le pilote SDL " #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " -msgstr "Affichage" +msgstr "Affichage " #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" @@ -2830,10 +2833,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2841,16 +2845,17 @@ msgstr "Charger le jeu :" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Charger" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2861,7 +2866,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2872,7 +2877,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3119,6 +3124,27 @@ msgstr "" "\n" " \n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Afficher la description des objets lors de passage du pointeur" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Jouer la vidщo du survol de Myst" @@ -3159,7 +3185,7 @@ msgid "" "'rivendmo.exe'. " msgstr "" "Il vous manque l'exщcutable de Riven. L'exщcutable pour Windows se nomme " -"'rivent.exe' ou 'rivendmo.exe'." +"'rivent.exe' ou 'rivendmo.exe'. " #: engines/mohawk/riven.cpp:151 msgid "" @@ -4064,13 +4090,13 @@ msgstr "Dщfilement rщgulier" #: engines/scumm/input.cpp:593 msgid "Music volume: " -msgstr "Volume Musique :" +msgstr "Volume Musique : " #: engines/scumm/input.cpp:610 msgid "Subtitle speed: " -msgstr "Vitesse des ST :" +msgstr "Vitesse des ST : " -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4079,7 +4105,7 @@ msgstr "" "Support MIDI natif requiшre la mise р jour Roland de LucasArt,\n" "mais %s manque. Utilise AdLib р la place." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/gl_ES.po b/po/gl_ES.po index c7c305104e..8d0f8f71c9 100644 --- a/po/gl_ES.po +++ b/po/gl_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-10-09 13:57+0200\n" "Last-Translator: Santiago G. Sanz <s.sanz@uvigo.es>\n" "Language-Team: Santiago G. Sanz <s.sanz@uvigo.es>\n" @@ -157,7 +157,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1799,7 +1799,8 @@ msgstr "~V~olver ao Iniciador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1817,7 +1818,8 @@ msgstr "Gardar partida:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2816,10 +2818,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2827,16 +2830,17 @@ msgstr "Restaurar xogo:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Restaurar" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2847,7 +2851,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2858,7 +2862,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3105,6 +3109,27 @@ msgstr "" "\".\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Mostra as etiquetas dos obxectos ao apuntar co rato." + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Reproducir o filme de imaxes aщreas de Myst" @@ -4043,7 +4068,7 @@ msgstr "Volume de mњsica:" msgid "Subtitle speed: " msgstr "Velocidade dos subtэtulos:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4052,7 +4077,7 @@ msgstr "" "A compatibilidade nativa con MIDI precisa a actualizaciѓn de Roland\n" "de LucasArts, mais falla %s. Empregarase AdLib." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/hu_HU.po b/po/hu_HU.po index 59774fb7fa..aa00252d66 100755..100644 --- a/po/hu_HU.po +++ b/po/hu_HU.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-11-06 07:24+0200\n" "Last-Translator: George Kormendi <grubycza@hotmail.com>\n" "Language-Team: Hungarian\n" @@ -158,7 +158,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1787,7 +1787,8 @@ msgstr "Visszatщrщs az indэtѓba" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1805,7 +1806,8 @@ msgstr "Jсtщk mentщse:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2795,10 +2797,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2806,16 +2809,17 @@ msgstr "Jсtщkmenet visszaсllэtсsa:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Visszaсllэtсs" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2826,7 +2830,7 @@ msgstr "" "\n" "%s fсjlbѓl nem sikerќlt" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2837,7 +2841,7 @@ msgstr "" "\n" "%s fсjlba nem sikerќlt" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3082,6 +3086,27 @@ msgstr "" "utasэtсst.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Tсrgycimke lсthatѓ ha az egщr felette van" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Myst bevezetѕ film lejсtszсsa" @@ -4027,7 +4052,7 @@ msgstr "Zene hangereje:" msgid "Subtitle speed: " msgstr "Felirat sebessщg:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4036,7 +4061,7 @@ msgstr "" "Native MIDI tсmogatсshoz kell a Roland Upgrade a LucasArts-tѓl,\n" "a %s hiсnyzik. AdLib-ot hasznсlok helyette." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/it_IT.po b/po/it_IT.po index 77448a0132..3f36f12780 100644 --- a/po/it_IT.po +++ b/po/it_IT.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2014-07-03 17:59-0600\n" "Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n" "Language-Team: Italian\n" @@ -153,7 +153,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1802,7 +1802,8 @@ msgstr "~V~ai a elenco giochi" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1820,7 +1821,8 @@ msgstr "Salva gioco:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2824,10 +2826,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2835,16 +2838,17 @@ msgstr "Ripristina gioco:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Ripristina" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2855,7 +2859,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2866,7 +2870,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3100,6 +3104,27 @@ msgid "" "\n" msgstr "" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Mostra etichette per gli oggetti al passaggio del mouse" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" @@ -4050,7 +4075,7 @@ msgstr "Volume musica:" msgid "Subtitle speed: " msgstr "Velocitр testo:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4059,7 +4084,7 @@ msgstr "" "Il supporto nativo MIDI richiede il Roland Upgrade della LucasArts,\n" "ma %s non ш presente. Verrр usato AdLib." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 #, fuzzy msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " diff --git a/po/nb_NO.po b/po/nb_NO.po index 7ebc23eb00..6e72b4cf9a 100644 --- a/po/nb_NO.po +++ b/po/nb_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-10-05 23:47+0200\n" "Last-Translator: Einar Johan Trјan Sјmхen <einarjohants@gmail.com>\n" "Language-Team: somaen <einarjohants@gmail.com>\n" @@ -159,7 +159,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1794,7 +1794,8 @@ msgstr "~T~ilbake til oppstarter" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1812,7 +1813,8 @@ msgstr "Lagret spill:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2808,10 +2810,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2819,16 +2822,17 @@ msgstr "Gjennopprett spill:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Gjenopprett" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2839,7 +2843,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2850,7 +2854,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3095,6 +3099,27 @@ msgstr "" "ScummVM debugkonsollen og bruke kommandoen Ћimport_savefileЛ\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Vis merkelapper for objekter nхr musa stхr over dem" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" @@ -4029,7 +4054,7 @@ msgstr "Musikkvolum: " msgid "Subtitle speed: " msgstr "Teksthastighet: " -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4038,7 +4063,7 @@ msgstr "" "Ekte MIDI-stјtte krever ЋRoland UpgradeЛ fra LucasArts,\n" "men %s mangler. Bruker AdLib istedet." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/nl_NL.po b/po/nl_NL.po index 2d46550c5b..58c6debb5a 100644 --- a/po/nl_NL.po +++ b/po/nl_NL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.9.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-10-26 16:06+0200\n" "Last-Translator: Ben Castricum <scummvm@bencastricum.nl>\n" "Language-Team: Ben Castricum <scummvm@bencastricum.nl>\n" @@ -157,7 +157,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1800,7 +1800,8 @@ msgstr "S~t~artmenu" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1818,7 +1819,8 @@ msgstr "Spel opslaan:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2821,10 +2823,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2832,16 +2835,17 @@ msgstr "Laad opgeslagen spel:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Laad" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2852,7 +2856,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2863,7 +2867,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3109,6 +3113,27 @@ msgstr "" "gebruiken.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Toon labels voor objecten als de muis er over zweeft" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Speel de Myst fly by film" @@ -4051,7 +4076,7 @@ msgstr "Muziek volume:" msgid "Subtitle speed: " msgstr "Snelheid ondertitels:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4060,7 +4085,7 @@ msgstr "" "Voor MIDI support is de Roland Upgrade van Lucasarts vereist,\n" "maar %s ontbreekt. Er wordt nu AdLib gebruikt." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/nn_NO.po b/po/nn_NO.po index 43eec94064..95d4f24113 100644 --- a/po/nn_NO.po +++ b/po/nn_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-02-26 00:37+0100\n" "Last-Translator: Einar Johan TrУИan SУИmУЅen <einarjohants@gmail.com>\n" "Language-Team: somaen <einarjohants@gmail.com>\n" @@ -156,7 +156,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1788,7 +1788,8 @@ msgstr "Tilbake til Oppsta~r~tar" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1806,7 +1807,8 @@ msgstr "Lagra spel:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2796,10 +2798,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2807,16 +2810,17 @@ msgstr "Gjenopprett spel:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Gjenopprett" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2824,7 +2828,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2832,7 +2836,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3057,6 +3061,27 @@ msgid "" "\n" msgstr "" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Syn merkelappar for objekt nхr musa er over dei" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" @@ -3983,14 +4008,14 @@ msgstr "Musikkvolum:" msgid "Subtitle speed: " msgstr "Subtitle speed: " -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/pl_PL.po b/po/pl_PL.po index eda45ed79e..17462c4320 100644 --- a/po/pl_PL.po +++ b/po/pl_PL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-02-20 23:43+0100\n" "Last-Translator: MichaГ ZiБbkowski <mziab@o2.pl>\n" "Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n" @@ -159,7 +159,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1791,7 +1791,8 @@ msgstr "~P~owrѓt do launchera" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1809,7 +1810,8 @@ msgstr "Zapis:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2801,10 +2803,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2812,16 +2815,17 @@ msgstr "Wznѓw grъ:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Wznѓw" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2832,7 +2836,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2843,7 +2847,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3086,6 +3090,27 @@ msgstr "" "debugowania ScummVM i uПyц komendy 'import_savefile'.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "PokaП etykiety obiektѓw przy najechaniu myszkБ" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" @@ -4025,7 +4050,7 @@ msgstr "GГoЖnoЖц muzyki: " msgid "Subtitle speed: " msgstr "Prъd. napisѓw: " -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4034,7 +4059,7 @@ msgstr "" "Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n" "ale brakuje %s. PrzeГБczam na tryb AdLib." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/pt_BR.po b/po/pt_BR.po index ef4cfd1655..02670d5002 100644 --- a/po/pt_BR.po +++ b/po/pt_BR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2011-10-21 21:30-0300\n" "Last-Translator: Saulo Benigno <saulobenigno@gmail.com>\n" "Language-Team: ScummBR (www.scummbr.com) <scummbr@yahoo.com.br>\n" @@ -158,7 +158,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1821,7 +1821,8 @@ msgstr "~V~oltar ao menu" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1839,7 +1840,8 @@ msgstr "Salvar jogo:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2842,10 +2844,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2853,16 +2856,17 @@ msgstr "Restaurar jogo:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Restaurar" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2873,7 +2877,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2884,7 +2888,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3135,6 +3139,26 @@ msgid "" "\n" msgstr "" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +msgid "Shows object names when hovering the mouse over them" +msgstr "" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" @@ -4079,7 +4103,7 @@ msgstr "Volume da Mњsica:" msgid "Subtitle speed: " msgstr "Rapidez legendas:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4089,7 +4113,7 @@ msgstr "" "LucasArts,\n" "mas %s estс faltando. Utilizando AdLib ao invщs." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 #, fuzzy msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " diff --git a/po/ru_RU.po b/po/ru_RU.po index ba31a8f410..7590af9ff4 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -7,17 +7,18 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" -"PO-Revision-Date: 2016-11-06 01:04+0200\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" +"PO-Revision-Date: 2016-11-27 12:16+0000\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" -"Language-Team: Russian\n" -"Language: Russian\n" +"Language-Team: Russian " +"<https://translations.scummvm.org/projects/scummvm/scummvm/ru/>\n" +"Language: ru_RU\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-5\n" "Content-Transfer-Encoding: 8bit\n" -"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" -"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Poedit 1.8.9\n" +"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=" +"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" +"X-Generator: Weblate 2.9\n" "X-Language-name: Russian\n" #: gui/about.cpp:94 @@ -159,7 +160,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1199,7 +1200,7 @@ msgstr "Имя пользователя в этом облаке" #: gui/options.cpp:1422 msgid "Used space:" -msgstr "Используемый объём" +msgstr "Используемый объём:" #: gui/options.cpp:1422 msgid "Space used by ScummVM's saved games on this storage" @@ -1762,7 +1763,7 @@ msgstr "" #: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" -msgstr "игры, которую вы пытаетесь добавить, и укажите её версию, язык и т.д." +msgstr "игры, которую вы пытаетесь добавить, и укажите её версию, язык и т.д.:" #: engines/dialogs.cpp:85 msgid "~R~esume" @@ -1799,7 +1800,8 @@ msgstr "~В~ главное меню" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1817,7 +1819,8 @@ msgstr "Сохранить игру:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2816,10 +2819,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2827,16 +2831,17 @@ msgstr "Восстановить игру:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Восстановить" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2847,7 +2852,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2858,7 +2863,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3105,6 +3110,26 @@ msgstr "" "открыть отладочную консоль ScummVM и ввести команду 'import_savefile'.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "Простой интерфейс мыши" + +#: engines/mads/detection.cpp:92 +msgid "Shows object names when hovering the mouse over them" +msgstr "Показывает названия объектов при наведении курсора мыши" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "Анимированные объекты инвентаря" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "Анимированный интерфейс игры" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "Откровенный режим игры" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Проигрывать ролик пролёта над Myst" @@ -3145,7 +3170,7 @@ msgid "" "'rivendmo.exe'. " msgstr "" "Вам не хватает исполнимого файла Riven. Windows-файл называется 'riven.exe', " -"либо 'rivendmo.exe'." +"либо 'rivendmo.exe'. " #: engines/mohawk/riven.cpp:151 msgid "" @@ -3950,7 +3975,7 @@ msgstr " на самом деле это вкл/выкл управление мышью" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" -msgstr "Управление боем (цифровые клавиши)" +msgstr "Управление боем (цифровые клавиши):" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 @@ -4003,7 +4028,7 @@ msgstr "9, 6 и 3 соответственно." #: engines/scumm/help.cpp:328 msgid "Biplane controls (numpad):" -msgstr "Управление самолётом (цифровые клавиши)" +msgstr "Управление самолётом (цифровые клавиши):" #: engines/scumm/help.cpp:329 msgid "Fly to upper left" @@ -4057,7 +4082,7 @@ msgstr "Громк. музыки: " msgid "Subtitle speed: " msgstr "Скорость титров: " -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4066,7 +4091,7 @@ msgstr "" "Режим \"родного\" MIDI требует обновление Roland Upgrade от\n" "LucasArts, но не хватает %s. Переключаюсь на AdLib." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/scummvm.pot b/po/scummvm.pot index 58948420b0..0a952844c3 100644 --- a/po/scummvm.pot +++ b/po/scummvm.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.10.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Language-Team: LANGUAGE <LL@li.org>\n" @@ -152,7 +152,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1752,7 +1752,8 @@ msgstr "" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1770,7 +1771,8 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2723,10 +2725,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2734,16 +2737,17 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2751,7 +2755,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2759,7 +2763,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2977,6 +2981,26 @@ msgid "" "\n" msgstr "" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +msgid "Shows object names when hovering the mouse over them" +msgstr "" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" @@ -3894,14 +3918,14 @@ msgstr "" msgid "Subtitle speed: " msgstr "" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/sv_SE.po b/po/sv_SE.po index cf3abd7217..1856ed08f4 100644 --- a/po/sv_SE.po +++ b/po/sv_SE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-10-06 19:01+0200\n" "Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n" "Language-Team: \n" @@ -159,7 +159,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1800,7 +1800,8 @@ msgstr "Хte~r~vфnd till launcher" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1818,7 +1819,8 @@ msgstr "Spara spelet:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2816,10 +2818,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2827,16 +2830,17 @@ msgstr "Хterstфll spel:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Хterstфll" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2847,7 +2851,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2858,7 +2862,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3105,6 +3109,27 @@ msgstr "" "och anvфnda kommandot 'import_savefile'.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Visar etiketter fіr objekten som musen pekar pх" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Spela flygvideon i Myst" @@ -4039,7 +4064,7 @@ msgstr "Musikvolym: " msgid "Subtitle speed: " msgstr "Texthastighet: " -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4048,7 +4073,7 @@ msgstr "" "Stіd fіr Native MIDI krфver Roland-uppdateringen frхn LucasArts,\n" "men %s saknas. Anvфnder AdLib istфllet." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " diff --git a/po/uk_UA.po b/po/uk_UA.po index 720ced64cd..fff3d76ad3 100644 --- a/po/uk_UA.po +++ b/po/uk_UA.po @@ -8,16 +8,18 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.9.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" -"PO-Revision-Date: 2016-11-06 01:03+0200\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" +"PO-Revision-Date: 2016-11-27 12:13+0000\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" -"Language-Team: Ukrainian\n" -"Language: Ukrainian\n" +"Language-Team: Ukrainian " +"<https://translations.scummvm.org/projects/scummvm/scummvm/uk/>\n" +"Language: uk_UA\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-5\n" "Content-Transfer-Encoding: 8bit\n" -"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" -"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" +"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=" +"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" +"X-Generator: Weblate 2.9\n" "X-Language-name: Ukrainian\n" #: gui/about.cpp:94 @@ -159,7 +161,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -299,7 +301,7 @@ msgstr "Гучність" #: gui/editgamedialog.cpp:212 gui/options.cpp:1245 msgctxt "lowres" msgid "Volume" -msgstr "Гучн." +msgstr "Гучн" #: gui/editgamedialog.cpp:215 msgid "Override global volume settings" @@ -530,7 +532,7 @@ msgstr "Скинути" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." -msgstr "Скинути всі налаштування FluidSynth до їх значень за замовченням" +msgstr "Скинути всі налаштування FluidSynth до їх значень за замовченням." #: gui/fluidsynth-dialog.cpp:217 msgid "" @@ -610,7 +612,7 @@ msgstr "Про ScummVM" #: gui/launcher.cpp:143 msgid "~O~ptions..." -msgstr "~Н~алаштування" +msgstr "~Н~алаштування..." #: gui/launcher.cpp:143 msgid "Change global ScummVM options" @@ -642,7 +644,7 @@ msgstr "Утримуйте клавішу Shift для того, щоб додати декілька ігор" #: gui/launcher.cpp:155 msgid "~E~dit Game..." -msgstr "Реда~г~увати гру" +msgstr "Реда~г~увати гру..." #: gui/launcher.cpp:155 gui/launcher.cpp:162 msgid "Change game options" @@ -1196,7 +1198,7 @@ msgstr "Користувач для цього сердовища" #: gui/options.cpp:1422 msgid "Used space:" -msgstr "Використаний об'єм" +msgstr "Використаний об'єм:" #: gui/options.cpp:1422 msgid "Space used by ScummVM's saved games on this storage" @@ -1498,7 +1500,7 @@ msgstr "Після отримання коду від хмарного середовища, введіть" #: gui/storagewizarddialog.cpp:62 msgid "in the following field and press 'Connect':" -msgstr "його до комірок нижче і натисніть 'Під'єднатись'" +msgstr "його до комірок нижче і натисніть 'Під'єднатись':" #: gui/storagewizarddialog.cpp:69 msgid "Open URL" @@ -1798,7 +1800,8 @@ msgstr "~П~овер.в головне меню" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1807,7 +1810,7 @@ msgstr "~П~овер.в головне меню" #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 msgid "Save game:" -msgstr "Зберегти гру: " +msgstr "Зберегти гру:" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 @@ -1816,7 +1819,8 @@ msgstr "Зберегти гру: " #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2034,7 +2038,7 @@ msgstr "C64 Аудіо Емулятор" #: backends/cloud/storage.cpp:211 msgid "Saved games sync complete." -msgstr "Синхронизацію збережених станів закінчено!" +msgstr "Синхронизацію збережених станів закінчено." #: backends/cloud/storage.cpp:222 msgid "Saved games sync was cancelled." @@ -2139,7 +2143,7 @@ msgstr "Ви дійсно хочете вийти?" #. I18N: Trackpad mode toggle status. #: backends/events/webossdl/webossdl-events.cpp:308 msgid "Trackpad mode is now" -msgstr "Режим трекпаду включено." +msgstr "Режим трекпаду" #. I18N: Trackpad mode on or off. #. I18N: Auto-drag on or off. @@ -2777,7 +2781,7 @@ msgid "" "behavior" msgstr "" "Використовувати альтернативну палітру, звичайну для ігор з Amiga. Це була " -"стара поведінка." +"стара поведінка" #: engines/agi/detection.cpp:167 msgid "Mouse support" @@ -2798,7 +2802,7 @@ msgstr "Використовувати шрифт Hercules" msgid "Uses Hercules hires font, when font file is available." msgstr "" "Використовує шрифт високого розгалуження Hercules, якщо файл з шрифтом є " -"досупний" +"доступний." #: engines/agi/detection.cpp:187 msgid "Pause when entering commands" @@ -2814,10 +2818,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2825,16 +2830,17 @@ msgstr "Відновити гру:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Відновити" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2845,7 +2851,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2856,7 +2862,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3103,13 +3109,33 @@ msgstr "" "відкрити консоль відладчика і ввести команду 'import_savefile'.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "Простий інтерфейс для миші" + +#: engines/mads/detection.cpp:92 +msgid "Shows object names when hovering the mouse over them" +msgstr "Показувати мітки для об'єктів при наведенні миші" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "Анімований інвентар" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "Анімований інтерфейс гри" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "Відвертий режим гри" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Показувати ролік польоту над Myst" #: engines/mohawk/detection.cpp:170 msgid "The Myst fly by movie was not played by the original engine." -msgstr "Ролік польоту над Myst не показувався оригінальним движком" +msgstr "Ролік польоту над Myst не показувався оригінальним движком." #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:181 engines/mohawk/dialogs.cpp:267 @@ -3143,7 +3169,7 @@ msgid "" "'rivendmo.exe'. " msgstr "" "У вам немає файлу для виконання Riven. Файл виконання для Windows має " -"назву'riven.exe' або 'rivendemo.exe'" +"назву'riven.exe' або 'rivendemo.exe'. " #: engines/mohawk/riven.cpp:151 msgid "" @@ -3930,7 +3956,7 @@ msgstr "Перемкнути керування бійкою Клавіатура/Миша (*)" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," -msgstr "* Управління клавіатурою завжди влючене, тому, " +msgstr "* Управління клавіатурою завжди влючене, тому," #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" @@ -3938,7 +3964,7 @@ msgstr " незважаючи на повідомлення гри, це налаштування" #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" -msgstr " насправді включає та виключає управління мишею." +msgstr " насправді включає та виключає управління мишею" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" @@ -4049,7 +4075,7 @@ msgstr "Гучність музики: " msgid "Subtitle speed: " msgstr "Швид. субтитрів: " -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4058,7 +4084,7 @@ msgstr "" "Режим \"рідного\" MIDI потребує поновлення Roland Upgrade від\n" "LucasArts, проте %s відсутній. Перемикаюсь на AdLib." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -4167,7 +4193,7 @@ msgstr "Використовувати дискетні версії введення (тільки CD версія)" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" -msgstr " ролик PSX потоку '%s' не можуть бути відтворені у режимі палітри" +msgstr "ролик PSX потоку '%s' не можуть бути відтворені у режимі палітри" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" diff --git a/po/zh-Latn_CN.po b/po/zh-Latn_CN.po index f351074faa..9c2982e307 100644 --- a/po/zh-Latn_CN.po +++ b/po/zh-Latn_CN.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.9.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2016-11-05 12:43+0100\n" +"POT-Creation-Date: 2016-11-27 12:47+0100\n" "PO-Revision-Date: 2016-03-15 04:09-0700\n" "Last-Translator: Chenbo Li <lichenbo1949@gmail.com>\n" "Language-Team: Chenbo Li <lichenbo1949@gmail.com>\n" @@ -154,7 +154,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -1785,7 +1785,8 @@ msgstr "~R~Fanhui Qidongqi" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 +#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 @@ -1803,7 +1804,8 @@ msgstr "Baocun Youxi:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 +#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 +#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 @@ -2796,10 +2798,11 @@ msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" @@ -2807,16 +2810,17 @@ msgstr "Huifu Youxi:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 -#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 -#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:1011 engines/sci/engine/kfile.cpp:1240 -#: engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 +#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 +#: engines/dreamweb/saveload.cpp:170 engines/hugo/file.cpp:400 +#: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 +#: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Huifu" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2827,7 +2831,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2838,7 +2842,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -3084,6 +3088,27 @@ msgstr "" "'import_savefile'.\n" "\n" +#: engines/mads/detection.cpp:91 +msgid "Easy mouse interface" +msgstr "" + +#: engines/mads/detection.cpp:92 +#, fuzzy +msgid "Shows object names when hovering the mouse over them" +msgstr "Dang Shubiao Yishang Shi Xianshi Wuti Biaoqian" + +#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 +msgid "Animated inventory items" +msgstr "" + +#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 +msgid "Animated game interface" +msgstr "" + +#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 +msgid "Naughty game mode" +msgstr "" + #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" @@ -4018,7 +4043,7 @@ msgstr "Yinyue Yinliang:" msgid "Subtitle speed: " msgstr "Zimu Sudu:" -#: engines/scumm/scumm.cpp:1879 +#: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -4027,7 +4052,7 @@ msgstr "" "Bendi MIDI Zhichi Xuyao Cong LucasArts Shengji Zhi Roland,\n" "Dnahsi %s meiyou zhaodao. Shiyong AdLib." -#: engines/scumm/scumm.cpp:2732 +#: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " |
