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-rw-r--r--scumm/gfx.cpp2
-rw-r--r--scumm/script_v5.cpp2
-rw-r--r--scumm/scummvm.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index 7496b46690..f8a6aa222b 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -3275,7 +3275,7 @@ void Scumm::decompressDefaultCursor(int idx) {
// FIXME: None of the stock cursors are right for Loom. Why is that?
- if (_gameId == GID_LOOM256) {
+ if ((_gameId == GID_LOOM256) || (_gameId == GID_LOOM)) {
int w;
_cursor.width = 8;
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp
index f92df12306..2169e844f5 100644
--- a/scumm/script_v5.cpp
+++ b/scumm/script_v5.cpp
@@ -2252,7 +2252,7 @@ void Scumm_v5::o5_wait() {
oldaddr = _scriptPointer - 1;
- if ((_gameId == GID_INDY3_256) || (_features & GF_OLD_BUNDLE)) {
+ if ((_gameId == GID_INDY3_256) || (_gameId == GID_INDY3)) {
_opcode = 2;
} else
_opcode = fetchScriptByte();
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index b839b28017..b2b809937b 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -73,7 +73,7 @@ static const VersionSettings scumm_settings[] = {
{"zak256", "Zak McKracken and the Alien Mindbenders (256)", GID_ZAK256, 3, 0, 0,
GF_AFTER_V3 | GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALLING | GF_OLD256 | GF_AUDIOTRACKS, "00.LFL"},
{"loom", "Loom", GID_LOOM, 3, 5, 40,
- GF_AFTER_V3 | GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALLING | GF_USE_KEY | GF_OLD_BUNDLE | GF_16COLOR | GF_ADLIB_DEFAULT, "00.LFL"},
+ GF_AFTER_V3 | GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALLING | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE, "00.LFL"},
/* Scumm Version 4 */
{"monkeyEGA", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, 62,