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-rw-r--r--engines/dm/champion.cpp36
-rw-r--r--engines/dm/dialog.cpp2
-rw-r--r--engines/dm/dm.cpp24
-rw-r--r--engines/dm/gfx.cpp98
-rw-r--r--engines/dm/gfx.h158
-rw-r--r--engines/dm/inventory.cpp32
-rw-r--r--engines/dm/menus.cpp10
-rw-r--r--engines/dm/objectman.cpp4
-rw-r--r--engines/dm/text.cpp2
9 files changed, 183 insertions, 183 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp
index 0bd060d145..5b4a4dc9df 100644
--- a/engines/dm/champion.cpp
+++ b/engines/dm/champion.cpp
@@ -1401,7 +1401,7 @@ void ChampionMan::applyAndDrawPendingDamageAndWounds() {
blitBox._rect.bottom = 28;
blitBox._rect.left = textPosX + 7;
blitBox._rect.right = blitBox._rect.left + 31; /* Box is over the champion portrait in the status box */
- _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k16_damageToChampionBig), &blitBox, k16_byteWidth, kDMColorFlesh, 29);
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxDamageToChampionBig), &blitBox, k16_byteWidth, kDMColorFlesh, 29);
// Check the number of digits and sets the position accordingly.
if (pendingDamage < 10) // 1 digit
textPosX += 21;
@@ -1415,7 +1415,7 @@ void ChampionMan::applyAndDrawPendingDamageAndWounds() {
blitBox._rect.bottom = 6;
blitBox._rect.left = textPosX;
blitBox._rect.right = blitBox._rect.left + 47; /* Box is over the champion name in the status box */
- _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k15_damageToChampionSmallIndice), &blitBox, k24_byteWidth, kDMColorFlesh, 7);
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxDamageToChampionSmall), &blitBox, k24_byteWidth, kDMColorFlesh, 7);
// Check the number of digits and sets the position accordingly.
if (pendingDamage < 10) // 1 digit
textPosX += 19;
@@ -1875,7 +1875,7 @@ void ChampionMan::addCandidateChampionToParty(uint16 championPortraitIndex) {
championPtr->resetToZero();
// Strangerke - TODO: Check if the new code is possible to run on the older version (example: the portraits could be missing in the data)
_vm->_displayMan->_useByteBoxCoordinates = true;
- _vm->_displayMan->blitToBitmap(_vm->_displayMan->getNativeBitmapOrGraphic(k26_ChampionPortraitsIndice), championPtr->_portrait, _boxChampionPortrait, getChampionPortraitX(championPortraitIndex), getChampionPortraitY(championPortraitIndex), k128_byteWidth, k16_byteWidth, kDMColorNoTransparency, 87, 29);
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxChampionPortraits), championPtr->_portrait, _boxChampionPortrait, getChampionPortraitX(championPortraitIndex), getChampionPortraitY(championPortraitIndex), k128_byteWidth, k16_byteWidth, kDMColorNoTransparency, 87, 29);
championPtr->_actionIndex = kDMActionNone;
championPtr->_enableActionEventIndex = -1;
championPtr->_hideDamageReceivedIndex = -1;
@@ -2139,13 +2139,13 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
uint16 borderCount = 0;
if (_party._fireShieldDefense > 0)
- nativeBitmapIndices[borderCount++] = k38_BorderPartyFireshieldIndice;
+ nativeBitmapIndices[borderCount++] = kDMGraphicIdxBorderPartyFireshield;
if (_party._spellShieldDefense > 0)
- nativeBitmapIndices[borderCount++] = k39_BorderPartySpellshieldIndice;
+ nativeBitmapIndices[borderCount++] = kDMGraphicIdxBorderPartySpellshield;
if ((_party._shieldDefense > 0) || curChampion->_shieldDefense)
- nativeBitmapIndices[borderCount++] = k37_BorderPartyShieldIndice;
+ nativeBitmapIndices[borderCount++] = kDMGraphicIdxBorderPartyShield;
while (borderCount--)
_vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(nativeBitmapIndices[borderCount]), &box, k40_byteWidth, kDMColorFlesh, 29);
@@ -2156,7 +2156,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
} else
setFlag(championAttributes, kDMAttributeNameTitle | kDMAttributeStatistics | kDMAttributeWounds | kDMAttributeActionHand);
} else {
- _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k8_StatusBoxDeadChampion), &box, k40_byteWidth, kDMColorNoTransparency, 29);
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxStatusBoxDeadChampion), &box, k40_byteWidth, kDMColorNoTransparency, 29);
_vm->_textMan->printToLogicalScreen(championStatusBoxX + 1, 5, kDMColorLightestGray, kDMColorDarkGary, curChampion->_name);
_vm->_menuMan->drawActionIcon(champIndex);
@@ -2199,15 +2199,15 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
drawHealthStaminaManaValues(curChampion);
int16 nativeBitmapIndex;
if ((curChampion->_food < 0) || (curChampion->_water < 0) || (curChampion->_poisonEventCount))
- nativeBitmapIndex = k34_SlotBoxWoundedIndice;
+ nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded;
else
- nativeBitmapIndex = k33_SlotBoxNormalIndice;
+ nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal;
_vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(nativeBitmapIndex), boxMouth, k16_byteWidth, kDMColorDarkestGray, 18);
- nativeBitmapIndex = k33_SlotBoxNormalIndice;
+ nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal;
for (int i = kDMStatStrength; i <= kDMStatAntifire; i++) {
if ((curChampion->_statistics[i][kDMStatCurrent] < curChampion->_statistics[i][kDMStatMaximum])) {
- nativeBitmapIndex = k34_SlotBoxWoundedIndice;
+ nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded;
break;
}
}
@@ -2261,7 +2261,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
uint16 championIconIndex = getChampionIconIndex(curChampion->_cell, _vm->_dungeonMan->_partyDir);
if (getFlag(championAttributes, kDMAttributeIcon) && (_vm->_eventMan->_useChampionIconOrdinalAsMousePointerBitmap != _vm->indexToOrdinal(championIconIndex))) {
_vm->_displayMan->fillScreenBox(_boxChampionIcons[championIconIndex], _championColor[champIndex]);
- _vm->_displayMan->blitToBitmap(_vm->_displayMan->getNativeBitmapOrGraphic(k28_ChampionIcons), _vm->_displayMan->_bitmapScreen, _boxChampionIcons[championIconIndex], getChampionIconIndex(curChampion->_dir, _vm->_dungeonMan->_partyDir) * 19, 0, k40_byteWidth, k160_byteWidthScreen, kDMColorDarkestGray, 14, k200_heightScreen);
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxChampionIcons), _vm->_displayMan->_bitmapScreen, _boxChampionIcons[championIconIndex], getChampionIconIndex(curChampion->_dir, _vm->_dungeonMan->_partyDir) * 19, 0, k40_byteWidth, k160_byteWidthScreen, kDMColorDarkestGray, 14, k200_heightScreen);
}
if (getFlag(championAttributes, kDMAttributePanel) && isInventoryChampion) {
if (_vm->_pressingMouth)
@@ -2333,9 +2333,9 @@ void ChampionMan::drawSlot(uint16 champIndex, int16 slotIndex) {
iconIndex = kDMIconIndiceReadyHand + (slotIndex << 1);
if (champ->getWoundsFlag((ChampionWound)(1 << slotIndex))) {
iconIndex++;
- nativeBitmapIndex = k34_SlotBoxWoundedIndice;
+ nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded;
} else
- nativeBitmapIndex = k33_SlotBoxNormalIndice;
+ nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal;
} else {
if ((slotIndex >= kDMSlotNeck) && (slotIndex <= kDMSlotBackpackLine1_1))
iconIndex = kDMIconIndiceNeck + (slotIndex - kDMSlotNeck);
@@ -2349,14 +2349,14 @@ void ChampionMan::drawSlot(uint16 champIndex, int16 slotIndex) {
} // BUG2_00
if (slotIndex <= kDMSlotFeet) {
if (champ->getWoundsFlag((ChampionWound)(1 << slotIndex)))
- nativeBitmapIndex = k34_SlotBoxWoundedIndice;
+ nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded;
else
- nativeBitmapIndex = k33_SlotBoxNormalIndice;
+ nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal;
}
}
if ((slotIndex == kDMSlotActionHand) && (_vm->indexToOrdinal(champIndex) == _actingChampionOrdinal))
- nativeBitmapIndex = k35_SlotBoxActingHandIndice;
+ nativeBitmapIndex = kDMGraphicIdxSlotBoxActingHand;
if (nativeBitmapIndex != -1) {
_vm->_displayMan->_useByteBoxCoordinates = false;
@@ -2391,7 +2391,7 @@ void ChampionMan::renameChampion(Champion *champ) {
displayBox._rect.right = displayBox._rect.left + 167;
_vm->_displayMan->fillBoxBitmap(_vm->_displayMan->_bitmapViewport, displayBox, kDMColorDarkestGray, k112_byteWidthViewport, k136_heightViewport);
- _vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k27_PanelRenameChampionIndice), _vm->_inventoryMan->_boxPanel, k72_byteWidth, kDMColorCyan, 73);
+ _vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxPanelRenameChampion), _vm->_inventoryMan->_boxPanel, k72_byteWidth, kDMColorCyan, 73);
_vm->_textMan->printToViewport(177, 58, kDMColorLightestGray, "_______");
_vm->_textMan->printToViewport(105, 76, kDMColorLightestGray, "___________________");
_vm->_eventMan->showMouse();
diff --git a/engines/dm/dialog.cpp b/engines/dm/dialog.cpp
index 39fbadd8e5..3fbab203d3 100644
--- a/engines/dm/dialog.cpp
+++ b/engines/dm/dialog.cpp
@@ -43,7 +43,7 @@ void DialogMan::dialogDraw(const char *msg1, const char *msg2, const char *choic
static Box dialog2ChoicesPatch = Box(102, 122, 89, 125);
static Box dialog4ChoicesPatch = Box(102, 122, 62, 97);
- _vm->_displayMan->loadIntoBitmap(k0_dialogBoxGraphicIndice, _vm->_displayMan->_bitmapViewport);
+ _vm->_displayMan->loadIntoBitmap(kDMGraphicIdxDialogBox, _vm->_displayMan->_bitmapViewport);
//Strangerke: the version should be replaced by a ScummVM/RogueVM (?) string
// TODO: replace with ScummVM version string
_vm->_textMan->printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, 192, 7, kDMColorLightGray, kDMColorDarkGary, "V2.2", k136_heightViewport);
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp
index cb2a2f1053..e9b27246ae 100644
--- a/engines/dm/dm.cpp
+++ b/engines/dm/dm.cpp
@@ -268,7 +268,7 @@ void DMEngine::initializeGame() {
}
} while (loadgame(saveSlot) != kDMLoadgameSuccess);
- _displayMan->loadIntoBitmap(k11_MenuSpellAreLinesIndice, _menuMan->_bitmapSpellAreaLines); // @ F0396_MENUS_LoadSpellAreaLinesBitmap
+ _displayMan->loadIntoBitmap(kDMGraphicIdxMenuSpellAreLines, _menuMan->_bitmapSpellAreaLines); // @ F0396_MENUS_LoadSpellAreaLinesBitmap
// There was some memory wizardy for the Amiga platform, I skipped that part
_displayMan->allocateFlippedWallBitmaps();
@@ -517,9 +517,9 @@ void DMEngine::processEntrance() {
_entranceDoorAnimSteps[8] = _entranceDoorAnimSteps[7] + 128 * 161;
_entranceDoorAnimSteps[9] = _entranceDoorAnimSteps[8] + 128 * 161 * 2;
- _displayMan->loadIntoBitmap(k3_entranceRightDoorGraphicIndice, _entranceDoorAnimSteps[4]);
- _displayMan->loadIntoBitmap(k2_entranceLeftDoorGraphicIndice, _entranceDoorAnimSteps[0]);
- _interfaceCredits = _displayMan->getNativeBitmapOrGraphic(k5_creditsGraphicIndice);
+ _displayMan->loadIntoBitmap(kDMGraphicIdxEntranceRightDoor, _entranceDoorAnimSteps[4]);
+ _displayMan->loadIntoBitmap(kDMGraphicIdxEntranceLeftDoor, _entranceDoorAnimSteps[0]);
+ _interfaceCredits = _displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxCredits);
_displayMan->_useByteBoxCoordinates = false;
Box displayBox(0, 100, 0, 160);
for (uint16 idx = 1; idx < 4; idx++) {
@@ -630,7 +630,7 @@ void DMEngine::endGame(bool doNotDrawCreditsOnly) {
for (int16 championIndex = kDMChampionFirst; championIndex < _championMan->_partyChampionCount; championIndex++) {
int16 textPosY = championIndex * 48;
Champion *curChampion = &_championMan->_champions[championIndex];
- _displayMan->blitToScreen(_displayMan->getNativeBitmapOrGraphic(k208_wallOrn_43_champMirror), &championMirrorBox, k32_byteWidth, kDMColorFlesh, 43);
+ _displayMan->blitToScreen(_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxWallOrnChampMirror), &championMirrorBox, k32_byteWidth, kDMColorFlesh, 43);
_displayMan->blitToScreen(curChampion->_portrait, &championPortraitBox, k16_byteWidth, kDMColorDarkGary, 29);
_textMan->printEndGameString(87, textPosY += 14, kDMColorGold, curChampion->_name);
int textPosX = (6 * strlen(curChampion->_name)) + 87;
@@ -658,7 +658,7 @@ void DMEngine::endGame(bool doNotDrawCreditsOnly) {
}
T0444017:
_displayMan->fillScreen(kDMColorBlack);
- _displayMan->blitToScreen(_displayMan->getNativeBitmapOrGraphic(k6_theEndIndice), &theEndBox, k40_byteWidth, kDMColorNoTransparency, 14);
+ _displayMan->blitToScreen(_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxTheEnd), &theEndBox, k40_byteWidth, kDMColorNoTransparency, 14);
for (uint16 i = 0; i < 16; ++i)
darkBluePalette[i] = D01_RGB_DARK_BLUE;
uint16 curPalette[16];
@@ -716,7 +716,7 @@ T0444017:
_displayMan->startEndFadeToPalette(darkBluePalette);
}
Box box(0, 319, 0, 199);
- _displayMan->blitToScreen(_displayMan->getNativeBitmapOrGraphic(k5_creditsGraphicIndice), &box, k160_byteWidthScreen, kDMColorNoTransparency, k200_heightScreen);
+ _displayMan->blitToScreen(_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxCredits), &box, k160_byteWidthScreen, kDMColorNoTransparency, k200_heightScreen);
_displayMan->startEndFadeToPalette(_displayMan->_palCredits);
_eventMan->waitForMouseOrKeyActivity();
@@ -764,7 +764,7 @@ void DMEngine::drawEntrance() {
_displayMan->startEndFadeToPalette(_displayMan->_blankBuffer);
// note, a global variable is used here in the original
- _displayMan->loadIntoBitmap(k4_entranceGraphicIndice, _displayMan->_bitmapScreen);
+ _displayMan->loadIntoBitmap(kDMGraphicIdxEntrance, _displayMan->_bitmapScreen);
_displayMan->drawDungeon(kDMDirSouth, 2, 0);
if (!_savedScreenForOpenEntranceDoors)
@@ -781,10 +781,10 @@ void DMEngine::drawEntrance() {
void DMEngine::openEntranceDoors() {
Box rightDoorBox(109, 231, 30, 193);
- byte *rightDoorBitmap = _displayMan->getNativeBitmapOrGraphic(k3_entranceRightDoorGraphicIndice);
+ byte *rightDoorBitmap = _displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxEntranceRightDoor);
Box leftDoorBox(0, 100, 30, 193);
uint16 leftDoorBlitFrom = 0;
- byte *leftDoorBitmap = _displayMan->getNativeBitmapOrGraphic(k2_entranceLeftDoorGraphicIndice);
+ byte *leftDoorBitmap = _displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxEntranceLeftDoor);
Box screenBox(0, 319, 0, 199);
@@ -823,7 +823,7 @@ void DMEngine::drawTittle() {
byte *allocatedMem = new byte[145600 * 2];
byte *titleSteps = allocatedMem;
byte *bitmapTitle = titleSteps;
- _displayMan->loadIntoBitmap(k1_titleGraphicsIndice, titleSteps);
+ _displayMan->loadIntoBitmap(kDMGraphicIdxTitle, titleSteps);
titleSteps += 320 * 200;
uint16 blitPalette[16];
@@ -888,7 +888,7 @@ void DMEngine::drawTittle() {
void DMEngine::entranceDrawCredits() {
_eventMan->showMouse();
_displayMan->startEndFadeToPalette(_displayMan->_blankBuffer);
- _displayMan->loadIntoBitmap(k5_creditsGraphicIndice, _displayMan->_bitmapScreen);
+ _displayMan->loadIntoBitmap(kDMGraphicIdxCredits, _displayMan->_bitmapScreen);
_displayMan->startEndFadeToPalette(_displayMan->_palCredits);
delay(50);
_eventMan->waitForMouseOrKeyActivity();
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp
index c382342094..d8d680c6a9 100644
--- a/engines/dm/gfx.cpp
+++ b/engines/dm/gfx.cpp
@@ -538,14 +538,14 @@ void DisplayMan::initializeGraphicData() {
_derivedBitmapByteCount[kDMDerivedBitmapDamageToCreatureSmall] = 24 * 37;
for (int16 doorOrnamentIndex = k15_DoorOrnDestroyedMask; doorOrnamentIndex <= k16_DoorOrnThivesEyeMask; doorOrnamentIndex++) {
- _currMapDoorOrnInfo[doorOrnamentIndex].nativeIndice = doorOrnamentIndex + (k301_DoorMaskDestroyedIndice - k15_DoorOrnDestroyedMask);
+ _currMapDoorOrnInfo[doorOrnamentIndex].nativeIndice = doorOrnamentIndex + (kDMGraphicIdxDoorMaskDestroyed - k15_DoorOrnDestroyedMask);
_currMapDoorOrnInfo[doorOrnamentIndex].coordinateSet = 1;
_derivedBitmapByteCount[doorOrnamentIndex * 2 + kDMDerivedBitmapFirstDoorOrnamentD3] = 24 * 41;
_derivedBitmapByteCount[doorOrnamentIndex * 2 + kDMDerivedBitmapFirstDoorOrnamentD2] = 32 * 61;
}
- _currMapFloorOrnInfo[k15_FloorOrnFootprints].nativeIndice = k241_FloorOrn_15_D3L_footprints;
+ _currMapFloorOrnInfo[k15_FloorOrnFootprints].nativeIndice = kDMGraphicIdxFloorOrnD3LFootprints;
_currMapFloorOrnInfo[k15_FloorOrnFootprints].coordinateSet = 1;
ObjectAspect *objectAspect = _objectAspects209;
@@ -710,8 +710,8 @@ void DisplayMan::unpackGraphics() {
_bitmaps[i] = _bitmaps[i - 1] + getPixelWidth(i - 1) * getPixelHeight(i - 1);
loadIntoBitmap(i, _bitmaps[i]);
}
- _bitmaps[k557_FontGraphicIndice] = _bitmaps[532] + getPixelWidth(532) * getPixelHeight(532);
- loadFNT1intoBitmap(k557_FontGraphicIndice, _bitmaps[k557_FontGraphicIndice]);
+ _bitmaps[kDMGraphicIdxFont] = _bitmaps[532] + getPixelWidth(532) * getPixelHeight(532);
+ loadFNT1intoBitmap(kDMGraphicIdxFont, _bitmaps[kDMGraphicIdxFont]);
}
void DisplayMan::loadFNT1intoBitmap(uint16 index, byte *destBitmap) {
@@ -768,7 +768,7 @@ void DisplayMan::drawDoorButton(int16 doorButtonOrdinal, DoorButton doorButton)
assert(doorButtonOrdinal == 0);
- int16 nativeBitmapIndex = doorButtonOrdinal + k315_firstDoorButton_GraphicIndice;
+ int16 nativeBitmapIndex = doorButtonOrdinal + kDMGraphicIdxFirstDoorButton;
int coordSet = doorButtonCoordSet[doorButtonOrdinal];
uint16 *coordSetRedEagle = doorButtonCoordSets[coordSet][doorButton];
@@ -950,11 +950,11 @@ byte *DisplayMan::getExplosionBitmap(uint16 explosionAspIndex, uint16 scale, int
byte *bitmap;
int16 derBitmapIndex = (explosionAspIndex * 14) + scale / 2 + kDMDerivedBitmapFirstExplosion - 2;
if ((scale == 32) && (explosionAspIndex != kDMExplosionAspectSmoke))
- bitmap = getNativeBitmapOrGraphic(explosionAspIndex + k348_FirstExplosionGraphicIndice);
+ bitmap = getNativeBitmapOrGraphic(explosionAspIndex + kDMGraphicIdxFirstExplosion);
else if (isDerivedBitmapInCache(derBitmapIndex))
bitmap = getDerivedBitmap(derBitmapIndex);
else {
- byte *nativeBitmap = getNativeBitmapOrGraphic(MIN(explosionAspIndex, (uint16)kDMExplosionAspectPoison) + k348_FirstExplosionGraphicIndice);
+ byte *nativeBitmap = getNativeBitmapOrGraphic(MIN(explosionAspIndex, (uint16)kDMExplosionAspectPoison) + kDMGraphicIdxFirstExplosion);
bitmap = getDerivedBitmap(derBitmapIndex);
blitToBitmapShrinkWithPalChange(nativeBitmap, bitmap, explAsp->_byteWidth, explAsp->_height, pixelWidth * 2, height,
(explosionAspIndex == kDMExplosionAspectSmoke) ? _palChangeSmoke : _palChangesNoChanges);
@@ -1306,7 +1306,7 @@ void DisplayMan::drawSquareD3L(Direction dir, int16 posX, int16 posY) {
break;
case kDMElementTypePit:
if (!squareAspect[kDMSquareAspectPitInvisible])
- drawFloorPitOrStairsBitmap(k49_FloorPit_D3L_GraphicIndice, frameFloorPitD3L);
+ drawFloorPitOrStairsBitmap(kDMGraphicIdxFloorPitD3L, frameFloorPitD3L);
// no break on purpose
case kDMElementTypeTeleporter:
case kDMElementTypeCorridor:
@@ -1389,7 +1389,7 @@ void DisplayMan::drawSquareD3R(Direction dir, int16 posX, int16 posY) {
break;;
case kDMElementTypePit:
if (!squareAspect[kDMSquareAspectPitInvisible])
- drawFloorPitOrStairsBitmapFlippedHorizontally(k49_FloorPit_D3L_GraphicIndice, frameFloorPitD3R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(kDMGraphicIdxFloorPitD3L, frameFloorPitD3R);
// No break on purpose
case kDMElementTypeTeleporter:
case kDMElementTypeCorridor:
@@ -1467,7 +1467,7 @@ void DisplayMan::drawSquareD3C(Direction dir, int16 posX, int16 posY) {
break;
case kDMElementTypePit:
if (!squareAspect[kDMSquareAspectPitInvisible])
- drawFloorPitOrStairsBitmap(k50_FloorPit_D3C_GraphicIndice, frameFloorPitD3C);
+ drawFloorPitOrStairsBitmap(kDMGraphicIdxFloorPitD3C, frameFloorPitD3C);
// No break on purpose
case kDMElementTypeTeleporter:
case kDMElementTypeCorridor:
@@ -1546,7 +1546,7 @@ void DisplayMan::drawSquareD2L(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderDoorPass2FrontLeftFrontRight;
break;
case kDMElementTypePit:
- drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? k57_FloorPir_Invisible_D2L_GraphicIndice : k51_FloorPit_D2L_GraphicIndice,
+ drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD2L : kDMGraphicIdxFloorPitD2L,
frameFloorPitD2L);
// No break on purpose
case kDMElementTypeTeleporter:
@@ -1561,7 +1561,7 @@ void DisplayMan::drawSquareD2L(Direction dir, int16 posX, int16 posY) {
}
if (!skip) {
- drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &FrameCeilingPitD2L, posX, posY, false);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD2L, &FrameCeilingPitD2L, posX, posY, false);
drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, kDMViewSquareD2L, order);
}
@@ -1605,7 +1605,7 @@ void DisplayMan::drawSquareD2R(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderBackRightBackLeftFrontRightFrontLeft;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2R);
- drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD2L, &frameCeilingPitD2R, posX, posY, true);
break;
case kDMElementTypeWall:
drawWallSetBitmap(_bitmapWallSetD2LCR, _frameWalls163[kDMViewSquareD2R]);
@@ -1622,7 +1622,7 @@ void DisplayMan::drawSquareD2R(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderBackLeftFrontRightFrontLeft;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2R);
- drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD2L, &frameCeilingPitD2R, posX, posY, true);
break;
case kDMElementTypeDoorFront:
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2R);
@@ -1634,14 +1634,14 @@ void DisplayMan::drawSquareD2R(Direction dir, int16 posX, int16 posY) {
break;
case kDMElementTypePit:
drawFloorPitOrStairsBitmapFlippedHorizontally(
- squareAspect[kDMSquareAspectPitInvisible] ? k57_FloorPir_Invisible_D2L_GraphicIndice : k51_FloorPit_D2L_GraphicIndice, frameFloorPitD2R);
+ squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD2L : kDMGraphicIdxFloorPitD2L, frameFloorPitD2R);
// No break on purpose
case kDMElementTypeTeleporter:
case kDMElementTypeCorridor:
order = kDMCellOrderBackRightBackLeftFrontRightFrontLeft;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2R);
- drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD2L, &frameCeilingPitD2R, posX, posY, true);
break;
default:
skip = true;
@@ -1692,7 +1692,7 @@ void DisplayMan::drawSquareD2C(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderBackLeftBackRightFrontLeftFrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2C);
- drawCeilingPit(k64_ceilingPitD2C_GraphicIndice, &frameCeilingPitD2C, posX, posY, false);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD2C, &frameCeilingPitD2C, posX, posY, false);
break;
case kDMElementTypeWall:
drawWallSetBitmapWithoutTransparency(_bitmapWallSetD2LCR, _frameWalls163[kDMViewSquareD2C]);
@@ -1716,14 +1716,14 @@ void DisplayMan::drawSquareD2C(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderDoorPass2FrontLeftFrontRight;
break;
case kDMElementTypePit:
- drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? k58_FloorPit_invisible_D2C_GraphicIndice : k52_FloorPit_D2C_GraphicIndice, frameFloorPitD2C);
+ drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD2C : kDMGraphicIdxFloorPitD2C, frameFloorPitD2C);
// No break on purpose
case kDMElementTypeTeleporter:
case kDMElementTypeCorridor:
order = kDMCellOrderBackLeftBackRightFrontLeftFrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2C);
- drawCeilingPit(k64_ceilingPitD2C_GraphicIndice, &frameCeilingPitD2C, posX, posY, false);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD2C, &frameCeilingPitD2C, posX, posY, false);
break;
default:
skip = true;
@@ -1774,7 +1774,7 @@ void DisplayMan::drawSquareD1L(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderBackRightFrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1L);
- drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD1L, &frameCeilingPitD1L, posX, posY, false);
break;
case kDMElementTypeWall:
drawWallSetBitmap(_bitmapWallSetD1LCR, _frameWalls163[kDMViewSquareD1L]);
@@ -1790,7 +1790,7 @@ void DisplayMan::drawSquareD1L(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderBackRightFrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1L);
- drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD1L, &frameCeilingPitD1L, posX, posY, false);
break;
case kDMElementTypeDoorFront:
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1L);
@@ -1801,14 +1801,14 @@ void DisplayMan::drawSquareD1L(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderDoorPass2FrontRight;
break;
case kDMElementTypePit:
- drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? k59_floorPit_invisible_D1L_GraphicIndice : k53_FloorPit_D1L_GraphicIndice, frameFloorPitD1L);
+ drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD1L : kDMGraphicIdxFloorPitD1L, frameFloorPitD1L);
// No break on purpose
case kDMElementTypeTeleporter:
case kDMElementTypeCorridor:
order = kDMCellOrderBackRightFrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1L);
- drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD1L, &frameCeilingPitD1L, posX, posY, false);
break;
default:
skip = true;
@@ -1858,7 +1858,7 @@ void DisplayMan::drawSquareD1R(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderBackLeftFrontLeft;
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD1L, &frameCeilingPitD1R, posX, posY, true);
break;
case kDMElementTypeWall:
drawWallSetBitmap(_bitmapWallSetD1LCR, _frameWalls163[kDMViewSquareD1R]);
@@ -1874,7 +1874,7 @@ void DisplayMan::drawSquareD1R(Direction dir, int16 posX, int16 posY) {
case kDMElementTypeDoorSide:
order = kDMCellOrderBackLeftFrontLeft;
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD1L, &frameCeilingPitD1R, posX, posY, true);
break;
case kDMElementTypeDoorFront:
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1R);
@@ -1885,14 +1885,14 @@ void DisplayMan::drawSquareD1R(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderDoorPass2FrontLeft;
break;
case kDMElementTypePit:
- drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[kDMSquareAspectPitInvisible] ? k59_floorPit_invisible_D1L_GraphicIndice
- : k53_FloorPit_D1L_GraphicIndice, frameFloorPitD1R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD1L
+ : kDMGraphicIdxFloorPitD1L, frameFloorPitD1R);
// No break on purpose
case kDMElementTypeTeleporter:
case kDMElementTypeCorridor:
order = kDMCellOrderBackLeftFrontLeft;
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD1L, &frameCeilingPitD1R, posX, posY, true);
break;
default:
skip = true;
@@ -1929,7 +1929,7 @@ void DisplayMan::drawSquareD1C(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderBackLeftBackRightFrontLeftFrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1C);
- drawCeilingPit(k66_ceilingPitD1C_GraphicIndice, &frameCeilingPitD1C, posX, posY, false);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD1C, &frameCeilingPitD1C, posX, posY, false);
break;
case kDMElementTypeWall:
_vm->_dungeonMan->_isFacingAlcove = false;
@@ -1940,7 +1940,7 @@ void DisplayMan::drawSquareD1C(Direction dir, int16 posX, int16 posY) {
blitToBitmap(_bitmapViewport, getDerivedBitmap(kDMDerivedBitmapThievesEyeVisibleArea),
boxThievesEyeVisibleArea, _boxThievesEyeViewPortVisibleArea._rect.left, _boxThievesEyeViewPortVisibleArea._rect.top,
k112_byteWidthViewport, 48, kDMColorNoTransparency, 136, 95);
- byte *bitmap = getNativeBitmapOrGraphic(k41_holeInWall_GraphicIndice);
+ byte *bitmap = getNativeBitmapOrGraphic(kDMGraphicIdxHoleInWall);
blitToBitmap(bitmap, getDerivedBitmap(kDMDerivedBitmapThievesEyeVisibleArea),
boxThievesEyeVisibleArea, 0, 0, 48, 48, kDMColorFlesh, 95, 95);
}
@@ -1970,14 +1970,14 @@ void DisplayMan::drawSquareD1C(Direction dir, int16 posX, int16 posY) {
order = kDMCellOrderDoorPass2FrontLeftFrontRight;
break;
case kDMElementTypePit:
- drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? k60_floorPitInvisibleD1C_GraphicIndice : k54_FloorPit_D1C_GraphicIndice, frameFloorPitD1C);
+ drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD1C : kDMGraphicIdxFloorPitD1C, frameFloorPitD1C);
// No break on purpose
case kDMElementTypeTeleporter:
case kDMElementTypeCorridor:
order = kDMCellOrderBackLeftBackRightFrontLeftFrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1C);
- drawCeilingPit(k66_ceilingPitD1C_GraphicIndice, &frameCeilingPitD1C, posX, posY, false);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD1C, &frameCeilingPitD1C, posX, posY, false);
break;
default:
skip = true;
@@ -2008,7 +2008,7 @@ void DisplayMan::drawSquareD0L(Direction dir, int16 posX, int16 posY) {
drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, kDMViewSquareD0L, kDMCellOrderBackRight);
break;
case kDMElementTypePit:
- drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? k61_floorPitInvisibleD0L_GraphicIndice : k55_FloorPit_D0L_GraphicIndice, frameFloorPitD0L);
+ drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD0L : kDMGraphicIdxFloorPitD0L, frameFloorPitD0L);
case kDMElementTypeStairsSide:
if (squareAspect[kDMSquareAspectStairsUp])
drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexSideD0L, frameStairsSideD0L);
@@ -2017,7 +2017,7 @@ void DisplayMan::drawSquareD0L(Direction dir, int16 posX, int16 posY) {
break;
}
- drawCeilingPit(k67_ceilingPitD0L_grahicIndice, &frameCeilingPitD0L, posX, posY, false);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD0L, &frameCeilingPitD0L, posX, posY, false);
if ((squareAspect[kDMSquareAspectElement] == kDMElementTypeTeleporter) && squareAspect[kDMSquareAspectTeleporterVisible])
drawField(&_fieldAspects188[kDMViewSquareD0L], _frameWalls163[kDMViewSquareD0L]._box);
}
@@ -2035,12 +2035,12 @@ void DisplayMan::drawSquareD0R(Direction dir, int16 posX, int16 posY) {
drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexSideD0L, frameStairsSideD0R);
return;
case kDMElementTypePit:
- drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[kDMSquareAspectPitInvisible] ? k61_floorPitInvisibleD0L_GraphicIndice
- : k55_FloorPit_D0L_GraphicIndice, frameFloorPitD0R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD0L
+ : kDMGraphicIdxFloorPitD0L, frameFloorPitD0R);
case kDMElementTypeCorridor:
case kDMElementTypeDoorSide:
case kDMElementTypeTeleporter:
- drawCeilingPit(k67_ceilingPitD0L_grahicIndice, &frameCeilingPitD0R, posX, posY, true);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD0L, &frameCeilingPitD0R, posX, posY, true);
drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, kDMViewSquareD0R, kDMCellOrderBackLeft);
break;
case kDMElementTypeWall:
@@ -2068,7 +2068,7 @@ void DisplayMan::drawSquareD0C(Direction dir, int16 posX, int16 posY) {
case kDMElementTypeDoorSide:
if (_vm->_championMan->_party._event73Count_ThievesEye) {
memmove(_tmpBitmap, _bitmapWallSetDoorFrameFront, 32 * 123);
- blitToBitmap(getNativeBitmapOrGraphic(k41_holeInWall_GraphicIndice),
+ blitToBitmap(getNativeBitmapOrGraphic(kDMGraphicIdxHoleInWall),
_tmpBitmap, boxThievesEyeHoleInDoorFrame, doorFrameD0C._box._rect.left - _boxThievesEyeViewPortVisibleArea._rect.left,
0, 48, 16, kDMColorGold, 95, 123);
drawWallSetBitmap(_tmpBitmap, doorFrameD0C);
@@ -2085,10 +2085,10 @@ void DisplayMan::drawSquareD0C(Direction dir, int16 posX, int16 posY) {
}
break;
case kDMElementTypePit:
- drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? k62_flootPitInvisibleD0C_graphicIndice : k56_FloorPit_D0C_GraphicIndice, frameFloorPitD0C);
+ drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD0C : kDMGraphicIdxFloorPitD0C, frameFloorPitD0C);
break;
}
- drawCeilingPit(k68_ceilingPitD0C_graphicIndice, &frameCeilingPitD0C, posX, posY, false);
+ drawCeilingPit(kDMGraphicIdxCeilingPitD0C, &frameCeilingPitD0C, posX, posY, false);
drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, kDMViewSquareD0C, kDMCellOrderBackLeftBackRight);
if ((squareAspect[kDMSquareAspectElement] == kDMElementTypeTeleporter) && squareAspect[kDMSquareAspectTeleporterVisible])
drawField(&_fieldAspects188[kDMViewSquareD0C], _frameWalls163[kDMViewSquareD0C]._box);
@@ -2783,7 +2783,7 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex
ornCoordSet[4], k112_byteWidthViewport, kDMColorFlesh, ornCoordSet[5], k136_heightViewport);
if ((viewWallIndex == kDMViewWallD1CFront) && _championPortraitOrdinal--) {
- blitToBitmap(getNativeBitmapOrGraphic(k26_ChampionPortraitsIndice), _bitmapViewport, boxChampionPortraitOnWall,
+ blitToBitmap(getNativeBitmapOrGraphic(kDMGraphicIdxChampionPortraits), _bitmapViewport, boxChampionPortraitOnWall,
(_championPortraitOrdinal & 0x0007) << 5, (_championPortraitOrdinal >> 3) * 29,
k128_byteWidth, k112_byteWidthViewport, kDMColorDarkGary, 87, k136_heightViewport); /* A portrait is 32x29 pixels */
}
@@ -2831,7 +2831,7 @@ void DisplayMan::drawField(FieldAspect *fieldAspect, Box& box) {
if (fieldAspect->_mask != kMaskFieldAspectNoMask) {
bitmapMask = _tmpBitmap;
- memmove(bitmapMask, getNativeBitmapOrGraphic(k69_FieldMask_D3R_GraphicIndice + getFlag(fieldAspect->_mask, kMaskFieldAspectIndex)),
+ memmove(bitmapMask, getNativeBitmapOrGraphic(kDMGraphicIdxFieldMaskD3R + getFlag(fieldAspect->_mask, kMaskFieldAspectIndex)),
fieldAspect->_height * fieldAspect->_byteWidth * 2);
if (getFlag(fieldAspect->_mask, kMaskFieldAspectFlipMask)) {
flipBitmapHorizontal(bitmapMask, fieldAspect->_byteWidth, fieldAspect->_height);
@@ -2839,7 +2839,7 @@ void DisplayMan::drawField(FieldAspect *fieldAspect, Box& box) {
}
isDerivedBitmapInCache(kDMDerivedBitmapViewport);
- byte *bitmap = getNativeBitmapOrGraphic(k73_FieldTeleporterGraphicIndice + fieldAspect->_nativeBitmapRelativeIndex);
+ byte *bitmap = getNativeBitmapOrGraphic(kDMGraphicIdxFieldTeleporter + fieldAspect->_nativeBitmapRelativeIndex);
blitBoxFilledWithMaskedBitmap(bitmap, _bitmapViewport, bitmapMask, getDerivedBitmap(kDMDerivedBitmapViewport), box,
_vm->getRandomNumber(2) + fieldAspect->_baseStartUnitIndex, _vm->getRandomNumber(32), k112_byteWidthViewport,
(Color)fieldAspect->_transparentColor, fieldAspect->_xPos, 0, 136, fieldAspect->_bitplaneWordCount);
@@ -3162,7 +3162,7 @@ void DisplayMan::drawObjectsCreaturesProjectilesExplosions(Thing thingParam, Dir
if ((viewSquareIndex >= kDMViewSquareD3C) && (viewSquareIndex <= kDMViewSquareD0C) && (thingParam.getCell() == cellYellowBear)) { /* Square where objects are visible and object is located on cell being processed */
objectAspect = &(_objectAspects209[_vm->_dungeonMan->_objectInfos[_vm->_dungeonMan->getObjectInfoIndex(thingParam)]._objectAspectIndex]);
- AL_4_nativeBitmapIndex = k360_FirstObjectGraphicIndice + objectAspect->_firstNativeBitmapRelativeIndex;
+ AL_4_nativeBitmapIndex = kDMGraphicIdxFirstObject + objectAspect->_firstNativeBitmapRelativeIndex;
useAlcoveObjectImage = (L0135_B_DrawAlcoveObjects && getFlag(objectAspect->_graphicInfo, k0x0010_ObjectAlcoveMask) && (viewLane == kDMViewLaneCenter));
if (useAlcoveObjectImage)
AL_4_nativeBitmapIndex++;
@@ -3355,7 +3355,7 @@ T0115077_DrawSecondHalfSquareCreature:
if (!coordinateSet[1])
goto T0115126_CreatureNotVisible;
creatureGraphicInfoRed = creatureGraphicInfoGreen;
- AL_4_nativeBitmapIndex = k446_FirstCreatureGraphicIndice + ((CreatureAspect *)objectAspect)->_firstNativeBitmapRelativeIndex; /* By default, assume using the front image */
+ AL_4_nativeBitmapIndex = kDMGraphicIdxFirstCreature + ((CreatureAspect *)objectAspect)->_firstNativeBitmapRelativeIndex; /* By default, assume using the front image */
derivedBitmapIndex = ((CreatureAspect *)objectAspect)->_firstDerivedBitmapIndex;
int16 sourceByteWidth;
int16 sourceHeight;
@@ -3544,7 +3544,7 @@ T0115129_DrawProjectiles:
AL_4_projectileAspect = _vm->_dungeonMan->getProjectileAspect(projectile->_slot);
if (AL_4_projectileAspect < 0) { /* Negative value: projectile aspect is the ordinal of a PROJECTIL_ASPECT */
objectAspect = (ObjectAspect *)&_projectileAspect[_vm->ordinalToIndex(-AL_4_projectileAspect)];
- AL_4_nativeBitmapIndex = ((ProjectileAspect *)objectAspect)->_firstNativeBitmapRelativeIndex + k316_FirstProjectileGraphicIndice;
+ AL_4_nativeBitmapIndex = ((ProjectileAspect *)objectAspect)->_firstNativeBitmapRelativeIndex + kDMGraphicIdxFirstProjectile;
projectileAspectType = getFlag(((ProjectileAspect *)objectAspect)->_graphicInfo, k0x0003_ProjectileAspectTypeMask);
bool doNotScaleWithKineticEnergy = !getFlag(((ProjectileAspect *)objectAspect)->_graphicInfo, k0x0100_ProjectileScaleWithKineticEnergyMask);
@@ -3650,7 +3650,7 @@ T0115129_DrawProjectiles:
projectileCoordinates[1] = 47;
coordinateSet = projectileCoordinates;
objectAspect = &_objectAspects209[AL_4_projectileAspect];
- AL_4_nativeBitmapIndex = objectAspect->_firstNativeBitmapRelativeIndex + k360_FirstObjectGraphicIndice;
+ AL_4_nativeBitmapIndex = objectAspect->_firstNativeBitmapRelativeIndex + kDMGraphicIdxFirstObject;
drawProjectileAsObject = true;
goto T0115015_DrawProjectileAsObject; /* Go to code section to draw an object. Once completed, it jumps back to T0115171_BackFromT0115015_DrawProjectileAsObject below */
}
@@ -3689,7 +3689,7 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:;
} else {
if (AL_4_explosionType == kDMExplosionTypeRebirthStep1) {
objectAspect = (ObjectAspect *)&_projectileAspect[_vm->ordinalToIndex(-_vm->_dungeonMan->getProjectileAspect(Thing::_explLightningBolt))];
- bitmapRedBanana = getNativeBitmapOrGraphic(((ProjectileAspect *)objectAspect)->_firstNativeBitmapRelativeIndex + (k316_FirstProjectileGraphicIndice + 1));
+ bitmapRedBanana = getNativeBitmapOrGraphic(((ProjectileAspect *)objectAspect)->_firstNativeBitmapRelativeIndex + (kDMGraphicIdxFirstProjectile + 1));
explosionCoordinates = rebirthStep1ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3];
byteWidth = getScaledDimension((((ProjectileAspect *)objectAspect)->_byteWidth), explosionCoordinates[2]);
heightRedEagle = getScaledDimension((((ProjectileAspect *)objectAspect)->_height), explosionCoordinates[2]);
@@ -3719,7 +3719,7 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:;
AL_4_explosionAspectIndex++; /* Use third graphic in the pattern for large explosion attack */
}
isDerivedBitmapInCache(kDMDerivedBitmapViewport);
- bitmapRedBanana = getNativeBitmapOrGraphic(AL_4_explosionAspectIndex + k351_FirstExplosionPatternGraphicIndice);
+ bitmapRedBanana = getNativeBitmapOrGraphic(AL_4_explosionAspectIndex + kDMGraphicIdxFirstExplosionPattern);
if (smoke) {
blitToBitmapShrinkWithPalChange(bitmapRedBanana, _tmpBitmap, 48, 32, 48, 32, _palChangeSmoke);
bitmapRedBanana = _tmpBitmap;
diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h
index ff44f951d5..8c58ed8cbf 100644
--- a/engines/dm/gfx.h
+++ b/engines/dm/gfx.h
@@ -200,6 +200,85 @@ enum Color {
kDMColorWhite = 15
};
+enum GraphicIndice {
+ kDMGraphicIdxDialogBox = 0, // @ C000_GRAPHIC_DIALOG_BOX
+ kDMGraphicIdxTitle = 1, // @ C001_GRAPHIC_TITLE
+ kDMGraphicIdxEntranceLeftDoor = 2, // @ C002_GRAPHIC_ENTRANCE_LEFT_DOOR
+ kDMGraphicIdxEntranceRightDoor = 3, // @ C003_GRAPHIC_ENTRANCE_RIGHT_DOOR
+ kDMGraphicIdxEntrance = 4, // @ C004_GRAPHIC_ENTRANCE
+ kDMGraphicIdxCredits = 5, // @ C005_GRAPHIC_CREDITS
+ kDMGraphicIdxTheEnd = 6, // @ C006_GRAPHIC_THE_END
+ kDMGraphicIdxStatusBoxDeadChampion = 8, // @ C008_GRAPHIC_STATUS_BOX_DEAD_CHAMPION
+ kDMGraphicIdxMenuSpellAreaBackground = 9, // @ C009_GRAPHIC_MENU_SPELL_AREA_BACKGROUND
+ kDMGraphicIdxMenuActionArea = 10, // @ C010_GRAPHIC_MENU_ACTION_AREA
+ kDMGraphicIdxMenuSpellAreLines = 11, // @ C011_GRAPHIC_MENU_SPELL_AREA_LINES
+ kDMGraphicIdxMovementArrows = 13, // @ C013_GRAPHIC_MOVEMENT_ARROWS
+ kDMGraphicIdxDamageToCreature = 14, // @ C014_GRAPHIC_DAMAGE_TO_CREATURE
+ kDMGraphicIdxDamageToChampionSmall = 15, // @ C015_GRAPHIC_DAMAGE_TO_CHAMPION_SMALL
+ kDMGraphicIdxDamageToChampionBig = 16, // @ C016_GRAPHIC_DAMAGE_TO_CHAMPION_BIG
+ kDMGraphicIdxInventory = 17, // @ C017_GRAPHIC_INVENTORY
+ kDMGraphicIdxArrowForChestContent = 18, // @ C018_GRAPHIC_ARROW_FOR_CHEST_CONTENT
+ kDMGraphicIdxEyeForObjectDescription = 19, // @ C019_GRAPHIC_EYE_FOR_OBJECT_DESCRIPTION
+ kDMGraphicIdxPanelEmpty = 20, // @ C020_GRAPHIC_PANEL_EMPTY
+ kDMGraphicIdxPanelOpenScroll = 23, // @ C023_GRAPHIC_PANEL_OPEN_SCROLL
+ kDMGraphicIdxPanelOpenChest = 25, // @ C025_GRAPHIC_PANEL_OPEN_CHEST
+ kDMGraphicIdxChampionPortraits = 26, // @ C026_GRAPHIC_CHAMPION_PORTRAITS
+ kDMGraphicIdxPanelRenameChampion = 27, // @ C027_GRAPHIC_PANEL_RENAME_CHAMPION
+ kDMGraphicIdxChampionIcons = 28, // @ C028_GRAPHIC_CHAMPION_ICONS
+ kDMGraphicIdxObjectDescCircle = 29, // @ C029_GRAPHIC_OBJECT_DESCRIPTION_CIRCLE
+ kDMGraphicIdxFoodLabel = 30, // @ C030_GRAPHIC_FOOD_LABEL
+ kDMGraphicIdxWaterLabel = 31, // @ C031_GRAPHIC_WATER_LABEL
+ kDMGraphicIdxPoisionedLabel = 32, // @ C032_GRAPHIC_POISONED_LABEL
+ kDMGraphicIdxSlotBoxNormal = 33, // @ C033_GRAPHIC_SLOT_BOX_NORMAL
+ kDMGraphicIdxSlotBoxWounded = 34, // @ C034_GRAPHIC_SLOT_BOX_WOUNDED
+ kDMGraphicIdxSlotBoxActingHand = 35, // @ C035_GRAPHIC_SLOT_BOX_ACTING_HAND
+ kDMGraphicIdxBorderPartyShield = 37, // @ C037_GRAPHIC_BORDER_PARTY_SHIELD
+ kDMGraphicIdxBorderPartyFireshield = 38, // @ C038_GRAPHIC_BORDER_PARTY_FIRESHIELD
+ kDMGraphicIdxBorderPartySpellshield = 39, // @ C039_GRAPHIC_BORDER_PARTY_SPELLSHIELD
+ kDMGraphicIdxPanelResurectReincarnate = 40, // @ C040_GRAPHIC_PANEL_RESURRECT_REINCARNATE
+ kDMGraphicIdxHoleInWall = 41, // @ C041_GRAPHIC_HOLE_IN_WALL
+ kDMGraphicIdxObjectIcons000To031 = 42, // @ C042_GRAPHIC_OBJECT_ICONS_000_TO_031
+ kDMGraphicIdxObjectIcons032To063 = 43, // @ C043_GRAPHIC_OBJECT_ICONS_032_TO_063
+ kDMGraphicIdxObjectIcons064To095 = 44, // @ C044_GRAPHIC_OBJECT_ICONS_064_TO_095
+ kDMGraphicIdxObjectIcons096To127 = 45, // @ C045_GRAPHIC_OBJECT_ICONS_096_TO_127
+ kDMGraphicIdxObjectIcons128To159 = 46, // @ C046_GRAPHIC_OBJECT_ICONS_128_TO_159
+ kDMGraphicIdxObjectIcons160To191 = 47, // @ C047_GRAPHIC_OBJECT_ICONS_160_TO_191
+ kDMGraphicIdxObjectIcons192To223 = 48, // @ C048_GRAPHIC_OBJECT_ICONS_192_TO_223
+ kDMGraphicIdxFloorPitD3L = 49, // @ C049_GRAPHIC_FLOOR_PIT_D3L
+ kDMGraphicIdxFloorPitD3C = 50, // @ C050_GRAPHIC_FLOOR_PIT_D3C
+ kDMGraphicIdxFloorPitD2L = 51, // @ C051_GRAPHIC_FLOOR_PIT_D2L
+ kDMGraphicIdxFloorPitD2C = 52, // @ C052_GRAPHIC_FLOOR_PIT_D2C
+ kDMGraphicIdxFloorPitD1L = 53, // @ C053_GRAPHIC_FLOOR_PIT_D1L
+ kDMGraphicIdxFloorPitD1C = 54, // @ C054_GRAPHIC_FLOOR_PIT_D1C
+ kDMGraphicIdxFloorPitD0L = 55, // @ C055_GRAPHIC_FLOOR_PIT_D0L
+ kDMGraphicIdxFloorPitD0C = 56, // @ C056_GRAPHIC_FLOOR_PIT_D0C
+ kDMGraphicIdxFloorPitInvisibleD2L = 57, // @ C057_GRAPHIC_FLOOR_PIT_INVISIBLE_D2L
+ kDMGraphicIdxFloorPitInvisibleD2C = 58, // @ C058_GRAPHIC_FLOOR_PIT_INVISIBLE_D2C
+ kDMGraphicIdxFloorPitInvisibleD1L = 59, // @ C059_GRAPHIC_FLOOR_PIT_INVISIBLE_D1L
+ kDMGraphicIdxFloorPitInvisibleD1C = 60, // @ C060_GRAPHIC_FLOOR_PIT_INVISIBLE_D1C
+ kDMGraphicIdxFloorPitInvisibleD0L = 61, // @ C061_GRAPHIC_FLOOR_PIT_INVISIBLE_D0L
+ kDMGraphicIdxFloorPitInvisibleD0C = 62, // @ C062_GRAPHIC_FLOOR_PIT_INVISIBLE_D0C
+ kDMGraphicIdxCeilingPitD2L = 63, // @ C063_GRAPHIC_CEILING_PIT_D2L
+ kDMGraphicIdxCeilingPitD2C = 64, // @ C064_GRAPHIC_CEILING_PIT_D2C
+ kDMGraphicIdxCeilingPitD1L = 65, // @ C065_GRAPHIC_CEILING_PIT_D1L
+ kDMGraphicIdxCeilingPitD1C = 66, // @ C066_GRAPHIC_CEILING_PIT_D1C
+ kDMGraphicIdxCeilingPitD0L = 67, // @ C067_GRAPHIC_CEILING_PIT_D0L
+ kDMGraphicIdxCeilingPitD0C = 68, // @ C068_GRAPHIC_CEILING_PIT_D0C
+ kDMGraphicIdxFieldMaskD3R = 69, // @ C069_GRAPHIC_FIELD_MASK_D3R
+ kDMGraphicIdxFieldTeleporter = 73, // @ C073_GRAPHIC_FIELD_TELEPORTER
+ kDMGraphicIdxInscriptionFont = 120, // @ C120_GRAPHIC_INSCRIPTION_FONT
+ kDMGraphicIdxWallOrnChampMirror = 208, // @ C208_GRAPHIC_WALL_ORNAMENT_43_CHAMPION_MIRROR
+ kDMGraphicIdxFloorOrnD3LFootprints = 241, // @ C241_GRAPHIC_FLOOR_ORNAMENT_15_D3L_FOOTPRINTS
+ kDMGraphicIdxDoorMaskDestroyed = 301, // @ C301_GRAPHIC_DOOR_MASK_DESTROYED
+ kDMGraphicIdxFirstDoorButton = 315, // @ C315_GRAPHIC_FIRST_DOOR_BUTTON
+ kDMGraphicIdxFirstProjectile = 316, // @ C316_GRAPHIC_FIRST_PROJECTILE
+ kDMGraphicIdxFirstExplosion = 348, // @ C348_GRAPHIC_FIRST_EXPLOSION
+ kDMGraphicIdxFirstExplosionPattern = 351, // @ C351_GRAPHIC_FIRST_EXPLOSION_PATTERN
+ kDMGraphicIdxFirstObject = 360, // @ C360_GRAPHIC_FIRST_OBJECT
+ kDMGraphicIdxFirstCreature = 446, // @ C446_GRAPHIC_FIRST_CREATURE
+ kDMGraphicIdxFont = 557 // @ C557_GRAPHIC_FONT
+};
+
#define kDMMaskDoorInfoCreaturesCanSeeThrough 0x0001 // @ MASK0x0001_CREATURES_CAN_SEE_THROUGH
#define kDMMaskDoorInfoProjectilesCanPassThrough 0x0002 // @ MASK0x0002_PROJECTILES_CAN_PASS_THROUGH
#define kDMMaskDoorInfoAnimated 0x0004 // @ MASK0x0004_ANIMATED
@@ -281,85 +360,6 @@ enum Color {
#define k0x0080_BlitDoNotUseMask 0x0080 // @ MASK0x0080_DO_NOT_USE_MASK
#define kScaleThreshold 32768
-enum GraphicIndice {
- k0_dialogBoxGraphicIndice = 0, // @ C000_GRAPHIC_DIALOG_BOX
- k1_titleGraphicsIndice = 1, // @ C001_GRAPHIC_TITLE
- k2_entranceLeftDoorGraphicIndice = 2, // @ C002_GRAPHIC_ENTRANCE_LEFT_DOOR
- k3_entranceRightDoorGraphicIndice = 3, // @ C003_GRAPHIC_ENTRANCE_RIGHT_DOOR
- k4_entranceGraphicIndice = 4, // @ C004_GRAPHIC_ENTRANCE
- k5_creditsGraphicIndice = 5, // @ C005_GRAPHIC_CREDITS
- k6_theEndIndice = 6, // @ C006_GRAPHIC_THE_END
- k8_StatusBoxDeadChampion = 8, // @ C008_GRAPHIC_STATUS_BOX_DEAD_CHAMPION
- k9_MenuSpellAreaBackground = 9, // @ C009_GRAPHIC_MENU_SPELL_AREA_BACKGROUND
- k10_MenuActionAreaIndice = 10, // @ C010_GRAPHIC_MENU_ACTION_AREA
- k11_MenuSpellAreLinesIndice = 11, // @ C011_GRAPHIC_MENU_SPELL_AREA_LINES
- k13_MovementArrowsIndice = 13, // @ C013_GRAPHIC_MOVEMENT_ARROWS
- k14_damageToCreatureIndice = 14, // @ C014_GRAPHIC_DAMAGE_TO_CREATURE
- k15_damageToChampionSmallIndice = 15, // @ C015_GRAPHIC_DAMAGE_TO_CHAMPION_SMALL
- k16_damageToChampionBig = 16, // @ C016_GRAPHIC_DAMAGE_TO_CHAMPION_BIG
- k17_InventoryGraphicIndice = 17, // @ C017_GRAPHIC_INVENTORY
- k18_ArrowForChestContentIndice = 18, // @ C018_GRAPHIC_ARROW_FOR_CHEST_CONTENT
- k19_EyeForObjectDescriptionIndice = 19, // @ C019_GRAPHIC_EYE_FOR_OBJECT_DESCRIPTION
- k20_PanelEmptyIndice = 20, // @ C020_GRAPHIC_PANEL_EMPTY
- k23_PanelOpenScrollIndice = 23, // @ C023_GRAPHIC_PANEL_OPEN_SCROLL
- k25_PanelOpenChestIndice = 25, // @ C025_GRAPHIC_PANEL_OPEN_CHEST
- k26_ChampionPortraitsIndice = 26, // @ C026_GRAPHIC_CHAMPION_PORTRAITS
- k27_PanelRenameChampionIndice = 27, // @ C027_GRAPHIC_PANEL_RENAME_CHAMPION
- k28_ChampionIcons = 28, // @ C028_GRAPHIC_CHAMPION_ICONS
- k29_ObjectDescCircleIndice = 29, // @ C029_GRAPHIC_OBJECT_DESCRIPTION_CIRCLE
- k30_FoodLabelIndice = 30, // @ C030_GRAPHIC_FOOD_LABEL
- k31_WaterLabelIndice = 31, // @ C031_GRAPHIC_WATER_LABEL
- k32_PoisionedLabelIndice = 32, // @ C032_GRAPHIC_POISONED_LABEL
- k33_SlotBoxNormalIndice = 33, // @ C033_GRAPHIC_SLOT_BOX_NORMAL
- k34_SlotBoxWoundedIndice = 34, // @ C034_GRAPHIC_SLOT_BOX_WOUNDED
- k35_SlotBoxActingHandIndice = 35, // @ C035_GRAPHIC_SLOT_BOX_ACTING_HAND
- k37_BorderPartyShieldIndice = 37, // @ C037_GRAPHIC_BORDER_PARTY_SHIELD
- k38_BorderPartyFireshieldIndice = 38, // @ C038_GRAPHIC_BORDER_PARTY_FIRESHIELD
- k39_BorderPartySpellshieldIndice = 39, // @ C039_GRAPHIC_BORDER_PARTY_SPELLSHIELD
- k40_PanelResurectReincaranteIndice = 40, // @ C040_GRAPHIC_PANEL_RESURRECT_REINCARNATE
- k41_holeInWall_GraphicIndice = 41, // @ C041_GRAPHIC_HOLE_IN_WALL
- k42_ObjectIcons_000_TO_031 = 42, // @ C042_GRAPHIC_OBJECT_ICONS_000_TO_031
- k43_ObjectIcons_032_TO_063 = 43, // @ C043_GRAPHIC_OBJECT_ICONS_032_TO_063
- k44_ObjectIcons_064_TO_095 = 44, // @ C044_GRAPHIC_OBJECT_ICONS_064_TO_095
- k45_ObjectIcons_096_TO_127 = 45, // @ C045_GRAPHIC_OBJECT_ICONS_096_TO_127
- k46_ObjectIcons_128_TO_159 = 46, // @ C046_GRAPHIC_OBJECT_ICONS_128_TO_159
- k47_ObjectIcons_160_TO_191 = 47, // @ C047_GRAPHIC_OBJECT_ICONS_160_TO_191
- k48_ObjectIcons_192_TO_223 = 48, // @ C048_GRAPHIC_OBJECT_ICONS_192_TO_223
- k49_FloorPit_D3L_GraphicIndice = 49, // @ C049_GRAPHIC_FLOOR_PIT_D3L
- k50_FloorPit_D3C_GraphicIndice = 50, // @ C050_GRAPHIC_FLOOR_PIT_D3C
- k51_FloorPit_D2L_GraphicIndice = 51, // @ C051_GRAPHIC_FLOOR_PIT_D2L
- k52_FloorPit_D2C_GraphicIndice = 52, // @ C052_GRAPHIC_FLOOR_PIT_D2C
- k53_FloorPit_D1L_GraphicIndice = 53, // @ C053_GRAPHIC_FLOOR_PIT_D1L
- k54_FloorPit_D1C_GraphicIndice = 54, // @ C054_GRAPHIC_FLOOR_PIT_D1C
- k55_FloorPit_D0L_GraphicIndice = 55, // @ C055_GRAPHIC_FLOOR_PIT_D0L
- k56_FloorPit_D0C_GraphicIndice = 56, // @ C056_GRAPHIC_FLOOR_PIT_D0C
- k57_FloorPir_Invisible_D2L_GraphicIndice = 57, // @ C057_GRAPHIC_FLOOR_PIT_INVISIBLE_D2L
- k58_FloorPit_invisible_D2C_GraphicIndice = 58, // @ C058_GRAPHIC_FLOOR_PIT_INVISIBLE_D2C
- k59_floorPit_invisible_D1L_GraphicIndice = 59, // @ C059_GRAPHIC_FLOOR_PIT_INVISIBLE_D1L
- k60_floorPitInvisibleD1C_GraphicIndice = 60, // @ C060_GRAPHIC_FLOOR_PIT_INVISIBLE_D1C
- k61_floorPitInvisibleD0L_GraphicIndice = 61, // @ C061_GRAPHIC_FLOOR_PIT_INVISIBLE_D0L
- k62_flootPitInvisibleD0C_graphicIndice = 62, // @ C062_GRAPHIC_FLOOR_PIT_INVISIBLE_D0C
- k63_ceilingPit_D2L_GraphicIndice = 63, // @ C063_GRAPHIC_CEILING_PIT_D2L
- k64_ceilingPitD2C_GraphicIndice = 64, // @ C064_GRAPHIC_CEILING_PIT_D2C
- k65_ceilingPitD1L_GraphicIndice = 65, // @ C065_GRAPHIC_CEILING_PIT_D1L
- k66_ceilingPitD1C_GraphicIndice = 66, // @ C066_GRAPHIC_CEILING_PIT_D1C
- k67_ceilingPitD0L_grahicIndice = 67, // @ C067_GRAPHIC_CEILING_PIT_D0L
- k68_ceilingPitD0C_graphicIndice = 68, // @ C068_GRAPHIC_CEILING_PIT_D0C
- k69_FieldMask_D3R_GraphicIndice = 69, // @ C069_GRAPHIC_FIELD_MASK_D3R
- k73_FieldTeleporterGraphicIndice = 73, // @ C073_GRAPHIC_FIELD_TELEPORTER
- k120_InscriptionFontIndice = 120, // @ C120_GRAPHIC_INSCRIPTION_FONT
- k208_wallOrn_43_champMirror = 208, // @ C208_GRAPHIC_WALL_ORNAMENT_43_CHAMPION_MIRROR
- k241_FloorOrn_15_D3L_footprints = 241, // @ C241_GRAPHIC_FLOOR_ORNAMENT_15_D3L_FOOTPRINTS
- k301_DoorMaskDestroyedIndice = 301, // @ C301_GRAPHIC_DOOR_MASK_DESTROYED
- k315_firstDoorButton_GraphicIndice = 315, // @ C315_GRAPHIC_FIRST_DOOR_BUTTON
- k316_FirstProjectileGraphicIndice = 316, // @ C316_GRAPHIC_FIRST_PROJECTILE
- k348_FirstExplosionGraphicIndice = 348, // @ C348_GRAPHIC_FIRST_EXPLOSION
- k351_FirstExplosionPatternGraphicIndice = 351, // @ C351_GRAPHIC_FIRST_EXPLOSION_PATTERN
- k360_FirstObjectGraphicIndice = 360, // @ C360_GRAPHIC_FIRST_OBJECT
- k446_FirstCreatureGraphicIndice = 446, // @ C446_GRAPHIC_FIRST_CREATURE
- k557_FontGraphicIndice = 557 // @ C557_GRAPHIC_FONT
-};
-
class ExplosionAspect {
public:
uint16 _byteWidth;
diff --git a/engines/dm/inventory.cpp b/engines/dm/inventory.cpp
index e45f31e5ee..a375494d35 100644
--- a/engines/dm/inventory.cpp
+++ b/engines/dm/inventory.cpp
@@ -128,7 +128,7 @@ void InventoryMan::toggleInventory(ChampionIndex championIndex) {
_vm->_displayMan->shadeScreenBox(&_vm->_displayMan->_boxMovementArrows, kDMColorBlack);
Champion *champion = &_vm->_championMan->_champions[championIndex];
- _vm->_displayMan->loadIntoBitmap(k17_InventoryGraphicIndice, _vm->_displayMan->_bitmapViewport);
+ _vm->_displayMan->loadIntoBitmap(kDMGraphicIdxInventory, _vm->_displayMan->_bitmapViewport);
if (_vm->_championMan->_candidateChampionOrdinal)
_vm->_displayMan->fillBoxBitmap(_vm->_displayMan->_bitmapViewport, boxFloppyZzzCross, kDMColorDarkestGray, k112_byteWidthViewport, k136_heightViewport);
@@ -206,26 +206,26 @@ void InventoryMan::drawPanelFoodWaterPoisoned() {
Champion &champ = _vm->_championMan->_champions[_inventoryChampionOrdinal];
closeChest();
DisplayMan &dispMan = *_vm->_displayMan;
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k20_PanelEmptyIndice), _boxPanel, k72_byteWidth, kDMColorRed, 73);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxPanelEmpty), _boxPanel, k72_byteWidth, kDMColorRed, 73);
switch (_vm->getGameLanguage()) { // localized
default:
case Common::EN_ANY:
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k30_FoodLabelIndice), boxFood, k24_byteWidth, kDMColorDarkestGray, 9);
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k31_WaterLabelIndice), boxWater, k24_byteWidth, kDMColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxFoodLabel), boxFood, k24_byteWidth, kDMColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxWaterLabel), boxWater, k24_byteWidth, kDMColorDarkestGray, 9);
break;
case Common::DE_DEU:
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k30_FoodLabelIndice), boxFood, k32_byteWidth, kDMColorDarkestGray, 9);
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k31_WaterLabelIndice), boxWater, k32_byteWidth, kDMColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxFoodLabel), boxFood, k32_byteWidth, kDMColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxWaterLabel), boxWater, k32_byteWidth, kDMColorDarkestGray, 9);
break;
case Common::FR_FRA:
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k30_FoodLabelIndice), boxFood, k48_byteWidth, kDMColorDarkestGray, 9);
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k31_WaterLabelIndice), boxWater, k24_byteWidth, kDMColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxFoodLabel), boxFood, k48_byteWidth, kDMColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxWaterLabel), boxWater, k24_byteWidth, kDMColorDarkestGray, 9);
break;
}
if (champ._poisonEventCount)
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k32_PoisionedLabelIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxPoisionedLabel),
boxPoisoned, k48_byteWidth, kDMColorDarkestGray, 15);
drawPanelFoodOrWaterBar(champ._food, 69, kDMColorLightBrown);
@@ -234,7 +234,7 @@ void InventoryMan::drawPanelFoodWaterPoisoned() {
void InventoryMan::drawPanelResurrectReincarnate() {
_panelContent = kDMPanelContentResurrectReincarnate;
- _vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k40_PanelResurectReincaranteIndice),
+ _vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxPanelResurectReincarnate),
_boxPanel, k72_byteWidth, kDMColorDarkGreen, 73);
}
@@ -315,7 +315,7 @@ void InventoryMan::drawPanelScroll(Scroll *scroll) {
charRed++;
*charRed = '\0';
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k23_PanelOpenScrollIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxPanelOpenScroll),
_boxPanel, k72_byteWidth, kDMColorRed, 73);
int16 lineCount = 1;
charRed++;
@@ -367,7 +367,7 @@ void InventoryMan::openAndDrawChest(Thing thingToOpen, Container *chest, bool is
if (!isPressingEye) {
objMan.drawIconInSlotBox(kDMSlotBoxInventoryActionHand, kDMIconIndiceContainerChestOpen);
}
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k25_PanelOpenChestIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxPanelOpenChest),
_boxPanel, k72_byteWidth, kDMColorRed, 73);
int16 chestSlotIndex = 0;
Thing thing = chest->getSlot();
@@ -470,7 +470,7 @@ void InventoryMan::drawPanelArrowOrEye(bool pressingEye) {
static Box boxArrowOrEye(83, 98, 57, 65); // @ G0033_s_Graphic562_Box_ArrowOrEye
DisplayMan &dispMan = *_vm->_displayMan;
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(pressingEye ? k19_EyeForObjectDescriptionIndice : k18_ArrowForChestContentIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(pressingEye ? kDMGraphicIdxEyeForObjectDescription : kDMGraphicIdxArrowForChestContent),
boxArrowOrEye, k8_byteWidth, kDMColorRed, 9);
}
@@ -495,9 +495,9 @@ void InventoryMan::drawPanelObject(Thing thingToDraw, bool pressingEye) {
openAndDrawChest(thingToDraw, (Container *)rawThingPtr, pressingEye);
else {
IconIndice iconIndex = objMan.getIconIndex(thingToDraw);
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k20_PanelEmptyIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxPanelEmpty),
_boxPanel, k72_byteWidth, kDMColorRed, 73);
- dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k29_ObjectDescCircleIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxObjectDescCircle),
boxObjectDescCircle, k16_byteWidth, kDMColorDarkestGray, 27);
Common::String descString;
@@ -801,7 +801,7 @@ void InventoryMan::drawChampionSkillsAndStatistics() {
closeChest();
uint16 championIndex = _vm->ordinalToIndex(_inventoryChampionOrdinal);
Champion *curChampion = &_vm->_championMan->_champions[championIndex];
- _vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k20_PanelEmptyIndice), _boxPanel, k72_byteWidth, kDMColorRed, 73);
+ _vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxPanelEmpty), _boxPanel, k72_byteWidth, kDMColorRed, 73);
int16 textPosY = 58;
for (uint16 idx = kDMSkillFighter; idx <= kDMSkillWizard; idx++) {
int16 skillLevel = MIN((uint16)16, _vm->_championMan->getSkillLevel(championIndex, idx | kDMIgnoreTemporaryExperience));
diff --git a/engines/dm/menus.cpp b/engines/dm/menus.cpp
index 5cbb4697d4..bfe9c35101 100644
--- a/engines/dm/menus.cpp
+++ b/engines/dm/menus.cpp
@@ -168,7 +168,7 @@ MenuMan::~MenuMan() {
void MenuMan::drawMovementArrows() {
_vm->_eventMan->showMouse();
- _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k13_MovementArrowsIndice),
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxMovementArrows),
&_vm->_displayMan->_boxMovementArrows, k48_byteWidth, kDMColorNoTransparency, 45);
_vm->_eventMan->hideMouse();
}
@@ -316,7 +316,7 @@ void MenuMan::drawActionArea() {
box = _boxActionArea2ActionMenu;
if (_actionList._actionIndices[1] == kDMActionNone)
box = _boxActionArea1ActionMenu;
- dispMan.blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k10_MenuActionAreaIndice),
+ dispMan.blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxMenuActionArea),
&box, k48_byteWidth, kDMColorNoTransparency, 45);
textMan.printWithTrailingSpaces(dispMan._bitmapScreen, k160_byteWidthScreen,
235, 83, kDMColorBlack, kDMColorCyan, champMan._champions[_vm->ordinalToIndex(champMan._actingChampionOrdinal)]._name,
@@ -459,7 +459,7 @@ void MenuMan::setMagicCasterAndDrawSpellArea(ChampionIndex champIndex) {
if (_vm->_championMan->_magicCasterChampionIndex == kDMChampionNone) {
_vm->_eventMan->showMouse();
- _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k9_MenuSpellAreaBackground), &_boxSpellArea, k48_byteWidth, kDMColorNoTransparency, 33);
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxMenuSpellAreaBackground), &_boxSpellArea, k48_byteWidth, kDMColorNoTransparency, 33);
_vm->_eventMan->hideMouse();
}
if (champIndex == kDMChampionNone) {
@@ -1761,7 +1761,7 @@ void MenuMan::drawActionDamage(int16 damage) {
int16 displayHeight;
if (damage > 40) {
blitBox = &_boxActionArea3ActionMenu;
- blitBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(k14_damageToCreatureIndice);
+ blitBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxDamageToCreature);
byteWidth = k48_byteWidth;
displayHeight = 45;
} else {
@@ -1780,7 +1780,7 @@ void MenuMan::drawActionDamage(int16 damage) {
}
displayHeight = 37;
if (!_vm->_displayMan->isDerivedBitmapInCache(derivedBitmapIndex)) {
- byte *nativeBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(k14_damageToCreatureIndice);
+ byte *nativeBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxDamageToCreature);
blitBitmap = _vm->_displayMan->getDerivedBitmap(derivedBitmapIndex);
_vm->_displayMan->blitToBitmapShrinkWithPalChange(nativeBitmap, blitBitmap, 96, 45, destPixelWidth, 37, _vm->_displayMan->_palChangesNoChanges);
_vm->_displayMan->addDerivedBitmap(derivedBitmapIndex);
diff --git a/engines/dm/objectman.cpp b/engines/dm/objectman.cpp
index face711e52..3b191e877c 100644
--- a/engines/dm/objectman.cpp
+++ b/engines/dm/objectman.cpp
@@ -191,7 +191,7 @@ void ObjectMan::extractIconFromBitmap(uint16 iconIndex, byte *destBitmap) {
break;
}
--counter;
- byte *iconBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(k42_ObjectIcons_000_TO_031 + counter);
+ byte *iconBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxObjectIcons000To031 + counter);
iconIndex -= _iconGraphicFirstIndex[counter];
_vm->_displayMan->_useByteBoxCoordinates = true;
Box blitBox(0, 15, 0, 15);
@@ -216,7 +216,7 @@ void ObjectMan::drawIconInSlotBox(uint16 slotBoxIndex, int16 iconIndex) {
break;
}
iconGraphicIndex--;
- byte *iconBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(iconGraphicIndex + k42_ObjectIcons_000_TO_031);
+ byte *iconBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(iconGraphicIndex + kDMGraphicIdxObjectIcons000To031);
iconIndex -= _iconGraphicFirstIndex[iconGraphicIndex];
int16 byteWidth;
byte* blitDestination;
diff --git a/engines/dm/text.cpp b/engines/dm/text.cpp
index 922b3acf91..825c86a3b9 100644
--- a/engines/dm/text.cpp
+++ b/engines/dm/text.cpp
@@ -60,7 +60,7 @@ void TextMan::printTextToBitmap(byte *destBitmap, uint16 destByteWidth, int16 de
uint16 textLength = strlen(text);
uint16 nextX = destX;
uint16 nextY = destY;
- byte *srcBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(k557_FontGraphicIndice);
+ byte *srcBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(kDMGraphicIdxFont);
byte *tmp = _vm->_displayMan->_tmpBitmap;
for (uint16 i = 0; i < (kDMFontLetterWidth + 1) * kDMFontLetterHeight * 128; ++i)