diff options
| -rw-r--r-- | engines/tinsel/play.cpp | 10 | ||||
| -rw-r--r-- | engines/tinsel/tinlib.cpp | 7 | 
2 files changed, 1 insertions, 16 deletions
diff --git a/engines/tinsel/play.cpp b/engines/tinsel/play.cpp index f87ed9c334..90709f6d31 100644 --- a/engines/tinsel/play.cpp +++ b/engines/tinsel/play.cpp @@ -978,16 +978,6 @@ void PlayFilm(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay  	CORO_BEGIN_CODE(_ctx); -	// FIXME: (PSX_THIEF_BUG) this fixes a (script?) bug in Discworld PSX: -	// If the player follows immediately the thief that steals the evocation book -	// from the "past" unseen university, the stack seems to get loaded with wrong -	// values and the game crashes when going into past-ankh map, if instead the  -	// player interacts with other objects or goes back to L-space, the past-ankh -	// map works perfectly. -	// This is just a workaround. -	if (TinselV1PSX && hFilm == 4 && actorid == 77) -		return; -  	pFilm = (const FILM *)LockMem(hFilm);  	PPINIT ppi; diff --git a/engines/tinsel/tinlib.cpp b/engines/tinsel/tinlib.cpp index 3f65bc6d41..541aba2c07 100644 --- a/engines/tinsel/tinlib.cpp +++ b/engines/tinsel/tinlib.cpp @@ -1599,7 +1599,7 @@ static void Play(CORO_PARAM, SCNHANDLE hFilm, int x, int y, bool bComplete, int   */  static void PlayMidi(CORO_PARAM, SCNHANDLE hMidi, int loop, bool complete) {  	// FIXME: This is a workaround for the FIXME below -	if (GetMidiVolume() == 0) +	if (GetMidiVolume() == 0 || TinselV1PSX)  		return;  	CORO_BEGIN_CONTEXT; @@ -3834,11 +3834,6 @@ void Walk(CORO_PARAM, int actor, int x, int y, SCNHANDLE hFilm, int hold, bool i  	bool bQuick = hold != 0;  	PMOVER pMover = GetMover(actor); -	// FIXME: This is part of the workaround for PSX_THIEF_BUG, -	// See the other code and description in PlayFilm() (play.cpp) -	if (TinselV1PSX && actor == 77 && hFilm == 0) -		return; -  	assert(pMover); // Can't walk a non-moving actor  	CORO_BEGIN_CODE(_ctx);  | 
