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-rw-r--r-- | NEWS | 17 |
1 files changed, 9 insertions, 8 deletions
@@ -5,11 +5,11 @@ For a more comprehensive changelog for the latest experimental CVS code, see: New Games: - Added SAGA engine (for the games and "I Have No Mouth and I Must Scream" and "Inherit the Earth"). - - Added Gob engine (for Goblins series) + - Added Gob engine (for Goblins series). New Ports: - - Added PlayStation 2 port - - Added AmigaOS 4 port + - Added PlayStation 2 port. + - Added AmigaOS 4 port. General: - Reworked cursor handling in SDL backend. Now cursors can have their own @@ -18,16 +18,17 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Added GUI for the "soundfont" setting. (Currently only used by the CoreAudio and FluidSynth MIDI drivers.) - The MPEG player could hang if the sound ended prematurely. + - Improved autoscaling GUI, which takes full advantage of your screen. SCUMM: - - Added support for Mac Humongous Entertainment titles - - Added support for multiple filenames/versions using a single target - - Implemented CGA and Hercules render modes in early LEC titles + - Added support for Mac Humongous Entertainment titles. + - Added support for multiple filenames/versions using a single target. + - Implemented CGA and Hercules render modes in early LEC titles. - Added dialogs which are shown when you modify the talkspeed or music volume using hotkeys. - - Added support for NES version of Maniac Mansion + - Added support for NES version of Maniac Mansion. - Added thumbnail support for savegames. - - Broke compatibility with HE savegame (HE v71 and upwards only) + - Broke compatibility with HE savegame (HE v71 and upwards only). - Added possibility to disable building of HE and SCUMM v7 & v8 games support. - Fixed the last few known music glitches in Sam & Max. (There are still |