diff options
-rw-r--r-- | README | 1 | ||||
-rw-r--r-- | scumm/script_v2.cpp | 13 |
2 files changed, 14 insertions, 0 deletions
@@ -170,6 +170,7 @@ Maniac Mansion Monkey Island 1 (EGA) Monkey Island 1 (VGA) Monkey Island 2 +Zak McKracken (EGA) Zak McKracken (256 color FM Towns version) Beneath a Steel Sky (bypassed with permission from Revolution) diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 7a1e5e51ae..8a5f638ac2 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -428,12 +428,25 @@ void ScummEngine_v2::decodeParseString() { actorTalk(); } +#ifndef BYPASS_COPY_PROT +#define BYPASS_COPY_PROT +#endif + int ScummEngine_v2::readVar(uint var) { if (var >= 14 && var <= 16) var = _scummVars[var]; checkRange(_numVariables - 1, 0, var, "Variable %d out of range(r)"); debug(6, "readvar(%d) = %d", var, _scummVars[var]); + +#if defined(BYPASS_COPY_PROT) + // The Enchanced version of Zak McKracken included in the + // SelectWare Classic Collection bundle has no copy protection + // and doesn't include the codes. + if (_gameId == GID_ZAK && var == 244) + return 0; +#endif + return _scummVars[var]; } |