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-rw-r--r--common/scummsys.h2
-rw-r--r--devtools/README4
-rw-r--r--devtools/create_project/create_project.cpp25
-rw-r--r--devtools/create_project/msbuild.cpp24
-rw-r--r--devtools/create_project/msbuild.h1
-rw-r--r--devtools/create_project/msvc.cpp10
-rw-r--r--devtools/create_project/msvc.h5
-rw-r--r--devtools/create_project/msvc14/create_project.sln28
-rw-r--r--devtools/create_project/msvc14/create_project.vcxproj223
-rw-r--r--devtools/create_project/msvc14/create_project.vcxproj.filters76
-rw-r--r--devtools/create_project/visualstudio.cpp2
-rw-r--r--devtools/scumm-md5.txt1
-rw-r--r--dists/msvc14/create_msvc14.bat105
-rw-r--r--dists/msvc14/readme.txt6
-rw-r--r--doc/de/Neues7
-rw-r--r--engines/cine/cine.cpp49
-rw-r--r--engines/cine/cine.h1
-rw-r--r--engines/fullpipe/gameloader.cpp2
-rw-r--r--engines/fullpipe/interaction.cpp2
-rw-r--r--engines/fullpipe/lift.cpp2
-rw-r--r--engines/fullpipe/messagehandlers.cpp2
-rw-r--r--engines/fullpipe/motion.cpp189
-rw-r--r--engines/fullpipe/motion.h93
-rw-r--r--engines/fullpipe/scenes.cpp4
-rw-r--r--engines/fullpipe/scenes/scene04.cpp14
-rw-r--r--engines/fullpipe/scenes/scene06.cpp8
-rw-r--r--engines/fullpipe/scenes/scene08.cpp4
-rw-r--r--engines/fullpipe/scenes/scene09.cpp6
-rw-r--r--engines/fullpipe/scenes/scene10.cpp2
-rw-r--r--engines/fullpipe/scenes/scene11.cpp8
-rw-r--r--engines/fullpipe/scenes/scene14.cpp10
-rw-r--r--engines/fullpipe/scenes/scene16.cpp2
-rw-r--r--engines/fullpipe/scenes/scene18and19.cpp2
-rw-r--r--engines/fullpipe/scenes/scene22.cpp8
-rw-r--r--engines/fullpipe/scenes/scene23.cpp6
-rw-r--r--engines/fullpipe/scenes/scene25.cpp2
-rw-r--r--engines/fullpipe/scenes/scene26.cpp2
-rw-r--r--engines/fullpipe/scenes/scene27.cpp8
-rw-r--r--engines/fullpipe/scenes/scene28.cpp2
-rw-r--r--engines/fullpipe/scenes/scene29.cpp14
-rw-r--r--engines/fullpipe/scenes/scene32.cpp8
-rw-r--r--engines/fullpipe/scenes/scene34.cpp12
-rw-r--r--engines/fullpipe/scenes/sceneFinal.cpp2
-rw-r--r--engines/neverhood/menumodule.cpp6
-rw-r--r--engines/neverhood/menumodule.h1
-rw-r--r--engines/sci/detection_tables.h2
-rw-r--r--engines/scumm/POTFILES1
-rw-r--r--engines/scumm/input.cpp9
-rw-r--r--engines/scumm/scumm-md5.h3
-rw-r--r--engines/sherlock/events.cpp7
-rw-r--r--engines/sherlock/events.h5
-rw-r--r--engines/sherlock/image_file.cpp5
-rw-r--r--engines/sherlock/music.cpp5
-rw-r--r--engines/sherlock/music.h1
-rw-r--r--engines/sherlock/objects.cpp2
-rw-r--r--engines/sherlock/scalpel/scalpel_scene.cpp88
-rw-r--r--engines/sherlock/scalpel/scalpel_scene.h2
-rw-r--r--engines/sherlock/scalpel/scalpel_talk.cpp3
-rw-r--r--engines/sherlock/scalpel/scalpel_user_interface.cpp10
-rw-r--r--engines/sherlock/scene.cpp8
-rw-r--r--engines/sherlock/scene.h2
-rw-r--r--engines/sherlock/sound.cpp2
-rw-r--r--engines/sherlock/talk.cpp3
-rw-r--r--engines/sherlock/tattoo/tattoo_darts.cpp97
-rw-r--r--engines/sherlock/tattoo/tattoo_fixed_text.cpp196
-rw-r--r--engines/sherlock/tattoo/tattoo_people.cpp11
-rw-r--r--engines/sherlock/tattoo/tattoo_people.h2
-rw-r--r--engines/sherlock/tattoo/tattoo_scene.cpp31
-rw-r--r--engines/sherlock/tattoo/tattoo_talk.cpp4
-rw-r--r--engines/sherlock/tattoo/tattoo_user_interface.cpp4
-rw-r--r--engines/sherlock/tattoo/widget_inventory.cpp8
-rw-r--r--gui/recorderdialog.cpp2
-rw-r--r--gui/themes/translations.datbin468051 -> 471949 bytes
-rw-r--r--po/be_BY.po31
-rw-r--r--po/ca_ES.po31
-rw-r--r--po/cs_CZ.po31
-rw-r--r--po/da_DA.po31
-rw-r--r--po/de_DE.po56
-rw-r--r--po/es_ES.po31
-rw-r--r--po/eu.po31
-rw-r--r--po/fi_FI.po31
-rw-r--r--po/fr_FR.po31
-rw-r--r--po/gl_ES.po31
-rw-r--r--po/hu_HU.po182
-rw-r--r--po/it_IT.po31
-rw-r--r--po/nb_NO.po31
-rw-r--r--po/nl_NL.po31
-rw-r--r--po/nn_NO.po31
-rw-r--r--po/pl_PL.po31
-rw-r--r--po/pt_BR.po31
-rw-r--r--po/ru_RU.po31
-rw-r--r--po/scummvm.pot27
-rw-r--r--po/se_SE.po31
-rw-r--r--po/uk_UA.po31
94 files changed, 1797 insertions, 529 deletions
diff --git a/common/scummsys.h b/common/scummsys.h
index 0c4687e03e..b8cf7678a4 100644
--- a/common/scummsys.h
+++ b/common/scummsys.h
@@ -46,7 +46,7 @@
#if defined(WIN32)
- #ifdef _MSC_VER
+ #if defined(_MSC_VER) && _MSC_VER <= 1800
// FIXME: The placement of the workaround functions for MSVC below
// require us to include stdio.h and stdarg.h for MSVC here. This
diff --git a/devtools/README b/devtools/README
index 509048bfe0..e7ff94dc05 100644
--- a/devtools/README
+++ b/devtools/README
@@ -72,8 +72,8 @@ create_mort (Strangerke)
create_project (LordHoto, Littleboy)
--------------
- Creates project files for Visual Studio 2008, 2010, 2012, 2013, Xcode and
- Code::Blocks out of the configure / Makefile based build system.
+ Creates project files for Visual Studio 2008, 2010, 2012, 2013, 2015,
+ Xcode and Code::Blocks out of the configure / Makefile based build system.
It also offers a way to enable or disable certain engines and the use
of external libraries similar to configure. Run the tool without
any arguments for further help.
diff --git a/devtools/create_project/create_project.cpp b/devtools/create_project/create_project.cpp
index e4cb67134a..0aba511491 100644
--- a/devtools/create_project/create_project.cpp
+++ b/devtools/create_project/create_project.cpp
@@ -124,7 +124,7 @@ int main(int argc, char *argv[]) {
setup.features = getAllFeatures();
ProjectType projectType = kProjectNone;
- int msvcVersion = 9;
+ int msvcVersion = 12;
bool useSDL2 = false;
// Parse command line arguments
@@ -176,7 +176,7 @@ int main(int argc, char *argv[]) {
msvcVersion = atoi(argv[++i]);
- if (msvcVersion != 9 && msvcVersion != 10 && msvcVersion != 11 && msvcVersion != 12) {
+ if (msvcVersion != 9 && msvcVersion != 10 && msvcVersion != 11 && msvcVersion != 12 && msvcVersion != 14) {
std::cerr << "ERROR: Unsupported version: \"" << msvcVersion << "\" passed to \"--msvc-version\"!\n";
return -1;
}
@@ -453,6 +453,9 @@ int main(int argc, char *argv[]) {
// 4250 ('class1' : inherits 'class2::member' via dominance)
// two or more members have the same name. Should be harmless
//
+ // 4267 ('var' : conversion from 'size_t' to 'type', possible loss of data)
+ // throws tons and tons of warnings (no immediate plan to fix all usages)
+ //
// 4310 (cast truncates constant value)
// used in some engines
//
@@ -468,6 +471,8 @@ int main(int argc, char *argv[]) {
// 4512 ('class' : assignment operator could not be generated)
// some classes use const items and the default assignment operator cannot be generated
//
+ // 4577 ('noexcept' used with no exception handling mode specified)
+ //
// 4702 (unreachable code)
// mostly thrown after error() calls (marked as NORETURN)
//
@@ -523,6 +528,11 @@ int main(int argc, char *argv[]) {
globalWarnings.push_back("6385");
globalWarnings.push_back("6386");
+ if (msvcVersion == 14) {
+ globalWarnings.push_back("4267");
+ globalWarnings.push_back("4577");
+ }
+
projectWarnings["agi"].push_back("4510");
projectWarnings["agi"].push_back("4610");
@@ -636,6 +646,7 @@ void displayHelp(const char *exe) {
" 10 stands for \"Visual Studio 2010\"\n"
" 11 stands for \"Visual Studio 2012\"\n"
" 12 stands for \"Visual Studio 2013\"\n"
+ " 14 stands for \"Visual Studio 2015\"\n"
" The default is \"9\", thus \"Visual Studio 2008\"\n"
" --build-events Run custom build events as part of the build\n"
" (default: false)\n"
@@ -658,9 +669,9 @@ void displayHelp(const char *exe) {
"Optional features settings:\n"
" --enable-<name> enable inclusion of the feature \"name\"\n"
" --disable-<name> disable inclusion of the feature \"name\"\n"
- "\n"
- "SDL settings:\n"
- " --sdl2 link to SDL 2.0, instead of SDL 1.2\n"
+ "\n"
+ "SDL settings:\n"
+ " --sdl2 link to SDL 2.0, instead of SDL 1.2\n"
"\n"
" There are the following features available:\n"
"\n";
@@ -921,7 +932,7 @@ const Feature s_features[] = {
{ "libz", "USE_ZLIB", "zlib", true, "zlib (compression) support" },
{ "mad", "USE_MAD", "libmad", true, "libmad (MP3) support" },
{ "vorbis", "USE_VORBIS", "libvorbisfile_static libvorbis_static libogg_static", true, "Ogg Vorbis support" },
- { "flac", "USE_FLAC", "libFLAC_static", true, "FLAC support" },
+ { "flac", "USE_FLAC", "libFLAC_static win_utf8_io_static", true, "FLAC support" },
{ "png", "USE_PNG", "libpng", true, "libpng support" },
{ "faad", "USE_FAAD", "libfaad", false, "AAC support" },
{ "mpeg2", "USE_MPEG2", "libmpeg2", false, "MPEG-2 support" },
@@ -1050,7 +1061,7 @@ bool producesObjectFile(const std::string &fileName) {
}
std::string toString(int num) {
- return static_cast<std::ostringstream*>(&(std::ostringstream() << num))->str();
+ return static_cast<std::ostringstream*>(&(std::ostringstream() << num))->str();
}
/**
diff --git a/devtools/create_project/msbuild.cpp b/devtools/create_project/msbuild.cpp
index 87c9066199..a326bd721a 100644
--- a/devtools/create_project/msbuild.cpp
+++ b/devtools/create_project/msbuild.cpp
@@ -55,9 +55,16 @@ int MSBuildProvider::getVisualStudioVersion() {
if (_version == 12)
return 2013;
+ if (_version == 14)
+ return 14;
+
error("Unsupported version passed to getVisualStudioVersion");
}
+int MSBuildProvider::getSolutionVersion() {
+ return (_version < 14) ? _version + 1 : _version;
+}
+
namespace {
inline void outputConfiguration(std::ostream &project, const std::string &config, const std::string &platform) {
@@ -116,7 +123,7 @@ void MSBuildProvider::createProjectFile(const std::string &name, const std::stri
// Shared configuration
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n";
- std::string version = "v" + toString(_version) + "0";
+ std::string version = "v" + toString(_version) + "0";
std::string llvm = "LLVM-vs" + toString(getVisualStudioVersion());
outputConfigurationType(setup, project, name, "Release|Win32", version);
@@ -177,6 +184,13 @@ void MSBuildProvider::createProjectFile(const std::string &name, const std::stri
project << "\t</ItemGroup>\n";
}
+ // Visual Studio 2015 automatically imports natvis files that are part of the project
+ if (name == PROJECT_NAME && _version == 14) {
+ project << "\t<ItemGroup>\n";
+ project << "\t\t<None Include=\"" << setup.srcDir << "/devtools/create_project/scripts/scummvm.natvis\" />\n";
+ project << "\t</ItemGroup>\n";
+ }
+
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n"
"\t<ImportGroup Label=\"ExtensionTargets\">\n"
"\t</ImportGroup>\n";
@@ -185,7 +199,7 @@ void MSBuildProvider::createProjectFile(const std::string &name, const std::stri
// We override the normal target to ignore the exit code (this allows us to have a clean output and not message about the command exit code)
project << "\t\t<Target Name=\"PostBuildEvent\">\n"
<< "\t\t\t<Message Text=\"Description: Run tests\" />\n"
- << "\t\t\t<Exec Command=\"$(TargetPath)\" IgnoreExitCode=\"true\" />\n"
+ << "\t\t\t<Exec Command=\"$(TargetPath)\" IgnoreExitCode=\"true\" />\n"
<< "\t\t</Target>\n";
}
@@ -305,6 +319,12 @@ void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::s
for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
libraries += *i + ".lib;";
+ if (_version == 14) {
+ std::string debug = isRelease ? "" : "d";
+ libraries += "libvcruntime" + debug + ".lib;";
+ libraries += "libucrt" + debug + ".lib;";
+ }
+
project << "\t\t<Link>\n"
"\t\t\t<OutputFile>$(OutDir)" << ((setup.devTools || setup.tests) ? name : setup.projectName) << ".exe</OutputFile>\n"
"\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n"
diff --git a/devtools/create_project/msbuild.h b/devtools/create_project/msbuild.h
index 829657beff..f92e68ede8 100644
--- a/devtools/create_project/msbuild.h
+++ b/devtools/create_project/msbuild.h
@@ -49,6 +49,7 @@ protected:
const char *getProjectExtension();
const char *getPropertiesExtension();
int getVisualStudioVersion();
+ int getSolutionVersion();
private:
struct FileEntry {
diff --git a/devtools/create_project/msvc.cpp b/devtools/create_project/msvc.cpp
index cdd2d8a7c1..dbfbcc128d 100644
--- a/devtools/create_project/msvc.cpp
+++ b/devtools/create_project/msvc.cpp
@@ -52,7 +52,7 @@ void MSVCProvider::createWorkspace(const BuildSetup &setup) {
if (!solution)
error("Could not open \"" + setup.outputDir + '/' + setup.projectName + ".sln\" for writing");
- solution << "Microsoft Visual Studio Solution File, Format Version " << _version + 1 << ".00\n";
+ solution << "Microsoft Visual Studio Solution File, Format Version " << getSolutionVersion() << ".00\n";
solution << "# Visual Studio " << getVisualStudioVersion() << "\n";
// Write main project
@@ -157,13 +157,17 @@ void MSVCProvider::createGlobalProp(const BuildSetup &setup) {
outputGlobalPropFile(setup, properties, 64, x64Defines, convertPathToWin(setup.filePrefix), setup.runBuildEvents);
}
+int MSVCProvider::getSolutionVersion() {
+ return _version + 1;
+}
+
std::string MSVCProvider::getPreBuildEvent() const {
std::string cmdLine = "";
cmdLine = "@echo off\n"
"echo Executing Pre-Build script...\n"
- "echo.\n"
- "@call &quot;$(SolutionDir)../../devtools/create_project/scripts/prebuild.cmd&quot; &quot;$(SolutionDir)/../..&quot; &quot;$(TargetDir)&quot;\n"
+ "echo.\n"
+ "@call &quot;$(SolutionDir)../../devtools/create_project/scripts/prebuild.cmd&quot; &quot;$(SolutionDir)/../..&quot; &quot;$(TargetDir)&quot;\n"
"EXIT /B0";
return cmdLine;
diff --git a/devtools/create_project/msvc.h b/devtools/create_project/msvc.h
index 3a3eb98034..e75e131bd1 100644
--- a/devtools/create_project/msvc.h
+++ b/devtools/create_project/msvc.h
@@ -83,6 +83,11 @@ protected:
virtual int getVisualStudioVersion() = 0;
/**
+ * Get the Solution version (used in the sln file header)
+ */
+ virtual int getSolutionVersion();
+
+ /**
* Get the command line for the revision tool (shared between all Visual Studio based providers)
*/
std::string getPreBuildEvent() const;
diff --git a/devtools/create_project/msvc14/create_project.sln b/devtools/create_project/msvc14/create_project.sln
new file mode 100644
index 0000000000..73f0b3569e
--- /dev/null
+++ b/devtools/create_project/msvc14/create_project.sln
@@ -0,0 +1,28 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.22609.0
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_project", "create_project.vcxproj", "{CF177559-077D-4A08-AABE-BE0FD35F6C63}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Debug|x64 = Debug|x64
+ Release|Win32 = Release|Win32
+ Release|x64 = Release|x64
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.ActiveCfg = Debug|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|Win32.Build.0 = Debug|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|x64.ActiveCfg = Debug|x64
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Debug|x64.Build.0 = Debug|x64
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.ActiveCfg = Release|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|Win32.Build.0 = Release|Win32
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|x64.ActiveCfg = Release|x64
+ {CF177559-077D-4A08-AABE-BE0FD35F6C63}.Release|x64.Build.0 = Release|x64
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/devtools/create_project/msvc14/create_project.vcxproj b/devtools/create_project/msvc14/create_project.vcxproj
new file mode 100644
index 0000000000..3c0345f49c
--- /dev/null
+++ b/devtools/create_project/msvc14/create_project.vcxproj
@@ -0,0 +1,223 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{CF177559-077D-4A08-AABE-BE0FD35F6C63}</ProjectGuid>
+ <RootNamespace>create_project</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <PlatformToolset>v140</PlatformToolset>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <WarningLevel>Level4</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <DisableLanguageExtensions>false</DisableLanguageExtensions>
+ <DisableSpecificWarnings>4003;4512;4127</DisableSpecificWarnings>
+ <ExceptionHandling>Sync</ExceptionHandling>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <TargetMachine>MachineX86</TargetMachine>
+ <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+ </Link>
+ <PostBuildEvent>
+ <Command>@echo off
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc14\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc12\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc11\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc10\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc9\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc8\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\codeblocks\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\iphone\"</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <WarningLevel>Level4</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <DisableLanguageExtensions>false</DisableLanguageExtensions>
+ <DisableSpecificWarnings>4003;4512;4127</DisableSpecificWarnings>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+ </Link>
+ <PostBuildEvent>
+ <Command>@echo off
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc14\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc12\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc11\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc10\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc9\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc8\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\codeblocks\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\iphone\"</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <DisableSpecificWarnings>4003;4512;4127</DisableSpecificWarnings>
+ <SDLCheck>true</SDLCheck>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ <PostBuildEvent>
+ <Command>@echo off
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc14\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc12\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc11\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc10\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc9\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc8\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\codeblocks\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\iphone\"</Command>
+ </PostBuildEvent>
+ <PreBuildEvent>
+ <Command>
+ </Command>
+ </PreBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <DisableSpecificWarnings>4003;4512;4127</DisableSpecificWarnings>
+ <SDLCheck>true</SDLCheck>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ </Link>
+ <PostBuildEvent>
+ <Command>@echo off
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc14\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc12\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc11\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc10\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc9\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc8\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\codeblocks\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\iphone\"</Command>
+ </PostBuildEvent>
+ <PreBuildEvent>
+ <Command>
+ </Command>
+ </PreBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\codeblocks.cpp" />
+ <ClCompile Include="..\create_project.cpp" />
+ <ClCompile Include="..\msbuild.cpp" />
+ <ClCompile Include="..\msvc.cpp" />
+ <ClCompile Include="..\visualstudio.cpp" />
+ <ClCompile Include="..\xcode.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\codeblocks.h" />
+ <ClInclude Include="..\config.h" />
+ <ClInclude Include="..\create_project.h" />
+ <ClInclude Include="..\msbuild.h" />
+ <ClInclude Include="..\msvc.h" />
+ <ClInclude Include="..\visualstudio.h" />
+ <ClInclude Include="..\xcode.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\scripts\installer.vbs" />
+ <None Include="..\scripts\postbuild.cmd" />
+ <None Include="..\scripts\prebuild.cmd" />
+ <None Include="..\scripts\revision.vbs" />
+ </ItemGroup>
+ <ItemGroup>
+ <Natvis Include="..\scripts\scummvm.natvis" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/devtools/create_project/msvc14/create_project.vcxproj.filters b/devtools/create_project/msvc14/create_project.vcxproj.filters
new file mode 100644
index 0000000000..16c6df081d
--- /dev/null
+++ b/devtools/create_project/msvc14/create_project.vcxproj.filters
@@ -0,0 +1,76 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{2e3580c8-ec3a-4c81-8351-b668c668db2a}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{31aaf58c-d3cb-4ed6-8eca-163b4a9b31a6}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="scripts">
+ <UniqueIdentifier>{f980f6fb-41b6-4161-b035-58b200c85cad}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\codeblocks.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\create_project.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\msvc.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\msbuild.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\visualstudio.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\xcode.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\config.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\codeblocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\create_project.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\msvc.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\msbuild.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\visualstudio.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\xcode.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\scripts\prebuild.cmd">
+ <Filter>scripts</Filter>
+ </None>
+ <None Include="..\scripts\revision.vbs">
+ <Filter>scripts</Filter>
+ </None>
+ <None Include="..\scripts\postbuild.cmd">
+ <Filter>scripts</Filter>
+ </None>
+ <None Include="..\scripts\installer.vbs">
+ <Filter>scripts</Filter>
+ </None>
+ </ItemGroup>
+ <ItemGroup>
+ <Natvis Include="..\scripts\scummvm.natvis">
+ <Filter>scripts</Filter>
+ </Natvis>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/devtools/create_project/visualstudio.cpp b/devtools/create_project/visualstudio.cpp
index 9b928bf520..96fdbdf27a 100644
--- a/devtools/create_project/visualstudio.cpp
+++ b/devtools/create_project/visualstudio.cpp
@@ -230,7 +230,7 @@ void VisualStudioProvider::outputGlobalPropFile(const BuildSetup &setup, std::of
"\t\tDisableSpecificWarnings=\"" << warnings << "\"\n"
"\t\tAdditionalIncludeDirectories=\".\\;" << prefix << ";" << prefix << "\\engines;$(" << LIBS_DEFINE << ")\\include;$(" << LIBS_DEFINE << ")\\include\\SDL;" << (setup.tests ? prefix + "\\test\\cxxtest;" : "") << "$(TargetDir)\"\n"
"\t\tPreprocessorDefinitions=\"" << definesList << "\"\n"
- "\t\tExceptionHandling=\"" << ((setup.devTools || setup.tests) ? "1" : "0") << "\"\n";
+ "\t\tExceptionHandling=\"" << ((setup.devTools || setup.tests || _version == 14) ? "1" : "0") << "\"\n";
#if NEEDS_RTTI
properties << "\t\tRuntimeTypeInfo=\"true\"\n";
diff --git a/devtools/scumm-md5.txt b/devtools/scumm-md5.txt
index ffde276a3d..d758111ff1 100644
--- a/devtools/scumm-md5.txt
+++ b/devtools/scumm-md5.txt
@@ -492,6 +492,7 @@ freddi Freddi Fish 1: The Case of the Missing Kelp Seeds
5ebb57234b2fe5c5dff641e00184ad81 -1 fr Windows HE 73 - - gist974
cf8ef3a1fb483c5c4b1c584d1167b2c4 -1 de Windows HE 73 - - Oncer
1f2e62b5a9c50589fc342285a6bb3a27 -1 he Windows HE 73 - - e_orz
+ 64a22be96d679018696e5c8d3ca8b71d 26375 jp Windows HE 73 - - sev
507bb360688dc4180fdf0d7597352a69 26402 se Windows HE 73 - - Sven Arvidsson
df047cc4792150f601290357566d36a6 -1 us All HE 90 Updated - khalek
e44ea295a3f8fe4f41983080dab1e9ce -1 fr Mac HE 90 Updated - ThierryFR
diff --git a/dists/msvc14/create_msvc14.bat b/dists/msvc14/create_msvc14.bat
new file mode 100644
index 0000000000..7082ac9680
--- /dev/null
+++ b/dists/msvc14/create_msvc14.bat
@@ -0,0 +1,105 @@
+@echo off
+
+echo.
+echo Automatic creation of the MSVC14 project files
+echo.
+
+if "%~1"=="/stable" goto stable
+if "%~1"=="/STABLE" goto stable
+if "%~1"=="/all" goto all
+if "%~1"=="/ALL" goto all
+if "%~1"=="/tools" goto tools
+if "%~1"=="/TOOLS" goto tools
+if "%~1"=="/tests" goto tests
+if "%~1"=="/TESTS" goto tests
+if "%~1"=="/clean" goto clean_check
+if "%~1"=="/CLEAN" goto clean_check
+if "%~1"=="/help" goto command_help
+if "%~1"=="/HELP" goto command_help
+if "%~1"=="/?" goto command_help
+
+if "%~1"=="" goto check_tool
+
+echo Invalid command parameter: %~1
+echo.
+
+:command_help
+echo Valid command parameters are:
+echo stable Generated stable engines project files
+echo all Generate all engines project files
+echo tools Generate project files for the devtools
+echo clean Clean generated project files
+echo help Show help message
+goto done
+
+:check_tool
+if not exist create_project.exe goto no_tool
+
+:question
+echo.
+set batchanswer=S
+set /p batchanswer="Enable stable engines only, or all engines? (S/a)"
+if "%batchanswer%"=="s" goto stable
+if "%batchanswer%"=="S" goto stable
+if "%batchanswer%"=="a" goto all
+if "%batchanswer%"=="A" goto all
+goto question
+
+:no_tool
+echo create_project.exe not found in the current folder.
+echo You need to build it first and copy it in this
+echo folder
+goto done
+
+:all
+echo.
+echo Creating project files with all engines enabled (stable and unstable)
+echo.
+create_project ..\.. --enable-all-engines --msvc --msvc-version 14 --build-events
+goto done
+
+:stable
+echo.
+echo Creating normal project files, with only the stable engines enabled
+echo.
+create_project ..\.. --msvc --msvc-version 14
+goto done
+
+:tools
+echo.
+echo Creating tools project files
+echo.
+create_project ..\.. --tools --msvc --msvc-version 14
+goto done
+
+:tests
+echo.
+echo Creating tests project files
+echo.
+create_project ..\.. --tests --msvc --msvc-version 14
+goto done
+
+:clean_check
+echo.
+set cleananswer=N
+set /p cleananswer="This will remove all project files. Are you sure you want to continue? (N/y)"
+if "%cleananswer%"=="n" goto done
+if "%cleananswer%"=="N" goto done
+if "%cleananswer%"=="y" goto clean
+if "%cleananswer%"=="Y" goto clean
+goto clean_check
+
+:clean
+echo.
+echo Removing all project files
+del /Q *.vcxproj* > NUL 2>&1
+del /Q *.props > NUL 2>&1
+del /Q *.sln* > NUL 2>&1
+del /Q scummvm* > NUL 2>&1
+del /Q devtools* > NUL 2>&1
+del /Q test_runner.cpp > NUL 2>&1
+goto done
+
+:done
+echo.
+pause
diff --git a/dists/msvc14/readme.txt b/dists/msvc14/readme.txt
new file mode 100644
index 0000000000..3d16c7b20b
--- /dev/null
+++ b/dists/msvc14/readme.txt
@@ -0,0 +1,6 @@
+The Visual Studio project files can now be created automatically from the GCC
+files using the create_project tool inside the /devtools/create_project folder.
+
+To create the default project files, build create_project.exe, copy it inside
+this folder and run the create_msvc14.bat file for a default build. You can run
+create_project.exe with no parameters to check the possible command-line options.
diff --git a/doc/de/Neues b/doc/de/Neues
index 2b67913359..3d155be825 100644
--- a/doc/de/Neues
+++ b/doc/de/Neues
@@ -17,7 +17,7 @@ Sie auf Englisch unter:
AGI:
- Es ist nun möglich, die Maus-Unterstützung zu deaktivieren (außer bei
-Amiga-Versionen und Fan-Spielen, die eine Maus benötigen).
+ Amiga-Versionen und Fan-Spielen, die eine Maus benötigen).
- Fehlerhafte Lautstärke-Dämpfung im PCjr-Sound-Code behoben (Fehler #6858).
AGOS:
@@ -26,6 +26,8 @@ Amiga-Versionen und Fan-Spielen, die eine Maus benötigen).
- Verb-Feld in der Amiga-Version von Simon the Sorcerer 1 repariert.
- Accolade AdLib- und MT32-Treiber fĂĽr folgende Spiele hinzugefĂĽgt:
Elvira 1, Elvira 2, Waxworks und Simon the Sorcerer 1 (Demoversion)
+ - AdLib-Ausgabe in Simon the Sorcerer 1 hinzugefĂĽgt. Dies verbessert die AdLib-
+ Ausgabe erheblich und erhöht die Originaltreue.
Baphomets Fluch 1:
- Erkennung der Byte-Reihenfolge der Sprachausgabe auf Big-Endian-Systemen
@@ -34,6 +36,9 @@ Amiga-Versionen und Fan-Spielen, die eine Maus benötigen).
das Spiel in der Szene am Bull's Head Hill befindet, behoben
(Fehler #6728). Dieser Fehler trat womöglich auch in anderen Szenen auf.
+ CinE:
+ - UnterstĂĽtzung fĂĽr Musik in der CD-Version von Future Wars hinzugefĂĽgt.
+
MADE:
- UnterstĂĽtzung fĂĽr AdLib-Musik in Return to Zork verbessert.
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index 5fed92051c..d2f088dcd8 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -22,10 +22,14 @@
#include "common/config-manager.h"
#include "common/debug-channels.h"
+#include "common/events.h"
#include "engines/util.h"
#include "graphics/cursorman.h"
+#include "graphics/palette.h"
+
+#include "image/iff.h"
#include "cine/cine.h"
#include "cine/bg_list.h"
@@ -89,6 +93,10 @@ void CineEngine::syncSoundSettings() {
}
Common::Error CineEngine::run() {
+ if (g_cine->getGameType() == GType_FW && (g_cine->getFeatures() & GF_CD)) {
+ showSplashScreen();
+ }
+
// Initialize backend
initGraphics(320, 200, false);
@@ -239,4 +247,45 @@ void CineEngine::initialize() {
}
}
+void CineEngine::showSplashScreen() {
+ Common::File file;
+ if (!file.open("sony.lbm"))
+ return;
+
+ Image::IFFDecoder decoder;
+ if (!decoder.loadStream(file))
+ return;
+
+ const Graphics::Surface *surface = decoder.getSurface();
+ if (surface->w == 640 && surface->h == 480) {
+ initGraphics(640, 480, true);
+
+ const byte *palette = decoder.getPalette();
+ int paletteColorCount = decoder.getPaletteColorCount();
+ g_system->getPaletteManager()->setPalette(palette, 0, paletteColorCount);
+
+ g_system->copyRectToScreen(surface->getPixels(), 640, 0, 0, 640, 480);
+ g_system->updateScreen();
+
+ Common::EventManager *eventMan = g_system->getEventManager();
+
+ bool done = false;
+ uint32 now = g_system->getMillis();
+
+ while (!done && g_system->getMillis() - now < 2000) {
+ Common::Event event;
+ while (eventMan->pollEvent(event)) {
+ if (event.type == Common::EVENT_KEYDOWN && event.kbd.keycode == Common::KEYCODE_ESCAPE) {
+ done = true;
+ break;
+ }
+ if (shouldQuit())
+ done = true;
+ }
+ }
+ }
+
+ decoder.destroy();
+}
+
} // End of namespace Cine
diff --git a/engines/cine/cine.h b/engines/cine/cine.h
index e620d2ffa5..71a0c242b6 100644
--- a/engines/cine/cine.h
+++ b/engines/cine/cine.h
@@ -145,6 +145,7 @@ public:
private:
void initialize();
+ void showSplashScreen();
void resetEngine();
bool loadPlainSaveFW(Common::SeekableReadStream &in, CineSaveGameFormat saveGameFormat);
bool loadTempSaveOS(Common::SeekableReadStream &in);
diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp
index 7815475d37..68b63d398a 100644
--- a/engines/fullpipe/gameloader.cpp
+++ b/engines/fullpipe/gameloader.cpp
@@ -419,7 +419,7 @@ bool GameLoader::unloadScene(int sceneId) {
if (_sc2array[sceneTag]._isLoaded)
saveScenePicAniInfos(sceneId);
- _sc2array[sceneTag]._motionController->freeItems();
+ _sc2array[sceneTag]._motionController->detachAllObjects();
delete tag->_scene;
tag->_scene = 0;
diff --git a/engines/fullpipe/interaction.cpp b/engines/fullpipe/interaction.cpp
index 84e9688e30..4aac3485f4 100644
--- a/engines/fullpipe/interaction.cpp
+++ b/engines/fullpipe/interaction.cpp
@@ -311,7 +311,7 @@ LABEL_38:
if (abs(xpos - subj->_ox) > 1 || abs(ypos - subj->_oy) > 1
|| (inter->_staticsId2 != 0 && (subj->_statics == 0 || subj->_statics->_staticsId != inter->_staticsId2))) {
- mq = getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->method34(subj, xpos, ypos, 1, inter->_staticsId2);
+ mq = getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->startMove(subj, xpos, ypos, 1, inter->_staticsId2);
if (!mq)
return false;
diff --git a/engines/fullpipe/lift.cpp b/engines/fullpipe/lift.cpp
index 9a3d91540a..d066c89d4a 100644
--- a/engines/fullpipe/lift.cpp
+++ b/engines/fullpipe/lift.cpp
@@ -324,7 +324,7 @@ void FullpipeEngine::lift_walkAndGo() {
ExCommand *ex;
if (abs(_liftX - _aniMan->_ox) > 1 || abs(_liftY - _aniMan->_oy) > 1 || _aniMan->_movement || _aniMan->_statics->_staticsId != ST_MAN_UP) {
- mq = getCurrSceneSc2MotionController()->method34(_aniMan, _liftX, _liftY, 1, ST_MAN_UP);
+ mq = getCurrSceneSc2MotionController()->startMove(_aniMan, _liftX, _liftY, 1, ST_MAN_UP);
if (mq) {
ex = new ExCommand(0, 17, MSG_LIFT_CLICKBUTTON, 0, 0, 0, 1, 0, 0, 0);
diff --git a/engines/fullpipe/messagehandlers.cpp b/engines/fullpipe/messagehandlers.cpp
index d4f79d1dd8..94754ad22a 100644
--- a/engines/fullpipe/messagehandlers.cpp
+++ b/engines/fullpipe/messagehandlers.cpp
@@ -781,7 +781,7 @@ int MovGraph_messageHandler(ExCommand *cmd) {
int off = (node->_field_14 >> 16) & 0xFF;
double off2 = ((link->_movGraphNode2->_field_14 >> 8) & 0xff) - off;
- top = off + (int)(sqrt(sq) * off2 / link->_distance);
+ top = off + (int)(sqrt(sq) * off2 / link->_z);
} else {
top = (gr->calcOffset(ani->_ox, ani->_oy)->_field_14 >> 8) & 0xff;
}
diff --git a/engines/fullpipe/motion.cpp b/engines/fullpipe/motion.cpp
index 5845ad1501..1a61cb742a 100644
--- a/engines/fullpipe/motion.cpp
+++ b/engines/fullpipe/motion.cpp
@@ -88,7 +88,7 @@ bool MctlCompound::load(MfcArchive &file) {
for (int i = 0; i < count; i++) {
debug(6, "CompoundArray[%d]", i);
- MctlCompoundArrayItem *obj = new MctlCompoundArrayItem();
+ MctlItem *obj = new MctlItem();
obj->_motionControllerObj = (MotionController *)file.readClass();
@@ -114,14 +114,14 @@ bool MctlCompound::load(MfcArchive &file) {
return true;
}
-void MctlCompound::addObject(StaticANIObject *obj) {
+void MctlCompound::attachObject(StaticANIObject *obj) {
for (uint i = 0; i < _motionControllers.size(); i++)
- _motionControllers[i]->_motionControllerObj->addObject(obj);
+ _motionControllers[i]->_motionControllerObj->attachObject(obj);
}
-int MctlCompound::removeObject(StaticANIObject *obj) {
+int MctlCompound::detachObject(StaticANIObject *obj) {
for (uint i = 0; i < _motionControllers.size(); i++)
- _motionControllers[i]->_motionControllerObj->removeObject(obj);
+ _motionControllers[i]->_motionControllerObj->detachObject(obj);
return 1;
}
@@ -150,12 +150,12 @@ void MctlCompound::initMovGraph2() {
}
}
-void MctlCompound::freeItems() {
+void MctlCompound::detachAllObjects() {
for (uint i = 0; i < _motionControllers.size(); i++)
- _motionControllers[i]->_motionControllerObj->freeItems();
+ _motionControllers[i]->_motionControllerObj->detachAllObjects();
}
-MessageQueue *MctlCompound::method34(StaticANIObject *ani, int sourceX, int sourceY, int fuzzyMatch, int staticsId) {
+MessageQueue *MctlCompound::startMove(StaticANIObject *ani, int sourceX, int sourceY, int fuzzyMatch, int staticsId) {
int idx = -1;
int sourceIdx = -1;
@@ -187,7 +187,7 @@ MessageQueue *MctlCompound::method34(StaticANIObject *ani, int sourceX, int sour
return 0;
if (idx == sourceIdx)
- return _motionControllers[idx]->_motionControllerObj->method34(ani, sourceX, sourceY, fuzzyMatch, staticsId);
+ return _motionControllers[idx]->_motionControllerObj->startMove(ani, sourceX, sourceY, fuzzyMatch, staticsId);
double dist;
MctlConnectionPoint *cp = findClosestConnectionPoint(ani->_ox, ani->_oy, idx, sourceX, sourceY, sourceIdx, &dist);
@@ -195,7 +195,7 @@ MessageQueue *MctlCompound::method34(StaticANIObject *ani, int sourceX, int sour
if (!cp)
return 0;
- MessageQueue *mq = _motionControllers[idx]->_motionControllerObj->doWalkTo(ani, cp->_connectionX, cp->_connectionY, 1, cp->_field_14);
+ MessageQueue *mq = _motionControllers[idx]->_motionControllerObj->doWalkTo(ani, cp->_connectionX, cp->_connectionY, 1, cp->_mctlmirror);
if (!mq)
return 0;
@@ -264,7 +264,7 @@ MessageQueue *MctlCompound::doWalkTo(StaticANIObject *subj, int xpos, int ypos,
if (!closestP)
return 0;
- MessageQueue *mq = _motionControllers[match1]->_motionControllerObj->doWalkTo(subj, closestP->_connectionX, closestP->_connectionY, 1, closestP->_field_14);
+ MessageQueue *mq = _motionControllers[match1]->_motionControllerObj->doWalkTo(subj, closestP->_connectionX, closestP->_connectionY, 1, closestP->_mctlmirror);
ExCommand *ex;
@@ -287,7 +287,7 @@ MessageQueue *MctlCompound::doWalkTo(StaticANIObject *subj, int xpos, int ypos,
return mq;
}
-MctlCompoundArrayItem::~MctlCompoundArrayItem() {
+MctlItem::~MctlItem() {
delete _movGraphReactObj;
delete _motionControllerObj;
}
@@ -304,7 +304,7 @@ MctlLadder::MctlLadder() {
}
MctlLadder::~MctlLadder() {
- freeItems();
+ detachAllObjects();
}
int MctlLadder::collisionDetection(StaticANIObject *man) {
@@ -326,7 +326,7 @@ int MctlLadder::collisionDetection(StaticANIObject *man) {
return res;
}
-void MctlLadder::addObject(StaticANIObject *obj) {
+void MctlLadder::attachObject(StaticANIObject *obj) {
if (findObjectPos(obj) < 0) {
MctlLadderMovement *movement = new MctlLadderMovement;
@@ -391,7 +391,7 @@ bool MctlLadder::initMovement(StaticANIObject *ani, MctlLadderMovement *movement
return true;
}
-void MctlLadder::freeItems() {
+void MctlLadder::detachAllObjects() {
_mgm.clear();
for (uint i = 0; i < _ladmovements.size(); i++) {
@@ -402,7 +402,7 @@ void MctlLadder::freeItems() {
_ladmovements.clear();
}
-MessageQueue *MctlLadder::method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId) {
+MessageQueue *MctlLadder::startMove(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId) {
MessageQueue *mq = doWalkTo(subj, xpos, ypos, fuzzyMatch, staticsId);
if (mq) {
@@ -661,7 +661,7 @@ void MctlCompound::replaceNodeX(int from, int to) {
node->_x = to;
}
- gr->calcNodeDistancesAndAngles();
+ gr->recalcLinkParams();
}
}
}
@@ -669,10 +669,9 @@ void MctlCompound::replaceNodeX(int from, int to) {
MctlConnectionPoint::MctlConnectionPoint() {
_connectionX = 0;
_connectionY = 0;
- _field_C = 0;
- _field_10 = 0;
- _field_14 = 0;
- _field_16 = 0;
+ _mctlflags = 0;
+ _mctlstatic = 0;
+ _mctlmirror = 0;
_messageQueueObj = 0;
_motionControllerObj = 0;
}
@@ -779,7 +778,7 @@ bool MovGraph::load(MfcArchive &file) {
return true;
}
-void MovGraph::addObject(StaticANIObject *obj) {
+void MovGraph::attachObject(StaticANIObject *obj) {
_mgm.clear();
_mgm.addItem(obj->_id);
@@ -796,13 +795,13 @@ void MovGraph::addObject(StaticANIObject *obj) {
_mgm.addItem(obj->_id); // FIXME: Is it really needed?
}
-int MovGraph::removeObject(StaticANIObject *obj) {
- warning("STUB: MovGraph::removeObject()");
+int MovGraph::detachObject(StaticANIObject *obj) {
+ warning("STUB: MovGraph::detachObject()");
return 0;
}
-void MovGraph::freeItems() {
+void MovGraph::detachAllObjects() {
for (uint i = 0; i < _items.size(); i++) {
_items[i]->free();
@@ -812,7 +811,7 @@ void MovGraph::freeItems() {
_items.clear();
}
-Common::Array<MovItem *> *MovGraph::method28(StaticANIObject *ani, int x, int y, int flag1, int *rescount) {
+Common::Array<MovItem *> *MovGraph::getPaths(StaticANIObject *ani, int x, int y, int flag1, int *rescount) {
*rescount = 0;
if (_items.size() <= 0)
@@ -828,7 +827,7 @@ Common::Array<MovItem *> *MovGraph::method28(StaticANIObject *ani, int x, int y,
}
_items[idx]->free();
- calcNodeDistancesAndAngles();
+ recalcLinkParams();
_items[idx]->movarr._movSteps.clear();
@@ -838,7 +837,7 @@ Common::Array<MovItem *> *MovGraph::method28(StaticANIObject *ani, int x, int y,
point.y = ani->_oy;
if (!calcChunk(idx, ani->_ox, ani->_oy, &_items[idx]->movarr, 0))
- findClosestLink(idx, &point, &_items[idx]->movarr);
+ getNearestPoint(idx, &point, &_items[idx]->movarr);
_items[idx]->count = 0;
@@ -873,12 +872,12 @@ Common::Array<MovItem *> *MovGraph::method28(StaticANIObject *ani, int x, int y,
return 0;
}
-bool MovGraph::method2C(StaticANIObject *obj, int x, int y) {
+bool MovGraph::setPosImmediate(StaticANIObject *obj, int x, int y) {
obj->setOXY(x, y);
- return method3C(obj, 1);
+ return resetPosition(obj, 1);
}
-MessageQueue *MovGraph::method34(StaticANIObject *ani, int xpos, int ypos, int fuzzyMatch, int staticsId) {
+MessageQueue *MovGraph::startMove(StaticANIObject *ani, int xpos, int ypos, int fuzzyMatch, int staticsId) {
if (!ani) {
if (!_items.size())
return 0;
@@ -896,7 +895,7 @@ MessageQueue *MovGraph::method34(StaticANIObject *ani, int xpos, int ypos, int f
return 0;
int count;
- Common::Array<MovItem *> *movitems = method28(ani, xpos, ypos, fuzzyMatch, &count);
+ Common::Array<MovItem *> *movitems = getPaths(ani, xpos, ypos, fuzzyMatch, &count);
if (!movitems)
return 0;
@@ -941,9 +940,9 @@ MessageQueue *MovGraph::method34(StaticANIObject *ani, int xpos, int ypos, int f
int count2;
ani->setSomeDynamicPhaseIndex(ex->_field_14);
- method28(ani, xpos, ypos, fuzzyMatch, &count2);
+ getPaths(ani, xpos, ypos, fuzzyMatch, &count2);
- int idx = getItemIndexByStaticAni(ani);
+ int idx = getObjectIndex(ani);
count = _items[idx]->count;
movitems = _items[idx]->movitems;
}
@@ -951,12 +950,12 @@ MessageQueue *MovGraph::method34(StaticANIObject *ani, int xpos, int ypos, int f
return method50(ani, _callback1(ani, movitems, count), staticsId);
}
-void MovGraph::changeCallback(MovArr *(*callback1)(StaticANIObject *ani, Common::Array<MovItem *> *items, signed int counter)) {
+void MovGraph::setSelFunc(MovArr *(*callback1)(StaticANIObject *ani, Common::Array<MovItem *> *items, signed int counter)) {
_callback1 = callback1;
}
-bool MovGraph::method3C(StaticANIObject *ani, int flag) {
- int idx = getItemIndexByStaticAni(ani);
+bool MovGraph::resetPosition(StaticANIObject *ani, int flag) {
+ int idx = getObjectIndex(ani);
if (idx == -1)
return false;
@@ -967,7 +966,7 @@ bool MovGraph::method3C(StaticANIObject *ani, int flag) {
point.x = ani->_ox;
point.y = ani->_oy;
- findClosestLink(idx, &point, &movarr);
+ getNearestPoint(idx, &point, &movarr);
ani->setOXY(point.x, point.y);
if (flag) {
@@ -990,15 +989,15 @@ bool MovGraph::method3C(StaticANIObject *ani, int flag) {
return true;
}
-bool MovGraph::method44(StaticANIObject *ani, int x, int y) {
- int idx = getItemIndexByStaticAni(ani);
+bool MovGraph::canDropInventory(StaticANIObject *ani, int x, int y) {
+ int idx = getObjectIndex(ani);
MovArr m;
if (idx != -1) {
if (x != -1 || y != -1) {
int counter;
- Common::Array<MovItem *> *movitem = method28(ani, x, y, 0, &counter);
+ Common::Array<MovItem *> *movitem = getPaths(ani, x, y, 0, &counter);
if (movitem) {
MovArr *movarr = _callback1(ani, movitem, counter);
@@ -1021,13 +1020,13 @@ MessageQueue *MovGraph::doWalkTo(StaticANIObject *subj, int xpos, int ypos, int
PicAniInfo picAniInfo;
int ss;
- Common::Array<MovItem *> *movitem = method28(subj, xpos, ypos, fuzzyMatch, &ss);
+ Common::Array<MovItem *> *movitem = getPaths(subj, xpos, ypos, fuzzyMatch, &ss);
subj->getPicAniInfo(&picAniInfo);
if (movitem) {
MovArr *goal = _callback1(subj, movitem, ss);
- int idx = getItemIndexByStaticAni(subj);
+ int idx = getObjectIndex(subj);
for (int i = 0; i < _items[idx]->count; i++) {
if ((*_items[idx]->movitems)[i]->movarr == goal) {
@@ -1052,10 +1051,10 @@ MessageQueue *MovGraph::doWalkTo(StaticANIObject *subj, int xpos, int ypos, int
}
}
- movitem = method28(subj, xpos, ypos, fuzzyMatch, &ss);
+ movitem = getPaths(subj, xpos, ypos, fuzzyMatch, &ss);
if (movitem) {
MovArr *goal = _callback1(subj, movitem, ss);
- int idx = getItemIndexByStaticAni(subj);
+ int idx = getObjectIndex(subj);
if (_items[idx]->count > 0) {
int arridx = 0;
@@ -1106,7 +1105,7 @@ MessageQueue *MovGraph::sub1(StaticANIObject *ani, int x, int y, int stid, int x
int rescount;
- Common::Array<MovItem *> *movitems = method28(ani, x1, y1, flag1, &rescount);
+ Common::Array<MovItem *> *movitems = getPaths(ani, x1, y1, flag1, &rescount);
if (!movitems) {
ani->setPicAniInfo(&picinfo);
@@ -1117,7 +1116,7 @@ MessageQueue *MovGraph::sub1(StaticANIObject *ani, int x, int y, int stid, int x
MessageQueue *res = 0;
MovArr *goal = _callback1(ani, movitems, rescount);
- int idx = getItemIndexByStaticAni(ani);
+ int idx = getObjectIndex(ani);
MovGraphItem *movgitem = _items[idx];
int cnt = movgitem->count;
@@ -1177,16 +1176,16 @@ MessageQueue *MovGraph::fillMGMinfo(StaticANIObject *ani, MovArr *movarr, int st
if (i == movarr->_movStepCount - 1) {
nx = movarr->_point.x;
ny = movarr->_point.y;
- nd = st->link->_movGraphNode1->_distance;
+ nd = st->link->_movGraphNode1->_z;
} else {
if (st->sfield_0) {
nx = st->link->_movGraphNode1->_x;
ny = st->link->_movGraphNode1->_y;
- nd = st->link->_movGraphNode1->_distance;
+ nd = st->link->_movGraphNode1->_z;
} else {
nx = st->link->_movGraphNode2->_x;
ny = st->link->_movGraphNode2->_y;
- nd = st->link->_movGraphNode2->_distance;
+ nd = st->link->_movGraphNode2->_z;
}
}
@@ -1294,14 +1293,14 @@ double MovGraph::calcDistance(Common::Point *point, MovGraphLink *link, int fuzz
double dist2x = (double)(n2x - n1x);
double dist2y = (double)(n2y - n1y);
double dist1 = sqrt(dist1y * dist1y + dist1x * dist1x);
- double dist2 = ((double)(n1y - n2y) * dist1y + dist2x * dist1x) / link->_distance / dist1;
+ double dist2 = ((double)(n1y - n2y) * dist1y + dist2x * dist1x) / link->_z / dist1;
double distm = dist2 * dist1;
double res = sqrt(1.0 - dist2 * dist2) * dist1;
- if (dist2 <= 0.0 || distm >= link->_distance) {
+ if (dist2 <= 0.0 || distm >= link->_z) {
if (fuzzyMatch) {
if (dist2 > 0.0) {
- if (distm >= link->_distance) {
+ if (distm >= link->_z) {
point->x = n2x;
point->y = n2y;
}
@@ -1313,14 +1312,14 @@ double MovGraph::calcDistance(Common::Point *point, MovGraphLink *link, int fuzz
return -1.0;
}
} else {
- point->x = (int)(n1x + (dist2x * distm / link->_distance));
- point->y = (int)(n1y + (dist2y * distm / link->_distance));
+ point->x = (int)(n1x + (dist2x * distm / link->_z));
+ point->y = (int)(n1y + (dist2y * distm / link->_z));
}
return res;
}
-void MovGraph::calcNodeDistancesAndAngles() {
+void MovGraph::recalcLinkParams() {
for (ObList::iterator i = _links.begin(); i != _links.end(); ++i) {
assert(((CObject *)*i)->_objtype == kObjTypeMovGraphLink);
@@ -1328,11 +1327,11 @@ void MovGraph::calcNodeDistancesAndAngles() {
lnk->_flags &= 0x7FFFFFFF;
- lnk->calcNodeDistanceAndAngle();
+ lnk->recalcLength();
}
}
-bool MovGraph::findClosestLink(int unusedArg, Common::Point *p, MovArr *movarr) {
+bool MovGraph::getNearestPoint(int unusedArg, Common::Point *p, MovArr *movarr) {
MovGraphLink *link = 0;
double mindist = 1.0e20;
int resx = 0, resy = 0;
@@ -1348,7 +1347,7 @@ bool MovGraph::findClosestLink(int unusedArg, Common::Point *p, MovArr *movarr)
double dx3 = lnk->_movGraphNode2->_x - lnk->_movGraphNode1->_x;
double dy3 = lnk->_movGraphNode2->_y - lnk->_movGraphNode1->_y;
double sq1 = sqrt(dy1 * dy1 + dx1 * dx1);
- double sdist = (dy3 * dy1 + dx3 * dx1) / lnk->_distance / sq1;
+ double sdist = (dy3 * dy1 + dx3 * dx1) / lnk->_z / sq1;
double ldist = sdist * sq1;
double dist = sqrt(1.0 - sdist * sdist) * sq1;
@@ -1357,14 +1356,14 @@ bool MovGraph::findClosestLink(int unusedArg, Common::Point *p, MovArr *movarr)
dist = sqrt(dx1 * dx1 + dy1 * dy1);
}
- if (ldist > lnk->_distance) {
- ldist = lnk->_distance;
+ if (ldist > lnk->_z) {
+ ldist = lnk->_z;
dist = sqrt(dx2 * dx2 + dy2 * dy2);
}
- if (ldist >= 0.0 && ldist <= lnk->_distance && dist < mindist) {
- resx = lnk->_movGraphNode1->_x + (int)(dx3 * ldist / lnk->_distance);
- resy = lnk->_movGraphNode1->_y + (int)(dy3 * ldist / lnk->_distance);
+ if (ldist >= 0.0 && ldist <= lnk->_z && dist < mindist) {
+ resx = lnk->_movGraphNode1->_x + (int)(dx3 * ldist / lnk->_z);
+ resy = lnk->_movGraphNode1->_y + (int)(dy3 * ldist / lnk->_z);
mindist = dist;
link = lnk;
@@ -1387,7 +1386,7 @@ bool MovGraph::findClosestLink(int unusedArg, Common::Point *p, MovArr *movarr)
return false;
}
-int MovGraph::getItemIndexByStaticAni(StaticANIObject *ani) {
+int MovGraph::getObjectIndex(StaticANIObject *ani) {
for (uint i = 0; i < _items.size(); i++)
if (_items[i]->ani == ani)
return i;
@@ -1418,7 +1417,7 @@ Common::Array<MovArr *> *MovGraph::genMovArr(int x, int y, int *arrSize, int fla
movarr->_link = lnk;
movarr->_dist = ((double)(lnk->_movGraphNode1->_y - lnk->_movGraphNode2->_y) * (double)(lnk->_movGraphNode1->_y - point.y) +
(double)(lnk->_movGraphNode2->_x - lnk->_movGraphNode1->_x) * (double)(point.x - lnk->_movGraphNode1->_x)) /
- lnk->_distance / lnk->_distance;
+ lnk->_z / lnk->_z;
movarr->_point = point;
arr->push_back(movarr);
@@ -1447,7 +1446,7 @@ Common::Array<MovArr *> *MovGraph::genMovArr(int x, int y, int *arrSize, int fla
movarr->_link = lnk;
movarr->_dist = ((double)(lnk->_movGraphNode1->_y - lnk->_movGraphNode2->_y) * (double)(lnk->_movGraphNode1->_y - y) +
(double)(lnk->_movGraphNode2->_x - lnk->_movGraphNode1->_x) * (double)(x - lnk->_movGraphNode1->_x)) /
- lnk->_distance / lnk->_distance;
+ lnk->_z / lnk->_z;
movarr->_point.x = x;
movarr->_point.y = y;
@@ -1548,7 +1547,7 @@ bool MovGraph::calcChunk(int idx, int x, int y, MovArr *arr, int a6) {
Common::Array<MovArr *> *movarr = genMovArr(x, y, &arrSize, 0, 1);
if (!movarr)
- return findClosestLink(idx, 0, arr);
+ return getNearestPoint(idx, 0, arr);
bool res = false;
@@ -1777,8 +1776,8 @@ bool MovGraph2::initDirections(StaticANIObject *obj, MovGraph2Item *item) {
return true;
}
-void MovGraph2::addObject(StaticANIObject *obj) {
- MovGraph::addObject(obj);
+void MovGraph2::attachObject(StaticANIObject *obj) {
+ MovGraph::attachObject(obj);
int id = getItemIndexByGameObjectId(obj->_id);
@@ -2031,20 +2030,20 @@ MessageQueue *MovGraph2::buildMovInfo1MessageQueue(MovInfo1 *movInfo) {
return mq;
}
-int MovGraph2::removeObject(StaticANIObject *obj) {
- warning("STUB: MovGraph2::removeObject()");
+int MovGraph2::detachObject(StaticANIObject *obj) {
+ warning("STUB: MovGraph2::detachObject()");
return 0;
}
-void MovGraph2::freeItems() {
+void MovGraph2::detachAllObjects() {
for (uint i = 0; i < _items2.size(); i++)
delete _items2[i];
_items2.clear();
}
-MessageQueue *MovGraph2::method34(StaticANIObject *ani, int xpos, int ypos, int fuzzyMatch, int staticsId) {
+MessageQueue *MovGraph2::startMove(StaticANIObject *ani, int xpos, int ypos, int fuzzyMatch, int staticsId) {
if (!ani->isIdle())
return 0;
@@ -2240,9 +2239,9 @@ MessageQueue *MovGraph2::doWalkTo(StaticANIObject *obj, int xpos, int ypos, int
int dx2, dy2;
if (linkInfoSource.node)
- movInfo1.distance1 = linkInfoSource.node->_distance;
+ movInfo1.distance1 = linkInfoSource.node->_z;
else
- movInfo1.distance1 = linkInfoSource.link->_movGraphNode1->_distance;
+ movInfo1.distance1 = linkInfoSource.link->_movGraphNode1->_z;
if (linkInfoDest.node) {
dx2 = linkInfoDest.node->_x;
@@ -2251,16 +2250,16 @@ MessageQueue *MovGraph2::doWalkTo(StaticANIObject *obj, int xpos, int ypos, int
movInfo1.pt2.x = linkInfoDest.node->_x;
movInfo1.pt2.y = linkInfoDest.node->_y;
- movInfo1.distance2 = linkInfoDest.node->_distance;
+ movInfo1.distance2 = linkInfoDest.node->_z;
} else {
movInfo1.pt2.x = xpos;
movInfo1.pt2.y = ypos;
MovGraphNode *nod = linkInfoDest.link->_movGraphNode1;
double dst1 = sqrt((double)((ypos - nod->_y) * (ypos - nod->_y) + (xpos - nod->_x) * (xpos - nod->_x)));
- int dst = linkInfoDest.link->_movGraphNode2->_distance - nod->_distance;
+ int dst = linkInfoDest.link->_movGraphNode2->_z - nod->_z;
- movInfo1.distance2 = (int)(nod->_distance + (dst1 * (double)dst / linkInfoDest.link->_distance));
+ movInfo1.distance2 = (int)(nod->_z + (dst1 * (double)dst / linkInfoDest.link->_z));
calcDistance(&movInfo1.pt2, linkInfoDest.link, 1);
@@ -2397,8 +2396,8 @@ int MovGraph2::findLink(Common::Array<MovGraphLink *> *linkList, int idx, Common
rect->bottom = node2->_y;
}
if (point) {
- point->x = node3->_distance;
- point->y = node2->_distance;
+ point->x = node3->_z;
+ point->y = node2->_z;
}
if (abs(node3->_x - node2->_x) <= abs(node3->_y - node2->_y))
@@ -2659,7 +2658,7 @@ MovGraphLink *MovGraph2::findLink2(int x, int y) {
double n1dx = n1x - x;
double n1dy = n1y - y;
double dst1 = sqrt(n1dy * n1dy + n1dx * n1dx);
- double coeff1 = ((n1y - n2y) * n1dy + (n2x - n1x) * n1dx) / lnk->_distance / dst1;
+ double coeff1 = ((n1y - n2y) * n1dy + (n2x - n1x) * n1dx) / lnk->_z / dst1;
double dst3 = coeff1 * dst1;
double dst2 = sqrt(1.0 - coeff1 * coeff1) * dst1;
@@ -2667,11 +2666,11 @@ MovGraphLink *MovGraph2::findLink2(int x, int y) {
dst3 = 0.0;
dst2 = sqrt(n1dy * n1dy + n1dx * n1dx);
}
- if (dst3 > lnk->_distance) {
- dst3 = lnk->_distance;
+ if (dst3 > lnk->_z) {
+ dst3 = lnk->_z;
dst2 = sqrt((n2x - x) * (n2x - x) + (n2y - y) * (n2y - y));
}
- if (dst3 >= 0.0 && dst3 <= lnk->_distance && dst2 < mindist) {
+ if (dst3 >= 0.0 && dst3 <= lnk->_z && dst2 < mindist) {
mindist = dst2;
res = lnk;
}
@@ -2704,11 +2703,11 @@ double MovGraph2::findMinPath(LinkInfo *linkInfoSource, LinkInfo *linkInfoDest,
double newDistance = findMinPath(&linkInfoWorkSource, linkInfoDest, &tmpList);
- if (newDistance >= 0.0 && (minDistance < 0.0 || newDistance + lnk->_distance < minDistance)) {
+ if (newDistance >= 0.0 && (minDistance < 0.0 || newDistance + lnk->_z < minDistance)) {
listObj->clear();
listObj->push_back(tmpList);
- minDistance = newDistance + lnk->_distance;
+ minDistance = newDistance + lnk->_z;
}
lnk->_flags &= 0x7FFFFFFF;
@@ -2775,7 +2774,7 @@ MovGraphNode *MovGraph::calcOffset(int ox, int oy) {
}
MovGraphLink::MovGraphLink() {
- _distance = 0;
+ _z = 0;
_angle = 0;
_flags = 0x10000000;
_movGraphNode2 = 0;
@@ -2809,10 +2808,10 @@ bool MovGraphLink::load(MfcArchive &file) {
debug(8, "GraphNode2");
_movGraphNode2 = (MovGraphNode *)file.readClass();
- _distance = file.readDouble();
+ _z = file.readDouble();
_angle = file.readDouble();
- debug(8, "distance: %g, angle: %g", _distance, _angle);
+ debug(8, "distance: %g, angle: %g", _z, _angle);
_movGraphReact = (MovGraphReact *)file.readClass();
_name = file.readPascalString();
@@ -2820,12 +2819,12 @@ bool MovGraphLink::load(MfcArchive &file) {
return true;
}
-void MovGraphLink::calcNodeDistanceAndAngle() {
+void MovGraphLink::recalcLength() {
if (_movGraphNode1) {
double dx = _movGraphNode2->_x - _movGraphNode1->_x;
double dy = _movGraphNode2->_y - _movGraphNode1->_y;
- _distance = sqrt(dy * dy + dx * dx);
+ _z = sqrt(dy * dy + dx * dx);
_angle = atan2(dx, dy);
}
}
@@ -2836,7 +2835,7 @@ bool MovGraphNode::load(MfcArchive &file) {
_field_14 = file.readUint32LE();
_x = file.readUint32LE();
_y = file.readUint32LE();
- _distance = file.readUint32LE();
+ _z = file.readUint32LE();
return true;
}
@@ -3032,7 +3031,7 @@ int startWalkTo(int objId, int objKey, int x, int y, int fuzzyMatch) {
MctlCompound *mc = getCurrSceneSc2MotionController();
if (mc)
- return (mc->method34(g_fp->_currentScene->getStaticANIObject1ById(objId, objKey), x, y, fuzzyMatch, 0) != 0);
+ return (mc->startMove(g_fp->_currentScene->getStaticANIObject1ById(objId, objKey), x, y, fuzzyMatch, 0) != 0);
return 0;
}
@@ -3042,7 +3041,7 @@ bool doSomeAnimation(int objId, int objKey, int a3) {
MctlCompound *cmp = getCurrSceneSc2MotionController();
if (ani && cmp)
- return cmp->method3C(ani, a3);
+ return cmp->resetPosition(ani, a3);
return false;
}
diff --git a/engines/fullpipe/motion.h b/engines/fullpipe/motion.h
index c488039e22..a40d810ffa 100644
--- a/engines/fullpipe/motion.h
+++ b/engines/fullpipe/motion.h
@@ -48,19 +48,19 @@ public:
virtual bool load(MfcArchive &file);
virtual void methodC() {}
virtual void method10() {}
- virtual void clearEnabled() { _isEnabled = false; }
- virtual void setEnabled() { _isEnabled = true; }
- virtual void addObject(StaticANIObject *obj) {}
- virtual int removeObject(StaticANIObject *obj) { return 0; }
- virtual void freeItems() {}
- virtual Common::Array<MovItem *> *method28(StaticANIObject *ani, int x, int y, int flag1, int *rescount) { return 0; }
- virtual bool method2C(StaticANIObject *obj, int x, int y) { return false; }
+ virtual void deactivate() { _isEnabled = false; }
+ virtual void activate() { _isEnabled = true; }
+ virtual void attachObject(StaticANIObject *obj) {}
+ virtual int detachObject(StaticANIObject *obj) { return 0; }
+ virtual void detachAllObjects() {}
+ virtual Common::Array<MovItem *> *getPaths(StaticANIObject *ani, int x, int y, int flag1, int *rescount) { return 0; }
+ virtual bool setPosImmediate(StaticANIObject *obj, int x, int y) { return false; }
virtual int method30() { return 0; }
- virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId) { return 0; }
- virtual void changeCallback(MovArr *(*_callback1)(StaticANIObject *ani, Common::Array<MovItem *> *items, signed int counter)) {}
- virtual bool method3C(StaticANIObject *ani, int flag) { return 0; }
+ virtual MessageQueue *startMove(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId) { return 0; }
+ virtual void setSelFunc(MovArr *(*_callback1)(StaticANIObject *ani, Common::Array<MovItem *> *items, signed int counter)) {}
+ virtual bool resetPosition(StaticANIObject *ani, int flag) { return 0; }
virtual int method40() { return 0; }
- virtual bool method44(StaticANIObject *ani, int x, int y) { return false; }
+ virtual bool canDropInventory(StaticANIObject *ani, int x, int y) { return false; }
virtual int method48() { return -1; }
virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId) { return 0; }
@@ -82,7 +82,7 @@ public:
virtual bool pointInRegion(int x, int y);
};
-class MctlCompoundArrayItem : public CObject {
+class MctlItem : public CObject {
public:
MotionController *_motionControllerObj;
MovGraphReact *_movGraphReactObj;
@@ -92,11 +92,11 @@ public:
int _field_28;
public:
- MctlCompoundArrayItem() : _movGraphReactObj(0), _motionControllerObj(0), _field_20(0), _field_24(0), _field_28(0) {}
- ~MctlCompoundArrayItem();
+ MctlItem() : _movGraphReactObj(0), _motionControllerObj(0), _field_20(0), _field_24(0), _field_28(0) {}
+ ~MctlItem();
};
-class MctlCompoundArray : public Common::Array<MctlCompoundArrayItem *>, public CObject {
+class MctlCompoundArray : public Common::Array<MctlItem *>, public CObject {
public:
virtual bool load(MfcArchive &file);
};
@@ -109,10 +109,10 @@ public:
virtual bool load(MfcArchive &file);
- virtual void addObject(StaticANIObject *obj);
- virtual int removeObject(StaticANIObject *obj);
- virtual void freeItems();
- virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
+ virtual void attachObject(StaticANIObject *obj);
+ virtual int detachObject(StaticANIObject *obj);
+ virtual void detachAllObjects();
+ virtual MessageQueue *startMove(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
void initMovGraph2();
@@ -156,10 +156,10 @@ public:
virtual ~MctlLadder();
int collisionDetection(StaticANIObject *man);
- virtual void addObject(StaticANIObject *obj);
- virtual int removeObject(StaticANIObject *obj) { return 1; }
- virtual void freeItems();
- virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
+ virtual void attachObject(StaticANIObject *obj);
+ virtual int detachObject(StaticANIObject *obj) { return 1; }
+ virtual void detachAllObjects();
+ virtual MessageQueue *startMove(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
MessageQueue *controllerWalkTo(StaticANIObject *ani, int off);
@@ -173,12 +173,12 @@ class MovGraphNode : public CObject {
public:
int _x;
int _y;
- int _distance;
+ int _z;
int16 _field_10;
int _field_14;
public:
- MovGraphNode() : _x(0), _y(0), _distance(0), _field_10(0), _field_14(0) { _objtype = kObjTypeMovGraphNode; }
+ MovGraphNode() : _x(0), _y(0), _z(0), _field_10(0), _field_14(0) { _objtype = kObjTypeMovGraphNode; }
virtual bool load(MfcArchive &file);
};
@@ -225,7 +225,7 @@ class MovGraphLink : public CObject {
int _flags;
int _field_38;
int _field_3C;
- double _distance;
+ double _z;
double _angle;
MovGraphReact *_movGraphReact;
char *_name;
@@ -236,7 +236,7 @@ class MovGraphLink : public CObject {
virtual bool load(MfcArchive &file);
- void calcNodeDistanceAndAngle();
+ void recalcLength();
};
struct MovStep {
@@ -290,23 +290,23 @@ public:
virtual bool load(MfcArchive &file);
- virtual void addObject(StaticANIObject *obj);
- virtual int removeObject(StaticANIObject *obj);
- virtual void freeItems();
- virtual Common::Array<MovItem *> *method28(StaticANIObject *ani, int x, int y, int flag1, int *rescount);
- virtual bool method2C(StaticANIObject *obj, int x, int y);
- virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
- virtual void changeCallback(MovArr *(*_callback1)(StaticANIObject *ani, Common::Array<MovItem *> *items, signed int counter));
- virtual bool method3C(StaticANIObject *ani, int flag);
- virtual bool method44(StaticANIObject *ani, int x, int y);
+ virtual void attachObject(StaticANIObject *obj);
+ virtual int detachObject(StaticANIObject *obj);
+ virtual void detachAllObjects();
+ virtual Common::Array<MovItem *> *getPaths(StaticANIObject *ani, int x, int y, int flag1, int *rescount);
+ virtual bool setPosImmediate(StaticANIObject *obj, int x, int y);
+ virtual MessageQueue *startMove(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
+ virtual void setSelFunc(MovArr *(*_callback1)(StaticANIObject *ani, Common::Array<MovItem *> *items, signed int counter));
+ virtual bool resetPosition(StaticANIObject *ani, int flag);
+ virtual bool canDropInventory(StaticANIObject *ani, int x, int y);
virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
virtual MessageQueue *method50(StaticANIObject *ani, MovArr *movarr, int staticsId);
double calcDistance(Common::Point *point, MovGraphLink *link, int fuzzyMatch);
- void calcNodeDistancesAndAngles();
- bool findClosestLink(int unusedArg, Common::Point *p, MovArr *movarr);
+ void recalcLinkParams();
+ bool getNearestPoint(int unusedArg, Common::Point *p, MovArr *movarr);
MovGraphNode *calcOffset(int ox, int oy);
- int getItemIndexByStaticAni(StaticANIObject *ani);
+ int getObjectIndex(StaticANIObject *ani);
Common::Array<MovArr *> *genMovArr(int x, int y, int *arrSize, int flag1, int flag2);
void findAllPaths(MovGraphLink *lnk, MovGraphLink *lnk2, Common::Array<MovGraphLink *> &tempObList1, Common::Array<MovGraphLink *> &tempObList2);
Common::Array<MovItem *> *calcMovItems(MovArr *movarr1, MovArr *movarr2, int *listCount);
@@ -374,10 +374,10 @@ public:
Common::Array<MovGraph2Item *> _items2;
public:
- virtual void addObject(StaticANIObject *obj);
- virtual int removeObject(StaticANIObject *obj);
- virtual void freeItems();
- virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
+ virtual void attachObject(StaticANIObject *obj);
+ virtual int detachObject(StaticANIObject *obj);
+ virtual void detachAllObjects();
+ virtual MessageQueue *startMove(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
int getItemIndexByGameObjectId(int objectId);
@@ -404,10 +404,9 @@ class MctlConnectionPoint : public CObject {
public:
int _connectionX;
int _connectionY;
- int _field_C;
- int _field_10;
- int16 _field_14;
- int16 _field_16;
+ int _mctlflags;
+ int _mctlstatic;
+ int16 _mctlmirror;
MessageQueue *_messageQueueObj;
int _motionControllerObj;
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 13c653ad09..32aa955a61 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -583,8 +583,8 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
_aniMan2 = _aniMan;
MctlCompound *cmp = getSc2MctlCompoundBySceneId(entrance->_sceneId);
cmp->initMovGraph2();
- cmp->addObject(_aniMan);
- cmp->setEnabled();
+ cmp->attachObject(_aniMan);
+ cmp->activate();
getGameLoaderInteractionController()->enableFlag24();
setInputDisabled(0);
diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp
index 4a87ae5b87..c0f0960aba 100644
--- a/engines/fullpipe/scenes/scene04.cpp
+++ b/engines/fullpipe/scenes/scene04.cpp
@@ -275,7 +275,7 @@ void sceneHandler04_clickButton() {
}
void sceneHandler04_downLadder(int x, int y) {
- g_vars->scene04_ladder->method34(g_fp->_aniMan, x + g_vars->scene04_ladder->_ladder_field_20, y + g_vars->scene04_ladder->_ladder_field_24, 0, 0);
+ g_vars->scene04_ladder->startMove(g_fp->_aniMan, x + g_vars->scene04_ladder->_ladder_field_20, y + g_vars->scene04_ladder->_ladder_field_24, 0, 0);
}
void sceneHandler04_walkClimbLadder(ExCommand *ex) {
@@ -321,7 +321,7 @@ void sceneHandler04_walkClimbLadder(ExCommand *ex) {
g_vars->scene04_ladder->_ladder_field_20 = 0;
g_vars->scene04_ladder->_ladder_field_24 = -60;
- g_vars->scene04_ladder->addObject(g_fp->_aniMan);
+ g_vars->scene04_ladder->attachObject(g_fp->_aniMan);
if (g_vars->scene04_soundPlaying) {
g_vars->scene04_ladder->_ladmovements.front()->movVars->varUpStart = MV_MAN_STARTLADDER2;
@@ -337,7 +337,7 @@ void sceneHandler04_walkClimbLadder(ExCommand *ex) {
g_fp->_aniMan->_priority = 12;
- getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->clearEnabled();
+ getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->deactivate();
getGameLoaderInteractionController()->disableFlag24();
}
@@ -368,7 +368,7 @@ void sceneHandler04_clickLadder() {
} else {
if (g_fp->_aniMan->isIdle() && !(g_fp->_aniMan->_flags & 0x100)) {
if (abs(1095 - g_vars->scene04_dudePosX) > 1 || abs(434 - g_vars->scene04_dudePosY) > 1) {
- MessageQueue *mq = getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->method34(g_fp->_aniMan, 1095, 434, 1, ST_MAN_UP);
+ MessageQueue *mq = getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->startMove(g_fp->_aniMan, 1095, 434, 1, ST_MAN_UP);
if (mq) {
ExCommand *ex = new ExCommand(0, 17, MSG_SC4_CLICKLADDER, 0, 0, 0, 1, 0, 0, 0);
@@ -533,7 +533,7 @@ void sceneHandler04_manFromBottle() {
g_vars->scene04_ladder = 0;
- getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->setEnabled();
+ getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->activate();
getGameLoaderInteractionController()->enableFlag24();
}
@@ -1120,7 +1120,7 @@ void sceneHandler04_leaveLadder(ExCommand *ex) {
ex->_messageKind = 0;
- mc->setEnabled();
+ mc->activate();
getGameLoaderInteractionController()->enableFlag24();
} else {
delete mq;
@@ -1275,7 +1275,7 @@ void sceneHandler04_winArcade() {
g_vars->scene04_objectIsTaken = false;
g_vars->scene04_soundPlaying = false;
- getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->setEnabled();
+ getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->activate();
getGameLoaderInteractionController()->enableFlag24();
diff --git a/engines/fullpipe/scenes/scene06.cpp b/engines/fullpipe/scenes/scene06.cpp
index 06ec20dcb5..e9cecc42f0 100644
--- a/engines/fullpipe/scenes/scene06.cpp
+++ b/engines/fullpipe/scenes/scene06.cpp
@@ -118,7 +118,7 @@ void sceneHandler06_winArcade() {
sceneHandler06_setExits(g_fp->_currentScene);
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
}
@@ -300,7 +300,7 @@ void sceneHandler06_startAiming() {
if (getCurrSceneSc2MotionController()->_isEnabled)
g_fp->_updateScreenCallback = sceneHandler06_updateScreenCallback;
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_vars->scene06_ballDrop->queueMessageQueue(0);
@@ -313,7 +313,7 @@ void sceneHandler06_takeBall() {
|| abs(452 - g_fp->_aniMan->_oy) > 1
|| g_fp->_aniMan->_movement
|| g_fp->_aniMan->_statics->_staticsId != (0x4000 | ST_MAN_RIGHT)) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 1158, 452, 1, (0x4000 | ST_MAN_RIGHT));
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, 1158, 452, 1, (0x4000 | ST_MAN_RIGHT));
if (mq) {
ExCommand *ex = new ExCommand(0, 17, MSG_SC6_TAKEBALL, 0, 0, 0, 1, 0, 0, 0);
@@ -562,7 +562,7 @@ int sceneHandler06(ExCommand *ex) {
case MSG_SC6_RESTORESCROLL:
g_fp->_aniMan2 = g_fp->_aniMan;
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
sceneHandler06_setExits(g_fp->_currentScene);
break;
diff --git a/engines/fullpipe/scenes/scene08.cpp b/engines/fullpipe/scenes/scene08.cpp
index a5f5a8b389..d64df8688e 100644
--- a/engines/fullpipe/scenes/scene08.cpp
+++ b/engines/fullpipe/scenes/scene08.cpp
@@ -224,7 +224,7 @@ void sceneHandler08_startArcade() {
g_vars->scene08_onBelly = false;
getGameLoaderInteractionController()->disableFlag24();
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
g_vars->scene08_batuta->stopAnim_maybe();
@@ -276,7 +276,7 @@ void sceneHandler08_finishArcade() {
g_vars->scene08_inArcade = false;
getGameLoaderInteractionController()->enableFlag24();
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
}
void sceneHandler08_jumpOff(ExCommand *cmd) {
diff --git a/engines/fullpipe/scenes/scene09.cpp b/engines/fullpipe/scenes/scene09.cpp
index 99cf0b20fd..ffe8a1b2de 100644
--- a/engines/fullpipe/scenes/scene09.cpp
+++ b/engines/fullpipe/scenes/scene09.cpp
@@ -271,7 +271,7 @@ void sceneHandler09_spitterClick() {
g_vars->scene09_spitter->setPicAniInfo(&info);
if (ABS(x - g_fp->_aniMan->_ox) > 1 || ABS(y - g_fp->_aniMan->_oy) > 1) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, x, y, 1, ST_MAN_UP);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, x, y, 1, ST_MAN_UP);
if (mq) {
ExCommand *ex = new ExCommand(0, 17, MSG_SC9_PLVCLICK, 0, 0, 0, 1, 0, 0, 0);
@@ -602,14 +602,14 @@ int sceneHandler09(ExCommand *cmd) {
break;
case MSG_SC9_FROMLADDER:
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_vars->scene09_dudeIsOnLadder = false;
break;
case MSG_SC9_TOLADDER:
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_vars->scene09_dudeIsOnLadder = true;
diff --git a/engines/fullpipe/scenes/scene10.cpp b/engines/fullpipe/scenes/scene10.cpp
index 8c9e0b67d0..3e2a918b64 100644
--- a/engines/fullpipe/scenes/scene10.cpp
+++ b/engines/fullpipe/scenes/scene10.cpp
@@ -82,7 +82,7 @@ void sceneHandler10_clickGum() {
int y = g_vars->scene10_gum->_oy - 48;
if (abs(x - g_fp->_aniMan->_ox) > 1 || abs(y - g_fp->_aniMan->_oy) > 1) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, x, y, 1, ST_MAN_RIGHT);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, x, y, 1, ST_MAN_RIGHT);
if (mq) {
ExCommand *ex = new ExCommand(0, 17, MSG_SC10_CLICKGUM, 0, 0, 0, 1, 0, 0, 0);
ex->_excFlags = 2;
diff --git a/engines/fullpipe/scenes/scene11.cpp b/engines/fullpipe/scenes/scene11.cpp
index 0ce82f5d5f..1fa5cabc15 100644
--- a/engines/fullpipe/scenes/scene11.cpp
+++ b/engines/fullpipe/scenes/scene11.cpp
@@ -191,7 +191,7 @@ void sceneHandler11_restartMan() {
chainObjQueue(0, QU_SC11_RESTARTMAN, 1);
getGameLoaderInteractionController()->enableFlag24();
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
g_vars->scene11_scrollIsEnabled = false;
}
@@ -234,7 +234,7 @@ int sceneHandler11_updateScreenCallback() {
void sceneHandler11_manToSwing() {
g_vars->scene11_arcadeIsOn = true;
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_fp->_aniMan2->hide();
@@ -271,7 +271,7 @@ void sceneHandler11_putABoot() {
void sceneHandler11_putBoot() {
if (abs(353 - g_fp->_aniMan->_ox) > 1 || abs(498 - g_fp->_aniMan->_oy) > 1
|| g_fp->_aniMan->_movement || g_fp->_aniMan->_statics->_staticsId != ST_MAN_RIGHT) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 353, 498, 1, ST_MAN_RIGHT);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, 353, 498, 1, ST_MAN_RIGHT);
if (mq) {
ExCommand *ex = new ExCommand(0, 17, MSG_SC11_PUTBOOT, 0, 0, 0, 1, 0, 0, 0);
@@ -299,7 +299,7 @@ void sceneHandler11_jumpFromSwing() {
g_vars->scene11_hint->_flags &= 0xFFFB;
g_vars->scene11_scrollIsEnabled = false;
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_vars->scene11_swingOldAngle = 0.0;
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index 446f477133..dc919c6d7f 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -174,7 +174,7 @@ void sceneHandler14_exitScene() {
chainQueue(QU_SC14_ENDARCADE, 0);
getGameLoaderInteractionController()->disableFlag24();
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
}
void sceneHandler14_showBallMan() {
@@ -284,7 +284,7 @@ void sceneHandler14_endArcade() {
setInputDisabled(0);
getGameLoaderInteractionController()->enableFlag24();
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
BehaviorEntryInfo *beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_BLINK);
if (beh)
@@ -365,7 +365,7 @@ void sceneHandler14_startArcade() {
g_fp->_aniMan->_priority = 25;
}
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_fp->_aniMan2 = 0;
@@ -458,7 +458,7 @@ bool sceneHandler14_arcadeProcessClick(ExCommand *cmd) {
if (cmd->_sceneClickX > 1237)
return false;
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 1237, 451, 1, 0);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, 1237, 451, 1, 0);
if (!mq)
return false;
@@ -473,7 +473,7 @@ bool sceneHandler14_arcadeProcessClick(ExCommand *cmd) {
cmd->_messageKind = 0;
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
return true;
}
diff --git a/engines/fullpipe/scenes/scene16.cpp b/engines/fullpipe/scenes/scene16.cpp
index df005950d2..5079863b4e 100644
--- a/engines/fullpipe/scenes/scene16.cpp
+++ b/engines/fullpipe/scenes/scene16.cpp
@@ -298,7 +298,7 @@ void sceneHandler16_drink() {
void sceneHandler16_mugClick() {
if (abs(310 - g_fp->_aniMan->_ox) >= 1 || abs(449 - g_fp->_aniMan->_oy) >= 1
|| g_fp->_aniMan->_movement || g_fp->_aniMan->_statics->_staticsId != ST_MAN_RIGHT) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 310, 449, 1, ST_MAN_RIGHT);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, 310, 449, 1, ST_MAN_RIGHT);
if (mq) {
ExCommand *ex = new ExCommand(0, 17, MSG_SC16_MUGCLICK, 0, 0, 0, 1, 0, 0, 0);
diff --git a/engines/fullpipe/scenes/scene18and19.cpp b/engines/fullpipe/scenes/scene18and19.cpp
index 4f6677876b..5af7ef9043 100644
--- a/engines/fullpipe/scenes/scene18and19.cpp
+++ b/engines/fullpipe/scenes/scene18and19.cpp
@@ -379,7 +379,7 @@ int scene19_updateCursor() {
void sceneHandler18_clickBoard() {
if (ABS(967 - g_fp->_aniMan->_ox) > 1 || ABS(379 - g_fp->_aniMan->_oy) > 1 || g_fp->_aniMan->_statics->_staticsId != ST_MAN_RIGHT) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 967, 379, 1, ST_MAN_RIGHT);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, 967, 379, 1, ST_MAN_RIGHT);
ExCommand *ex = new ExCommand(0, 17, MSG_SC18_MANREADY, 0, 0, 0, 1, 0, 0, 0);
ex->_excFlags = 2;
diff --git a/engines/fullpipe/scenes/scene22.cpp b/engines/fullpipe/scenes/scene22.cpp
index 542834b51a..f51469da69 100644
--- a/engines/fullpipe/scenes/scene22.cpp
+++ b/engines/fullpipe/scenes/scene22.cpp
@@ -191,7 +191,7 @@ void sceneHandler22_stoolLogic(ExCommand *cmd) {
xpos = 841;
manId = ST_MAN_RIGHT;
LABEL_31:
- mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, xpos, 449, 1, manId);
+ mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, xpos, 449, 1, manId);
if (!mq)
return;
@@ -278,7 +278,7 @@ void sceneHandler22_stoolLogic(ExCommand *cmd) {
}
}
- mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 1010, 443, 1, ST_MAN_UP);
+ mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, 1010, 443, 1, ST_MAN_UP);
if (mq) {
mq->addExCommandToEnd(cmd->createClone());
@@ -318,13 +318,13 @@ int sceneHandler22(ExCommand *cmd) {
g_vars->scene22_dudeIsOnStool = false;
g_vars->scene22_interactionIsDisabled = false;
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1);
break;
case MSG_SC22_ONSTOOL:
g_vars->scene22_dudeIsOnStool = true;
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0);
break;
diff --git a/engines/fullpipe/scenes/scene23.cpp b/engines/fullpipe/scenes/scene23.cpp
index ded467e438..d6075c271b 100644
--- a/engines/fullpipe/scenes/scene23.cpp
+++ b/engines/fullpipe/scenes/scene23.cpp
@@ -296,7 +296,7 @@ void sceneHandler23_pushButton(ExCommand *cmd) {
if (g_fp->_msgX == 276 && g_fp->_msgY == 438 )
return;
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 276, 438, 1, ST_MAN_RIGHT);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, 276, 438, 1, ST_MAN_RIGHT);
if (mq) {
mq->addExCommandToEnd(cmd->createClone());
@@ -424,7 +424,7 @@ int sceneHandler23(ExCommand *cmd) {
case MSG_SC23_FROMSTOOL:
g_vars->scene23_isOnStool = false;
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1);
@@ -438,7 +438,7 @@ int sceneHandler23(ExCommand *cmd) {
case MSG_SC23_ONSTOOL:
g_vars->scene23_isOnStool = true;
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0);
diff --git a/engines/fullpipe/scenes/scene25.cpp b/engines/fullpipe/scenes/scene25.cpp
index a07330f057..07eda73cf2 100644
--- a/engines/fullpipe/scenes/scene25.cpp
+++ b/engines/fullpipe/scenes/scene25.cpp
@@ -153,7 +153,7 @@ void sceneHandler25_enterMan() {
if (g_vars->scene25_waterIsPresent) {
chainQueue(QU_SC25_ENTERUP_WATER, 1);
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
} else {
chainQueue(QU_SC25_ENTERUP_FLOOR, 1);
}
diff --git a/engines/fullpipe/scenes/scene26.cpp b/engines/fullpipe/scenes/scene26.cpp
index b9d9161e7d..baed928d00 100644
--- a/engines/fullpipe/scenes/scene26.cpp
+++ b/engines/fullpipe/scenes/scene26.cpp
@@ -257,7 +257,7 @@ void sceneHandler26_clickVent(StaticANIObject *ani, ExCommand *cmd) {
int y = ani->_oy + 61;
if (abs(x - g_fp->_aniMan->_ox) > 1 || abs(y - g_fp->_aniMan->_oy) > 1 || g_fp->_aniMan->_movement || g_fp->_aniMan->_statics->_staticsId != ST_MAN_UP) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, x, y, 1, ST_MAN_UP);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, x, y, 1, ST_MAN_UP);
if (mq) {
ExCommand *ex = new ExCommand(0, 17, MSG_SC26_CLICKVENT, 0, 0, 0, 1, 0, 0, 0);
diff --git a/engines/fullpipe/scenes/scene27.cpp b/engines/fullpipe/scenes/scene27.cpp
index 8ec05caaff..9570d30913 100644
--- a/engines/fullpipe/scenes/scene27.cpp
+++ b/engines/fullpipe/scenes/scene27.cpp
@@ -159,7 +159,7 @@ void sceneHandler27_driverGiveVent() {
g_vars->scene27_driverHasVent = false;
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1);
@@ -226,7 +226,7 @@ void sceneHandler27_throwBat() {
g_fp->_aniMan->startAnim(MV_MAN27_THROWBET, 0, -1);
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0);
@@ -247,7 +247,7 @@ void sceneHandler27_clickBat(ExCommand *cmd) {
if (ABS(bx - g_fp->_aniMan->_ox) > 1 || ABS(by - g_fp->_aniMan->_oy) > 1
|| g_fp->_aniMan->_movement || g_fp->_aniMan->_statics->_staticsId != ST_MAN_RIGHT) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, bx, by, 1, ST_MAN_RIGHT);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, bx, by, 1, ST_MAN_RIGHT);
if (mq) {
mq->addExCommandToEnd(cmd->createClone());
@@ -501,7 +501,7 @@ void sceneHandler27_batLogic() {
default:
chainQueue(QU_SC27_RESTARTBETS, 1);
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1);
diff --git a/engines/fullpipe/scenes/scene28.cpp b/engines/fullpipe/scenes/scene28.cpp
index de5a96e70d..75ba2567b2 100644
--- a/engines/fullpipe/scenes/scene28.cpp
+++ b/engines/fullpipe/scenes/scene28.cpp
@@ -258,7 +258,7 @@ void sceneHandler28_clickLift(int keycode) {
if (abs(x - g_fp->_aniMan->_ox) > 1 || abs(472 - g_fp->_aniMan->_oy) > 1
|| g_fp->_aniMan->_movement
|| g_fp->_aniMan->_statics->_staticsId != ST_MAN_UP) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, x, 472, 1, ST_MAN_UP);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, x, 472, 1, ST_MAN_UP);
if (mq) {
ExCommand *ex = new ExCommand(0, 17, MSG_SC28_CLICKLIFT, 0, 0, 0, 1, 0, 0, 0);
ex->_excFlags |= 3;
diff --git a/engines/fullpipe/scenes/scene29.cpp b/engines/fullpipe/scenes/scene29.cpp
index 222a541554..a03671a4d0 100644
--- a/engines/fullpipe/scenes/scene29.cpp
+++ b/engines/fullpipe/scenes/scene29.cpp
@@ -687,7 +687,7 @@ void sceneHandler29_ballHitCheck() {
void sceneHandler29_manFromL() {
if (g_vars->scene29_manX < 497 && !g_vars->scene29_scrollingDisabled) {
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT | 0x4000);
@@ -700,7 +700,7 @@ void sceneHandler29_manFromL() {
}
void sceneHandler29_manFromR() {
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
chainQueue(QU_SC29_MANFROM_R, 1);
@@ -721,7 +721,7 @@ int sceneHandler29_updateScreenCallback() {
}
void sceneHandler29_manToL() {
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
chainQueue(QU_SC29_MANTO_L, 1);
@@ -737,7 +737,7 @@ void sceneHandler29_manToL() {
}
void sceneHandler29_manToR() {
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
chainQueue(QU_SC29_MANTO_R, 1);
@@ -763,7 +763,7 @@ void sceneHandler29_clickPorter(ExCommand *cmd) {
if (ABS(351 - g_vars->scene29_manX) > 1 || ABS(443 - g_vars->scene29_manY) > 1
|| g_fp->_aniMan->_movement || g_fp->_aniMan->_statics->_staticsId != ST_MAN_RIGHT) {
if (g_fp->_msgX != 351 || g_fp->_msgY != 443) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 351, 443, 1, ST_MAN_RIGHT);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, 351, 443, 1, ST_MAN_RIGHT);
if (mq) {
mq->addExCommandToEnd(cmd->createClone());
@@ -781,7 +781,7 @@ void sceneHandler29_clickPorter(ExCommand *cmd) {
if (ABS(1582 - g_vars->scene29_manX) > 1 || ABS(445 - g_fp->_aniMan->_oy) > 1
|| g_fp->_aniMan->_movement || g_fp->_aniMan->_statics->_staticsId != (0x4000 | ST_MAN_RIGHT)) {
if (g_fp->_msgX != 1582 || g_fp->_msgY != 445) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 1582, 445, 1, (0x4000 | ST_MAN_RIGHT));
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, 1582, 445, 1, (0x4000 | ST_MAN_RIGHT));
if (mq) {
mq->addExCommandToEnd(cmd->createClone());
@@ -1001,7 +1001,7 @@ int sceneHandler29(ExCommand *cmd) {
g_vars->scene29_reachedFarRight = false;
g_vars->scene29_rideBackEnabled = false;
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
break;
diff --git a/engines/fullpipe/scenes/scene32.cpp b/engines/fullpipe/scenes/scene32.cpp
index 9279db7513..05b78efb3d 100644
--- a/engines/fullpipe/scenes/scene32.cpp
+++ b/engines/fullpipe/scenes/scene32.cpp
@@ -189,7 +189,7 @@ void sceneHandler32_trySit(ExCommand *cmd) {
g_vars->scene32_dudeIsSitting = true;
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
}
}
@@ -236,7 +236,7 @@ void sceneHandler32_ladderLogic(ExCommand *cmd) {
g_vars->scene32_dudeOnLadder = false;
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
}
@@ -258,7 +258,7 @@ void sceneHandler32_potLogic(ExCommand *cmd) {
mq->setFlags(mq->getFlags() | 1);
mq->chain(0);
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_vars->scene32_dudeIsSitting = false;
@@ -330,7 +330,7 @@ int sceneHandler32(ExCommand *cmd) {
case MSG_SC32_ONLADDER:
g_vars->scene32_dudeOnLadder = true;
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
break;
diff --git a/engines/fullpipe/scenes/scene34.cpp b/engines/fullpipe/scenes/scene34.cpp
index 1c8c8b4855..32fb192756 100644
--- a/engines/fullpipe/scenes/scene34.cpp
+++ b/engines/fullpipe/scenes/scene34.cpp
@@ -115,7 +115,7 @@ int scene34_updateCursor() {
}
void sceneHandler34_leaveBoard() {
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1);
@@ -124,7 +124,7 @@ void sceneHandler34_leaveBoard() {
}
void sceneHandler34_onBoard() {
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0);
@@ -149,7 +149,7 @@ void sceneHandler34_hideStool() {
}
void sceneHandler34_climb() {
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0);
@@ -287,7 +287,7 @@ void sceneHandler34_showStool() {
}
void sceneHandler34_unclimb() {
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1);
@@ -323,7 +323,7 @@ int sceneHandler34(ExCommand *cmd) {
case MSG_SC34_FROMCACTUS:
g_vars->scene34_dudeOnCactus = false;
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1);
@@ -381,7 +381,7 @@ int sceneHandler34(ExCommand *cmd) {
case MSG_SC34_ONCACTUS:
g_vars->scene34_dudeOnCactus = true;
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0);
diff --git a/engines/fullpipe/scenes/sceneFinal.cpp b/engines/fullpipe/scenes/sceneFinal.cpp
index d0040463ef..8b3ecb1025 100644
--- a/engines/fullpipe/scenes/sceneFinal.cpp
+++ b/engines/fullpipe/scenes/sceneFinal.cpp
@@ -97,7 +97,7 @@ void sceneHandlerFinal_goto2() {
void sceneHandlerFinal_startFinal() {
g_vars->sceneFinal_var01 = 1;
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_fp->_aniMan2 = 0;
diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp
index 6911041e58..826f175d47 100644
--- a/engines/neverhood/menumodule.cpp
+++ b/engines/neverhood/menumodule.cpp
@@ -93,6 +93,10 @@ void MenuModule::setLoadgameInfo(uint index) {
_savegameSlot = (*_savegameList)[index].slotNum;
}
+void MenuModule::setLoadgameSlot(int slot) {
+ _savegameSlot = slot;
+}
+
void MenuModule::setSavegameInfo(const Common::String &description, uint index, bool newSavegame) {
_savegameDescription = description;
_savegameSlot = newSavegame ? -1 : (*_savegameList)[index].slotNum;
@@ -912,7 +916,7 @@ GameStateMenu::GameStateMenu(NeverhoodEngine *vm, Module *parentModule, Savegame
if (slot >= 0) {
if (!isSave) {
- ((MenuModule*)_parentModule)->setLoadgameInfo(slot);
+ ((MenuModule*)_parentModule)->setLoadgameSlot(slot);
} else {
((MenuModule*)_parentModule)->setSavegameInfo(saveDesc,
slot, slot >= saveCount);
diff --git a/engines/neverhood/menumodule.h b/engines/neverhood/menumodule.h
index 6508ccbdf2..1c4ade2369 100644
--- a/engines/neverhood/menumodule.h
+++ b/engines/neverhood/menumodule.h
@@ -43,6 +43,7 @@ public:
MenuModule(NeverhoodEngine *vm, Module *parentModule, int which);
virtual ~MenuModule();
void setLoadgameInfo(uint index);
+ void setLoadgameSlot(int slot);
void setSavegameInfo(const Common::String &description, uint index, bool newSavegame);
void setDeletegameInfo(uint index);
void refreshSaveGameList();
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h
index 55305c4b42..ffbe3aecaf 100644
--- a/engines/sci/detection_tables.h
+++ b/engines/sci/detection_tables.h
@@ -4185,7 +4185,7 @@ static const struct ADGameDescription SciGameDescriptions[] = {
FANMADE_L("Grostesteing: Plus Mechant que Jamais", "ec9a97ccb134f69249f6ea8b16c13d8e", 1500, "b869f5f11bfe2ab5f67f4f0c618f2ce1", 464657, Common::FR_FRA), // FIXME: Accent
FANMADE("Humanoid Demo", "97d8331293a6d57e8bad58c1efc89a63", 624, "fb354b9abe64011b12159e45d724633f", 452320),
FANMADE("Island of Secrets Demo 0.3", "61279176c3e4530fec9b578877aecda7", 504, "7f4ed7a81b86bea22c62bc98e6d9ec39", 197790),
- FANMADE("Jim’s Quest 1: The Phantom Thesis", "0af50be1d3f0cb77a09137709a76ef4f", 960, "9c042c136548b20d9183495668e03526", 496446),
+ FANMADE("Jim's Quest 1: The Phantom Thesis", "0af50be1d3f0cb77a09137709a76ef4f", 960, "9c042c136548b20d9183495668e03526", 496446),
FANMADE("King's Quest II SCI Pre-Alpha Version", "cdea1c081022e7697a1afffb1d2f9f6a", 2646, "fb2ce39002c3e05f3d83533638dea105", 2310356),
FANMADE("Knight's Quest Demo 1.0", "5e816edf993956752ed06fccfeeae6d9", 1260, "959321f88a22905fa1f8c6d897874744", 703836),
FANMADE("LockerGnome Quest", "3eeff9130206cad0c4e1551e2b9dd2c5", 420, "ae05ca90806fd90cc43f147c82d3547c", 158906),
diff --git a/engines/scumm/POTFILES b/engines/scumm/POTFILES
index 6d10537d3c..246f14d3f0 100644
--- a/engines/scumm/POTFILES
+++ b/engines/scumm/POTFILES
@@ -1,5 +1,6 @@
engines/scumm/dialogs.cpp
engines/scumm/help.cpp
+engines/scumm/input.cpp
engines/scumm/scumm.cpp
engines/scumm/players/player_v3m.cpp
engines/scumm/players/player_v5m.cpp
diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp
index 86048af57c..3ce053f6bc 100644
--- a/engines/scumm/input.cpp
+++ b/engines/scumm/input.cpp
@@ -23,6 +23,7 @@
#include "common/config-manager.h"
#include "common/events.h"
#include "common/system.h"
+#include "common/translation.h"
#include "gui/message.h"
#include "gui/gui-manager.h"
@@ -568,9 +569,9 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) {
lastKeyHit.hasFlags(Common::KBD_CTRL)) {
_snapScroll ^= 1;
if (_snapScroll) {
- messageDialog("Snap scroll on");
+ messageDialog(_("Snap scroll on"));
} else {
- messageDialog("Snap scroll off");
+ messageDialog(_("Snap scroll off"));
}
if (VAR_CAMERA_FAST_X != 0xFF)
@@ -583,7 +584,7 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) {
vol--;
// Display the music volume
- ValueDisplayDialog dlg("Music volume: ", 0, 16, vol, ']', '[');
+ ValueDisplayDialog dlg(_("Music volume: "), 0, 16, vol, ']', '[');
vol = runDialog(dlg);
vol *= 16;
@@ -600,7 +601,7 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) {
_defaultTalkDelay++;
// Display the talk speed
- ValueDisplayDialog dlg("Subtitle speed: ", 0, 9, 9 - _defaultTalkDelay, '+', '-');
+ ValueDisplayDialog dlg(_("Subtitle speed: "), 0, 9, 9 - _defaultTalkDelay, '+', '-');
_defaultTalkDelay = 9 - runDialog(dlg);
// Save the new talkspeed value to ConfMan
diff --git a/engines/scumm/scumm-md5.h b/engines/scumm/scumm-md5.h
index a836cf12bc..c85073b877 100644
--- a/engines/scumm/scumm-md5.h
+++ b/engines/scumm/scumm-md5.h
@@ -1,5 +1,5 @@
/*
- This file was generated by the md5table tool on Sun Jun 28 03:19:52 2015
+ This file was generated by the md5table tool on Thu Aug 27 23:44:49 2015
DO NOT EDIT MANUALLY!
*/
@@ -288,6 +288,7 @@ static const MD5Table md5table[] = {
{ "62b8c16b6db226ba95aaa8be73f9885c", "indy3", "EGA", "EGA", -1, Common::ES_ESP, Common::kPlatformAmiga },
{ "632d2fddb8ba97723fa15334763ae857", "thinker1", "", "", 33270, Common::EN_ANY, Common::kPlatformWindows },
{ "63fdcdc95cdeea00060883aed38e5504", "PuttTime", "HE 85", "", -1, Common::EN_ANY, Common::kPlatformUnknown },
+ { "64a22be96d679018696e5c8d3ca8b71d", "freddi", "HE 73", "", 26375, Common::JA_JPN, Common::kPlatformWindows },
{ "6508fd55530e6915507e1cc37f7f045d", "indy3", "EGA", "EGA", -1, Common::EN_ANY, Common::kPlatformDOS },
{ "65563295c3a06493351870f20a1630cf", "spyozon", "HE CUP", "Preview", 5235008, Common::UNK_LANG, Common::kPlatformUnknown },
{ "659942b9a6b519f123a13cca3c333a13", "jungle", "", "", -1, Common::EN_ANY, Common::kPlatformMacintosh },
diff --git a/engines/sherlock/events.cpp b/engines/sherlock/events.cpp
index c6a223b6d9..4b0b7dfb3f 100644
--- a/engines/sherlock/events.cpp
+++ b/engines/sherlock/events.cpp
@@ -263,6 +263,10 @@ void Events::setFrameRate(int newRate) {
_frameRate = newRate;
}
+void Events::toggleSpeed() {
+ _frameRate = (_frameRate == GAME_FRAME_RATE) ? GAME_FRAME_RATE * 2 : GAME_FRAME_RATE;
+}
+
bool Events::checkForNextFrameCounter() {
// Check for next game frame
uint32 milli = g_system->getMillis();
@@ -346,7 +350,8 @@ bool Events::delay(uint32 time, bool interruptable) {
g_system->delayMillis(time);
bool result = !(interruptable && (kbHit() || _pressed || _vm->shouldQuit()));
- clearEvents();
+ if (interruptable)
+ clearEvents();
return result;
} else {
// For long periods go into a loop where we delay by 10ms at a time and then
diff --git a/engines/sherlock/events.h b/engines/sherlock/events.h
index e13ef18822..711804dfdf 100644
--- a/engines/sherlock/events.h
+++ b/engines/sherlock/events.h
@@ -149,6 +149,11 @@ public:
void setFrameRate(int newRate);
/**
+ * Toggle between standard game speed and an "extra fast" mode
+ */
+ void toggleSpeed();
+
+ /**
* Return the current game frame number
*/
uint32 getFrameCounter() const { return _frameCounter; }
diff --git a/engines/sherlock/image_file.cpp b/engines/sherlock/image_file.cpp
index 1a1f295c5c..971980a2ac 100644
--- a/engines/sherlock/image_file.cpp
+++ b/engines/sherlock/image_file.cpp
@@ -1049,10 +1049,12 @@ void StreamingImageFile::close() {
_stream = nullptr;
_frameNumber = -1;
_active = false;
+ _imageFrame._frame.free();
}
bool StreamingImageFile::getNextFrame() {
// Don't proceed if we're already at the end of the stream
+ assert(_stream);
if (_stream->pos() >= _stream->size()) {
_active = false;
return false;
@@ -1079,6 +1081,9 @@ bool StreamingImageFile::getNextFrame() {
_imageFrame._size = frameStream->readUint16LE() - 11;
_imageFrame._rleMarker = frameStream->readByte();
+ // Free the previous frame
+ _imageFrame._frame.free();
+
// Decode the frame
if (_compressed) {
delete frameStream;
diff --git a/engines/sherlock/music.cpp b/engines/sherlock/music.cpp
index 7ab5cd4b4f..8b8f359de3 100644
--- a/engines/sherlock/music.cpp
+++ b/engines/sherlock/music.cpp
@@ -225,6 +225,7 @@ Music::Music(SherlockEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
_musicOn = false;
_midiOption = false;
_musicVolume = 0;
+ _midiMusicData = nullptr;
if (IS_3DO) {
// 3DO - uses digital samples for music
@@ -470,8 +471,8 @@ bool Music::playMusic(const Common::String &name) {
}
}
+ _midiMusicData = midiMusicData;
_midiParser->loadMusic(midiMusicData, midiMusicDataSize);
-
} else {
// 3DO: sample based
Audio::AudioStream *musicStream;
@@ -517,6 +518,8 @@ void Music::freeSong() {
_midiParser->unloadMusic();
}
+ delete[] _midiMusicData;
+ _midiMusicData = nullptr;
_musicPlaying = false;
}
diff --git a/engines/sherlock/music.h b/engines/sherlock/music.h
index 72a5f48833..186e2aa2dc 100644
--- a/engines/sherlock/music.h
+++ b/engines/sherlock/music.h
@@ -68,6 +68,7 @@ private:
MidiDriver *_midiDriver;
Audio::SoundHandle _digitalMusicHandle;
MusicType _musicType;
+ byte *_midiMusicData;
/**
* Play the specified music resource
diff --git a/engines/sherlock/objects.cpp b/engines/sherlock/objects.cpp
index 093f666a46..0856c226f1 100644
--- a/engines/sherlock/objects.cpp
+++ b/engines/sherlock/objects.cpp
@@ -539,7 +539,7 @@ int BaseObject::checkNameForCodes(const Common::String &name, FixedTextActionId
// G: Have object go somewhere
// A: Add onto existing co-ordinates
Common::String sx(name.c_str() + 2, name.c_str() + 5);
- Common::String sy(name.c_str() + 6, name.c_str() + 9);
+ Common::String sy(name.c_str() + 5, name.c_str() + 8);
if (ch == 'G')
_position = Common::Point(atoi(sx.c_str()), atoi(sy.c_str()));
diff --git a/engines/sherlock/scalpel/scalpel_scene.cpp b/engines/sherlock/scalpel/scalpel_scene.cpp
index 48203d3d6a..b62703e0fb 100644
--- a/engines/sherlock/scalpel/scalpel_scene.cpp
+++ b/engines/sherlock/scalpel/scalpel_scene.cpp
@@ -40,6 +40,11 @@ const int FS_TRANS[8] = {
/*----------------------------------------------------------------*/
+ScalpelScene::~ScalpelScene() {
+ for (uint idx = 0; idx < _canimShapes.size(); ++idx)
+ delete _canimShapes[idx];
+}
+
bool ScalpelScene::loadScene(const Common::String &filename) {
ScalpelMap &map = *(ScalpelMap *)_vm->_map;
bool result = Scene::loadScene(filename);
@@ -454,12 +459,14 @@ void ScalpelScene::doBgAnim() {
if (o._type == INVALID) {
// Anim shape was invalidated by checkEndOfSequence, so at this point we can remove it
+ delete _canimShapes[idx];
_canimShapes.remove_at(idx);
} else if (o._type == REMOVE) {
if (_goToScene == -1)
screen.slamArea(o._position.x, o._position.y, o._delta.x, o._delta.y);
// Shape for an animation is no longer needed, so remove it completely
+ delete _canimShapes[idx];
_canimShapes.remove_at(idx);
} else if (o._type == ACTIVE_BG_SHAPE) {
screen.flushImage(o._imageFrame, o._position,
@@ -496,7 +503,7 @@ int ScalpelScene::startCAnim(int cAnimNum, int playRate) {
int tpDir, walkDir;
int tFrames = 0;
int gotoCode = -1;
- Object cObj;
+ Object *cObj;
// Validation
if (cAnimNum >= (int)_cAnim.size())
@@ -534,32 +541,33 @@ int ScalpelScene::startCAnim(int cAnimNum, int playRate) {
return 1;
// Add new anim shape entry for displaying the animation
- _canimShapes.push_back(&cObj);
+ cObj = new Object();
+ _canimShapes.push_back(cObj);
// Copy the canimation into the bgShapes type canimation structure so it can be played
- cObj._allow = cAnimNum + 1; // Keep track of the parent structure
- cObj._name = _cAnim[cAnimNum]._name; // Copy name
+ cObj->_allow = cAnimNum + 1; // Keep track of the parent structure
+ cObj->_name = _cAnim[cAnimNum]._name; // Copy name
// Remove any attempt to draw object frame
if (cAnim._type == NO_SHAPE && cAnim._sequences[0] < 100)
cAnim._sequences[0] = 0;
- cObj._sequences = cAnim._sequences;
- cObj._images = nullptr;
- cObj._position = cAnim._position;
- cObj._delta = Common::Point(0, 0);
- cObj._type = cAnim._type;
- cObj._flags = cAnim._flags;
-
- cObj._maxFrames = 0;
- cObj._frameNumber = -1;
- cObj._sequenceNumber = cAnimNum;
- cObj._oldPosition = Common::Point(0, 0);
- cObj._oldSize = Common::Point(0, 0);
- cObj._goto = Common::Point(0, 0);
- cObj._status = 0;
- cObj._misc = 0;
- cObj._imageFrame = nullptr;
+ cObj->_sequences = cAnim._sequences;
+ cObj->_images = nullptr;
+ cObj->_position = cAnim._position;
+ cObj->_delta = Common::Point(0, 0);
+ cObj->_type = cAnim._type;
+ cObj->_flags = cAnim._flags;
+
+ cObj->_maxFrames = 0;
+ cObj->_frameNumber = -1;
+ cObj->_sequenceNumber = cAnimNum;
+ cObj->_oldPosition = Common::Point(0, 0);
+ cObj->_oldSize = Common::Point(0, 0);
+ cObj->_goto = Common::Point(0, 0);
+ cObj->_status = 0;
+ cObj->_misc = 0;
+ cObj->_imageFrame = nullptr;
if (cAnim._name.size() > 0 && cAnim._type != NO_SHAPE) {
if (tpPos.x != -1)
@@ -584,25 +592,25 @@ int ScalpelScene::startCAnim(int cAnimNum, int playRate) {
// Now load the resource as an image
if (!IS_3DO) {
- cObj._images = new ImageFile(fname);
+ cObj->_images = new ImageFile(fname);
} else {
- cObj._images = new ImageFile3DO(fname, kImageFile3DOType_RoomFormat);
+ cObj->_images = new ImageFile3DO(fname, kImageFile3DOType_RoomFormat);
}
- cObj._imageFrame = &(*cObj._images)[0];
- cObj._maxFrames = cObj._images->size();
+ cObj->_imageFrame = &(*cObj->_images)[0];
+ cObj->_maxFrames = cObj->_images->size();
int frames = 0;
if (playRate < 0) {
// Reverse direction
// Count number of frames
- while (frames < MAX_FRAME && cObj._sequences[frames])
+ while (frames < MAX_FRAME && cObj->_sequences[frames])
++frames;
} else {
// Forward direction
BaseObject::_countCAnimFrames = true;
- while (cObj._type == ACTIVE_BG_SHAPE) {
- cObj.checkObject();
+ while (cObj->_type == ACTIVE_BG_SHAPE) {
+ cObj->checkObject();
++frames;
if (frames >= 1000)
@@ -614,10 +622,10 @@ int ScalpelScene::startCAnim(int cAnimNum, int playRate) {
BaseObject::_countCAnimFrames = false;
- cObj._type = cAnim._type;
- cObj._frameNumber = -1;
- cObj._position = cAnim._position;
- cObj._delta = Common::Point(0, 0);
+ cObj->_type = cAnim._type;
+ cObj->_frameNumber = -1;
+ cObj->_position = cAnim._position;
+ cObj->_delta = Common::Point(0, 0);
}
// Return if animation has no frames in it
@@ -631,7 +639,7 @@ int ScalpelScene::startCAnim(int cAnimNum, int playRate) {
if (playRate < 0) {
// Play in reverse
dir = -2;
- cObj._frameNumber = frames - 3;
+ cObj->_frameNumber = frames - 3;
} else {
dir = 0;
}
@@ -648,14 +656,14 @@ int ScalpelScene::startCAnim(int cAnimNum, int playRate) {
// Repeat same frame
int temp = repeat;
while (--temp > 0) {
- cObj._frameNumber--;
+ cObj->_frameNumber--;
doBgAnim();
if (_vm->shouldQuit())
return 0;
}
- cObj._frameNumber += dir;
+ cObj->_frameNumber += dir;
}
people[HOLMES]._type = CHARACTER;
@@ -670,15 +678,15 @@ int ScalpelScene::startCAnim(int cAnimNum, int playRate) {
if (playRate < 0)
// Reverse direction - set to end sequence
- cObj._frameNumber = tFrames - 1;
+ cObj->_frameNumber = tFrames - 1;
- if (cObj._frameNumber <= 26)
- gotoCode = cObj._sequences[cObj._frameNumber + 3];
+ if (cObj->_frameNumber <= 26)
+ gotoCode = cObj->_sequences[cObj->_frameNumber + 3];
- // Unless anim shape has already been removed, set it to REMOVE
+ // Unless anim shape has already been removed, do a final check to allow it to become REMOVEd
for (uint idx = 0; idx < _canimShapes.size(); ++idx) {
- if (_canimShapes[idx] == &cObj) {
- cObj.checkObject();
+ if (_canimShapes[idx] == cObj) {
+ cObj->checkObject();
break;
}
}
diff --git a/engines/sherlock/scalpel/scalpel_scene.h b/engines/sherlock/scalpel/scalpel_scene.h
index 8fe3b66b38..8711fea2d0 100644
--- a/engines/sherlock/scalpel/scalpel_scene.h
+++ b/engines/sherlock/scalpel/scalpel_scene.h
@@ -75,6 +75,8 @@ protected:
public:
ScalpelScene(SherlockEngine *vm) : Scene(vm) {}
+ virtual ~ScalpelScene();
+
/**
* Draw all objects and characters.
*/
diff --git a/engines/sherlock/scalpel/scalpel_talk.cpp b/engines/sherlock/scalpel/scalpel_talk.cpp
index 375b27bfad..2c447b09ab 100644
--- a/engines/sherlock/scalpel/scalpel_talk.cpp
+++ b/engines/sherlock/scalpel/scalpel_talk.cpp
@@ -715,7 +715,8 @@ void ScalpelTalk::drawInterface() {
screen.makeButton(Common::Rect(46, CONTROLS_Y, 273, CONTROLS_Y + 10),
160 - fixedText_PressKeyToContinueLen / 2, fixedText_PressKeyToContinue);
- screen.gPrint(Common::Point(160 - fixedText_PressKeyToContinueLen / 2, CONTROLS_Y), COMMAND_FOREGROUND, fixedText_PressKeyToContinueHotkey.c_str());
+ screen.gPrint(Common::Point(160 - fixedText_PressKeyToContinueLen / 2, CONTROLS_Y), COMMAND_FOREGROUND,
+ "%s", fixedText_PressKeyToContinueHotkey.c_str());
}
}
diff --git a/engines/sherlock/scalpel/scalpel_user_interface.cpp b/engines/sherlock/scalpel/scalpel_user_interface.cpp
index 8baf4fe7da..79d74ba999 100644
--- a/engines/sherlock/scalpel/scalpel_user_interface.cpp
+++ b/engines/sherlock/scalpel/scalpel_user_interface.cpp
@@ -1946,9 +1946,8 @@ void ScalpelUserInterface::printObjectDesc(const Common::String &str, bool first
screen.makeButton(Common::Rect(46, CONTROLS_Y, 272, CONTROLS_Y + 10),
(SHERLOCK_SCREEN_WIDTH - fixedText_PressKeyForMoreLen) / 2,
fixedText_PressKeyForMore);
- screen.gPrint(Common::Point((SHERLOCK_SCREEN_WIDTH -
- fixedText_PressKeyForMoreLen) / 2, CONTROLS_Y),
- COMMAND_FOREGROUND, fixedText_PressKeyForMoreHotkey.c_str());
+ screen.gPrint(Common::Point((SHERLOCK_SCREEN_WIDTH - fixedText_PressKeyForMoreLen) / 2, CONTROLS_Y),
+ COMMAND_FOREGROUND, "%s", fixedText_PressKeyForMoreHotkey.c_str());
_descStr = msgP;
} else {
Common::String fixedText_PressKeyToContinue = fixedText.getText(kFixedText_PressKey_ToContinue);
@@ -1958,9 +1957,8 @@ void ScalpelUserInterface::printObjectDesc(const Common::String &str, bool first
screen.makeButton(Common::Rect(46, CONTROLS_Y, 272, CONTROLS_Y + 10),
(SHERLOCK_SCREEN_WIDTH - fixedText_PressKeyToContinueLen) / 2,
fixedText_PressKeyToContinue);
- screen.gPrint(Common::Point((SHERLOCK_SCREEN_WIDTH -
- fixedText_PressKeyToContinueLen) / 2, CONTROLS_Y),
- COMMAND_FOREGROUND, fixedText_PressKeyToContinueHotkey.c_str());
+ screen.gPrint(Common::Point((SHERLOCK_SCREEN_WIDTH - fixedText_PressKeyToContinueLen) / 2, CONTROLS_Y),
+ COMMAND_FOREGROUND, "%s", fixedText_PressKeyToContinueHotkey.c_str());
_descStr = "";
}
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp
index c86282fe0e..6f9ef179a3 100644
--- a/engines/sherlock/scene.cpp
+++ b/engines/sherlock/scene.cpp
@@ -216,7 +216,6 @@ Scene::Scene(SherlockEngine *vm): _vm(vm) {
_currentScene = -1;
_goToScene = -1;
- _loadingSavedGame = false;
_walkedInScene = false;
_version = 0;
_compressed = false;
@@ -274,6 +273,8 @@ void Scene::selectScene() {
}
void Scene::freeScene() {
+ SaveManager &saves = *_vm->_saves;
+
if (_currentScene == -1)
return;
@@ -284,10 +285,8 @@ void Scene::freeScene() {
_vm->_music->freeSong();
_vm->_sound->freeLoadedSounds();
- if (!_loadingSavedGame)
+ if (!saves._justLoaded)
saveSceneStatus();
- else
- _loadingSavedGame = false;
_sequenceBuffer.clear();
_descText.clear();
@@ -1390,7 +1389,6 @@ void Scene::synchronize(Serializer &s) {
s.syncAsSint16LE(_currentScene);
} else {
s.syncAsSint16LE(_goToScene);
- _loadingSavedGame = true;
}
for (int sceneNum = 1; sceneNum < SCENES_COUNT; ++sceneNum) {
diff --git a/engines/sherlock/scene.h b/engines/sherlock/scene.h
index 3e3bed6f96..f7aa39fd41 100644
--- a/engines/sherlock/scene.h
+++ b/engines/sherlock/scene.h
@@ -145,8 +145,6 @@ public:
class Scene {
private:
- bool _loadingSavedGame;
-
/**
* Loads sounds for the scene
*/
diff --git a/engines/sherlock/sound.cpp b/engines/sherlock/sound.cpp
index 36ca67b323..56ac2a5d9a 100644
--- a/engines/sherlock/sound.cpp
+++ b/engines/sherlock/sound.cpp
@@ -251,7 +251,7 @@ void Sound::playSpeech(const Common::String &name) {
if (IS_SERRATED_SCALPEL) {
Common::String filename = formFilename(name);
- if (playSoundResource(filename, nullptr, Audio::Mixer::kSFXSoundType, _speechHandle))
+ if (playSoundResource(filename, Common::String(), Audio::Mixer::kSFXSoundType, _speechHandle))
_speechPlaying = true;
} else {
// Figure out which speech library to use
diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp
index 795c4eb9c7..e9c52276f6 100644
--- a/engines/sherlock/talk.cpp
+++ b/engines/sherlock/talk.cpp
@@ -575,6 +575,7 @@ void Talk::loadTalkFile(const Common::String &filename) {
_converseNum = res.resourceIndex();
talkStream->skip(2); // Skip talk file version num
+ _statements.clear();
_statements.resize(talkStream->readByte());
for (uint idx = 0; idx < _statements.size(); ++idx)
_statements[idx].load(*talkStream, IS_ROSE_TATTOO);
@@ -1195,7 +1196,7 @@ void Talk::talkWait(const byte *&str) {
_endStr = true;
// If a key was pressed to finish the window, see if further voice files should be skipped
- if (_wait >= 0 && _wait < 254) {
+ if (IS_SERRATED_SCALPEL && _wait >= 0 && _wait < 254) {
if (str[0] == _opcodes[OP_SFX_COMMAND])
str += 9;
}
diff --git a/engines/sherlock/tattoo/tattoo_darts.cpp b/engines/sherlock/tattoo/tattoo_darts.cpp
index 6d6c74dcf6..274d80e3e1 100644
--- a/engines/sherlock/tattoo/tattoo_darts.cpp
+++ b/engines/sherlock/tattoo/tattoo_darts.cpp
@@ -30,7 +30,8 @@ namespace Tattoo {
enum {
DART_COLOR_FORE = 5,
- PLAYER_COLOR = 11
+ PLAYER_COLOR = 11,
+ DART_BAR_FORE = 208
};
static const int STATUS_INFO_X = 430;
@@ -89,6 +90,7 @@ void Darts::playDarts(GameType gameType) {
// Load dart graphics and initialize values
loadDarts();
initDarts();
+ events.hideCursor();
while (!done && !_vm->shouldQuit()) {
int roundStart, score;
@@ -415,7 +417,7 @@ void Darts::erasePowerBars() {
bool Darts::dartHit() {
Events &events = *_vm->_events;
- events.pollEventsAndWait();
+ events.pollEvents();
events.setButtonState();
// Keyboard check
@@ -440,10 +442,7 @@ int Darts::doPowerBar(const Common::Point &pt, byte color, int goToPower, int or
events.clearEvents();
events.delay(100);
- while (!_vm->shouldQuit()) {
- if (idx >= DART_BAR_SIZE)
- break;
-
+ while (!_vm->shouldQuit() && idx < DART_BAR_SIZE) {
if ((goToPower - 1) == idx)
break;
else if (goToPower == 0) {
@@ -491,11 +490,8 @@ int Darts::drawHand(int goToPower, int computer) {
Common::Point pt(DARTBOARD_LEFT - HAND_OFFSET[hand], SHERLOCK_SCREEN_HEIGHT - _handSize.y);
int x = 0;
- while (!_vm->shouldQuit()) {
- if (x >= DARTBOARD_WIDTH)
- break;
-
- if ((goToPower - 1) == x)
+ while (!_vm->shouldQuit() && x < DARTBOARD_WIDTH) {
+ if (computer && x >= (goToPower - 1))
break;
else if (goToPower == 0) {
if (dartHit())
@@ -560,7 +556,6 @@ void Darts::drawDartThrow(const Common::Point &dartPos, int computer) {
Events &events = *_vm->_events;
Screen &screen = *_vm->_screen;
int cx, cy;
- int drawX = 0, drawY = 0, oldDrawX = 0, oldDrawY = 0;
int xSize = 0, ySize = 0, oldxSize = 0, oldySize = 0;
int handOCx = 0, handOCy = 0;
int ocx = 0, ocy = 0;
@@ -568,6 +563,7 @@ void Darts::drawDartThrow(const Common::Point &dartPos, int computer) {
int delta = 9;
int dartNum;
int hddy;
+ Common::Point drawPos, oldDrawPos;
// Draw the animation of the hand throwing the dart first
// See which hand animation to use
@@ -607,37 +603,37 @@ void Darts::drawDartThrow(const Common::Point &dartPos, int computer) {
xSize = (*_dartGraphics)[dartNum]._width;
ySize = (*_dartGraphics)[dartNum]._height;
- ocx = drawX = cx - (*_dartGraphics)[dartNum]._width / 2;
- ocy = drawY = cy - (*_dartGraphics)[dartNum]._height;
+ ocx = drawPos.x = cx - (*_dartGraphics)[dartNum]._width / 2;
+ ocy = drawPos.y = cy - (*_dartGraphics)[dartNum]._height;
// Draw dart
- screen._backBuffer1.transBlitFrom((*_dartGraphics)[dartNum], dartPos);
+ screen._backBuffer1.transBlitFrom((*_dartGraphics)[dartNum], drawPos);
- if (drawX < 0) {
- xSize += drawX;
+ if (drawPos.x < 0) {
+ xSize += drawPos.x;
if (xSize < 0)
xSize = 1;
- drawX = 0;
+ drawPos.x = 0;
}
- if (drawY < 0) {
- ySize += drawY;
+ if (drawPos.y < 0) {
+ ySize += drawPos.y;
if (ySize < 0)
ySize = 1;
- drawY = 0;
+ drawPos.y = 0;
}
// Flush the drawn dart to the screen
- screen.slamArea(drawX, drawY, xSize, ySize);
- if (oldDrawX != -1)
+ screen.slamArea(drawPos.x, drawPos.y, xSize, ySize);
+ if (oldDrawPos.x != -1)
// Flush the erased dart area
- screen.slamArea(oldDrawX, oldDrawY, oldxSize, oldySize);
+ screen.slamArea(oldDrawPos.x, oldDrawPos.y, oldxSize, oldySize);
- screen._backBuffer1.blitFrom(screen._backBuffer2, Common::Point(drawX, drawY),
- Common::Rect(drawX, drawY, drawX + xSize, drawY + ySize));
+ screen._backBuffer1.blitFrom(screen._backBuffer2, Common::Point(drawPos.x, drawPos.y),
+ Common::Rect(drawPos.x, drawPos.y, drawPos.x + xSize, drawPos.y + ySize));
- oldDrawX = drawX;
- oldDrawY = drawY;
+ oldDrawPos.x = drawPos.x;
+ oldDrawPos.y = drawPos.y;
oldxSize = xSize;
oldySize = ySize;
@@ -651,15 +647,15 @@ void Darts::drawDartThrow(const Common::Point &dartPos, int computer) {
screen.slamArea(handOCx, handOCy, handOldxSize, handOldySize);
// Erase the old dart
- if (oldDrawX != -1)
- screen.slamArea(oldDrawX, oldDrawY, oldxSize, oldySize);
+ if (oldDrawPos.x != -1)
+ screen.slamArea(oldDrawPos.x, oldDrawPos.y, oldxSize, oldySize);
- screen._backBuffer1.blitFrom(screen._backBuffer2, Common::Point(drawX, drawY),
- Common::Rect(drawX, drawY, drawX + xSize, drawY + ySize));
+ screen._backBuffer1.blitFrom(screen._backBuffer2, Common::Point(drawPos.x, drawPos.y),
+ Common::Rect(drawPos.x, drawPos.y, drawPos.x + xSize, drawPos.y + ySize));
cx = dartPos.x;
cy = dartPos.y + 2;
- oldDrawX = oldDrawY = -1;
+ oldDrawPos.x = oldDrawPos.y = -1;
for (int idx = 5; idx <= 23; ++idx) {
dartNum = idx - 4;
@@ -677,38 +673,37 @@ void Darts::drawDartThrow(const Common::Point &dartPos, int computer) {
xSize = (*_dartGraphics)[dartNum]._width;
ySize = (*_dartGraphics)[dartNum]._height;
- ocx = drawX = cx - (*_dartGraphics)[dartNum]._width / 2;
- ocy = drawY = cy - (*_dartGraphics)[dartNum]._height;
+ ocx = drawPos.x = cx - (*_dartGraphics)[dartNum]._width / 2;
+ ocy = drawPos.y = cy - (*_dartGraphics)[dartNum]._height;
- screen._backBuffer1.transBlitFrom((*_dartGraphics)[dartNum], Common::Point(drawX, drawY));
+ screen._backBuffer1.transBlitFrom((*_dartGraphics)[dartNum], Common::Point(drawPos.x, drawPos.y));
- if (drawX < 0) {
- xSize += drawX;
+ if (drawPos.x < 0) {
+ xSize += drawPos.x;
if (xSize < 0)
xSize = 1;
- drawX = 0;
+ drawPos.x = 0;
}
- if (drawY < 0) {
- ySize += drawY;
+ if (drawPos.y < 0) {
+ ySize += drawPos.y;
if (ySize < 0)
ySize = 1;
- drawY = 0;
+ drawPos.y = 0;
}
// flush the dart
- screen.slamArea(drawX, drawY, xSize, ySize);
- if (oldDrawX != -1)
- screen.slamArea(oldDrawX, oldDrawY, oldxSize, oldySize);
+ screen.slamArea(drawPos.x, drawPos.y, xSize, ySize);
+ if (oldDrawPos.x != -1)
+ screen.slamArea(oldDrawPos.x, oldDrawPos.y, oldxSize, oldySize);
if (idx != 23)
- screen._backBuffer1.blitFrom(screen._backBuffer2, Common::Point(drawX, drawY),
- Common::Rect(drawX, drawY, drawX + xSize, drawY + ySize)); // erase dart
+ screen._backBuffer1.blitFrom(screen._backBuffer2, drawPos,
+ Common::Rect(drawPos.x, drawPos.y, drawPos.x + xSize, drawPos.y + ySize)); // erase dart
events.wait(1);
- oldDrawX = drawX;
- oldDrawY = drawY;
+ oldDrawPos = drawPos;
oldxSize = xSize;
oldySize = ySize;
}
@@ -903,7 +898,7 @@ int Darts::throwDart(int dartNum, int computer) {
if (!computer) {
// Wait for a hit
while (!dartHit() && !_vm->shouldQuit())
- ;
+ events.wait(1);
if (_escapePressed)
return 0;
} else {
@@ -927,7 +922,7 @@ int Darts::throwDart(int dartNum, int computer) {
if (_escapePressed)
return 0;
- height = doPowerBar(Common::Point(DART_BAR_VX, DART_HEIGHT_Y), DART_COLOR_FORE, targetPos.y, 1);
+ height = doPowerBar(Common::Point(DART_BAR_VX, DART_HEIGHT_Y), DART_BAR_FORE, targetPos.y, 1);
if (_escapePressed)
return 0;
diff --git a/engines/sherlock/tattoo/tattoo_fixed_text.cpp b/engines/sherlock/tattoo/tattoo_fixed_text.cpp
index 571a697153..8475870b19 100644
--- a/engines/sherlock/tattoo/tattoo_fixed_text.cpp
+++ b/engines/sherlock/tattoo/tattoo_fixed_text.cpp
@@ -70,9 +70,9 @@ static const char *const fixedTextEN[] = {
"Holmes",
"Jock",
"Bull",
- "Round: %d",
- "Turn Total: %d",
- "Dart # %d",
+ "Round",
+ "Turn Total",
+ "Dart",
"to start",
"Hit a key",
"Press a key",
@@ -80,8 +80,8 @@ static const char *const fixedTextEN[] = {
"GAME OVER",
"BUSTED",
"Wins",
- "Scored %d points",
- "points", // ??
+ "Scored",
+ "points",
"Hit %s %d",
"Double",
"Triple",
@@ -571,10 +571,194 @@ static const char *const fixedTextFR[] = {
"Wagon Driver"
};
+// small a w/ accent bottom to top : 0xA0 / octal 240
+// small i w/ accent bottom to top : 0xA1 / octal 241
+// small o w/ accent bottom to top : 0xA2 / octal 242
+// small u w/ accent bottom to top : 0xA3 / octal 243
+// small n w/ wavy line : 0xA4 / octal 244
+// inverted question mark : 0xA8 / octal 250
+static const char *const fixedTextES[] = {
+ "Dinero",
+ "Dinero",
+ "Tarjeta",
+ "Tarjeta",
+ "Tabaco",
+ "Tabaco",
+ "Horarios",
+ "Horarios",
+ "Mensaje",
+ "Mensaje",
+ "Papel",
+ "Papel",
+ "Papel",
+ "Papel",
+ "Linterna",
+ "Linterna",
+
+ "Abrir",
+ "Mirar",
+ "Hablar",
+ "Usar",
+ "Diario",
+ "Inventario",
+ "Opciones",
+ "Resolver",
+ "con",
+ "Sin Efecto...",
+ "Esta persona no tiene nada que decir en este momento",
+ "Picked up", // <-- ??
+
+ "P\240gina %d",
+ "Cerrar Diario",
+ "Lessen", // <-- not included?!?!
+ "Salvar en Archivo",
+ "Detener B\243squeda",
+ "Buscar Hacia Atr\240s",
+ "Buscar Hacia Delante",
+ "Texto No Encontrado !",
+
+ "Holmes", //
+ "Jock",
+ "Bull",
+ "Vuelta: %d",
+ "Total del Turno: %d",
+ "Dardo # %d",
+ "para empezar",
+ "Pulsa una tecla",
+ "Pulsa una tecla",
+ "Golpe %s ojo de buey", // ??
+ "FIN DE LA PARTIDA!",
+ "ROTO!",
+ "Gana!", // "Holmes Gana!", "%s Gana!"
+ "Puntuado %d puntos",
+ "puntos", // ??
+ "Golpe %s %d",
+ "doble",
+ "triple",
+
+ "aplicar",
+ "Agua",
+ "Calentar",
+ "Cargar Partida",
+ "Salvar Partida",
+ "M\243sica",
+ "Efectos de Sonido",
+ "Voces",
+ "Ventanas de Texto",
+ "Men\243s Transparentes",
+ "Cambiar Tipo de Letra",
+ "Off", // ???
+ "On", // ???
+ "Salir",
+ "quieres salir?",
+ "\250Est s seguro de que",
+ "Si",
+ "Non",
+ "Introducir Palabra Clave",
+ "Vas al Este", // correct password, was translated in Spanish version (???)
+ // SH2: People names
+ "Sherlock Holmes",
+ "Dr. Watson",
+ "Sta. Hudson",
+ "Stanley Forbes",
+ "Mycroft Holmes",
+ "Wiggins",
+ "Agente de Polic\241a Burns",
+ "Augustus Trimble",
+ "Agente de Polic\241a Daley",
+ "Enfermera",
+ "Hermana Grace",
+ "Preston McCabe",
+ "Bob Colleran",
+ "Jonas Rigby",
+ "Agente de Polic\241a Roach",
+ "James Dewar",
+ "Sargento Jeremy Duncan",
+ "Inspector Gregson",
+ "Inspector Lestrade",
+ "Jesse Needhem",
+ "Arthur Fleming",
+ "Sr. Thomas Pratt",
+ "Mathilda (Tillie) Mason",
+ "Adrian Russell",
+ "Eldridge Whitney",
+ "Hepplethwaite",
+ "Horace Silverbridge",
+ "Old Sherman",
+ "Maxwell Verner",
+ "Millicent Redding",
+ "Virgil Silverbridge",
+ "George O'Keeffe",
+ "Lord Denys Lawton",
+ "Jenkins",
+ "Jock Mahoney",
+ "Camarero",
+ "Lady Cordelia Lockridge",
+ "Pettigrew",
+ "Sir Avery Fanshawe",
+ "Hodgkins",
+ "Wilbur \"Birdy\" Heywood",
+ "Jacob Farthington",
+ "Philip Bledsoe",
+ "Sidney Fowler",
+ "Profesor Theodore Totman",
+ "Rose Hinchem",
+ "Tallboy",
+ "Ethlebert \"Stitch\" Rumsey",
+ "Charles Freedman",
+ "Nigel Hemmings",
+ "Fairfax Carter",
+ "Guillermo II",
+ "Wachthund",
+ "Jonathan Wilson",
+ "David Lloyd-Jones",
+ "Edward Hargrove",
+ "Misteray",
+ "The Lascar",
+ "Loro",
+ "Vincent Scarrett",
+ "Alexandra",
+ "Reina Victoria",
+ "John Brown",
+ "Un Paciente",
+ "Un Paciente",
+ "Cliente",
+ "Reina Victoria",
+ "Paciente de blanco",
+ "Exuberante",
+ "Borracho",
+ "Prostituta",
+ "Mudlark",
+ "Grinder",
+ "Mat\242n", // sic? means block in Spanish and not bouncer?!
+ "Agnes Ratchet",
+ "Aloysius Ratchet",
+ "Agente de Bienes Ra\241ces",
+ "Candy Clerk",
+ "Beadle",
+ "Prusiano",
+ "Sta. Rowbottom",
+ "Sra. Lloyd-Jones",
+ "Parroquiano",
+ "Usuario",
+ "Toby",
+ "Papelero",
+ "Secretario de Justicia",
+ "Secreatrio del Ministerio",
+ "Ba\244ista",
+ "Criada",
+ "Lady Fanshawe",
+ "Sidney Ratchet",
+ "Chico",
+ "Patron", // ??? not found??
+ "Agente Brit",
+ "Cochero"
+};
+
// TODO: There also was a Spanish version of Sherlock Holmes 2
static const FixedTextLanguageEntry fixedTextLanguages[] = {
{ Common::DE_DEU, fixedTextDE },
- // { Common::ES_ESP, fixedTextES },
+ { Common::ES_ESP, fixedTextES },
{ Common::EN_ANY, fixedTextEN },
{ Common::FR_FRA, fixedTextFR },
{ Common::UNK_LANG, fixedTextEN }
diff --git a/engines/sherlock/tattoo/tattoo_people.cpp b/engines/sherlock/tattoo/tattoo_people.cpp
index 46d91cead8..0af8deff9f 100644
--- a/engines/sherlock/tattoo/tattoo_people.cpp
+++ b/engines/sherlock/tattoo/tattoo_people.cpp
@@ -121,12 +121,13 @@ TattooPerson::TattooPerson() : Person() {
_lookHolmes = false;
}
-void TattooPerson::freeAltGraphics() {
- if (_altImages != nullptr) {
- delete _altImages;
- _altImages = nullptr;
- }
+TattooPerson::~TattooPerson() {
+ delete _altImages;
+}
+void TattooPerson::freeAltGraphics() {
+ delete _altImages;
+ _altImages = nullptr;
_altSeq = 0;
}
diff --git a/engines/sherlock/tattoo/tattoo_people.h b/engines/sherlock/tattoo/tattoo_people.h
index 722c4a9aaa..e0d53c67dd 100644
--- a/engines/sherlock/tattoo/tattoo_people.h
+++ b/engines/sherlock/tattoo/tattoo_people.h
@@ -128,7 +128,7 @@ public:
bool _lookHolmes;
public:
TattooPerson();
- virtual ~TattooPerson() {}
+ virtual ~TattooPerson();
/**
* Clear the NPC related data
diff --git a/engines/sherlock/tattoo/tattoo_scene.cpp b/engines/sherlock/tattoo/tattoo_scene.cpp
index ca536f3e64..27f37665dc 100644
--- a/engines/sherlock/tattoo/tattoo_scene.cpp
+++ b/engines/sherlock/tattoo/tattoo_scene.cpp
@@ -90,20 +90,25 @@ bool TattooScene::loadScene(const Common::String &filename) {
}
}
+ // Handle loading music for the scene
+ if (talk._scriptMoreFlag != 1 && talk._scriptMoreFlag != 3)
+ music._nextSongName = Common::String::format("res%02d", _currentScene);
+
// Set the NPC paths for the scene
setNPCPath(WATSON);
- // Handle loading music for the scene
- if (music._musicOn) {
- if (talk._scriptMoreFlag != 1 && talk._scriptMoreFlag != 3)
- music._nextSongName = Common::String::format("res%02d", _currentScene);
-
- // If it's a new song, then start it up
- if (music._currentSongName.compareToIgnoreCase(music._nextSongName)) {
- if (music.loadSong(music._nextSongName)) {
- if (music._musicOn)
- music.startSong();
- }
+ // If it's a new song, then start it up
+ if (music._currentSongName.compareToIgnoreCase(music._nextSongName)) {
+ // WORKAROUND: Stop playing music after Diogenes fire scene in the intro,
+ // since it overlaps slightly into the next scene
+ if (talk._scriptName == "prol80p" && _currentScene == 80) {
+ music.stopMusic();
+ events.wait(5);
+ }
+
+ if (music.loadSong(music._nextSongName)) {
+ if (music._musicOn)
+ music.startSong();
}
}
@@ -655,8 +660,6 @@ int TattooScene::startCAnim(int cAnimNum, int playRate) {
if (ui._windowOpen)
ui.banishWindow();
- //_activeCAnim._filesize = cAnim._size;
-
// Open up the room resource file and get the data for the animation
Common::SeekableReadStream *stream = res.load(_roomFilename);
stream->seek(44 + cAnimNum * 4);
@@ -692,6 +695,7 @@ int TattooScene::startCAnim(int cAnimNum, int playRate) {
_goToScene = STARTING_GAME_SCENE;
talk._talkToAbort = true;
_activeCAnim.close();
+ break;
}
}
}
@@ -718,6 +722,7 @@ int TattooScene::startCAnim(int cAnimNum, int playRate) {
// Flag the Canimation to be cleared
_activeCAnim._zPlacement = REMOVE;
_activeCAnim._removeBounds = _activeCAnim._oldBounds;
+ _vm->_ui->_bgFound = -1;
// Free up the animation
_activeCAnim.close();
diff --git a/engines/sherlock/tattoo/tattoo_talk.cpp b/engines/sherlock/tattoo/tattoo_talk.cpp
index a4ceca042b..a5ada7b63e 100644
--- a/engines/sherlock/tattoo/tattoo_talk.cpp
+++ b/engines/sherlock/tattoo/tattoo_talk.cpp
@@ -341,6 +341,10 @@ OpcodeReturn TattooTalk::cmdNextSong(const byte *&str) {
music._nextSongName += str[idx];
str += 7;
+ // WORKAROUND: Original game set wrong music name at the end of the introduction sequence
+ if (_scriptName == "prol80p" && music._nextSongName == "default")
+ music._nextSongName = "01cue90";
+
return RET_SUCCESS;
}
diff --git a/engines/sherlock/tattoo/tattoo_user_interface.cpp b/engines/sherlock/tattoo/tattoo_user_interface.cpp
index 623fb8dbf5..ee028f89c2 100644
--- a/engines/sherlock/tattoo/tattoo_user_interface.cpp
+++ b/engines/sherlock/tattoo/tattoo_user_interface.cpp
@@ -277,7 +277,7 @@ void TattooUserInterface::handleInput() {
scene._goToScene = STARTING_GAME_SCENE;
} else if (_menuMode == STD_MODE) {
if (_keyState.keycode == Common::KEYCODE_s && vm._allowFastMode) {
- vm._fastMode = !vm._fastMode;
+ events.toggleSpeed();
} else if (_keyState.keycode == Common::KEYCODE_l && _bgFound != -1) {
// Beging used for testing that Look dialogs work
@@ -375,6 +375,7 @@ void TattooUserInterface::doStandardControl() {
TattooEngine &vm = *(TattooEngine *)_vm;
Events &events = *_vm->_events;
People &people = *_vm->_people;
+ SaveManager &saves = *_vm->_saves;
TattooScene &scene = *(TattooScene *)_vm->_scene;
Talk &talk = *_vm->_talk;
Common::Point mousePos = events.mousePos();
@@ -472,6 +473,7 @@ void TattooUserInterface::doStandardControl() {
if (events._rightReleased) {
// Show the verbs menu for the highlighted object
_tooltipWidget.banishWindow();
+ saves.createThumbnail();
_verbsWidget.load(!noDesc);
_verbsWidget.summonWindow();
diff --git a/engines/sherlock/tattoo/widget_inventory.cpp b/engines/sherlock/tattoo/widget_inventory.cpp
index 3555ecdffd..b49e30b30d 100644
--- a/engines/sherlock/tattoo/widget_inventory.cpp
+++ b/engines/sherlock/tattoo/widget_inventory.cpp
@@ -641,10 +641,12 @@ void WidgetInventory::handleEvents() {
bool found = false;
if (ui._bgFound != -1) {
if (ui._personFound) {
+ Person &person = people[ui._bgFound - 1000];
+
for (int idx = 0; idx < 2; ++idx) {
- if (!people[ui._bgFound - 1000]._use[idx]._verb.compareToIgnoreCase(_verb) &&
- !people[ui._bgFound - 1000]._use[idx]._target.compareToIgnoreCase(_invTarget)) {
- ui.checkAction(people[ui._bgFound - 1000]._use[idx], ui._bgFound);
+ if (!person._use[idx]._verb.compareToIgnoreCase(_verb) &&
+ !person._use[idx]._target.compareToIgnoreCase(_invTarget)) {
+ ui.checkAction(person._use[idx], ui._bgFound);
found = true;
}
}
diff --git a/gui/recorderdialog.cpp b/gui/recorderdialog.cpp
index 5617d2ba9a..2d74cebbb6 100644
--- a/gui/recorderdialog.cpp
+++ b/gui/recorderdialog.cpp
@@ -171,7 +171,7 @@ void RecorderDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
const EnginePlugin *plugin = 0;
GameDescriptor desc = EngineMan.findGame(gameId, &plugin);
g_system->getTimeAndDate(t);
- EditRecordDialog editDlg("Unknown Author", Common::String::format("%.2d.%.2d.%.4d ", t.tm_mday, t.tm_mon, 1900 + t.tm_year) + desc.description(), "");
+ EditRecordDialog editDlg(_("Unknown Author"), Common::String::format("%.2d.%.2d.%.4d ", t.tm_mday, t.tm_mon, 1900 + t.tm_year) + desc.description(), "");
if (editDlg.runModal() != kOKCmd) {
return;
}
diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat
index 4225994810..ec86f36518 100644
--- a/gui/themes/translations.dat
+++ b/gui/themes/translations.dat
Binary files differ
diff --git a/po/be_BY.po b/po/be_BY.po
index 66697d9899..5b22098c1c 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-02 17:22+0300\n"
"Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n"
"Language-Team: Ivan Lukyanov <greencis@mail.ru>\n"
@@ -1044,6 +1044,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "˛ë áĐßŕĐţÔë ÖĐÔĐŐćŐ ŇëÔĐŰöćě ÓíâĐ ×ĐĺĐŇĐÝÝŐ?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "˝ŐŇďÔŢÜĐď ßĐÜëŰÚĐ"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "˛ëÓŰďÔ áßöáă"
@@ -1827,8 +1832,9 @@ msgstr "ĹăâÚö ŕíÖëÜ"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "˛ëĺĐÔ"
@@ -3333,6 +3339,25 @@ msgstr "»ďćŐćě ÝĐßŕĐŇĐ"
msgid "Fly to lower right"
msgstr "»ďćŐćě ÝĐßŕĐŇĐ-ţÝö×"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "żŰëţÝĐď ßŕĐÓŢŕâÚĐ"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "łăçÝ. Üă×ëÚö:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "ĹăâÚĐáćě âëâŕĐţ:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 1a0a756253..096990848c 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2013-05-05 14:16+0100\n"
"Last-Translator: Jordi Vilalta Prat <jvprat@jvprat.com>\n"
"Language-Team: Catalan <scummvm-devel@lists.sf.net>\n"
@@ -1047,6 +1047,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Realment voleu suprimir aquesta partida?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Error desconegut"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Vista de llistat"
@@ -1832,8 +1837,9 @@ msgstr "Mode rŕpid"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Surt"
@@ -3338,6 +3344,25 @@ msgstr "Vola a la dreta"
msgid "Fly to lower right"
msgstr "Vola avall i a la dreta"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Desplaçament suau"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Volum de música:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Velocitat de subt.:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 28c50ed514..aa3fc856b8 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2015-07-26 18:51+0200\n"
"Last-Translator: Zbyněk Schwarz <zbynek.schwarz@gmail.com>\n"
"Language-Team: \n"
@@ -1039,6 +1039,11 @@ msgstr "Poznámky:"
msgid "Do you really want to delete this record?"
msgstr "Opravdu chcete tento záznam smazat?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Neznámá chyba"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Seznam"
@@ -1820,8 +1825,9 @@ msgstr "Rychlý reľim"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Ukončit"
@@ -3332,6 +3338,25 @@ msgstr "Letět doprava"
msgid "Fly to lower right"
msgstr "Letět doprava dolů"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Plynulé posunování"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Hlasitost hudby"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Rychlost titulků:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/da_DA.po b/po/da_DA.po
index 8556dd7734..0da2db01f3 100644
--- a/po/da_DA.po
+++ b/po/da_DA.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-09 17:34+0100\n"
"Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n"
"Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n"
@@ -1038,6 +1038,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Vil du virkelig slette denne gemmer?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Ukendt fejl"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Liste visning"
@@ -1820,8 +1825,9 @@ msgstr "Hurtig tilstand"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Afslut"
@@ -3323,6 +3329,25 @@ msgstr "Flyv til hřjre"
msgid "Fly to lower right"
msgstr "Flyv nederst til hřjre"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Jćvn bevćgelse"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Musik lydstyrke:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Tekst hastighed:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/de_DE.po b/po/de_DE.po
index 56d363b597..60fd903be9 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,8 +7,8 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
-"PO-Revision-Date: 2015-07-04 12:06+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
+"PO-Revision-Date: 2015-10-16 11:00+0200\n"
"Last-Translator: Lothar Serra Mari <scummvm@rootfather.de>\n"
"Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari "
"<scummvm@rootfather.de>\n"
@@ -17,7 +17,7 @@ msgstr ""
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Poedit 1.8.2\n"
+"X-Generator: Poedit 1.8.5\n"
#: gui/about.cpp:94
#, c-format
@@ -75,7 +75,6 @@ msgid "Choose"
msgstr "Auswählen"
#: gui/editrecorddialog.cpp:58
-#, fuzzy
msgid "Author:"
msgstr "Autor:"
@@ -84,13 +83,12 @@ msgid "Name:"
msgstr "Name:"
#: gui/editrecorddialog.cpp:60
-#, fuzzy
msgid "Notes:"
msgstr "Notizen:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:75
msgid "Ok"
-msgstr ""
+msgstr "OK"
#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
@@ -579,19 +577,17 @@ msgstr "%d neue Spiele gefunden, %d bereits hinzugefügte Spiele ignoriert..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
-msgstr ""
+msgstr "Anhalten"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
-msgstr ""
+msgstr "Aufnahme-Beschreibung ändern"
#: gui/onscreendialog.cpp:108
-#, fuzzy
msgid "Switch to Game"
msgstr "Wechsle"
#: gui/onscreendialog.cpp:110
-#, fuzzy
msgid "Fast replay"
msgstr "Schneller Modus"
@@ -879,7 +875,7 @@ msgstr "Musiklautstärke:"
#: gui/options.cpp:968
msgid "Mute All"
-msgstr "Alles stumm"
+msgstr "Alles aus"
#: gui/options.cpp:971
msgid "SFX volume:"
@@ -1000,29 +996,28 @@ msgstr ""
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:87
msgid "# next"
-msgstr ""
+msgstr "# nächste"
#: gui/predictivedialog.cpp:88
msgid "add"
-msgstr ""
+msgstr "hinzufügen"
#: gui/predictivedialog.cpp:92
-#, fuzzy
msgid "Delete char"
msgstr "Löschen"
#: gui/predictivedialog.cpp:96
msgid "<"
-msgstr ""
+msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:98
msgid "* Pre"
-msgstr ""
+msgstr "* Vorschau"
#: gui/recorderdialog.cpp:64
msgid "Recorder or Playback Gameplay"
-msgstr "Spiel aufzeichnen oder wiedergeben"
+msgstr "Spiel aufzeichnen/wiedergeben"
#: gui/recorderdialog.cpp:69 gui/recorderdialog.cpp:156
#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276
@@ -1055,6 +1050,10 @@ msgstr "Notizen:"
msgid "Do you really want to delete this record?"
msgstr "Möchten Sie diese Aufnahme wirklich löschen?"
+#: gui/recorderdialog.cpp:174
+msgid "Unknown Author"
+msgstr "Unbekannter Autor"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Listenansicht"
@@ -1520,7 +1519,7 @@ msgstr "DOSBox-OPL-Emulator"
#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
-msgstr ""
+msgstr "ALSA Direct FM"
#: audio/mididrv.cpp:209
#, c-format
@@ -3371,6 +3370,22 @@ msgstr "Nach rechts fliegen"
msgid "Fly to lower right"
msgstr "Nach unten rechts fliegen"
+#: engines/scumm/input.cpp:572
+msgid "Snap scroll on"
+msgstr "Blättern einschalten"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr "Blättern ausschalten"
+
+#: engines/scumm/input.cpp:587
+msgid "Music volume: "
+msgstr "Musiklautstärke:"
+
+#: engines/scumm/input.cpp:604
+msgid "Subtitle speed: "
+msgstr "Untertitel-Tempo:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
@@ -3538,7 +3553,6 @@ msgstr ""
"Zeige die aktuelle Anzahl von Bildern pro Sekunde in der oberen linken Ecke"
#: engines/zvision/detection_tables.h:52
-#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr ""
"Verwendet die originalen Menüs zum Speichern und Laden statt der von ScummVM."
@@ -3548,7 +3562,6 @@ msgid "Double FPS"
msgstr "FPS verdoppeln"
#: engines/zvision/detection_tables.h:62
-#, fuzzy
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Bilder pro Sekunde im Spiel von 30 auf 60 erhöhen"
@@ -3565,17 +3578,14 @@ msgid "Disable animation while turning"
msgstr "Animation während Drehen ausschalten"
#: engines/zvision/detection_tables.h:82
-#, fuzzy
msgid "Disable animation while turning in panorama mode"
msgstr "Animation während Drehen im Panorama-Modus ausschalten"
#: engines/zvision/detection_tables.h:91
-#, fuzzy
msgid "Use high resolution MPEG video"
msgstr "Nutze hochauflösende MPEG-Filme"
#: engines/zvision/detection_tables.h:92
-#, fuzzy
msgid "Use MPEG video from the DVD version, instead of lower resolution AVI"
msgstr ""
"Verwende hochauflösende MPEG-Filme der DVD-Version anstelle der AVI-Filme"
diff --git a/po/es_ES.po b/po/es_ES.po
index 3398957b22..9d2e236d46 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-06 20:39+0100\n"
"Last-Translator: \n"
"Language-Team: \n"
@@ -1045,6 +1045,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "żSeguro que quieres borrar esta partida?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Error desconocido"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Modo lista"
@@ -1828,8 +1833,9 @@ msgstr "Modo rápido"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Salir"
@@ -3335,6 +3341,25 @@ msgstr "Volar a la derecha"
msgid "Fly to lower right"
msgstr "Volar abajo y a la derecha"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Desplazamiento suave"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Música:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Vel. de subtítulos:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/eu.po b/po/eu.po
index 913338606e..97e13810e5 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2011-12-15 14:53+0100\n"
"Last-Translator: Mikel Iturbe Urretxa <mikel@hamahiru.org>\n"
"Language-Team: Librezale <librezale@librezale.org>\n"
@@ -1045,6 +1045,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Ezabatu partida gorde hau?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Errore ezezaguna"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr ""
@@ -1834,8 +1839,9 @@ msgstr "Modu bizkorra"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Irten"
@@ -3340,6 +3346,25 @@ msgstr "Eskuinera hegan egin"
msgid "Fly to lower right"
msgstr "Behera eta eskuinera hegan egin"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Behera"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Musika:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Azpitit. abiadura:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 7851775712..aeed76304e 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2012-12-01 19:37+0200\n"
"Last-Translator: Toni Saarela <saarela@gmail.com>\n"
"Language-Team: Finnish\n"
@@ -1046,6 +1046,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Haluatko varmasti poistaa tämän pelitallennuksen?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Tuntematon virhe"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Listanäkymä"
@@ -1834,8 +1839,9 @@ msgstr "Nopea moodi"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Lopeta"
@@ -3334,6 +3340,25 @@ msgstr "Lennä oikealle"
msgid "Fly to lower right"
msgstr "Lennä alas oikealle"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Pehmeä vieritys"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Musiikki:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Tekstin nopeus:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 64247a45bf..c6b785c794 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-05 13:49-0000\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <scummvm-devel@lists.sf.net>\n"
@@ -1051,6 +1051,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Voulez-vous vraiment supprimer cette sauvegarde ?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Erreur inconnue"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Vue en liste"
@@ -1833,8 +1838,9 @@ msgstr "Mode rapide"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Quitter"
@@ -3342,6 +3348,25 @@ msgstr "Voler vers la droite"
msgid "Fly to lower right"
msgstr "Voler vers la bas ŕ droite"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Défilement régulier"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Volume Musique:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Vitesse des ST:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/gl_ES.po b/po/gl_ES.po
index cec2582c0a..905c87d316 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-02 09:51+0100\n"
"Last-Translator: Santiago G. Sanz <s.sanz@uvigo.es>\n"
"Language-Team: Santiago G. Sanz <s.sanz@uvigo.es>\n"
@@ -1038,6 +1038,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Seguro que queres eliminar esta partida?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Erro descońecido"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Lista"
@@ -1820,8 +1825,9 @@ msgstr "Modo rápido"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Saír"
@@ -3325,6 +3331,25 @@ msgstr "Voar á dereita"
msgid "Fly to lower right"
msgstr "Voar á dereita abaixo"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Desprazamento suave"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Volume de música:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Velocidade dos subtítulos:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/hu_HU.po b/po/hu_HU.po
index ac48bd5e62..89538e9f61 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -7,8 +7,8 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
-"PO-Revision-Date: 2014-02-18 06:30+0100\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
+"PO-Revision-Date: 2015-10-12 11:10+0200\n"
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
"Language-Team: Hungarian\n"
"Language: Magyar\n"
@@ -17,7 +17,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
-"X-Generator: Poedit 1.6.4\n"
+"X-Generator: Poedit 1.8.5\n"
#: gui/about.cpp:94
#, c-format
@@ -75,7 +75,7 @@ msgstr "Választ"
#: gui/editrecorddialog.cpp:58
msgid "Author:"
-msgstr ""
+msgstr "Szerző:"
#: gui/editrecorddialog.cpp:59 gui/launcher.cpp:204
msgid "Name:"
@@ -83,11 +83,11 @@ msgstr "Név:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
-msgstr ""
+msgstr "Megjegyzés:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:75
msgid "Ok"
-msgstr ""
+msgstr "Ok"
#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
@@ -414,7 +414,7 @@ msgstr "A választott játék indítása"
#: gui/launcher.cpp:633
msgid "~L~oad..."
-msgstr "Betöltés"
+msgstr "~B~etölt..."
#: gui/launcher.cpp:633
msgid "Load saved game for selected game"
@@ -545,7 +545,7 @@ msgstr "Masszív mód..."
#: gui/launcher.cpp:1161
msgid "Record..."
-msgstr ""
+msgstr "Felvétel..."
#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
@@ -572,21 +572,19 @@ msgstr "%d új játékot találtam, %d előzőleg hozzáadott játék kihagyva..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
-msgstr ""
+msgstr "Állj"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
-msgstr ""
+msgstr "Felvétel leírás szerkesztése"
#: gui/onscreendialog.cpp:108
-#, fuzzy
msgid "Switch to Game"
-msgstr "Kapcsol"
+msgstr "Átvált játékra"
#: gui/onscreendialog.cpp:110
-#, fuzzy
msgid "Fast replay"
-msgstr "Gyors mód"
+msgstr "Gyors visszajátszás"
#: gui/options.cpp:85
msgid "Never"
@@ -980,29 +978,28 @@ msgstr ""
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:87
msgid "# next"
-msgstr ""
+msgstr "# következő"
#: gui/predictivedialog.cpp:88
msgid "add"
-msgstr ""
+msgstr "hozzáad"
#: gui/predictivedialog.cpp:92
-#, fuzzy
msgid "Delete char"
-msgstr "Töröl"
+msgstr "Karakter törlés"
#: gui/predictivedialog.cpp:96
msgid "<"
-msgstr ""
+msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:98
msgid "* Pre"
-msgstr ""
+msgstr "* Előző"
#: gui/recorderdialog.cpp:64
msgid "Recorder or Playback Gameplay"
-msgstr ""
+msgstr "Játékmenet felvétel vagy lejátszás"
#: gui/recorderdialog.cpp:69 gui/recorderdialog.cpp:156
#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276
@@ -1011,31 +1008,33 @@ msgstr "Töröl"
#: gui/recorderdialog.cpp:71
msgid "Record"
-msgstr ""
+msgstr "Felvétel"
#: gui/recorderdialog.cpp:72
-#, fuzzy
msgid "Playback"
-msgstr "Játék"
+msgstr "Visszajátszás"
#: gui/recorderdialog.cpp:74
msgid "Edit"
-msgstr ""
+msgstr "Javít"
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
#: gui/recorderdialog.cpp:253
msgid "Author: "
-msgstr ""
+msgstr "Szerző:"
#: gui/recorderdialog.cpp:87 gui/recorderdialog.cpp:244
#: gui/recorderdialog.cpp:254
msgid "Notes: "
-msgstr ""
+msgstr "Megjegyzés:"
#: gui/recorderdialog.cpp:155
-#, fuzzy
msgid "Do you really want to delete this record?"
-msgstr "Biztos hogy törölni akarod ezt a játékállást?"
+msgstr "Biztos hogy törölni akarod ezt a felvételt?"
+
+#: gui/recorderdialog.cpp:174
+msgid "Unknown Author"
+msgstr "Ismeretlen Szerző"
#: gui/saveload-dialog.cpp:167
msgid "List view"
@@ -1336,7 +1335,7 @@ msgstr "Folytatás"
#: engines/dialogs.cpp:87
msgid "~L~oad"
-msgstr "Betöltés"
+msgstr "~B~etöltés"
#: engines/dialogs.cpp:91
msgid "~S~ave"
@@ -1410,7 +1409,7 @@ msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
-msgstr "Mégse"
+msgstr "~M~égse"
#: engines/dialogs.cpp:311
msgid "~K~eys"
@@ -1493,7 +1492,7 @@ msgstr "DOSBox OPL emulátor"
#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
-msgstr ""
+msgstr "ALSA Direct FM"
#: audio/mididrv.cpp:209
#, c-format
@@ -1609,7 +1608,7 @@ msgstr "ScummVM Főmenü"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
-msgstr "Balkezes mód:"
+msgstr "~B~alkezes mód"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
@@ -1814,8 +1813,9 @@ msgstr "Gyors mód"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Kilépés"
@@ -2069,7 +2069,7 @@ msgstr "Válassz egy billentyűt az 'Eszköztár rejtés' művelethez"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
-msgstr "Nagyítás művelet (opcionális)"
+msgstr "Térkép nagyítás művelet (opcionális)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
@@ -2182,25 +2182,27 @@ msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Az eredeti mentés/betöltés képernyő használata a ScummVM képek helyett"
#: engines/agi/detection.cpp:157
-#, fuzzy
msgid "Use an alternative palette"
-msgstr "Alternatív játékintro használata (csak CD verziónál)"
+msgstr "Alternatív paletta használat"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
+"Alternatív paletta használat, közös minden Amiga játéknál. Ez egy régi "
+"megoldás"
#: engines/agi/detection.cpp:167
-#, fuzzy
msgid "Mouse support"
-msgstr "Átugrás támogatás"
+msgstr "Egér támogatás"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
+"Egérmód engélyezve. Lehetővé teszi az egérrel mozgatást játékban és "
+"játékmenükben."
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
@@ -2253,13 +2255,12 @@ msgid "Cutscene file '%s' not found!"
msgstr "'%s' átvezető fájl nem található"
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
-#, fuzzy
msgid "Color Blind Mode"
-msgstr "Kattintás Mód"
+msgstr "Színvak Mód"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
-msgstr ""
+msgstr "Szinvak mód engedélyezve alapértelmezett"
#: engines/drascula/saveload.cpp:47
msgid ""
@@ -2314,11 +2315,11 @@ msgstr "Játék mentés nem sikerült"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
-msgstr ""
+msgstr "Gore Mód"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
-msgstr ""
+msgstr "Gore mód engedélyezés ha elérhető"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
@@ -2450,6 +2451,12 @@ msgid ""
"Do you wish to use this save game file with ScummVM?\n"
"\n"
msgstr ""
+"A következő eredeti játékmentés fájlt találtam a játékkönyvtárban:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Akarod hogy ezt a játékmentés fájlt használja a ScummVM?\n"
+"\n"
#: engines/kyra/saveload_eob.cpp:590
#, c-format
@@ -2457,6 +2464,8 @@ msgid ""
"A save game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
+"Játékmentés található a választott %d slotban. Felülírjam?\n"
+"\n"
#: engines/kyra/saveload_eob.cpp:623
#, c-format
@@ -2468,6 +2477,11 @@ msgid ""
"'import_savefile'.\n"
"\n"
msgstr ""
+"%d eredeti játékmentés fájlt sikeresen importálta a\n"
+"ScummVM. Ha később manuálisan akarod importálni az eredeti játékmentéseket\n"
+"meg kell nyitnod a ScummVM debug konzolt és használd az 'import_savefile' "
+"utasítást.\n"
+"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
@@ -2476,7 +2490,7 @@ msgstr "~Z~ip Mód aktiválva"
#: engines/mohawk/dialogs.cpp:93
msgid "~T~ransitions Enabled"
-msgstr "Átmenetek engedélyezve"
+msgstr "~Á~tmenetek engedélyezve"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
@@ -2607,11 +2621,12 @@ msgstr "Alternatív játékintro használata (csak CD verziónál)"
#: engines/sci/detection.cpp:374
msgid "Skip EGA dithering pass (full color backgrounds)"
-msgstr ""
+msgstr "EGA színmoduláció átugrása (Színes háttereknél)"
#: engines/sci/detection.cpp:375
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
+"Színmoduláció átugrása EGA játékoknál, grafikák teljes színben láthatók"
#: engines/sci/detection.cpp:384
msgid "Prefer digital sound effects"
@@ -2682,15 +2697,13 @@ msgstr "Játék szünetel. SPACE a folytatáshoz."
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:183
-#, fuzzy
msgid "Are you sure you want to restart? (Y/N)Y"
-msgstr "Biztos hogy újra akarod indítani? (Y/N)"
+msgstr "Biztos hogy újra akarod indítani? (I/N)I"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:185
-#, fuzzy
msgid "Are you sure you want to quit? (Y/N)Y"
-msgstr "Biztos hogy ki akarsz lépni? (Y/N)"
+msgstr "Biztos hogy ki akarsz lépni? (I/N)I"
#: engines/scumm/dialogs.cpp:190
msgid "Play"
@@ -2737,7 +2750,7 @@ msgstr "Játék címe)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:288
msgid "~P~revious"
-msgstr "Előző"
+msgstr "~E~lőző"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:290
@@ -3198,25 +3211,24 @@ msgid "Third kid"
msgstr "Harmadik gyerek"
#: engines/scumm/help.cpp:292
-#, fuzzy
msgid "Toggle Inventory/IQ Points display"
-msgstr "Adatképernyő kapcsoló"
+msgstr "Leltár/IQ pont kijelző kapcsoló"
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
-msgstr ""
+msgstr "Billentyűzet/Egér harc kapcsoló (*)"
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
-msgstr ""
+msgstr "* Harc billentyűzetről mindíg aktív,"
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
-msgstr ""
+msgstr " so despite the in-game message this"
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
-msgstr ""
+msgstr " egérrel harcolás mód átkapcsolás Be/Ki"
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
@@ -3253,7 +3265,7 @@ msgstr "Alsó ütés"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
-msgstr ""
+msgstr "Váratlan ütés"
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
@@ -3311,6 +3323,22 @@ msgstr "Jobbra repülés"
msgid "Fly to lower right"
msgstr "Jobbra le repülés"
+#: engines/scumm/input.cpp:572
+msgid "Snap scroll on"
+msgstr "Finomgörgetés be"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr "Finomgörgetés ki"
+
+#: engines/scumm/input.cpp:587
+msgid "Music volume: "
+msgstr "Zene hangereje:"
+
+#: engines/scumm/input.cpp:604
+msgid "Subtitle speed: "
+msgstr "Felirat sebesség:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
@@ -3321,27 +3349,30 @@ msgstr ""
"a %s hiányzik. AdLib-ot használok helyette."
#: engines/scumm/scumm.cpp:2644
-#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
-"Általában a Maniac Mansion indulna itt. De a ScummVM most nem indítja el. Ha "
-"játszani akarsz vele menj a ScummVM főmenüben a 'Játék hozzáadás' ra és "
-"válaszd a 'Maniac' mappát a 'Tentacle' könyvtárában."
+"Általában a Maniac Mansion indulna most. De a működéshez a Maniac Mansion "
+"fájljainak, a 'Maniac' mappában kell lenni a Tentacle játékmappáján belül, "
+"és a játékot így adja hozzá a ScummVM a listához."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
+"Nem található a 'Loom' Macintosh futtató állomány, hogy \n"
+"beolvassa a hangszereket. Zene le lessz tiltva."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
+"Nem található a 'Monkey Island' Macintosh futtató állomány, hogy \n"
+"beolvassa a hangszereket. Zene le lessz tiltva."
#: engines/sky/compact.cpp:130
msgid ""
@@ -3457,51 +3488,48 @@ msgstr ""
#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
-msgstr ""
+msgstr "FPS számláló látszik"
#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
+"A jelenlegi másodpercenkénti képkocka szám kijelzése a bal felső sarokban"
#: engines/zvision/detection_tables.h:52
-#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM interface"
-msgstr "Az eredeti mentés/betöltés képernyő használata a ScummVM képek helyett"
+msgstr "Használd az eredeti mentés/töltés képet a ScummVM felület helyett"
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
-msgstr ""
+msgstr "Dupla FPS"
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
-msgstr ""
+msgstr "Növeli a képfrissítést 30 ról 60 FPS-re"
#: engines/zvision/detection_tables.h:71
-#, fuzzy
msgid "Enable Venus"
-msgstr "Helium mód engedélyezve"
+msgstr "Venus engedélyezve"
#: engines/zvision/detection_tables.h:72
-#, fuzzy
msgid "Enable the Venus help system"
-msgstr "Helium mód engedélyezve"
+msgstr "Venus súgórendszer engedélyezve"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
-msgstr ""
+msgstr "Animáció tiltás bekapcsolás közben"
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
-msgstr ""
+msgstr "Animáció tiltása panoráma mód bekapcsolása közben"
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
-msgstr ""
+msgstr "Nagyfelbontású MPEG videó használat"
#: engines/zvision/detection_tables.h:92
-#, fuzzy
msgid "Use MPEG video from the DVD version, instead of lower resolution AVI"
-msgstr "Alternatív ezüst kurzorszett használata, a normál arany helyett"
+msgstr "MPEG videót használ DVD verziónál, a kisebb felbontású AVI helyett"
#~ msgid "EGA undithering"
#~ msgstr "EGA szinjavítás"
diff --git a/po/it_IT.po b/po/it_IT.po
index 28ec2960db..21c4341570 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-03 17:59-0600\n"
"Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
"Language-Team: Italian\n"
@@ -1042,6 +1042,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Sei sicuro di voler eliminare questo salvataggio?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Errore sconosciuto"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Elenco"
@@ -1827,8 +1832,9 @@ msgstr "Modalitŕ veloce"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Esci"
@@ -3332,6 +3338,25 @@ msgstr "Vola a destra"
msgid "Fly to lower right"
msgstr "Vola in basso a destra"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Scorrimento morbido"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Volume musica:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Velocitŕ testo:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 0b2816ad2f..086cb488a7 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-11 00:02+0100\n"
"Last-Translator: Einar Johan Trřan Sřmĺen <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
@@ -1039,6 +1039,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Vil du virkelig slette dette lagrede spillet?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Ukjent feil"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Listevisning"
@@ -1820,8 +1825,9 @@ msgstr "Rask modus"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Avslutt"
@@ -3322,6 +3328,25 @@ msgstr "Fly til hřyre"
msgid "Fly to lower right"
msgstr "Fly til nedre hřyre"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Myk scrolling"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Musikkvolum:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Teksthastighet:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 0cca1a004e..0f4548951d 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-11-25 20:46+0100\n"
"Last-Translator: Ben Castricum <scummvm@bencastricum.nl>\n"
"Language-Team: Ben Castricum <scummvm@bencastricum.nl>\n"
@@ -1051,6 +1051,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Wilt u dit opgeslagen spel echt verwijderen?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Onbekende fout"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Lijstopmaak"
@@ -1837,8 +1842,9 @@ msgstr "Snelle modus"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Stoppen"
@@ -3358,6 +3364,25 @@ msgstr "Vlieg naar rechts"
msgid "Fly to lower right"
msgstr "Vlieg naar rechts omlaag"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Vloeiend scrollen"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Muziek volume:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Snelheid tekst:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 35f461e6d2..a6af5e4b60 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-11 00:04+0100\n"
"Last-Translator: Einar Johan Trřan Sřmĺen <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
@@ -1038,6 +1038,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Vil du verkeleg slette det lagra spelet?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Ukjend feil"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Listevisning"
@@ -1802,8 +1807,9 @@ msgstr "Rask modus"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Avslutt"
@@ -3304,6 +3310,25 @@ msgstr "Fly til hřgre"
msgid "Fly to lower right"
msgstr "Fly til nedre hřgre"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Bla liste ned"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Musikkvolum:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Undertekstfart:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 233fa02599..477ecb6e69 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-02 12:28+0100\n"
"Last-Translator: Michał Zi±bkowski <mziab@o2.pl>\n"
"Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n"
@@ -1039,6 +1039,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Na pewno chcesz skasować ten zapis?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Nieznany bł±d"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Widok listy"
@@ -1815,8 +1820,9 @@ msgstr "Tryb szybki"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Zakończ"
@@ -3312,6 +3318,25 @@ msgstr "Leć w prawo"
msgid "Fly to lower right"
msgstr "Leć w dół, w prawo"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Płynne przewijanie"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Gło¶no¶ć muzyki:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Pręd. napisów:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/pt_BR.po b/po/pt_BR.po
index dae84f8e09..a406d5e096 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2011-10-21 21:30-0300\n"
"Last-Translator: Saulo Benigno <saulobenigno@gmail.com>\n"
"Language-Team: ScummBR (www.scummbr.com) <scummbr@yahoo.com.br>\n"
@@ -1051,6 +1051,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Vocę realmente quer excluir este jogo salvo?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Erro desconhecido"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr ""
@@ -1849,8 +1854,9 @@ msgstr "Modo rápido"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Sair"
@@ -3366,6 +3372,25 @@ msgstr "Voar para direita"
msgid "Fly to lower right"
msgstr "Voar para direita inferior"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Descer na lista"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Volume da Música:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Rapidez legendas:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 6941d5773a..871f7cd414 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-02 17:20+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Russian\n"
@@ -1044,6 +1044,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "˛ë ÔŐŮáâŇŘâŐŰěÝŢ ĺŢâŘâŐ ăÔĐŰŘâě íâŢ áŢĺŕĐÝŐÝŘŐ?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "˝ŐŘ×ŇŐáâÝĐď ŢčŘŃÚĐ"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "˛ŘÔ áßŘáÚĐ"
@@ -1829,8 +1834,9 @@ msgstr "±ëáâŕëŮ ŕŐÖŘÜ"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "˛ëĺŢÔ"
@@ -3335,6 +3341,25 @@ msgstr "»ŐâŐâě ŇßŕĐŇŢ"
msgid "Fly to lower right"
msgstr "»ŐâŐâě ŇßŕĐŇŢ-ŇÝŘ×"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "żŰĐŇÝĐď ßŕŢÚŕăâÚĐ"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "łŕŢÜÚ. Üă×ëÚŘ:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "ÁÚŢŕŢáâě âŘâŕŢŇ:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 7036c41f91..1d6b4028bc 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -1017,6 +1017,10 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr ""
+#: gui/recorderdialog.cpp:174
+msgid "Unknown Author"
+msgstr ""
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr ""
@@ -1768,8 +1772,9 @@ msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr ""
@@ -3222,6 +3227,22 @@ msgstr ""
msgid "Fly to lower right"
msgstr ""
+#: engines/scumm/input.cpp:572
+msgid "Snap scroll on"
+msgstr ""
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+msgid "Music volume: "
+msgstr ""
+
+#: engines/scumm/input.cpp:604
+msgid "Subtitle speed: "
+msgstr ""
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/se_SE.po b/po/se_SE.po
index b74f82805c..814a5b1e86 100644
--- a/po/se_SE.po
+++ b/po/se_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-02 16:30+0100\n"
"Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n"
"Language-Team: \n"
@@ -1042,6 +1042,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "Vill du verkligen radera den här spardatan?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "Okänt fel"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Visa som lista"
@@ -1825,8 +1830,9 @@ msgstr "Snabbläge"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Avsluta"
@@ -3328,6 +3334,25 @@ msgstr "Flyg ĺt höger"
msgid "Fly to lower right"
msgstr "Flyg ĺt nedre höger"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "Mjuk rullning"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "Musikvolym:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "Texthastighet:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
diff --git a/po/uk_UA.po b/po/uk_UA.po
index c9f722c700..12e601bb06 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2015-09-06 15:14+0200\n"
+"POT-Creation-Date: 2015-10-11 18:59+0100\n"
"PO-Revision-Date: 2014-07-01 02:34+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Ukrainian\n"
@@ -1044,6 +1044,11 @@ msgstr ""
msgid "Do you really want to delete this record?"
msgstr "˛Ř ÔöŮáÝŢ ĺŢçŐâŐ ŇŘÔĐŰŘâŘ ćŐ ×ŃŐŕŐÖŐÝÝď?"
+#: gui/recorderdialog.cpp:174
+#, fuzzy
+msgid "Unknown Author"
+msgstr "˝ŐŇöÔŢÜĐ ßŢÜŘŰÚĐ"
+
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "˛ŘÓŰďÔ áßŘáÚă"
@@ -1825,8 +1830,9 @@ msgstr "ČŇŘÔÚŘŮ ŕŐÖŘÜ"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192
-#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
+#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "˛ŘĺöÔ"
@@ -3326,6 +3332,25 @@ msgstr "»ŐâöâŘ ÝĐßŕĐŇŢ"
msgid "Fly to lower right"
msgstr "»ŐâöâŘ ÔŢÝŘ×ă ÝĐßŕĐŇŢ"
+#: engines/scumm/input.cpp:572
+#, fuzzy
+msgid "Snap scroll on"
+msgstr "żŰĐŇÝĐ ßŕŢÚŕăâÚĐ"
+
+#: engines/scumm/input.cpp:574
+msgid "Snap scroll off"
+msgstr ""
+
+#: engines/scumm/input.cpp:587
+#, fuzzy
+msgid "Music volume: "
+msgstr "łăçÝöáâě Üă×ŘÚŘ:"
+
+#: engines/scumm/input.cpp:604
+#, fuzzy
+msgid "Subtitle speed: "
+msgstr "ČŇŘÔ. áăŃâŘâŕöŇ:"
+
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""