diff options
-rw-r--r-- | engines/wintermute/AdEntity.cpp | 46 | ||||
-rw-r--r-- | engines/wintermute/AdGame.cpp | 62 | ||||
-rw-r--r-- | engines/wintermute/BFileManager.cpp | 6 | ||||
-rw-r--r-- | engines/wintermute/BGame.cpp | 8 | ||||
-rw-r--r-- | engines/wintermute/BGame.h | 3 | ||||
-rw-r--r-- | engines/wintermute/BKeyboardState.h | 3 | ||||
-rw-r--r-- | engines/wintermute/BObject.cpp | 22 | ||||
-rw-r--r-- | engines/wintermute/BScriptHolder.cpp | 14 | ||||
-rw-r--r-- | engines/wintermute/FontGlyphCache.cpp | 96 | ||||
-rw-r--r-- | engines/wintermute/FontGlyphCache.h | 120 | ||||
-rw-r--r-- | engines/wintermute/MathUtil.cpp | 45 | ||||
-rw-r--r-- | engines/wintermute/MathUtil.h | 39 | ||||
-rw-r--r-- | engines/wintermute/UIEdit.cpp | 4 | ||||
-rw-r--r-- | engines/wintermute/UIText.cpp | 30 | ||||
-rw-r--r-- | engines/wintermute/UIWindow.cpp | 45 | ||||
-rw-r--r-- | engines/wintermute/dcpackage.h | 79 | ||||
-rw-r--r-- | engines/wintermute/module.mk | 24 | ||||
-rw-r--r-- | engines/wintermute/tinyxml.cpp | 1888 | ||||
-rw-r--r-- | engines/wintermute/tinyxml.h | 1803 | ||||
-rw-r--r-- | engines/wintermute/wintermute.cpp | 2 |
20 files changed, 4220 insertions, 119 deletions
diff --git a/engines/wintermute/AdEntity.cpp b/engines/wintermute/AdEntity.cpp index c4827cfeed..c0e07b958d 100644 --- a/engines/wintermute/AdEntity.cpp +++ b/engines/wintermute/AdEntity.cpp @@ -26,28 +26,30 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdEntity.h"
-#include "BParser.h"
-#include "BDynBuffer.h"
-#include "BActiveRect.h"
-#include "BSurfaceStorage.h"
-#include "ScValue.h"
-#include "BGame.h"
-#include "AdGame.h"
-#include "AdScene.h"
-#include "BSound.h"
-#include "AdWaypointGroup.h"
-#include "BFontStorage.h"
-#include "BFont.h"
-#include "AdSentence.h"
-#include "ScScript.h"
-#include "ScStack.h"
-#include "BRegion.h"
-#include "BSprite.h"
-#include "BFileManager.h"
-#include "PlatformSDL.h"
-#include "utils.h"
+
+
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/AdEntity.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/BActiveRect.h"
+#include "engines/wintermute/BSurfaceStorage.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/AdGame.h"
+#include "engines/wintermute/AdScene.h"
+#include "engines/wintermute/BSound.h"
+#include "engines/wintermute/AdWaypointGroup.h"
+#include "engines/wintermute/BFontStorage.h"
+#include "engines/wintermute/BFont.h"
+#include "engines/wintermute/AdSentence.h"
+#include "engines/wintermute/BRegion.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/BFileManager.h"
+#include "engines/wintermute/PlatformSDL.h"
+#include "engines/wintermute/utils.h"
+#include "engines/wintermute/scriptables/ScValue.h"
+#include "engines/wintermute/scriptables/ScScript.h"
+#include "engines/wintermute/scriptables/ScStack.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdGame.cpp b/engines/wintermute/AdGame.cpp index b5e8518e30..cfcfd20085 100644 --- a/engines/wintermute/AdGame.cpp +++ b/engines/wintermute/AdGame.cpp @@ -26,37 +26,37 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdGame.h"
-#include "AdResponseBox.h"
-#include "AdInventoryBox.h"
-#include "AdSceneState.h"
-#include "PartEmitter.h"
-#include "BParser.h"
-#include "BSurfaceStorage.h"
-#include "BTransitionMgr.h"
-#include "BObject.h"
-#include "BSound.h"
-#include "UIWindow.h"
-#include "ScValue.h"
-#include "UIEntity.h"
-#include "AdScene.h"
-#include "AdEntity.h"
-#include "AdActor.h"
-#include "AdInventory.h"
-#include "AdResponseContext.h"
-#include "AdItem.h"
-#include "BViewport.h"
-#include "BFont.h"
-#include "ScEngine.h"
-#include "BStringTable.h"
-#include "AdSentence.h"
-#include "AdResponse.h"
-#include "ScScript.h"
-#include "ScStack.h"
-#include "BSprite.h"
-#include "BFileManager.h"
-#include "utils.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/AdGame.h"
+#include "engines/wintermute/AdResponseBox.h"
+#include "engines/wintermute/AdInventoryBox.h"
+#include "engines/wintermute/AdSceneState.h"
+#include "engines/wintermute/PartEmitter.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BSurfaceStorage.h"
+#include "engines/wintermute/BTransitionMgr.h"
+#include "engines/wintermute/BObject.h"
+#include "engines/wintermute/BSound.h"
+#include "engines/wintermute/UIWindow.h"
+#include "engines/wintermute/scriptables/ScValue.h"
+#include "engines/wintermute/UIEntity.h"
+#include "engines/wintermute/AdScene.h"
+#include "engines/wintermute/AdEntity.h"
+#include "engines/wintermute/AdActor.h"
+#include "engines/wintermute/AdInventory.h"
+#include "engines/wintermute/AdResponseContext.h"
+#include "engines/wintermute/AdItem.h"
+#include "engines/wintermute/BViewport.h"
+#include "engines/wintermute/BFont.h"
+#include "engines/wintermute/scriptables/ScEngine.h"
+#include "engines/wintermute/BStringTable.h"
+#include "engines/wintermute/AdSentence.h"
+#include "engines/wintermute/AdResponse.h"
+#include "engines/wintermute/scriptables/ScScript.h"
+#include "engines/wintermute/scriptables/ScStack.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/BFileManager.h"
+#include "engines/wintermute/utils.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/BFileManager.cpp b/engines/wintermute/BFileManager.cpp index d679321598..ce0de04596 100644 --- a/engines/wintermute/BFileManager.cpp +++ b/engines/wintermute/BFileManager.cpp @@ -43,7 +43,7 @@ #include "PlatformSDL.h"
#include "common/str.h"
#include "common/textconsole.h"
-#include <boost/filesystem.hpp>
+//#include <boost/filesystem.hpp>
#ifdef __WIN32__
# include <direct.h>
@@ -356,7 +356,7 @@ HRESULT CBFileManager::RegisterPackages() { Game->LOG(0, "Scanning packages...");
warning("Scanning packages");
-
+#if 0
AnsiString extension = AnsiString(".") + AnsiString(PACKAGE_EXTENSION);
for (int i = 0; i < m_PackagePaths.GetSize(); i++) {
@@ -386,7 +386,7 @@ HRESULT CBFileManager::RegisterPackages() { Game->LOG(0, " Registered %d files in %d package(s)", m_Files.size(), m_Packages.GetSize());
-
+#endif
return S_OK;
}
diff --git a/engines/wintermute/BGame.cpp b/engines/wintermute/BGame.cpp index a076477b04..a4329fc5df 100644 --- a/engines/wintermute/BGame.cpp +++ b/engines/wintermute/BGame.cpp @@ -3712,7 +3712,8 @@ bool CBGame::HandleKeypress(SDL_Event *event) { m_KeyboardState->ReadKey(event);
-
+// TODO
+#if 0
if (m_FocusedWindow) {
if (!Game->m_FocusedWindow->HandleKeypress(event)) {
if (event->type != SDL_TEXTINPUT) {
@@ -3727,6 +3728,8 @@ bool CBGame::HandleKeypress(SDL_Event *event) { ApplyEvent("Keypress");
return true;
} else return true;
+#endif
+ return false;
}
@@ -3792,7 +3795,10 @@ void CBGame::SetWindowTitle() { }
CBRenderSDL *renderer = static_cast<CBRenderSDL *>(m_Renderer);
+ // TODO
+#if 0
SDL_SetWindowTitle(renderer->GetSdlWindow(), title.c_str());
+#endif
}
}
diff --git a/engines/wintermute/BGame.h b/engines/wintermute/BGame.h index 208b5b414b..610915d154 100644 --- a/engines/wintermute/BGame.h +++ b/engines/wintermute/BGame.h @@ -256,9 +256,8 @@ public: virtual bool HandleMouseWheel(int Delta);
bool m_Quitting;
virtual HRESULT GetVersion(byte *VerMajor, byte *VerMinor, byte *ExtMajor, byte *ExtMinor);
-#if 0
+
virtual bool HandleKeypress(SDL_Event *event);
-#endif
int m_FreezeLevel;
HRESULT Unfreeze();
HRESULT Freeze(bool IncludingMusic = true);
diff --git a/engines/wintermute/BKeyboardState.h b/engines/wintermute/BKeyboardState.h index f5ea56f055..5d4a6bada6 100644 --- a/engines/wintermute/BKeyboardState.h +++ b/engines/wintermute/BKeyboardState.h @@ -32,6 +32,7 @@ #include "BBase.h"
#include "BScriptable.h"
+#include "common/keyboard.h"
#include <SDL.h>
namespace WinterMute {
@@ -63,7 +64,7 @@ public: private:
uint32 KeyCodeToVKey(SDL_Event *event);
- SDL_Keycode VKeyToKeyCode(uint32 vkey);
+ Common::KeyCode VKeyToKeyCode(uint32 vkey); //TODO, reimplement using ScummVM-backend
};
} // end of namespace WinterMute
diff --git a/engines/wintermute/BObject.cpp b/engines/wintermute/BObject.cpp index 3bb94046a4..43fb347cc3 100644 --- a/engines/wintermute/BObject.cpp +++ b/engines/wintermute/BObject.cpp @@ -26,17 +26,17 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "BObject.h"
-#include "BParser.h"
-#include "ScValue.h"
-#include "ScStack.h"
-#include "BSound.h"
-#include "BSoundMgr.h"
-#include "BGame.h"
-#include "BStringTable.h"
-#include "BSprite.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/BObject.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/scriptables/ScValue.h"
+#include "engines/wintermute/scriptables/ScStack.h"
+#include "engines/wintermute/BSound.h"
+#include "engines/wintermute/BSoundMgr.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BStringTable.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
diff --git a/engines/wintermute/BScriptHolder.cpp b/engines/wintermute/BScriptHolder.cpp index 96ed14461c..674df198cd 100644 --- a/engines/wintermute/BScriptHolder.cpp +++ b/engines/wintermute/BScriptHolder.cpp @@ -24,13 +24,13 @@ THE SOFTWARE. */
#include "dcgf.h"
-#include "AdGame.h"
-#include "BScriptHolder.h"
-#include "BParser.h"
-#include "ScValue.h"
-#include "ScEngine.h"
-#include "ScScript.h"
-#include "ScStack.h"
+#include "engines/wintermute/AdGame.h"
+#include "engines/wintermute/BScriptHolder.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/scriptables/ScValue.h"
+#include "engines/wintermute/scriptables/ScEngine.h"
+#include "engines/wintermute/scriptables/ScScript.h"
+#include "engines/wintermute/scriptables/ScStack.h"
namespace WinterMute {
diff --git a/engines/wintermute/FontGlyphCache.cpp b/engines/wintermute/FontGlyphCache.cpp new file mode 100644 index 0000000000..6181fb2704 --- /dev/null +++ b/engines/wintermute/FontGlyphCache.cpp @@ -0,0 +1,96 @@ +/*
+This file is part of WME Lite.
+http://dead-code.org/redir.php?target=wmelite
+
+Copyright (c) 2011 Jan Nedoma
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#include "FontGlyphCache.h"
+
+namespace WinterMute {
+
+//////////////////////////////////////////////////////////////////////////
+FontGlyphCache::FontGlyphCache() {
+}
+
+//////////////////////////////////////////////////////////////////////////
+FontGlyphCache::~FontGlyphCache() {
+ GlyphInfoMap::iterator it;
+
+ for (it = m_Glyphs.begin(); it != m_Glyphs.end(); ++it) {
+ delete it->second;
+ it->second = NULL;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool FontGlyphCache::HasGlyph(wchar_t ch) {
+ return (m_Glyphs.find(ch) != m_Glyphs.end());
+}
+
+//////////////////////////////////////////////////////////////////////////
+void FontGlyphCache::Initialize() {
+}
+
+//////////////////////////////////////////////////////////////////////////
+GlyphInfo *FontGlyphCache::GetGlyph(wchar_t ch) {
+ GlyphInfoMap::const_iterator it;
+ it = m_Glyphs.find(ch);
+ if (it == m_Glyphs.end()) return NULL;
+
+ return it->second;
+}
+
+//////////////////////////////////////////////////////////////////////////
+void FontGlyphCache::AddGlyph(wchar_t ch, int glyphIndex, FT_GlyphSlot glyphSlot, size_t width, size_t height, byte *pixels, size_t stride) {
+ if (stride == 0) stride = width;
+
+ m_Glyphs[ch] = new GlyphInfo(glyphIndex);
+ m_Glyphs[ch]->SetGlyphInfo(glyphSlot->advance.x / 64.f, glyphSlot->advance.y / 64.f, glyphSlot->bitmap_left, glyphSlot->bitmap_top);
+ m_Glyphs[ch]->SetGlyphImage(width, height, stride, pixels);
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+void GlyphInfo::SetGlyphImage(size_t width, size_t height, size_t stride, byte *pixels) {
+ if (m_Image) SDL_FreeSurface(m_Image);
+
+ m_Image = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000);
+ SDL_LockSurface(m_Image);
+
+ Uint8 *buf = (Uint8 *)m_Image->pixels;
+
+ for (int y = 0; y < height; y++) {
+ Uint32 *buf32 = (Uint32 *)buf;
+
+ for (int x = 0; x < width; x++) {
+ byte alpha = pixels[y * stride + x];
+ Uint32 color = SDL_MapRGBA(m_Image->format, 255, 255, 255, alpha);
+ buf32[x] = color;
+ }
+
+ buf += m_Image->pitch;
+ }
+
+ SDL_UnlockSurface(m_Image);
+}
+
+} // end of namespace WinterMute
diff --git a/engines/wintermute/FontGlyphCache.h b/engines/wintermute/FontGlyphCache.h new file mode 100644 index 0000000000..50db962771 --- /dev/null +++ b/engines/wintermute/FontGlyphCache.h @@ -0,0 +1,120 @@ +/*
+This file is part of WME Lite.
+http://dead-code.org/redir.php?target=wmelite
+
+Copyright (c) 2011 Jan Nedoma
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#ifndef __WmeFontGlyphCache_H__
+#define __WmeFontGlyphCache_H__
+
+
+#include "SDL.h"
+#include "BFontStorage.h"
+
+namespace WinterMute {
+
+//////////////////////////////////////////////////////////////////////////
+class GlyphInfo {
+public:
+ GlyphInfo(int glyphIndex) {
+ m_GlyphIndex = glyphIndex;
+ m_AdvanceX = m_AdvanceY = 0;
+ m_BearingX = m_BearingY = 0;
+
+ m_Width = m_Height = 0;
+
+ m_Image = NULL;
+ }
+
+ ~GlyphInfo() {
+ if (m_Image) SDL_FreeSurface(m_Image);
+ }
+
+ void SetGlyphInfo(float AdvanceX, float AdvanceY, int BearingX, int BearingY) {
+ m_AdvanceX = AdvanceX;
+ m_AdvanceY = AdvanceY;
+ m_BearingX = BearingX;
+ m_BearingY = BearingY;
+ }
+
+ void SetGlyphImage(size_t width, size_t height, size_t stride, byte *pixels);
+
+ int GetGlyphIndex() {
+ return m_GlyphIndex;
+ }
+ int GetWidth() {
+ return m_Width;
+ }
+ int GetHeight() {
+ return m_Height;
+ }
+ float GetAdvanceX() {
+ return m_AdvanceX;
+ }
+ float GetAdvanceY() {
+ return m_AdvanceY;
+ }
+ int GetBearingX() {
+ return m_BearingX;
+ }
+ int GetBearingY() {
+ return m_BearingY;
+ }
+ SDL_Surface *GetImage() {
+ return m_Image;
+ }
+
+private:
+ int m_GlyphIndex;
+
+ float m_AdvanceX;
+ float m_AdvanceY;
+ int m_BearingX;
+ int m_BearingY;
+
+ int m_Width;
+ int m_Height;
+
+ SDL_Surface *m_Image;
+};
+
+
+
+//////////////////////////////////////////////////////////////////////////
+class FontGlyphCache {
+public:
+ FontGlyphCache();
+ virtual ~FontGlyphCache();
+
+ void Initialize();
+ bool HasGlyph(wchar_t ch);
+ GlyphInfo *GetGlyph(wchar_t ch);
+ void AddGlyph(wchar_t ch, int glyphIndex, FT_GlyphSlot glyphSlot, size_t width, size_t height, byte *pixels, size_t stride = 0);
+
+private:
+ typedef std::map<wchar_t, GlyphInfo *> GlyphInfoMap;
+ GlyphInfoMap m_Glyphs;
+};
+
+} // end of namespace WinterMute
+
+#endif // __WmeFontGlyphCache_H__
\ No newline at end of file diff --git a/engines/wintermute/MathUtil.cpp b/engines/wintermute/MathUtil.cpp new file mode 100644 index 0000000000..bb85ea66fa --- /dev/null +++ b/engines/wintermute/MathUtil.cpp @@ -0,0 +1,45 @@ +/*
+This file is part of WME Lite.
+http://dead-code.org/redir.php?target=wmelite
+
+Copyright (c) 2011 Jan Nedoma
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#include "MathUtil.h"
+#include <cmath>
+
+namespace WinterMute {
+
+//////////////////////////////////////////////////////////////////////////
+float MathUtil::Round(float val) {
+ float result = floor(val);
+ if (val - result >= 0.5) result += 1.0;
+ return result;
+}
+
+//////////////////////////////////////////////////////////////////////////
+float MathUtil::RoundUp(float val) {
+ float result = floor(val);
+ if (val - result > 0) result += 1.0;
+ return result;
+}
+
+} // end of namespace WinterMute
diff --git a/engines/wintermute/MathUtil.h b/engines/wintermute/MathUtil.h new file mode 100644 index 0000000000..ded73a91d4 --- /dev/null +++ b/engines/wintermute/MathUtil.h @@ -0,0 +1,39 @@ +/*
+This file is part of WME Lite.
+http://dead-code.org/redir.php?target=wmelite
+
+Copyright (c) 2011 Jan Nedoma
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#ifndef __WmeMathUtil_H__
+#define __WmeMathUtil_H__
+
+namespace WinterMute {
+
+class MathUtil {
+public:
+ static float Round(float val);
+ static float RoundUp(float val);
+};
+
+} // end of namespace WinterMute
+
+#endif // __WmeMathUtil_H__
diff --git a/engines/wintermute/UIEdit.cpp b/engines/wintermute/UIEdit.cpp index af214c50dd..58ac8ff13b 100644 --- a/engines/wintermute/UIEdit.cpp +++ b/engines/wintermute/UIEdit.cpp @@ -766,7 +766,7 @@ bool CUIEdit::HandleKeypress(SDL_Event *event) { }
return Handled;
}
-
+#if 0
else if (event->type == SDL_TEXTINPUT) {
if (m_SelStart != m_SelEnd) DeleteChars(m_SelStart, m_SelEnd);
@@ -778,7 +778,7 @@ bool CUIEdit::HandleKeypress(SDL_Event *event) { return true;
}
-
+#endif
return false;
}
diff --git a/engines/wintermute/UIText.cpp b/engines/wintermute/UIText.cpp index 7a0b206cec..524d1eec91 100644 --- a/engines/wintermute/UIText.cpp +++ b/engines/wintermute/UIText.cpp @@ -26,21 +26,21 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "BDynBuffer.h"
-#include "UIText.h"
-#include "UITiledImage.h"
-#include "BGame.h"
-#include "BParser.h"
-#include "ScValue.h"
-#include "BFont.h"
-#include "BFontStorage.h"
-#include "BStringTable.h"
-#include "ScScript.h"
-#include "ScStack.h"
-#include "BSprite.h"
-#include "BFileManager.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/UIText.h"
+#include "engines/wintermute/UITiledImage.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/scriptables/ScValue.h"
+#include "engines/wintermute/BFont.h"
+#include "engines/wintermute/BFontStorage.h"
+#include "engines/wintermute/BStringTable.h"
+#include "engines/wintermute/scriptables/ScScript.h"
+#include "engines/wintermute/scriptables/ScStack.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/BFileManager.h"
+#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
diff --git a/engines/wintermute/UIWindow.cpp b/engines/wintermute/UIWindow.cpp index b68f788fcc..8ef0f6df15 100644 --- a/engines/wintermute/UIWindow.cpp +++ b/engines/wintermute/UIWindow.cpp @@ -27,26 +27,26 @@ */
#include "dcgf.h"
-#include "UIWindow.h"
-#include "BGame.h"
-#include "BParser.h"
-#include "BActiveRect.h"
-#include "BDynBuffer.h"
-#include "BKeyboardState.h"
-#include "ScValue.h"
-#include "UIButton.h"
-#include "UIEdit.h"
-#include "UIText.h"
-#include "UITiledImage.h"
-#include "BViewport.h"
-#include "BFontStorage.h"
-#include "BFont.h"
-#include "BStringTable.h"
-#include "ScScript.h"
-#include "ScStack.h"
-#include "BSprite.h"
-#include "BFileManager.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/UIWindow.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BActiveRect.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/BKeyboardState.h"
+#include "engines/wintermute/scriptables/ScValue.h"
+#include "engines/wintermute/UIButton.h"
+#include "engines/wintermute/UIEdit.h"
+#include "engines/wintermute/UIText.h"
+#include "engines/wintermute/UITiledImage.h"
+#include "engines/wintermute/BViewport.h"
+#include "engines/wintermute/BFontStorage.h"
+#include "engines/wintermute/BFont.h"
+#include "engines/wintermute/BStringTable.h"
+#include "engines/wintermute/scriptables/ScScript.h"
+#include "engines/wintermute/scriptables/ScStack.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/BFileManager.h"
+#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
@@ -1090,14 +1090,15 @@ char *CUIWindow::ScToString() { //////////////////////////////////////////////////////////////////////////
bool CUIWindow::HandleKeypress(SDL_Event *event) {
-
+//TODO
+#if 0
if (event->type == SDL_KEYDOWN && event->key.keysym.scancode == SDL_SCANCODE_TAB) {
return SUCCEEDED(MoveFocus(!CBKeyboardState::IsShiftDown()));
} else {
if (m_FocusedWidget) return m_FocusedWidget->HandleKeypress(event);
else return false;
}
-
+#endif
return false;
}
diff --git a/engines/wintermute/dcpackage.h b/engines/wintermute/dcpackage.h new file mode 100644 index 0000000000..3987f56798 --- /dev/null +++ b/engines/wintermute/dcpackage.h @@ -0,0 +1,79 @@ +/*
+This file is part of WME Lite.
+http://dead-code.org/redir.php?target=wmelite
+
+Copyright (c) 2011 Jan Nedoma
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#ifndef _DCPACKAGE_H_
+#define _DCPACKAGE_H_
+
+
+#define PACKAGE_MAGIC_1 0xDEC0ADDE
+#define PACKAGE_MAGIC_2 0x4B4E554A // "JUNK"
+#define PACKAGE_VERSION 0x00000200
+#define PACKAGE_EXTENSION "dcp"
+
+#include <time.h>
+
+namespace WinterMute {
+
+typedef struct {
+ uint32 Magic1;
+ uint32 Magic2;
+ uint32 PackageVersion;
+ uint32 GameVersion;
+ byte Priority;
+ byte CD;
+ bool MasterIndex;
+#ifdef __WIN32__
+ __time32_t CreationTime;
+#else
+ time_t CreationTime;
+#endif
+ char Desc[100];
+ uint32 NumDirs;
+} TPackageHeader;
+
+/*
+v2: uint32 DirOffset
+
+
+Dir: byte NameLength
+ char Name [NameLength]
+ byte CD;
+ uint32 NumEntries
+
+
+Entry: byte NameLength
+ char Name [NameLength]
+ uint32 Offset
+ uint32 Length
+ uint32 CompLength
+ uint32 Flags
+v2: uint32 TimeDate1
+ uint32 TimeDate2 // not used
+
+*/
+
+} // end of namespace WinterMute
+
+#endif // _DCPACKAGE_H_
diff --git a/engines/wintermute/module.mk b/engines/wintermute/module.mk index d376f3723a..2b5eca2c6a 100644 --- a/engines/wintermute/module.mk +++ b/engines/wintermute/module.mk @@ -10,6 +10,8 @@ MODULE_OBJS := \ scriptables/SXMemBuffer.o \ AdActor.o \ AdActorDir.o \ + AdEntity.o \ + AdGame.o \ AdInventory.o \ AdInventoryBox.o \ AdItem.o \ @@ -33,44 +35,64 @@ MODULE_OBJS := \ AdTalkNode.o \ AdWaypointGroup.o \ BActiveRect.o \ + BBase.o \ BDebugger.o \ BDynBuffer.o \ - BBase.o \ BFader.o \ BFile.o \ BFileEntry.o \ + BFileManager.o \ + BGame.o \ + BFont.o \ + BFontBitmap.o \ + BFontStorage.o \ + BFontTT.o \ BFrame.o \ BImage.o \ BNamedObject.o \ + BObject.o \ BPackage.o \ BParser.o \ BPersistMgr.o \ + BPkgFile.o \ BPoint.o \ BQuickMsg.o \ BRegion.o \ + BRegistry.o \ BResources.o \ BResourceFile.o \ BSaveThumbFile.o \ BScriptable.o \ + BScriptHolder.o \ BSound.o \ BSoundBuffer.o \ BSoundMgr.o \ BSprite.o \ + BStringTable.o \ BSubFrame.o \ + BSurface.o \ BSurfaceStorage.o \ BTransitionMgr.o \ BViewport.o \ ConvertUTF.o \ detection.o \ + FontGlyphCache.o \ + MathUtil.o \ PathUtil.o \ StringUtil.o \ SysClass.o \ + SysClassRegistry.o \ SysInstance.o \ + tinyxml.o \ UIButton.o \ + UIEdit.o \ UIEntity.o \ UIObject.o \ + UIText.o \ UITiledImage.o \ + UIWindow.o \ utils.o \ + Vector2.o \ wintermute.o MODULE_DIRS += \ diff --git a/engines/wintermute/tinyxml.cpp b/engines/wintermute/tinyxml.cpp new file mode 100644 index 0000000000..5de21f6dec --- /dev/null +++ b/engines/wintermute/tinyxml.cpp @@ -0,0 +1,1888 @@ +/* +www.sourceforge.net/projects/tinyxml +Original code (2.0 and earlier )copyright (c) 2000-2006 Lee Thomason (www.grinninglizard.com) + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any +damages arising from the use of this software. + +Permission is granted to anyone to use this software for any +purpose, including commercial applications, and to alter it and +redistribute it freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must +not claim that you wrote the original software. If you use this +software in a product, an acknowledgment in the product documentation +would be appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and +must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source +distribution. +*/ + +#include <ctype.h> + +#ifdef TIXML_USE_STL +#include <sstream> +#include <iostream> +#endif + +#include "tinyxml.h" + + +bool TiXmlBase::condenseWhiteSpace = true; + +// Microsoft compiler security +FILE* TiXmlFOpen( const char* filename, const char* mode ) +{ + #if defined(_MSC_VER) && (_MSC_VER >= 1400 ) + FILE* fp = 0; + errno_t err = fopen_s( &fp, filename, mode ); + if ( !err && fp ) + return fp; + return 0; + #else + return fopen( filename, mode ); + #endif +} + +void TiXmlBase::EncodeString( const TIXML_STRING& str, TIXML_STRING* outString ) +{ + int i=0; + + while( i<(int)str.length() ) + { + unsigned char c = (unsigned char) str[i]; + + if ( c == '&' + && i < ( (int)str.length() - 2 ) + && str[i+1] == '#' + && str[i+2] == 'x' ) + { + // Hexadecimal character reference. + // Pass through unchanged. + // © -- copyright symbol, for example. + // + // The -1 is a bug fix from Rob Laveaux. It keeps + // an overflow from happening if there is no ';'. + // There are actually 2 ways to exit this loop - + // while fails (error case) and break (semicolon found). + // However, there is no mechanism (currently) for + // this function to return an error. + while ( i<(int)str.length()-1 ) + { + outString->append( str.c_str() + i, 1 ); + ++i; + if ( str[i] == ';' ) + break; + } + } + else if ( c == '&' ) + { + outString->append( entity[0].str, entity[0].strLength ); + ++i; + } + else if ( c == '<' ) + { + outString->append( entity[1].str, entity[1].strLength ); + ++i; + } + else if ( c == '>' ) + { + outString->append( entity[2].str, entity[2].strLength ); + ++i; + } + else if ( c == '\"' ) + { + outString->append( entity[3].str, entity[3].strLength ); + ++i; + } + else if ( c == '\'' ) + { + outString->append( entity[4].str, entity[4].strLength ); + ++i; + } + else if ( c < 32 ) + { + // Easy pass at non-alpha/numeric/symbol + // Below 32 is symbolic. + char buf[ 32 ]; + + #if defined(TIXML_SNPRINTF) + TIXML_SNPRINTF( buf, sizeof(buf), "&#x%02X;", (unsigned) ( c & 0xff ) ); + #else + sprintf( buf, "&#x%02X;", (unsigned) ( c & 0xff ) ); + #endif + + //*ME: warning C4267: convert 'size_t' to 'int' + //*ME: Int-Cast to make compiler happy ... + outString->append( buf, (int)strlen( buf ) ); + ++i; + } + else + { + //char realc = (char) c; + //outString->append( &realc, 1 ); + *outString += (char) c; // somewhat more efficient function call. + ++i; + } + } +} + + +TiXmlNode::TiXmlNode( NodeType _type ) : TiXmlBase() +{ + parent = 0; + type = _type; + firstChild = 0; + lastChild = 0; + prev = 0; + next = 0; +} + + +TiXmlNode::~TiXmlNode() +{ + TiXmlNode* node = firstChild; + TiXmlNode* temp = 0; + + while ( node ) + { + temp = node; + node = node->next; + delete temp; + } +} + + +void TiXmlNode::CopyTo( TiXmlNode* target ) const +{ + target->SetValue (value.c_str() ); + target->userData = userData; +} + + +void TiXmlNode::Clear() +{ + TiXmlNode* node = firstChild; + TiXmlNode* temp = 0; + + while ( node ) + { + temp = node; + node = node->next; + delete temp; + } + + firstChild = 0; + lastChild = 0; +} + + +TiXmlNode* TiXmlNode::LinkEndChild( TiXmlNode* node ) +{ + assert( node->parent == 0 || node->parent == this ); + assert( node->GetDocument() == 0 || node->GetDocument() == this->GetDocument() ); + + if ( node->Type() == TiXmlNode::DOCUMENT ) + { + delete node; + if ( GetDocument() ) GetDocument()->SetError( TIXML_ERROR_DOCUMENT_TOP_ONLY, 0, 0, TIXML_ENCODING_UNKNOWN ); + return 0; + } + + node->parent = this; + + node->prev = lastChild; + node->next = 0; + + if ( lastChild ) + lastChild->next = node; + else + firstChild = node; // it was an empty list. + + lastChild = node; + return node; +} + + +TiXmlNode* TiXmlNode::InsertEndChild( const TiXmlNode& addThis ) +{ + if ( addThis.Type() == TiXmlNode::DOCUMENT ) + { + if ( GetDocument() ) GetDocument()->SetError( TIXML_ERROR_DOCUMENT_TOP_ONLY, 0, 0, TIXML_ENCODING_UNKNOWN ); + return 0; + } + TiXmlNode* node = addThis.Clone(); + if ( !node ) + return 0; + + return LinkEndChild( node ); +} + + +TiXmlNode* TiXmlNode::InsertBeforeChild( TiXmlNode* beforeThis, const TiXmlNode& addThis ) +{ + if ( !beforeThis || beforeThis->parent != this ) { + return 0; + } + if ( addThis.Type() == TiXmlNode::DOCUMENT ) + { + if ( GetDocument() ) GetDocument()->SetError( TIXML_ERROR_DOCUMENT_TOP_ONLY, 0, 0, TIXML_ENCODING_UNKNOWN ); + return 0; + } + + TiXmlNode* node = addThis.Clone(); + if ( !node ) + return 0; + node->parent = this; + + node->next = beforeThis; + node->prev = beforeThis->prev; + if ( beforeThis->prev ) + { + beforeThis->prev->next = node; + } + else + { + assert( firstChild == beforeThis ); + firstChild = node; + } + beforeThis->prev = node; + return node; +} + + +TiXmlNode* TiXmlNode::InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis ) +{ + if ( !afterThis || afterThis->parent != this ) { + return 0; + } + if ( addThis.Type() == TiXmlNode::DOCUMENT ) + { + if ( GetDocument() ) GetDocument()->SetError( TIXML_ERROR_DOCUMENT_TOP_ONLY, 0, 0, TIXML_ENCODING_UNKNOWN ); + return 0; + } + + TiXmlNode* node = addThis.Clone(); + if ( !node ) + return 0; + node->parent = this; + + node->prev = afterThis; + node->next = afterThis->next; + if ( afterThis->next ) + { + afterThis->next->prev = node; + } + else + { + assert( lastChild == afterThis ); + lastChild = node; + } + afterThis->next = node; + return node; +} + + +TiXmlNode* TiXmlNode::ReplaceChild( TiXmlNode* replaceThis, const TiXmlNode& withThis ) +{ + if ( replaceThis->parent != this ) + return 0; + + TiXmlNode* node = withThis.Clone(); + if ( !node ) + return 0; + + node->next = replaceThis->next; + node->prev = replaceThis->prev; + + if ( replaceThis->next ) + replaceThis->next->prev = node; + else + lastChild = node; + + if ( replaceThis->prev ) + replaceThis->prev->next = node; + else + firstChild = node; + + delete replaceThis; + node->parent = this; + return node; +} + + +bool TiXmlNode::RemoveChild( TiXmlNode* removeThis ) +{ + if ( removeThis->parent != this ) + { + assert( 0 ); + return false; + } + + if ( removeThis->next ) + removeThis->next->prev = removeThis->prev; + else + lastChild = removeThis->prev; + + if ( removeThis->prev ) + removeThis->prev->next = removeThis->next; + else + firstChild = removeThis->next; + + delete removeThis; + return true; +} + +const TiXmlNode* TiXmlNode::FirstChild( const char * _value ) const +{ + const TiXmlNode* node; + for ( node = firstChild; node; node = node->next ) + { + if ( strcmp( node->Value(), _value ) == 0 ) + return node; + } + return 0; +} + + +const TiXmlNode* TiXmlNode::LastChild( const char * _value ) const +{ + const TiXmlNode* node; + for ( node = lastChild; node; node = node->prev ) + { + if ( strcmp( node->Value(), _value ) == 0 ) + return node; + } + return 0; +} + + +const TiXmlNode* TiXmlNode::IterateChildren( const TiXmlNode* previous ) const +{ + if ( !previous ) + { + return FirstChild(); + } + else + { + assert( previous->parent == this ); + return previous->NextSibling(); + } +} + + +const TiXmlNode* TiXmlNode::IterateChildren( const char * val, const TiXmlNode* previous ) const +{ + if ( !previous ) + { + return FirstChild( val ); + } + else + { + assert( previous->parent == this ); + return previous->NextSibling( val ); + } +} + + +const TiXmlNode* TiXmlNode::NextSibling( const char * _value ) const +{ + const TiXmlNode* node; + for ( node = next; node; node = node->next ) + { + if ( strcmp( node->Value(), _value ) == 0 ) + return node; + } + return 0; +} + + +const TiXmlNode* TiXmlNode::PreviousSibling( const char * _value ) const +{ + const TiXmlNode* node; + for ( node = prev; node; node = node->prev ) + { + if ( strcmp( node->Value(), _value ) == 0 ) + return node; + } + return 0; +} + + +void TiXmlElement::RemoveAttribute( const char * name ) +{ + #ifdef TIXML_USE_STL + TIXML_STRING str( name ); + TiXmlAttribute* node = attributeSet.Find( str ); + #else + TiXmlAttribute* node = attributeSet.Find( name ); + #endif + if ( node ) + { + attributeSet.Remove( node ); + delete node; + } +} + +const TiXmlElement* TiXmlNode::FirstChildElement() const +{ + const TiXmlNode* node; + + for ( node = FirstChild(); + node; + node = node->NextSibling() ) + { + if ( node->ToElement() ) + return node->ToElement(); + } + return 0; +} + + +const TiXmlElement* TiXmlNode::FirstChildElement( const char * _value ) const +{ + const TiXmlNode* node; + + for ( node = FirstChild( _value ); + node; + node = node->NextSibling( _value ) ) + { + if ( node->ToElement() ) + return node->ToElement(); + } + return 0; +} + + +const TiXmlElement* TiXmlNode::NextSiblingElement() const +{ + const TiXmlNode* node; + + for ( node = NextSibling(); + node; + node = node->NextSibling() ) + { + if ( node->ToElement() ) + return node->ToElement(); + } + return 0; +} + + +const TiXmlElement* TiXmlNode::NextSiblingElement( const char * _value ) const +{ + const TiXmlNode* node; + + for ( node = NextSibling( _value ); + node; + node = node->NextSibling( _value ) ) + { + if ( node->ToElement() ) + return node->ToElement(); + } + return 0; +} + + +const TiXmlDocument* TiXmlNode::GetDocument() const +{ + const TiXmlNode* node; + + for( node = this; node; node = node->parent ) + { + if ( node->ToDocument() ) + return node->ToDocument(); + } + return 0; +} + + +TiXmlElement::TiXmlElement (const char * _value) + : TiXmlNode( TiXmlNode::ELEMENT ) +{ + firstChild = lastChild = 0; + value = _value; +} + + +#ifdef TIXML_USE_STL +TiXmlElement::TiXmlElement( const std::string& _value ) + : TiXmlNode( TiXmlNode::ELEMENT ) +{ + firstChild = lastChild = 0; + value = _value; +} +#endif + + +TiXmlElement::TiXmlElement( const TiXmlElement& copy) + : TiXmlNode( TiXmlNode::ELEMENT ) +{ + firstChild = lastChild = 0; + copy.CopyTo( this ); +} + + +void TiXmlElement::operator=( const TiXmlElement& base ) +{ + ClearThis(); + base.CopyTo( this ); +} + + +TiXmlElement::~TiXmlElement() +{ + ClearThis(); +} + + +void TiXmlElement::ClearThis() +{ + Clear(); + while( attributeSet.First() ) + { + TiXmlAttribute* node = attributeSet.First(); + attributeSet.Remove( node ); + delete node; + } +} + + +const char* TiXmlElement::Attribute( const char* name ) const +{ + const TiXmlAttribute* node = attributeSet.Find( name ); + if ( node ) + return node->Value(); + return 0; +} + + +#ifdef TIXML_USE_STL +const std::string* TiXmlElement::Attribute( const std::string& name ) const +{ + const TiXmlAttribute* node = attributeSet.Find( name ); + if ( node ) + return &node->ValueStr(); + return 0; +} +#endif + + +const char* TiXmlElement::Attribute( const char* name, int* i ) const +{ + const char* s = Attribute( name ); + if ( i ) + { + if ( s ) { + *i = atoi( s ); + } + else { + *i = 0; + } + } + return s; +} + + +#ifdef TIXML_USE_STL +const std::string* TiXmlElement::Attribute( const std::string& name, int* i ) const +{ + const std::string* s = Attribute( name ); + if ( i ) + { + if ( s ) { + *i = atoi( s->c_str() ); + } + else { + *i = 0; + } + } + return s; +} +#endif + + +const char* TiXmlElement::Attribute( const char* name, double* d ) const +{ + const char* s = Attribute( name ); + if ( d ) + { + if ( s ) { + *d = atof( s ); + } + else { + *d = 0; + } + } + return s; +} + + +#ifdef TIXML_USE_STL +const std::string* TiXmlElement::Attribute( const std::string& name, double* d ) const +{ + const std::string* s = Attribute( name ); + if ( d ) + { + if ( s ) { + *d = atof( s->c_str() ); + } + else { + *d = 0; + } + } + return s; +} +#endif + + +int TiXmlElement::QueryIntAttribute( const char* name, int* ival ) const +{ + const TiXmlAttribute* node = attributeSet.Find( name ); + if ( !node ) + return TIXML_NO_ATTRIBUTE; + return node->QueryIntValue( ival ); +} + + +#ifdef TIXML_USE_STL +int TiXmlElement::QueryIntAttribute( const std::string& name, int* ival ) const +{ + const TiXmlAttribute* node = attributeSet.Find( name ); + if ( !node ) + return TIXML_NO_ATTRIBUTE; + return node->QueryIntValue( ival ); +} +#endif + + +int TiXmlElement::QueryDoubleAttribute( const char* name, double* dval ) const +{ + const TiXmlAttribute* node = attributeSet.Find( name ); + if ( !node ) + return TIXML_NO_ATTRIBUTE; + return node->QueryDoubleValue( dval ); +} + + +#ifdef TIXML_USE_STL +int TiXmlElement::QueryDoubleAttribute( const std::string& name, double* dval ) const +{ + const TiXmlAttribute* node = attributeSet.Find( name ); + if ( !node ) + return TIXML_NO_ATTRIBUTE; + return node->QueryDoubleValue( dval ); +} +#endif + + +void TiXmlElement::SetAttribute( const char * name, int val ) +{ + char buf[64]; + #if defined(TIXML_SNPRINTF) + TIXML_SNPRINTF( buf, sizeof(buf), "%d", val ); + #else + sprintf( buf, "%d", val ); + #endif + SetAttribute( name, buf ); +} + + +#ifdef TIXML_USE_STL +void TiXmlElement::SetAttribute( const std::string& name, int val ) +{ + std::ostringstream oss; + oss << val; + SetAttribute( name, oss.str() ); +} +#endif + + +void TiXmlElement::SetDoubleAttribute( const char * name, double val ) +{ + char buf[256]; + #if defined(TIXML_SNPRINTF) + TIXML_SNPRINTF( buf, sizeof(buf), "%f", val ); + #else + sprintf( buf, "%f", val ); + #endif + SetAttribute( name, buf ); +} + + +void TiXmlElement::SetAttribute( const char * cname, const char * cvalue ) +{ + #ifdef TIXML_USE_STL + TIXML_STRING _name( cname ); + TIXML_STRING _value( cvalue ); + #else + const char* _name = cname; + const char* _value = cvalue; + #endif + + TiXmlAttribute* node = attributeSet.Find( _name ); + if ( node ) + { + node->SetValue( _value ); + return; + } + + TiXmlAttribute* attrib = new TiXmlAttribute( cname, cvalue ); + if ( attrib ) + { + attributeSet.Add( attrib ); + } + else + { + TiXmlDocument* document = GetDocument(); + if ( document ) document->SetError( TIXML_ERROR_OUT_OF_MEMORY, 0, 0, TIXML_ENCODING_UNKNOWN ); + } +} + + +#ifdef TIXML_USE_STL +void TiXmlElement::SetAttribute( const std::string& name, const std::string& _value ) +{ + TiXmlAttribute* node = attributeSet.Find( name ); + if ( node ) + { + node->SetValue( _value ); + return; + } + + TiXmlAttribute* attrib = new TiXmlAttribute( name, _value ); + if ( attrib ) + { + attributeSet.Add( attrib ); + } + else + { + TiXmlDocument* document = GetDocument(); + if ( document ) document->SetError( TIXML_ERROR_OUT_OF_MEMORY, 0, 0, TIXML_ENCODING_UNKNOWN ); + } +} +#endif + + +void TiXmlElement::Print( FILE* cfile, int depth ) const +{ + int i; + assert( cfile ); + for ( i=0; i<depth; i++ ) { + fprintf( cfile, " " ); + } + + fprintf( cfile, "<%s", value.c_str() ); + + const TiXmlAttribute* attrib; + for ( attrib = attributeSet.First(); attrib; attrib = attrib->Next() ) + { + fprintf( cfile, " " ); + attrib->Print( cfile, depth ); + } + + // There are 3 different formatting approaches: + // 1) An element without children is printed as a <foo /> node + // 2) An element with only a text child is printed as <foo> text </foo> + // 3) An element with children is printed on multiple lines. + TiXmlNode* node; + if ( !firstChild ) + { + fprintf( cfile, " />" ); + } + else if ( firstChild == lastChild && firstChild->ToText() ) + { + fprintf( cfile, ">" ); + firstChild->Print( cfile, depth + 1 ); + fprintf( cfile, "</%s>", value.c_str() ); + } + else + { + fprintf( cfile, ">" ); + + for ( node = firstChild; node; node=node->NextSibling() ) + { + if ( !node->ToText() ) + { + fprintf( cfile, "\n" ); + } + node->Print( cfile, depth+1 ); + } + fprintf( cfile, "\n" ); + for( i=0; i<depth; ++i ) { + fprintf( cfile, " " ); + } + fprintf( cfile, "</%s>", value.c_str() ); + } +} + + +void TiXmlElement::CopyTo( TiXmlElement* target ) const +{ + // superclass: + TiXmlNode::CopyTo( target ); + + // Element class: + // Clone the attributes, then clone the children. + const TiXmlAttribute* attribute = 0; + for( attribute = attributeSet.First(); + attribute; + attribute = attribute->Next() ) + { + target->SetAttribute( attribute->Name(), attribute->Value() ); + } + + TiXmlNode* node = 0; + for ( node = firstChild; node; node = node->NextSibling() ) + { + target->LinkEndChild( node->Clone() ); + } +} + +bool TiXmlElement::Accept( TiXmlVisitor* visitor ) const +{ + if ( visitor->VisitEnter( *this, attributeSet.First() ) ) + { + for ( const TiXmlNode* node=FirstChild(); node; node=node->NextSibling() ) + { + if ( !node->Accept( visitor ) ) + break; + } + } + return visitor->VisitExit( *this ); +} + + +TiXmlNode* TiXmlElement::Clone() const +{ + TiXmlElement* clone = new TiXmlElement( Value() ); + if ( !clone ) + return 0; + + CopyTo( clone ); + return clone; +} + + +const char* TiXmlElement::GetText() const +{ + const TiXmlNode* child = this->FirstChild(); + if ( child ) { + const TiXmlText* childText = child->ToText(); + if ( childText ) { + return childText->Value(); + } + } + return 0; +} + + +TiXmlDocument::TiXmlDocument() : TiXmlNode( TiXmlNode::DOCUMENT ) +{ + tabsize = 4; + useMicrosoftBOM = false; + ClearError(); +} + +TiXmlDocument::TiXmlDocument( const char * documentName ) : TiXmlNode( TiXmlNode::DOCUMENT ) +{ + tabsize = 4; + useMicrosoftBOM = false; + value = documentName; + ClearError(); +} + + +#ifdef TIXML_USE_STL +TiXmlDocument::TiXmlDocument( const std::string& documentName ) : TiXmlNode( TiXmlNode::DOCUMENT ) +{ + tabsize = 4; + useMicrosoftBOM = false; + value = documentName; + ClearError(); +} +#endif + + +TiXmlDocument::TiXmlDocument( const TiXmlDocument& copy ) : TiXmlNode( TiXmlNode::DOCUMENT ) +{ + copy.CopyTo( this ); +} + + +void TiXmlDocument::operator=( const TiXmlDocument& copy ) +{ + Clear(); + copy.CopyTo( this ); +} + + +bool TiXmlDocument::LoadFile( TiXmlEncoding encoding ) +{ + // See STL_STRING_BUG below. + //StringToBuffer buf( value ); + + return LoadFile( Value(), encoding ); +} + + +bool TiXmlDocument::SaveFile() const +{ + // See STL_STRING_BUG below. +// StringToBuffer buf( value ); +// +// if ( buf.buffer && SaveFile( buf.buffer ) ) +// return true; +// +// return false; + return SaveFile( Value() ); +} + +bool TiXmlDocument::LoadFile( const char* _filename, TiXmlEncoding encoding ) +{ + // There was a really terrifying little bug here. The code: + // value = filename + // in the STL case, cause the assignment method of the std::string to + // be called. What is strange, is that the std::string had the same + // address as it's c_str() method, and so bad things happen. Looks + // like a bug in the Microsoft STL implementation. + // Add an extra string to avoid the crash. + TIXML_STRING filename( _filename ); + value = filename; + + // reading in binary mode so that tinyxml can normalize the EOL + FILE* file = TiXmlFOpen( value.c_str (), "rb" ); + + if ( file ) + { + bool result = LoadFile( file, encoding ); + fclose( file ); + return result; + } + else + { + SetError( TIXML_ERROR_OPENING_FILE, 0, 0, TIXML_ENCODING_UNKNOWN ); + return false; + } +} + +bool TiXmlDocument::LoadFile( FILE* file, TiXmlEncoding encoding ) +{ + if ( !file ) + { + SetError( TIXML_ERROR_OPENING_FILE, 0, 0, TIXML_ENCODING_UNKNOWN ); + return false; + } + + // Delete the existing data: + Clear(); + location.Clear(); + + // Get the file size, so we can pre-allocate the string. HUGE speed impact. + long length = 0; + fseek( file, 0, SEEK_END ); + length = ftell( file ); + fseek( file, 0, SEEK_SET ); + + // Strange case, but good to handle up front. + if ( length <= 0 ) + { + SetError( TIXML_ERROR_DOCUMENT_EMPTY, 0, 0, TIXML_ENCODING_UNKNOWN ); + return false; + } + + // If we have a file, assume it is all one big XML file, and read it in. + // The document parser may decide the document ends sooner than the entire file, however. + TIXML_STRING data; + data.reserve( length ); + + // Subtle bug here. TinyXml did use fgets. But from the XML spec: + // 2.11 End-of-Line Handling + // <snip> + // <quote> + // ...the XML processor MUST behave as if it normalized all line breaks in external + // parsed entities (including the document entity) on input, before parsing, by translating + // both the two-character sequence #xD #xA and any #xD that is not followed by #xA to + // a single #xA character. + // </quote> + // + // It is not clear fgets does that, and certainly isn't clear it works cross platform. + // Generally, you expect fgets to translate from the convention of the OS to the c/unix + // convention, and not work generally. + + /* + while( fgets( buf, sizeof(buf), file ) ) + { + data += buf; + } + */ + + char* buf = new char[ length+1 ]; + buf[0] = 0; + + if ( fread( buf, length, 1, file ) != 1 ) { + delete [] buf; + SetError( TIXML_ERROR_OPENING_FILE, 0, 0, TIXML_ENCODING_UNKNOWN ); + return false; + } + + const char* lastPos = buf; + const char* p = buf; + + buf[length] = 0; + while( *p ) { + assert( p < (buf+length) ); + if ( *p == 0xa ) { + // Newline character. No special rules for this. Append all the characters + // since the last string, and include the newline. + data.append( lastPos, (p-lastPos+1) ); // append, include the newline + ++p; // move past the newline + lastPos = p; // and point to the new buffer (may be 0) + assert( p <= (buf+length) ); + } + else if ( *p == 0xd ) { + // Carriage return. Append what we have so far, then + // handle moving forward in the buffer. + if ( (p-lastPos) > 0 ) { + data.append( lastPos, p-lastPos ); // do not add the CR + } + data += (char)0xa; // a proper newline + + if ( *(p+1) == 0xa ) { + // Carriage return - new line sequence + p += 2; + lastPos = p; + assert( p <= (buf+length) ); + } + else { + // it was followed by something else...that is presumably characters again. + ++p; + lastPos = p; + assert( p <= (buf+length) ); + } + } + else { + ++p; + } + } + // Handle any left over characters. + if ( p-lastPos ) { + data.append( lastPos, p-lastPos ); + } + delete [] buf; + buf = 0; + + Parse( data.c_str(), 0, encoding ); + + if ( Error() ) + return false; + else + return true; +} + + +bool TiXmlDocument::SaveFile( const char * filename ) const +{ + // The old c stuff lives on... + FILE* fp = TiXmlFOpen( filename, "w" ); + if ( fp ) + { + bool result = SaveFile( fp ); + fclose( fp ); + return result; + } + return false; +} + + +bool TiXmlDocument::SaveFile( FILE* fp ) const +{ + if ( useMicrosoftBOM ) + { + const unsigned char TIXML_UTF_LEAD_0 = 0xefU; + const unsigned char TIXML_UTF_LEAD_1 = 0xbbU; + const unsigned char TIXML_UTF_LEAD_2 = 0xbfU; + + fputc( TIXML_UTF_LEAD_0, fp ); + fputc( TIXML_UTF_LEAD_1, fp ); + fputc( TIXML_UTF_LEAD_2, fp ); + } + Print( fp, 0 ); + return (ferror(fp) == 0); +} + + +void TiXmlDocument::CopyTo( TiXmlDocument* target ) const +{ + TiXmlNode::CopyTo( target ); + + target->error = error; + target->errorId = errorId; + target->errorDesc = errorDesc; + target->tabsize = tabsize; + target->errorLocation = errorLocation; + target->useMicrosoftBOM = useMicrosoftBOM; + + TiXmlNode* node = 0; + for ( node = firstChild; node; node = node->NextSibling() ) + { + target->LinkEndChild( node->Clone() ); + } +} + + +TiXmlNode* TiXmlDocument::Clone() const +{ + TiXmlDocument* clone = new TiXmlDocument(); + if ( !clone ) + return 0; + + CopyTo( clone ); + return clone; +} + + +void TiXmlDocument::Print( FILE* cfile, int depth ) const +{ + assert( cfile ); + for ( const TiXmlNode* node=FirstChild(); node; node=node->NextSibling() ) + { + node->Print( cfile, depth ); + fprintf( cfile, "\n" ); + } +} + + +bool TiXmlDocument::Accept( TiXmlVisitor* visitor ) const +{ + if ( visitor->VisitEnter( *this ) ) + { + for ( const TiXmlNode* node=FirstChild(); node; node=node->NextSibling() ) + { + if ( !node->Accept( visitor ) ) + break; + } + } + return visitor->VisitExit( *this ); +} + + +const TiXmlAttribute* TiXmlAttribute::Next() const +{ + // We are using knowledge of the sentinel. The sentinel + // have a value or name. + if ( next->value.empty() && next->name.empty() ) + return 0; + return next; +} + +/* +TiXmlAttribute* TiXmlAttribute::Next() +{ + // We are using knowledge of the sentinel. The sentinel + // have a value or name. + if ( next->value.empty() && next->name.empty() ) + return 0; + return next; +} +*/ + +const TiXmlAttribute* TiXmlAttribute::Previous() const +{ + // We are using knowledge of the sentinel. The sentinel + // have a value or name. + if ( prev->value.empty() && prev->name.empty() ) + return 0; + return prev; +} + +/* +TiXmlAttribute* TiXmlAttribute::Previous() +{ + // We are using knowledge of the sentinel. The sentinel + // have a value or name. + if ( prev->value.empty() && prev->name.empty() ) + return 0; + return prev; +} +*/ + +void TiXmlAttribute::Print( FILE* cfile, int /*depth*/, TIXML_STRING* str ) const +{ + TIXML_STRING n, v; + + EncodeString( name, &n ); + EncodeString( value, &v ); + + if (value.find ('\"') == TIXML_STRING::npos) { + if ( cfile ) { + fprintf (cfile, "%s=\"%s\"", n.c_str(), v.c_str() ); + } + if ( str ) { + (*str) += n; (*str) += "=\""; (*str) += v; (*str) += "\""; + } + } + else { + if ( cfile ) { + fprintf (cfile, "%s='%s'", n.c_str(), v.c_str() ); + } + if ( str ) { + (*str) += n; (*str) += "='"; (*str) += v; (*str) += "'"; + } + } +} + + +int TiXmlAttribute::QueryIntValue( int* ival ) const +{ + if ( TIXML_SSCANF( value.c_str(), "%d", ival ) == 1 ) + return TIXML_SUCCESS; + return TIXML_WRONG_TYPE; +} + +int TiXmlAttribute::QueryDoubleValue( double* dval ) const +{ + if ( TIXML_SSCANF( value.c_str(), "%lf", dval ) == 1 ) + return TIXML_SUCCESS; + return TIXML_WRONG_TYPE; +} + +void TiXmlAttribute::SetIntValue( int _value ) +{ + char buf [64]; + #if defined(TIXML_SNPRINTF) + TIXML_SNPRINTF(buf, sizeof(buf), "%d", _value); + #else + sprintf (buf, "%d", _value); + #endif + SetValue (buf); +} + +void TiXmlAttribute::SetDoubleValue( double _value ) +{ + char buf [256]; + #if defined(TIXML_SNPRINTF) + TIXML_SNPRINTF( buf, sizeof(buf), "%lf", _value); + #else + sprintf (buf, "%lf", _value); + #endif + SetValue (buf); +} + +int TiXmlAttribute::IntValue() const +{ + return atoi (value.c_str ()); +} + +double TiXmlAttribute::DoubleValue() const +{ + return atof (value.c_str ()); +} + + +TiXmlComment::TiXmlComment( const TiXmlComment& copy ) : TiXmlNode( TiXmlNode::COMMENT ) +{ + copy.CopyTo( this ); +} + + +void TiXmlComment::operator=( const TiXmlComment& base ) +{ + Clear(); + base.CopyTo( this ); +} + + +void TiXmlComment::Print( FILE* cfile, int depth ) const +{ + assert( cfile ); + for ( int i=0; i<depth; i++ ) + { + fprintf( cfile, " " ); + } + fprintf( cfile, "<!--%s-->", value.c_str() ); +} + + +void TiXmlComment::CopyTo( TiXmlComment* target ) const +{ + TiXmlNode::CopyTo( target ); +} + + +bool TiXmlComment::Accept( TiXmlVisitor* visitor ) const +{ + return visitor->Visit( *this ); +} + + +TiXmlNode* TiXmlComment::Clone() const +{ + TiXmlComment* clone = new TiXmlComment(); + + if ( !clone ) + return 0; + + CopyTo( clone ); + return clone; +} + + +void TiXmlText::Print( FILE* cfile, int depth ) const +{ + assert( cfile ); + if ( cdata ) + { + int i; + fprintf( cfile, "\n" ); + for ( i=0; i<depth; i++ ) { + fprintf( cfile, " " ); + } + fprintf( cfile, "<![CDATA[%s]]>\n", value.c_str() ); // unformatted output + } + else + { + TIXML_STRING buffer; + EncodeString( value, &buffer ); + fprintf( cfile, "%s", buffer.c_str() ); + } +} + + +void TiXmlText::CopyTo( TiXmlText* target ) const +{ + TiXmlNode::CopyTo( target ); + target->cdata = cdata; +} + + +bool TiXmlText::Accept( TiXmlVisitor* visitor ) const +{ + return visitor->Visit( *this ); +} + + +TiXmlNode* TiXmlText::Clone() const +{ + TiXmlText* clone = 0; + clone = new TiXmlText( "" ); + + if ( !clone ) + return 0; + + CopyTo( clone ); + return clone; +} + + +TiXmlDeclaration::TiXmlDeclaration( const char * _version, + const char * _encoding, + const char * _standalone ) + : TiXmlNode( TiXmlNode::DECLARATION ) +{ + version = _version; + encoding = _encoding; + standalone = _standalone; +} + + +#ifdef TIXML_USE_STL +TiXmlDeclaration::TiXmlDeclaration( const std::string& _version, + const std::string& _encoding, + const std::string& _standalone ) + : TiXmlNode( TiXmlNode::DECLARATION ) +{ + version = _version; + encoding = _encoding; + standalone = _standalone; +} +#endif + + +TiXmlDeclaration::TiXmlDeclaration( const TiXmlDeclaration& copy ) + : TiXmlNode( TiXmlNode::DECLARATION ) +{ + copy.CopyTo( this ); +} + + +void TiXmlDeclaration::operator=( const TiXmlDeclaration& copy ) +{ + Clear(); + copy.CopyTo( this ); +} + + +void TiXmlDeclaration::Print( FILE* cfile, int /*depth*/, TIXML_STRING* str ) const +{ + if ( cfile ) fprintf( cfile, "<?xml " ); + if ( str ) (*str) += "<?xml "; + + if ( !version.empty() ) { + if ( cfile ) fprintf (cfile, "version=\"%s\" ", version.c_str ()); + if ( str ) { (*str) += "version=\""; (*str) += version; (*str) += "\" "; } + } + if ( !encoding.empty() ) { + if ( cfile ) fprintf (cfile, "encoding=\"%s\" ", encoding.c_str ()); + if ( str ) { (*str) += "encoding=\""; (*str) += encoding; (*str) += "\" "; } + } + if ( !standalone.empty() ) { + if ( cfile ) fprintf (cfile, "standalone=\"%s\" ", standalone.c_str ()); + if ( str ) { (*str) += "standalone=\""; (*str) += standalone; (*str) += "\" "; } + } + if ( cfile ) fprintf( cfile, "?>" ); + if ( str ) (*str) += "?>"; +} + + +void TiXmlDeclaration::CopyTo( TiXmlDeclaration* target ) const +{ + TiXmlNode::CopyTo( target ); + + target->version = version; + target->encoding = encoding; + target->standalone = standalone; +} + + +bool TiXmlDeclaration::Accept( TiXmlVisitor* visitor ) const +{ + return visitor->Visit( *this ); +} + + +TiXmlNode* TiXmlDeclaration::Clone() const +{ + TiXmlDeclaration* clone = new TiXmlDeclaration(); + + if ( !clone ) + return 0; + + CopyTo( clone ); + return clone; +} + + +void TiXmlUnknown::Print( FILE* cfile, int depth ) const +{ + for ( int i=0; i<depth; i++ ) + fprintf( cfile, " " ); + fprintf( cfile, "<%s>", value.c_str() ); +} + + +void TiXmlUnknown::CopyTo( TiXmlUnknown* target ) const +{ + TiXmlNode::CopyTo( target ); +} + + +bool TiXmlUnknown::Accept( TiXmlVisitor* visitor ) const +{ + return visitor->Visit( *this ); +} + + +TiXmlNode* TiXmlUnknown::Clone() const +{ + TiXmlUnknown* clone = new TiXmlUnknown(); + + if ( !clone ) + return 0; + + CopyTo( clone ); + return clone; +} + + +TiXmlAttributeSet::TiXmlAttributeSet() +{ + sentinel.next = &sentinel; + sentinel.prev = &sentinel; +} + + +TiXmlAttributeSet::~TiXmlAttributeSet() +{ + assert( sentinel.next == &sentinel ); + assert( sentinel.prev == &sentinel ); +} + + +void TiXmlAttributeSet::Add( TiXmlAttribute* addMe ) +{ + #ifdef TIXML_USE_STL + assert( !Find( TIXML_STRING( addMe->Name() ) ) ); // Shouldn't be multiply adding to the set. + #else + assert( !Find( addMe->Name() ) ); // Shouldn't be multiply adding to the set. + #endif + + addMe->next = &sentinel; + addMe->prev = sentinel.prev; + + sentinel.prev->next = addMe; + sentinel.prev = addMe; +} + +void TiXmlAttributeSet::Remove( TiXmlAttribute* removeMe ) +{ + TiXmlAttribute* node; + + for( node = sentinel.next; node != &sentinel; node = node->next ) + { + if ( node == removeMe ) + { + node->prev->next = node->next; + node->next->prev = node->prev; + node->next = 0; + node->prev = 0; + return; + } + } + assert( 0 ); // we tried to remove a non-linked attribute. +} + + +#ifdef TIXML_USE_STL +const TiXmlAttribute* TiXmlAttributeSet::Find( const std::string& name ) const +{ + for( const TiXmlAttribute* node = sentinel.next; node != &sentinel; node = node->next ) + { + if ( node->name == name ) + return node; + } + return 0; +} + +/* +TiXmlAttribute* TiXmlAttributeSet::Find( const std::string& name ) +{ + for( TiXmlAttribute* node = sentinel.next; node != &sentinel; node = node->next ) + { + if ( node->name == name ) + return node; + } + return 0; +} +*/ +#endif + + +const TiXmlAttribute* TiXmlAttributeSet::Find( const char* name ) const +{ + for( const TiXmlAttribute* node = sentinel.next; node != &sentinel; node = node->next ) + { + if ( strcmp( node->name.c_str(), name ) == 0 ) + return node; + } + return 0; +} + +/* +TiXmlAttribute* TiXmlAttributeSet::Find( const char* name ) +{ + for( TiXmlAttribute* node = sentinel.next; node != &sentinel; node = node->next ) + { + if ( strcmp( node->name.c_str(), name ) == 0 ) + return node; + } + return 0; +} +*/ + +#ifdef TIXML_USE_STL +std::istream& operator>> (std::istream & in, TiXmlNode & base) +{ + TIXML_STRING tag; + tag.reserve( 8 * 1000 ); + base.StreamIn( &in, &tag ); + + base.Parse( tag.c_str(), 0, TIXML_DEFAULT_ENCODING ); + return in; +} +#endif + + +#ifdef TIXML_USE_STL +std::ostream& operator<< (std::ostream & out, const TiXmlNode & base) +{ + TiXmlPrinter printer; + printer.SetStreamPrinting(); + base.Accept( &printer ); + out << printer.Str(); + + return out; +} + + +std::string& operator<< (std::string& out, const TiXmlNode& base ) +{ + TiXmlPrinter printer; + printer.SetStreamPrinting(); + base.Accept( &printer ); + out.append( printer.Str() ); + + return out; +} +#endif + + +TiXmlHandle TiXmlHandle::FirstChild() const +{ + if ( node ) + { + TiXmlNode* child = node->FirstChild(); + if ( child ) + return TiXmlHandle( child ); + } + return TiXmlHandle( 0 ); +} + + +TiXmlHandle TiXmlHandle::FirstChild( const char * value ) const +{ + if ( node ) + { + TiXmlNode* child = node->FirstChild( value ); + if ( child ) + return TiXmlHandle( child ); + } + return TiXmlHandle( 0 ); +} + + +TiXmlHandle TiXmlHandle::FirstChildElement() const +{ + if ( node ) + { + TiXmlElement* child = node->FirstChildElement(); + if ( child ) + return TiXmlHandle( child ); + } + return TiXmlHandle( 0 ); +} + + +TiXmlHandle TiXmlHandle::FirstChildElement( const char * value ) const +{ + if ( node ) + { + TiXmlElement* child = node->FirstChildElement( value ); + if ( child ) + return TiXmlHandle( child ); + } + return TiXmlHandle( 0 ); +} + + +TiXmlHandle TiXmlHandle::Child( int count ) const +{ + if ( node ) + { + int i; + TiXmlNode* child = node->FirstChild(); + for ( i=0; + child && i<count; + child = child->NextSibling(), ++i ) + { + // nothing + } + if ( child ) + return TiXmlHandle( child ); + } + return TiXmlHandle( 0 ); +} + + +TiXmlHandle TiXmlHandle::Child( const char* value, int count ) const +{ + if ( node ) + { + int i; + TiXmlNode* child = node->FirstChild( value ); + for ( i=0; + child && i<count; + child = child->NextSibling( value ), ++i ) + { + // nothing + } + if ( child ) + return TiXmlHandle( child ); + } + return TiXmlHandle( 0 ); +} + + +TiXmlHandle TiXmlHandle::ChildElement( int count ) const +{ + if ( node ) + { + int i; + TiXmlElement* child = node->FirstChildElement(); + for ( i=0; + child && i<count; + child = child->NextSiblingElement(), ++i ) + { + // nothing + } + if ( child ) + return TiXmlHandle( child ); + } + return TiXmlHandle( 0 ); +} + + +TiXmlHandle TiXmlHandle::ChildElement( const char* value, int count ) const +{ + if ( node ) + { + int i; + TiXmlElement* child = node->FirstChildElement( value ); + for ( i=0; + child && i<count; + child = child->NextSiblingElement( value ), ++i ) + { + // nothing + } + if ( child ) + return TiXmlHandle( child ); + } + return TiXmlHandle( 0 ); +} + + +bool TiXmlPrinter::VisitEnter( const TiXmlDocument& ) +{ + return true; +} + +bool TiXmlPrinter::VisitExit( const TiXmlDocument& ) +{ + return true; +} + +bool TiXmlPrinter::VisitEnter( const TiXmlElement& element, const TiXmlAttribute* firstAttribute ) +{ + DoIndent(); + buffer += "<"; + buffer += element.Value(); + + for( const TiXmlAttribute* attrib = firstAttribute; attrib; attrib = attrib->Next() ) + { + buffer += " "; + attrib->Print( 0, 0, &buffer ); + } + + if ( !element.FirstChild() ) + { + buffer += " />"; + DoLineBreak(); + } + else + { + buffer += ">"; + if ( element.FirstChild()->ToText() + && element.LastChild() == element.FirstChild() + && element.FirstChild()->ToText()->CDATA() == false ) + { + simpleTextPrint = true; + // no DoLineBreak()! + } + else + { + DoLineBreak(); + } + } + ++depth; + return true; +} + + +bool TiXmlPrinter::VisitExit( const TiXmlElement& element ) +{ + --depth; + if ( !element.FirstChild() ) + { + // nothing. + } + else + { + if ( simpleTextPrint ) + { + simpleTextPrint = false; + } + else + { + DoIndent(); + } + buffer += "</"; + buffer += element.Value(); + buffer += ">"; + DoLineBreak(); + } + return true; +} + + +bool TiXmlPrinter::Visit( const TiXmlText& text ) +{ + if ( text.CDATA() ) + { + DoIndent(); + buffer += "<![CDATA["; + buffer += text.Value(); + buffer += "]]>"; + DoLineBreak(); + } + else if ( simpleTextPrint ) + { + TIXML_STRING str; + TiXmlBase::EncodeString( text.ValueTStr(), &str ); + buffer += str; + } + else + { + DoIndent(); + TIXML_STRING str; + TiXmlBase::EncodeString( text.ValueTStr(), &str ); + buffer += str; + DoLineBreak(); + } + return true; +} + + +bool TiXmlPrinter::Visit( const TiXmlDeclaration& declaration ) +{ + DoIndent(); + declaration.Print( 0, 0, &buffer ); + DoLineBreak(); + return true; +} + + +bool TiXmlPrinter::Visit( const TiXmlComment& comment ) +{ + DoIndent(); + buffer += "<!--"; + buffer += comment.Value(); + buffer += "-->"; + DoLineBreak(); + return true; +} + + +bool TiXmlPrinter::Visit( const TiXmlUnknown& unknown ) +{ + DoIndent(); + buffer += "<"; + buffer += unknown.Value(); + buffer += ">"; + DoLineBreak(); + return true; +} + diff --git a/engines/wintermute/tinyxml.h b/engines/wintermute/tinyxml.h new file mode 100644 index 0000000000..ee73173932 --- /dev/null +++ b/engines/wintermute/tinyxml.h @@ -0,0 +1,1803 @@ +/* +www.sourceforge.net/projects/tinyxml +Original code (2.0 and earlier )copyright (c) 2000-2006 Lee Thomason (www.grinninglizard.com) + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any +damages arising from the use of this software. + +Permission is granted to anyone to use this software for any +purpose, including commercial applications, and to alter it and +redistribute it freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must +not claim that you wrote the original software. If you use this +software in a product, an acknowledgment in the product documentation +would be appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and +must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source +distribution. +*/ + +#define TIXML_USE_STL + +#ifndef TINYXML_INCLUDED +#define TINYXML_INCLUDED + +#ifdef _MSC_VER +#pragma warning( push ) +#pragma warning( disable : 4530 ) +#pragma warning( disable : 4786 ) +#endif + +#include <ctype.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> + +// Help out windows: +#if defined( _DEBUG ) && !defined( DEBUG ) +#define DEBUG +#endif + +#ifdef TIXML_USE_STL + #include <string> + #include <iostream> + #include <sstream> + #define TIXML_STRING std::string +#else + #include "tinystr.h" + #define TIXML_STRING TiXmlString +#endif + +// Deprecated library function hell. Compilers want to use the +// new safe versions. This probably doesn't fully address the problem, +// but it gets closer. There are too many compilers for me to fully +// test. If you get compilation troubles, undefine TIXML_SAFE +#define TIXML_SAFE + +#ifdef TIXML_SAFE + #if defined(_MSC_VER) && (_MSC_VER >= 1400 ) + // Microsoft visual studio, version 2005 and higher. + #define TIXML_SNPRINTF _snprintf_s + #define TIXML_SNSCANF _snscanf_s + #define TIXML_SSCANF sscanf_s + #elif defined(_MSC_VER) && (_MSC_VER >= 1200 ) + // Microsoft visual studio, version 6 and higher. + //#pragma message( "Using _sn* functions." ) + #define TIXML_SNPRINTF _snprintf + #define TIXML_SNSCANF _snscanf + #define TIXML_SSCANF sscanf + #elif defined(__GNUC__) && (__GNUC__ >= 3 ) + // GCC version 3 and higher.s + //#warning( "Using sn* functions." ) + #define TIXML_SNPRINTF snprintf + #define TIXML_SNSCANF snscanf + #define TIXML_SSCANF sscanf + #else + #define TIXML_SSCANF sscanf + #endif +#endif + +class TiXmlDocument; +class TiXmlElement; +class TiXmlComment; +class TiXmlUnknown; +class TiXmlAttribute; +class TiXmlText; +class TiXmlDeclaration; +class TiXmlParsingData; + +const int TIXML_MAJOR_VERSION = 2; +const int TIXML_MINOR_VERSION = 5; +const int TIXML_PATCH_VERSION = 3; + +/* Internal structure for tracking location of items + in the XML file. +*/ +struct TiXmlCursor +{ + TiXmlCursor() { Clear(); } + void Clear() { row = col = -1; } + + int row; // 0 based. + int col; // 0 based. +}; + + +/** + If you call the Accept() method, it requires being passed a TiXmlVisitor + class to handle callbacks. For nodes that contain other nodes (Document, Element) + you will get called with a VisitEnter/VisitExit pair. Nodes that are always leaves + are simple called with Visit(). + + If you return 'true' from a Visit method, recursive parsing will continue. If you return + false, <b>no children of this node or its sibilings</b> will be Visited. + + All flavors of Visit methods have a default implementation that returns 'true' (continue + visiting). You need to only override methods that are interesting to you. + + Generally Accept() is called on the TiXmlDocument, although all nodes suppert Visiting. + + You should never change the document from a callback. + + @sa TiXmlNode::Accept() +*/ +class TiXmlVisitor +{ +public: + virtual ~TiXmlVisitor() {} + + /// Visit a document. + virtual bool VisitEnter( const TiXmlDocument& /*doc*/ ) { return true; } + /// Visit a document. + virtual bool VisitExit( const TiXmlDocument& /*doc*/ ) { return true; } + + /// Visit an element. + virtual bool VisitEnter( const TiXmlElement& /*element*/, const TiXmlAttribute* /*firstAttribute*/ ) { return true; } + /// Visit an element. + virtual bool VisitExit( const TiXmlElement& /*element*/ ) { return true; } + + /// Visit a declaration + virtual bool Visit( const TiXmlDeclaration& /*declaration*/ ) { return true; } + /// Visit a text node + virtual bool Visit( const TiXmlText& /*text*/ ) { return true; } + /// Visit a comment node + virtual bool Visit( const TiXmlComment& /*comment*/ ) { return true; } + /// Visit an unknow node + virtual bool Visit( const TiXmlUnknown& /*unknown*/ ) { return true; } +}; + +// Only used by Attribute::Query functions +enum +{ + TIXML_SUCCESS, + TIXML_NO_ATTRIBUTE, + TIXML_WRONG_TYPE +}; + + +// Used by the parsing routines. +enum TiXmlEncoding +{ + TIXML_ENCODING_UNKNOWN, + TIXML_ENCODING_UTF8, + TIXML_ENCODING_LEGACY +}; + +const TiXmlEncoding TIXML_DEFAULT_ENCODING = TIXML_ENCODING_UNKNOWN; + +/** TiXmlBase is a base class for every class in TinyXml. + It does little except to establish that TinyXml classes + can be printed and provide some utility functions. + + In XML, the document and elements can contain + other elements and other types of nodes. + + @verbatim + A Document can contain: Element (container or leaf) + Comment (leaf) + Unknown (leaf) + Declaration( leaf ) + + An Element can contain: Element (container or leaf) + Text (leaf) + Attributes (not on tree) + Comment (leaf) + Unknown (leaf) + + A Decleration contains: Attributes (not on tree) + @endverbatim +*/ +class TiXmlBase +{ + friend class TiXmlNode; + friend class TiXmlElement; + friend class TiXmlDocument; + +public: + TiXmlBase() : userData(0) {} + virtual ~TiXmlBase() {} + + /** All TinyXml classes can print themselves to a filestream + or the string class (TiXmlString in non-STL mode, std::string + in STL mode.) Either or both cfile and str can be null. + + This is a formatted print, and will insert + tabs and newlines. + + (For an unformatted stream, use the << operator.) + */ + virtual void Print( FILE* cfile, int depth ) const = 0; + + /** The world does not agree on whether white space should be kept or + not. In order to make everyone happy, these global, static functions + are provided to set whether or not TinyXml will condense all white space + into a single space or not. The default is to condense. Note changing this + value is not thread safe. + */ + static void SetCondenseWhiteSpace( bool condense ) { condenseWhiteSpace = condense; } + + /// Return the current white space setting. + static bool IsWhiteSpaceCondensed() { return condenseWhiteSpace; } + + /** Return the position, in the original source file, of this node or attribute. + The row and column are 1-based. (That is the first row and first column is + 1,1). If the returns values are 0 or less, then the parser does not have + a row and column value. + + Generally, the row and column value will be set when the TiXmlDocument::Load(), + TiXmlDocument::LoadFile(), or any TiXmlNode::Parse() is called. It will NOT be set + when the DOM was created from operator>>. + + The values reflect the initial load. Once the DOM is modified programmatically + (by adding or changing nodes and attributes) the new values will NOT update to + reflect changes in the document. + + There is a minor performance cost to computing the row and column. Computation + can be disabled if TiXmlDocument::SetTabSize() is called with 0 as the value. + + @sa TiXmlDocument::SetTabSize() + */ + int Row() const { return location.row + 1; } + int Column() const { return location.col + 1; } ///< See Row() + + void SetUserData( void* user ) { userData = user; } ///< Set a pointer to arbitrary user data. + void* GetUserData() { return userData; } ///< Get a pointer to arbitrary user data. + const void* GetUserData() const { return userData; } ///< Get a pointer to arbitrary user data. + + // Table that returs, for a given lead byte, the total number of bytes + // in the UTF-8 sequence. + static const int utf8ByteTable[256]; + + virtual const char* Parse( const char* p, + TiXmlParsingData* data, + TiXmlEncoding encoding /*= TIXML_ENCODING_UNKNOWN */ ) = 0; + + /** Expands entities in a string. Note this should not contian the tag's '<', '>', etc, + or they will be transformed into entities! + */ + static void EncodeString( const TIXML_STRING& str, TIXML_STRING* out ); + + enum + { + TIXML_NO_ERROR = 0, + TIXML_ERROR, + TIXML_ERROR_OPENING_FILE, + TIXML_ERROR_OUT_OF_MEMORY, + TIXML_ERROR_PARSING_ELEMENT, + TIXML_ERROR_FAILED_TO_READ_ELEMENT_NAME, + TIXML_ERROR_READING_ELEMENT_VALUE, + TIXML_ERROR_READING_ATTRIBUTES, + TIXML_ERROR_PARSING_EMPTY, + TIXML_ERROR_READING_END_TAG, + TIXML_ERROR_PARSING_UNKNOWN, + TIXML_ERROR_PARSING_COMMENT, + TIXML_ERROR_PARSING_DECLARATION, + TIXML_ERROR_DOCUMENT_EMPTY, + TIXML_ERROR_EMBEDDED_NULL, + TIXML_ERROR_PARSING_CDATA, + TIXML_ERROR_DOCUMENT_TOP_ONLY, + + TIXML_ERROR_STRING_COUNT + }; + +protected: + + static const char* SkipWhiteSpace( const char*, TiXmlEncoding encoding ); + inline static bool IsWhiteSpace( char c ) + { + return ( isspace( (unsigned char) c ) || c == '\n' || c == '\r' ); + } + inline static bool IsWhiteSpace( int c ) + { + if ( c < 256 ) + return IsWhiteSpace( (char) c ); + return false; // Again, only truly correct for English/Latin...but usually works. + } + + #ifdef TIXML_USE_STL + static bool StreamWhiteSpace( std::istream * in, TIXML_STRING * tag ); + static bool StreamTo( std::istream * in, int character, TIXML_STRING * tag ); + #endif + + /* Reads an XML name into the string provided. Returns + a pointer just past the last character of the name, + or 0 if the function has an error. + */ + static const char* ReadName( const char* p, TIXML_STRING* name, TiXmlEncoding encoding ); + + /* Reads text. Returns a pointer past the given end tag. + Wickedly complex options, but it keeps the (sensitive) code in one place. + */ + static const char* ReadText( const char* in, // where to start + TIXML_STRING* text, // the string read + bool ignoreWhiteSpace, // whether to keep the white space + const char* endTag, // what ends this text + bool ignoreCase, // whether to ignore case in the end tag + TiXmlEncoding encoding ); // the current encoding + + // If an entity has been found, transform it into a character. + static const char* GetEntity( const char* in, char* value, int* length, TiXmlEncoding encoding ); + + // Get a character, while interpreting entities. + // The length can be from 0 to 4 bytes. + inline static const char* GetChar( const char* p, char* _value, int* length, TiXmlEncoding encoding ) + { + assert( p ); + if ( encoding == TIXML_ENCODING_UTF8 ) + { + *length = utf8ByteTable[ *((const unsigned char*)p) ]; + assert( *length >= 0 && *length < 5 ); + } + else + { + *length = 1; + } + + if ( *length == 1 ) + { + if ( *p == '&' ) + return GetEntity( p, _value, length, encoding ); + *_value = *p; + return p+1; + } + else if ( *length ) + { + //strncpy( _value, p, *length ); // lots of compilers don't like this function (unsafe), + // and the null terminator isn't needed + for( int i=0; p[i] && i<*length; ++i ) { + _value[i] = p[i]; + } + return p + (*length); + } + else + { + // Not valid text. + return 0; + } + } + + // Return true if the next characters in the stream are any of the endTag sequences. + // Ignore case only works for english, and should only be relied on when comparing + // to English words: StringEqual( p, "version", true ) is fine. + static bool StringEqual( const char* p, + const char* endTag, + bool ignoreCase, + TiXmlEncoding encoding ); + + static const char* errorString[ TIXML_ERROR_STRING_COUNT ]; + + TiXmlCursor location; + + /// Field containing a generic user pointer + void* userData; + + // None of these methods are reliable for any language except English. + // Good for approximation, not great for accuracy. + static int IsAlpha( unsigned char anyByte, TiXmlEncoding encoding ); + static int IsAlphaNum( unsigned char anyByte, TiXmlEncoding encoding ); + inline static int ToLower( int v, TiXmlEncoding encoding ) + { + if ( encoding == TIXML_ENCODING_UTF8 ) + { + if ( v < 128 ) return tolower( v ); + return v; + } + else + { + return tolower( v ); + } + } + static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length ); + +private: + TiXmlBase( const TiXmlBase& ); // not implemented. + void operator=( const TiXmlBase& base ); // not allowed. + + struct Entity + { + const char* str; + unsigned int strLength; + char chr; + }; + enum + { + NUM_ENTITY = 5, + MAX_ENTITY_LENGTH = 6 + + }; + static Entity entity[ NUM_ENTITY ]; + static bool condenseWhiteSpace; +}; + + +/** The parent class for everything in the Document Object Model. + (Except for attributes). + Nodes have siblings, a parent, and children. A node can be + in a document, or stand on its own. The type of a TiXmlNode + can be queried, and it can be cast to its more defined type. +*/ +class TiXmlNode : public TiXmlBase +{ + friend class TiXmlDocument; + friend class TiXmlElement; + +public: + #ifdef TIXML_USE_STL + + /** An input stream operator, for every class. Tolerant of newlines and + formatting, but doesn't expect them. + */ + friend std::istream& operator >> (std::istream& in, TiXmlNode& base); + + /** An output stream operator, for every class. Note that this outputs + without any newlines or formatting, as opposed to Print(), which + includes tabs and new lines. + + The operator<< and operator>> are not completely symmetric. Writing + a node to a stream is very well defined. You'll get a nice stream + of output, without any extra whitespace or newlines. + + But reading is not as well defined. (As it always is.) If you create + a TiXmlElement (for example) and read that from an input stream, + the text needs to define an element or junk will result. This is + true of all input streams, but it's worth keeping in mind. + + A TiXmlDocument will read nodes until it reads a root element, and + all the children of that root element. + */ + friend std::ostream& operator<< (std::ostream& out, const TiXmlNode& base); + + /// Appends the XML node or attribute to a std::string. + friend std::string& operator<< (std::string& out, const TiXmlNode& base ); + + #endif + + /** The types of XML nodes supported by TinyXml. (All the + unsupported types are picked up by UNKNOWN.) + */ + enum NodeType + { + DOCUMENT, + ELEMENT, + COMMENT, + UNKNOWN, + TEXT, + DECLARATION, + TYPECOUNT + }; + + virtual ~TiXmlNode(); + + /** The meaning of 'value' changes for the specific type of + TiXmlNode. + @verbatim + Document: filename of the xml file + Element: name of the element + Comment: the comment text + Unknown: the tag contents + Text: the text string + @endverbatim + + The subclasses will wrap this function. + */ + const char *Value() const { return value.c_str (); } + + #ifdef TIXML_USE_STL + /** Return Value() as a std::string. If you only use STL, + this is more efficient than calling Value(). + Only available in STL mode. + */ + const std::string& ValueStr() const { return value; } + #endif + + const TIXML_STRING& ValueTStr() const { return value; } + + /** Changes the value of the node. Defined as: + @verbatim + Document: filename of the xml file + Element: name of the element + Comment: the comment text + Unknown: the tag contents + Text: the text string + @endverbatim + */ + void SetValue(const char * _value) { value = _value;} + + #ifdef TIXML_USE_STL + /// STL std::string form. + void SetValue( const std::string& _value ) { value = _value; } + #endif + + /// Delete all the children of this node. Does not affect 'this'. + void Clear(); + + /// One step up the DOM. + TiXmlNode* Parent() { return parent; } + const TiXmlNode* Parent() const { return parent; } + + const TiXmlNode* FirstChild() const { return firstChild; } ///< The first child of this node. Will be null if there are no children. + TiXmlNode* FirstChild() { return firstChild; } + const TiXmlNode* FirstChild( const char * value ) const; ///< The first child of this node with the matching 'value'. Will be null if none found. + /// The first child of this node with the matching 'value'. Will be null if none found. + TiXmlNode* FirstChild( const char * _value ) { + // Call through to the const version - safe since nothing is changed. Exiting syntax: cast this to a const (always safe) + // call the method, cast the return back to non-const. + return const_cast< TiXmlNode* > ((const_cast< const TiXmlNode* >(this))->FirstChild( _value )); + } + const TiXmlNode* LastChild() const { return lastChild; } /// The last child of this node. Will be null if there are no children. + TiXmlNode* LastChild() { return lastChild; } + + const TiXmlNode* LastChild( const char * value ) const; /// The last child of this node matching 'value'. Will be null if there are no children. + TiXmlNode* LastChild( const char * _value ) { + return const_cast< TiXmlNode* > ((const_cast< const TiXmlNode* >(this))->LastChild( _value )); + } + + #ifdef TIXML_USE_STL + const TiXmlNode* FirstChild( const std::string& _value ) const { return FirstChild (_value.c_str ()); } ///< STL std::string form. + TiXmlNode* FirstChild( const std::string& _value ) { return FirstChild (_value.c_str ()); } ///< STL std::string form. + const TiXmlNode* LastChild( const std::string& _value ) const { return LastChild (_value.c_str ()); } ///< STL std::string form. + TiXmlNode* LastChild( const std::string& _value ) { return LastChild (_value.c_str ()); } ///< STL std::string form. + #endif + + /** An alternate way to walk the children of a node. + One way to iterate over nodes is: + @verbatim + for( child = parent->FirstChild(); child; child = child->NextSibling() ) + @endverbatim + + IterateChildren does the same thing with the syntax: + @verbatim + child = 0; + while( child = parent->IterateChildren( child ) ) + @endverbatim + + IterateChildren takes the previous child as input and finds + the next one. If the previous child is null, it returns the + first. IterateChildren will return null when done. + */ + const TiXmlNode* IterateChildren( const TiXmlNode* previous ) const; + TiXmlNode* IterateChildren( const TiXmlNode* previous ) { + return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->IterateChildren( previous ) ); + } + + /// This flavor of IterateChildren searches for children with a particular 'value' + const TiXmlNode* IterateChildren( const char * value, const TiXmlNode* previous ) const; + TiXmlNode* IterateChildren( const char * _value, const TiXmlNode* previous ) { + return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->IterateChildren( _value, previous ) ); + } + + #ifdef TIXML_USE_STL + const TiXmlNode* IterateChildren( const std::string& _value, const TiXmlNode* previous ) const { return IterateChildren (_value.c_str (), previous); } ///< STL std::string form. + TiXmlNode* IterateChildren( const std::string& _value, const TiXmlNode* previous ) { return IterateChildren (_value.c_str (), previous); } ///< STL std::string form. + #endif + + /** Add a new node related to this. Adds a child past the LastChild. + Returns a pointer to the new object or NULL if an error occured. + */ + TiXmlNode* InsertEndChild( const TiXmlNode& addThis ); + + + /** Add a new node related to this. Adds a child past the LastChild. + + NOTE: the node to be added is passed by pointer, and will be + henceforth owned (and deleted) by tinyXml. This method is efficient + and avoids an extra copy, but should be used with care as it + uses a different memory model than the other insert functions. + + @sa InsertEndChild + */ + TiXmlNode* LinkEndChild( TiXmlNode* addThis ); + + /** Add a new node related to this. Adds a child before the specified child. + Returns a pointer to the new object or NULL if an error occured. + */ + TiXmlNode* InsertBeforeChild( TiXmlNode* beforeThis, const TiXmlNode& addThis ); + + /** Add a new node related to this. Adds a child after the specified child. + Returns a pointer to the new object or NULL if an error occured. + */ + TiXmlNode* InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis ); + + /** Replace a child of this node. + Returns a pointer to the new object or NULL if an error occured. + */ + TiXmlNode* ReplaceChild( TiXmlNode* replaceThis, const TiXmlNode& withThis ); + + /// Delete a child of this node. + bool RemoveChild( TiXmlNode* removeThis ); + + /// Navigate to a sibling node. + const TiXmlNode* PreviousSibling() const { return prev; } + TiXmlNode* PreviousSibling() { return prev; } + + /// Navigate to a sibling node. + const TiXmlNode* PreviousSibling( const char * ) const; + TiXmlNode* PreviousSibling( const char *_prev ) { + return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->PreviousSibling( _prev ) ); + } + + #ifdef TIXML_USE_STL + const TiXmlNode* PreviousSibling( const std::string& _value ) const { return PreviousSibling (_value.c_str ()); } ///< STL std::string form. + TiXmlNode* PreviousSibling( const std::string& _value ) { return PreviousSibling (_value.c_str ()); } ///< STL std::string form. + const TiXmlNode* NextSibling( const std::string& _value) const { return NextSibling (_value.c_str ()); } ///< STL std::string form. + TiXmlNode* NextSibling( const std::string& _value) { return NextSibling (_value.c_str ()); } ///< STL std::string form. + #endif + + /// Navigate to a sibling node. + const TiXmlNode* NextSibling() const { return next; } + TiXmlNode* NextSibling() { return next; } + + /// Navigate to a sibling node with the given 'value'. + const TiXmlNode* NextSibling( const char * ) const; + TiXmlNode* NextSibling( const char* _next ) { + return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->NextSibling( _next ) ); + } + + /** Convenience function to get through elements. + Calls NextSibling and ToElement. Will skip all non-Element + nodes. Returns 0 if there is not another element. + */ + const TiXmlElement* NextSiblingElement() const; + TiXmlElement* NextSiblingElement() { + return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->NextSiblingElement() ); + } + + /** Convenience function to get through elements. + Calls NextSibling and ToElement. Will skip all non-Element + nodes. Returns 0 if there is not another element. + */ + const TiXmlElement* NextSiblingElement( const char * ) const; + TiXmlElement* NextSiblingElement( const char *_next ) { + return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->NextSiblingElement( _next ) ); + } + + #ifdef TIXML_USE_STL + const TiXmlElement* NextSiblingElement( const std::string& _value) const { return NextSiblingElement (_value.c_str ()); } ///< STL std::string form. + TiXmlElement* NextSiblingElement( const std::string& _value) { return NextSiblingElement (_value.c_str ()); } ///< STL std::string form. + #endif + + /// Convenience function to get through elements. + const TiXmlElement* FirstChildElement() const; + TiXmlElement* FirstChildElement() { + return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->FirstChildElement() ); + } + + /// Convenience function to get through elements. + const TiXmlElement* FirstChildElement( const char * _value ) const; + TiXmlElement* FirstChildElement( const char * _value ) { + return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->FirstChildElement( _value ) ); + } + + #ifdef TIXML_USE_STL + const TiXmlElement* FirstChildElement( const std::string& _value ) const { return FirstChildElement (_value.c_str ()); } ///< STL std::string form. + TiXmlElement* FirstChildElement( const std::string& _value ) { return FirstChildElement (_value.c_str ()); } ///< STL std::string form. + #endif + + /** Query the type (as an enumerated value, above) of this node. + The possible types are: DOCUMENT, ELEMENT, COMMENT, + UNKNOWN, TEXT, and DECLARATION. + */ + int Type() const { return type; } + + /** Return a pointer to the Document this node lives in. + Returns null if not in a document. + */ + const TiXmlDocument* GetDocument() const; + TiXmlDocument* GetDocument() { + return const_cast< TiXmlDocument* >( (const_cast< const TiXmlNode* >(this))->GetDocument() ); + } + + /// Returns true if this node has no children. + bool NoChildren() const { return !firstChild; } + + virtual const TiXmlDocument* ToDocument() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + virtual const TiXmlElement* ToElement() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + virtual const TiXmlComment* ToComment() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + virtual const TiXmlUnknown* ToUnknown() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + virtual const TiXmlText* ToText() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + virtual const TiXmlDeclaration* ToDeclaration() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + + virtual TiXmlDocument* ToDocument() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + virtual TiXmlElement* ToElement() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + virtual TiXmlComment* ToComment() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + virtual TiXmlUnknown* ToUnknown() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + virtual TiXmlText* ToText() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + virtual TiXmlDeclaration* ToDeclaration() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type. + + /** Create an exact duplicate of this node and return it. The memory must be deleted + by the caller. + */ + virtual TiXmlNode* Clone() const = 0; + + /** Accept a hierchical visit the nodes in the TinyXML DOM. Every node in the + XML tree will be conditionally visited and the host will be called back + via the TiXmlVisitor interface. + + This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse + the XML for the callbacks, so the performance of TinyXML is unchanged by using this + interface versus any other.) + + The interface has been based on ideas from: + + - http://www.saxproject.org/ + - http://c2.com/cgi/wiki?HierarchicalVisitorPattern + + Which are both good references for "visiting". + + An example of using Accept(): + @verbatim + TiXmlPrinter printer; + tinyxmlDoc.Accept( &printer ); + const char* xmlcstr = printer.CStr(); + @endverbatim + */ + virtual bool Accept( TiXmlVisitor* visitor ) const = 0; + +protected: + TiXmlNode( NodeType _type ); + + // Copy to the allocated object. Shared functionality between Clone, Copy constructor, + // and the assignment operator. + void CopyTo( TiXmlNode* target ) const; + + #ifdef TIXML_USE_STL + // The real work of the input operator. + virtual void StreamIn( std::istream* in, TIXML_STRING* tag ) = 0; + #endif + + // Figure out what is at *p, and parse it. Returns null if it is not an xml node. + TiXmlNode* Identify( const char* start, TiXmlEncoding encoding ); + + TiXmlNode* parent; + NodeType type; + + TiXmlNode* firstChild; + TiXmlNode* lastChild; + + TIXML_STRING value; + + TiXmlNode* prev; + TiXmlNode* next; + +private: + TiXmlNode( const TiXmlNode& ); // not implemented. + void operator=( const TiXmlNode& base ); // not allowed. +}; + + +/** An attribute is a name-value pair. Elements have an arbitrary + number of attributes, each with a unique name. + + @note The attributes are not TiXmlNodes, since they are not + part of the tinyXML document object model. There are other + suggested ways to look at this problem. +*/ +class TiXmlAttribute : public TiXmlBase +{ + friend class TiXmlAttributeSet; + +public: + /// Construct an empty attribute. + TiXmlAttribute() : TiXmlBase() + { + document = 0; + prev = next = 0; + } + + #ifdef TIXML_USE_STL + /// std::string constructor. + TiXmlAttribute( const std::string& _name, const std::string& _value ) + { + name = _name; + value = _value; + document = 0; + prev = next = 0; + } + #endif + + /// Construct an attribute with a name and value. + TiXmlAttribute( const char * _name, const char * _value ) + { + name = _name; + value = _value; + document = 0; + prev = next = 0; + } + + const char* Name() const { return name.c_str(); } ///< Return the name of this attribute. + const char* Value() const { return value.c_str(); } ///< Return the value of this attribute. + #ifdef TIXML_USE_STL + const std::string& ValueStr() const { return value; } ///< Return the value of this attribute. + #endif + int IntValue() const; ///< Return the value of this attribute, converted to an integer. + double DoubleValue() const; ///< Return the value of this attribute, converted to a double. + + // Get the tinyxml string representation + const TIXML_STRING& NameTStr() const { return name; } + + /** QueryIntValue examines the value string. It is an alternative to the + IntValue() method with richer error checking. + If the value is an integer, it is stored in 'value' and + the call returns TIXML_SUCCESS. If it is not + an integer, it returns TIXML_WRONG_TYPE. + + A specialized but useful call. Note that for success it returns 0, + which is the opposite of almost all other TinyXml calls. + */ + int QueryIntValue( int* _value ) const; + /// QueryDoubleValue examines the value string. See QueryIntValue(). + int QueryDoubleValue( double* _value ) const; + + void SetName( const char* _name ) { name = _name; } ///< Set the name of this attribute. + void SetValue( const char* _value ) { value = _value; } ///< Set the value. + + void SetIntValue( int _value ); ///< Set the value from an integer. + void SetDoubleValue( double _value ); ///< Set the value from a double. + + #ifdef TIXML_USE_STL + /// STL std::string form. + void SetName( const std::string& _name ) { name = _name; } + /// STL std::string form. + void SetValue( const std::string& _value ) { value = _value; } + #endif + + /// Get the next sibling attribute in the DOM. Returns null at end. + const TiXmlAttribute* Next() const; + TiXmlAttribute* Next() { + return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttribute* >(this))->Next() ); + } + + /// Get the previous sibling attribute in the DOM. Returns null at beginning. + const TiXmlAttribute* Previous() const; + TiXmlAttribute* Previous() { + return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttribute* >(this))->Previous() ); + } + + bool operator==( const TiXmlAttribute& rhs ) const { return rhs.name == name; } + bool operator<( const TiXmlAttribute& rhs ) const { return name < rhs.name; } + bool operator>( const TiXmlAttribute& rhs ) const { return name > rhs.name; } + + /* Attribute parsing starts: first letter of the name + returns: the next char after the value end quote + */ + virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding ); + + // Prints this Attribute to a FILE stream. + virtual void Print( FILE* cfile, int depth ) const { + Print( cfile, depth, 0 ); + } + void Print( FILE* cfile, int depth, TIXML_STRING* str ) const; + + // [internal use] + // Set the document pointer so the attribute can report errors. + void SetDocument( TiXmlDocument* doc ) { document = doc; } + +private: + TiXmlAttribute( const TiXmlAttribute& ); // not implemented. + void operator=( const TiXmlAttribute& base ); // not allowed. + + TiXmlDocument* document; // A pointer back to a document, for error reporting. + TIXML_STRING name; + TIXML_STRING value; + TiXmlAttribute* prev; + TiXmlAttribute* next; +}; + + +/* A class used to manage a group of attributes. + It is only used internally, both by the ELEMENT and the DECLARATION. + + The set can be changed transparent to the Element and Declaration + classes that use it, but NOT transparent to the Attribute + which has to implement a next() and previous() method. Which makes + it a bit problematic and prevents the use of STL. + + This version is implemented with circular lists because: + - I like circular lists + - it demonstrates some independence from the (typical) doubly linked list. +*/ +class TiXmlAttributeSet +{ +public: + TiXmlAttributeSet(); + ~TiXmlAttributeSet(); + + void Add( TiXmlAttribute* attribute ); + void Remove( TiXmlAttribute* attribute ); + + const TiXmlAttribute* First() const { return ( sentinel.next == &sentinel ) ? 0 : sentinel.next; } + TiXmlAttribute* First() { return ( sentinel.next == &sentinel ) ? 0 : sentinel.next; } + const TiXmlAttribute* Last() const { return ( sentinel.prev == &sentinel ) ? 0 : sentinel.prev; } + TiXmlAttribute* Last() { return ( sentinel.prev == &sentinel ) ? 0 : sentinel.prev; } + + const TiXmlAttribute* Find( const char* _name ) const; + TiXmlAttribute* Find( const char* _name ) { + return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttributeSet* >(this))->Find( _name ) ); + } + #ifdef TIXML_USE_STL + const TiXmlAttribute* Find( const std::string& _name ) const; + TiXmlAttribute* Find( const std::string& _name ) { + return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttributeSet* >(this))->Find( _name ) ); + } + + #endif + +private: + //*ME: Because of hidden/disabled copy-construktor in TiXmlAttribute (sentinel-element), + //*ME: this class must be also use a hidden/disabled copy-constructor !!! + TiXmlAttributeSet( const TiXmlAttributeSet& ); // not allowed + void operator=( const TiXmlAttributeSet& ); // not allowed (as TiXmlAttribute) + + TiXmlAttribute sentinel; +}; + + +/** The element is a container class. It has a value, the element name, + and can contain other elements, text, comments, and unknowns. + Elements also contain an arbitrary number of attributes. +*/ +class TiXmlElement : public TiXmlNode +{ +public: + /// Construct an element. + TiXmlElement (const char * in_value); + + #ifdef TIXML_USE_STL + /// std::string constructor. + TiXmlElement( const std::string& _value ); + #endif + + TiXmlElement( const TiXmlElement& ); + + void operator=( const TiXmlElement& base ); + + virtual ~TiXmlElement(); + + /** Given an attribute name, Attribute() returns the value + for the attribute of that name, or null if none exists. + */ + const char* Attribute( const char* name ) const; + + /** Given an attribute name, Attribute() returns the value + for the attribute of that name, or null if none exists. + If the attribute exists and can be converted to an integer, + the integer value will be put in the return 'i', if 'i' + is non-null. + */ + const char* Attribute( const char* name, int* i ) const; + + /** Given an attribute name, Attribute() returns the value + for the attribute of that name, or null if none exists. + If the attribute exists and can be converted to an double, + the double value will be put in the return 'd', if 'd' + is non-null. + */ + const char* Attribute( const char* name, double* d ) const; + + /** QueryIntAttribute examines the attribute - it is an alternative to the + Attribute() method with richer error checking. + If the attribute is an integer, it is stored in 'value' and + the call returns TIXML_SUCCESS. If it is not + an integer, it returns TIXML_WRONG_TYPE. If the attribute + does not exist, then TIXML_NO_ATTRIBUTE is returned. + */ + int QueryIntAttribute( const char* name, int* _value ) const; + /// QueryDoubleAttribute examines the attribute - see QueryIntAttribute(). + int QueryDoubleAttribute( const char* name, double* _value ) const; + /// QueryFloatAttribute examines the attribute - see QueryIntAttribute(). + int QueryFloatAttribute( const char* name, float* _value ) const { + double d; + int result = QueryDoubleAttribute( name, &d ); + if ( result == TIXML_SUCCESS ) { + *_value = (float)d; + } + return result; + } + + #ifdef TIXML_USE_STL + /** Template form of the attribute query which will try to read the + attribute into the specified type. Very easy, very powerful, but + be careful to make sure to call this with the correct type. + + NOTE: This method doesn't work correctly for 'string' types. + + @return TIXML_SUCCESS, TIXML_WRONG_TYPE, or TIXML_NO_ATTRIBUTE + */ + template< typename T > int QueryValueAttribute( const std::string& name, T* outValue ) const + { + const TiXmlAttribute* node = attributeSet.Find( name ); + if ( !node ) + return TIXML_NO_ATTRIBUTE; + + std::stringstream sstream( node->ValueStr() ); + sstream >> *outValue; + if ( !sstream.fail() ) + return TIXML_SUCCESS; + return TIXML_WRONG_TYPE; + } + /* + This is - in theory - a bug fix for "QueryValueAtribute returns truncated std::string" + but template specialization is hard to get working cross-compiler. Leaving the bug for now. + + // The above will fail for std::string because the space character is used as a seperator. + // Specialize for strings. Bug [ 1695429 ] QueryValueAtribute returns truncated std::string + template<> int QueryValueAttribute( const std::string& name, std::string* outValue ) const + { + const TiXmlAttribute* node = attributeSet.Find( name ); + if ( !node ) + return TIXML_NO_ATTRIBUTE; + *outValue = node->ValueStr(); + return TIXML_SUCCESS; + } + */ + #endif + + /** Sets an attribute of name to a given value. The attribute + will be created if it does not exist, or changed if it does. + */ + void SetAttribute( const char* name, const char * _value ); + + #ifdef TIXML_USE_STL + const std::string* Attribute( const std::string& name ) const; + const std::string* Attribute( const std::string& name, int* i ) const; + const std::string* Attribute( const std::string& name, double* d ) const; + int QueryIntAttribute( const std::string& name, int* _value ) const; + int QueryDoubleAttribute( const std::string& name, double* _value ) const; + + /// STL std::string form. + void SetAttribute( const std::string& name, const std::string& _value ); + ///< STL std::string form. + void SetAttribute( const std::string& name, int _value ); + #endif + + /** Sets an attribute of name to a given value. The attribute + will be created if it does not exist, or changed if it does. + */ + void SetAttribute( const char * name, int value ); + + /** Sets an attribute of name to a given value. The attribute + will be created if it does not exist, or changed if it does. + */ + void SetDoubleAttribute( const char * name, double value ); + + /** Deletes an attribute with the given name. + */ + void RemoveAttribute( const char * name ); + #ifdef TIXML_USE_STL + void RemoveAttribute( const std::string& name ) { RemoveAttribute (name.c_str ()); } ///< STL std::string form. + #endif + + const TiXmlAttribute* FirstAttribute() const { return attributeSet.First(); } ///< Access the first attribute in this element. + TiXmlAttribute* FirstAttribute() { return attributeSet.First(); } + const TiXmlAttribute* LastAttribute() const { return attributeSet.Last(); } ///< Access the last attribute in this element. + TiXmlAttribute* LastAttribute() { return attributeSet.Last(); } + + /** Convenience function for easy access to the text inside an element. Although easy + and concise, GetText() is limited compared to getting the TiXmlText child + and accessing it directly. + + If the first child of 'this' is a TiXmlText, the GetText() + returns the character string of the Text node, else null is returned. + + This is a convenient method for getting the text of simple contained text: + @verbatim + <foo>This is text</foo> + const char* str = fooElement->GetText(); + @endverbatim + + 'str' will be a pointer to "This is text". + + Note that this function can be misleading. If the element foo was created from + this XML: + @verbatim + <foo><b>This is text</b></foo> + @endverbatim + + then the value of str would be null. The first child node isn't a text node, it is + another element. From this XML: + @verbatim + <foo>This is <b>text</b></foo> + @endverbatim + GetText() will return "This is ". + + WARNING: GetText() accesses a child node - don't become confused with the + similarly named TiXmlHandle::Text() and TiXmlNode::ToText() which are + safe type casts on the referenced node. + */ + const char* GetText() const; + + /// Creates a new Element and returns it - the returned element is a copy. + virtual TiXmlNode* Clone() const; + // Print the Element to a FILE stream. + virtual void Print( FILE* cfile, int depth ) const; + + /* Attribtue parsing starts: next char past '<' + returns: next char past '>' + */ + virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding ); + + virtual const TiXmlElement* ToElement() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + virtual TiXmlElement* ToElement() { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + + /** Walk the XML tree visiting this node and all of its children. + */ + virtual bool Accept( TiXmlVisitor* visitor ) const; + +protected: + + void CopyTo( TiXmlElement* target ) const; + void ClearThis(); // like clear, but initializes 'this' object as well + + // Used to be public [internal use] + #ifdef TIXML_USE_STL + virtual void StreamIn( std::istream * in, TIXML_STRING * tag ); + #endif + /* [internal use] + Reads the "value" of the element -- another element, or text. + This should terminate with the current end tag. + */ + const char* ReadValue( const char* in, TiXmlParsingData* prevData, TiXmlEncoding encoding ); + +private: + + TiXmlAttributeSet attributeSet; +}; + + +/** An XML comment. +*/ +class TiXmlComment : public TiXmlNode +{ +public: + /// Constructs an empty comment. + TiXmlComment() : TiXmlNode( TiXmlNode::COMMENT ) {} + /// Construct a comment from text. + TiXmlComment( const char* _value ) : TiXmlNode( TiXmlNode::COMMENT ) { + SetValue( _value ); + } + TiXmlComment( const TiXmlComment& ); + void operator=( const TiXmlComment& base ); + + virtual ~TiXmlComment() {} + + /// Returns a copy of this Comment. + virtual TiXmlNode* Clone() const; + // Write this Comment to a FILE stream. + virtual void Print( FILE* cfile, int depth ) const; + + /* Attribtue parsing starts: at the ! of the !-- + returns: next char past '>' + */ + virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding ); + + virtual const TiXmlComment* ToComment() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + virtual TiXmlComment* ToComment() { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + + /** Walk the XML tree visiting this node and all of its children. + */ + virtual bool Accept( TiXmlVisitor* visitor ) const; + +protected: + void CopyTo( TiXmlComment* target ) const; + + // used to be public + #ifdef TIXML_USE_STL + virtual void StreamIn( std::istream * in, TIXML_STRING * tag ); + #endif +// virtual void StreamOut( TIXML_OSTREAM * out ) const; + +private: + +}; + + +/** XML text. A text node can have 2 ways to output the next. "normal" output + and CDATA. It will default to the mode it was parsed from the XML file and + you generally want to leave it alone, but you can change the output mode with + SetCDATA() and query it with CDATA(). +*/ +class TiXmlText : public TiXmlNode +{ + friend class TiXmlElement; +public: + /** Constructor for text element. By default, it is treated as + normal, encoded text. If you want it be output as a CDATA text + element, set the parameter _cdata to 'true' + */ + TiXmlText (const char * initValue ) : TiXmlNode (TiXmlNode::TEXT) + { + SetValue( initValue ); + cdata = false; + } + virtual ~TiXmlText() {} + + #ifdef TIXML_USE_STL + /// Constructor. + TiXmlText( const std::string& initValue ) : TiXmlNode (TiXmlNode::TEXT) + { + SetValue( initValue ); + cdata = false; + } + #endif + + TiXmlText( const TiXmlText& copy ) : TiXmlNode( TiXmlNode::TEXT ) { copy.CopyTo( this ); } + void operator=( const TiXmlText& base ) { base.CopyTo( this ); } + + // Write this text object to a FILE stream. + virtual void Print( FILE* cfile, int depth ) const; + + /// Queries whether this represents text using a CDATA section. + bool CDATA() const { return cdata; } + /// Turns on or off a CDATA representation of text. + void SetCDATA( bool _cdata ) { cdata = _cdata; } + + virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding ); + + virtual const TiXmlText* ToText() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + virtual TiXmlText* ToText() { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + + /** Walk the XML tree visiting this node and all of its children. + */ + virtual bool Accept( TiXmlVisitor* content ) const; + +protected : + /// [internal use] Creates a new Element and returns it. + virtual TiXmlNode* Clone() const; + void CopyTo( TiXmlText* target ) const; + + bool Blank() const; // returns true if all white space and new lines + // [internal use] + #ifdef TIXML_USE_STL + virtual void StreamIn( std::istream * in, TIXML_STRING * tag ); + #endif + +private: + bool cdata; // true if this should be input and output as a CDATA style text element +}; + + +/** In correct XML the declaration is the first entry in the file. + @verbatim + <?xml version="1.0" standalone="yes"?> + @endverbatim + + TinyXml will happily read or write files without a declaration, + however. There are 3 possible attributes to the declaration: + version, encoding, and standalone. + + Note: In this version of the code, the attributes are + handled as special cases, not generic attributes, simply + because there can only be at most 3 and they are always the same. +*/ +class TiXmlDeclaration : public TiXmlNode +{ +public: + /// Construct an empty declaration. + TiXmlDeclaration() : TiXmlNode( TiXmlNode::DECLARATION ) {} + +#ifdef TIXML_USE_STL + /// Constructor. + TiXmlDeclaration( const std::string& _version, + const std::string& _encoding, + const std::string& _standalone ); +#endif + + /// Construct. + TiXmlDeclaration( const char* _version, + const char* _encoding, + const char* _standalone ); + + TiXmlDeclaration( const TiXmlDeclaration& copy ); + void operator=( const TiXmlDeclaration& copy ); + + virtual ~TiXmlDeclaration() {} + + /// Version. Will return an empty string if none was found. + const char *Version() const { return version.c_str (); } + /// Encoding. Will return an empty string if none was found. + const char *Encoding() const { return encoding.c_str (); } + /// Is this a standalone document? + const char *Standalone() const { return standalone.c_str (); } + + /// Creates a copy of this Declaration and returns it. + virtual TiXmlNode* Clone() const; + // Print this declaration to a FILE stream. + virtual void Print( FILE* cfile, int depth, TIXML_STRING* str ) const; + virtual void Print( FILE* cfile, int depth ) const { + Print( cfile, depth, 0 ); + } + + virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding ); + + virtual const TiXmlDeclaration* ToDeclaration() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + virtual TiXmlDeclaration* ToDeclaration() { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + + /** Walk the XML tree visiting this node and all of its children. + */ + virtual bool Accept( TiXmlVisitor* visitor ) const; + +protected: + void CopyTo( TiXmlDeclaration* target ) const; + // used to be public + #ifdef TIXML_USE_STL + virtual void StreamIn( std::istream * in, TIXML_STRING * tag ); + #endif + +private: + + TIXML_STRING version; + TIXML_STRING encoding; + TIXML_STRING standalone; +}; + + +/** Any tag that tinyXml doesn't recognize is saved as an + unknown. It is a tag of text, but should not be modified. + It will be written back to the XML, unchanged, when the file + is saved. + + DTD tags get thrown into TiXmlUnknowns. +*/ +class TiXmlUnknown : public TiXmlNode +{ +public: + TiXmlUnknown() : TiXmlNode( TiXmlNode::UNKNOWN ) {} + virtual ~TiXmlUnknown() {} + + TiXmlUnknown( const TiXmlUnknown& copy ) : TiXmlNode( TiXmlNode::UNKNOWN ) { copy.CopyTo( this ); } + void operator=( const TiXmlUnknown& copy ) { copy.CopyTo( this ); } + + /// Creates a copy of this Unknown and returns it. + virtual TiXmlNode* Clone() const; + // Print this Unknown to a FILE stream. + virtual void Print( FILE* cfile, int depth ) const; + + virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding ); + + virtual const TiXmlUnknown* ToUnknown() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + virtual TiXmlUnknown* ToUnknown() { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + + /** Walk the XML tree visiting this node and all of its children. + */ + virtual bool Accept( TiXmlVisitor* content ) const; + +protected: + void CopyTo( TiXmlUnknown* target ) const; + + #ifdef TIXML_USE_STL + virtual void StreamIn( std::istream * in, TIXML_STRING * tag ); + #endif + +private: + +}; + + +/** Always the top level node. A document binds together all the + XML pieces. It can be saved, loaded, and printed to the screen. + The 'value' of a document node is the xml file name. +*/ +class TiXmlDocument : public TiXmlNode +{ +public: + /// Create an empty document, that has no name. + TiXmlDocument(); + /// Create a document with a name. The name of the document is also the filename of the xml. + TiXmlDocument( const char * documentName ); + + #ifdef TIXML_USE_STL + /// Constructor. + TiXmlDocument( const std::string& documentName ); + #endif + + TiXmlDocument( const TiXmlDocument& copy ); + void operator=( const TiXmlDocument& copy ); + + virtual ~TiXmlDocument() {} + + /** Load a file using the current document value. + Returns true if successful. Will delete any existing + document data before loading. + */ + bool LoadFile( TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING ); + /// Save a file using the current document value. Returns true if successful. + bool SaveFile() const; + /// Load a file using the given filename. Returns true if successful. + bool LoadFile( const char * filename, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING ); + /// Save a file using the given filename. Returns true if successful. + bool SaveFile( const char * filename ) const; + /** Load a file using the given FILE*. Returns true if successful. Note that this method + doesn't stream - the entire object pointed at by the FILE* + will be interpreted as an XML file. TinyXML doesn't stream in XML from the current + file location. Streaming may be added in the future. + */ + bool LoadFile( FILE*, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING ); + /// Save a file using the given FILE*. Returns true if successful. + bool SaveFile( FILE* ) const; + + #ifdef TIXML_USE_STL + bool LoadFile( const std::string& filename, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING ) ///< STL std::string version. + { +// StringToBuffer f( filename ); +// return ( f.buffer && LoadFile( f.buffer, encoding )); + return LoadFile( filename.c_str(), encoding ); + } + bool SaveFile( const std::string& filename ) const ///< STL std::string version. + { +// StringToBuffer f( filename ); +// return ( f.buffer && SaveFile( f.buffer )); + return SaveFile( filename.c_str() ); + } + #endif + + /** Parse the given null terminated block of xml data. Passing in an encoding to this + method (either TIXML_ENCODING_LEGACY or TIXML_ENCODING_UTF8 will force TinyXml + to use that encoding, regardless of what TinyXml might otherwise try to detect. + */ + virtual const char* Parse( const char* p, TiXmlParsingData* data = 0, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING ); + + /** Get the root element -- the only top level element -- of the document. + In well formed XML, there should only be one. TinyXml is tolerant of + multiple elements at the document level. + */ + const TiXmlElement* RootElement() const { return FirstChildElement(); } + TiXmlElement* RootElement() { return FirstChildElement(); } + + /** If an error occurs, Error will be set to true. Also, + - The ErrorId() will contain the integer identifier of the error (not generally useful) + - The ErrorDesc() method will return the name of the error. (very useful) + - The ErrorRow() and ErrorCol() will return the location of the error (if known) + */ + bool Error() const { return error; } + + /// Contains a textual (english) description of the error if one occurs. + const char * ErrorDesc() const { return errorDesc.c_str (); } + + /** Generally, you probably want the error string ( ErrorDesc() ). But if you + prefer the ErrorId, this function will fetch it. + */ + int ErrorId() const { return errorId; } + + /** Returns the location (if known) of the error. The first column is column 1, + and the first row is row 1. A value of 0 means the row and column wasn't applicable + (memory errors, for example, have no row/column) or the parser lost the error. (An + error in the error reporting, in that case.) + + @sa SetTabSize, Row, Column + */ + int ErrorRow() const { return errorLocation.row+1; } + int ErrorCol() const { return errorLocation.col+1; } ///< The column where the error occured. See ErrorRow() + + /** SetTabSize() allows the error reporting functions (ErrorRow() and ErrorCol()) + to report the correct values for row and column. It does not change the output + or input in any way. + + By calling this method, with a tab size + greater than 0, the row and column of each node and attribute is stored + when the file is loaded. Very useful for tracking the DOM back in to + the source file. + + The tab size is required for calculating the location of nodes. If not + set, the default of 4 is used. The tabsize is set per document. Setting + the tabsize to 0 disables row/column tracking. + + Note that row and column tracking is not supported when using operator>>. + + The tab size needs to be enabled before the parse or load. Correct usage: + @verbatim + TiXmlDocument doc; + doc.SetTabSize( 8 ); + doc.Load( "myfile.xml" ); + @endverbatim + + @sa Row, Column + */ + void SetTabSize( int _tabsize ) { tabsize = _tabsize; } + + int TabSize() const { return tabsize; } + + /** If you have handled the error, it can be reset with this call. The error + state is automatically cleared if you Parse a new XML block. + */ + void ClearError() { error = false; + errorId = 0; + errorDesc = ""; + errorLocation.row = errorLocation.col = 0; + //errorLocation.last = 0; + } + + /** Write the document to standard out using formatted printing ("pretty print"). */ + void Print() const { Print( stdout, 0 ); } + + /* Write the document to a string using formatted printing ("pretty print"). This + will allocate a character array (new char[]) and return it as a pointer. The + calling code pust call delete[] on the return char* to avoid a memory leak. + */ + //char* PrintToMemory() const; + + /// Print this Document to a FILE stream. + virtual void Print( FILE* cfile, int depth = 0 ) const; + // [internal use] + void SetError( int err, const char* errorLocation, TiXmlParsingData* prevData, TiXmlEncoding encoding ); + + virtual const TiXmlDocument* ToDocument() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + virtual TiXmlDocument* ToDocument() { return this; } ///< Cast to a more defined type. Will return null not of the requested type. + + /** Walk the XML tree visiting this node and all of its children. + */ + virtual bool Accept( TiXmlVisitor* content ) const; + +protected : + // [internal use] + virtual TiXmlNode* Clone() const; + #ifdef TIXML_USE_STL + virtual void StreamIn( std::istream * in, TIXML_STRING * tag ); + #endif + +private: + void CopyTo( TiXmlDocument* target ) const; + + bool error; + int errorId; + TIXML_STRING errorDesc; + int tabsize; + TiXmlCursor errorLocation; + bool useMicrosoftBOM; // the UTF-8 BOM were found when read. Note this, and try to write. +}; + + +/** + A TiXmlHandle is a class that wraps a node pointer with null checks; this is + an incredibly useful thing. Note that TiXmlHandle is not part of the TinyXml + DOM structure. It is a separate utility class. + + Take an example: + @verbatim + <Document> + <Element attributeA = "valueA"> + <Child attributeB = "value1" /> + <Child attributeB = "value2" /> + </Element> + <Document> + @endverbatim + + Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very + easy to write a *lot* of code that looks like: + + @verbatim + TiXmlElement* root = document.FirstChildElement( "Document" ); + if ( root ) + { + TiXmlElement* element = root->FirstChildElement( "Element" ); + if ( element ) + { + TiXmlElement* child = element->FirstChildElement( "Child" ); + if ( child ) + { + TiXmlElement* child2 = child->NextSiblingElement( "Child" ); + if ( child2 ) + { + // Finally do something useful. + @endverbatim + + And that doesn't even cover "else" cases. TiXmlHandle addresses the verbosity + of such code. A TiXmlHandle checks for null pointers so it is perfectly safe + and correct to use: + + @verbatim + TiXmlHandle docHandle( &document ); + TiXmlElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", 1 ).ToElement(); + if ( child2 ) + { + // do something useful + @endverbatim + + Which is MUCH more concise and useful. + + It is also safe to copy handles - internally they are nothing more than node pointers. + @verbatim + TiXmlHandle handleCopy = handle; + @endverbatim + + What they should not be used for is iteration: + + @verbatim + int i=0; + while ( true ) + { + TiXmlElement* child = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", i ).ToElement(); + if ( !child ) + break; + // do something + ++i; + } + @endverbatim + + It seems reasonable, but it is in fact two embedded while loops. The Child method is + a linear walk to find the element, so this code would iterate much more than it needs + to. Instead, prefer: + + @verbatim + TiXmlElement* child = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).FirstChild( "Child" ).ToElement(); + + for( child; child; child=child->NextSiblingElement() ) + { + // do something + } + @endverbatim +*/ +class TiXmlHandle +{ +public: + /// Create a handle from any node (at any depth of the tree.) This can be a null pointer. + TiXmlHandle( TiXmlNode* _node ) { this->node = _node; } + /// Copy constructor + TiXmlHandle( const TiXmlHandle& ref ) { this->node = ref.node; } + TiXmlHandle operator=( const TiXmlHandle& ref ) { this->node = ref.node; return *this; } + + /// Return a handle to the first child node. + TiXmlHandle FirstChild() const; + /// Return a handle to the first child node with the given name. + TiXmlHandle FirstChild( const char * value ) const; + /// Return a handle to the first child element. + TiXmlHandle FirstChildElement() const; + /// Return a handle to the first child element with the given name. + TiXmlHandle FirstChildElement( const char * value ) const; + + /** Return a handle to the "index" child with the given name. + The first child is 0, the second 1, etc. + */ + TiXmlHandle Child( const char* value, int index ) const; + /** Return a handle to the "index" child. + The first child is 0, the second 1, etc. + */ + TiXmlHandle Child( int index ) const; + /** Return a handle to the "index" child element with the given name. + The first child element is 0, the second 1, etc. Note that only TiXmlElements + are indexed: other types are not counted. + */ + TiXmlHandle ChildElement( const char* value, int index ) const; + /** Return a handle to the "index" child element. + The first child element is 0, the second 1, etc. Note that only TiXmlElements + are indexed: other types are not counted. + */ + TiXmlHandle ChildElement( int index ) const; + + #ifdef TIXML_USE_STL + TiXmlHandle FirstChild( const std::string& _value ) const { return FirstChild( _value.c_str() ); } + TiXmlHandle FirstChildElement( const std::string& _value ) const { return FirstChildElement( _value.c_str() ); } + + TiXmlHandle Child( const std::string& _value, int index ) const { return Child( _value.c_str(), index ); } + TiXmlHandle ChildElement( const std::string& _value, int index ) const { return ChildElement( _value.c_str(), index ); } + #endif + + /** Return the handle as a TiXmlNode. This may return null. + */ + TiXmlNode* ToNode() const { return node; } + /** Return the handle as a TiXmlElement. This may return null. + */ + TiXmlElement* ToElement() const { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); } + /** Return the handle as a TiXmlText. This may return null. + */ + TiXmlText* ToText() const { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); } + /** Return the handle as a TiXmlUnknown. This may return null. + */ + TiXmlUnknown* ToUnknown() const { return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); } + + /** @deprecated use ToNode. + Return the handle as a TiXmlNode. This may return null. + */ + TiXmlNode* Node() const { return ToNode(); } + /** @deprecated use ToElement. + Return the handle as a TiXmlElement. This may return null. + */ + TiXmlElement* Element() const { return ToElement(); } + /** @deprecated use ToText() + Return the handle as a TiXmlText. This may return null. + */ + TiXmlText* Text() const { return ToText(); } + /** @deprecated use ToUnknown() + Return the handle as a TiXmlUnknown. This may return null. + */ + TiXmlUnknown* Unknown() const { return ToUnknown(); } + +private: + TiXmlNode* node; +}; + + +/** Print to memory functionality. The TiXmlPrinter is useful when you need to: + + -# Print to memory (especially in non-STL mode) + -# Control formatting (line endings, etc.) + + When constructed, the TiXmlPrinter is in its default "pretty printing" mode. + Before calling Accept() you can call methods to control the printing + of the XML document. After TiXmlNode::Accept() is called, the printed document can + be accessed via the CStr(), Str(), and Size() methods. + + TiXmlPrinter uses the Visitor API. + @verbatim + TiXmlPrinter printer; + printer.SetIndent( "\t" ); + + doc.Accept( &printer ); + fprintf( stdout, "%s", printer.CStr() ); + @endverbatim +*/ +class TiXmlPrinter : public TiXmlVisitor +{ +public: + TiXmlPrinter() : depth( 0 ), simpleTextPrint( false ), + buffer(), indent( " " ), lineBreak( "\n" ) {} + + virtual bool VisitEnter( const TiXmlDocument& doc ); + virtual bool VisitExit( const TiXmlDocument& doc ); + + virtual bool VisitEnter( const TiXmlElement& element, const TiXmlAttribute* firstAttribute ); + virtual bool VisitExit( const TiXmlElement& element ); + + virtual bool Visit( const TiXmlDeclaration& declaration ); + virtual bool Visit( const TiXmlText& text ); + virtual bool Visit( const TiXmlComment& comment ); + virtual bool Visit( const TiXmlUnknown& unknown ); + + /** Set the indent characters for printing. By default 4 spaces + but tab (\t) is also useful, or null/empty string for no indentation. + */ + void SetIndent( const char* _indent ) { indent = _indent ? _indent : "" ; } + /// Query the indention string. + const char* Indent() { return indent.c_str(); } + /** Set the line breaking string. By default set to newline (\n). + Some operating systems prefer other characters, or can be + set to the null/empty string for no indenation. + */ + void SetLineBreak( const char* _lineBreak ) { lineBreak = _lineBreak ? _lineBreak : ""; } + /// Query the current line breaking string. + const char* LineBreak() { return lineBreak.c_str(); } + + /** Switch over to "stream printing" which is the most dense formatting without + linebreaks. Common when the XML is needed for network transmission. + */ + void SetStreamPrinting() { indent = ""; + lineBreak = ""; + } + /// Return the result. + const char* CStr() { return buffer.c_str(); } + /// Return the length of the result string. + size_t Size() { return buffer.size(); } + + #ifdef TIXML_USE_STL + /// Return the result. + const std::string& Str() { return buffer; } + #endif + +private: + void DoIndent() { + for( int i=0; i<depth; ++i ) + buffer += indent; + } + void DoLineBreak() { + buffer += lineBreak; + } + + int depth; + bool simpleTextPrint; + TIXML_STRING buffer; + TIXML_STRING indent; + TIXML_STRING lineBreak; +}; + + +#ifdef _MSC_VER +#pragma warning( pop ) +#endif + +#endif + diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index 393e6c4888..c831baf19b 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -32,7 +32,7 @@ #include "engines/util.h" -#include "WinterMute/WinterMute.h" +#include "engines/wintermute/wintermute.h" namespace WinterMute { |