diff options
| -rw-r--r-- | engines/saga/rscfile.cpp | 7 | 
1 files changed, 1 insertions, 6 deletions
diff --git a/engines/saga/rscfile.cpp b/engines/saga/rscfile.cpp index be4f6cf90b..0ef4629661 100644 --- a/engines/saga/rscfile.cpp +++ b/engines/saga/rscfile.cpp @@ -661,9 +661,7 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) {  	if (chapter < 0)  		chapter = (_vm->getGameId() != GID_IHNM_DEMO) ? 8 : 7; -	// TODO -	//if (module.voiceLUT) -	//	free module.voiceLUT; +	_vm->_script->_globalVoiceLUT.freeMem();  	// TODO: close chapter context, or rather reassign it in our case @@ -769,7 +767,6 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) {  	_vm->_sprite->_mainSprites.freeMem();  	_vm->_sprite->loadList(_metaResource.mainSpritesID, _vm->_sprite->_mainSprites); -  	_vm->_actor->loadObjList(_metaResource.objectCount, _metaResource.objectsResourceID);  	_vm->_resource->loadResource(resourceContext, _metaResource.cutawayListResourceID, resourcePointer, resourceLength); @@ -812,8 +809,6 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) {  	int voiceLUTResourceID = 0; -	_vm->_script->_globalVoiceLUT.freeMem(); -  	if (chapter != 7) {  		int voiceBank = (chapter == 8) ? 0 : chapter;  		_vm->_sndRes->setVoiceBank(voiceBank);  | 
