diff options
-rw-r--r-- | engines/kyra/eobcommon.h | 2 | ||||
-rw-r--r-- | engines/kyra/gui_eob.cpp | 13 | ||||
-rw-r--r-- | engines/kyra/lol.h | 1 | ||||
-rw-r--r-- | engines/kyra/loleobbase.cpp | 4 | ||||
-rw-r--r-- | engines/kyra/loleobbase.h | 1 | ||||
-rw-r--r-- | engines/kyra/staticres_eob.cpp | 332 |
6 files changed, 206 insertions, 147 deletions
diff --git a/engines/kyra/eobcommon.h b/engines/kyra/eobcommon.h index 800716c81e..795b0178d2 100644 --- a/engines/kyra/eobcommon.h +++ b/engines/kyra/eobcommon.h @@ -71,7 +71,6 @@ struct EobGuiButtonDef { uint8 y; uint16 w; uint8 h; - Button::Callback buttonCallback; uint16 arg; }; @@ -738,6 +737,7 @@ protected: int _buttonList8Size; const EobGuiButtonDef *_buttonDefs; + const char *const *_characterGuiStringsHp; const char *const *_characterGuiStringsWp; const char *const *_characterGuiStringsWr; diff --git a/engines/kyra/gui_eob.cpp b/engines/kyra/gui_eob.cpp index af97d487cb..4ced205d91 100644 --- a/engines/kyra/gui_eob.cpp +++ b/engines/kyra/gui_eob.cpp @@ -85,7 +85,6 @@ void LolEobBaseEngine::gui_drawHorizontalBarGraph(int x, int y, int w, int h, in } void LolEobBaseEngine::gui_initButtonsFromList(const int16 *list) { - return; while (*list != -1) gui_initButton(*list++); } @@ -808,13 +807,17 @@ void EobCoreEngine::gui_initButton(int index, int, int, int) { b->index = index + 1; const EobGuiButtonDef *d = &_buttonDefs[index]; + b->buttonCallback = _buttonCallbacks[index]; if (_flags.gameID == GI_EOB1) { // EOB1 spellbook modifications - if (index > 60 && index < 66) + if (index > 60 && index < 66) { d = &_buttonDefs[index + 33]; - if (index == 88) + b->buttonCallback = _buttonCallbacks[index + 33]; + } else if (index == 88) { d = &_buttonDefs[index + 12]; + b->buttonCallback = _buttonCallbacks[index + 12]; + } } b->x = d->x; @@ -830,7 +833,6 @@ void EobCoreEngine::gui_initButton(int index, int, int, int) { b->keyCode = d->keyCode; b->keyCode2 = d->keyCode2; b->arg = d->arg; - b->buttonCallback = d->buttonCallback; } int EobCoreEngine::clickedCharPortraitDefault(Button *button) { @@ -1437,8 +1439,6 @@ void EobCoreEngine::gui_processInventorySlotClick(int slot) { } GUI_Eob::GUI_Eob(EobCoreEngine *vm) : GUI(vm), _vm(vm), _screen(vm->_screen) { - //_scrollUpFunctor = _scrollDownFunctor = BUTTON_FUNCTOR(GUI_Eob, this, 0); - _menuStringsPrefsTemp = new char*[4]; memset(_menuStringsPrefsTemp, 0, 4 * sizeof(char*)); @@ -1601,7 +1601,6 @@ void GUI_Eob::processButton(Button *button) { } int GUI_Eob::processButtonList(Kyra::Button *buttonList, uint16 inputFlags, int8 mouseWheel) { - return 0; _progress = 0; uint16 in = inputFlags & 0xff; uint16 buttonReleaseFlag = 0; diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h index ae3408eb1a..7bd67686e6 100644 --- a/engines/kyra/lol.h +++ b/engines/kyra/lol.h @@ -561,7 +561,6 @@ private: int clickedLamp(Button *button); int clickedStatusIcon(Button *button); - Common::Array<Button::Callback> _buttonCallbacks; const LoLButtonDef *_buttonData; const int16 *_buttonList1; const int16 *_buttonList2; diff --git a/engines/kyra/loleobbase.cpp b/engines/kyra/loleobbase.cpp index bcab2781a0..3db7537ded 100644 --- a/engines/kyra/loleobbase.cpp +++ b/engines/kyra/loleobbase.cpp @@ -149,6 +149,10 @@ LolEobBaseEngine::~LolEobBaseEngine() { delete[] _levelDecorationData; delete[] _levelDecorationProperties; delete[] _levelBlockProperties; + + for (Common::Array<Button::Callback>::iterator i = _buttonCallbacks.begin(); i != _buttonCallbacks.end(); ++i) + i->reset(); + _buttonCallbacks.clear(); } Common::Error LolEobBaseEngine::init() { diff --git a/engines/kyra/loleobbase.h b/engines/kyra/loleobbase.h index cb7f920cb8..06d0688058 100644 --- a/engines/kyra/loleobbase.h +++ b/engines/kyra/loleobbase.h @@ -256,6 +256,7 @@ protected: Button *_activeButtons; Button _activeButtonData[70]; + Common::Array<Button::Callback> _buttonCallbacks; //bool _processingButtons; uint8 _mouseClick; diff --git a/engines/kyra/staticres_eob.cpp b/engines/kyra/staticres_eob.cpp index 6f7dfc15ef..e90fea5467 100644 --- a/engines/kyra/staticres_eob.cpp +++ b/engines/kyra/staticres_eob.cpp @@ -570,114 +570,170 @@ void EobCoreEngine::initStaticResource() { } void EobCoreEngine::initButtonData() { - #define EOB_CB(x) BUTTON_FUNCTOR(EobCoreEngine, this, &EobCoreEngine::x) static const EobGuiButtonDef buttonDefs[] = { - { 112, 0, 0x1100, 184, 2, 63, 50, EOB_CB(clickedCharPortraitDefault), 0 }, - { 113, 0, 0x1100, 256, 2, 63, 50, EOB_CB(clickedCharPortraitDefault), 1 }, - { 114, 0, 0x1100, 184, 54, 63, 50, EOB_CB(clickedCharPortraitDefault), 2 }, - { 115, 0, 0x1100, 256, 54, 63, 50, EOB_CB(clickedCharPortraitDefault), 3 }, - { 48, 110, 0x1100, 289, 177, 31, 21, EOB_CB(clickedCamp), 0 }, - { 0, 0, 0x1100, 0, 102, 88, 18, EOB_CB(clickedSceneDropPickupItem), 0 }, - { 0, 0, 0x1100, 89, 102, 88, 18, EOB_CB(clickedSceneDropPickupItem), 1 }, - { 0, 0, 0x1100, 0, 72, 88, 29, EOB_CB(clickedSceneDropPickupItem), 2 }, - { 0, 0, 0x1100, 89, 72, 88, 29, EOB_CB(clickedSceneDropPickupItem), 3 }, - { 24, 0, 0x1100, 184, 10, 33, 33, EOB_CB(clickedCharPortrait2), 0 }, - { 0, 0, 0x1100, 256, 10, 33, 33, EOB_CB(clickedCharPortrait2), 1 }, - { 0, 0, 0x1100, 184, 62, 33, 33, EOB_CB(clickedCharPortrait2), 2 }, - { 0, 0, 0x1100, 256, 62, 33, 33, EOB_CB(clickedCharPortrait2), 3 }, - { 0, 0, 0x1100, 216, 10, 31, 33, EOB_CB(clickedWeaponSlot), 0 }, - { 0, 0, 0x1100, 288, 10, 31, 33, EOB_CB(clickedWeaponSlot), 1 }, - { 0, 0, 0x1100, 216, 62, 31, 33, EOB_CB(clickedWeaponSlot), 2 }, - { 0, 0, 0x1100, 288, 62, 31, 33, EOB_CB(clickedWeaponSlot), 3 }, - { 368, 0, 0x1000, 184, 2, 63, 8, EOB_CB(clickedCharNameLabelRight), 0 }, - { 369, 0, 0x1000, 256, 2, 63, 8, EOB_CB(clickedCharNameLabelRight), 1 }, - { 370, 0, 0x1000, 184, 54, 63, 8, EOB_CB(clickedCharNameLabelRight), 2 }, - { 371, 0, 0x1000, 256, 54, 63, 8, EOB_CB(clickedCharNameLabelRight), 3 }, - { 0, 0, 0x1100, 230, 116, 16, 16, EOB_CB(clickedInventorySlot), 0 }, - { 0, 0, 0x1100, 278, 116, 16, 16, EOB_CB(clickedInventorySlot), 1 }, - { 0, 0, 0x1100, 181, 40, 16, 16, EOB_CB(clickedInventorySlot), 2 }, - { 0, 0, 0x1100, 199, 40, 16, 16, EOB_CB(clickedInventorySlot), 3 }, - { 0, 0, 0x1100, 181, 58, 16, 16, EOB_CB(clickedInventorySlot), 4 }, - { 0, 0, 0x1100, 199, 58, 16, 16, EOB_CB(clickedInventorySlot), 5 }, - { 0, 0, 0x1100, 181, 76, 16, 16, EOB_CB(clickedInventorySlot), 6 }, - { 0, 0, 0x1100, 199, 76, 16, 16, EOB_CB(clickedInventorySlot), 7 }, - { 0, 0, 0x1100, 181, 94, 16, 16, EOB_CB(clickedInventorySlot), 8 }, - { 0, 0, 0x1100, 199, 94, 16, 16, EOB_CB(clickedInventorySlot), 9 }, - { 0, 0, 0x1100, 181, 112, 16, 16, EOB_CB(clickedInventorySlot), 10 }, - { 0, 0, 0x1100, 199, 112, 16, 16, EOB_CB(clickedInventorySlot), 11 }, - { 0, 0, 0x1100, 181, 130, 16, 16, EOB_CB(clickedInventorySlot), 12 }, - { 0, 0, 0x1100, 199, 130, 16, 16, EOB_CB(clickedInventorySlot), 13 }, - { 0, 0, 0x1100, 181, 148, 16, 16, EOB_CB(clickedInventorySlot), 14 }, - { 0, 0, 0x1100, 199, 148, 16, 16, EOB_CB(clickedInventorySlot), 15 }, - { 0, 0, 0x1100, 225, 55, 16, 16, EOB_CB(clickedInventorySlot), 16 }, - { 0, 0, 0x1100, 224, 76, 16, 16, EOB_CB(clickedInventorySlot), 17 }, - { 0, 0, 0x1100, 225, 96, 16, 16, EOB_CB(clickedInventorySlot), 18 }, - { 0, 0, 0x1100, 298, 55, 16, 16, EOB_CB(clickedInventorySlot), 19 }, - { 0, 0, 0x1100, 287, 75, 16, 16, EOB_CB(clickedInventorySlot), 20 }, - { 0, 0, 0x1100, 277, 137, 16, 16, EOB_CB(clickedInventorySlot), 21 }, - { 0, 0, 0x1100, 300, 94, 16, 16, EOB_CB(clickedInventorySlot), 22 }, - { 0, 0, 0x1100, 300, 112, 16, 16, EOB_CB(clickedInventorySlot), 23 }, - { 0, 0, 0x1100, 300, 130, 16, 16, EOB_CB(clickedInventorySlot), 24 }, - { 0, 0, 0x1100, 236, 37, 31, 16, EOB_CB(clickedEatItem), 25 }, - { 26, 0, 0x1100, 291, 149, 25, 17, EOB_CB(clickedInventoryNextPage), 25 }, - { 110, 24, 0x1100, 181, 3, 32, 32, EOB_CB(clickedPortraitRestore), 25 }, - { 96, 352, 0x1100, 24, 128, 21, 16, EOB_CB(clickedUpArrow), 25 }, - { 98, 97, 0x1100, 24, 144, 21, 16, EOB_CB(clickedDownArrow), 25 }, - { 92, 348, 0x1100, 3, 144, 21, 16, EOB_CB(clickedLeftArrow), 25 }, - { 102, 358, 0x1100, 45, 144, 21, 16, EOB_CB(clickedRightArrow), 25 }, - { 91, 0, 0x1100, 3, 128, 21, 16, EOB_CB(clickedTurnLeftArrow), 25 }, - { 101, 0, 0x1100, 45, 128, 21, 16, EOB_CB(clickedTurnRightArrow), 25 }, - { 110, 0, 0x1100, 184, 0, 136, 120, EOB_CB(clickedAbortCharSwitch), 0 }, - { 0, 0, 0x1100, 0, 8, 88, 48, EOB_CB(clickedSceneThrowItem), 0 }, - { 0, 0, 0x1100, 88, 8, 88, 48, EOB_CB(clickedSceneThrowItem), 1 }, - { 0, 0, 0x1100, 24, 8, 128, 96, EOB_CB(clickedSceneSpecial), 1 }, - { 112, 113, 0x1100, 274, 35, 20, 15, EOB_CB(clickedInventoryPrevChar), 1 }, - { 114, 115, 0x1100, 297, 35, 20, 15, EOB_CB(clickedInventoryNextChar), 1 }, - { 2, 0, 0x1100, 68, 121, 18, 10, EOB_CB(clickedSpellbookTab), 0 }, - { 3, 0, 0x1100, 86, 121, 18, 10, EOB_CB(clickedSpellbookTab), 1 }, - { 4, 0, 0x1100, 104, 121, 15, 10, EOB_CB(clickedSpellbookTab), 2 }, - { 5, 0, 0x1100, 122, 121, 15, 10, EOB_CB(clickedSpellbookTab), 3 }, - { 6, 0, 0x1100, 140, 121, 15, 10, EOB_CB(clickedSpellbookTab), 4 }, - { 0, 0, 0x1100, 75, 131, 97, 6, EOB_CB(clickedSpellbookList), 0 }, - { 0, 0, 0x1100, 75, 137, 97, 6, EOB_CB(clickedSpellbookList), 1 }, - { 0, 0, 0x1100, 75, 143, 97, 6, EOB_CB(clickedSpellbookList), 2 }, - { 0, 0, 0x1100, 75, 149, 97, 6, EOB_CB(clickedSpellbookList), 3 }, - { 0, 0, 0x1100, 75, 155, 97, 6, EOB_CB(clickedSpellbookList), 4 }, - { 0, 0, 0x1100, 75, 161, 97, 6, EOB_CB(clickedSpellbookList), 5 }, - { 112, 0, 0x1100, 184, 2, 63, 50, EOB_CB(clickedCastSpellOnCharacter), 0 }, - { 113, 0, 0x1100, 256, 2, 63, 50, EOB_CB(clickedCastSpellOnCharacter), 1 }, - { 114, 0, 0x1100, 184, 54, 63, 50, EOB_CB(clickedCastSpellOnCharacter), 2 }, - { 115, 0, 0x1100, 256, 54, 63, 50, EOB_CB(clickedCastSpellOnCharacter), 3 }, - { 53, 54, 0x1100, 320, 200, 0, 0, EOB_CB(clickedSpellbookList), 6 }, - { 61, 0, 0x1100, 320, 200, 0, 0, EOB_CB(clickedSpellbookList), 7 }, - { 0, 0, 0x1100, 184, 114, 33, 33, EOB_CB(clickedCharPortrait2), 4 }, - { 0, 0, 0x1100, 256, 114, 33, 33, EOB_CB(clickedCharPortrait2), 5 }, - { 0, 0, 0x1100, 216, 114, 31, 33, EOB_CB(clickedWeaponSlot), 4 }, - { 0, 0, 0x1100, 288, 114, 31, 33, EOB_CB(clickedWeaponSlot), 5 }, - { 372, 0, 0x1000, 184, 106, 63, 8, EOB_CB(clickedCharNameLabelRight), 4 }, - { 373, 0, 0x1000, 256, 106, 63, 8, EOB_CB(clickedCharNameLabelRight), 5 }, - { 0, 0, 0x1100, 227, 135, 10, 10, EOB_CB(clickedInventorySlot), 25 }, - { 0, 0, 0x1100, 239, 135, 10, 10, EOB_CB(clickedInventorySlot), 26 }, - { 116, 0, 0x1100, 184, 106, 63, 50, EOB_CB(clickedCastSpellOnCharacter), 4 }, - { 117, 0, 0x1100, 256, 106, 63, 50, EOB_CB(clickedCastSpellOnCharacter), 5 }, - { 110, 0, 0x1100, 68, 168, 78, 10, EOB_CB(clickedSpellbookAbort), 0 }, - { 110, 0, 0x1100, 68, 168, 78, 10, EOB_CB(clickedCastSpellOnCharacter), 65535 }, - { 116, 0, 0x1100, 184, 106, 63, 50, EOB_CB(clickedCharPortraitDefault), 4 }, - { 117, 0, 0x1100, 256, 106, 63, 50, EOB_CB(clickedCharPortraitDefault), 5 }, - { 116, 117, 0x1100, 320, 200, 1, 1, EOB_CB(clickedInventoryNextChar), 2 }, - { 7, 0, 0x1100, 158, 121, 15, 10, EOB_CB(clickedSpellbookTab), 5 }, - { 0, 0, 0x1100, 146, 168, 32, 10, EOB_CB(clickedSpellbookScroll), 0 }, + { 112, 0, 0x1100, 184, 2, 63, 50, 0 }, + { 113, 0, 0x1100, 256, 2, 63, 50, 1 }, + { 114, 0, 0x1100, 184, 54, 63, 50, 2 }, + { 115, 0, 0x1100, 256, 54, 63, 50, 3 }, + { 48, 110, 0x1100, 289, 177, 31, 21, 0 }, + { 0, 0, 0x1100, 0, 102, 88, 18, 0 }, + { 0, 0, 0x1100, 89, 102, 88, 18, 1 }, + { 0, 0, 0x1100, 0, 72, 88, 29, 2 }, + { 0, 0, 0x1100, 89, 72, 88, 29, 3 }, + { 24, 0, 0x1100, 184, 10, 33, 33, 0 }, + { 0, 0, 0x1100, 256, 10, 33, 33, 1 }, + { 0, 0, 0x1100, 184, 62, 33, 33, 2 }, + { 0, 0, 0x1100, 256, 62, 33, 33, 3 }, + { 0, 0, 0x1100, 216, 10, 31, 33, 0 }, + { 0, 0, 0x1100, 288, 10, 31, 33, 1 }, + { 0, 0, 0x1100, 216, 62, 31, 33, 2 }, + { 0, 0, 0x1100, 288, 62, 31, 33, 3 }, + { 368, 0, 0x1000, 184, 2, 63, 8, 0 }, + { 369, 0, 0x1000, 256, 2, 63, 8, 1 }, + { 370, 0, 0x1000, 184, 54, 63, 8, 2 }, + { 371, 0, 0x1000, 256, 54, 63, 8, 3 }, + { 0, 0, 0x1100, 230, 116, 16, 16, 0 }, + { 0, 0, 0x1100, 278, 116, 16, 16, 1 }, + { 0, 0, 0x1100, 181, 40, 16, 16, 2 }, + { 0, 0, 0x1100, 199, 40, 16, 16, 3 }, + { 0, 0, 0x1100, 181, 58, 16, 16, 4 }, + { 0, 0, 0x1100, 199, 58, 16, 16, 5 }, + { 0, 0, 0x1100, 181, 76, 16, 16, 6 }, + { 0, 0, 0x1100, 199, 76, 16, 16, 7 }, + { 0, 0, 0x1100, 181, 94, 16, 16, 8 }, + { 0, 0, 0x1100, 199, 94, 16, 16, 9 }, + { 0, 0, 0x1100, 181, 112, 16, 16, 10 }, + { 0, 0, 0x1100, 199, 112, 16, 16, 11 }, + { 0, 0, 0x1100, 181, 130, 16, 16, 12 }, + { 0, 0, 0x1100, 199, 130, 16, 16, 13 }, + { 0, 0, 0x1100, 181, 148, 16, 16, 14 }, + { 0, 0, 0x1100, 199, 148, 16, 16, 15 }, + { 0, 0, 0x1100, 225, 55, 16, 16, 16 }, + { 0, 0, 0x1100, 224, 76, 16, 16, 17 }, + { 0, 0, 0x1100, 225, 96, 16, 16, 18 }, + { 0, 0, 0x1100, 298, 55, 16, 16, 19 }, + { 0, 0, 0x1100, 287, 75, 16, 16, 20 }, + { 0, 0, 0x1100, 277, 137, 16, 16, 21 }, + { 0, 0, 0x1100, 300, 94, 16, 16, 22 }, + { 0, 0, 0x1100, 300, 112, 16, 16, 23 }, + { 0, 0, 0x1100, 300, 130, 16, 16, 24 }, + { 0, 0, 0x1100, 236, 37, 31, 16, 25 }, + { 26, 0, 0x1100, 291, 149, 25, 17, 25 }, + { 110, 24, 0x1100, 181, 3, 32, 32, 25 }, + { 96, 352, 0x1100, 24, 128, 21, 16, 25 }, + { 98, 97, 0x1100, 24, 144, 21, 16, 25 }, + { 92, 348, 0x1100, 3, 144, 21, 16, 25 }, + { 102, 358, 0x1100, 45, 144, 21, 16, 25 }, + { 91, 0, 0x1100, 3, 128, 21, 16, 25 }, + { 101, 0, 0x1100, 45, 128, 21, 16, 25 }, + { 110, 0, 0x1100, 184, 0, 136, 120, 0 }, + { 0, 0, 0x1100, 0, 8, 88, 48, 0 }, + { 0, 0, 0x1100, 88, 8, 88, 48, 1 }, + { 0, 0, 0x1100, 24, 8, 128, 96, 1 }, + { 112, 113, 0x1100, 274, 35, 20, 15, 1 }, + { 114, 115, 0x1100, 297, 35, 20, 15, 1 }, + { 2, 0, 0x1100, 68, 121, 18, 10, 0 }, + { 3, 0, 0x1100, 86, 121, 18, 10, 1 }, + { 4, 0, 0x1100, 104, 121, 15, 10, 2 }, + { 5, 0, 0x1100, 122, 121, 15, 10, 3 }, + { 6, 0, 0x1100, 140, 121, 15, 10, 4 }, + { 0, 0, 0x1100, 75, 131, 97, 6, 0 }, + { 0, 0, 0x1100, 75, 137, 97, 6, 1 }, + { 0, 0, 0x1100, 75, 143, 97, 6, 2 }, + { 0, 0, 0x1100, 75, 149, 97, 6, 3 }, + { 0, 0, 0x1100, 75, 155, 97, 6, 4 }, + { 0, 0, 0x1100, 75, 161, 97, 6, 5 }, + { 112, 0, 0x1100, 184, 2, 63, 50, 0 }, + { 113, 0, 0x1100, 256, 2, 63, 50, 1 }, + { 114, 0, 0x1100, 184, 54, 63, 50, 2 }, + { 115, 0, 0x1100, 256, 54, 63, 50, 3 }, + { 53, 54, 0x1100, 320, 200, 0, 0, 6 }, + { 61, 0, 0x1100, 320, 200, 0, 0, 7 }, + { 0, 0, 0x1100, 184, 114, 33, 33, 4 }, + { 0, 0, 0x1100, 256, 114, 33, 33, 5 }, + { 0, 0, 0x1100, 216, 114, 31, 33, 4 }, + { 0, 0, 0x1100, 288, 114, 31, 33, 5 }, + { 372, 0, 0x1000, 184, 106, 63, 8, 4 }, + { 373, 0, 0x1000, 256, 106, 63, 8, 5 }, + { 0, 0, 0x1100, 227, 135, 10, 10, 25 }, + { 0, 0, 0x1100, 239, 135, 10, 10, 26 }, + { 116, 0, 0x1100, 184, 106, 63, 50, 4 }, + { 117, 0, 0x1100, 256, 106, 63, 50, 5 }, + { 110, 0, 0x1100, 68, 168, 78, 10, 0 }, + { 110, 0, 0x1100, 68, 168, 78, 10, 65535 }, + { 116, 0, 0x1100, 184, 106, 63, 50, 4 }, + { 117, 0, 0x1100, 256, 106, 63, 50, 5 }, + { 116, 117, 0x1100, 320, 200, 1, 1, 2 }, + { 7, 0, 0x1100, 158, 121, 15, 10, 5 }, + { 0, 0, 0x1100, 146, 168, 32, 10, 0 }, // EOB1 spellbook modifications - { 2, 0, 0x1100, 71, 122, 20, 8, EOB_CB(clickedSpellbookTab), 0 }, - { 3, 0, 0x1100, 92, 122, 20, 8, EOB_CB(clickedSpellbookTab), 1 }, - { 4, 0, 0x1100, 113, 122, 20, 8, EOB_CB(clickedSpellbookTab), 2 }, - { 5, 0, 0x1100, 134, 122, 20, 8, EOB_CB(clickedSpellbookTab), 3 }, - { 6, 0, 0x1100, 155, 122, 20, 8, EOB_CB(clickedSpellbookTab), 4 }, - { 110, 0, 0x1100, 75, 168, 97, 6, EOB_CB(clickedSpellbookAbort), 0 } + { 2, 0, 0x1100, 71, 122, 20, 8, 0 }, + { 3, 0, 0x1100, 92, 122, 20, 8, 1 }, + { 4, 0, 0x1100, 113, 122, 20, 8, 2 }, + { 5, 0, 0x1100, 134, 122, 20, 8, 3 }, + { 6, 0, 0x1100, 155, 122, 20, 8, 4 }, + { 110, 0, 0x1100, 75, 168, 97, 6, 0 } }; _buttonDefs = buttonDefs; + _buttonCallbacks.clear(); + _buttonCallbacks.reserve(ARRAYSIZE(buttonDefs)); + +#define EOB_CBN(x) _buttonCallbacks.push_back(BUTTON_FUNCTOR(EobCoreEngine, this, &EobCoreEngine::x)) +#define EOB_CBR(x) for (int l = x; l; l--) { _buttonCallbacks.push_back(_buttonCallbacks[_buttonCallbacks.size() - 1]); } +#define EOB_CBI(x, y) for (int l = x; l; l--) { _buttonCallbacks.push_back(_buttonCallbacks[y]); } + EOB_CBN(clickedCharPortraitDefault); + EOB_CBR(3); + EOB_CBN(clickedCamp); + EOB_CBN(clickedSceneDropPickupItem); + EOB_CBR(3); + EOB_CBN(clickedCharPortrait2); + EOB_CBR(3); + EOB_CBN(clickedWeaponSlot); + EOB_CBR(3); + EOB_CBN(clickedCharNameLabelRight); + EOB_CBR(3); + EOB_CBN(clickedInventorySlot); + EOB_CBR(24); + EOB_CBN(clickedEatItem); + EOB_CBN(clickedInventoryNextPage); + EOB_CBN(clickedPortraitRestore); + EOB_CBN(clickedUpArrow); + EOB_CBN(clickedDownArrow); + EOB_CBN(clickedLeftArrow); + EOB_CBN(clickedRightArrow); + EOB_CBN(clickedTurnLeftArrow); + EOB_CBN(clickedTurnRightArrow); + EOB_CBN(clickedAbortCharSwitch); + EOB_CBN(clickedSceneThrowItem); + EOB_CBR(1); + EOB_CBN(clickedSceneSpecial); + EOB_CBN(clickedInventoryPrevChar); + EOB_CBN(clickedInventoryNextChar); + EOB_CBN(clickedSpellbookTab); + EOB_CBR(4); + EOB_CBN(clickedSpellbookList); + EOB_CBR(5); + EOB_CBN(clickedCastSpellOnCharacter); + EOB_CBR(3); + EOB_CBI(2, 66); + EOB_CBI(2, 9); + EOB_CBI(2, 13); + EOB_CBI(2, 17); + EOB_CBI(2, 21); + EOB_CBI(2, 72); + EOB_CBN(clickedSpellbookAbort); + EOB_CBI(1, 72); + EOB_CBI(2, 0); + EOB_CBI(1, 60); + EOB_CBI(1, 61); + EOB_CBN(clickedSpellbookScroll); + EOB_CBI(5, 61); + EOB_CBI(1, 88); +#undef EOB_CBI +#undef EOB_CBR +#undef EOB_CBN } void EobCoreEngine::initMenus() { @@ -788,19 +844,19 @@ void EobCoreEngine::initSpells() { mpn; mp(0); // Detect Magic mpn; // Magic Missile - mp1n; /// + mp1n; mp(1); // Shield mp(2); // Shocking Grasp - mp2(3); // Blur /// - mp2(1); // Detect Invis /// - mp2n; // Imp Identify /// + mp2(3); // Blur + mp2(1); // Detect Invis + mp2n; // Imp Identify mpn; // Invis - mp1n; /// + mp1n; mpn; // Melf - mp1n; // Stinking Cloud /// + mp1n; // Stinking Cloud mpn; // Dispel Magic mpn; // Fireball - mp1n; // Flame Arrow /// + mp1n; // Flame Arrow mp(3); // Haste mpn; // Hold Person mpn; // Invisibility @@ -809,23 +865,23 @@ void EobCoreEngine::initSpells() { mpn; // Fear mpn; // Ice Storm mp1n; // Stone Skin - mp1n; // Cloud Kill /// - mp2(4); // Improved Invisibility /// - mp2n; // remove Curse /// + mp1n; // Cloud Kill + mp2(4); // Improved Invisibility + mp2n; // remove Curse mpn; // Cone of Cold mpn; // Hold Monster - mp2n; // Wall of Force /// - mp2n; // Disintegrate /// - mp2n; // Flesh To Stone /// - mp2n; // Stone To Flesh /// - mp2(2); // True Seeing /// - mp2n; // Finger of Death /// - mp2n; // Power Word Stun /// - mp2n; // Bigby's Fist /// - mp2n; // empty /// + mp2n; // Wall of Force + mp2n; // Disintegrate + mp2n; // Flesh To Stone + mp2n; // Stone To Flesh + mp2(2); // True Seeing + mp2n; // Finger of Death + mp2n; // Power Word Stun + mp2n; // Bigby's Fist + mp2n; // empty mp(5); // Bless - mpn; /// EOB1: cure, EOB2: cause - mpn; /// EOB1: cause, EOB2: cure + mpn; // EOB1: cure, EOB2: cause + mpn; // EOB1: cause, EOB2: cure mp(0); // Detect Magic mp(6); // Prot from Evil mp(7); // Aid @@ -837,25 +893,25 @@ void EobCoreEngine::initSpells() { mp(1); // Magical Vestment mp(2); // Prayer mpn; // Remove Paralysis - mpn; /// EOB1: cure, EOB2: cause - mpn; /// EOB1: cause, EOB2: cure + mpn; // EOB1: cure, EOB2: cause + mpn; // EOB1: cause, EOB2: cure mpn; // Neutral Poison mp(6); // Prot From Evil 10' - mp1n; // Prot From Lightning /// --- para required? - mpn; /// EOB1: cure, EOB2: cause - mpn; /// EOB1: cause, EOB2: cure + mp1n; // Prot From Lightning + mpn; // EOB1: cure, EOB2: cause + mpn; // EOB1: cause, EOB2: cure mpn; // Flame Strike mpn; // Raise Dead - mp2n; // Slay Living /// - mp2(2); // True Seeing /// - mp2n; // Harm /// - mp2n; // Heal /// - mp2n; // Resurrect /// + mp2n; // Slay Living + mp2(2); // True Seeing + mp2n; // Harm + mp2n; // Heal + mp2n; // Resurrect mpn; // Lay on Hands - mp2n; // Turn Undead /// - mpn; // UNK 1 passive - mp2(10);// Mystic Defense /// - mp2n; // UNK 2 passive /// + mp2n; // Turn Undead + mpn; // Lightning Bolt (EOB1) / Fireball 1(EOB2) passive + mp2(10);// Mystic Defense + mp2n; // Fireball 2 passive mpn; // death spell passive mpn; // disintegrate passive mp2n; // cause critical passive @@ -921,7 +977,7 @@ void EobCoreEngine::initSpells() { sc1(causeSeriousWounds); sc(neutralizePoison); sc(empty); - sc1(empty); // Prot from Lightning + sc1(empty); sc2(causeCriticalWounds); sc(cureCriticalWounds); sc1(causeCriticalWounds); |