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-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 946182b0c3..4c6ddc18df 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -343,6 +343,7 @@ const SciWorkaroundEntry kSetPort_workarounds[] = {
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry kStrAt_workarounds[] = {
+ { GID_CASTLEBRAIN, 220, 220, 0, "robotJokes", "animateOnce", -1, 0, { WORKAROUND_FAKE, 0 } }, // when trying to view the terminal at the end of the maze without having collected any robot jokes - bug #3039036
{ GID_ISLANDBRAIN, 300, 310, 0, "childBreed", "changeState",0x1c7c, 0, { WORKAROUND_FAKE, 0 } }, // when clicking Breed to get the second-generation cyborg hybrid (Standard difficulty), the two parameters are swapped - bug #3037835
SCI_WORKAROUNDENTRY_TERMINATOR
};