diff options
-rw-r--r-- | engines/tsage/core.cpp | 4 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes3.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp index 2d0a69f89c..ba4c5923bc 100644 --- a/engines/tsage/core.cpp +++ b/engines/tsage/core.cpp @@ -2388,8 +2388,8 @@ void SceneObjectList::draw() { // Handle updating object priority if (!(obj->_flags & OBJFLAG_FIXED_PRIORITY)) { - obj->_priority = MIN((int)obj->_position.y - 1, - (int)_globals->_sceneManager._scene->_backgroundBounds.bottom); + obj->_priority = MIN((int)obj->_position.y, + (int)_globals->_sceneManager._scene->_backgroundBounds.bottom - 1); } if ((_globals->_paneRefreshFlag[paneNum] != 0) || !_globals->_paneRegions[paneNum].empty()) { diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp index 1571f18f84..bd276a8fee 100644 --- a/engines/tsage/ringworld_scenes3.cpp +++ b/engines/tsage/ringworld_scenes3.cpp @@ -5068,7 +5068,7 @@ void Scene2320::Action3::signal() { break; } case 3: - scene->_hotspot6.setPriority2(scene->_hotspot6._priority - 1); + _globals->_player.setPriority2(scene->_hotspot6._priority - 1); _globals->_player._strip = 3; setDelay(10); break; @@ -5798,7 +5798,7 @@ void Scene2320::postInit(SceneObjectList *OwnerList) { _globals->_sceneItems.push_back(&_hotspot8); } - _area1.setup(2100, 2, 1, 2100); + _area1.setup(2153, 2, 1, 2100); _area1._pt = Common::Point(200, 31); _area2.setup(2153, 3, 1, 2150); _area2._pt = Common::Point(200, 50); |