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-rw-r--r--engines/wintermute/ad/ad_actor.cpp (renamed from engines/wintermute/ad/AdActor.cpp)34
-rw-r--r--engines/wintermute/ad/ad_actor.h (renamed from engines/wintermute/ad/AdActor.h)6
-rw-r--r--engines/wintermute/ad/ad_entity.cpp (renamed from engines/wintermute/ad/AdEntity.cpp)40
-rw-r--r--engines/wintermute/ad/ad_entity.h (renamed from engines/wintermute/ad/AdEntity.h)2
-rw-r--r--engines/wintermute/ad/ad_game.cpp (renamed from engines/wintermute/ad/AdGame.cpp)62
-rw-r--r--engines/wintermute/ad/ad_game.h (renamed from engines/wintermute/ad/AdGame.h)4
-rw-r--r--engines/wintermute/ad/ad_inventory.cpp (renamed from engines/wintermute/ad/AdInventory.cpp)6
-rw-r--r--engines/wintermute/ad/ad_inventory.h (renamed from engines/wintermute/ad/AdInventory.h)2
-rw-r--r--engines/wintermute/ad/ad_inventory_box.cpp (renamed from engines/wintermute/ad/AdInventoryBox.cpp)22
-rw-r--r--engines/wintermute/ad/ad_inventory_box.h (renamed from engines/wintermute/ad/AdInventoryBox.h)2
-rw-r--r--engines/wintermute/ad/ad_item.cpp (renamed from engines/wintermute/ad/AdItem.cpp)26
-rw-r--r--engines/wintermute/ad/ad_item.h (renamed from engines/wintermute/ad/AdItem.h)2
-rw-r--r--engines/wintermute/ad/ad_layer.cpp (renamed from engines/wintermute/ad/AdLayer.cpp)18
-rw-r--r--engines/wintermute/ad/ad_layer.h (renamed from engines/wintermute/ad/AdLayer.h)0
-rw-r--r--engines/wintermute/ad/ad_node_state.cpp (renamed from engines/wintermute/ad/AdNodeState.cpp)10
-rw-r--r--engines/wintermute/ad/ad_node_state.h (renamed from engines/wintermute/ad/AdNodeState.h)0
-rw-r--r--engines/wintermute/ad/ad_object.cpp (renamed from engines/wintermute/ad/AdObject.cpp)44
-rw-r--r--engines/wintermute/ad/ad_object.h (renamed from engines/wintermute/ad/AdObject.h)4
-rw-r--r--engines/wintermute/ad/ad_path.cpp (renamed from engines/wintermute/ad/AdPath.cpp)4
-rw-r--r--engines/wintermute/ad/ad_path.h (renamed from engines/wintermute/ad/AdPath.h)2
-rw-r--r--engines/wintermute/ad/ad_path_point.cpp (renamed from engines/wintermute/ad/AdPathPoint.cpp)4
-rw-r--r--engines/wintermute/ad/ad_path_point.h (renamed from engines/wintermute/ad/AdPathPoint.h)2
-rw-r--r--engines/wintermute/ad/ad_region.cpp (renamed from engines/wintermute/ad/AdRegion.cpp)14
-rw-r--r--engines/wintermute/ad/ad_region.h (renamed from engines/wintermute/ad/AdRegion.h)2
-rw-r--r--engines/wintermute/ad/ad_response.cpp (renamed from engines/wintermute/ad/AdResponse.cpp)8
-rw-r--r--engines/wintermute/ad/ad_response.h (renamed from engines/wintermute/ad/AdResponse.h)4
-rw-r--r--engines/wintermute/ad/ad_response_box.cpp (renamed from engines/wintermute/ad/AdResponseBox.cpp)28
-rw-r--r--engines/wintermute/ad/ad_response_box.h (renamed from engines/wintermute/ad/AdResponseBox.h)2
-rw-r--r--engines/wintermute/ad/ad_response_context.cpp (renamed from engines/wintermute/ad/AdResponseContext.cpp)4
-rw-r--r--engines/wintermute/ad/ad_response_context.h (renamed from engines/wintermute/ad/AdResponseContext.h)2
-rw-r--r--engines/wintermute/ad/ad_rot_level.cpp (renamed from engines/wintermute/ad/AdRotLevel.cpp)12
-rw-r--r--engines/wintermute/ad/ad_rot_level.h (renamed from engines/wintermute/ad/AdRotLevel.h)2
-rw-r--r--engines/wintermute/ad/ad_scale_level.cpp (renamed from engines/wintermute/ad/AdScaleLevel.cpp)10
-rw-r--r--engines/wintermute/ad/ad_scale_level.h (renamed from engines/wintermute/ad/AdScaleLevel.h)2
-rw-r--r--engines/wintermute/ad/ad_scene.cpp (renamed from engines/wintermute/ad/AdScene.cpp)60
-rw-r--r--engines/wintermute/ad/ad_scene.h (renamed from engines/wintermute/ad/AdScene.h)2
-rw-r--r--engines/wintermute/ad/ad_scene_node.cpp (renamed from engines/wintermute/ad/AdSceneNode.cpp)4
-rw-r--r--engines/wintermute/ad/ad_scene_node.h (renamed from engines/wintermute/ad/AdSceneNode.h)6
-rw-r--r--engines/wintermute/ad/ad_scene_state.cpp (renamed from engines/wintermute/ad/AdSceneState.cpp)4
-rw-r--r--engines/wintermute/ad/ad_scene_state.h (renamed from engines/wintermute/ad/AdSceneState.h)2
-rw-r--r--engines/wintermute/ad/ad_sentence.cpp (renamed from engines/wintermute/ad/AdSentence.cpp)22
-rw-r--r--engines/wintermute/ad/ad_sentence.h (renamed from engines/wintermute/ad/AdSentence.h)4
-rw-r--r--engines/wintermute/ad/ad_sprite_set.cpp (renamed from engines/wintermute/ad/AdSpriteSet.cpp)10
-rw-r--r--engines/wintermute/ad/ad_sprite_set.h (renamed from engines/wintermute/ad/AdSpriteSet.h)4
-rw-r--r--engines/wintermute/ad/ad_talk_def.cpp (renamed from engines/wintermute/ad/AdTalkDef.cpp)16
-rw-r--r--engines/wintermute/ad/ad_talk_def.h (renamed from engines/wintermute/ad/AdTalkDef.h)2
-rw-r--r--engines/wintermute/ad/ad_talk_holder.cpp (renamed from engines/wintermute/ad/AdTalkHolder.cpp)14
-rw-r--r--engines/wintermute/ad/ad_talk_holder.h (renamed from engines/wintermute/ad/AdTalkHolder.h)2
-rw-r--r--engines/wintermute/ad/ad_talk_node.cpp (renamed from engines/wintermute/ad/AdTalkNode.cpp)12
-rw-r--r--engines/wintermute/ad/ad_talk_node.h (renamed from engines/wintermute/ad/AdTalkNode.h)2
-rw-r--r--engines/wintermute/ad/ad_types.h (renamed from engines/wintermute/ad/AdTypes.h)0
-rw-r--r--engines/wintermute/ad/ad_waypoint_group.cpp (renamed from engines/wintermute/ad/AdWaypointGroup.cpp)14
-rw-r--r--engines/wintermute/ad/ad_waypoint_group.h (renamed from engines/wintermute/ad/AdWaypointGroup.h)2
-rw-r--r--engines/wintermute/base/base.cpp (renamed from engines/wintermute/base/BBase.cpp)8
-rw-r--r--engines/wintermute/base/base.h (renamed from engines/wintermute/base/BBase.h)0
-rw-r--r--engines/wintermute/base/base_active_rect.cpp (renamed from engines/wintermute/base/BActiveRect.cpp)6
-rw-r--r--engines/wintermute/base/base_active_rect.h (renamed from engines/wintermute/base/BActiveRect.h)4
-rw-r--r--engines/wintermute/base/base_debugger.cpp (renamed from engines/wintermute/base/BDebugger.cpp)2
-rw-r--r--engines/wintermute/base/base_debugger.h (renamed from engines/wintermute/base/BDebugger.h)2
-rw-r--r--engines/wintermute/base/base_dynamic_buffer.cpp (renamed from engines/wintermute/base/BDynBuffer.cpp)4
-rw-r--r--engines/wintermute/base/base_dynamic_buffer.h (renamed from engines/wintermute/base/BDynBuffer.h)2
-rw-r--r--engines/wintermute/base/base_fader.cpp (renamed from engines/wintermute/base/BFader.cpp)4
-rw-r--r--engines/wintermute/base/base_fader.h (renamed from engines/wintermute/base/BFader.h)2
-rw-r--r--engines/wintermute/base/base_file_manager.cpp (renamed from engines/wintermute/base/BFileManager.cpp)20
-rw-r--r--engines/wintermute/base/base_file_manager.h (renamed from engines/wintermute/base/BFileManager.h)2
-rw-r--r--engines/wintermute/base/base_frame.cpp (renamed from engines/wintermute/base/BFrame.cpp)20
-rw-r--r--engines/wintermute/base/base_frame.h (renamed from engines/wintermute/base/BFrame.h)2
-rw-r--r--engines/wintermute/base/base_game.cpp (renamed from engines/wintermute/base/BGame.cpp)59
-rw-r--r--engines/wintermute/base/base_game.h (renamed from engines/wintermute/base/BGame.h)6
-rw-r--r--engines/wintermute/base/base_keyboard_state.cpp (renamed from engines/wintermute/base/BKeyboardState.cpp)6
-rw-r--r--engines/wintermute/base/base_keyboard_state.h (renamed from engines/wintermute/base/BKeyboardState.h)4
-rw-r--r--engines/wintermute/base/base_named_object.cpp (renamed from engines/wintermute/base/BNamedObject.cpp)2
-rw-r--r--engines/wintermute/base/base_named_object.h (renamed from engines/wintermute/base/BNamedObject.h)2
-rw-r--r--engines/wintermute/base/base_object.cpp (renamed from engines/wintermute/base/BObject.cpp)18
-rw-r--r--engines/wintermute/base/base_object.h (renamed from engines/wintermute/base/BObject.h)2
-rw-r--r--engines/wintermute/base/base_parser.cpp (renamed from engines/wintermute/base/BParser.cpp)4
-rw-r--r--engines/wintermute/base/base_parser.h (renamed from engines/wintermute/base/BParser.h)2
-rw-r--r--engines/wintermute/base/base_persistence_manager.cpp (renamed from engines/wintermute/base/BPersistMgr.cpp)14
-rw-r--r--engines/wintermute/base/base_persistence_manager.h (renamed from engines/wintermute/base/BPersistMgr.h)4
-rw-r--r--engines/wintermute/base/base_point.cpp (renamed from engines/wintermute/base/BPoint.cpp)4
-rw-r--r--engines/wintermute/base/base_point.h (renamed from engines/wintermute/base/BPoint.h)2
-rw-r--r--engines/wintermute/base/base_quick_msg.cpp (renamed from engines/wintermute/base/BQuickMsg.cpp)4
-rw-r--r--engines/wintermute/base/base_quick_msg.h (renamed from engines/wintermute/base/BQuickMsg.h)2
-rw-r--r--engines/wintermute/base/base_region.cpp (renamed from engines/wintermute/base/BRegion.cpp)16
-rw-r--r--engines/wintermute/base/base_region.h (renamed from engines/wintermute/base/BRegion.h)4
-rw-r--r--engines/wintermute/base/base_registry.cpp (renamed from engines/wintermute/base/BRegistry.cpp)8
-rw-r--r--engines/wintermute/base/base_registry.h (renamed from engines/wintermute/base/BRegistry.h)2
-rw-r--r--engines/wintermute/base/base_save_thumb_helper.cpp (renamed from engines/wintermute/base/BSaveThumbHelper.cpp)4
-rw-r--r--engines/wintermute/base/base_save_thumb_helper.h (renamed from engines/wintermute/base/BSaveThumbHelper.h)2
-rw-r--r--engines/wintermute/base/base_script_holder.cpp (renamed from engines/wintermute/base/BScriptHolder.cpp)14
-rw-r--r--engines/wintermute/base/base_script_holder.h (renamed from engines/wintermute/base/BScriptHolder.h)2
-rw-r--r--engines/wintermute/base/base_scriptable.cpp (renamed from engines/wintermute/base/BScriptable.cpp)6
-rw-r--r--engines/wintermute/base/base_scriptable.h (renamed from engines/wintermute/base/BScriptable.h)2
-rw-r--r--engines/wintermute/base/base_sprite.cpp (renamed from engines/wintermute/base/BSprite.cpp)26
-rw-r--r--engines/wintermute/base/base_sprite.h (renamed from engines/wintermute/base/BSprite.h)2
-rw-r--r--engines/wintermute/base/base_string_table.cpp (renamed from engines/wintermute/base/BStringTable.cpp)8
-rw-r--r--engines/wintermute/base/base_string_table.h (renamed from engines/wintermute/base/BStringTable.h)2
-rw-r--r--engines/wintermute/base/base_sub_frame.cpp (renamed from engines/wintermute/base/BSubFrame.cpp)16
-rw-r--r--engines/wintermute/base/base_sub_frame.h (renamed from engines/wintermute/base/BSubFrame.h)4
-rw-r--r--engines/wintermute/base/base_surface_storage.cpp (renamed from engines/wintermute/base/BSurfaceStorage.cpp)6
-rw-r--r--engines/wintermute/base/base_surface_storage.h (renamed from engines/wintermute/base/BSurfaceStorage.h)2
-rw-r--r--engines/wintermute/base/base_transition_manager.cpp (renamed from engines/wintermute/base/BTransitionMgr.cpp)4
-rw-r--r--engines/wintermute/base/base_transition_manager.h (renamed from engines/wintermute/base/BTransitionMgr.h)2
-rw-r--r--engines/wintermute/base/base_viewport.cpp (renamed from engines/wintermute/base/BViewport.cpp)4
-rw-r--r--engines/wintermute/base/base_viewport.h (renamed from engines/wintermute/base/BViewport.h)2
-rw-r--r--engines/wintermute/base/file/BPkgFile.cpp6
-rw-r--r--engines/wintermute/base/file/BPkgFile.h5
-rw-r--r--engines/wintermute/base/file/base_disk_file.cpp (renamed from engines/wintermute/base/file/BDiskFile.cpp)6
-rw-r--r--engines/wintermute/base/file/base_disk_file.h (renamed from engines/wintermute/base/file/BDiskFile.h)0
-rw-r--r--engines/wintermute/base/file/base_file.cpp (renamed from engines/wintermute/base/file/BFile.cpp)2
-rw-r--r--engines/wintermute/base/file/base_file.h (renamed from engines/wintermute/base/file/BFile.h)2
-rw-r--r--engines/wintermute/base/file/base_file_entry.cpp (renamed from engines/wintermute/base/file/BFileEntry.cpp)2
-rw-r--r--engines/wintermute/base/file/base_file_entry.h (renamed from engines/wintermute/base/file/BFileEntry.h)2
-rw-r--r--engines/wintermute/base/file/base_package.cpp (renamed from engines/wintermute/base/file/BPackage.cpp)6
-rw-r--r--engines/wintermute/base/file/base_package.h (renamed from engines/wintermute/base/file/BPackage.h)2
-rw-r--r--engines/wintermute/base/file/base_resources.cpp (renamed from engines/wintermute/base/BResources.cpp)2
-rw-r--r--engines/wintermute/base/file/base_resources.h (renamed from engines/wintermute/base/BResources.h)0
-rw-r--r--engines/wintermute/base/file/base_save_thumb_file.cpp (renamed from engines/wintermute/base/file/BSaveThumbFile.cpp)4
-rw-r--r--engines/wintermute/base/file/base_save_thumb_file.h (renamed from engines/wintermute/base/file/BSaveThumbFile.h)2
-rw-r--r--engines/wintermute/base/font/base_font.cpp (renamed from engines/wintermute/base/font/BFont.cpp)12
-rw-r--r--engines/wintermute/base/font/base_font.h (renamed from engines/wintermute/base/font/BFont.h)2
-rw-r--r--engines/wintermute/base/font/base_font_bitmap.cpp (renamed from engines/wintermute/base/font/BFontBitmap.cpp)18
-rw-r--r--engines/wintermute/base/font/base_font_bitmap.h (renamed from engines/wintermute/base/font/BFontBitmap.h)2
-rw-r--r--engines/wintermute/base/font/base_font_storage.cpp (renamed from engines/wintermute/base/font/BFontStorage.cpp)6
-rw-r--r--engines/wintermute/base/font/base_font_storage.h (renamed from engines/wintermute/base/font/BFontStorage.h)2
-rw-r--r--engines/wintermute/base/font/base_font_truetype.cpp (renamed from engines/wintermute/base/font/BFontTT.cpp)16
-rw-r--r--engines/wintermute/base/font/base_font_truetype.h (renamed from engines/wintermute/base/font/BFontTT.h)4
-rw-r--r--engines/wintermute/base/gfx/base_image.cpp8
-rw-r--r--engines/wintermute/base/gfx/base_image.h2
-rw-r--r--engines/wintermute/base/gfx/base_renderer.cpp6
-rw-r--r--engines/wintermute/base/gfx/base_renderer.h2
-rw-r--r--engines/wintermute/base/gfx/base_surface.cpp2
-rw-r--r--engines/wintermute/base/gfx/base_surface.h4
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.cpp12
-rw-r--r--engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp8
-rw-r--r--engines/wintermute/base/particles/part_emitter.cpp (renamed from engines/wintermute/base/particles/PartEmitter.cpp)16
-rw-r--r--engines/wintermute/base/particles/part_emitter.h (renamed from engines/wintermute/base/particles/PartEmitter.h)4
-rw-r--r--engines/wintermute/base/particles/part_force.cpp (renamed from engines/wintermute/base/particles/PartForce.cpp)4
-rw-r--r--engines/wintermute/base/particles/part_force.h (renamed from engines/wintermute/base/particles/PartForce.h)6
-rw-r--r--engines/wintermute/base/particles/part_particle.cpp (renamed from engines/wintermute/base/particles/PartParticle.cpp)8
-rw-r--r--engines/wintermute/base/particles/part_particle.h (renamed from engines/wintermute/base/particles/PartParticle.h)6
-rw-r--r--engines/wintermute/base/scriptables/script.cpp (renamed from engines/wintermute/base/scriptables/ScScript.cpp)10
-rw-r--r--engines/wintermute/base/scriptables/script.h (renamed from engines/wintermute/base/scriptables/ScScript.h)2
-rw-r--r--engines/wintermute/base/scriptables/script_engine.cpp (renamed from engines/wintermute/base/scriptables/ScEngine.cpp)20
-rw-r--r--engines/wintermute/base/scriptables/script_engine.h (renamed from engines/wintermute/base/scriptables/ScEngine.h)2
-rw-r--r--engines/wintermute/base/scriptables/script_ext_array.cpp (renamed from engines/wintermute/base/scriptables/SXArray.cpp)8
-rw-r--r--engines/wintermute/base/scriptables/script_ext_array.h (renamed from engines/wintermute/base/scriptables/SXArray.h)2
-rw-r--r--engines/wintermute/base/scriptables/script_ext_date.cpp (renamed from engines/wintermute/base/scriptables/SXDate.cpp)6
-rw-r--r--engines/wintermute/base/scriptables/script_ext_date.h (renamed from engines/wintermute/base/scriptables/SXDate.h)2
-rw-r--r--engines/wintermute/base/scriptables/script_ext_file.cpp (renamed from engines/wintermute/base/scriptables/SXFile.cpp)18
-rw-r--r--engines/wintermute/base/scriptables/script_ext_file.h (renamed from engines/wintermute/base/scriptables/SXFile.h)2
-rw-r--r--engines/wintermute/base/scriptables/script_ext_math.cpp (renamed from engines/wintermute/base/scriptables/SXMath.cpp)6
-rw-r--r--engines/wintermute/base/scriptables/script_ext_math.h (renamed from engines/wintermute/base/scriptables/SXMath.h)2
-rw-r--r--engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp (renamed from engines/wintermute/base/scriptables/SXMemBuffer.cpp)10
-rw-r--r--engines/wintermute/base/scriptables/script_ext_mem_buffer.h (renamed from engines/wintermute/base/scriptables/SXMemBuffer.h)2
-rw-r--r--engines/wintermute/base/scriptables/script_ext_object.cpp (renamed from engines/wintermute/base/scriptables/SxObject.cpp)6
-rw-r--r--engines/wintermute/base/scriptables/script_ext_object.h (renamed from engines/wintermute/base/scriptables/SxObject.h)2
-rw-r--r--engines/wintermute/base/scriptables/script_ext_string.cpp (renamed from engines/wintermute/base/scriptables/SXString.cpp)12
-rw-r--r--engines/wintermute/base/scriptables/script_ext_string.h (renamed from engines/wintermute/base/scriptables/SXString.h)2
-rw-r--r--engines/wintermute/base/scriptables/script_stack.cpp (renamed from engines/wintermute/base/scriptables/ScStack.cpp)6
-rw-r--r--engines/wintermute/base/scriptables/script_stack.h (renamed from engines/wintermute/base/scriptables/ScStack.h)2
-rw-r--r--engines/wintermute/base/scriptables/script_value.cpp (renamed from engines/wintermute/base/scriptables/ScValue.cpp)12
-rw-r--r--engines/wintermute/base/scriptables/script_value.h (renamed from engines/wintermute/base/scriptables/ScValue.h)2
-rw-r--r--engines/wintermute/base/sound/base_sound.cpp (renamed from engines/wintermute/base/BSound.cpp)8
-rw-r--r--engines/wintermute/base/sound/base_sound.h (renamed from engines/wintermute/base/BSound.h)2
-rw-r--r--engines/wintermute/base/sound/base_sound_buffer.cpp (renamed from engines/wintermute/base/BSoundBuffer.cpp)10
-rw-r--r--engines/wintermute/base/sound/base_sound_buffer.h (renamed from engines/wintermute/base/BSoundBuffer.h)2
-rw-r--r--engines/wintermute/base/sound/base_sound_manager.cpp (renamed from engines/wintermute/base/BSoundMgr.cpp)14
-rw-r--r--engines/wintermute/base/sound/base_sound_manager.h (renamed from engines/wintermute/base/BSoundMgr.h)2
-rw-r--r--engines/wintermute/coll_templ.h4
-rw-r--r--engines/wintermute/detection.cpp2
-rw-r--r--engines/wintermute/graphics/transparent_surface.cpp (renamed from engines/wintermute/graphics/transparentSurface.cpp)2
-rw-r--r--engines/wintermute/graphics/transparent_surface.h (renamed from engines/wintermute/graphics/transparentSurface.h)0
-rw-r--r--engines/wintermute/math/math_util.cpp (renamed from engines/wintermute/math/MathUtil.cpp)2
-rw-r--r--engines/wintermute/math/math_util.h (renamed from engines/wintermute/math/MathUtil.h)0
-rw-r--r--engines/wintermute/math/matrix4.cpp (renamed from engines/wintermute/math/Matrix4.cpp)4
-rw-r--r--engines/wintermute/math/matrix4.h (renamed from engines/wintermute/math/Matrix4.h)0
-rw-r--r--engines/wintermute/math/rect32.h (renamed from engines/wintermute/math/Rect32.h)0
-rw-r--r--engines/wintermute/math/vector2.cpp (renamed from engines/wintermute/math/Vector2.cpp)2
-rw-r--r--engines/wintermute/math/vector2.h (renamed from engines/wintermute/math/Vector2.h)0
-rw-r--r--engines/wintermute/module.mk196
-rw-r--r--engines/wintermute/persistent.cpp122
-rw-r--r--engines/wintermute/persistent.h2
-rw-r--r--engines/wintermute/platform_osystem.cpp10
-rw-r--r--engines/wintermute/platform_osystem.h2
-rw-r--r--engines/wintermute/system/sys_class.cpp (renamed from engines/wintermute/system/SysClass.cpp)10
-rw-r--r--engines/wintermute/system/sys_class.h (renamed from engines/wintermute/system/SysClass.h)0
-rw-r--r--engines/wintermute/system/sys_class_registry.cpp (renamed from engines/wintermute/system/SysClassRegistry.cpp)8
-rw-r--r--engines/wintermute/system/sys_class_registry.h (renamed from engines/wintermute/system/SysClassRegistry.h)2
-rw-r--r--engines/wintermute/system/sys_instance.cpp (renamed from engines/wintermute/system/SysInstance.cpp)6
-rw-r--r--engines/wintermute/system/sys_instance.h (renamed from engines/wintermute/system/SysInstance.h)0
-rw-r--r--engines/wintermute/ui/ui_button.cpp (renamed from engines/wintermute/ui/UIButton.cpp)28
-rw-r--r--engines/wintermute/ui/ui_button.h (renamed from engines/wintermute/ui/UIButton.h)2
-rw-r--r--engines/wintermute/ui/ui_edit.cpp (renamed from engines/wintermute/ui/UIEdit.cpp)34
-rw-r--r--engines/wintermute/ui/ui_edit.h (renamed from engines/wintermute/ui/UIEdit.h)2
-rw-r--r--engines/wintermute/ui/ui_entity.cpp (renamed from engines/wintermute/ui/UIEntity.cpp)18
-rw-r--r--engines/wintermute/ui/ui_entity.h (renamed from engines/wintermute/ui/UIEntity.h)2
-rw-r--r--engines/wintermute/ui/ui_object.cpp (renamed from engines/wintermute/ui/UIObject.cpp)16
-rw-r--r--engines/wintermute/ui/ui_object.h (renamed from engines/wintermute/ui/UIObject.h)2
-rw-r--r--engines/wintermute/ui/ui_text.cpp (renamed from engines/wintermute/ui/UIText.cpp)26
-rw-r--r--engines/wintermute/ui/ui_text.h (renamed from engines/wintermute/ui/UIText.h)2
-rw-r--r--engines/wintermute/ui/ui_tiled_image.cpp (renamed from engines/wintermute/ui/UITiledImage.cpp)12
-rw-r--r--engines/wintermute/ui/ui_tiled_image.h (renamed from engines/wintermute/ui/UITiledImage.h)2
-rw-r--r--engines/wintermute/ui/ui_window.cpp (renamed from engines/wintermute/ui/UIWindow.cpp)38
-rw-r--r--engines/wintermute/ui/ui_window.h (renamed from engines/wintermute/ui/UIWindow.h)2
-rw-r--r--engines/wintermute/utils/convert_utf.cpp (renamed from engines/wintermute/utils/ConvertUTF.cpp)2
-rw-r--r--engines/wintermute/utils/convert_utf.h (renamed from engines/wintermute/utils/ConvertUTF.h)0
-rw-r--r--engines/wintermute/utils/crc.cpp2
-rw-r--r--engines/wintermute/utils/path_util.cpp (renamed from engines/wintermute/utils/PathUtil.cpp)4
-rw-r--r--engines/wintermute/utils/path_util.h (renamed from engines/wintermute/utils/PathUtil.h)0
-rw-r--r--engines/wintermute/utils/string_util.cpp (renamed from engines/wintermute/utils/StringUtil.cpp)4
-rw-r--r--engines/wintermute/utils/string_util.h (renamed from engines/wintermute/utils/StringUtil.h)0
-rw-r--r--engines/wintermute/utils/utils.cpp6
-rw-r--r--engines/wintermute/utils/utils.h2
-rw-r--r--engines/wintermute/video/video_player.cpp (renamed from engines/wintermute/video/VidPlayer.cpp)2
-rw-r--r--engines/wintermute/video/video_player.h (renamed from engines/wintermute/video/VidPlayer.h)2
-rw-r--r--engines/wintermute/video/video_theora_player.cpp (renamed from engines/wintermute/video/VidTheoraPlayer.cpp)10
-rw-r--r--engines/wintermute/video/video_theora_player.h (renamed from engines/wintermute/video/VidTheoraPlayer.h)4
-rw-r--r--engines/wintermute/wintermute.cpp8
219 files changed, 947 insertions, 943 deletions
diff --git a/engines/wintermute/ad/AdActor.cpp b/engines/wintermute/ad/ad_actor.cpp
index 050a419e53..36f1aa8286 100644
--- a/engines/wintermute/ad/AdActor.cpp
+++ b/engines/wintermute/ad/ad_actor.cpp
@@ -29,23 +29,23 @@
#include "engines/wintermute/dcgf.h"
#include "engines/wintermute/dctypes.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/base/BObject.h"
-#include "engines/wintermute/ad/AdActor.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/ad/AdScene.h"
-#include "engines/wintermute/ad/AdEntity.h"
-#include "engines/wintermute/ad/AdSpriteSet.h"
-#include "engines/wintermute/ad/AdWaypointGroup.h"
-#include "engines/wintermute/ad/AdPath.h"
-#include "engines/wintermute/ad/AdSentence.h"
-#include "engines/wintermute/base/BObject.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/base_object.h"
+#include "engines/wintermute/ad/ad_actor.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_scene.h"
+#include "engines/wintermute/ad/ad_entity.h"
+#include "engines/wintermute/ad/ad_sprite_set.h"
+#include "engines/wintermute/ad/ad_waypoint_group.h"
+#include "engines/wintermute/ad/ad_path.h"
+#include "engines/wintermute/ad/ad_sentence.h"
+#include "engines/wintermute/base/base_object.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/wintermute.h"
diff --git a/engines/wintermute/ad/AdActor.h b/engines/wintermute/ad/ad_actor.h
index 1be8b8131d..ca79f638d9 100644
--- a/engines/wintermute/ad/AdActor.h
+++ b/engines/wintermute/ad/ad_actor.h
@@ -31,9 +31,9 @@
#include "engines/wintermute/dctypes.h" // Added by ClassView
-#include "engines/wintermute/ad/AdTypes.h" // Added by ClassView
-#include "engines/wintermute/ad/AdTalkHolder.h"
-#include "engines/wintermute/base/BPoint.h" // Added by ClassView
+#include "engines/wintermute/ad/ad_types.h" // Added by ClassView
+#include "engines/wintermute/ad/ad_talk_holder.h"
+#include "engines/wintermute/base/base_point.h" // Added by ClassView
#include "engines/wintermute/persistent.h"
#include "common/str.h"
diff --git a/engines/wintermute/ad/AdEntity.cpp b/engines/wintermute/ad/ad_entity.cpp
index 49c723f66a..5f32017264 100644
--- a/engines/wintermute/ad/AdEntity.cpp
+++ b/engines/wintermute/ad/ad_entity.cpp
@@ -29,28 +29,28 @@
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdEntity.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BActiveRect.h"
-#include "engines/wintermute/base/BSurfaceStorage.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/ad/AdScene.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/ad/AdWaypointGroup.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/ad/AdSentence.h"
-#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/ad/ad_entity.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_active_rect.h"
+#include "engines/wintermute/base/base_surface_storage.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_scene.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/ad/ad_waypoint_group.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/ad/ad_sentence.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/video/VidTheoraPlayer.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/video/video_theora_player.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdEntity.h b/engines/wintermute/ad/ad_entity.h
index a260ca3329..8b67d27c1f 100644
--- a/engines/wintermute/ad/AdEntity.h
+++ b/engines/wintermute/ad/ad_entity.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_ADENTITY_H
#define WINTERMUTE_ADENTITY_H
-#include "engines/wintermute/ad/AdTalkHolder.h"
+#include "engines/wintermute/ad/ad_talk_holder.h"
namespace WinterMute {
class CVidTheoraPlayer;
diff --git a/engines/wintermute/ad/AdGame.cpp b/engines/wintermute/ad/ad_game.cpp
index 87e3fe14d9..69cda25f29 100644
--- a/engines/wintermute/ad/AdGame.cpp
+++ b/engines/wintermute/ad/ad_game.cpp
@@ -27,38 +27,38 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdActor.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/ad/AdEntity.h"
-#include "engines/wintermute/ad/AdInventory.h"
-#include "engines/wintermute/ad/AdInventoryBox.h"
-#include "engines/wintermute/ad/AdItem.h"
-#include "engines/wintermute/ad/AdResponse.h"
-#include "engines/wintermute/ad/AdResponseBox.h"
-#include "engines/wintermute/ad/AdResponseContext.h"
-#include "engines/wintermute/ad/AdScene.h"
-#include "engines/wintermute/ad/AdSceneState.h"
-#include "engines/wintermute/ad/AdSentence.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/BObject.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/base/BStringTable.h"
-#include "engines/wintermute/base/BSurfaceStorage.h"
-#include "engines/wintermute/base/BTransitionMgr.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BViewport.h"
-#include "engines/wintermute/base/particles/PartEmitter.h"
-#include "engines/wintermute/base/scriptables/ScEngine.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/ui/UIEntity.h"
-#include "engines/wintermute/ui/UIWindow.h"
+#include "engines/wintermute/ad/ad_actor.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_entity.h"
+#include "engines/wintermute/ad/ad_inventory.h"
+#include "engines/wintermute/ad/ad_inventory_box.h"
+#include "engines/wintermute/ad/ad_item.h"
+#include "engines/wintermute/ad/ad_response.h"
+#include "engines/wintermute/ad/ad_response_box.h"
+#include "engines/wintermute/ad/ad_response_context.h"
+#include "engines/wintermute/ad/ad_scene.h"
+#include "engines/wintermute/ad/ad_scene_state.h"
+#include "engines/wintermute/ad/ad_sentence.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/base_object.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/base/base_surface_storage.h"
+#include "engines/wintermute/base/base_transition_manager.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_viewport.h"
+#include "engines/wintermute/base/particles/part_emitter.h"
+#include "engines/wintermute/base/scriptables/script_engine.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/ui/ui_entity.h"
+#include "engines/wintermute/ui/ui_window.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/video/VidPlayer.h"
-#include "engines/wintermute/video/VidTheoraPlayer.h"
+#include "engines/wintermute/video/video_player.h"
+#include "engines/wintermute/video/video_theora_player.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdGame.h b/engines/wintermute/ad/ad_game.h
index 4a89fa97d2..09b3e09df0 100644
--- a/engines/wintermute/ad/AdGame.h
+++ b/engines/wintermute/ad/ad_game.h
@@ -28,8 +28,8 @@
#ifndef WINTERMUTE_ADGAME_H
#define WINTERMUTE_ADGAME_H
-#include "engines/wintermute/ad/AdTypes.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/ad/ad_types.h"
+#include "engines/wintermute/base/base_game.h"
namespace WinterMute {
class CAdItem;
diff --git a/engines/wintermute/ad/AdInventory.cpp b/engines/wintermute/ad/ad_inventory.cpp
index f913108404..cfbc9e5029 100644
--- a/engines/wintermute/ad/AdInventory.cpp
+++ b/engines/wintermute/ad/ad_inventory.cpp
@@ -26,9 +26,9 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/ad/AdInventory.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/ad/AdItem.h"
+#include "engines/wintermute/ad/ad_inventory.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_item.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/ad/AdInventory.h b/engines/wintermute/ad/ad_inventory.h
index cec76c03a0..84d9308d5d 100644
--- a/engines/wintermute/ad/AdInventory.h
+++ b/engines/wintermute/ad/ad_inventory.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_ADINVENTORY_H
#define WINTERMUTE_ADINVENTORY_H
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdInventoryBox.cpp b/engines/wintermute/ad/ad_inventory_box.cpp
index 9509bf9b10..abe8676376 100644
--- a/engines/wintermute/ad/AdInventoryBox.cpp
+++ b/engines/wintermute/ad/ad_inventory_box.cpp
@@ -26,17 +26,17 @@
* Copyright (c) 2011 Jan Nedoma
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/ad/AdInventoryBox.h"
-#include "engines/wintermute/ad/AdInventory.h"
-#include "engines/wintermute/ad/AdItem.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/BViewport.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/ui/UIButton.h"
-#include "engines/wintermute/ui/UIWindow.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_inventory_box.h"
+#include "engines/wintermute/ad/ad_inventory.h"
+#include "engines/wintermute/ad/ad_item.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_viewport.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/ui/ui_button.h"
+#include "engines/wintermute/ui/ui_window.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
#include "common/rect.h"
diff --git a/engines/wintermute/ad/AdInventoryBox.h b/engines/wintermute/ad/ad_inventory_box.h
index cfd8d74021..09d3ef409e 100644
--- a/engines/wintermute/ad/AdInventoryBox.h
+++ b/engines/wintermute/ad/ad_inventory_box.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_ADINVENTORYBOX_H
#define WINTERMUTE_ADINVENTORYBOX_H
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
#include "common/rect.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdItem.cpp b/engines/wintermute/ad/ad_item.cpp
index 0e443d5c3e..9c49a86bcb 100644
--- a/engines/wintermute/ad/AdItem.cpp
+++ b/engines/wintermute/ad/ad_item.cpp
@@ -27,21 +27,21 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdItem.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/ad/AdSentence.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/ad/ad_item.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_sentence.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/base/base_sprite.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdItem.h b/engines/wintermute/ad/ad_item.h
index d45f9cc614..34b19a830f 100644
--- a/engines/wintermute/ad/AdItem.h
+++ b/engines/wintermute/ad/ad_item.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_ADITEM_H
-#include "engines/wintermute/ad/AdTalkHolder.h"
+#include "engines/wintermute/ad/ad_talk_holder.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdLayer.cpp b/engines/wintermute/ad/ad_layer.cpp
index 4549ba4af7..e23948ed87 100644
--- a/engines/wintermute/ad/AdLayer.cpp
+++ b/engines/wintermute/ad/ad_layer.cpp
@@ -27,15 +27,15 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/ad/AdLayer.h"
-#include "engines/wintermute/ad/AdSceneNode.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/ad/ad_layer.h"
+#include "engines/wintermute/ad/ad_scene_node.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/ad/AdLayer.h b/engines/wintermute/ad/ad_layer.h
index 0ccdb13ae7..0ccdb13ae7 100644
--- a/engines/wintermute/ad/AdLayer.h
+++ b/engines/wintermute/ad/ad_layer.h
diff --git a/engines/wintermute/ad/AdNodeState.cpp b/engines/wintermute/ad/ad_node_state.cpp
index fd72a356c5..06f9c4cf95 100644
--- a/engines/wintermute/ad/AdNodeState.cpp
+++ b/engines/wintermute/ad/ad_node_state.cpp
@@ -27,11 +27,11 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/ad/AdNodeState.h"
-#include "engines/wintermute/ad/AdEntity.h"
-#include "engines/wintermute/base/BStringTable.h"
-#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/ad/ad_node_state.h"
+#include "engines/wintermute/ad/ad_entity.h"
+#include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/base/base_sprite.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/ad/AdNodeState.h b/engines/wintermute/ad/ad_node_state.h
index 186f2ebbb2..186f2ebbb2 100644
--- a/engines/wintermute/ad/AdNodeState.h
+++ b/engines/wintermute/ad/ad_node_state.h
diff --git a/engines/wintermute/ad/AdObject.cpp b/engines/wintermute/ad/ad_object.cpp
index c74c8cf6b3..46f2e590fd 100644
--- a/engines/wintermute/ad/AdObject.cpp
+++ b/engines/wintermute/ad/ad_object.cpp
@@ -27,28 +27,28 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/ad/AdItem.h"
-#include "engines/wintermute/ad/AdObject.h"
-#include "engines/wintermute/ad/AdInventory.h"
-#include "engines/wintermute/ad/AdLayer.h"
-#include "engines/wintermute/ad/AdScene.h"
-#include "engines/wintermute/ad/AdSceneNode.h"
-#include "engines/wintermute/ad/AdSentence.h"
-#include "engines/wintermute/ad/AdWaypointGroup.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFrame.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/base/BSurfaceStorage.h"
-#include "engines/wintermute/base/BSubFrame.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BStringTable.h"
-#include "engines/wintermute/base/scriptables/ScEngine.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_item.h"
+#include "engines/wintermute/ad/ad_object.h"
+#include "engines/wintermute/ad/ad_inventory.h"
+#include "engines/wintermute/ad/ad_layer.h"
+#include "engines/wintermute/ad/ad_scene.h"
+#include "engines/wintermute/ad/ad_scene_node.h"
+#include "engines/wintermute/ad/ad_sentence.h"
+#include "engines/wintermute/ad/ad_waypoint_group.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_frame.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/base/base_surface_storage.h"
+#include "engines/wintermute/base/base_sub_frame.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/base/scriptables/script_engine.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
#include "common/str.h"
#include "common/util.h"
diff --git a/engines/wintermute/ad/AdObject.h b/engines/wintermute/ad/ad_object.h
index d662e84729..dd123092a3 100644
--- a/engines/wintermute/ad/AdObject.h
+++ b/engines/wintermute/ad/ad_object.h
@@ -29,8 +29,8 @@
#ifndef WINTERMUTE_ADOBJECT_H
#define WINTERMUTE_ADOBJECT_H
-#include "engines/wintermute/ad/AdTypes.h"
-#include "engines/wintermute/base/particles/PartEmitter.h"
+#include "engines/wintermute/ad/ad_types.h"
+#include "engines/wintermute/base/particles/part_emitter.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdPath.cpp b/engines/wintermute/ad/ad_path.cpp
index d1b9d87063..780912ce08 100644
--- a/engines/wintermute/ad/AdPath.cpp
+++ b/engines/wintermute/ad/ad_path.cpp
@@ -27,8 +27,8 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdPath.h"
-#include "engines/wintermute/base/BPoint.h"
+#include "engines/wintermute/ad/ad_path.h"
+#include "engines/wintermute/base/base_point.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdPath.h b/engines/wintermute/ad/ad_path.h
index fdc2980042..f27362bfd9 100644
--- a/engines/wintermute/ad/AdPath.h
+++ b/engines/wintermute/ad/ad_path.h
@@ -31,7 +31,7 @@
#include "engines/wintermute/persistent.h"
#include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
class CBPoint;
diff --git a/engines/wintermute/ad/AdPathPoint.cpp b/engines/wintermute/ad/ad_path_point.cpp
index 184ad8559a..d4b910a30f 100644
--- a/engines/wintermute/ad/AdPathPoint.cpp
+++ b/engines/wintermute/ad/ad_path_point.cpp
@@ -26,8 +26,8 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/ad/AdPathPoint.h"
-#include "engines/wintermute/base/BPersistMgr.h"
+#include "engines/wintermute/ad/ad_path_point.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdPathPoint.h b/engines/wintermute/ad/ad_path_point.h
index f58df765b1..2a58237bb9 100644
--- a/engines/wintermute/ad/AdPathPoint.h
+++ b/engines/wintermute/ad/ad_path_point.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_ADPATHPOINT_H
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/base/BPoint.h"
+#include "engines/wintermute/base/base_point.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdRegion.cpp b/engines/wintermute/ad/ad_region.cpp
index a1864de1ac..ae65be5013 100644
--- a/engines/wintermute/ad/AdRegion.cpp
+++ b/engines/wintermute/ad/ad_region.cpp
@@ -27,13 +27,13 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdRegion.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/ad/ad_region.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdRegion.h b/engines/wintermute/ad/ad_region.h
index c91feb4012..62c5fd6ba3 100644
--- a/engines/wintermute/ad/AdRegion.h
+++ b/engines/wintermute/ad/ad_region.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_ADREGION_H
#define WINTERMUTE_ADREGION_H
-#include "engines/wintermute/base/BRegion.h"
+#include "engines/wintermute/base/base_region.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdResponse.cpp b/engines/wintermute/ad/ad_response.cpp
index 20617f9573..b653fbd36a 100644
--- a/engines/wintermute/ad/AdResponse.cpp
+++ b/engines/wintermute/ad/ad_response.cpp
@@ -27,10 +27,10 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdResponse.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/ad/ad_response.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/base_sprite.h"
#include "engines/wintermute/utils/utils.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdResponse.h b/engines/wintermute/ad/ad_response.h
index 646d781b89..da450b2229 100644
--- a/engines/wintermute/ad/AdResponse.h
+++ b/engines/wintermute/ad/ad_response.h
@@ -30,8 +30,8 @@
#define WINTERMUTE_ADRESPONSE_H
-#include "engines/wintermute/base/BObject.h"
-#include "engines/wintermute/ad/AdTypes.h"
+#include "engines/wintermute/base/base_object.h"
+#include "engines/wintermute/ad/ad_types.h"
namespace WinterMute {
class CBFont;
diff --git a/engines/wintermute/ad/AdResponseBox.cpp b/engines/wintermute/ad/ad_response_box.cpp
index 829d58f2ee..2499c9a732 100644
--- a/engines/wintermute/ad/AdResponseBox.cpp
+++ b/engines/wintermute/ad/ad_response_box.cpp
@@ -27,20 +27,20 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/ad/AdResponseBox.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BSurfaceStorage.h"
-#include "engines/wintermute/ui/UIButton.h"
-#include "engines/wintermute/ui/UIWindow.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/ad/AdResponse.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_response_box.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_surface_storage.h"
+#include "engines/wintermute/ui/ui_button.h"
+#include "engines/wintermute/ui/ui_window.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/ad/ad_response.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/ad/AdResponseBox.h b/engines/wintermute/ad/ad_response_box.h
index 93b677bd4a..7c611ef2d6 100644
--- a/engines/wintermute/ad/AdResponseBox.h
+++ b/engines/wintermute/ad/ad_response_box.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_ADRESPONSEBOX_H
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdResponseContext.cpp b/engines/wintermute/ad/ad_response_context.cpp
index 8573e58b95..02b819d6de 100644
--- a/engines/wintermute/ad/AdResponseContext.cpp
+++ b/engines/wintermute/ad/ad_response_context.cpp
@@ -27,8 +27,8 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdResponseContext.h"
-#include "engines/wintermute/base/BPersistMgr.h"
+#include "engines/wintermute/ad/ad_response_context.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdResponseContext.h b/engines/wintermute/ad/ad_response_context.h
index 74506405de..79eaa27640 100644
--- a/engines/wintermute/ad/AdResponseContext.h
+++ b/engines/wintermute/ad/ad_response_context.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_ADRESPONSECONTEXT_H
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdRotLevel.cpp b/engines/wintermute/ad/ad_rot_level.cpp
index 671d003f35..0ffbaf6919 100644
--- a/engines/wintermute/ad/AdRotLevel.cpp
+++ b/engines/wintermute/ad/ad_rot_level.cpp
@@ -27,12 +27,12 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdRotLevel.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/ad/ad_rot_level.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_file_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdRotLevel.h b/engines/wintermute/ad/ad_rot_level.h
index 9e536a8d8f..2bd9519d65 100644
--- a/engines/wintermute/ad/AdRotLevel.h
+++ b/engines/wintermute/ad/ad_rot_level.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_ADROTLEVEL_H
#define WINTERMUTE_ADROTLEVEL_H
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdScaleLevel.cpp b/engines/wintermute/ad/ad_scale_level.cpp
index 1ac2f7ba6c..220d3c4b39 100644
--- a/engines/wintermute/ad/AdScaleLevel.cpp
+++ b/engines/wintermute/ad/ad_scale_level.cpp
@@ -27,11 +27,11 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdScaleLevel.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/ad/ad_scale_level.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdScaleLevel.h b/engines/wintermute/ad/ad_scale_level.h
index c360ec4eff..4a81c00dda 100644
--- a/engines/wintermute/ad/AdScaleLevel.h
+++ b/engines/wintermute/ad/ad_scale_level.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_ADSCALELEVEL_H
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdScene.cpp b/engines/wintermute/ad/ad_scene.cpp
index b284543a08..11030d6996 100644
--- a/engines/wintermute/ad/AdScene.cpp
+++ b/engines/wintermute/ad/ad_scene.cpp
@@ -26,37 +26,37 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/ad/AdScene.h"
-#include "engines/wintermute/ad/AdActor.h"
-#include "engines/wintermute/ad/AdEntity.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/ad/AdLayer.h"
-#include "engines/wintermute/ad/AdNodeState.h"
-#include "engines/wintermute/ad/AdObject.h"
-#include "engines/wintermute/ad/AdPath.h"
-#include "engines/wintermute/ad/AdPathPoint.h"
-#include "engines/wintermute/ad/AdRotLevel.h"
-#include "engines/wintermute/ad/AdScaleLevel.h"
-#include "engines/wintermute/ad/AdSceneNode.h"
-#include "engines/wintermute/ad/AdSceneState.h"
-#include "engines/wintermute/ad/AdSentence.h"
-#include "engines/wintermute/ad/AdWaypointGroup.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BObject.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BPoint.h"
-#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/base/BScriptable.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BViewport.h"
+#include "engines/wintermute/ad/ad_scene.h"
+#include "engines/wintermute/ad/ad_actor.h"
+#include "engines/wintermute/ad/ad_entity.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_layer.h"
+#include "engines/wintermute/ad/ad_node_state.h"
+#include "engines/wintermute/ad/ad_object.h"
+#include "engines/wintermute/ad/ad_path.h"
+#include "engines/wintermute/ad/ad_path_point.h"
+#include "engines/wintermute/ad/ad_rot_level.h"
+#include "engines/wintermute/ad/ad_scale_level.h"
+#include "engines/wintermute/ad/ad_scene_node.h"
+#include "engines/wintermute/ad/ad_scene_state.h"
+#include "engines/wintermute/ad/ad_sentence.h"
+#include "engines/wintermute/ad/ad_waypoint_group.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_object.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_point.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/base_scriptable.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_viewport.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/ui/UIWindow.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/ui/ui_window.h"
#include "engines/wintermute/utils/utils.h"
#include <limits.h>
diff --git a/engines/wintermute/ad/AdScene.h b/engines/wintermute/ad/ad_scene.h
index f77c64aa9b..ab62a4a7fc 100644
--- a/engines/wintermute/ad/AdScene.h
+++ b/engines/wintermute/ad/ad_scene.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_ADSCENE_H
#define WINTERMUTE_ADSCENE_H
-#include "engines/wintermute/base/BFader.h"
+#include "engines/wintermute/base/base_fader.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdSceneNode.cpp b/engines/wintermute/ad/ad_scene_node.cpp
index 5f518e5442..da7082105f 100644
--- a/engines/wintermute/ad/AdSceneNode.cpp
+++ b/engines/wintermute/ad/ad_scene_node.cpp
@@ -27,8 +27,8 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdSceneNode.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/ad/ad_scene_node.h"
+#include "engines/wintermute/base/base_game.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdSceneNode.h b/engines/wintermute/ad/ad_scene_node.h
index d081959934..1c25f91a2d 100644
--- a/engines/wintermute/ad/AdSceneNode.h
+++ b/engines/wintermute/ad/ad_scene_node.h
@@ -30,9 +30,9 @@
#define WINTERMUTE_ADSCENENODE_H
-#include "engines/wintermute/ad/AdTypes.h" // Added by ClassView
-#include "engines/wintermute/ad/AdRegion.h" // Added by ClassView
-#include "engines/wintermute/ad/AdEntity.h"
+#include "engines/wintermute/ad/ad_types.h" // Added by ClassView
+#include "engines/wintermute/ad/ad_region.h" // Added by ClassView
+#include "engines/wintermute/ad/ad_entity.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdSceneState.cpp b/engines/wintermute/ad/ad_scene_state.cpp
index 5dfb8c537e..2ac36054a5 100644
--- a/engines/wintermute/ad/AdSceneState.cpp
+++ b/engines/wintermute/ad/ad_scene_state.cpp
@@ -28,8 +28,8 @@
#include "engines/wintermute/dcgf.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/ad/AdSceneState.h"
-#include "engines/wintermute/ad/AdNodeState.h"
+#include "engines/wintermute/ad/ad_scene_state.h"
+#include "engines/wintermute/ad/ad_node_state.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/ad/AdSceneState.h b/engines/wintermute/ad/ad_scene_state.h
index 82207f383c..6df20e0578 100644
--- a/engines/wintermute/ad/AdSceneState.h
+++ b/engines/wintermute/ad/ad_scene_state.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_ADSCENESTATE_H
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "engines/wintermute/coll_templ.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdSentence.cpp b/engines/wintermute/ad/ad_sentence.cpp
index 98926caac6..2607993aa0 100644
--- a/engines/wintermute/ad/AdSentence.cpp
+++ b/engines/wintermute/ad/ad_sentence.cpp
@@ -27,17 +27,17 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdSentence.h"
-#include "engines/wintermute/ad/AdTalkDef.h"
-#include "engines/wintermute/ad/AdTalkNode.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/utils/PathUtil.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/ad/AdScene.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/ad/ad_sentence.h"
+#include "engines/wintermute/ad/ad_talk_def.h"
+#include "engines/wintermute/ad/ad_talk_node.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/utils/path_util.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/ad/ad_scene.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_file_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdSentence.h b/engines/wintermute/ad/ad_sentence.h
index 954568878e..40f99ea830 100644
--- a/engines/wintermute/ad/AdSentence.h
+++ b/engines/wintermute/ad/ad_sentence.h
@@ -30,9 +30,9 @@
#define WINTERMUTE_ADSENTENCE_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/math/Rect32.h"
+#include "engines/wintermute/math/rect32.h"
#include "engines/wintermute/dctypes.h" // Added by ClassView
#include "common/rect.h"
diff --git a/engines/wintermute/ad/AdSpriteSet.cpp b/engines/wintermute/ad/ad_sprite_set.cpp
index 127d42d02b..f0925c6913 100644
--- a/engines/wintermute/ad/AdSpriteSet.cpp
+++ b/engines/wintermute/ad/ad_sprite_set.cpp
@@ -27,11 +27,11 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdSpriteSet.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/ad/ad_sprite_set.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdSpriteSet.h b/engines/wintermute/ad/ad_sprite_set.h
index ba5c6fb75b..993832cfa3 100644
--- a/engines/wintermute/ad/AdSpriteSet.h
+++ b/engines/wintermute/ad/ad_sprite_set.h
@@ -30,8 +30,8 @@
#define WINTERMUTE_ADSPRITESET_H
-#include "engines/wintermute/base/BObject.h"
-#include "engines/wintermute/base/BSprite.h" // Added by ClassView
+#include "engines/wintermute/base/base_object.h"
+#include "engines/wintermute/base/base_sprite.h" // Added by ClassView
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdTalkDef.cpp b/engines/wintermute/ad/ad_talk_def.cpp
index b598226413..0cd62df603 100644
--- a/engines/wintermute/ad/AdTalkDef.cpp
+++ b/engines/wintermute/ad/ad_talk_def.cpp
@@ -27,14 +27,14 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdTalkDef.h"
-#include "engines/wintermute/ad/AdTalkNode.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/ad/AdSpriteSet.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/ad/ad_talk_def.h"
+#include "engines/wintermute/ad/ad_talk_node.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/ad/ad_sprite_set.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/utils/utils.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdTalkDef.h b/engines/wintermute/ad/ad_talk_def.h
index 81d6475013..0811f5b8f5 100644
--- a/engines/wintermute/ad/AdTalkDef.h
+++ b/engines/wintermute/ad/ad_talk_def.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_ADTALKDEF_H
#include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
namespace WinterMute {
class CAdTalkNode;
diff --git a/engines/wintermute/ad/AdTalkHolder.cpp b/engines/wintermute/ad/ad_talk_holder.cpp
index e1a91792ce..28e62798c2 100644
--- a/engines/wintermute/ad/AdTalkHolder.cpp
+++ b/engines/wintermute/ad/ad_talk_holder.cpp
@@ -27,13 +27,13 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdTalkHolder.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/ad/ad_talk_holder.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_sprite.h"
#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/wintermute.h"
#include "common/str.h"
diff --git a/engines/wintermute/ad/AdTalkHolder.h b/engines/wintermute/ad/ad_talk_holder.h
index 9e6c3bbd63..50c2f3504b 100644
--- a/engines/wintermute/ad/AdTalkHolder.h
+++ b/engines/wintermute/ad/ad_talk_holder.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_ADTALKHOLDER_H
#define WINTERMUTE_ADTALKHOLDER_H
-#include "engines/wintermute/ad/AdObject.h"
+#include "engines/wintermute/ad/ad_object.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdTalkNode.cpp b/engines/wintermute/ad/ad_talk_node.cpp
index da2195be33..3b82d731c9 100644
--- a/engines/wintermute/ad/AdTalkNode.cpp
+++ b/engines/wintermute/ad/ad_talk_node.cpp
@@ -27,12 +27,12 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdTalkNode.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/ad/AdSpriteSet.h"
+#include "engines/wintermute/ad/ad_talk_node.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/ad/ad_sprite_set.h"
#include "engines/wintermute/utils/utils.h"
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdTalkNode.h b/engines/wintermute/ad/ad_talk_node.h
index 11bbb353c1..55adf88e83 100644
--- a/engines/wintermute/ad/AdTalkNode.h
+++ b/engines/wintermute/ad/ad_talk_node.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_ADTALKNODE_H
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
class CAdSpriteSet;
diff --git a/engines/wintermute/ad/AdTypes.h b/engines/wintermute/ad/ad_types.h
index b88d6fe259..b88d6fe259 100644
--- a/engines/wintermute/ad/AdTypes.h
+++ b/engines/wintermute/ad/ad_types.h
diff --git a/engines/wintermute/ad/AdWaypointGroup.cpp b/engines/wintermute/ad/ad_waypoint_group.cpp
index 3080b34c09..4a902266ac 100644
--- a/engines/wintermute/ad/AdWaypointGroup.cpp
+++ b/engines/wintermute/ad/ad_waypoint_group.cpp
@@ -26,13 +26,13 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/ad/AdWaypointGroup.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/ad/ad_waypoint_group.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include <limits.h>
namespace WinterMute {
diff --git a/engines/wintermute/ad/AdWaypointGroup.h b/engines/wintermute/ad/ad_waypoint_group.h
index f7c9e4c361..2cece9e88b 100644
--- a/engines/wintermute/ad/AdWaypointGroup.h
+++ b/engines/wintermute/ad/ad_waypoint_group.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_ADWAYPOINTGROUP_H
#define WINTERMUTE_ADWAYPOINTGROUP_H
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
namespace WinterMute {
class CBPoint;
diff --git a/engines/wintermute/base/BBase.cpp b/engines/wintermute/base/base.cpp
index 76e1150925..5fabe94312 100644
--- a/engines/wintermute/base/BBase.cpp
+++ b/engines/wintermute/base/base.cpp
@@ -27,10 +27,10 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BBase.h b/engines/wintermute/base/base.h
index e8c87f1f9e..e8c87f1f9e 100644
--- a/engines/wintermute/base/BBase.h
+++ b/engines/wintermute/base/base.h
diff --git a/engines/wintermute/base/BActiveRect.cpp b/engines/wintermute/base/base_active_rect.cpp
index 836a93ad9a..5895b1acd5 100644
--- a/engines/wintermute/base/BActiveRect.cpp
+++ b/engines/wintermute/base/base_active_rect.cpp
@@ -27,9 +27,9 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BActiveRect.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BRegion.h"
+#include "engines/wintermute/base/base_active_rect.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_region.h"
#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BActiveRect.h b/engines/wintermute/base/base_active_rect.h
index 935b91eaeb..7c9e8d4a39 100644
--- a/engines/wintermute/base/BActiveRect.h
+++ b/engines/wintermute/base/base_active_rect.h
@@ -29,8 +29,8 @@
#ifndef WINTERMUTE_BACTIVERECT_H
#define WINTERMUTE_BACTIVERECT_H
-#include "engines/wintermute/math/Rect32.h"
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/math/rect32.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
class CBRegion;
diff --git a/engines/wintermute/base/BDebugger.cpp b/engines/wintermute/base/base_debugger.cpp
index 92f282b6d1..f56f08dab2 100644
--- a/engines/wintermute/base/BDebugger.cpp
+++ b/engines/wintermute/base/base_debugger.cpp
@@ -26,7 +26,7 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/BDebugger.h"
+#include "engines/wintermute/base/base_Debugger.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BDebugger.h b/engines/wintermute/base/base_debugger.h
index cea432f7a8..35ea56eafe 100644
--- a/engines/wintermute/base/BDebugger.h
+++ b/engines/wintermute/base/base_debugger.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BDEBUGGER_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "engines/wintermute/wme_debugger.h"
// TODO: The entire debugger should possibly be removed
diff --git a/engines/wintermute/base/BDynBuffer.cpp b/engines/wintermute/base/base_dynamic_buffer.cpp
index 9a2e071287..7453838219 100644
--- a/engines/wintermute/base/BDynBuffer.cpp
+++ b/engines/wintermute/base/base_dynamic_buffer.cpp
@@ -26,8 +26,8 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BDynBuffer.h b/engines/wintermute/base/base_dynamic_buffer.h
index 66e8182c68..5795fe5bd1 100644
--- a/engines/wintermute/base/BDynBuffer.h
+++ b/engines/wintermute/base/base_dynamic_buffer.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BDYNBUFFER_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BFader.cpp b/engines/wintermute/base/base_fader.cpp
index 9dec5e1e12..712f64eb6f 100644
--- a/engines/wintermute/base/BFader.cpp
+++ b/engines/wintermute/base/base_fader.cpp
@@ -27,8 +27,8 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BFader.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/base_Fader.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/util.h"
diff --git a/engines/wintermute/base/BFader.h b/engines/wintermute/base/base_fader.h
index cc90d4603d..679f5d0903 100644
--- a/engines/wintermute/base/BFader.h
+++ b/engines/wintermute/base/base_fader.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BFADER_H
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BFileManager.cpp b/engines/wintermute/base/base_file_manager.cpp
index 34638f55e8..1cb0464a1f 100644
--- a/engines/wintermute/base/BFileManager.cpp
+++ b/engines/wintermute/base/base_file_manager.cpp
@@ -27,17 +27,17 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/utils/PathUtil.h"
-#include "engines/wintermute/base/file/BDiskFile.h"
-#include "engines/wintermute/base/file/BSaveThumbFile.h"
-#include "engines/wintermute/base/file/BFileEntry.h"
-#include "engines/wintermute/base/file/BPackage.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/utils/path_util.h"
+#include "engines/wintermute/base/file/base_disk_file.h"
+#include "engines/wintermute/base/file/base_save_thumb_file.h"
+#include "engines/wintermute/base/file/base_file_entry.h"
+#include "engines/wintermute/base/file/base_package.h"
#include "engines/wintermute/base/file/BPkgFile.h"
-#include "engines/wintermute/base/BResources.h"
-#include "engines/wintermute/base/BRegistry.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/file/base_resources.h"
+#include "engines/wintermute/base/base_registry.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/dcpackage.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
diff --git a/engines/wintermute/base/BFileManager.h b/engines/wintermute/base/base_file_manager.h
index 7ea9ff5611..1bf3156ebe 100644
--- a/engines/wintermute/base/BFileManager.h
+++ b/engines/wintermute/base/base_file_manager.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_BFILEMANAGER_H
#define WINTERMUTE_BFILEMANAGER_H
-#include "engines/wintermute/base/file/BFileEntry.h"
+#include "engines/wintermute/base/file/base_file_entry.h"
#include "common/archive.h"
#include "common/str.h"
diff --git a/engines/wintermute/base/BFrame.cpp b/engines/wintermute/base/base_frame.cpp
index d6d8a3aa5c..468ad29858 100644
--- a/engines/wintermute/base/BFrame.cpp
+++ b/engines/wintermute/base/base_frame.cpp
@@ -27,17 +27,17 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BFrame.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BSoundMgr.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/base/BSubFrame.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_frame.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/sound/base_sound_manager.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/base/base_sub_frame.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BFrame.h b/engines/wintermute/base/base_frame.h
index 3d487b4ebc..f3dec4e16f 100644
--- a/engines/wintermute/base/BFrame.h
+++ b/engines/wintermute/base/base_frame.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_BFRAME_H
#define WINTERMUTE_BFRAME_H
-#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/base_scriptable.h"
#include "engines/wintermute/coll_templ.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BGame.cpp b/engines/wintermute/base/base_game.cpp
index 3e577541b7..d5e9c99dcf 100644
--- a/engines/wintermute/base/BGame.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -27,40 +27,39 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFader.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_Fader.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
#include "engines/wintermute/base/gfx/base_image.h"
#include "engines/wintermute/base/gfx/base_surface.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
-#include "engines/wintermute/base/BKeyboardState.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BQuickMsg.h"
-#include "engines/wintermute/base/BRegistry.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/base/BSoundMgr.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BSubFrame.h"
-
-#include "engines/wintermute/base/BTransitionMgr.h"
-#include "engines/wintermute/base/BViewport.h"
-#include "engines/wintermute/base/BStringTable.h"
-#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/base/BSaveThumbHelper.h"
-#include "engines/wintermute/base/BSurfaceStorage.h"
+#include "engines/wintermute/base/base_keyboard_state.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_quick_msg.h"
+#include "engines/wintermute/base/base_registry.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/base/sound/base_sound_manager.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_sub_frame.h"
+#include "engines/wintermute/base/base_transition_manager.h"
+#include "engines/wintermute/base/base_viewport.h"
+#include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/base_save_thumb_helper.h"
+#include "engines/wintermute/base/base_surface_storage.h"
#include "engines/wintermute/utils/crc.h"
-#include "engines/wintermute/utils/PathUtil.h"
-#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/ui/UIWindow.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScEngine.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/SXMath.h"
-#include "engines/wintermute/video/VidPlayer.h"
-#include "engines/wintermute/video/VidTheoraPlayer.h"
+#include "engines/wintermute/utils/path_util.h"
+#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/ui/ui_window.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_engine.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_ext_math.h"
+#include "engines/wintermute/video/video_player.h"
+#include "engines/wintermute/video/video_theora_player.h"
#include "engines/wintermute/wintermute.h"
#include "common/savefile.h"
#include "common/textconsole.h"
diff --git a/engines/wintermute/base/BGame.h b/engines/wintermute/base/base_game.h
index 7441d81b07..12ab07912b 100644
--- a/engines/wintermute/base/BGame.h
+++ b/engines/wintermute/base/base_game.h
@@ -29,12 +29,12 @@
#ifndef WINTERMUTE_BGAME_H
#define WINTERMUTE_BGAME_H
-#include "engines/wintermute/base/BDebugger.h"
+#include "engines/wintermute/base/base_Debugger.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
#include "engines/wintermute/persistent.h"
#include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/math/Rect32.h"
+#include "engines/wintermute/math/rect32.h"
#include "common/events.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BKeyboardState.cpp b/engines/wintermute/base/base_keyboard_state.cpp
index 85ab15f58e..240f642b7f 100644
--- a/engines/wintermute/base/BKeyboardState.cpp
+++ b/engines/wintermute/base/base_keyboard_state.cpp
@@ -27,9 +27,9 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BKeyboardState.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/base_keyboard_state.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
#include "common/system.h"
#include "common/keyboard.h"
diff --git a/engines/wintermute/base/BKeyboardState.h b/engines/wintermute/base/base_keyboard_state.h
index e3a4a903f7..bdf268c601 100644
--- a/engines/wintermute/base/BKeyboardState.h
+++ b/engines/wintermute/base/base_keyboard_state.h
@@ -30,8 +30,8 @@
#define WINTERMUTE_BKEYBOARD_STATE_H
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/base/base_scriptable.h"
#include "common/keyboard.h"
#include "common/events.h"
diff --git a/engines/wintermute/base/BNamedObject.cpp b/engines/wintermute/base/base_named_object.cpp
index 9587da45e8..da76fb2047 100644
--- a/engines/wintermute/base/BNamedObject.cpp
+++ b/engines/wintermute/base/base_named_object.cpp
@@ -27,7 +27,7 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BNamedObject.h"
+#include "engines/wintermute/base/base_named_object.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BNamedObject.h b/engines/wintermute/base/base_named_object.h
index 4d5fdb0c0e..c03d1417a3 100644
--- a/engines/wintermute/base/BNamedObject.h
+++ b/engines/wintermute/base/base_named_object.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BNAMEDOBJECT_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BObject.cpp b/engines/wintermute/base/base_object.cpp
index ed5d6fa5b7..0a4a0638f0 100644
--- a/engines/wintermute/base/BObject.cpp
+++ b/engines/wintermute/base/base_object.cpp
@@ -27,15 +27,15 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BObject.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/base/BSoundMgr.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BStringTable.h"
-#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/base_object.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/base/sound/base_sound_manager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/base/base_sprite.h"
#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BObject.h b/engines/wintermute/base/base_object.h
index c855c770b7..70dc69f53d 100644
--- a/engines/wintermute/base/BObject.h
+++ b/engines/wintermute/base/base_object.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BOBJECT_H
-#include "engines/wintermute/base/BScriptHolder.h"
+#include "engines/wintermute/base/base_script_holder.h"
#include "engines/wintermute/persistent.h"
#include "common/events.h"
diff --git a/engines/wintermute/base/BParser.cpp b/engines/wintermute/base/base_parser.cpp
index 80d3b58213..0f185636aa 100644
--- a/engines/wintermute/base/BParser.cpp
+++ b/engines/wintermute/base/base_parser.cpp
@@ -27,8 +27,8 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
#include "common/util.h"
diff --git a/engines/wintermute/base/BParser.h b/engines/wintermute/base/base_parser.h
index ae886953a9..53a02c0f68 100644
--- a/engines/wintermute/base/BParser.h
+++ b/engines/wintermute/base/base_parser.h
@@ -52,7 +52,7 @@
#define PARSERR_EOF -2
#define PARSERR_TOKENNOTFOUND -1
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "engines/wintermute/coll_templ.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BPersistMgr.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index f8faced95f..743eaf355b 100644
--- a/engines/wintermute/base/BPersistMgr.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -27,15 +27,15 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BPersistMgr.h"
-#include "engines/wintermute/base/BSaveThumbHelper.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
+#include "engines/wintermute/base/base_save_thumb_helper.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/math/Vector2.h"
-#include "engines/wintermute/utils/StringUtil.h"
+#include "engines/wintermute/math/vector2.h"
+#include "engines/wintermute/utils/string_util.h"
#include "engines/wintermute/base/gfx/base_image.h"
-#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/base/sound/base_sound.h"
#include "graphics/decoders/bmp.h"
#include "common/memstream.h"
#include "common/str.h"
diff --git a/engines/wintermute/base/BPersistMgr.h b/engines/wintermute/base/base_persistence_manager.h
index 2e6ee8058c..f2fd42ceca 100644
--- a/engines/wintermute/base/BPersistMgr.h
+++ b/engines/wintermute/base/base_persistence_manager.h
@@ -30,8 +30,8 @@
#define WINTERMUTE_BPERSISTMGR_H
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/math/Rect32.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/math/rect32.h"
#include "engines/savestate.h"
#include "common/stream.h"
#include "common/str.h"
diff --git a/engines/wintermute/base/BPoint.cpp b/engines/wintermute/base/base_point.cpp
index 4c80e154f2..6887349a7a 100644
--- a/engines/wintermute/base/BPoint.cpp
+++ b/engines/wintermute/base/base_point.cpp
@@ -27,8 +27,8 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BPoint.h"
-#include "engines/wintermute/base/BPersistMgr.h"
+#include "engines/wintermute/base/base_Point.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BPoint.h b/engines/wintermute/base/base_point.h
index 3e4adb5d13..363ab1f919 100644
--- a/engines/wintermute/base/BPoint.h
+++ b/engines/wintermute/base/base_point.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BPOINT_H
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BQuickMsg.cpp b/engines/wintermute/base/base_quick_msg.cpp
index 32bd04afe2..ac1001a2fe 100644
--- a/engines/wintermute/base/BQuickMsg.cpp
+++ b/engines/wintermute/base/base_quick_msg.cpp
@@ -27,8 +27,8 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BQuickMsg.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/base_quick_msg.h"
+#include "engines/wintermute/base/base_game.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BQuickMsg.h b/engines/wintermute/base/base_quick_msg.h
index c247183714..9a68929932 100644
--- a/engines/wintermute/base/BQuickMsg.h
+++ b/engines/wintermute/base/base_quick_msg.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_BQUICKMSG_H
#define WINTERMUTE_BQUICKMSG_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BRegion.cpp b/engines/wintermute/base/base_region.cpp
index c8ec87e04a..3e513f9fb8 100644
--- a/engines/wintermute/base/BRegion.cpp
+++ b/engines/wintermute/base/base_region.cpp
@@ -27,14 +27,14 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
#include <limits.h>
diff --git a/engines/wintermute/base/BRegion.h b/engines/wintermute/base/base_region.h
index 2a92d9daff..5de1fb9eef 100644
--- a/engines/wintermute/base/BRegion.h
+++ b/engines/wintermute/base/base_region.h
@@ -29,8 +29,8 @@
#ifndef WINTERMUTE_BREGION_H
#define WINTERMUTE_BREGION_H
-#include "engines/wintermute/base/BPoint.h"
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_Point.h"
+#include "engines/wintermute/base/base_object.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BRegistry.cpp b/engines/wintermute/base/base_registry.cpp
index fef09d7479..350a34b61e 100644
--- a/engines/wintermute/base/BRegistry.cpp
+++ b/engines/wintermute/base/base_registry.cpp
@@ -27,10 +27,10 @@
*/
#include "engines/wintermute/tinyxml/tinyxml.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BRegistry.h"
-#include "engines/wintermute/utils/PathUtil.h"
-#include "engines/wintermute/utils/StringUtil.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_registry.h"
+#include "engines/wintermute/utils/path_util.h"
+#include "engines/wintermute/utils/string_util.h"
#include "engines/wintermute/utils/utils.h"
#include "common/config-manager.h"
#include "common/file.h"
diff --git a/engines/wintermute/base/BRegistry.h b/engines/wintermute/base/base_registry.h
index 123d1d8a2f..06e052cd03 100644
--- a/engines/wintermute/base/BRegistry.h
+++ b/engines/wintermute/base/base_registry.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_BREGISTRY_H
#define WINTERMUTE_BREGISTRY_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BSaveThumbHelper.cpp b/engines/wintermute/base/base_save_thumb_helper.cpp
index 415d4ed1e4..bee63aa307 100644
--- a/engines/wintermute/base/BSaveThumbHelper.cpp
+++ b/engines/wintermute/base/base_save_thumb_helper.cpp
@@ -27,9 +27,9 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BSaveThumbHelper.h"
+#include "engines/wintermute/base/base_save_thumb_helper.h"
#include "engines/wintermute/base/gfx/base_image.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/base_game.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BSaveThumbHelper.h b/engines/wintermute/base/base_save_thumb_helper.h
index 30db32cfb2..e8cdbdc00d 100644
--- a/engines/wintermute/base/BSaveThumbHelper.h
+++ b/engines/wintermute/base/base_save_thumb_helper.h
@@ -29,7 +29,7 @@
#define WINTERMUTE_BSAVETHUMBHELPER_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BScriptHolder.cpp b/engines/wintermute/base/base_script_holder.cpp
index 65d37b2e5c..5192f76f6e 100644
--- a/engines/wintermute/base/BScriptHolder.cpp
+++ b/engines/wintermute/base/base_script_holder.cpp
@@ -27,13 +27,13 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/base/BScriptHolder.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScEngine.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/base/base_script_holder.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_engine.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BScriptHolder.h b/engines/wintermute/base/base_script_holder.h
index 1e82b8cacf..0e5bc1b7ec 100644
--- a/engines/wintermute/base/BScriptHolder.h
+++ b/engines/wintermute/base/base_script_holder.h
@@ -31,7 +31,7 @@
#include "engines/wintermute/coll_templ.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/base_scriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BScriptable.cpp b/engines/wintermute/base/base_scriptable.cpp
index d1e3556a85..e9489fa407 100644
--- a/engines/wintermute/base/BScriptable.cpp
+++ b/engines/wintermute/base/base_scriptable.cpp
@@ -27,9 +27,9 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BScriptable.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/BPersistMgr.h"
+#include "engines/wintermute/base/base_scriptable.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BScriptable.h b/engines/wintermute/base/base_scriptable.h
index 534bd3bdf1..166f3c0bd1 100644
--- a/engines/wintermute/base/BScriptable.h
+++ b/engines/wintermute/base/base_scriptable.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BSCRIPTABLE_H
-#include "engines/wintermute/base/BNamedObject.h"
+#include "engines/wintermute/base/base_named_object.h"
#include "engines/wintermute/wme_debugger.h"
#include "engines/wintermute/persistent.h"
diff --git a/engines/wintermute/base/BSprite.cpp b/engines/wintermute/base/base_sprite.cpp
index c4dfaa3f8d..ba55d1b88b 100644
--- a/engines/wintermute/base/BSprite.cpp
+++ b/engines/wintermute/base/base_sprite.cpp
@@ -27,21 +27,21 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/utils/PathUtil.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/utils/path_util.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
#include "engines/wintermute/base/gfx/base_surface.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFrame.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/base/BSubFrame.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_frame.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/base/base_sub_frame.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BSprite.h b/engines/wintermute/base/base_sprite.h
index 3c67e5f3fe..8f3ce84eb4 100644
--- a/engines/wintermute/base/BSprite.h
+++ b/engines/wintermute/base/base_sprite.h
@@ -31,7 +31,7 @@
#include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/base/BScriptHolder.h"
+#include "engines/wintermute/base/base_script_holder.h"
namespace WinterMute {
class CBFrame;
diff --git a/engines/wintermute/base/BStringTable.cpp b/engines/wintermute/base/base_string_table.cpp
index 470ae8549c..c7789add9d 100644
--- a/engines/wintermute/base/BStringTable.cpp
+++ b/engines/wintermute/base/base_string_table.cpp
@@ -27,10 +27,10 @@
*/
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BStringTable.h"
-#include "engines/wintermute/utils/StringUtil.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/utils/string_util.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BStringTable.h b/engines/wintermute/base/base_string_table.h
index 92d3604b4d..c612c33a41 100644
--- a/engines/wintermute/base/BStringTable.h
+++ b/engines/wintermute/base/base_string_table.h
@@ -31,7 +31,7 @@
#include "common/hashmap.h"
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BSubFrame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 858f2125c6..adce6c6b75 100644
--- a/engines/wintermute/base/BSubFrame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -27,16 +27,16 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BSubFrame.h"
-#include "engines/wintermute/base/BActiveRect.h"
-#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_sub_frame.h"
+#include "engines/wintermute/base/base_active_rect.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
#include "engines/wintermute/base/gfx/base_surface.h"
-#include "engines/wintermute/base/BSurfaceStorage.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/base_surface_storage.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BSubFrame.h b/engines/wintermute/base/base_sub_frame.h
index 57ffcae675..6fb24c0e4f 100644
--- a/engines/wintermute/base/BSubFrame.h
+++ b/engines/wintermute/base/base_sub_frame.h
@@ -30,8 +30,8 @@
#define WINTERMUTE_BSUBFRAME_H
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/base/base_scriptable.h"
namespace WinterMute {
class CBObject;
diff --git a/engines/wintermute/base/BSurfaceStorage.cpp b/engines/wintermute/base/base_surface_storage.cpp
index 406535cf39..06c2f1b0cc 100644
--- a/engines/wintermute/base/BSurfaceStorage.cpp
+++ b/engines/wintermute/base/base_surface_storage.cpp
@@ -27,10 +27,10 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BSurfaceStorage.h"
+#include "engines/wintermute/base/base_surface_storage.h"
#include "engines/wintermute/base/gfx/base_surface.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/base/BSurfaceStorage.h b/engines/wintermute/base/base_surface_storage.h
index c054c2a55b..58f25e6875 100644
--- a/engines/wintermute/base/BSurfaceStorage.h
+++ b/engines/wintermute/base/base_surface_storage.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_BSURFACESTORAGE_H
#define WINTERMUTE_BSURFACESTORAGE_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "common/array.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BTransitionMgr.cpp b/engines/wintermute/base/base_transition_manager.cpp
index 1cea7285bf..30a1a32e6a 100644
--- a/engines/wintermute/base/BTransitionMgr.cpp
+++ b/engines/wintermute/base/base_transition_manager.cpp
@@ -27,8 +27,8 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BTransitionMgr.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/base_transition_manager.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BTransitionMgr.h b/engines/wintermute/base/base_transition_manager.h
index faedb6fe3e..9b84c653e9 100644
--- a/engines/wintermute/base/BTransitionMgr.h
+++ b/engines/wintermute/base/base_transition_manager.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_BTRANSITIONMGR_H
#define WINTERMUTE_BTRANSITIONMGR_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BViewport.cpp b/engines/wintermute/base/base_viewport.cpp
index 2b237a0d38..83cbc5b0f0 100644
--- a/engines/wintermute/base/BViewport.cpp
+++ b/engines/wintermute/base/base_viewport.cpp
@@ -26,9 +26,9 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/BViewport.h"
+#include "engines/wintermute/base/base_viewport.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BViewport.h b/engines/wintermute/base/base_viewport.h
index 1150b8ebe7..795e6f404f 100644
--- a/engines/wintermute/base/BViewport.h
+++ b/engines/wintermute/base/base_viewport.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BVIEWPORT_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
class CBObject;
diff --git a/engines/wintermute/base/file/BPkgFile.cpp b/engines/wintermute/base/file/BPkgFile.cpp
index b787851290..3acde9c1ff 100644
--- a/engines/wintermute/base/file/BPkgFile.cpp
+++ b/engines/wintermute/base/file/BPkgFile.cpp
@@ -27,10 +27,10 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/file/BPackage.h"
+#include "engines/wintermute/base/file/base_package.h"
#include "engines/wintermute/base/file/BPkgFile.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "common/util.h"
#include "common/file.h"
#include "common/stream.h"
diff --git a/engines/wintermute/base/file/BPkgFile.h b/engines/wintermute/base/file/BPkgFile.h
index dc8b4b684f..4356ae5519 100644
--- a/engines/wintermute/base/file/BPkgFile.h
+++ b/engines/wintermute/base/file/BPkgFile.h
@@ -29,7 +29,10 @@
#ifndef WINTERMUTE_BPKGFILE_H
#define WINTERMUTE_BPKGFILE_H
-#include "engines/wintermute/base/file/BFileEntry.h"
+#include "engines/wintermute/base/file/base_file_entry.h"
+
+// This file is only needed until the next merge/rebase, as wrapCompressedStream now can set a known size
+// as such it is not renamed to follow the convention of the rest of the files.
namespace Common {
class SeekableReadStream;
diff --git a/engines/wintermute/base/file/BDiskFile.cpp b/engines/wintermute/base/file/base_disk_file.cpp
index 739eafcc73..99bf9cff3f 100644
--- a/engines/wintermute/base/file/BDiskFile.cpp
+++ b/engines/wintermute/base/file/base_disk_file.cpp
@@ -27,11 +27,11 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/wintypes.h"
#include "engines/wintermute/base/file/BPkgFile.h"
-#include "engines/wintermute/base/file/BDiskFile.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/file/base_disk_file.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "common/stream.h"
#include "common/memstream.h"
#include "common/file.h"
diff --git a/engines/wintermute/base/file/BDiskFile.h b/engines/wintermute/base/file/base_disk_file.h
index 23e1a0a315..23e1a0a315 100644
--- a/engines/wintermute/base/file/BDiskFile.h
+++ b/engines/wintermute/base/file/base_disk_file.h
diff --git a/engines/wintermute/base/file/BFile.cpp b/engines/wintermute/base/file/base_file.cpp
index 911039e36d..88a64cb147 100644
--- a/engines/wintermute/base/file/BFile.cpp
+++ b/engines/wintermute/base/file/base_file.cpp
@@ -27,7 +27,7 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/file/BFile.h"
+#include "engines/wintermute/base/file/base_file.h"
#include "common/memstream.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/file/BFile.h b/engines/wintermute/base/file/base_file.h
index d1737df0ce..b29fc41299 100644
--- a/engines/wintermute/base/file/BFile.h
+++ b/engines/wintermute/base/file/base_file.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BFILE_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "common/str.h"
#include "common/stream.h"
diff --git a/engines/wintermute/base/file/BFileEntry.cpp b/engines/wintermute/base/file/base_file_entry.cpp
index b00ecb6f9d..3b6f4c7c16 100644
--- a/engines/wintermute/base/file/BFileEntry.cpp
+++ b/engines/wintermute/base/file/base_file_entry.cpp
@@ -26,7 +26,7 @@
* Copyright (c) 2011 Jan Nedoma
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/file/BFileEntry.h"
+#include "engines/wintermute/base/file/base_file_entry.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/file/BFileEntry.h b/engines/wintermute/base/file/base_file_entry.h
index 5fdf2b6308..ed80821004 100644
--- a/engines/wintermute/base/file/BFileEntry.h
+++ b/engines/wintermute/base/file/base_file_entry.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BFILEENTRY_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/file/BPackage.cpp b/engines/wintermute/base/file/base_package.cpp
index bddf1abc1e..fab6409c00 100644
--- a/engines/wintermute/base/file/BPackage.cpp
+++ b/engines/wintermute/base/file/base_package.cpp
@@ -27,9 +27,9 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/file/BPackage.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/file/base_package.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "common/file.h"
#include "common/stream.h"
diff --git a/engines/wintermute/base/file/BPackage.h b/engines/wintermute/base/file/base_package.h
index 8c803fddd9..52fc4f9677 100644
--- a/engines/wintermute/base/file/BPackage.h
+++ b/engines/wintermute/base/file/base_package.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BPACKAGE_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
namespace Common {
class SeekableReadStream;
diff --git a/engines/wintermute/base/BResources.cpp b/engines/wintermute/base/file/base_resources.cpp
index 839be570c5..09cbae88fe 100644
--- a/engines/wintermute/base/BResources.cpp
+++ b/engines/wintermute/base/file/base_resources.cpp
@@ -27,7 +27,7 @@
*/
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/BResources.h"
+#include "engines/wintermute/base/file/base_resources.h"
#include "common/str.h"
#include "common/memstream.h"
diff --git a/engines/wintermute/base/BResources.h b/engines/wintermute/base/file/base_resources.h
index 6ec0541b5c..6ec0541b5c 100644
--- a/engines/wintermute/base/BResources.h
+++ b/engines/wintermute/base/file/base_resources.h
diff --git a/engines/wintermute/base/file/BSaveThumbFile.cpp b/engines/wintermute/base/file/base_save_thumb_file.cpp
index 4a75b7d7ce..68200d3fc6 100644
--- a/engines/wintermute/base/file/BSaveThumbFile.cpp
+++ b/engines/wintermute/base/file/base_save_thumb_file.cpp
@@ -27,8 +27,8 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/file/BSaveThumbFile.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/file/base_save_thumb_file.h"
#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/file/BSaveThumbFile.h b/engines/wintermute/base/file/base_save_thumb_file.h
index 5d33ac2220..42566581e2 100644
--- a/engines/wintermute/base/file/BSaveThumbFile.h
+++ b/engines/wintermute/base/file/base_save_thumb_file.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BSAVETHUMBFILE_H
-#include "engines/wintermute/base/file/BFile.h"
+#include "engines/wintermute/base/file/base_file.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/font/BFont.cpp b/engines/wintermute/base/font/base_font.cpp
index 5d0086c581..8976cfdabd 100644
--- a/engines/wintermute/base/font/BFont.cpp
+++ b/engines/wintermute/base/font/base_font.cpp
@@ -27,12 +27,12 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/font/BFontBitmap.h"
-#include "engines/wintermute/base/font/BFontTT.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/font/base_font_bitmap.h"
+#include "engines/wintermute/base/font/base_font_truetype.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_game.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/font/BFont.h b/engines/wintermute/base/font/base_font.h
index a6ab757b0d..3df3090bb9 100644
--- a/engines/wintermute/base/font/BFont.h
+++ b/engines/wintermute/base/font/base_font.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_BFONT_H
#define WINTERMUTE_BFONT_H
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
#define NUM_CHARACTERS 256
diff --git a/engines/wintermute/base/font/BFontBitmap.cpp b/engines/wintermute/base/font/base_font_bitmap.cpp
index 62576cdfea..ef730afb0a 100644
--- a/engines/wintermute/base/font/BFontBitmap.cpp
+++ b/engines/wintermute/base/font/base_font_bitmap.cpp
@@ -27,16 +27,16 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/font/BFontBitmap.h"
-#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BFrame.h"
+#include "engines/wintermute/base/font/base_font_bitmap.h"
+#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_frame.h"
#include "engines/wintermute/base/gfx/base_surface.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BSubFrame.h"
-#include "engines/wintermute/base/BFrame.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_sub_frame.h"
+#include "engines/wintermute/base/base_frame.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/font/BFontBitmap.h b/engines/wintermute/base/font/base_font_bitmap.h
index 17bf433f65..8af530cbc9 100644
--- a/engines/wintermute/base/font/BFontBitmap.h
+++ b/engines/wintermute/base/font/base_font_bitmap.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BFONTBITMAP_H
-#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/font/base_font.h"
namespace WinterMute {
class CBSubFrame;
diff --git a/engines/wintermute/base/font/BFontStorage.cpp b/engines/wintermute/base/font/base_font_storage.cpp
index b5605cf2bc..13f779f2cb 100644
--- a/engines/wintermute/base/font/BFontStorage.cpp
+++ b/engines/wintermute/base/font/base_font_storage.cpp
@@ -27,9 +27,9 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/base/font/BFontStorage.h b/engines/wintermute/base/font/base_font_storage.h
index 9759d5d25e..7c88e9a2f4 100644
--- a/engines/wintermute/base/font/BFontStorage.h
+++ b/engines/wintermute/base/font/base_font_storage.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BFONTSTORAGE_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "engines/wintermute/persistent.h"
#include "engines/wintermute/coll_templ.h"
diff --git a/engines/wintermute/base/font/BFontTT.cpp b/engines/wintermute/base/font/base_font_truetype.cpp
index 5f0c9fec1a..a52922fb76 100644
--- a/engines/wintermute/base/font/BFontTT.cpp
+++ b/engines/wintermute/base/font/base_font_truetype.cpp
@@ -27,16 +27,16 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/file/BFile.h"
-#include "engines/wintermute/base/font/BFontTT.h"
-#include "engines/wintermute/utils/PathUtil.h"
-#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/math/MathUtil.h"
+#include "engines/wintermute/base/file/base_file.h"
+#include "engines/wintermute/base/font/base_font_truetype.h"
+#include "engines/wintermute/utils/path_util.h"
+#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/math/math_util.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
#include "engines/wintermute/base/gfx/base_surface.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/wintermute.h"
diff --git a/engines/wintermute/base/font/BFontTT.h b/engines/wintermute/base/font/base_font_truetype.h
index 9b995b293e..4d8e71a3ff 100644
--- a/engines/wintermute/base/font/BFontTT.h
+++ b/engines/wintermute/base/font/base_font_truetype.h
@@ -29,8 +29,8 @@
#ifndef WINTERMUTE_BFONTTT_H
#define WINTERMUTE_BFONTTT_H
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/font/base_font.h"
#include "engines/wintermute/base/gfx/base_surface.h"
#include "common/rect.h"
#include "graphics/surface.h"
diff --git a/engines/wintermute/base/gfx/base_image.cpp b/engines/wintermute/base/gfx/base_image.cpp
index f1e27c9622..fb6b23db2b 100644
--- a/engines/wintermute/base/gfx/base_image.cpp
+++ b/engines/wintermute/base/gfx/base_image.cpp
@@ -28,10 +28,10 @@
#include "engines/wintermute/dcgf.h"
#include "engines/wintermute/base/gfx/base_image.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/graphics/transparentSurface.h"
-#include "engines/wintermute/utils/StringUtil.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/graphics/transparent_surface.h"
+#include "engines/wintermute/utils/string_util.h"
#include "graphics/decoders/png.h"
#include "graphics/decoders/jpeg.h"
#include "graphics/decoders/bmp.h"
diff --git a/engines/wintermute/base/gfx/base_image.h b/engines/wintermute/base/gfx/base_image.h
index 646a9ddd2d..6cda3e6b46 100644
--- a/engines/wintermute/base/gfx/base_image.h
+++ b/engines/wintermute/base/gfx/base_image.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_BIMAGE_H
#define WINTERMUTE_BIMAGE_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "graphics/surface.h"
#include "graphics/pixelformat.h"
#include "graphics/decoders/image_decoder.h"
diff --git a/engines/wintermute/base/gfx/base_renderer.cpp b/engines/wintermute/base/gfx/base_renderer.cpp
index 5c5ebd91b4..a8c19362f6 100644
--- a/engines/wintermute/base/gfx/base_renderer.cpp
+++ b/engines/wintermute/base/gfx/base_renderer.cpp
@@ -27,11 +27,11 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BActiveRect.h"
+#include "engines/wintermute/base/base_active_rect.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
#include "engines/wintermute/base/gfx/base_surface.h"
-#include "engines/wintermute/base/BSubFrame.h"
-#include "engines/wintermute/base/BRegion.h"
+#include "engines/wintermute/base/base_sub_frame.h"
+#include "engines/wintermute/base/base_region.h"
#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/gfx/base_renderer.h b/engines/wintermute/base/gfx/base_renderer.h
index 81c13f8b39..d743f19791 100644
--- a/engines/wintermute/base/gfx/base_renderer.h
+++ b/engines/wintermute/base/gfx/base_renderer.h
@@ -31,7 +31,7 @@
#include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "common/rect.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/gfx/base_surface.cpp b/engines/wintermute/base/gfx/base_surface.cpp
index 6c0ca40765..73b385d180 100644
--- a/engines/wintermute/base/gfx/base_surface.cpp
+++ b/engines/wintermute/base/gfx/base_surface.cpp
@@ -27,7 +27,7 @@
*/
#include "engines/wintermute/wintypes.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/base/gfx/base_surface.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/gfx/base_surface.h b/engines/wintermute/base/gfx/base_surface.h
index f5fbd495aa..22c1fb83b8 100644
--- a/engines/wintermute/base/gfx/base_surface.h
+++ b/engines/wintermute/base/gfx/base_surface.h
@@ -29,8 +29,8 @@
#ifndef WINTERMUTE_BSURFACE_H
#define WINTERMUTE_BSURFACE_H
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/math/Rect32.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/math/rect32.h"
#include "graphics/surface.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
index ee971ab6c9..dbd2511928 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
@@ -28,15 +28,15 @@
#include "engines/wintermute/dcgf.h"
#include "engines/wintermute/base/gfx/osystem/base_render_osystem.h"
-#include "engines/wintermute/base/BRegistry.h"
+#include "engines/wintermute/base/base_registry.h"
#include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h"
-#include "engines/wintermute/base/BSurfaceStorage.h"
+#include "engines/wintermute/base/base_surface_storage.h"
#include "engines/wintermute/base/gfx/base_image.h"
-#include "engines/wintermute/math/MathUtil.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/math/math_util.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_sprite.h"
#include "common/system.h"
-#include "engines/wintermute/graphics/transparentSurface.h"
+#include "engines/wintermute/graphics/transparent_surface.h"
#include "common/queue.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
index 66c6e4a61a..87c5731b49 100644
--- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
@@ -26,9 +26,9 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/file/BFile.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/file/base_file.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h"
#include "engines/wintermute/base/gfx/osystem/base_render_osystem.h"
#include "engines/wintermute/base/gfx/base_image.h"
@@ -36,7 +36,7 @@
#include "graphics/decoders/png.h"
#include "graphics/decoders/bmp.h"
#include "graphics/decoders/jpeg.h"
-#include "engines/wintermute/graphics/transparentSurface.h"
+#include "engines/wintermute/graphics/transparent_surface.h"
#include "engines/wintermute/graphics/tga.h"
#include "graphics/pixelformat.h"
#include "graphics/surface.h"
diff --git a/engines/wintermute/base/particles/PartEmitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp
index 97de1fe044..11ebafd329 100644
--- a/engines/wintermute/base/particles/PartEmitter.cpp
+++ b/engines/wintermute/base/particles/part_emitter.cpp
@@ -27,15 +27,15 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/particles/PartEmitter.h"
-#include "engines/wintermute/base/particles/PartParticle.h"
-#include "engines/wintermute/math/Vector2.h"
+#include "engines/wintermute/base/particles/part_emitter.h"
+#include "engines/wintermute/base/particles/part_particle.h"
+#include "engines/wintermute/math/vector2.h"
#include "engines/wintermute/math/Matrix4.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/base/particles/PartEmitter.h b/engines/wintermute/base/particles/part_emitter.h
index 5156783653..cff0a1ec83 100644
--- a/engines/wintermute/base/particles/PartEmitter.h
+++ b/engines/wintermute/base/particles/part_emitter.h
@@ -30,8 +30,8 @@
#define WINTERMUTE_PARTEMITTER_H
-#include "engines/wintermute/base/BObject.h"
-#include "engines/wintermute/base/particles/PartForce.h"
+#include "engines/wintermute/base/base_object.h"
+#include "engines/wintermute/base/particles/part_force.h"
namespace WinterMute {
class CBRegion;
diff --git a/engines/wintermute/base/particles/PartForce.cpp b/engines/wintermute/base/particles/part_force.cpp
index b864c05292..2f330c21b0 100644
--- a/engines/wintermute/base/particles/PartForce.cpp
+++ b/engines/wintermute/base/particles/part_force.cpp
@@ -28,8 +28,8 @@
#include "engines/wintermute/dcgf.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/base/particles/PartForce.h"
-#include "engines/wintermute/base/BPersistMgr.h"
+#include "engines/wintermute/base/particles/part_force.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/particles/PartForce.h b/engines/wintermute/base/particles/part_force.h
index 640c8d7f20..f0a6d66c43 100644
--- a/engines/wintermute/base/particles/PartForce.h
+++ b/engines/wintermute/base/particles/part_force.h
@@ -30,9 +30,9 @@
#define WINTERMUTE_PARTFORCE_H
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/base/BNamedObject.h"
-#include "engines/wintermute/math/Vector2.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/base/base_named_object.h"
+#include "engines/wintermute/math/vector2.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/particles/PartParticle.cpp b/engines/wintermute/base/particles/part_particle.cpp
index 1439231993..931f7558c7 100644
--- a/engines/wintermute/base/particles/PartParticle.cpp
+++ b/engines/wintermute/base/particles/part_particle.cpp
@@ -27,10 +27,10 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/particles/PartParticle.h"
-#include "engines/wintermute/base/particles/PartEmitter.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/particles/part_particle.h"
+#include "engines/wintermute/base/particles/part_emitter.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
diff --git a/engines/wintermute/base/particles/PartParticle.h b/engines/wintermute/base/particles/part_particle.h
index ab5730d3c5..0b256d44ec 100644
--- a/engines/wintermute/base/particles/PartParticle.h
+++ b/engines/wintermute/base/particles/part_particle.h
@@ -30,9 +30,9 @@
#define WINTERMUTE_PARTPARTICLE_H
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/math/Rect32.h"
-#include "engines/wintermute/math/Vector2.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/math/rect32.h"
+#include "engines/wintermute/math/vector2.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/ScScript.cpp b/engines/wintermute/base/scriptables/script.cpp
index 0b5b3c24bf..a9646e0045 100644
--- a/engines/wintermute/base/scriptables/ScScript.cpp
+++ b/engines/wintermute/base/scriptables/script.cpp
@@ -27,11 +27,11 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/scriptables/ScEngine.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/scriptables/script_engine.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
#include "common/memstream.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/ScScript.h b/engines/wintermute/base/scriptables/script.h
index c031f8186f..899e1f3098 100644
--- a/engines/wintermute/base/scriptables/ScScript.h
+++ b/engines/wintermute/base/scriptables/script.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_SCSCRIPT_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "engines/wintermute/dcscript.h" // Added by ClassView
#include "engines/wintermute/coll_templ.h"
diff --git a/engines/wintermute/base/scriptables/ScEngine.cpp b/engines/wintermute/base/scriptables/script_engine.cpp
index db79a7d0e9..387093ac4a 100644
--- a/engines/wintermute/base/scriptables/ScEngine.cpp
+++ b/engines/wintermute/base/scriptables/script_engine.cpp
@@ -27,16 +27,16 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/scriptables/ScEngine.h"
-#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/SXMath.h"
-#include "engines/wintermute/base/BRegistry.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/scriptables/script_engine.h"
+#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_ext_math.h"
+#include "engines/wintermute/base/base_registry.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/base/base_file_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/ScEngine.h b/engines/wintermute/base/scriptables/script_engine.h
index 0322319b3d..81dc13a73c 100644
--- a/engines/wintermute/base/scriptables/ScEngine.h
+++ b/engines/wintermute/base/scriptables/script_engine.h
@@ -31,7 +31,7 @@
#include "engines/wintermute/persistent.h"
#include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "engines/wintermute/wme_debugger.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
diff --git a/engines/wintermute/base/scriptables/SXArray.cpp b/engines/wintermute/base/scriptables/script_ext_array.cpp
index 425118a3e7..a1b8249cb1 100644
--- a/engines/wintermute/base/scriptables/SXArray.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_array.cpp
@@ -27,10 +27,10 @@
*/
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/system/SysInstance.h"
-#include "engines/wintermute/base/scriptables/SXArray.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/system/sys_instance.h"
+#include "engines/wintermute/base/scriptables/script_ext_array.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/SXArray.h b/engines/wintermute/base/scriptables/script_ext_array.h
index 0f46bd546e..b873416572 100644
--- a/engines/wintermute/base/scriptables/SXArray.h
+++ b/engines/wintermute/base/scriptables/script_ext_array.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_SXARRAY_H
#define WINTERMUTE_SXARRAY_H
-#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/base_scriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/SXDate.cpp b/engines/wintermute/base/scriptables/script_ext_date.cpp
index cd705cc9d4..211c0d34f0 100644
--- a/engines/wintermute/base/scriptables/SXDate.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_date.cpp
@@ -26,9 +26,9 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/SXDate.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_ext_date.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/SXDate.h b/engines/wintermute/base/scriptables/script_ext_date.h
index df0641983f..82f6af1f1d 100644
--- a/engines/wintermute/base/scriptables/SXDate.h
+++ b/engines/wintermute/base/scriptables/script_ext_date.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_SXDATE_H
#include "common/system.h"
-#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/base_scriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/SXFile.cpp b/engines/wintermute/base/scriptables/script_ext_file.cpp
index 1924a42d72..58c0416b43 100644
--- a/engines/wintermute/base/scriptables/SXFile.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_file.cpp
@@ -26,17 +26,17 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/system/SysClassRegistry.h"
-#include "engines/wintermute/system/SysClass.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/system/sys_class_registry.h"
+#include "engines/wintermute/system/sys_class.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/file/BFile.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/file/base_file.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/scriptables/SXFile.h"
+#include "engines/wintermute/base/scriptables/script_ext_file.h"
// Note: This code is completely untested, as I have yet to find a game that uses SXFile.
diff --git a/engines/wintermute/base/scriptables/SXFile.h b/engines/wintermute/base/scriptables/script_ext_file.h
index 709d1f4378..5a6811fe57 100644
--- a/engines/wintermute/base/scriptables/SXFile.h
+++ b/engines/wintermute/base/scriptables/script_ext_file.h
@@ -30,7 +30,7 @@
#define WINTERMUTES_SXFILE_H
-#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/base_scriptable.h"
#include "common/stream.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/SXMath.cpp b/engines/wintermute/base/scriptables/script_ext_math.cpp
index fb2838ee94..22b08087b7 100644
--- a/engines/wintermute/base/scriptables/SXMath.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_math.cpp
@@ -26,9 +26,9 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/scriptables/SXMath.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/script_ext_math.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
#include "engines/wintermute/persistent.h"
#include "common/math.h"
#include <cmath>
diff --git a/engines/wintermute/base/scriptables/SXMath.h b/engines/wintermute/base/scriptables/script_ext_math.h
index 4389de611f..422521233f 100644
--- a/engines/wintermute/base/scriptables/SXMath.h
+++ b/engines/wintermute/base/scriptables/script_ext_math.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_SXMATH_H
-#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/base_scriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/SXMemBuffer.cpp b/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp
index 9ac98ab11d..df2bf188ff 100644
--- a/engines/wintermute/base/scriptables/SXMemBuffer.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp
@@ -26,11 +26,11 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/BScriptable.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/SXMemBuffer.h"
+#include "engines/wintermute/base/base_scriptable.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_ext_mem_buffer.h"
#include "common/file.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/SXMemBuffer.h b/engines/wintermute/base/scriptables/script_ext_mem_buffer.h
index 09831bf464..a9d78e50e4 100644
--- a/engines/wintermute/base/scriptables/SXMemBuffer.h
+++ b/engines/wintermute/base/scriptables/script_ext_mem_buffer.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_SXMEMBUFFER_H
-#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/base_scriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/SxObject.cpp b/engines/wintermute/base/scriptables/script_ext_object.cpp
index ba961ed2ae..cb0d32d1a3 100644
--- a/engines/wintermute/base/scriptables/SxObject.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_object.cpp
@@ -26,9 +26,9 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "SxObject.h"
-#include "ScValue.h"
-#include "ScStack.h"
+#include "engines/wintermute/base/scriptables/script_ext_object.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/SxObject.h b/engines/wintermute/base/scriptables/script_ext_object.h
index b4ec7c6cde..b4e869d5b3 100644
--- a/engines/wintermute/base/scriptables/SxObject.h
+++ b/engines/wintermute/base/scriptables/script_ext_object.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_SXOBJECT_H
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/SXString.cpp b/engines/wintermute/base/scriptables/script_ext_string.cpp
index ed3d243cb0..bd7541fadd 100644
--- a/engines/wintermute/base/scriptables/SXString.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_string.cpp
@@ -26,13 +26,13 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/base/scriptables/SXString.h"
-#include "engines/wintermute/base/scriptables/SXArray.h"
-#include "engines/wintermute/utils/StringUtil.h"
+#include "engines/wintermute/base/scriptables/script_ext_string.h"
+#include "engines/wintermute/base/scriptables/script_ext_array.h"
+#include "engines/wintermute/utils/string_util.h"
#include "common/tokenizer.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/SXString.h b/engines/wintermute/base/scriptables/script_ext_string.h
index 348595ad29..52a1524dde 100644
--- a/engines/wintermute/base/scriptables/SXString.h
+++ b/engines/wintermute/base/scriptables/script_ext_string.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_SXSTRING_H
-#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/base_scriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/ScStack.cpp b/engines/wintermute/base/scriptables/script_stack.cpp
index 252cd21dda..188cb2d15c 100644
--- a/engines/wintermute/base/scriptables/ScStack.cpp
+++ b/engines/wintermute/base/scriptables/script_stack.cpp
@@ -26,9 +26,9 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/base_game.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/ScStack.h b/engines/wintermute/base/scriptables/script_stack.h
index 22dae63060..6460f901fe 100644
--- a/engines/wintermute/base/scriptables/ScStack.h
+++ b/engines/wintermute/base/scriptables/script_stack.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_SCSTACK_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "engines/wintermute/coll_templ.h"
#include "engines/wintermute/persistent.h"
diff --git a/engines/wintermute/base/scriptables/ScValue.cpp b/engines/wintermute/base/scriptables/script_value.cpp
index f38a12fc7a..da47ed299f 100644
--- a/engines/wintermute/base/scriptables/ScValue.cpp
+++ b/engines/wintermute/base/scriptables/script_value.cpp
@@ -27,12 +27,12 @@
*/
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/base/base_scriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/scriptables/ScValue.h b/engines/wintermute/base/scriptables/script_value.h
index c66a60c22a..eaee3ed773 100644
--- a/engines/wintermute/base/scriptables/ScValue.h
+++ b/engines/wintermute/base/scriptables/script_value.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_SCVALUE_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "engines/wintermute/persistent.h"
#include "engines/wintermute/dcscript.h" // Added by ClassView
#include "engines/wintermute/wme_debugger.h"
diff --git a/engines/wintermute/base/BSound.cpp b/engines/wintermute/base/sound/base_sound.cpp
index 2b54b39500..e1819e3c65 100644
--- a/engines/wintermute/base/BSound.cpp
+++ b/engines/wintermute/base/sound/base_sound.cpp
@@ -26,10 +26,10 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BSoundMgr.h"
-#include "engines/wintermute/base/BSoundBuffer.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/sound/base_sound_manager.h"
+#include "engines/wintermute/base/sound/base_sound_buffer.h"
namespace WinterMute {
diff --git a/engines/wintermute/base/BSound.h b/engines/wintermute/base/sound/base_sound.h
index 9dc825e4ac..ef52194090 100644
--- a/engines/wintermute/base/BSound.h
+++ b/engines/wintermute/base/sound/base_sound.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_BSOUND_H
#define WINTERMUTE_BSOUND_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "engines/wintermute/dctypes.h" // Added by ClassView
#include "engines/wintermute/persistent.h"
#include "audio/mixer.h"
diff --git a/engines/wintermute/base/BSoundBuffer.cpp b/engines/wintermute/base/sound/base_sound_buffer.cpp
index 4808cc9007..a868f99823 100644
--- a/engines/wintermute/base/BSoundBuffer.cpp
+++ b/engines/wintermute/base/sound/base_sound_buffer.cpp
@@ -27,11 +27,11 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/file/BFile.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BSoundMgr.h"
-#include "engines/wintermute/base/BSoundBuffer.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/file/base_file.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/sound/base_sound_manager.h"
+#include "engines/wintermute/base/sound/base_sound_buffer.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/utils/utils.h"
#include "audio/audiostream.h"
#include "audio/mixer.h"
diff --git a/engines/wintermute/base/BSoundBuffer.h b/engines/wintermute/base/sound/base_sound_buffer.h
index 9384670fbb..a491bd49ad 100644
--- a/engines/wintermute/base/BSoundBuffer.h
+++ b/engines/wintermute/base/sound/base_sound_buffer.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BSOUNDBUFFER_H
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "audio/mixer.h"
#include "common/stream.h"
diff --git a/engines/wintermute/base/BSoundMgr.cpp b/engines/wintermute/base/sound/base_sound_manager.cpp
index 66baa633e4..c2174dea6a 100644
--- a/engines/wintermute/base/BSoundMgr.cpp
+++ b/engines/wintermute/base/sound/base_sound_manager.cpp
@@ -27,13 +27,13 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BSoundMgr.h"
-#include "engines/wintermute/base/BRegistry.h"
-#include "engines/wintermute/utils/PathUtil.h"
-#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/BSoundBuffer.h"
+#include "engines/wintermute/base/sound/base_sound_manager.h"
+#include "engines/wintermute/base/base_registry.h"
+#include "engines/wintermute/utils/path_util.h"
+#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/sound/base_sound_buffer.h"
#include "engines/wintermute/wintermute.h"
#include "common/config-manager.h"
#include "audio/mixer.h"
diff --git a/engines/wintermute/base/BSoundMgr.h b/engines/wintermute/base/sound/base_sound_manager.h
index a021abadaa..2c05bbfcb8 100644
--- a/engines/wintermute/base/BSoundMgr.h
+++ b/engines/wintermute/base/sound/base_sound_manager.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_BSOUNDMGR_H
#include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#include "audio/mixer.h"
#include "common/array.h"
diff --git a/engines/wintermute/coll_templ.h b/engines/wintermute/coll_templ.h
index e0d7ad8132..865e60b447 100644
--- a/engines/wintermute/coll_templ.h
+++ b/engines/wintermute/coll_templ.h
@@ -31,10 +31,12 @@
#include <new>
-#include "engines/wintermute/base/BPersistMgr.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
namespace WinterMute {
+// Quite the same as Common::Array, but with persistence-support.
+
/////////////////////////////////////////////////////////////////////////////
template<class TYPE>
inline void DCConstructElements(TYPE *pElements, int nCount) {
diff --git a/engines/wintermute/detection.cpp b/engines/wintermute/detection.cpp
index e3fbb15d3f..0abe78fa35 100644
--- a/engines/wintermute/detection.cpp
+++ b/engines/wintermute/detection.cpp
@@ -22,7 +22,7 @@
#include "engines/advancedDetector.h"
#include "engines/wintermute/wintermute.h"
-#include "engines/wintermute/base/BPersistMgr.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
#include "common/config-manager.h"
#include "common/error.h"
diff --git a/engines/wintermute/graphics/transparentSurface.cpp b/engines/wintermute/graphics/transparent_surface.cpp
index a99138ade6..6ab9c621d0 100644
--- a/engines/wintermute/graphics/transparentSurface.cpp
+++ b/engines/wintermute/graphics/transparent_surface.cpp
@@ -25,7 +25,7 @@
#include "common/rect.h"
#include "common/textconsole.h"
#include "graphics/primitives.h"
-#include "engines/wintermute/graphics/transparentSurface.h"
+#include "engines/wintermute/graphics/transparent_surface.h"
namespace WinterMute {
diff --git a/engines/wintermute/graphics/transparentSurface.h b/engines/wintermute/graphics/transparent_surface.h
index e271bf2488..e271bf2488 100644
--- a/engines/wintermute/graphics/transparentSurface.h
+++ b/engines/wintermute/graphics/transparent_surface.h
diff --git a/engines/wintermute/math/MathUtil.cpp b/engines/wintermute/math/math_util.cpp
index 47b472d9cf..d9449294fb 100644
--- a/engines/wintermute/math/MathUtil.cpp
+++ b/engines/wintermute/math/math_util.cpp
@@ -26,7 +26,7 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "MathUtil.h"
+#include "engines/wintermute/math/math_util.h"
#include <cmath>
namespace WinterMute {
diff --git a/engines/wintermute/math/MathUtil.h b/engines/wintermute/math/math_util.h
index db814a59ac..db814a59ac 100644
--- a/engines/wintermute/math/MathUtil.h
+++ b/engines/wintermute/math/math_util.h
diff --git a/engines/wintermute/math/Matrix4.cpp b/engines/wintermute/math/matrix4.cpp
index 557f0d5c9a..a716e937f4 100644
--- a/engines/wintermute/math/Matrix4.cpp
+++ b/engines/wintermute/math/matrix4.cpp
@@ -26,8 +26,8 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/math/Matrix4.h"
-#include "engines/wintermute/math/Vector2.h"
+#include "engines/wintermute/math/matrix4.h"
+#include "engines/wintermute/math/vector2.h"
#include <math.h>
namespace WinterMute {
diff --git a/engines/wintermute/math/Matrix4.h b/engines/wintermute/math/matrix4.h
index 5def8dfe97..5def8dfe97 100644
--- a/engines/wintermute/math/Matrix4.h
+++ b/engines/wintermute/math/matrix4.h
diff --git a/engines/wintermute/math/Rect32.h b/engines/wintermute/math/rect32.h
index e0babcbbb9..e0babcbbb9 100644
--- a/engines/wintermute/math/Rect32.h
+++ b/engines/wintermute/math/rect32.h
diff --git a/engines/wintermute/math/Vector2.cpp b/engines/wintermute/math/vector2.cpp
index 8bd10320a8..9906a59429 100644
--- a/engines/wintermute/math/Vector2.cpp
+++ b/engines/wintermute/math/vector2.cpp
@@ -26,7 +26,7 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "Vector2.h"
+#include "engines/wintermute/math/vector2.h"
#include <math.h>
namespace WinterMute {
diff --git a/engines/wintermute/math/Vector2.h b/engines/wintermute/math/vector2.h
index 96d3a3827d..96d3a3827d 100644
--- a/engines/wintermute/math/Vector2.h
+++ b/engines/wintermute/math/vector2.h
diff --git a/engines/wintermute/module.mk b/engines/wintermute/module.mk
index 0063d072b1..3ad30cf66b 100644
--- a/engines/wintermute/module.mk
+++ b/engines/wintermute/module.mk
@@ -1,119 +1,119 @@
MODULE := engines/wintermute
MODULE_OBJS := \
- ad/AdActor.o \
- ad/AdEntity.o \
- ad/AdGame.o \
- ad/AdInventory.o \
- ad/AdInventoryBox.o \
- ad/AdItem.o \
- ad/AdLayer.o \
- ad/AdNodeState.o \
- ad/AdObject.o \
- ad/AdPath.o \
- ad/AdPathPoint.o \
- ad/AdRegion.o \
- ad/AdResponse.o \
- ad/AdResponseBox.o \
- ad/AdResponseContext.o \
- ad/AdRotLevel.o \
- ad/AdScaleLevel.o \
- ad/AdScene.o \
- ad/AdSceneNode.o \
- ad/AdSceneState.o \
- ad/AdSentence.o \
- ad/AdSpriteSet.o \
- ad/AdTalkDef.o \
- ad/AdTalkHolder.o \
- ad/AdTalkNode.o \
- ad/AdWaypointGroup.o \
- base/scriptables/ScEngine.o \
- base/scriptables/ScScript.o \
- base/scriptables/ScStack.o \
- base/scriptables/ScValue.o \
- base/scriptables/SXArray.o \
- base/scriptables/SXDate.o \
- base/scriptables/SXFile.o \
- base/scriptables/SXMath.o \
- base/scriptables/SxObject.o \
- base/scriptables/SXMemBuffer.o \
- base/scriptables/SXString.o \
- base/file/BDiskFile.o \
- base/file/BFile.o \
- base/file/BFileEntry.o \
- base/file/BPackage.o \
- base/file/BSaveThumbFile.o \
+ ad/ad_actor.o \
+ ad/ad_entity.o \
+ ad/ad_game.o \
+ ad/ad_inventory.o \
+ ad/ad_inventory_box.o \
+ ad/ad_item.o \
+ ad/ad_layer.o \
+ ad/ad_node_state.o \
+ ad/ad_object.o \
+ ad/ad_path.o \
+ ad/ad_path_point.o \
+ ad/ad_region.o \
+ ad/ad_response.o \
+ ad/ad_response_box.o \
+ ad/ad_response_context.o \
+ ad/ad_rot_level.o \
+ ad/ad_scale_level.o \
+ ad/ad_scene.o \
+ ad/ad_scene_node.o \
+ ad/ad_scene_state.o \
+ ad/ad_sentence.o \
+ ad/ad_sprite_set.o \
+ ad/ad_talk_def.o \
+ ad/ad_talk_holder.o \
+ ad/ad_talk_node.o \
+ ad/ad_waypoint_group.o \
+ base/scriptables/script.o \
+ base/scriptables/script_engine.o \
+ base/scriptables/script_stack.o \
+ base/scriptables/script_value.o \
+ base/scriptables/script_ext_array.o \
+ base/scriptables/script_ext_date.o \
+ base/scriptables/script_ext_file.o \
+ base/scriptables/script_ext_math.o \
+ base/scriptables/script_ext_object.o \
+ base/scriptables/script_ext_mem_buffer.o \
+ base/scriptables/script_ext_string.o \
+ base/file/base_disk_file.o \
+ base/file/base_file.o \
+ base/file/base_file_entry.o \
+ base/file/base_package.o \
+ base/file/base_resources.o \
+ base/file/base_save_thumb_file.o \
base/file/BPkgFile.o \
- base/font/BFontBitmap.o \
- base/font/BFontTT.o \
- base/font/BFont.o \
- base/font/BFontStorage.o \
+ base/font/base_font_bitmap.o \
+ base/font/base_font_truetype.o \
+ base/font/base_font.o \
+ base/font/base_font_storage.o \
base/gfx/base_image.o \
base/gfx/base_renderer.o \
base/gfx/base_surface.o \
base/gfx/osystem/base_surface_osystem.o \
base/gfx/osystem/base_render_osystem.o \
- base/particles/PartParticle.o \
- base/particles/PartEmitter.o \
- base/particles/PartForce.o \
- base/BActiveRect.o \
- base/BBase.o \
- base/BDebugger.o \
- base/BDynBuffer.o \
- base/BFader.o \
- base/BFileManager.o \
- base/BGame.o \
- base/BFrame.o \
- base/BKeyboardState.o \
- base/BNamedObject.o \
- base/BObject.o \
- base/BParser.o \
- base/BPersistMgr.o \
- base/BPoint.o \
- base/BQuickMsg.o \
- base/BRegion.o \
- base/BRegistry.o \
- base/BResources.o \
- base/BSaveThumbHelper.o \
- base/BScriptable.o \
- base/BScriptHolder.o \
- base/BSound.o \
- base/BSoundBuffer.o \
- base/BSoundMgr.o \
- base/BSprite.o \
- base/BStringTable.o \
- base/BSubFrame.o \
- base/BSurfaceStorage.o \
- base/BTransitionMgr.o \
- base/BViewport.o \
+ base/particles/part_particle.o \
+ base/particles/part_emitter.o \
+ base/particles/part_force.o \
+ base/sound/base_sound.o \
+ base/sound/base_sound_buffer.o \
+ base/sound/base_sound_manager.o \
+ base/base_active_rect.o \
+ base/base.o \
+ base/base_debugger.o \
+ base/base_dynamic_buffer.o \
+ base/base_fader.o \
+ base/base_file_manager.o \
+ base/base_game.o \
+ base/base_frame.o \
+ base/base_keyboard_state.o \
+ base/base_named_object.o \
+ base/base_object.o \
+ base/base_parser.o \
+ base/base_persistence_manager.o \
+ base/base_point.o \
+ base/base_quick_msg.o \
+ base/base_region.o \
+ base/base_registry.o \
+ base/base_save_thumb_helper.o \
+ base/base_scriptable.o \
+ base/base_script_holder.o \
+ base/base_sprite.o \
+ base/base_string_table.o \
+ base/base_sub_frame.o \
+ base/base_surface_storage.o \
+ base/base_transition_manager.o \
+ base/base_viewport.o \
detection.o \
- graphics/transparentSurface.o \
+ graphics/transparent_surface.o \
graphics/tga.o \
- math/MathUtil.o \
- math/Matrix4.o \
- math/Vector2.o \
+ math/math_util.o \
+ math/matrix4.o \
+ math/vector2.o \
platform_osystem.o \
- system/SysClass.o \
- system/SysClassRegistry.o \
- system/SysInstance.o \
+ system/sys_class.o \
+ system/sys_class_registry.o \
+ system/sys_instance.o \
tinyxml/tinyxml.o \
tinyxml/tinystr.o \
tinyxml/tinyxmlparser.o \
tinyxml/tinyxmlerror.o \
- ui/UIButton.o \
- ui/UIEdit.o \
- ui/UIEntity.o \
- ui/UIObject.o \
- ui/UIText.o \
- ui/UITiledImage.o \
- ui/UIWindow.o \
- utils/ConvertUTF.o \
+ ui/ui_button.o \
+ ui/ui_edit.o \
+ ui/ui_entity.o \
+ ui/ui_object.o \
+ ui/ui_text.o \
+ ui/ui_tiled_image.o \
+ ui/ui_window.o \
+ utils/convert_utf.o \
utils/crc.o \
- utils/PathUtil.o \
- utils/StringUtil.o \
+ utils/path_util.o \
+ utils/string_util.o \
utils/utils.o \
- video/VidPlayer.o \
- video/VidTheoraPlayer.o \
+ video/video_player.o \
+ video/video_theora_player.o \
video/decoders/theora_decoder.o \
wintermute.o \
persistent.o
diff --git a/engines/wintermute/persistent.cpp b/engines/wintermute/persistent.cpp
index 10c2132326..57997405de 100644
--- a/engines/wintermute/persistent.cpp
+++ b/engines/wintermute/persistent.cpp
@@ -26,67 +26,67 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/ad/AdActor.h"
-#include "engines/wintermute/ad/AdEntity.h"
-#include "engines/wintermute/ad/AdGame.h"
-#include "engines/wintermute/ad/AdInventory.h"
-#include "engines/wintermute/ad/AdInventoryBox.h"
-#include "engines/wintermute/ad/AdItem.h"
-#include "engines/wintermute/ad/AdLayer.h"
-#include "engines/wintermute/ad/AdNodeState.h"
-#include "engines/wintermute/ad/AdObject.h"
-#include "engines/wintermute/ad/AdPath.h"
-#include "engines/wintermute/ad/AdPathPoint.h"
-#include "engines/wintermute/ad/AdRegion.h"
-#include "engines/wintermute/ad/AdResponse.h"
-#include "engines/wintermute/ad/AdResponseBox.h"
-#include "engines/wintermute/ad/AdResponseContext.h"
-#include "engines/wintermute/ad/AdRotLevel.h"
-#include "engines/wintermute/ad/AdScaleLevel.h"
-#include "engines/wintermute/ad/AdScene.h"
-#include "engines/wintermute/ad/AdSceneNode.h"
-#include "engines/wintermute/ad/AdSceneState.h"
-#include "engines/wintermute/ad/AdSentence.h"
-#include "engines/wintermute/ad/AdSpriteSet.h"
-#include "engines/wintermute/ad/AdTalkDef.h"
-#include "engines/wintermute/ad/AdTalkHolder.h"
-#include "engines/wintermute/ad/AdTalkNode.h"
-#include "engines/wintermute/ad/AdWaypointGroup.h"
-#include "engines/wintermute/base/BFader.h"
-#include "engines/wintermute/base/font/BFontBitmap.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/font/BFontTT.h"
-#include "engines/wintermute/base/BFrame.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BKeyboardState.h"
-#include "engines/wintermute/base/BObject.h"
-#include "engines/wintermute/base/BPoint.h"
-#include "engines/wintermute/base/BRegion.h"
-#include "engines/wintermute/base/BScriptable.h"
-#include "engines/wintermute/base/BScriptHolder.h"
-#include "engines/wintermute/base/BSound.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BSubFrame.h"
-#include "engines/wintermute/base/BViewport.h"
-#include "engines/wintermute/base/scriptables/ScEngine.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/SXArray.h"
-#include "engines/wintermute/base/scriptables/SXDate.h"
-#include "engines/wintermute/base/scriptables/SXFile.h"
-#include "engines/wintermute/base/scriptables/SXMath.h"
-#include "engines/wintermute/base/scriptables/SXMemBuffer.h"
-#include "engines/wintermute/base/scriptables/SxObject.h"
-#include "engines/wintermute/base/scriptables/SXString.h"
-#include "engines/wintermute/ui/UIButton.h"
-#include "engines/wintermute/ui/UIEdit.h"
-#include "engines/wintermute/ui/UIEntity.h"
-#include "engines/wintermute/ui/UIText.h"
-#include "engines/wintermute/ui/UITiledImage.h"
-#include "engines/wintermute/ui/UIWindow.h"
-#include "engines/wintermute/video/VidTheoraPlayer.h"
-#include "engines/wintermute/system/SysClass.h"
+#include "engines/wintermute/ad/ad_actor.h"
+#include "engines/wintermute/ad/ad_entity.h"
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_inventory.h"
+#include "engines/wintermute/ad/ad_inventory_box.h"
+#include "engines/wintermute/ad/ad_item.h"
+#include "engines/wintermute/ad/ad_layer.h"
+#include "engines/wintermute/ad/ad_node_state.h"
+#include "engines/wintermute/ad/ad_object.h"
+#include "engines/wintermute/ad/ad_path.h"
+#include "engines/wintermute/ad/ad_path_point.h"
+#include "engines/wintermute/ad/ad_region.h"
+#include "engines/wintermute/ad/ad_response.h"
+#include "engines/wintermute/ad/ad_response_box.h"
+#include "engines/wintermute/ad/ad_response_context.h"
+#include "engines/wintermute/ad/ad_rot_level.h"
+#include "engines/wintermute/ad/ad_scale_level.h"
+#include "engines/wintermute/ad/ad_scene.h"
+#include "engines/wintermute/ad/ad_scene_node.h"
+#include "engines/wintermute/ad/ad_scene_state.h"
+#include "engines/wintermute/ad/ad_sentence.h"
+#include "engines/wintermute/ad/ad_sprite_set.h"
+#include "engines/wintermute/ad/ad_talk_def.h"
+#include "engines/wintermute/ad/ad_talk_holder.h"
+#include "engines/wintermute/ad/ad_talk_node.h"
+#include "engines/wintermute/ad/ad_waypoint_group.h"
+#include "engines/wintermute/base/base_Fader.h"
+#include "engines/wintermute/base/font/base_font_bitmap.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/font/base_font_truetype.h"
+#include "engines/wintermute/base/base_frame.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_Keyboard_state.h"
+#include "engines/wintermute/base/base_object.h"
+#include "engines/wintermute/base/base_point.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/base_scriptable.h"
+#include "engines/wintermute/base/base_script_holder.h"
+#include "engines/wintermute/base/sound/base_sound.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_sub_frame.h"
+#include "engines/wintermute/base/base_viewport.h"
+#include "engines/wintermute/base/scriptables/script_engine.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_ext_array.h"
+#include "engines/wintermute/base/scriptables/script_ext_date.h"
+#include "engines/wintermute/base/scriptables/script_ext_file.h"
+#include "engines/wintermute/base/scriptables/script_ext_math.h"
+#include "engines/wintermute/base/scriptables/script_ext_mem_buffer.h"
+#include "engines/wintermute/base/scriptables/script_ext_object.h"
+#include "engines/wintermute/base/scriptables/script_ext_string.h"
+#include "engines/wintermute/ui/ui_button.h"
+#include "engines/wintermute/ui/ui_edit.h"
+#include "engines/wintermute/ui/ui_entity.h"
+#include "engines/wintermute/ui/ui_text.h"
+#include "engines/wintermute/ui/ui_tiled_image.h"
+#include "engines/wintermute/ui/ui_window.h"
+#include "engines/wintermute/video/video_theora_player.h"
+#include "engines/wintermute/system/sys_class.h"
// CSysClass adds these objects to the registry, thus they aren't as leaked as they look
#define REGISTER_CLASS(class_name, persistent_class)\
diff --git a/engines/wintermute/persistent.h b/engines/wintermute/persistent.h
index a7d028b911..a5dac465b3 100644
--- a/engines/wintermute/persistent.h
+++ b/engines/wintermute/persistent.h
@@ -39,7 +39,7 @@ typedef bool(*PERSISTLOAD)(void *, CBPersistMgr *);
typedef void (*SYS_INSTANCE_CALLBACK)(void *Instance, void *Data);
} // end of namespace WinterMute
-#include "engines/wintermute/system/SysClassRegistry.h"
+#include "engines/wintermute/system/sys_class_registry.h"
namespace WinterMute {
diff --git a/engines/wintermute/platform_osystem.cpp b/engines/wintermute/platform_osystem.cpp
index 82b53da723..2be73b7256 100644
--- a/engines/wintermute/platform_osystem.cpp
+++ b/engines/wintermute/platform_osystem.cpp
@@ -27,13 +27,13 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/base/gfx/osystem/base_render_osystem.h"
-#include "engines/wintermute/utils/PathUtil.h"
+#include "engines/wintermute/utils/path_util.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/BRegistry.h"
-#include "engines/wintermute/base/BSoundMgr.h"
-#include "engines/wintermute/base/scriptables/ScEngine.h"
+#include "engines/wintermute/base/base_registry.h"
+#include "engines/wintermute/base/sound/base_sound_manager.h"
+#include "engines/wintermute/base/scriptables/script_engine.h"
#include "common/str.h"
#include "common/textconsole.h"
#include "common/system.h"
diff --git a/engines/wintermute/platform_osystem.h b/engines/wintermute/platform_osystem.h
index e0314898bf..50b07bccb8 100644
--- a/engines/wintermute/platform_osystem.h
+++ b/engines/wintermute/platform_osystem.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_PLATFORMSDL_H
#include "engines/wintermute/dctypes.h"
-#include "engines/wintermute/math/Rect32.h"
+#include "engines/wintermute/math/rect32.h"
#include "engines/wintermute/wintypes.h"
#include "common/events.h"
diff --git a/engines/wintermute/system/SysClass.cpp b/engines/wintermute/system/sys_class.cpp
index 2d1066ab5a..be70f8b8bd 100644
--- a/engines/wintermute/system/SysClass.cpp
+++ b/engines/wintermute/system/sys_class.cpp
@@ -27,11 +27,11 @@
*/
#include "engines/wintermute/persistent.h"
-#include "SysInstance.h"
-#include "SysClass.h"
-#include "SysClassRegistry.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BPersistMgr.h"
+#include "engines/wintermute/system/sys_instance.h"
+#include "engines/wintermute/system/sys_class.h"
+#include "engines/wintermute/system/sys_class_registry.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
namespace WinterMute {
diff --git a/engines/wintermute/system/SysClass.h b/engines/wintermute/system/sys_class.h
index f807ea677c..f807ea677c 100644
--- a/engines/wintermute/system/SysClass.h
+++ b/engines/wintermute/system/sys_class.h
diff --git a/engines/wintermute/system/SysClassRegistry.cpp b/engines/wintermute/system/sys_class_registry.cpp
index 3260fd3d5f..ce14b01385 100644
--- a/engines/wintermute/system/SysClassRegistry.cpp
+++ b/engines/wintermute/system/sys_class_registry.cpp
@@ -26,12 +26,12 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/wintermute.h"
-#include "SysInstance.h"
-#include "SysClassRegistry.h"
-#include "engines/wintermute/system/SysClass.h"
+#include "engines/wintermute/system/sys_instance.h"
+#include "engines/wintermute/system/sys_class_registry.h"
+#include "engines/wintermute/system/sys_class.h"
#include "common/stream.h"
namespace WinterMute {
diff --git a/engines/wintermute/system/SysClassRegistry.h b/engines/wintermute/system/sys_class_registry.h
index c9c4e8c072..e17ae9bf78 100644
--- a/engines/wintermute/system/SysClassRegistry.h
+++ b/engines/wintermute/system/sys_class_registry.h
@@ -32,7 +32,7 @@
#include "engines/wintermute/wintypes.h"
#include "engines/wintermute/dctypes.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/system/SysClass.h"
+#include "engines/wintermute/system/sys_class.h"
#include "common/hashmap.h"
#include "common/hash-str.h"
#include "common/func.h"
diff --git a/engines/wintermute/system/SysInstance.cpp b/engines/wintermute/system/sys_instance.cpp
index b7f6079912..c34c3cc64a 100644
--- a/engines/wintermute/system/SysInstance.cpp
+++ b/engines/wintermute/system/sys_instance.cpp
@@ -26,9 +26,9 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "SysInstance.h"
-#include "SysClassRegistry.h"
-#include "SysClass.h"
+#include "engines/wintermute/system/sys_instance.h"
+#include "engines/wintermute/system/sys_class_registry.h"
+#include "engines/wintermute/system/sys_class.h"
namespace WinterMute {
diff --git a/engines/wintermute/system/SysInstance.h b/engines/wintermute/system/sys_instance.h
index 6becd491af..6becd491af 100644
--- a/engines/wintermute/system/SysInstance.h
+++ b/engines/wintermute/system/sys_instance.h
diff --git a/engines/wintermute/ui/UIButton.cpp b/engines/wintermute/ui/ui_button.cpp
index 273f923376..5b1867b652 100644
--- a/engines/wintermute/ui/UIButton.cpp
+++ b/engines/wintermute/ui/ui_button.cpp
@@ -27,21 +27,21 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/ui/UIButton.h"
-#include "engines/wintermute/ui/UITiledImage.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BActiveRect.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/BStringTable.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/ui/ui_button.h"
+#include "engines/wintermute/ui/ui_tiled_image.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_active_rect.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
namespace WinterMute {
diff --git a/engines/wintermute/ui/UIButton.h b/engines/wintermute/ui/ui_button.h
index 5bdc075ebc..c6538f4423 100644
--- a/engines/wintermute/ui/UIButton.h
+++ b/engines/wintermute/ui/ui_button.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_UIBUTTON_H
-#include "UIObject.h"
+#include "engines/wintermute/ui/ui_object.h"
#include "engines/wintermute/dctypes.h" // Added by ClassView
namespace WinterMute {
diff --git a/engines/wintermute/ui/UIEdit.cpp b/engines/wintermute/ui/ui_edit.cpp
index 610853d8cb..237b944332 100644
--- a/engines/wintermute/ui/UIEdit.cpp
+++ b/engines/wintermute/ui/ui_edit.cpp
@@ -26,24 +26,24 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/ui/UIEdit.h"
-#include "engines/wintermute/ui/UIObject.h"
-#include "engines/wintermute/ui/UITiledImage.h"
-#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/base/BActiveRect.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/BKeyboardState.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BStringTable.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/ui/ui_edit.h"
+#include "engines/wintermute/ui/ui_object.h"
+#include "engines/wintermute/ui/ui_tiled_image.h"
+#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/base/base_active_rect.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/base_keyboard_state.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/scriptables/script.h"
#include "engines/wintermute/utils/utils.h"
#include "common/util.h"
#include "common/keyboard.h"
diff --git a/engines/wintermute/ui/UIEdit.h b/engines/wintermute/ui/ui_edit.h
index 7249301592..400cd7b578 100644
--- a/engines/wintermute/ui/UIEdit.h
+++ b/engines/wintermute/ui/ui_edit.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_UIEDIT_H
#include "engines/wintermute/persistent.h"
-#include "UIObject.h"
+#include "engines/wintermute/ui/ui_object.h"
#include "common/events.h"
namespace WinterMute {
diff --git a/engines/wintermute/ui/UIEntity.cpp b/engines/wintermute/ui/ui_entity.cpp
index 7fbd2d13ff..012ff0390f 100644
--- a/engines/wintermute/ui/UIEntity.cpp
+++ b/engines/wintermute/ui/ui_entity.cpp
@@ -26,15 +26,15 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/ad/AdEntity.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFileManager.h"
-#include "engines/wintermute/ui/UIEntity.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/ad/ad_entity.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/ui/ui_entity.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
namespace WinterMute {
diff --git a/engines/wintermute/ui/UIEntity.h b/engines/wintermute/ui/ui_entity.h
index b0711838a5..6873000681 100644
--- a/engines/wintermute/ui/UIEntity.h
+++ b/engines/wintermute/ui/ui_entity.h
@@ -29,7 +29,7 @@
#ifndef WINTERMUTE_UIENTITY_H
#define WINTERMUTE_UIENTITY_H
-#include "UIObject.h"
+#include "engines/wintermute/ui/ui_object.h"
namespace WinterMute {
class CAdEntity;
diff --git a/engines/wintermute/ui/UIObject.cpp b/engines/wintermute/ui/ui_object.cpp
index 8b3dc19537..605b5b74b1 100644
--- a/engines/wintermute/ui/UIObject.cpp
+++ b/engines/wintermute/ui/ui_object.cpp
@@ -26,15 +26,15 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/ui/UIObject.h"
-#include "engines/wintermute/ui/UITiledImage.h"
-#include "engines/wintermute/ui/UIWindow.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/ui/ui_object.h"
+#include "engines/wintermute/ui/ui_tiled_image.h"
+#include "engines/wintermute/ui/ui_window.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
namespace WinterMute {
diff --git a/engines/wintermute/ui/UIObject.h b/engines/wintermute/ui/ui_object.h
index 26eecefe89..35bd092592 100644
--- a/engines/wintermute/ui/UIObject.h
+++ b/engines/wintermute/ui/ui_object.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_UIOBJECT_H
-#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/base_object.h"
#include "engines/wintermute/dctypes.h" // Added by ClassView
namespace WinterMute {
diff --git a/engines/wintermute/ui/UIText.cpp b/engines/wintermute/ui/ui_text.cpp
index a496483f67..6309d05a1e 100644
--- a/engines/wintermute/ui/UIText.cpp
+++ b/engines/wintermute/ui/ui_text.cpp
@@ -27,19 +27,19 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/ui/UIText.h"
-#include "engines/wintermute/ui/UITiledImage.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/BStringTable.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/ui/ui_text.h"
+#include "engines/wintermute/ui/ui_tiled_image.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/ui/UIText.h b/engines/wintermute/ui/ui_text.h
index 62fbf00b0a..dc633dc042 100644
--- a/engines/wintermute/ui/UIText.h
+++ b/engines/wintermute/ui/ui_text.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_UITEXT_H
-#include "UIObject.h"
+#include "engines/wintermute/ui/ui_object.h"
namespace WinterMute {
diff --git a/engines/wintermute/ui/UITiledImage.cpp b/engines/wintermute/ui/ui_tiled_image.cpp
index 04a2cfca58..39b39b556d 100644
--- a/engines/wintermute/ui/UITiledImage.cpp
+++ b/engines/wintermute/ui/ui_tiled_image.cpp
@@ -27,13 +27,13 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ui/UITiledImage.h"
+#include "engines/wintermute/ui/ui_tiled_image.h"
#include "engines/wintermute/base/gfx/base_surface.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BSubFrame.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_sub_frame.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/ui/UITiledImage.h b/engines/wintermute/ui/ui_tiled_image.h
index 379af85e81..79adf7caac 100644
--- a/engines/wintermute/ui/UITiledImage.h
+++ b/engines/wintermute/ui/ui_tiled_image.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_UITILEDIMAGE_H
-#include "UIObject.h"
+#include "engines/wintermute/ui/ui_object.h"
#include "common/rect.h"
namespace WinterMute {
diff --git a/engines/wintermute/ui/UIWindow.cpp b/engines/wintermute/ui/ui_window.cpp
index 35330e720e..269744a3c2 100644
--- a/engines/wintermute/ui/UIWindow.cpp
+++ b/engines/wintermute/ui/ui_window.cpp
@@ -27,25 +27,25 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/ui/UIWindow.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BParser.h"
-#include "engines/wintermute/base/BActiveRect.h"
-#include "engines/wintermute/base/BDynBuffer.h"
-#include "engines/wintermute/base/BKeyboardState.h"
-#include "engines/wintermute/base/scriptables/ScValue.h"
-#include "engines/wintermute/ui/UIButton.h"
-#include "engines/wintermute/ui/UIEdit.h"
-#include "engines/wintermute/ui/UIText.h"
-#include "engines/wintermute/ui/UITiledImage.h"
-#include "engines/wintermute/base/BViewport.h"
-#include "engines/wintermute/base/font/BFontStorage.h"
-#include "engines/wintermute/base/font/BFont.h"
-#include "engines/wintermute/base/BStringTable.h"
-#include "engines/wintermute/base/scriptables/ScScript.h"
-#include "engines/wintermute/base/scriptables/ScStack.h"
-#include "engines/wintermute/base/BSprite.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_active_rect.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_keyboard_state.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/ui/ui_button.h"
+#include "engines/wintermute/ui/ui_edit.h"
+#include "engines/wintermute/ui/ui_text.h"
+#include "engines/wintermute/ui/ui_tiled_image.h"
+#include "engines/wintermute/ui/ui_window.h"
+#include "engines/wintermute/base/base_viewport.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/base/scriptables/script.h"
+#include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
namespace WinterMute {
diff --git a/engines/wintermute/ui/UIWindow.h b/engines/wintermute/ui/ui_window.h
index f1d46711ff..6fe24c6a2c 100644
--- a/engines/wintermute/ui/UIWindow.h
+++ b/engines/wintermute/ui/ui_window.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_UIWINDOW_H
-#include "UIObject.h"
+#include "engines/wintermute/ui/ui_object.h"
#include "common/events.h"
namespace WinterMute {
diff --git a/engines/wintermute/utils/ConvertUTF.cpp b/engines/wintermute/utils/convert_utf.cpp
index 8f7d6d2124..db0c0fa9f9 100644
--- a/engines/wintermute/utils/ConvertUTF.cpp
+++ b/engines/wintermute/utils/convert_utf.cpp
@@ -39,7 +39,7 @@
------------------------------------------------------------------------ */
-#include "ConvertUTF.h"
+#include "engines/wintermute/utils/convert_utf.h"
#ifdef CVTUTF_DEBUG
#include <stdio.h>
#endif
diff --git a/engines/wintermute/utils/ConvertUTF.h b/engines/wintermute/utils/convert_utf.h
index 03a8bb2bae..03a8bb2bae 100644
--- a/engines/wintermute/utils/ConvertUTF.h
+++ b/engines/wintermute/utils/convert_utf.h
diff --git a/engines/wintermute/utils/crc.cpp b/engines/wintermute/utils/crc.cpp
index 0bce1c4c51..933857e066 100644
--- a/engines/wintermute/utils/crc.cpp
+++ b/engines/wintermute/utils/crc.cpp
@@ -15,7 +15,7 @@
* expressed or implied by its publication or distribution.
**********************************************************************/
-#include "crc.h"
+#include "engines/wintermute/utils/crc.h"
/*
diff --git a/engines/wintermute/utils/PathUtil.cpp b/engines/wintermute/utils/path_util.cpp
index 7fa06cf682..6b6b2d6b96 100644
--- a/engines/wintermute/utils/PathUtil.cpp
+++ b/engines/wintermute/utils/path_util.cpp
@@ -28,8 +28,8 @@
#include "engines/wintermute/dcgf.h"
#include "common/file.h"
-#include "PathUtil.h"
-#include "StringUtil.h"
+#include "engines/wintermute/utils/path_util.h"
+#include "engines/wintermute/utils/string_util.h"
namespace WinterMute {
diff --git a/engines/wintermute/utils/PathUtil.h b/engines/wintermute/utils/path_util.h
index 139ce89ddd..139ce89ddd 100644
--- a/engines/wintermute/utils/PathUtil.h
+++ b/engines/wintermute/utils/path_util.h
diff --git a/engines/wintermute/utils/StringUtil.cpp b/engines/wintermute/utils/string_util.cpp
index 303e7b1131..c3fcb09f1d 100644
--- a/engines/wintermute/utils/StringUtil.cpp
+++ b/engines/wintermute/utils/string_util.cpp
@@ -28,8 +28,8 @@
#include "engines/wintermute/dcgf.h"
#include "common/tokenizer.h"
-#include "StringUtil.h"
-#include "ConvertUTF.h"
+#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/utils/convert_utf.h"
namespace WinterMute {
diff --git a/engines/wintermute/utils/StringUtil.h b/engines/wintermute/utils/string_util.h
index bd1b71f405..bd1b71f405 100644
--- a/engines/wintermute/utils/StringUtil.h
+++ b/engines/wintermute/utils/string_util.h
diff --git a/engines/wintermute/utils/utils.cpp b/engines/wintermute/utils/utils.cpp
index 1735732185..e77f35a0e8 100644
--- a/engines/wintermute/utils/utils.cpp
+++ b/engines/wintermute/utils/utils.cpp
@@ -27,11 +27,11 @@
*/
#include "engines/wintermute/dcgf.h"
-#include "utils.h"
+#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/wintypes.h"
-#include "PathUtil.h"
-#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/utils/path_util.h"
+#include "engines/wintermute/base/base_game.h"
#include "common/str.h"
#include "common/textconsole.h"
#include "engines/wintermute/wintermute.h"
diff --git a/engines/wintermute/utils/utils.h b/engines/wintermute/utils/utils.h
index 14b8f4aa96..c8ca2e121c 100644
--- a/engines/wintermute/utils/utils.h
+++ b/engines/wintermute/utils/utils.h
@@ -30,7 +30,7 @@
#define WINTERMUTE_UTILS_H
#include "engines/wintermute/wintypes.h"
-#include "engines/wintermute/math/Rect32.h"
+#include "engines/wintermute/math/rect32.h"
namespace WinterMute {
diff --git a/engines/wintermute/video/VidPlayer.cpp b/engines/wintermute/video/video_player.cpp
index 93f3196eee..49d1c6c50f 100644
--- a/engines/wintermute/video/VidPlayer.cpp
+++ b/engines/wintermute/video/video_player.cpp
@@ -28,7 +28,7 @@
#include "engines/wintermute/dcgf.h"
-#include "VidPlayer.h"
+#include "engines/wintermute/video/video_player.h"
//#pragma comment(lib, "vfw32.lib")
diff --git a/engines/wintermute/video/VidPlayer.h b/engines/wintermute/video/video_player.h
index a44482e4c6..ca6c7fdec5 100644
--- a/engines/wintermute/video/VidPlayer.h
+++ b/engines/wintermute/video/video_player.h
@@ -34,7 +34,7 @@
#pragma once
#endif // _MSC_VER > 1000
-#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/base.h"
#define MAX_AUDIO_STREAMS 5
#define MAX_VIDEO_STREAMS 5
diff --git a/engines/wintermute/video/VidTheoraPlayer.cpp b/engines/wintermute/video/video_theora_player.cpp
index ffb24d22dd..e3c120ff86 100644
--- a/engines/wintermute/video/VidTheoraPlayer.cpp
+++ b/engines/wintermute/video/video_theora_player.cpp
@@ -28,13 +28,13 @@
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/video/VidTheoraPlayer.h"
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/base/BGame.h"
-#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/video/video_theora_player.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h"
#include "engines/wintermute/base/gfx/base_image.h"
-#include "engines/wintermute/base/BSoundMgr.h"
+#include "engines/wintermute/base/sound/base_sound_manager.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/video/decoders/theora_decoder.h"
diff --git a/engines/wintermute/video/VidTheoraPlayer.h b/engines/wintermute/video/video_theora_player.h
index f624c9a972..5bf8e165c7 100644
--- a/engines/wintermute/video/VidTheoraPlayer.h
+++ b/engines/wintermute/video/video_theora_player.h
@@ -29,8 +29,8 @@
#ifndef WINTERMUTE_VIDTHEORAPLAYER_H
#define WINTERMUTE_VIDTHEORAPLAYER_H
-#include "engines/wintermute/base/BBase.h"
-#include "engines/wintermute/base/file/BFile.h"
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/base/file/base_file.h"
#include "engines/wintermute/persistent.h"
#include "video/video_decoder.h"
#include "common/stream.h"
diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp
index 220e9f4057..2a651baabf 100644
--- a/engines/wintermute/wintermute.cpp
+++ b/engines/wintermute/wintermute.cpp
@@ -31,13 +31,13 @@
#include "common/fs.h"
#include "engines/util.h"
-#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/ad/ad_game.h"
#include "engines/wintermute/wintermute.h"
#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/BRegistry.h"
+#include "engines/wintermute/base/base_registry.h"
-#include "engines/wintermute/base/BSoundMgr.h"
-#include "engines/wintermute/base/scriptables/ScEngine.h"
+#include "engines/wintermute/base/sound/base_sound_manager.h"
+#include "engines/wintermute/base/scriptables/script_engine.h"
namespace WinterMute {