diff options
-rw-r--r-- | engines/xeen/map.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/engines/xeen/map.cpp b/engines/xeen/map.cpp index b83083b801..3417db839a 100644 --- a/engines/xeen/map.cpp +++ b/engines/xeen/map.cpp @@ -1137,14 +1137,15 @@ void Map::load(int mapId) { // Load sprites for the monsters for (uint i = 0; i < _mobData._monsterSprites.size(); ++i) { - ArchiveType archiveType = - _mobData._monsterSprites[i]._spriteId == 91 && _vm->getGameID() == GType_WorldOfXeen ? + MonsterObjectData::SpriteResourceEntry &spr = _mobData._monsterSprites[i]; + ArchiveType archiveType = spr._spriteId == 91 && _vm->getGameID() == GType_WorldOfXeen ? ALTSIDE_ARCHIVE : GAME_ARCHIVE; + uint imgNumber = _monsterData[spr._spriteId]._imageNumber; - filename = Common::String::format("%03d.mon", _mobData._monsterSprites[i]._spriteId); + filename = Common::String::format("%03u.mon", imgNumber); _mobData._monsterSprites[i]._sprites.load(filename, archiveType); - filename = Common::String::format("%03d.att", _mobData._monsterSprites[i]._spriteId); + filename = Common::String::format("%03u.att", imgNumber); _mobData._monsterSprites[i]._attackSprites.load(filename, archiveType); } |