diff options
-rw-r--r-- | engines/sword2/animation.cpp | 38 | ||||
-rw-r--r-- | engines/sword2/animation.h | 2 |
2 files changed, 21 insertions, 19 deletions
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index b7a712fe54..9624b24197 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -50,25 +50,25 @@ namespace Sword2 { /////////////////////////////////////////////////////////////////////////////// MovieInfo MoviePlayer::_movies[] = { - { "carib", 222, false }, - { "escape", 187, false }, - { "eye", 248, false }, - { "finale", 1485, false }, - { "guard", 75, false }, - { "intro", 1800, false }, - { "jungle", 186, false }, - { "museum", 167, false }, - { "pablo", 75, false }, - { "pyramid", 60, false }, - { "quaram", 184, false }, - { "river", 656, false }, - { "sailing", 138, false }, - { "shaman", 788, true }, - { "stone1", 34, true }, - { "stone2", 282, false }, - { "stone3", 65, true }, - { "demo", 60, false }, - { "enddemo", 110, false } + MovieInfo("carib", 222, false), + MovieInfo("escape", 187, false), + MovieInfo("eye", 248, false), + MovieInfo("finale", 1485, false), + MovieInfo("guard", 75, false), + MovieInfo("intro", 1800, false), + MovieInfo("jungle", 186, false), + MovieInfo("museum", 167, false), + MovieInfo("pablo", 75, false), + MovieInfo("pyramid", 60, false), + MovieInfo("quaram", 184, false), + MovieInfo("river", 656, false), + MovieInfo("sailing", 138, false), + MovieInfo("shaman", 788, true), + MovieInfo("stone1", 34, true), + MovieInfo("stone2", 282, false), + MovieInfo("stone3", 65, true), + MovieInfo("demo", 60, false), + MovieInfo("enddemo", 110, false) }; MoviePlayer::MoviePlayer(Sword2Engine *vm) { diff --git a/engines/sword2/animation.h b/engines/sword2/animation.h index 09ece3b8e8..0a937d48df 100644 --- a/engines/sword2/animation.h +++ b/engines/sword2/animation.h @@ -43,6 +43,8 @@ struct MovieTextObject { }; struct MovieInfo { + MovieInfo(const char *name, const uint frames, const bool seamless) : name(name), frames(frames), seamless(seamless) {} + const char *name; const uint frames; const bool seamless; |