diff options
| -rw-r--r-- | engines/scumm/imuse/sysex_scumm.cpp | 5 | 
1 files changed, 3 insertions, 2 deletions
| diff --git a/engines/scumm/imuse/sysex_scumm.cpp b/engines/scumm/imuse/sysex_scumm.cpp index 0987ab5553..98b8ed934e 100644 --- a/engines/scumm/imuse/sysex_scumm.cpp +++ b/engines/scumm/imuse/sysex_scumm.cpp @@ -54,7 +54,8 @@ void sysexHandler_Scumm(Player *player, const byte *msg, uint16 len) {  		//   BYTE 00: Channel #  		//   BYTE 02: BIT 01(0x01): Part on?(1 = yes)  		//            BIT 02(0x02): Reverb? (1 = yes) [bug #1088045] -		//   BYTE 04: Priority adjustment [guessing] +		//   BYTE 03: Priority adjustment(upper 4 bits) +		//   BYTE 04: Priority adjustment(lower 4 bits)  		//   BYTE 05: Volume(upper 4 bits) [guessing]  		//   BYTE 06: Volume(lower 4 bits) [guessing]  		//   BYTE 07: Pan(upper 4 bits) [bug #1088045] @@ -73,7 +74,7 @@ void sysexHandler_Scumm(Player *player, const byte *msg, uint16 len) {  		if (part) {  			part->set_onoff(p[2] & 0x01);  			part->effectLevel((p[2] & 0x02) ? 127 : 0); -			part->set_pri(p[4]); +			part->set_pri((p[3] << 4) | p[4]);  			part->volume((p[5] & 0x0F) << 4 |(p[6] & 0x0F));  			part->set_pan((p[7] & 0x0F) << 4 | (p[8] & 0x0F));  			part->_percussion = player->_isMIDI ? ((p[9] & 0x08) > 0) : false; | 
