diff options
| -rw-r--r-- | graphics/surface.cpp | 20 | 
1 files changed, 10 insertions, 10 deletions
| diff --git a/graphics/surface.cpp b/graphics/surface.cpp index 772ec12e54..cee8e61438 100644 --- a/graphics/surface.cpp +++ b/graphics/surface.cpp @@ -90,13 +90,13 @@ void Surface::hLine(int x, int y, int x2, uint32 color) {  	if (format.bytesPerPixel == 1) {  		byte *ptr = (byte *)getBasePtr(x, y); -		memset(ptr, (byte)color, x2-x+1); +		memset(ptr, (byte)color, x2 - x + 1);  	} else if (format.bytesPerPixel == 2) {  		uint16 *ptr = (uint16 *)getBasePtr(x, y); -		Common::set_to(ptr, ptr + (x2-x+1), (uint16)color); +		Common::set_to(ptr, ptr + (x2 - x + 1), (uint16)color);  	} else if (format.bytesPerPixel == 4) {  		uint32 *ptr = (uint32 *)getBasePtr(x, y); -		Common::set_to(ptr, ptr + (x2-x+1), color); +		Common::set_to(ptr, ptr + (x2 - x + 1), color);  	} else {  		error("Surface::hLine: bytesPerPixel must be 1, 2, or 4");  	} @@ -125,7 +125,7 @@ void Surface::vLine(int x, int y, int y2, uint32 color) {  		uint16 *ptr = (uint16 *)getBasePtr(x, y);  		while (y++ <= y2) {  			*ptr = (uint16)color; -			ptr += pitch/2; +			ptr += pitch / 2;  		}  	} else if (format.bytesPerPixel == 4) { @@ -157,7 +157,7 @@ void Surface::fillRect(Common::Rect r, uint32 color) {  	} else if (format.bytesPerPixel == 4) {  		useMemset = false;  	} else if (format.bytesPerPixel != 1) { -		error("Surface::fillRect: bytesPerPixel must be 1, 2 or 4"); +		error("Surface::fillRect: bytesPerPixel must be 1, 2, or 4");  	}  	if (useMemset) { @@ -171,7 +171,7 @@ void Surface::fillRect(Common::Rect r, uint32 color) {  			uint16 *ptr = (uint16 *)getBasePtr(r.left, r.top);  			while (height--) {  				Common::set_to(ptr, ptr + width, (uint16)color); -				ptr += pitch/2; +				ptr += pitch / 2;  			}  		} else {  			uint32 *ptr = (uint32 *)getBasePtr(r.left, r.top); @@ -184,10 +184,10 @@ void Surface::fillRect(Common::Rect r, uint32 color) {  }  void Surface::frameRect(const Common::Rect &r, uint32 color) { -	hLine(r.left, r.top, r.right-1, color); -	hLine(r.left, r.bottom-1, r.right-1, color); -	vLine(r.left, r.top, r.bottom-1, color); -	vLine(r.right-1, r.top, r.bottom-1, color); +	hLine(r.left, r.top, r.right - 1, color); +	hLine(r.left, r.bottom - 1, r.right - 1, color); +	vLine(r.left, r.top, r.bottom - 1, color); +	vLine(r.right - 1, r.top, r.bottom - 1, color);  }  void Surface::move(int dx, int dy, int height) { | 
