diff options
-rw-r--r-- | engines/agos/detection.cpp | 63 |
1 files changed, 25 insertions, 38 deletions
diff --git a/engines/agos/detection.cpp b/engines/agos/detection.cpp index f16224dacd..fe4dc71fea 100644 --- a/engines/agos/detection.cpp +++ b/engines/agos/detection.cpp @@ -101,55 +101,42 @@ static const Common::ADParams detectionParams = { Common::kADFlagAugmentPreferredTarget }; -GameList Engine_AGOS_gameIDList() { - return GameList(simonGames); -} - -GameDescriptor Engine_AGOS_findGameID(const char *gameid) { - return Common::AdvancedDetector::findGameID(gameid, simonGames, obsoleteGameIDsTable); -} +bool engineCreate(OSystem *syst, Engine **engine, Common::EncapsulatedADGameDesc encapsulatedDesc) { + const AGOS::AGOSGameDescription *gd = (const AGOS::AGOSGameDescription *)(encapsulatedDesc.realDesc); + bool res = true; -GameList Engine_AGOS_detectGames(const FSList &fslist) { - return Common::AdvancedDetector::detectAllGames(fslist, detectionParams); -} - -PluginError Engine_AGOS_create(OSystem *syst, Engine **engine) { - assert(engine); - const char *gameid = ConfMan.get("gameid").c_str(); - - //Common::EncapsulatedADGameDesc encapsulatedDesc = Common::AdvancedDetector::detectBestMatchingGame(detectionParams); - //const AGOSGameDescription *gd = (const AGOSGameDescription *)(encapsulatedDesc.realDesc); - //if (gd == 0) { - // return kNoGameDataFoundError; - //} - - if (!scumm_stricmp("elvira1", gameid)) { + switch (gd->gameType) { + case AGOS::GType_ELVIRA1: *engine = new AGOS::AGOSEngine_Elvira1(syst); - } else if (!scumm_stricmp("elvira2", gameid)) { + break; + case AGOS::GType_ELVIRA2: *engine = new AGOS::AGOSEngine_Elvira2(syst); - } else if (!scumm_stricmp("waxworks", gameid)) { + break; + case AGOS::GType_WW: *engine = new AGOS::AGOSEngine_Waxworks(syst); - } else if (!scumm_stricmp("simon1", gameid)) { + break; + case AGOS::GType_SIMON1: *engine = new AGOS::AGOSEngine_Simon1(syst); - } else if (!scumm_stricmp("simon2", gameid)) { + break; + case AGOS::GType_SIMON2: *engine = new AGOS::AGOSEngine_Simon2(syst); - } else if (!scumm_stricmp("feeble", gameid)) { + break; + case AGOS::GType_FF: *engine = new AGOS::AGOSEngine_Feeble(syst); - } else if (!scumm_stricmp("dimp", gameid)) { - *engine = new AGOS::AGOSEngine_PuzzlePack(syst); - } else if (!scumm_stricmp("jumble", gameid)) { + break; + case AGOS::GType_PP: *engine = new AGOS::AGOSEngine_PuzzlePack(syst); - } else if (!scumm_stricmp("puzzle", gameid)) { - *engine = new AGOS::AGOSEngine_PuzzlePack(syst); - } else if (!scumm_stricmp("swampy", gameid)) { - *engine = new AGOS::AGOSEngine_PuzzlePack(syst); - } else { - error("AGOS engine created with invalid gameid"); + break; + default: + res = false; + error("AGOS engine: unknown gameType"); } - return kNoError; + return res; } - + +ADVANCED_DETECTOR_DEFINE_PLUGIN_WITH_COMPLEX_CREATION(AGOS, engineCreate, detectionParams); + REGISTER_PLUGIN(AGOS, "AGOS", "AGOS (C) Adventure Soft"); namespace AGOS { |