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-rw-r--r--engines/tinsel/dw.h1
-rw-r--r--engines/tinsel/handle.cpp10
-rw-r--r--engines/tinsel/scn.h1
3 files changed, 7 insertions, 5 deletions
diff --git a/engines/tinsel/dw.h b/engines/tinsel/dw.h
index aa7fa26080..826c0e38ba 100644
--- a/engines/tinsel/dw.h
+++ b/engines/tinsel/dw.h
@@ -46,6 +46,7 @@ typedef int HPOLYGON;
#define SAMPLE_INDEX "english.idx" // sample index filename
#define MIDI_FILE "midi.dat" // all MIDI sequences
#define INDEX_FILENAME "index" // name of index file
+#define PSX_INDEX_FILENAME "index.dat" // name of index file in psx version
#define NO_SCNHANDLES 300 // number of memory handles for scenes
#define MASTER_SCNHANDLE 0 // master scene memory handle
diff --git a/engines/tinsel/handle.cpp b/engines/tinsel/handle.cpp
index cfe91f7216..220bf57aca 100644
--- a/engines/tinsel/handle.cpp
+++ b/engines/tinsel/handle.cpp
@@ -112,14 +112,14 @@ void SetupHandleTable(void) {
MEMHANDLE *pH;
Common::File f;
- if (f.open(INDEX_FILENAME)) {
+ if (f.open(TinselV1PSX? PSX_INDEX_FILENAME : INDEX_FILENAME)) {
// get size of index file
len = f.size();
if (len > 0) {
if ((len % RECORD_SIZE) != 0) {
// index file is corrupt
- error(FILE_IS_CORRUPT, INDEX_FILENAME);
+ error(FILE_IS_CORRUPT, TinselV1PSX? PSX_INDEX_FILENAME : INDEX_FILENAME);
}
// calc number of handles
@@ -145,16 +145,16 @@ void SetupHandleTable(void) {
if (f.ioFailed()) {
// index file is corrupt
- error(FILE_IS_CORRUPT, INDEX_FILENAME);
+ error(FILE_IS_CORRUPT, (TinselV1PSX? PSX_INDEX_FILENAME : INDEX_FILENAME));
}
// close the file
f.close();
} else { // index file is corrupt
- error(FILE_IS_CORRUPT, INDEX_FILENAME);
+ error(FILE_IS_CORRUPT, (TinselV1PSX? PSX_INDEX_FILENAME : INDEX_FILENAME));
}
} else { // cannot find the index file
- error(CANNOT_FIND_FILE, INDEX_FILENAME);
+ error(CANNOT_FIND_FILE, (TinselV1PSX? PSX_INDEX_FILENAME : INDEX_FILENAME));
}
// allocate memory nodes and load all permanent graphics
diff --git a/engines/tinsel/scn.h b/engines/tinsel/scn.h
index 5b16714b36..2e49765351 100644
--- a/engines/tinsel/scn.h
+++ b/engines/tinsel/scn.h
@@ -31,6 +31,7 @@
namespace Tinsel {
#define INDEX_FILENAME "index" // name of scene index file
+#define PSX_INDEX_FILENAME "index.dat" // name of scene index in psx version
#define INDEXFILE_LENGTH 12 // length of filenames in the MEMHANDLE structure
#define GLOBALS_FILENAME "gdata" // name of globals file