diff options
| -rw-r--r-- | engines/agi/agi.cpp | 5 | ||||
| -rw-r--r-- | engines/agi/cycle.cpp | 7 | ||||
| -rw-r--r-- | engines/agi/op_cmd.cpp | 10 | ||||
| -rw-r--r-- | engines/agi/op_test.cpp | 3 | ||||
| -rw-r--r-- | engines/agi/saveload.cpp | 6 | ||||
| -rw-r--r-- | gui/newgui.cpp | 4 | 
6 files changed, 20 insertions, 15 deletions
| diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp index c67cfae4ab..840357fab0 100644 --- a/engines/agi/agi.cpp +++ b/engines/agi/agi.cpp @@ -61,9 +61,6 @@ void AgiEngine::processEvents() {  	while (_eventMan->pollEvent(event)) {  		switch (event.type) { -		case Common::EVENT_QUIT: -			_quit = true; -			break;  		case Common::EVENT_PREDICTIVE_DIALOG:  			if (_predictiveDialogRunning)  				break; @@ -810,7 +807,7 @@ int AgiEngine::go() {  	runGame(); -	return _rtl; +	return _eventMan->shouldRTL();  }  void AgiEngine::syncSoundSettings() { diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp index dc0e50cff2..e12efb6a2e 100644 --- a/engines/agi/cycle.cpp +++ b/engines/agi/cycle.cpp @@ -24,6 +24,7 @@   */ +#include "common/events.h"  #include "agi/agi.h"  #include "agi/sprite.h" @@ -116,7 +117,7 @@ void AgiEngine::interpretCycle() {  	oldSound = getflag(fSoundOn);  	_game.exitAllLogics = false; -	while (runLogic(0) == 0 && !_quit) { +	while (runLogic(0) == 0 && !_eventMan->shouldQuit()) {  		_game.vars[vWordNotFound] = 0;  		_game.vars[vBorderTouchObj] = 0;  		_game.vars[vBorderCode] = 0; @@ -353,10 +354,10 @@ int AgiEngine::playGame() {  			_game.vars[vKey] = 0;  		} -		if (_quit == 0xff) +		if (_eventMan->shouldQuit() == 0xff)  			ec = errRestartGame; -	} while (_quit == 0); +	} while (_eventMan->shouldQuit() == 0);  	_sound->stopSound(); diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp index e3629699ca..0cd633b078 100644 --- a/engines/agi/op_cmd.cpp +++ b/engines/agi/op_cmd.cpp @@ -26,6 +26,8 @@  #include "base/version.h" +#include "common/events.h" +  #include "agi/agi.h"  #include "agi/sprite.h"  #include "agi/graphics.h" @@ -1213,11 +1215,11 @@ cmd(quit) {  	g_sound->stopSound();  	if (p0) { -		g_agi->_quit = true; +		g_system->getEventManager()->pushEvent(Common::EVENT_QUIT);  	} else {  		if (g_agi->selectionBox  				(" Quit the game, or continue? \n\n\n", buttons) == 0) { -			g_agi->_quit = true; +			g_system->getEventManager()->pushEvent(Common::EVENT_QUIT);  		}  	}  } @@ -1231,7 +1233,7 @@ cmd(restart_game) {  		g_agi->selectionBox(" Restart game, or continue? \n\n\n", buttons);  	if (sel == 0) { -		g_agi->_quit = 0xff; +		g_system->getEventManager()->pushEvent(Common::EVENT_QUIT);  		g_agi->setflag(fRestartGame, true);  		g_agi->_menu->enableAll();  	} @@ -1739,7 +1741,7 @@ int AgiEngine::runLogic(int n) {  	curLogic->cIP = curLogic->sIP;  	timerHack = 0; -	while (ip < _game.logics[n].size && !g_agi->_quit) { +	while (ip < _game.logics[n].size && !_eventMan->shouldQuit()) {  		if (_debug.enabled) {  			if (_debug.steps > 0) {  				if (_debug.logic0 || n) { diff --git a/engines/agi/op_test.cpp b/engines/agi/op_test.cpp index 098a7730a7..32fc2d89db 100644 --- a/engines/agi/op_test.cpp +++ b/engines/agi/op_test.cpp @@ -24,6 +24,7 @@   */ +#include "common/events.h"  #include "agi/agi.h"  #include "agi/keyboard.h" @@ -232,7 +233,7 @@ int AgiEngine::testIfCode(int lognum) {  	uint8 p[16] = { 0 };  	bool end_test = false; -	while (retval && !_quit && !end_test) { +	while (retval && !_eventMan->shouldQuit() && !end_test) {  		if (_debug.enabled && (_debug.logic0 || lognum))  			debugConsole(lognum, lTEST_MODE, NULL); diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp index 5dc2523424..26d903d52a 100644 --- a/engines/agi/saveload.cpp +++ b/engines/agi/saveload.cpp @@ -29,6 +29,7 @@   */ +#include "common/events.h"  #include "common/file.h"  #include "agi/agi.h" @@ -91,7 +92,7 @@ int AgiEngine::saveGame(const char *fileName, const char *description) {  	out->writeSint16BE((int16)_game.lognum);  	out->writeSint16BE((int16)_game.playerControl); -	out->writeSint16BE((int16)_quit); +	out->writeSint16BE((int16)_eventMan->shouldQuit());  	out->writeSint16BE((int16)_game.statusLine);  	out->writeSint16BE((int16)_game.clockEnabled);  	out->writeSint16BE((int16)_game.exitAllLogics); @@ -281,7 +282,8 @@ int AgiEngine::loadGame(const char *fileName, bool checkId) {  	_game.lognum = in->readSint16BE();  	_game.playerControl = in->readSint16BE(); -	_quit = in->readSint16BE(); +	if (in->readSint16BE()) +		_eventMan->pushEvent(Common::EVENT_QUIT);  	_game.statusLine = in->readSint16BE();  	_game.clockEnabled = in->readSint16BE();  	_game.exitAllLogics = in->readSint16BE(); diff --git a/gui/newgui.cpp b/gui/newgui.cpp index 618c7bc873..9f1ff51b14 100644 --- a/gui/newgui.cpp +++ b/gui/newgui.cpp @@ -25,6 +25,7 @@  #include "common/events.h"  #include "common/system.h"  #include "common/util.h" +#include "engines/engine.h"  #include "graphics/cursorman.h"  #include "gui/newgui.h"  #include "gui/dialog.h" @@ -313,7 +314,8 @@ void NewGui::runLoop() {  				activeDialog->handleMouseWheel(mouse.x, mouse.y, 1);  				break;  			case Common::EVENT_QUIT: -				_system->quit(); +				if (!g_engine) +					_system->quit();  				return;  			case Common::EVENT_SCREEN_CHANGED:  				screenChange(); | 
