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-rw-r--r--backends/graphics/opengl/gltexture.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/graphics/opengl/gltexture.cpp b/backends/graphics/opengl/gltexture.cpp
index 70833c4098..e1fb5ba00d 100644
--- a/backends/graphics/opengl/gltexture.cpp
+++ b/backends/graphics/opengl/gltexture.cpp
@@ -98,7 +98,7 @@ GLTexture::~GLTexture() {
void GLTexture::refresh() {
// Generates the texture ID for GL
//CHECK_GL_ERROR( glGenTextures(1, &_textureName) );
- updateBuffer(_surface.pixels, _surface.bytesPerPixel, 0, 0, _surface.w, _surface.h);
+ //updateBuffer(_surface.pixels, _surface.bytesPerPixel, 0, 0, _surface.w, _surface.h);
}
void GLTexture::allocBuffer(GLuint w, GLuint h) {
@@ -117,7 +117,7 @@ void GLTexture::allocBuffer(GLuint w, GLuint h) {
_textureWidth = nextHigher2(w);
_textureHeight = nextHigher2(h);
}
- _surface.pitch = w * _bytesPerPixel;
+ _surface.pitch = _textureWidth * _bytesPerPixel;
//_surface.create(w, h, _bytesPerPixel);