diff options
| -rw-r--r-- | queen/display.cpp | 14 | ||||
| -rw-r--r-- | scumm/costume.cpp | 3 | ||||
| -rw-r--r-- | scumm/gfx.cpp | 3 | 
3 files changed, 12 insertions, 8 deletions
diff --git a/queen/display.cpp b/queen/display.cpp index 5d8e68bdc6..1609ddb687 100644 --- a/queen/display.cpp +++ b/queen/display.cpp @@ -566,13 +566,14 @@ void Display::prepareUpdate() {  #ifdef __PALM_OS__  	ARM_START(CopyRectangleType) +		ARM_INIT(COMMON_COPYRECT)  		ARM_ADDM(dst)  		ARM_ADDV(buf, src)  		ARM_ADDV(pitch, BACKDROP_W)  		ARM_ADDV(_offScreenPitch, SCREEN_W)  		ARM_ADDV(w, SCREEN_W)  		ARM_ADDM(h) -		PNO_CALL(PNO_COPYRECT, ARM_DATA()) +		ARM_CALL(ARM_COMMON, PNO_DATA())  	ARM_END()  #endif @@ -690,6 +691,7 @@ void Display::blit(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y, const uin  #ifdef __PALM_OS__  	ARM_CHECK_EXEC(w > 8 && h > 8)  		ARM_START(BlitType) +			ARM_INIT(QUEEN_BLIT)  			ARM_ADDM(dstBuf)  			ARM_ADDM(dstPitch)  			ARM_ADDM(srcBuf) @@ -698,7 +700,7 @@ void Display::blit(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y, const uin  			ARM_ADDM(h)  			ARM_ADDM(xflip)  			ARM_ADDM(masked) -			PNO_CALL(PNO_BLIT, ARM_DATA()) +			ARM_CALL(ARM_ENGINE, PNO_DATA())  		ARM_END()  	ARM_CHECK_END()  #endif @@ -711,9 +713,9 @@ void Display::blit(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y, const uin  		}  	} else if (!xflip) { // Masked bitmap unflipped  		while (h--) { -			for (int i = 0; i < w; ++i) { +			for(int i = 0; i < w; ++i) {  				uint8 b = *(srcBuf + i); -				if (b != 0) { +				if(b != 0) {  					*(dstBuf + i) = b;  				}  			} @@ -722,9 +724,9 @@ void Display::blit(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y, const uin  		}  	} else { // Masked bitmap flipped  		while (h--) { -			for (int i = 0; i < w; ++i) { +			for(int i = 0; i < w; ++i) {  				uint8 b = *(srcBuf + i); -				if (b != 0) { +				if(b != 0) {  					*(dstBuf - i) = b;  				}  			} diff --git a/scumm/costume.cpp b/scumm/costume.cpp index 5e76341f94..c42892eb73 100644 --- a/scumm/costume.cpp +++ b/scumm/costume.cpp @@ -409,6 +409,7 @@ void CostumeRenderer::procC64(Codec1 &v1, int actor) {  void CostumeRenderer::proc3(Codec1 &v1) {  #ifdef __PALM_OS__  	ARM_START(CostumeProc3Type) +		ARM_INIT(SCUMM_PROC3)  		ARM_ADDP(v1)  		ARM_ADDM(revBitMask)  		ARM_ADDM(_srcptr) @@ -424,7 +425,7 @@ void CostumeRenderer::proc3(Codec1 &v1) {  		ARM_ADDV(_out_pitch,	_out.pitch)  		ARM_ADDV(_out_w,		_out.w)  		ARM_ADDV(_out_h,		_out.h) -		PCE_CALL_RETURN(PNO_COSTUMEPROC3, ARM_DATA(), _scaleIndexX) +		ARM_CALL_RETURN(ARM_ENGINE, PNO_DATA(), _scaleIndexX)  	ARM_END()  #endif diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 96405490e5..e73cc9dbdd 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -482,6 +482,7 @@ void Gdi::drawStripToScreen(VirtScreen *vs, int x, int width, int top, int botto  #ifdef __PALM_OS__  	ARM_START(DrawStripType) +		ARM_INIT(SCUMM_DRAWSTRIP)  		ARM_ADDM(width)  		ARM_ADDM(height)  		ARM_ADDM(src) @@ -490,7 +491,7 @@ void Gdi::drawStripToScreen(VirtScreen *vs, int x, int width, int top, int botto  		ARM_ADDV(_vm_screenWidth, _vm->_screenWidth)  		ARM_ADDV(vs_pitch, vs->pitch)  		ARM_ADDV(_textSurface_pitch, _textSurface.pitch) -		PCE_CALL(PNO_DRAWSTRIP, ARM_DATA()) +		ARM_CALL(ARM_ENGINE, PNO_DATA())  	ARM_CONTINUE()  #endif  	// Compose the text over the game graphics  | 
