diff options
-rw-r--r-- | engines/zvision/graphics/effects/fog.cpp | 2 | ||||
-rw-r--r-- | engines/zvision/graphics/effects/fog.h | 4 | ||||
-rw-r--r-- | engines/zvision/graphics/effects/light.cpp | 2 | ||||
-rw-r--r-- | engines/zvision/graphics/effects/light.h | 4 | ||||
-rw-r--r-- | engines/zvision/graphics/effects/wave.cpp | 2 | ||||
-rw-r--r-- | engines/zvision/graphics/effects/wave.h | 4 | ||||
-rw-r--r-- | engines/zvision/graphics/graphics_effect.h (renamed from engines/zvision/graphics/effect.h) | 12 | ||||
-rw-r--r-- | engines/zvision/graphics/render_manager.cpp | 2 | ||||
-rw-r--r-- | engines/zvision/graphics/render_manager.h | 6 | ||||
-rw-r--r-- | engines/zvision/module.mk | 14 | ||||
-rw-r--r-- | engines/zvision/scripting/actions.cpp | 66 | ||||
-rw-r--r-- | engines/zvision/scripting/control.h | 5 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/animation_effect.cpp (renamed from engines/zvision/scripting/sidefx/animation_node.cpp) | 14 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/animation_effect.h (renamed from engines/zvision/scripting/sidefx/animation_node.h) | 8 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/distort_effect.cpp (renamed from engines/zvision/scripting/sidefx/distort_node.cpp) | 4 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/distort_effect.h (renamed from engines/zvision/scripting/sidefx/distort_node.h) | 4 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/music_effect.cpp (renamed from engines/zvision/scripting/sidefx/music_node.cpp) | 16 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/music_effect.h (renamed from engines/zvision/scripting/sidefx/music_node.h) | 8 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/region_effect.cpp (renamed from engines/zvision/scripting/sidefx/region_node.cpp) | 6 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/region_effect.h (renamed from engines/zvision/scripting/sidefx/region_node.h) | 10 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/syncsound_effect.cpp (renamed from engines/zvision/scripting/sidefx/syncsound_node.cpp) | 4 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/syncsound_effect.h (renamed from engines/zvision/scripting/sidefx/syncsound_node.h) | 4 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/timer_effect.cpp (renamed from engines/zvision/scripting/sidefx/timer_node.cpp) | 4 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/timer_effect.h (renamed from engines/zvision/scripting/sidefx/timer_node.h) | 4 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/ttytext_effect.cpp (renamed from engines/zvision/scripting/sidefx/ttytext_node.cpp) | 4 | ||||
-rw-r--r-- | engines/zvision/scripting/effects/ttytext_effect.h (renamed from engines/zvision/scripting/sidefx/ttytext_node.h) | 4 | ||||
-rw-r--r-- | engines/zvision/scripting/script_manager.cpp | 8 | ||||
-rw-r--r-- | engines/zvision/scripting/script_manager.h | 10 | ||||
-rw-r--r-- | engines/zvision/scripting/scripting_effect.h (renamed from engines/zvision/scripting/sidefx.h) | 48 |
29 files changed, 149 insertions, 134 deletions
diff --git a/engines/zvision/graphics/effects/fog.cpp b/engines/zvision/graphics/effects/fog.cpp index c28bdde330..32a01915d3 100644 --- a/engines/zvision/graphics/effects/fog.cpp +++ b/engines/zvision/graphics/effects/fog.cpp @@ -31,7 +31,7 @@ namespace ZVision { FogFx::FogFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, const Common::String &clouds): - Effect(engine, key, region, ported) { + GraphicsEffect(engine, key, region, ported) { _map = Map; diff --git a/engines/zvision/graphics/effects/fog.h b/engines/zvision/graphics/effects/fog.h index fe88707bbe..498347609e 100644 --- a/engines/zvision/graphics/effects/fog.h +++ b/engines/zvision/graphics/effects/fog.h @@ -23,14 +23,14 @@ #ifndef ZVISION_FOG_H #define ZVISION_FOG_H -#include "zvision/graphics/effect.h" +#include "zvision/graphics/graphics_effect.h" namespace ZVision { class ZVision; // Used by Zork: Nemesis for the mixing chamber gas effect in the gas puzzle (location tt5e, when the blinds are down) -class FogFx : public Effect { +class FogFx : public GraphicsEffect { public: FogFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, const Common::String &clouds); diff --git a/engines/zvision/graphics/effects/light.cpp b/engines/zvision/graphics/effects/light.cpp index bf6513292f..39341687f8 100644 --- a/engines/zvision/graphics/effects/light.cpp +++ b/engines/zvision/graphics/effects/light.cpp @@ -30,7 +30,7 @@ namespace ZVision { LightFx::LightFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, int8 delta, int8 minD, int8 maxD): - Effect(engine, key, region, ported) { + GraphicsEffect(engine, key, region, ported) { _map = Map; _delta = delta; _up = true; diff --git a/engines/zvision/graphics/effects/light.h b/engines/zvision/graphics/effects/light.h index ae87d66cb3..cd73a585ec 100644 --- a/engines/zvision/graphics/effects/light.h +++ b/engines/zvision/graphics/effects/light.h @@ -23,13 +23,13 @@ #ifndef LIGHTFX_H_INCLUDED #define LIGHTFX_H_INCLUDED -#include "zvision/graphics/effect.h" +#include "zvision/graphics/graphics_effect.h" namespace ZVision { class ZVision; -class LightFx : public Effect { +class LightFx : public GraphicsEffect { public: LightFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, int8 delta, int8 minD = -127, int8 maxD = 127); diff --git a/engines/zvision/graphics/effects/wave.cpp b/engines/zvision/graphics/effects/wave.cpp index 1b3aa040e8..cec631611b 100644 --- a/engines/zvision/graphics/effects/wave.cpp +++ b/engines/zvision/graphics/effects/wave.cpp @@ -30,7 +30,7 @@ namespace ZVision { WaveFx::WaveFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, int16 frames, int16 centerX, int16 centerY, float ampl, float waveln, float spd): - Effect(engine, key, region, ported) { + GraphicsEffect(engine, key, region, ported) { _frame = 0; _frameCount = frames; diff --git a/engines/zvision/graphics/effects/wave.h b/engines/zvision/graphics/effects/wave.h index 2e813ed5b6..8e912372d7 100644 --- a/engines/zvision/graphics/effects/wave.h +++ b/engines/zvision/graphics/effects/wave.h @@ -24,13 +24,13 @@ #define WAVEFX_H_INCLUDED #include "common/array.h" -#include "zvision/graphics/effect.h" +#include "zvision/graphics/graphics_effect.h" namespace ZVision { class ZVision; -class WaveFx : public Effect { +class WaveFx : public GraphicsEffect { public: WaveFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, int16 frames, int16 centerX, int16 centerY, float ampl, float waveln, float spd); diff --git a/engines/zvision/graphics/effect.h b/engines/zvision/graphics/graphics_effect.h index 234cd8209d..bfa266b11d 100644 --- a/engines/zvision/graphics/effect.h +++ b/engines/zvision/graphics/graphics_effect.h @@ -20,8 +20,8 @@ * */ -#ifndef EFFECT_H_INCLUDED -#define EFFECT_H_INCLUDED +#ifndef GRAPHICS_EFFECT_H_INCLUDED +#define GRAPHICS_EFFECT_H_INCLUDED #include "common/rect.h" #include "common/list.h" @@ -33,13 +33,13 @@ namespace ZVision { class ZVision; -class Effect { +class GraphicsEffect { public: - Effect(ZVision *engine, uint32 key, Common::Rect region, bool ported) : _engine(engine), _key(key), _region(region), _ported(ported) { + GraphicsEffect(ZVision *engine, uint32 key, Common::Rect region, bool ported) : _engine(engine), _key(key), _region(region), _ported(ported) { _surface.create(_region.width(), _region.height(), _engine->_resourcePixelFormat); } - virtual ~Effect() {} + virtual ~GraphicsEffect() {} uint32 getKey() { return _key; @@ -80,4 +80,4 @@ typedef Common::List<EffectMapUnit> EffectMap; } // End of namespace ZVision -#endif // EFFECT_H_INCLUDED +#endif // GRAPHICS_EFFECT_H_INCLUDED diff --git a/engines/zvision/graphics/render_manager.cpp b/engines/zvision/graphics/render_manager.cpp index 1b80b379bf..a1cc8ac53c 100644 --- a/engines/zvision/graphics/render_manager.cpp +++ b/engines/zvision/graphics/render_manager.cpp @@ -772,7 +772,7 @@ Common::Point RenderManager::getBkgSize() { return Common::Point(_backgroundWidth, _backgroundHeight); } -void RenderManager::addEffect(Effect *_effect) { +void RenderManager::addEffect(GraphicsEffect *_effect) { _effects.push_back(_effect); } diff --git a/engines/zvision/graphics/render_manager.h b/engines/zvision/graphics/render_manager.h index d9a6c88896..9002d66b47 100644 --- a/engines/zvision/graphics/render_manager.h +++ b/engines/zvision/graphics/render_manager.h @@ -31,7 +31,7 @@ #include "graphics/surface.h" -#include "effect.h" +#include "graphics_effect.h" class OSystem; @@ -61,7 +61,7 @@ private: }; typedef Common::HashMap<uint16, OneSubtitle> SubtitleMap; - typedef Common::List<Effect *> EffectsList; + typedef Common::List<GraphicsEffect *> EffectsList; private: ZVision *_engine; @@ -302,7 +302,7 @@ public: void readImageToSurface(const Common::String &fileName, Graphics::Surface &destination, bool transposed); // Add visual effect to effects list - void addEffect(Effect *_effect); + void addEffect(GraphicsEffect *_effect); // Delete effect(s) by ID (ID equal to slot of action:region that create this effect) void deleteEffect(uint32 ID); diff --git a/engines/zvision/module.mk b/engines/zvision/module.mk index 8edd67b352..93fba2879d 100644 --- a/engines/zvision/module.mk +++ b/engines/zvision/module.mk @@ -32,13 +32,13 @@ MODULE_OBJS := \ scripting/menu.o \ scripting/scr_file_handling.o \ scripting/script_manager.o \ - scripting/sidefx/animation_node.o \ - scripting/sidefx/distort_node.o \ - scripting/sidefx/music_node.o \ - scripting/sidefx/region_node.o \ - scripting/sidefx/syncsound_node.o \ - scripting/sidefx/timer_node.o \ - scripting/sidefx/ttytext_node.o \ + scripting/effects/animation_effect.o \ + scripting/effects/distort_effect.o \ + scripting/effects/music_effect.o \ + scripting/effects/region_effect.o \ + scripting/effects/syncsound_effect.o \ + scripting/effects/timer_effect.o \ + scripting/effects/ttytext_effect.o \ sound/midi.o \ sound/zork_raw.o \ text/string_manager.o \ diff --git a/engines/zvision/scripting/actions.cpp b/engines/zvision/scripting/actions.cpp index a91476760d..a61fa26223 100644 --- a/engines/zvision/scripting/actions.cpp +++ b/engines/zvision/scripting/actions.cpp @@ -31,16 +31,16 @@ #include "zvision/video/zork_avi_decoder.h" #include "zvision/file/save_manager.h" #include "zvision/scripting/menu.h" -#include "zvision/scripting/sidefx/timer_node.h" -#include "zvision/scripting/sidefx/music_node.h" -#include "zvision/scripting/sidefx/syncsound_node.h" -#include "zvision/scripting/sidefx/animation_node.h" -#include "zvision/scripting/sidefx/distort_node.h" -#include "zvision/scripting/sidefx/ttytext_node.h" -#include "zvision/scripting/sidefx/region_node.h" +#include "zvision/scripting/effects/timer_effect.h" +#include "zvision/scripting/effects/music_effect.h" +#include "zvision/scripting/effects/syncsound_effect.h" +#include "zvision/scripting/effects/animation_effect.h" +#include "zvision/scripting/effects/distort_effect.h" +#include "zvision/scripting/effects/ttytext_effect.h" +#include "zvision/scripting/effects/region_effect.h" #include "zvision/scripting/controls/titler_control.h" #include "zvision/graphics/render_table.h" -#include "zvision/graphics/effect.h" +#include "zvision/graphics/graphics_effect.h" #include "zvision/graphics/effects/fog.h" #include "zvision/graphics/effects/light.h" #include "zvision/graphics/effects/wave.h" @@ -106,8 +106,8 @@ ActionAttenuate::ActionAttenuate(ZVision *engine, int32 slotkey, const Common::S } bool ActionAttenuate::execute() { - SideFX *fx = _engine->getScriptManager()->getSideFX(_key); - if (fx && fx->getType() == SideFX::SIDEFX_AUDIO) { + ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_key); + if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) { MusicNode *mus = (MusicNode *)fx; mus->setVolume(255 - (abs(_attenuation) >> 7)); } @@ -157,8 +157,8 @@ ActionCrossfade::ActionCrossfade(ZVision *engine, int32 slotkey, const Common::S bool ActionCrossfade::execute() { if (_keyOne) { - SideFX *fx = _engine->getScriptManager()->getSideFX(_keyOne); - if (fx && fx->getType() == SideFX::SIDEFX_AUDIO) { + ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_keyOne); + if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) { MusicNode *mus = (MusicNode *)fx; if (_oneStartVolume >= 0) mus->setVolume((_oneStartVolume * 255) / 100); @@ -168,8 +168,8 @@ bool ActionCrossfade::execute() { } if (_keyTwo) { - SideFX *fx = _engine->getScriptManager()->getSideFX(_keyTwo); - if (fx && fx->getType() == SideFX::SIDEFX_AUDIO) { + ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_keyTwo); + if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) { MusicNode *mus = (MusicNode *)fx; if (_twoStartVolume >= 0) mus->setVolume((_twoStartVolume * 255) / 100); @@ -401,28 +401,28 @@ ActionKill::ActionKill(ZVision *engine, int32 slotkey, const Common::String &lin sscanf(line.c_str(), "%24s", keytype); if (keytype[0] == '"') { if (!scumm_stricmp(keytype, "\"ANIM\"")) - _type = SideFX::SIDEFX_ANIM; + _type = ScriptingEffect::SCRIPTING_EFFECT_ANIM; else if (!scumm_stricmp(keytype, "\"AUDIO\"")) - _type = SideFX::SIDEFX_AUDIO; + _type = ScriptingEffect::SCRIPTING_EFFECT_AUDIO; else if (!scumm_stricmp(keytype, "\"DISTORT\"")) - _type = SideFX::SIDEFX_DISTORT; + _type = ScriptingEffect::SCRIPTING_EFFECT_DISTORT; else if (!scumm_stricmp(keytype, "\"PANTRACK\"")) - _type = SideFX::SIDEFX_PANTRACK; + _type = ScriptingEffect::SCRIPTING_EFFECT_PANTRACK; else if (!scumm_stricmp(keytype, "\"REGION\"")) - _type = SideFX::SIDEFX_REGION; + _type = ScriptingEffect::SCRIPTING_EFFECT_REGION; else if (!scumm_stricmp(keytype, "\"TIMER\"")) - _type = SideFX::SIDEFX_TIMER; + _type = ScriptingEffect::SCRIPTING_EFFECT_TIMER; else if (!scumm_stricmp(keytype, "\"TTYTEXT\"")) - _type = SideFX::SIDEFX_TTYTXT; + _type = ScriptingEffect::SCRIPTING_EFFECT_TTYTXT; else if (!scumm_stricmp(keytype, "\"ALL\"")) - _type = SideFX::SIDEFX_ALL; + _type = ScriptingEffect::SCRIPTING_EFFECT_ALL; } else _key = atoi(keytype); } bool ActionKill::execute() { if (_type) - _engine->getScriptManager()->killSideFxType((SideFX::SideFXType)_type); + _engine->getScriptManager()->killSideFxType((ScriptingEffect::ScriptingEffectType)_type); else _engine->getScriptManager()->killSideFx(_key); return true; @@ -580,10 +580,10 @@ ActionPreloadAnimation::~ActionPreloadAnimation() { } bool ActionPreloadAnimation::execute() { - AnimationNode *nod = (AnimationNode *)_engine->getScriptManager()->getSideFX(_slotKey); + AnimationEffect *nod = (AnimationEffect *)_engine->getScriptManager()->getSideFX(_slotKey); if (!nod) { - nod = new AnimationNode(_engine, _slotKey, _fileName, _mask, _framerate, false); + nod = new AnimationEffect(_engine, _slotKey, _fileName, _mask, _framerate, false); _engine->getScriptManager()->addSideFX(nod); } else nod->stop(); @@ -603,9 +603,9 @@ ActionUnloadAnimation::ActionUnloadAnimation(ZVision *engine, int32 slotkey, con } bool ActionUnloadAnimation::execute() { - AnimationNode *nod = (AnimationNode *)_engine->getScriptManager()->getSideFX(_key); + AnimationEffect *nod = (AnimationEffect *)_engine->getScriptManager()->getSideFX(_key); - if (nod && nod->getType() == SideFX::SIDEFX_ANIM) + if (nod && nod->getType() == ScriptingEffect::SCRIPTING_EFFECT_ANIM) _engine->getScriptManager()->deleteSideFx(_key); return true; @@ -648,10 +648,10 @@ ActionPlayAnimation::~ActionPlayAnimation() { } bool ActionPlayAnimation::execute() { - AnimationNode *nod = (AnimationNode *)_engine->getScriptManager()->getSideFX(_slotKey); + AnimationEffect *nod = (AnimationEffect *)_engine->getScriptManager()->getSideFX(_slotKey); if (!nod) { - nod = new AnimationNode(_engine, _slotKey, _fileName, _mask, _framerate); + nod = new AnimationEffect(_engine, _slotKey, _fileName, _mask, _framerate); _engine->getScriptManager()->addSideFX(nod); } else nod->stop(); @@ -683,7 +683,7 @@ ActionPlayPreloadAnimation::ActionPlayPreloadAnimation(ZVision *engine, int32 sl } bool ActionPlayPreloadAnimation::execute() { - AnimationNode *nod = (AnimationNode *)_engine->getScriptManager()->getSideFX(_controlKey); + AnimationEffect *nod = (AnimationEffect *)_engine->getScriptManager()->getSideFX(_controlKey); if (nod) nod->addPlayNode(_slotKey, _x1, _y1, _x2, _y2, _startFrame, _endFrame, _loopCount); @@ -731,7 +731,7 @@ bool ActionRegion::execute() { if (_engine->getScriptManager()->getSideFX(_slotKey)) return true; - Effect *effect = NULL; + GraphicsEffect *effect = NULL; switch (_type) { case 0: { uint16 centerX, centerY, frames; @@ -982,11 +982,11 @@ ActionSyncSound::ActionSyncSound(ZVision *engine, int32 slotkey, const Common::S } bool ActionSyncSound::execute() { - SideFX *fx = _engine->getScriptManager()->getSideFX(_syncto); + ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_syncto); if (!fx) return true; - if (!(fx->getType() & SideFX::SIDEFX_ANIM)) + if (!(fx->getType() & ScriptingEffect::SCRIPTING_EFFECT_ANIM)) return true; _engine->getScriptManager()->addSideFX(new SyncSoundNode(_engine, _slotKey, _fileName, _syncto)); diff --git a/engines/zvision/scripting/control.h b/engines/zvision/scripting/control.h index 803d0cf1ce..108b83fd00 100644 --- a/engines/zvision/scripting/control.h +++ b/engines/zvision/scripting/control.h @@ -36,6 +36,11 @@ namespace ZVision { class ZVision; +/** + * The base class for all Controls. + * + * Controls are the things that the user interacts with. Ex: A lever on the door + */ class Control { public: diff --git a/engines/zvision/scripting/sidefx/animation_node.cpp b/engines/zvision/scripting/effects/animation_effect.cpp index 07eda692c1..c3cbc25406 100644 --- a/engines/zvision/scripting/sidefx/animation_node.cpp +++ b/engines/zvision/scripting/effects/animation_effect.cpp @@ -22,7 +22,7 @@ #include "common/scummsys.h" -#include "zvision/scripting/sidefx/animation_node.h" +#include "zvision/scripting/effects/animation_effect.h" #include "zvision/zvision.h" #include "zvision/graphics/render_manager.h" @@ -33,8 +33,8 @@ namespace ZVision { -AnimationNode::AnimationNode(ZVision *engine, uint32 controlKey, const Common::String &fileName, int32 mask, int32 frate, bool disposeAfterUse) - : SideFX(engine, controlKey, SIDEFX_ANIM), +AnimationEffect::AnimationEffect(ZVision *engine, uint32 controlKey, const Common::String &fileName, int32 mask, int32 frate, bool disposeAfterUse) + : ScriptingEffect(engine, controlKey, SCRIPTING_EFFECT_ANIM), _disposeAfterUse(disposeAfterUse), _mask(mask), _animation(NULL) { @@ -53,7 +53,7 @@ AnimationNode::AnimationNode(ZVision *engine, uint32 controlKey, const Common::S } } -AnimationNode::~AnimationNode() { +AnimationEffect::~AnimationEffect() { if (_animation) delete _animation; @@ -72,7 +72,7 @@ AnimationNode::~AnimationNode() { _playList.clear(); } -bool AnimationNode::process(uint32 deltaTimeInMillis) { +bool AnimationEffect::process(uint32 deltaTimeInMillis) { ScriptManager *scriptManager = _engine->getScriptManager(); RenderManager *renderManager = _engine->getRenderManager(); RenderTable::RenderState renderState = renderManager->getRenderTable()->getRenderState(); @@ -181,7 +181,7 @@ bool AnimationNode::process(uint32 deltaTimeInMillis) { return false; } -void AnimationNode::addPlayNode(int32 slot, int x, int y, int x2, int y2, int startFrame, int endFrame, int loops) { +void AnimationEffect::addPlayNode(int32 slot, int x, int y, int x2, int y2, int startFrame, int endFrame, int loops) { playnode nod; nod.loop = loops; nod.pos = Common::Rect(x, y, x2 + 1, y2 + 1); @@ -194,7 +194,7 @@ void AnimationNode::addPlayNode(int32 slot, int x, int y, int x2, int y2, int st _playList.push_back(nod); } -bool AnimationNode::stop() { +bool AnimationEffect::stop() { PlayNodes::iterator it = _playList.begin(); if (it != _playList.end()) { _engine->getScriptManager()->setStateValue((*it).slot, 2); diff --git a/engines/zvision/scripting/sidefx/animation_node.h b/engines/zvision/scripting/effects/animation_effect.h index 1dc0dc71b8..a564b83ff3 100644 --- a/engines/zvision/scripting/sidefx/animation_node.h +++ b/engines/zvision/scripting/effects/animation_effect.h @@ -23,7 +23,7 @@ #ifndef ZVISION_ANIMATION_NODE_H #define ZVISION_ANIMATION_NODE_H -#include "zvision/scripting/sidefx.h" +#include "zvision/scripting/scripting_effect.h" #include "common/rect.h" #include "common/list.h" @@ -39,10 +39,10 @@ namespace ZVision { class ZVision; -class AnimationNode : public SideFX { +class AnimationEffect : public ScriptingEffect { public: - AnimationNode(ZVision *engine, uint32 controlKey, const Common::String &fileName, int32 mask, int32 frate, bool disposeAfterUse = true); - ~AnimationNode(); + AnimationEffect(ZVision *engine, uint32 controlKey, const Common::String &fileName, int32 mask, int32 frate, bool disposeAfterUse = true); + ~AnimationEffect(); struct playnode { Common::Rect pos; diff --git a/engines/zvision/scripting/sidefx/distort_node.cpp b/engines/zvision/scripting/effects/distort_effect.cpp index 7d25adc031..78c4a1b9a8 100644 --- a/engines/zvision/scripting/sidefx/distort_node.cpp +++ b/engines/zvision/scripting/effects/distort_effect.cpp @@ -22,7 +22,7 @@ #include "common/scummsys.h" -#include "zvision/scripting/sidefx/distort_node.h" +#include "zvision/scripting/effects/distort_effect.h" #include "zvision/zvision.h" #include "zvision/scripting/script_manager.h" @@ -34,7 +34,7 @@ namespace ZVision { DistortNode::DistortNode(ZVision *engine, uint32 key, int16 speed, float startAngle, float endAngle, float startLineScale, float endLineScale) - : SideFX(engine, key, SIDEFX_DISTORT) { + : ScriptingEffect(engine, key, SCRIPTING_EFFECT_DISTORT) { _angle = _engine->getRenderManager()->getRenderTable()->getAngle(); _linScale = _engine->getRenderManager()->getRenderTable()->getLinscale(); diff --git a/engines/zvision/scripting/sidefx/distort_node.h b/engines/zvision/scripting/effects/distort_effect.h index 787a69bdde..c64f10e6ff 100644 --- a/engines/zvision/scripting/sidefx/distort_node.h +++ b/engines/zvision/scripting/effects/distort_effect.h @@ -23,13 +23,13 @@ #ifndef ZVISION_DISTORT_NODE_H #define ZVISION_DISTORT_NODE_H -#include "zvision/scripting/sidefx.h" +#include "zvision/scripting/scripting_effect.h" namespace ZVision { class ZVision; -class DistortNode : public SideFX { +class DistortNode : public ScriptingEffect { public: DistortNode(ZVision *engine, uint32 key, int16 speed, float startAngle, float endAngle, float startLineScale, float endLineScale); ~DistortNode(); diff --git a/engines/zvision/scripting/sidefx/music_node.cpp b/engines/zvision/scripting/effects/music_effect.cpp index 0cada6d748..102f330305 100644 --- a/engines/zvision/scripting/sidefx/music_node.cpp +++ b/engines/zvision/scripting/effects/music_effect.cpp @@ -22,7 +22,7 @@ #include "common/scummsys.h" -#include "zvision/scripting/sidefx/music_node.h" +#include "zvision/scripting/effects/music_effect.h" #include "zvision/zvision.h" #include "zvision/scripting/script_manager.h" @@ -37,7 +37,7 @@ namespace ZVision { MusicNode::MusicNode(ZVision *engine, uint32 key, Common::String &filename, bool loop, int8 volume) - : MusicNodeBASE(engine, key, SIDEFX_AUDIO) { + : MusicNodeBASE(engine, key, SCRIPTING_EFFECT_AUDIO) { _loop = loop; _volume = volume; _crossfade = false; @@ -179,26 +179,26 @@ void MusicNode::setVolume(uint8 newVolume) { } PanTrackNode::PanTrackNode(ZVision *engine, uint32 key, uint32 slot, int16 pos) - : SideFX(engine, key, SIDEFX_PANTRACK) { + : ScriptingEffect(engine, key, SCRIPTING_EFFECT_PANTRACK) { _slot = slot; - SideFX *fx = _engine->getScriptManager()->getSideFX(slot); - if (fx && fx->getType() == SIDEFX_AUDIO) { + ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(slot); + if (fx && fx->getType() == SCRIPTING_EFFECT_AUDIO) { MusicNodeBASE *mus = (MusicNodeBASE *)fx; mus->setPanTrack(pos); } } PanTrackNode::~PanTrackNode() { - SideFX *fx = _engine->getScriptManager()->getSideFX(_slot); - if (fx && fx->getType() == SIDEFX_AUDIO) { + ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_slot); + if (fx && fx->getType() == SCRIPTING_EFFECT_AUDIO) { MusicNodeBASE *mus = (MusicNodeBASE *)fx; mus->unsetPanTrack(); } } MusicMidiNode::MusicMidiNode(ZVision *engine, uint32 key, int8 program, int8 note, int8 volume) - : MusicNodeBASE(engine, key, SIDEFX_AUDIO) { + : MusicNodeBASE(engine, key, SCRIPTING_EFFECT_AUDIO) { _volume = volume; _prog = program; _noteNumber = note; diff --git a/engines/zvision/scripting/sidefx/music_node.h b/engines/zvision/scripting/effects/music_effect.h index 3f1ca5cf7b..31d538f668 100644 --- a/engines/zvision/scripting/sidefx/music_node.h +++ b/engines/zvision/scripting/effects/music_effect.h @@ -24,7 +24,7 @@ #define ZVISION_MUSIC_NODE_H #include "audio/mixer.h" -#include "zvision/scripting/sidefx.h" +#include "zvision/scripting/scripting_effect.h" #include "zvision/text/subtitles.h" namespace Common { @@ -33,9 +33,9 @@ class String; namespace ZVision { -class MusicNodeBASE : public SideFX { +class MusicNodeBASE : public ScriptingEffect { public: - MusicNodeBASE(ZVision *engine, uint32 key, SideFXType type) : SideFX(engine, key, type) {} + MusicNodeBASE(ZVision *engine, uint32 key, ScriptingEffectType type) : ScriptingEffect(engine, key, type) {} ~MusicNodeBASE() {} /** @@ -121,7 +121,7 @@ private: int8 _prog; }; -class PanTrackNode : public SideFX { +class PanTrackNode : public ScriptingEffect { public: PanTrackNode(ZVision *engine, uint32 key, uint32 slot, int16 pos); ~PanTrackNode(); diff --git a/engines/zvision/scripting/sidefx/region_node.cpp b/engines/zvision/scripting/effects/region_effect.cpp index de613d8af2..78061cf4de 100644 --- a/engines/zvision/scripting/sidefx/region_node.cpp +++ b/engines/zvision/scripting/effects/region_effect.cpp @@ -22,7 +22,7 @@ #include "common/scummsys.h" -#include "zvision/scripting/sidefx/region_node.h" +#include "zvision/scripting/effects/region_effect.h" #include "zvision/zvision.h" #include "zvision/scripting/script_manager.h" @@ -30,8 +30,8 @@ namespace ZVision { -RegionNode::RegionNode(ZVision *engine, uint32 key, Effect *effect, uint32 delay) - : SideFX(engine, key, SIDEFX_REGION) { +RegionNode::RegionNode(ZVision *engine, uint32 key, GraphicsEffect *effect, uint32 delay) + : ScriptingEffect(engine, key, SCRIPTING_EFFECT_REGION) { _effect = effect; _delay = delay; _timeLeft = 0; diff --git a/engines/zvision/scripting/sidefx/region_node.h b/engines/zvision/scripting/effects/region_effect.h index ec716b6e3e..4fc16224ff 100644 --- a/engines/zvision/scripting/sidefx/region_node.h +++ b/engines/zvision/scripting/effects/region_effect.h @@ -25,16 +25,16 @@ #include "graphics/surface.h" -#include "zvision/scripting/sidefx.h" -#include "zvision/graphics/effect.h" +#include "zvision/scripting/scripting_effect.h" +#include "zvision/graphics/graphics_effect.h" namespace ZVision { class ZVision; -class RegionNode : public SideFX { +class RegionNode : public ScriptingEffect { public: - RegionNode(ZVision *engine, uint32 key, Effect *effect, uint32 delay); + RegionNode(ZVision *engine, uint32 key, GraphicsEffect *effect, uint32 delay); ~RegionNode(); /** @@ -49,7 +49,7 @@ public: private: int32 _timeLeft; uint32 _delay; - Effect *_effect; + GraphicsEffect *_effect; }; } // End of namespace ZVision diff --git a/engines/zvision/scripting/sidefx/syncsound_node.cpp b/engines/zvision/scripting/effects/syncsound_effect.cpp index eec320bf2e..70ba97deb8 100644 --- a/engines/zvision/scripting/sidefx/syncsound_node.cpp +++ b/engines/zvision/scripting/effects/syncsound_effect.cpp @@ -22,7 +22,7 @@ #include "common/scummsys.h" -#include "zvision/scripting/sidefx/syncsound_node.h" +#include "zvision/scripting/effects/syncsound_effect.h" #include "zvision/zvision.h" #include "zvision/scripting/script_manager.h" @@ -36,7 +36,7 @@ namespace ZVision { SyncSoundNode::SyncSoundNode(ZVision *engine, uint32 key, Common::String &filename, int32 syncto) - : SideFX(engine, key, SIDEFX_AUDIO) { + : ScriptingEffect(engine, key, SCRIPTING_EFFECT_AUDIO) { _syncto = syncto; _sub = NULL; diff --git a/engines/zvision/scripting/sidefx/syncsound_node.h b/engines/zvision/scripting/effects/syncsound_effect.h index 5961fccab9..0eabff77a3 100644 --- a/engines/zvision/scripting/sidefx/syncsound_node.h +++ b/engines/zvision/scripting/effects/syncsound_effect.h @@ -24,7 +24,7 @@ #define ZVISION_SYNCSOUND_NODE_H #include "audio/mixer.h" -#include "zvision/scripting/sidefx.h" +#include "zvision/scripting/scripting_effect.h" #include "zvision/text/subtitles.h" namespace Common { @@ -32,7 +32,7 @@ class String; } namespace ZVision { -class SyncSoundNode : public SideFX { +class SyncSoundNode : public ScriptingEffect { public: SyncSoundNode(ZVision *engine, uint32 key, Common::String &file, int32 syncto); ~SyncSoundNode(); diff --git a/engines/zvision/scripting/sidefx/timer_node.cpp b/engines/zvision/scripting/effects/timer_effect.cpp index 170f6e7472..778f9dec6c 100644 --- a/engines/zvision/scripting/sidefx/timer_node.cpp +++ b/engines/zvision/scripting/effects/timer_effect.cpp @@ -22,7 +22,7 @@ #include "common/scummsys.h" -#include "zvision/scripting/sidefx/timer_node.h" +#include "zvision/scripting/effects/timer_effect.h" #include "zvision/zvision.h" #include "zvision/scripting/script_manager.h" @@ -32,7 +32,7 @@ namespace ZVision { TimerNode::TimerNode(ZVision *engine, uint32 key, uint timeInSeconds) - : SideFX(engine, key, SIDEFX_TIMER) { + : ScriptingEffect(engine, key, SCRIPTING_EFFECT_TIMER) { _timeLeft = 0; if (_engine->getGameId() == GID_NEMESIS) diff --git a/engines/zvision/scripting/sidefx/timer_node.h b/engines/zvision/scripting/effects/timer_effect.h index 7a26aff251..5e45d54d7d 100644 --- a/engines/zvision/scripting/sidefx/timer_node.h +++ b/engines/zvision/scripting/effects/timer_effect.h @@ -23,13 +23,13 @@ #ifndef ZVISION_TIMER_NODE_H #define ZVISION_TIMER_NODE_H -#include "zvision/scripting/sidefx.h" +#include "zvision/scripting/scripting_effect.h" namespace ZVision { class ZVision; -class TimerNode : public SideFX { +class TimerNode : public ScriptingEffect { public: TimerNode(ZVision *engine, uint32 key, uint timeInSeconds); ~TimerNode(); diff --git a/engines/zvision/scripting/sidefx/ttytext_node.cpp b/engines/zvision/scripting/effects/ttytext_effect.cpp index 66a27e96c5..c60b3aa8c5 100644 --- a/engines/zvision/scripting/sidefx/ttytext_node.cpp +++ b/engines/zvision/scripting/effects/ttytext_effect.cpp @@ -22,7 +22,7 @@ #include "common/scummsys.h" -#include "zvision/scripting/sidefx/ttytext_node.h" +#include "zvision/scripting/effects/ttytext_effect.h" #include "zvision/zvision.h" #include "zvision/scripting/script_manager.h" @@ -35,7 +35,7 @@ namespace ZVision { ttyTextNode::ttyTextNode(ZVision *engine, uint32 key, const Common::String &file, const Common::Rect &r, int32 delay) : - SideFX(engine, key, SIDEFX_TTYTXT), + ScriptingEffect(engine, key, SCRIPTING_EFFECT_TTYTXT), _fnt(engine) { _delay = delay; _r = r; diff --git a/engines/zvision/scripting/sidefx/ttytext_node.h b/engines/zvision/scripting/effects/ttytext_effect.h index 26d9be8e77..8d8a2518c7 100644 --- a/engines/zvision/scripting/sidefx/ttytext_node.h +++ b/engines/zvision/scripting/effects/ttytext_effect.h @@ -26,7 +26,7 @@ #include "common/rect.h" #include "graphics/surface.h" -#include "zvision/scripting/sidefx.h" +#include "zvision/scripting/scripting_effect.h" #include "zvision/text/text.h" #include "zvision/text/truetype_font.h" @@ -35,7 +35,7 @@ class String; } namespace ZVision { -class ttyTextNode : public SideFX { +class ttyTextNode : public ScriptingEffect { public: ttyTextNode(ZVision *engine, uint32 key, const Common::String &file, const Common::Rect &r, int32 delay); ~ttyTextNode(); diff --git a/engines/zvision/scripting/script_manager.cpp b/engines/zvision/scripting/script_manager.cpp index d0ebb18944..464e8bfe4d 100644 --- a/engines/zvision/scripting/script_manager.cpp +++ b/engines/zvision/scripting/script_manager.cpp @@ -30,7 +30,7 @@ #include "zvision/file/save_manager.h" #include "zvision/scripting/actions.h" #include "zvision/scripting/menu.h" -#include "zvision/scripting/sidefx/timer_node.h" +#include "zvision/scripting/effects/timer_effect.h" #include "common/algorithm.h" #include "common/hashmap.h" @@ -382,11 +382,11 @@ void ScriptManager::setFocusControlKey(uint32 key) { _currentlyFocusedControl = key; } -void ScriptManager::addSideFX(SideFX *fx) { +void ScriptManager::addSideFX(ScriptingEffect *fx) { _activeSideFx.push_back(fx); } -SideFX *ScriptManager::getSideFX(uint32 key) { +ScriptingEffect *ScriptManager::getSideFX(uint32 key) { for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end(); ++iter) { if ((*iter)->getKey() == key) { return (*iter); @@ -430,7 +430,7 @@ void ScriptManager::killSideFx(uint32 key) { } } -void ScriptManager::killSideFxType(SideFX::SideFXType type) { +void ScriptManager::killSideFxType(ScriptingEffect::ScriptingEffectType type) { for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end();) { if ((*iter)->getType() & type) { (*iter)->kill(); diff --git a/engines/zvision/scripting/script_manager.h b/engines/zvision/scripting/script_manager.h index 9f0f2f6e10..78c1b77dea 100644 --- a/engines/zvision/scripting/script_manager.h +++ b/engines/zvision/scripting/script_manager.h @@ -25,7 +25,7 @@ #include "zvision/scripting/puzzle.h" #include "zvision/scripting/control.h" -#include "zvision/scripting/sidefx.h" +#include "zvision/scripting/scripting_effect.h" #include "common/hashmap.h" #include "common/queue.h" @@ -116,7 +116,7 @@ typedef Common::List<Puzzle *> PuzzleList; typedef Common::Queue<Puzzle *> PuzzleQueue; typedef Common::List<Control *> ControlList; typedef Common::HashMap<uint32, int32> StateMap; -typedef Common::List<SideFX *> SideFXList; +typedef Common::List<ScriptingEffect *> SideFXList; typedef Common::List<Common::Event> EventList; class ScriptManager { @@ -196,12 +196,12 @@ public: // Only change focus control without call focus/unfocus. void setFocusControlKey(uint32 key); - void addSideFX(SideFX *fx); - SideFX *getSideFX(uint32 key); + void addSideFX(ScriptingEffect *fx); + ScriptingEffect *getSideFX(uint32 key); void deleteSideFx(uint32 key); void stopSideFx(uint32 key); void killSideFx(uint32 key); - void killSideFxType(SideFX::SideFXType type); + void killSideFxType(ScriptingEffect::ScriptingEffectType type); void addEvent(Common::Event); void flushEvent(Common::EventType type); diff --git a/engines/zvision/scripting/sidefx.h b/engines/zvision/scripting/scripting_effect.h index 5bb14f0cdd..0af1d9c21c 100644 --- a/engines/zvision/scripting/sidefx.h +++ b/engines/zvision/scripting/scripting_effect.h @@ -20,8 +20,8 @@ * */ -#ifndef SIDEFX_H_INCLUDED -#define SIDEFX_H_INCLUDED +#ifndef SCRIPTING_EFFECT_H_INCLUDED +#define SCRIPTING_EFFECT_H_INCLUDED namespace Common { class SeekableReadStream; @@ -33,29 +33,39 @@ namespace ZVision { class ZVision; -class SideFX { +/** + * The base class that represents effects created from Actions. + * This class is virtual. + * + * Detailed Description: + * A scene has Controls. By interacting with the controls, the user + * causes Actions to execute. Certain Actions create 'effects', for + * example, a sound or an animation. This is the base class for + * those effects. + */ +class ScriptingEffect { public: - enum SideFXType { - SIDEFX_ANIM = 1, - SIDEFX_AUDIO = 2, - SIDEFX_DISTORT = 4, - SIDEFX_PANTRACK = 8, - SIDEFX_REGION = 16, - SIDEFX_TIMER = 32, - SIDEFX_TTYTXT = 64, - SIDEFX_UNK = 128, - SIDEFX_ALL = 255 + enum ScriptingEffectType { + SCRIPTING_EFFECT_ANIM = 1, + SCRIPTING_EFFECT_AUDIO = 2, + SCRIPTING_EFFECT_DISTORT = 4, + SCRIPTING_EFFECT_PANTRACK = 8, + SCRIPTING_EFFECT_REGION = 16, + SCRIPTING_EFFECT_TIMER = 32, + SCRIPTING_EFFECT_TTYTXT = 64, + SCRIPTING_EFFECT_UNKNOWN = 128, + SCRIPTING_EFFECT_ALL = 255 }; - SideFX() : _engine(0), _key(0), _type(SIDEFX_UNK) {} - SideFX(ZVision *engine, uint32 key, SideFXType type) : _engine(engine), _key(key), _type(type) {} - virtual ~SideFX() {} + ScriptingEffect() : _engine(0), _key(0), _type(SCRIPTING_EFFECT_UNKNOWN) {} + ScriptingEffect(ZVision *engine, uint32 key, ScriptingEffectType type) : _engine(engine), _key(key), _type(type) {} + virtual ~ScriptingEffect() {} uint32 getKey() { return _key; } - SideFXType getType() { + ScriptingEffectType getType() { return _type; } @@ -103,7 +113,7 @@ public: protected: ZVision *_engine; uint32 _key; - SideFXType _type; + ScriptingEffectType _type; // Static member functions public: @@ -111,4 +121,4 @@ public: }; } // End of namespace ZVision -#endif // SIDEFX_H_INCLUDED +#endif // SCRIPTING_EFFECT_H_INCLUDED |