diff options
-rw-r--r-- | engines/sword25/math/vertex.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/engines/sword25/math/vertex.h b/engines/sword25/math/vertex.h index 574ce39e60..537742b458 100644 --- a/engines/sword25/math/vertex.h +++ b/engines/sword25/math/vertex.h @@ -45,10 +45,6 @@ struct lua_State; -#if defined(MACOSX) || defined(SOLARIS) || defined(__MINGW32__) -#define sqrtf(x) ((float)sqrt(x)) -#endif - namespace Sword25 { /** @@ -67,7 +63,7 @@ public: * @remark If only distances should be compared, sqrDist() should be used, since it is faster. */ inline int distance(const Vertex &vertex) const { - return (int)(sqrtf(static_cast<float>(sqrDist(vertex))) + 0.5); + return (int)(sqrt(static_cast<float>(sqrDist(vertex))) + 0.5); } static Vertex &luaVertexToVertex(lua_State *L, int StackIndex, Vertex &vertex); |