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-rw-r--r--engines/sherlock/tattoo/tattoo_scene.h2
-rw-r--r--engines/sherlock/tattoo/widget_tooltip.cpp4
2 files changed, 5 insertions, 1 deletions
diff --git a/engines/sherlock/tattoo/tattoo_scene.h b/engines/sherlock/tattoo/tattoo_scene.h
index 8d6a2bafa6..678330077c 100644
--- a/engines/sherlock/tattoo/tattoo_scene.h
+++ b/engines/sherlock/tattoo/tattoo_scene.h
@@ -34,7 +34,7 @@ namespace Tattoo {
extern const int FS_TRANS[8];
enum {
- STARTING_GAME_SCENE = 1, WEARY_PUNT = 52, STARTING_INTRO_SCENE = 91, OVERHEAD_MAP2 = 90, OVERHEAD_MAP = 100
+ STARTING_GAME_SCENE = 1, WEARY_PUNT = 52, TRAIN_RIDE = 69, STARTING_INTRO_SCENE = 91, OVERHEAD_MAP2 = 90, OVERHEAD_MAP = 100
};
struct SceneTripEntry {
diff --git a/engines/sherlock/tattoo/widget_tooltip.cpp b/engines/sherlock/tattoo/widget_tooltip.cpp
index 3d2ca1f7f7..b29f45f531 100644
--- a/engines/sherlock/tattoo/widget_tooltip.cpp
+++ b/engines/sherlock/tattoo/widget_tooltip.cpp
@@ -191,6 +191,10 @@ void WidgetSceneTooltip::handleEvents() {
// Get the description string
str = (ui._bgFound < 1000) ? scene._bgShapes[ui._bgFound]._description :
people[ui._bgFound - 1000]._description;
+
+ // WORKAORUND: On the train ride to Cambridge, don't show any tooltips
+ if (scene._currentScene == TRAIN_RIDE)
+ str = "";
} else {
// Get the exit zone description
str = scene._exits[ui._arrowZone]._dest;