diff options
-rw-r--r-- | engines/fullpipe/gameloader.cpp | 47 | ||||
-rw-r--r-- | engines/fullpipe/gfx.cpp | 42 | ||||
-rw-r--r-- | engines/fullpipe/gfx.h | 7 | ||||
-rw-r--r-- | engines/fullpipe/objects.h | 2 | ||||
-rw-r--r-- | engines/fullpipe/stateloader.cpp | 2 | ||||
-rw-r--r-- | engines/fullpipe/statics.cpp | 43 | ||||
-rw-r--r-- | engines/fullpipe/statics.h | 6 |
7 files changed, 145 insertions, 4 deletions
diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp index 7ae591911b..46cd557396 100644 --- a/engines/fullpipe/gameloader.cpp +++ b/engines/fullpipe/gameloader.cpp @@ -251,7 +251,52 @@ int CGameLoader::getSceneTagBySceneId(int sceneId, SceneTag **st) { } void CGameLoader::applyPicAniInfos(Scene *sc, PicAniInfo **picAniInfo, int picAniInfoCount) { - warning("STUB: CGameLoader::applyPicAniInfo()"); + if (picAniInfoCount <= 0) + return; + + PictureObject *pict; + StaticANIObject *ani; + + for (int i = 0; i < picAniInfoCount; i++) { + if (picAniInfo[i]->type & 2) { + pict = sc->getPictureObjectById(picAniInfo[i]->objectId, picAniInfo[i]->field_8); + if (pict) { + pict->setPicAniInfo(picAniInfo[i]); + continue; + } + pict = sc->getPictureObjectById(picAniInfo[i]->objectId, 0); + if (pict) { + PictureObject *pictNew = new PictureObject(pict); + + sc->_picObjList.push_back(pictNew); + pictNew->setPicAniInfo(picAniInfo[i]); + continue; + } + } else { + if (!(picAniInfo[i]->type & 1)) + continue; + + Scene *scNew = g_fullpipe->accessScene(picAniInfo[i]->sceneId); + if (!scNew) + continue; + + ani = sc->getStaticANIObject1ById(picAniInfo[i]->objectId, picAniInfo[i]->field_8); + if (ani) { + ani->setPicAniInfo(picAniInfo[i]); + continue; + } + + ani = scNew->getStaticANIObject1ById(picAniInfo[i]->objectId, 0); + if (ani) { + StaticANIObject *aniNew = new StaticANIObject(ani); + + sc->addStaticANIObject(aniNew, 1); + + aniNew->setPicAniInfo(picAniInfo[i]); + continue; + } + } + } } void CGameLoader::updateSystems(int counterdiff) { diff --git a/engines/fullpipe/gfx.cpp b/engines/fullpipe/gfx.cpp index 997c0b620b..c677d0e378 100644 --- a/engines/fullpipe/gfx.cpp +++ b/engines/fullpipe/gfx.cpp @@ -119,6 +119,13 @@ PictureObject::PictureObject() { _picture = 0; } +PictureObject::PictureObject(PictureObject *src) : GameObject(src) { + _picture = src->_picture; + _ox2 = _ox; + _oy2 = _oy; + _pictureObject2List = src->_pictureObject2List; +} + bool PictureObject::load(MfcArchive &file, bool bigPicture) { debug(5, "PictureObject::load()"); GameObject::load(file); @@ -164,6 +171,26 @@ void PictureObject::draw() { _picture->draw(_ox, _oy, 0, 0); } +bool PictureObject::setPicAniInfo(PicAniInfo *picAniInfo) { + if (!(picAniInfo->type & 2) || (picAniInfo->type & 1)) { + error("Picture::setPicAniInfo(): Wrong type: %d", picAniInfo->type); + + return false; + } + + if (picAniInfo->type & 2) { + setOXY(picAniInfo->ox, picAniInfo->oy); + _priority = picAniInfo->priority; + _field_4 = picAniInfo->field_8; + setFlags(picAniInfo->flags); + _field_8 = picAniInfo->field_24; + + return true; + } + + return false; +} + GameObject::GameObject() { _field_4 = 0; _flags = 0; @@ -175,6 +202,21 @@ GameObject::GameObject() { _field_8 = 0; } +GameObject::GameObject(GameObject *src) { + _field_4 = 1; + _flags = 0; + _id = src->_id; + + _objectName = (char *)calloc(strlen(src->_objectName) + 1, 1); + strncpy(_objectName, src->_objectName, strlen(src->_objectName)); + + _ox = src->_ox; + _oy = src->_oy; + _priority = src->_priority; + _field_20 = 1; + _field_8 = src->_field_8; +} + bool GameObject::load(MfcArchive &file) { debug(5, "GameObject::load()"); _field_4 = 0; diff --git a/engines/fullpipe/gfx.h b/engines/fullpipe/gfx.h index 1dbdd28b44..2ee34e1a1a 100644 --- a/engines/fullpipe/gfx.h +++ b/engines/fullpipe/gfx.h @@ -29,6 +29,7 @@ namespace Fullpipe { class DynamicPhase; class Movement; +struct PicAniInfo; struct Bitmap { int _x; @@ -121,6 +122,8 @@ class GameObject : public CObject { public: GameObject(); + GameObject(GameObject *src); + virtual bool load(MfcArchive &file); void setOXY(int x, int y); void renumPictures(CPtrList *lst); @@ -138,9 +141,13 @@ class PictureObject : public GameObject { public: PictureObject(); + PictureObject(PictureObject *src); + bool load(MfcArchive &file, bool bigPicture); Common::Point *getDimensions(Common::Point *p); void draw(); + + bool setPicAniInfo(PicAniInfo *picAniInfo); }; class Background : public CObject { diff --git a/engines/fullpipe/objects.h b/engines/fullpipe/objects.h index ba65181cf8..133320f326 100644 --- a/engines/fullpipe/objects.h +++ b/engines/fullpipe/objects.h @@ -86,7 +86,7 @@ struct PicAniInfo { int16 objectId; int16 field_6; int32 field_8; - int16 field_C; + int16 sceneId; int16 field_E; int32 ox; int32 oy; diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp index c49dafc947..cd931b136c 100644 --- a/engines/fullpipe/stateloader.cpp +++ b/engines/fullpipe/stateloader.cpp @@ -420,7 +420,7 @@ bool PicAniInfo::load(MfcArchive &file) { objectId = file.readUint16LE(); field_6 = file.readUint16LE(); field_8 = file.readUint32LE(); - field_C = file.readUint16LE(); + sceneId = file.readUint16LE(); field_E = file.readUint16LE(); ox = file.readUint32LE(); oy = file.readUint32LE(); diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp index d54b1d1c89..72a10807f5 100644 --- a/engines/fullpipe/statics.cpp +++ b/engines/fullpipe/statics.cpp @@ -79,6 +79,10 @@ StaticANIObject::StaticANIObject() { _someDynamicPhaseIndex = -1; } +StaticANIObject::StaticANIObject(StaticANIObject *src) : GameObject(src) { + warning("STUB: StaticANIObject(src)"); +} + bool StaticANIObject::load(MfcArchive &file) { debug(5, "StaticANIObject::load()"); @@ -269,7 +273,7 @@ void StaticANIObject::draw() { angle = _field_30 ^ 0x4000; } - if (!_movement || _flags & 0x20) { + if (!_movement || (_flags & 0x20)) { _statics->getSomeXY(point); _statics->_x = _ox - point.x; _statics->_y = _oy - point.y; @@ -356,6 +360,43 @@ void StaticANIObject::update(int counterdiff) { warning("STUB: StaticANIObject::update(%d)", counterdiff); } +bool StaticANIObject::setPicAniInfo(PicAniInfo *picAniInfo) { + if (!(picAniInfo->type & 3)) { + warning("StaticANIObject::setPicAniInfo(): Wrong type: %d", picAniInfo->type); + + return false; + } + + if (picAniInfo->type & 3) { + setOXY(picAniInfo->ox, picAniInfo->oy); + _priority = picAniInfo->priority; + _field_4 = picAniInfo->field_8; + setFlags(picAniInfo->flags); + _field_8 = picAniInfo->field_24; + } + + if (picAniInfo->type & 1) { + _messageQueueId = picAniInfo->type >> 16; + + if (picAniInfo->staticsId) + _statics = getStaticsById(picAniInfo->staticsId); + else + _statics = 0; + + if (picAniInfo->movementId) { + _movement = getMovementById(picAniInfo->movementId); + if (_movement) + _movement->setDynamicPhaseIndex(picAniInfo->dynamicPhaseIndex); + } else { + _movement = 0; + } + + setSomeDynamicPhaseIndex(picAniInfo->someDynamicPhaseIndex); + } + + return true; +} + Statics::Statics() { _staticsId = 0; _picture = 0; diff --git a/engines/fullpipe/statics.h b/engines/fullpipe/statics.h index c80956cf74..e21f06666d 100644 --- a/engines/fullpipe/statics.h +++ b/engines/fullpipe/statics.h @@ -184,6 +184,8 @@ class StaticANIObject : public GameObject { public: StaticANIObject(); + StaticANIObject(StaticANIObject *src); + virtual bool load(MfcArchive &file); void setOXY(int x, int y); @@ -200,6 +202,10 @@ class StaticANIObject : public GameObject { void initMovements(); void loadMovementsPixelData(); + bool setPicAniInfo(PicAniInfo *picAniInfo); + + void setSomeDynamicPhaseIndex(int val) { _someDynamicPhaseIndex = val; } + void update(int counterdiff); Statics *addReverseStatics(Statics *ani); |