diff options
| -rw-r--r-- | engines/fullpipe/scenes.cpp | 2 | ||||
| -rw-r--r-- | engines/fullpipe/scenes.h | 4 | 
2 files changed, 5 insertions, 1 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index e8df272c1a..95c5e985d9 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -948,7 +948,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {  		_updateCursorCallback = scene36_updateCursor;  		break; -#if 0  	case SC_37:  		sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_37");  		scene->preloadMovements(sceneVar); @@ -960,6 +959,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {  		_updateCursorCallback = scene37_updateCursor;  		break; +#if 0  	case SC_38:  		sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_38");  		scene->preloadMovements(sceneVar); diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 34218e4e0c..7c91f31813 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -169,6 +169,10 @@ int scene36_updateCursor();  void scene36_initScene(Scene *sc);  int sceneHandler36(ExCommand *cmd); +void scene37_initScene(Scene *sc); +int sceneHandler37(ExCommand *ex); +int scene37_updateCursor(); +  void sceneDbgMenu_initScene(Scene *sc);  int sceneHandlerDbgMenu(ExCommand *cmd);  | 
