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-rw-r--r--engines/toltecs/menu.cpp1
-rw-r--r--engines/toltecs/toltecs.cpp3
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/toltecs/menu.cpp b/engines/toltecs/menu.cpp
index ac08d88548..e8ae49d3cd 100644
--- a/engines/toltecs/menu.cpp
+++ b/engines/toltecs/menu.cpp
@@ -410,6 +410,7 @@ void MenuSystem::restoreRect(int x, int y, int w, int h) {
}
void MenuSystem::shadeRect(int x, int y, int w, int h, byte color1, byte color2) {
+ // FIXME: Why is the following block disabled?
#if 0
byte *src = (byte*)_background->getBasePtr(x, y);
for (int xc = 0; xc < w; xc++) {
diff --git a/engines/toltecs/toltecs.cpp b/engines/toltecs/toltecs.cpp
index 2092d034bc..a348456d22 100644
--- a/engines/toltecs/toltecs.cpp
+++ b/engines/toltecs/toltecs.cpp
@@ -165,7 +165,7 @@ Common::Error ToltecsEngine::run() {
return Common::kNoError;
#endif
-#if 1
+ // Start main game loop
_script->loadScript(0, 0);
_script->setMainScript(0);
if (ConfMan.hasKey("save_slot")) {
@@ -175,7 +175,6 @@ Common::Error ToltecsEngine::run() {
}
}
_script->runScript();
-#endif
delete _arc;
delete _res;